@nice2dev/game-engine 0.1.0 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (294) hide show
  1. package/CHANGELOG.md +193 -1
  2. package/dist/cjs/ai/BehaviorTree.js +1215 -0
  3. package/dist/cjs/ai/BehaviorTree.js.map +1 -0
  4. package/dist/cjs/ai/StateMachine.js +783 -0
  5. package/dist/cjs/ai/StateMachine.js.map +1 -0
  6. package/dist/cjs/audio/AudioBridge.js +454 -0
  7. package/dist/cjs/audio/AudioBridge.js.map +1 -0
  8. package/dist/cjs/devtools/GameplayAnalytics.js +651 -0
  9. package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -0
  10. package/dist/cjs/dialogue/DialogueSystem.js +1023 -0
  11. package/dist/cjs/dialogue/DialogueSystem.js.map +1 -0
  12. package/dist/cjs/editor/NiceGameEditor.js +569 -71
  13. package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
  14. package/dist/cjs/editor/ShaderGraph.js +1616 -0
  15. package/dist/cjs/editor/ShaderGraph.js.map +1 -0
  16. package/dist/cjs/editor/TimelineEditor.js +819 -0
  17. package/dist/cjs/editor/TimelineEditor.js.map +1 -0
  18. package/dist/cjs/engine/SaveSystemV2.js +494 -0
  19. package/dist/cjs/engine/SaveSystemV2.js.map +1 -0
  20. package/dist/cjs/export/GodotExporter.js +1102 -0
  21. package/dist/cjs/export/GodotExporter.js.map +1 -0
  22. package/dist/cjs/export/PlatformExporter.js +236 -0
  23. package/dist/cjs/export/PlatformExporter.js.map +1 -0
  24. package/dist/cjs/export/ThreeJSExporter.js +1116 -0
  25. package/dist/cjs/export/ThreeJSExporter.js.map +1 -0
  26. package/dist/cjs/export/UnityExporter.js +1193 -0
  27. package/dist/cjs/export/UnityExporter.js.map +1 -0
  28. package/dist/cjs/export/WebExporter.js +1036 -0
  29. package/dist/cjs/export/WebExporter.js.map +1 -0
  30. package/dist/cjs/export/index.js +58 -0
  31. package/dist/cjs/export/index.js.map +1 -0
  32. package/dist/cjs/i18n/useTranslation.js +11 -11
  33. package/dist/cjs/import/AsepriteImporter.js +761 -0
  34. package/dist/cjs/import/AsepriteImporter.js.map +1 -0
  35. package/dist/cjs/import/DragonBonesImporter.js +499 -0
  36. package/dist/cjs/import/DragonBonesImporter.js.map +1 -0
  37. package/dist/cjs/import/GameMakerImporter.js +559 -0
  38. package/dist/cjs/import/GameMakerImporter.js.map +1 -0
  39. package/dist/cjs/import/GodotSceneImporter.js +824 -0
  40. package/dist/cjs/import/GodotSceneImporter.js.map +1 -0
  41. package/dist/cjs/import/LDtkImporter.js +481 -0
  42. package/dist/cjs/import/LDtkImporter.js.map +1 -0
  43. package/dist/cjs/import/Live2DImporter.js +553 -0
  44. package/dist/cjs/import/Live2DImporter.js.map +1 -0
  45. package/dist/cjs/import/NdgFormat.js +499 -0
  46. package/dist/cjs/import/NdgFormat.js.map +1 -0
  47. package/dist/cjs/import/OgmoImporter.js +529 -0
  48. package/dist/cjs/import/OgmoImporter.js.map +1 -0
  49. package/dist/cjs/import/RPGMakerImporter.js +520 -0
  50. package/dist/cjs/import/RPGMakerImporter.js.map +1 -0
  51. package/dist/cjs/import/SceneImporter.js +449 -0
  52. package/dist/cjs/import/SceneImporter.js.map +1 -0
  53. package/dist/cjs/import/SpineImporter.js +583 -0
  54. package/dist/cjs/import/SpineImporter.js.map +1 -0
  55. package/dist/cjs/import/SpriterImporter.js +652 -0
  56. package/dist/cjs/import/SpriterImporter.js.map +1 -0
  57. package/dist/cjs/import/TiledMapImporter.js +859 -0
  58. package/dist/cjs/import/TiledMapImporter.js.map +1 -0
  59. package/dist/cjs/import/UnitySceneImporter.js +732 -0
  60. package/dist/cjs/import/UnitySceneImporter.js.map +1 -0
  61. package/dist/cjs/import/index.js +305 -0
  62. package/dist/cjs/import/index.js.map +1 -0
  63. package/dist/cjs/index.js +291 -1
  64. package/dist/cjs/index.js.map +1 -1
  65. package/dist/cjs/input/GamepadNavigation.js +21 -21
  66. package/dist/cjs/input/useGamepads.js +6 -6
  67. package/dist/cjs/integration/IconSprite.js +281 -0
  68. package/dist/cjs/integration/IconSprite.js.map +1 -0
  69. package/dist/cjs/inventory/InventorySystem.js +930 -0
  70. package/dist/cjs/inventory/InventorySystem.js.map +1 -0
  71. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
  72. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
  73. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
  74. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
  75. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
  76. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
  77. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
  78. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
  79. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
  80. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
  81. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
  82. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
  83. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
  84. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
  85. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
  86. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
  87. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
  88. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
  89. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
  90. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
  91. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
  92. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
  93. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
  94. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
  95. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
  96. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
  97. package/dist/cjs/quest/QuestSystem.js +924 -0
  98. package/dist/cjs/quest/QuestSystem.js.map +1 -0
  99. package/dist/cjs/rendering/WebGPURenderPipeline.js +658 -0
