@nice2dev/game-engine 0.1.0 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +193 -1
- package/dist/cjs/ai/BehaviorTree.js +1215 -0
- package/dist/cjs/ai/BehaviorTree.js.map +1 -0
- package/dist/cjs/ai/StateMachine.js +783 -0
- package/dist/cjs/ai/StateMachine.js.map +1 -0
- package/dist/cjs/audio/AudioBridge.js +454 -0
- package/dist/cjs/audio/AudioBridge.js.map +1 -0
- package/dist/cjs/devtools/GameplayAnalytics.js +651 -0
- package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -0
- package/dist/cjs/dialogue/DialogueSystem.js +1023 -0
- package/dist/cjs/dialogue/DialogueSystem.js.map +1 -0
- package/dist/cjs/editor/NiceGameEditor.js +569 -71
- package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
- package/dist/cjs/editor/ShaderGraph.js +1616 -0
- package/dist/cjs/editor/ShaderGraph.js.map +1 -0
- package/dist/cjs/editor/TimelineEditor.js +819 -0
- package/dist/cjs/editor/TimelineEditor.js.map +1 -0
- package/dist/cjs/engine/SaveSystemV2.js +494 -0
- package/dist/cjs/engine/SaveSystemV2.js.map +1 -0
- package/dist/cjs/export/GodotExporter.js +1102 -0
- package/dist/cjs/export/GodotExporter.js.map +1 -0
- package/dist/cjs/export/PlatformExporter.js +236 -0
- package/dist/cjs/export/PlatformExporter.js.map +1 -0
- package/dist/cjs/export/ThreeJSExporter.js +1116 -0
- package/dist/cjs/export/ThreeJSExporter.js.map +1 -0
- package/dist/cjs/export/UnityExporter.js +1193 -0
- package/dist/cjs/export/UnityExporter.js.map +1 -0
- package/dist/cjs/export/WebExporter.js +1036 -0
- package/dist/cjs/export/WebExporter.js.map +1 -0
- package/dist/cjs/export/index.js +58 -0
- package/dist/cjs/export/index.js.map +1 -0
- package/dist/cjs/i18n/useTranslation.js +11 -11
- package/dist/cjs/import/AsepriteImporter.js +761 -0
- package/dist/cjs/import/AsepriteImporter.js.map +1 -0
- package/dist/cjs/import/DragonBonesImporter.js +499 -0
- package/dist/cjs/import/DragonBonesImporter.js.map +1 -0
- package/dist/cjs/import/GameMakerImporter.js +559 -0
- package/dist/cjs/import/GameMakerImporter.js.map +1 -0
- package/dist/cjs/import/GodotSceneImporter.js +824 -0
- package/dist/cjs/import/GodotSceneImporter.js.map +1 -0
- package/dist/cjs/import/LDtkImporter.js +481 -0
- package/dist/cjs/import/LDtkImporter.js.map +1 -0
- package/dist/cjs/import/Live2DImporter.js +553 -0
- package/dist/cjs/import/Live2DImporter.js.map +1 -0
- package/dist/cjs/import/NdgFormat.js +499 -0
- package/dist/cjs/import/NdgFormat.js.map +1 -0
- package/dist/cjs/import/OgmoImporter.js +529 -0
- package/dist/cjs/import/OgmoImporter.js.map +1 -0
- package/dist/cjs/import/RPGMakerImporter.js +520 -0
- package/dist/cjs/import/RPGMakerImporter.js.map +1 -0
- package/dist/cjs/import/SceneImporter.js +449 -0
- package/dist/cjs/import/SceneImporter.js.map +1 -0
- package/dist/cjs/import/SpineImporter.js +583 -0
- package/dist/cjs/import/SpineImporter.js.map +1 -0
- package/dist/cjs/import/SpriterImporter.js +652 -0
- package/dist/cjs/import/SpriterImporter.js.map +1 -0
- package/dist/cjs/import/TiledMapImporter.js +859 -0
- package/dist/cjs/import/TiledMapImporter.js.map +1 -0
- package/dist/cjs/import/UnitySceneImporter.js +732 -0
- package/dist/cjs/import/UnitySceneImporter.js.map +1 -0
- package/dist/cjs/import/index.js +305 -0
- package/dist/cjs/import/index.js.map +1 -0
- package/dist/cjs/index.js +291 -1
- package/dist/cjs/index.js.map +1 -1
- package/dist/cjs/input/GamepadNavigation.js +21 -21
- package/dist/cjs/input/useGamepads.js +6 -6
- package/dist/cjs/integration/IconSprite.js +281 -0
- package/dist/cjs/integration/IconSprite.js.map +1 -0
- package/dist/cjs/inventory/InventorySystem.js +930 -0
- package/dist/cjs/inventory/InventorySystem.js.map +1 -0
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
- package/dist/cjs/quest/QuestSystem.js +924 -0
- package/dist/cjs/quest/QuestSystem.js.map +1 -0
- package/dist/cjs/rendering/WebGPURenderPipeline.js +658 -0
- package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -0
- package/dist/cjs/scripting/GraphToAST.js +567 -0
- package/dist/cjs/scripting/GraphToAST.js.map +1 -0
- package/dist/cjs/scripting/LanguageExporter.js +321 -0
- package/dist/cjs/scripting/LanguageExporter.js.map +1 -0
- package/dist/cjs/scripting/ScriptAST.js +67 -0
- package/dist/cjs/scripting/ScriptAST.js.map +1 -0
- package/dist/cjs/scripting/VisualScripting2.js +1140 -0
- package/dist/cjs/scripting/VisualScripting2.js.map +1 -0
- package/dist/cjs/scripting/exporters/CSharpExporter.js +503 -0
- package/dist/cjs/scripting/exporters/CSharpExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +452 -0
- package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/LuaExporter.js +457 -0
- package/dist/cjs/scripting/exporters/LuaExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/PythonExporter.js +565 -0
- package/dist/cjs/scripting/exporters/PythonExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/RustExporter.js +525 -0
- package/dist/cjs/scripting/exporters/RustExporter.js.map +1 -0
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +570 -0
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +1 -0
- package/dist/cjs/systems/ParticleSystem2.js +1478 -0
- package/dist/cjs/systems/ParticleSystem2.js.map +1 -0
- package/dist/cjs/xr/ARVR.js.map +1 -1
- package/dist/esm/ai/BehaviorTree.js +1186 -0
- package/dist/esm/ai/BehaviorTree.js.map +1 -0
- package/dist/esm/ai/StateMachine.js +767 -0
- package/dist/esm/ai/StateMachine.js.map +1 -0
- package/dist/esm/audio/AudioBridge.js +446 -0
- package/dist/esm/audio/AudioBridge.js.map +1 -0
- package/dist/esm/devtools/GameplayAnalytics.js +639 -0
- package/dist/esm/devtools/GameplayAnalytics.js.map +1 -0
- package/dist/esm/dialogue/DialogueSystem.js +1008 -0
- package/dist/esm/dialogue/DialogueSystem.js.map +1 -0
- package/dist/esm/editor/NiceGameEditor.js +556 -58
- package/dist/esm/editor/NiceGameEditor.js.map +1 -1
- package/dist/esm/editor/ShaderGraph.js +1606 -0
- package/dist/esm/editor/ShaderGraph.js.map +1 -0
- package/dist/esm/editor/TimelineEditor.js +800 -0
- package/dist/esm/editor/TimelineEditor.js.map +1 -0
- package/dist/esm/engine/SaveSystemV2.js +487 -0
- package/dist/esm/engine/SaveSystemV2.js.map +1 -0
- package/dist/esm/export/GodotExporter.js +1100 -0
- package/dist/esm/export/GodotExporter.js.map +1 -0
- package/dist/esm/export/PlatformExporter.js +230 -0
- package/dist/esm/export/PlatformExporter.js.map +1 -0
- package/dist/esm/export/ThreeJSExporter.js +1114 -0
- package/dist/esm/export/ThreeJSExporter.js.map +1 -0
- package/dist/esm/export/UnityExporter.js +1191 -0
- package/dist/esm/export/UnityExporter.js.map +1 -0
- package/dist/esm/export/WebExporter.js +1033 -0
- package/dist/esm/export/WebExporter.js.map +1 -0
- package/dist/esm/export/index.js +44 -0
- package/dist/esm/export/index.js.map +1 -0
