@pascal-app/core 1.0.4 → 1.0.6

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  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +102 -90
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +301 -1
  4. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
  5. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
  7. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
  8. package/dist/agent-operations/__fixtures__/build-room-cases.js +410 -40
  9. package/dist/agent-operations/__fixtures__/cases.d.ts +18 -3
  10. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
  11. package/dist/agent-operations/__fixtures__/cases.js +183 -4
  12. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
  13. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
  14. package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
  15. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
  16. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
  17. package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
  18. package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
  19. package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
  20. package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
  21. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
  22. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
  23. package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
  24. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
  25. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
  26. package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
  27. package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
  28. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
  29. package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
  30. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
  31. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
  32. package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
  33. package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
  34. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
  35. package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
  36. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -1
  37. package/dist/agent-operations/__fixtures__/place-items-cases.js +80 -2
  38. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
  39. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
  40. package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
  41. package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
  42. package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
  43. package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
  44. package/dist/agent-operations/__fixtures__/room-cases.d.ts +2 -1
  45. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
  46. package/dist/agent-operations/__fixtures__/room-cases.js +136 -1
  47. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
  48. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
  49. package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
  50. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
  51. package/dist/agent-operations/__fixtures__/search-assets-cases.js +15 -3
  52. package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
  53. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
  54. package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
  55. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +1 -0
  56. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
  57. package/dist/agent-operations/__fixtures__/structure-cases.js +630 -3
  58. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +311 -1
  59. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
  60. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +59 -11
  61. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
  62. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
  63. package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
  64. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
  65. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
  66. package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
  67. package/dist/agent-operations/achieved.d.ts +5 -0
  68. package/dist/agent-operations/achieved.d.ts.map +1 -1
  69. package/dist/agent-operations/achieved.js +21 -1
  70. package/dist/agent-operations/add-column.d.ts.map +1 -1
  71. package/dist/agent-operations/add-column.js +3 -1
  72. package/dist/agent-operations/add-fence.d.ts +18 -0
  73. package/dist/agent-operations/add-fence.d.ts.map +1 -0
  74. package/dist/agent-operations/add-fence.js +48 -0
  75. package/dist/agent-operations/add-level.d.ts +4 -1
  76. package/dist/agent-operations/add-level.d.ts.map +1 -1
  77. package/dist/agent-operations/add-level.js +48 -12
  78. package/dist/agent-operations/add-object.d.ts +38 -9
  79. package/dist/agent-operations/add-object.d.ts.map +1 -1
  80. package/dist/agent-operations/add-object.js +172 -11
  81. package/dist/agent-operations/add-wall.d.ts +1 -3
  82. package/dist/agent-operations/add-wall.d.ts.map +1 -1
  83. package/dist/agent-operations/add-wall.js +35 -9
  84. package/dist/agent-operations/apply-changes.d.ts +7 -1
  85. package/dist/agent-operations/apply-changes.d.ts.map +1 -1
  86. package/dist/agent-operations/apply-changes.js +54 -22
  87. package/dist/agent-operations/apply-outcome.d.ts +6 -0
  88. package/dist/agent-operations/apply-outcome.d.ts.map +1 -1
  89. package/dist/agent-operations/apply-outcome.js +23 -8
  90. package/dist/agent-operations/asset-views.d.ts +75 -0
  91. package/dist/agent-operations/asset-views.d.ts.map +1 -0
  92. package/dist/agent-operations/asset-views.js +234 -0
  93. package/dist/agent-operations/author-scene.d.ts +157 -0
  94. package/dist/agent-operations/author-scene.d.ts.map +1 -0
  95. package/dist/agent-operations/author-scene.js +1076 -0
  96. package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
  97. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
  98. package/dist/agent-operations/authored-scene-merge.js +96 -0
  99. package/dist/agent-operations/batch.d.ts +22 -0
  100. package/dist/agent-operations/batch.d.ts.map +1 -0
  101. package/dist/agent-operations/batch.js +104 -0
  102. package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
  103. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
  104. package/dist/agent-operations/ceiling-object-observations.js +111 -0
  105. package/dist/agent-operations/corner-window.d.ts +19 -0
  106. package/dist/agent-operations/corner-window.d.ts.map +1 -0
  107. package/dist/agent-operations/corner-window.js +84 -0
  108. package/dist/agent-operations/create-roof.d.ts +32 -0
  109. package/dist/agent-operations/create-roof.d.ts.map +1 -0
  110. package/dist/agent-operations/create-roof.js +304 -0
  111. package/dist/agent-operations/create-room.d.ts +2 -0
  112. package/dist/agent-operations/create-room.d.ts.map +1 -1
  113. package/dist/agent-operations/create-room.js +73 -5
  114. package/dist/agent-operations/create-stair.d.ts +6 -28
