@needle-tools/engine 4.5.0-alpha.7 → 4.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1070) hide show
  1. package/CHANGELOG.md +3729 -3729
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/{needle-engine.bundle-61f52fd3.light.js → needle-engine.bundle-0293e87a.light.js} +689 -690
  6. package/dist/{needle-engine.bundle-794a5cc4.light.min.js → needle-engine.bundle-1679a09a.light.min.js} +3 -3
  7. package/dist/{needle-engine.bundle-e4d45a4b.light.umd.cjs → needle-engine.bundle-2f187b48.light.umd.cjs} +5 -5
  8. package/dist/{needle-engine.bundle-b3f8f528.umd.cjs → needle-engine.bundle-4366d297.umd.cjs} +5 -5
  9. package/dist/{needle-engine.bundle-ac188401.min.js → needle-engine.bundle-4e21a0eb.min.js} +3 -3
  10. package/dist/{needle-engine.bundle-b0b656a0.js → needle-engine.bundle-8e64768b.js} +9 -10
  11. package/dist/needle-engine.d.ts +129 -130
  12. package/dist/needle-engine.js +2 -2
  13. package/dist/needle-engine.light.d.ts +129 -130
  14. package/dist/needle-engine.light.js +2 -2
  15. package/dist/needle-engine.light.min.js +1 -1
  16. package/dist/needle-engine.light.umd.cjs +1 -1
  17. package/dist/needle-engine.min.js +1 -1
  18. package/dist/needle-engine.umd.cjs +1 -1
  19. package/lib/asap/needle-asap.d.ts +1 -1
  20. package/lib/asap/needle-asap.js +95 -95
  21. package/lib/asap/sessiongranted.d.ts +3 -3
  22. package/lib/asap/sessiongranted.js +65 -65
  23. package/lib/asap/utils.d.ts +1 -1
  24. package/lib/asap/utils.js +3 -3
  25. package/lib/engine/analytics/index.d.ts +6 -6
  26. package/lib/engine/analytics/index.js +12 -12
  27. package/lib/engine/analytics/lcp.d.ts +3 -3
  28. package/lib/engine/analytics/lcp.js +34 -34
  29. package/lib/engine/api.d.ts +82 -82
  30. package/lib/engine/api.js +81 -81
  31. package/lib/engine/api.js.map +1 -1
  32. package/lib/engine/assets/index.d.ts +11 -11
  33. package/lib/engine/assets/index.js +47 -47
  34. package/lib/engine/assets/static.d.ts +1 -1
  35. package/lib/engine/assets/static.js +4 -4
  36. package/lib/engine/codegen/register_types.d.ts +1 -1
  37. package/lib/engine/codegen/register_types.js +300 -300
  38. package/lib/engine/debug/debug.d.ts +15 -15
  39. package/lib/engine/debug/debug.js +44 -44
  40. package/lib/engine/debug/debug_console.d.ts +2 -2
  41. package/lib/engine/debug/debug_console.js +307 -307
  42. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  43. package/lib/engine/debug/debug_overlay.js +316 -316
  44. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  45. package/lib/engine/debug/debug_spatial_console.js +390 -390
  46. package/lib/engine/debug/index.d.ts +2 -2
  47. package/lib/engine/debug/index.js +2 -2
  48. package/lib/engine/engine.d.ts +4 -0
  49. package/lib/engine/engine.js +12 -0
  50. package/lib/engine/engine.js.map +1 -0
  51. package/lib/engine/engine_addressables.d.ts +166 -166
  52. package/lib/engine/engine_addressables.js +608 -608
  53. package/lib/engine/engine_animation.d.ts +43 -43
  54. package/lib/engine/engine_animation.js +133 -133
  55. package/lib/engine/engine_application.d.ts +45 -45
  56. package/lib/engine/engine_application.js +104 -104
  57. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  58. package/lib/engine/engine_assetdatabase.js +344 -344
  59. package/lib/engine/engine_audio.d.ts +4 -4
  60. package/lib/engine/engine_audio.js +23 -23
  61. package/lib/engine/engine_camera.d.ts +13 -13
  62. package/lib/engine/engine_camera.js +30 -30
  63. package/lib/engine/engine_components.d.ts +110 -110
  64. package/lib/engine/engine_components.js +374 -374
  65. package/lib/engine/engine_components_internal.d.ts +9 -9
  66. package/lib/engine/engine_components_internal.js +36 -36
  67. package/lib/engine/engine_constants.d.ts +10 -10
  68. package/lib/engine/engine_constants.js +41 -41
  69. package/lib/engine/engine_context.d.ts +472 -472
  70. package/lib/engine/engine_context.js +1664 -1664
  71. package/lib/engine/engine_context_registry.d.ts +71 -71
  72. package/lib/engine/engine_context_registry.js +117 -117
  73. package/lib/engine/engine_coroutine.d.ts +35 -35
  74. package/lib/engine/engine_coroutine.js +52 -52
  75. package/lib/engine/engine_create_objects.d.ts +118 -118
  76. package/lib/engine/engine_create_objects.js +308 -308
  77. package/lib/engine/engine_default_parameters.d.ts +2 -2
  78. package/lib/engine/engine_default_parameters.js +3 -3
  79. package/lib/engine/engine_editor-sync.d.ts +21 -21
  80. package/lib/engine/engine_editor-sync.js +4 -4
  81. package/lib/engine/engine_element.d.ts +113 -113
  82. package/lib/engine/engine_element.js +832 -832
  83. package/lib/engine/engine_element_attributes.d.ts +72 -72
  84. package/lib/engine/engine_element_attributes.js +1 -1
  85. package/lib/engine/engine_element_extras.d.ts +6 -6
  86. package/lib/engine/engine_element_extras.js +13 -13
  87. package/lib/engine/engine_element_loading.d.ts +44 -44
  88. package/lib/engine/engine_element_loading.js +349 -349
  89. package/lib/engine/engine_element_overlay.d.ts +21 -21
  90. package/lib/engine/engine_element_overlay.js +166 -166
  91. package/lib/engine/engine_fileloader.d.ts +2 -2
  92. package/lib/engine/engine_fileloader.js +8 -8
  93. package/lib/engine/engine_gameobject.d.ts +68 -68
  94. package/lib/engine/engine_gameobject.js +596 -596
  95. package/lib/engine/engine_generic_utils.d.ts +1 -1
  96. package/lib/engine/engine_generic_utils.js +13 -13
  97. package/lib/engine/engine_gizmos.d.ts +149 -149
  98. package/lib/engine/engine_gizmos.js +530 -530
  99. package/lib/engine/engine_gltf.d.ts +12 -12
  100. package/lib/engine/engine_gltf.js +15 -15
  101. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  102. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  103. package/lib/engine/engine_gltf_builtin_components.js.map +1 -1
  104. package/lib/engine/engine_hot_reload.d.ts +8 -8
  105. package/lib/engine/engine_hot_reload.js +197 -197
  106. package/lib/engine/engine_input.d.ts +362 -362
  107. package/lib/engine/engine_input.js +1294 -1294
  108. package/lib/engine/engine_input_utils.d.ts +2 -2
  109. package/lib/engine/engine_input_utils.js +22 -22
  110. package/lib/engine/engine_instancing.d.ts +19 -19
  111. package/lib/engine/engine_instancing.js +39 -39
  112. package/lib/engine/engine_license.d.ts +11 -11
  113. package/lib/engine/engine_license.js +361 -361
  114. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  115. package/lib/engine/engine_lifecycle_api.js +106 -106
  116. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  117. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  118. package/lib/engine/engine_lightdata.d.ts +23 -23
  119. package/lib/engine/engine_lightdata.js +91 -91
  120. package/lib/engine/engine_loaders.callbacks.d.ts +96 -96
  121. package/lib/engine/engine_loaders.callbacks.js +85 -85
  122. package/lib/engine/engine_loaders.callbacks.js.map +1 -1
  123. package/lib/engine/engine_loaders.d.ts +48 -48
  124. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  125. package/lib/engine/engine_loaders.gltf.js +62 -62
  126. package/lib/engine/engine_loaders.js +335 -335
  127. package/lib/engine/engine_loaders.js.map +1 -1
  128. package/lib/engine/engine_lods.d.ts +31 -31
  129. package/lib/engine/engine_lods.js +146 -146
  130. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  131. package/lib/engine/engine_mainloop_utils.js +466 -466
  132. package/lib/engine/engine_math.d.ts +114 -114
  133. package/lib/engine/engine_math.js +247 -247
  134. package/lib/engine/engine_modules.d.ts +36 -36
  135. package/lib/engine/engine_modules.js +85 -85
  136. package/lib/engine/engine_networking.d.ts +260 -260
  137. package/lib/engine/engine_networking.js +764 -764
  138. package/lib/engine/engine_networking_auto.d.ts +24 -24
  139. package/lib/engine/engine_networking_auto.js +310 -310
  140. package/lib/engine/engine_networking_blob.d.ts +48 -48
  141. package/lib/engine/engine_networking_blob.js +228 -228
  142. package/lib/engine/engine_networking_files.d.ts +35 -35
  143. package/lib/engine/engine_networking_files.js +172 -172
  144. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  145. package/lib/engine/engine_networking_files_default_components.js +42 -42
  146. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  147. package/lib/engine/engine_networking_instantiate.js +345 -345
  148. package/lib/engine/engine_networking_peer.d.ts +15 -15
  149. package/lib/engine/engine_networking_peer.js +132 -132
  150. package/lib/engine/engine_networking_streams.d.ts +123 -123
  151. package/lib/engine/engine_networking_streams.js +645 -645
  152. package/lib/engine/engine_networking_types.d.ts +22 -22
  153. package/lib/engine/engine_networking_types.js +7 -7
  154. package/lib/engine/engine_networking_utils.d.ts +2 -2
  155. package/lib/engine/engine_networking_utils.js +20 -20
  156. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  157. package/lib/engine/engine_networking_websocket.js +2 -2
  158. package/lib/engine/engine_patcher.d.ts +10 -10
  159. package/lib/engine/engine_patcher.js +142 -142
  160. package/lib/engine/engine_physics.d.ts +152 -152
  161. package/lib/engine/engine_physics.js +645 -645
  162. package/lib/engine/engine_physics.types.d.ts +40 -40
  163. package/lib/engine/engine_physics.types.js +33 -33
  164. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  165. package/lib/engine/engine_physics_rapier.js +1433 -1433
  166. package/lib/engine/engine_playerview.d.ts +26 -26
  167. package/lib/engine/engine_playerview.js +64 -64
  168. package/lib/engine/engine_scenelighting.d.ts +71 -71
  169. package/lib/engine/engine_scenelighting.js +226 -226
  170. package/lib/engine/engine_scenetools.d.ts +50 -62
  171. package/lib/engine/engine_scenetools.js +321 -336
  172. package/lib/engine/engine_scenetools.js.map +1 -1
  173. package/lib/engine/engine_serialization.d.ts +3 -3
  174. package/lib/engine/engine_serialization.js +3 -3
  175. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  176. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  177. package/lib/engine/engine_serialization_core.d.ts +85 -85
  178. package/lib/engine/engine_serialization_core.js +606 -606
  179. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  180. package/lib/engine/engine_serialization_decorator.js +66 -66
  181. package/lib/engine/engine_setup.d.ts +1 -1
  182. package/lib/engine/engine_setup.js +2 -2
  183. package/lib/engine/engine_shaders.d.ts +53 -53
  184. package/lib/engine/engine_shaders.js +252 -252
  185. package/lib/engine/engine_shims.d.ts +4 -4
  186. package/lib/engine/engine_shims.js +24 -24
  187. package/lib/engine/engine_test_utils.d.ts +39 -39
  188. package/lib/engine/engine_test_utils.js +83 -83
  189. package/lib/engine/engine_texture.d.ts +28 -28
  190. package/lib/engine/engine_texture.js +64 -64
  191. package/lib/engine/engine_three_utils.d.ts +201 -201
  192. package/lib/engine/engine_three_utils.js +731 -731
  193. package/lib/engine/engine_time.d.ts +51 -51
  194. package/lib/engine/engine_time.js +82 -82
  195. package/lib/engine/engine_time_utils.d.ts +88 -88
  196. package/lib/engine/engine_time_utils.js +215 -215
  197. package/lib/engine/engine_tonemapping.d.ts +2 -2
  198. package/lib/engine/engine_tonemapping.js +194 -194
  199. package/lib/engine/engine_types.d.ts +578 -578
  200. package/lib/engine/engine_types.js +95 -95
  201. package/lib/engine/engine_typestore.d.ts +28 -28
  202. package/lib/engine/engine_typestore.js +55 -55
  203. package/lib/engine/engine_util_decorator.d.ts +13 -13
  204. package/lib/engine/engine_util_decorator.js +116 -116
  205. package/lib/engine/engine_utils.d.ts +266 -266
  206. package/lib/engine/engine_utils.js +878 -878
  207. package/lib/engine/engine_utils_format.d.ts +23 -23
  208. package/lib/engine/engine_utils_format.js +212 -212
  209. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  210. package/lib/engine/engine_utils_screenshot.js +513 -513
  211. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  212. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  213. package/lib/engine/engine_web_api.d.ts +12 -0
  214. package/lib/engine/engine_web_api.js +113 -0
  215. package/lib/engine/engine_web_api.js.map +1 -0
  216. package/lib/engine/engine_xr.d.ts +1 -1
  217. package/lib/engine/engine_xr.js +1 -1
  218. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  219. package/lib/engine/export/gltf/Writers.js +24 -24
  220. package/lib/engine/export/gltf/index.d.ts +11 -11
  221. package/lib/engine/export/gltf/index.js +123 -123
  222. package/lib/engine/export/index.d.ts +2 -2
  223. package/lib/engine/export/index.js +2 -2
  224. package/lib/engine/export/state.d.ts +7 -7
  225. package/lib/engine/export/state.js +17 -17
  226. package/lib/engine/export/utils.d.ts +2 -2
  227. package/lib/engine/export/utils.js +7 -7
  228. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  229. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  230. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  231. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  232. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  233. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  234. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  235. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  236. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  237. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  238. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  239. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  240. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  241. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  242. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  243. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  244. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  245. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  246. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  247. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  248. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  249. package/lib/engine/extensions/extension_resolver.js +1 -1
  250. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  251. package/lib/engine/extensions/extension_utils.js +152 -152
  252. package/lib/engine/extensions/extensions.d.ts +32 -32
  253. package/lib/engine/extensions/extensions.js +107 -107
  254. package/lib/engine/extensions/index.d.ts +6 -6
  255. package/lib/engine/extensions/index.js +6 -6
  256. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  257. package/lib/engine/extensions/usage_tracker.js +65 -65
  258. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  259. package/lib/engine/js-extensions/Camera.js +39 -39
  260. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  261. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  262. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  263. package/lib/engine/js-extensions/Layers.js +22 -22
  264. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  265. package/lib/engine/js-extensions/Object3D.js +136 -136
  266. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  267. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  268. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  269. package/lib/engine/js-extensions/Vector.js +13 -13
