@perplexdotgg/bounce 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +30 -0
- package/package.json +32 -0
- package/src/builders/ConvexHullBuilder.ts +437 -0
- package/src/builders/ConvexHullBuilder2d.ts +344 -0
- package/src/builders/ConvexHullBuilder3d.ts +1689 -0
- package/src/builders/HeightMapBuilder.ts +414 -0
- package/src/builders/TriangleMeshBuilder.ts +92 -0
- package/src/collision/CastShapesModule.ts +184 -0
- package/src/collision/CollideShapesModule.ts +152 -0
- package/src/collision/HeightMapCaster.ts +38 -0
- package/src/collision/HeightMapCollider.ts +33 -0
- package/src/collision/TriangleCaster.ts +249 -0
- package/src/collision/TriangleCollider.ts +308 -0
- package/src/collision/TriangleCollider2.ts +379 -0
- package/src/collision/activeEdge.ts +146 -0
- package/src/collision/cast/cast.ts +139 -0
- package/src/collision/cast/castCompoundVsCompound.ts +59 -0
- package/src/collision/cast/castCompoundVsConvex.ts +116 -0
- package/src/collision/cast/castConvexVsCompound.ts +123 -0
- package/src/collision/cast/castConvexVsConvex.ts +213 -0
- package/src/collision/cast/castConvexVsHeightMap.ts +73 -0
- package/src/collision/cast/castConvexVsTriangleMesh.ts +56 -0
- package/src/collision/cast/castRayVsCompound.ts +44 -0
- package/src/collision/cast/castRayVsConvex.ts +45 -0
- package/src/collision/cast/castRayVsHeightMap.ts +58 -0
- package/src/collision/cast/castRayVsTriangleMesh.ts +58 -0
- package/src/collision/closestPoints/closestPoints.ts +23 -0
- package/src/collision/closestPoints/computeBarycentricCoordinates2d.ts +32 -0
- package/src/collision/closestPoints/computeBarycentricCoordinates3d.ts +81 -0
- package/src/collision/closestPoints/computeClosestPointOnLine.ts +30 -0
- package/src/collision/closestPoints/computeClosestPointOnTetrahedron.ts +96 -0
- package/src/collision/closestPoints/computeClosestPointOnTriangle.ts +195 -0
- package/src/collision/closestPoints/isOriginOutsideOfPlane.ts +25 -0
- package/src/collision/closestPoints/isOriginOutsideOfTrianglePlanes.ts +72 -0
- package/src/collision/collide/collide.ts +146 -0
- package/src/collision/collide/collideCompoundVsCompound.ts +60 -0
- package/src/collision/collide/collideCompoundVsConvex.ts +59 -0
- package/src/collision/collide/collideCompoundVsHeightMap.ts +73 -0
- package/src/collision/collide/collideCompoundVsTriangleMesh.ts +56 -0
- package/src/collision/collide/collideConvexVsCompound.ts +57 -0
- package/src/collision/collide/collideConvexVsConvex.ts +225 -0
- package/src/collision/collide/collideConvexVsConvexImp.ts +236 -0
- package/src/collision/collide/collideConvexVsHeightMap.ts +53 -0
- package/src/collision/collide/collideConvexVsTriangleMesh.ts +58 -0
- package/src/collision/collide/collideHeightMapVsCompound.ts +69 -0
- package/src/collision/collide/collideHeightMapVsConvex.ts +53 -0
- package/src/collision/collide/collideSphereVsSphere.ts +81 -0
- package/src/collision/collide/collideTriangleMeshVsCompound.ts +58 -0
- package/src/collision/collide/collideTriangleMeshVsConvex.ts +58 -0
- package/src/collision/epa/EpaConvexHullBuilder.ts +397 -0
- package/src/collision/epa/StaticArray.ts +154 -0
- package/src/collision/epa/TriangleFactory.ts +32 -0
- package/src/collision/epa/arrays.ts +99 -0
- package/src/collision/epa/binaryHeap.ts +82 -0
- package/src/collision/epa/structs.ts +227 -0
- package/src/collision/gjk/GjkModule.ts +864 -0
- package/src/collision/gjk/PenetrationDepthModule.ts +493 -0
- package/src/collision/gjk/SupportPoints.ts +50 -0
- package/src/collision/imp/MinkowskiDifference.ts +36 -0
- package/src/collision/imp/computeExploredDistanceLowerUpperBound.ts +40 -0
- package/src/collision/imp/finalizeImpResult.ts +69 -0
- package/src/collision/imp/findContactImp.ts +196 -0
- package/src/collision/imp/imp.ts +28 -0
- package/src/collision/imp/incrementalMinimumDistanceExploreDirection.ts +207 -0
- package/src/collision/mpr/findPortal.ts +152 -0
- package/src/collision/mpr/mpr.ts +29 -0
- package/src/collision/mpr/updatePortal.ts +52 -0
- package/src/constraints/BaseConstraint.ts +50 -0
- package/src/constraints/ConstraintOptions.ts +22 -0
