@next2d/webgpu 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +574 -0
- package/package.json +30 -0
- package/src/AtlasManager.d.ts +23 -0
- package/src/AtlasManager.js +123 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateAttachmentObjectService.d.ts +13 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateAttachmentObjectService.js +24 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateColorBufferService.d.ts +15 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateColorBufferService.js +31 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateRenderPassDescriptorService.d.ts +5 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateRenderPassDescriptorService.js +42 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateStencilBufferService.d.ts +16 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateStencilBufferService.js +28 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateTextureObjectService.d.ts +17 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateTextureObjectService.js +33 -0
- package/src/AttachmentManager/service/AttachmentManagerGetColorBufferService.d.ts +16 -0
- package/src/AttachmentManager/service/AttachmentManagerGetColorBufferService.js +28 -0
- package/src/AttachmentManager/service/AttachmentManagerGetStencilBufferService.d.ts +17 -0
- package/src/AttachmentManager/service/AttachmentManagerGetStencilBufferService.js +27 -0
- package/src/AttachmentManager/service/AttachmentManagerGetTextureService.d.ts +18 -0
- package/src/AttachmentManager/service/AttachmentManagerGetTextureService.js +27 -0
- package/src/AttachmentManager/service/AttachmentManagerReleaseTextureService.d.ts +12 -0
- package/src/AttachmentManager/service/AttachmentManagerReleaseTextureService.js +17 -0
- package/src/AttachmentManager/usecase/AttachmentManagerGetAttachmentObjectUseCase.d.ts +26 -0
- package/src/AttachmentManager/usecase/AttachmentManagerGetAttachmentObjectUseCase.js +43 -0
- package/src/AttachmentManager/usecase/AttachmentManagerReleaseAttachmentUseCase.d.ts +18 -0
- package/src/AttachmentManager/usecase/AttachmentManagerReleaseAttachmentUseCase.js +33 -0
- package/src/AttachmentManager.d.ts +19 -0
- package/src/AttachmentManager.js +105 -0
- package/src/BezierConverter/BezierConverter.d.ts +16 -0
- package/src/BezierConverter/BezierConverter.js +15 -0
- package/src/BezierConverter/service/BezierConverterCalculateFlatnessService.d.ts +15 -0
- package/src/BezierConverter/service/BezierConverterCalculateFlatnessService.js +37 -0
- package/src/BezierConverter/service/BezierConverterSplitCubicService.d.ts +15 -0
- package/src/BezierConverter/service/BezierConverterSplitCubicService.js +47 -0
- package/src/BezierConverter/usecase/BezierConverterAdaptiveCubicToQuadUseCase.d.ts +29 -0
- package/src/BezierConverter/usecase/BezierConverterAdaptiveCubicToQuadUseCase.js +80 -0
- package/src/Blend/BlendInstancedManager.d.ts +35 -0
- package/src/Blend/BlendInstancedManager.js +147 -0
- package/src/Blend/service/BlendAddService.d.ts +1 -0
- package/src/Blend/service/BlendAddService.js +8 -0
- package/src/Blend/service/BlendAlphaService.d.ts +1 -0
- package/src/Blend/service/BlendAlphaService.js +8 -0
- package/src/Blend/service/BlendEraseService.d.ts +1 -0
- package/src/Blend/service/BlendEraseService.js +8 -0
- package/src/Blend/service/BlendGetStateService.d.ts +12 -0
- package/src/Blend/service/BlendGetStateService.js +13 -0
- package/src/Blend/service/BlendOneZeroService.d.ts +1 -0
- package/src/Blend/service/BlendOneZeroService.js +8 -0
- package/src/Blend/service/BlendResetService.d.ts +1 -0
- package/src/Blend/service/BlendResetService.js +8 -0
- package/src/Blend/service/BlendScreenService.d.ts +1 -0
- package/src/Blend/service/BlendScreenService.js +8 -0
- package/src/Blend/service/BlendSetModeService.d.ts +2 -0
- package/src/Blend/service/BlendSetModeService.js +4 -0
- package/src/Blend/usecase/BlendApplyComplexBlendUseCase.d.ts +6 -0
- package/src/Blend/usecase/BlendApplyComplexBlendUseCase.js +79 -0
- package/src/Blend/usecase/BlendOperationUseCase.d.ts +11 -0
- package/src/Blend/usecase/BlendOperationUseCase.js +31 -0
- package/src/Blend.d.ts +8 -0
- package/src/Blend.js +91 -0
- package/src/BufferManager/service/BufferManagerCreateIndirectBufferService.d.ts +15 -0
- package/src/BufferManager/service/BufferManagerCreateIndirectBufferService.js +37 -0
- package/src/BufferManager/service/BufferManagerCreateRectVerticesService.d.ts +13 -0
- package/src/BufferManager/service/BufferManagerCreateRectVerticesService.js +23 -0
- package/src/BufferManager/service/BufferManagerCreateStorageBufferService.d.ts +17 -0
- package/src/BufferManager/service/BufferManagerCreateStorageBufferService.js +23 -0
- package/src/BufferManager/service/BufferManagerReleaseUniformBufferService.d.ts +12 -0
- package/src/BufferManager/service/BufferManagerReleaseUniformBufferService.js +32 -0
- package/src/BufferManager/service/BufferManagerReleaseVertexBufferService.d.ts +12 -0
- package/src/BufferManager/service/BufferManagerReleaseVertexBufferService.js +32 -0
- package/src/BufferManager/service/BufferManagerUpdateIndirectBufferService.d.ts +12 -0
- package/src/BufferManager/service/BufferManagerUpdateIndirectBufferService.js +20 -0
- package/src/BufferManager/service/BufferManagerUpperPowerOfTwoService.d.ts +10 -0
- package/src/BufferManager/service/BufferManagerUpperPowerOfTwoService.js +18 -0
- package/src/BufferManager/usecase/BufferManagerAcquireStorageBufferUseCase.d.ts +15 -0
- package/src/BufferManager/usecase/BufferManagerAcquireStorageBufferUseCase.js +51 -0
- package/src/BufferManager/usecase/BufferManagerAcquireUniformBufferUseCase.d.ts +13 -0
- package/src/BufferManager/usecase/BufferManagerAcquireUniformBufferUseCase.js +26 -0
- package/src/BufferManager/usecase/BufferManagerAcquireVertexBufferUseCase.d.ts +14 -0
- package/src/BufferManager/usecase/BufferManagerAcquireVertexBufferUseCase.js +46 -0
- package/src/BufferManager/usecase/BufferManagerCleanupStorageBuffersUseCase.d.ts +12 -0
- package/src/BufferManager/usecase/BufferManagerCleanupStorageBuffersUseCase.js +20 -0
- package/src/BufferManager/usecase/BufferManagerReleaseStorageBufferUseCase.d.ts +9 -0
- package/src/BufferManager/usecase/BufferManagerReleaseStorageBufferUseCase.js +15 -0
- package/src/BufferManager.d.ts +93 -0
- package/src/BufferManager.js +487 -0
- package/src/Compute/ComputePipelineManager.d.ts +61 -0
- package/src/Compute/ComputePipelineManager.js +313 -0
- package/src/Compute/service/ComputeExecuteBlurService.d.ts +21 -0
- package/src/Compute/service/ComputeExecuteBlurService.js +81 -0
- package/src/Context/service/ContextComputeBitmapMatrixService.d.ts +1 -0
- package/src/Context/service/ContextComputeBitmapMatrixService.js +74 -0
- package/src/Context/service/ContextComputeGradientMatrixService.d.ts +4 -0
- package/src/Context/service/ContextComputeGradientMatrixService.js +88 -0
- package/src/Context/service/ContextFillSimpleService.d.ts +2 -0
- package/src/Context/service/ContextFillSimpleService.js +28 -0
- package/src/Context/service/ContextFillWithStencilMainService.d.ts +2 -0
- package/src/Context/service/ContextFillWithStencilMainService.js +19 -0
- package/src/Context/service/ContextFillWithStencilService.d.ts +2 -0
- package/src/Context/service/ContextFillWithStencilService.js +19 -0
- package/src/Context/usecase/ContextApplyFilterUseCase.d.ts +5 -0
- package/src/Context/usecase/ContextApplyFilterUseCase.js +668 -0
- package/src/Context/usecase/ContextBitmapFillUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextBitmapFillUseCase.js +210 -0
- package/src/Context/usecase/ContextBitmapStrokeUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextBitmapStrokeUseCase.js +119 -0
- package/src/Context/usecase/ContextClipUseCase.d.ts +5 -0
- package/src/Context/usecase/ContextClipUseCase.js +101 -0
- package/src/Context/usecase/ContextContainerEndLayerUseCase.d.ts +5 -0
- package/src/Context/usecase/ContextContainerEndLayerUseCase.js +476 -0
- package/src/Context/usecase/ContextDrawArraysInstancedUseCase.d.ts +6 -0
- package/src/Context/usecase/ContextDrawArraysInstancedUseCase.js +135 -0
- package/src/Context/usecase/ContextDrawIndirectUseCase.d.ts +6 -0
- package/src/Context/usecase/ContextDrawIndirectUseCase.js +154 -0
- package/src/Context/usecase/ContextGradientFillUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextGradientFillUseCase.js +230 -0
- package/src/Context/usecase/ContextGradientStrokeUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextGradientStrokeUseCase.js +138 -0
