@nice2dev/game-engine 0.1.0 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +193 -1
- package/dist/cjs/ai/BehaviorTree.js +1215 -0
- package/dist/cjs/ai/BehaviorTree.js.map +1 -0
- package/dist/cjs/ai/StateMachine.js +783 -0
- package/dist/cjs/ai/StateMachine.js.map +1 -0
- package/dist/cjs/audio/AudioBridge.js +454 -0
- package/dist/cjs/audio/AudioBridge.js.map +1 -0
- package/dist/cjs/devtools/GameplayAnalytics.js +651 -0
- package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -0
- package/dist/cjs/dialogue/DialogueSystem.js +1023 -0
- package/dist/cjs/dialogue/DialogueSystem.js.map +1 -0
- package/dist/cjs/editor/NiceGameEditor.js +569 -71
- package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
- package/dist/cjs/editor/ShaderGraph.js +1616 -0
- package/dist/cjs/editor/ShaderGraph.js.map +1 -0
- package/dist/cjs/editor/TimelineEditor.js +819 -0
- package/dist/cjs/editor/TimelineEditor.js.map +1 -0
- package/dist/cjs/engine/SaveSystemV2.js +494 -0
- package/dist/cjs/engine/SaveSystemV2.js.map +1 -0
- package/dist/cjs/export/GodotExporter.js +1102 -0
- package/dist/cjs/export/GodotExporter.js.map +1 -0
- package/dist/cjs/export/PlatformExporter.js +236 -0
- package/dist/cjs/export/PlatformExporter.js.map +1 -0
- package/dist/cjs/export/ThreeJSExporter.js +1116 -0
- package/dist/cjs/export/ThreeJSExporter.js.map +1 -0
- package/dist/cjs/export/UnityExporter.js +1193 -0
- package/dist/cjs/export/UnityExporter.js.map +1 -0
- package/dist/cjs/export/WebExporter.js +1036 -0
- package/dist/cjs/export/WebExporter.js.map +1 -0
- package/dist/cjs/export/index.js +58 -0
- package/dist/cjs/export/index.js.map +1 -0
- package/dist/cjs/i18n/useTranslation.js +11 -11
- package/dist/cjs/import/AsepriteImporter.js +761 -0
- package/dist/cjs/import/AsepriteImporter.js.map +1 -0
- package/dist/cjs/import/DragonBonesImporter.js +499 -0
- package/dist/cjs/import/DragonBonesImporter.js.map +1 -0
- package/dist/cjs/import/GameMakerImporter.js +559 -0
- package/dist/cjs/import/GameMakerImporter.js.map +1 -0
- package/dist/cjs/import/GodotSceneImporter.js +824 -0
- package/dist/cjs/import/GodotSceneImporter.js.map +1 -0
- package/dist/cjs/import/LDtkImporter.js +481 -0
- package/dist/cjs/import/LDtkImporter.js.map +1 -0
- package/dist/cjs/import/Live2DImporter.js +553 -0
- package/dist/cjs/import/Live2DImporter.js.map +1 -0
- package/dist/cjs/import/NdgFormat.js +499 -0
- package/dist/cjs/import/NdgFormat.js.map +1 -0
- package/dist/cjs/import/OgmoImporter.js +529 -0
- package/dist/cjs/import/OgmoImporter.js.map +1 -0
- package/dist/cjs/import/RPGMakerImporter.js +520 -0
- package/dist/cjs/import/RPGMakerImporter.js.map +1 -0
- package/dist/cjs/import/SceneImporter.js +449 -0
- package/dist/cjs/import/SceneImporter.js.map +1 -0
- package/dist/cjs/import/SpineImporter.js +583 -0
- package/dist/cjs/import/SpineImporter.js.map +1 -0
- package/dist/cjs/import/SpriterImporter.js +652 -0
- package/dist/cjs/import/SpriterImporter.js.map +1 -0
- package/dist/cjs/import/TiledMapImporter.js +859 -0
- package/dist/cjs/import/TiledMapImporter.js.map +1 -0
- package/dist/cjs/import/UnitySceneImporter.js +732 -0
- package/dist/cjs/import/UnitySceneImporter.js.map +1 -0
- package/dist/cjs/import/index.js +305 -0
- package/dist/cjs/import/index.js.map +1 -0
- package/dist/cjs/index.js +291 -1
- package/dist/cjs/index.js.map +1 -1
- package/dist/cjs/input/GamepadNavigation.js +21 -21
- package/dist/cjs/input/useGamepads.js +6 -6
- package/dist/cjs/integration/IconSprite.js +281 -0
- package/dist/cjs/integration/IconSprite.js.map +1 -0
- package/dist/cjs/inventory/InventorySystem.js +930 -0
- package/dist/cjs/inventory/InventorySystem.js.map +1 -0
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
- package/dist/cjs/quest/QuestSystem.js +924 -0
- package/dist/cjs/quest/QuestSystem.js.map +1 -0
- package/dist/cjs/rendering/WebGPURenderPipeline.js +658 -0
- package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -0
- package/dist/cjs/scripting/GraphToAST.js +567 -0
- package/dist/cjs/scripting/GraphToAST.js.map +1 -0
- package/dist/cjs/scripting/LanguageExporter.js +321 -0
- package/dist/cjs/scripting/LanguageExporter.js.map +1 -0
- package/dist/cjs/scripting/ScriptAST.js +67 -0
- package/dist/cjs/scripting/ScriptAST.js.map +1 -0
- package/dist/cjs/scripting/VisualScripting2.js +1140 -0
- package/dist/cjs/scripting/VisualScripting2.js.map +1 -0
- package/dist/cjs/scripting/exporters/CSharpExporter.js +503 -0
- package/dist/cjs/scripting/exporters/CSharpExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +452 -0
- package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/LuaExporter.js +457 -0
- package/dist/cjs/scripting/exporters/LuaExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/PythonExporter.js +565 -0
- package/dist/cjs/scripting/exporters/PythonExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/RustExporter.js +525 -0
- package/dist/cjs/scripting/exporters/RustExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +570 -0
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +1 -0
- package/dist/cjs/systems/ParticleSystem2.js +1478 -0
