@next2d/webgpu 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +574 -0
- package/package.json +30 -0
- package/src/AtlasManager.d.ts +23 -0
- package/src/AtlasManager.js +123 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateAttachmentObjectService.d.ts +13 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateAttachmentObjectService.js +24 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateColorBufferService.d.ts +15 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateColorBufferService.js +31 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateRenderPassDescriptorService.d.ts +5 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateRenderPassDescriptorService.js +42 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateStencilBufferService.d.ts +16 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateStencilBufferService.js +28 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateTextureObjectService.d.ts +17 -0
- package/src/AttachmentManager/service/AttachmentManagerCreateTextureObjectService.js +33 -0
- package/src/AttachmentManager/service/AttachmentManagerGetColorBufferService.d.ts +16 -0
- package/src/AttachmentManager/service/AttachmentManagerGetColorBufferService.js +28 -0
- package/src/AttachmentManager/service/AttachmentManagerGetStencilBufferService.d.ts +17 -0
- package/src/AttachmentManager/service/AttachmentManagerGetStencilBufferService.js +27 -0
- package/src/AttachmentManager/service/AttachmentManagerGetTextureService.d.ts +18 -0
- package/src/AttachmentManager/service/AttachmentManagerGetTextureService.js +27 -0
- package/src/AttachmentManager/service/AttachmentManagerReleaseTextureService.d.ts +12 -0
- package/src/AttachmentManager/service/AttachmentManagerReleaseTextureService.js +17 -0
- package/src/AttachmentManager/usecase/AttachmentManagerGetAttachmentObjectUseCase.d.ts +26 -0
- package/src/AttachmentManager/usecase/AttachmentManagerGetAttachmentObjectUseCase.js +43 -0
- package/src/AttachmentManager/usecase/AttachmentManagerReleaseAttachmentUseCase.d.ts +18 -0
- package/src/AttachmentManager/usecase/AttachmentManagerReleaseAttachmentUseCase.js +33 -0
- package/src/AttachmentManager.d.ts +19 -0
- package/src/AttachmentManager.js +105 -0
- package/src/BezierConverter/BezierConverter.d.ts +16 -0
- package/src/BezierConverter/BezierConverter.js +15 -0
- package/src/BezierConverter/service/BezierConverterCalculateFlatnessService.d.ts +15 -0
- package/src/BezierConverter/service/BezierConverterCalculateFlatnessService.js +37 -0
- package/src/BezierConverter/service/BezierConverterSplitCubicService.d.ts +15 -0
- package/src/BezierConverter/service/BezierConverterSplitCubicService.js +47 -0
- package/src/BezierConverter/usecase/BezierConverterAdaptiveCubicToQuadUseCase.d.ts +29 -0
- package/src/BezierConverter/usecase/BezierConverterAdaptiveCubicToQuadUseCase.js +80 -0
- package/src/Blend/BlendInstancedManager.d.ts +35 -0
- package/src/Blend/BlendInstancedManager.js +147 -0
- package/src/Blend/service/BlendAddService.d.ts +1 -0
- package/src/Blend/service/BlendAddService.js +8 -0
- package/src/Blend/service/BlendAlphaService.d.ts +1 -0
- package/src/Blend/service/BlendAlphaService.js +8 -0
- package/src/Blend/service/BlendEraseService.d.ts +1 -0
- package/src/Blend/service/BlendEraseService.js +8 -0
- package/src/Blend/service/BlendGetStateService.d.ts +12 -0
- package/src/Blend/service/BlendGetStateService.js +13 -0
- package/src/Blend/service/BlendOneZeroService.d.ts +1 -0
- package/src/Blend/service/BlendOneZeroService.js +8 -0
- package/src/Blend/service/BlendResetService.d.ts +1 -0
- package/src/Blend/service/BlendResetService.js +8 -0
- package/src/Blend/service/BlendScreenService.d.ts +1 -0
- package/src/Blend/service/BlendScreenService.js +8 -0
- package/src/Blend/service/BlendSetModeService.d.ts +2 -0
- package/src/Blend/service/BlendSetModeService.js +4 -0
- package/src/Blend/usecase/BlendApplyComplexBlendUseCase.d.ts +6 -0
- package/src/Blend/usecase/BlendApplyComplexBlendUseCase.js +79 -0
- package/src/Blend/usecase/BlendOperationUseCase.d.ts +11 -0
- package/src/Blend/usecase/BlendOperationUseCase.js +31 -0
- package/src/Blend.d.ts +8 -0
- package/src/Blend.js +91 -0
- package/src/BufferManager/service/BufferManagerCreateIndirectBufferService.d.ts +15 -0
- package/src/BufferManager/service/BufferManagerCreateIndirectBufferService.js +37 -0
- package/src/BufferManager/service/BufferManagerCreateRectVerticesService.d.ts +13 -0
- package/src/BufferManager/service/BufferManagerCreateRectVerticesService.js +23 -0
- package/src/BufferManager/service/BufferManagerCreateStorageBufferService.d.ts +17 -0
- package/src/BufferManager/service/BufferManagerCreateStorageBufferService.js +23 -0
- package/src/BufferManager/service/BufferManagerReleaseUniformBufferService.d.ts +12 -0
- package/src/BufferManager/service/BufferManagerReleaseUniformBufferService.js +32 -0
- package/src/BufferManager/service/BufferManagerReleaseVertexBufferService.d.ts +12 -0
- package/src/BufferManager/service/BufferManagerReleaseVertexBufferService.js +32 -0
- package/src/BufferManager/service/BufferManagerUpdateIndirectBufferService.d.ts +12 -0
- package/src/BufferManager/service/BufferManagerUpdateIndirectBufferService.js +20 -0
- package/src/BufferManager/service/BufferManagerUpperPowerOfTwoService.d.ts +10 -0
- package/src/BufferManager/service/BufferManagerUpperPowerOfTwoService.js +18 -0
- package/src/BufferManager/usecase/BufferManagerAcquireStorageBufferUseCase.d.ts +15 -0
- package/src/BufferManager/usecase/BufferManagerAcquireStorageBufferUseCase.js +51 -0
- package/src/BufferManager/usecase/BufferManagerAcquireUniformBufferUseCase.d.ts +13 -0
- package/src/BufferManager/usecase/BufferManagerAcquireUniformBufferUseCase.js +26 -0
- package/src/BufferManager/usecase/BufferManagerAcquireVertexBufferUseCase.d.ts +14 -0
- package/src/BufferManager/usecase/BufferManagerAcquireVertexBufferUseCase.js +46 -0
- package/src/BufferManager/usecase/BufferManagerCleanupStorageBuffersUseCase.d.ts +12 -0
- package/src/BufferManager/usecase/BufferManagerCleanupStorageBuffersUseCase.js +20 -0
- package/src/BufferManager/usecase/BufferManagerReleaseStorageBufferUseCase.d.ts +9 -0
- package/src/BufferManager/usecase/BufferManagerReleaseStorageBufferUseCase.js +15 -0