- package/src/Context/usecase/ContextProcessComplexBlendQueueUseCase.d.ts +6 -0
- package/src/Context/usecase/ContextProcessComplexBlendQueueUseCase.js +213 -0
- package/src/Context.d.ts +430 -0
- package/src/Context.js +2453 -0
- package/src/FillTexturePool.d.ts +6 -0
- package/src/FillTexturePool.js +72 -0
- package/src/Filter/BevelFilter/FilterApplyBevelFilterUseCase.d.ts +10 -0
- package/src/Filter/BevelFilter/FilterApplyBevelFilterUseCase.js +214 -0
- package/src/Filter/BevelFilterShader.d.ts +2 -0
- package/src/Filter/BevelFilterShader.js +107 -0
- package/src/Filter/BitmapFilterShader.d.ts +2 -0
- package/src/Filter/BitmapFilterShader.js +207 -0
- package/src/Filter/BlurFilter/FilterApplyBlurFilterUseCase.d.ts +16 -0
- package/src/Filter/BlurFilter/FilterApplyBlurFilterUseCase.js +243 -0
- package/src/Filter/BlurFilter/service/BlurFilterComputeShaderService.d.ts +40 -0
- package/src/Filter/BlurFilter/service/BlurFilterComputeShaderService.js +51 -0
- package/src/Filter/BlurFilter/usecase/FilterApplyBlurComputeUseCase.d.ts +25 -0
- package/src/Filter/BlurFilter/usecase/FilterApplyBlurComputeUseCase.js +180 -0
- package/src/Filter/BlurFilterShader.d.ts +5 -0
- package/src/Filter/BlurFilterShader.js +109 -0
- package/src/Filter/BlurFilterUseCase.d.ts +36 -0
- package/src/Filter/BlurFilterUseCase.js +85 -0
- package/src/Filter/ColorMatrixFilter/FilterApplyColorMatrixFilterUseCase.d.ts +12 -0
- package/src/Filter/ColorMatrixFilter/FilterApplyColorMatrixFilterUseCase.js +90 -0
- package/src/Filter/ColorMatrixFilterShader.d.ts +4 -0
- package/src/Filter/ColorMatrixFilterShader.js +51 -0
- package/src/Filter/ConvolutionFilter/FilterApplyConvolutionFilterUseCase.d.ts +6 -0
- package/src/Filter/ConvolutionFilter/FilterApplyConvolutionFilterUseCase.js +144 -0
- package/src/Filter/ConvolutionFilterShader.d.ts +2 -0
- package/src/Filter/ConvolutionFilterShader.js +115 -0
- package/src/Filter/DisplacementMapFilter/FilterApplyDisplacementMapFilterUseCase.d.ts +6 -0
- package/src/Filter/DisplacementMapFilter/FilterApplyDisplacementMapFilterUseCase.js +172 -0
- package/src/Filter/DisplacementMapFilterShader.d.ts +2 -0
- package/src/Filter/DisplacementMapFilterShader.js +114 -0
- package/src/Filter/DropShadowFilter/FilterApplyDropShadowFilterUseCase.d.ts +24 -0
- package/src/Filter/DropShadowFilter/FilterApplyDropShadowFilterUseCase.js +179 -0
- package/src/Filter/DropShadowFilterShader.d.ts +4 -0
- package/src/Filter/DropShadowFilterShader.js +93 -0
- package/src/Filter/FilterGradientLUTCache.d.ts +29 -0
- package/src/Filter/FilterGradientLUTCache.js +84 -0
- package/src/Filter/FilterOffset.d.ts +8 -0
- package/src/Filter/FilterOffset.js +10 -0
- package/src/Filter/GlowFilter/FilterApplyGlowFilterUseCase.d.ts +24 -0
- package/src/Filter/GlowFilter/FilterApplyGlowFilterUseCase.js +143 -0
- package/src/Filter/GlowFilterShader.d.ts +4 -0
- package/src/Filter/GlowFilterShader.js +66 -0
- package/src/Filter/GradientBevelFilter/FilterApplyGradientBevelFilterUseCase.d.ts +29 -0
- package/src/Filter/GradientBevelFilter/FilterApplyGradientBevelFilterUseCase.js +216 -0
- package/src/Filter/GradientGlowFilter/FilterApplyGradientGlowFilterUseCase.d.ts +29 -0
- package/src/Filter/GradientGlowFilter/FilterApplyGradientGlowFilterUseCase.js +164 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateRenderPassDescriptorService.d.ts +4 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateRenderPassDescriptorService.js +23 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateStencilRenderPassDescriptorService.d.ts +4 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateStencilRenderPassDescriptorService.js +28 -0
- package/src/FrameBufferManager/service/FrameBufferManagerFlushPendingReleasesService.d.ts +11 -0
- package/src/FrameBufferManager/service/FrameBufferManagerFlushPendingReleasesService.js +19 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerCreateAttachmentUseCase.d.ts +23 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerCreateAttachmentUseCase.js +125 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseTemporaryAttachmentUseCase.d.ts +14 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseTemporaryAttachmentUseCase.js +23 -0
- package/src/FrameBufferManager.d.ts +24 -0
- package/src/FrameBufferManager.js +161 -0
- package/src/Gradient/GradientLUTCache.d.ts +61 -0
- package/src/Gradient/GradientLUTCache.js +153 -0
- package/src/Gradient/GradientLUTGenerator.d.ts +30 -0
- package/src/Gradient/GradientLUTGenerator.js +202 -0
- package/src/Grid.d.ts +18 -0
- package/src/Grid.js +21 -0
- package/src/Mask/service/MaskBeginMaskService.d.ts +9 -0
- package/src/Mask/service/MaskBeginMaskService.js +22 -0
- package/src/Mask/service/MaskEndMaskService.d.ts +15 -0
- package/src/Mask/service/MaskEndMaskService.js +36 -0
- package/src/Mask/service/MaskSetMaskBoundsService.d.ts +13 -0
- package/src/Mask/service/MaskSetMaskBoundsService.js +36 -0
- package/src/Mask/service/MaskUnionMaskService.d.ts +4 -0
- package/src/Mask/service/MaskUnionMaskService.js +74 -0
- package/src/Mask/usecase/MaskBindUseCase.d.ts +10 -0
- package/src/Mask/usecase/MaskBindUseCase.js +20 -0
- package/src/Mask/usecase/MaskLeaveMaskUseCase.d.ts +13 -0
- package/src/Mask/usecase/MaskLeaveMaskUseCase.js +51 -0
- package/src/Mask.d.ts +12 -0
- package/src/Mask.js +41 -0
- package/src/Mesh/service/MeshFillGenerateService.d.ts +19 -0
- package/src/Mesh/service/MeshFillGenerateService.js +76 -0
- package/src/Mesh/service/MeshLerpService.d.ts +13 -0
- package/src/Mesh/service/MeshLerpService.js +17 -0
- package/src/Mesh/service/MeshStrokeFillGenerateService.d.ts +19 -0
- package/src/Mesh/service/MeshStrokeFillGenerateService.js +76 -0
- package/src/Mesh/usecase/MeshBitmapStrokeGenerateUseCase.d.ts +13 -0
- package/src/Mesh/usecase/MeshBitmapStrokeGenerateUseCase.js +65 -0
- package/src/Mesh/usecase/MeshFillGenerateUseCase.d.ts +12 -0
- package/src/Mesh/usecase/MeshFillGenerateUseCase.js +48 -0
- package/src/Mesh/usecase/MeshGradientStrokeGenerateUseCase.d.ts +13 -0
- package/src/Mesh/usecase/MeshGradientStrokeGenerateUseCase.js +65 -0
- package/src/Mesh/usecase/MeshSplitQuadraticBezierUseCase.d.ts +14 -0
- package/src/Mesh/usecase/MeshSplitQuadraticBezierUseCase.js +28 -0
- package/src/Mesh/usecase/MeshStrokeFillGenerateUseCase.d.ts +18 -0
- package/src/Mesh/usecase/MeshStrokeFillGenerateUseCase.js +54 -0
- package/src/Mesh/usecase/MeshStrokeGenerateUseCase.d.ts +25 -0
- package/src/Mesh/usecase/MeshStrokeGenerateUseCase.js +608 -0
- package/src/PathCommand.d.ts +123 -0
- package/src/PathCommand.js +317 -0
- package/src/SamplerCache/service/SamplerCacheCreateCommonSamplersService.d.ts +11 -0
- package/src/SamplerCache/service/SamplerCacheCreateCommonSamplersService.js +35 -0
- package/src/SamplerCache/service/SamplerCacheGenerateKeyService.d.ts +13 -0
- package/src/SamplerCache/service/SamplerCacheGenerateKeyService.js +15 -0
- package/src/SamplerCache/service/SamplerCacheGetOrCreateService.d.ts +15 -0
- package/src/SamplerCache/service/SamplerCacheGetOrCreateService.js +30 -0
- package/src/SamplerCache.d.ts +18 -0
- package/src/SamplerCache.js +61 -0
- package/src/Shader/BlendModeShader.d.ts +51 -0
- package/src/Shader/BlendModeShader.js +71 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTCalculateResolutionService.d.ts +12 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTCalculateResolutionService.js +28 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTGeneratePixelsService.d.ts +13 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTGeneratePixelsService.js +61 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTInterpolateColorService.d.ts +19 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTInterpolateColorService.js +37 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTParseStopsService.d.ts +11 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTParseStopsService.js +24 -0
- package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateDataUseCase.d.ts +14 -0
- package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateDataUseCase.js +24 -0
- package/src/Shader/PipelineManager.d.ts +57 -0
- package/src/Shader/PipelineManager.js +2868 -0
- package/src/Shader/ShaderInstancedManager.d.ts +8 -0
- package/src/Shader/ShaderInstancedManager.js +18 -0
- package/src/Shader/ShaderSource.d.ts +60 -0
- package/src/Shader/ShaderSource.js +518 -0
- package/src/Shader/wgsl/common/SharedWgsl.d.ts +5 -0
