@next2d/webgpu 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +574 -0
- package/package.json +30 -0
- package/src/AtlasManager.d.ts +23 -0
- package/src/AtlasManager.js +123 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateAttachmentObjectService.d.ts +13 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateAttachmentObjectService.js +24 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateColorBufferService.d.ts +15 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateColorBufferService.js +31 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateRenderPassDescriptorService.d.ts +5 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateRenderPassDescriptorService.js +42 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateStencilBufferService.d.ts +16 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateStencilBufferService.js +28 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateTextureObjectService.d.ts +17 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateTextureObjectService.js +33 -0
- package/src/AttachmentManager/service/AttachmentManagerGetColorBufferService.d.ts +16 -0
- package/src/AttachmentManager/service/AttachmentManagerGetColorBufferService.js +28 -0
- package/src/AttachmentManager/service/AttachmentManagerGetStencilBufferService.d.ts +17 -0
- package/src/AttachmentManager/service/AttachmentManagerGetStencilBufferService.js +27 -0
- package/src/AttachmentManager/service/AttachmentManagerGetTextureService.d.ts +18 -0
- package/src/AttachmentManager/service/AttachmentManagerGetTextureService.js +27 -0
- package/src/AttachmentManager/service/AttachmentManagerReleaseTextureService.d.ts +12 -0
- package/src/AttachmentManager/service/AttachmentManagerReleaseTextureService.js +17 -0
- package/src/AttachmentManager/usecase/AttachmentManagerGetAttachmentObjectUseCase.d.ts +26 -0
- package/src/AttachmentManager/usecase/AttachmentManagerGetAttachmentObjectUseCase.js +43 -0
- package/src/AttachmentManager/usecase/AttachmentManagerReleaseAttachmentUseCase.d.ts +18 -0
- package/src/AttachmentManager/usecase/AttachmentManagerReleaseAttachmentUseCase.js +33 -0
- package/src/AttachmentManager.d.ts +19 -0
- package/src/AttachmentManager.js +105 -0
- package/src/BezierConverter/BezierConverter.d.ts +16 -0
- package/src/BezierConverter/BezierConverter.js +15 -0
- package/src/BezierConverter/service/BezierConverterCalculateFlatnessService.d.ts +15 -0
- package/src/BezierConverter/service/BezierConverterCalculateFlatnessService.js +37 -0
- package/src/BezierConverter/service/BezierConverterSplitCubicService.d.ts +15 -0
- package/src/BezierConverter/service/BezierConverterSplitCubicService.js +47 -0
- package/src/BezierConverter/usecase/BezierConverterAdaptiveCubicToQuadUseCase.d.ts +29 -0
- package/src/BezierConverter/usecase/BezierConverterAdaptiveCubicToQuadUseCase.js +80 -0
- package/src/Blend/BlendInstancedManager.d.ts +35 -0
- package/src/Blend/BlendInstancedManager.js +147 -0
- package/src/Blend/service/BlendAddService.d.ts +1 -0
- package/src/Blend/service/BlendAddService.js +8 -0
- package/src/Blend/service/BlendAlphaService.d.ts +1 -0
- package/src/Blend/service/BlendAlphaService.js +8 -0
- package/src/Blend/service/BlendEraseService.d.ts +1 -0
- package/src/Blend/service/BlendEraseService.js +8 -0
- package/src/Blend/service/BlendGetStateService.d.ts +12 -0
- package/src/Blend/service/BlendGetStateService.js +13 -0
- package/src/Blend/service/BlendOneZeroService.d.ts +1 -0
- package/src/Blend/service/BlendOneZeroService.js +8 -0
- package/src/Blend/service/BlendResetService.d.ts +1 -0
- package/src/Blend/service/BlendResetService.js +8 -0
- package/src/Blend/service/BlendScreenService.d.ts +1 -0
- package/src/Blend/service/BlendScreenService.js +8 -0
- package/src/Blend/service/BlendSetModeService.d.ts +2 -0
- package/src/Blend/service/BlendSetModeService.js +4 -0
- package/src/Blend/usecase/BlendApplyComplexBlendUseCase.d.ts +6 -0
- package/src/Blend/usecase/BlendApplyComplexBlendUseCase.js +79 -0
- package/src/Blend/usecase/BlendOperationUseCase.d.ts +11 -0
- package/src/Blend/usecase/BlendOperationUseCase.js +31 -0
- package/src/Blend.d.ts +8 -0
- package/src/Blend.js +91 -0
- package/src/BufferManager/service/BufferManagerCreateIndirectBufferService.d.ts +15 -0
- package/src/BufferManager/service/BufferManagerCreateIndirectBufferService.js +37 -0
- package/src/BufferManager/service/BufferManagerCreateRectVerticesService.d.ts +13 -0
- package/src/BufferManager/service/BufferManagerCreateRectVerticesService.js +23 -0
- package/src/BufferManager/service/BufferManagerCreateStorageBufferService.d.ts +17 -0
- package/src/BufferManager/service/BufferManagerCreateStorageBufferService.js +23 -0
- package/src/BufferManager/service/BufferManagerReleaseUniformBufferService.d.ts +12 -0
- package/src/BufferManager/service/BufferManagerReleaseUniformBufferService.js +32 -0
- package/src/BufferManager/service/BufferManagerReleaseVertexBufferService.d.ts +12 -0
- package/src/BufferManager/service/BufferManagerReleaseVertexBufferService.js +32 -0
- package/src/BufferManager/service/BufferManagerUpdateIndirectBufferService.d.ts +12 -0
- package/src/BufferManager/service/BufferManagerUpdateIndirectBufferService.js +20 -0
- package/src/BufferManager/service/BufferManagerUpperPowerOfTwoService.d.ts +10 -0
- package/src/BufferManager/service/BufferManagerUpperPowerOfTwoService.js +18 -0
- package/src/BufferManager/usecase/BufferManagerAcquireStorageBufferUseCase.d.ts +15 -0
- package/src/BufferManager/usecase/BufferManagerAcquireStorageBufferUseCase.js +51 -0
- package/src/BufferManager/usecase/BufferManagerAcquireUniformBufferUseCase.d.ts +13 -0
- package/src/BufferManager/usecase/BufferManagerAcquireUniformBufferUseCase.js +26 -0
- package/src/BufferManager/usecase/BufferManagerAcquireVertexBufferUseCase.d.ts +14 -0
