@nice2dev/game-engine 0.1.0 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +193 -1
- package/dist/cjs/ai/BehaviorTree.js +1215 -0
- package/dist/cjs/ai/BehaviorTree.js.map +1 -0
- package/dist/cjs/ai/StateMachine.js +783 -0
- package/dist/cjs/ai/StateMachine.js.map +1 -0
- package/dist/cjs/audio/AudioBridge.js +454 -0
- package/dist/cjs/audio/AudioBridge.js.map +1 -0
- package/dist/cjs/devtools/GameplayAnalytics.js +651 -0
- package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -0
- package/dist/cjs/dialogue/DialogueSystem.js +1023 -0
- package/dist/cjs/dialogue/DialogueSystem.js.map +1 -0
- package/dist/cjs/editor/NiceGameEditor.js +569 -71
- package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
- package/dist/cjs/editor/ShaderGraph.js +1616 -0
- package/dist/cjs/editor/ShaderGraph.js.map +1 -0
- package/dist/cjs/editor/TimelineEditor.js +819 -0
- package/dist/cjs/editor/TimelineEditor.js.map +1 -0
- package/dist/cjs/engine/SaveSystemV2.js +494 -0
- package/dist/cjs/engine/SaveSystemV2.js.map +1 -0
- package/dist/cjs/export/GodotExporter.js +1102 -0
- package/dist/cjs/export/GodotExporter.js.map +1 -0
- package/dist/cjs/export/PlatformExporter.js +236 -0
- package/dist/cjs/export/PlatformExporter.js.map +1 -0
- package/dist/cjs/export/ThreeJSExporter.js +1116 -0
- package/dist/cjs/export/ThreeJSExporter.js.map +1 -0
- package/dist/cjs/export/UnityExporter.js +1193 -0
- package/dist/cjs/export/UnityExporter.js.map +1 -0
- package/dist/cjs/export/WebExporter.js +1036 -0
- package/dist/cjs/export/WebExporter.js.map +1 -0
- package/dist/cjs/export/index.js +58 -0
- package/dist/cjs/export/index.js.map +1 -0
- package/dist/cjs/i18n/useTranslation.js +11 -11
- package/dist/cjs/import/AsepriteImporter.js +761 -0
- package/dist/cjs/import/AsepriteImporter.js.map +1 -0
- package/dist/cjs/import/DragonBonesImporter.js +499 -0
- package/dist/cjs/import/DragonBonesImporter.js.map +1 -0
- package/dist/cjs/import/GameMakerImporter.js +559 -0
- package/dist/cjs/import/GameMakerImporter.js.map +1 -0
- package/dist/cjs/import/GodotSceneImporter.js +824 -0
- package/dist/cjs/import/GodotSceneImporter.js.map +1 -0
- package/dist/cjs/import/LDtkImporter.js +481 -0
- package/dist/cjs/import/LDtkImporter.js.map +1 -0
- package/dist/cjs/import/Live2DImporter.js +553 -0
- package/dist/cjs/import/Live2DImporter.js.map +1 -0
- package/dist/cjs/import/NdgFormat.js +499 -0
- package/dist/cjs/import/NdgFormat.js.map +1 -0
- package/dist/cjs/import/OgmoImporter.js +529 -0
- package/dist/cjs/import/OgmoImporter.js.map +1 -0
- package/dist/cjs/import/RPGMakerImporter.js +520 -0
- package/dist/cjs/import/RPGMakerImporter.js.map +1 -0
- package/dist/cjs/import/SceneImporter.js +449 -0
- package/dist/cjs/import/SceneImporter.js.map +1 -0
- package/dist/cjs/import/SpineImporter.js +583 -0
- package/dist/cjs/import/SpineImporter.js.map +1 -0
- package/dist/cjs/import/SpriterImporter.js +652 -0
- package/dist/cjs/import/SpriterImporter.js.map +1 -0
- package/dist/cjs/import/TiledMapImporter.js +859 -0
- package/dist/cjs/import/TiledMapImporter.js.map +1 -0
- package/dist/cjs/import/UnitySceneImporter.js +732 -0
- package/dist/cjs/import/UnitySceneImporter.js.map +1 -0
- package/dist/cjs/import/index.js +305 -0
- package/dist/cjs/import/index.js.map +1 -0
- package/dist/cjs/index.js +291 -1
- package/dist/cjs/index.js.map +1 -1
- package/dist/cjs/input/GamepadNavigation.js +21 -21
- package/dist/cjs/input/useGamepads.js +6 -6
- package/dist/cjs/integration/IconSprite.js +281 -0
- package/dist/cjs/integration/IconSprite.js.map +1 -0
- package/dist/cjs/inventory/InventorySystem.js +930 -0
- package/dist/cjs/inventory/InventorySystem.js.map +1 -0
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
- package/dist/cjs/quest/QuestSystem.js +924 -0
- package/dist/cjs/quest/QuestSystem.js.map +1 -0
- package/dist/cjs/rendering/WebGPURenderPipeline.js +658 -0
- package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -0
- package/dist/cjs/scripting/GraphToAST.js +567 -0
- package/dist/cjs/scripting/GraphToAST.js.map +1 -0
- package/dist/cjs/scripting/LanguageExporter.js +321 -0
- package/dist/cjs/scripting/LanguageExporter.js.map +1 -0
- package/dist/cjs/scripting/ScriptAST.js +67 -0
- package/dist/cjs/scripting/ScriptAST.js.map +1 -0
- package/dist/cjs/scripting/VisualScripting2.js +1140 -0
- package/dist/cjs/scripting/VisualScripting2.js.map +1 -0
- package/dist/cjs/scripting/exporters/CSharpExporter.js +503 -0
- package/dist/cjs/scripting/exporters/CSharpExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +452 -0
- package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/LuaExporter.js +457 -0
- package/dist/cjs/scripting/exporters/LuaExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/PythonExporter.js +565 -0
- package/dist/cjs/scripting/exporters/PythonExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/RustExporter.js +525 -0
- package/dist/cjs/scripting/exporters/RustExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +570 -0
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +1 -0
- package/dist/cjs/systems/ParticleSystem2.js +1478 -0
- package/dist/cjs/systems/ParticleSystem2.js.map +1 -0
- package/dist/cjs/xr/ARVR.js.map +1 -1
- package/dist/esm/ai/BehaviorTree.js +1186 -0
- package/dist/esm/ai/BehaviorTree.js.map +1 -0
- package/dist/esm/ai/StateMachine.js +767 -0
- package/dist/esm/ai/StateMachine.js.map +1 -0
- package/dist/esm/audio/AudioBridge.js +446 -0
- package/dist/esm/audio/AudioBridge.js.map +1 -0
- package/dist/esm/devtools/GameplayAnalytics.js +639 -0
- package/dist/esm/devtools/GameplayAnalytics.js.map +1 -0
- package/dist/esm/dialogue/DialogueSystem.js +1008 -0
- package/dist/esm/dialogue/DialogueSystem.js.map +1 -0
- package/dist/esm/editor/NiceGameEditor.js +556 -58
- package/dist/esm/editor/NiceGameEditor.js.map +1 -1
- package/dist/esm/editor/ShaderGraph.js +1606 -0
- package/dist/esm/editor/ShaderGraph.js.map +1 -0
- package/dist/esm/editor/TimelineEditor.js +800 -0