- package/src/Shader/wgsl/common/SharedWgsl.js +37 -0
- package/src/Shader/wgsl/fragment/BasicFragment.d.ts +2 -0
- package/src/Shader/wgsl/fragment/BasicFragment.js +28 -0
- package/src/Shader/wgsl/fragment/BitmapFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/BitmapFragment.js +43 -0
- package/src/Shader/wgsl/fragment/BlendFragment.d.ts +8 -0
- package/src/Shader/wgsl/fragment/BlendFragment.js +63 -0
- package/src/Shader/wgsl/fragment/EffectFragment.d.ts +6 -0
- package/src/Shader/wgsl/fragment/EffectFragment.js +324 -0
- package/src/Shader/wgsl/fragment/FillFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/FillFragment.js +28 -0
- package/src/Shader/wgsl/fragment/FilterFragment.d.ts +10 -0
- package/src/Shader/wgsl/fragment/FilterFragment.js +212 -0
- package/src/Shader/wgsl/fragment/GradientFragment.d.ts +3 -0
- package/src/Shader/wgsl/fragment/GradientFragment.js +118 -0
- package/src/Shader/wgsl/fragment/InstancedFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/InstancedFragment.js +20 -0
- package/src/Shader/wgsl/fragment/MaskFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/MaskFragment.js +17 -0
- package/src/Shader/wgsl/fragment/StencilFragment.d.ts +2 -0
- package/src/Shader/wgsl/fragment/StencilFragment.js +33 -0
- package/src/Shader/wgsl/vertex/BasicVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/BasicVertex.js +37 -0
- package/src/Shader/wgsl/vertex/BitmapVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/BitmapVertex.js +43 -0
- package/src/Shader/wgsl/vertex/FillVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/FillVertex.js +35 -0
- package/src/Shader/wgsl/vertex/FilterVertex.d.ts +12 -0
- package/src/Shader/wgsl/vertex/FilterVertex.js +193 -0
- package/src/Shader/wgsl/vertex/GradientVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/GradientVertex.js +44 -0
- package/src/Shader/wgsl/vertex/InstancedVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/InstancedVertex.js +48 -0
- package/src/Shader/wgsl/vertex/MaskVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/MaskVertex.js +36 -0
- package/src/Shader/wgsl/vertex/StencilVertex.d.ts +2 -0
- package/src/Shader/wgsl/vertex/StencilVertex.js +66 -0
- package/src/TextureManager/service/TextureManagerInitializeSamplersService.d.ts +11 -0
- package/src/TextureManager/service/TextureManagerInitializeSamplersService.js +48 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromImageBitmapUseCase.d.ts +13 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromImageBitmapUseCase.js +30 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromPixelsUseCase.d.ts +15 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromPixelsUseCase.js +26 -0
- package/src/TextureManager.d.ts +15 -0
- package/src/TextureManager.js +87 -0
- package/src/TexturePool/service/TexturePoolCleanupService.d.ts +14 -0
- package/src/TexturePool/service/TexturePoolCleanupService.js +28 -0
- package/src/TexturePool/service/TexturePoolEvictOldestService.d.ts +11 -0
- package/src/TexturePool/service/TexturePoolEvictOldestService.js +24 -0
- package/src/TexturePool/service/TexturePoolReleaseService.d.ts +13 -0
- package/src/TexturePool/service/TexturePoolReleaseService.js +22 -0
- package/src/TexturePool/usecase/TexturePoolAcquireUseCase.d.ts +19 -0
- package/src/TexturePool/usecase/TexturePoolAcquireUseCase.js +90 -0
- package/src/TexturePool.d.ts +69 -0
- package/src/TexturePool.js +151 -0
- package/src/WebGPUUtil.d.ts +102 -0
- package/src/WebGPUUtil.js +157 -0
- package/src/index.d.ts +1 -0
- package/src/index.js +1 -0
- package/src/interface/IAttachmentObject.d.ts +41 -0
- package/src/interface/IAttachmentObject.js +1 -0
- package/src/interface/IBlendMode.d.ts +1 -0
- package/src/interface/IBlendMode.js +1 -0
- package/src/interface/IBlendState.d.ts +8 -0
- package/src/interface/IBlendState.js +1 -0
- package/src/interface/IBounds.d.ts +6 -0
- package/src/interface/IBounds.js +1 -0
- package/src/interface/ICachedBindGroup.d.ts +8 -0
- package/src/interface/ICachedBindGroup.js +1 -0
- package/src/interface/IColorBufferObject.d.ts +17 -0
- package/src/interface/IColorBufferObject.js +1 -0
- package/src/interface/IComplexBlendItem.d.ts +19 -0
- package/src/interface/IComplexBlendItem.js +1 -0
- package/src/interface/IFilterConfig.d.ts +29 -0
- package/src/interface/IFilterConfig.js +1 -0
- package/src/interface/IGradientLUTData.d.ts +8 -0
- package/src/interface/IGradientLUTData.js +1 -0
- package/src/interface/IGradientStop.d.ts +11 -0
- package/src/interface/IGradientStop.js +1 -0
- package/src/interface/ILocalFilterConfig.d.ts +21 -0
- package/src/interface/ILocalFilterConfig.js +1 -0
- package/src/interface/IMeshResult.d.ts +8 -0
- package/src/interface/IMeshResult.js +1 -0
- package/src/interface/IPath.d.ts +8 -0
- package/src/interface/IPath.js +1 -0
- package/src/interface/IPoint.d.ts +4 -0
- package/src/interface/IPoint.js +1 -0
- package/src/interface/IPooledBuffer.d.ts +8 -0
- package/src/interface/IPooledBuffer.js +1 -0
- package/src/interface/IPooledTexture.d.ts +17 -0
- package/src/interface/IPooledTexture.js +1 -0
- package/src/interface/IQuadraticSegment.d.ts +9 -0
- package/src/interface/IQuadraticSegment.js +1 -0
- package/src/interface/IRectangleInfo.d.ts +13 -0
- package/src/interface/IRectangleInfo.js +1 -0
- package/src/interface/IStencilBufferObject.d.ts +16 -0
- package/src/interface/IStencilBufferObject.js +1 -0
- package/src/interface/IStorageBufferConfig.d.ts +40 -0
- package/src/interface/IStorageBufferConfig.js +1 -0
- package/src/interface/ITextureObject.d.ts +16 -0
- package/src/interface/ITextureObject.js +1 -0
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@@ -0,0 +1,123 @@
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const $MAX_VALUE = Number.MAX_VALUE;
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const $MIN_VALUE = -Number.MAX_VALUE;
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let $activeAtlasIndex = 0;
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export const $setActiveAtlasIndex = (index) => {
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$activeAtlasIndex = index;
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};
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export const $getActiveAtlasIndex = () => {
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return $activeAtlasIndex;
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};
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const $atlasAttachmentObjects = [];
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export const $getAtlasAttachmentObjects = () => {
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return $atlasAttachmentObjects;
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};
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export const $setAtlasAttachmentObject = (attachment_object) => {
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$atlasAttachmentObjects[$activeAtlasIndex] = attachment_object;
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};
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let $atlasCreator = null;
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export const $setAtlasCreator = (creator) => {
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$atlasCreator = creator;
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};
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export const $getAtlasAttachmentObject = () => {
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if (!($activeAtlasIndex in $atlasAttachmentObjects)) {
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if ($atlasCreator) {
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const attachment = $atlasCreator($activeAtlasIndex);
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$setAtlasAttachmentObject(attachment);
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}
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else {
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return null;
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}
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}
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return $atlasAttachmentObjects[$activeAtlasIndex];
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};
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export const $getAtlasAttachmentObjectByIndex = (index) => {
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if (!(index in $atlasAttachmentObjects)) {