  100. package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -0
  101. package/dist/cjs/scripting/GraphToAST.js +567 -0
  102. package/dist/cjs/scripting/GraphToAST.js.map +1 -0
  103. package/dist/cjs/scripting/LanguageExporter.js +321 -0
  104. package/dist/cjs/scripting/LanguageExporter.js.map +1 -0
  105. package/dist/cjs/scripting/ScriptAST.js +67 -0
  106. package/dist/cjs/scripting/ScriptAST.js.map +1 -0
  107. package/dist/cjs/scripting/VisualScripting2.js +1140 -0
  108. package/dist/cjs/scripting/VisualScripting2.js.map +1 -0
  109. package/dist/cjs/scripting/exporters/CSharpExporter.js +503 -0
  110. package/dist/cjs/scripting/exporters/CSharpExporter.js.map +1 -0
  111. package/dist/cjs/scripting/exporters/GDScriptExporter.js +452 -0
  112. package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +1 -0
  113. package/dist/cjs/scripting/exporters/LuaExporter.js +457 -0
  114. package/dist/cjs/scripting/exporters/LuaExporter.js.map +1 -0
  115. package/dist/cjs/scripting/exporters/PythonExporter.js +565 -0
  116. package/dist/cjs/scripting/exporters/PythonExporter.js.map +1 -0
  117. package/dist/cjs/scripting/exporters/RustExporter.js +525 -0
  118. package/dist/cjs/scripting/exporters/RustExporter.js.map +1 -0
  119. package/dist/cjs/scripting/exporters/TypeScriptExporter.js +570 -0
  120. package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +1 -0
  121. package/dist/cjs/systems/ParticleSystem2.js +1478 -0
  122. package/dist/cjs/systems/ParticleSystem2.js.map +1 -0
  123. package/dist/cjs/xr/ARVR.js.map +1 -1
  124. package/dist/esm/ai/BehaviorTree.js +1186 -0
  125. package/dist/esm/ai/BehaviorTree.js.map +1 -0
  126. package/dist/esm/ai/StateMachine.js +767 -0
  127. package/dist/esm/ai/StateMachine.js.map +1 -0
  128. package/dist/esm/audio/AudioBridge.js +446 -0
  129. package/dist/esm/audio/AudioBridge.js.map +1 -0
  130. package/dist/esm/devtools/GameplayAnalytics.js +639 -0
  131. package/dist/esm/devtools/GameplayAnalytics.js.map +1 -0
  132. package/dist/esm/dialogue/DialogueSystem.js +1008 -0
  133. package/dist/esm/dialogue/DialogueSystem.js.map +1 -0
  134. package/dist/esm/editor/NiceGameEditor.js +556 -58
  135. package/dist/esm/editor/NiceGameEditor.js.map +1 -1
  136. package/dist/esm/editor/ShaderGraph.js +1606 -0
  137. package/dist/esm/editor/ShaderGraph.js.map +1 -0
  138. package/dist/esm/editor/TimelineEditor.js +800 -0
  139. package/dist/esm/editor/TimelineEditor.js.map +1 -0
  140. package/dist/esm/engine/SaveSystemV2.js +487 -0
  141. package/dist/esm/engine/SaveSystemV2.js.map +1 -0
  142. package/dist/esm/export/GodotExporter.js +1100 -0
  143. package/dist/esm/export/GodotExporter.js.map +1 -0
  144. package/dist/esm/export/PlatformExporter.js +230 -0
  145. package/dist/esm/export/PlatformExporter.js.map +1 -0
  146. package/dist/esm/export/ThreeJSExporter.js +1114 -0
  147. package/dist/esm/export/ThreeJSExporter.js.map +1 -0
  148. package/dist/esm/export/UnityExporter.js +1191 -0
  149. package/dist/esm/export/UnityExporter.js.map +1 -0
  150. package/dist/esm/export/WebExporter.js +1033 -0
  151. package/dist/esm/export/WebExporter.js.map +1 -0
  152. package/dist/esm/export/index.js +44 -0
  153. package/dist/esm/export/index.js.map +1 -0
  154. package/dist/esm/import/AsepriteImporter.js +759 -0
  155. package/dist/esm/import/AsepriteImporter.js.map +1 -0
  156. package/dist/esm/import/DragonBonesImporter.js +496 -0
  157. package/dist/esm/import/DragonBonesImporter.js.map +1 -0
  158. package/dist/esm/import/GameMakerImporter.js +556 -0
  159. package/dist/esm/import/GameMakerImporter.js.map +1 -0
  160. package/dist/esm/import/GodotSceneImporter.js +822 -0
  161. package/dist/esm/import/GodotSceneImporter.js.map +1 -0
  162. package/dist/esm/import/LDtkImporter.js +479 -0
  163. package/dist/esm/import/LDtkImporter.js.map +1 -0
  164. package/dist/esm/import/Live2DImporter.js +550 -0
  165. package/dist/esm/import/Live2DImporter.js.map +1 -0
  166. package/dist/esm/import/NdgFormat.js +490 -0
  167. package/dist/esm/import/NdgFormat.js.map +1 -0
  168. package/dist/esm/import/OgmoImporter.js +526 -0
  169. package/dist/esm/import/OgmoImporter.js.map +1 -0
  170. package/dist/esm/import/RPGMakerImporter.js +517 -0
  171. package/dist/esm/import/RPGMakerImporter.js.map +1 -0
  172. package/dist/esm/import/SceneImporter.js +441 -0
  173. package/dist/esm/import/SceneImporter.js.map +1 -0
  174. package/dist/esm/import/SpineImporter.js +580 -0
  175. package/dist/esm/import/SpineImporter.js.map +1 -0
  176. package/dist/esm/import/SpriterImporter.js +649 -0
  177. package/dist/esm/import/SpriterImporter.js.map +1 -0
  178. package/dist/esm/import/TiledMapImporter.js +857 -0
  179. package/dist/esm/import/TiledMapImporter.js.map +1 -0
  180. package/dist/esm/import/UnitySceneImporter.js +730 -0
  181. package/dist/esm/import/UnitySceneImporter.js.map +1 -0
  182. package/dist/esm/import/index.js +279 -0
  183. package/dist/esm/import/index.js.map +1 -0
  184. package/dist/esm/index.js +47 -3
  185. package/dist/esm/index.js.map +1 -1
  186. package/dist/esm/integration/IconSprite.js +266 -0
  187. package/dist/esm/integration/IconSprite.js.map +1 -0
  188. package/dist/esm/inventory/InventorySystem.js +924 -0
  189. package/dist/esm/inventory/InventorySystem.js.map +1 -0
  190. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
  191. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
  192. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
  193. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
  194. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
  195. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
  196. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
