@nice2dev/game-engine 0.1.0 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (294) hide show
  1. package/CHANGELOG.md +193 -1
  2. package/dist/cjs/ai/BehaviorTree.js +1215 -0
  3. package/dist/cjs/ai/BehaviorTree.js.map +1 -0
  4. package/dist/cjs/ai/StateMachine.js +783 -0
  5. package/dist/cjs/ai/StateMachine.js.map +1 -0
  6. package/dist/cjs/audio/AudioBridge.js +454 -0
  7. package/dist/cjs/audio/AudioBridge.js.map +1 -0
  8. package/dist/cjs/devtools/GameplayAnalytics.js +651 -0
  9. package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -0
  10. package/dist/cjs/dialogue/DialogueSystem.js +1023 -0
  11. package/dist/cjs/dialogue/DialogueSystem.js.map +1 -0
  12. package/dist/cjs/editor/NiceGameEditor.js +569 -71
  13. package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
  14. package/dist/cjs/editor/ShaderGraph.js +1616 -0
  15. package/dist/cjs/editor/ShaderGraph.js.map +1 -0
  16. package/dist/cjs/editor/TimelineEditor.js +819 -0
  17. package/dist/cjs/editor/TimelineEditor.js.map +1 -0
  18. package/dist/cjs/engine/SaveSystemV2.js +494 -0
  19. package/dist/cjs/engine/SaveSystemV2.js.map +1 -0
  20. package/dist/cjs/export/GodotExporter.js +1102 -0
  21. package/dist/cjs/export/GodotExporter.js.map +1 -0
  22. package/dist/cjs/export/PlatformExporter.js +236 -0
  23. package/dist/cjs/export/PlatformExporter.js.map +1 -0
  24. package/dist/cjs/export/ThreeJSExporter.js +1116 -0
  25. package/dist/cjs/export/ThreeJSExporter.js.map +1 -0
  26. package/dist/cjs/export/UnityExporter.js +1193 -0
  27. package/dist/cjs/export/UnityExporter.js.map +1 -0
  28. package/dist/cjs/export/WebExporter.js +1036 -0
  29. package/dist/cjs/export/WebExporter.js.map +1 -0
  30. package/dist/cjs/export/index.js +58 -0
  31. package/dist/cjs/export/index.js.map +1 -0
  32. package/dist/cjs/i18n/useTranslation.js +11 -11
  33. package/dist/cjs/import/AsepriteImporter.js +761 -0
  34. package/dist/cjs/import/AsepriteImporter.js.map +1 -0
  35. package/dist/cjs/import/DragonBonesImporter.js +499 -0
  36. package/dist/cjs/import/DragonBonesImporter.js.map +1 -0
  37. package/dist/cjs/import/GameMakerImporter.js +559 -0
  38. package/dist/cjs/import/GameMakerImporter.js.map +1 -0
  39. package/dist/cjs/import/GodotSceneImporter.js +824 -0
  40. package/dist/cjs/import/GodotSceneImporter.js.map +1 -0
  41. package/dist/cjs/import/LDtkImporter.js +481 -0
  42. package/dist/cjs/import/LDtkImporter.js.map +1 -0
  43. package/dist/cjs/import/Live2DImporter.js +553 -0
  44. package/dist/cjs/import/Live2DImporter.js.map +1 -0
  45. package/dist/cjs/import/NdgFormat.js +499 -0
  46. package/dist/cjs/import/NdgFormat.js.map +1 -0
  47. package/dist/cjs/import/OgmoImporter.js +529 -0
  48. package/dist/cjs/import/OgmoImporter.js.map +1 -0
  49. package/dist/cjs/import/RPGMakerImporter.js +520 -0
  50. package/dist/cjs/import/RPGMakerImporter.js.map +1 -0
  51. package/dist/cjs/import/SceneImporter.js +449 -0
  52. package/dist/cjs/import/SceneImporter.js.map +1 -0
  53. package/dist/cjs/import/SpineImporter.js +583 -0
  54. package/dist/cjs/import/SpineImporter.js.map +1 -0
  55. package/dist/cjs/import/SpriterImporter.js +652 -0
  56. package/dist/cjs/import/SpriterImporter.js.map +1 -0
  57. package/dist/cjs/import/TiledMapImporter.js +859 -0
  58. package/dist/cjs/import/TiledMapImporter.js.map +1 -0
  59. package/dist/cjs/import/UnitySceneImporter.js +732 -0
  60. package/dist/cjs/import/UnitySceneImporter.js.map +1 -0
  61. package/dist/cjs/import/index.js +305 -0
  62. package/dist/cjs/import/index.js.map +1 -0
  63. package/dist/cjs/index.js +291 -1
  64. package/dist/cjs/index.js.map +1 -1
  65. package/dist/cjs/input/GamepadNavigation.js +21 -21
  66. package/dist/cjs/input/useGamepads.js +6 -6
  67. package/dist/cjs/integration/IconSprite.js +281 -0
  68. package/dist/cjs/integration/IconSprite.js.map +1 -0
  69. package/dist/cjs/inventory/InventorySystem.js +930 -0
  70. package/dist/cjs/inventory/InventorySystem.js.map +1 -0
  71. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
  72. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
  73. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
  74. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
  75. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
  76. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
  77. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
  78. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
  79. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
  80. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
  81. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
  82. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
  83. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
  84. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
  85. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
  86. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
  87. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
  88. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
  89. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
  90. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
  91. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
  92. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
  93. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
  94. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
  95. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
  96. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
  97. package/dist/cjs/quest/QuestSystem.js +924 -0
  98. package/dist/cjs/quest/QuestSystem.js.map +1 -0
  99. package/dist/cjs/rendering/WebGPURenderPipeline.js +658 -0
  100. package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -0
  101. package/dist/cjs/scripting/GraphToAST.js +567 -0
  102. package/dist/cjs/scripting/GraphToAST.js.map +1 -0
  103. package/dist/cjs/scripting/LanguageExporter.js +321 -0
  104. package/dist/cjs/scripting/LanguageExporter.js.map +1 -0
  105. package/dist/cjs/scripting/ScriptAST.js +67 -0
  106. package/dist/cjs/scripting/ScriptAST.js.map +1 -0
  107. package/dist/cjs/scripting/VisualScripting2.js +1140 -0
  108. package/dist/cjs/scripting/VisualScripting2.js.map +1 -0
  109. package/dist/cjs/scripting/exporters/CSharpExporter.js +503 -0
  110. package/dist/cjs/scripting/exporters/CSharpExporter.js.map +1 -0
  111. package/dist/cjs/scripting/exporters/GDScriptExporter.js +452 -0
  112. package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +1 -0
  113. package/dist/cjs/scripting/exporters/LuaExporter.js +457 -0
  114. package/dist/cjs/scripting/exporters/LuaExporter.js.map +1 -0
  115. package/dist/cjs/scripting/exporters/PythonExporter.js +565 -0
  116. package/dist/cjs/scripting/exporters/PythonExporter.js.map +1 -0