- package/dist/cjs/systems/ParticleSystem2.js.map +1 -0
- package/dist/cjs/xr/ARVR.js.map +1 -1
- package/dist/esm/ai/BehaviorTree.js +1186 -0
- package/dist/esm/ai/BehaviorTree.js.map +1 -0
- package/dist/esm/ai/StateMachine.js +767 -0
- package/dist/esm/ai/StateMachine.js.map +1 -0
- package/dist/esm/audio/AudioBridge.js +446 -0
- package/dist/esm/audio/AudioBridge.js.map +1 -0
- package/dist/esm/devtools/GameplayAnalytics.js +639 -0
- package/dist/esm/devtools/GameplayAnalytics.js.map +1 -0
- package/dist/esm/dialogue/DialogueSystem.js +1008 -0
- package/dist/esm/dialogue/DialogueSystem.js.map +1 -0
- package/dist/esm/editor/NiceGameEditor.js +556 -58
- package/dist/esm/editor/NiceGameEditor.js.map +1 -1
- package/dist/esm/editor/ShaderGraph.js +1606 -0
- package/dist/esm/editor/ShaderGraph.js.map +1 -0
- package/dist/esm/editor/TimelineEditor.js +800 -0
- package/dist/esm/editor/TimelineEditor.js.map +1 -0
- package/dist/esm/engine/SaveSystemV2.js +487 -0
- package/dist/esm/engine/SaveSystemV2.js.map +1 -0
- package/dist/esm/export/GodotExporter.js +1100 -0
- package/dist/esm/export/GodotExporter.js.map +1 -0
- package/dist/esm/export/PlatformExporter.js +230 -0
- package/dist/esm/export/PlatformExporter.js.map +1 -0
- package/dist/esm/export/ThreeJSExporter.js +1114 -0
- package/dist/esm/export/ThreeJSExporter.js.map +1 -0
- package/dist/esm/export/UnityExporter.js +1191 -0
- package/dist/esm/export/UnityExporter.js.map +1 -0
- package/dist/esm/export/WebExporter.js +1033 -0
- package/dist/esm/export/WebExporter.js.map +1 -0
- package/dist/esm/export/index.js +44 -0
- package/dist/esm/export/index.js.map +1 -0
- package/dist/esm/import/AsepriteImporter.js +759 -0
- package/dist/esm/import/AsepriteImporter.js.map +1 -0
- package/dist/esm/import/DragonBonesImporter.js +496 -0
- package/dist/esm/import/DragonBonesImporter.js.map +1 -0
- package/dist/esm/import/GameMakerImporter.js +556 -0
- package/dist/esm/import/GameMakerImporter.js.map +1 -0
- package/dist/esm/import/GodotSceneImporter.js +822 -0
- package/dist/esm/import/GodotSceneImporter.js.map +1 -0
- package/dist/esm/import/LDtkImporter.js +479 -0
- package/dist/esm/import/LDtkImporter.js.map +1 -0
- package/dist/esm/import/Live2DImporter.js +550 -0
- package/dist/esm/import/Live2DImporter.js.map +1 -0
- package/dist/esm/import/NdgFormat.js +490 -0
- package/dist/esm/import/NdgFormat.js.map +1 -0
- package/dist/esm/import/OgmoImporter.js +526 -0
- package/dist/esm/import/OgmoImporter.js.map +1 -0
- package/dist/esm/import/RPGMakerImporter.js +517 -0
- package/dist/esm/import/RPGMakerImporter.js.map +1 -0
- package/dist/esm/import/SceneImporter.js +441 -0
- package/dist/esm/import/SceneImporter.js.map +1 -0
- package/dist/esm/import/SpineImporter.js +580 -0
- package/dist/esm/import/SpineImporter.js.map +1 -0
- package/dist/esm/import/SpriterImporter.js +649 -0
- package/dist/esm/import/SpriterImporter.js.map +1 -0
- package/dist/esm/import/TiledMapImporter.js +857 -0
- package/dist/esm/import/TiledMapImporter.js.map +1 -0
- package/dist/esm/import/UnitySceneImporter.js +730 -0
- package/dist/esm/import/UnitySceneImporter.js.map +1 -0
- package/dist/esm/import/index.js +279 -0
- package/dist/esm/import/index.js.map +1 -0
- package/dist/esm/index.js +47 -3
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/integration/IconSprite.js +266 -0
- package/dist/esm/integration/IconSprite.js.map +1 -0
- package/dist/esm/inventory/InventorySystem.js +924 -0
- package/dist/esm/inventory/InventorySystem.js.map +1 -0
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
- package/dist/esm/quest/QuestSystem.js +916 -0
- package/dist/esm/quest/QuestSystem.js.map +1 -0
- package/dist/esm/rendering/WebGPURenderPipeline.js +642 -0
- package/dist/esm/rendering/WebGPURenderPipeline.js.map +1 -0
- package/dist/esm/scripting/GraphToAST.js +564 -0
- package/dist/esm/scripting/GraphToAST.js.map +1 -0
- package/dist/esm/scripting/LanguageExporter.js +311 -0
- package/dist/esm/scripting/LanguageExporter.js.map +1 -0
- package/dist/esm/scripting/ScriptAST.js +52 -0
- package/dist/esm/scripting/ScriptAST.js.map +1 -0
- package/dist/esm/scripting/VisualScripting2.js +1130 -0
- package/dist/esm/scripting/VisualScripting2.js.map +1 -0
- package/dist/esm/scripting/exporters/CSharpExporter.js +501 -0
- package/dist/esm/scripting/exporters/CSharpExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/GDScriptExporter.js +450 -0
- package/dist/esm/scripting/exporters/GDScriptExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/LuaExporter.js +455 -0
- package/dist/esm/scripting/exporters/LuaExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/PythonExporter.js +563 -0
- package/dist/esm/scripting/exporters/PythonExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/RustExporter.js +523 -0
- package/dist/esm/scripting/exporters/RustExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +568 -0
- package/dist/esm/scripting/exporters/TypeScriptExporter.js.map +1 -0
- package/dist/esm/systems/ParticleSystem2.js +1471 -0
- package/dist/esm/systems/ParticleSystem2.js.map +1 -0
- package/dist/esm/xr/ARVR.js.map +1 -1