  270. package/lib/engine/js-extensions/index.d.ts +5 -5
  271. package/lib/engine/js-extensions/index.js +5 -5
  272. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  273. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  274. package/lib/engine/shaders/shaderData.d.ts +55 -55
  275. package/lib/engine/shaders/shaderData.js +58 -58
  276. package/lib/engine/tests/test_utils.d.ts +2 -2
  277. package/lib/engine/tests/test_utils.js +53 -53
  278. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  279. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  280. package/lib/engine/webcomponents/api.d.ts +5 -5
  281. package/lib/engine/webcomponents/api.js +4 -4
  282. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  283. package/lib/engine/webcomponents/buttons.js +263 -263
  284. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  285. package/lib/engine/webcomponents/fonts.js +32 -32
  286. package/lib/engine/webcomponents/icons.d.ts +9 -9
  287. package/lib/engine/webcomponents/icons.js +52 -52
  288. package/lib/engine/webcomponents/index.d.ts +1 -1
  289. package/lib/engine/webcomponents/index.js +1 -1
  290. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  291. package/lib/engine/webcomponents/logo-element.js +67 -67
  292. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  293. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  294. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  295. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  296. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  297. package/lib/engine/webcomponents/needle-button.js +161 -161
  298. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  299. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  300. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  301. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  302. package/lib/engine/webcomponents/needle-engine.d.ts +113 -113
  303. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  304. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  305. package/lib/engine/webcomponents/needle-engine.js +831 -831
  306. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  307. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  308. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  309. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  310. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  311. package/lib/engine/xr/NeedleXRSession.js +1448 -1448
  312. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  313. package/lib/engine/xr/NeedleXRSync.js +188 -188
  314. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  315. package/lib/engine/xr/SceneTransition.js +69 -69
  316. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  317. package/lib/engine/xr/TempXRContext.js +187 -187
  318. package/lib/engine/xr/XRRig.d.ts +7 -7
  319. package/lib/engine/xr/XRRig.js +1 -1
  320. package/lib/engine/xr/api.d.ts +6 -6
  321. package/lib/engine/xr/api.js +6 -6
  322. package/lib/engine/xr/events.d.ts +66 -66
  323. package/lib/engine/xr/events.js +93 -93
  324. package/lib/engine/xr/internal.d.ts +12 -12
  325. package/lib/engine/xr/internal.js +25 -25
  326. package/lib/engine/xr/usdz.d.ts +12 -12
  327. package/lib/engine/xr/usdz.js +29 -29
  328. package/lib/engine/xr/utils.d.ts +11 -11
  329. package/lib/engine/xr/utils.js +34 -34
  330. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  331. package/lib/engine-components/AlignmentConstraint.js +39 -39
  332. package/lib/engine-components/Animation.d.ts +156 -156
  333. package/lib/engine-components/Animation.js +508 -508
  334. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  335. package/lib/engine-components/AnimationCurve.js +159 -159
  336. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  337. package/lib/engine-components/AnimationUtils.js +27 -27
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  1012. package/src/engine-components/utils/OpenURL.ts +114 -114
  1013. package/src/engine-components/webxr/Avatar.ts +265 -265
  1014. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  1015. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  1016. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  1017. package/src/engine-components/webxr/WebXR.ts +585 -585
  1018. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  1019. package/src/engine-components/webxr/WebXRImageTracking.ts +518 -518
  1020. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  1021. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  1022. package/src/engine-components/webxr/XRFlag.ts +147 -147
  1023. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  1024. package/src/engine-components/webxr/controllers/XRControllerModel.ts +373 -373
  1025. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  1026. package/src/engine-components/webxr/index.ts +2 -2
  1027. package/src/engine-components/webxr/types.ts +3 -3
  1028. package/src/engine-components-experimental/Presentation.ts +12 -12
  1029. package/src/engine-components-experimental/api.ts +4 -4
  1030. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1031. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1032. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1033. package/src/engine-schemes/README.md +1 -1
  1034. package/src/engine-schemes/api.ts +12 -12
  1035. package/src/engine-schemes/dist/api.js +17 -0
  1036. package/src/engine-schemes/dist/api.js.meta +7 -0
  1037. package/src/engine-schemes/dist/schemes.js +25 -0
  1038. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1039. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1040. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1041. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1042. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1043. package/src/engine-schemes/dist/transform.js +46 -0
  1044. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1045. package/src/engine-schemes/dist/vec2.js +32 -0
  1046. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1047. package/src/engine-schemes/dist/vec3.js +36 -0
  1048. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1049. package/src/engine-schemes/dist/vec4.js +40 -0
  1050. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1051. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1052. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1053. package/src/engine-schemes/schemes.ts +28 -28
  1054. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1055. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1056. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1057. package/src/engine-schemes/transform.ts +50 -50
  1058. package/src/engine-schemes/transforms.fbs +25 -25
  1059. package/src/engine-schemes/vec.fbs +19 -19
  1060. package/src/engine-schemes/vec2.ts +33 -33
  1061. package/src/engine-schemes/vec3.ts +38 -38
  1062. package/src/engine-schemes/vec4.ts +43 -43
  1063. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1064. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1065. package/src/include/draco/draco_decoder.js +34 -34
  1066. package/src/include/ktx2/basis_transcoder.js +21 -21
  1067. package/src/include/needle/arial-msdf.json +1471 -1471
  1068. package/src/include/three/DragControls.js +231 -231
  1069. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1070. package/src/needle-engine.ts +70 -70
@@ -130,8 +130,8 @@ Open this page to get the console: `+t.toString())}const n=Q.isMobileDevice()||Q
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o=this._eventListeners[t];if(s?.queue!=null){const r=o.find(c=>c.priority===s.queue);if(!r)return;const l=r.listeners.findIndex(c=>c.callback===i);l>=0&&r.listeners.splice(l,1)}else for(const r of o){const l=r.listeners.findIndex(c=>c.callback===i);l>=0&&r.listeners.splice(l,1)}}dispatchEvent(t){var i,s,o,r;let l=!1;if(t instanceof cc){const c=this._eventListeners[t.type];if(c)for(const h of c)for(let d=0;d<h.listeners.length;d++){const u=h.listeners[d];if((s=(i=u.options)==null?void 0:i.signal)!=null&&s.aborted){h.listeners.splice(d,1),d--;continue}u.options.once&&(h.listeners.splice(d,1),d--),u.callback(t)}}if(t instanceof Ps){const c=this._eventListeners[t.type];if(c)for(const h of c){if(l)break;for(let d=0;d<h.listeners.length;d++){const u=h.listeners[d];if((r=(o=u.options)==null?void 0:o.signal)!=null&&r.aborted){h.listeners.splice(d,1),d--;continue}if(t.immediatePropagationStopped){l=!0,ut&&console.log("immediatePropagationStopped",t.type);break}else t.propagationStopped&&(l=!0,ut&&console.log("propagationStopped",t.type));u.options.once&&(h.listeners.splice(d,1),d--),u.callback(t)}}}}get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(t=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[t]||null}setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(t){this._setCursorTypes.push(t),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(t){for(let i=this._setCursorTypes.length-1;i>=0;i--)if(this._setCursorTypes[i]===t){this._setCursorTypes.splice(i,1),this.updateCursor();break}}updateCursor(){var t;((t=this._setCursorTypes)==null?void 0:t.length)==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(t){for(const i of this._pointerEventsPressed)if(i.pointerId===t&&i.used)return!0;return!1}getPointerPressedCount(){let t=0;for(let i=0;i<this._pointerPressed.length;i++)this._pointerPressed[i]&&t++;return t}getPointerPosition(t){return t>=this._pointerPositions.length?null:this._pointerPositions[t]}getPointerPositionLastFrame(t){return t>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[t]}getPointerPositionDelta(t){return t>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[t]}getPointerPositionRC(t){return t>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[t]}getPointerDown(t){return t>=this._pointerDown.length?!1:this._pointerDown[t]}getPointerUp(t){return t>=this._pointerUp.length?!1:this._pointerUp[t]}getPointerPressed(t){return t>=this._pointerPressed.length?!1:this._pointerPressed[t]}getPointerClicked(t){return t>=this._pointerClick.length?!1:this._pointerClick[t]}getPointerDoubleClicked(t){return t>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[t]}getPointerDownTime(t){return t>=this._pointerDownTime.length?-1:this._pointerDownTime[t]}getPointerUpTime(t){return t>=this._pointerUpTime.length?-1:this._pointerUpTime[t]}getPointerLongPress(t){return t>=this._pointerDownTime.length?!1:this.getPointerPressed(t)&&this.context.time.time-this._pointerDownTime[t]>this._longPressTimeThreshold}getIsMouse(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="mouse"}getIsTouch(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="touch"}getTouchesPressedCount(){let t=0;for(let i=0;i<this._pointerPressed.length;i++)this._pointerPressed[i]&&this.getIsTouch(i)&&t++;return t}getMouseWheelChanged(t=0){return t>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[t]}getMouseWheelDeltaY(t=0){return t>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[t]}getPointerEvent(t){if(!(t>=this._pointerEvent.length))return this._pointerEvent[t]??void 0}*foreachPointerId(t){for(let i=0;i<this._pointerTypes.length;i++)if(this._pointerIsActive(i)){if(t!==void 0){const s=this._pointerTypes[i];if(Array.isArray(t)){let o=!1;for(const r of t)if(s===r){o=!0;break}if(!o)continue}else if(t!==s)continue}yield i}}*foreachTouchId(){for(let t=0;t<this._pointerTypes.length;t++)this._pointerTypes[t]==="touch"&&this._pointerIsActive[t]&&(yield t)}_pointerIsActive(t){return t<0?!1:this._pointerPressed[t]||this._pointerDown[t]||this._pointerUp[t]}onDownButton(t,i){let s=this._pressedStack.get(t);s||(s=[],this._pressedStack.set(t,s)),s.push(i)}onReleaseButton(t,i){const s=this._pressedStack.get(t);if(!s)return;const o=s.indexOf(i);o>=0&&s.splice(o,1)}getFirstPressedButtonForPointer(t){const i=this._pressedStack.get(t);if(i)return i[0]}getLatestPressedButtonForPointer(t){const i=this._pressedStack.get(t);if(i)return i[i.length-1]}getKeyDown(t){if(t!==void 0)return this.isKeyDown(t);for(const i in this.keysPressed){const s=this.keysPressed[i];if(s.startFrame===this.context.time.frameCount)return s.key}return null}getKeyPressed(t){if(t!==void 0)return this.isKeyPressed(t);for(const i in this.keysPressed){const s=this.keysPressed[i];if(s.pressed)return s.key}return null}getKeyUp(t){if(t!==void 0)return this.isKeyUp(t);for(const i in this.keysPressed){const s=this.keysPressed[i];return s.pressed===!1&&s.frame===this.context.time.frameCount}return null}isKeyDown(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const i=this.getCodeForCommonKeyName(t);if(i!==null){for(const o of i)if(this.isKeyDown(o))return!0;return!1}const s=this.keysPressed[t];return s?s.startFrame===this.context.time.frameCount&&s.pressed:!1}isKeyUp(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const i=this.getCodeForCommonKeyName(t);if(i!==null){for(const o of i)if(this.isKeyUp(o))return!0;return!1}const s=this.keysPressed[t];return s?s.frame===this.context.time.frameCount&&s.pressed===!1:!1}isKeyPressed(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const i=this.getCodeForCommonKeyName(t);if(i!==null){for(const o of i)if(this.isKeyPressed(o))return!0;return!1}const s=this.keysPressed[t];return s&&s.pressed||!1}getCodeForCommonKeyName(t){if(t.length===1){if(t>="0"&&t<="9")return["Digit"+t];if(t>="a"&&t<="z")return["Key"+t.toUpperCase()];if(t==" ")return["Space"]}switch(t){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(t){switch(t.type){case"pointerdown":ut&&Be("Create Pointer down"),this.onDownButton(t.deviceIndex,t.button),this.onDown(t);break;case"pointermove":ut&&Be("Create Pointer move"),this.onMove(t);break;case"pointerup":ut&&Be("Create Pointer up"),this.onUp(t),this.onReleaseButton(t.deviceIndex,t.button);break}}convertScreenspaceToRaycastSpace(t){return t.x=(t.x-this.context.domX)/this.context.domWidth*2-1,t.y=-((t.y-this.context.domY)/this.context.domHeight)*2+1,t}bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){var t,i;window.removeEventListener("contextmenu",this.onContextMenu),(t=this._htmlEventSource)==null||t.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),(i=this._htmlEventSource)==null||i.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const t=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);t>=0&&this.context.post_render_callbacks.splice(t,1),this.unbindEvents()}canReceiveInput(t){var i;return t.target===((i=this.context.renderer)==null?void 0:i.domElement)||t.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&t.target===document.body&&Q.isMozillaXR()?!0:(ut&&console.warn("CanReceiveInput:False for",t.target),!1)}getPointerId(t,i){return t.pointerType==="mouse"?0+(i??t.button):this.getPointerIndex(t.pointerId)}getButtonName(t){const i=t.button;if(t.pointerType==="mouse")switch(i){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}getAndUpdateSpatialObjectForScreenPosition(t,i,s){let o=this._pointerSpace[t];o||(o=new E,this._pointerSpace[t]=o),this._pointerSpace[t]=o;const r=this.context.mainCamera;if(r){const l=this.tempNearPlaneVector.set(i,s,-1);this.convertScreenspaceToRaycastSpace(l);const c=this.tempFarPlaneVector.set(l.x,l.y,1);l.unproject(r),c.unproject(r);const h=r.worldUp||q(0,1,0).applyQuaternion(Ce(r));this.tempLookMatrix.lookAt(c,l,h),o.position.set(l.x,l.y,l.z),o.