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return null;
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}
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return $atlasAttachmentObjects[index];
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};
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export const $hasAtlasAttachmentObject = () => {
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return $activeAtlasIndex in $atlasAttachmentObjects;
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};
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export const $rootNodes = [];
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export let $atlasTexture = null;
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export const $setAtlasTexture = (texture_object) => {
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$atlasTexture = texture_object;
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};
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export const $getAtlasTexture = () => {
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return $atlasTexture;
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};
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const $transferBounds = [];
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export const $getActiveTransferBounds = (index) => {
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if (!(index in $transferBounds)) {
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$transferBounds[index] = new Float32Array([
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$MAX_VALUE,
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$MAX_VALUE,
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$MIN_VALUE,
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$MIN_VALUE
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]);
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}
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return $transferBounds[index];
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};
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const $allTransferBounds = [];
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export const $getActiveAllTransferBounds = (index) => {
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if (!(index in $allTransferBounds)) {
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$allTransferBounds[index] = new Float32Array([
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$MAX_VALUE,
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$MAX_VALUE,
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$MIN_VALUE,
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$MIN_VALUE
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]);
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}
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return $allTransferBounds[index];
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};
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export const $clearTransferBounds = () => {
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for (let idx = 0; idx < $transferBounds.length; ++idx) {
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const bounds = $transferBounds[idx];
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if (!bounds) {
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continue;
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}
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bounds[0] = bounds[1] = $MAX_VALUE;
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bounds[2] = bounds[3] = $MIN_VALUE;
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}
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for (let idx = 0; idx < $allTransferBounds.length; ++idx) {
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const bounds = $allTransferBounds[idx];
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if (!bounds) {
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continue;
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}
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bounds[0] = bounds[1] = $MAX_VALUE;
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bounds[2] = bounds[3] = $MIN_VALUE;
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}
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};
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let $currentAtlasIndex = 0;
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export const $setCurrentAtlasIndex = (index) => {
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$currentAtlasIndex = index;
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};
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export const $getCurrentAtlasIndex = () => {
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return $currentAtlasIndex;
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};
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export const $resetAtlas = () => {
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$rootNodes.length = 0;
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$setActiveAtlasIndex(0);
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for (let idx = 0; idx < $atlasAttachmentObjects.length; idx++) {
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const attachment = $atlasAttachmentObjects[idx];
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if (!attachment) {
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continue;
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}
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if (attachment.texture) {
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attachment.texture.resource.destroy();
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}
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if (attachment.stencil) {
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attachment.stencil.resource.destroy();
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}
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if (attachment.msaaTexture) {
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attachment.msaaTexture.resource.destroy();
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}
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if (attachment.msaaStencil) {
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attachment.msaaStencil.resource.destroy();
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}
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}
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$atlasAttachmentObjects.length = 0;
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$clearTransferBounds();
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$setCurrentAtlasIndex(0);
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};
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@@ -0,0 +1,13 @@
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import type { IAttachmentObject } from "../../interface/IAttachmentObject";
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/**
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* @description 新しいアタッチメントオブジェクトを作成
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* Create a new attachment object
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*
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* @param {{ attachmentId: number }} idCounter
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* @return {IAttachmentObject}
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* @method
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* @protected
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*/
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export declare const execute: (idCounter: {
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attachmentId: number;
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}) => IAttachmentObject;
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@@ -0,0 +1,24 @@
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/**
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* @description 新しいアタッチメントオブジェクトを作成
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* Create a new attachment object
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*
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* @param {{ attachmentId: number }} idCounter
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* @return {IAttachmentObject}
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* @method