  197. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
  198. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
  199. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
  200. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
  201. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
  202. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
  203. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
  204. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
  205. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
  206. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
  207. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
  208. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
  209. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
  210. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
  211. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
  212. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
  213. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
  214. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
  215. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
  216. package/dist/esm/quest/QuestSystem.js +916 -0
  217. package/dist/esm/quest/QuestSystem.js.map +1 -0
  218. package/dist/esm/rendering/WebGPURenderPipeline.js +642 -0
  219. package/dist/esm/rendering/WebGPURenderPipeline.js.map +1 -0
  220. package/dist/esm/scripting/GraphToAST.js +564 -0
  221. package/dist/esm/scripting/GraphToAST.js.map +1 -0
  222. package/dist/esm/scripting/LanguageExporter.js +311 -0
  223. package/dist/esm/scripting/LanguageExporter.js.map +1 -0
  224. package/dist/esm/scripting/ScriptAST.js +52 -0
  225. package/dist/esm/scripting/ScriptAST.js.map +1 -0
  226. package/dist/esm/scripting/VisualScripting2.js +1130 -0
  227. package/dist/esm/scripting/VisualScripting2.js.map +1 -0
  228. package/dist/esm/scripting/exporters/CSharpExporter.js +501 -0
  229. package/dist/esm/scripting/exporters/CSharpExporter.js.map +1 -0
  230. package/dist/esm/scripting/exporters/GDScriptExporter.js +450 -0
  231. package/dist/esm/scripting/exporters/GDScriptExporter.js.map +1 -0
  232. package/dist/esm/scripting/exporters/LuaExporter.js +455 -0
  233. package/dist/esm/scripting/exporters/LuaExporter.js.map +1 -0
  234. package/dist/esm/scripting/exporters/PythonExporter.js +563 -0
  235. package/dist/esm/scripting/exporters/PythonExporter.js.map +1 -0
  236. package/dist/esm/scripting/exporters/RustExporter.js +523 -0
  237. package/dist/esm/scripting/exporters/RustExporter.js.map +1 -0
  238. package/dist/esm/scripting/exporters/TypeScriptExporter.js +568 -0
  239. package/dist/esm/scripting/exporters/TypeScriptExporter.js.map +1 -0
  240. package/dist/esm/systems/ParticleSystem2.js +1471 -0
  241. package/dist/esm/systems/ParticleSystem2.js.map +1 -0
  242. package/dist/esm/xr/ARVR.js.map +1 -1
  243. package/dist/types/__tests__/setup.d.ts +1 -1
  244. package/dist/types/ai/BehaviorTree.d.ts +375 -0
  245. package/dist/types/ai/StateMachine.d.ts +296 -0
  246. package/dist/types/audio/AudioBridge.d.ts +199 -0
  247. package/dist/types/devtools/GameplayAnalytics.d.ts +279 -0
  248. package/dist/types/dialogue/DialogueSystem.d.ts +326 -0
  249. package/dist/types/dialogue/index.d.ts +2 -0
  250. package/dist/types/editor/NiceGameEditor.d.ts +12 -1
  251. package/dist/types/editor/ShaderGraph.d.ts +207 -0
  252. package/dist/types/editor/TimelineEditor.d.ts +393 -0
  253. package/dist/types/engine/SaveSystemV2.d.ts +155 -0
  254. package/dist/types/export/GodotExporter.d.ts +56 -0
  255. package/dist/types/export/PlatformExporter.d.ts +201 -0
  256. package/dist/types/export/ThreeJSExporter.d.ts +40 -0
  257. package/dist/types/export/UnityExporter.d.ts +69 -0
  258. package/dist/types/export/WebExporter.d.ts +58 -0
  259. package/dist/types/export/index.d.ts +19 -0
  260. package/dist/types/import/AsepriteImporter.d.ts +46 -0
  261. package/dist/types/import/DragonBonesImporter.d.ts +331 -0
  262. package/dist/types/import/GameMakerImporter.d.ts +375 -0
  263. package/dist/types/import/GodotSceneImporter.d.ts +34 -0
  264. package/dist/types/import/LDtkImporter.d.ts +177 -0
  265. package/dist/types/import/Live2DImporter.d.ts +237 -0
  266. package/dist/types/import/NdgFormat.d.ts +387 -0
  267. package/dist/types/import/OgmoImporter.d.ts +237 -0
  268. package/dist/types/import/RPGMakerImporter.d.ts +186 -0
  269. package/dist/types/import/SceneImporter.d.ts +276 -0
  270. package/dist/types/import/SpineImporter.d.ts +372 -0
  271. package/dist/types/import/SpriterImporter.d.ts +230 -0
  272. package/dist/types/import/TiledMapImporter.d.ts +57 -0
  273. package/dist/types/import/UnitySceneImporter.d.ts +87 -0
  274. package/dist/types/import/index.d.ts +59 -0
  275. package/dist/types/index.d.ts +46 -18
  276. package/dist/types/integration/IconSprite.d.ts +196 -0
  277. package/dist/types/inventory/InventorySystem.d.ts +336 -0
  278. package/dist/types/performance/WebGPUCompute.d.ts +0 -10
  279. package/dist/types/quest/QuestSystem.d.ts +287 -0
  280. package/dist/types/rendering/WebGPURenderPipeline.d.ts +255 -0
  281. package/dist/types/scripting/GraphToAST.d.ts +55 -0
  282. package/dist/types/scripting/LanguageExporter.d.ts +136 -0
  283. package/dist/types/scripting/ScriptAST.d.ts +312 -0
  284. package/dist/types/scripting/VisualScripting2.d.ts +353 -0
  285. package/dist/types/scripting/exporters/CSharpExporter.d.ts +44 -0
  286. package/dist/types/scripting/exporters/GDScriptExporter.d.ts +46 -0
  287. package/dist/types/scripting/exporters/LuaExporter.d.ts +46 -0
  288. package/dist/types/scripting/exporters/PythonExporter.d.ts +49 -0
  289. package/dist/types/scripting/exporters/RustExporter.d.ts +46 -0