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return o}isInRect(t){if(this.context.isInXR)return!0;const i=this.context.domElement.getBoundingClientRect(),s=t.clientX,o=t.clientY,r=s>=i.x&&s<=i.right&&o>=i.y&&o<=i.bottom;return ut&&!r&&console.log("Not in rect",i,s,o),r}onDown(t){const i=t.pointerId;if(this.getPointerPressed(i)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${i}`,ut?t:""),ut&&console.log(t.pointerType,"DOWN",i),!!this.isInRect(t)){for(this.setPointerState(i,this._pointerPressed,!0),this.setPointerState(i,this._pointerDown,!0),this.setPointerStateT(i,this._pointerEvent,t.source);i>=this._pointerTypes.length;)this._pointerTypes.push(t.pointerType);for(this._pointerTypes[i]=t.pointerType;i>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new x);for(this._pointerPositionDown[i].set(t.clientX,t.clientY,t.clientZ??0);i>=this._pointerPositions.length;)this._pointerPositions.push(new re);this._pointerPositions[i].set(t.clientX,t.clientY),i>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[i]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(t),this._pointerEventsPressed.push(t),this.onDispatchEvent(t)}}onMove(t){const i=t.pointerId,s=this.getPointerPressed(i);s===!1&&!this.isInRect(t)||t.pointerType==="touch"&&!s||(this.updatePointerPosition(t),this.setPointerStateT(i,this._pointerEvent,t.source),this.onDispatchEvent(t))}onUp(t){const i=t.pointerId;if(!this.getPointerPressed(i)){ut&&console.log(t.pointerType,"UP",i,"was not down");return}ut&&console.log(t.pointerType,"UP",i),this.setPointerState(i,this._pointerPressed,!1),this.setPointerStateT(i,this._pointerEvent,t.source),this.setPointerState(i,this._pointerUp,!0),this.updatePointerPosition(t);for(let c=this._pointerEventsPressed.length-1;c>=0;c--)if(this._pointerEventsPressed[c].pointerId===i){this._pointerEventsPressed.splice(c,1);break}if(!this._pointerPositionDown[i]){ut&&_e("Received pointer up event without matching down event for button: "+i),console.warn("Received pointer up event without matching down event for button: "+i);return}const s=this._pointerUpTime[i],o=this._pointerDownTime[i],r=this.context.time.realtimeSinceStartup,l=r-o;if(i>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[i]=r,l<1){let c=t.clientX-this._pointerPositionDown[i].x,h=t.clientY-this._pointerPositionDown[i].y,d=0;if(t.isSpatial&&t.clientZ!=null&&(d=t.clientZ-this._pointerPositionDown[i].z,c*=200,h*=200,d*=200),Math.abs(c)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(i,this._pointerClick,!0),t.isClick=!0;const u=r-s;ut&&console.log("CLICK",i,c,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(i,this._pointerDoubleClick,!0),t.isDoubleClick=!0)}}this.onDispatchEvent(t)}updatePointerPosition(t){const i=t.pointerId;for(;i>=this._pointerPositions.length;)this._pointerPositions.push(new re);for(;i>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new re);for(;i>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new re);const s=this._pointerPositionsLastFrame[i];s.copy(this._pointerPositions[i]);const o=this._pointerPositionsDelta[i];let r=t.clientX-s.x,l=t.clientY-s.y;if(t.source instanceof MouseEvent||t.source instanceof TouchEvent){const u=t.source;r===0&&u.movementX!==0&&(r=u.movementX||0),l===0&&u.movementY!==0&&(l=u.movementY||0)}o.x+=r,o.y+=l,this._pointerPositions[i].x=t.clientX,this._pointerPositions[i].y=t.clientY;const c=t.clientX,h=t.clientY;for(;i>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new re);const d=this._pointerPositionsRC[i];d.set(c,h),this.convertScreenspaceToRaycastSpace(d)}getPointerIndex(t){let i=-1;for(let s=0;s<this._pointerIds.length;s++){if(this._pointerIds[s]===t)return s;i===-1&&this._pointerIds[s]===-1&&(i=s)}return i!==-1?(this._pointerIds[i]=t,i):(ut&&console.log("PUSH pointerId:",t),this._pointerIds.push(t),this._pointerIds.length-1)}setPointerState(t,i,s){i[t]=s}setPointerStateT(t,i,s){return i[t]=s,s}onDispatchEvent(t){const i=ee.Current;try{ee.Current=this.context,this.dispatchEvent(t)}finally{ee.Current=i}}}const Ca=new se().makeRotationY(Math.PI),qi=new V().setFromAxisAngle(new x(0,1,0),Math.PI),IP=C("debugwebxr");class jP{constructor(){if(a(this,"priority",-1e5),a(this,"gameObject"),this.gameObject=new E,this.gameObject.name="Implicit XR Rig",IP){const t=fg(16733661);t.position.y+=.5,this.gameObject.add(t)}}isXRRig(){return!0}get isActive(){return this.gameObject.visible}}const ks=C("debugwebxr"),Ad=C("debugcustomgesture"),LP="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",DP="generic-trigger",BP=new V().setFromEuler(new zt(ys.degToRad(0),ys.degToRad(-90),ys.degToRad(-90))),FP=new x(.04,-.04,0);class tg{constructor(t,i,s){a(this,"xr"),a(this,"inputSource"),a(this,"index",0),a(this,"emitEvents",!0),a(this,"_connected",!0),a(this,"_isTracking",!1),a(this,"__gamepad"),a(this,"__hand"),a(this,"__side"),a(this,"_hitTestSource"),a(this,"_hasSelectEvent",!1),a(this,"_isMxInk",!1),a(this,"_isMetaQuestTouchController",!1),a(this,"_handJointPoses",new Map),a(this,"_gripMatrix",new se),a(this,"_gripPosition",new x),a(this,"_gripQuaternion",new V),a(this,"_linearVelocity",new x),a(this,"_rayPositionRaw",new x),a(this,"_rayRotationRaw",new V),a(this,"_rayMatrix",new se),a(this,"_rayPosition",new x),a(this,"_rayQuaternion",new V),a(this,"_gripWorldPosition",new x),a(this,"_gripWorldQuaternion",new V),a(this,"_rayWorldPosition",new x),a(this,"_rayWorldQuaternion",new V),a(this,"_pinchPosition",new x),a(this,"_ray"),a(this,"_hand_wristDotUp"),a(this,"_object"),a(this,"_gripSpaceObject"),a(this,"_raySpaceObject"),a(this,"model",null),a(this,"_debugAxesHelper",new Si(.15)),a(this,"_debugGripAxesHelper",new Si(.07)),a(this,"_debugRayAxesHelper",new Si(.07)),a(this,"_hitTestSourcePromise",null),a(this,"onPointerHits",o=>{}),a(this,"_needleGamepadButtons",{}),a(this,"_buttonMap",new Map),a(this,"_motioncontroller"),a(this,"_layout"),a(this,"getMotionController"),a(this,"emitPointerDownEvent",!0),a(this,"emitPointerUpEvent",!0),a(this,"emitPointerMoveEvent",!0),a(this,"pointerMoveDistanceThreshold",.03),a(this,"pointerMoveAngleThreshold",.05),a(this,"_selectButtonIndex"),a(this,"_squeezeButtonIndex"),a(this,"onSelectStart",o=>{var r,l,c,h;if(!this.emitPointerDownEvent||this.inputSource!==o.inputSource)return;this.onUpdateFrame(o.frame),this._hasSelectEvent=!0;const d=(r=this._layout)==null?void 0:r.selectComponentId,u=(h=(c=(l=this._layout)==null?void 0:l.components[d])==null?void 0:c.gamepadIndices)==null?void 0:h.button;u!==void 0&&(this._selectButtonIndex=u),!Ad&&(ks&&$.DrawDirection(this.rayWorldPosition,q(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Fe.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,o))}),a(this,"onSelectEnd",o=>{this.emitPointerUpEvent&&(Ad||this.inputSource===o.inputSource&&this.emitPointerEvent(Fe.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,o))}),a(this,"onSequeezeStart",o=>{var r,l,c;this.emitPointerDownEvent&&this.inputSource===o.inputSource&&(this._squeezeButtonIndex=(c=(l=(r=this._layout)==null?void 0:r.components["xr-standard-squeeze"])==null?void 0:l.gamepadIndices)==null?void 0:c.button,this._squeezeButtonIndex!==void 0&&(ks&&$.DrawDirection(this.rayWorldPosition,q(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Fe.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,o)))}),a(this,"onSequeezeEnd",o=>{this.emitPointerUpEvent&&this.inputSource===o.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Fe.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,o)}),a(this,"states",{}),a(this,"_didMoveLastFrame",!1),a(this,"_lastPointerMovePosition",new x),a(this,"_lastPointerMoveQuaternion",new V),a(this,"pointerInit"),this.xr=t,this.inputSource=i,this.index=s,this._object=new E,this._object.name=`NeedleXRController_${s}`,ks&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new E,this._raySpaceObject=new E,this._gripSpaceObject.name=`NeedleXRController_${s}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${s}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new lo,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}get context(){return this.xr.context}get connected(){return this._connected}get isTracking(){return this._isTracking}get gamepad(){return this.__gamepad??(this.__gamepad=this.inputSource.gamepad)}get isHand(){return this.hand!=null}get hand(){return this.__hand??(this.__hand=this.inputSource.hand)}get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??(this.__side=this.inputSource.handedness)}get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}get hasSelectEvent(){return this._hasSelectEvent}getHitTest(){return this.xr.getHitTest(this)}getHandJointPose(t,i){var s;if(i=i||this.xr.frame,!this.hand||!(i!=null&&i.getJointPose)||!this.xr.referenceSpace)return null;let o=(s=this._handJointPoses)==null?void 0:s.get(t);return o||(o=i.getJointPose(t,this.xr.referenceSpace),o&&this._handJointPoses.set(t,o),o)}get gripPosition(){return q(this._gripPosition)}get gripQuaternion(){return yn(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return q(this._linearVelocity).applyQuaternion(qi)}get rayPosition(){return q(this._rayPosition)}get rayQuaternion(){return yn(this._rayQuaternion)}get gripWorldPosition(){return q(this._gripWorldPosition)}get gripWorldQuaternion(){return yn(this._gripWorldQuaternion)}get rayWorldPosition(){return q(this._rayWorldPosition)}updateRayWorldPosition(){var t;const i=(t=this.xr.context.mainCamera)==null?void 0:t.parent;this._rayWorldPosition.copy(this._rayPositionRaw),i&&this._rayWorldPosition.applyMatrix4(i.matrixWorld)}get rayWorldQuaternion(){return yn(this._rayWorldQuaternion)}get pinchPosition(){return q(this._pinchPosition)}updateRayWorldQuaternion(){var t;const i=(t=this.xr.context.mainCamera)==null?void 0:t.parent,s=i?Ce(i):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(qi),s&&this._rayWorldQuaternion.premultiply(s)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(q(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}get handWristDotUp(){var t;if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const i=(t=this.handObject)==null?void 0:t.joints.wrist;if(i){const s=q(0,1,0).applyQuaternion(i.quaternion),o=q(0,1,0).dot(s);return this._hand_wristDotUp=o}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){var t;return this.isHandUpsideDown&&((t=this.getGesture("pinch"))==null?void 0:t.isDown)}get object(){return this._object}async getModelUrl(){var t;return(t=this.getMotionController)==null?void 0:t.then(i=>i?.assetUrl||null)}_requestHitTestSource(){var t;return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=((t=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay}))==null?void 0:t.then(i=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=i:(i.cancel(),null))))??null:null}onUpdate(t){this.onUpdateFrame(t),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){var t;$.DrawSphere(this.rayWorldPosition,.003),$.DrawDirection(this.rayWorldPosition,q(0,0,10).applyQuaternion(this.rayWorldQuaternion));const i=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),s=this.inputSource.profiles.join(`
133
+ `,Gi?.prepend(s),n===!0&&Em()<=0&&nb(),console.log("\u{1F335} Debug console has loaded")}},t.onerror=()=>{console.warn("\u{1F335} Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),oc=!1,ri=null},t.src="https://unpkg.com/vconsole@latest/dist/vconsole.min.js",document.body.appendChild(t)}function CP(){if(!globalThis.VConsole)return;const n=new VConsole.VConsolePlugin("needle-console","\u{1F335} Inspect glTF"),t=()=>document.querySelector("#__vc_plug_"+n._id+" iframe");return n.on("renderTab",function(i){const s=globalThis["needle:codegen_files"];if(!s||s.length===0)return;let o=globalThis["needle:codegen_files"][0];const r=o.indexOf("?");r>-1&&(o=o.substring(0,r));const l=location.protocol+"//"+location.host+location.pathname+"/"+o,c=encodeURIComponent(l);n.fullUrl="https://viewer.needle.tools?inspect&file="+c;var h='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';i(h)}),n.on("show",function(){const i=t();i&&i.src!==n.fullUrl&&(i.src=n.fullUrl)}),n.on("hide",function(){const i=t();i&&(i.src="")}),n.on("addTopBar",function(i){var s=new Array;s.push({name:"Open in new window \u2197",onClick:function(o){window.open(n.fullUrl,"_blank"),ri?.hide()}}),s.push({name:"Reload",onClick:function(o){const r=t();r&&(r.src=n.fullUrl)}}),s.push({name:"Fullscreen",onClick:function(o){const r=t();r.requestFullscreen?r.requestFullscreen():r.webkitRequestFullscreen instanceof Function&&r.webkitRequestFullscreen()}}),i(s)}),n}function OP(){return document.querySelector("#__vconsole .vc-switch")||null}function PP(){return document.querySelector("#__vconsole")||null}const ab=C("debugdefines");go('if(!globalThis[""4.5.0""]) globalThis[""4.5.0""] = "0.0.0";'),go('if(!globalThis[""undefined""]) globalThis[""undefined""] = "unknown";'),go('if(!globalThis[""Wed May 21 2025 11:58:56 GMT+0200 (Central European Summer Time)""]) globalThis[""Wed May 21 2025 11:58:56 GMT+0200 (Central European Summer Time)""] = "unknown";'),go('if(!globalThis[""npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9""]) globalThis[""npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9""] = "unknown";'),go('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.5.0";'),go('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";'),go('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Wed May 21 2025 11:58:56 GMT+0200 (Central European Summer Time)";'),go('globalThis["__NEEDLE_PUBLIC_KEY__"] = "npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9";');const bn="4.5.0",kd="undefined",Ym="Wed May 21 2025 11:58:56 GMT+0200 (Central European Summer Time)";ab&&console.log(`Engine version: ${bn} (generator: ${kd})
134