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* @protected
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*/
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export const execute = (idCounter) => {
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return {
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"id": idCounter.attachmentId++,
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"width": 0,
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"height": 0,
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"clipLevel": 0,
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"msaa": false,
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"mask": false,
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"color": null,
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"texture": null,
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"stencil": null,
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"msaaTexture": null,
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"msaaStencil": null
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};
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};
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@@ -0,0 +1,15 @@
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import type { IColorBufferObject } from "../../interface/IColorBufferObject";
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import type { IStencilBufferObject } from "../../interface/IStencilBufferObject";
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/**
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* @description カラーバッファを新規作成
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* Create a new color buffer
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*
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* @param {GPUDevice} device
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* @param {number} width
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* @param {number} height
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* @param {IStencilBufferObject} stencil
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* @return {IColorBufferObject}
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* @method
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* @protected
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*/
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export declare const execute: (device: GPUDevice, width: number, height: number, stencil: IStencilBufferObject) => IColorBufferObject;
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@@ -0,0 +1,31 @@
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/**
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* @description カラーバッファを新規作成
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* Create a new color buffer
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*
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* @param {GPUDevice} device
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* @param {number} width
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* @param {number} height
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* @param {IStencilBufferObject} stencil
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* @return {IColorBufferObject}
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* @method
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* @protected
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*/
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export const execute = (device, width, height, stencil) => {
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const texture = device.createTexture({
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"size": { width, height },
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"format": "rgba8unorm",
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"usage": GPUTextureUsage.RENDER_ATTACHMENT |
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GPUTextureUsage.TEXTURE_BINDING |
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GPUTextureUsage.COPY_SRC |
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GPUTextureUsage.COPY_DST
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});
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return {
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"resource": texture,
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"view": texture.createView(),
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stencil,
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width,
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height,
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"area": width * height,
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"dirty": false
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};
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};
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@@ -0,0 +1,5 @@
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import type { IAttachmentObject } from "../../interface/IAttachmentObject";
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/**
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* @description レンダーパスディスクリプタを作成(プリアロケート再利用)
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*/
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export declare const execute: (attachment: IAttachmentObject, r: number, g: number, b: number, a: number, loadOp?: GPULoadOp) => GPURenderPassDescriptor;
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@@ -0,0 +1,42 @@
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const $clearValue = { "r": 0, "g": 0, "b": 0, "a": 0 };
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const $colorAttachment = {
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"view": null,
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"loadOp": "clear",
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"storeOp": "store",
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"clearValue": $clearValue
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};
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const $depthStencilAttachment = {
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"view": null,
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"depthLoadOp": "clear",
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"depthStoreOp": "store",
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"depthClearValue": 1.0,
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"stencilLoadOp": "clear",
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"stencilStoreOp": "store",
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"stencilClearValue": 0
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};
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const $descriptor = {
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"colorAttachments": [$colorAttachment]
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};
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/**
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* @description レンダーパスディスクリプタを作成(プリアロケート再利用)
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*/
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export const execute = (attachment, r, g, b, a, loadOp = "clear") => {
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const colorView = attachment.color?.view ?? attachment.texture?.view;
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if (!colorView) {
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throw new Error("No color view available for render pass");
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}
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$colorAttachment.view = colorView;
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$colorAttachment.loadOp = loadOp;
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$clearValue.r = r;
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$clearValue.g = g;
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$clearValue.b = b;
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$clearValue.a = a;
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if (attachment.stencil?.view) {
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$depthStencilAttachment.view = attachment.stencil.view;
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$descriptor.depthStencilAttachment = $depthStencilAttachment;