- package/src/BufferManager.d.ts +93 -0
- package/src/BufferManager.js +487 -0
- package/src/Compute/ComputePipelineManager.d.ts +61 -0
- package/src/Compute/ComputePipelineManager.js +313 -0
- package/src/Compute/service/ComputeExecuteBlurService.d.ts +21 -0
- package/src/Compute/service/ComputeExecuteBlurService.js +81 -0
- package/src/Context/service/ContextComputeBitmapMatrixService.d.ts +1 -0
- package/src/Context/service/ContextComputeBitmapMatrixService.js +74 -0
- package/src/Context/service/ContextComputeGradientMatrixService.d.ts +4 -0
- package/src/Context/service/ContextComputeGradientMatrixService.js +88 -0
- package/src/Context/service/ContextFillSimpleService.d.ts +2 -0
- package/src/Context/service/ContextFillSimpleService.js +28 -0
- package/src/Context/service/ContextFillWithStencilMainService.d.ts +2 -0
- package/src/Context/service/ContextFillWithStencilMainService.js +19 -0
- package/src/Context/service/ContextFillWithStencilService.d.ts +2 -0
- package/src/Context/service/ContextFillWithStencilService.js +19 -0
- package/src/Context/usecase/ContextApplyFilterUseCase.d.ts +5 -0
- package/src/Context/usecase/ContextApplyFilterUseCase.js +668 -0
- package/src/Context/usecase/ContextBitmapFillUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextBitmapFillUseCase.js +210 -0
- package/src/Context/usecase/ContextBitmapStrokeUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextBitmapStrokeUseCase.js +119 -0
- package/src/Context/usecase/ContextClipUseCase.d.ts +5 -0
- package/src/Context/usecase/ContextClipUseCase.js +101 -0
- package/src/Context/usecase/ContextContainerEndLayerUseCase.d.ts +5 -0
- package/src/Context/usecase/ContextContainerEndLayerUseCase.js +476 -0
- package/src/Context/usecase/ContextDrawArraysInstancedUseCase.d.ts +6 -0
- package/src/Context/usecase/ContextDrawArraysInstancedUseCase.js +135 -0
- package/src/Context/usecase/ContextDrawIndirectUseCase.d.ts +6 -0
- package/src/Context/usecase/ContextDrawIndirectUseCase.js +154 -0
- package/src/Context/usecase/ContextGradientFillUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextGradientFillUseCase.js +230 -0
- package/src/Context/usecase/ContextGradientStrokeUseCase.d.ts +4 -0
- package/src/Context/usecase/ContextGradientStrokeUseCase.js +138 -0
- package/src/Context/usecase/ContextProcessComplexBlendQueueUseCase.d.ts +6 -0
- package/src/Context/usecase/ContextProcessComplexBlendQueueUseCase.js +213 -0
- package/src/Context.d.ts +430 -0
- package/src/Context.js +2453 -0
- package/src/FillTexturePool.d.ts +6 -0
- package/src/FillTexturePool.js +72 -0
- package/src/Filter/BevelFilter/FilterApplyBevelFilterUseCase.d.ts +10 -0
- package/src/Filter/BevelFilter/FilterApplyBevelFilterUseCase.js +214 -0
- package/src/Filter/BevelFilterShader.d.ts +2 -0
- package/src/Filter/BevelFilterShader.js +107 -0
- package/src/Filter/BitmapFilterShader.d.ts +2 -0
- package/src/Filter/BitmapFilterShader.js +207 -0
- package/src/Filter/BlurFilter/FilterApplyBlurFilterUseCase.d.ts +16 -0
- package/src/Filter/BlurFilter/FilterApplyBlurFilterUseCase.js +243 -0
- package/src/Filter/BlurFilter/service/BlurFilterComputeShaderService.d.ts +40 -0
- package/src/Filter/BlurFilter/service/BlurFilterComputeShaderService.js +51 -0
- package/src/Filter/BlurFilter/usecase/FilterApplyBlurComputeUseCase.d.ts +25 -0
- package/src/Filter/BlurFilter/usecase/FilterApplyBlurComputeUseCase.js +180 -0
- package/src/Filter/BlurFilterShader.d.ts +5 -0
- package/src/Filter/BlurFilterShader.js +109 -0
- package/src/Filter/BlurFilterUseCase.d.ts +36 -0
- package/src/Filter/BlurFilterUseCase.js +85 -0
- package/src/Filter/ColorMatrixFilter/FilterApplyColorMatrixFilterUseCase.d.ts +12 -0
- package/src/Filter/ColorMatrixFilter/FilterApplyColorMatrixFilterUseCase.js +90 -0
- package/src/Filter/ColorMatrixFilterShader.d.ts +4 -0
- package/src/Filter/ColorMatrixFilterShader.js +51 -0
- package/src/Filter/ConvolutionFilter/FilterApplyConvolutionFilterUseCase.d.ts +6 -0
- package/src/Filter/ConvolutionFilter/FilterApplyConvolutionFilterUseCase.js +144 -0
- package/src/Filter/ConvolutionFilterShader.d.ts +2 -0
- package/src/Filter/ConvolutionFilterShader.js +115 -0
- package/src/Filter/DisplacementMapFilter/FilterApplyDisplacementMapFilterUseCase.d.ts +6 -0
- package/src/Filter/DisplacementMapFilter/FilterApplyDisplacementMapFilterUseCase.js +172 -0
- package/src/Filter/DisplacementMapFilterShader.d.ts +2 -0
- package/src/Filter/DisplacementMapFilterShader.js +114 -0
- package/src/Filter/DropShadowFilter/FilterApplyDropShadowFilterUseCase.d.ts +24 -0
- package/src/Filter/DropShadowFilter/FilterApplyDropShadowFilterUseCase.js +179 -0
- package/src/Filter/DropShadowFilterShader.d.ts +4 -0
- package/src/Filter/DropShadowFilterShader.js +93 -0
- package/src/Filter/FilterGradientLUTCache.d.ts +29 -0
- package/src/Filter/FilterGradientLUTCache.js +84 -0
- package/src/Filter/FilterOffset.d.ts +8 -0
- package/src/Filter/FilterOffset.js +10 -0
- package/src/Filter/GlowFilter/FilterApplyGlowFilterUseCase.d.ts +24 -0
- package/src/Filter/GlowFilter/FilterApplyGlowFilterUseCase.js +143 -0
- package/src/Filter/GlowFilterShader.d.ts +4 -0
- package/src/Filter/GlowFilterShader.js +66 -0
- package/src/Filter/GradientBevelFilter/FilterApplyGradientBevelFilterUseCase.d.ts +29 -0
- package/src/Filter/GradientBevelFilter/FilterApplyGradientBevelFilterUseCase.js +216 -0
- package/src/Filter/GradientGlowFilter/FilterApplyGradientGlowFilterUseCase.d.ts +29 -0
- package/src/Filter/GradientGlowFilter/FilterApplyGradientGlowFilterUseCase.js +164 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateRenderPassDescriptorService.d.ts +4 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateRenderPassDescriptorService.js +23 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateStencilRenderPassDescriptorService.d.ts +4 -0
- package/src/FrameBufferManager/service/FrameBufferManagerCreateStencilRenderPassDescriptorService.js +28 -0
- package/src/FrameBufferManager/service/FrameBufferManagerFlushPendingReleasesService.d.ts +11 -0