- package/src/BufferManager/usecase/BufferManagerAcquireVertexBufferUseCase.js +46 -0
- package/src/BufferManager/usecase/BufferManagerCleanupStorageBuffersUseCase.d.ts +12 -0
- package/src/BufferManager/usecase/BufferManagerCleanupStorageBuffersUseCase.js +20 -0
- package/src/BufferManager/usecase/BufferManagerReleaseStorageBufferUseCase.d.ts +9 -0
- package/src/BufferManager/usecase/BufferManagerReleaseStorageBufferUseCase.js +15 -0
- package/src/BufferManager.d.ts +93 -0
- package/src/BufferManager.js +487 -0
- package/src/Compute/ComputePipelineManager.d.ts +61 -0
- package/src/Compute/ComputePipelineManager.js +313 -0
- package/src/Compute/service/ComputeExecuteBlurService.d.ts +21 -0
- package/src/Compute/service/ComputeExecuteBlurService.js +81 -0
- package/src/Context/service/ContextComputeBitmapMatrixService.d.ts +1 -0
- package/src/Context/service/ContextComputeBitmapMatrixService.js +74 -0
- package/src/Context/service/ContextComputeGradientMatrixService.d.ts +4 -0
- package/src/Context/service/ContextComputeGradientMatrixService.js +88 -0
- package/src/Context/service/ContextFillSimpleService.d.ts +2 -0
- package/src/Context/service/ContextFillSimpleService.js +28 -0
- package/src/Context/service/ContextFillWithStencilMainService.d.ts +2 -0
- package/src/Context/service/ContextFillWithStencilMainService.js +19 -0
- package/src/Context/service/ContextFillWithStencilService.d.ts +2 -0
- package/src/Context/service/ContextFillWithStencilService.js +19 -0
- package/src/Context/usecase/ContextApplyFilterUseCase.d.ts +5 -0
- package/src/Context/usecase/ContextApplyFilterUseCase.js +668 -0
- package/src/Context/usecase/ContextBitmapFillUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextBitmapFillUseCase.js +210 -0
- package/src/Context/usecase/ContextBitmapStrokeUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextBitmapStrokeUseCase.js +119 -0
- package/src/Context/usecase/ContextClipUseCase.d.ts +5 -0
- package/src/Context/usecase/ContextClipUseCase.js +101 -0
- package/src/Context/usecase/ContextContainerEndLayerUseCase.d.ts +5 -0
- package/src/Context/usecase/ContextContainerEndLayerUseCase.js +476 -0
- package/src/Context/usecase/ContextDrawArraysInstancedUseCase.d.ts +6 -0
- package/src/Context/usecase/ContextDrawArraysInstancedUseCase.js +135 -0
- package/src/Context/usecase/ContextDrawIndirectUseCase.d.ts +6 -0
- package/src/Context/usecase/ContextDrawIndirectUseCase.js +154 -0
- package/src/Context/usecase/ContextGradientFillUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextGradientFillUseCase.js +230 -0
- package/src/Context/usecase/ContextGradientStrokeUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextGradientStrokeUseCase.js +138 -0
- package/src/Context/usecase/ContextProcessComplexBlendQueueUseCase.d.ts +6 -0
- package/src/Context/usecase/ContextProcessComplexBlendQueueUseCase.js +213 -0
- package/src/Context.d.ts +430 -0
- package/src/Context.js +2453 -0
- package/src/FillTexturePool.d.ts +6 -0
- package/src/FillTexturePool.js +72 -0
- package/src/Filter/BevelFilter/FilterApplyBevelFilterUseCase.d.ts +10 -0
- package/src/Filter/BevelFilter/FilterApplyBevelFilterUseCase.js +214 -0
- package/src/Filter/BevelFilterShader.d.ts +2 -0
- package/src/Filter/BevelFilterShader.js +107 -0
- package/src/Filter/BitmapFilterShader.d.ts +2 -0
- package/src/Filter/BitmapFilterShader.js +207 -0
- package/src/Filter/BlurFilter/FilterApplyBlurFilterUseCase.d.ts +16 -0
- package/src/Filter/BlurFilter/FilterApplyBlurFilterUseCase.js +243 -0
- package/src/Filter/BlurFilter/service/BlurFilterComputeShaderService.d.ts +40 -0
- package/src/Filter/BlurFilter/service/BlurFilterComputeShaderService.js +51 -0
- package/src/Filter/BlurFilter/usecase/FilterApplyBlurComputeUseCase.d.ts +25 -0
- package/src/Filter/BlurFilter/usecase/FilterApplyBlurComputeUseCase.js +180 -0
- package/src/Filter/BlurFilterShader.d.ts +5 -0
- package/src/Filter/BlurFilterShader.js +109 -0
- package/src/Filter/BlurFilterUseCase.d.ts +36 -0
- package/src/Filter/BlurFilterUseCase.js +85 -0
- package/src/Filter/ColorMatrixFilter/FilterApplyColorMatrixFilterUseCase.d.ts +12 -0
- package/src/Filter/ColorMatrixFilter/FilterApplyColorMatrixFilterUseCase.js +90 -0
- package/src/Filter/ColorMatrixFilterShader.d.ts +4 -0
- package/src/Filter/ColorMatrixFilterShader.js +51 -0
- package/src/Filter/ConvolutionFilter/FilterApplyConvolutionFilterUseCase.d.ts +6 -0
- package/src/Filter/ConvolutionFilter/FilterApplyConvolutionFilterUseCase.js +144 -0
- package/src/Filter/ConvolutionFilterShader.d.ts +2 -0
- package/src/Filter/ConvolutionFilterShader.js +115 -0
- package/src/Filter/DisplacementMapFilter/FilterApplyDisplacementMapFilterUseCase.d.ts +6 -0
- package/src/Filter/DisplacementMapFilter/FilterApplyDisplacementMapFilterUseCase.js +172 -0
- package/src/Filter/DisplacementMapFilterShader.d.ts +2 -0
- package/src/Filter/DisplacementMapFilterShader.js +114 -0
- package/src/Filter/DropShadowFilter/FilterApplyDropShadowFilterUseCase.d.ts +24 -0
- package/src/Filter/DropShadowFilter/FilterApplyDropShadowFilterUseCase.js +179 -0
- package/src/Filter/DropShadowFilterShader.d.ts +4 -0
- package/src/Filter/DropShadowFilterShader.js +93 -0
- package/src/Filter/FilterGradientLUTCache.d.ts +29 -0
- package/src/Filter/FilterGradientLUTCache.js +84 -0
- package/src/Filter/FilterOffset.d.ts +8 -0
- package/src/Filter/FilterOffset.js +10 -0
- package/src/Filter/GlowFilter/FilterApplyGlowFilterUseCase.d.ts +24 -0
- package/src/Filter/GlowFilter/FilterApplyGlowFilterUseCase.js +143 -0
- package/src/Filter/GlowFilterShader.d.ts +4 -0
- package/src/Filter/GlowFilterShader.js +66 -0
- package/src/Filter/GradientBevelFilter/FilterApplyGradientBevelFilterUseCase.d.ts +29 -0
- package/src/Filter/GradientBevelFilter/FilterApplyGradientBevelFilterUseCase.js +216 -0