  290. package/dist/types/scripting/exporters/TypeScriptExporter.d.ts +48 -0
  291. package/dist/types/scripting/exporters/index.d.ts +8 -0
  292. package/dist/types/scripting/index.d.ts +11 -0
  293. package/dist/types/systems/ParticleSystem2.d.ts +646 -0
  294. package/package.json +7 -1
package/dist/cjs/index.js CHANGED
@@ -36,6 +36,7 @@ var SceneEditor3D = require('./runtime3d/SceneEditor3D.js');
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  var ActionTemplates = require('./templates/ActionTemplates.js');
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  var PuzzleTemplates = require('./templates/PuzzleTemplates.js');
38
38
  var RPGTemplates = require('./templates/RPGTemplates.js');
39
+ var InventorySystem = require('./inventory/InventorySystem.js');
39
40
  var SportsTemplates = require('./templates/SportsTemplates.js');
40
41
  var StrategyTemplates = require('./templates/StrategyTemplates.js');
41
42
  var PartyTemplates = require('./templates/PartyTemplates.js');
@@ -70,6 +71,49 @@ var TutorialBranching = require('./tutorials/TutorialBranching.js');
70
71
  var DevTools = require('./devtools/DevTools.js');
71
72
  var KidTools = require('./kids/KidTools.js');
72
73
  var BenchmarkSuite = require('./performance/BenchmarkSuite.js');
74
+ var IconSprite = require('./integration/IconSprite.js');
75
+ var WebGPURenderPipeline = require('./rendering/WebGPURenderPipeline.js');
76
+ var AudioBridge = require('./audio/AudioBridge.js');
77
+ var DialogueSystem = require('./dialogue/DialogueSystem.js');
78
+ var QuestSystem = require('./quest/QuestSystem.js');
79
+ var SaveSystemV2 = require('./engine/SaveSystemV2.js');
80
+ var GameplayAnalytics = require('./devtools/GameplayAnalytics.js');
81
+ var ScriptAST = require('./scripting/ScriptAST.js');
82
+ var LanguageExporter = require('./scripting/LanguageExporter.js');
83
+ var GraphToAST = require('./scripting/GraphToAST.js');
84
+ var CSharpExporter = require('./scripting/exporters/CSharpExporter.js');
85
+ var GDScriptExporter = require('./scripting/exporters/GDScriptExporter.js');
86
+ var LuaExporter = require('./scripting/exporters/LuaExporter.js');
87
+ var PythonExporter = require('./scripting/exporters/PythonExporter.js');
88
+ var RustExporter = require('./scripting/exporters/RustExporter.js');
89
+ var TypeScriptExporter = require('./scripting/exporters/TypeScriptExporter.js');
90
+ var index$1 = require('./export/index.js');
91
+ var index = require('./import/index.js');
92
+ var TimelineEditor = require('./editor/TimelineEditor.js');
93
+ var ShaderGraph = require('./editor/ShaderGraph.js');
94
+ var ParticleSystem2 = require('./systems/ParticleSystem2.js');
95
+ var BehaviorTree = require('./ai/BehaviorTree.js');
96
+ var StateMachine = require('./ai/StateMachine.js');
97
+ var VisualScripting2 = require('./scripting/VisualScripting2.js');
98
+ var AsepriteImporter = require('./import/AsepriteImporter.js');
99
+ var DragonBonesImporter = require('./import/DragonBonesImporter.js');
100
+ var GameMakerImporter = require('./import/GameMakerImporter.js');
101
+ var GodotExporter = require('./export/GodotExporter.js');
102
+ var GodotSceneImporter = require('./import/GodotSceneImporter.js');
103
+ var SceneImporter = require('./import/SceneImporter.js');
104
+ var LDtkImporter = require('./import/LDtkImporter.js');
105
+ var Live2DImporter = require('./import/Live2DImporter.js');
106
+ var NdgFormat = require('./import/NdgFormat.js');
107
+ var OgmoImporter = require('./import/OgmoImporter.js');
108
+ var WebExporter = require('./export/WebExporter.js');
109
+ var PlatformExporter = require('./export/PlatformExporter.js');
110
+ var RPGMakerImporter = require('./import/RPGMakerImporter.js');
111
+ var SpineImporter = require('./import/SpineImporter.js');
112
+ var SpriterImporter = require('./import/SpriterImporter.js');
113
+ var ThreeJSExporter = require('./export/ThreeJSExporter.js');
114
+ var TiledMapImporter = require('./import/TiledMapImporter.js');
115
+ var UnityExporter = require('./export/UnityExporter.js');
116
+ var UnitySceneImporter = require('./import/UnitySceneImporter.js');
73
117
 
74
118
 
75
119
 
@@ -88,6 +132,7 @@ exports.PRESET_PLATFORMER = InputManager.PRESET_PLATFORMER;
88
132
  exports.PRESET_TOPDOWN = InputManager.PRESET_TOPDOWN;
89
133
  exports.PRESET_TWIN_STICK = InputManager.PRESET_TWIN_STICK;
90
134
  exports.GamepadNavigationProvider = GamepadNavigation.GamepadNavigationProvider;
135
+ exports.NiceGamepadNavigationProvider = GamepadNavigation.GamepadNavigationProvider;
91
136
  exports.useGamepadNavigation = GamepadNavigation.useGamepadNavigation;
92
137
  exports.useGamepadEdges = useGamepads.useGamepadEdges;
93
138
  exports.useGamepads = useGamepads.useGamepads;
@@ -99,6 +144,7 @@ exports.PhysicsEngine2D = PhysicsEngine2D.PhysicsEngine2D;
99
144
  exports.PhysicsSystem = PhysicsEngine2D.PhysicsSystem;
100
145
  exports.SceneManager = SceneManager.SceneManager;
101
146
  exports.GameUI = GameUI.GameUI;
147
+ exports.NiceGameUI = GameUI.GameUI;
102
148
  exports.PLAYER_COLORS = LocalMultiplayer.PLAYER_COLORS;
103
149
  exports.PlayerManager = LocalMultiplayer.PlayerManager;
104
150
  exports.SplitScreenManager = LocalMultiplayer.SplitScreenManager;
@@ -111,8 +157,8 @@ exports.KEYBOARD_GROUPS = MiniGameTypes.KEYBOARD_GROUPS;
111
157
  exports.MINI_PLAYER_COLORS = MiniGameTypes.MINI_PLAYER_COLORS;
112
158
  exports.MINI_PLAYER_NAMES = MiniGameTypes.MINI_PLAYER_NAMES;
113
159
  exports.gameRegistry = MiniGameTypes.gameRegistry;
114
- exports.LootTable = Procedural.LootTable;
115
160
  exports.PerlinNoise = Procedural.PerlinNoise;
161
+ exports.ProceduralLootTable = Procedural.LootTable;
116
162
  exports.ProceduralSprite = Procedural.ProceduralSprite;