  117. package/dist/cjs/scripting/exporters/RustExporter.js +525 -0
  118. package/dist/cjs/scripting/exporters/RustExporter.js.map +1 -0
  119. package/dist/cjs/scripting/exporters/TypeScriptExporter.js +570 -0
  120. package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +1 -0
  121. package/dist/cjs/systems/ParticleSystem2.js +1478 -0
  122. package/dist/cjs/systems/ParticleSystem2.js.map +1 -0
  123. package/dist/cjs/xr/ARVR.js.map +1 -1
  124. package/dist/esm/ai/BehaviorTree.js +1186 -0
  125. package/dist/esm/ai/BehaviorTree.js.map +1 -0
  126. package/dist/esm/ai/StateMachine.js +767 -0
  127. package/dist/esm/ai/StateMachine.js.map +1 -0
  128. package/dist/esm/audio/AudioBridge.js +446 -0
  129. package/dist/esm/audio/AudioBridge.js.map +1 -0
  130. package/dist/esm/devtools/GameplayAnalytics.js +639 -0
  131. package/dist/esm/devtools/GameplayAnalytics.js.map +1 -0
  132. package/dist/esm/dialogue/DialogueSystem.js +1008 -0
  133. package/dist/esm/dialogue/DialogueSystem.js.map +1 -0
  134. package/dist/esm/editor/NiceGameEditor.js +556 -58
  135. package/dist/esm/editor/NiceGameEditor.js.map +1 -1
  136. package/dist/esm/editor/ShaderGraph.js +1606 -0
  137. package/dist/esm/editor/ShaderGraph.js.map +1 -0
  138. package/dist/esm/editor/TimelineEditor.js +800 -0
  139. package/dist/esm/editor/TimelineEditor.js.map +1 -0
  140. package/dist/esm/engine/SaveSystemV2.js +487 -0
  141. package/dist/esm/engine/SaveSystemV2.js.map +1 -0
  142. package/dist/esm/export/GodotExporter.js +1100 -0
  143. package/dist/esm/export/GodotExporter.js.map +1 -0
  144. package/dist/esm/export/PlatformExporter.js +230 -0
  145. package/dist/esm/export/PlatformExporter.js.map +1 -0
  146. package/dist/esm/export/ThreeJSExporter.js +1114 -0
  147. package/dist/esm/export/ThreeJSExporter.js.map +1 -0
  148. package/dist/esm/export/UnityExporter.js +1191 -0
  149. package/dist/esm/export/UnityExporter.js.map +1 -0
  150. package/dist/esm/export/WebExporter.js +1033 -0
  151. package/dist/esm/export/WebExporter.js.map +1 -0
  152. package/dist/esm/export/index.js +44 -0
  153. package/dist/esm/export/index.js.map +1 -0
  154. package/dist/esm/import/AsepriteImporter.js +759 -0
  155. package/dist/esm/import/AsepriteImporter.js.map +1 -0
  156. package/dist/esm/import/DragonBonesImporter.js +496 -0
  157. package/dist/esm/import/DragonBonesImporter.js.map +1 -0
  158. package/dist/esm/import/GameMakerImporter.js +556 -0
  159. package/dist/esm/import/GameMakerImporter.js.map +1 -0
  160. package/dist/esm/import/GodotSceneImporter.js +822 -0
  161. package/dist/esm/import/GodotSceneImporter.js.map +1 -0
  162. package/dist/esm/import/LDtkImporter.js +479 -0
  163. package/dist/esm/import/LDtkImporter.js.map +1 -0
  164. package/dist/esm/import/Live2DImporter.js +550 -0
  165. package/dist/esm/import/Live2DImporter.js.map +1 -0
  166. package/dist/esm/import/NdgFormat.js +490 -0
  167. package/dist/esm/import/NdgFormat.js.map +1 -0
  168. package/dist/esm/import/OgmoImporter.js +526 -0
  169. package/dist/esm/import/OgmoImporter.js.map +1 -0
  170. package/dist/esm/import/RPGMakerImporter.js +517 -0
  171. package/dist/esm/import/RPGMakerImporter.js.map +1 -0
  172. package/dist/esm/import/SceneImporter.js +441 -0
  173. package/dist/esm/import/SceneImporter.js.map +1 -0
  174. package/dist/esm/import/SpineImporter.js +580 -0
  175. package/dist/esm/import/SpineImporter.js.map +1 -0
  176. package/dist/esm/import/SpriterImporter.js +649 -0
  177. package/dist/esm/import/SpriterImporter.js.map +1 -0
  178. package/dist/esm/import/TiledMapImporter.js +857 -0
  179. package/dist/esm/import/TiledMapImporter.js.map +1 -0
  180. package/dist/esm/import/UnitySceneImporter.js +730 -0
  181. package/dist/esm/import/UnitySceneImporter.js.map +1 -0
  182. package/dist/esm/import/index.js +279 -0
  183. package/dist/esm/import/index.js.map +1 -0
  184. package/dist/esm/index.js +47 -3
  185. package/dist/esm/index.js.map +1 -1
  186. package/dist/esm/integration/IconSprite.js +266 -0
  187. package/dist/esm/integration/IconSprite.js.map +1 -0
  188. package/dist/esm/inventory/InventorySystem.js +924 -0
  189. package/dist/esm/inventory/InventorySystem.js.map +1 -0
  190. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
  191. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
  192. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
  193. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
  194. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
  195. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
  196. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
  197. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
  198. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
  199. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
  200. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
  201. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
  202. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
  203. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
  204. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
  205. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
  206. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
  207. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
  208. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
  209. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
  210. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
  211. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
  212. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
  213. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
  214. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
  215. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
  216. package/dist/esm/quest/QuestSystem.js +916 -0
  217. package/dist/esm/quest/QuestSystem.js.map +1 -0
  218. package/dist/esm/rendering/WebGPURenderPipeline.js +642 -0
  219. package/dist/esm/rendering/WebGPURenderPipeline.js.map +1 -0
  220. package/dist/esm/scripting/GraphToAST.js +564 -0
  221. package/dist/esm/scripting/GraphToAST.js.map +1 -0
  222. package/dist/esm/scripting/LanguageExporter.js +311 -0
  223. package/dist/esm/scripting/LanguageExporter.js.map +1 -0
  224. package/dist/esm/scripting/ScriptAST.js +52 -0
  225. package/dist/esm/scripting/ScriptAST.js.map +1 -0
  226. package/dist/esm/scripting/VisualScripting2.js +1130 -0
  227. package/dist/esm/scripting/VisualScripting2.js.map +1 -0
  228. package/dist/esm/scripting/exporters/CSharpExporter.js +501 -0
  229. package/dist/esm/scripting/exporters/CSharpExporter.js.map +1 -0
  230. package/dist/esm/scripting/exporters/GDScriptExporter.js +450 -0
  231. package/dist/esm/scripting/exporters/GDScriptExporter.js.map +1 -0