- package/dist/types/__tests__/setup.d.ts +1 -1
- package/dist/types/ai/BehaviorTree.d.ts +375 -0
- package/dist/types/ai/StateMachine.d.ts +296 -0
- package/dist/types/audio/AudioBridge.d.ts +199 -0
- package/dist/types/devtools/GameplayAnalytics.d.ts +279 -0
- package/dist/types/dialogue/DialogueSystem.d.ts +326 -0
- package/dist/types/dialogue/index.d.ts +2 -0
- package/dist/types/editor/NiceGameEditor.d.ts +12 -1
- package/dist/types/editor/ShaderGraph.d.ts +207 -0
- package/dist/types/editor/TimelineEditor.d.ts +393 -0
- package/dist/types/engine/SaveSystemV2.d.ts +155 -0
- package/dist/types/export/GodotExporter.d.ts +56 -0
- package/dist/types/export/PlatformExporter.d.ts +201 -0
- package/dist/types/export/ThreeJSExporter.d.ts +40 -0
- package/dist/types/export/UnityExporter.d.ts +69 -0
- package/dist/types/export/WebExporter.d.ts +58 -0
- package/dist/types/export/index.d.ts +19 -0
- package/dist/types/import/AsepriteImporter.d.ts +46 -0
- package/dist/types/import/DragonBonesImporter.d.ts +331 -0
- package/dist/types/import/GameMakerImporter.d.ts +375 -0
- package/dist/types/import/GodotSceneImporter.d.ts +34 -0
- package/dist/types/import/LDtkImporter.d.ts +177 -0
- package/dist/types/import/Live2DImporter.d.ts +237 -0
- package/dist/types/import/NdgFormat.d.ts +387 -0
- package/dist/types/import/OgmoImporter.d.ts +237 -0
- package/dist/types/import/RPGMakerImporter.d.ts +186 -0
- package/dist/types/import/SceneImporter.d.ts +276 -0
- package/dist/types/import/SpineImporter.d.ts +372 -0
- package/dist/types/import/SpriterImporter.d.ts +230 -0
- package/dist/types/import/TiledMapImporter.d.ts +57 -0
- package/dist/types/import/UnitySceneImporter.d.ts +87 -0
- package/dist/types/import/index.d.ts +59 -0
- package/dist/types/index.d.ts +46 -18
- package/dist/types/integration/IconSprite.d.ts +196 -0
- package/dist/types/inventory/InventorySystem.d.ts +336 -0
- package/dist/types/performance/WebGPUCompute.d.ts +0 -10
- package/dist/types/quest/QuestSystem.d.ts +287 -0
- package/dist/types/rendering/WebGPURenderPipeline.d.ts +255 -0
- package/dist/types/scripting/GraphToAST.d.ts +55 -0
- package/dist/types/scripting/LanguageExporter.d.ts +136 -0
- package/dist/types/scripting/ScriptAST.d.ts +312 -0
- package/dist/types/scripting/VisualScripting2.d.ts +353 -0
- package/dist/types/scripting/exporters/CSharpExporter.d.ts +44 -0
- package/dist/types/scripting/exporters/GDScriptExporter.d.ts +46 -0
- package/dist/types/scripting/exporters/LuaExporter.d.ts +46 -0
- package/dist/types/scripting/exporters/PythonExporter.d.ts +49 -0
- package/dist/types/scripting/exporters/RustExporter.d.ts +46 -0
- package/dist/types/scripting/exporters/TypeScriptExporter.d.ts +48 -0
- package/dist/types/scripting/exporters/index.d.ts +8 -0
- package/dist/types/scripting/index.d.ts +11 -0
- package/dist/types/systems/ParticleSystem2.d.ts +646 -0
- package/package.json +7 -1
|
@@ -0,0 +1,732 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
var SceneImporter = require('./SceneImporter.js');
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* @file UnitySceneImporter.ts
|
|
7
|
+
* @description Import Unity scenes (.unity) and prefabs (.prefab)
|
|
8
|
+
* PRO-1.3: Scene Format Interoperability
|
|
9
|
+
*
|
|
10
|
+
* Parses Unity's YAML serialization format and converts to Nice2Dev entities.
|
|
11
|
+
* Supports:
|
|
12
|
+
* - Scene files (.unity)
|
|
13
|
+
* - Prefab files (.prefab)
|
|
14
|
+
* - Asset files (.asset)
|
|
15
|
+
* - Animation clips (.anim)
|
|
16
|
+
* - Materials (.mat)
|
|
17
|
+
*/
|
|
18
|
+
// ============================================================
|
|
19
|
+
// Unity Class IDs
|
|
20
|
+
// ============================================================
|
|
21
|
+
const UNITY_CLASS_IDS = {
|
|
22
|
+
1: 'GameObject',
|
|
23
|
+
2: 'Component',
|
|
24
|
+
3: 'LevelGameManager',
|
|
25
|
+
4: 'Transform',
|
|
26
|
+
20: 'Camera',
|
|
27
|
+
21: 'Material',
|
|
28
|
+
23: 'MeshRenderer',
|
|
29
|
+
25: 'Renderer',
|
|
30
|
+
28: 'Texture2D',
|
|
31
|
+
33: 'MeshFilter',
|
|
32
|
+
43: 'Mesh',
|
|
33
|
+
47: 'RenderTexture',
|
|
34
|
+
48: 'Shader',
|
|
35
|
+
49: 'TextAsset',
|
|
36
|
+
50: 'Rigidbody2D',
|
|
37
|
+
54: 'Rigidbody',
|
|
38
|
+
56: 'Cloth',
|
|
39
|
+
58: 'CircleCollider2D',
|
|
40
|
+
60: 'PolygonCollider2D',
|
|
41
|
+
61: 'BoxCollider2D',
|
|
42
|
+
64: 'MeshCollider',
|
|
43
|
+
65: 'BoxCollider',
|
|
44
|
+
66: 'CompositeCollider2D',
|
|
45
|
+
68: 'EdgeCollider2D',
|
|
46
|
+
70: 'CapsuleCollider2D',
|
|
47
|
+
72: 'ComputeShader',
|
|
48
|
+
74: 'AnimationClip',
|
|
49
|
+
76: 'ConstantForce',
|
|
50
|
+
78: 'WorldParticleCollider',
|
|
51
|
+
81: 'AudioListener',
|
|
52
|
+
82: 'AudioSource',
|
|
53
|
+
83: 'AudioClip',
|
|
54
|
+
84: 'RenderTexture',
|
|
55
|
+
86: 'MovieTexture',
|
|
56
|
+
89: 'Cubemap',
|
|
57
|
+
90: 'Avatar',
|
|
58
|
+
91: 'AnimatorController',
|
|
59
|
+
92: 'GUILayer',
|
|
60
|
+
93: 'RuntimeAnimatorController',
|
|
61
|
+
94: 'ScriptMapper',
|
|
62
|
+
95: 'Animator',
|
|
63
|
+
96: 'TrailRenderer',
|
|
64
|
+
102: 'TextMesh',
|
|
65
|
+
104: 'RenderSettings',
|
|
66
|