117
163
  exports.SeededRandom = Procedural.SeededRandom;
118
164
  exports.WaveGenerator = Procedural.WaveGenerator;
@@ -232,6 +278,11 @@ exports.createVNState = RPGTemplates.createVNState;
232
278
  exports.generateDungeon = RPGTemplates.generateDungeon;
233
279
  exports.parseVNLabels = RPGTemplates.parseVNLabels;
234
280
  exports.xpForLevel = RPGTemplates.xpForLevel;
281
+ exports.InventoryManager = InventorySystem.InventoryManager;
282
+ exports.InventoryProvider = InventorySystem.InventoryProvider;
283
+ exports.useContainer = InventorySystem.useContainer;
284
+ exports.useEquipment = InventorySystem.useEquipment;
285
+ exports.useInventoryManager = InventorySystem.useInventoryManager;
235
286
  exports.DEFAULT_BASKETBALL_CONFIG = SportsTemplates.DEFAULT_BASKETBALL_CONFIG;
236
287
  exports.DEFAULT_BILLIARDS_CONFIG = SportsTemplates.DEFAULT_BILLIARDS_CONFIG;
237
288
  exports.DEFAULT_GOLF_CONFIG = SportsTemplates.DEFAULT_GOLF_CONFIG;
@@ -523,4 +574,243 @@ exports.GuidedWizard = KidTools.GuidedWizard;
523
574
  exports.KID_BLOCK_PALETTES = KidTools.KID_BLOCK_PALETTES;
524
575
  exports.BUILTIN_BENCHMARKS = BenchmarkSuite.BUILTIN_BENCHMARKS;
525
576
  exports.BenchmarkRunner = BenchmarkSuite.BenchmarkRunner;
577
+ exports.CHARACTER_ANIMATION_STATES = IconSprite.CHARACTER_ANIMATION_STATES;
578
+ exports.OBJECT_ANIMATION_STATES = IconSprite.OBJECT_ANIMATION_STATES;
579
+ exports.createIconAnimationClip = IconSprite.createIconAnimationClip;
580
+ exports.createIconAnimator = IconSprite.createIconAnimator;
581
+ exports.createIconEntity = IconSprite.createIconEntity;
582
+ exports.getIconTextureId = IconSprite.getIconTextureId;
583
+ exports.iconToSvgString = IconSprite.iconToSvgString;
584
+ exports.loadSvgImage = IconSprite.loadSvgImage;
585
+ exports.rasterizeSvg = IconSprite.rasterizeSvg;
586
+ exports.registerIconAnimationSet = IconSprite.registerIconAnimationSet;
587
+ exports.registerIconCanvasTexture = IconSprite.registerIconCanvasTexture;
588
+ exports.registerIconCatalog = IconSprite.registerIconCatalog;
589
+ exports.registerIconTexture = IconSprite.registerIconTexture;
590
+ exports.svgToDataUrl = IconSprite.svgToDataUrl;
591
+ exports.BLOOM_DEFAULTS = WebGPURenderPipeline.BLOOM_DEFAULTS;
592
+ exports.COLOR_GRADING_DEFAULTS = WebGPURenderPipeline.COLOR_GRADING_DEFAULTS;
593
+ exports.DEFAULT_PBR = WebGPURenderPipeline.DEFAULT_PBR;
594
+ exports.DEFAULT_RENDER_CONFIG = WebGPURenderPipeline.DEFAULT_RENDER_CONFIG;
595
+ exports.DOF_DEFAULTS = WebGPURenderPipeline.DOF_DEFAULTS;
596
+ exports.FXAA_DEFAULTS = WebGPURenderPipeline.FXAA_DEFAULTS;
597
+ exports.GPUResourceTracker = WebGPURenderPipeline.GPUResourceTracker;
598
+ exports.INSTANCE_LAYOUT = WebGPURenderPipeline.INSTANCE_LAYOUT;
599
+ exports.PostProcessStack = WebGPURenderPipeline.PostProcessStack;
600
+ exports.QUALITY_PRESET_CONFIGS = WebGPURenderPipeline.QUALITY_PRESET_CONFIGS;
601
+ exports.RenderPipelineManager = WebGPURenderPipeline.RenderPipelineManager;
602
+ exports.SSAO_DEFAULTS = WebGPURenderPipeline.SSAO_DEFAULTS;
603
+ exports.STANDARD_VERTEX_LAYOUT = WebGPURenderPipeline.STANDARD_VERTEX_LAYOUT;
604
+ exports.WebGPURenderer = WebGPURenderPipeline.WebGPURenderer;
605
+ exports.applyQualityPreset = WebGPURenderPipeline.applyQualityPreset;
606
+ exports.AudioBusMixer = AudioBridge.AudioBusMixer;
607
+ exports.DEFAULT_SPATIAL = AudioBridge.DEFAULT_SPATIAL;
608
+ exports.GameAudioBridge = AudioBridge.GameAudioBridge;
609
+ exports.GameAudioSettings = AudioBridge.GameAudioSettings;
610
+ exports.MusicManager = AudioBridge.MusicManager;
611
+ exports.SFXPool = AudioBridge.SFXPool;
612
+ exports.useGameAudio = AudioBridge.useGameAudio;
613
+ exports.ChoiceList = DialogueSystem.ChoiceList;
614
+ exports.DEFAULT_TEXT_SPEED = DialogueSystem.DEFAULT_TEXT_SPEED;
615
+ exports.DialogueBox = DialogueSystem.DialogueBox;
616
+ exports.DialogueEngine = DialogueSystem.DialogueEngine;
617
+ exports.DialogueTreeBuilder = DialogueSystem.DialogueTreeBuilder;
618
+ exports.EMOTION_COLORS = DialogueSystem.EMOTION_COLORS;
619
+ exports.applyLocalization = DialogueSystem.applyLocalization;
620
+ exports.createEmptyDialogueTree = DialogueSystem.createEmptyDialogueTree;
621
+ exports.deserializeDialogueTree = DialogueSystem.deserializeDialogueTree;
622
+ exports.extractTranslatableStrings = DialogueSystem.extractTranslatableStrings;
623
+ exports.findUnreachableNodes = DialogueSystem.findUnreachableNodes;
624
+ exports.serializeDialogueTree = DialogueSystem.serializeDialogueTree;
625
+ exports.useTypewriter = DialogueSystem.useTypewriter;
626
+ exports.validateDialogueTree = DialogueSystem.validateDialogueTree;
627
+ exports.DIFFICULTY_COLORS = QuestSystem.DIFFICULTY_COLORS;
628
+ exports.DIFFICULTY_XP_MULTIPLIERS = QuestSystem.DIFFICULTY_XP_MULTIPLIERS;
629
+ exports.QuestBuilder = QuestSystem.QuestBuilder;
630
+ exports.QuestList = QuestSystem.QuestList;
631
+ exports.QuestManager = QuestSystem.QuestManager;
632
+ exports.QuestTracker = QuestSystem.QuestTracker;
633
+ exports.createEmptyQuest = QuestSystem.createEmptyQuest;
634
+ exports.DEFAULT_SAVE_CONFIG = SaveSystemV2.DEFAULT_SAVE_CONFIG;
635
+ exports.MigrationEngine = SaveSystemV2.MigrationEngine;
636
+ exports.SaveSystemV2 = SaveSystemV2.SaveSystemV2;
637
+ exports.compressSaveData = SaveSystemV2.compressSaveData;
638
+ exports.crc32 = SaveSystemV2.crc32;
639
+ exports.decompressSaveData = SaveSystemV2.decompressSaveData;
640
+ exports.AnalyticsDashboard = GameplayAnalytics.AnalyticsDashboard;
641
+ exports.DEFAULT_HEATMAP_CONFIG = GameplayAnalytics.DEFAULT_HEATMAP_CONFIG;
642
+ exports.DEFAULT_RECORDING_CONFIG = GameplayAnalytics.DEFAULT_RECORDING_CONFIG;
643
+ exports.DEFAULT_TELEMETRY_CONFIG = GameplayAnalytics.DEFAULT_TELEMETRY_CONFIG;