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Please check your project setup.");return}cb!==n&&(cb=n,lb=new n)}const ki=Symbol("shadowDomOwner"),kP=C("debugpatch");function Md(n,t,i,s){const o=kP===t;if(!i&&!s)return;const r=t+"___needle";RP(n,t,i,s);const l=Object.getOwnPropertyDescriptor(n,t),c=n[t];o&&console.log("Patch",n.constructor.name,t,l,c),l?(o&&console.log("Apply patch with existing descriptor",n.constructor.name,t,l),typeof l.value=="function"&&(n[t]=db(l.value,n,t))):(o&&console.log("Create patch with new property",n.constructor.name,t,l),Object.defineProperty(n,t,{set:function(h){if(typeof h=="function")this[r]=db(h,n,t);else{const d=this[r];ub(n,t,this,d,h),this[r]=h,pb(n,t,this,d,h)}},get:function(){const h=this[r];return typeof h=="function"&&h[r]?h[r]:h}}))}function MP(n,t,i){const s=Jm(n,t);if(s)for(let o=s.length-1;o>=0;o--){const r=s[o];r.prefix===i&&(r.prefix=null),r.postfix===i&&(r.postfix=null),!r.prefix&&!r.postfix&&s.splice(o,1)}}const hb=Symbol("Needle:Patches:WrappedFunction");function db(n,t,i){if(n[hb])return n;const s=function(...o){ub(t,i,this,...o);const r=n.apply(this,o);return pb(t,i,this,r,...o),r};return s[hb]=!0,s}const Rd="Needle:Patches";function Zm(){return globalThis[Rd]||(globalThis[Rd]=new WeakMap),globalThis[Rd]}function Jm(n,t){const i=Zm().get(n);return i?i.get(t):null}function RP(n,t,i,s){let o=Zm().get(n);o||(o=new Map,Zm().set(n,o));let r=o.get(t);r||(r=[],o.set(t,r)),r.push({prefix:i,postfix:s})}function ub(n,t,i,...s){var o;if(!i)return;const r=Jm(n,t);if(r)for(const l of r)(o=l.prefix)==null||o.call(i,...s)}function pb(n,t,i,s,...o){var r;if(!i)return;const l=Jm(n,t);if(l)for(const c of l)(r=c.postfix)==null||r.call(i,s,...o)}const xa=[];function Td(n){xa.indexOf(n)===-1&&xa.push(n)}function TP(n){const t=xa.indexOf(n);t!==-1&&xa.splice(t,1)}const Sa=[];function eg(n){Sa.indexOf(n)===-1&&Sa.push(n)}function EP(n){const t=Sa.indexOf(n);t!==-1&&Sa.splice(t,1)}function mb(n){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-start",{detail:n}));for(let t=0;t<xa.length;t++)xa[t](n)}function gb(n){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-end",{detail:n}));for(let t=0;t<Sa.length;t++)Sa[t](n)}const ut=C("debuginput");var Ed=(n=>(n.Mouse="mouse",n.Touch="touch",n.Controller="controller",n.Hand="hand",n))(Ed||{}),Fe=(n=>(n.PointerDown="pointerdown",n.PointerUp="pointerup",n.PointerMove="pointermove",n.KeyDown="keydown",n.KeyUp="keyup",n.KeyPressed="keypress",n))(Fe||{});class Ps extends PointerEvent{constructor(t,i,s){super(t,s),a(this,"clientZ"),a(this,"deviceIndex"),a(this,"origin"),a(this,"source"),a(this,"mode"),a(this,"_ray"),a(this,"space"),a(this,"isClick",!1),a(this,"isDoubleClick",!1),a(this,"_used",!1),a(this,"_pointerid"),a(this,"_pointerType"),a(this,"_type"),a(this,"metadata",{}),a(this,"intersections",new Array),a(this,"_immediatePropagationStopped",!1),a(this,"_propagationStopped",!1),this.clientZ=s.clientZ,this._pointerid=s.pointerId,this._pointerType=s.pointerType,this._type=t,this.deviceIndex=s.deviceIndex,this.origin=s.origin,this.source=i,this.mode=s.mode,this._ray=s.ray,this.space=s.device}get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new lo(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(t){this._ray=t}get hasRay(){return this._ray!==void 0}get used(){return this._used}use(){this._used=!0}get pointerId(){return this._pointerid}get pointerType(){return this._pointerType}get type(){return this._type}get immediatePropagationStopped(){return this._immediatePropagationStopped}get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){var t;this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),(t=this.source)==null||t.stopImmediatePropagation()}stopPropagation(){var t;this._propagationStopped=!0,super.stopPropagation(),(t=this.source)==null||t.stopPropagation(),ut&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class cc extends KeyboardEvent{constructor(t,i,s){super(t,s),a(this,"source"),this.source=i}stopImmediatePropagation(){var t;super.stopImmediatePropagation(),(t=this.source)==null||t.stopImmediatePropagation()}}class AP{constructor(t){a(this,"key"),a(this,"keyType"),a(this,"source"),this.key=t.key,this.keyType=t.type,this.source=t}}var ai=(n=>(n[n.Early=-100]="Early",n[n.Default=0]="Default",n[n.Late=100]="Late",n))(ai||{});class fb{constructor(t){a(this,"_eventListeners",{}),a(this,"_doubleClickTimeThreshold",.2),a(this,"_longPressTimeThreshold",1),a(this,"_setCursorTypes",[]),a(this,"context"),a(this,"_pointerDown",[!1]),a(this,"_pointerUp",[!1]),a(this,"_pointerClick",[!1]),a(this,"_pointerDoubleClick",[!1]),a(this,"_pointerPressed",[!1]),a(this,"_pointerPositions",[new re]),a(this,"_pointerPositionsLastFrame",[new re]),a(this,"_pointerPositionsDelta",[new re]),a(this,"_pointerPositionsRC",[new re]),a(this,"_pointerPositionDown",[new x]),a(this,"_pointerDownTime",[]),a(this,"_pointerUpTime",[]),a(this,"_pointerUpTimestamp",[]),a(this,"_pointerIds",[]),a(this,"_pointerTypes",[""]),a(this,"_mouseWheelChanged",[!1]),a(this,"_mouseWheelDeltaY",[0]),a(this,"_pointerEvent",[]),a(this,"_pointerEventsPressed",[]),a(this,"_pointerSpace",[]),a(this,"_pressedStack",new Map),a(this,"_htmlEventSource"),a(this,"onLostFocus",()=>{for(const i in this.keysPressed)this.keysPressed[i].pressed=!1}),a(this,"_receivedPointerMoveEventsThisFrame",new Array),a(this,"onEndOfFrame",()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let i=0;i<this._pointerUp.length;i++)this._pointerUp[i]=!1;for(let i=0;i<this._pointerDown.length;i++)this._pointerDown[i]=!1;for(let i=0;i<this._pointerClick.length;i++)this._pointerClick[i]=!1;for(let i=0;i<this._pointerDoubleClick.length;i++)this._pointerDoubleClick[i]=!1;for(const i of this._pointerPositionsDelta)i.set(0,0);for(let i=0;i<this._mouseWheelChanged.length;i++)this._mouseWheelChanged[i]=!1;for(let i=0;i<this._mouseWheelDeltaY.length;i++)this._mouseWheelDeltaY[i]=0}),a(this,"onContextMenu",i=>{this.canReceiveInput(i)!==!1&&i instanceof PointerEvent&&i.pointerType}),a(this,"keysPressed",{}),a(this,"onKeyDown",i=>{if(ut&&console.log(`key down ${i.code}, ${this.context.application.hasFocus}`,i),!this.context.application.hasFocus)return;const s=this.keysPressed[i.code];if(s&&s.pressed)return;this.keysPressed[i.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:i.key,code:i.code};const o=new cc("keydown",i,i);this.onDispatchEvent(o)}),a(this,"onKeyPressed",i=>{if(!this.context.application.hasFocus)return;const s=this.keysPressed[i.code];if(!s)return;s.pressed=!0,s.frame=this.context.time.frameCount+1;const o=new cc("keypress",i,i);this.onDispatchEvent(o)}),a(this,"onKeyUp",i=>{if(!this.context.application.hasFocus)return;const s=this.keysPressed[i.code];if(!s)return;s.pressed=!1,s.frame=this.context.time.frameCount+1;const o=new cc("keyup",i,i);this.onDispatchEvent(o)}),a(this,"onWheelWindow",i=>{document.pointerLockElement&&this.onMouseWheel(i)}),a(this,"onMouseWheel",i=>{if(this.canReceiveInput(i)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const s=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=s+i.deltaY}),a(this,"onPointerDown",i=>{if(this.context.isInAR||this.canReceiveInput(i)===!1)return;i.target instanceof HTMLElement&&i.target.setPointerCapture(i.pointerId);const s=this.getPointerId(i);ut&&Be(`pointer down #${s}, identifier:${i.pointerId}`);const o=this.getAndUpdateSpatialObjectForScreenPosition(s,i.clientX,i.clientY),r=new Ps("pointerdown",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:s,button:i.button,clientX:i.clientX,clientY:i.clientY,pointerType:i.pointerType,buttonName:this.getButtonName(i),device:o,pressure:i.pressure});this.onDown(r)}),a(this,"onPointerMove",i=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(i.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(i.pointerId);let s=i.button;i.pointerType==="mouse"&&(s=this.getFirstPressedButtonForPointer(0)??0);const o=this.getPointerId(i,s);s===-1&&(s=o);const r=this.getAndUpdateSpatialObjectForScreenPosition(o,i.clientX,i.clientY),l=new Ps("pointermove",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:o,button:s,clientX:i.clientX,clientY:i.clientY,pointerType:i.pointerType,buttonName:this.getButtonName(i),device:r,pressure:i.pressure});this.onMove(l)}),a(this,"onPointerCancel",i=>{this.context.isInAR||(ut&&console.log("Pointer cancel",i),this.onPointerUp(i))}),a(this,"onPointerUp",i=>{if(this.context.isInAR)return;i.target instanceof HTMLElement&&i.target.releasePointerCapture(i.pointerId);const s=this.getPointerId(i),o=new Ps("pointerup",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:s,button:i.button,clientX:i.clientX,clientY:i.clientY,pointerType:i.pointerType,buttonName:this.getButtonName(i),device:this.getAndUpdateSpatialObjectForScreenPosition(s,i.clientX,i.clientY),pressure:i.pressure});this.onUp(o),this._pointerIds[s]=-1,ut&&console.log("ID="+s,"PointerId="+i.pointerId,"ALL:",[...this._pointerIds])}),a(this,"onTouchStart",i=>{if(this.context.isInAR)for(let s=0;s<i.changedTouches.length;s++){const o=i.changedTouches[s],r=this.getPointerIndex(o.identifier),l=this.getAndUpdateSpatialObjectForScreenPosition(r,o.clientX,o.clientY),c=new Ps("pointerdown",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:o.clientX,clientY:o.clientY,pointerType:"touch",buttonName:"unknown",device:l,pressure:o.force});this.onDown(c)}}),a(this,"onTouchMove",i=>{if(this.context.isInAR)for(let s=0;s<i.changedTouches.length;s++){const o=i.changedTouches[s],r=this.getPointerIndex(o.identifier),l=this.getAndUpdateSpatialObjectForScreenPosition(r,o.clientX,o.clientY),c=new Ps("pointermove",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:o.clientX,clientY:o.clientY,pointerType:"touch",buttonName:"unknown",device:l,pressure:o.force});this.onMove(c)}}),a(this,"onTouchEnd",i=>{if(this.context.isInAR)for(let s=0;s<i.changedTouches.length;s++){const o=i.changedTouches[s],r=this.getPointerIndex(o.identifier),l=new Ps("pointerup",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:o.clientX,clientY:o.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(r,o.clientX,o.clientY),pressure:o.force});this.onUp(l),this._pointerIds[r]=-1}}),a(this,"tempNearPlaneVector",new x),a(this,"tempFarPlaneVector",new x),a(this,"tempLookMatrix",new se),this.context=t,this.context.post_render_callbacks.push(this.onEndOfFrame)}addEventListener(t,i,s){if(this._eventListeners[t]||(this._eventListeners[t]=[]),!i||typeof i!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}s?s={...s}:s={};let o=0;s?.queue!=null&&(o=s.queue);const r=this._eventListeners[t],l=r.find(c=>c.priority===o);l?l.listeners.push({callback:i,options:s}):(r.push({priority:o,listeners:[{callback:i,options:s}]}),r.sort((c,h)=>c.priority-h.priority))}removeEventListener(t,i,s){if(!this._eventListeners[t]||!i)return;const o=this._eventListeners[t];if(s?.queue!=null){const r=o.find(c=>c.priority===s.queue);if(!r)return;const l=r.listeners.findIndex(c=>c.callback===i);l>=0&&r.listeners.splice(l,1)}else for(const r of o){const l=r.listeners.findIndex(c=>c.callback===i);l>=0&&r.listeners.splice(l,1)}}dispatchEvent(t){var i,s,o,r;let l=!1;if(t instanceof cc){const c=this._eventListeners[t.type];if(c)for(const h of c)for(let d=0;d<h.listeners.length;d++){const u=h.listeners[d];if((s=(i=u.options)==null?void 0:i.signal)!=null&&s.aborted){h.listeners.splice(d,1),d--;continue}u.options.once&&(h.listeners.splice(d,1),d--),u.callback(t)}}if(t instanceof Ps){const c=this._eventListeners[t.type];if(c)for(const h of c){if(l)break;for(let d=0;d<h.listeners.length;d++){const u=h.listeners[d];if((r=(o=u.options)==null?void 0:o.signal)!=null&&r.aborted){h.listeners.splice(d,1),d--;continue}if(t.immediatePropagationStopped){l=!0,ut&&console.log("immediatePropagationStopped",t.type);break}else t.propagationStopped&&(l=!0,ut&&console.log("propagationStopped",t.type));u.options.once&&(h.listeners.splice(d,1),d--),u.callback(t)}}}}get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(t=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[t]||null}setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(t){this._setCursorTypes.push(t),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(t){for(let i=this._setCursorTypes.length-1;i>=0;i--)if(this._setCursorTypes[i]===t){this._setCursorTypes.splice(i,1),this.updateCursor();break}}updateCursor(){var t;((t=this._setCursorTypes)==null?void 0:t.length)==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(t){for(const i of this._pointerEventsPressed)if(i.pointerId===t&&i.used)return!0;return!1}getPointerPressedCount(){let t=0;for(let i=0;i<this._pointerPressed.length;i++)this._pointerPressed[i]&&t++;return t}getPointerPosition(t){return t>=this._pointerPositions.length?null:this._pointerPositions[t]}getPointerPositionLastFrame(t){return t>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[t]}getPointerPositionDelta(t){return t>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[t]}getPointerPositionRC(t){return t>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[t]}getPointerDown(t){return t>=this._pointerDown.length?!1:this._pointerDown[t]}getPointerUp(t){return t>=this._pointerUp.length?!1:this._pointerUp[t]}getPointerPressed(t){return t>=this._pointerPressed.length?!1:this._pointerPressed[t]}getPointerClicked(t){return t>=this._pointerClick.length?!1:this._pointerClick[t]}getPointerDoubleClicked(t){return t>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[t]}getPointerDownTime(t){return t>=this._pointerDownTime.length?-1:this._pointerDownTime[t]}getPointerUpTime(t){return t>=this._pointerUpTime.length?-1:this._pointerUpTime[t]}getPointerLongPress(t){return t>=this._pointerDownTime.length?!1:this.getPointerPressed(t)&&this.context.time.time-this._pointerDownTime[t]>this._longPressTimeThreshold}getIsMouse(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="mouse"}getIsTouch(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="touch"}getTouchesPressedCount(){let t=0;for(let i=0;i<this._pointerPressed.length;i++)this._pointerPressed[i]&&this.getIsTouch(i)&&t++;return t}getMouseWheelChanged(t=0){return t>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[t]}getMouseWheelDeltaY(t=0){return t>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[t]}getPointerEvent(t){if(!(t>=this._pointerEvent.length))return this._pointerEvent[t]??void 0}*foreachPointerId(t){for(let i=0;i<this._pointerTypes.length;i++)if(this._pointerIsActive(i)){if(t!==void 0){const s=this._pointerTypes[i];if(Array.isArray(t)){let o=!1;for(const r of t)if(s===r){o=!0;break}if(!o)continue}else if(t!==s)continue}yield i}}*foreachTouchId(){for(let t=0;t<this._pointerTypes.length;t++)this._pointerTypes[t]==="touch"&&this._pointerIsActive[t]&&(yield t)}_pointerIsActive(t){return t<0?!1:this._pointerPressed[t]||this._pointerDown[t]||this._pointerUp[t]}onDownButton(t,i){let s=this._pressedStack.get(t);s||(s=[],this._pressedStack.set(t,s)),s.push(i)}onReleaseButton(t,i){const s=this._pressedStack.get(t);if(!s)return;const o=s.indexOf(i);o>=0&&s.splice(o,1)}getFirstPressedButtonForPointer(t){const i=this._pressedStack.get(t);if(i)return i[0]}getLatestPressedButtonForPointer(t){const i=this._pressedStack.get(t);if(i)return i[i.length-1]}getKeyDown(t){if(t!==void 0)return this.isKeyDown(t);for(const i in this.keysPressed){const s=this.keysPressed[i];if(s.startFrame===this.context.time.frameCount)return s.key}return null}getKeyPressed(t){if(t!==void 0)return this.isKeyPressed(t);for(const i in this.keysPressed){const s=this.keysPressed[i];if(s.pressed)return s.key}return null}getKeyUp(t){if(t!==void 0)return this.isKeyUp(t);for(const i in this.keysPressed){const s=this.keysPressed[i];return s.pressed===!1&&s.frame===this.context.time.frameCount}return null}isKeyDown(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const i=this.getCodeForCommonKeyName(t);if(i!==null){for(const o of i)if(this.isKeyDown(o))return!0;return!1}const s=this.keysPressed[t];return s?s.startFrame===this.context.time.frameCount&&s.pressed:!1}isKeyUp(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const i=this.getCodeForCommonKeyName(t);if(i!==null){for(const o of i)if(this.isKeyUp(o))return!0;return!1}const s=this.keysPressed[t];return s?s.frame===this.context.time.frameCount&&s.pressed===!1:!1}isKeyPressed(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const i=this.getCodeForCommonKeyName(t);if(i!==null){for(const o of i)if(this.isKeyPressed(o))return!0;return!1}const s=this.keysPressed[t];return s&&s.pressed||!1}getCodeForCommonKeyName(t){if(t.length===1){if(t>="0"&&t<="9")return["Digit"+t];if(t>="a"&&t<="z")return["Key"+t.toUpperCase()];if(t==" ")return["Space"]}switch(t){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(t){switch(t.type){case"pointerdown":ut&&Be("Create Pointer down"),this.onDownButton(t.deviceIndex,t.button),this.onDown(t);break;case"pointermove":ut&&Be("Create Pointer move"),this.onMove(t);break;case"pointerup":ut&&Be("Create Pointer up"),this.onUp(t),this.onReleaseButton(t.deviceIndex,t.button);break}}convertScreenspaceToRaycastSpace(t){return t.x=(t.x-this.context.domX)/this.context.domWidth*2-1,t.y=-((t.y-this.context.domY)/this.context.domHeight)*2+1,t}bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){var t,i;window.removeEventListener("contextmenu",this.onContextMenu),(t=this._htmlEventSource)==null||t.