- package/src/FrameBufferManager/service/FrameBufferManagerFlushPendingReleasesService.js +19 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerCreateAttachmentUseCase.d.ts +23 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerCreateAttachmentUseCase.js +125 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseTemporaryAttachmentUseCase.d.ts +14 -0
- package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseTemporaryAttachmentUseCase.js +23 -0
- package/src/FrameBufferManager.d.ts +24 -0
- package/src/FrameBufferManager.js +161 -0
- package/src/Gradient/GradientLUTCache.d.ts +61 -0
- package/src/Gradient/GradientLUTCache.js +153 -0
- package/src/Gradient/GradientLUTGenerator.d.ts +30 -0
- package/src/Gradient/GradientLUTGenerator.js +202 -0
- package/src/Grid.d.ts +18 -0
- package/src/Grid.js +21 -0
- package/src/Mask/service/MaskBeginMaskService.d.ts +9 -0
- package/src/Mask/service/MaskBeginMaskService.js +22 -0
- package/src/Mask/service/MaskEndMaskService.d.ts +15 -0
- package/src/Mask/service/MaskEndMaskService.js +36 -0
- package/src/Mask/service/MaskSetMaskBoundsService.d.ts +13 -0
- package/src/Mask/service/MaskSetMaskBoundsService.js +36 -0
- package/src/Mask/service/MaskUnionMaskService.d.ts +4 -0
- package/src/Mask/service/MaskUnionMaskService.js +74 -0
- package/src/Mask/usecase/MaskBindUseCase.d.ts +10 -0
- package/src/Mask/usecase/MaskBindUseCase.js +20 -0
- package/src/Mask/usecase/MaskLeaveMaskUseCase.d.ts +13 -0
- package/src/Mask/usecase/MaskLeaveMaskUseCase.js +51 -0
- package/src/Mask.d.ts +12 -0
- package/src/Mask.js +41 -0
- package/src/Mesh/service/MeshFillGenerateService.d.ts +19 -0
- package/src/Mesh/service/MeshFillGenerateService.js +76 -0
- package/src/Mesh/service/MeshLerpService.d.ts +13 -0
- package/src/Mesh/service/MeshLerpService.js +17 -0
- package/src/Mesh/service/MeshStrokeFillGenerateService.d.ts +19 -0
- package/src/Mesh/service/MeshStrokeFillGenerateService.js +76 -0
- package/src/Mesh/usecase/MeshBitmapStrokeGenerateUseCase.d.ts +13 -0
- package/src/Mesh/usecase/MeshBitmapStrokeGenerateUseCase.js +65 -0
- package/src/Mesh/usecase/MeshFillGenerateUseCase.d.ts +12 -0
- package/src/Mesh/usecase/MeshFillGenerateUseCase.js +48 -0
- package/src/Mesh/usecase/MeshGradientStrokeGenerateUseCase.d.ts +13 -0
- package/src/Mesh/usecase/MeshGradientStrokeGenerateUseCase.js +65 -0
- package/src/Mesh/usecase/MeshSplitQuadraticBezierUseCase.d.ts +14 -0
- package/src/Mesh/usecase/MeshSplitQuadraticBezierUseCase.js +28 -0
- package/src/Mesh/usecase/MeshStrokeFillGenerateUseCase.d.ts +18 -0
- package/src/Mesh/usecase/MeshStrokeFillGenerateUseCase.js +54 -0
- package/src/Mesh/usecase/MeshStrokeGenerateUseCase.d.ts +25 -0
- package/src/Mesh/usecase/MeshStrokeGenerateUseCase.js +608 -0
- package/src/PathCommand.d.ts +123 -0
- package/src/PathCommand.js +317 -0
- package/src/SamplerCache/service/SamplerCacheCreateCommonSamplersService.d.ts +11 -0
- package/src/SamplerCache/service/SamplerCacheCreateCommonSamplersService.js +35 -0
- package/src/SamplerCache/service/SamplerCacheGenerateKeyService.d.ts +13 -0
- package/src/SamplerCache/service/SamplerCacheGenerateKeyService.js +15 -0
- package/src/SamplerCache/service/SamplerCacheGetOrCreateService.d.ts +15 -0
- package/src/SamplerCache/service/SamplerCacheGetOrCreateService.js +30 -0
- package/src/SamplerCache.d.ts +18 -0
- package/src/SamplerCache.js +61 -0
- package/src/Shader/BlendModeShader.d.ts +51 -0
- package/src/Shader/BlendModeShader.js +71 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTCalculateResolutionService.d.ts +12 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTCalculateResolutionService.js +28 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTGeneratePixelsService.d.ts +13 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTGeneratePixelsService.js +61 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTInterpolateColorService.d.ts +19 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTInterpolateColorService.js +37 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTParseStopsService.d.ts +11 -0
- package/src/Shader/GradientLUTGenerator/service/GradientLUTParseStopsService.js +24 -0
- package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateDataUseCase.d.ts +14 -0
- package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateDataUseCase.js +24 -0
- package/src/Shader/PipelineManager.d.ts +57 -0
- package/src/Shader/PipelineManager.js +2868 -0
- package/src/Shader/ShaderInstancedManager.d.ts +8 -0
- package/src/Shader/ShaderInstancedManager.js +18 -0
- package/src/Shader/ShaderSource.d.ts +60 -0
- package/src/Shader/ShaderSource.js +518 -0
- package/src/Shader/wgsl/common/SharedWgsl.d.ts +5 -0
- package/src/Shader/wgsl/common/SharedWgsl.js +37 -0
- package/src/Shader/wgsl/fragment/BasicFragment.d.ts +2 -0
- package/src/Shader/wgsl/fragment/BasicFragment.js +28 -0
- package/src/Shader/wgsl/fragment/BitmapFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/BitmapFragment.js +43 -0
- package/src/Shader/wgsl/fragment/BlendFragment.d.ts +8 -0
- package/src/Shader/wgsl/fragment/BlendFragment.js +63 -0
- package/src/Shader/wgsl/fragment/EffectFragment.d.ts +6 -0
- package/src/Shader/wgsl/fragment/EffectFragment.js +324 -0
- package/src/Shader/wgsl/fragment/FillFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/FillFragment.js +28 -0
- package/src/Shader/wgsl/fragment/FilterFragment.d.ts +10 -0
- package/src/Shader/wgsl/fragment/FilterFragment.js +212 -0
- package/src/Shader/wgsl/fragment/GradientFragment.d.ts +3 -0
- package/src/Shader/wgsl/fragment/GradientFragment.js +118 -0
- package/src/Shader/wgsl/fragment/InstancedFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/InstancedFragment.js +20 -0
- package/src/Shader/wgsl/fragment/MaskFragment.d.ts +1 -0
- package/src/Shader/wgsl/fragment/MaskFragment.js +17 -0
- package/src/Shader/wgsl/fragment/StencilFragment.d.ts +2 -0
- package/src/Shader/wgsl/fragment/StencilFragment.js +33 -0
- package/src/Shader/wgsl/vertex/BasicVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/BasicVertex.js +37 -0
- package/src/Shader/wgsl/vertex/BitmapVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/BitmapVertex.js +43 -0
- package/src/Shader/wgsl/vertex/FillVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/FillVertex.js +35 -0
- package/src/Shader/wgsl/vertex/FilterVertex.d.ts +12 -0
- package/src/Shader/wgsl/vertex/FilterVertex.js +193 -0