- package/dist/esm/import/AsepriteImporter.js +759 -0
- package/dist/esm/import/AsepriteImporter.js.map +1 -0
- package/dist/esm/import/DragonBonesImporter.js +496 -0
- package/dist/esm/import/DragonBonesImporter.js.map +1 -0
- package/dist/esm/import/GameMakerImporter.js +556 -0
- package/dist/esm/import/GameMakerImporter.js.map +1 -0
- package/dist/esm/import/GodotSceneImporter.js +822 -0
- package/dist/esm/import/GodotSceneImporter.js.map +1 -0
- package/dist/esm/import/LDtkImporter.js +479 -0
- package/dist/esm/import/LDtkImporter.js.map +1 -0
- package/dist/esm/import/Live2DImporter.js +550 -0
- package/dist/esm/import/Live2DImporter.js.map +1 -0
- package/dist/esm/import/NdgFormat.js +490 -0
- package/dist/esm/import/NdgFormat.js.map +1 -0
- package/dist/esm/import/OgmoImporter.js +526 -0
- package/dist/esm/import/OgmoImporter.js.map +1 -0
- package/dist/esm/import/RPGMakerImporter.js +517 -0
- package/dist/esm/import/RPGMakerImporter.js.map +1 -0
- package/dist/esm/import/SceneImporter.js +441 -0
- package/dist/esm/import/SceneImporter.js.map +1 -0
- package/dist/esm/import/SpineImporter.js +580 -0
- package/dist/esm/import/SpineImporter.js.map +1 -0
- package/dist/esm/import/SpriterImporter.js +649 -0
- package/dist/esm/import/SpriterImporter.js.map +1 -0
- package/dist/esm/import/TiledMapImporter.js +857 -0
- package/dist/esm/import/TiledMapImporter.js.map +1 -0
- package/dist/esm/import/UnitySceneImporter.js +730 -0
- package/dist/esm/import/UnitySceneImporter.js.map +1 -0
- package/dist/esm/import/index.js +279 -0
- package/dist/esm/import/index.js.map +1 -0
- package/dist/esm/index.js +47 -3
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/integration/IconSprite.js +266 -0
- package/dist/esm/integration/IconSprite.js.map +1 -0
- package/dist/esm/inventory/InventorySystem.js +924 -0
- package/dist/esm/inventory/InventorySystem.js.map +1 -0
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
- package/dist/esm/quest/QuestSystem.js +916 -0
- package/dist/esm/quest/QuestSystem.js.map +1 -0
- package/dist/esm/rendering/WebGPURenderPipeline.js +642 -0
- package/dist/esm/rendering/WebGPURenderPipeline.js.map +1 -0
- package/dist/esm/scripting/GraphToAST.js +564 -0
- package/dist/esm/scripting/GraphToAST.js.map +1 -0
- package/dist/esm/scripting/LanguageExporter.js +311 -0
- package/dist/esm/scripting/LanguageExporter.js.map +1 -0
- package/dist/esm/scripting/ScriptAST.js +52 -0
- package/dist/esm/scripting/ScriptAST.js.map +1 -0
- package/dist/esm/scripting/VisualScripting2.js +1130 -0
- package/dist/esm/scripting/VisualScripting2.js.map +1 -0
- package/dist/esm/scripting/exporters/CSharpExporter.js +501 -0
- package/dist/esm/scripting/exporters/CSharpExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/GDScriptExporter.js +450 -0
- package/dist/esm/scripting/exporters/GDScriptExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/LuaExporter.js +455 -0
- package/dist/esm/scripting/exporters/LuaExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/PythonExporter.js +563 -0
- package/dist/esm/scripting/exporters/PythonExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/RustExporter.js +523 -0
- package/dist/esm/scripting/exporters/RustExporter.js.map +1 -0
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +568 -0
- package/dist/esm/scripting/exporters/TypeScriptExporter.js.map +1 -0
- package/dist/esm/systems/ParticleSystem2.js +1471 -0
- package/dist/esm/systems/ParticleSystem2.js.map +1 -0
- package/dist/esm/xr/ARVR.js.map +1 -1
- package/dist/types/__tests__/setup.d.ts +1 -1
- package/dist/types/ai/BehaviorTree.d.ts +375 -0
- package/dist/types/ai/StateMachine.d.ts +296 -0
- package/dist/types/audio/AudioBridge.d.ts +199 -0
- package/dist/types/devtools/GameplayAnalytics.d.ts +279 -0
- package/dist/types/dialogue/DialogueSystem.d.ts +326 -0
- package/dist/types/dialogue/index.d.ts +2 -0
- package/dist/types/editor/NiceGameEditor.d.ts +12 -1
- package/dist/types/editor/ShaderGraph.d.ts +207 -0
- package/dist/types/editor/TimelineEditor.d.ts +393 -0
- package/dist/types/engine/SaveSystemV2.d.ts +155 -0
- package/dist/types/export/GodotExporter.d.ts +56 -0
- package/dist/types/export/PlatformExporter.d.ts +201 -0
- package/dist/types/export/ThreeJSExporter.d.ts +40 -0
- package/dist/types/export/UnityExporter.d.ts +69 -0
- package/dist/types/export/WebExporter.d.ts +58 -0
- package/dist/types/export/index.d.ts +19 -0
- package/dist/types/import/AsepriteImporter.d.ts +46 -0
- package/dist/types/import/DragonBonesImporter.d.ts +331 -0
- package/dist/types/import/GameMakerImporter.d.ts +375 -0
- package/dist/types/import/GodotSceneImporter.d.ts +34 -0
- package/dist/types/import/LDtkImporter.d.ts +177 -0
- package/dist/types/import/Live2DImporter.d.ts +237 -0
- package/dist/types/import/NdgFormat.d.ts +387 -0
- package/dist/types/import/OgmoImporter.d.ts +237 -0
- package/dist/types/import/RPGMakerImporter.d.ts +186 -0
- package/dist/types/import/SceneImporter.d.ts +276 -0
- package/dist/types/import/SpineImporter.d.ts +372 -0
- package/dist/types/import/SpriterImporter.d.ts +230 -0
- package/dist/types/import/TiledMapImporter.d.ts +57 -0
- package/dist/types/import/UnitySceneImporter.d.ts +87 -0
- package/dist/types/import/index.d.ts +59 -0
- package/dist/types/index.d.ts +46 -18
- package/dist/types/integration/IconSprite.d.ts +196 -0
- package/dist/types/inventory/InventorySystem.d.ts +336 -0
- package/dist/types/performance/WebGPUCompute.d.ts +0 -10
- package/dist/types/quest/QuestSystem.d.ts +287 -0
- package/dist/types/rendering/WebGPURenderPipeline.d.ts +255 -0
- package/dist/types/scripting/GraphToAST.d.ts +55 -0
- package/dist/types/scripting/LanguageExporter.d.ts +136 -0
- package/dist/types/scripting/ScriptAST.d.ts +312 -0
- package/dist/types/scripting/VisualScripting2.d.ts +353 -0
- package/dist/types/scripting/exporters/CSharpExporter.d.ts +44 -0
- package/dist/types/scripting/exporters/GDScriptExporter.d.ts +46 -0
- package/dist/types/scripting/exporters/LuaExporter.d.ts +46 -0
- package/dist/types/scripting/exporters/PythonExporter.d.ts +49 -0
- package/dist/types/scripting/exporters/RustExporter.d.ts +46 -0
- package/dist/types/scripting/exporters/TypeScriptExporter.d.ts +48 -0
- package/dist/types/scripting/exporters/index.d.ts +8 -0
- package/dist/types/scripting/index.d.ts +11 -0
- package/dist/types/systems/ParticleSystem2.d.ts +646 -0
- package/package.json +7 -1
|
@@ -0,0 +1,824 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
var SceneImporter = require('./SceneImporter.js');
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* @file GodotSceneImporter.ts
|
|
7
|
+
* @description Import Godot scenes (.tscn) and resources (.tres)
|
|
8
|
+
* PRO-1.3: Scene Format Interoperability
|
|
9
|
+
*
|
|
10
|
+
* Parses Godot 4.x scene format and converts to Nice2Dev entities.