- package/src/Filter/GradientGlowFilter/FilterApplyGradientGlowFilterUseCase.d.ts +29 -0
- package/src/Filter/GradientGlowFilter/FilterApplyGradientGlowFilterUseCase.js +164 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateRenderPassDescriptorService.d.ts +4 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateRenderPassDescriptorService.js +23 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateStencilRenderPassDescriptorService.d.ts +4 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateStencilRenderPassDescriptorService.js +28 -0
- package/src/FrameBufferManager/service/FrameBufferManagerFlushPendingReleasesService.d.ts +11 -0
- package/src/FrameBufferManager/service/FrameBufferManagerFlushPendingReleasesService.js +19 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerCreateAttachmentUseCase.d.ts +23 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerCreateAttachmentUseCase.js +125 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseTemporaryAttachmentUseCase.d.ts +14 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseTemporaryAttachmentUseCase.js +23 -0
- package/src/FrameBufferManager.d.ts +24 -0
- package/src/FrameBufferManager.js +161 -0
- package/src/Gradient/GradientLUTCache.d.ts +61 -0
- package/src/Gradient/GradientLUTCache.js +153 -0
- package/src/Gradient/GradientLUTGenerator.d.ts +30 -0
- package/src/Gradient/GradientLUTGenerator.js +202 -0
- package/src/Grid.d.ts +18 -0
- package/src/Grid.js +21 -0
- package/src/Mask/service/MaskBeginMaskService.d.ts +9 -0
- package/src/Mask/service/MaskBeginMaskService.js +22 -0
- package/src/Mask/service/MaskEndMaskService.d.ts +15 -0
- package/src/Mask/service/MaskEndMaskService.js +36 -0
- package/src/Mask/service/MaskSetMaskBoundsService.d.ts +13 -0
- package/src/Mask/service/MaskSetMaskBoundsService.js +36 -0
- package/src/Mask/service/MaskUnionMaskService.d.ts +4 -0
- package/src/Mask/service/MaskUnionMaskService.js +74 -0
- package/src/Mask/usecase/MaskBindUseCase.d.ts +10 -0
- package/src/Mask/usecase/MaskBindUseCase.js +20 -0
- package/src/Mask/usecase/MaskLeaveMaskUseCase.d.ts +13 -0
- package/src/Mask/usecase/MaskLeaveMaskUseCase.js +51 -0
- package/src/Mask.d.ts +12 -0
- package/src/Mask.js +41 -0
- package/src/Mesh/service/MeshFillGenerateService.d.ts +19 -0
- package/src/Mesh/service/MeshFillGenerateService.js +76 -0
- package/src/Mesh/service/MeshLerpService.d.ts +13 -0
- package/src/Mesh/service/MeshLerpService.js +17 -0
- package/src/Mesh/service/MeshStrokeFillGenerateService.d.ts +19 -0
- package/src/Mesh/service/MeshStrokeFillGenerateService.js +76 -0
- package/src/Mesh/usecase/MeshBitmapStrokeGenerateUseCase.d.ts +13 -0
- package/src/Mesh/usecase/MeshBitmapStrokeGenerateUseCase.js +65 -0
- package/src/Mesh/usecase/MeshFillGenerateUseCase.d.ts +12 -0
- package/src/Mesh/usecase/MeshFillGenerateUseCase.js +48 -0
- package/src/Mesh/usecase/MeshGradientStrokeGenerateUseCase.d.ts +13 -0
- package/src/Mesh/usecase/MeshGradientStrokeGenerateUseCase.js +65 -0
- package/src/Mesh/usecase/MeshSplitQuadraticBezierUseCase.d.ts +14 -0
- package/src/Mesh/usecase/MeshSplitQuadraticBezierUseCase.js +28 -0
- package/src/Mesh/usecase/MeshStrokeFillGenerateUseCase.d.ts +18 -0
- package/src/Mesh/usecase/MeshStrokeFillGenerateUseCase.js +54 -0
- package/src/Mesh/usecase/MeshStrokeGenerateUseCase.d.ts +25 -0
- package/src/Mesh/usecase/MeshStrokeGenerateUseCase.js +608 -0
- package/src/PathCommand.d.ts +123 -0
- package/src/PathCommand.js +317 -0
- package/src/SamplerCache/service/SamplerCacheCreateCommonSamplersService.d.ts +11 -0
- package/src/SamplerCache/service/SamplerCacheCreateCommonSamplersService.js +35 -0
- package/src/SamplerCache/service/SamplerCacheGenerateKeyService.d.ts +13 -0
- package/src/SamplerCache/service/SamplerCacheGenerateKeyService.js +15 -0
- package/src/SamplerCache/service/SamplerCacheGetOrCreateService.d.ts +15 -0
- package/src/SamplerCache/service/SamplerCacheGetOrCreateService.js +30 -0
- package/src/SamplerCache.d.ts +18 -0
- package/src/SamplerCache.js +61 -0
- package/src/Shader/BlendModeShader.d.ts +51 -0
- package/src/Shader/BlendModeShader.js +71 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTCalculateResolutionService.d.ts +12 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTCalculateResolutionService.js +28 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTGeneratePixelsService.d.ts +13 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTGeneratePixelsService.js +61 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTInterpolateColorService.d.ts +19 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTInterpolateColorService.js +37 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTParseStopsService.d.ts +11 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTParseStopsService.js +24 -0
- package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateDataUseCase.d.ts +14 -0
- package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateDataUseCase.js +24 -0
- package/src/Shader/PipelineManager.d.ts +57 -0
- package/src/Shader/PipelineManager.js +2868 -0
- package/src/Shader/ShaderInstancedManager.d.ts +8 -0
- package/src/Shader/ShaderInstancedManager.js +18 -0
- package/src/Shader/ShaderSource.d.ts +60 -0
- package/src/Shader/ShaderSource.js +518 -0
- package/src/Shader/wgsl/common/SharedWgsl.d.ts +5 -0
- package/src/Shader/wgsl/common/SharedWgsl.js +37 -0
- package/src/Shader/wgsl/fragment/BasicFragment.d.ts +2 -0
- package/src/Shader/wgsl/fragment/BasicFragment.js +28 -0
- package/src/Shader/wgsl/fragment/BitmapFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/BitmapFragment.js +43 -0
- package/src/Shader/wgsl/fragment/BlendFragment.d.ts +8 -0
- package/src/Shader/wgsl/fragment/BlendFragment.js +63 -0