  115. package/dist/agent-operations/create-stair.d.ts.map +1 -1
  116. package/dist/agent-operations/create-stair.js +187 -104
  117. package/dist/agent-operations/design-brief.d.ts +38 -0
  118. package/dist/agent-operations/design-brief.d.ts.map +1 -0
  119. package/dist/agent-operations/design-brief.js +300 -0
  120. package/dist/agent-operations/designs.d.ts +24 -0
  121. package/dist/agent-operations/designs.d.ts.map +1 -0
  122. package/dist/agent-operations/designs.js +48 -0
  123. package/dist/agent-operations/door-clearance.d.ts +16 -1
  124. package/dist/agent-operations/door-clearance.d.ts.map +1 -1
  125. package/dist/agent-operations/door-clearance.js +61 -4
  126. package/dist/agent-operations/duplicate-level.d.ts.map +1 -1
  127. package/dist/agent-operations/duplicate-level.js +2 -1
  128. package/dist/agent-operations/find-by-type.d.ts +14 -7
  129. package/dist/agent-operations/find-by-type.d.ts.map +1 -1
  130. package/dist/agent-operations/find-by-type.js +266 -43
  131. package/dist/agent-operations/furnish-room.d.ts +22 -1
  132. package/dist/agent-operations/furnish-room.d.ts.map +1 -1
  133. package/dist/agent-operations/furnish-room.js +66 -19
  134. package/dist/agent-operations/furniture-kind.d.ts +22 -0
  135. package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
  136. package/dist/agent-operations/furniture-kind.js +69 -0
  137. package/dist/agent-operations/get-node.d.ts +5 -2
  138. package/dist/agent-operations/get-node.d.ts.map +1 -1
  139. package/dist/agent-operations/get-node.js +82 -10
  140. package/dist/agent-operations/hosted-services.d.ts +2 -1
  141. package/dist/agent-operations/hosted-services.d.ts.map +1 -1
  142. package/dist/agent-operations/index.d.ts +281 -69
  143. package/dist/agent-operations/index.d.ts.map +1 -1
  144. package/dist/agent-operations/index.js +66 -5
  145. package/dist/agent-operations/item-space.d.ts +22 -0
  146. package/dist/agent-operations/item-space.d.ts.map +1 -0
  147. package/dist/agent-operations/item-space.js +69 -0
  148. package/dist/agent-operations/layout-clearance.d.ts +52 -3
  149. package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
  150. package/dist/agent-operations/layout-clearance.js +340 -30
  151. package/dist/agent-operations/level-height-fill.d.ts +12 -0
  152. package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
  153. package/dist/agent-operations/level-height-fill.js +59 -0
  154. package/dist/agent-operations/level-reads.d.ts +5 -1
  155. package/dist/agent-operations/level-reads.d.ts.map +1 -1
  156. package/dist/agent-operations/level-reads.js +10 -3
  157. package/dist/agent-operations/list-levels.d.ts.map +1 -1
  158. package/dist/agent-operations/list-levels.js +23 -0
  159. package/dist/agent-operations/material-preset.d.ts.map +1 -1
  160. package/dist/agent-operations/material-preset.js +3 -9
  161. package/dist/agent-operations/material-refs.d.ts +7 -1
  162. package/dist/agent-operations/material-refs.d.ts.map +1 -1
  163. package/dist/agent-operations/material-refs.js +10 -5
  164. package/dist/agent-operations/merge-windows.d.ts +6 -0
  165. package/dist/agent-operations/merge-windows.d.ts.map +1 -0
  166. package/dist/agent-operations/merge-windows.js +27 -0
  167. package/dist/agent-operations/move-roofs.d.ts +9 -0
  168. package/dist/agent-operations/move-roofs.d.ts.map +1 -0
  169. package/dist/agent-operations/move-roofs.js +29 -0
  170. package/dist/agent-operations/paint.d.ts +2 -1
  171. package/dist/agent-operations/paint.d.ts.map +1 -1
  172. package/dist/agent-operations/paint.js +163 -53
  173. package/dist/agent-operations/photo-elevation.d.ts +155 -0
  174. package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
  175. package/dist/agent-operations/photo-elevation.js +761 -0
  176. package/dist/agent-operations/place-in-room.d.ts +29 -0
  177. package/dist/agent-operations/place-in-room.d.ts.map +1 -0
  178. package/dist/agent-operations/place-in-room.js +403 -0
  179. package/dist/agent-operations/place-items.d.ts.map +1 -1
  180. package/dist/agent-operations/place-items.js +15 -2
  181. package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
  182. package/dist/agent-operations/plan-geometry.js +3 -0
  183. package/dist/agent-operations/point-context.d.ts +139 -0
  184. package/dist/agent-operations/point-context.d.ts.map +1 -0
  185. package/dist/agent-operations/point-context.js +1 -0
  186. package/dist/agent-operations/project-files.d.ts +9 -0
  187. package/dist/agent-operations/project-files.d.ts.map +1 -0
  188. package/dist/agent-operations/project-files.js +25 -0
  189. package/dist/agent-operations/record-made.d.ts +18 -0
  190. package/dist/agent-operations/record-made.d.ts.map +1 -0
  191. package/dist/agent-operations/record-made.js +28 -0
  192. package/dist/agent-operations/roof-footprint.d.ts +24 -0
  193. package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
  194. package/dist/agent-operations/roof-footprint.js +242 -0
  195. package/dist/agent-operations/roof-writes.d.ts +20 -0
  196. package/dist/agent-operations/roof-writes.d.ts.map +1 -0
  197. package/dist/agent-operations/roof-writes.js +165 -0
  198. package/dist/agent-operations/room-findings.d.ts +54 -0
  199. package/dist/agent-operations/room-findings.d.ts.map +1 -0
  200. package/dist/agent-operations/room-findings.js +143 -0
  201. package/dist/agent-operations/room-floor-script.d.ts +23 -0
  202. package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
  203. package/dist/agent-operations/room-floor-script.js +54 -0
  204. package/dist/agent-operations/room-structure.d.ts +2 -2
  205. package/dist/agent-operations/room-structure.d.ts.map +1 -1
  206. package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
  207. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
  208. package/dist/agent-operations/scene-checkpoint.js +176 -0
  209. package/dist/agent-operations/scene-queries.d.ts +3750 -3319
  210. package/dist/agent-operations/scene-queries.d.ts.map +1 -1
  211. package/dist/agent-operations/scene-queries.js +13 -23
  212. package/dist/agent-operations/scene-review.d.ts +52 -0
  213. package/dist/agent-operations/scene-review.d.ts.map +1 -0
  214. package/dist/agent-operations/scene-review.js +106 -0
  215. package/dist/agent-operations/scene-view.d.ts +82 -15
  216. package/dist/agent-operations/scene-view.d.ts.map +1 -1
  217. package/dist/agent-operations/scene-view.js +408 -51
  218. package/dist/agent-operations/search-assets.d.ts +2 -2
  219. package/dist/agent-operations/search-assets.d.ts.map +1 -1
  220. package/dist/agent-operations/search-assets.js +4 -3
  221. package/dist/agent-operations/search-materials.d.ts +9 -3
  222. package/dist/agent-operations/search-materials.d.ts.map +1 -1
  223. package/dist/agent-operations/search-materials.js +83 -29
  224. package/dist/agent-operations/set-checkpoint.d.ts +9 -0
  225. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
  226. package/dist/agent-operations/set-checkpoint.js +31 -0