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}
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else {
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$descriptor.depthStencilAttachment = undefined;
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40
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}
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return $descriptor;
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42
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};
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@@ -0,0 +1,16 @@
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1
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import type { IStencilBufferObject } from "../../interface/IStencilBufferObject";
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2
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/**
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3
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* @description ステンシルバッファを新規作成
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4
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* Create a new stencil buffer
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*
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6
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* @param {GPUDevice} device
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7
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* @param {number} width
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8
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* @param {number} height
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9
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* @param {{ stencilId: number }} idCounter
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10
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* @return {IStencilBufferObject}
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11
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* @method
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12
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* @protected
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13
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*/
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14
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export declare const execute: (device: GPUDevice, width: number, height: number, idCounter: {
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15
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stencilId: number;
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16
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}) => IStencilBufferObject;
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@@ -0,0 +1,28 @@
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1
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/**
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2
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* @description ステンシルバッファを新規作成
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3
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* Create a new stencil buffer
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4
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*
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5
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* @param {GPUDevice} device
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6
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* @param {number} width
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7
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* @param {number} height
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8
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* @param {{ stencilId: number }} idCounter
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9
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* @return {IStencilBufferObject}
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10
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* @method
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11
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* @protected
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12
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+
*/
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|
13
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export const execute = (device, width, height, idCounter) => {
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14
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const texture = device.createTexture({
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15
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"size": { width, height },
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16
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"format": "depth24plus-stencil8",
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17
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"usage": GPUTextureUsage.RENDER_ATTACHMENT
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18
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});
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19
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return {
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20
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"id": idCounter.stencilId++,
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21
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"resource": texture,
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22
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"view": texture.createView(),
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23
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width,
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24
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height,
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25
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"area": width * height,
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26
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"dirty": false
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27
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+
};
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28
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+
};
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|
@@ -0,0 +1,17 @@
|
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1
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+
import type { ITextureObject } from "../../interface/ITextureObject";
|
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2
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/**
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3
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* @description テクスチャオブジェクトを新規作成
|
|
4
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+
* Create a new texture object
|
|
5
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+
*
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|
6
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* @param {GPUDevice} device
|
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7
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* @param {number} width
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8
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* @param {number} height
|
|
9
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* @param {boolean} smooth
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|
10
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* @param {{ textureId: number }} idCounter
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11
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* @return {ITextureObject}
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12
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* @method
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13
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* @protected
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14
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*/
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15
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export declare const execute: (device: GPUDevice, width: number, height: number, smooth: boolean, idCounter: {
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16