+
108: 'Light',
|
|
67
|
+
109: 'CGProgram',
|
|
68
|
+
110: 'BaseAnimationTrack',
|
|
69
|
+
114: 'MonoBehaviour',
|
|
70
|
+
115: 'MonoScript',
|
|
71
|
+
118: 'Texture3D',
|
|
72
|
+
119: 'Projector',
|
|
73
|
+
120: 'LineRenderer',
|
|
74
|
+
121: 'Flare',
|
|
75
|
+
122: 'Halo',
|
|
76
|
+
123: 'LensFlare',
|
|
77
|
+
124: 'FlareLayer',
|
|
78
|
+
125: 'HaloLayer',
|
|
79
|
+
126: 'NavMeshAgent',
|
|
80
|
+
128: 'Font',
|
|
81
|
+
129: 'NavMeshSettings',
|
|
82
|
+
130: 'ParticleSystem',
|
|
83
|
+
131: 'ParticleSystemRenderer',
|
|
84
|
+
132: 'ShaderVariantCollection',
|
|
85
|
+
133: 'TilemapCollider2D',
|
|
86
|
+
134: 'SpriteMask',
|
|
87
|
+
135: 'CapsuleCollider',
|
|
88
|
+
136: 'SkinnedMeshRenderer',
|
|
89
|
+
137: 'FixedJoint',
|
|
90
|
+
140: 'RaycastCollider',
|
|
91
|
+
145: 'PhysicMaterial',
|
|
92
|
+
146: 'SphereCollider',
|
|
93
|
+
150: 'CharacterController',
|
|
94
|
+
152: 'CharacterJoint',
|
|
95
|
+
153: 'SpringJoint',
|
|
96
|
+
154: 'WheelCollider',
|
|
97
|
+
156: 'HingeJoint',
|
|
98
|
+
157: 'ConfigurableJoint',
|
|
99
|
+
158: 'Grid',
|
|
100
|
+
160: 'Tilemap',
|
|
101
|
+
161: 'TilemapRenderer',
|
|
102
|
+
180: 'BoxCollider2D',
|
|
103
|
+
181: 'CircleCollider2D',
|
|
104
|
+
182: 'EdgeCollider2D',
|
|
105
|
+
183: 'PolygonCollider2D',
|
|
106
|
+
184: 'CapsuleCollider2D',
|
|
107
|
+
185: 'CompositeCollider2D',
|
|
108
|
+
191: 'Rigidbody2D',
|
|
109
|
+
192: 'DistanceJoint2D',
|
|
110
|
+
193: 'HingeJoint2D',
|
|
111
|
+
194: 'SliderJoint2D',
|
|
112
|
+
195: 'SpringJoint2D',
|
|
113
|
+
196: 'WheelJoint2D',
|
|
114
|
+
197: 'RelativeJoint2D',
|
|
115
|
+
198: 'FixedJoint2D',
|
|
116
|
+
199: 'FrictionJoint2D',
|
|
117
|
+
200: 'TargetJoint2D',
|
|
118
|
+
212: 'SpriteRenderer',
|
|
119
|
+
213: 'Sprite',
|
|
120
|
+
215: 'TerrainCollider',
|
|
121
|
+
218: 'TerrainData',
|
|
122
|
+
219: 'LightmapSettings',
|
|
123
|
+
220: 'WebCamTexture',
|
|
124
|
+
221: 'LODGroup',
|
|
125
|
+
223: 'Canvas',
|
|
126
|
+
224: 'RectTransform',
|
|
127
|
+
225: 'CanvasGroup',
|
|
128
|
+
226: 'BillboardRenderer',
|
|
129
|
+
227: 'BillboardAsset',
|
|
130
|
+
228: 'SpeedTreeWindAsset',
|
|
131
|
+
229: 'AnchoredJoint2D',
|
|
132
|
+
230: 'Joint2D',
|
|
133
|
+
231: 'SpringJoint2D',
|
|
134
|
+
232: 'DistanceJoint2D',
|
|
135
|
+
233: 'HingeJoint2D',
|
|
136
|
+
234: 'SliderJoint2D',
|
|
137
|
+
235: 'WheelJoint2D',
|
|
138
|
+
238: 'NavMeshData',
|
|
139
|
+
240: 'AudioMixer',
|
|
140
|
+
241: 'AudioMixerGroup',
|
|
141
|
+
243: 'AudioMixerSnapshot',
|
|
142
|
+
244: 'PhysicsUpdateBehaviour2D',
|
|
143
|
+
245: 'ConstantForce2D',
|
|
144
|
+
246: 'Effector2D',
|
|
145
|
+
247: 'AreaEffector2D',
|
|
146
|
+
248: 'PointEffector2D',
|
|
147
|
+
249: 'PlatformEffector2D',
|
|
148
|
+
250: 'SurfaceEffector2D',
|
|
149
|
+
251: 'BuoyancyEffector2D',
|
|
150
|
+
252: 'RelativeJoint2D',
|
|
151
|
+
253: 'FixedJoint2D',
|
|
152
|
+
254: 'FrictionJoint2D',
|
|
153
|
+
255: 'TargetJoint2D',
|
|
154
|
+
258: 'LightProbeProxyVolume',
|
|
155
|
+
259: 'LightProbes',
|
|
156
|
+
260: 'LightProbeGroup',
|
|
157
|
+
271: 'VideoPlayer',
|
|
158
|
+
290: 'SortingGroup',
|
|
159
|
+
310: 'SpriteMask',
|
|
160
|
+
330: 'VideoClip',
|
|
161
|
+
331: 'TilemapCollider2D',
|
|
162
|
+
363: 'OcclusionCullingData',
|
|
163
|
+
387: 'SpringBoneJob',
|
|
164
|
+
388: 'SpringBoneColliderSphere',
|
|
165
|
+
391: 'SpringBoneColliderCapsule',
|
|
166
|
+
392: 'SpringBoneColliderPlane',
|
|
167
|
+
1001: 'Prefab',
|
|
168
|
+
};
|
|
169
|
+
// ============================================================
|
|
170
|
+
// Unity Scene Importer
|
|
171
|
+
// ============================================================
|
|
172
|
+
class UnitySceneImporter extends SceneImporter.SceneImporter {
|
|
173
|
+
constructor() {
|
|
174
|
+
super('unity');
|
|
175
|
+
this.documents = new Map();
|
|
176
|
+
this.gameObjects = new Map();
|
|
177
|
+
this.transforms = new Map();
|
|
178
|
+
this.components = new Map();
|
|
179
|
+
this.prefabs = new Map();
|
|
180
|
+
}
|
|
181
|
+
async import(options) {
|
|
182
|
+
const startTime = Date.now();
|
|
183
|
+
this.options = options;
|
|
184
|
+
this.clearMessages();
|
|
185
|
+
this.documents.clear();
|
|
186
|
+
this.gameObjects.clear();
|
|
187
|
+
this.transforms.clear();
|
|
188
|
+
this.components.clear();
|
|
189
|
+
const errors = await this.validate(options.sourcePath);
|
|
190
|
+
if (errors.some((e) => e.fatal)) {
|
|
191
|
+
return {
|
|
192
|
+
...this.createEmptyResult(),
|
|
193
|
+
errors: errors,
|
|
194
|
+
};
|
|
195
|
+
}
|
|
196
|
+
const scenes = [];
|
|
197
|
+
const assets = [];
|
|
198
|
+
try {
|
|
199
|
+
// Read and parse the Unity file(s)
|
|
200
|
+
const content = await this.readFile(options.sourcePath);
|
|
201
|
+
const parsed = this.parseUnityFile(content, options.sourcePath);
|
|
202
|
+
if (parsed) {
|
|
203
|
+
// Convert to Nice2Dev scene
|
|
204
|
+
const niceScene = this.convertParsedToNiceScene(parsed);
|
|
205
|
+
scenes.push(niceScene);
|
|
206
|
+
// Extract assets
|
|
207
|
+
const extractedAssets = this.extractAssets(parsed);
|
|
208
|
+
assets.push(...extractedAssets);