  232. package/dist/esm/scripting/exporters/LuaExporter.js +455 -0
  233. package/dist/esm/scripting/exporters/LuaExporter.js.map +1 -0
  234. package/dist/esm/scripting/exporters/PythonExporter.js +563 -0
  235. package/dist/esm/scripting/exporters/PythonExporter.js.map +1 -0
  236. package/dist/esm/scripting/exporters/RustExporter.js +523 -0
  237. package/dist/esm/scripting/exporters/RustExporter.js.map +1 -0
  238. package/dist/esm/scripting/exporters/TypeScriptExporter.js +568 -0
  239. package/dist/esm/scripting/exporters/TypeScriptExporter.js.map +1 -0
  240. package/dist/esm/systems/ParticleSystem2.js +1471 -0
  241. package/dist/esm/systems/ParticleSystem2.js.map +1 -0
  242. package/dist/esm/xr/ARVR.js.map +1 -1
  243. package/dist/types/__tests__/setup.d.ts +1 -1
  244. package/dist/types/ai/BehaviorTree.d.ts +375 -0
  245. package/dist/types/ai/StateMachine.d.ts +296 -0
  246. package/dist/types/audio/AudioBridge.d.ts +199 -0
  247. package/dist/types/devtools/GameplayAnalytics.d.ts +279 -0
  248. package/dist/types/dialogue/DialogueSystem.d.ts +326 -0
  249. package/dist/types/dialogue/index.d.ts +2 -0
  250. package/dist/types/editor/NiceGameEditor.d.ts +12 -1
  251. package/dist/types/editor/ShaderGraph.d.ts +207 -0
  252. package/dist/types/editor/TimelineEditor.d.ts +393 -0
  253. package/dist/types/engine/SaveSystemV2.d.ts +155 -0
  254. package/dist/types/export/GodotExporter.d.ts +56 -0
  255. package/dist/types/export/PlatformExporter.d.ts +201 -0
  256. package/dist/types/export/ThreeJSExporter.d.ts +40 -0
  257. package/dist/types/export/UnityExporter.d.ts +69 -0
  258. package/dist/types/export/WebExporter.d.ts +58 -0
  259. package/dist/types/export/index.d.ts +19 -0
  260. package/dist/types/import/AsepriteImporter.d.ts +46 -0
  261. package/dist/types/import/DragonBonesImporter.d.ts +331 -0
  262. package/dist/types/import/GameMakerImporter.d.ts +375 -0
  263. package/dist/types/import/GodotSceneImporter.d.ts +34 -0
  264. package/dist/types/import/LDtkImporter.d.ts +177 -0
  265. package/dist/types/import/Live2DImporter.d.ts +237 -0
  266. package/dist/types/import/NdgFormat.d.ts +387 -0
  267. package/dist/types/import/OgmoImporter.d.ts +237 -0
  268. package/dist/types/import/RPGMakerImporter.d.ts +186 -0
  269. package/dist/types/import/SceneImporter.d.ts +276 -0
  270. package/dist/types/import/SpineImporter.d.ts +372 -0
  271. package/dist/types/import/SpriterImporter.d.ts +230 -0
  272. package/dist/types/import/TiledMapImporter.d.ts +57 -0
  273. package/dist/types/import/UnitySceneImporter.d.ts +87 -0
  274. package/dist/types/import/index.d.ts +59 -0
  275. package/dist/types/index.d.ts +46 -18
  276. package/dist/types/integration/IconSprite.d.ts +196 -0
  277. package/dist/types/inventory/InventorySystem.d.ts +336 -0
  278. package/dist/types/performance/WebGPUCompute.d.ts +0 -10
  279. package/dist/types/quest/QuestSystem.d.ts +287 -0
  280. package/dist/types/rendering/WebGPURenderPipeline.d.ts +255 -0
  281. package/dist/types/scripting/GraphToAST.d.ts +55 -0
  282. package/dist/types/scripting/LanguageExporter.d.ts +136 -0
  283. package/dist/types/scripting/ScriptAST.d.ts +312 -0
  284. package/dist/types/scripting/VisualScripting2.d.ts +353 -0
  285. package/dist/types/scripting/exporters/CSharpExporter.d.ts +44 -0
  286. package/dist/types/scripting/exporters/GDScriptExporter.d.ts +46 -0
  287. package/dist/types/scripting/exporters/LuaExporter.d.ts +46 -0
  288. package/dist/types/scripting/exporters/PythonExporter.d.ts +49 -0
  289. package/dist/types/scripting/exporters/RustExporter.d.ts +46 -0
  290. package/dist/types/scripting/exporters/TypeScriptExporter.d.ts +48 -0
  291. package/dist/types/scripting/exporters/index.d.ts +8 -0
  292. package/dist/types/scripting/index.d.ts +11 -0
  293. package/dist/types/systems/ParticleSystem2.d.ts +646 -0
  294. package/package.json +7 -1
@@ -0,0 +1,1140 @@
1
+ 'use strict';
2
+
3
+ /**
4
+ * @file VisualScripting2.ts
5
+ * @description Visual Scripting 2.0 — Node-based Scripting System with Debugger
6
+ * PRO-1.4: Professional Editor Features
7
+ *
8
+ * Features:
9
+ * - Node-based visual programming (like Unreal Blueprints)
10
+ * - Real-time debugger with breakpoints
11
+ * - Step-by-step execution
12
+ * - Watch expressions
13
+ * - Variable inspection
14
+ * - Call stack visualization
15
+ * - Live preview in editor
16
+ */
17
+ /** Type color mapping for visual identification */
18
+ const VS_TYPE_COLORS = {
19
+ flow: '#ffffff',
20
+ bool: '#dc2626', // Red
21
+ int: '#22d3ee', // Cyan
22
+ float: '#10b981', // Green
23
+ string: '#f472b6', // Pink
24
+ vec2: '#fbbf24', // Yellow
25
+ vec3: '#fbbf24', // Yellow
26
+ color: '#c084fc', // Purple
27
+ entity: '#3b82f6', // Blue
28
+ component: '#8b5cf6', // Violet
29
+ asset: '#f97316', // Orange
30
+ array: '#6b7280', // Gray
31
+ map: '#6b7280', // Gray
32
+ struct: '#14b8a6', // Teal
33
+ object: '#6b7280', // Gray
34
+ enum: '#84cc16', // Lime
35
+ delegate: '#ef4444', // Red
36
+ wildcard: '#a3a3a3', // Neutral
37
+ };
38
+ // ============================================================
39
+ // Visual Scripting Debugger
40
+ // ============================================================
41
+ class VSDebugger {
42
+ constructor() {
43
+ this.eventListeners = new Map();
44
+ this.session = this.createSession();
45
+ }
46
+ createSession() {
47
+ return {
48
+ state: 'stopped',
49
+ currentNode: null,
50
+ currentGraph: null,
51
+ callStack: [],
52
+ breakpoints: new Map(),
53
+ watches: [],
54
+ history: [],
55
+ historyIndex: -1,
56
+ profiling: {
57
+ enabled: false,
58
+ nodeExecutionTimes: new Map(),
59
+ totalFrameTime: 0,
60
+ frameCount: 0,
61
+ },
62
+ };
63
+ }
64
+ // ─── Session Control ─────────────────────────────
65
+ start() {
66
+ this.session.state = 'running';
67
+ this.emit('graph-started', {});
68
+ }
69
+ pause() {
70
+ this.session.state = 'paused';
71
+ }
72
+ resume() {
73
+ if (this.session.state === 'paused') {
74
+ this.session.state = 'running';
75
+ }
76
+ }
77
+ stop() {
78
+ this.session = this.createSession();
79
+ this.emit('graph-completed', {});
80
+ }
81
+ getState() {
82
+ return this.session.state;
83
+ }
84
+ // ─── Stepping ────────────────────────────────────
85
+ stepOver() {
86
+ this.session.state = 'stepping';
87
+ // Implementation would execute current node and stop at next
88
+ }
89
+ stepInto() {
90
+ this.session.state = 'stepping';
91
+ // Implementation would step into function/macro
92
+ }
93
+ stepOut() {
94
+ this.session.state = 'stepping';
95
+ // Implementation would step out of current function
96
+ }
97
+ stepBack() {
98
+ if (this.session.historyIndex > 0) {
99
+ this.session.historyIndex--;
100
+ const snapshot = this.session.history[this.session.historyIndex];