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),(i=this._htmlEventSource)==null||i.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const t=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);t>=0&&this.context.post_render_callbacks.splice(t,1),this.unbindEvents()}canReceiveInput(t){var i;return t.target===((i=this.context.renderer)==null?void 0:i.domElement)||t.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&t.target===document.body&&Q.isMozillaXR()?!0:(ut&&console.warn("CanReceiveInput:False for",t.target),!1)}getPointerId(t,i){return t.pointerType==="mouse"?0+(i??t.button):this.getPointerIndex(t.pointerId)}getButtonName(t){const i=t.button;if(t.pointerType==="mouse")switch(i){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}getAndUpdateSpatialObjectForScreenPosition(t,i,s){let o=this._pointerSpace[t];o||(o=new E,this._pointerSpace[t]=o),this._pointerSpace[t]=o;const r=this.context.mainCamera;if(r){const l=this.tempNearPlaneVector.set(i,s,-1);this.convertScreenspaceToRaycastSpace(l);const c=this.tempFarPlaneVector.set(l.x,l.y,1);l.unproject(r),c.unproject(r);const h=r.worldUp||q(0,1,0).applyQuaternion(Ce(r));this.tempLookMatrix.lookAt(c,l,h),o.position.set(l.x,l.y,l.z),o.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return o}isInRect(t){if(this.context.isInXR)return!0;const i=this.context.domElement.getBoundingClientRect(),s=t.clientX,o=t.clientY,r=s>=i.x&&s<=i.right&&o>=i.y&&o<=i.bottom;return ut&&!r&&console.log("Not in rect",i,s,o),r}onDown(t){const i=t.pointerId;if(this.getPointerPressed(i)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${i}`,ut?t:""),ut&&console.log(t.pointerType,"DOWN",i),!!this.isInRect(t)){for(this.setPointerState(i,this._pointerPressed,!0),this.setPointerState(i,this._pointerDown,!0),this.setPointerStateT(i,this._pointerEvent,t.source);i>=this._pointerTypes.length;)this._pointerTypes.push(t.pointerType);for(this._pointerTypes[i]=t.pointerType;i>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new x);for(this._pointerPositionDown[i].set(t.clientX,t.clientY,t.clientZ??0);i>=this._pointerPositions.length;)this._pointerPositions.push(new re);this._pointerPositions[i].set(t.clientX,t.clientY),i>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[i]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(t),this._pointerEventsPressed.push(t),this.onDispatchEvent(t)}}onMove(t){const i=t.pointerId,s=this.getPointerPressed(i);s===!1&&!this.isInRect(t)||t.pointerType==="touch"&&!s||(this.updatePointerPosition(t),this.setPointerStateT(i,this._pointerEvent,t.source),this.onDispatchEvent(t))}onUp(t){const i=t.pointerId;if(!this.getPointerPressed(i)){ut&&console.log(t.pointerType,"UP",i,"was not down");return}ut&&console.log(t.pointerType,"UP",i),this.setPointerState(i,this._pointerPressed,!1),this.setPointerStateT(i,this._pointerEvent,t.source),this.setPointerState(i,this._pointerUp,!0),this.updatePointerPosition(t);for(let c=this._pointerEventsPressed.length-1;c>=0;c--)if(this._pointerEventsPressed[c].pointerId===i){this._pointerEventsPressed.splice(c,1);break}if(!this._pointerPositionDown[i]){ut&&_e("Received pointer up event without matching down event for button: "+i),console.warn("Received pointer up event without matching down event for button: "+i);return}const s=this._pointerUpTime[i],o=this._pointerDownTime[i],r=this.context.time.realtimeSinceStartup,l=r-o;if(i>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[i]=r,l<1){let c=t.clientX-this._pointerPositionDown[i].x,h=t.clientY-this._pointerPositionDown[i].y,d=0;if(t.isSpatial&&t.clientZ!=null&&(d=t.clientZ-this._pointerPositionDown[i].z,c*=200,h*=200,d*=200),Math.abs(c)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(i,this._pointerClick,!0),t.isClick=!0;const u=r-s;ut&&console.log("CLICK",i,c,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(i,this._pointerDoubleClick,!0),t.isDoubleClick=!0)}}this.onDispatchEvent(t)}updatePointerPosition(t){const i=t.pointerId;for(;i>=this._pointerPositions.length;)this._pointerPositions.push(new re);for(;i>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new re);for(;i>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new re);const s=this._pointerPositionsLastFrame[i];s.copy(this._pointerPositions[i]);const o=this._pointerPositionsDelta[i];let r=t.clientX-s.x,l=t.clientY-s.y;if(t.source instanceof MouseEvent||t.source instanceof TouchEvent){const u=t.source;r===0&&u.movementX!==0&&(r=u.movementX||0),l===0&&u.movementY!==0&&(l=u.movementY||0)}o.x+=r,o.y+=l,this._pointerPositions[i].x=t.clientX,this._pointerPositions[i].y=t.clientY;const c=t.clientX,h=t.clientY;for(;i>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new re);const d=this._pointerPositionsRC[i];d.set(c,h),this.convertScreenspaceToRaycastSpace(d)}getPointerIndex(t){let i=-1;for(let s=0;s<this._pointerIds.length;s++){if(this._pointerIds[s]===t)return s;i===-1&&this._pointerIds[s]===-1&&(i=s)}return i!==-1?(this._pointerIds[i]=t,i):(ut&&console.log("PUSH pointerId:",t),this._pointerIds.push(t),this._pointerIds.length-1)}setPointerState(t,i,s){i[t]=s}setPointerStateT(t,i,s){return i[t]=s,s}onDispatchEvent(t){const i=ee.Current;try{ee.Current=this.context,this.dispatchEvent(t)}finally{ee.Current=i}}}const Ca=new se().makeRotationY(Math.PI),qi=new V().setFromAxisAngle(new x(0,1,0),Math.PI),IP=C("debugwebxr");class jP{constructor(){if(a(this,"priority",-1e5),a(this,"gameObject"),this.gameObject=new E,this.gameObject.name="Implicit XR Rig",IP){const t=fg(16733661);t.position.y+=.5,this.gameObject.add(t)}}isXRRig(){return!0}get isActive(){return this.gameObject.visible}}const ks=C("debugwebxr"),Ad=C("debugcustomgesture"),LP="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",DP="generic-trigger",BP=new V().setFromEuler(new zt(ys.degToRad(0),ys.degToRad(-90),ys.degToRad(-90))),FP=new x(.04,-.04,0);class tg{constructor(t,i,s){a(this,"xr"),a(this,"inputSource"),a(this,"index",0),a(this,"emitEvents",!0),a(this,"_connected",!0),a(this,"_isTracking",!1),a(this,"__gamepad"),a(this,"__hand"),a(this,"__side"),a(this,"_hitTestSource"),a(this,"_hasSelectEvent",!1),a(this,"_isMxInk",!1),a(this,"_isMetaQuestTouchController",!1),a(this,"_handJointPoses",new Map),a(this,"_gripMatrix",new se),a(this,"_gripPosition",new x),a(this,"_gripQuaternion",new V),a(this,"_linearVelocity",new x),a(this,"_rayPositionRaw",new x),a(this,"_rayRotationRaw",new V),a(this,"_rayMatrix",new se),a(this,"_rayPosition",new x),a(this,"_rayQuaternion",new V),a(this,"_gripWorldPosition",new x),a(this,"_gripWorldQuaternion",new V),a(this,"_rayWorldPosition",new x),a(this,"_rayWorldQuaternion",new V),a(this,"_pinchPosition",new x),a(this,"_ray"),a(this,"_hand_wristDotUp"),a(this,"_object"),a(this,"_gripSpaceObject"),a(this,"_raySpaceObject"),a(this,"model",null),a(this,"_debugAxesHelper",new Si(.15)),a(this,"_debugGripAxesHelper",new Si(.07)),a(this,"_debugRayAxesHelper",new Si(.07)),a(this,"_hitTestSourcePromise",null),a(this,"onPointerHits",o=>{}),a(this,"_needleGamepadButtons",{}),a(this,"_buttonMap",new Map),a(this,"_motioncontroller"),a(this,"_layout"),a(this,"getMotionController"),a(this,"emitPointerDownEvent",!0),a(this,"emitPointerUpEvent",!0),a(this,"emitPointerMoveEvent",!0),a(this,"pointerMoveDistanceThreshold",.03),a(this,"pointerMoveAngleThreshold",.05),a(this,"_selectButtonIndex"),a(this,"_squeezeButtonIndex"),a(this,"onSelectStart",o=>{var r,l,c,h;if(!this.emitPointerDownEvent||this.inputSource!==o.inputSource)return;this.onUpdateFrame(o.frame),this._hasSelectEvent=!0;const d=(r=this._layout)==null?void 0:r.selectComponentId,u=(h=(c=(l=this._layout)==null?void 0:l.components[d])==null?void 0:c.gamepadIndices)==null?void 0:h.button;u!==void 0&&(this._selectButtonIndex=u),!Ad&&(ks&&$.DrawDirection(this.rayWorldPosition,q(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Fe.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,o))}),a(this,"onSelectEnd",o=>{this.emitPointerUpEvent&&(Ad||this.inputSource===o.inputSource&&this.emitPointerEvent(Fe.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,o))}),a(this,"onSequeezeStart",o=>{var r,l,c;this.emitPointerDownEvent&&this.inputSource===o.inputSource&&(this._squeezeButtonIndex=(c=(l=(r=this._layout)==null?void 0:r.components["xr-standard-squeeze"])==null?void 0:l.gamepadIndices)==null?void 0:c.button,this._squeezeButtonIndex!==void 0&&(ks&&$.DrawDirection(this.rayWorldPosition,q(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Fe.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,o)))}),a(this,"onSequeezeEnd",o=>{this.emitPointerUpEvent&&this.inputSource===o.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Fe.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,o)}),a(this,"states",{}),a(this,"_didMoveLastFrame",!1),a(this,"_lastPointerMovePosition",new x),a(this,"_lastPointerMoveQuaternion",new V),a(this,"pointerInit"),this.xr=t,this.inputSource=i,this.index=s,this._object=new E,this._object.name=`NeedleXRController_${s}`,ks&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new E,this._raySpaceObject=new E,this._gripSpaceObject.name=`NeedleXRController_${s}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${s}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new lo,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}get context(){return this.xr.context}get connected(){return this._connected}get isTracking(){return this._isTracking}get gamepad(){return this.__gamepad??(this.__gamepad=this.inputSource.gamepad)}get isHand(){return this.hand!=null}get hand(){return this.__hand??(this.__hand=this.inputSource.hand)}get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??(this.__side=this.inputSource.handedness)}get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}get hasSelectEvent(){return this._hasSelectEvent}getHitTest(){return this.xr.getHitTest(this)}getHandJointPose(t,i){var s;if(i=i||this.xr.frame,!this.hand||!(i!=null&&i.getJointPose)||!this.xr.referenceSpace)return null;let o=(s=this._handJointPoses)==null?void 0:s.get(t);return o||(o=i.getJointPose(t,this.xr.referenceSpace),o&&this._handJointPoses.set(t,o),o)}get gripPosition(){return q(this._gripPosition)}get gripQuaternion(){return yn(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return q(this._linearVelocity).applyQuaternion(qi)}get rayPosition(){return q(this._rayPosition)}get rayQuaternion(){return yn(this._rayQuaternion)}get gripWorldPosition(){return q(this._gripWorldPosition)}get gripWorldQuaternion(){return yn(this._gripWorldQuaternion)}get rayWorldPosition(){return q(this._rayWorldPosition)}updateRayWorldPosition(){var t;const i=(t=this.xr.context.mainCamera)==null?void 0:t.parent;this._rayWorldPosition.copy(this._rayPositionRaw),i&&this._rayWorldPosition.applyMatrix4(i.matrixWorld)}get rayWorldQuaternion(){return yn(this._rayWorldQuaternion)}get pinchPosition(){return q(this._pinchPosition)}updateRayWorldQuaternion(){var t;const i=(t=this.xr.context.mainCamera)==null?void 0:t.parent,s=i?Ce(i):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(qi),s&&this._rayWorldQuaternion.premultiply(s)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(q(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}get handWristDotUp(){var t;if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const i=(t=this.handObject)==null?void 0:t.joints.wrist;if(i){const s=q(0,1,0).applyQuaternion(i.quaternion),o=q(0,1,0).dot(s);return this._hand_wristDotUp=o}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){var t;return this.isHandUpsideDown&&((t=this.getGesture("pinch"))==null?void 0:t.isDown)}get object(){return this._object}async getModelUrl(){var t;return(t=this.getMotionController)==null?void 0:t.then(i=>i?.assetUrl||null)}_requestHitTestSource(){var t;return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=((t=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay}))==null?void 0:t.then(i=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=i:(i.cancel(),null))))??null:null}onUpdate(t){this.onUpdateFrame(t),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){var t;$.DrawSphere(this.rayWorldPosition,.003),$.DrawDirection(this.rayWorldPosition,q(0,0,10).applyQuaternion(this.rayWorldQuaternion));const i=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),s=this.inputSource.profiles.join(`
135
135
  `);let o=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
136
136
  C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(o+=`
137
137
  Pinch: ${(t=this.getGesture("pinch"))==null?void 0:t.value.toFixed(3)}`),o+=`
@@ -1407,7 +1407,7 @@ Consider registering a custom loader via the 'onCreateCustomModelLoader' callbac
1407
1407
 
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  Content-Type: "${i.headers.get("content-type")}
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  "Text: "${o}"
1410
- Binary:`,s)}else console.debug("Could not determine file type from binary data");return"unknown"}class q1{createBuiltinComponents(t,i,s,o,r){return Tj(t,i,s,o,r)}writeBuiltinComponentData(t,i){return Mj(t,i)}parseSync(t,i,s,o){return Y1(t,i,s,o)}loadSync(t,i,s,o,r){return Ry(t,i,s,o,r)}}Km(q1);const X1=C("printGltf")||C("printgltf"),Aj=C("debugfileformat");async function Q1(n,t){const i=await $1(n,{useExtension:!0})||"unknown";Aj&&console.debug(`Determined file type: '${i}' for url '${n}'`,{registeredModelLoaderCallbacks:zl});for(const s of zl){const{callback:o}=s;let r=o({context:t,url:n,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${s.name||"unnamed"}) for ${i} at '${n}'`),r}switch(i){default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1410
+ Binary:`,s)}else console.debug("Could not determine file type from binary data");return"unknown"}class q1{createBuiltinComponents(t,i,s,o,r){return Tj(t,i,s,o,r)}writeBuiltinComponentData(t,i){return Mj(t,i)}parseSync(t,i,s,o){return Y1(t,i,s,o)}loadSync(t,i,s,o,r){return Ry(t,i,s,o,r)}}Km(q1);const X1=C("printGltf")||C("printgltf"),Aj=C("debugfileformat");async function Q1(n,t){const i=await $1(n,{useExtension:!0})||"unknown";Aj&&console.debug(`Determined file type: '${i}' for url '${n}'`,{registeredModelLoaderCallbacks:zl});for(const s of zl){const{callback:o}=s,r=o({context:t,url:n,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${s.name||"unnamed"}) for ${i} at '${n}'`),r}switch(i){default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1411
1411
  Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,n);const s=new Ss;return await Hu(s,t,n),s}case"model/fbx":case"model/vnd.autodesk.fbx":return new lv;case"model/obj":return new bm;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(i.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const s=new Ss;return await Hu(s,t,n),s}}}function Ij(n,t){return Ry(t?.context||ee.Current,n,n,t?.seed||null,t?.onprogress)}async function Y1(n,t,i,s){typeof i!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",i,typeof i),i=""),X1&&console.log("Parse glTF",i);const o=await Q1(i,n);if(!o)return;const{componentsExtension:r}=K1(o,n);if(o instanceof bm){typeof t!="string"&&(t=new TextDecoder().decode(t));const l=o.parse(t);return await Kh(o,n,i,l,s,r)}if(!(o instanceof Ss)){if(o.parse===void 0){console.error("Loader does not support parse");return}const l=o.parse(t,i);return await Kh(o,n,i,l,s,r)}return new Promise((l,c)=>{try{let h=i.split("?")[0].trimEnd();const d=h.split("/");d.length>0&&d[d.length-1]!==""&&d.pop(),h=d.join("/"),h.endsWith("/")||(h+="/"),o.resourcePath=h,o.parse(t,"",async u=>{const p=await Kh(o,n,i,u,s,r);l(p)},u=>{console.error('Loading asset at "'+i+`" failed
1412
1412
  `,u),l(void 0)})}catch(h){console.error(h),c(h)}})}async function Ry(n,t,i,s,o){Lj(t);const r=await Q1(t,n);if(!r)return;const{componentsExtension:l}=K1(r,n);if(!(r instanceof Ss)){const c=await r.loadAsync(t,o);return await Kh(r,n,t,c,s,l)}return new Promise((c,h)=>{try{r.load(t,async d=>{const u=await Kh(r,n,i,d,s,l);c(u)},d=>{o?.call(r,d)},d=>{console.error('Loading asset at "'+t+`" failed
1413
1413
  `,d),c(void 0)})}catch(d){console.error(d),h(d)}})}function K1(n,t){const i=Wf(n);return n instanceof Ss&&af(n,t),{componentsExtension:i}}async function Kh(n,t,i,s,o,r){var l;if(X1&&console.warn("Loaded",i,s),s==null)return console.error(`Loaded model is null '${i}' - please make sure the loader is registered correctly`),{scene:new E,animations:[],scenes:[]};if(typeof s!="object")return console.error(`Loaded model is not an object '${i}' - please make sure the loader is registered correctly`),{scene:new E,animations:[],scenes:[]};if(s instanceof E)s={scene:s,animations:s.animations,scenes:[s]};else if(s instanceof zn){const c=new Pt({color:new le(14540253)}),h=new X(s,c);s={scene:h,animations:[],scenes:[h]}}else Array.isArray(s.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${i}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);if(i.includes("?")&&(i=i.split("?")[0]),"scenes"in s)for(const c of s.scenes)c&&!((l=c.animations)!=null&&l.length)&&(c.animations=[...s.animations]);return Dj(n,s),Lw(s)&&(lx(i,s,t),await _n().createBuiltinComponents(t,i,s,o,r||void 0)),await jj(s.scene,t,t.mainCamera),s}async function jj(n,t,i){i||(i=t.mainCamera);try{i?await t.renderer.compileAsync(n,i,t.scene).catch(s=>{console.warn(s.message)}):g2(n,t)}catch(s){console.warn(s?.message||s)}}function Lj(n){if(new URL(n,window.location.href).href.startsWith("file://")){const t=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
@@ -1792,18 +1792,18 @@ function TC() {
1792
1792
  return s || null;
1793
1793
  }
1794
1794
  const z0 = x("debugdefines");
1795
- Ro('if(!globalThis[""4.5.0-alpha.7""]) globalThis[""4.5.0-alpha.7""] = "0.0.0";');
1795
+ Ro('if(!globalThis[""4.5.0""]) globalThis[""4.5.0""] = "0.0.0";');
1796
1796
  Ro('if(!globalThis[""undefined""]) globalThis[""undefined""] = "unknown";');
1797
- Ro('if(!globalThis[""Wed May 14 2025 21:53:32 GMT+0700 (Indochina Time)""]) globalThis[""Wed May 14 2025 21:53:32 GMT+0700 (Indochina Time)""] = "unknown";');
1798
- Ro('if(!globalThis[""npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd""]) globalThis[""npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd""] = "unknown";');
1799
- Ro('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.5.0-alpha.7";');
1797
+ Ro('if(!globalThis[""Wed May 21 2025 11:58:56 GMT+0200 (Central European Summer Time)""]) globalThis[""Wed May 21 2025 11:58:56 GMT+0200 (Central European Summer Time)""] = "unknown";');
1798
+ Ro('if(!globalThis[""npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9""]) globalThis[""npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9""] = "unknown";');
1799
+ Ro('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.5.0";');
1800
1800
  Ro('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
1801
- Ro('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Wed May 14 2025 21:53:32 GMT+0700 (Indochina Time)";');
1802
- Ro('globalThis["__NEEDLE_PUBLIC_KEY__"] = "npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd";');
1803
- const Vn = "4.5.0-alpha.7", bg = "undefined", U0 = "Wed May 14 2025 21:53:32 GMT+0700 (Indochina Time)";
1801
+ Ro('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Wed May 21 2025 11:58:56 GMT+0200 (Central European Summer Time)";');
1802
+ Ro('globalThis["__NEEDLE_PUBLIC_KEY__"] = "npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9";');
1803
+ const Vn = "4.5.0", bg = "undefined", U0 = "Wed May 21 2025 11:58:56 GMT+0200 (Central European Summer Time)";
1804
1804
  z0 && console.log(`Engine version: ${Vn} (generator: ${bg})
1805
1805
  Project built at ${U0}`);
1806
- const md = "npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd", _o = "needle_isActiveInHierarchy", sa = "builtin_components", gd = "needle_editor_guid";
1806
+ const md = "npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9", _o = "needle_isActiveInHierarchy", sa = "builtin_components", gd = "needle_editor_guid";
1807
1807
  function Ro(s) {
1808
1808
  try {
1809
1809
  (0, eval)(s);
@@ -40839,8 +40839,7 @@ async function fx(s, t) {
40839
40839
  const e = await gI(s, { useExtension: !0 }) || "unknown";
40840
40840
  _I && console.debug(`Determined file type: '${e}' for url '${s}'`, { registeredModelLoaderCallbacks: ya });
40841
40841
  for (const i of ya) {
40842
- const { callback: n } = i;
40843
- let o = n({ context: t, url: s, mimetype: e });
40842
+ const { callback: n } = i, o = n({ context: t, url: s, mimetype: e });
40844
40843
  if (o instanceof Promise && await o, o)
40845
40844
  return console.debug(`Using custom loader (${i.name || "unnamed"}) for ${e} at '${s}'`), o;
40846
40845
  }
@@ -1,132 +1,131 @@
1
1
  export { }
2
2
 
3
-
4
- declare module 'three' {
5
- interface SkinnedMesh {
6
- staticGenerator?: StaticGeometryGenerator;
7
- staticGeometry?: BufferGeometry;
8
- staticGeometryLastUpdate?: number;
9
- }
10
- interface Mesh {
11
- acceleratedRaycast?: any;
12
- }
13
- interface SkinnedMesh {
14
- autoUpdateMeshBVH?: boolean;
15
- bvhNeedsUpdate?: boolean;
16
- }
17
- }
18
-
19
-
20
- declare module 'three' {
21
- interface Object3D {
22
- get guid(): string | undefined;
23
- set guid(value: string | undefined);
24
- /**
25
- * Allows to control e.g. if an object should be exported
26
- */
27
- hideFlags: HideFlags;
28
- /**
29
- * Add a Needle Engine component to the {@link Object3D}.
30
- * @param comp The component instance or constructor to add.
31
- * @param init Optional initialization data for the component.
32
- * @returns The added component instance.
33
- * @example Directly pass in constructor and properties:
34
- * ```ts
35
- * const obj = new Object3D();
36
- * obj.addComponent(MyComponent, { myProperty: 42 });
37
- * ```
38
- * @example Create a component instance, assign properties and then add it:
39
- * ```ts
40
- * const obj = new Object3D();
41
- * const comp = new MyComponent();
42
- * comp.myProperty = 42;
43
- * obj.addComponent(comp);
44
- * ```
45
- */
46
- addComponent<T extends IComponent>(comp: T | ConstructorConcrete<T>, init?: ComponentInit<T>): T;
47
- /**
48
- * Remove a Needle Engine component from the {@link Object3D}.
49
- */
50
- removeComponent(inst: IComponent): IComponent;
51
- /**
52
- * Get or add a Needle Engine component to the Object3D.
53
- * If the component already exists, it will be returned. Otherwise, a new component will be added.
54
- * @param typeName The component constructor to get or add.
55
- * @param init Optional initialization data for the component.
56
- * @returns The component instance.
57
- */
58
- getOrAddComponent<T extends IComponent>(typeName: ConstructorConcrete<T>, init?: ComponentInit<T>): T;
59
- /**
60
- * Get a Needle Engine component from the {@link Object3D}.
61
- * @returns The component instance or null if not found.
62
- */
63
- getComponent<T extends IComponent>(type: Constructor<T>): T | null;
64
- /**
65
- * Get all components of a specific type from the {@link Object3D}.
66
- * @param arr Optional array to fill with the found components.
67
- * @returns An array of components.
68
- */
69
- getComponents<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
70
- /**
71
- * Get a Needle Engine component from the {@link Object3D} or its children. This will search on the current Object and all its children.
72
- * @returns The component instance or null if not found.
73
- */
74
- getComponentInChildren<T extends IComponent>(type: Constructor<T>): T | null;
75
- /**
76
- * Get all components of a specific type from the {@link Object3D} or its children. This will search on the current Object and all its children.
77
- * @param arr Optional array to fill with the found components.
78
- * @returns An array of components.
79
- */
80
- getComponentsInChildren<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
81
- /**
82
- * Get a Needle Engine component from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
83
- * @returns The component instance or null if not found.
84
- */
85
- getComponentInParent<T extends IComponent>(type: Constructor<T>): T | null;
86
- /**
87
- * Get all Needle Engine components of a specific type from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
88
- * @param arr Optional array to fill with the found components.
89
- * @returns An array of components.
90
- */
91
- getComponentsInParent<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
92
- /**
93
- * Destroys the {@link Object3D} and all its Needle Engine components.
94
- */
95
- destroy(): void;
96
- /**
97
- * Get or set the world position of the {@link Object3D}.
98
- * Added by Needle Engine.
99
- */
100
- worldPosition: Vector3;
101
- /**
102
- * Get or set the world quaternion of the {@link Object3D}.
103
- * Added by Needle Engine.
104
- */
105
- worldQuaternion: Quaternion;
106
- /**
107
- * Get or set the world rotation of the {@link Object3D}.
108
- * Added by Needle Engine.
109
- */
110
- worldRotation: Vector3;
111
- /**
112
- * Get or set the world scale of the {@link Object3D}.
113
- * Added by Needle Engine.
114
- */
115
- worldScale: Vector3;
116
- /**
117
- * Get the world forward vector of the {@link Object3D}.
118
- * Added by Needle Engine.
119
- */
120
- get worldForward(): Vector3;
121
- /**
122
- * Get the world right vector of the {@link Object3D}.
123
- * Added by Needle Engine.
124
- */
125
- get worldRight(): Vector3;
126
- /**
127
- * Get the world up vector of the {@link Object3D}.
128
- * Added by Needle Engine.
129
- */
130
- get worldUp(): Vector3;
131
- }
132
- }
3
+
4
+ declare module 'three' {
5
+ interface SkinnedMesh {
6
+ staticGenerator?: StaticGeometryGenerator;
7
+ staticGeometry?: BufferGeometry;
8
+ staticGeometryLastUpdate?: number;
9
+ }
10
+ interface Mesh {
11
+ acceleratedRaycast?: any;
12
+ }
13
+ interface SkinnedMesh {
14
+ autoUpdateMeshBVH?: boolean;
15
+ bvhNeedsUpdate?: boolean;
16
+ }
17
+ }
18
+
19
+ declare module 'three' {
20
+ interface Object3D {
21
+ get guid(): string | undefined;
22
+ set guid(value: string | undefined);
23
+ /**
24
+ * Allows to control e.g. if an object should be exported
25
+ */
26
+ hideFlags: HideFlags;
27
+ /**
28
+ * Add a Needle Engine component to the {@link Object3D}.
29
+ * @param comp The component instance or constructor to add.
30
+ * @param init Optional initialization data for the component.
31
+ * @returns The added component instance.
32
+ * @example Directly pass in constructor and properties:
33
+ * ```ts
34
+ * const obj = new Object3D();
35
+ * obj.addComponent(MyComponent, { myProperty: 42 });
36
+ * ```
37
+ * @example Create a component instance, assign properties and then add it:
38
+ * ```ts
39
+ * const obj = new Object3D();
40
+ * const comp = new MyComponent();
41
+ * comp.myProperty = 42;
42
+ * obj.addComponent(comp);
43
+ * ```
44
+ */
45
+ addComponent<T extends IComponent>(comp: T | ConstructorConcrete<T>, init?: ComponentInit<T>): T;
46
+ /**
47
+ * Remove a Needle Engine component from the {@link Object3D}.
48
+ */
49
+ removeComponent(inst: IComponent): IComponent;
50
+ /**
51
+ * Get or add a Needle Engine component to the Object3D.
52
+ * If the component already exists, it will be returned. Otherwise, a new component will be added.
53
+ * @param typeName The component constructor to get or add.
54
+ * @param init Optional initialization data for the component.
55
+ * @returns The component instance.
56
+ */
57
+ getOrAddComponent<T extends IComponent>(typeName: ConstructorConcrete<T>, init?: ComponentInit<T>): T;
58
+ /**
59
+ * Get a Needle Engine component from the {@link Object3D}.
60
+ * @returns The component instance or null if not found.
61
+ */
62
+ getComponent<T extends IComponent>(type: Constructor<T>): T | null;
63
+ /**
64
+ * Get all components of a specific type from the {@link Object3D}.
65
+ * @param arr Optional array to fill with the found components.
66
+ * @returns An array of components.
67
+ */
68
+ getComponents<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
69
+ /**
70
+ * Get a Needle Engine component from the {@link Object3D} or its children. This will search on the current Object and all its children.
71
+ * @returns The component instance or null if not found.
72
+ */
73
+ getComponentInChildren<T extends IComponent>(type: Constructor<T>): T | null;
74
+ /**
75
+ * Get all components of a specific type from the {@link Object3D} or its children. This will search on the current Object and all its children.
76
+ * @param arr Optional array to fill with the found components.
77
+ * @returns An array of components.
78
+ */
79
+ getComponentsInChildren<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
80
+ /**
81
+ * Get a Needle Engine component from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
82
+ * @returns The component instance or null if not found.
83
+ */
84
+ getComponentInParent<T extends IComponent>(type: Constructor<T>): T | null;
85
+ /**
86
+ * Get all Needle Engine components of a specific type from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
87
+ * @param arr Optional array to fill with the found components.
88
+ * @returns An array of components.
89
+ */
90
+ getComponentsInParent<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
91
+ /**
92
+ * Destroys the {@link Object3D} and all its Needle Engine components.
93
+ */
94
+ destroy(): void;
95
+ /**
96
+ * Get or set the world position of the {@link Object3D}.
97
+ * Added by Needle Engine.
98
+ */
99
+ worldPosition: Vector3;
100
+ /**
101
+ * Get or set the world quaternion of the {@link Object3D}.
102
+ * Added by Needle Engine.
103
+ */
104
+ worldQuaternion: Quaternion;
105
+ /**
106
+ * Get or set the world rotation of the {@link Object3D}.
107
+ * Added by Needle Engine.
108
+ */
109
+ worldRotation: Vector3;
110
+ /**
111
+ * Get or set the world scale of the {@link Object3D}.
112
+ * Added by Needle Engine.
113
+ */
114
+ worldScale: Vector3;
115
+ /**
116
+ * Get the world forward vector of the {@link Object3D}.
117
+ * Added by Needle Engine.
118
+ */
119
+ get worldForward(): Vector3;
120
+ /**
121
+ * Get the world right vector of the {@link Object3D}.
122
+ * Added by Needle Engine.
123
+ */
124
+ get worldRight(): Vector3;
125
+ /**
126
+ * Get the world up vector of the {@link Object3D}.
127
+ * Added by Needle Engine.