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
catch (error) {
|
|
212
|
+
this.addError('IMPORT_ERROR', `Failed to import: ${error}`, options.sourcePath, undefined, true);
|
|
213
|
+
}
|
|
214
|
+
return this.createResult(scenes, assets, startTime);
|
|
215
|
+
}
|
|
216
|
+
async parseFile(content, filePath) {
|
|
217
|
+
const stringContent = typeof content === 'string' ? content : new TextDecoder().decode(content);
|
|
218
|
+
return this.parseUnityFile(stringContent, filePath);
|
|
219
|
+
}
|
|
220
|
+
async validate(sourcePath) {
|
|
221
|
+
const errors = [];
|
|
222
|
+
if (!this.canHandle(sourcePath)) {
|
|
223
|
+
errors.push({
|
|
224
|
+
code: 'INVALID_FORMAT',
|
|
225
|
+
message: `File ${sourcePath} is not a valid Unity file`,
|
|
226
|
+
file: sourcePath,
|
|
227
|
+
fatal: true,
|
|
228
|
+
});
|
|
229
|
+
}
|
|
230
|
+
return errors;
|
|
231
|
+
}
|
|
232
|
+
// ----------------------------------------
|
|
233
|
+
// Unity Parsing
|
|
234
|
+
// ----------------------------------------
|
|
235
|
+
parseUnityFile(content, filePath) {
|
|
236
|
+
// Unity files are multi-document YAML with special header
|
|
237
|
+
const documents = this.parseUnityYAML(content);
|
|
238
|
+
// Store all documents for reference resolution
|
|
239
|
+
for (const doc of documents) {
|
|
240
|
+
this.documents.set(doc.fileID, doc);
|
|
241
|
+
// Categorize by class type
|
|
242
|
+
const className = UNITY_CLASS_IDS[doc.classID];
|
|
243
|
+
if (className === 'GameObject') {
|
|
244
|
+
const go = Object.values(doc.data)[0];
|
|
245
|
+
this.gameObjects.set(doc.fileID, go);
|
|
246
|
+
}
|
|
247
|
+
else if (className === 'Transform' || className === 'RectTransform') {
|
|
248
|
+
const transform = Object.values(doc.data)[0];
|
|
249
|
+
this.transforms.set(doc.fileID, { ...transform, fileID: doc.fileID });
|
|
250
|
+
}
|
|
251
|
+
else {
|
|
252
|
+
// Components
|
|
253
|
+
const component = Object.values(doc.data)[0];
|
|
254
|
+
this.components.set(doc.fileID, { ...component, classID: doc.classID, fileID: doc.fileID });
|
|
255
|
+
}
|
|
256
|
+
}
|
|
257
|
+
// Build scene structure
|
|
258
|
+
const scene = this.buildSceneFromDocuments(filePath);
|
|
259
|
+
return scene;
|
|
260
|
+
}
|
|
261
|
+
parseUnityYAML(content) {
|
|
262
|
+
const documents = [];
|
|
263
|
+
// Split by Unity document headers: --- !u!<classID> &<fileID>
|
|
264
|
+
const docRegex = /--- !u!(\d+) &(\d+)/g;
|
|
265
|
+
const matches = [...content.matchAll(docRegex)];
|
|
266
|
+
for (let i = 0; i < matches.length; i++) {
|
|
267
|
+
const match = matches[i];
|
|
268
|
+
const classID = parseInt(match[1], 10);
|
|
269
|
+
const fileID = match[2];
|
|
270
|
+
// Get content until next document or end
|
|
271
|
+
const startIndex = match.index + match[0].length;
|
|
272
|
+
const endIndex = i < matches.length - 1 ? matches[i + 1].index : content.length;
|
|
273
|
+
const docContent = content.substring(startIndex, endIndex).trim();
|
|
274
|
+
// Parse YAML content
|
|
275
|
+
try {
|
|
276
|
+
const data = SceneImporter.parseYAML(docContent);
|
|
277
|
+
documents.push({ fileID, classID, data });
|
|
278
|
+
}
|
|
279
|
+
catch (error) {
|
|
280
|
+
this.addWarning('YAML_PARSE_ERROR', `Failed to parse YAML for document ${fileID}: ${error}`, undefined);
|
|
281
|
+
}
|
|
282
|
+
}
|
|
283
|
+
return documents;
|
|
284
|
+
}
|
|
285
|
+
buildSceneFromDocuments(filePath) {
|
|
286
|
+
const sceneName = filePath.substring(filePath.lastIndexOf('/') + 1).replace(/\.\w+$/, '');
|
|
287
|
+
// Find root transforms (no parent)
|
|
288
|
+
const rootTransforms = [];
|
|
289
|
+
for (const [fileID, transform] of this.transforms) {
|
|
290
|
+
if (!transform.m_Father || transform.m_Father.fileID === 0) {
|
|
291
|
+
rootTransforms.push(transform);
|
|
292
|
+
}
|
|
293
|
+
}
|
|
294
|
+
// Sort by root order
|
|
295
|
+
rootTransforms.sort((a, b) => (a.m_RootOrder || 0) - (b.m_RootOrder || 0));
|
|
296
|
+
// Build entity tree from root transforms
|
|
297
|
+
const entities = [];
|
|
298
|
+
for (const transform of rootTransforms) {
|
|
299
|
+
const entity = this.buildEntityFromTransform(transform);
|
|
300
|
+
if (entity) {
|
|
301
|
+
entities.push(entity);
|
|
302
|
+
}
|
|
303
|
+
}
|
|
304
|
+
// Extract scene settings
|
|
305
|
+
const sceneSettings = this.extractSceneSettings();
|
|
306
|
+
return {
|
|
307
|
+
name: sceneName,
|
|
308
|
+
width: 1920, // Unity doesn't have fixed scene size
|
|
309
|
+
height: 1080,
|
|
310
|
+
backgroundColor: '#3C3C3C', // Unity default
|
|
311
|
+
layers: [],
|
|
312
|
+
entities,
|
|
313
|
+
properties: sceneSettings,
|
|
314
|
+
};
|
|
315
|
+
}
|
|
316
|
+
buildEntityFromTransform(transform) {
|
|
317
|
+
// Find the GameObject that owns this transform
|
|
318
|
+
let gameObjectFileID = null;
|
|
319
|
+
for (const [compFileID, component] of this.components) {
|
|
320
|
+
if (compFileID === transform.fileID) {
|
|
321
|
+
const gameObjectRef = component
|
|
322
|
+
.m_GameObject;
|
|
323
|
+
if (gameObjectRef) {
|
|
324
|
+
gameObjectFileID = gameObjectRef.fileID.toString();
|
|
325
|
+
}
|
|
326
|
+
break;
|
|
327
|
+
}
|
|