101
+ this.session.currentNode = snapshot.nodeId;
102
+ // Restore state from snapshot
103
+ }
104
+ }
105
+ // ─── Breakpoints ─────────────────────────────────
106
+ addBreakpoint(nodeId, options) {
107
+ const bp = {
108
+ id: `bp_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
109
+ nodeId,
110
+ enabled: true,
111
+ ...options,
112
+ };
113
+ this.session.breakpoints.set(bp.id, bp);
114
+ return bp;
115
+ }
116
+ removeBreakpoint(breakpointId) {
117
+ this.session.breakpoints.delete(breakpointId);
118
+ }
119
+ toggleBreakpoint(nodeId) {
120
+ // Find existing breakpoint on this node
121
+ for (const bp of this.session.breakpoints.values()) {
122
+ if (bp.nodeId === nodeId) {
123
+ this.removeBreakpoint(bp.id);
124
+ return null;
125
+ }
126
+ }
127
+ return this.addBreakpoint(nodeId);
128
+ }
129
+ setBreakpointCondition(breakpointId, condition) {
130
+ const bp = this.session.breakpoints.get(breakpointId);
131
+ if (bp) {
132
+ bp.condition = condition;
133
+ }
134
+ }
135
+ enableBreakpoint(breakpointId, enabled) {
136
+ const bp = this.session.breakpoints.get(breakpointId);
137
+ if (bp) {
138
+ bp.enabled = enabled;
139
+ }
140
+ }
141
+ getBreakpoints() {
142
+ return Array.from(this.session.breakpoints.values());
143
+ }
144
+ // ─── Watch Expressions ───────────────────────────
145
+ addWatch(expression) {
146
+ const watch = {
147
+ id: `watch_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
148
+ expression,
149
+ value: undefined,
150
+ type: 'wildcard',
151
+ };
152
+ this.session.watches.push(watch);
153
+ return watch;
154
+ }
155
+ removeWatch(watchId) {
156
+ const idx = this.session.watches.findIndex((w) => w.id === watchId);
157
+ if (idx >= 0) {
158
+ this.session.watches.splice(idx, 1);
159
+ }
160
+ }
161
+ updateWatches(context) {
162
+ for (const watch of this.session.watches) {
163
+ try {
164
+ watch.value = this.evaluateExpression(watch.expression, context);
165
+ watch.error = undefined;
166
+ }
167
+ catch (err) {
168
+ watch.error = String(err);
169
+ }
170
+ }
171
+ }
172
+ getWatches() {
173
+ return [...this.session.watches];
174
+ }
175
+ // ─── Call Stack ──────────────────────────────────
176
+ pushStack(frame) {
177
+ this.session.callStack.push(frame);
178
+ }
179
+ popStack() {
180
+ return this.session.callStack.pop();
181
+ }
182
+ getCallStack() {
183
+ return [...this.session.callStack];
184
+ }
185
+ getCurrentFrame() {
186
+ return this.session.callStack[this.session.callStack.length - 1] || null;
187
+ }
188
+ // ─── History/Snapshots ───────────────────────────
189
+ recordSnapshot(snapshot) {
190
+ // Limit history size
191
+ const MAX_HISTORY = 1000;
192
+ if (this.session.history.length >= MAX_HISTORY) {
193
+ this.session.history.shift();
194
+ }
195
+ this.session.history.push(snapshot);
196
+ this.session.historyIndex = this.session.history.length - 1;
197
+ }
198
+ getHistory() {
199
+ return [...this.session.history];
200
+ }
201
+ // ─── Profiling ───────────────────────────────────
202
+ enableProfiling(enabled) {
203
+ this.session.profiling.enabled = enabled;
204
+ if (!enabled) {
205
+ this.session.profiling.nodeExecutionTimes.clear();
206
+ this.session.profiling.totalFrameTime = 0;
207
+ this.session.profiling.frameCount = 0;
208
+ }
209
+ }
210
+ recordNodeTime(nodeId, timeMs) {
211
+ if (!this.session.profiling.enabled)
212
+ return;
213
+ let times = this.session.profiling.nodeExecutionTimes.get(nodeId);
214
+ if (!times) {
215
+ times = [];
216
+ this.session.profiling.nodeExecutionTimes.set(nodeId, times);
217
+ }
218
+ times.push(timeMs);
219
+ // Keep last 100 samples
220
+ if (times.length > 100) {
221
+ times.shift();
222
+ }
223
+ }
224
+ getNodeAverageTime(nodeId) {
225
+ const times = this.session.profiling.nodeExecutionTimes.get(nodeId);
226
+ if (!times || times.length === 0)
227
+ return 0;
228
+ return times.reduce((a, b) => a + b, 0) / times.length;
229
+ }
230
+ getProfilingData() {
231
+ return { ...this.session.profiling };
232
+ }
233
+ // ─── Expression Evaluation ───────────────────────
234
+ evaluateExpression(expr, context) {
235
+ // Safe expression evaluator (no eval!)
236
+ // Parse simple expressions like: entity.transform.position.x
237
+ // Or: variables.health > 50
238
+ const parts = expr.split('.');
239
+ let value = undefined;
240
+ if (parts[0] === 'entity' && context.entityId) {
241
+ // Entity property access
242
+ if (parts[1]) {
243
+ const component = context.getComponent(context.entityId, parts[1]);
244
+ if (component && parts[2]) {
245
+ value = this.getNestedValue(component, parts.slice(2));
246
+ }
247
+ else {
248
+ value = component;
249
+ }
250
+ }
251
+ }
252
+ else if (parts[0] === 'variables') {
253
+ // Variable access
254
+ if (parts[1]) {
255
+ value = context.variables.get(parts[1]);
256
+ }
257
+ }
258
+ else if (parts[0] === 'globals') {
259
+ if (parts[1]) {
260
+ value = context.globals.get(parts[1]);
261
+ }
262
+ }
263
+ else if (parts[0] === 'dt') {
264
+ value = context.dt;
265
+ }
266
+ else if (parts[0] === 'time') {
267
+ value = context.time;
268
+ }
269
+ return value;
270
+ }
271
+ getNestedValue(obj, path) {
272
+ let current = obj;
273
+ for (const key of path) {
274
+ if (current && typeof current === 'object' && key in current) {
275
+ current = current[key];
276
+ }
277
+ else {
278
+ return undefined;
279
+ }
280
+ }
281
+ return current;
282
+ }
283
+ // ─── Event System ────────────────────────────────
284
+ on(event, listener) {
285
+ let listeners = this.eventListeners.get(event);
286
+ if (!listeners) {
287
+ listeners = [];
288
+ this.eventListeners.set(event, listeners);
289
+ }
290
+ listeners.push(listener);
291
+ }
292
+ off(event, listener) {
293
+ const listeners = this.eventListeners.get(event);
294
+ if (listeners) {
295
+ const idx = listeners.indexOf(listener);
296
+ if (idx >= 0) {
297
+ listeners.splice(idx, 1);
298
+ }
299
+ }
300
+ }
301
+ emit(type, data) {
302
+ const event = {
303
+ type,
304
+ timestamp: Date.now(),
305
+ data,
306
+ };
307
+ const listeners = this.eventListeners.get(type);
308
+ if (listeners) {
309
+ for (const listener of listeners) {
310
+ listener(event);
311
+ }
312
+ }
313
+ }
314
+ // ─── Node Execution Hook ─────────────────────────
315
+ onNodeStartExecution(nodeId, inputs) {
316
+ // Check breakpoints
317
+ for (const bp of this.session.breakpoints.values()) {
318
+ if (bp.nodeId === nodeId && bp.enabled) {
319
+ // Check condition if set
320
+ if (bp.condition) ;
321
+ // Check hit count
322
+ if (bp.hitCount !== undefined) {
323
+ bp.hitCount--;
324
+ if (bp.hitCount > 0)
325
+ continue;
326
+ }
327
+ // Log message instead of breaking?
328
+ if (bp.logMessage) {
329
+ console.log(`[VS Breakpoint] ${bp.logMessage}`);
330
+ continue;
331
+ }
332
+ // Hit breakpoint!