  227. package/dist/agent-operations/set-ground-level.d.ts +12 -0
  228. package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
  229. package/dist/agent-operations/set-ground-level.js +61 -0
  230. package/dist/agent-operations/site.d.ts +21 -0
  231. package/dist/agent-operations/site.d.ts.map +1 -0
  232. package/dist/agent-operations/site.js +123 -0
  233. package/dist/agent-operations/types.d.ts +66 -7
  234. package/dist/agent-operations/types.d.ts.map +1 -1
  235. package/dist/agent-operations/verify-scene.d.ts +39 -5
  236. package/dist/agent-operations/verify-scene.d.ts.map +1 -1
  237. package/dist/agent-operations/verify-scene.js +223 -44
  238. package/dist/agent-operations/wall-face-script.d.ts +28 -0
  239. package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
  240. package/dist/agent-operations/wall-face-script.js +62 -0
  241. package/dist/agent-operations/wall-object-observations.d.ts +41 -0
  242. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
  243. package/dist/agent-operations/wall-object-observations.js +249 -0
  244. package/dist/agent-operations/wall-opening.d.ts +23 -23
  245. package/dist/agent-operations/wall-opening.d.ts.map +1 -1
  246. package/dist/agent-operations/wall-skirting.d.ts +24 -0
  247. package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
  248. package/dist/agent-operations/wall-skirting.js +85 -0
  249. package/dist/agent-tools/add-object.d.ts +11 -7
  250. package/dist/agent-tools/add-object.d.ts.map +1 -1
  251. package/dist/agent-tools/add-object.js +17 -11
  252. package/dist/agent-tools/assets.d.ts +8 -0
  253. package/dist/agent-tools/assets.d.ts.map +1 -1
  254. package/dist/agent-tools/assets.js +13 -1
  255. package/dist/agent-tools/author-scene.d.ts +651 -0
  256. package/dist/agent-tools/author-scene.d.ts.map +1 -0
  257. package/dist/agent-tools/author-scene.js +252 -0
  258. package/dist/agent-tools/batch.d.ts +25 -0
  259. package/dist/agent-tools/batch.d.ts.map +1 -0
  260. package/dist/agent-tools/batch.js +61 -0
  261. package/dist/agent-tools/checkpoints.d.ts +13 -0
  262. package/dist/agent-tools/checkpoints.d.ts.map +1 -0
  263. package/dist/agent-tools/checkpoints.js +16 -0
  264. package/dist/agent-tools/clear-scene.d.ts.map +1 -1
  265. package/dist/agent-tools/collections.d.ts +6 -6
  266. package/dist/agent-tools/collections.d.ts.map +1 -1
  267. package/dist/agent-tools/columns.d.ts +18 -18
  268. package/dist/agent-tools/columns.js +2 -2
  269. package/dist/agent-tools/corner-window.d.ts +46 -0
  270. package/dist/agent-tools/corner-window.d.ts.map +1 -0
  271. package/dist/agent-tools/corner-window.js +47 -0
  272. package/dist/agent-tools/create-room.d.ts +26 -25
  273. package/dist/agent-tools/create-room.d.ts.map +1 -1
  274. package/dist/agent-tools/create-room.js +11 -4
  275. package/dist/agent-tools/design-brief.d.ts +408 -0
  276. package/dist/agent-tools/design-brief.d.ts.map +1 -0
  277. package/dist/agent-tools/design-brief.js +149 -0
  278. package/dist/agent-tools/designs.d.ts +34 -0
  279. package/dist/agent-tools/designs.d.ts.map +1 -0
  280. package/dist/agent-tools/designs.js +50 -0
  281. package/dist/agent-tools/fences.d.ts +28 -0
  282. package/dist/agent-tools/fences.d.ts.map +1 -0
  283. package/dist/agent-tools/fences.js +31 -0
  284. package/dist/agent-tools/find-by-type.d.ts +8 -1
  285. package/dist/agent-tools/find-by-type.d.ts.map +1 -1
  286. package/dist/agent-tools/find-by-type.js +23 -2
  287. package/dist/agent-tools/furnish-room.d.ts +10 -8
  288. package/dist/agent-tools/furnish-room.d.ts.map +1 -1
  289. package/dist/agent-tools/furnish-room.js +3 -1
  290. package/dist/agent-tools/hosted-services.d.ts +177 -141
  291. package/dist/agent-tools/hosted-services.d.ts.map +1 -1
  292. package/dist/agent-tools/hosted-services.js +47 -14
  293. package/dist/agent-tools/index.d.ts +894 -215
  294. package/dist/agent-tools/index.d.ts.map +1 -1
  295. package/dist/agent-tools/index.js +47 -3
  296. package/dist/agent-tools/levels.d.ts +11 -3
  297. package/dist/agent-tools/levels.d.ts.map +1 -1
  298. package/dist/agent-tools/levels.js +16 -5
  299. package/dist/agent-tools/measurement.d.ts +38 -20
  300. package/dist/agent-tools/measurement.d.ts.map +1 -1
  301. package/dist/agent-tools/measurement.js +117 -67
  302. package/dist/agent-tools/merge-windows.d.ts +10 -0
  303. package/dist/agent-tools/merge-windows.d.ts.map +1 -0
  304. package/dist/agent-tools/merge-windows.js +12 -0
  305. package/dist/agent-tools/nodes.d.ts.map +1 -1
  306. package/dist/agent-tools/nodes.js +1 -1
  307. package/dist/agent-tools/notation-inventory.d.ts +16 -0
  308. package/dist/agent-tools/notation-inventory.d.ts.map +1 -0
  309. package/dist/agent-tools/notation-inventory.js +105 -0
  310. package/dist/agent-tools/paint.d.ts +5 -5
  311. package/dist/agent-tools/paint.d.ts.map +1 -1
  312. package/dist/agent-tools/paint.js +1 -1
  313. package/dist/agent-tools/photo-elevation.d.ts +32 -0
  314. package/dist/agent-tools/photo-elevation.d.ts.map +1 -0
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  661. package/dist/schema/nodes/measurement.d.ts +8 -8
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  664. package/dist/schema/nodes/pipe-fitting.d.ts +15 -15
  665. package/dist/schema/nodes/pipe-segment.d.ts +11 -11
  666. package/dist/schema/nodes/pipe-trap.d.ts +9 -9
  667. package/dist/schema/nodes/ridge-vent.d.ts +14 -14
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  669. package/dist/schema/nodes/ridge-vent.js +3 -1
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  731. package/dist/schema/provenance.d.ts +21 -21
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  736. package/dist/schema/types.d.ts +1954 -1414
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  866. package/package.json +36 -10
@@ -3,7 +3,8 @@ import type { AgentSurface, SceneGraph } from './cases.js';
3
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  /**
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  * `add_object`, the one way to author an object Pascal has no type for. Each new object says what
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  * it stands in for (its reason, listed by verify_scene), so every one names a gap in Pascal; one
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- * on a floor shaped like a wall or a floor plate is refused with the tool to use; one named
6
+ * on a floor shaped like a wall, or like a floor plate with no floor under it (a rug lies over
7
+ * one), is refused with the tool to use; one named
7
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  * after something Pascal builds gets a hint, not a refusal (a word gate once refused "entry door
8
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  * pull handle (brass)", and the agent relabelled it until the label named nothing).
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  *
@@ -37,6 +38,12 @@ export type AddObjectCase = {
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38
  * plain box (12 triangles) unless it has more detail.