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+
textureId: number;
|
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17
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+
}) => ITextureObject;
|
|
@@ -0,0 +1,33 @@
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1
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+
/**
|
|
2
|
+
* @description テクスチャオブジェクトを新規作成
|
|
3
|
+
* Create a new texture object
|
|
4
|
+
*
|
|
5
|
+
* @param {GPUDevice} device
|
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6
|
+
* @param {number} width
|
|
7
|
+
* @param {number} height
|
|
8
|
+
* @param {boolean} smooth
|
|
9
|
+
* @param {{ textureId: number }} idCounter
|
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10
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+
* @return {ITextureObject}
|
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11
|
+
* @method
|
|
12
|
+
* @protected
|
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13
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+
*/
|
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14
|
+
export const execute = (device, width, height, smooth, idCounter) => {
|
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15
|
+
const texture = device.createTexture({
|
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16
|
+
"size": { width, height },
|
|
17
|
+
"format": "rgba8unorm",
|
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18
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+
"usage": GPUTextureUsage.RENDER_ATTACHMENT |
|
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19
|
+
GPUTextureUsage.TEXTURE_BINDING |
|
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20
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+
GPUTextureUsage.COPY_SRC |
|
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21
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+
GPUTextureUsage.COPY_DST
|
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+
});
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23
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+
const view = texture.createView();
|
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24
|
+
return {
|
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25
|
+
"id": idCounter.textureId++,
|
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26
|
+
"resource": texture,
|
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27
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+
view,
|
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28
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+
width,
|
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+
height,
|
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30
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+
"area": width * height,
|
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31
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+
smooth
|
|
32
|
+
};
|
|
33
|
+
};
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import type { IColorBufferObject } from "../../interface/IColorBufferObject";
|
|
2
|
+
import type { IStencilBufferObject } from "../../interface/IStencilBufferObject";
|
|
3
|
+
/**
|
|
4
|
+
* @description カラーバッファを取得(プールから再利用または新規作成)
|
|
5
|
+
* Get color buffer from pool or create new one
|
|
6
|
+
*
|
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7
|
+
* @param {GPUDevice} device
|
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8
|
+
* @param {IColorBufferObject[]} colorBufferPool
|
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9
|
+
* @param {number} width
|
|
10
|
+
* @param {number} height
|
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11
|
+
* @param {IStencilBufferObject} stencil
|
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12
|
+
* @return {IColorBufferObject}
|
|
13
|
+
* @method
|
|
14
|
+
* @protected
|
|
15
|
+
*/
|
|
16
|
+
export declare const execute: (device: GPUDevice, colorBufferPool: IColorBufferObject[], width: number, height: number, stencil: IStencilBufferObject) => IColorBufferObject;
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { execute as attachmentManagerCreateColorBufferService } from "./AttachmentManagerCreateColorBufferService";
|
|
2
|
+
/**
|
|
3
|
+
* @description カラーバッファを取得(プールから再利用または新規作成)
|
|
4
|
+
* Get color buffer from pool or create new one
|
|
5
|
+
*
|
|
6
|
+
* @param {GPUDevice} device
|
|
7
|
+
* @param {IColorBufferObject[]} colorBufferPool
|
|
8
|
+
* @param {number} width
|
|
9
|
+
* @param {number} height
|
|
10
|
+
* @param {IStencilBufferObject} stencil
|
|
11
|
+
* @return {IColorBufferObject}
|
|
12
|
+
* @method
|
|
13
|
+
* @protected
|
|
14
|
+
*/
|
|
15
|
+
export const execute = (device, colorBufferPool, width, height, stencil) => {
|
|
16
|
+
// プールから適切なサイズのものを検索
|
|
17
|
+
for (let i = 0; i < colorBufferPool.length; i++) {
|
|
18
|
+
const buffer = colorBufferPool[i];
|
|
19
|
+
if (buffer.width >= width && buffer.height >= height) {
|
|
20
|
+
colorBufferPool.splice(i, 1);
|
|
21
|
+
buffer.stencil = stencil;
|
|
22
|
+
buffer.dirty = false;
|
|
23
|
+
return buffer;
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
// 新規作成
|
|
27
|
+
return attachmentManagerCreateColorBufferService(device, width, height, stencil);
|
|
28
|
+
};
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import type { IStencilBufferObject } from "../../interface/IStencilBufferObject";
|
|
2
|
+
/**
|
|
3
|
+
* @description ステンシルバッファを取得(プールから再利用または新規作成)
|
|
4
|
+
* Get stencil buffer from pool or create new one
|
|
5
|
+
*
|
|
6
|
+
* @param {GPUDevice} device
|
|
7
|
+
* @param {IStencilBufferObject[]} stencilBufferPool
|
|
8
|
+
* @param {number} width
|
|
9
|
+
* @param {number} height
|
|
10
|
+
* @param {{ stencilId: number }} idCounter
|
|
11
|
+
* @return {IStencilBufferObject}
|
|
12
|
+
* @method
|
|
13
|
+
* @protected
|
|
14
|
+
*/
|
|
15
|
+
export declare const execute: (device: GPUDevice, stencilBufferPool: IStencilBufferObject[], width: number, height: number, idCounter: {
|
|
16
|
+
stencilId: number;
|
|
17
|
+
}) => IStencilBufferObject;
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { execute as attachmentManagerCreateStencilBufferService } from "./AttachmentManagerCreateStencilBufferService";
|
|
2
|
+
/**
|
|
3
|
+
* @description ステンシルバッファを取得(プールから再利用または新規作成)
|
|
4
|
+
* Get stencil buffer from pool or create new one
|
|
5
|
+
*
|
|
6
|
+
* @param {GPUDevice} device
|
|
7
|
+
* @param {IStencilBufferObject[]} stencilBufferPool
|
|
8
|
+
* @param {number} width
|
|
9
|
+
* @param {number} height
|
|
10
|
+
* @param {{ stencilId: number }} idCounter
|
|
11
|
+
* @return {IStencilBufferObject}
|
|
12
|
+
* @method
|
|
13
|
+
* @protected
|
|
14
|
+
*/
|
|
15
|
+
export const execute = (device, stencilBufferPool, width, height, idCounter) => {
|
|
16
|
+
// プールから適切なサイズのものを検索
|
|
17
|
+
for (let i = 0; i < stencilBufferPool.length; i++) {
|
|
18
|
+
const buffer = stencilBufferPool[i];
|
|
19
|
+
if (buffer.width >= width && buffer.height >= height) {
|
|
20
|
+
stencilBufferPool.splice(i, 1);
|
|
21
|
+
buffer.dirty = false;
|
|
22
|
+
return buffer;
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
// 新規作成
|
|
26
|
+
return attachmentManagerCreateStencilBufferService(device, width, height, idCounter);
|
|
27
|
+
};
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import type { ITextureObject } from "../../interface/ITextureObject";
|
|
2
|
+
/**
|
|
3
|
+
* @description テクスチャオブジェクトを取得(プールから再利用または新規作成)
|
|
4
|
+
* Get texture object from pool or create new one
|
|
5
|
+
*
|
|
6
|
+
* @param {GPUDevice} device
|
|
7
|
+
* @param {Map<string, ITextureObject[]>} texturePool
|
|
8
|
+
* @param {number} width
|
|
9
|
+
* @param {number} height
|
|
10
|
+
* @param {boolean} smooth
|
|
11
|
+
* @param {{ textureId: number }} idCounter
|
|
12
|
+
* @return {ITextureObject}
|
|
13
|
+
* @method
|
|
14
|
+
* @protected
|
|
15
|
+
*/
|
|
16
|
+
export declare const execute: (device: GPUDevice, texturePool: Map<string, ITextureObject[]>, width: number, height: number, smooth: boolean, idCounter: {
|
|
17
|
+
textureId: number;
|
|
18
|
+
}) => ITextureObject;
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { execute as attachmentManagerCreateTextureObjectService } from "./AttachmentManagerCreateTextureObjectService";
|
|
2
|
+
/**
|
|
3
|
+
* @description テクスチャオブジェクトを取得(プールから再利用または新規作成)
|
|
4
|
+
* Get texture object from pool or create new one
|
|
5
|
+
*
|
|
6
|
+
* @param {GPUDevice} device