- package/src/constraints/ConstraintSolver.ts +119 -0
- package/src/constraints/DistanceConstraint.ts +229 -0
- package/src/constraints/FixedConstraint.ts +203 -0
- package/src/constraints/HingeConstraint.ts +460 -0
- package/src/constraints/PointConstraint.ts +108 -0
- package/src/constraints/components/AngleComponent.ts +226 -0
- package/src/constraints/components/AxisComponent.ts +263 -0
- package/src/constraints/components/HingeComponent.ts +215 -0
- package/src/constraints/components/Motor.ts +36 -0
- package/src/constraints/components/PointConstraintComponent.ts +179 -0
- package/src/constraints/components/RotationEulerComponent.ts +139 -0
- package/src/constraints/components/Spring.ts +30 -0
- package/src/constraints/components/SpringComponent.ts +71 -0
- package/src/constraints/types.ts +6 -0
- package/src/helpers.ts +147 -0
- package/src/index.ts +50 -0
- package/src/math/BasicTransform.ts +19 -0
- package/src/math/NumberValue.ts +13 -0
- package/src/math/isometry.ts +64 -0
- package/src/math/mat3.ts +529 -0
- package/src/math/mat4.ts +588 -0
- package/src/math/quat.ts +193 -0
- package/src/math/scalar.ts +81 -0
- package/src/math/tensor.ts +17 -0
- package/src/math/vec3.ts +589 -0
- package/src/math/vec4.ts +10 -0
- package/src/physics/Body.ts +581 -0
- package/src/physics/CollisionFilter.ts +52 -0
- package/src/physics/SleepModule.ts +163 -0
- package/src/physics/broadphase/BodyPairsModule.ts +363 -0
- package/src/physics/broadphase/BvhModule.ts +237 -0
- package/src/physics/broadphase/BvhTree.ts +803 -0
- package/src/physics/broadphase/ConstraintPairsModule.ts +385 -0
- package/src/physics/broadphase/TriangleMeshBvhTree.ts +379 -0
- package/src/physics/manifold/ContactManifold.ts +227 -0
- package/src/physics/manifold/ContactManifoldModule.ts +623 -0
- package/src/physics/manifold/Face.ts +119 -0
- package/src/physics/manifold/ManifoldCache.ts +116 -0
- package/src/physics/manifold/clipping/clipPolyVsEdge.ts +131 -0
- package/src/physics/manifold/clipping/clipPolyVsPlane.ts +73 -0
- package/src/physics/manifold/clipping/clipPolyVsPoly.ts +72 -0
- package/src/physics/narrowphase/CollideBodiesModule.ts +755 -0
- package/src/physics/solver/ContactConstraintModule.ts +659 -0
- package/src/physics/solver/ManifoldConstraint.ts +420 -0
- package/src/physics/solver/estimateCollisionResponse.ts +146 -0
- package/src/shape/Aabb.ts +400 -0
- package/src/shape/Box.ts +231 -0
- package/src/shape/Capsule.ts +332 -0
- package/src/shape/CompoundShape.ts +288 -0
- package/src/shape/Convex.ts +130 -0
- package/src/shape/ConvexHull.ts +423 -0
- package/src/shape/Cylinder.ts +313 -0
- package/src/shape/HeightMap.ts +511 -0
- package/src/shape/Line.ts +14 -0
- package/src/shape/Plane.ts +116 -0
- package/src/shape/Ray.ts +81 -0
- package/src/shape/Segment.ts +25 -0
- package/src/shape/Shape.ts +77 -0
- package/src/shape/Sphere.ts +181 -0
- package/src/shape/TransformedShape.ts +51 -0
- package/src/shape/Triangle.ts +122 -0
- package/src/shape/TriangleMesh.ts +186 -0
- package/src/types.ts +1 -0
- package/src/world.ts +1335 -0
- package/tests/BodyPairsModule.test.ts +71 -0
- package/tests/BvhTree.test.ts +406 -0
- package/tests/test.md +642 -0
- package/tests/vec3.test.ts +12 -0
- package/tsconfig.json +20 -0
- package/vite.config.js +40 -0
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@@ -0,0 +1,64 @@
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import { createClass, MonomorphType, PropertyDefinitionMap } from "monomorph";
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import { Mat4 } from "./mat4";
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import { Quat } from "./quat";
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import { Vec3 } from "./vec3";
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import { Mat3 } from "./mat3";
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const isometryProps = {
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matrix: MonomorphType(Mat4),
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} as const satisfies PropertyDefinitionMap;
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const tempTranslation = /*@__PURE__*/ Vec3.create();