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  */
39
40
  export declare function compiledSolid([width, height, depth]: [number, number, number], mount?: GeometryScriptMount, triangles?: number): CompiledGeometryScript;
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+ /**
42
+ * What a compile that could not measure the object leaves in the manifest: a mesh at a position
43
+ * that is not a number made every bound NaN. A structured clone (the chat's worker) keeps NaN; a
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+ * JSON hop (a tab job answering the server) turns it to null.
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+ */
46
+ export declare function compiledUnmeasured(hop: 'clone' | 'json', mount?: GeometryScriptMount): CompiledGeometryScript;
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  /** An object add_object built earlier, with the reason it was given. */
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48
  export declare function authoredItem(id: string, parentId: string, fields: {
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  name: string;
@@ -45,106 +52,52 @@ export declare function authoredItem(id: string, parentId: string, fields: {
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  size: [number, number, number];
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  }): {
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  object: "node";
55
+ name?: string | undefined;
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  parentId: string | null;
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  visible: boolean;
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- metadata: Record<string, unknown>;
51
- id: `item_${string}`;
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- type: "item";
53
- position: [number, number, number];
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- rotation: [number, number, number];
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- scale: [number, number, number];
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- children: string[];
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- asset: {
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- id: string;
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- category: string;
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- name: string;
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- thumbnail: string;
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- source: "library" | "community" | "mine";
63
- src: string;
64
- dimensions: [number, number, number];
65
- offset: [number, number, number];
66
- rotation: [number, number, number];
67
- scale: [number, number, number];
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- floorPlanUrl?: string | undefined;
69
- isDraft?: boolean | undefined;
70
- attachTo?: "wall" | "ceiling" | "wall-side" | undefined;
71
- recessed?: boolean | undefined;
72
- tags?: string[] | undefined;
73
- functionTags?: string[] | undefined;
74
- surface?: {
75
- height: number;
76
- } | undefined;
77
- interactive?: {
78
- controls: ({
79
- kind: "toggle";
80
- label?: string | undefined;
81
- default?: boolean | undefined;
82
- } | {
83
- kind: "slider";
84
- label: string;
85
- min: number;
86
- max: number;
87
- step: number;
88
- displayMode: "slider" | "stepper" | "dial";
89
- unit?: string | undefined;
90
- default?: number | undefined;
91
- } | {
92
- kind: "temperature";
93
- label: string;
94
- min: number;
95
- max: number;
96
- unit: "C" | "F";
97
- default?: number | undefined;
98
- })[];
99
- effects: ({
100
- kind: "animation";
101
- clips: {
102
- on?: string | undefined;
103
- off?: string | undefined;
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- loop?: string | undefined;
105
- };
106
- mode?: "ambient" | "open-close" | undefined;
107
- control?: number | undefined;
108
- } | {
109
- kind: "light";
110
- color: string;
111
- intensityRange: [number, number];
112
- offset: [number, number, number];
113
- distance?: number | undefined;
114
- })[];
115
- } | undefined;
116
- };
117
- name?: string | undefined;
118
58
  camera?: {
119
59
  position: [number, number, number];
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60
  target: [number, number, number];
121
- mode: "perspective" | "orthographic";
61
+ mode: "orthographic" | "perspective";
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62
  fov?: number | undefined;
123
63
  zoom?: number | undefined;
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  } | undefined;
65
+ metadata: Record<string, unknown>;
125
66
  provenance?: {
126
67
  refs: {
127
- id: string;
128
68
  ns?: string | undefined;
129
- role?: "primary" | "piece" | "absorbed" | "alias" | "derived" | undefined;
69
+ id: string;
70
+ role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
130
71
  }[];
131
72
  lineage?: {
132
- op: "import" | "split" | "merge" | "duplicate" | "convert" | "promote" | "make-independent" | "attach";
73
+ op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
133
74
  fromIds: string[];
134
75
  } | undefined;
135
76
  } | undefined;
136
- side?: "front" | "back" | undefined;
77
+ id: `item_${string}`;
78
+ type: "item";
79
+ position: [number, number, number];
80
+ rotation: [number, number, number];
81
+ scale: [number, number, number];
82
+ side?: "back" | "front" | undefined;
83
+ children: string[];
137
84
  wallId?: string | undefined;
138
85
  wallT?: number | undefined;
139
86
  roofSegmentId?: string | undefined;
140
- roofFace?: "left" | "right" | "front" | "back" | undefined;
87
+ roofFace?: "back" | "front" | "left" | "right" | undefined;
141
88
  blockFaceId?: string | undefined;
142
89
  supportSlabId?: string | undefined;
143
90
  collectionIds?: `collection_${string}`[] | undefined;
144
91
  slots?: Record<string, string> | undefined;
145
92
  source?: {
146
93
  kind: "script";
147
- language: "three" | "bpy";
94
+ meta?: {
95
+ description?: string | undefined;
96
+ category?: string | undefined;
97
+ tags?: string[] | undefined;
98
+ parent?: string | undefined;
99
+ } | undefined;
100
+ language: "bpy" | "three";
148
101
  script: string;
149
102
  params: Record<string, string | number | boolean>;
150
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  artifact: string;
@@ -155,9 +108,9 @@ export declare function authoredItem(id: string, parentId: string, fields: {
155
108
  };
156
109
  params: {
157
110
  id: string;
158
- kind: "string" | "number" | "boolean";
159
- default: string | number | boolean;
160
111
  label?: string | undefined;
112
+ kind: "boolean" | "number" | "string";
113
+ default: string | number | boolean;
161
114
  min?: number | undefined;
162
115
  max?: number | undefined;
163
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  step?: number | undefined;
@@ -174,9 +127,9 @@ export declare function authoredItem(id: string, parentId: string, fields: {
174
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  } | undefined;
175
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  }[];
176
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  surfaces: {
130