- package/dist/esm/editor/TimelineEditor.js.map +1 -0
- package/dist/esm/engine/SaveSystemV2.js +487 -0
- package/dist/esm/engine/SaveSystemV2.js.map +1 -0
- package/dist/esm/export/GodotExporter.js +1100 -0
- package/dist/esm/export/GodotExporter.js.map +1 -0
- package/dist/esm/export/PlatformExporter.js +230 -0
- package/dist/esm/export/PlatformExporter.js.map +1 -0
- package/dist/esm/export/ThreeJSExporter.js +1114 -0
- package/dist/esm/export/ThreeJSExporter.js.map +1 -0
- package/dist/esm/export/UnityExporter.js +1191 -0
- package/dist/esm/export/UnityExporter.js.map +1 -0
- package/dist/esm/export/WebExporter.js +1033 -0
- package/dist/esm/export/WebExporter.js.map +1 -0
- package/dist/esm/export/index.js +44 -0
- package/dist/esm/export/index.js.map +1 -0
- package/dist/esm/import/AsepriteImporter.js +759 -0
- package/dist/esm/import/AsepriteImporter.js.map +1 -0
- package/dist/esm/import/DragonBonesImporter.js +496 -0
- package/dist/esm/import/DragonBonesImporter.js.map +1 -0
- package/dist/esm/import/GameMakerImporter.js +556 -0
- package/dist/esm/import/GameMakerImporter.js.map +1 -0
- package/dist/esm/import/GodotSceneImporter.js +822 -0
- package/dist/esm/import/GodotSceneImporter.js.map +1 -0
- package/dist/esm/import/LDtkImporter.js +479 -0
- package/dist/esm/import/LDtkImporter.js.map +1 -0
- package/dist/esm/import/Live2DImporter.js +550 -0
- package/dist/esm/import/Live2DImporter.js.map +1 -0
- package/dist/esm/import/NdgFormat.js +490 -0
- package/dist/esm/import/NdgFormat.js.map +1 -0
- package/dist/esm/import/OgmoImporter.js +526 -0
- package/dist/esm/import/OgmoImporter.js.map +1 -0
- package/dist/esm/import/RPGMakerImporter.js +517 -0
- package/dist/esm/import/RPGMakerImporter.js.map +1 -0
- package/dist/esm/import/SceneImporter.js +441 -0
- package/dist/esm/import/SceneImporter.js.map +1 -0
- package/dist/esm/import/SpineImporter.js +580 -0
- package/dist/esm/import/SpineImporter.js.map +1 -0
- package/dist/esm/import/SpriterImporter.js +649 -0
- package/dist/esm/import/SpriterImporter.js.map +1 -0
- package/dist/esm/import/TiledMapImporter.js +857 -0
- package/dist/esm/import/TiledMapImporter.js.map +1 -0
- package/dist/esm/import/UnitySceneImporter.js +730 -0
- package/dist/esm/import/UnitySceneImporter.js.map +1 -0
- package/dist/esm/import/index.js +279 -0
- package/dist/esm/import/index.js.map +1 -0
- package/dist/esm/index.js +47 -3
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/integration/IconSprite.js +266 -0
- package/dist/esm/integration/IconSprite.js.map +1 -0
- package/dist/esm/inventory/InventorySystem.js +924 -0
- package/dist/esm/inventory/InventorySystem.js.map +1 -0
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
- package/dist/esm/quest/QuestSystem.js +916 -0
- package/dist/esm/quest/QuestSystem.js.map +1 -0
- package/dist/esm/rendering/WebGPURenderPipeline.js +642 -0
- package/dist/esm/rendering/WebGPURenderPipeline.js.map +1 -0
- package/dist/esm/scripting/GraphToAST.js +564 -0
- package/dist/esm/scripting/GraphToAST.js.map +1 -0
- package/dist/esm/scripting/LanguageExporter.js +311 -0
- package/dist/esm/scripting/LanguageExporter.js.map +1 -0
- package/dist/esm/scripting/ScriptAST.js +52 -0
- package/dist/esm/scripting/ScriptAST.js.map +1 -0
- package/dist/esm/scripting/VisualScripting2.js +1130 -0
- package/dist/esm/scripting/VisualScripting2.js.map +1 -0
- package/dist/esm/scripting/exporters/CSharpExporter.js +501 -0
- package/dist/esm/scripting/exporters/CSharpExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/GDScriptExporter.js +450 -0
- package/dist/esm/scripting/exporters/GDScriptExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/LuaExporter.js +455 -0
- package/dist/esm/scripting/exporters/LuaExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/PythonExporter.js +563 -0
- package/dist/esm/scripting/exporters/PythonExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/RustExporter.js +523 -0
- package/dist/esm/scripting/exporters/RustExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +568 -0
- package/dist/esm/scripting/exporters/TypeScriptExporter.js.map +1 -0
- package/dist/esm/systems/ParticleSystem2.js +1471 -0
- package/dist/esm/systems/ParticleSystem2.js.map +1 -0
- package/dist/esm/xr/ARVR.js.map +1 -1
- package/dist/types/__tests__/setup.d.ts +1 -1
- package/dist/types/ai/BehaviorTree.d.ts +375 -0
- package/dist/types/ai/StateMachine.d.ts +296 -0
- package/dist/types/audio/AudioBridge.d.ts +199 -0
- package/dist/types/devtools/GameplayAnalytics.d.ts +279 -0
- package/dist/types/dialogue/DialogueSystem.d.ts +326 -0
- package/dist/types/dialogue/index.d.ts +2 -0
- package/dist/types/editor/NiceGameEditor.d.ts +12 -1
- package/dist/types/editor/ShaderGraph.d.ts +207 -0
- package/dist/types/editor/TimelineEditor.d.ts +393 -0
- package/dist/types/engine/SaveSystemV2.d.ts +155 -0
- package/dist/types/export/GodotExporter.d.ts +56 -0
- package/dist/types/export/PlatformExporter.d.ts +201 -0
- package/dist/types/export/ThreeJSExporter.d.ts +40 -0
- package/dist/types/export/UnityExporter.d.ts +69 -0
- package/dist/types/export/WebExporter.d.ts +58 -0
- package/dist/types/export/index.d.ts +19 -0
- package/dist/types/import/AsepriteImporter.d.ts +46 -0
- package/dist/types/import/DragonBonesImporter.d.ts +331 -0
- package/dist/types/import/GameMakerImporter.d.ts +375 -0
- package/dist/types/import/GodotSceneImporter.d.ts +34 -0
- package/dist/types/import/LDtkImporter.d.ts +177 -0
- package/dist/types/import/Live2DImporter.d.ts +237 -0
- package/dist/types/import/NdgFormat.d.ts +387 -0
- package/dist/types/import/OgmoImporter.d.ts +237 -0
- package/dist/types/import/RPGMakerImporter.d.ts +186 -0
- package/dist/types/import/SceneImporter.d.ts +276 -0
- package/dist/types/import/SpineImporter.d.ts +372 -0
- package/dist/types/import/SpriterImporter.d.ts +230 -0
- package/dist/types/import/TiledMapImporter.d.ts +57 -0
- package/dist/types/import/UnitySceneImporter.d.ts +87 -0
- package/dist/types/import/index.d.ts +59 -0