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const tempRotation = /*@__PURE__*/ Quat.create();
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const rotation = /*@__PURE__*/ Mat3.create();
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const inverseMatrix = /*@__PURE__*/ Mat4.create();
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export class Isometry extends createClass<Isometry, typeof isometryProps>(isometryProps) {
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fromRotationAndTranslation(rotation?: Quat, translation?: Vec3) {
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if (rotation) {
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tempRotation.copy(rotation);
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} else {
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tempRotation.identity();
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}
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if (translation) {
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tempTranslation.copy(translation);
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} else {
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tempTranslation.zero();
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}
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this.matrix.fromRotationTranslation(tempRotation, tempTranslation);
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return this;
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}
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fromInverseRotationAndTranslation(rotation: Quat, translation: Vec3) {
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this.matrix.fromRotationTranslation(rotation, translation);
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this.matrix.invert();
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return this;
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}
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rotateVector(vector: Vec3) {
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rotation.fromMat4(this.matrix);
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vector.transformVectorFromMat3(vector, rotation);
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return vector;
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}
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inverseRotateVector(out: Vec3, vector: Vec3) {
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rotation.fromMat4(this.matrix);
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rotation.invert();
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out.transformVectorFromMat3(vector, rotation);
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return out;
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}
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transformPoint(point: Vec3) {
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point.transformFromMat4(this.matrix);
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return point;
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}
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inverseTransformPoint(point: Vec3) {
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inverseMatrix.invertMatrix(this.matrix);
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point.transformFromMat4(inverseMatrix);
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return point;
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}
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}
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package/src/math/mat3.ts
ADDED
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import { createClass, NumberType, PropertyDefinitionMap } from "monomorph";
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import { Mat4 } from "./mat4";
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import { Quat } from "./quat";
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import { Vec3 } from "./vec3";
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export const mat3Keys = ["e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8"] as const;