+ part?: string | undefined;
177
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  y: number;
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  polygon: [number, number][];
179
- part?: string | undefined;
180
133
  }[];
181
134
  slots: {
182
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  id: string;
@@ -200,36 +153,95 @@ export declare function authoredItem(id: string, parentId: string, fields: {
200
153
  distance?: number | undefined;
201
154
  }[];
202
155
  undersides: {
156
+ part?: string | undefined;
203
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  polygon: [number, number][];
204
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  plane: [number, number, number, number];
205
- part?: string | undefined;
206
159
  }[];
207
160
  animations: {
208
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  name: string;
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  duration: number;
210
163
  }[];
211
- cutout: boolean;
212
- collider: boolean;
213
- triangles: number;
214
164
  cutters?: {
215
- host: "wall" | "slab" | "ceiling" | "mounted";
165
+ host: "ceiling" | "mounted" | "slab" | "wall";
216
166
  polygon: number[][];
217
167
  minY: number;
218
168
  maxY: number;
219
169
  }[] | undefined;
170
+ cutout: boolean;
171
+ collider: boolean;
172
+ triangles: number;
173
+ coverage?: number | undefined;
174
+ uncovered?: {
175
+ min: [number, number];
176
+ max: [number, number];
177
+ }[] | undefined;
220
178
  };
221
- meta?: {
222
- description?: string | undefined;
223
- category?: string | undefined;
224
- tags?: string[] | undefined;
225
- parent?: string | undefined;
226
- } | undefined;
227
179
  images?: {
228
180
  artifact: string;
229
181
  thumbnail: string;
230
182
  floorPlan: string;
231
183
  } | undefined;
232
184
  } | undefined;
185
+ asset: {
186
+ id: string;
187
+ category: string;
188
+ name: string;
189
+ thumbnail: string;
190
+ floorPlanUrl?: string | undefined;
191
+ source: "community" | "library" | "mine";
192
+ isDraft?: boolean | undefined;
193
+ src: string;
194
+ dimensions: [number, number, number];
195
+ attachTo?: "ceiling" | "wall" | "wall-side" | undefined;
196
+ recessed?: boolean | undefined;
197
+ tags?: string[] | undefined;
198
+ functionTags?: string[] | undefined;
199
+ offset: [number, number, number];
200
+ rotation: [number, number, number];
201
+ scale: [number, number, number];
202
+ surface?: {
203
+ height: number;
204
+ } | undefined;
205
+ interactive?: {
206
+ controls: ({
207
+ kind: "toggle";
208
+ label?: string | undefined;
209
+ default?: boolean | undefined;
210
+ } | {
211
+ kind: "slider";
212
+ label: string;
213
+ min: number;
214
+ max: number;
215
+ step: number;
216
+ unit?: string | undefined;
217
+ displayMode: "dial" | "slider" | "stepper";
218
+ default?: number | undefined;
219
+ } | {
220
+ kind: "temperature";
221
+ label: string;
222
+ min: number;
223
+ max: number;
224
+ unit: "C" | "F";
225
+ default?: number | undefined;
226
+ })[];
227
+ effects: ({
228
+ kind: "animation";
229
+ mode?: "ambient" | "open-close" | undefined;
230
+ control?: number | undefined;
231
+ clips: {
232
+ on?: string | undefined;
233
+ off?: string | undefined;
234
+ loop?: string | undefined;
235
+ };
236
+ } | {
237
+ kind: "light";
238
+ color: string;
239
+ intensityRange: [number, number];
240
+ distance?: number | undefined;
241
+ offset: [number, number, number];
242
+ })[];
243
+ } | undefined;
244
+ };
233
245
  };
234
246
  export declare const ADD_OBJECT_CASES: AddObjectCase[];
235
247
  //# sourceMappingURL=add-object-cases.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"add-object-cases.d.ts","sourceRoot":"","sources":["../../../src/agent-operations/__fixtures__/add-object-cases.ts"],"names":[],"mappings":"AAEA,OAAO,EAEL,KAAK,sBAAsB,EAE3B,KAAK,mBAAmB,EAIzB,MAAM,cAAc,CAAA;AACrB,OAAO,KAAK,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,SAAS,CAAA;AAEvD;;;;;;;;;GASG;AACH,MAAM,MAAM,aAAa,GAAG;IAC1B,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,MAAM,UAAU,CAAA;IACvB,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAA;IAC9B,QAAQ,EAAE,sBAAsB,CAAA;IAChC,OAAO,CAAC,EAAE;QAAE,aAAa,CAAC,EAAE,MAAM,GAAG,IAAI,CAAA;KAAE,CAAA;IAC3C,QAAQ,CAAC,EAAE,YAAY,EAAE,CAAA;IACzB,MAAM,EACF;QACE,OAAO,EAAE,MAAM,CAAA;QACf,QAAQ,CAAC,EAAE,MAAM,EAAE,CAAA;QACnB,mEAAmE;QACnE,aAAa,CAAC,EAAE,IAAI,CAAA;KACrB,GACD;QACE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAA;QAC/B,8EAA8E;QAC9E,IAAI,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAA;QAC9B,oCAAoC;QACpC,QAAQ,CAAC,EAAE,MAAM,EAAE,CAAA;KACpB,CAAA;CACN,CAAA;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAC3B,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAChD,KAAK,GAAE,mBAA6B,EACpC,SAAS,SAAK,GACb,sBAAsB,CAYxB;AAED,wEAAwE;AACxE,wBAAgB,YAAY,CAC1B,EAAE,EAAE,MAAM,EACV,QAAQ,EAAE,MAAM,EAChB,MAAM,EAAE;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAC;IAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;CAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAmB5F;AAgDD,eAAO,MAAM,gBAAgB,EAAE,aAAa,EAgH3C,CAAA"}
1
+ {"version":3,"file":"add-object-cases.d.ts","sourceRoot":"","sources":["../../../src/agent-operations/__fixtures__/add-object-cases.ts"],"names":[],"mappings":"AAEA,OAAO,EAEL,KAAK,sBAAsB,EAE3B,KAAK,mBAAmB,EAKzB,MAAM,cAAc,CAAA;AACrB,OAAO,KAAK,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,SAAS,CAAA;AAEvD;;;;;;;;;;GAUG;AACH,MAAM,MAAM,aAAa,GAAG;IAC1B,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,MAAM,UAAU,CAAA;IACvB,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAA;IAC9B,QAAQ,EAAE,sBAAsB,CAAA;IAChC,OAAO,CAAC,EAAE;QAAE,aAAa,CAAC,EAAE,MAAM,GAAG,IAAI,CAAA;KAAE,CAAA;IAC3C,QAAQ,CAAC,EAAE,YAAY,EAAE,CAAA;IACzB,MAAM,EACF;QACE,OAAO,EAAE,MAAM,CAAA;QACf,QAAQ,CAAC,EAAE,MAAM,EAAE,CAAA;QACnB,mEAAmE;QACnE,aAAa,CAAC,EAAE,IAAI,CAAA;KACrB,GACD;QACE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAA;QAC/B,8EAA8E;QAC9E,IAAI,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAA;QAC9B,oCAAoC;QACpC,QAAQ,CAAC,EAAE,MAAM,EAAE,CAAA;KACpB,CAAA;CACN,CAAA;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAC3B,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAChD,KAAK,GAAE,mBAA6B,EACpC,SAAS,SAAK,GACb,sBAAsB,CAYxB;AAED;;;;GAIG;AACH,wBAAgB,kBAAkB,CAChC,GAAG,EAAE,OAAO,GAAG,MAAM,EACrB,KAAK,GAAE,mBAA6B,GACnC,sBAAsB,CASxB;AAED,wEAAwE;AACxE,wBAAgB,YAAY,CAC1B,EAAE,EAAE,MAAM,EACV,QAAQ,EAAE,MAAM,EAChB,MAAM,EAAE;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAC;IAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;CAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAmB5F;AA6GD,eAAO,MAAM,gBAAgB,EAAE,aAAa,EAyW3C,CAAA"}
@@ -1,6 +1,6 @@
1
1
  import { artifactUrl } from '../../lib/artifact-store.js';
2
2
  import { scriptSource } from '../../lib/geometry-script-node.js';
3
- import { BuildingNode, GeometryArtifactManifest, ItemNode, LevelNode, WallNode, } from '../../schema/index.js';
3
+ import { BuildingNode, GeometryArtifactManifest, ItemNode, LevelNode, SlabNode, WallNode, } from '../../schema/index.js';
4
4
  /**
5
5
  * A compile of a solid of this size, bottom-centre at the origin, as the compiler reports it: a
6
6
  * plain box (12 triangles) unless it has more detail.