644
+ exports.FunnelTracker = GameplayAnalytics.FunnelTracker;
645
+ exports.GameplayAnalytics = GameplayAnalytics.GameplayAnalytics;
646
+ exports.HeatmapGenerator = GameplayAnalytics.HeatmapGenerator;
647
+ exports.SessionPlayer = GameplayAnalytics.SessionPlayer;
648
+ exports.SessionRecorder = GameplayAnalytics.SessionRecorder;
649
+ exports.TelemetryPipeline = GameplayAnalytics.TelemetryPipeline;
650
+ exports.useGameplayAnalytics = GameplayAnalytics.useGameplayAnalytics;
651
+ exports.createArrayType = ScriptAST.createArrayType;
652
+ exports.createAssignment = ScriptAST.createAssignment;
653
+ exports.createBinaryOp = ScriptAST.createBinaryOp;
654
+ exports.createCall = ScriptAST.createCall;
655
+ exports.createCustomType = ScriptAST.createCustomType;
656
+ exports.createExprStatement = ScriptAST.createExprStatement;
657
+ exports.createIdentifier = ScriptAST.createIdentifier;
658
+ exports.createIf = ScriptAST.createIf;
659
+ exports.createLiteral = ScriptAST.createLiteral;
660
+ exports.createMethodCall = ScriptAST.createMethodCall;
661
+ exports.createPropertyAccess = ScriptAST.createPropertyAccess;
662
+ exports.createReturn = ScriptAST.createReturn;
663
+ exports.createType = ScriptAST.createType;
664
+ exports.createVarDecl = ScriptAST.createVarDecl;
665
+ exports.CodeBuilder = LanguageExporter.CodeBuilder;
666
+ exports.ImperativeLanguageExporter = LanguageExporter.ImperativeLanguageExporter;
667
+ exports.LanguageExporter = LanguageExporter.LanguageExporter;
668
+ exports.defaultConfig = LanguageExporter.defaultConfig;
669
+ exports.escapeString = LanguageExporter.escapeString;
670
+ exports.toLowerCamelCase = LanguageExporter.toLowerCamelCase;
671
+ exports.toScreamingSnakeCase = LanguageExporter.toScreamingSnakeCase;
672
+ exports.toSnakeCase = LanguageExporter.toSnakeCase;
673
+ exports.toUpperCamelCase = LanguageExporter.toUpperCamelCase;
674
+ exports.GraphToAST = GraphToAST.GraphToAST;
675
+ exports.convertGraphToAST = GraphToAST.convertGraphToAST;
676
+ exports.CSharpExporter = CSharpExporter.CSharpExporter;
677
+ exports.GDScriptExporter = GDScriptExporter.GDScriptExporter;
678
+ exports.LuaExporter = LuaExporter.LuaExporter;
679
+ exports.PythonExporter = PythonExporter.PythonExporter;
680
+ exports.RustExporter = RustExporter.RustExporter;
681
+ exports.TypeScriptExporter = TypeScriptExporter.TypeScriptExporter;
682
+ exports.createExporter = index$1.createExporter;
683
+ exports.getAvailableExporters = index$1.getAvailableExporters;
684
+ exports.hasExporter = index$1.hasExporter;
685
+ exports.canImport = index.canImport;
686
+ exports.createImporter = index.createImporter;
687
+ exports.createNativeImporter = index.createNativeImporter;
688
+ exports.getImporterForFile = index.getImporterForFile;
689
+ exports.getSupportedExtensions = index.getSupportedExtensions;
690
+ exports.getSupportedFormats = index.getSupportedFormats;
691
+ exports.TimelinePlayer = TimelineEditor.TimelinePlayer;
692
+ exports.TimelineRecorder = TimelineEditor.TimelineRecorder;
693
+ exports.applyEasing = TimelineEditor.applyEasing;
694
+ exports.createAnimationClip = TimelineEditor.createAnimationClip;
695
+ exports.createAnimationCurve = TimelineEditor.createAnimationCurve;
696
+ exports.createAudioClip = TimelineEditor.createAudioClip;
697
+ exports.createCameraClip = TimelineEditor.createCameraClip;
698
+ exports.createEventClip = TimelineEditor.createEventClip;
699
+ exports.createKeyframe = TimelineEditor.createKeyframe;
700
+ exports.createMarker = TimelineEditor.createMarker;
701
+ exports.createPropertyClip = TimelineEditor.createPropertyClip;
702
+ exports.createSignalMarker = TimelineEditor.createSignalMarker;
703
+ exports.createTimelineDefinition = TimelineEditor.createTimelineDefinition;
704
+ exports.createTimelinePlayer = TimelineEditor.createTimelinePlayer;
705
+ exports.createTimelineRecorder = TimelineEditor.createTimelineRecorder;
706
+ exports.createTrack = TimelineEditor.createTrack;
707
+ exports.createTransformClip = TimelineEditor.createTransformClip;
708
+ exports.evaluateCurve = TimelineEditor.evaluateCurve;
709
+ exports.SHADER_NODE_LIBRARY = ShaderGraph.SHADER_NODE_LIBRARY;
710
+ exports.ShaderCodeGenerator = ShaderGraph.ShaderCodeGenerator;
711
+ exports.createEmptyShaderGraph = ShaderGraph.createEmptyShaderGraph;
712
+ exports.createShaderGraph = ShaderGraph.createShaderGraph;
713
+ exports.createShaderGraphEditorState = ShaderGraph.createShaderGraphEditorState;
714
+ exports.findNodeDef = ShaderGraph.findNodeDef;
715
+ exports.generateShader = ShaderGraph.generateShader;
716
+ exports.getNodeLibrary = ShaderGraph.getNodeLibrary;
717
+ exports.getNodesByCategory = ShaderGraph.getNodesByCategory;
718
+ exports.ParticleSystem2 = ParticleSystem2.ParticleSystem2;
719
+ exports.createDefaultParticleSystem = ParticleSystem2.createDefaultParticleSystem;
720
+ exports.createFireParticleSystem = ParticleSystem2.createFireParticleSystem;
721
+ exports.createParticleSystem = ParticleSystem2.createParticleSystem;
722
+ exports.createSmokeParticleSystem = ParticleSystem2.createSmokeParticleSystem;
723
+ exports.createSparkParticleSystem = ParticleSystem2.createSparkParticleSystem;
724
+ exports.BTBlackboard = BehaviorTree.BTBlackboard;
725
+ exports.BTComposite = BehaviorTree.BTComposite;
726
+ exports.BTConditionGuard = BehaviorTree.BTConditionGuard;
727
+ exports.BTCooldown = BehaviorTree.BTCooldown;
728
+ exports.BTFailer = BehaviorTree.BTFailer;
729
+ exports.BTInverter = BehaviorTree.BTInverter;
730
+ exports.BTLog = BehaviorTree.BTLog;
731
+ exports.BTNode = BehaviorTree.BTNode;
732
+ exports.BTNodeRegistry = BehaviorTree.BTNodeRegistry;
733
+ exports.BTRandomSelector = BehaviorTree.BTRandomSelector;