- package/src/Shader/wgsl/fragment/EffectFragment.d.ts +6 -0
- package/src/Shader/wgsl/fragment/EffectFragment.js +324 -0
- package/src/Shader/wgsl/fragment/FillFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/FillFragment.js +28 -0
- package/src/Shader/wgsl/fragment/FilterFragment.d.ts +10 -0
- package/src/Shader/wgsl/fragment/FilterFragment.js +212 -0
- package/src/Shader/wgsl/fragment/GradientFragment.d.ts +3 -0
- package/src/Shader/wgsl/fragment/GradientFragment.js +118 -0
- package/src/Shader/wgsl/fragment/InstancedFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/InstancedFragment.js +20 -0
- package/src/Shader/wgsl/fragment/MaskFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/MaskFragment.js +17 -0
- package/src/Shader/wgsl/fragment/StencilFragment.d.ts +2 -0
- package/src/Shader/wgsl/fragment/StencilFragment.js +33 -0
- package/src/Shader/wgsl/vertex/BasicVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/BasicVertex.js +37 -0
- package/src/Shader/wgsl/vertex/BitmapVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/BitmapVertex.js +43 -0
- package/src/Shader/wgsl/vertex/FillVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/FillVertex.js +35 -0
- package/src/Shader/wgsl/vertex/FilterVertex.d.ts +12 -0
- package/src/Shader/wgsl/vertex/FilterVertex.js +193 -0
- package/src/Shader/wgsl/vertex/GradientVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/GradientVertex.js +44 -0
- package/src/Shader/wgsl/vertex/InstancedVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/InstancedVertex.js +48 -0
- package/src/Shader/wgsl/vertex/MaskVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/MaskVertex.js +36 -0
- package/src/Shader/wgsl/vertex/StencilVertex.d.ts +2 -0
- package/src/Shader/wgsl/vertex/StencilVertex.js +66 -0
- package/src/TextureManager/service/TextureManagerInitializeSamplersService.d.ts +11 -0
- package/src/TextureManager/service/TextureManagerInitializeSamplersService.js +48 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromImageBitmapUseCase.d.ts +13 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromImageBitmapUseCase.js +30 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromPixelsUseCase.d.ts +15 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromPixelsUseCase.js +26 -0
- package/src/TextureManager.d.ts +15 -0
- package/src/TextureManager.js +87 -0
- package/src/TexturePool/service/TexturePoolCleanupService.d.ts +14 -0
- package/src/TexturePool/service/TexturePoolCleanupService.js +28 -0
- package/src/TexturePool/service/TexturePoolEvictOldestService.d.ts +11 -0
- package/src/TexturePool/service/TexturePoolEvictOldestService.js +24 -0
- package/src/TexturePool/service/TexturePoolReleaseService.d.ts +13 -0
- package/src/TexturePool/service/TexturePoolReleaseService.js +22 -0
- package/src/TexturePool/usecase/TexturePoolAcquireUseCase.d.ts +19 -0
- package/src/TexturePool/usecase/TexturePoolAcquireUseCase.js +90 -0
- package/src/TexturePool.d.ts +69 -0
- package/src/TexturePool.js +151 -0
- package/src/WebGPUUtil.d.ts +102 -0
- package/src/WebGPUUtil.js +157 -0
- package/src/index.d.ts +1 -0
- package/src/index.js +1 -0
- package/src/interface/IAttachmentObject.d.ts +41 -0
- package/src/interface/IAttachmentObject.js +1 -0
- package/src/interface/IBlendMode.d.ts +1 -0
- package/src/interface/IBlendMode.js +1 -0
- package/src/interface/IBlendState.d.ts +8 -0
- package/src/interface/IBlendState.js +1 -0
- package/src/interface/IBounds.d.ts +6 -0
- package/src/interface/IBounds.js +1 -0
- package/src/interface/ICachedBindGroup.d.ts +8 -0
- package/src/interface/ICachedBindGroup.js +1 -0
- package/src/interface/IColorBufferObject.d.ts +17 -0
- package/src/interface/IColorBufferObject.js +1 -0
- package/src/interface/IComplexBlendItem.d.ts +19 -0
- package/src/interface/IComplexBlendItem.js +1 -0
- package/src/interface/IFilterConfig.d.ts +29 -0
- package/src/interface/IFilterConfig.js +1 -0
- package/src/interface/IGradientLUTData.d.ts +8 -0
- package/src/interface/IGradientLUTData.js +1 -0
- package/src/interface/IGradientStop.d.ts +11 -0
- package/src/interface/IGradientStop.js +1 -0
- package/src/interface/ILocalFilterConfig.d.ts +21 -0
- package/src/interface/ILocalFilterConfig.js +1 -0
- package/src/interface/IMeshResult.d.ts +8 -0
- package/src/interface/IMeshResult.js +1 -0
- package/src/interface/IPath.d.ts +8 -0
- package/src/interface/IPath.js +1 -0
- package/src/interface/IPoint.d.ts +4 -0
- package/src/interface/IPoint.js +1 -0
- package/src/interface/IPooledBuffer.d.ts +8 -0
- package/src/interface/IPooledBuffer.js +1 -0
- package/src/interface/IPooledTexture.d.ts +17 -0
- package/src/interface/IPooledTexture.js +1 -0
- package/src/interface/IQuadraticSegment.d.ts +9 -0
- package/src/interface/IQuadraticSegment.js +1 -0
- package/src/interface/IRectangleInfo.d.ts +13 -0
- package/src/interface/IRectangleInfo.js +1 -0
- package/src/interface/IStencilBufferObject.d.ts +16 -0
- package/src/interface/IStencilBufferObject.js +1 -0
- package/src/interface/IStorageBufferConfig.d.ts +40 -0
- package/src/interface/IStorageBufferConfig.js +1 -0
- package/src/interface/ITextureObject.d.ts +16 -0
- package/src/interface/ITextureObject.js +1 -0
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import type { IPoint } from "./interface/IPoint";
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import type { IPath } from "./interface/IPath";
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/**
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* @description WebGPU用パスコマンド(WebGL互換形式)
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* Path commands for WebGPU (WebGL compatible format)
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*
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* パス形式: [x, y, isControlPoint, x, y, isControlPoint, ...]