333
+ this.session.state = 'paused';
334
+ this.session.currentNode = nodeId;
335
+ this.emit('breakpoint-hit', { nodeId, breakpoint: bp });
336
+ // Remove temporary breakpoint
337
+ if (bp.temporary) {
338
+ this.removeBreakpoint(bp.id);
339
+ }
340
+ return false; // Pause execution
341
+ }
342
+ }
343
+ // Record for history
344
+ this.recordSnapshot({
345
+ timestamp: Date.now(),
346
+ nodeId,
347
+ inputs,
348
+ outputs: {},
349
+ variables: new Map(),
350
+ });
351
+ return true; // Continue execution
352
+ }
353
+ onNodeCompleteExecution(nodeId, outputs, timeMs) {
354
+ // Update last snapshot with outputs
355
+ if (this.session.history.length > 0) {
356
+ const lastSnapshot = this.session.history[this.session.history.length - 1];
357
+ if (lastSnapshot.nodeId === nodeId) {
358
+ lastSnapshot.outputs = outputs;
359
+ }
360
+ }
361
+ // Record profiling
362
+ this.recordNodeTime(nodeId, timeMs);
363
+ // Emit event
364
+ this.emit('node-executed', { nodeId, outputs, timeMs });
365
+ // Step mode handling
366
+ if (this.session.state === 'stepping') {
367
+ this.session.state = 'paused';
368
+ this.emit('step-completed', { nodeId });
369
+ }
370
+ }
371
+ }
372
+ // ============================================================
373
+ // Enhanced Graph Executor with Debugging
374
+ // ============================================================
375
+ class VSGraphExecutor {
376
+ constructor(debuggerInstance) {
377
+ this.nodeLibrary = new Map();
378
+ this.executionQueue = [];
379
+ this.debugger = debuggerInstance || new VSDebugger();
380
+ }
381
+ // ─── Node Registration ───────────────────────────
382
+ registerNode(definition) {
383
+ this.nodeLibrary.set(definition.type, definition);
384
+ }
385
+ registerNodes(definitions) {
386
+ for (const def of definitions) {
387
+ this.registerNode(def);
388
+ }
389
+ }
390
+ getNodeDefinition(type) {
391
+ return this.nodeLibrary.get(type);
392
+ }
393
+ getAllNodeDefinitions() {
394
+ return Array.from(this.nodeLibrary.values());
395
+ }
396
+ searchNodes(query) {
397
+ const q = query.toLowerCase();
398
+ return this.getAllNodeDefinitions().filter((def) => {
399
+ var _a;
400
+ return def.name.toLowerCase().includes(q) ||
401
+ def.type.toLowerCase().includes(q) ||
402
+ def.description.toLowerCase().includes(q) ||
403
+ ((_a = def.keywords) === null || _a === void 0 ? void 0 : _a.some((k) => k.toLowerCase().includes(q)));
404
+ });
405
+ }
406
+ // ─── Execution ───────────────────────────────────
407
+ execute(graph, entryType, context) {
408
+ this.debugger.start();
409
+ // Find entry nodes
410
+ const entryNodes = graph.nodes.filter((n) => n.type === entryType && !n.disabled);
411
+ for (const entryNode of entryNodes) {
412
+ this.executeNode(graph, entryNode, context);
413
+ }
414
+ }
415
+ executeNode(graph, node, context) {
416
+ if (node.disabled)
417
+ return;
418
+ const definition = this.nodeLibrary.get(node.type);
419
+ if (!definition) {
420
+ context.log('error', `Unknown node type: ${node.type}`);
421
+ return;
422
+ }
423
+ // Gather inputs from connections
424
+ const inputs = { ...node.inputs };
425
+ for (const conn of graph.connections) {
426
+ if (conn.toNode === node.id) {
427
+ const sourceNode = graph.nodes.find((n) => n.id === conn.fromNode);
428
+ if (sourceNode) {
429
+ inputs[conn.toPort] = sourceNode.outputs[conn.fromPort];
430
+ }
431
+ }
432
+ }
433
+ // Apply default values for unconnected inputs
434
+ for (const port of definition.ports) {
435
+ if (port.direction === 'input' && inputs[port.id] === undefined) {
436
+ inputs[port.id] = port.defaultValue;
437
+ }
438
+ }
439
+ // Debug hook - before execution
440
+ if (!this.debugger.onNodeStartExecution(node.id, inputs)) {
441
+ // Debugger paused execution
442
+ this.executionQueue.push({ graph, nodeId: node.id, context });
443
+ return;
444
+ }
445
+ // Track flow outputs
446
+ const triggeredFlows = [];
447
+ const originalTrigger = context.triggerFlow;
448
+ context.triggerFlow = (portId) => {
449
+ triggeredFlows.push(portId);
450
+ };
451
+ // Execute node
452
+ const startTime = performance.now();
453
+ let outputs = {};
454
+ try {
455
+ const result = definition.execute(inputs, context);
456
+ if (result && !(result instanceof Promise)) {
457
+ outputs = result;
458
+ }
459
+ else if (result instanceof Promise) {
460
+ // Handle async nodes
461
+ result
462
+ .then((asyncOutputs) => {
463
+ node.outputs = asyncOutputs;
464
+ this.followFlowConnections(graph, node, triggeredFlows, context);
465
+ })
466
+ .catch((err) => {
467
+ context.log('error', `Node ${node.id} error: ${err}`);
468
+ });
469
+ return;
470
+ }
471
+ }
472
+ catch (err) {
473
+ context.log('error', `Node ${node.id} error: ${err}`);
474
+ }
475
+ const executionTime = performance.now() - startTime;
476
+ // Store outputs
477
+ node.outputs = outputs;
478
+ // Restore trigger function
479
+ context.triggerFlow = originalTrigger;
480
+ // Debug hook - after execution
481
+ this.debugger.onNodeCompleteExecution(node.id, outputs, executionTime);
482
+ // Follow flow connections
483
+ this.followFlowConnections(graph, node, triggeredFlows, context);
484
+ }
485
+ followFlowConnections(graph, node, triggeredFlows, context) {
486
+ for (const flowPort of triggeredFlows) {
487
+ const flowConnections = graph.connections.filter((c) => c.fromNode === node.id && c.fromPort === flowPort);
488
+ for (const conn of flowConnections) {
489
+ const nextNode = graph.nodes.find((n) => n.id === conn.toNode);
490
+ if (nextNode) {
491
+ this.executeNode(graph, nextNode, context);
492
+ }
493
+ }
494
+ }
495
+ }
496
+ // ─── Debugging ───────────────────────────────────
497
+ getDebugger() {
498
+ return this.debugger;
499
+ }
500
+ resumeExecution() {
501
+ this.debugger.resume();
502
+ // Process queued executions
503
+ while (this.executionQueue.length > 0 && this.debugger.getState() === 'running') {
504
+ const queued = this.executionQueue.shift();
505
+ const node = queued.graph.nodes.find((n) => n.id === queued.nodeId);
506
+ if (node) {
507
+ this.executeNode(queued.graph, node, queued.context);
508
+ }
509
+ }
510
+ }
511
+ }
512
+ // ============================================================
513
+ // Built-in Node Definitions
514
+ // ============================================================
515
+ function createBuiltInNodes() {
516
+ return [
517
+ // ─── Events ────────────────────────────────────
518
+ {
519
+ type: 'event_start',
520
+ name: 'On Start',
521
+ category: 'event',
522
+ description: 'Fires once when the scene starts',
523
+ icon: 'play',
524
+ color: '#dc2626',
525
+ ports: [{ id: 'exec', name: '', direction: 'output', type: 'flow' }],
526
+ execute: (_inputs, ctx) => {
527