- package/dist/types/index.d.ts +46 -18
- package/dist/types/integration/IconSprite.d.ts +196 -0
- package/dist/types/inventory/InventorySystem.d.ts +336 -0
- package/dist/types/performance/WebGPUCompute.d.ts +0 -10
- package/dist/types/quest/QuestSystem.d.ts +287 -0
- package/dist/types/rendering/WebGPURenderPipeline.d.ts +255 -0
- package/dist/types/scripting/GraphToAST.d.ts +55 -0
- package/dist/types/scripting/LanguageExporter.d.ts +136 -0
- package/dist/types/scripting/ScriptAST.d.ts +312 -0
- package/dist/types/scripting/VisualScripting2.d.ts +353 -0
- package/dist/types/scripting/exporters/CSharpExporter.d.ts +44 -0
- package/dist/types/scripting/exporters/GDScriptExporter.d.ts +46 -0
- package/dist/types/scripting/exporters/LuaExporter.d.ts +46 -0
- package/dist/types/scripting/exporters/PythonExporter.d.ts +49 -0
- package/dist/types/scripting/exporters/RustExporter.d.ts +46 -0
- package/dist/types/scripting/exporters/TypeScriptExporter.d.ts +48 -0
- package/dist/types/scripting/exporters/index.d.ts +8 -0
- package/dist/types/scripting/index.d.ts +11 -0
- package/dist/types/systems/ParticleSystem2.d.ts +646 -0
- package/package.json +7 -1
|
@@ -0,0 +1,924 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
var EventBus = require('../core/EventBus.js');
|
|
4
|
+
var React = require('react');
|
|
5
|
+
|
|
6
|
+
/* ────────────────────────────────────────────────────────────────
|
|
7
|
+
Quest & Mission System
|
|
8
|
+
|
|
9
|
+
A comprehensive quest system with:
|
|
10
|
+
- Multiple quest types (main, side, daily, achievement)
|
|
11
|
+
- Objectives with progress tracking
|
|
12
|
+
- Rewards and prerequisites
|
|
13
|
+
- Quest chains and dependencies
|
|
14
|
+
- State persistence
|
|
15
|
+
──────────────────────────────────────────────────────────────── */
|
|
16
|
+
/* ═══════════════════════════════════════════════════════════════
|
|
17
|
+
QUEST MANAGER
|
|
18
|
+
══════════════════════════════════════════════════════════════════ */
|
|
19
|
+
class QuestManager {
|
|
20
|
+
constructor(events) {
|
|
21
|
+
this.quests = new Map();
|
|
22
|
+
this.journal = {
|
|
23
|
+
activeQuests: [],
|
|
24
|
+
completedQuests: [],
|
|
25
|
+
failedQuests: [],
|
|
26
|
+
};
|
|
27
|
+
this.playerLevel = 1;
|
|
28
|
+
this.playerItems = new Set();
|
|
29
|
+
this.playerSkills = new Set();
|
|
30
|
+
this.reputation = new Map();
|
|
31
|
+
this.customConditions = new Map();
|
|
32
|
+
this.events = events !== null && events !== void 0 ? events : new EventBus.EventBus();
|
|
33
|
+
}
|
|
34
|
+
/* ── Quest Registration ───────────────────────────────────────── */
|
|
35
|
+
registerQuest(quest) {
|
|
36
|
+
this.quests.set(quest.id, quest);
|
|
37
|
+
}
|
|
38
|
+
registerQuests(quests) {
|
|
39
|
+
for (const quest of quests) {
|
|
40
|
+
this.registerQuest(quest);
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
unregisterQuest(questId) {
|
|
44
|
+
this.quests.delete(questId);
|
|
45
|
+
}
|
|
46
|
+
getQuest(questId) {
|
|
47
|
+
return this.quests.get(questId);
|
|
48
|
+
}
|
|
49
|
+
getAllQuests() {
|
|
50
|
+
return Array.from(this.quests.values());
|
|
51
|
+
}
|
|
52
|
+
/* ── Player State ─────────────────────────────────────────────── */
|
|
53
|
+
setPlayerLevel(level) {
|
|
54
|
+
this.playerLevel = level;
|
|
55
|
+
this.checkQuestUnlocks();
|
|
56
|
+
}
|
|
57
|
+
addPlayerItem(itemId) {
|
|
58
|
+
this.playerItems.add(itemId);
|
|
59
|
+
this.checkQuestUnlocks();
|
|
60
|
+
}
|
|
61
|
+
removePlayerItem(itemId) {
|
|
62
|
+
this.playerItems.delete(itemId);
|
|
63
|
+
}
|
|
64
|
+
addPlayerSkill(skillId) {
|
|
65
|
+
this.playerSkills.add(skillId);
|
|
66
|
+
this.checkQuestUnlocks();
|
|
67
|
+
}
|
|
68
|
+
setReputation(factionId, amount) {
|
|
69
|
+
this.reputation.set(factionId, amount);
|
|
70
|
+
this.checkQuestUnlocks();
|
|
71
|
+
}
|
|
72
|
+
addReputation(factionId, amount) {
|
|
73
|
+
var _a;
|
|
74
|
+
const current = (_a = this.reputation.get(factionId)) !== null && _a !== void 0 ? _a : 0;
|
|
75
|
+
this.reputation.set(factionId, current + amount);
|
|
76
|
+
this.checkQuestUnlocks();
|
|
77
|
+
}
|
|
78
|
+
registerCustomCondition(key, condition) {
|
|
79
|
+
this.customConditions.set(key, condition);
|
|
80
|
+
}
|
|
81
|
+
/* ── Quest State ──────────────────────────────────────────────── */
|
|
82
|
+
getQuestState(questId) {
|
|
83
|
+
var _a, _b;
|
|
84
|
+
return (_b = (_a = this.journal.activeQuests.find(q => q.questId === questId)) !== null && _a !== void 0 ? _a : this.journal.completedQuests.find(q => q.questId === questId)) !== null && _b !== void 0 ? _b : this.journal.failedQuests.find(q => q.questId === questId);
|
|
85
|
+
}
|
|
86
|
+
getQuestStatus(questId) {
|
|
87
|
+
const state = this.getQuestState(questId);
|
|
88
|
+
if (state)
|
|
89
|
+
return state.status;
|
|
90
|
+
const quest = this.quests.get(questId);
|
|
91
|
+
if (!quest)
|
|
92
|
+
return 'locked';
|
|
93
|
+
return this.canUnlockQuest(questId) ? 'available' : 'locked';
|
|
94
|
+
}
|
|
95
|
+
getActiveQuests() {
|
|
96
|
+
return [...this.journal.activeQuests];
|
|
97
|
+
}
|
|
98
|
+
getCompletedQuests() {
|
|
99
|
+
return [...this.journal.completedQuests];
|
|
100
|
+
}
|
|
101
|
+
getAvailableQuests() {
|
|
102
|
+
return this.getAllQuests().filter(q => {
|
|
103
|
+
const status = this.getQuestStatus(q.id);
|
|
104
|
+
return status === 'available';
|
|
105
|
+
});
|
|
106
|
+
}
|
|
107
|
+
getJournal() {
|
|
108
|
+
return { ...this.journal };
|
|
109
|
+
}
|
|
110
|
+
/* ── Quest Flow ───────────────────────────────────────────────── */
|
|
111
|
+
canUnlockQuest(questId) {
|
|
112
|
+
const quest = this.quests.get(questId);
|
|
113
|
+
if (!quest)
|
|
114
|
+
return false;
|
|
115
|
+
// Already active or completed
|
|
116
|
+
const existingState = this.getQuestState(questId);
|
|
117
|
+
if (existingState && (existingState.status === 'active' || existingState.status === 'completed')) {
|
|
118
|
+
// Check if repeatable
|
|
119
|
+
if (!quest.repeatable)