328
|
+
}
|
|
329
|
+
// Also check transforms map for m_GameObject reference
|
|
330
|
+
for (const doc of this.documents.values()) {
|
|
331
|
+
if (doc.fileID === transform.fileID) {
|
|
332
|
+
const transformData = Object.values(doc.data)[0];
|
|
333
|
+
if (transformData === null || transformData === void 0 ? void 0 : transformData.m_GameObject) {
|
|
334
|
+
gameObjectFileID = transformData.m_GameObject.fileID.toString();
|
|
335
|
+
}
|
|
336
|
+
break;
|
|
337
|
+
}
|
|
338
|
+
}
|
|
339
|
+
const gameObject = gameObjectFileID ? this.gameObjects.get(gameObjectFileID) : null;
|
|
340
|
+
// Convert quaternion to euler angles (simplified)
|
|
341
|
+
const rotation = this.quaternionToEulerY(transform.m_LocalRotation.x, transform.m_LocalRotation.y, transform.m_LocalRotation.z, transform.m_LocalRotation.w);
|
|
342
|
+
// Get components attached to this GameObject
|
|
343
|
+
const components = this.getComponentsForGameObject(gameObjectFileID);
|
|
344
|
+
// Get children
|
|
345
|
+
const children = [];
|
|
346
|
+
if (transform.m_Children) {
|
|
347
|
+
for (const childRef of transform.m_Children) {
|
|
348
|
+
const childTransform = this.transforms.get(childRef.fileID.toString());
|
|
349
|
+
if (childTransform) {
|
|
350
|
+
const childEntity = this.buildEntityFromTransform(childTransform);
|
|
351
|
+
if (childEntity) {
|
|
352
|
+
children.push(childEntity);
|
|
353
|
+
}
|
|
354
|
+
}
|
|
355
|
+
}
|
|
356
|
+
}
|
|
357
|
+
return {
|
|
358
|
+
id: transform.fileID,
|
|
359
|
+
name: (gameObject === null || gameObject === void 0 ? void 0 : gameObject.m_Name) || 'GameObject',
|
|
360
|
+
type: (gameObject === null || gameObject === void 0 ? void 0 : gameObject.m_TagString) || 'Untagged',
|
|
361
|
+
x: transform.m_LocalPosition.x,
|
|
362
|
+
y: transform.m_LocalPosition.y,
|
|
363
|
+
width: 1,
|
|
364
|
+
height: 1,
|
|
365
|
+
rotation: rotation,
|
|
366
|
+
scaleX: transform.m_LocalScale.x,
|
|
367
|
+
scaleY: transform.m_LocalScale.y,
|
|
368
|
+
visible: (gameObject === null || gameObject === void 0 ? void 0 : gameObject.m_IsActive) !== 0,
|
|
369
|
+
components,
|
|
370
|
+
children,
|
|
371
|
+
properties: {
|
|
372
|
+
layer: (gameObject === null || gameObject === void 0 ? void 0 : gameObject.m_Layer) || 0,
|
|
373
|
+
tag: (gameObject === null || gameObject === void 0 ? void 0 : gameObject.m_TagString) || 'Untagged',
|
|
374
|
+
z: transform.m_LocalPosition.z,
|
|
375
|
+
scaleZ: transform.m_LocalScale.z,
|
|
376
|
+
staticFlags: (gameObject === null || gameObject === void 0 ? void 0 : gameObject.m_StaticEditorFlags) || 0,
|
|
377
|
+
},
|
|
378
|
+
};
|
|
379
|
+
}
|
|
380
|
+
getComponentsForGameObject(gameObjectFileID) {
|
|
381
|
+
if (!gameObjectFileID)
|
|
382
|
+
return [];
|
|
383
|
+
const result = [];
|
|
384
|
+
for (const [fileID, component] of this.components) {
|
|
385
|
+
const goRef = component.m_GameObject;
|
|
386
|
+
if (goRef && goRef.fileID.toString() === gameObjectFileID) {
|
|
387
|
+
const converted = this.convertUnityComponent(component);
|
|
388
|
+
if (converted) {
|
|
389
|
+
result.push(converted);
|
|
390
|
+
}
|
|
391
|
+
}
|
|
392
|
+
}
|
|
393
|
+
return result;
|
|
394
|
+
}
|
|
395
|
+
convertUnityComponent(component) {
|
|
396
|
+
const className = UNITY_CLASS_IDS[component.classID];
|
|
397
|
+
switch (className) {
|
|
398
|
+
case 'Transform':
|
|
399
|
+
case 'RectTransform':
|
|
400
|
+
return null; // Already handled
|
|
401
|
+
case 'SpriteRenderer':
|
|
402
|
+
return {
|
|
403
|
+
type: 'SpriteRenderer',
|
|
404
|
+
data: {
|
|
405
|
+
sprite: component.m_Sprite,
|
|
406
|
+
color: component.m_Color,
|
|
407
|
+
flipX: component.m_FlipX,
|
|
408
|
+
flipY: component.m_FlipY,
|
|
409
|
+
sortingLayerID: component.m_SortingLayerID,
|
|
410
|
+
sortingOrder: component.m_SortingOrder,
|
|
411
|
+
enabled: component.m_Enabled !== 0,
|
|
412
|
+
},
|
|
413
|
+
};
|
|
414
|
+
case 'Rigidbody2D':
|
|
415
|
+
return {
|
|
416
|
+
type: 'Rigidbody2D',
|
|
417
|
+
data: {
|
|
418
|
+
bodyType: component.m_BodyType,
|
|
419
|
+
simulated: component.m_Simulated,
|
|
420
|
+
useFullKinematicContacts: component
|
|
421
|
+
.m_UseFullKinematicContacts,
|
|
422
|
+
mass: component.m_Mass,
|
|
423
|
+
linearDrag: component.m_LinearDrag,
|
|
424
|
+
angularDrag: component.m_AngularDrag,
|
|
425
|
+
gravityScale: component.m_GravityScale,
|
|
426
|
+
constraints: component.m_Constraints,
|
|
427
|
+
enabled: component.m_Enabled !== 0,
|
|
428
|
+
},
|
|
429
|
+
};
|
|
430
|
+
case 'BoxCollider2D':
|
|
431
|
+
return {
|
|
432
|
+
type: 'BoxCollider2D',
|
|
433
|
+
data: {
|
|
434
|
+
isTrigger: component.m_IsTrigger,
|
|
435
|
+
size: component.m_Size,
|
|
436
|
+
offset: component.m_Offset,
|
|
437
|
+
enabled: component.m_Enabled !== 0,
|
|
438
|
+
},
|
|
439
|
+
};
|
|
440
|
+
case 'CircleCollider2D':
|
|
441
|
+
return {
|
|
442
|
+
type: 'CircleCollider2D',
|
|
443
|
+
data: {
|
|
444
|
+
isTrigger: component.m_IsTrigger,
|
|
445
|
+
radius: component.m_Radius,
|
|
446
|
+
offset: component.m_Offset,
|
|
447
|
+
enabled: component.m_Enabled !== 0,
|
|
448
|
+
},
|
|
449
|
+
};
|
|
450
|
+