+ ctx.triggerFlow('exec');
528
+ },
529
+ },
530
+ {
531
+ type: 'event_update',
532
+ name: 'On Update',
533
+ category: 'event',
534
+ description: 'Fires every frame',
535
+ icon: 'refresh',
536
+ color: '#dc2626',
537
+ ports: [
538
+ { id: 'exec', name: '', direction: 'output', type: 'flow' },
539
+ { id: 'delta', name: 'Delta Time', direction: 'output', type: 'float' },
540
+ ],
541
+ execute: (_inputs, ctx) => {
542
+ ctx.triggerFlow('exec');
543
+ return { delta: ctx.dt };
544
+ },
545
+ },
546
+ {
547
+ type: 'event_input',
548
+ name: 'On Input',
549
+ category: 'event',
550
+ description: 'Fires when input action is triggered',
551
+ icon: 'keyboard',
552
+ color: '#dc2626',
553
+ ports: [
554
+ { id: 'action', name: 'Action', direction: 'input', type: 'string' },
555
+ { id: 'pressed', name: 'Pressed', direction: 'output', type: 'flow' },
556
+ { id: 'released', name: 'Released', direction: 'output', type: 'flow' },
557
+ { id: 'held', name: 'Held', direction: 'output', type: 'flow' },
558
+ ],
559
+ execute: () => { },
560
+ },
561
+ // ─── Flow Control ──────────────────────────────
562
+ {
563
+ type: 'branch',
564
+ name: 'Branch',
565
+ category: 'flow',
566
+ description: 'Branch execution based on condition',
567
+ icon: 'git-branch',
568
+ color: '#f97316',
569
+ ports: [
570
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
571
+ {
572
+ id: 'condition',
573
+ name: 'Condition',
574
+ direction: 'input',
575
+ type: 'bool',
576
+ defaultValue: false,
577
+ },
578
+ { id: 'true', name: 'True', direction: 'output', type: 'flow' },
579
+ { id: 'false', name: 'False', direction: 'output', type: 'flow' },
580
+ ],
581
+ execute: (inputs, ctx) => {
582
+ ctx.triggerFlow(inputs.condition ? 'true' : 'false');
583
+ },
584
+ },
585
+ {
586
+ type: 'sequence',
587
+ name: 'Sequence',
588
+ category: 'flow',
589
+ description: 'Execute outputs in sequence',
590
+ icon: 'list',
591
+ color: '#f97316',
592
+ ports: [
593
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
594
+ { id: 'then_0', name: 'Then 0', direction: 'output', type: 'flow' },
595
+ { id: 'then_1', name: 'Then 1', direction: 'output', type: 'flow' },
596
+ { id: 'then_2', name: 'Then 2', direction: 'output', type: 'flow' },
597
+ ],
598
+ execute: (_inputs, ctx) => {
599
+ ctx.triggerFlow('then_0');
600
+ ctx.triggerFlow('then_1');
601
+ ctx.triggerFlow('then_2');
602
+ },
603
+ },
604
+ {
605
+ type: 'for_loop',
606
+ name: 'For Loop',
607
+ category: 'flow',
608
+ description: 'Loop from start to end',
609
+ icon: 'repeat',
610
+ color: '#f97316',
611
+ latent: true,
612
+ ports: [
613
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
614
+ { id: 'start', name: 'Start', direction: 'input', type: 'int', defaultValue: 0 },
615
+ { id: 'end', name: 'End', direction: 'input', type: 'int', defaultValue: 10 },
616
+ { id: 'body', name: 'Loop Body', direction: 'output', type: 'flow' },
617
+ { id: 'index', name: 'Index', direction: 'output', type: 'int' },
618
+ { id: 'completed', name: 'Completed', direction: 'output', type: 'flow' },
619
+ ],
620
+ execute: (inputs, ctx) => {
621
+ const start = inputs.start;
622
+ const end = inputs.end;
623
+ for (let i = start; i < end; i++) {
624
+ ctx.triggerFlow('body');
625
+ }
626
+ ctx.triggerFlow('completed');
627
+ return { index: end - 1 };
628
+ },
629
+ },
630
+ {
631
+ type: 'while_loop',
632
+ name: 'While Loop',
633
+ category: 'flow',
634
+ description: 'Loop while condition is true',
635
+ icon: 'repeat',
636
+ color: '#f97316',
637
+ latent: true,
638
+ ports: [
639
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
640
+ { id: 'condition', name: 'Condition', direction: 'input', type: 'bool' },
641
+ { id: 'body', name: 'Loop Body', direction: 'output', type: 'flow' },
642
+ { id: 'completed', name: 'Completed', direction: 'output', type: 'flow' },
643
+ ],
644
+ execute: (inputs, ctx) => {
645
+ let iterations = 0;
646
+ const MAX_ITERATIONS = 10000;
647
+ while (inputs.condition && iterations < MAX_ITERATIONS) {
648
+ ctx.triggerFlow('body');
649
+ iterations++;
650
+ }
651
+ ctx.triggerFlow('completed');
652
+ },
653
+ },
654
+ // ─── Math Operations ───────────────────────────
655
+ {
656
+ type: 'math_add',
657
+ name: 'Add',
658
+ category: 'math',
659
+ description: 'Add two numbers',
660
+ icon: 'plus',
661
+ color: '#22c55e',
662
+ pure: true,
663
+ compact: true,
664
+ ports: [
665
+ { id: 'a', name: 'A', direction: 'input', type: 'float', defaultValue: 0 },
666
+ { id: 'b', name: 'B', direction: 'input', type: 'float', defaultValue: 0 },
667
+ { id: 'result', name: 'Result', direction: 'output', type: 'float' },
668
+ ],
669
+ execute: (inputs) => ({ result: inputs.a + inputs.b }),
670
+ },
671
+ {
672
+ type: 'math_subtract',
673
+ name: 'Subtract',
674
+ category: 'math',
675
+ description: 'Subtract two numbers',
676
+ icon: 'minus',
677
+ color: '#22c55e',
678
+ pure: true,
679
+ compact: true,
680
+ ports: [
681
+ { id: 'a', name: 'A', direction: 'input', type: 'float', defaultValue: 0 },
682
+ { id: 'b', name: 'B', direction: 'input', type: 'float', defaultValue: 0 },
683
+ { id: 'result', name: 'Result', direction: 'output', type: 'float' },
684
+ ],
685
+ execute: (inputs) => ({ result: inputs.a - inputs.b }),
686
+ },
687
+ {
688
+ type: 'math_multiply',
689
+ name: 'Multiply',
690
+ category: 'math',
691
+ description: 'Multiply two numbers',
692
+ icon: 'x',
693
+ color: '#22c55e',
694
+ pure: true,
695
+ compact: true,
696
+ ports: [
697
+ { id: 'a', name: 'A', direction: 'input', type: 'float', defaultValue: 1 },
698
+ { id: 'b', name: 'B', direction: 'input', type: 'float', defaultValue: 1 },
699
+ { id: 'result', name: 'Result', direction: 'output', type: 'float' },
700
+ ],
701
+ execute: (inputs) => ({ result: inputs.a * inputs.b }),
702
+ },
703
+ {
704
+ type: 'math_divide',
705
+ name: 'Divide',
706
+ category: 'math',
707
+ description: 'Divide two numbers',
708
+ icon: 'divide',
709
+ color: '#22c55e',
710
+ pure: true,
711
+ compact: true,
712
+ ports: [
713
+ { id: 'a', name: 'A', direction: 'input', type: 'float', defaultValue: 1 },
714
+ { id: 'b', name: 'B', direction: 'input', type: 'float', defaultValue: 1 },
715
+ { id: 'result', name: 'Result', direction: 'output', type: 'float' },
716
+ ],
717
+ execute: (inputs) => ({
718
+ result: inputs.b !== 0 ? inputs.a / inputs.b : 0,
719
+ }),
720
+ },
721
+ {
722
+ type: 'math_clamp',
723
+ name: 'Clamp',
724
+ category: 'math',
725
+ description: 'Clamp value between min and max',
726
+ icon: 'sliders',
727
+ color: '#22c55e',
728
+ pure: true,
729
+ ports: [
730
+ { id: 'value', name: 'Value', direction: 'input', type: 'float', defaultValue: 0 },
731