|
|
11
|
+
* Supports:
|
|
12
|
+
* - Scene files (.tscn)
|
|
13
|
+
* - Resource files (.tres)
|
|
14
|
+
* - Project files (.godot)
|
|
15
|
+
*/
|
|
16
|
+
// ============================================================
|
|
17
|
+
// Godot Node Types Mapping
|
|
18
|
+
// ============================================================
|
|
19
|
+
const GODOT_NODE_MAPPING = {
|
|
20
|
+
// 2D Nodes
|
|
21
|
+
Node2D: { niceType: 'Transform2D', category: '2d' },
|
|
22
|
+
Sprite2D: { niceType: 'Sprite', category: '2d' },
|
|
23
|
+
AnimatedSprite2D: { niceType: 'AnimatedSprite', category: '2d' },
|
|
24
|
+
CharacterBody2D: { niceType: 'CharacterController2D', category: '2d' },
|
|
25
|
+
RigidBody2D: { niceType: 'Rigidbody2D', category: '2d' },
|
|
26
|
+
StaticBody2D: { niceType: 'StaticBody2D', category: '2d' },
|
|
27
|
+
Area2D: { niceType: 'Trigger2D', category: '2d' },
|
|
28
|
+
CollisionShape2D: { niceType: 'Collider2D', category: '2d' },
|
|
29
|
+
CollisionPolygon2D: { niceType: 'PolygonCollider2D', category: '2d' },
|
|
30
|
+
TileMap: { niceType: 'Tilemap', category: '2d' },
|
|
31
|
+
TileMapLayer: { niceType: 'TilemapLayer', category: '2d' },
|
|
32
|
+
Camera2D: { niceType: 'Camera2D', category: '2d' },
|
|
33
|
+
Light2D: { niceType: 'Light2D', category: '2d' },
|
|
34
|
+
PointLight2D: { niceType: 'PointLight2D', category: '2d' },
|
|
35
|
+
DirectionalLight2D: { niceType: 'DirectionalLight2D', category: '2d' },
|
|
36
|
+
Line2D: { niceType: 'LineRenderer', category: '2d' },
|
|
37
|
+
Path2D: { niceType: 'Path2D', category: '2d' },
|
|
38
|
+
PathFollow2D: { niceType: 'PathFollower2D', category: '2d' },
|
|
39
|
+
GPUParticles2D: { niceType: 'ParticleSystem2D', category: '2d' },
|
|
40
|
+
CPUParticles2D: { niceType: 'CPUParticles2D', category: '2d' },
|
|
41
|
+
// 3D Nodes
|
|
42
|
+
Node3D: { niceType: 'Transform3D', category: '3d' },
|
|
43
|
+
MeshInstance3D: { niceType: 'MeshRenderer', category: '3d' },
|
|
44
|
+
CharacterBody3D: { niceType: 'CharacterController3D', category: '3d' },
|
|
45
|
+
RigidBody3D: { niceType: 'Rigidbody3D', category: '3d' },
|
|
46
|
+
StaticBody3D: { niceType: 'StaticBody3D', category: '3d' },
|
|
47
|
+
Area3D: { niceType: 'Trigger3D', category: '3d' },
|
|
48
|
+
CollisionShape3D: { niceType: 'Collider3D', category: '3d' },
|
|
49
|
+
Camera3D: { niceType: 'Camera3D', category: '3d' },
|
|
50
|
+
DirectionalLight3D: { niceType: 'DirectionalLight', category: '3d' },
|
|
51
|
+
OmniLight3D: { niceType: 'PointLight', category: '3d' },
|
|
52
|
+
SpotLight3D: { niceType: 'SpotLight', category: '3d' },
|
|
53
|
+
GPUParticles3D: { niceType: 'ParticleSystem3D', category: '3d' },
|
|
54
|
+
// Audio
|
|
55
|
+
AudioStreamPlayer: { niceType: 'AudioSource', category: 'audio' },
|
|
56
|
+
AudioStreamPlayer2D: { niceType: 'AudioSource2D', category: 'audio' },
|
|
57
|
+
AudioStreamPlayer3D: { niceType: 'AudioSource3D', category: 'audio' },
|
|
58
|
+
// UI
|
|
59
|
+
Control: { niceType: 'UIElement', category: 'ui' },
|
|
60
|
+
Label: { niceType: 'Text', category: 'ui' },
|
|
61
|
+
Button: { niceType: 'Button', category: 'ui' },
|
|
62
|
+
TextureRect: { niceType: 'Image', category: 'ui' },
|
|
63
|
+
Panel: { niceType: 'Panel', category: 'ui' },
|
|
64
|
+
HBoxContainer: { niceType: 'HorizontalLayout', category: 'ui' },
|
|
65
|
+
VBoxContainer: { niceType: 'VerticalLayout', category: 'ui' },
|
|
66
|
+
GridContainer: { niceType: 'GridLayout', category: 'ui' },
|
|
67
|
+
ScrollContainer: { niceType: 'ScrollView', category: 'ui' },
|
|
68
|
+
LineEdit: { niceType: 'InputField', category: 'ui' },
|
|
69
|
+
TextEdit: { niceType: 'TextArea', category: 'ui' },
|
|
70
|
+
CheckBox: { niceType: 'Checkbox', category: 'ui' },
|
|
71
|
+
ProgressBar: { niceType: 'ProgressBar', category: 'ui' },
|
|
72
|
+
Slider: { niceType: 'Slider', category: 'ui' },
|
|
73
|
+
SpinBox: { niceType: 'SpinBox', category: 'ui' },
|
|
74
|
+
ColorRect: { niceType: 'ColorPanel', category: 'ui' },
|
|
75
|
+
NinePatchRect: { niceType: 'NineSlice', category: 'ui' },
|
|
76
|
+
CanvasLayer: { niceType: 'UICanvas', category: 'ui' },
|
|
77
|
+
// Animation
|
|
78
|
+
AnimationPlayer: { niceType: 'Animator', category: 'animation' },
|
|
79
|
+
AnimationTree: { niceType: 'AnimationStateMachine', category: 'animation' },
|
|
80
|
+
// Navigation
|
|
81
|
+
NavigationRegion2D: { niceType: 'NavMesh2D', category: 'navigation' },
|
|
82
|
+
NavigationAgent2D: { niceType: 'NavAgent2D', category: 'navigation' },
|
|
83
|
+
NavigationRegion3D: { niceType: 'NavMesh3D', category: 'navigation' },
|
|
84
|
+
NavigationAgent3D: { niceType: 'NavAgent3D', category: 'navigation' },
|
|
85
|
+
// Other
|
|
86
|
+
Timer: { niceType: 'Timer', category: 'utility' },
|
|
87
|
+
HTTPRequest: { niceType: 'HTTPClient', category: 'utility' },
|
|
88
|
+
};
|
|
89
|
+
// ============================================================
|
|
90
|
+
// Godot Scene Importer
|
|
91
|
+
// ============================================================
|
|
92
|
+
class GodotSceneImporter extends SceneImporter.SceneImporter {
|
|
93
|
+
constructor() {
|
|
94
|
+
super('godot');
|
|
95
|
+
this.extResources = new Map();
|
|
96
|
+
this.subResources = new Map();
|
|
97
|
+
this.nodes = [];
|
|
98
|
+
this.connections = [];
|
|
99
|
+
this.header = {};
|
|
100
|
+
}
|
|
101
|
+
async import(options) {
|
|
102
|
+
const startTime = Date.now();
|
|
103
|
+
this.options = options;
|
|
104
|
+
this.clearMessages();
|
|
105
|
+
this.extResources.clear();
|
|
106
|
+
this.subResources.clear();
|
|
107
|
+