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* - isControlPoint = true: 二次ベジェ曲線の制御点
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* - isControlPoint = false: 通常の頂点または終点
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*/
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export declare class PathCommand {
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private $currentPath;
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private $vertices;
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private $currentX;
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private $currentY;
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private $startX;
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private $startY;
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/**
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* @constructor
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*/
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constructor();
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/**
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* @description パスを開始
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* @return {void}
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*/
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beginPath(): void;
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/**
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* @description パスを移動
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* @param {number} x
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* @param {number} y
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* @return {void}
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*/
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moveTo(x: number, y: number): void;
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/**
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* @description 直線を描画
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* @param {number} x
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* @param {number} y
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* @return {void}
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*/
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lineTo(x: number, y: number): void;
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/**
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* @description 二次ベジェ曲線を描画(Loop-Blinn方式対応)
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* @param {number} cx
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* @param {number} cy
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* @param {number} x
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* @param {number} y
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* @return {void}
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*/
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quadraticCurveTo(cx: number, cy: number, x: number, y: number): void;
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/**
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* @description フラットネス閾値(スケールに応じて調整可能)
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* Flatness threshold for adaptive tessellation
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* 0.25 = 0.5px squared(滑らかなストローク描画用)
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*/
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private $flatnessThreshold;
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/**
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* @description フラットネス閾値を設定
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* Set flatness threshold for adaptive bezier tessellation
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* @param {number} scale - 現在のスケール(行列のスケール成分)
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* @return {void}
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*/
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setScale(scale: number): void;
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/**
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* @description 三次ベジェ曲線を二次ベジェ曲線に適応的に近似
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* Adaptively approximate cubic bezier with quadratic beziers
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*
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* フラットネス(平坦度)に基づいて動的に分割数を決定。
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* 単純な曲線は少ない分割、複雑な曲線は多い分割を行う。
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*
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* @param {number} cx1
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* @param {number} cy1
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* @param {number} cx2
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* @param {number} cy2
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* @param {number} x
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* @param {number} y
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* @return {void}
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*/
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bezierCurveTo(cx1: number, cy1: number, cx2: number, cy2: number, x: number, y: number): void;
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/**
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* @description 円弧を描画(WebGL版と同じ実装: 4つの三次ベジェ曲線を使用)
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* @param {number} x
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* @param {number} y
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* @param {number} radius
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* @return {void}
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*/
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arc(x: number, y: number, radius: number): void;
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/**
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* @description パスを閉じる
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* @return {void}
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*/
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closePath(): void;
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/**
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* @description 頂点データを取得(fill用: 3点以上が必要)
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* @return {IPath[]}
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*/
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get $getVertices(): IPath[];
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/**
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* @description パスから頂点配列を生成(従来互換用・単純なfan triangulation)
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* @return {Float32Array}
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*/
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generateVertices(): Float32Array;
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/**
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* @description 現在のパスを取得(ストローク用)
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* @return {IPoint[]}
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*/
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getCurrentPath(): IPoint[];
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/**
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* @description すべてのパスを取得(ストローク用)
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* @return {IPoint[][]}
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*/
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getAllPaths(): IPoint[][];
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/**
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* @description WebGL互換形式でパスを取得(ストローク用)
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* [x, y, isCurve, x, y, isCurve, ...] 形式
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* @return {IPath[]}
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*/
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getVerticesForStroke(): IPath[];
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/**
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* @description リセット
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* @return {void}
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*/