+ { id: 'min', name: 'Min', direction: 'input', type: 'float', defaultValue: 0 },
732
+ { id: 'max', name: 'Max', direction: 'input', type: 'float', defaultValue: 1 },
733
+ { id: 'result', name: 'Result', direction: 'output', type: 'float' },
734
+ ],
735
+ execute: (inputs) => ({
736
+ result: Math.min(Math.max(inputs.value, inputs.min), inputs.max),
737
+ }),
738
+ },
739
+ {
740
+ type: 'math_lerp',
741
+ name: 'Lerp',
742
+ category: 'math',
743
+ description: 'Linear interpolation between two values',
744
+ icon: 'trending-up',
745
+ color: '#22c55e',
746
+ pure: true,
747
+ ports: [
748
+ { id: 'a', name: 'A', direction: 'input', type: 'float', defaultValue: 0 },
749
+ { id: 'b', name: 'B', direction: 'input', type: 'float', defaultValue: 1 },
750
+ { id: 't', name: 'Alpha', direction: 'input', type: 'float', defaultValue: 0.5 },
751
+ { id: 'result', name: 'Result', direction: 'output', type: 'float' },
752
+ ],
753
+ execute: (inputs) => ({
754
+ result: inputs.a +
755
+ (inputs.b - inputs.a) * inputs.t,
756
+ }),
757
+ },
758
+ {
759
+ type: 'math_random',
760
+ name: 'Random',
761
+ category: 'math',
762
+ description: 'Generate random number',
763
+ icon: 'shuffle',
764
+ color: '#22c55e',
765
+ pure: true,
766
+ ports: [
767
+ { id: 'min', name: 'Min', direction: 'input', type: 'float', defaultValue: 0 },
768
+ { id: 'max', name: 'Max', direction: 'input', type: 'float', defaultValue: 1 },
769
+ { id: 'result', name: 'Result', direction: 'output', type: 'float' },
770
+ ],
771
+ execute: (inputs) => ({
772
+ result: inputs.min +
773
+ Math.random() * (inputs.max - inputs.min),
774
+ }),
775
+ },
776
+ // ─── Logic Operations ──────────────────────────
777
+ {
778
+ type: 'logic_and',
779
+ name: 'AND',
780
+ category: 'logic',
781
+ description: 'Logical AND',
782
+ icon: 'check-square',
783
+ color: '#ef4444',
784
+ pure: true,
785
+ compact: true,
786
+ ports: [
787
+ { id: 'a', name: 'A', direction: 'input', type: 'bool', defaultValue: false },
788
+ { id: 'b', name: 'B', direction: 'input', type: 'bool', defaultValue: false },
789
+ { id: 'result', name: 'Result', direction: 'output', type: 'bool' },
790
+ ],
791
+ execute: (inputs) => ({ result: inputs.a && inputs.b }),
792
+ },
793
+ {
794
+ type: 'logic_or',
795
+ name: 'OR',
796
+ category: 'logic',
797
+ description: 'Logical OR',
798
+ icon: 'box',
799
+ color: '#ef4444',
800
+ pure: true,
801
+ compact: true,
802
+ ports: [
803
+ { id: 'a', name: 'A', direction: 'input', type: 'bool', defaultValue: false },
804
+ { id: 'b', name: 'B', direction: 'input', type: 'bool', defaultValue: false },
805
+ { id: 'result', name: 'Result', direction: 'output', type: 'bool' },
806
+ ],
807
+ execute: (inputs) => ({ result: inputs.a || inputs.b }),
808
+ },
809
+ {
810
+ type: 'logic_not',
811
+ name: 'NOT',
812
+ category: 'logic',
813
+ description: 'Logical NOT',
814
+ icon: 'x-circle',
815
+ color: '#ef4444',
816
+ pure: true,
817
+ compact: true,
818
+ ports: [
819
+ { id: 'value', name: 'Value', direction: 'input', type: 'bool', defaultValue: false },
820
+ { id: 'result', name: 'Result', direction: 'output', type: 'bool' },
821
+ ],
822
+ execute: (inputs) => ({ result: !inputs.value }),
823
+ },
824
+ {
825
+ type: 'compare_equal',
826
+ name: 'Equal',
827
+ category: 'logic',
828
+ description: 'Check if two values are equal',
829
+ icon: 'equal',
830
+ color: '#ef4444',
831
+ pure: true,
832
+ compact: true,
833
+ ports: [
834
+ { id: 'a', name: 'A', direction: 'input', type: 'wildcard' },
835
+ { id: 'b', name: 'B', direction: 'input', type: 'wildcard' },
836
+ { id: 'result', name: 'Result', direction: 'output', type: 'bool' },
837
+ ],
838
+ execute: (inputs) => ({ result: inputs.a === inputs.b }),
839
+ },
840
+ {
841
+ type: 'compare_greater',
842
+ name: 'Greater Than',
843
+ category: 'logic',
844
+ description: 'Check if A > B',
845
+ icon: 'chevron-right',
846
+ color: '#ef4444',
847
+ pure: true,
848
+ compact: true,
849
+ ports: [
850
+ { id: 'a', name: 'A', direction: 'input', type: 'float', defaultValue: 0 },
851
+ { id: 'b', name: 'B', direction: 'input', type: 'float', defaultValue: 0 },
852
+ { id: 'result', name: 'Result', direction: 'output', type: 'bool' },
853
+ ],
854
+ execute: (inputs) => ({ result: inputs.a > inputs.b }),
855
+ },
856
+ {
857
+ type: 'compare_less',
858
+ name: 'Less Than',
859
+ category: 'logic',
860
+ description: 'Check if A < B',
861
+ icon: 'chevron-left',
862
+ color: '#ef4444',
863
+ pure: true,
864
+ compact: true,
865
+ ports: [
866
+ { id: 'a', name: 'A', direction: 'input', type: 'float', defaultValue: 0 },
867
+ { id: 'b', name: 'B', direction: 'input', type: 'float', defaultValue: 0 },
868
+ { id: 'result', name: 'Result', direction: 'output', type: 'bool' },
869
+ ],
870
+ execute: (inputs) => ({ result: inputs.a < inputs.b }),
871
+ },
872
+ // ─── Entity Operations ─────────────────────────
873
+ {
874
+ type: 'get_self',
875
+ name: 'Get Self',
876
+ category: 'entity',
877
+ description: 'Get reference to the owning entity',
878
+ icon: 'user',
879
+ color: '#3b82f6',
880
+ pure: true,
881
+ ports: [{ id: 'entity', name: 'Entity', direction: 'output', type: 'entity' }],
882
+ execute: (_inputs, ctx) => ({ entity: ctx.entityId }),
883
+ },
884
+ {
885
+ type: 'spawn_entity',
886
+ name: 'Spawn Entity',
887
+ category: 'entity',
888
+ description: 'Spawn a new entity from prefab',
889
+ icon: 'plus-circle',
890
+ color: '#3b82f6',
891
+ ports: [
892
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
893
+ { id: 'prefab', name: 'Prefab', direction: 'input', type: 'asset' },
894
+ {
895
+ id: 'position',
896
+ name: 'Position',
897
+ direction: 'input',
898
+ type: 'vec2',
899
+ defaultValue: { x: 0, y: 0 },
900
+ },
901
+ { id: 'then', name: '', direction: 'output', type: 'flow' },
902
+ { id: 'spawned', name: 'Spawned', direction: 'output', type: 'entity' },
903
+ ],
904
+ execute: (inputs, ctx) => {
905
+ const entity = ctx.spawnEntity(inputs.prefab, inputs.position);
906
+ ctx.triggerFlow('then');
907
+ return { spawned: entity };
908
+ },
909
+ },
910
+ {
911
+ type: 'destroy_entity',
912
+ name: 'Destroy Entity',
913
+ category: 'entity',
914
+ description: 'Destroy an entity',
915
+ icon: 'trash',
916
+ color: '#3b82f6',
917
+ ports: [
918
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
919
+ { id: 'entity', name: 'Entity', direction: 'input', type: 'entity' },
920
+ { id: 'then', name: '', direction: 'output', type: 'flow' },
921
+ ],
922
+ execute: (inputs, ctx) => {
923
+ ctx.destroyEntity(inputs.entity);
924
+ ctx.triggerFlow('then');
925
+ },
926
+ },
927
+ // ─── Transform Operations ──────────────────────
928
+ {
929
+ type: 'get_position',
930
+ name: 'Get Position',
931