this.nodes = [];
|
|
108
|
+
this.connections = [];
|
|
109
|
+
const errors = await this.validate(options.sourcePath);
|
|
110
|
+
if (errors.some((e) => e.fatal)) {
|
|
111
|
+
return {
|
|
112
|
+
...this.createEmptyResult(),
|
|
113
|
+
errors: errors,
|
|
114
|
+
};
|
|
115
|
+
}
|
|
116
|
+
const scenes = [];
|
|
117
|
+
const assets = [];
|
|
118
|
+
try {
|
|
119
|
+
const content = await this.readFile(options.sourcePath);
|
|
120
|
+
const parsed = this.parseGodotScene(content, options.sourcePath);
|
|
121
|
+
if (parsed) {
|
|
122
|
+
const niceScene = this.convertParsedToNiceScene(parsed);
|
|
123
|
+
scenes.push(niceScene);
|
|
124
|
+
const extractedAssets = this.extractAssets();
|
|
125
|
+
assets.push(...extractedAssets);
|
|
126
|
+
}
|
|
127
|
+
}
|
|
128
|
+
catch (error) {
|
|
129
|
+
this.addError('IMPORT_ERROR', `Failed to import: ${error}`, options.sourcePath, undefined, true);
|
|
130
|
+
}
|
|
131
|
+
return this.createResult(scenes, assets, startTime);
|
|
132
|
+
}
|
|
133
|
+
async parseFile(content, filePath) {
|
|
134
|
+
const stringContent = typeof content === 'string' ? content : new TextDecoder().decode(content);
|
|
135
|
+
return this.parseGodotScene(stringContent, filePath);
|
|
136
|
+
}
|
|
137
|
+
async validate(sourcePath) {
|
|
138
|
+
const errors = [];
|
|
139
|
+
if (!this.canHandle(sourcePath)) {
|
|
140
|
+
errors.push({
|
|
141
|
+
code: 'INVALID_FORMAT',
|
|
142
|
+
message: `File ${sourcePath} is not a valid Godot file`,
|
|
143
|
+
file: sourcePath,
|
|
144
|
+
fatal: true,
|
|
145
|
+
});
|
|
146
|
+
}
|
|
147
|
+
return errors;
|
|
148
|
+
}
|
|
149
|
+
// ----------------------------------------
|
|
150
|
+
// Godot Parsing
|
|
151
|
+
// ----------------------------------------
|
|
152
|
+
parseGodotScene(content, filePath) {
|
|
153
|
+
const lines = content.split('\n');
|
|
154
|
+
let currentSection = null;
|
|
155
|
+
let currentItem = {};
|
|
156
|
+
let bracketDepth = 0;
|
|
157
|
+
let multilineKey = '';
|
|
158
|
+
let multilineValue = '';
|
|
159
|
+
for (const line of lines) {
|
|
160
|
+
const trimmed = line.trim();
|
|
161
|
+
// Skip empty lines and comments
|
|
162
|
+
if (trimmed === '' || trimmed.startsWith(';'))
|
|
163
|
+
continue;
|
|
164
|
+
// Check for section headers
|
|
165
|
+
const sectionMatch = trimmed.match(/^\[(\w+)(.*?)\]$/);
|
|
166
|
+
if (sectionMatch) {
|
|
167
|
+
// Save previous item
|
|
168
|
+
this.saveCurrentItem(currentSection, currentItem);
|
|
169
|
+
currentItem = {};
|
|
170
|
+
const sectionType = sectionMatch[1];
|
|
171
|
+
const sectionParams = sectionMatch[2].trim();
|
|
172
|
+
if (sectionType === 'gd_scene' || sectionType === 'gd_resource') {
|
|
173
|
+
currentSection = 'header';
|
|
174
|
+
this.header = this.parseInlineParams(sectionParams);
|
|
175
|
+
}
|
|
176
|
+
else if (sectionType === 'ext_resource') {
|
|
177
|
+
currentSection = 'ext_resource';
|
|
178
|
+
currentItem = this.parseInlineParams(sectionParams);
|
|
179
|
+
}
|
|
180
|
+
else if (sectionType === 'sub_resource') {
|
|
181
|
+
currentSection = 'sub_resource';
|
|
182
|
+
currentItem = this.parseInlineParams(sectionParams);
|
|
183
|
+
}
|
|
184
|
+
else if (sectionType === 'node') {
|
|
185
|
+
currentSection = 'node';
|
|
186
|
+
currentItem = this.parseInlineParams(sectionParams);
|
|
187
|
+
}
|
|
188
|
+
else if (sectionType === 'connection') {
|
|
189
|
+
currentSection = 'connection';
|
|
190
|
+
currentItem = this.parseInlineParams(sectionParams);
|
|
191
|
+
}
|
|
192
|
+
continue;
|
|
193
|
+
}
|
|
194
|
+
// Handle multiline values
|
|
195
|
+
if (multilineKey) {
|
|
196
|
+
multilineValue += '\n' + line;
|
|
197
|
+
bracketDepth += (line.match(/[\[\{]/g) || []).length;
|
|
198
|
+
bracketDepth -= (line.match(/[\]\}]/g) || []).length;
|
|
199
|
+
if (bracketDepth === 0) {
|
|
200
|
+
currentItem[multilineKey] = this.parseGodotValue(multilineValue);
|
|
201
|
+
multilineKey = '';
|
|
202
|
+
multilineValue = '';
|
|
203
|
+
}
|
|
204
|
+
continue;
|
|
205
|
+
}
|
|
206
|
+
// Parse property assignment
|
|
207
|
+
const propMatch = trimmed.match(/^(\w+)\s*=\s*(.*)$/);
|
|
208
|
+
if (propMatch) {
|
|
209
|
+
const key = propMatch[1];
|
|
210
|
+
const value = propMatch[2];
|
|
211
|
+
// Check if value starts multiline
|
|
212
|
+
bracketDepth = (value.match(/[\[\{]/g) || []).length;
|
|
213
|
+
bracketDepth -= (value.match(/[\]\}]/g) || []).length;
|
|
214
|
+
if (bracketDepth > 0) {
|
|
215
|
+
multilineKey = key;
|
|
216
|
+
multilineValue = value;
|
|
217
|
+
}
|
|
218
|
+
else {
|
|
219
|
+
currentItem[key] = this.parseGodotValue(value);
|
|
220
|
+
}
|
|
221
|
+
}
|
|
222
|
+
}
|
|
223
|
+
// Save final item
|
|
224
|
+
this.saveCurrentItem(currentSection, currentItem);
|
|
225
|
+
// Build scene structure
|
|
226
|
+
const sceneName = filePath.substring(filePath.lastIndexOf('/') + 1).replace(/\.\w+$/, '');
|
|
227
|
+
// Find root node
|
|
228
|
+
const rootNode = this.nodes.find((n) => !n.parent);
|
|
229
|
+
return {
|
|
230
|
+
name: sceneName,
|
|
231
|
+
width: 1920,
|
|
232
|
+
height: 1080,
|
|
233
|
+
backgroundColor: '#1a1a2e',
|
|
234
|
+
layers: [],
|
|
235
|
+
entities: rootNode ? [this.convertNodeToEntity(rootNode)] : [],
|
|
236
|
+
properties: {
|
|
237
|
+
godotVersion: this.header.gdVersion,
|
|
238
|
+
format: this.header.format,
|
|
239
|
+
loadSteps: this.header.loadSteps,
|
|
240
|
+
},
|
|
241
|
+
};
|
|
242
|
+
}
|
|
243
|
+
saveCurrentItem(section, item) {
|
|
244
|
+
if (!section || Object.keys(item).length === 0)
|
|
245
|
+
return;
|
|
246
|
+
switch (section) {
|
|