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reset(): void;
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}
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import { adaptiveCubicToQuad, calculateAdaptiveThreshold } from "./BezierConverter/BezierConverter";
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/**
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* @description WebGPU用パスコマンド(WebGL互換形式)
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* Path commands for WebGPU (WebGL compatible format)
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*
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* パス形式: [x, y, isControlPoint, x, y, isControlPoint, ...]
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* - isControlPoint = true: 二次ベジェ曲線の制御点
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* - isControlPoint = false: 通常の頂点または終点
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*/
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export class PathCommand {
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/**
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* @constructor
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*/
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constructor() {
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Object.defineProperty(this, "$currentPath", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: void 0
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});
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Object.defineProperty(this, "$vertices", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: void 0
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});
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Object.defineProperty(this, "$currentX", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: void 0
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});
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Object.defineProperty(this, "$currentY", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: void 0
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});
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Object.defineProperty(this, "$startX", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: void 0
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});
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Object.defineProperty(this, "$startY", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: void 0
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});
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/**
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* @description フラットネス閾値(スケールに応じて調整可能)
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* Flatness threshold for adaptive tessellation
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* 0.25 = 0.5px squared(滑らかなストローク描画用)
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*/
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Object.defineProperty(this, "$flatnessThreshold", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: 0.25
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});
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this.$currentPath = [];
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this.$vertices = [];
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this.$currentX = 0;
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this.$currentY = 0;
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this.$startX = 0;
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this.$startY = 0;
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}
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/**
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* @description パスを開始
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* @return {void}
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*/
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beginPath() {
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this.$currentPath = [];
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this.$vertices = [];
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this.$currentX = 0;
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this.$currentY = 0;
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this.$startX = 0;
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this.$startY = 0;
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}
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/**
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* @description パスを移動
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* @param {number} x
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* @param {number} y
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* @return {void}
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*/
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moveTo(x, y) {
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// stroke用は2点以上(6要素)、fill用は3点以上(9要素)が必要
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// WebGL版と同じ: stroke描画に対応するため6要素以上で保存
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if (this.$currentPath.length >= 6) {
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this.$vertices.push(this.$currentPath);
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}
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this.$currentPath = [x, y, false];
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this.$currentX = x;
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this.$currentY = y;
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this.$startX = x;
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this.$startY = y;
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}
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/**
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* @description 直線を描画
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* @param {number} x
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* @param {number} y
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* @return {void}
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*/
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lineTo(x, y) {
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// 同じ点への移動は無視
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if (x === this.$currentX && y === this.$currentY) {
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return;
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}
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this.$currentPath.push(x, y, false);
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this.$currentX = x;
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this.$currentY = y;
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}
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/**
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* @description 二次ベジェ曲線を描画(Loop-Blinn方式対応)
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* @param {number} cx
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* @param {number} cy
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* @param {number} x
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* @param {number} y
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* @return {void}
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*/
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quadraticCurveTo(cx, cy, x, y) {
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// 制御点 (isControlPoint = true)
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this.$currentPath.push(cx, cy, true);
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// 終点 (isControlPoint = false)
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this.$currentPath.push(x, y, false);
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this.$currentX = x;
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this.$currentY = y;
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}
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/**
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* @description フラットネス閾値を設定
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* Set flatness threshold for adaptive bezier tessellation
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* @param {number} scale - 現在のスケール(行列のスケール成分)
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* @return {void}