128
+ */
129
+ get worldUp(): Vector3;
130
+ }
131
+ }
@@ -1,5 +1,5 @@
1
- import { GameObject as r, VERSION as a, Context as s, NeedleXRSession as l, loadAsset as d, onStart as c, onUpdate as m, onBeforeRender as p, onAfterRender as g, onInitialized as u, onDestroy as S, onClear as C, Component as y, Components as E } from "./needle-engine.bundle-b0b656a0.js";
2
- import { $physicsKey as M, ActionBuilder as I, ActionCollection as D, ActionModel as O, Addressables as x, AlignmentConstraint as k, AmbientMode as L, Animation as N, AnimationCurve as B, AnimationExtension as F, AnimationTrackHandler as U, AnimationUtils as w, Animator as G, AnimatorConditionMode as W, AnimatorController as H, AnimatorControllerParameterType as X, AnimatorStateInfo as z, Antialiasing as V, Application as _, AssetDatabase as j, AssetReference as K, AudioExtension as Z, AudioListener as Q, AudioSource as Y, AudioTrackHandler as $, Avatar as J, AvatarBlink_Simple as q, AvatarEyeLook_Rotation as ee, AvatarLoader as te, AvatarMarker as oe, AvatarModel as re, Avatar_Brain_LookAt as ne, Avatar_MouthShapes as ie, Avatar_MustacheShake as ae, Avatar_POI as se, Axes as le, AxesHelper as de, BUILD_TIME as ce, BaseUIComponent as me, BasicIKConstraint as pe, BehaviorExtension as ge, BehaviorModel as ue, Component$1 as Se, BlobStorage as Ce, BloomEffect as ye, BoxCollider as Ee, BoxGizmo as Re, BoxHelperComponent as he, Button as fe, ButtonsFactory as ve, CallDirection as Pe, CallInfo as Ae, Camera as Te, CameraTargetReachedEvent as be, Canvas as Me, CanvasGroup as Ie, CapsuleCollider as De, ChangeMaterialOnClick as Oe, ChangeTransformOnClick as xe, CharacterController as ke, CharacterControllerInput as Le, ChromaticAberration as Ne, CircularBuffer as Be, ClearFlags as Fe, ClipExtrapolation as Ue, Collider as we, Collision as Ge, CollisionDetectionMode as We, ColorAdjustments as He, ColorBySpeedModule as Xe, ColorOverLifetimeModule as ze, Component$1 as Ve, ComponentLifecycleEvents as _e, ConnectionEvents as je, ContactPoint as Ke, ContactShadows as Ze, ContextArgs as Qe, ContextEvent as Ye, ContextRegistry as $e, ControlTrackHandler as Je, CustomBranding as qe, CustomShader as et, DefaultReflectionMode as tt, Deletable as ot, DeleteBox as rt, DepthOfField as nt, DeviceFlag as it, DeviceUtilities as at, DocumentExtension as st, DragControls as lt, DragMode as dt, DropListener as ct, Duplicatable as mt, EffectWrapper as pt, EmissionModule as gt, EmphasizeOnClick as ut, EngineLoadingView as St, EnvironmentScene as Ct, EventList as yt, EventListEvent as Et, EventSystem as Rt, EventTrigger as ht, FieldWithDefault as ft, FileReference as vt, FileReferenceSerializer as Pt, FileSpawnModel as At, File_Event as Tt, FixedJoint as bt, Fog as Mt, FrameEvent as It, GENERATOR as Dt, Gizmos as Ot, GltfExport as xt, GltfExportBox as kt, Gradient as Lt, Graphic as Nt, GraphicRaycaster as Bt, Graphics as Ft, GridHelper as Ut, GridLayoutGroup as wt, GroundProjectedEnv as Gt, GroupActionModel as Wt, HideFlags as Ht, HideOnStart as Xt, HingeJoint as zt, HorizontalLayoutGroup as Vt, HostData as _t, Image as jt, ImageReference as Kt, ImageReferenceSerializer as Zt, InheritVelocityModule as Qt, Input as Yt, InputEventQueue as $t, InputEvents as Jt, InputField as qt, InstanceHandle as eo, InstancingHandler as to, InstancingUtil as oo, InstantiateEvent as ro, InstantiateIdProvider as no, InstantiateOptions as io, Interactable as ao, InternalScreenshotUtils as so, JoinedRoomResponse as lo, KeyEventArgs as co, Keyframe as mo, LODGroup as po, LODModel as go, LeftRoomResponse as uo, Light as So, LightData as Co, LimitVelocityOverLifetimeModule as yo, LoadingElementOptions as Eo, LogStats as Ro, LogType as ho, LookAt as fo, LookAtConstraint as vo, MainModule as Po, MarkerType as Ao, MaskableGraphic as To, Mathf as bo, MeshCollider as Mo, MeshRenderer as Io, MinMaxCurve as Do, MinMaxGradient as Oo, MODULES as xo, NEKeyboardEvent as ko, NEPointerEvent as Lo, NeedleButtonElement as No, ContextRegistry as Bo, NeedleEngineHTMLElement as Fo, NeedleEngineModelLoader as Uo, NeedleMenu as wo, NeedlePatchesKey as Go, USDZExporter$1 as Wo, NeedleXRController as Ho, NeedleXRSync as Xo, NeedleXRUtils as zo, NestedGltf as Vo, NetworkConnection as _o, NetworkedStreamEvents as jo, NetworkedStreams as Ko, Networking as Zo, NewInstanceModel as Qo, NoiseModule as Yo, ObjectRaycaster as $o, ObjectUtils as Jo, OffsetConstraint as qo, OneEuroFilter as er, OneEuroFilterXYZ as tr, OpenURL as or, OrbitControls as rr, Outline as nr, OwnershipEvent as ir, OwnershipModel as ar, PUBLIC_KEY as sr, Padding as lr, ParticleBurst as dr, ParticleSubEmitter as cr, ParticleSystem as mr, ParticleSystemBaseBehaviour as pr, ParticleSystemRenderer as gr, ParticleSystemShapeType as ur, PeerHandle as Sr, PeerNetworking as Cr, Physics as yr, PhysicsExtension as Er, PhysicsMaterialCombine as Rr, PixelationEffect as hr, PlayAnimationOnClick as fr, PlayAudioOnClick as vr, PlayableDirector as Pr, PlayerColor as Ar, PlayerState as Tr, PlayerStateEvent as br, PlayerSync as Mr, PlayerView as Ir, PlayerViewManager as Dr, PointerEventData as Or, PointerType as xr, PostProcessingEffect as kr, PostProcessingHandler as Lr, Volume as Nr, PreliminaryAction as Br, PreliminaryTrigger as Fr, PreviewHelper as Ur, PrimitiveType as wr, Progress as Gr, PromiseAllWithErrors as Wr, PromiseErrorResult as Hr, RGBAColor as Xr, RapierPhysics as zr, RawImage as Vr, RaycastOptions as _r, Rect as jr, RectTransform as Kr, ReflectionProbe as Zr, RegisteredAnimationInfo as Qr, RemoteSkybox as Yr, RenderTexture as $r, RenderTextureSerializer as Jr, Renderer as qr, RendererData as en, RendererLightmap as tn, Rigidbody as on, RigidbodyConstraints as rn, RoomEvents as nn, RotationBySpeedModule as an, RotationOverLifetimeModule as sn, SceneLightSettings as ln, SceneSwitcher as dn, ScreenCapture as cn, ScreenSpaceAmbientOcclusion as mn, ScreenSpaceAmbientOcclusionN8 as pn, SendQueue as gn, SerializationContext as un, SetActiveOnClick as Sn, ShadowCatcher as Cn, ShapeModule as yn, SharpeningEffect as En, SignalAsset as Rn, SignalReceiver as hn, SignalReceiverEvent as fn, SignalTrackHandler as vn, Size as Pn, SizeBySpeedModule as An, SizeOverLifetimeModule as Tn, SkinnedMeshRenderer as bn, SmoothFollow as Mn, SpatialGrabRaycaster as In, SpatialHtml as Dn, SpatialTrigger as On, SpatialTriggerReceiver as xn, SpectatorCamera as kn, SphereCollider as Ln, SphereIntersection as Nn, SphereOverlapResult as Bn, Sprite as Fn, SpriteData as Un, SpriteRenderer as wn, SpriteSheet as Gn, StateMachineBehaviour as Wn, StreamEndedEvent as Hn, StreamReceivedEvent as Xn, SubEmitterSystem as zn, SyncedCamera as Vn, SyncedRoom as _n, SyncedTransform as jn, TapGestureTrigger as Kn, TeleportTarget as Zn, TestRunner as Qn, TestSceneUtils as Yn, TestSimulateUserData as $n, Text as Jn, TextBuilder as qn, TextExtension as ei, TextureSheetAnimationModule as ti, TiltShiftEffect as oi, Time as ri, ToneMappingEffect as ni, TrackHandler as ii, TrackType as ai, TrailModule as si, TransformData as li, TransformGizmo as di, TriggerBuilder as ci, TriggerModel as mi, TypeStore as pi, UIRaycastUtils as gi, UIRootComponent as ui, USDDocument as Si, USDObject as Ci, USDWriter as yi, USDZExporter as Ei, USDZText as Ri, USDZUIExtension as hi, UriSerializer as fi, UsageMarker as vi, UserJoinedOrLeftRoomModel as Pi, VariantAction as Ai, VelocityOverLifetimeModule as Ti, VerticalLayoutGroup as bi, VideoPlayer as Mi, ViewDevice as Ii, Vignette as Di, VisibilityAction as Oi, Voip as xi, Volume as ki, VolumeParameter as Li, VolumeProfile as Ni, WaitForFrames as Bi, WaitForPromise as Fi, WaitForSeconds as Ui, Watch as wi, WebARCameraBackground as Gi, WebARSessionRoot as Wi, WebXR as Hi, WebXRButtonFactory as Xi, WebXRImageTracking as zi, WebXRImageTrackingModel as Vi, WebXRPlaneTracking as _i, WebXRTrackedImage as ji, XRControllerFollow as Ki, XRControllerModel as Zi, XRControllerMovement as Qi, XRFlag as Yi, XRRig as $i, XRState as Ji, XRStateFlag as qi, __Ignore as ea, __internalNotifyObjectDestroyed as ta, activeInHierarchyFieldName as oa, addAttributeChangeCallback as ra, addComponent as na, addCustomExtensionPlugin as ia, addNewComponent as aa, addPatch as sa, apply as la, applyHMRChanges as da, applyPrototypeExtensions as ca, beginListenDestroy as ma, beginListenInstantiate as pa, binaryIdentifierCasts as ga, build_scene_functions as ua, builtinComponentKeyName as Sa, calculateProgress01 as Ca, clearMessages as ya, clearMessages as Ea, colorSerializer as Ra, compareAssociation as ha, componentSerializer as fa, copyTexture as va, createMotion as Pa, debugNet as Aa, debugOwner as Ta, decompressGpuTexture as ba, deepClone as Ma, delay as Ia, delayForFrames as Da, deserializeObject as Oa, destroy as xa, destroyComponentInstance as ka, disposeObjectResources as La, disposeStream as Na, editorGuidKeyName as Ba, enableSpatialConsole as Fa, euler as Ua, eventListSerializer as wa, exportAsGLTF as Ga, findByGuid as Wa, findObjectOfType as Ha, findObjectsOfType as Xa, findResourceUsers as za, fitObjectIntoVolume as Va, foreachComponent as _a, foreachComponentEnumerator as ja, forward as Ka, generateQRCode as Za, generateSeed as Qa, getBoundingBox as Ya, getCameraController as $a, getComponent as Ja, getComponentInChildren as qa, getComponentInParent as es, getComponents as ts, getComponentsInChildren as os, getComponentsInParent as rs, getFormattedDate as ns, getIconElement as is, getIconTexture as as, getIp as ss, getIpAndLocation as ls, getIpCloudflare as ds, getLoader as cs, getOrAddComponent as ms, getParam as ps, getParentHierarchyPath as gs, getPath as us, getPeerOptions as Ss, getPeerjsInstance as Cs, getResourceUserCount as ys, getTempColor as Es, getTempQuaternion as Rs, getTempVector as hs, getUrlParams as fs, getVisibleInCustomShadowRendering as vs, getWorldDirection as Ps, getWorldEuler as As, getWorldPosition as Ts, getWorldQuaternion as bs, getWorldRotation as Ms, getWorldScale as Is, hasCommercialLicense as Ds, hasIndieLicense as Os, hasPointerEventComponent as xs, hasProLicense as ks, hideDebugConsole as Ls, imageToCanvas as Ns, instantiate as Bs, invokeLoadedImportPluginHooks as Fs, invokeXRSessionEnd as Us, invokeXRSessionStart as ws, isActiveInHierarchy as Gs, isActiveSelf as Ws, isAndroidDevice as Hs, isAnimationAction as Xs, isComponent as zs, isDebugMode as Vs, isDesktop as _s, isDestroyed as js, isDevEnvironment as Ks, isDisposed as Zs, isExporting as Qs, isGLTFModel as Ys, isHostedOnGlitch as $s, isHotReloadEnabled as Js, isHotReloading as qs, isIPad as el, isIconElement as tl, isLocalNetwork as ol, isMacOS as rl, isMobileDevice as nl, isMozillaXR as il, isQuest as al, isResourceTrackingEnabled as sl, isSafari as ll, isUsingInstancing as dl, isiOS as cl, isiPad as ml, loadSync as pl, logHierarchy as gl, lookAtInverse as ul, lookAtObject as Sl, lookAtScreenPoint as Cl, makeId as yl, makeIdFromRandomWords as El, makeNameSafe as Rl, markAsInstancedRendered as hl, microphonePermissionsGranted as fl, nameof as vl, nameofFactory as Pl, objectSerializer as Al, offXRSessionEnd as Tl, offXRSessionStart as bl, onXRSessionEnd as Ml, onXRSessionStart as Il, parseSync as Dl, placeOnSurface as Ol, postprocessFBXMaterials as xl, prefix as kl, pushState as Ll, randomNumber as Nl, registerBinaryType as Bl, registerComponent as Fl, registerComponentExtension as Ul, registerCustomEffectType as wl, registerExportExtensions as Gl, registerExtensions as Wl, registerHotReloadType as Hl, registerLoader as Xl, registerPrefabProvider as zl, registerPrototypeExtensions as Vl, registerType as _l, relativePathPrefix as jl, removeAttributeChangeCallback as Kl, removeComponent as Zl, removeCustomImportExtensionType as Ql, removePatch as Yl, resolveUrl as $l, sanitizeString as Jl, saveImage as ql, screenshot as ed, screenshot2 as td, sendDestroyed as od, serializable as rd, serializeObject as nd, serializeable as id, setActive as ad, setAllowBalloonMessages as sd, setAllowOverlayMessages as ld, setAutoFitEnabled as dd, setCameraController as cd, setDestroyed as md, setDevEnvironment as pd, setDisposable as gd, setDontDestroy as ud, setOrAddParamsToUrl as Sd, setParam as Cd, setParamWithoutReload as yd, setPeerOptions as Ed, setResourceTrackingEnabled as Rd, setState as hd, setVisibleInCustomShadowRendering as fd, setWorldEuler as vd, setWorldPosition as Pd, setWorldPositionXYZ as Ad, setWorldQuaternion as Td, setWorldQuaternionXYZW as bd, setWorldRotation as Md, setWorldRotationXYZ as Id, setWorldScale as Dd, showBalloonError as Od, showBalloonMessage as xd, showBalloonWarning as kd, showDebugConsole as Ld, slerp as Nd, syncDestroy as Bd, syncField as Fd, syncInstantiate as Ud, textureToCanvas as wd, tryCastBinary as Gd, tryDetermineMimetypeFromBinary as Wd, tryDetermineMimetypeFromURL as Hd, tryFindObject as Xd, tryGetGuid as zd, unregisterHotReloadType as Vd, unwatchWrite as _d, useForAutoFit as jd, validate as Kd, watchWrite as Zd } from "./needle-engine.bundle-b0b656a0.js";
1