247
|
+
case 'ext_resource':
|
|
248
|
+
const extRes = {
|
|
249
|
+
id: String(item.id || ''),
|
|
250
|
+
type: String(item.type || ''),
|
|
251
|
+
path: String(item.path || ''),
|
|
252
|
+
uid: item.uid ? String(item.uid) : undefined,
|
|
253
|
+
};
|
|
254
|
+
this.extResources.set(extRes.id, extRes);
|
|
255
|
+
break;
|
|
256
|
+
case 'sub_resource':
|
|
257
|
+
const subRes = {
|
|
258
|
+
id: String(item.id || ''),
|
|
259
|
+
type: String(item.type || ''),
|
|
260
|
+
properties: { ...item },
|
|
261
|
+
};
|
|
262
|
+
delete subRes.properties.id;
|
|
263
|
+
delete subRes.properties.type;
|
|
264
|
+
this.subResources.set(subRes.id, subRes);
|
|
265
|
+
break;
|
|
266
|
+
case 'node':
|
|
267
|
+
const node = {
|
|
268
|
+
name: String(item.name || ''),
|
|
269
|
+
type: item.type ? String(item.type) : undefined,
|
|
270
|
+
parent: item.parent ? String(item.parent) : undefined,
|
|
271
|
+
instance: item.instance ? String(item.instance) : undefined,
|
|
272
|
+
instancePlaceholder: item.instance_placeholder
|
|
273
|
+
? String(item.instance_placeholder)
|
|
274
|
+
: undefined,
|
|
275
|
+
owner: item.owner ? String(item.owner) : undefined,
|
|
276
|
+
index: item.index ? Number(item.index) : undefined,
|
|
277
|
+
groups: item.groups ? item.groups : undefined,
|
|
278
|
+
properties: {},
|
|
279
|
+
children: [],
|
|
280
|
+
};
|
|
281
|
+
// Copy remaining properties
|
|
282
|
+
for (const [key, value] of Object.entries(item)) {
|
|
283
|
+
if (![
|
|
284
|
+
'name',
|
|
285
|
+
'type',
|
|
286
|
+
'parent',
|
|
287
|
+
'instance',
|
|
288
|
+
'instance_placeholder',
|
|
289
|
+
'owner',
|
|
290
|
+
'index',
|
|
291
|
+
'groups',
|
|
292
|
+
].includes(key)) {
|
|
293
|
+
node.properties[key] = value;
|
|
294
|
+
}
|
|
295
|
+
}
|
|
296
|
+
this.nodes.push(node);
|
|
297
|
+
break;
|
|
298
|
+
case 'connection':
|
|
299
|
+
const conn = {
|
|
300
|
+
signal: String(item.signal || ''),
|
|
301
|
+
from: String(item.from || ''),
|
|
302
|
+
to: String(item.to || ''),
|
|
303
|
+
method: String(item.method || ''),
|
|
304
|
+
flags: item.flags ? Number(item.flags) : undefined,
|
|
305
|
+
binds: item.binds,
|
|
306
|
+
};
|
|
307
|
+
this.connections.push(conn);
|
|
308
|
+
break;
|
|
309
|
+
}
|
|
310
|
+
}
|
|
311
|
+
parseInlineParams(params) {
|
|
312
|
+
const result = {};
|
|
313
|
+
// Parse space-separated key=value pairs
|
|
314
|
+
const paramRegex = /(\w+)=("(?:[^"\\]|\\.)*"|[^\s]+)/g;
|
|
315
|
+
let match;
|
|
316
|
+
while ((match = paramRegex.exec(params)) !== null) {
|
|
317
|
+
const key = match[1];
|
|
318
|
+
let value = match[2];
|
|
319
|
+
// Remove quotes
|
|
320
|
+
if (value.startsWith('"') && value.endsWith('"')) {
|
|
321
|
+
value = value.slice(1, -1).replace(/\\"/g, '"');
|
|
322
|
+
}
|
|
323
|
+
result[key] = this.parseGodotValue(value);
|
|
324
|
+
}
|
|
325
|
+
return result;
|
|
326
|
+
}
|
|
327
|
+
parseGodotValue(value) {
|
|
328
|
+
value = value.trim();
|
|
329
|
+
// Null
|
|
330
|
+
if (value === 'null')
|
|
331
|
+
return null;
|
|
332
|
+
// Boolean
|
|
333
|
+
if (value === 'true')
|
|
334
|
+
return true;
|
|
335
|
+
if (value === 'false')
|
|
336
|
+
return false;
|
|
337
|
+
// Number
|
|
338
|
+
if (/^-?\d+$/.test(value))
|
|
339
|
+
return parseInt(value, 10);
|
|
340
|
+
if (/^-?\d+\.\d+$/.test(value))
|
|
341
|
+
return parseFloat(value);
|
|
342
|
+
// String
|
|
343
|
+
if (value.startsWith('"') && value.endsWith('"')) {
|
|
344
|
+
return value.slice(1, -1).replace(/\\"/g, '"').replace(/\\n/g, '\n');
|
|
345
|
+
}
|
|
346
|
+
// Vector2
|
|
347
|
+
const vec2Match = value.match(/^Vector2\s*\(\s*([\d.-]+)\s*,\s*([\d.-]+)\s*\)$/);
|
|
348
|
+
if (vec2Match) {
|
|
349
|
+
return {
|
|
350
|
+
_type: 'Vector2',
|
|
351
|
+
x: parseFloat(vec2Match[1]),
|
|
352
|
+
y: parseFloat(vec2Match[2]),
|
|
353
|
+
};
|
|
354
|
+
}
|
|
355
|
+
// Vector3
|
|
356
|
+
const vec3Match = value.match(/^Vector3\s*\(\s*([\d.-]+)\s*,\s*([\d.-]+)\s*,\s*([\d.-]+)\s*\)$/);
|
|
357
|
+
if (vec3Match) {
|
|
358
|
+
return {
|
|
359
|
+
_type: 'Vector3',
|
|
360
|
+
x: parseFloat(vec3Match[1]),
|
|
361
|
+
y: parseFloat(vec3Match[2]),
|
|
362
|
+
z: parseFloat(vec3Match[3]),
|
|
363
|
+
};
|
|
364
|
+
}
|
|
365
|
+
// Rect2
|
|
366
|
+
const rect2Match = value.match(/^Rect2\s*\(\s*([\d.-]+)\s*,\s*([\d.-]+)\s*,\s*([\d.-]+)\s*,\s*([\d.-]+)\s*\)$/);
|
|
367
|
+
if (rect2Match) {
|
|
368
|
+
return {
|
|
369
|
+
_type: 'Rect2',
|
|
370
|
+
x: parseFloat(rect2Match[1]),
|
|
371
|
+
y: parseFloat(rect2Match[2]),
|
|
372
|
+
width: parseFloat(rect2Match[3]),
|
|
373
|
+
height: parseFloat(rect2Match[4]),
|
|
374
|
+
};
|
|
375
|
+
}
|
|
376
|
+
// Color
|
|
377
|
+
const colorMatch = value.match(/^Color\s*\(\s*([\d.-]+)\s*,\s*([\d.-]+)\s*,\s*([\d.-]+)\s*(?:,\s*([\d.-]+))?\s*\)$/);
|
|
378
|
+
if (colorMatch) {
|
|
379
|
+
return {
|
|
380
|
+
_type: 'Color',
|
|
381
|
+
r: parseFloat(colorMatch[1]),
|
|
382
|
+
g: parseFloat(colorMatch[2]),
|
|
383
|
+
b: parseFloat(colorMatch[3]),
|
|
384
|
+
a: colorMatch[4] ? parseFloat(colorMatch[4]) : 1.0,
|
|
385
|
+
};
|
|
386
|
+
}
|
|
387
|
+
// ExtResource
|
|
388
|
+
const extResMatch = value.match(/^ExtResource\s*\(\s*"?(\d+)"?\s*\)$/);
|
|
389
|
+
if (extResMatch) {
|
|
390
|
+
return { _type: 'ExtResource', id: extResMatch[1] };
|
|
391
|
+
}
|
|
392
|
+
// SubResource
|
|
393
|
+
const subResMatch = value.match(/^SubResource\s*\(\s*"?(\d+)"?\s*\)$/);
|
|
394
|
+
if (subResMatch) {
|
|
395
|
+
return { _type: 'SubResource', id: subResMatch[1] };
|
|
396
|
+
}
|
|
397
|
+
// Array
|
|
398
|
+