- package/src/Shader/wgsl/vertex/GradientVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/GradientVertex.js +44 -0
- package/src/Shader/wgsl/vertex/InstancedVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/InstancedVertex.js +48 -0
- package/src/Shader/wgsl/vertex/MaskVertex.d.ts +1 -0
- package/src/Shader/wgsl/vertex/MaskVertex.js +36 -0
- package/src/Shader/wgsl/vertex/StencilVertex.d.ts +2 -0
- package/src/Shader/wgsl/vertex/StencilVertex.js +66 -0
- package/src/TextureManager/service/TextureManagerInitializeSamplersService.d.ts +11 -0
- package/src/TextureManager/service/TextureManagerInitializeSamplersService.js +48 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromImageBitmapUseCase.d.ts +13 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromImageBitmapUseCase.js +30 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromPixelsUseCase.d.ts +15 -0
- package/src/TextureManager/usecase/TextureManagerCreateTextureFromPixelsUseCase.js +26 -0
- package/src/TextureManager.d.ts +15 -0
- package/src/TextureManager.js +87 -0
- package/src/TexturePool/service/TexturePoolCleanupService.d.ts +14 -0
- package/src/TexturePool/service/TexturePoolCleanupService.js +28 -0
- package/src/TexturePool/service/TexturePoolEvictOldestService.d.ts +11 -0
- package/src/TexturePool/service/TexturePoolEvictOldestService.js +24 -0
- package/src/TexturePool/service/TexturePoolReleaseService.d.ts +13 -0
- package/src/TexturePool/service/TexturePoolReleaseService.js +22 -0
- package/src/TexturePool/usecase/TexturePoolAcquireUseCase.d.ts +19 -0
- package/src/TexturePool/usecase/TexturePoolAcquireUseCase.js +90 -0
- package/src/TexturePool.d.ts +69 -0
- package/src/TexturePool.js +151 -0
- package/src/WebGPUUtil.d.ts +102 -0
- package/src/WebGPUUtil.js +157 -0
- package/src/index.d.ts +1 -0
- package/src/index.js +1 -0
- package/src/interface/IAttachmentObject.d.ts +41 -0
- package/src/interface/IAttachmentObject.js +1 -0
- package/src/interface/IBlendMode.d.ts +1 -0
- package/src/interface/IBlendMode.js +1 -0
- package/src/interface/IBlendState.d.ts +8 -0
- package/src/interface/IBlendState.js +1 -0
- package/src/interface/IBounds.d.ts +6 -0
- package/src/interface/IBounds.js +1 -0
- package/src/interface/ICachedBindGroup.d.ts +8 -0
- package/src/interface/ICachedBindGroup.js +1 -0
- package/src/interface/IColorBufferObject.d.ts +17 -0
- package/src/interface/IColorBufferObject.js +1 -0
- package/src/interface/IComplexBlendItem.d.ts +19 -0
- package/src/interface/IComplexBlendItem.js +1 -0
- package/src/interface/IFilterConfig.d.ts +29 -0
- package/src/interface/IFilterConfig.js +1 -0
- package/src/interface/IGradientLUTData.d.ts +8 -0
- package/src/interface/IGradientLUTData.js +1 -0
- package/src/interface/IGradientStop.d.ts +11 -0
- package/src/interface/IGradientStop.js +1 -0
- package/src/interface/ILocalFilterConfig.d.ts +21 -0
- package/src/interface/ILocalFilterConfig.js +1 -0
- package/src/interface/IMeshResult.d.ts +8 -0
- package/src/interface/IMeshResult.js +1 -0
- package/src/interface/IPath.d.ts +8 -0
- package/src/interface/IPath.js +1 -0
- package/src/interface/IPoint.d.ts +4 -0
- package/src/interface/IPoint.js +1 -0
- package/src/interface/IPooledBuffer.d.ts +8 -0
- package/src/interface/IPooledBuffer.js +1 -0
- package/src/interface/IPooledTexture.d.ts +17 -0
- package/src/interface/IPooledTexture.js +1 -0
- package/src/interface/IQuadraticSegment.d.ts +9 -0
- package/src/interface/IQuadraticSegment.js +1 -0
- package/src/interface/IRectangleInfo.d.ts +13 -0
- package/src/interface/IRectangleInfo.js +1 -0
- package/src/interface/IStencilBufferObject.d.ts +16 -0
- package/src/interface/IStencilBufferObject.js +1 -0
- package/src/interface/IStorageBufferConfig.d.ts +40 -0
- package/src/interface/IStorageBufferConfig.js +1 -0
- package/src/interface/ITextureObject.d.ts +16 -0
- package/src/interface/ITextureObject.js +1 -0
|
@@ -0,0 +1,164 @@
|
|
|
1
|
+
import { $offset } from "../FilterOffset";
|
|
2
|
+
import { execute as filterApplyBlurFilterUseCase } from "../BlurFilter/FilterApplyBlurFilterUseCase";
|
|
3
|
+
import { generateFilterGradientLUT } from "../../Gradient/GradientLUTGenerator";
|
|
4
|
+
/**
|
|
5
|
+
* @description 度からラジアンへの変換係数
|
|
6
|
+
*/
|
|
7
|
+
const DEG_TO_RAD = Math.PI / 180;
|
|
8
|
+
/**
|
|
9
|
+
* @description プリアロケートされたFloat32Array (サイズ12)
|
|
10
|
+
*/
|
|
11
|
+
const $uniform12 = new Float32Array(12);
|
|
12
|
+
/**
|
|
13
|
+
* @description プリアロケートされたBindGroupEntry配列 (バインディング5つ)
|
|
14
|
+
*/
|
|
15
|
+
const $entries5 = [
|
|
16
|
+
{ "binding": 0, "resource": { "buffer": null } },
|
|
17
|
+
{ "binding": 1, "resource": null },
|
|
18
|
+
{ "binding": 2, "resource": null },
|
|
19
|
+
{ "binding": 3, "resource": null },
|
|
20
|
+
{ "binding": 4, "resource": null }
|
|
21
|
+
];
|
|
22
|
+
/**
|
|
23
|
+
* @description グラデーショングローフィルターを適用
|
|
24
|
+
* Apply gradient glow filter
|
|
25
|
+
*
|
|
26
|
+
* WebGL版と同じフロー:
|
|
27
|
+
* 1. ブラー適用
|
|
28
|
+
* 2. グラデーションLUT生成(専用テクスチャ)
|
|
29
|
+
* 3. UV変換方式で最終合成(isInsideでハード境界クリッピング)
|
|
30
|
+
*
|
|
31
|
+
* @param {IAttachmentObject} sourceAttachment - 入力テクスチャ
|
|
32
|
+
* @param {Float32Array} matrix - 変換行列
|
|
33
|
+
* @param {number} distance - グローの距離
|
|
34
|
+
* @param {number} angle - グローの角度(度)
|
|
35
|
+
* @param {Float32Array} colors - 色配列
|
|
36
|
+
* @param {Float32Array} alphas - アルファ配列
|
|
37
|
+
* @param {Float32Array} ratios - 比率配列
|
|
38
|
+
* @param {number} blurX - X方向ブラー量
|
|
39
|
+
* @param {number} blurY - Y方向ブラー量
|
|
40
|
+
* @param {number} strength - グロー強度
|
|
41
|
+
* @param {number} quality - クオリティ
|
|
42
|
+
* @param {number} type - タイプ (0: full, 1: inner, 2: outer)
|
|
43
|
+
* @param {boolean} knockout - ノックアウトモード
|
|
44
|
+
* @param {number} devicePixelRatio - デバイスピクセル比
|
|
45
|
+
* @param {IFilterConfig} config - WebGPUリソース設定
|
|
46
|
+
* @return {IAttachmentObject} - フィルター適用後のアタッチメント
|
|
47
|
+
*/
|
|
48
|
+
export const execute = (sourceAttachment, matrix, distance, angle, colors, alphas, ratios, blurX, blurY, strength, quality, type, knockout, devicePixelRatio, config) => {
|
|
49
|
+
const { device, commandEncoder, frameBufferManager, pipelineManager, textureManager } = config;
|
|
50
|
+
// 元のオフセットを保存
|
|
51
|
+
const baseOffsetX = $offset.x;