|
|
120
|
+
return false;
|
|
121
|
+
if (existingState.lastCompletedAt && quest.repeatCooldown) {
|
|
122
|
+
if (Date.now() - existingState.lastCompletedAt < quest.repeatCooldown) {
|
|
123
|
+
return false;
|
|
124
|
+
}
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
// Check prerequisites
|
|
128
|
+
return quest.prerequisites.every(prereq => this.checkPrerequisite(prereq));
|
|
129
|
+
}
|
|
130
|
+
checkPrerequisite(prereq) {
|
|
131
|
+
var _a, _b;
|
|
132
|
+
switch (prereq.type) {
|
|
133
|
+
case 'quest':
|
|
134
|
+
if (!prereq.questId)
|
|
135
|
+
return true;
|
|
136
|
+
const state = this.getQuestState(prereq.questId);
|
|
137
|
+
return (state === null || state === void 0 ? void 0 : state.status) === 'completed';
|
|
138
|
+
case 'level':
|
|
139
|
+
return this.playerLevel >= ((_a = prereq.level) !== null && _a !== void 0 ? _a : 0);
|
|
140
|
+
case 'item':
|
|
141
|
+
return prereq.itemId ? this.playerItems.has(prereq.itemId) : true;
|
|
142
|
+
case 'reputation':
|
|
143
|
+
if (!prereq.reputation)
|
|
144
|
+
return true;
|
|
145
|
+
const rep = (_b = this.reputation.get(prereq.reputation.factionId)) !== null && _b !== void 0 ? _b : 0;
|
|
146
|
+
return rep >= prereq.reputation.amount;
|
|
147
|
+
case 'skill':
|
|
148
|
+
return prereq.skillId ? this.playerSkills.has(prereq.skillId) : true;
|
|
149
|
+
case 'time':
|
|
150
|
+
if (!prereq.timeWindow)
|
|
151
|
+
return true;
|
|
152
|
+
const now = Date.now();
|
|
153
|
+
return now >= prereq.timeWindow.start && now <= prereq.timeWindow.end;
|
|
154
|
+
case 'custom':
|
|
155
|
+
if (!prereq.customKey)
|
|
156
|
+
return true;
|
|
157
|
+
const condition = this.customConditions.get(prereq.customKey);
|
|
158
|
+
return condition ? condition() : false;
|
|
159
|
+
default:
|
|
160
|
+
return true;
|
|
161
|
+
}
|
|
162
|
+
}
|
|
163
|
+
acceptQuest(questId) {
|
|
164
|
+
var _a, _b;
|
|
165
|
+
if (!this.canUnlockQuest(questId))
|
|
166
|
+
return false;
|
|
167
|
+
const quest = this.quests.get(questId);
|
|
168
|
+
if (!quest)
|
|
169
|
+
return false;
|
|
170
|
+
// Remove from failed if re-accepting
|
|
171
|
+
this.journal.failedQuests = this.journal.failedQuests.filter(q => q.questId !== questId);
|
|
172
|
+
// Create fresh objectives with 0 progress
|
|
173
|
+
const objectives = quest.objectives.map(obj => ({
|
|
174
|
+
...obj,
|
|
175
|
+
current: 0,
|
|
176
|
+
completed: false,
|
|
177
|
+
}));
|
|
178
|
+
const state = {
|
|
179
|
+
questId,
|
|
180
|
+
status: 'active',
|
|
181
|
+
objectives,
|
|
182
|
+
startedAt: Date.now(),
|
|
183
|
+
completionCount: (_b = (_a = this.getQuestState(questId)) === null || _a === void 0 ? void 0 : _a.completionCount) !== null && _b !== void 0 ? _b : 0,
|
|
184
|
+
};
|
|
185
|
+
if (quest.timeLimit) {
|
|
186
|
+
state.timeRemaining = quest.timeLimit * 1000;
|
|
187
|
+
}
|
|
188
|
+
this.journal.activeQuests.push(state);
|
|
189
|
+
this.emitEvent('quest:accepted', questId, {});
|
|
190
|
+
return true;
|
|
191
|
+
}
|
|
192
|
+
abandonQuest(questId) {
|
|
193
|
+
const quest = this.quests.get(questId);
|
|
194
|
+
if (!(quest === null || quest === void 0 ? void 0 : quest.canAbandon))
|
|
195
|
+
return false;
|
|
196
|
+
const stateIndex = this.journal.activeQuests.findIndex(q => q.questId === questId);
|
|
197
|
+
if (stateIndex === -1)
|
|
198
|
+
return false;
|
|
199
|
+
const state = this.journal.activeQuests[stateIndex];
|
|
200
|
+
state.status = 'failed';
|
|
201
|
+
state.endedAt = Date.now();
|
|
202
|
+
this.journal.activeQuests.splice(stateIndex, 1);
|
|
203
|
+
this.journal.failedQuests.push(state);
|
|
204
|
+
this.emitEvent('quest:abandoned', questId, {});
|
|
205
|
+
return true;
|
|
206
|
+
}
|
|
207
|
+
/* ── Objective Progress ───────────────────────────────────────── */
|
|
208
|
+
updateObjectiveProgress(questId, objectiveId, amount) {
|
|
209
|
+
const state = this.journal.activeQuests.find(q => q.questId === questId);
|
|
210
|
+
if (!state || state.status !== 'active')
|
|
211
|
+
return false;
|
|
212
|
+
const objective = state.objectives.find(o => o.id === objectiveId);
|
|
213
|
+
if (!objective || objective.completed)
|
|
214
|
+
return false;
|
|
215
|
+
const previousValue = objective.current;
|
|
216
|
+
objective.current = Math.min(objective.current + amount, objective.target);
|
|
217
|
+
this.emitEvent('quest:objective-progress', questId, {
|
|
218
|
+
objectiveId,
|
|
219
|
+
previous: previousValue,
|
|
220
|
+
current: objective.current,
|
|
221
|
+
target: objective.target,
|
|
222
|
+
});
|
|
223
|
+
// Check if objective completed
|
|
224
|
+
if (objective.current >= objective.target) {
|
|
225
|
+
objective.completed = true;
|
|
226
|
+
this.emitEvent('quest:objective-completed', questId, { objectiveId });
|
|
227
|
+
this.checkQuestCompletion(questId);
|
|
228
|
+
}
|
|
229
|
+
return true;
|
|
230
|
+
}
|
|
231
|
+
setObjectiveProgress(questId, objectiveId, value) {
|
|
232
|
+
const state = this.journal.activeQuests.find(q => q.questId === questId);
|
|
233
|
+
if (!state || state.status !== 'active')
|
|
234
|
+
return false;
|
|
235
|
+
const objective = state.objectives.find(o => o.id === objectiveId);
|
|
236
|
+
if (!objective || objective.completed)
|
|
237
|
+
return false;
|
|
238
|
+
const previousValue = objective.current;
|
|
239
|
+
objective.current = Math.min(value, objective.target);
|
|
240
|
+
if (objective.current !== previousValue) {
|
|
241
|
+
this.emitEvent('quest:objective-progress', questId, {
|
|
242
|
+
objectiveId,
|
|
243
|
+
previous: previousValue,
|
|
244
|
+
current: objective.current,
|
|
245
|
+
target: objective.target,
|
|
246
|
+
});
|
|
247
|
+
}
|
|
248
|
+
if (objective.current >= objective.target) {
|
|
249
|
+
objective.completed = true;
|
|
250
|
+
this.emitEvent('quest:objective-completed', questId, { objectiveId });
|
|
251
|
+
this.checkQuestCompletion(questId);
|
|
252
|
+
}
|
|
253
|
+
return true;
|
|
254
|
+
}
|
|
255
|
+
completeObjective(questId, objectiveId) {
|
|
256
|