if (value.startsWith('[') && value.endsWith(']')) {
|
|
399
|
+
return this.parseGodotArray(value);
|
|
400
|
+
}
|
|
401
|
+
// Dictionary
|
|
402
|
+
if (value.startsWith('{') && value.endsWith('}')) {
|
|
403
|
+
return this.parseGodotDictionary(value);
|
|
404
|
+
}
|
|
405
|
+
// Unquoted string
|
|
406
|
+
return value;
|
|
407
|
+
}
|
|
408
|
+
parseGodotArray(value) {
|
|
409
|
+
const content = value.slice(1, -1).trim();
|
|
410
|
+
if (!content)
|
|
411
|
+
return [];
|
|
412
|
+
const items = [];
|
|
413
|
+
let depth = 0;
|
|
414
|
+
let current = '';
|
|
415
|
+
for (let i = 0; i < content.length; i++) {
|
|
416
|
+
const char = content[i];
|
|
417
|
+
if (char === '[' || char === '{' || char === '(')
|
|
418
|
+
depth++;
|
|
419
|
+
else if (char === ']' || char === '}' || char === ')')
|
|
420
|
+
depth--;
|
|
421
|
+
if (char === ',' && depth === 0) {
|
|
422
|
+
items.push(this.parseGodotValue(current.trim()));
|
|
423
|
+
current = '';
|
|
424
|
+
}
|
|
425
|
+
else {
|
|
426
|
+
current += char;
|
|
427
|
+
}
|
|
428
|
+
}
|
|
429
|
+
if (current.trim()) {
|
|
430
|
+
items.push(this.parseGodotValue(current.trim()));
|
|
431
|
+
}
|
|
432
|
+
return items;
|
|
433
|
+
}
|
|
434
|
+
parseGodotDictionary(value) {
|
|
435
|
+
const content = value.slice(1, -1).trim();
|
|
436
|
+
if (!content)
|
|
437
|
+
return {};
|
|
438
|
+
const result = {};
|
|
439
|
+
let depth = 0;
|
|
440
|
+
let current = '';
|
|
441
|
+
let key = '';
|
|
442
|
+
let inKey = true;
|
|
443
|
+
for (let i = 0; i < content.length; i++) {
|
|
444
|
+
const char = content[i];
|
|
445
|
+
if (char === '[' || char === '{' || char === '(')
|
|
446
|
+
depth++;
|
|
447
|
+
else if (char === ']' || char === '}' || char === ')')
|
|
448
|
+
depth--;
|
|
449
|
+
if (char === ':' && depth === 0 && inKey) {
|
|
450
|
+
key = current.trim().replace(/^"|"$/g, '');
|
|
451
|
+
current = '';
|
|
452
|
+
inKey = false;
|
|
453
|
+
}
|
|
454
|
+
else if (char === ',' && depth === 0) {
|
|
455
|
+
result[key] = this.parseGodotValue(current.trim());
|
|
456
|
+
current = '';
|
|
457
|
+
key = '';
|
|
458
|
+
inKey = true;
|
|
459
|
+
}
|
|
460
|
+
else {
|
|
461
|
+
current += char;
|
|
462
|
+
}
|
|
463
|
+
}
|
|
464
|
+
if (key && current.trim()) {
|
|
465
|
+
result[key] = this.parseGodotValue(current.trim());
|
|
466
|
+
}
|
|
467
|
+
return result;
|
|
468
|
+
}
|
|
469
|
+
convertNodeToEntity(node) {
|
|
470
|
+
const mapping = GODOT_NODE_MAPPING[node.type || ''] || {
|
|
471
|
+
niceType: node.type || 'Node',
|
|
472
|
+
category: 'unknown',
|
|
473
|
+
};
|
|
474
|
+
// Find children
|
|
475
|
+
const children = this.nodes.filter((n) => {
|
|
476
|
+
if (!n.parent)
|
|
477
|
+
return false;
|
|
478
|
+
// Parent is "." means direct child of root
|
|
479
|
+
if (n.parent === '.')
|
|
480
|
+
return node.parent === undefined;
|
|
481
|
+
// Match by path
|
|
482
|
+
return n.parent === node.name || n.parent.endsWith('/' + node.name);
|
|
483
|
+
});
|
|
484
|
+
// Extract position and rotation
|
|
485
|
+
const position = this.extractVector2(node.properties.position) || { x: 0, y: 0 };
|
|
486
|
+
const rotation = typeof node.properties.rotation === 'number' ? node.properties.rotation * (180 / Math.PI) : 0;
|
|
487
|
+
const scale = this.extractVector2(node.properties.scale) || { x: 1, y: 1 };
|
|
488
|
+
// Build components
|
|
489
|
+
const components = [];
|
|
490
|
+
components.push(this.convertGodotNodeToComponent(node));
|
|
491
|
+
// Add script component if present
|
|
492
|
+
if (node.properties.script) {
|
|
493
|
+
components.push({
|
|
494
|
+
type: 'Script',
|
|
495
|
+
data: {
|
|
496
|
+
script: node.properties.script,
|
|
497
|
+
scriptType: 'gdscript',
|
|
498
|
+
},
|
|
499
|
+
});
|
|
500
|
+
}
|
|
501
|
+
return {
|
|
502
|
+
id: this.generateId(),
|
|
503
|
+
name: node.name,
|
|
504
|
+
type: mapping.niceType,
|
|
505
|
+
x: position.x,
|
|
506
|
+
y: position.y,
|
|
507
|
+
width: 1,
|
|
508
|
+
height: 1,
|
|
509
|
+
rotation,
|
|
510
|
+
scaleX: scale.x,
|
|
511
|
+
scaleY: scale.y,
|
|
512
|
+
visible: node.properties.visible !== false,
|
|
513
|
+
components,
|
|
514
|
+
children: children.map((c) => this.convertNodeToEntity(c)),
|
|
515
|
+
properties: {
|
|
516
|
+
godotType: node.type,
|
|
517
|
+
category: mapping.category,
|
|
518
|
+
groups: node.groups,
|
|
519
|
+
...node.properties,
|
|
520
|
+
},
|
|
521
|
+
};
|
|
522
|
+
}
|
|
523
|
+
convertGodotNodeToComponent(node) {
|
|
524
|
+
var _a, _b, _c, _d, _e, _f, _g;
|
|
525
|
+
const type = node.type || 'Node';
|
|
526
|
+
switch (type) {
|
|
527
|
+
case 'Sprite2D':
|
|
528
|
+
return {
|
|
529
|
+
type: 'Sprite',
|
|
530
|
+
data: {
|
|
531
|
+
texture: node.properties.texture,
|
|
532
|
+
centered: node.properties.centered !== false,
|
|
533
|
+
offset: this.extractVector2(node.properties.offset),
|
|
534
|
+
flipH: node.properties.flip_h || false,
|
|
535
|
+
flipV: node.properties.flip_v || false,
|
|
536
|
+
hframes: node.properties.hframes || 1,
|
|
537
|
+
vframes: node.properties.vframes || 1,
|
|
538
|
+
frame: node.properties.frame || 0,
|
|
539
|
+
modulate: node.properties.modulate,
|
|
540
|
+
},
|
|
541
|
+
};
|
|
542
|
+
case 'AnimatedSprite2D':
|
|
543
|
+
return {
|
|
544
|
+
type: 'AnimatedSprite',
|
|
545
|
+
data: {
|
|
546
|
+
spriteFrames: node.properties.sprite_frames,
|
|
547
|
+
animation: node.properties.animation,
|
|
548
|
+
frame: node.properties.frame || 0,
|
|
549
|
+
playing: node.properties.playing || false,
|
|
550
|
+
speedScale: node.properties.speed_scale || 1.0,
|
|
551
|
+