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const mat3Props = {
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e0: NumberType(0),
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e1: NumberType(0),
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e2: NumberType(0),
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e3: NumberType(0),
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e4: NumberType(0),
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e5: NumberType(0),
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e6: NumberType(0),
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e7: NumberType(0),
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e8: NumberType(0),
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} as const satisfies PropertyDefinitionMap;
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export class Mat3 extends createClass<Mat3, typeof mat3Props>(mat3Props) {
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adjointMatrix(a: Mat3) {
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let a00 = a.e0,
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a01 = a.e1,
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a02 = a.e2;
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let a10 = a.e3,
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a11 = a.e4,
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a12 = a.e5;
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let a20 = a.e6,
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a21 = a.e7,
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a22 = a.e8;
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this.e0 = a11 * a22 - a12 * a21;
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this.e1 = a02 * a21 - a01 * a22;
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this.e2 = a01 * a12 - a02 * a11;
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this.e3 = a12 * a20 - a10 * a22;
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this.e4 = a00 * a22 - a02 * a20;
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this.e5 = a02 * a10 - a00 * a12;
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this.e6 = a10 * a21 - a11 * a20;
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this.e7 = a01 * a20 - a00 * a21;
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this.e8 = a00 * a11 - a01 * a10;
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return this;
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}
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adjoint() {
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let a00 = this.e0,
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a01 = this.e1,
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a02 = this.e2;
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let a10 = this.e3,
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a11 = this.e4,
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a12 = this.e5;
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let a20 = this.e6,
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a21 = this.e7,
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a22 = this.e8;
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this.e0 = a11 * a22 - a12 * a21;
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this.e1 = a02 * a21 - a01 * a22;
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this.e2 = a01 * a12 - a02 * a11;
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this.e3 = a12 * a20 - a10 * a22;
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this.e4 = a00 * a22 - a02 * a20;
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this.e5 = a02 * a10 - a00 * a12;
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this.e6 = a10 * a21 - a11 * a20;
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this.e7 = a01 * a20 - a00 * a21;
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this.e8 = a00 * a11 - a01 * a10;
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return this;
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}