734
+ exports.BTRandomSequence = BehaviorTree.BTRandomSequence;
735
+ exports.BTRepeatUntilFail = BehaviorTree.BTRepeatUntilFail;
736
+ exports.BTRepeatUntilSuccess = BehaviorTree.BTRepeatUntilSuccess;
737
+ exports.BTRepeater = BehaviorTree.BTRepeater;
738
+ exports.BTRoot = BehaviorTree.BTRoot;
739
+ exports.BTSubtree = BehaviorTree.BTSubtree;
740
+ exports.BTSucceeder = BehaviorTree.BTSucceeder;
741
+ exports.BTTimeout = BehaviorTree.BTTimeout;
742
+ exports.BTWait = BehaviorTree.BTWait;
743
+ exports.BehaviorTree = BehaviorTree.BehaviorTree;
744
+ exports.createBTContext = BehaviorTree.createBTContext;
745
+ exports.createBehaviorTree = BehaviorTree.createBehaviorTree;
746
+ exports.createBlackboard = BehaviorTree.createBlackboard;
747
+ exports.createNodeRegistry = BehaviorTree.createNodeRegistry;
748
+ exports.AnimatorController = StateMachine.AnimatorController;
749
+ exports.BlendTree = StateMachine.BlendTree;
750
+ exports.StateMachine = StateMachine.StateMachine;
751
+ exports.createAnimatorController = StateMachine.createAnimatorController;
752
+ exports.createBlendTree1D = StateMachine.createBlendTree1D;
753
+ exports.createBlendTree2D = StateMachine.createBlendTree2D;
754
+ exports.createSMCondition = StateMachine.createSMCondition;
755
+ exports.createSMConditionGroup = StateMachine.createSMConditionGroup;
756
+ exports.createSMContext = StateMachine.createSMContext;
757
+ exports.createSMDefinition = StateMachine.createSMDefinition;
758
+ exports.createSMLayer = StateMachine.createSMLayer;
759
+ exports.createSMParameter = StateMachine.createSMParameter;
760
+ exports.createSMState = StateMachine.createSMState;
761
+ exports.createSMTransition = StateMachine.createSMTransition;
762
+ exports.createStateMachine = StateMachine.createStateMachine;
763
+ exports.VSDebugger = VisualScripting2.VSDebugger;
764
+ exports.VSGraphExecutor = VisualScripting2.VSGraphExecutor;
765
+ exports.VS_TYPE_COLORS = VisualScripting2.VS_TYPE_COLORS;
766
+ exports.createBuiltInNodes = VisualScripting2.createBuiltInNodes;
767
+ exports.createVSConnection = VisualScripting2.createVSConnection;
768
+ exports.createVSDebugger = VisualScripting2.createVSDebugger;
769
+ exports.createVSExecutor = VisualScripting2.createVSExecutor;
770
+ exports.createVSGraph = VisualScripting2.createVSGraph;
771
+ exports.createVSNode = VisualScripting2.createVSNode;
772
+ exports.AsepriteImporter = AsepriteImporter.AsepriteImporter;
773
+ exports.DragonBonesImporter = DragonBonesImporter.DragonBonesImporter;
774
+ exports.createDragonBonesImporter = DragonBonesImporter.createDragonBonesImporter;
775
+ exports.GameMakerImporter = GameMakerImporter.GameMakerImporter;
776
+ exports.createGameMakerImporter = GameMakerImporter.createGameMakerImporter;
777
+ exports.GodotExporter = GodotExporter.GodotExporter;
778
+ exports.GodotSceneImporter = GodotSceneImporter.GodotSceneImporter;
779
+ exports.IMPORT_SOURCES = SceneImporter.IMPORT_SOURCES;
780
+ exports.SceneImporter = SceneImporter.SceneImporter;
781
+ exports.detectSourceType = SceneImporter.detectSourceType;
782
+ exports.getAvailableImporters = SceneImporter.getAvailableImporters;
783
+ exports.hasImporter = SceneImporter.hasImporter;
784
+ exports.parseXML = SceneImporter.parseXML;
785
+ exports.parseYAML = SceneImporter.parseYAML;
786
+ exports.LDtkImporter = LDtkImporter.LDtkImporter;
787
+ exports.Live2DImporter = Live2DImporter.Live2DImporter;
788
+ exports.createLive2DImporter = Live2DImporter.createLive2DImporter;
789
+ exports.NdgBidirectionalSync = NdgFormat.NdgBidirectionalSync;
790
+ exports.NdgExporter = NdgFormat.NdgExporter;
791
+ exports.NdgImporter = NdgFormat.NdgImporter;
792
+ exports.createBidirectionalSync = NdgFormat.createBidirectionalSync;
793
+ exports.createNdgExporter = NdgFormat.createNdgExporter;
794
+ exports.createNdgImporter = NdgFormat.createNdgImporter;
795
+ exports.ndgToScene = NdgFormat.ndgToScene;
796
+ exports.sceneToNdg = NdgFormat.sceneToNdg;
797
+ exports.OgmoImporter = OgmoImporter.OgmoImporter;
798
+ exports.createOgmoImporter = OgmoImporter.createOgmoImporter;
799
+ exports.PhaserExporter = WebExporter.PhaserExporter;
800
+ exports.PixiJSExporter = WebExporter.PixiJSExporter;
801
+ exports.PlatformExporter = PlatformExporter.PlatformExporter;
802
+ exports.detectBestPlatform = PlatformExporter.detectBestPlatform;
803
+ exports.getAllPlatforms = PlatformExporter.getAllPlatforms;
804
+ exports.getPlatformInfo = PlatformExporter.getPlatformInfo;
805
+ exports.registerPlatform = PlatformExporter.registerPlatform;
806
+ exports.RPGMakerImporter = RPGMakerImporter.RPGMakerImporter;
807
+ exports.createRPGMakerImporter = RPGMakerImporter.createRPGMakerImporter;
808
+ exports.SpineImporter = SpineImporter.SpineImporter;
809
+ exports.createSpineImporter = SpineImporter.createSpineImporter;
810
+ exports.SpriterImporter = SpriterImporter.SpriterImporter;
811
+ exports.createSpriterImporter = SpriterImporter.createSpriterImporter;
812
+ exports.ThreeJSExporter = ThreeJSExporter.ThreeJSExporter;
813
+ exports.TiledMapImporter = TiledMapImporter.TiledMapImporter;
814
+ exports.UnityExporter = UnityExporter.UnityExporter;
815
+ exports.UnitySceneImporter = UnitySceneImporter.UnitySceneImporter;
526
816
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
1
+ {"version":3,"file":"index.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
@@ -1,23 +1,23 @@
1
1
  'use strict';
2
2
 
3
3
  var jsxRuntime = require('react/jsx-runtime');
4
- var react = require('react');
4
+ var React = require('react');
5
5
 
6
- const Ctx = react.createContext(undefined);
6
+ const Ctx = React.createContext(undefined);
7
7
  /* ── Provider ──────────────────────────────────────────────────── */