centered: node.properties.centered !== false,
|
|
552
|
+
offset: this.extractVector2(node.properties.offset),
|
|
553
|
+
flipH: node.properties.flip_h || false,
|
|
554
|
+
flipV: node.properties.flip_v || false,
|
|
555
|
+
},
|
|
556
|
+
};
|
|
557
|
+
case 'CharacterBody2D':
|
|
558
|
+
return {
|
|
559
|
+
type: 'CharacterController2D',
|
|
560
|
+
data: {
|
|
561
|
+
motionMode: node.properties.motion_mode || 0,
|
|
562
|
+
upDirection: this.extractVector2(node.properties.up_direction) || { x: 0, y: -1 },
|
|
563
|
+
floorStopOnSlope: node.properties.floor_stop_on_slope || true,
|
|
564
|
+
floorMaxAngle: node.properties.floor_max_angle || 0.785398,
|
|
565
|
+
platformOnLeave: node.properties.platform_on_leave || 0,
|
|
566
|
+
safeMargin: node.properties.safe_margin || 0.08,
|
|
567
|
+
},
|
|
568
|
+
};
|
|
569
|
+
case 'RigidBody2D':
|
|
570
|
+
return {
|
|
571
|
+
type: 'Rigidbody2D',
|
|
572
|
+
data: {
|
|
573
|
+
mass: node.properties.mass || 1.0,
|
|
574
|
+
physicsMaterialOverride: node.properties.physics_material_override,
|
|
575
|
+
gravityScale: (_a = node.properties.gravity_scale) !== null && _a !== void 0 ? _a : 1.0,
|
|
576
|
+
freezeMode: node.properties.freeze_mode || 0,
|
|
577
|
+
freeze: node.properties.freeze || false,
|
|
578
|
+
customIntegrator: node.properties.custom_integrator || false,
|
|
579
|
+
continuousCd: node.properties.continuous_cd || 0,
|
|
580
|
+
linearVelocity: this.extractVector2(node.properties.linear_velocity),
|
|
581
|
+
angularVelocity: node.properties.angular_velocity || 0,
|
|
582
|
+
linearDamp: node.properties.linear_damp || 0,
|
|
583
|
+
angularDamp: node.properties.angular_damp || 0,
|
|
584
|
+
},
|
|
585
|
+
};
|
|
586
|
+
case 'CollisionShape2D':
|
|
587
|
+
return {
|
|
588
|
+
type: 'Collider2D',
|
|
589
|
+
data: {
|
|
590
|
+
shape: node.properties.shape,
|
|
591
|
+
disabled: node.properties.disabled || false,
|
|
592
|
+
oneWayCollision: node.properties.one_way_collision || false,
|
|
593
|
+
oneWayCollisionMargin: node.properties.one_way_collision_margin || 1.0,
|
|
594
|
+
},
|
|
595
|
+
};
|
|
596
|
+
case 'Area2D':
|
|
597
|
+
return {
|
|
598
|
+
type: 'Trigger2D',
|
|
599
|
+
data: {
|
|
600
|
+
monitorable: (_b = node.properties.monitorable) !== null && _b !== void 0 ? _b : true,
|
|
601
|
+
monitoring: (_c = node.properties.monitoring) !== null && _c !== void 0 ? _c : true,
|
|
602
|
+
priority: node.properties.priority || 0,
|
|
603
|
+
collisionLayer: node.properties.collision_layer,
|
|
604
|
+
collisionMask: node.properties.collision_mask,
|
|
605
|
+
gravitySpaceOverride: node.properties.gravity_space_override,
|
|
606
|
+
gravityPointCenter: this.extractVector2(node.properties.gravity_point_center),
|
|
607
|
+
gravity: node.properties.gravity,
|
|
608
|
+
},
|
|
609
|
+
};
|
|
610
|
+
case 'Camera2D':
|
|
611
|
+
return {
|
|
612
|
+
type: 'Camera2D',
|
|
613
|
+
data: {
|
|
614
|
+
enabled: (_d = node.properties.enabled) !== null && _d !== void 0 ? _d : true,
|
|
615
|
+
zoom: this.extractVector2(node.properties.zoom) || { x: 1, y: 1 },
|
|
616
|
+
offset: this.extractVector2(node.properties.offset),
|
|
617
|
+
anchorMode: node.properties.anchor_mode || 1,
|
|
618
|
+
rotationSmoothingEnabled: node.properties.rotation_smoothing_enabled || false,
|
|
619
|
+
positionSmoothingEnabled: node.properties.position_smoothing_enabled || false,
|
|
620
|
+
positionSmoothingSpeed: node.properties.position_smoothing_speed || 5,
|
|
621
|
+
limitLeft: node.properties.limit_left,
|
|
622
|
+
limitTop: node.properties.limit_top,
|
|
623
|
+
limitRight: node.properties.limit_right,
|
|
624
|
+
limitBottom: node.properties.limit_bottom,
|
|
625
|
+
limitSmoothed: node.properties.limit_smoothed || false,
|
|
626
|
+
},
|
|
627
|
+
};
|
|
628
|
+
case 'TileMap':
|
|
629
|
+
case 'TileMapLayer':
|
|
630
|
+
return {
|
|
631
|
+
type: 'Tilemap',
|
|
632
|
+
data: {
|
|
633
|
+
tileSet: node.properties.tile_set,
|
|
634
|
+
cellSize: this.extractVector2(node.properties.cell_size) || { x: 16, y: 16 },
|
|
635
|
+
quadrantSize: node.properties.quadrant_size || 16,
|
|
636
|
+
format: node.properties.format,
|
|
637
|
+
tileData: node.properties.tile_data || node.properties.layer_0 || node.properties.layer0,
|
|
638
|
+
},
|
|
639
|
+
};
|
|
640
|
+
case 'AudioStreamPlayer':
|
|
641
|
+
case 'AudioStreamPlayer2D':
|
|
642
|
+
case 'AudioStreamPlayer3D':
|
|
643
|
+
return {
|
|
644
|
+
type: 'AudioSource',
|
|
645
|
+
data: {
|
|
646
|
+
stream: node.properties.stream,
|
|
647
|
+
volumeDb: node.properties.volume_db || 0,
|
|
648
|
+
pitchScale: node.properties.pitch_scale || 1.0,
|
|
649
|
+
playing: node.properties.playing || false,
|
|
650
|
+
autoplay: node.properties.autoplay || false,
|
|
651
|
+
bus: node.properties.bus || 'Master',
|
|
652
|
+
maxDistance: node.properties.max_distance,
|
|
653
|
+
attenuation: node.properties.attenuation,
|
|
654
|
+
},
|
|
655
|
+
};
|
|
656
|
+
case 'AnimationPlayer':
|
|
657
|
+
return {
|
|
658
|
+
type: 'Animator',
|
|
659
|
+
data: {
|
|
660
|
+
rootNode: node.properties.root_node,
|
|
661
|
+
autoplay: node.properties.autoplay,
|
|
662
|
+
currentAnimation: node.properties.current_animation,
|
|
663
|
+
playbackSpeed: node.properties.playback_speed || 1.0,
|
|
664
|
+
libraries: node.properties.libraries,
|
|
665
|
+
},
|
|
666
|
+
};
|
|
667
|
+
case 'GPUParticles2D':
|
|
668
|
+
case 'CPUParticles2D':
|
|
669
|
+
return {
|
|
670
|
+
type: 'ParticleSystem2D',
|
|
671
|
+
data: {
|
|
672
|
+
emitting: (_e = node.properties.emitting) !== null && _e !== void 0 ? _e : true,
|
|
673
|