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computeDeterminant() {
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let a00 = this.e0,
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a01 = this.e1,
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a02 = this.e2;
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let a10 = this.e3,
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a11 = this.e4,
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a12 = this.e5;
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let a20 = this.e6,
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a21 = this.e7,
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a22 = this.e8;
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return a00 * (a22 * a11 - a12 * a21) + a01 * (-a22 * a10 + a12 * a20) + a02 * (a21 * a10 - a11 * a20);
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}
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setColumns(column0: Vec3, column1: Vec3, column2: Vec3): void {
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this.e0 = column0.x;
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this.e1 = column0.y;
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this.e2 = column0.z;
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this.e3 = column1.x;
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this.e4 = column1.y;
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this.e5 = column1.z;
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this.e6 = column2.x;
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this.e7 = column2.y;
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this.e8 = column2.z;
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}
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fill(value: number) {
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this.e0 = value;
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this.e1 = value;
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this.e2 = value;
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this.e3 = value;
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this.e4 = value;
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this.e5 = value;
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this.e6 = value;
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this.e7 = value;
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this.e8 = value;
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}
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fillDiagonal(value: number) {
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this.e0 = value;
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this.e4 = value;
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this.e8 = value;
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}
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fillOffDiagonal(value: number) {
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this.e1 = value;
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this.e2 = value;
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this.e3 = value;
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this.e5 = value;
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this.e6 = value;
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this.e7 = value;
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}
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fromMat4(a: Mat4) {
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this.e0 = a.e0;
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this.e1 = a.e1;
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this.e2 = a.e2;
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this.e3 = a.e4;
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this.e4 = a.e5;
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this.e5 = a.e6;
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this.e6 = a.e8;
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this.e7 = a.e9;
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this.e8 = a.e10;