|
|
52
|
+
const baseOffsetY = $offset.y;
|
|
53
|
+
const baseWidth = sourceAttachment.width;
|
|
54
|
+
const baseHeight = sourceAttachment.height;
|
|
55
|
+
// ブラーフィルターを適用
|
|
56
|
+
const blurAttachment = filterApplyBlurFilterUseCase(sourceAttachment, matrix, blurX, blurY, quality, devicePixelRatio, config);
|
|
57
|
+
const blurWidth = blurAttachment.width;
|
|
58
|
+
const blurHeight = blurAttachment.height;
|
|
59
|
+
const blurOffsetX = $offset.x;
|
|
60
|
+
const blurOffsetY = $offset.y;
|
|
61
|
+
const offsetDiffX = blurOffsetX - baseOffsetX;
|
|
62
|
+
const offsetDiffY = blurOffsetY - baseOffsetY;
|
|
63
|
+
// 変換行列からスケールを取得
|
|
64
|
+
const xScale = Math.sqrt(matrix[0] * matrix[0] + matrix[1] * matrix[1]);
|
|
65
|
+
const yScale = Math.sqrt(matrix[2] * matrix[2] + matrix[3] * matrix[3]);
|
|
66
|
+
// グローのオフセットを計算
|
|
67
|
+
const radian = angle * DEG_TO_RAD;
|
|
68
|
+
const x = Math.cos(radian) * distance * (xScale / devicePixelRatio);
|
|
69
|
+
const y = Math.sin(radian) * distance * (yScale / devicePixelRatio);
|
|
70
|
+
// ===== WebGL版と同じサイズ・位置計算 =====
|
|
71
|
+
const isInner = type === 1;
|
|
72
|
+
const w = isInner ? baseWidth : blurWidth + Math.max(0, Math.abs(x) - offsetDiffX);
|
|
73
|
+
const h = isInner ? baseHeight : blurHeight + Math.max(0, Math.abs(y) - offsetDiffY);
|
|
74
|
+
const width = Math.ceil(w);
|
|
75
|
+
const height = Math.ceil(h);
|
|
76
|
+
const fractionX = (width - w) / 2;
|
|
77
|
+
const fractionY = (height - h) / 2;
|
|
78
|
+
// テクスチャ座標の計算
|
|
79
|
+
const baseTextureX = isInner ? 0 : Math.max(0, offsetDiffX - x) + fractionX;
|
|
80
|
+
const baseTextureY = isInner ? 0 : Math.max(0, offsetDiffY - y) + fractionY;
|
|
81
|
+
const blurTextureX = isInner ? x - blurOffsetX : (x > 0 ? Math.max(0, x - offsetDiffX) : 0) + fractionX;
|
|
82
|
+
const blurTextureY = isInner ? y - blurOffsetY : (y > 0 ? Math.max(0, y - offsetDiffY) : 0) + fractionY;
|
|
83
|
+
// ===== グラデーションLUT生成(専用テクスチャ) =====
|
|
84
|
+
// 注意: 共有テクスチャは使用しない。
|
|
85
|
+
// queue.writeTextureはcommandEncoder外で即座に実行されるため、
|
|
86
|
+
// 同一フレーム内の複数GradientGlowFilter適用時に最後の書き込みで上書きされる。
|
|
87
|
+
const lutData = generateFilterGradientLUT(ratios, colors, alphas);
|
|
88
|
+
const lutTexture = device.createTexture({
|
|
89
|
+
"size": { "width": 256, "height": 1 },
|
|
90
|
+
"format": "rgba8unorm",
|
|
91
|
+
"usage": GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST
|
|
92
|
+
});
|
|
93
|
+
device.queue.writeTexture({ "texture": lutTexture }, lutData.buffer, { "bytesPerRow": 256 * 4, "offset": lutData.byteOffset }, { "width": 256, "height": 1 });
|
|
94
|
+
const lutView = lutTexture.createView();
|
|
95
|
+
// ===== UV変換パラメータ計算 =====
|
|
96
|
+
// WebGPU: texCoord.y=0がトップ(Y-flip補正済み)
|
|
97
|
+
const baseScaleX = width / baseWidth;
|
|
98
|
+
const baseScaleY = height / baseHeight;
|
|
99
|
+
const baseOffsetUVX = baseTextureX / baseWidth;
|
|
100
|
+
const baseOffsetUVY = baseTextureY / baseHeight;
|
|
101
|
+
const blurScaleX = width / blurWidth;
|
|
102
|
+
const blurScaleY = height / blurHeight;
|
|
103
|
+
const blurOffsetUVX = blurTextureX / blurWidth;
|
|
104
|
+
const blurOffsetUVY = blurTextureY / blurHeight;
|
|
105
|
+
// ===== 最終合成パス =====
|
|
106
|
+
const destAttachment = frameBufferManager.createTemporaryAttachment(width, height);
|
|
107
|
+
const pipeline = pipelineManager.getFilterPipeline("gradient_glow_filter", {
|
|
108
|
+
"GLOW_TYPE": type,
|
|
109
|
+
"IS_KNOCKOUT": knockout ? 1 : 0
|
|
110
|
+
});
|
|
111
|
+
const bindGroupLayout = pipelineManager.getBindGroupLayout("gradient_glow_filter");
|
|
112
|
+
if (!pipeline || !bindGroupLayout) {
|
|
113
|
+
console.error("[WebGPU GradientGlowFilter] Pipeline not found");
|
|
114
|
+
frameBufferManager.releaseTemporaryAttachment(blurAttachment);
|
|
115
|
+
return sourceAttachment;
|
|
116
|
+
}
|
|
117
|
+
const sampler = textureManager.createSampler("gradient_glow_sampler", true);
|
|
118
|
+
// ユニフォームバッファ: 12 floats = 48 bytes
|
|
119
|
+
$uniform12[0] = strength;
|
|
120
|
+
$uniform12[1] = isInner ? 1.0 : 0.0;
|
|
121
|
+
$uniform12[2] = knockout ? 1.0 : 0.0;
|
|
122
|
+
$uniform12[3] = type;
|
|
123
|
+
$uniform12[4] = baseScaleX;
|
|
124
|
+
$uniform12[5] = baseScaleY;
|
|
125
|
+
$uniform12[6] = baseOffsetUVX;
|
|
126
|
+
$uniform12[7] = baseOffsetUVY;
|
|
127
|
+
$uniform12[8] = blurScaleX;
|
|
128
|
+
$uniform12[9] = blurScaleY;
|
|
129
|
+
$uniform12[10] = blurOffsetUVX;
|
|
130
|
+
$uniform12[11] = blurOffsetUVY;
|
|
131
|
+
const uniformBuffer = config.bufferManager
|
|
132
|
+
? config.bufferManager.acquireAndWriteUniformBuffer($uniform12)
|
|
133
|
+
: device.createBuffer({
|
|
134
|
+
"size": $uniform12.byteLength,
|
|
135
|
+
"usage": GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
|
|
136
|
+
});
|
|
137
|
+
if (!config.bufferManager) {
|
|
138
|
+
device.queue.writeBuffer(uniformBuffer, 0, $uniform12);
|
|
139
|
+
}
|
|
140
|
+
// バインドグループを作成(オリジナルテクスチャを直接使用)
|
|
141
|
+
$entries5[0].resource.buffer = uniformBuffer;
|
|
142
|
+
$entries5[1].resource = sampler;
|
|
143
|
+
$entries5[2].resource = blurAttachment.texture.view;
|
|
144
|
+
$entries5[3].resource = sourceAttachment.texture.view;
|
|
145
|
+
$entries5[4].resource = lutView;
|
|
146
|
+
const bindGroup = device.createBindGroup({
|
|
147
|
+
"layout": bindGroupLayout,
|
|
148
|
+
"entries": $entries5
|
|
149
|
+
});
|
|
150
|
+
// レンダーパスを実行
|
|
151
|
+
const renderPassDescriptor = frameBufferManager.createRenderPassDescriptor(destAttachment.texture.view, 0, 0, 0, 0, "clear");
|
|
152
|
+
const passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
|
|
153
|
+
passEncoder.setPipeline(pipeline);
|
|
154
|
+
passEncoder.setBindGroup(0, bindGroup);
|
|
155
|
+
passEncoder.draw(6, 1, 0, 0);
|
|
156
|
+
passEncoder.end();
|
|
157
|
+
// クリーンアップ(lutTextureはsubmit後に遅延破棄)
|
|
158
|
+
config.frameTextures.push(lutTexture);
|
|
159
|
+
frameBufferManager.releaseTemporaryAttachment(blurAttachment);
|
|
160
|
+
// WebGL版と同じオフセット更新
|
|
161
|
+
$offset.x = baseOffsetX + baseTextureX;
|
|
162
|
+
$offset.y = baseOffsetY + baseTextureY;
|
|
163
|
+
return destAttachment;
|
|
164
|
+
};
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
const $clearValue = { "r": 0, "g": 0, "b": 0, "a": 0 };