+
amount: node.properties.amount || 8,
|
|
674
|
+
lifetime: node.properties.lifetime || 1.0,
|
|
675
|
+
oneShot: node.properties.one_shot || false,
|
|
676
|
+
preprocess: node.properties.preprocess || 0,
|
|
677
|
+
speedScale: node.properties.speed_scale || 1.0,
|
|
678
|
+
explosiveness: node.properties.explosiveness || 0,
|
|
679
|
+
randomness: node.properties.randomness || 0,
|
|
680
|
+
texture: node.properties.texture,
|
|
681
|
+
processMaterial: node.properties.process_material,
|
|
682
|
+
},
|
|
683
|
+
};
|
|
684
|
+
case 'Light2D':
|
|
685
|
+
case 'PointLight2D':
|
|
686
|
+
return {
|
|
687
|
+
type: 'Light2D',
|
|
688
|
+
data: {
|
|
689
|
+
enabled: (_f = node.properties.enabled) !== null && _f !== void 0 ? _f : true,
|
|
690
|
+
color: node.properties.color,
|
|
691
|
+
energy: (_g = node.properties.energy) !== null && _g !== void 0 ? _g : 1.0,
|
|
692
|
+
texture: node.properties.texture,
|
|
693
|
+
textureScale: node.properties.texture_scale || 1.0,
|
|
694
|
+
blendMode: node.properties.blend_mode || 0,
|
|
695
|
+
shadowEnabled: node.properties.shadow_enabled || false,
|
|
696
|
+
shadowColor: node.properties.shadow_color,
|
|
697
|
+
},
|
|
698
|
+
};
|
|
699
|
+
case 'Label':
|
|
700
|
+
return {
|
|
701
|
+
type: 'Text',
|
|
702
|
+
data: {
|
|
703
|
+
text: node.properties.text || '',
|
|
704
|
+
horizontalAlignment: node.properties.horizontal_alignment || 0,
|
|
705
|
+
verticalAlignment: node.properties.vertical_alignment || 0,
|
|
706
|
+
autowrapMode: node.properties.autowrap_mode || 0,
|
|
707
|
+
clipText: node.properties.clip_text || false,
|
|
708
|
+
textOverrunBehavior: node.properties.text_overrun_behavior || 0,
|
|
709
|
+
theme: node.properties.theme,
|
|
710
|
+
themeOverride: node.properties.theme_override_colors || node.properties.theme_override_fonts,
|
|
711
|
+
},
|
|
712
|
+
};
|
|
713
|
+
case 'Button':
|
|
714
|
+
return {
|
|
715
|
+
type: 'Button',
|
|
716
|
+
data: {
|
|
717
|
+
text: node.properties.text || '',
|
|
718
|
+
disabled: node.properties.disabled || false,
|
|
719
|
+
flat: node.properties.flat || false,
|
|
720
|
+
icon: node.properties.icon,
|
|
721
|
+
toggleMode: node.properties.toggle_mode || false,
|
|
722
|
+
buttonPressed: node.properties.button_pressed || false,
|
|
723
|
+
},
|
|
724
|
+
};
|
|
725
|
+
default:
|
|
726
|
+
return {
|
|
727
|
+
type: type,
|
|
728
|
+
data: { ...node.properties },
|
|
729
|
+
};
|
|
730
|
+
}
|
|
731
|
+
}
|
|
732
|
+
extractVector2(value) {
|
|
733
|
+
if (!value)
|
|
734
|
+
return undefined;
|
|
735
|
+
if (typeof value === 'object' && value !== null) {
|
|
736
|
+
if ('_type' in value && value._type === 'Vector2') {
|
|
737
|
+
return { x: value.x, y: value.y };
|
|
738
|
+
}
|
|
739
|
+
if ('x' in value && 'y' in value) {
|
|
740
|
+
return {
|
|
741
|
+
x: Number(value.x),
|
|
742
|
+
y: Number(value.y),
|
|
743
|
+
};
|
|
744
|
+
}
|
|
745
|
+
}
|
|
746
|
+
return undefined;
|
|
747
|
+
}
|
|
748
|
+
extractAssets() {
|
|
749
|
+
var _a;
|
|
750
|
+
const assets = [];
|
|
751
|
+
for (const [id, extRes] of this.extResources) {
|
|
752
|
+
let assetType = 'data';
|
|
753
|
+
// Determine asset type from Godot resource type
|
|
754
|
+
switch (extRes.type) {
|
|
755
|
+
case 'Texture2D':
|
|
756
|
+
case 'CompressedTexture2D':
|
|
757
|
+
case 'AtlasTexture':
|
|
758
|
+
case 'ImageTexture':
|
|
759
|
+
assetType = 'texture';
|
|
760
|
+
break;
|
|
761
|
+
case 'AudioStream':
|
|
762
|
+
case 'AudioStreamMP3':
|
|
763
|
+
case 'AudioStreamOGGVorbis':
|
|
764
|
+
case 'AudioStreamWAV':
|
|
765
|
+
assetType = 'audio';
|
|
766
|
+
break;
|
|
767
|
+
case 'SpriteFrames':
|
|
768
|
+
case 'Animation':
|
|
769
|
+
case 'AnimationLibrary':
|
|
770
|
+
assetType = 'animation';
|
|
771
|
+
break;
|
|
772
|
+
case 'TileSet':
|
|
773
|
+
assetType = 'tileset';
|
|
774
|
+
break;
|
|
775
|
+
case 'Script':
|
|
776
|
+
case 'GDScript':
|
|
777
|
+
case 'CSharpScript':
|
|
778
|
+
assetType = 'script';
|
|
779
|
+
break;
|
|
780
|
+
case 'Shader':
|
|
781
|
+
case 'VisualShader':
|
|
782
|
+
assetType = 'shader';
|
|
783
|
+
break;
|
|
784
|
+
case 'Font':
|
|
785
|
+
case 'FontFile':
|
|
786
|
+
case 'SystemFont':
|
|
787
|
+
assetType = 'font';
|
|
788
|
+
break;
|
|
789
|
+
}
|
|
790
|
+
assets.push({
|
|
791
|
+
id: this.generateId(),
|
|
792
|
+
name: ((_a = extRes.path
|
|
793
|
+
.split('/')
|
|
794
|
+
.pop()) === null || _a === void 0 ? void 0 : _a.replace(/\.\w+$/, '')) || `resource_${id}`,
|
|
795
|
+
type: assetType,
|
|
796
|
+
path: extRes.path,
|
|
797
|
+
data: {
|
|
798
|
+
godotType: extRes.type,
|
|
799
|
+
extResourceId: id,
|
|
800
|
+
uid: extRes.uid,
|
|
801
|
+
},
|
|
802
|
+
});
|
|
803
|
+
}
|
|
804
|
+
return assets;
|
|
805
|
+
}
|
|
806
|
+
// ----------------------------------------
|
|
807
|
+
// Helper Methods
|
|
808
|
+
// ----------------------------------------
|
|
809
|
+
async readFile(path) {
|
|
810
|
+
var _a;
|
|
811
|
+
if (typeof globalThis.process !== 'undefined' && ((_a = globalThis.process.versions) === null || _a === void 0 ? void 0 : _a.node)) {
|
|
812
|
+
const fs = await import('fs');
|
|
813
|
+
return fs.readFileSync(path, 'utf-8');
|
|
814
|
+
}
|
|
815
|
+
else if (typeof fetch !== 'undefined') {
|
|
816
|
+
const response = await fetch(path);
|
|
817
|
+
return response.text();
|
|
818
|
+
}
|
|
819
|
+
throw new Error('Unable to read file in current environment');
|
|
820
|
+
}
|
|
821
|
+
}
|
|
822
|
+
|
|
823
|
+
exports.GodotSceneImporter = GodotSceneImporter;
|
|
824
|
+
//# sourceMappingURL=GodotSceneImporter.js.map
|