8
8
  function GamepadNavigationProvider({ children }) {
9
- const [focusables, setFocusables] = react.useState([]);
10
- const [activeId, setActiveId] = react.useState(null);
11
- const focusablesRef = react.useRef([]);
12
- const activeIdRef = react.useRef(null);
13
- const focusTrapStackRef = react.useRef([]);
14
- const gameModeLockRef = react.useRef(0);
15
- const enterGameMode = react.useCallback(() => { gameModeLockRef.current += 1; }, []);
16
- const exitGameMode = react.useCallback(() => { gameModeLockRef.current = Math.max(0, gameModeLockRef.current - 1); }, []);
17
- const pushFocusTrap = react.useCallback((prefix, onDismiss) => {
9
+ const [focusables, setFocusables] = React.useState([]);
10
+ const [activeId, setActiveId] = React.useState(null);
11
+ const focusablesRef = React.useRef([]);
12
+ const activeIdRef = React.useRef(null);
13
+ const focusTrapStackRef = React.useRef([]);
14
+ const gameModeLockRef = React.useRef(0);
15
+ const enterGameMode = React.useCallback(() => { gameModeLockRef.current += 1; }, []);
16
+ const exitGameMode = React.useCallback(() => { gameModeLockRef.current = Math.max(0, gameModeLockRef.current - 1); }, []);
17
+ const pushFocusTrap = React.useCallback((prefix, onDismiss) => {
18
18
  focusTrapStackRef.current = [...focusTrapStackRef.current, { prefix, onDismiss }];
19
19
  }, []);
20
- const popFocusTrap = react.useCallback(() => {
20
+ const popFocusTrap = React.useCallback(() => {
21
21
  var _a;
22
22
  const stack = focusTrapStackRef.current;
23
23
  if (stack.length === 0)
@@ -26,16 +26,16 @@ function GamepadNavigationProvider({ children }) {
26
26
  focusTrapStackRef.current = stack.slice(0, -1);
27
27
  (_a = top.onDismiss) === null || _a === void 0 ? void 0 : _a.call(top);
28
28
  }, []);
29
- react.useEffect(() => { focusablesRef.current = focusables; }, [focusables]);
30
- react.useEffect(() => { activeIdRef.current = activeId; }, [activeId]);
31
- const register = react.useCallback((meta) => {
29
+ React.useEffect(() => { focusablesRef.current = focusables; }, [focusables]);
30
+ React.useEffect(() => { activeIdRef.current = activeId; }, [activeId]);
31
+ const register = React.useCallback((meta) => {
32
32
  setFocusables(prev => {
33
33
  if (prev.some(f => f.id === meta.id))
34
34
  return prev;
35
35
  return [...prev, meta];
36
36
  });
37
37
  }, []);
38
- const unregister = react.useCallback((id) => {
38
+ const unregister = React.useCallback((id) => {
39
39
  setFocusables(prev => {
40
40
  var _a, _b;
41
41
  const filtered = prev.filter(f => f.id !== id);
@@ -52,7 +52,7 @@ function GamepadNavigationProvider({ children }) {
52
52
  return filtered;
53
53
  });
54
54
  }, []);
55
- const moveFocus = react.useCallback((dx, dy) => {
55
+ const moveFocus = React.useCallback((dx, dy) => {
56
56
  var _a, _b;
57
57
  if (gameModeLockRef.current > 0)
58
58
  return;
@@ -96,12 +96,12 @@ function GamepadNavigationProvider({ children }) {
96
96
  activeIdRef.current = best.id;
97
97
  (_b = best.ref.current) === null || _b === void 0 ? void 0 : _b.focus();
98
98
  }, []);
99
- const setActiveById = react.useCallback((id) => {
99
+ const setActiveById = React.useCallback((id) => {
100
100
  setActiveId(id);
101
101
  activeIdRef.current = id;
102
102
  }, []);
103
103
  // Keyboard navigation (Arrow keys)
104
- react.useEffect(() => {
104
+ React.useEffect(() => {
105
105
  const handler = (e) => {
106
106
  if (gameModeLockRef.current > 0)
107
107
  return;
@@ -131,7 +131,7 @@ function GamepadNavigationProvider({ children }) {
131
131
  return () => window.removeEventListener("keydown", handler);
132
132
  }, [moveFocus, popFocusTrap]);
133
133
  // Gamepad polling
134
- react.useEffect(() => {
134
+ React.useEffect(() => {
135
135
  let raf = 0;
136
136
  let prevDx = 0, prevDy = 0;
137
137
  const poll = () => {
@@ -170,7 +170,7 @@ function GamepadNavigationProvider({ children }) {
170
170
  return jsxRuntime.jsx(Ctx.Provider, { value: value, children: children });
171
171
  }
172
172
  function useGamepadNavigation() {
173
- const ctx = react.useContext(Ctx);
173
+ const ctx = React.useContext(Ctx);
174
174
  if (!ctx)
175
175
  throw new Error("useGamepadNavigation must be inside GamepadNavigationProvider");
176
176
  return ctx;
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var react = require('react');
3
+ var React = require('react');
4
4
 
5
5
  /**
6
6
  * useGamepads — polls connected gamepads every frame.
@@ -42,9 +42,9 @@ function snapshot(gp) {
42
42
  };
43
43
  }
44
44
  function useGamepads() {
45
- const [pads, setPads] = react.useState([]);
46
- const rafRef = react.useRef(0);
47
- react.useEffect(() => {
45
+ const [pads, setPads] = React.useState([]);
46
+ const rafRef = React.useRef(0);
47
+ React.useEffect(() => {
48
48
  const poll = () => {
49
49
  var _a, _b;
50
50
  const raw = (_b = (_a = navigator.getGamepads) === null || _a === void 0 ? void 0 : _a.call(navigator)) !== null && _b !== void 0 ? _b : [];
@@ -67,7 +67,7 @@ function useGamepads() {
67
67
  */
68
68
  function useGamepadEdges() {
69
69
  const pads = useGamepads();
70
- const prevRef = react.useRef([]);
70
+ const prevRef = React.useRef([]);
71
71
  const justPressed = (padIndex, button) => {
72
72
  const cur = pads.find(p => p.index === padIndex);
73
73
  const prev = prevRef.current.find(p => p.index === padIndex);
@@ -77,7 +77,7 @@ function useGamepadEdges() {
77
77
  const pv = prev === null || prev === void 0 ? void 0 : prev[button];
78
78
  return cv === true && pv !== true;
79
79
  };
80
- react.useEffect(() => { prevRef.current = pads; });
80
+ React.useEffect(() => { prevRef.current = pads; });
81
81
  return { pads, justPressed };
82
82
  }
83
83