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*/
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setScale(scale) {
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this.$flatnessThreshold = calculateAdaptiveThreshold(scale);
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}
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/**
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* @description 三次ベジェ曲線を二次ベジェ曲線に適応的に近似
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* Adaptively approximate cubic bezier with quadratic beziers
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142
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*
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143
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* フラットネス(平坦度)に基づいて動的に分割数を決定。
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* 単純な曲線は少ない分割、複雑な曲線は多い分割を行う。
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*
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* @param {number} cx1
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* @param {number} cy1
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* @param {number} cx2
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* @param {number} cy2
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* @param {number} x
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* @param {number} y
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* @return {void}
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*/
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bezierCurveTo(cx1, cy1, cx2, cy2, x, y) {
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// 適応的テッセレーションで三次ベジェを二次ベジェ群に変換
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const p0 = { "x": this.$currentX, "y": this.$currentY };
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const p1 = { "x": cx1, "y": cy1 };
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const p2 = { "x": cx2, "y": cy2 };
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const p3 = { "x": x, "y": y };
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const segments = adaptiveCubicToQuad(p0, p1, p2, p3, this.$flatnessThreshold);
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// 各二次ベジェセグメントをパスに追加
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for (const segment of segments) {
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this.$currentPath.push(segment.ctrl.x, segment.ctrl.y, true);
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this.$currentPath.push(segment.end.x, segment.end.y, false);
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}
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this.$currentX = x;
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this.$currentY = y;
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}
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/**
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* @description 円弧を描画(WebGL版と同じ実装: 4つの三次ベジェ曲線を使用)
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* @param {number} x
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* @param {number} y
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* @param {number} radius
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* @return {void}
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*/
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arc(x, y, radius) {
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const r = radius;
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const k = radius * 0.5522847498307936; // 円を三次ベジェで近似するための定数
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// 4つの三次ベジェ曲線で円を描画
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// 始点: (x + r, y)
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// 各象限を1つの三次ベジェ曲線で描画
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+
// 第1象限: (x + r, y) -> (x, y + r)
|
|
183
|
+
this.bezierCurveTo(x + r, y + k, x + k, y + r, x, y + r);
|
|
184
|
+
// 第2象限: (x, y + r) -> (x - r, y)
|
|
185
|
+
this.bezierCurveTo(x - k, y + r, x - r, y + k, x - r, y);
|
|
186
|
+
// 第3象限: (x - r, y) -> (x, y - r)
|
|
187
|
+
this.bezierCurveTo(x - r, y - k, x - k, y - r, x, y - r);
|
|
188
|
+
// 第4象限: (x, y - r) -> (x + r, y) - 終点は始点と同じ
|
|
189
|
+
this.bezierCurveTo(x + k, y - r, x + r, y - k, x + r, y);
|
|
190
|
+
// 閉じた円の終点を始点座標で強制上書き(浮動小数点誤差を排除)
|
|
191
|
+
// ストロークのjoin処理で始点と終点が完全一致する必要があるため
|
|
192
|
+
const pathLength = this.$currentPath.length;
|
|
193
|
+
if (pathLength >= 3) {
|
|
194
|
+
this.$currentPath[pathLength - 3] = this.$startX;
|
|
195
|
+
this.$currentPath[pathLength - 2] = this.$startY;
|
|
196
|
+
}
|
|
197
|
+
this.$currentX = this.$startX;
|
|
198
|
+
this.$currentY = this.$startY;
|
|
199
|
+
}
|
|
200
|
+
/**
|
|
201
|
+
* @description パスを閉じる
|
|
202
|
+
* @return {void}
|
|
203
|
+
*/
|
|
204
|
+
closePath() {
|
|
205
|
+
if (this.$currentPath.length >= 3) {
|
|
206
|
+
// 始点に戻る直線
|
|
207
|
+
if (this.$currentX !== this.$startX || this.$currentY !== this.$startY) {
|
|
208
|
+
this.$currentPath.push(this.$startX, this.$startY, false);
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
}
|
|
212
|
+
/**
|
|
213
|
+
* @description 頂点データを取得(fill用: 3点以上が必要)
|
|
214
|
+
* @return {IPath[]}
|
|
215
|
+
*/
|
|
216
|
+
get $getVertices() {
|
|
217
|
+
const vertices = [...this.$vertices];
|
|
218
|
+
// fill用は3点以上(9要素)が必要
|
|
219
|
+
if (this.$currentPath.length >= 9) {
|
|
220
|
+
vertices.push(this.$currentPath);
|
|
221
|
+
}
|
|
222
|
+
return vertices;
|
|
223
|
+
}
|
|
224
|
+
/**
|
|
225
|
+
* @description パスから頂点配列を生成(従来互換用・単純なfan triangulation)
|
|
226
|
+
* @return {Float32Array}
|
|
227
|
+
*/
|
|
228
|
+
generateVertices() {
|
|
229
|
+
const vertices = this.$getVertices;
|
|
230
|
+
const triangles = [];
|
|
231
|
+
for (const path of vertices) {
|
|
232
|
+
if (path.length < 9) {
|
|
233
|
+
continue;
|
|
234
|
+
} // 最低3点(9要素)必要
|
|
235
|
+
// 点を抽出
|
|
236
|
+
const points = [];
|
|
237
|
+
for (let i = 0; i < path.length; i += 3) {
|
|
238
|
+
points.push({ "x": path[i], "y": path[i + 1] });
|
|
239
|
+
}
|
|
240
|
+
// Fan triangulation
|
|
241
|
+
for (let i = 1; i < points.length - 1; i++) {
|
|
242
|
+
triangles.push(points[0].x, points[0].y, points[i].x, points[i].y, points[i + 1].x, points[i + 1].y);
|
|
243
|
+
}
|
|
244
|
+
}
|
|
245
|
+
return new Float32Array(triangles);
|
|
246
|
+
}
|
|
247
|
+
/**
|
|
248
|
+
* @description 現在のパスを取得(ストローク用)
|
|
249
|
+
* @return {IPoint[]}
|
|
250
|
+
*/
|
|
251
|
+
getCurrentPath() {
|
|
252
|
+
const points = [];
|
|
253
|
+
for (let i = 0; i < this.$currentPath.length; i += 3) {
|
|
254
|
+
points.push({
|
|
255
|
+
"x": this.$currentPath[i],
|
|
256
|
+
"y": this.$currentPath[i + 1]
|
|
257
|
+
});
|
|
258
|
+
}
|
|
259
|
+
return points;
|
|
260
|
+
}
|
|
261
|
+
/**
|
|
262
|
+
* @description すべてのパスを取得(ストローク用)
|
|
263
|
+
* @return {IPoint[][]}
|
|
264
|
+
*/
|
|
265
|
+
getAllPaths() {
|
|
266
|
+
const allPaths = [];
|
|
267
|
+
for (const path of this.$vertices) {
|
|
268
|
+
const points = [];
|
|
269
|
+
for (let i = 0; i < path.length; i += 3) {
|
|
270
|
+
points.push({
|
|
271
|
+
"x": path[i],
|
|
272
|
+
"y": path[i + 1]
|
|
273
|
+
});
|
|
274
|
+
}
|
|
275
|
+
if (points.length > 0) {
|
|
276
|
+
allPaths.push(points);
|
|
277
|
+
}
|
|
278
|
+
}
|
|
279
|
+
if (this.$currentPath.length >= 3) {
|
|
280
|
+
const points = [];
|
|
281
|
+
for (let i = 0; i < this.$currentPath.length; i += 3) {
|
|
282
|
+
points.push({
|
|
283
|
+
"x": this.$currentPath[i],
|
|
284
|
+
"y": this.$currentPath[i + 1]
|
|
285
|
+
});
|
|
286
|
+
}
|
|
287
|
+
if (points.length > 0) {
|
|
288
|
+
allPaths.push(points);
|
|
289
|
+
}
|
|
290
|
+
}
|
|
291
|
+
return allPaths;
|
|
292
|
+
}
|
|
293
|
+
/**
|
|
294
|
+
* @description WebGL互換形式でパスを取得(ストローク用)
|
|
295
|
+
* [x, y, isCurve, x, y, isCurve, ...] 形式
|
|
296
|
+
* @return {IPath[]}
|
|
297
|
+
*/
|
|
298
|
+
getVerticesForStroke() {
|
|
299
|
+
const vertices = [...this.$vertices];
|
|
300
|
+
if (this.$currentPath.length >= 6) {
|
|
301
|
+
vertices.push(this.$currentPath);
|
|
302
|
+
}
|
|
303
|
+
return vertices;
|
|
304
|
+
}
|
|
305
|
+
/**
|
|
306
|
+
* @description リセット
|
|
307
|
+
* @return {void}
|
|
308
|
+
*/
|
|
309
|
+
reset() {
|
|
310
|
+
this.$currentPath = [];
|
|
311
|
+
this.$vertices = [];
|
|
312
|
+
this.$currentX = 0;