+
const state = this.journal.activeQuests.find(q => q.questId === questId);
|
|
257
|
+
if (!state || state.status !== 'active')
|
|
258
|
+
return false;
|
|
259
|
+
const objective = state.objectives.find(o => o.id === objectiveId);
|
|
260
|
+
if (!objective || objective.completed)
|
|
261
|
+
return false;
|
|
262
|
+
objective.current = objective.target;
|
|
263
|
+
objective.completed = true;
|
|
264
|
+
this.emitEvent('quest:objective-completed', questId, { objectiveId });
|
|
265
|
+
this.checkQuestCompletion(questId);
|
|
266
|
+
return true;
|
|
267
|
+
}
|
|
268
|
+
/* ── Quest Completion ─────────────────────────────────────────── */
|
|
269
|
+
checkQuestCompletion(questId) {
|
|
270
|
+
const state = this.journal.activeQuests.find(q => q.questId === questId);
|
|
271
|
+
if (!state)
|
|
272
|
+
return;
|
|
273
|
+
// Check if all required objectives are complete
|
|
274
|
+
const requiredComplete = state.objectives
|
|
275
|
+
.filter(o => !o.optional)
|
|
276
|
+
.every(o => o.completed);
|
|
277
|
+
if (requiredComplete) {
|
|
278
|
+
this.completeQuest(questId);
|
|
279
|
+
}
|
|
280
|
+
}
|
|
281
|
+
completeQuest(questId) {
|
|
282
|
+
const stateIndex = this.journal.activeQuests.findIndex(q => q.questId === questId);
|
|
283
|
+
if (stateIndex === -1)
|
|
284
|
+
return false;
|
|
285
|
+
const state = this.journal.activeQuests[stateIndex];
|
|
286
|
+
state.status = 'completed';
|
|
287
|
+
state.endedAt = Date.now();
|
|
288
|
+
state.completionCount++;
|
|
289
|
+
state.lastCompletedAt = Date.now();
|
|
290
|
+
this.journal.activeQuests.splice(stateIndex, 1);
|
|
291
|
+
this.journal.completedQuests.push(state);
|
|
292
|
+
this.emitEvent('quest:completed', questId, { state: { ...state } });
|
|
293
|
+
this.checkQuestUnlocks();
|
|
294
|
+
this.checkFollowUpQuests(questId);
|
|
295
|
+
return true;
|
|
296
|
+
}
|
|
297
|
+
failQuest(questId) {
|
|
298
|
+
const stateIndex = this.journal.activeQuests.findIndex(q => q.questId === questId);
|
|
299
|
+
if (stateIndex === -1)
|
|
300
|
+
return false;
|
|
301
|
+
const state = this.journal.activeQuests[stateIndex];
|
|
302
|
+
state.status = 'failed';
|
|
303
|
+
state.endedAt = Date.now();
|
|
304
|
+
this.journal.activeQuests.splice(stateIndex, 1);
|
|
305
|
+
this.journal.failedQuests.push(state);
|
|
306
|
+
this.emitEvent('quest:failed', questId, {});
|
|
307
|
+
return true;
|
|
308
|
+
}
|
|
309
|
+
checkQuestUnlocks() {
|
|
310
|
+
for (const quest of this.quests.values()) {
|
|
311
|
+
const status = this.getQuestStatus(quest.id);
|
|
312
|
+
if (status === 'locked' && this.canUnlockQuest(quest.id)) {
|
|
313
|
+
this.emitEvent('quest:unlocked', quest.id, {});
|
|
314
|
+
}
|
|
315
|
+
}
|
|
316
|
+
}
|
|
317
|
+
checkFollowUpQuests(completedQuestId) {
|
|
318
|
+
const quest = this.quests.get(completedQuestId);
|
|
319
|
+
if (!(quest === null || quest === void 0 ? void 0 : quest.followUpQuests))
|
|
320
|
+
return;
|
|
321
|
+
for (const followUpId of quest.followUpQuests) {
|
|
322
|
+
if (this.canUnlockQuest(followUpId)) {
|
|
323
|
+
this.emitEvent('quest:unlocked', followUpId, {});
|
|
324
|
+
}
|
|
325
|
+
}
|
|
326
|
+
}
|
|
327
|
+
/* ── Rewards ──────────────────────────────────────────────────── */
|
|
328
|
+
getQuestRewards(questId) {
|
|
329
|
+
const quest = this.quests.get(questId);
|
|
330
|
+
const state = this.getQuestState(questId);
|
|
331
|
+
if (!quest || (state === null || state === void 0 ? void 0 : state.status) !== 'completed')
|
|
332
|
+
return null;
|
|
333
|
+
const main = [...quest.rewards];
|
|
334
|
+
const bonus = [];
|
|
335
|
+
// Add bonus rewards if optional objectives completed
|
|
336
|
+
if (quest.bonusRewards && state) {
|
|
337
|
+
const optionalComplete = state.objectives
|
|
338
|
+
.filter(o => o.optional)
|
|
339
|
+
.every(o => o.completed);
|
|
340
|
+
if (optionalComplete) {
|
|
341
|
+
bonus.push(...quest.bonusRewards);
|
|
342
|
+
}
|
|
343
|
+
}
|
|
344
|
+
return { main, bonus };
|
|
345
|
+
}
|
|
346
|
+
claimRewards(questId) {
|
|
347
|
+
const rewards = this.getQuestRewards(questId);
|
|
348
|
+
if (!rewards)
|
|
349
|
+
return null;
|
|
350
|
+
const allRewards = [...rewards.main, ...rewards.bonus];
|
|
351
|
+
this.emitEvent('quest:reward-claimed', questId, { rewards: allRewards });
|
|
352
|
+
return allRewards;
|
|
353
|
+
}
|
|
354
|
+
/* ── Quest Tracking ───────────────────────────────────────────── */
|
|
355
|
+
trackQuest(questId) {
|
|
356
|
+
const state = this.journal.activeQuests.find(q => q.questId === questId);
|
|
357
|
+
if (!state)
|
|
358
|
+
return;
|
|
359
|
+
this.journal.trackedQuestId = questId;
|
|
360
|
+
this.emitEvent('quest:tracked', questId, {});
|
|
361
|
+
}
|
|
362
|
+
untrackQuest() {
|
|
363
|
+
this.journal.trackedQuestId = undefined;
|
|
364
|
+
}
|
|
365
|
+
getTrackedQuest() {
|
|
366
|
+
if (!this.journal.trackedQuestId)
|
|
367
|
+
return undefined;
|
|
368
|
+
return this.journal.activeQuests.find(q => q.questId === this.journal.trackedQuestId);
|
|
369
|
+
}
|
|
370
|
+
/* ── Timer Update ─────────────────────────────────────────────── */
|
|
371
|
+
update(deltaMs) {
|
|
372
|
+
for (const state of this.journal.activeQuests) {
|
|
373
|
+
if (state.timeRemaining !== undefined && state.timeRemaining > 0) {
|
|
374
|
+
state.timeRemaining -= deltaMs;
|
|
375
|
+
if (state.timeRemaining <= 0) {
|
|
376
|
+
state.timeRemaining = 0;
|
|
377
|
+
this.failQuest(state.questId);
|
|
378
|
+
}
|
|
379
|
+
}
|
|
380
|
+
}
|
|
381
|
+
}
|
|
382
|
+
/* ── Persistence ──────────────────────────────────────────────── */
|
|
383
|
+
saveState() {
|
|
384
|
+
return JSON.parse(JSON.stringify(this.journal));
|
|
385
|
+
}
|
|
386
|
+
loadState(journal) {
|
|
387
|
+
this.journal = JSON.parse(JSON.stringify(journal));
|
|
388
|
+
}
|
|
389
|
+
/* ── Events ───────────────────────────────────────────────────── */
|
|
390
|
+
emitEvent(type, questId, data) {
|
|
391
|
+
this.events.emit(type, {
|
|
392
|
+
type,
|
|
393
|
+
questId,
|
|