|
|
2
|
+
const $colorAttachment = {
|
|
3
|
+
"view": null,
|
|
4
|
+
"clearValue": $clearValue,
|
|
5
|
+
"loadOp": "clear",
|
|
6
|
+
"storeOp": "store"
|
|
7
|
+
};
|
|
8
|
+
const $descriptor = {
|
|
9
|
+
"colorAttachments": [$colorAttachment]
|
|
10
|
+
};
|
|
11
|
+
/**
|
|
12
|
+
* @description レンダーパス記述子を作成(プリアロケート再利用)
|
|
13
|
+
*/
|
|
14
|
+
export const execute = (view, r = 0, g = 0, b = 0, a = 0, loadOp = "clear", resolveTarget = null) => {
|
|
15
|
+
$colorAttachment.view = view;
|
|
16
|
+
$clearValue.r = r;
|
|
17
|
+
$clearValue.g = g;
|
|
18
|
+
$clearValue.b = b;
|
|
19
|
+
$clearValue.a = a;
|
|
20
|
+
$colorAttachment.loadOp = loadOp;
|
|
21
|
+
$colorAttachment.resolveTarget = resolveTarget ?? undefined;
|
|
22
|
+
return $descriptor;
|
|
23
|
+
};
|
package/src/FrameBufferManager/service/FrameBufferManagerCreateStencilRenderPassDescriptorService.js
ADDED
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
const $clearValue = { "r": 0, "g": 0, "b": 0, "a": 0 };
|
|
2
|
+
const $colorAttachment = {
|
|
3
|
+
"view": null,
|
|
4
|
+
"clearValue": $clearValue,
|
|
5
|
+
"loadOp": "load",
|
|
6
|
+
"storeOp": "store"
|
|
7
|
+
};
|
|
8
|
+
const $depthStencilAttachment = {
|
|
9
|
+
"view": null,
|
|
10
|
+
"stencilClearValue": 0,
|
|
11
|
+
"stencilLoadOp": "clear",
|
|
12
|
+
"stencilStoreOp": "store"
|
|
13
|
+
};
|
|
14
|
+
const $descriptor = {
|
|
15
|
+
"colorAttachments": [$colorAttachment],
|
|
16
|
+
"depthStencilAttachment": $depthStencilAttachment
|
|
17
|
+
};
|
|
18
|
+
/**
|
|
19
|
+
* @description ステンシル付きレンダーパス記述子を作成(プリアロケート再利用)
|
|
20
|
+
*/
|
|
21
|
+
export const execute = (colorView, stencilView, colorLoadOp = "load", stencilLoadOp = "clear", resolveTarget = null) => {
|
|
22
|
+
$colorAttachment.view = colorView;
|
|
23
|
+
$colorAttachment.loadOp = colorLoadOp;
|
|
24
|
+
$colorAttachment.resolveTarget = resolveTarget ?? undefined;
|
|
25
|
+
$depthStencilAttachment.view = stencilView;
|
|
26
|
+
$depthStencilAttachment.stencilLoadOp = stencilLoadOp;
|
|
27
|
+
return $descriptor;
|
|
28
|
+
};
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import type { IAttachmentObject } from "../../interface/IAttachmentObject";
|
|
2
|
+
/**
|
|
3
|
+
* @description フレーム終了時に保留中のテクスチャを解放
|
|
4
|
+
* Release pending textures at end of frame (after submit)
|
|
5
|
+
*
|
|
6
|
+
* @param {IAttachmentObject[]} pendingReleases
|
|
7
|
+
* @return {void}
|
|
8
|
+
* @method
|
|
9
|
+
* @protected
|
|
10
|
+
*/
|
|
11
|
+
export declare const execute: (pendingReleases: IAttachmentObject[]) => void;
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @description フレーム終了時に保留中のテクスチャを解放
|
|
3
|
+
* Release pending textures at end of frame (after submit)
|
|
4
|
+
*
|
|
5
|
+
* @param {IAttachmentObject[]} pendingReleases
|
|
6
|
+
* @return {void}
|
|
7
|
+
* @method
|
|
8
|
+
* @protected
|
|
9
|
+
*/
|
|
10
|
+
export const execute = (pendingReleases) => {
|
|
11
|
+
for (const att of pendingReleases) {
|
|
12
|
+
if (att.texture) {
|
|
13
|
+
att.texture.resource.destroy();
|
|
14
|
+
}
|
|
15
|
+
if (att.stencil) {
|
|
16
|
+
att.stencil.resource.destroy();
|
|
17
|
+
}
|
|
18
|
+
}
|
|
19
|
+
};
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
import type { IAttachmentObject } from "../../interface/IAttachmentObject";
|
|
2
|
+
/**
|
|
3
|
+
* @description アタッチメントオブジェクトを作成
|
|
4
|
+
* Create attachment object
|
|
5
|
+
*
|
|
6
|
+
* @param {GPUDevice} device
|
|
7
|
+
* @param {GPUTextureFormat} format
|
|
8
|
+
* @param {Map<string, IAttachmentObject>} attachments
|
|
9
|
+
* @param {string} name
|
|
10
|
+
* @param {number} width
|
|
11
|
+
* @param {number} height
|
|
12
|
+
* @param {boolean} msaa
|
|
13
|
+
* @param {boolean} mask
|
|
14
|
+
* @param {{ nextId: number, textureId: number, stencilId: number }} idCounter
|
|
15
|
+
* @return {IAttachmentObject}
|
|
16
|
+
* @method
|
|
17
|
+
* @protected
|
|
18
|
+
*/
|
|
19
|
+
export declare const execute: (device: GPUDevice, format: GPUTextureFormat, attachments: Map<string, IAttachmentObject>, name: string, width: number, height: number, msaa: boolean, mask: boolean, idCounter: {
|
|
20
|
+
nextId: number;
|
|
21
|
+
textureId: number;
|
|
22
|
+
stencilId: number;
|
|
23
|
+
}) => IAttachmentObject;
|
|
@@ -0,0 +1,125 @@
|
|
|
1
|
+
import { $samples } from "../../WebGPUUtil";
|
|
2
|
+
/**
|
|
3
|
+
* @description アタッチメントオブジェクトを作成
|
|
4
|
+
* Create attachment object
|
|
5
|
+
*
|
|
6
|
+
* @param {GPUDevice} device
|
|
7
|
+
* @param {GPUTextureFormat} format
|
|
8
|
+
* @param {Map<string, IAttachmentObject>} attachments
|
|
9
|
+
* @param {string} name
|
|
10
|
+
* @param {number} width
|
|
11
|
+
* @param {number} height
|
|
12
|
+
* @param {boolean} msaa
|
|
13
|
+
* @param {boolean} mask
|
|
14
|
+
* @param {{ nextId: number, textureId: number, stencilId: number }} idCounter
|
|
15
|
+
* @return {IAttachmentObject}
|
|
16
|
+
* @method
|
|
17
|
+
* @protected
|
|
18
|
+
*/
|
|
19
|
+
export const execute = (device, format, attachments, name, width, height, msaa, mask, idCounter) => {
|
|
20
|
+
// アトラスかどうか判定(atlas, atlas_0, atlas_1, ...)
|
|
21
|
+
const isAtlas = name === "atlas" || name.startsWith("atlas_");
|
|
22
|
+
// アトラステクスチャと一時アタッチメントはRGBA8フォーマットを使用
|
|
23
|
+
// (copyExternalImageToTextureとの互換性、およびcopyTextureToTextureでのフォーマット一致のため)
|
|
24
|
+
// mainアタッチメントはスワップチェーンと同じbgra8unormフォーマットを使用
|
|
25
|
+
const textureFormat = isAtlas || name.startsWith("temp_") ? "rgba8unorm" : format;
|
|
26
|
+
// MSAAを使用するかどうか(アトラスでmsaa有効かつ$samples > 1の場合)
|
|
27
|
+
// 現在はアトラスのみにMSAAを適用(他のアタッチメントはmsaa=falseで呼び出される)
|
|
28
|
+
const useMsaa = msaa || isAtlas && $samples > 1;
|
|
29
|
+
const sampleCount = useMsaa ? $samples : 1;
|
|
30
|
+
const gpuTexture = device.createTexture({
|
|
31
|
+
"size": { width, height },
|
|
32
|
+
"format": textureFormat,
|
|
33
|
+
"usage": GPUTextureUsage.RENDER_ATTACHMENT |
|
|
34
|
+
GPUTextureUsage.TEXTURE_BINDING |
|
|
35
|
+
GPUTextureUsage.COPY_SRC |
|
|
36
|
+
GPUTextureUsage.COPY_DST
|
|
37
|
+
});
|
|
38
|
+
const textureView = gpuTexture.createView();
|
|
39
|
+
// ITextureObject形式で格納(解決先テクスチャ)
|
|
40
|
+
const texture = {
|
|
41
|
+
"id": idCounter.textureId++,
|
|
42
|
+
"resource": gpuTexture,
|
|
43
|
+