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return this;
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}
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transpose() {
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const a01 = this.e1;
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const a02 = this.e2;
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const a12 = this.e5;
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this.e1 = this.e3;
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this.e2 = this.e6;
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this.e3 = a01;
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this.e5 = this.e7;
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+
this.e6 = a02;
|
|
145
|
+
this.e7 = a12;
|
|
146
|
+
|
|
147
|
+
return this;
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
transposeMatrix(a: Mat3) {
|
|
151
|
+
this.e0 = a.e0;
|
|
152
|
+
this.e1 = a.e3;
|
|
153
|
+
this.e2 = a.e6;
|
|
154
|
+
this.e3 = a.e1;
|
|
155
|
+
this.e4 = a.e4;
|
|
156
|
+
this.e5 = a.e7;
|
|
157
|
+
this.e6 = a.e2;
|
|
158
|
+
this.e7 = a.e5;
|
|
159
|
+
this.e8 = a.e8;
|
|
160
|
+
|
|
161
|
+
return this;
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
invert(): Mat3 | null {
|
|
165
|
+
const a00 = this.e0;
|
|
166
|
+
const a01 = this.e1;
|
|
167
|
+
const a02 = this.e2;
|
|
168
|
+
const a10 = this.e3;
|
|
169
|
+
const a11 = this.e4;
|
|
170
|
+
const a12 = this.e5;
|
|
171
|
+
const a20 = this.e6;
|
|
172
|
+
const a21 = this.e7;
|
|
173
|
+
const a22 = this.e8;
|
|
174
|
+
|
|
175
|
+
const b01 = a22 * a11 - a12 * a21;
|
|
176
|
+
const b11 = -a22 * a10 + a12 * a20;
|
|
177
|
+
const b21 = a21 * a10 - a11 * a20;
|
|
178
|
+
|
|
179
|
+
// Calculate the determinant
|
|
180
|
+
let det = a00 * b01 + a01 * b11 + a02 * b21;
|
|
181
|
+
|
|
182
|
+
if (!det) {
|
|
183
|
+
return null;
|
|
184
|
+
}
|
|
185
|
+
det = 1.0 / det;
|
|
186
|
+
|
|
187
|
+
this.e0 = b01 * det;
|
|
188
|
+
this.e1 = (-a22 * a01 + a02 * a21) * det;
|
|
189
|
+
this.e2 = (a12 * a01 - a02 * a11) * det;
|
|
190
|
+
this.e3 = b11 * det;
|
|
191
|
+
this.e4 = (a22 * a00 - a02 * a20) * det;
|
|
192
|
+
this.e5 = (-a12 * a00 + a02 * a10) * det;
|
|
193
|
+
this.e6 = b21 * det;
|
|
194
|
+
this.e7 = (-a21 * a00 + a01 * a20) * det;
|
|
195
|
+
this.e8 = (a11 * a00 - a01 * a10) * det;
|
|
196
|
+
return this;
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
invertMat3(a: Mat3): Mat3 | null {
|
|
200
|
+
const a00 = a.e0;
|
|
201
|
+
const a01 = a.e1;
|
|
202
|
+
const a02 = a.e2;
|
|
203
|
+
const a10 = a.e3;
|
|
204
|
+
const a11 = a.e4;
|
|
205
|
+
const a12 = a.e5;
|
|
206
|
+
const a20 = a.e6;
|
|
207
|
+
const a21 = a.e7;
|
|
208
|
+
const a22 = a.e8;
|
|
209
|
+
|
|
210
|
+
const b01 = a22 * a11 - a12 * a21;
|
|
211
|
+
const b11 = -a22 * a10 + a12 * a20;
|
|
212
|
+
const b21 = a21 * a10 - a11 * a20;
|
|
213
|
+
|
|
214
|
+
// Calculate the determinant
|
|
215
|
+
let det = a00 * b01 + a01 * b11 + a02 * b21;
|
|
216
|
+
|
|
217
|
+
if (!det) {
|
|
218
|
+
return null;
|
|
219
|
+
}
|
|
220
|
+
det = 1.0 / det;
|
|
221
|
+
|
|
222
|
+
this.e0 = b01 * det;
|
|
223
|
+
this.e1 = (-a22 * a01 + a02 * a21) * det;
|
|
224
|
+
this.e2 = (a12 * a01 - a02 * a11) * det;
|
|
225
|
+
this.e3 = b11 * det;
|
|
226
|
+
this.e4 = (a22 * a00 - a02 * a20) * det;
|
|
227
|
+
this.e5 = (-a12 * a00 + a02 * a10) * det;
|
|
228
|
+
this.e6 = b21 * det;
|
|
229
|
+
this.e7 = (-a21 * a00 + a01 * a20) * det;
|
|
230
|
+
this.e8 = (a11 * a00 - a01 * a10) * det;
|
|
231
|
+
return this;
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
zero() {
|
|
235
|
+
this.e0 = 0;
|
|
236
|
+
this.e1 = 0;
|
|
237
|
+
this.e2 = 0;
|
|
238
|
+
this.e3 = 0;
|
|
239
|
+
this.e4 = 0;
|
|
240
|
+
this.e5 = 0;
|
|
241
|
+
this.e6 = 0;
|
|
242
|
+
this.e7 = 0;
|
|
243
|
+
this.e8 = 0;
|
|
244
|
+
|
|
245
|
+
return this;
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
multiplyMat3(b: Mat3): Mat3 {
|
|
249
|
+
const a00 = this.e0;
|
|
250
|
+
const a01 = this.e1;
|
|
251
|
+
const a02 = this.e2;
|
|
252
|
+
const a10 = this.e3;
|
|
253
|
+
const a11 = this.e4;
|
|
254
|
+