|
|
313
|
+
this.$currentY = 0;
|
|
314
|
+
this.$startX = 0;
|
|
315
|
+
this.$startY = 0;
|
|
316
|
+
}
|
|
317
|
+
}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @description 頻繁に使用されるサンプラーを事前に作成
|
|
3
|
+
* Pre-create commonly used samplers
|
|
4
|
+
*
|
|
5
|
+
* @param {GPUDevice} device
|
|
6
|
+
* @param {Map<string, GPUSampler>} cache
|
|
7
|
+
* @return {void}
|
|
8
|
+
* @method
|
|
9
|
+
* @protected
|
|
10
|
+
*/
|
|
11
|
+
export declare const execute: (device: GPUDevice, cache: Map<string, GPUSampler>) => void;
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
import { execute as samplerCacheGenerateKeyService } from "./SamplerCacheGenerateKeyService";
|
|
2
|
+
/**
|
|
3
|
+
* @description 頻繁に使用されるサンプラーを事前に作成
|
|
4
|
+
* Pre-create commonly used samplers
|
|
5
|
+
*
|
|
6
|
+
* @param {GPUDevice} device
|
|
7
|
+
* @param {Map<string, GPUSampler>} cache
|
|
8
|
+
* @return {void}
|
|
9
|
+
* @method
|
|
10
|
+
* @protected
|
|
11
|
+
*/
|
|
12
|
+
export const execute = (device, cache) => {
|
|
13
|
+
const createAndCache = (minFilter, magFilter, addressModeU, addressModeV) => {
|
|
14
|
+
const key = samplerCacheGenerateKeyService(minFilter, magFilter, addressModeU, addressModeV);
|
|
15
|
+
if (!cache.has(key)) {
|
|
16
|
+
const sampler = device.createSampler({
|
|
17
|
+
minFilter,
|
|
18
|
+
magFilter,
|
|
19
|
+
addressModeU,
|
|
20
|
+
addressModeV
|
|
21
|
+
});
|
|
22
|
+
cache.set(key, sampler);
|
|
23
|
+
}
|
|
24
|
+
};
|
|
25
|
+
// リニアクランプ(最も一般的)
|
|
26
|
+
createAndCache("linear", "linear", "clamp-to-edge", "clamp-to-edge");
|
|
27
|
+
// ニアレストクランプ
|
|
28
|
+
createAndCache("nearest", "nearest", "clamp-to-edge", "clamp-to-edge");
|
|
29
|
+
// リニアリピート
|
|
30
|
+
createAndCache("linear", "linear", "repeat", "repeat");
|
|
31
|
+
// ニアレストリピート
|
|
32
|
+
createAndCache("nearest", "nearest", "repeat", "repeat");
|
|
33
|
+
// リニアミラーリピート
|
|
34
|
+
createAndCache("linear", "linear", "mirror-repeat", "mirror-repeat");
|
|
35
|
+
};
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @description サンプラーのキーを生成
|
|
3
|
+
* Generate sampler cache key
|
|
4
|
+
*
|
|
5
|
+
* @param {GPUFilterMode} minFilter
|
|
6
|
+
* @param {GPUFilterMode} magFilter
|
|
7
|
+
* @param {GPUAddressMode} addressModeU
|
|
8
|
+
* @param {GPUAddressMode} addressModeV
|
|
9
|
+
* @return {string}
|
|
10
|
+
* @method
|
|
11
|
+
* @protected
|
|
12
|
+
*/
|
|
13
|
+
export declare const execute: (minFilter: GPUFilterMode, magFilter: GPUFilterMode, addressModeU: GPUAddressMode, addressModeV: GPUAddressMode) => string;
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @description サンプラーのキーを生成
|
|
3
|
+
* Generate sampler cache key
|
|
4
|
+
*
|
|
5
|
+
* @param {GPUFilterMode} minFilter
|
|
6
|
+
* @param {GPUFilterMode} magFilter
|
|
7
|
+
* @param {GPUAddressMode} addressModeU
|
|
8
|
+
* @param {GPUAddressMode} addressModeV
|
|
9
|
+
* @return {string}
|
|
10
|
+
* @method
|
|
11
|
+
* @protected
|
|
12
|
+
*/
|
|
13
|
+
export const execute = (minFilter, magFilter, addressModeU, addressModeV) => {
|
|
14
|
+
return `${minFilter}_${magFilter}_${addressModeU}_${addressModeV}`;
|
|
15
|
+
};
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @description サンプラーを取得または作成
|
|
3
|
+
* Get or create sampler
|
|
4
|
+
*
|
|
5
|
+
* @param {GPUDevice} device
|
|
6
|
+
* @param {Map<string, GPUSampler>} cache
|
|
7
|
+
* @param {GPUFilterMode} minFilter
|
|
8
|
+
* @param {GPUFilterMode} magFilter
|
|
9
|
+
* @param {GPUAddressMode} addressModeU
|
|
10
|
+
* @param {GPUAddressMode} addressModeV
|
|
11
|
+
* @return {GPUSampler}
|
|
12
|
+
* @method
|
|
13
|
+
* @protected
|
|
14
|
+
*/
|
|
15
|
+
export declare const execute: (device: GPUDevice, cache: Map<string, GPUSampler>, minFilter: GPUFilterMode, magFilter: GPUFilterMode, addressModeU: GPUAddressMode, addressModeV: GPUAddressMode) => GPUSampler;
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import { execute as samplerCacheGenerateKeyService } from "./SamplerCacheGenerateKeyService";
|
|
2
|
+
/**
|
|
3
|
+
* @description サンプラーを取得または作成
|
|
4
|
+
* Get or create sampler
|
|
5
|
+
*
|
|
6
|
+
* @param {GPUDevice} device
|
|
7
|
+
* @param {Map<string, GPUSampler>} cache
|
|
8
|
+
* @param {GPUFilterMode} minFilter
|
|
9
|
+
* @param {GPUFilterMode} magFilter
|
|
10
|
+
* @param {GPUAddressMode} addressModeU
|
|
11
|
+
* @param {GPUAddressMode} addressModeV
|
|
12
|
+
* @return {GPUSampler}
|
|
13
|
+
* @method
|
|
14
|
+
* @protected
|
|
15
|
+
*/
|
|
16
|
+
export const execute = (device, cache, minFilter, magFilter, addressModeU, addressModeV) => {
|
|
17
|
+
const key = samplerCacheGenerateKeyService(minFilter, magFilter, addressModeU, addressModeV);
|
|
18
|
+
const cached = cache.get(key);
|
|
19
|
+
if (cached) {
|
|
20
|
+
return cached;
|
|
21
|
+
}
|
|
22
|
+
const sampler = device.createSampler({
|
|
23
|
+
minFilter,
|
|
24
|
+
magFilter,
|
|
25
|
+
addressModeU,
|
|
26
|
+
addressModeV
|
|
27
|
+
});
|
|
28
|
+
cache.set(key, sampler);
|
|
29
|
+
return sampler;
|
|
30
|
+
};
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
export declare class SamplerCache {
|
|
2
|
+
private device;
|
|
3
|
+
private cache;
|
|
4
|
+
constructor(device: GPUDevice);
|
|
5
|
+
getOrCreate(minFilter: GPUFilterMode, magFilter: GPUFilterMode, addressModeU: GPUAddressMode, addressModeV: GPUAddressMode): GPUSampler;
|
|
6
|
+
getLinearClamp(): GPUSampler;
|
|
7
|
+
getNearestClamp(): GPUSampler;
|
|
8
|
+
getLinearRepeat(): GPUSampler;
|
|
9
|
+
getNearestRepeat(): GPUSampler;
|
|
10
|
+
getBySmoothRepeat(smooth: boolean, repeat: boolean): GPUSampler;
|
|
11
|
+
getStats(): {
|
|
12
|
+
size: number;
|
|
13
|
+
};
|
|
14
|
+
dispose(): void;
|
|
15
|
+
}
|
|
16
|
+
export declare const initSamplerCache: (device: GPUDevice) => void;
|
|
17
|
+
export declare const getSamplerCache: () => SamplerCache | null;
|
|
18
|
+
export declare const clearSamplerCache: () => void;
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
import { execute as samplerCacheGetOrCreateService } from "./SamplerCache/service/SamplerCacheGetOrCreateService";
|
|
2
|
+
import { execute as samplerCacheCreateCommonSamplersService } from "./SamplerCache/service/SamplerCacheCreateCommonSamplersService";
|
|
3
|
+
export class SamplerCache {
|
|
4
|
+
constructor(device) {
|
|
5
|
+
Object.defineProperty(this, "device", {
|
|
6
|
+
enumerable: true,
|
|
7
|
+
configurable: true,
|
|
8
|
+
writable: true,
|
|
9
|
+
value: void 0
|
|
10
|
+
});
|
|
11
|
+
Object.defineProperty(this, "cache", {
|
|
12
|
+
enumerable: true,
|
|
13
|
+
configurable: true,
|
|
14
|
+
writable: true,
|
|
15
|
+
value: void 0
|
|
16
|
+
});
|
|
17
|
+
this.device = device;
|
|
18
|
+
this.cache = new Map();
|
|
19
|
+
samplerCacheCreateCommonSamplersService(device, this.cache);
|
|
20
|
+
}
|
|
21
|
+
getOrCreate(minFilter, magFilter, addressModeU, addressModeV) {
|
|
22
|
+
return samplerCacheGetOrCreateService(this.device, this.cache, minFilter, magFilter, addressModeU, addressModeV);
|
|
23
|
+
}
|
|
24
|
+
getLinearClamp() {
|
|
25
|
+
return this.getOrCreate("linear", "linear", "clamp-to-edge", "clamp-to-edge");
|
|
26
|
+
}
|
|
27
|
+
getNearestClamp() {
|
|
28
|
+
return this.getOrCreate("nearest", "nearest", "clamp-to-edge", "clamp-to-edge");
|
|
29
|
+
}
|
|
30
|
+
getLinearRepeat() {
|
|
31
|
+
return this.getOrCreate("linear", "linear", "repeat", "repeat");
|
|
32
|
+
}
|
|
33
|
+
getNearestRepeat() {
|
|
34
|
+
return this.getOrCreate("nearest", "nearest", "repeat", "repeat");
|
|
35
|
+
}
|
|
36
|
+
getBySmoothRepeat(smooth, repeat) {
|
|
37
|
+
const filter = smooth ? "linear" : "nearest";
|
|
38
|
+
const addressMode = repeat ? "repeat" : "clamp-to-edge";
|
|
39
|
+
return this.getOrCreate(filter, filter, addressMode, addressMode);
|
|
40
|
+
}
|
|
41
|
+
getStats() {
|
|
42
|
+
return {
|
|
43
|
+
"size": this.cache.size
|
|
44
|
+
};
|
|
45
|
+
}
|
|
46
|
+
dispose() {
|
|
47
|
+
this.cache.clear();
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
let $samplerCache = null;
|
|
51
|
+
export const initSamplerCache = (device) => {
|
|
52
|
+
$samplerCache = new SamplerCache(device);
|
|
53
|
+
};
|
|
54
|
+
export const getSamplerCache = () => {
|
|
55
|
+
return $samplerCache;
|
|
56
|
+
};
|
|
57
|
+
export const clearSamplerCache = () => {
|
|
58
|
+
if ($samplerCache) {
|
|
59
|
+
$samplerCache.dispose();
|
|
60
|
+
}
|
|
61
|
+
};
|