@@ -18,6 +18,21 @@ export function compiledSolid([width, height, depth], mount = 'floor', triangles
18
18
  }),
19
19
  };
20
20
  }
21
+ /**
22
+ * What a compile that could not measure the object leaves in the manifest: a mesh at a position
23
+ * that is not a number made every bound NaN. A structured clone (the chat's worker) keeps NaN; a
24
+ * JSON hop (a tab job answering the server) turns it to null.
25
+ */
26
+ export function compiledUnmeasured(hop, mount = 'floor') {
27
+ const solid = compiledSolid([1.2, 2.8, 0.6], mount);
28
+ const nan = [Number.NaN, Number.NaN, Number.NaN];
29
+ const compiled = {
30
+ ...solid,
31
+ params: { width: 7.7, display: true },
32
+ manifest: { ...solid.manifest, bounds: { min: nan, max: nan } },
33
+ };
34
+ return hop === 'json' ? JSON.parse(JSON.stringify(compiled)) : compiled;
35
+ }
21
36
  /** An object add_object built earlier, with the reason it was given. */
22
37
  export function authoredItem(id, parentId, fields) {
23
38
  const compiled = compiledSolid(fields.size);
@@ -66,6 +81,60 @@ function floorScene() {
66
81
  rootNodeIds: [building.id],
67
82
  };
68
83
  }
84
+ /** The floor with its declared roof level over it, the level a roof just placed brings into view. */
85
+ function roofedFloorScene() {
86
+ const { nodes, rootNodeIds } = floorScene();
87
+ const roofLevel = LevelNode.parse({
88
+ id: 'level_roof',
89
+ parentId: 'building_main',
90
+ level: 1,
91
+ height: 2,
92
+ metadata: { role: 'roof' },
93
+ });
94
+ const building = nodes.building_main;
95
+ return {
96
+ nodes: {
97
+ ...nodes,
98
+ [building.id]: { ...building, children: [...building.children, roofLevel.id] },
99
+ [roofLevel.id]: roofLevel,
100
+ },
101
+ rootNodeIds,
102
+ };
103
+ }
104
+ /**
105
+ * The floor with a slab of a level beside its walls, as the host stores a room's floor plate: a
106
+ * child of the level, its outline in the level's x and z.
107
+ */
108
+ function floorWithSlab(polygon, { holes = [], levelId = 'level_0' } = {}) {
109
+ return () => {
110
+ const { nodes, rootNodeIds } = levelId === 'level_0' ? floorScene() : roofedFloorScene();
111
+ const slab = SlabNode.parse({
112
+ id: 'slab_living',
113
+ parentId: levelId,
114
+ polygon,
115
+ holes,
116
+ boundary: 'auto',
117
+ });
118
+ const level = nodes[levelId];
119
+ return {
120
+ nodes: {
121
+ ...nodes,
122
+ [level.id]: { ...level, children: [...level.children, slab.id] },
123
+ [slab.id]: slab,
124
+ },
125
+ rootNodeIds,
126
+ };
127
+ };
128
+ }
129
+ /** A living room's floor: 6 m along x, 5 m along z. */
130
+ const LIVING_ROOM = [
131
+ [0, 0],
132
+ [6, 0],
133
+ [6, 5],
134
+ [0, 5],
135
+ ];
136
+ /** The owner's rug (2026-10-19, "add a living room"): 2.40 × 3.18 m and 0.02 m thick. */
137
+ const RUG = [2.4, 0.02, 3.18];
69
138
  const CODE = 'export default function build({ THREE }) { return new THREE.Group() }';
70
139
  const create = (name, input, size, expect, mount = 'floor', triangles) => ({
71
140
  name,
@@ -75,6 +144,29 @@ const create = (name, input, size, expect, mount = 'floor', triangles) => ({
75
144
  expect,
76
145
  });
77
146
  export const ADD_OBJECT_CASES = [
147
+ // A roof just placed selects its level: an object given no host then landed among the roofs, the
148
+ // storey's plan short of it. Refused, naming the storey it covers so one retry lands.
149
+ {
150
+ name: 'an object given no host while the roof level is in view is refused, naming the storey it covers',
151
+ scene: roofedFloorScene,
152
+ input: { code: CODE, name: 'Side table', reason: 'Pascal has no side table.' },
153
+ compiled: compiledSolid([0.5, 0.6, 0.5]),
154
+ context: { activeLevelId: 'level_roof' },
155
+ expect: { refusal: 'roof_level', mentions: ['"Side table"', 'level_0'] },
156
+ },
157
+ // Named onto the roof level, it goes up with the roof.
158
+ {
159
+ name: 'an object named onto the roof level is made there: it goes up with the roof',
160
+ scene: roofedFloorScene,
161
+ input: {
162
+ code: CODE,
163
+ name: 'Chimney cap',
164
+ reason: 'Pascal has no chimney cap.',
165
+ parentId: 'level_roof',
166
+ },
167
+ compiled: compiledSolid([0.6, 0.4, 0.6]),
168
+ expect: { result: { mount: 'floor' }, node: { parentId: 'level_roof' } },
169
+ },
78
170
  create('a new object keeps what it stands in for', {
79
171
  name: 'Cornice',
80
172
  category: 'trim',
@@ -92,6 +184,46 @@ export const ADD_OBJECT_CASES = [
92
184
  // Live over the MCP (2026-10-05): the script ran and its artifacts were stored before the missing
93
185
  // reason was refused.