const a12 = this.e5;
|
|
255
|
+
const a20 = this.e6;
|
|
256
|
+
const a21 = this.e7;
|
|
257
|
+
const a22 = this.e8;
|
|
258
|
+
|
|
259
|
+
const b00 = b.e0;
|
|
260
|
+
const b01 = b.e1;
|
|
261
|
+
const b02 = b.e2;
|
|
262
|
+
const b10 = b.e3;
|
|
263
|
+
const b11 = b.e4;
|
|
264
|
+
const b12 = b.e5;
|
|
265
|
+
const b20 = b.e6;
|
|
266
|
+
const b21 = b.e7;
|
|
267
|
+
const b22 = b.e8;
|
|
268
|
+
|
|
269
|
+
this.e0 = b00 * a00 + b01 * a10 + b02 * a20;
|
|
270
|
+
this.e1 = b00 * a01 + b01 * a11 + b02 * a21;
|
|
271
|
+
this.e2 = b00 * a02 + b01 * a12 + b02 * a22;
|
|
272
|
+
|
|
273
|
+
this.e3 = b10 * a00 + b11 * a10 + b12 * a20;
|
|
274
|
+
this.e4 = b10 * a01 + b11 * a11 + b12 * a21;
|
|
275
|
+
this.e5 = b10 * a02 + b11 * a12 + b12 * a22;
|
|
276
|
+
|
|
277
|
+
this.e6 = b20 * a00 + b21 * a10 + b22 * a20;
|
|
278
|
+
this.e7 = b20 * a01 + b21 * a11 + b22 * a21;
|
|
279
|
+
this.e8 = b20 * a02 + b21 * a12 + b22 * a22;
|
|
280
|
+
return this;
|
|
281
|
+
}
|
|
282
|
+
|
|
283
|
+
addMatrix(a: Mat3) {
|
|
284
|
+
this.e0 += a.e0;
|
|
285
|
+
this.e1 += a.e1;
|
|
286
|
+
this.e2 += a.e2;
|
|
287
|
+
this.e3 += a.e3;
|
|
288
|
+
this.e4 += a.e4;
|
|
289
|
+
this.e5 += a.e5;
|
|
290
|
+
this.e6 += a.e6;
|
|
291
|
+
this.e7 += a.e7;
|
|
292
|
+
this.e8 += a.e8;
|
|
293
|
+
|
|
294
|
+
return this;
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
addMatrices(a: Mat3, b: Mat3) {
|
|
298
|
+
this.e0 = a.e0 + b.e0;
|
|
299
|
+
this.e1 = a.e1 + b.e1;
|
|
300
|
+
this.e2 = a.e2 + b.e2;
|
|
301
|
+
this.e3 = a.e3 + b.e3;
|
|
302
|
+
this.e4 = a.e4 + b.e4;
|
|
303
|
+
this.e5 = a.e5 + b.e5;
|
|
304
|
+
this.e6 = a.e6 + b.e6;
|
|
305
|
+
this.e7 = a.e7 + b.e7;
|
|
306
|
+
this.e8 = a.e8 + b.e8;
|
|
307
|
+
return this;
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
subtractMatrix(a: Mat3) {
|
|
311
|
+
this.e0 -= a.e0;
|
|
312
|
+
this.e1 -= a.e1;
|
|
313
|
+
this.e2 -= a.e2;
|
|
314
|
+
this.e3 -= a.e3;
|
|
315
|
+
this.e4 -= a.e4;
|
|
316
|
+
this.e5 -= a.e5;
|
|
317
|
+
this.e6 -= a.e6;
|
|
318
|
+
this.e7 -= a.e7;
|
|
319
|
+
this.e8 -= a.e8;
|
|
320
|
+
|
|
321
|
+
return this;
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
subtractMatrices(a: Mat3, b: Mat3) {
|
|
325
|
+
this.e0 = a.e0 - b.e0;
|
|
326
|
+
this.e1 = a.e1 - b.e1;
|
|
327
|
+
this.e2 = a.e2 - b.e2;
|
|
328
|
+
this.e3 = a.e3 - b.e3;
|
|
329
|
+
this.e4 = a.e4 - b.e4;
|
|
330
|
+
this.e5 = a.e5 - b.e5;
|
|
331
|
+
this.e6 = a.e6 - b.e6;
|
|
332
|
+
this.e7 = a.e7 - b.e7;
|
|
333
|
+
this.e8 = a.e8 - b.e8;
|
|
334
|
+
return this;
|
|
335
|
+
}
|
|
336
|
+
|
|
337
|
+
outerProduct(a: Vec3, b: Vec3) {
|
|
338
|
+
this.e0 = a.x * b.x;
|
|
339
|
+
this.e1 = a.y * b.x;
|
|
340
|
+
this.e2 = a.z * b.x;
|
|
341
|
+
this.e3 = a.x * b.y;
|
|
342
|
+
this.e4 = a.y * b.y;
|
|
343
|
+
this.e5 = a.z * b.y;
|
|
344
|
+
this.e6 = a.x * b.z;
|
|
345
|
+
this.e7 = a.y * b.z;
|
|
346
|
+
this.e8 = a.z * b.z;
|
|
347
|
+
return this;
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
multiplyByScalar(b: number) {
|
|
351
|
+
this.e0 *= b;
|
|
352
|
+
this.e1 *= b;
|
|
353
|
+
this.e2 *= b;
|
|
354
|
+
this.e3 *= b;
|
|
355
|
+
this.e4 *= b;
|
|
356
|
+
this.e5 *= b;
|
|
357
|
+
this.e6 *= b;
|
|
358
|
+
this.e7 *= b;
|
|
359
|
+
this.e8 *= b;
|
|
360
|
+
|
|
361
|
+
return this;
|
|
362
|
+
}
|
|
363
|
+
|
|
364
|
+
multiplyMatrixByScalar(a: Mat3, b: number) {
|
|
365
|
+
this.e0 = a.e0 * b;
|
|
366
|
+
this.e1 = a.e1 * b;
|
|
367
|
+
this.e2 = a.e2 * b;
|
|
368
|
+
this.e3 = a.e3 * b;
|
|
369
|
+
this.e4 = a.e4 * b;
|
|
370
|
+
this.e5 = a.e5 * b;
|
|
371
|
+
this.e6 = a.e6 * b;
|
|
372
|
+
this.e7 = a.e7 * b;
|
|
373
|
+
this.e8 = a.e8 * b;
|
|
374
|
+
return this;
|
|
375
|
+
}
|
|
376
|
+
|
|
377
|
+
identity() {
|
|
378
|
+
this.e0 = 1;
|
|
379
|
+
this.e1 = 0;
|
|
380
|
+
this.e2 = 0;
|
|
381
|
+
this.e3 = 0;
|
|
382
|
+
this.e4 = 1;
|
|
383
|
+
this.e5 = 0;
|
|
384
|
+
this.e6 = 0;
|
|
385
|
+
this.e7 = 0;
|
|
386
|
+
this.e8 = 1;
|
|
387
|
+
|
|
388
|
+
return this;
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
multiplyMat3RightTransposed(a: Mat3) {
|
|
392
|
+
rightTransposed.transposeMatrix(a);