|
|
7
|
+
* @param {Map<string, ITextureObject[]>} texturePool
|
|
8
|
+
* @param {number} width
|
|
9
|
+
* @param {number} height
|
|
10
|
+
* @param {boolean} smooth
|
|
11
|
+
* @param {{ textureId: number }} idCounter
|
|
12
|
+
* @return {ITextureObject}
|
|
13
|
+
* @method
|
|
14
|
+
* @protected
|
|
15
|
+
*/
|
|
16
|
+
export const execute = (device, texturePool, width, height, smooth, idCounter) => {
|
|
17
|
+
const key = `${width}x${height}_${smooth ? "smooth" : "nearest"}`;
|
|
18
|
+
// プールから再利用
|
|
19
|
+
if (texturePool.has(key)) {
|
|
20
|
+
const pool = texturePool.get(key);
|
|
21
|
+
if (pool.length > 0) {
|
|
22
|
+
return pool.pop();
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
// 新規作成
|
|
26
|
+
return attachmentManagerCreateTextureObjectService(device, width, height, smooth, idCounter);
|
|
27
|
+
};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import type { ITextureObject } from "../../interface/ITextureObject";
|
|
2
|
+
/**
|
|
3
|
+
* @description テクスチャをプールに返却
|
|
4
|
+
* Release texture back to pool
|
|
5
|
+
*
|
|
6
|
+
* @param {Map<string, ITextureObject[]>} texturePool
|
|
7
|
+
* @param {ITextureObject} textureObject
|
|
8
|
+
* @return {void}
|
|
9
|
+
* @method
|
|
10
|
+
* @protected
|
|
11
|
+
*/
|
|
12
|
+
export declare const execute: (texturePool: Map<string, ITextureObject[]>, textureObject: ITextureObject) => void;
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @description テクスチャをプールに返却
|
|
3
|
+
* Release texture back to pool
|
|
4
|
+
*
|
|
5
|
+
* @param {Map<string, ITextureObject[]>} texturePool
|
|
6
|
+
* @param {ITextureObject} textureObject
|
|
7
|
+
* @return {void}
|
|
8
|
+
* @method
|
|
9
|
+
* @protected
|
|
10
|
+
*/
|
|
11
|
+
export const execute = (texturePool, textureObject) => {
|
|
12
|
+
const key = `${textureObject.width}x${textureObject.height}_${textureObject.smooth ? "smooth" : "nearest"}`;
|
|
13
|
+
if (!texturePool.has(key)) {
|
|
14
|
+
texturePool.set(key, []);
|
|
15
|
+
}
|
|
16
|
+
texturePool.get(key).push(textureObject);
|
|
17
|
+
};
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import type { IAttachmentObject } from "../../interface/IAttachmentObject";
|
|
2
|
+
import type { ITextureObject } from "../../interface/ITextureObject";
|
|
3
|
+
import type { IColorBufferObject } from "../../interface/IColorBufferObject";
|
|
4
|
+
import type { IStencilBufferObject } from "../../interface/IStencilBufferObject";
|
|
5
|
+
/**
|
|
6
|
+
* @description アタッチメントオブジェクトを取得
|
|
7
|
+
* Get attachment object
|
|
8
|
+
*
|
|
9
|
+
* @param {GPUDevice} device
|
|
10
|
+
* @param {IAttachmentObject[]} attachmentPool
|
|
11
|
+
* @param {Map<string, ITextureObject[]>} texturePool
|
|
12
|
+
* @param {IColorBufferObject[]} colorBufferPool
|
|
13
|
+
* @param {IStencilBufferObject[]} stencilBufferPool
|
|
14
|
+
* @param {number} width
|
|
15
|
+
* @param {number} height
|
|
16
|
+
* @param {boolean} msaa
|
|
17
|
+
* @param {{ attachmentId: number, textureId: number, stencilId: number }} idCounter
|
|
18
|
+
* @return {IAttachmentObject}
|
|
19
|
+
* @method
|
|
20
|
+
* @protected
|
|
21
|
+
*/
|
|
22
|
+
export declare const execute: (device: GPUDevice, attachmentPool: IAttachmentObject[], texturePool: Map<string, ITextureObject[]>, colorBufferPool: IColorBufferObject[], stencilBufferPool: IStencilBufferObject[], width: number, height: number, msaa: boolean, idCounter: {
|
|
23
|
+
attachmentId: number;
|
|
24
|
+
textureId: number;
|
|
25
|
+
stencilId: number;
|
|
26
|
+
}) => IAttachmentObject;
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
import { execute as attachmentManagerCreateAttachmentObjectService } from "../service/AttachmentManagerCreateAttachmentObjectService";
|
|
2
|
+
import { execute as attachmentManagerGetStencilBufferService } from "../service/AttachmentManagerGetStencilBufferService";
|
|
3
|
+
import { execute as attachmentManagerGetColorBufferService } from "../service/AttachmentManagerGetColorBufferService";
|
|
4
|
+
import { execute as attachmentManagerGetTextureService } from "../service/AttachmentManagerGetTextureService";
|
|
5
|
+
/**
|
|
6
|
+
* @description アタッチメントオブジェクトを取得
|
|
7
|
+
* Get attachment object
|
|
8
|
+
*
|
|
9
|
+
* @param {GPUDevice} device
|
|
10
|
+
* @param {IAttachmentObject[]} attachmentPool
|
|
11
|
+
* @param {Map<string, ITextureObject[]>} texturePool
|
|
12
|
+
* @param {IColorBufferObject[]} colorBufferPool
|
|
13
|
+
* @param {IStencilBufferObject[]} stencilBufferPool
|
|
14
|
+
* @param {number} width
|
|
15
|
+
* @param {number} height
|
|
16
|
+
* @param {boolean} msaa
|
|
17
|
+
* @param {{ attachmentId: number, textureId: number, stencilId: number }} idCounter
|
|
18
|
+
* @return {IAttachmentObject}
|
|
19
|
+
* @method
|
|
20
|
+
* @protected
|
|
21
|
+
*/
|
|
22
|
+
export const execute = (device, attachmentPool, texturePool, colorBufferPool, stencilBufferPool, width, height, msaa, idCounter) => {
|
|
23
|
+
// プールから再利用
|
|
24
|
+
const attachment = attachmentPool.length > 0
|
|
25
|
+
? attachmentPool.pop()
|
|
26
|
+
: attachmentManagerCreateAttachmentObjectService(idCounter);
|
|
27
|
+
// サイズとフラグを更新
|
|
28
|
+
attachment.width = width;
|
|
29
|
+
attachment.height = height;
|
|
30
|
+
attachment.msaa = msaa;
|
|
31
|
+
attachment.mask = false;
|
|
32
|
+
attachment.clipLevel = 0;
|
|
33
|
+
// ステンシルバッファを取得または作成
|
|
34
|
+
const stencil = attachmentManagerGetStencilBufferService(device, stencilBufferPool, width, height, idCounter);
|
|
35
|
+
// カラーバッファを取得または作成(ステンシルを参照)
|
|
36
|
+
const color = attachmentManagerGetColorBufferService(device, colorBufferPool, width, height, stencil);
|
|
37
|
+
attachment.color = color;
|
|
38
|
+
attachment.stencil = stencil;
|
|
39
|
+
// テクスチャを取得
|
|
40
|
+
const texture = attachmentManagerGetTextureService(device, texturePool, width, height, true, idCounter);
|
|
41
|
+
attachment.texture = texture;
|
|
42
|
+
return attachment;
|
|
43
|
+
};
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import type { IAttachmentObject } from "../../interface/IAttachmentObject";
|
|
2
|
+
import type { ITextureObject } from "../../interface/ITextureObject";
|
|
3
|
+
import type { IColorBufferObject } from "../../interface/IColorBufferObject";
|
|
4
|
+
import type { IStencilBufferObject } from "../../interface/IStencilBufferObject";
|
|
5
|
+
/**
|
|
6
|
+
* @description アタッチメントを解放してプールに返却
|
|
7
|
+
* Release attachment and return to pool
|
|
8
|
+
*
|
|
9
|
+
* @param {IAttachmentObject[]} attachmentPool
|
|
10
|
+
* @param {Map<string, ITextureObject[]>} texturePool
|
|
11
|
+
* @param {IColorBufferObject[]} colorBufferPool
|
|
12
|
+
* @param {IStencilBufferObject[]} stencilBufferPool
|
|
13
|
+
* @param {IAttachmentObject} attachment
|
|
14
|
+
* @return {void}
|
|
15
|
+
* @method
|
|
16
|
+
* @protected
|
|
17
|
+
*/
|
|
18
|
+
export declare const execute: (attachmentPool: IAttachmentObject[], texturePool: Map<string, ITextureObject[]>, colorBufferPool: IColorBufferObject[], stencilBufferPool: IStencilBufferObject[], attachment: IAttachmentObject) => void;
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import { execute as attachmentManagerReleaseTextureService } from "../service/AttachmentManagerReleaseTextureService";
|
|
2
|
+
/**
|
|
3
|
+
* @description アタッチメントを解放してプールに返却
|
|
4
|
+
* Release attachment and return to pool
|
|
5
|
+
*
|
|
6
|
+
* @param {IAttachmentObject[]} attachmentPool
|
|
7
|
+
* @param {Map<string, ITextureObject[]>} texturePool
|
|
8
|
+
* @param {IColorBufferObject[]} colorBufferPool
|
|
9
|
+
* @param {IStencilBufferObject[]} stencilBufferPool
|
|
10
|
+
* @param {IAttachmentObject} attachment
|
|
11
|
+
* @return {void}
|
|
12
|
+
* @method
|
|
13
|
+
* @protected
|
|
14
|
+
*/
|
|
15
|
+
export const execute = (attachmentPool, texturePool, colorBufferPool, stencilBufferPool, attachment) => {
|
|
16
|
+
// テクスチャをプールに返却
|
|
17
|
+
if (attachment.texture) {
|
|
18
|
+
attachmentManagerReleaseTextureService(texturePool, attachment.texture);
|
|
19
|
+
attachment.texture = null;
|
|
20
|
+
}
|
|
21
|
+
// カラーバッファをプールに返却
|
|
22
|
+
if (attachment.color) {
|
|
23
|
+
colorBufferPool.push(attachment.color);
|
|
24
|
+
attachment.color = null;
|
|
25
|
+
}
|
|
26
|
+
// ステンシルバッファをプールに返却
|
|
27
|
+
if (attachment.stencil) {
|
|
28
|
+
stencilBufferPool.push(attachment.stencil);
|
|
29
|
+
attachment.stencil = null;
|
|
30
|
+
}
|
|
31
|
+
// アタッチメントをプールに返却
|
|
32
|
+
attachmentPool.push(attachment);
|
|
33
|
+
};
|