94
186
  create('a new object without a reason is refused before its script runs', { name: 'Planter', reason: undefined }, [1.2, 0.5, 0.4], { refusal: 'reason_required', mentions: ['reason'], beforeCompile: true }),
187
+ // An agent's cabinet script put a material where a position goes, with one param on: the compile
188
+ // answered with NaN bounds and the item schema threw its raw validation array at the model.
189
+ {
190
+ name: 'an object whose bounds are not numbers is refused before its asset is built',
191
+ scene: floorScene,
192
+ input: {
193
+ code: CODE,
194
+ name: 'Library wall',
195
+ category: 'cabinet',
196
+ reason: 'Pascal has no library wall.',
197
+ params: { width: 7.7, display: true },
198
+ },
199
+ compiled: compiledUnmeasured('clone'),
200
+ expect: {
201
+ refusal: 'unmeasurable_object',
202
+ mentions: ['"Library wall" cannot be measured', '"display":true', 'nothing was added'],
203
+ },
204
+ },
205
+ {
206
+ name: 'bounds that crossed a JSON hop as null are refused the same way',
207
+ scene: floorScene,
208
+ input: {
209
+ code: CODE,
210
+ name: 'Library wall',
211
+ category: 'cabinet',
212
+ reason: 'Pascal has no library wall.',
213
+ },
214
+ compiled: compiledUnmeasured('json'),
215
+ expect: { refusal: 'unmeasurable_object', mentions: ['"Library wall" cannot be measured'] },
216
+ },
217
+ {
218
+ name: 'an edit whose rebuild cannot be measured is refused and leaves the object as it was',
219
+ scene: floorScene,
220
+ input: { nodeId: 'item_screen', code: CODE, params: { display: true } },
221
+ compiled: compiledUnmeasured('clone'),
222
+ expect: {
223
+ refusal: 'unmeasurable_object',
224
+ mentions: ['item_screen cannot be measured', 'nothing was changed'],
225
+ },
226
+ },
95
227
  // Production saw whole houses of plain custom solids, nothing editable as walls or rooms.
96
228
  create('a plain box with a wall’s size is refused: walls exist', { name: 'Panel', category: 'panel' }, [4, 2.7, 0.2], { refusal: 'use_walls', mentions: ['add_wall'] }),
97
229
  // A bookcase and a breeze-block screen (about 1.4 m wide and the tall box's height)
@@ -100,8 +232,176 @@ export const ADD_OBJECT_CASES = [
100
232
  create('a bookcase is built: furniture may have a wall’s box', { name: 'Bookcase', category: 'furniture' }, [1.2, 2.1, 0.35], { result: { mount: 'floor' }, node: { name: 'Bookcase' } }, 'floor', 96),
101
233
  create('a floor plate is refused, measured as drawn in x and z: slabs exist', { name: 'Terrace', category: 'deck' }, [8.05, 0.15, 13.52], { refusal: 'use_slab', mentions: ['slab', '8.05 × 13.52'] }),
102
234
  create('a turned floor plate is measured as it stands', { name: 'Terrace', category: 'deck', rotation: 90 }, [8.05, 0.15, 13.52], { refusal: 'use_slab', mentions: ['13.52 × 8.05'] }),
235
+ // A flat object is refused only where it would serve as a floor: with no floor under it. The
236
+ // owner's rug was refused twice on a living room's floor and the agent painted one instead.
237
+ {
238
+ name: 'a rug lying over a room’s floor is furniture and is built',
239
+ scene: floorWithSlab(LIVING_ROOM),
240
+ input: {
241
+ code: CODE,
242
+ name: 'Fringed wool rug',
243
+ category: 'rug',
244
+ reason: 'Pascal has no rug type.',
245
+ position: [3, 0, 2.5],
246
+ },
247
+ compiled: compiledSolid(RUG),
248
+ expect: { result: { mount: 'floor' }, node: { name: 'Fringed wool rug', parentId: 'level_0' } },
249
+ },
250
+ {
251
+ name: 'a rug hanging over a floor’s edge, most of it on the floor, is built',
252
+ scene: floorWithSlab(LIVING_ROOM),
253
+ input: {
254
+ code: CODE,
255
+ name: 'Fringed wool rug',
256
+ category: 'rug',
257
+ reason: 'Pascal has no rug type.',
258
+ position: [0.5, 0, 2.5],
259
+ },
260
+ compiled: compiledSolid(RUG),
261
+ expect: { result: { mount: 'floor' }, node: { name: 'Fringed wool rug' } },
262
+ },
263
+ {
264
+ name: 'the same plate on a level with no floor stays refused, with its fact',
265
+ scene: floorScene,
266
+ input: {
267
+ code: CODE,
268
+ name: 'Fringed wool rug',
269
+ category: 'rug',
270
+ reason: 'Pascal has no rug type.',
271
+ position: [3, 0, 2.5],
272
+ },
273
+ compiled: compiledSolid(RUG),
274
+ expect: {
275
+ refusal: 'use_slab',
276
+ mentions: [
277
+ '2.40 × 3.18 m in x and z, 0.02 m thick, on the floor) is a floor plate: build it as a slab.',
278
+ ],
279
+ },
280
+ },
281
+ {
282
+ name: 'the same plate where the level’s floor is not stays refused: bare ground beside a floor',
283
+ scene: floorWithSlab(LIVING_ROOM),
284
+ input: {
285
+ code: CODE,
286
+ name: 'Fringed wool rug',
287
+ category: 'rug',
288
+ reason: 'Pascal has no rug type.',
289
+ position: [12, 0, 2.5],
290
+ },
291
+ compiled: compiledSolid(RUG),
292
+ expect: { refusal: 'use_slab', mentions: ['is a floor plate: build it as a slab.'] },
293
+ },
294
+ {
295
+ name: 'a plate mostly past the floor’s edge is a floor, not a rug: refused',
296
+ scene: floorWithSlab(LIVING_ROOM),
297
+ input: {
298
+ code: CODE,
299
+ name: 'Terrace',
300
+ category: 'deck',
301
+ reason: 'Pascal has no deck type.',
302
+ position: [-0.9, 0, 2.5],
303
+ },
304
+ compiled: compiledSolid(RUG),
305
+ expect: { refusal: 'use_slab', mentions: ['is a floor plate: build it as a slab.'] },
306
+ },
307
+ {
308
+ name: 'a plate over the opening cut in a floor has no floor under it: refused',
309
+ scene: floorWithSlab(LIVING_ROOM, {
310
+ holes: [
311
+ [
312
+ [1, 0.5],
313
+ [5, 0.5],
314
+ [5, 4.5],
315
+ [1, 4.5],
316
+ ],
317
+ ],
318
+ }),
319
+ input: {
320
+ code: CODE,
321
+ name: 'Fringed wool rug',
322
+ category: 'rug',
323
+ reason: 'Pascal has no rug type.',
324
+ position: [3, 0, 2.5],
325
+ },
326
+ compiled: compiledSolid(RUG),
327
+ expect: { refusal: 'use_slab', mentions: ['is a floor plate: build it as a slab.'] },
328
+ },
329
+ {
330
+ name: 'a floor on another level is no floor under the plate: refused',
331
+ scene: floorWithSlab(LIVING_ROOM, { levelId: 'level_roof' }),
332
+ input: {
333
+ code: CODE,
334
+ name: 'Fringed wool rug',
335
+ category: 'rug',
336
+ reason: 'Pascal has no rug type.',
337
+ position: [3, 0, 2.5],
338
+ },
339
+ compiled: compiledSolid(RUG),
340
+ expect: { refusal: 'use_slab', mentions: ['is a floor plate: build it as a slab.'] },
341
+ },
342
+ // The floor is read where the plate stands, turned as it is: a strip of floor 1.4 m deep holds
343
+ // 44% of the rug along z and 58% of the rug turned a quarter.