"view": textureView,
|
|
44
|
+
width,
|
|
45
|
+
height,
|
|
46
|
+
"area": width * height,
|
|
47
|
+
"smooth": true
|
|
48
|
+
};
|
|
49
|
+
// MSAAテクスチャを作成(sampleCount > 1の場合)
|
|
50
|
+
let msaaTexture = null;
|
|
51
|
+
if (useMsaa) {
|
|
52
|
+
const msaaGpuTexture = device.createTexture({
|
|
53
|
+
"size": { width, height },
|
|
54
|
+
"format": textureFormat,
|
|
55
|
+
"sampleCount": sampleCount,
|
|
56
|
+
"usage": GPUTextureUsage.RENDER_ATTACHMENT
|
|
57
|
+
});
|
|
58
|
+
const msaaTextureView = msaaGpuTexture.createView();
|
|
59
|
+
msaaTexture = {
|
|
60
|
+
"id": idCounter.textureId++,
|
|
61
|
+
"resource": msaaGpuTexture,
|
|
62
|
+
"view": msaaTextureView,
|
|
63
|
+
width,
|
|
64
|
+
height,
|
|
65
|
+
"area": width * height,
|
|
66
|
+
"smooth": true
|
|
67
|
+
};
|
|
68
|
+
}
|
|
69
|
+
// アトラスとメインアタッチメント用にステンシルテクスチャを作成
|
|
70
|
+
// アトラス: 2パスフィルレンダリング用
|
|
71
|
+
// メイン: マスク描画用
|
|
72
|
+
let stencil = null;
|
|
73
|
+
let msaaStencil = null;
|
|
74
|
+
if (isAtlas || name === "main" || mask) {
|
|
75
|
+
const stencilTexture = device.createTexture({
|
|
76
|
+
"size": { width, height },
|
|
77
|
+
"format": "stencil8",
|
|
78
|
+
"usage": GPUTextureUsage.RENDER_ATTACHMENT
|
|
79
|
+
});
|
|
80
|
+
const stencilView = stencilTexture.createView();
|
|
81
|
+
stencil = {
|
|
82
|
+
"id": idCounter.stencilId++,
|
|
83
|
+
"resource": stencilTexture,
|
|
84
|
+
"view": stencilView,
|
|
85
|
+
width,
|
|
86
|
+
height,
|
|
87
|
+
"area": width * height,
|
|
88
|
+
"dirty": false
|
|
89
|
+
};
|
|
90
|
+
// MSAAステンシルテクスチャを作成(sampleCount > 1の場合)
|
|
91
|
+
if (useMsaa) {
|
|
92
|
+
const msaaStencilTexture = device.createTexture({
|
|
93
|
+
"size": { width, height },
|
|
94
|
+
"format": "stencil8",
|
|
95
|
+
"sampleCount": sampleCount,
|
|
96
|
+
"usage": GPUTextureUsage.RENDER_ATTACHMENT
|
|
97
|
+
});
|
|
98
|
+
const msaaStencilView = msaaStencilTexture.createView();
|
|
99
|
+
msaaStencil = {
|
|
100
|
+
"id": idCounter.stencilId++,
|
|
101
|
+
"resource": msaaStencilTexture,
|
|
102
|
+
"view": msaaStencilView,
|
|
103
|
+
width,
|
|
104
|
+
height,
|
|
105
|
+
"area": width * height,
|
|
106
|
+
"dirty": false
|
|
107
|
+
};
|
|
108
|
+
}
|
|
109
|
+
}
|
|
110
|
+
const attachment = {
|
|
111
|
+
"id": idCounter.nextId++,
|
|
112
|
+
width,
|
|
113
|
+
height,
|
|
114
|
+
"clipLevel": 0,
|
|
115
|
+
"msaa": useMsaa,
|
|
116
|
+
mask,
|
|
117
|
+
"color": null,
|
|
118
|
+
texture,
|
|
119
|
+
stencil,
|
|
120
|
+
msaaTexture,
|
|
121
|
+
msaaStencil
|
|
122
|
+
};
|
|
123
|
+
attachments.set(name, attachment);
|
|
124
|
+
return attachment;
|
|
125
|
+
};
|
package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseTemporaryAttachmentUseCase.d.ts
ADDED
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import type { IAttachmentObject } from "../../interface/IAttachmentObject";
|
|
2
|
+
/**
|
|
3
|
+
* @description 一時的なアタッチメントを解放(フィルター処理用)
|
|
4
|
+
* Releases a temporary attachment after filter processing
|
|
5
|
+
* テクスチャは即座に破棄せず、フレーム終了時に遅延解放します
|
|
6
|
+
*
|
|
7
|
+
* @param {Map<string, IAttachmentObject>} attachments
|
|
8
|
+
* @param {IAttachmentObject[]} pendingReleases
|
|
9
|
+
* @param {IAttachmentObject} attachment
|
|
10
|
+
* @return {void}
|
|
11
|
+
* @method
|
|
12
|
+
* @protected
|
|
13
|
+
*/
|
|
14
|
+
export declare const execute: (attachments: Map<string, IAttachmentObject>, pendingReleases: IAttachmentObject[], attachment: IAttachmentObject) => void;
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @description 一時的なアタッチメントを解放(フィルター処理用)
|
|
3
|
+
* Releases a temporary attachment after filter processing
|
|
4
|
+
* テクスチャは即座に破棄せず、フレーム終了時に遅延解放します
|
|
5
|
+
*
|
|
6
|
+
* @param {Map<string, IAttachmentObject>} attachments
|
|
7
|
+
* @param {IAttachmentObject[]} pendingReleases
|
|
8
|
+
* @param {IAttachmentObject} attachment
|
|
9
|
+
* @return {void}
|
|
10
|
+
* @method
|
|
11
|
+
* @protected
|
|
12
|
+
*/
|
|
13
|
+
export const execute = (attachments, pendingReleases, attachment) => {
|
|
14
|
+
// 名前を検索して削除(Map から削除するが、テクスチャは破棄しない)
|
|
15
|
+
for (const [name, att] of attachments.entries()) {
|
|
16
|
+
if (att.id === attachment.id) {
|
|
17
|
+
attachments.delete(name);
|
|
18
|
+
// フレーム終了時に遅延解放するためキューに追加
|
|
19
|
+
pendingReleases.push(att);
|
|
20
|
+
break;
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
};
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import type { IAttachmentObject } from "./interface/IAttachmentObject";
|
|
2
|
+
export declare class FrameBufferManager {
|
|
3
|
+
private device;
|
|
4
|
+
private format;
|
|
5
|
+
private attachments;
|
|
6
|
+
private currentAttachment;
|
|
7
|
+
private idCounter;
|
|
8
|
+
private texturePool;
|
|
9
|
+
private pendingReleases;
|
|
10
|
+
constructor(device: GPUDevice, format: GPUTextureFormat);
|
|
11
|
+
beginFrame(): void;
|
|
12
|
+
createAttachment(name: string, width: number, height: number, msaa?: boolean, mask?: boolean): IAttachmentObject;
|
|
13
|
+
getAttachment(name: string): IAttachmentObject | undefined;
|
|
14
|
+
setCurrentAttachment(attachment: IAttachmentObject | null): void;
|
|
15
|
+
getCurrentAttachment(): IAttachmentObject | null;
|
|
16
|
+
createRenderPassDescriptor(view: GPUTextureView, r?: number, g?: number, b?: number, a?: number, loadOp?: GPULoadOp, resolveTarget?: GPUTextureView | null): GPURenderPassDescriptor;
|
|
17
|
+
createStencilRenderPassDescriptor(colorView: GPUTextureView, stencilView: GPUTextureView, colorLoadOp?: GPULoadOp, stencilLoadOp?: GPULoadOp, resolveTarget?: GPUTextureView | null): GPURenderPassDescriptor;
|
|
18
|
+
destroyAttachment(name: string): void;
|
|
19
|
+
resizeAttachment(name: string, width: number, height: number): IAttachmentObject;
|
|
20
|
+
createTemporaryAttachment(width: number, height: number): IAttachmentObject;
|
|
21
|
+
releaseTemporaryAttachment(attachment: IAttachmentObject): void;
|
|
22
|
+
flushPendingReleases(): void;
|
|
23
|
+
dispose(): void;
|
|
24
|
+
}
|
|
@@ -0,0 +1,161 @@
|
|
|
1
|
+
import { execute as frameBufferManagerCreateAttachmentUseCase } from "./FrameBufferManager/usecase/FrameBufferManagerCreateAttachmentUseCase";
|
|
2
|
+
import { execute as frameBufferManagerReleaseTemporaryAttachmentUseCase } from "./FrameBufferManager/usecase/FrameBufferManagerReleaseTemporaryAttachmentUseCase";