394
|
+
data,
|
|
395
|
+
timestamp: Date.now(),
|
|
396
|
+
});
|
|
397
|
+
}
|
|
398
|
+
subscribe(eventType, handler) {
|
|
399
|
+
return this.events.on(eventType, handler);
|
|
400
|
+
}
|
|
401
|
+
}
|
|
402
|
+
/* ═══════════════════════════════════════════════════════════════
|
|
403
|
+
QUEST BUILDER (Fluent API)
|
|
404
|
+
══════════════════════════════════════════════════════════════════ */
|
|
405
|
+
class QuestBuilder {
|
|
406
|
+
constructor(id, name) {
|
|
407
|
+
this.objectiveCounter = 0;
|
|
408
|
+
this.rewardCounter = 0;
|
|
409
|
+
this.quest = {
|
|
410
|
+
id,
|
|
411
|
+
name,
|
|
412
|
+
summary: '',
|
|
413
|
+
description: '',
|
|
414
|
+
type: 'side',
|
|
415
|
+
difficulty: 'normal',
|
|
416
|
+
objectives: [],
|
|
417
|
+
rewards: [],
|
|
418
|
+
prerequisites: [],
|
|
419
|
+
canAbandon: true,
|
|
420
|
+
repeatable: false,
|
|
421
|
+
};
|
|
422
|
+
}
|
|
423
|
+
summary(summary) {
|
|
424
|
+
this.quest.summary = summary;
|
|
425
|
+
return this;
|
|
426
|
+
}
|
|
427
|
+
description(description) {
|
|
428
|
+
this.quest.description = description;
|
|
429
|
+
return this;
|
|
430
|
+
}
|
|
431
|
+
type(type) {
|
|
432
|
+
this.quest.type = type;
|
|
433
|
+
return this;
|
|
434
|
+
}
|
|
435
|
+
difficulty(difficulty) {
|
|
436
|
+
this.quest.difficulty = difficulty;
|
|
437
|
+
return this;
|
|
438
|
+
}
|
|
439
|
+
icon(icon) {
|
|
440
|
+
this.quest.icon = icon;
|
|
441
|
+
return this;
|
|
442
|
+
}
|
|
443
|
+
giver(npcId) {
|
|
444
|
+
this.quest.giverNpcId = npcId;
|
|
445
|
+
return this;
|
|
446
|
+
}
|
|
447
|
+
turnIn(npcId) {
|
|
448
|
+
this.quest.turnInNpcId = npcId;
|
|
449
|
+
return this;
|
|
450
|
+
}
|
|
451
|
+
location(hint) {
|
|
452
|
+
this.quest.locationHint = hint;
|
|
453
|
+
return this;
|
|
454
|
+
}
|
|
455
|
+
level(level) {
|
|
456
|
+
this.quest.recommendedLevel = level;
|
|
457
|
+
return this;
|
|
458
|
+
}
|
|
459
|
+
timeLimit(seconds) {
|
|
460
|
+
this.quest.timeLimit = seconds;
|
|
461
|
+
return this;
|
|
462
|
+
}
|
|
463
|
+
cannotAbandon() {
|
|
464
|
+
this.quest.canAbandon = false;
|
|
465
|
+
return this;
|
|
466
|
+
}
|
|
467
|
+
repeatable(cooldownMs = 0) {
|
|
468
|
+
this.quest.repeatable = true;
|
|
469
|
+
this.quest.repeatCooldown = cooldownMs;
|
|
470
|
+
return this;
|
|
471
|
+
}
|
|
472
|
+
tags(tags) {
|
|
473
|
+
this.quest.tags = tags;
|
|
474
|
+
return this;
|
|
475
|
+
}
|
|
476
|
+
followUp(questIds) {
|
|
477
|
+
this.quest.followUpQuests = questIds;
|
|
478
|
+
return this;
|
|
479
|
+
}
|
|
480
|
+
/* ── Prerequisites ────────────────────────────────────────────── */
|
|
481
|
+
requireQuest(questId) {
|
|
482
|
+
this.quest.prerequisites.push({ type: 'quest', questId });
|
|
483
|
+
return this;
|
|
484
|
+
}
|
|
485
|
+
requireLevel(level) {
|
|
486
|
+
this.quest.prerequisites.push({ type: 'level', level });
|
|
487
|
+
return this;
|
|
488
|
+
}
|
|
489
|
+
requireItem(itemId) {
|
|
490
|
+
this.quest.prerequisites.push({ type: 'item', itemId });
|
|
491
|
+
return this;
|
|
492
|
+
}
|
|
493
|
+
requireReputation(factionId, amount) {
|
|
494
|
+
this.quest.prerequisites.push({ type: 'reputation', reputation: { factionId, amount } });
|
|
495
|
+
return this;
|
|
496
|
+
}
|
|
497
|
+
requireSkill(skillId) {
|
|
498
|
+
this.quest.prerequisites.push({ type: 'skill', skillId });
|
|
499
|
+
return this;
|
|
500
|
+
}
|
|
501
|
+
requireCustom(customKey) {
|
|
502
|
+
this.quest.prerequisites.push({ type: 'custom', customKey });
|
|
503
|
+
return this;
|
|
504
|
+
}
|
|
505
|
+
/* ── Objectives ───────────────────────────────────────────────── */
|
|
506
|
+
addObjective(objective) {
|
|
507
|
+
const id = `obj_${++this.objectiveCounter}`;
|
|
508
|
+
this.quest.objectives.push({
|
|
509
|
+
...objective,
|
|
510
|
+
id,
|
|
511
|
+
current: 0,
|
|
512
|
+
completed: false,
|
|
513
|
+
});
|
|
514
|
+
return this;
|
|
515
|
+
}
|
|
516
|
+
collect(itemId, amount, description, optional = false) {
|
|
517
|
+
return this.addObjective({
|
|
518
|
+
type: 'collect',
|
|
519
|
+
description,
|
|
520
|
+
target: amount,
|
|
521
|
+
optional,
|
|
522
|
+
trackingData: { itemId },
|
|
523
|
+
});
|
|
524
|
+
}
|
|
525
|
+
kill(enemyType, amount, description, optional = false) {
|
|
526
|
+
return this.addObjective({
|
|
527
|
+
type: 'kill',
|
|
528
|
+
description,
|
|
529
|
+
target: amount,
|
|
530
|
+
optional,
|
|
531
|
+
trackingData: { enemyType },
|
|
532
|
+
});
|
|
533
|
+
}
|
|
534
|
+
interact(entityId, description, optional = false) {
|
|
535
|
+
return this.addObjective({
|
|
536
|
+
type: 'interact',
|
|
537
|
+
description,
|
|
538
|
+
target: 1,
|
|
539
|
+
optional,
|
|
540
|
+
trackingData: { entityId },
|
|
541
|
+
});
|
|
542
|
+
}
|
|
543
|
+
reach(locationId, description, optional = false) {
|
|
544
|
+
return this.addObjective({
|
|
545
|
+
type: 'reach',
|
|
546
|
+
description,
|
|
547
|
+
target: 1,
|
|
548
|
+
optional,
|
|
549
|
+
trackingData: { locationId },
|
|
550
|
+
});
|
|
551
|
+
}
|
|
552
|
+
escort(npcId, locationId, description, optional = false) {
|
|
553
|
+
return this.addObjective({
|
|
554
|
+
type: 'escort',
|
|
555
|
+
description,
|
|
556
|
+
target: 1,
|
|
557
|
+
optional,
|
|
558
|
+
trackingData: { npcId, locationId },
|
|
559
|
+
});
|
|
560
|
+
}
|
|
561
|
+
defend(seconds, description, optional = false) {
|
|
562
|
+
return this.addObjective({
|
|
563
|
+
type: 'defend',
|
|
564
|
+
description,
|
|
565
|
+
target: seconds,
|
|
566
|
+
optional,
|
|
567
|
+
});
|
|
568
|
+
}
|
|
569
|
+
survive(seconds, description, optional = false) {
|
|
570
|
+
return this.addObjective({
|
|
571
|
+
type: 'survive',
|
|
572
|
+
description,
|
|
573
|
+
target: seconds,
|
|
574
|
+
optional,
|
|
575
|
+
});
|
|
576
|
+
}
|
|
577
|
+
craft(itemId, amount, description, optional = false) {
|
|
578
|
+
return this.addObjective({
|
|
579
|
+
type: 'craft',
|
|
580
|
+
description,
|
|
581
|
+
target: amount,
|
|
582
|
+
optional,
|
|
583
|
+
trackingData: { itemId },