case 'PolygonCollider2D':
|
|
451
|
+
return {
|
|
452
|
+
type: 'PolygonCollider2D',
|
|
453
|
+
data: {
|
|
454
|
+
isTrigger: component.m_IsTrigger,
|
|
455
|
+
points: component.m_Points,
|
|
456
|
+
offset: component.m_Offset,
|
|
457
|
+
enabled: component.m_Enabled !== 0,
|
|
458
|
+
},
|
|
459
|
+
};
|
|
460
|
+
case 'EdgeCollider2D':
|
|
461
|
+
return {
|
|
462
|
+
type: 'EdgeCollider2D',
|
|
463
|
+
data: {
|
|
464
|
+
isTrigger: component.m_IsTrigger,
|
|
465
|
+
points: component.m_Points,
|
|
466
|
+
offset: component.m_Offset,
|
|
467
|
+
enabled: component.m_Enabled !== 0,
|
|
468
|
+
},
|
|
469
|
+
};
|
|
470
|
+
case 'AudioSource':
|
|
471
|
+
return {
|
|
472
|
+
type: 'AudioSource',
|
|
473
|
+
data: {
|
|
474
|
+
clip: component.m_audioClip,
|
|
475
|
+
playOnAwake: component.m_PlayOnAwake,
|
|
476
|
+
loop: component.Loop,
|
|
477
|
+
volume: component.m_Volume,
|
|
478
|
+
pitch: component.m_Pitch,
|
|
479
|
+
spatialBlend: component.SpatialBlend,
|
|
480
|
+
enabled: component.m_Enabled !== 0,
|
|
481
|
+
},
|
|
482
|
+
};
|
|
483
|
+
case 'Animator':
|
|
484
|
+
return {
|
|
485
|
+
type: 'Animator',
|
|
486
|
+
data: {
|
|
487
|
+
controller: component.m_Controller,
|
|
488
|
+
avatar: component.m_Avatar,
|
|
489
|
+
applyRootMotion: component.m_ApplyRootMotion,
|
|
490
|
+
updateMode: component.m_UpdateMode,
|
|
491
|
+
cullingMode: component.m_CullingMode,
|
|
492
|
+
enabled: component.m_Enabled !== 0,
|
|
493
|
+
},
|
|
494
|
+
};
|
|
495
|
+
case 'Camera':
|
|
496
|
+
return {
|
|
497
|
+
type: 'Camera',
|
|
498
|
+
data: {
|
|
499
|
+
clearFlags: component.m_ClearFlags,
|
|
500
|
+
backgroundColor: component.m_BackGroundColor,
|
|
501
|
+
orthographic: component.m_Orthographic,
|
|
502
|
+
orthographicSize: component.m_OrthographicSize,
|
|
503
|
+
fieldOfView: component.m_FieldOfView,
|
|
504
|
+
nearClipPlane: component.m_NearClipPlane,
|
|
505
|
+
farClipPlane: component.m_FarClipPlane,
|
|
506
|
+
depth: component.m_Depth,
|
|
507
|
+
cullingMask: component.m_CullingMask,
|
|
508
|
+
enabled: component.m_Enabled !== 0,
|
|
509
|
+
},
|
|
510
|
+
};
|
|
511
|
+
case 'Light':
|
|
512
|
+
return {
|
|
513
|
+
type: 'Light',
|
|
514
|
+
data: {
|
|
515
|
+
type: component.m_Type,
|
|
516
|
+
color: component.m_Color,
|
|
517
|
+
intensity: component.m_Intensity,
|
|
518
|
+
range: component.m_Range,
|
|
519
|
+
spotAngle: component.m_SpotAngle,
|
|
520
|
+
shadows: component.m_Shadows,
|
|
521
|
+
enabled: component.m_Enabled !== 0,
|
|
522
|
+
},
|
|
523
|
+
};
|
|
524
|
+
case 'ParticleSystem':
|
|
525
|
+
return {
|
|
526
|
+
type: 'ParticleSystem',
|
|
527
|
+
data: {
|
|
528
|
+
duration: component.duration,
|
|
529
|
+
looping: component.looping,
|
|
530
|
+
startLifetime: component.startLifetime,
|
|
531
|
+
startSpeed: component.startSpeed,
|
|
532
|
+
startSize: component.startSize,
|
|
533
|
+
startColor: component.startColor,
|
|
534
|
+
gravityModifier: component.gravityModifier,
|
|
535
|
+
maxParticles: component.maxParticles,
|
|
536
|
+
enabled: component.m_Enabled !== 0,
|
|
537
|
+
},
|
|
538
|
+
};
|
|
539
|
+
case 'Canvas':
|
|
540
|
+
return {
|
|
541
|
+
type: 'Canvas',
|
|
542
|
+
data: {
|
|
543
|
+
renderMode: component.m_RenderMode,
|
|
544
|
+
sortingOrder: component.m_SortingOrder,
|
|
545
|
+
targetDisplay: component.m_TargetDisplay,
|
|
546
|
+
pixelPerfect: component.m_PixelPerfect,
|
|
547
|
+
enabled: component.m_Enabled !== 0,
|
|
548
|
+
},
|
|
549
|
+
};
|
|
550
|
+
case 'Tilemap':
|
|
551
|
+
return {
|
|
552
|
+
type: 'Tilemap',
|
|
553
|
+
data: {
|
|
554
|
+
size: component.m_Size,
|
|
555
|
+
cellSize: component.m_CellSize,
|
|
556
|
+
cellGap: component.m_CellGap,
|
|
557
|
+
cellLayout: component.m_CellLayout,
|
|
558
|
+
tileAnchor: component.m_TileAnchor,
|
|
559
|
+
orientation: component.m_Orientation,
|
|
560
|
+
enabled: component.m_Enabled !== 0,
|
|
561
|
+
},
|
|
562
|
+
};
|
|
563
|
+
case 'Grid':
|
|
564
|
+
return {
|
|
565
|
+
type: 'Grid',
|
|
566
|
+
data: {
|
|
567
|
+
cellSize: component.m_CellSize,
|
|
568
|
+
cellGap: component.m_CellGap,
|
|
569
|
+
cellLayout: component.m_CellLayout,
|
|
570
|
+
cellSwizzle: component.m_CellSwizzle,
|
|
571
|
+
enabled: component.m_Enabled !== 0,
|
|
572
|
+
},
|
|
573
|
+
};
|
|
574
|
+
case 'MonoBehaviour':
|
|
575
|
+
return {
|
|
576
|
+
type: 'Script',
|
|
577
|
+
data: {
|
|
578
|
+
scriptGuid: component.m_Script,
|
|
579
|
+
properties: { ...component },
|
|
580
|
+
enabled: component.m_Enabled !== 0,
|
|
581
|
+
},
|
|
582
|
+
};
|
|
583
|
+
default:
|
|
584
|
+
// Generic component
|
|
585
|
+
return {
|
|
586
|
+
type: className || 'Unknown',
|
|
587
|
+
data: {
|
|
588
|
+
classID: component.classID,
|
|
589
|
+
properties: { ...component },
|
|
590
|
+
enabled: component.m_Enabled !== 0,
|
|
591
|
+
},
|
|
592
|
+
};
|
|
593
|
+
}
|
|
594
|
+
}
|
|
595
|
+
extractSceneSettings() {
|
|
596
|
+
const settings = {};
|
|
597
|
+
// Find physics settings
|
|
598
|
+
for (const doc of this.documents.values()) {
|
|
599
|
+
const data = Object.values(doc.data)[0];
|
|
600
|
+