|
|
393
|
+
this.multiplyMat3s(this, rightTransposed);
|
|
394
|
+
return this;
|
|
395
|
+
}
|
|
396
|
+
|
|
397
|
+
multiplyMat3s(a: Mat3, b: Mat3): Mat3 {
|
|
398
|
+
const a00 = a.e0;
|
|
399
|
+
const a01 = a.e1;
|
|
400
|
+
const a02 = a.e2;
|
|
401
|
+
const a10 = a.e3;
|
|
402
|
+
const a11 = a.e4;
|
|
403
|
+
const a12 = a.e5;
|
|
404
|
+
const a20 = a.e6;
|
|
405
|
+
const a21 = a.e7;
|
|
406
|
+
const a22 = a.e8;
|
|
407
|
+
|
|
408
|
+
const b00 = b.e0;
|
|
409
|
+
const b01 = b.e1;
|
|
410
|
+
const b02 = b.e2;
|
|
411
|
+
const b10 = b.e3;
|
|
412
|
+
const b11 = b.e4;
|
|
413
|
+
const b12 = b.e5;
|
|
414
|
+
const b20 = b.e6;
|
|
415
|
+
const b21 = b.e7;
|
|
416
|
+
const b22 = b.e8;
|
|
417
|
+
|
|
418
|
+
this.e0 = b00 * a00 + b01 * a10 + b02 * a20;
|
|
419
|
+
this.e1 = b00 * a01 + b01 * a11 + b02 * a21;
|
|
420
|
+
this.e2 = b00 * a02 + b01 * a12 + b02 * a22;
|
|
421
|
+
|
|
422
|
+
this.e3 = b10 * a00 + b11 * a10 + b12 * a20;
|
|
423
|
+
this.e4 = b10 * a01 + b11 * a11 + b12 * a21;
|
|
424
|
+
this.e5 = b10 * a02 + b11 * a12 + b12 * a22;
|
|
425
|
+
|
|
426
|
+
this.e6 = b20 * a00 + b21 * a10 + b22 * a20;
|
|
427
|
+
this.e7 = b20 * a01 + b21 * a11 + b22 * a21;
|
|
428
|
+
this.e8 = b20 * a02 + b21 * a12 + b22 * a22;
|
|
429
|
+
return this;
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
fromQuat(q: Quat): Mat3 {
|
|
433
|
+
const x = q.x;
|
|
434
|
+
const y = q.y;
|
|
435
|
+
const z = q.z;
|
|
436
|
+
const w = q.w;
|
|
437
|
+
const x2 = x + x;
|
|
438
|
+
const y2 = y + y;
|
|
439
|
+
const z2 = z + z;
|
|
440
|
+
|
|
441
|
+
const xx = x * x2;
|
|
442
|
+
const yx = y * x2;
|
|
443
|
+
const yy = y * y2;
|
|
444
|
+
const zx = z * x2;
|
|
445
|
+
const zy = z * y2;
|
|
446
|
+
const zz = z * z2;
|
|
447
|
+
const wx = w * x2;
|
|
448
|
+
const wy = w * y2;
|
|
449
|
+
const wz = w * z2;
|
|
450
|
+
|
|
451
|
+
this.e0 = 1 - yy - zz;
|
|
452
|
+
this.e3 = yx - wz;
|
|
453
|
+
this.e6 = zx + wy;
|
|
454
|
+
|
|
455
|
+
this.e1 = yx + wz;
|
|
456
|
+
this.e4 = 1 - xx - zz;
|
|
457
|
+
this.e7 = zy - wx;
|
|
458
|
+
|
|
459
|
+
this.e2 = zx - wy;
|
|
460
|
+
this.e5 = zy + wx;
|
|
461
|
+
this.e8 = 1 - xx - yy;
|
|
462
|
+
|
|
463
|
+
return this;
|
|
464
|
+
}
|
|
465
|
+
|
|
466
|
+
isExactlyZero() {
|
|
467
|
+
return (
|
|
468
|
+
this.e0 === 0 &&
|
|
469
|
+
this.e1 === 0 &&
|
|
470
|
+
this.e2 === 0 &&
|
|
471
|
+
this.e3 === 0 &&
|
|
472
|
+
this.e4 === 0 &&
|
|
473
|
+
this.e5 === 0 &&
|
|
474
|
+
this.e6 === 0 &&
|
|
475
|
+
this.e7 === 0 &&
|
|
476
|
+
this.e8 === 0
|
|
477
|
+
);
|
|
478
|
+
}
|
|
479
|
+
|
|
480
|
+
asSkewSymmetricMatrix(a: Vec3) {
|
|
481
|
+
this.e0 = +0;
|
|
482
|
+
this.e1 = +a.z;
|
|
483
|
+
this.e2 = -a.y;
|
|
484
|
+
this.e3 = -a.z;
|
|
485
|
+
this.e4 = +0;
|
|
486
|
+
this.e5 = +a.x;
|
|
487
|
+
this.e6 = +a.y;
|
|
488
|
+
this.e7 = -a.x;
|
|
489
|
+
this.e8 = +0;
|
|
490
|
+
return this;
|
|
491
|
+
}
|
|
492
|
+
|
|
493
|
+
multiplyMatrices(a: Mat3, b: Mat3) {
|
|
494
|
+
let a00 = a.e0,
|
|
495
|
+
a01 = a.e1,
|
|
496
|
+
a02 = a.e2;
|
|
497
|
+
let a10 = a.e3,
|
|
498
|
+
a11 = a.e4,
|
|
499
|
+
a12 = a.e5;
|
|
500
|
+
let a20 = a.e6,
|
|
501
|
+
a21 = a.e7,
|
|
502
|
+
a22 = a.e8;
|
|
503
|
+
|
|
504
|
+
let b00 = b.e0,
|
|
505
|
+
b01 = b.e1,
|
|
506
|
+
b02 = b.e2;
|
|
507
|
+
let b10 = b.e3,
|
|
508
|
+
b11 = b.e4,
|
|
509
|
+
b12 = b.e5;
|
|
510
|
+
let b20 = b.e6,
|
|
511
|
+
b21 = b.e7,
|
|
512
|
+
b22 = b.e8;
|
|
513
|
+
|
|
514
|
+
this.e0 = b00 * a00 + b01 * a10 + b02 * a20;
|
|
515
|
+
this.e1 = b00 * a01 + b01 * a11 + b02 * a21;
|
|
516
|
+
this.e2 = b00 * a02 + b01 * a12 + b02 * a22;
|
|
517
|
+
|
|
518
|
+
this.e3 = b10 * a00 + b11 * a10 + b12 * a20;
|
|
519
|
+
this.e4 = b10 * a01 + b11 * a11 + b12 * a21;
|
|
520
|
+
this.e5 = b10 * a02 + b11 * a12 + b12 * a22;
|
|
521
|
+
|
|
522
|
+
this.e6 = b20 * a00 + b21 * a10 + b22 * a20;
|
|
523
|
+
this.e7 = b20 * a01 + b21 * a11 + b22 * a21;
|
|
524
|
+
this.e8 = b20 * a02 + b21 * a12 + b22 * a22;
|
|
525
|
+
return this;
|
|
526
|
+
}
|
|
527
|
+
}
|
|
528
|
+
|
|
529
|
+
const rightTransposed = /*@__PURE__*/ Mat3.create();
|