|
|
584
|
+
});
|
|
585
|
+
}
|
|
586
|
+
talk(npcId, description, optional = false) {
|
|
587
|
+
return this.addObjective({
|
|
588
|
+
type: 'talk',
|
|
589
|
+
description,
|
|
590
|
+
target: 1,
|
|
591
|
+
optional,
|
|
592
|
+
trackingData: { npcId },
|
|
593
|
+
});
|
|
594
|
+
}
|
|
595
|
+
discover(locationId, description, optional = false) {
|
|
596
|
+
return this.addObjective({
|
|
597
|
+
type: 'discover',
|
|
598
|
+
description,
|
|
599
|
+
target: 1,
|
|
600
|
+
optional,
|
|
601
|
+
trackingData: { locationId },
|
|
602
|
+
});
|
|
603
|
+
}
|
|
604
|
+
score(threshold, description, optional = false) {
|
|
605
|
+
return this.addObjective({
|
|
606
|
+
type: 'score',
|
|
607
|
+
description,
|
|
608
|
+
target: threshold,
|
|
609
|
+
optional,
|
|
610
|
+
});
|
|
611
|
+
}
|
|
612
|
+
customObjective(type, target, description, data, optional = false) {
|
|
613
|
+
return this.addObjective({
|
|
614
|
+
type: 'custom',
|
|
615
|
+
description,
|
|
616
|
+
target,
|
|
617
|
+
optional,
|
|
618
|
+
trackingData: data,
|
|
619
|
+
});
|
|
620
|
+
}
|
|
621
|
+
/* ── Rewards ──────────────────────────────────────────────────── */
|
|
622
|
+
generateRewardId() {
|
|
623
|
+
return `reward_${++this.rewardCounter}`;
|
|
624
|
+
}
|
|
625
|
+
rewardXP(amount, name = 'Experience') {
|
|
626
|
+
this.quest.rewards.push({
|
|
627
|
+
id: this.generateRewardId(),
|
|
628
|
+
type: 'experience',
|
|
629
|
+
name,
|
|
630
|
+
amount,
|
|
631
|
+
});
|
|
632
|
+
return this;
|
|
633
|
+
}
|
|
634
|
+
rewardCurrency(amount, currencyName = 'Gold') {
|
|
635
|
+
this.quest.rewards.push({
|
|
636
|
+
id: this.generateRewardId(),
|
|
637
|
+
type: 'currency',
|
|
638
|
+
name: currencyName,
|
|
639
|
+
amount,
|
|
640
|
+
});
|
|
641
|
+
return this;
|
|
642
|
+
}
|
|
643
|
+
rewardItem(itemId, name, quantity = 1, icon) {
|
|
644
|
+
this.quest.rewards.push({
|
|
645
|
+
id: this.generateRewardId(),
|
|
646
|
+
type: 'item',
|
|
647
|
+
name,
|
|
648
|
+
itemId,
|
|
649
|
+
quantity,
|
|
650
|
+
icon,
|
|
651
|
+
});
|
|
652
|
+
return this;
|
|
653
|
+
}
|
|
654
|
+
rewardSkill(skillId, name, icon) {
|
|
655
|
+
this.quest.rewards.push({
|
|
656
|
+
id: this.generateRewardId(),
|
|
657
|
+
type: 'skill',
|
|
658
|
+
name,
|
|
659
|
+
skillId,
|
|
660
|
+
icon,
|
|
661
|
+
});
|
|
662
|
+
return this;
|
|
663
|
+
}
|
|
664
|
+
rewardReputation(factionId, amount, factionName) {
|
|
665
|
+
this.quest.rewards.push({
|
|
666
|
+
id: this.generateRewardId(),
|
|
667
|
+
type: 'reputation',
|
|
668
|
+
name: `${factionName} Reputation`,
|
|
669
|
+
reputation: { factionId, amount },
|
|
670
|
+
});
|
|
671
|
+
return this;
|
|
672
|
+
}
|
|
673
|
+
rewardUnlock(unlockId, name, icon) {
|
|
674
|
+
this.quest.rewards.push({
|
|
675
|
+
id: this.generateRewardId(),
|
|
676
|
+
type: 'unlock',
|
|
677
|
+
name,
|
|
678
|
+
unlockId,
|
|
679
|
+
icon,
|
|
680
|
+
});
|
|
681
|
+
return this;
|
|
682
|
+
}
|
|
683
|
+
rewardAchievement(achievementId, name, icon) {
|
|
684
|
+
this.quest.rewards.push({
|
|
685
|
+
id: this.generateRewardId(),
|
|
686
|
+
type: 'achievement',
|
|
687
|
+
name,
|
|
688
|
+
unlockId: achievementId,
|
|
689
|
+
icon,
|
|
690
|
+
});
|
|
691
|
+
return this;
|
|
692
|
+
}
|
|
693
|
+
bonusXP(amount, name = 'Bonus Experience') {
|
|
694
|
+
if (!this.quest.bonusRewards)
|
|
695
|
+
this.quest.bonusRewards = [];
|
|
696
|
+
this.quest.bonusRewards.push({
|
|
697
|
+
id: this.generateRewardId(),
|
|
698
|
+
type: 'experience',
|
|
699
|
+
name,
|
|
700
|
+
amount,
|
|
701
|
+
});
|
|
702
|
+
return this;
|
|
703
|
+
}
|
|
704
|
+
bonusItem(itemId, name, quantity = 1, icon) {
|
|
705
|
+
if (!this.quest.bonusRewards)
|
|
706
|
+
this.quest.bonusRewards = [];
|
|
707
|
+
this.quest.bonusRewards.push({
|
|
708
|
+
id: this.generateRewardId(),
|
|
709
|
+
type: 'item',
|
|
710
|
+
name,
|
|
711
|
+
itemId,
|
|
712
|
+
quantity,
|
|
713
|
+
icon,
|
|
714
|
+
});
|
|
715
|
+
return this;
|
|
716
|
+
}
|
|
717
|
+
build() {
|
|
718
|
+
return { ...this.quest };
|
|
719
|
+
}
|
|
720
|
+
}
|
|
721
|
+
const QuestList = ({ quests, questDefinitions, trackedId, onSelect, onTrack, filter, className = '', style, }) => {
|
|
722
|
+
const filteredQuests = filter
|
|
723
|
+
? quests.filter(q => {
|
|
724
|
+
const def = questDefinitions.get(q.questId);
|
|
725
|
+
return def && filter.includes(def.type);
|
|
726
|
+
})
|
|
727
|
+
: quests;
|
|
728
|
+
return React.createElement('div', {
|
|
729
|
+
className: `nice-quest-list ${className}`,
|
|
730
|
+
style: {
|
|
731
|
+
display: 'flex',
|
|
732
|
+
flexDirection: 'column',
|
|
733
|
+
gap: '8px',
|
|
734
|
+
...style,
|
|
735
|
+
},
|
|
736
|
+
}, filteredQuests.map(state => {
|
|
737
|
+
const quest = questDefinitions.get(state.questId);
|
|
738
|
+
if (!quest)
|
|
739
|
+
return null;
|
|
740
|
+
const progress = state.objectives.filter(o => !o.optional);
|
|
741
|
+
const completed = progress.filter(o => o.completed).length;
|
|
742
|
+
const total = progress.length;
|
|
743
|
+
const isTracked = trackedId === state.questId;
|
|
744
|
+
return React.createElement('div', {
|
|
745
|
+
key: state.questId,
|
|
746
|
+
className: `nice-quest-item ${isTracked ? 'tracked' : ''}`,
|
|
747
|
+
onClick: () => onSelect === null || onSelect === void 0 ? void 0 : onSelect(state.questId),
|
|
748
|
+
style: {
|
|
749
|
+
padding: '12px',
|
|
750
|
+
backgroundColor: isTracked ? 'rgba(100, 181, 246, 0.2)' : 'rgba(255, 255, 255, 0.05)',
|
|
751
|
+
border: isTracked ? '2px solid #64b5f6' : '2px solid transparent',
|
|
752
|
+
borderRadius: '8px',
|
|
753
|
+
cursor: 'pointer',
|
|
754
|
+
},
|
|
755
|
+
}, [
|
|
756
|
+
React.createElement('div', {
|
|
757
|
+
key: 'header',
|
|
758
|
+
style: { display: 'flex', justifyContent: 'space-between', marginBottom: '4px' },
|
|
759
|
+
}, [
|
|
760
|
+
React.createElement('span', {
|
|
761
|
+
key: 'name',
|
|
762
|
+
style: { fontWeight: 'bold' },
|
|
763
|
+
}, quest.name),
|
|
764
|
+
React.createElement('span', {