344
+ {
345
+ name: 'a rug short of the floor strip it lies along is refused, built once turned to lie along it',
346
+ scene: floorWithSlab([
347
+ [0, 0],
348
+ [8, 0],
349
+ [8, 1.4],
350
+ [0, 1.4],
351
+ ]),
352
+ input: {
353
+ code: CODE,
354
+ name: 'Fringed wool rug',
355
+ category: 'rug',
356
+ reason: 'Pascal has no rug type.',
357
+ position: [4, 0, 0.7],
358
+ },
359
+ compiled: compiledSolid(RUG),
360
+ expect: { refusal: 'use_slab', mentions: ['is a floor plate: build it as a slab.'] },
361
+ },
362
+ {
363
+ name: 'the same rug turned a quarter, 58% on the strip, is built',
364
+ scene: floorWithSlab([
365
+ [0, 0],
366
+ [8, 0],
367
+ [8, 1.4],
368
+ [0, 1.4],
369
+ ]),
370
+ input: {
371
+ code: CODE,
372
+ name: 'Fringed wool rug',
373
+ category: 'rug',
374
+ reason: 'Pascal has no rug type.',
375
+ position: [4, 0, 0.7],
376
+ rotation: 90,
377
+ },
378
+ compiled: compiledSolid(RUG),
379
+ expect: { result: { mount: 'floor' }, node: { name: 'Fringed wool rug' } },
380
+ },
103
381
  create('a plate held off the floor is built: a canopy is no slab', { name: 'Canopy', category: 'canopy', position: [3, 2.6, 1] }, [4, 0.2, 3], { result: { mount: 'floor' }, node: { name: 'Canopy' } }),
104
382
  create('a wall-side object shaped like a wall is built: it dresses the wall', { name: 'Wainscot', category: 'panel', parentId: 'wall_south', position: [3, 0, 0] }, [4, 2.6, 0.05], { result: { mount: 'wall-side' }, node: { parentId: 'wall_south' } }, 'wall-side'),
383
+ create('a back-side wall mount defaults to facing away from its wall', { parentId: 'wall_south', side: 'back' }, [1, 1, 0.04], { result: { mount: 'wall-side' }, node: { side: 'back', rotation: [0, Math.PI, 0] } }, 'wall-side'),
384
+ create('a front-side wall mount defaults to facing away from its wall', { parentId: 'wall_south', side: 'front' }, [1, 1, 0.04], { result: { mount: 'wall-side' }, node: { side: 'front', rotation: [0, 0, 0] } }, 'wall-side'),
385
+ create('an explicit back-side wall mount rotation remains explicit', { parentId: 'wall_south', side: 'back', rotation: 0 }, [1, 1, 0.04], { result: { mount: 'wall-side' }, node: { side: 'back', rotation: [0, 0, 0] } }, 'wall-side'),
386
+ {
387
+ name: 'rebuilding a saved back-side wall object preserves its rotation',
388
+ scene: () => {
389
+ const scene = floorScene();
390
+ const previous = ItemNode.parse(scene.nodes.item_screen);
391
+ scene.nodes.item_screen = ItemNode.parse({
392
+ ...previous, parentId: 'wall_south', wallId: 'wall_south', side: 'back',
393
+ asset: { ...previous.asset, attachTo: 'wall-side' },
394
+ });
395
+ const wall = WallNode.parse(scene.nodes.wall_south);
396
+ scene.nodes.wall_south = { ...wall, children: [previous.id] };
397
+ const level = LevelNode.parse(scene.nodes.level_0);
398
+ scene.nodes.level_0 = { ...level, children: [wall.id] };
399
+ return scene;
400
+ },
401
+ input: { nodeId: 'item_screen', code: CODE },
402
+ compiled: compiledSolid([1, 1, 0.04], 'wall-side'),
403
+ expect: { result: { nodeId: 'item_screen' }, node: { rotation: [0, 0, 0], side: 'back' } },
404
+ },
105
405
  create('a name naming a Pascal type is built, with a hint naming the tool for it', { name: 'Spiral staircase', category: 'stair' }, [1.6, 2.8, 1.6], { result: { mount: 'floor' }, mentions: ['is something Pascal builds: create_stair'] }),
106
406
  create('a type word that only qualifies the name is built', { name: 'entry door pull handle (brass)', category: 'hardware', position: [1, 0.9, 1] }, [0.04, 0.6, 0.06], { result: { mount: 'floor' }, node: { name: 'entry door pull handle (brass)' } }),
107
407
  // The editor's inspector and resize handles rebuild an object through the same operation: a
@@ -0,0 +1,3 @@
1
+ import type { AgentToolCase } from './cases.js';
2
+ export declare const ADD_STAIR_CASES: AgentToolCase[];
3
+ //# sourceMappingURL=add-stair-cases.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"add-stair-cases.d.ts","sourceRoot":"","sources":["../../../src/agent-operations/__fixtures__/add-stair-cases.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,SAAS,CAAA;AAmJ5C,eAAO,MAAM,eAAe,EAAE,aAAa,EAyK1C,CAAA"}