+ category: 'transform',
932
+ description: 'Get entity position',
933
+ icon: 'map-pin',
934
+ color: '#fbbf24',
935
+ pure: true,
936
+ ports: [
937
+ { id: 'entity', name: 'Entity', direction: 'input', type: 'entity' },
938
+ { id: 'position', name: 'Position', direction: 'output', type: 'vec2' },
939
+ ],
940
+ execute: (inputs, ctx) => {
941
+ const transform = ctx.getComponent(inputs.entity, 'Transform');
942
+ return { position: (transform === null || transform === void 0 ? void 0 : transform.position) || { x: 0, y: 0 } };
943
+ },
944
+ },
945
+ {
946
+ type: 'set_position',
947
+ name: 'Set Position',
948
+ category: 'transform',
949
+ description: 'Set entity position',
950
+ icon: 'move',
951
+ color: '#fbbf24',
952
+ ports: [
953
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
954
+ { id: 'entity', name: 'Entity', direction: 'input', type: 'entity' },
955
+ {
956
+ id: 'position',
957
+ name: 'Position',
958
+ direction: 'input',
959
+ type: 'vec2',
960
+ defaultValue: { x: 0, y: 0 },
961
+ },
962
+ { id: 'then', name: '', direction: 'output', type: 'flow' },
963
+ ],
964
+ execute: (inputs, ctx) => {
965
+ ctx.setComponent(inputs.entity, 'Transform', { position: inputs.position });
966
+ ctx.triggerFlow('then');
967
+ },
968
+ },
969
+ {
970
+ type: 'translate',
971
+ name: 'Translate',
972
+ category: 'transform',
973
+ description: 'Move entity by offset',
974
+ icon: 'arrows-move',
975
+ color: '#fbbf24',
976
+ ports: [
977
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
978
+ { id: 'entity', name: 'Entity', direction: 'input', type: 'entity' },
979
+ {
980
+ id: 'offset',
981
+ name: 'Offset',
982
+ direction: 'input',
983
+ type: 'vec2',
984
+ defaultValue: { x: 0, y: 0 },
985
+ },
986
+ { id: 'then', name: '', direction: 'output', type: 'flow' },
987
+ ],
988
+ execute: (inputs, ctx) => {
989
+ const transform = ctx.getComponent(inputs.entity, 'Transform');
990
+ if (transform) {
991
+ const offset = inputs.offset;
992
+ ctx.setComponent(inputs.entity, 'Transform', {
993
+ position: {
994
+ x: transform.position.x + offset.x,
995
+ y: transform.position.y + offset.y,
996
+ },
997
+ });
998
+ }
999
+ ctx.triggerFlow('then');
1000
+ },
1001
+ },
1002
+ // ─── Debug Operations ──────────────────────────
1003
+ {
1004
+ type: 'print',
1005
+ name: 'Print',
1006
+ category: 'debug',
1007
+ description: 'Print message to screen',
1008
+ icon: 'message-square',
1009
+ color: '#6b7280',
1010
+ ports: [
1011
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
1012
+ {
1013
+ id: 'message',
1014
+ name: 'Message',
1015
+ direction: 'input',
1016
+ type: 'string',
1017
+ defaultValue: 'Hello!',
1018
+ },
1019
+ { id: 'duration', name: 'Duration', direction: 'input', type: 'float', defaultValue: 2 },
1020
+ { id: 'color', name: 'Color', direction: 'input', type: 'color', defaultValue: '#ffffff' },
1021
+ { id: 'then', name: '', direction: 'output', type: 'flow' },
1022
+ ],
1023
+ execute: (inputs, ctx) => {
1024
+ ctx.print(inputs.message, inputs.duration, inputs.color);
1025
+ ctx.triggerFlow('then');
1026
+ },
1027
+ },
1028
+ {
1029
+ type: 'log',
1030
+ name: 'Log',
1031
+ category: 'debug',
1032
+ description: 'Log message to console',
1033
+ icon: 'terminal',
1034
+ color: '#6b7280',
1035
+ ports: [
1036
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
1037
+ { id: 'message', name: 'Message', direction: 'input', type: 'string' },
1038
+ {
1039
+ id: 'level',
1040
+ name: 'Level',
1041
+ direction: 'input',
1042
+ type: 'enum',
1043
+ enumDef: 'LogLevel',
1044
+ defaultValue: 'info',
1045
+ },
1046
+ { id: 'then', name: '', direction: 'output', type: 'flow' },
1047
+ ],
1048
+ execute: (inputs, ctx) => {
1049
+ ctx.log(inputs.level, inputs.message);
1050
+ ctx.triggerFlow('then');
1051
+ },
1052
+ },
1053
+ // ─── Variable Operations ───────────────────────
1054
+ {
1055
+ type: 'get_variable',
1056
+ name: 'Get Variable',
1057
+ category: 'variable',
1058
+ description: 'Get variable value',
1059
+ icon: 'download',
1060
+ color: '#8b5cf6',
1061
+ pure: true,
1062
+ ports: [
1063
+ { id: 'name', name: 'Name', direction: 'input', type: 'string' },
1064
+ { id: 'value', name: 'Value', direction: 'output', type: 'wildcard' },
1065
+ ],
1066
+ execute: (inputs, ctx) => ({ value: ctx.variables.get(inputs.name) }),
1067
+ },
1068
+ {
1069
+ type: 'set_variable',
1070
+ name: 'Set Variable',
1071
+ category: 'variable',
1072
+ description: 'Set variable value',
1073
+ icon: 'upload',
1074
+ color: '#8b5cf6',
1075
+ ports: [
1076
+ { id: 'exec', name: '', direction: 'input', type: 'flow' },
1077
+ { id: 'name', name: 'Name', direction: 'input', type: 'string' },
1078
+ { id: 'value', name: 'Value', direction: 'input', type: 'wildcard' },
1079
+ { id: 'then', name: '', direction: 'output', type: 'flow' },
1080
+ ],
1081
+ execute: (inputs, ctx) => {
1082
+ ctx.variables.set(inputs.name, inputs.value);
1083
+ ctx.triggerFlow('then');
1084
+ },
1085
+ },
1086
+ ];
1087
+ }
1088
+ // ============================================================
1089
+ // Factory Functions
1090
+ // ============================================================
1091
+ function createVSGraph(name) {
1092
+ return {
1093
+ id: `graph_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
1094
+ name,
1095
+ nodes: [],
1096
+ connections: [],
1097
+ variables: [],
1098
+ functions: [],
1099
+ macros: [],
1100
+ parameters: [],
1101
+ graphType: 'blueprint',
1102
+ };
1103
+ }
1104
+ function createVSNode(type, position) {
1105
+ return {
1106
+ id: `node_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
1107
+ type,
1108
+ position,
1109
+ inputs: {},
1110
+ outputs: {},
1111
+ };
1112
+ }
1113
+ function createVSConnection(fromNode, fromPort, toNode, toPort) {
1114
+ return {
1115
+ id: `conn_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
1116
+ fromNode,
1117
+ fromPort,
1118
+ toNode,
1119
+ toPort,
1120
+ };
1121
+ }
1122
+ function createVSDebugger() {
1123
+ return new VSDebugger();
1124
+ }
1125
+ function createVSExecutor(debuggerInstance) {
1126
+ const executor = new VSGraphExecutor(debuggerInstance);
1127
+ executor.registerNodes(createBuiltInNodes());
1128
+ return executor;
1129
+ }
1130
+
1131
+ exports.VSDebugger = VSDebugger;
1132
+ exports.VSGraphExecutor = VSGraphExecutor;
1133
+ exports.VS_TYPE_COLORS = VS_TYPE_COLORS;
1134
+ exports.createBuiltInNodes = createBuiltInNodes;
1135
+ exports.createVSConnection = createVSConnection;
1136
+ exports.createVSDebugger = createVSDebugger;
1137
+ exports.createVSExecutor = createVSExecutor;
1138
+ exports.createVSGraph = createVSGraph;
1139
+ exports.createVSNode = createVSNode;
1140
+ //# sourceMappingURL=VisualScripting2.js.map