|
|
765
|
+
key: 'type',
|
|
766
|
+
style: {
|
|
767
|
+
fontSize: '12px',
|
|
768
|
+
padding: '2px 6px',
|
|
769
|
+
backgroundColor: getTypeColor(quest.type),
|
|
770
|
+
borderRadius: '4px',
|
|
771
|
+
},
|
|
772
|
+
}, quest.type.toUpperCase()),
|
|
773
|
+
]),
|
|
774
|
+
React.createElement('div', {
|
|
775
|
+
key: 'progress',
|
|
776
|
+
style: { display: 'flex', alignItems: 'center', gap: '8px', marginTop: '8px' },
|
|
777
|
+
}, [
|
|
778
|
+
React.createElement('div', {
|
|
779
|
+
key: 'bar',
|
|
780
|
+
style: {
|
|
781
|
+
flex: 1,
|
|
782
|
+
height: '4px',
|
|
783
|
+
backgroundColor: 'rgba(255, 255, 255, 0.2)',
|
|
784
|
+
borderRadius: '2px',
|
|
785
|
+
overflow: 'hidden',
|
|
786
|
+
},
|
|
787
|
+
}, React.createElement('div', {
|
|
788
|
+
style: {
|
|
789
|
+
width: `${(completed / total) * 100}%`,
|
|
790
|
+
height: '100%',
|
|
791
|
+
backgroundColor: '#4caf50',
|
|
792
|
+
},
|
|
793
|
+
})),
|
|
794
|
+
React.createElement('span', {
|
|
795
|
+
key: 'text',
|
|
796
|
+
style: { fontSize: '12px', opacity: 0.7 },
|
|
797
|
+
}, `${completed}/${total}`),
|
|
798
|
+
onTrack && React.createElement('button', {
|
|
799
|
+
key: 'track',
|
|
800
|
+
onClick: (e) => {
|
|
801
|
+
e.stopPropagation();
|
|
802
|
+
onTrack(state.questId);
|
|
803
|
+
},
|
|
804
|
+
style: {
|
|
805
|
+
padding: '4px 8px',
|
|
806
|
+
fontSize: '10px',
|
|
807
|
+
backgroundColor: isTracked ? '#64b5f6' : 'transparent',
|
|
808
|
+
border: '1px solid #64b5f6',
|
|
809
|
+
borderRadius: '4px',
|
|
810
|
+
color: isTracked ? '#000' : '#64b5f6',
|
|
811
|
+
cursor: 'pointer',
|
|
812
|
+
},
|
|
813
|
+
}, isTracked ? 'TRACKED' : 'TRACK'),
|
|
814
|
+
]),
|
|
815
|
+
]);
|
|
816
|
+
}));
|
|
817
|
+
};
|
|
818
|
+
function getTypeColor(type) {
|
|
819
|
+
switch (type) {
|
|
820
|
+
case 'main': return '#f44336';
|
|
821
|
+
case 'side': return '#2196f3';
|
|
822
|
+
case 'daily': return '#4caf50';
|
|
823
|
+
case 'weekly': return '#9c27b0';
|
|
824
|
+
case 'achievement': return '#ff9800';
|
|
825
|
+
case 'tutorial': return '#00bcd4';
|
|
826
|
+
case 'hidden': return '#607d8b';
|
|
827
|
+
default: return '#9e9e9e';
|
|
828
|
+
}
|
|
829
|
+
}
|
|
830
|
+
const QuestTracker = ({ state, quest, showOptional = false, className = '', style, }) => {
|
|
831
|
+
const objectives = showOptional
|
|
832
|
+
? state.objectives
|
|
833
|
+
: state.objectives.filter(o => !o.optional);
|
|
834
|
+
return React.createElement('div', {
|
|
835
|
+
className: `nice-quest-tracker ${className}`,
|
|
836
|
+
style: {
|
|
837
|
+
padding: '12px',
|
|
838
|
+
backgroundColor: 'rgba(0, 0, 0, 0.6)',
|
|
839
|
+
borderRadius: '8px',
|
|
840
|
+
color: 'white',
|
|
841
|
+
minWidth: '200px',
|
|
842
|
+
...style,
|
|
843
|
+
},
|
|
844
|
+
}, [
|
|
845
|
+
React.createElement('div', {
|
|
846
|
+
key: 'header',
|
|
847
|
+
style: {
|
|
848
|
+
fontWeight: 'bold',
|
|
849
|
+
marginBottom: '8px',
|
|
850
|
+
paddingBottom: '8px',
|
|
851
|
+
borderBottom: '1px solid rgba(255, 255, 255, 0.2)',
|
|
852
|
+
},
|
|
853
|
+
}, quest.name),
|
|
854
|
+
React.createElement('div', {
|
|
855
|
+
key: 'objectives',
|
|
856
|
+
style: { display: 'flex', flexDirection: 'column', gap: '4px' },
|
|
857
|
+
}, objectives.map(obj => React.createElement('div', {
|
|
858
|
+
key: obj.id,
|
|
859
|
+
style: {
|
|
860
|
+
display: 'flex',
|
|
861
|
+
alignItems: 'center',
|
|
862
|
+
gap: '8px',
|
|
863
|
+
opacity: obj.completed ? 0.5 : 1,
|
|
864
|
+
textDecoration: obj.completed ? 'line-through' : 'none',
|
|
865
|
+
fontSize: '14px',
|
|
866
|
+
},
|
|
867
|
+
}, [
|
|
868
|
+
React.createElement('span', {
|
|
869
|
+
key: 'check',
|
|
870
|
+
style: { color: obj.completed ? '#4caf50' : '#9e9e9e' },
|
|
871
|
+
}, obj.completed ? '✓' : '○'),
|
|
872
|
+
React.createElement('span', { key: 'desc' }, obj.description),
|
|
873
|
+
obj.target > 1 && React.createElement('span', {
|
|
874
|
+
key: 'progress',
|
|
875
|
+
style: { marginLeft: 'auto', fontSize: '12px', opacity: 0.7 },
|
|
876
|
+
}, `${obj.current}/${obj.target}`),
|
|
877
|
+
]))),
|
|
878
|
+
state.timeRemaining !== undefined && state.timeRemaining > 0 && React.createElement('div', {
|
|
879
|
+
key: 'timer',
|
|
880
|
+
style: {
|
|
881
|
+
marginTop: '8px',
|
|
882
|
+
paddingTop: '8px',
|
|
883
|
+
borderTop: '1px solid rgba(255, 255, 255, 0.2)',
|
|
884
|
+
textAlign: 'center',
|
|
885
|
+
color: state.timeRemaining < 30000 ? '#f44336' : '#fff',
|
|
886
|
+
},
|
|
887
|
+
}, `Time: ${formatTime(state.timeRemaining)}`),
|
|
888
|
+
]);
|
|
889
|
+
};
|
|
890
|
+
function formatTime(ms) {
|
|
891
|
+
const seconds = Math.floor(ms / 1000);
|
|
892
|
+
const minutes = Math.floor(seconds / 60);
|
|
893
|
+
const remainingSeconds = seconds % 60;
|
|
894
|
+
return `${minutes}:${remainingSeconds.toString().padStart(2, '0')}`;
|
|
895
|
+
}
|
|
896
|
+
/* ═══════════════════════════════════════════════════════════════
|
|
897
|
+
UTILITY FUNCTIONS
|
|
898
|
+
══════════════════════════════════════════════════════════════════ */
|
|
899
|
+
function createEmptyQuest(id, name) {
|
|
900
|
+
return new QuestBuilder(id, name).build();
|
|
901
|
+
}
|
|
902
|
+
const DIFFICULTY_COLORS = {
|
|
903
|
+
trivial: '#9e9e9e',
|
|
904
|
+
easy: '#4caf50',
|
|
905
|
+
normal: '#2196f3',
|
|
906
|
+
hard: '#ff9800',
|
|
907
|
+
legendary: '#f44336',
|
|
908
|
+
};
|
|
909
|
+
const DIFFICULTY_XP_MULTIPLIERS = {
|
|
910
|
+
trivial: 0.5,
|
|
911
|
+
easy: 0.75,
|
|
912
|
+
normal: 1,
|
|
913
|
+
hard: 1.5,
|
|
914
|
+
legendary: 2,
|
|
915
|
+
};
|
|
916
|
+
|
|
917
|
+
exports.DIFFICULTY_COLORS = DIFFICULTY_COLORS;
|
|
918
|
+
exports.DIFFICULTY_XP_MULTIPLIERS = DIFFICULTY_XP_MULTIPLIERS;
|
|
919
|
+
exports.QuestBuilder = QuestBuilder;
|
|
920
|
+
exports.QuestList = QuestList;
|
|
921
|
+
exports.QuestManager = QuestManager;
|
|
922
|
+
exports.QuestTracker = QuestTracker;
|
|
923
|
+
exports.createEmptyQuest = createEmptyQuest;
|
|
924
|
+
//# sourceMappingURL=QuestSystem.js.map
|