|
|
3
|
+
import { execute as frameBufferManagerCreateRenderPassDescriptorService } from "./FrameBufferManager/service/FrameBufferManagerCreateRenderPassDescriptorService";
|
|
4
|
+
import { execute as frameBufferManagerCreateStencilRenderPassDescriptorService } from "./FrameBufferManager/service/FrameBufferManagerCreateStencilRenderPassDescriptorService";
|
|
5
|
+
import { TexturePool } from "./TexturePool";
|
|
6
|
+
export class FrameBufferManager {
|
|
7
|
+
constructor(device, format) {
|
|
8
|
+
Object.defineProperty(this, "device", {
|
|
9
|
+
enumerable: true,
|
|
10
|
+
configurable: true,
|
|
11
|
+
writable: true,
|
|
12
|
+
value: void 0
|
|
13
|
+
});
|
|
14
|
+
Object.defineProperty(this, "format", {
|
|
15
|
+
enumerable: true,
|
|
16
|
+
configurable: true,
|
|
17
|
+
writable: true,
|
|
18
|
+
value: void 0
|
|
19
|
+
});
|
|
20
|
+
Object.defineProperty(this, "attachments", {
|
|
21
|
+
enumerable: true,
|
|
22
|
+
configurable: true,
|
|
23
|
+
writable: true,
|
|
24
|
+
value: void 0
|
|
25
|
+
});
|
|
26
|
+
Object.defineProperty(this, "currentAttachment", {
|
|
27
|
+
enumerable: true,
|
|
28
|
+
configurable: true,
|
|
29
|
+
writable: true,
|
|
30
|
+
value: void 0
|
|
31
|
+
});
|
|
32
|
+
Object.defineProperty(this, "idCounter", {
|
|
33
|
+
enumerable: true,
|
|
34
|
+
configurable: true,
|
|
35
|
+
writable: true,
|
|
36
|
+
value: void 0
|
|
37
|
+
});
|
|
38
|
+
Object.defineProperty(this, "texturePool", {
|
|
39
|
+
enumerable: true,
|
|
40
|
+
configurable: true,
|
|
41
|
+
writable: true,
|
|
42
|
+
value: void 0
|
|
43
|
+
});
|
|
44
|
+
Object.defineProperty(this, "pendingReleases", {
|
|
45
|
+
enumerable: true,
|
|
46
|
+
configurable: true,
|
|
47
|
+
writable: true,
|
|
48
|
+
value: []
|
|
49
|
+
});
|
|
50
|
+
this.device = device;
|
|
51
|
+
this.format = format;
|
|
52
|
+
this.attachments = new Map();
|
|
53
|
+
this.currentAttachment = null;
|
|
54
|
+
this.idCounter = { "nextId": 1, "textureId": 1, "stencilId": 1 };
|
|
55
|
+
this.texturePool = new TexturePool(device);
|
|
56
|
+
}
|
|
57
|
+
beginFrame() {
|
|
58
|
+
this.texturePool.beginFrame();
|
|
59
|
+
}
|
|
60
|
+
createAttachment(name, width, height, msaa = false, mask = false) {
|
|
61
|
+
return frameBufferManagerCreateAttachmentUseCase(this.device, this.format, this.attachments, name, width, height, msaa, mask, this.idCounter);
|
|
62
|
+
}
|
|
63
|
+
getAttachment(name) {
|
|
64
|
+
return this.attachments.get(name);
|
|
65
|
+
}
|
|
66
|
+
setCurrentAttachment(attachment) {
|
|
67
|
+
this.currentAttachment = attachment;
|
|
68
|
+
}
|
|
69
|
+
getCurrentAttachment() {
|
|
70
|
+
return this.currentAttachment;
|
|
71
|
+
}
|
|
72
|
+
createRenderPassDescriptor(view, r = 0, g = 0, b = 0, a = 0, loadOp = "clear", resolveTarget = null) {
|
|
73
|
+
return frameBufferManagerCreateRenderPassDescriptorService(view, r, g, b, a, loadOp, resolveTarget);
|
|
74
|
+
}
|
|
75
|
+
createStencilRenderPassDescriptor(colorView, stencilView, colorLoadOp = "load", stencilLoadOp = "clear", resolveTarget = null) {
|
|
76
|
+
return frameBufferManagerCreateStencilRenderPassDescriptorService(colorView, stencilView, colorLoadOp, stencilLoadOp, resolveTarget);
|
|
77
|
+
}
|
|
78
|
+
destroyAttachment(name) {
|
|
79
|
+
const attachment = this.attachments.get(name);
|
|
80
|
+
if (attachment) {
|
|
81
|
+
if (attachment.texture) {
|
|
82
|
+
attachment.texture.resource.destroy();
|
|
83
|
+
}
|
|
84
|
+
if (attachment.stencil) {
|
|
85
|
+
attachment.stencil.resource.destroy();
|
|
86
|
+
}
|
|
87
|
+
this.attachments.delete(name);
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
resizeAttachment(name, width, height) {
|
|
91
|
+
this.destroyAttachment(name);
|
|
92
|
+
return this.createAttachment(name, width, height);
|
|
93
|
+
}
|
|
94
|
+
createTemporaryAttachment(width, height) {
|
|
95
|
+
const name = `temp_${this.idCounter.nextId}`;
|
|
96
|
+
const usage = GPUTextureUsage.RENDER_ATTACHMENT |
|
|
97
|
+
GPUTextureUsage.TEXTURE_BINDING |
|
|
98
|
+
GPUTextureUsage.COPY_SRC |
|
|
99
|
+
GPUTextureUsage.COPY_DST |
|
|
100
|
+
GPUTextureUsage.STORAGE_BINDING;
|
|
101
|
+
const gpuTexture = this.texturePool.acquire(width, height, "rgba8unorm", usage);
|
|
102
|
+
const textureView = gpuTexture.createView();
|
|
103
|
+
const texture = {
|
|
104
|
+
"id": this.idCounter.textureId++,
|
|
105
|
+
"resource": gpuTexture,
|
|
106
|
+
"view": textureView,
|
|
107
|
+
width,
|
|
108
|
+
height,
|
|
109
|
+
"area": width * height,
|
|
110
|
+
"smooth": true
|
|
111
|
+
};
|
|
112
|
+
const attachment = {
|
|
113
|
+
"id": this.idCounter.nextId++,
|
|
114
|
+
width,
|
|
115
|
+
height,
|
|
116
|
+
"clipLevel": 0,
|
|
117
|
+
"msaa": false,
|
|
118
|
+
"mask": false,
|
|
119
|
+
"color": null,
|
|
120
|
+
texture,
|
|
121
|
+
"stencil": null,
|
|
122
|
+
"msaaTexture": null,
|
|
123
|
+
"msaaStencil": null
|
|
124
|
+
};
|
|
125
|
+
this.attachments.set(name, attachment);
|
|
126
|
+
return attachment;
|
|
127
|
+
}
|
|
128
|
+
releaseTemporaryAttachment(attachment) {
|
|
129
|
+
frameBufferManagerReleaseTemporaryAttachmentUseCase(this.attachments, this.pendingReleases, attachment);
|
|
130
|
+
}
|
|
131
|
+
flushPendingReleases() {
|
|
132
|
+
for (const att of this.pendingReleases) {
|
|
133
|
+
if (att.texture) {
|
|
134
|
+
this.texturePool.release(att.texture.resource);
|
|
135
|
+
}
|
|
136
|
+
if (att.msaaTexture) {
|
|
137
|
+
att.msaaTexture.resource.destroy();
|
|
138
|
+
}
|
|
139
|
+
if (att.stencil) {
|
|
140
|
+
att.stencil.resource.destroy();
|
|
141
|
+
}
|
|
142
|
+
if (att.msaaStencil) {
|
|
143
|
+
att.msaaStencil.resource.destroy();
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
this.pendingReleases = [];
|
|
147
|
+
}
|
|
148
|
+
dispose() {
|
|
149
|
+
for (const attachment of this.attachments.values()) {
|
|
150
|
+
if (attachment.texture) {
|
|
151
|
+
attachment.texture.resource.destroy();
|
|
152
|
+
}
|
|
153
|
+
if (attachment.stencil) {
|
|
154
|
+
attachment.stencil.resource.destroy();
|
|
155
|
+
}
|
|
156
|
+
}
|
|
157
|
+
this.attachments.clear();
|
|
158
|
+
this.currentAttachment = null;
|
|
159
|
+
this.texturePool.dispose();
|
|
160
|
+
}
|
|
161
|
+
}
|