if (data === null || data === void 0 ? void 0 : data.m_Physics2DSettings) {
|
|
601
|
+
settings.gravity = {
|
|
602
|
+
x: data.m_Physics2DSettings.m_Gravity.x,
|
|
603
|
+
y: data.m_Physics2DSettings.m_Gravity.y,
|
|
604
|
+
};
|
|
605
|
+
}
|
|
606
|
+
if (data === null || data === void 0 ? void 0 : data.m_TagManager) {
|
|
607
|
+
settings.tags = data.m_TagManager.tags;
|
|
608
|
+
settings.layers = data.m_TagManager.layers;
|
|
609
|
+
settings.sortingLayers = data.m_TagManager.sortingLayers;
|
|
610
|
+
}
|
|
611
|
+
}
|
|
612
|
+
return settings;
|
|
613
|
+
}
|
|
614
|
+
extractAssets(scene) {
|
|
615
|
+
const assets = [];
|
|
616
|
+
// Extract sprite references
|
|
617
|
+
const spriteRefs = this.extractSpriteReferences();
|
|
618
|
+
for (const ref of spriteRefs) {
|
|
619
|
+
assets.push({
|
|
620
|
+
id: this.generateId(),
|
|
621
|
+
name: ref.name,
|
|
622
|
+
type: 'texture',
|
|
623
|
+
path: ref.path,
|
|
624
|
+
data: { guid: ref.guid },
|
|
625
|
+
});
|
|
626
|
+
}
|
|
627
|
+
// Extract audio references
|
|
628
|
+
const audioRefs = this.extractAudioReferences();
|
|
629
|
+
for (const ref of audioRefs) {
|
|
630
|
+
assets.push({
|
|
631
|
+
id: this.generateId(),
|
|
632
|
+
name: ref.name,
|
|
633
|
+
type: 'audio',
|
|
634
|
+
path: ref.path,
|
|
635
|
+
data: { guid: ref.guid },
|
|
636
|
+
});
|
|
637
|
+
}
|
|
638
|
+
// Extract animation references
|
|
639
|
+
const animRefs = this.extractAnimationReferences();
|
|
640
|
+
for (const ref of animRefs) {
|
|
641
|
+
assets.push({
|
|
642
|
+
id: this.generateId(),
|
|
643
|
+
name: ref.name,
|
|
644
|
+
type: 'animation',
|
|
645
|
+
path: ref.path,
|
|
646
|
+
data: { guid: ref.guid },
|
|
647
|
+
});
|
|
648
|
+
}
|
|
649
|
+
return assets;
|
|
650
|
+
}
|
|
651
|
+
extractSpriteReferences() {
|
|
652
|
+
const refs = [];
|
|
653
|
+
for (const component of this.components.values()) {
|
|
654
|
+
const sprite = component.m_Sprite;
|
|
655
|
+
if (sprite === null || sprite === void 0 ? void 0 : sprite.guid) {
|
|
656
|
+
refs.push({
|
|
657
|
+
name: `sprite_${sprite.guid.substring(0, 8)}`,
|
|
658
|
+
path: `Assets/Sprites/${sprite.guid}`,
|
|
659
|
+
guid: sprite.guid,
|
|
660
|
+
});
|
|
661
|
+
}
|
|
662
|
+
}
|
|
663
|
+
return refs;
|
|
664
|
+
}
|
|
665
|
+
extractAudioReferences() {
|
|
666
|
+
const refs = [];
|
|
667
|
+
for (const component of this.components.values()) {
|
|
668
|
+
const clip = component.m_audioClip;
|
|
669
|
+
if (clip === null || clip === void 0 ? void 0 : clip.guid) {
|
|
670
|
+
refs.push({
|
|
671
|
+
name: `audio_${clip.guid.substring(0, 8)}`,
|
|
672
|
+
path: `Assets/Audio/${clip.guid}`,
|
|
673
|
+
guid: clip.guid,
|
|
674
|
+
});
|
|
675
|
+
}
|
|
676
|
+
}
|
|
677
|
+
return refs;
|
|
678
|
+
}
|
|
679
|
+
extractAnimationReferences() {
|
|
680
|
+
const refs = [];
|
|
681
|
+
for (const component of this.components.values()) {
|
|
682
|
+
const controller = component.m_Controller;
|
|
683
|
+
if (controller === null || controller === void 0 ? void 0 : controller.guid) {
|
|
684
|
+
refs.push({
|
|
685
|
+
name: `animation_${controller.guid.substring(0, 8)}`,
|
|
686
|
+
path: `Assets/Animations/${controller.guid}`,
|
|
687
|
+
guid: controller.guid,
|
|
688
|
+
});
|
|
689
|
+
}
|
|
690
|
+
}
|
|
691
|
+
return refs;
|
|
692
|
+
}
|
|
693
|
+
// ----------------------------------------
|
|
694
|
+
// Helper Methods
|
|
695
|
+
// ----------------------------------------
|
|
696
|
+
quaternionToEulerY(x, y, z, w) {
|
|
697
|
+
// Simplified conversion - returns Y rotation (most common for 2D)
|
|
698
|
+
const sinr_cosp = 2 * (w * z + x * y);
|
|
699
|
+
const cosr_cosp = 1 - 2 * (y * y + z * z);
|
|
700
|
+
return Math.atan2(sinr_cosp, cosr_cosp) * (180 / Math.PI);
|
|
701
|
+
}
|
|
702
|
+
async readFile(path) {
|
|
703
|
+
var _a;
|
|
704
|
+
// In browser environment, this would use fetch or FileReader
|
|
705
|
+
// In Node.js, this would use fs.readFileSync
|
|
706
|
+
if (typeof globalThis.process !== 'undefined' && ((_a = globalThis.process.versions) === null || _a === void 0 ? void 0 : _a.node)) {
|
|
707
|
+
const fs = await import('fs');
|
|
708
|
+
return fs.readFileSync(path, 'utf-8');
|
|
709
|
+
}
|
|
710
|
+
else if (typeof fetch !== 'undefined') {
|
|
711
|
+
const response = await fetch(path);
|
|
712
|
+
return response.text();
|
|
713
|
+
}
|
|
714
|
+
throw new Error('Unable to read file in current environment');
|
|
715
|
+
}
|
|
716
|
+
/** Convert Unity RectTransform to Nice2Dev format */
|
|
717
|
+
convertRectTransform(transform) {
|
|
718
|
+
return {
|
|
719
|
+
type: 'RectTransform',
|
|
720
|
+
data: {
|
|
721
|
+
anchorMin: transform.m_AnchorMin || { x: 0.5, y: 0.5 },
|
|
722
|
+
anchorMax: transform.m_AnchorMax || { x: 0.5, y: 0.5 },
|
|
723
|
+
anchoredPosition: transform.m_AnchoredPosition || { x: 0, y: 0 },
|
|
724
|
+
sizeDelta: transform.m_SizeDelta || { x: 100, y: 100 },
|
|
725
|
+
pivot: transform.m_Pivot || { x: 0.5, y: 0.5 },
|
|
726
|
+
},
|
|
727
|
+
};
|
|
728
|
+
}
|
|
729
|
+
}
|
|
730
|
+
|
|
731
|
+
exports.UnitySceneImporter = UnitySceneImporter;
|
|
732
|
+
//# sourceMappingURL=UnitySceneImporter.js.map
|