+ import { GameObject as r, VERSION as a, Context as s, NeedleXRSession as l, loadAsset as d, onStart as c, onUpdate as m, onBeforeRender as p, onAfterRender as g, onInitialized as u, onDestroy as S, onClear as C, Component as y, Components as E } from "./needle-engine.bundle-8e64768b.js";
2
+ import { $physicsKey as M, ActionBuilder as I, ActionCollection as D, ActionModel as O, Addressables as x, AlignmentConstraint as k, AmbientMode as L, Animation as N, AnimationCurve as B, AnimationExtension as F, AnimationTrackHandler as U, AnimationUtils as w, Animator as G, AnimatorConditionMode as W, AnimatorController as H, AnimatorControllerParameterType as X, AnimatorStateInfo as z, Antialiasing as V, Application as _, AssetDatabase as j, AssetReference as K, AudioExtension as Z, AudioListener as Q, AudioSource as Y, AudioTrackHandler as $, Avatar as J, AvatarBlink_Simple as q, AvatarEyeLook_Rotation as ee, AvatarLoader as te, AvatarMarker as oe, AvatarModel as re, Avatar_Brain_LookAt as ne, Avatar_MouthShapes as ie, Avatar_MustacheShake as ae, Avatar_POI as se, Axes as le, AxesHelper as de, BUILD_TIME as ce, BaseUIComponent as me, BasicIKConstraint as pe, BehaviorExtension as ge, BehaviorModel as ue, Component$1 as Se, BlobStorage as Ce, BloomEffect as ye, BoxCollider as Ee, BoxGizmo as Re, BoxHelperComponent as he, Button as fe, ButtonsFactory as ve, CallDirection as Pe, CallInfo as Ae, Camera as Te, CameraTargetReachedEvent as be, Canvas as Me, CanvasGroup as Ie, CapsuleCollider as De, ChangeMaterialOnClick as Oe, ChangeTransformOnClick as xe, CharacterController as ke, CharacterControllerInput as Le, ChromaticAberration as Ne, CircularBuffer as Be, ClearFlags as Fe, ClipExtrapolation as Ue, Collider as we, Collision as Ge, CollisionDetectionMode as We, ColorAdjustments as He, ColorBySpeedModule as Xe, ColorOverLifetimeModule as ze, Component$1 as Ve, ComponentLifecycleEvents as _e, ConnectionEvents as je, ContactPoint as Ke, ContactShadows as Ze, ContextArgs as Qe, ContextEvent as Ye, ContextRegistry as $e, ControlTrackHandler as Je, CustomBranding as qe, CustomShader as et, DefaultReflectionMode as tt, Deletable as ot, DeleteBox as rt, DepthOfField as nt, DeviceFlag as it, DeviceUtilities as at, DocumentExtension as st, DragControls as lt, DragMode as dt, DropListener as ct, Duplicatable as mt, EffectWrapper as pt, EmissionModule as gt, EmphasizeOnClick as ut, EngineLoadingView as St, EnvironmentScene as Ct, EventList as yt, EventListEvent as Et, EventSystem as Rt, EventTrigger as ht, FieldWithDefault as ft, FileReference as vt, FileReferenceSerializer as Pt, FileSpawnModel as At, File_Event as Tt, FixedJoint as bt, Fog as Mt, FrameEvent as It, GENERATOR as Dt, Gizmos as Ot, GltfExport as xt, GltfExportBox as kt, Gradient as Lt, Graphic as Nt, GraphicRaycaster as Bt, Graphics as Ft, GridHelper as Ut, GridLayoutGroup as wt, GroundProjectedEnv as Gt, GroupActionModel as Wt, HideFlags as Ht, HideOnStart as Xt, HingeJoint as zt, HorizontalLayoutGroup as Vt, HostData as _t, Image as jt, ImageReference as Kt, ImageReferenceSerializer as Zt, InheritVelocityModule as Qt, Input as Yt, InputEventQueue as $t, InputEvents as Jt, InputField as qt, InstanceHandle as eo, InstancingHandler as to, InstancingUtil as oo, InstantiateEvent as ro, InstantiateIdProvider as no, InstantiateOptions as io, Interactable as ao, InternalScreenshotUtils as so, JoinedRoomResponse as lo, KeyEventArgs as co, Keyframe as mo, LODGroup as po, LODModel as go, LeftRoomResponse as uo, Light as So, LightData as Co, LimitVelocityOverLifetimeModule as yo, LoadingElementOptions as Eo, LogStats as Ro, LogType as ho, LookAt as fo, LookAtConstraint as vo, MainModule as Po, MarkerType as Ao, MaskableGraphic as To, Mathf as bo, MeshCollider as Mo, MeshRenderer as Io, MinMaxCurve as Do, MinMaxGradient as Oo, MODULES as xo, NEKeyboardEvent as ko, NEPointerEvent as Lo, NeedleButtonElement as No, ContextRegistry as Bo, NeedleEngineHTMLElement as Fo, NeedleEngineModelLoader as Uo, NeedleMenu as wo, NeedlePatchesKey as Go, USDZExporter$1 as Wo, NeedleXRController as Ho, NeedleXRSync as Xo, NeedleXRUtils as zo, NestedGltf as Vo, NetworkConnection as _o, NetworkedStreamEvents as jo, NetworkedStreams as Ko, Networking as Zo, NewInstanceModel as Qo, NoiseModule as Yo, ObjectRaycaster as $o, ObjectUtils as Jo, OffsetConstraint as qo, OneEuroFilter as er, OneEuroFilterXYZ as tr, OpenURL as or, OrbitControls as rr, Outline as nr, OwnershipEvent as ir, OwnershipModel as ar, PUBLIC_KEY as sr, Padding as lr, ParticleBurst as dr, ParticleSubEmitter as cr, ParticleSystem as mr, ParticleSystemBaseBehaviour as pr, ParticleSystemRenderer as gr, ParticleSystemShapeType as ur, PeerHandle as Sr, PeerNetworking as Cr, Physics as yr, PhysicsExtension as Er, PhysicsMaterialCombine as Rr, PixelationEffect as hr, PlayAnimationOnClick as fr, PlayAudioOnClick as vr, PlayableDirector as Pr, PlayerColor as Ar, PlayerState as Tr, PlayerStateEvent as br, PlayerSync as Mr, PlayerView as Ir, PlayerViewManager as Dr, PointerEventData as Or, PointerType as xr, PostProcessingEffect as kr, PostProcessingHandler as Lr, Volume as Nr, PreliminaryAction as Br, PreliminaryTrigger as Fr, PreviewHelper as Ur, PrimitiveType as wr, Progress as Gr, PromiseAllWithErrors as Wr, PromiseErrorResult as Hr, RGBAColor as Xr, RapierPhysics as zr, RawImage as Vr, RaycastOptions as _r, Rect as jr, RectTransform as Kr, ReflectionProbe as Zr, RegisteredAnimationInfo as Qr, RemoteSkybox as Yr, RenderTexture as $r, RenderTextureSerializer as Jr, Renderer as qr, RendererData as en, RendererLightmap as tn, Rigidbody as on, RigidbodyConstraints as rn, RoomEvents as nn, RotationBySpeedModule as an, RotationOverLifetimeModule as sn, SceneLightSettings as ln, SceneSwitcher as dn, ScreenCapture as cn, ScreenSpaceAmbientOcclusion as mn, ScreenSpaceAmbientOcclusionN8 as pn, SendQueue as gn, SerializationContext as un, SetActiveOnClick as Sn, ShadowCatcher as Cn, ShapeModule as yn, SharpeningEffect as En, SignalAsset as Rn, SignalReceiver as hn, SignalReceiverEvent as fn, SignalTrackHandler as vn, Size as Pn, SizeBySpeedModule as An, SizeOverLifetimeModule as Tn, SkinnedMeshRenderer as bn, SmoothFollow as Mn, SpatialGrabRaycaster as In, SpatialHtml as Dn, SpatialTrigger as On, SpatialTriggerReceiver as xn, SpectatorCamera as kn, SphereCollider as Ln, SphereIntersection as Nn, SphereOverlapResult as Bn, Sprite as Fn, SpriteData as Un, SpriteRenderer as wn, SpriteSheet as Gn, StateMachineBehaviour as Wn, StreamEndedEvent as Hn, StreamReceivedEvent as Xn, SubEmitterSystem as zn, SyncedCamera as Vn, SyncedRoom as _n, SyncedTransform as jn, TapGestureTrigger as Kn, TeleportTarget as Zn, TestRunner as Qn, TestSceneUtils as Yn, TestSimulateUserData as $n, Text as Jn, TextBuilder as qn, TextExtension as ei, TextureSheetAnimationModule as ti, TiltShiftEffect as oi, Time as ri, ToneMappingEffect as ni, TrackHandler as ii, TrackType as ai, TrailModule as si, TransformData as li, TransformGizmo as di, TriggerBuilder as ci, TriggerModel as mi, TypeStore as pi, UIRaycastUtils as gi, UIRootComponent as ui, USDDocument as Si, USDObject as Ci, USDWriter as yi, USDZExporter as Ei, USDZText as Ri, USDZUIExtension as hi, UriSerializer as fi, UsageMarker as vi, UserJoinedOrLeftRoomModel as Pi, VariantAction as Ai, VelocityOverLifetimeModule as Ti, VerticalLayoutGroup as bi, VideoPlayer as Mi, ViewDevice as Ii, Vignette as Di, VisibilityAction as Oi, Voip as xi, Volume as ki, VolumeParameter as Li, VolumeProfile as Ni, WaitForFrames as Bi, WaitForPromise as Fi, WaitForSeconds as Ui, Watch as wi, WebARCameraBackground as Gi, WebARSessionRoot as Wi, WebXR as Hi, WebXRButtonFactory as Xi, WebXRImageTracking as zi, WebXRImageTrackingModel as Vi, WebXRPlaneTracking as _i, WebXRTrackedImage as ji, XRControllerFollow as Ki, XRControllerModel as Zi, XRControllerMovement as Qi, XRFlag as Yi, XRRig as $i, XRState as Ji, XRStateFlag as qi, __Ignore as ea, __internalNotifyObjectDestroyed as ta, activeInHierarchyFieldName as oa, addAttributeChangeCallback as ra, addComponent as na, addCustomExtensionPlugin as ia, addNewComponent as aa, addPatch as sa, apply as la, applyHMRChanges as da, applyPrototypeExtensions as ca, beginListenDestroy as ma, beginListenInstantiate as pa, binaryIdentifierCasts as ga, build_scene_functions as ua, builtinComponentKeyName as Sa, calculateProgress01 as Ca, clearMessages as ya, clearMessages as Ea, colorSerializer as Ra, compareAssociation as ha, componentSerializer as fa, copyTexture as va, createMotion as Pa, debugNet as Aa, debugOwner as Ta, decompressGpuTexture as ba, deepClone as Ma, delay as Ia, delayForFrames as Da, deserializeObject as Oa, destroy as xa, destroyComponentInstance as ka, disposeObjectResources as La, disposeStream as Na, editorGuidKeyName as Ba, enableSpatialConsole as Fa, euler as Ua, eventListSerializer as wa, exportAsGLTF as Ga, findByGuid as Wa, findObjectOfType as Ha, findObjectsOfType as Xa, findResourceUsers as za, fitObjectIntoVolume as Va, foreachComponent as _a, foreachComponentEnumerator as ja, forward as Ka, generateQRCode as Za, generateSeed as Qa, getBoundingBox as Ya, getCameraController as $a, getComponent as Ja, getComponentInChildren as qa, getComponentInParent as es, getComponents as ts, getComponentsInChildren as os, getComponentsInParent as rs, getFormattedDate as ns, getIconElement as is, getIconTexture as as, getIp as ss, getIpAndLocation as ls, getIpCloudflare as ds, getLoader as cs, getOrAddComponent as ms, getParam as ps, getParentHierarchyPath as gs, getPath as us, getPeerOptions as Ss, getPeerjsInstance as Cs, getResourceUserCount as ys, getTempColor as Es, getTempQuaternion as Rs, getTempVector as hs, getUrlParams as fs, getVisibleInCustomShadowRendering as vs, getWorldDirection as Ps, getWorldEuler as As, getWorldPosition as Ts, getWorldQuaternion as bs, getWorldRotation as Ms, getWorldScale as Is, hasCommercialLicense as Ds, hasIndieLicense as Os, hasPointerEventComponent as xs, hasProLicense as ks, hideDebugConsole as Ls, imageToCanvas as Ns, instantiate as Bs, invokeLoadedImportPluginHooks as Fs, invokeXRSessionEnd as Us, invokeXRSessionStart as ws, isActiveInHierarchy as Gs, isActiveSelf as Ws, isAndroidDevice as Hs, isAnimationAction as Xs, isComponent as zs, isDebugMode as Vs, isDesktop as _s, isDestroyed as js, isDevEnvironment as Ks, isDisposed as Zs, isExporting as Qs, isGLTFModel as Ys, isHostedOnGlitch as $s, isHotReloadEnabled as Js, isHotReloading as qs, isIPad as el, isIconElement as tl, isLocalNetwork as ol, isMacOS as rl, isMobileDevice as nl, isMozillaXR as il, isQuest as al, isResourceTrackingEnabled as sl, isSafari as ll, isUsingInstancing as dl, isiOS as cl, isiPad as ml, loadSync as pl, logHierarchy as gl, lookAtInverse as ul, lookAtObject as Sl, lookAtScreenPoint as Cl, makeId as yl, makeIdFromRandomWords as El, makeNameSafe as Rl, markAsInstancedRendered as hl, microphonePermissionsGranted as fl, nameof as vl, nameofFactory as Pl, objectSerializer as Al, offXRSessionEnd as Tl, offXRSessionStart as bl, onXRSessionEnd as Ml, onXRSessionStart as Il, parseSync as Dl, placeOnSurface as Ol, postprocessFBXMaterials as xl, prefix as kl, pushState as Ll, randomNumber as Nl, registerBinaryType as Bl, registerComponent as Fl, registerComponentExtension as Ul, registerCustomEffectType as wl, registerExportExtensions as Gl, registerExtensions as Wl, registerHotReloadType as Hl, registerLoader as Xl, registerPrefabProvider as zl, registerPrototypeExtensions as Vl, registerType as _l, relativePathPrefix as jl, removeAttributeChangeCallback as Kl, removeComponent as Zl, removeCustomImportExtensionType as Ql, removePatch as Yl, resolveUrl as $l, sanitizeString as Jl, saveImage as ql, screenshot as ed, screenshot2 as td, sendDestroyed as od, serializable as rd, serializeObject as nd, serializeable as id, setActive as ad, setAllowBalloonMessages as sd, setAllowOverlayMessages as ld, setAutoFitEnabled as dd, setCameraController as cd, setDestroyed as md, setDevEnvironment as pd, setDisposable as gd, setDontDestroy as ud, setOrAddParamsToUrl as Sd, setParam as Cd, setParamWithoutReload as yd, setPeerOptions as Ed, setResourceTrackingEnabled as Rd, setState as hd, setVisibleInCustomShadowRendering as fd, setWorldEuler as vd, setWorldPosition as Pd, setWorldPositionXYZ as Ad, setWorldQuaternion as Td, setWorldQuaternionXYZW as bd, setWorldRotation as Md, setWorldRotationXYZ as Id, setWorldScale as Dd, showBalloonError as Od, showBalloonMessage as xd, showBalloonWarning as kd, showDebugConsole as Ld, slerp as Nd, syncDestroy as Bd, syncField as Fd, syncInstantiate as Ud, textureToCanvas as wd, tryCastBinary as Gd, tryDetermineMimetypeFromBinary as Wd, tryDetermineMimetypeFromURL as Hd, tryFindObject as Xd, tryGetGuid as zd, unregisterHotReloadType as Vd, unwatchWrite as _d, useForAutoFit as jd, validate as Kd, watchWrite as Zd } from "./needle-engine.bundle-8e64768b.js";
3
3
  import { NEEDLE_progressive as Yd } from "./gltf-progressive-1e91190e.js";
4
4
  import { THREE as R } from "./three-3fd45ef1.js";
5
5
  import "./three-examples-9070776e.js";