@nativescript/canvas-three 2.0.0-webgpu.27 → 2.0.0-webgpu.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. package/package.json +1 -1
  2. package/three/src/Three.Legacy.d.ts +13 -13
  3. package/three/src/Three.WebGPU.d.ts +172 -187
  4. package/three/src/Three.d.ts +189 -213
  5. package/three/src/animation/AnimationAction.d.ts +70 -70
  6. package/three/src/animation/AnimationClip.d.ts +41 -50
  7. package/three/src/animation/AnimationMixer.d.ts +26 -30
  8. package/three/src/animation/AnimationObjectGroup.d.ts +13 -13
  9. package/three/src/animation/AnimationUtils.d.ts +11 -31
  10. package/three/src/animation/KeyframeTrack.d.ts +49 -49
  11. package/three/src/animation/PropertyBinding.d.ts +27 -27
  12. package/three/src/animation/PropertyMixer.d.ts +13 -13
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +6 -6
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +7 -7
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +7 -7
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +7 -7
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +6 -6
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +7 -7
  19. package/three/src/audio/Audio.d.ts +241 -241
  20. package/three/src/audio/AudioAnalyser.d.ts +23 -23
  21. package/three/src/audio/AudioContext.d.ts +9 -9
  22. package/three/src/audio/AudioListener.d.ts +56 -56
  23. package/three/src/audio/PositionalAudio.d.ts +58 -58
  24. package/three/src/cameras/ArrayCamera.d.ts +17 -17
  25. package/three/src/cameras/Camera.d.ts +55 -55
  26. package/three/src/cameras/CubeCamera.d.ts +29 -29
  27. package/three/src/cameras/OrthographicCamera.d.ts +137 -144
  28. package/three/src/cameras/PerspectiveCamera.d.ts +227 -227
  29. package/three/src/cameras/StereoCamera.d.ts +31 -31
  30. package/three/src/constants.d.ts +134 -258
  31. package/three/src/core/BufferAttribute.d.ts +481 -526
  32. package/three/src/core/BufferGeometry.d.ts +342 -347
  33. package/three/src/core/Clock.d.ts +53 -53
  34. package/three/src/core/EventDispatcher.d.ts +34 -45
  35. package/three/src/core/GLBufferAttribute.d.ts +94 -94
  36. package/three/src/core/InstancedBufferAttribute.d.ts +22 -22
  37. package/three/src/core/InstancedBufferGeometry.d.ts +25 -25
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +13 -13
  39. package/three/src/core/InterleavedBuffer.d.ts +152 -152
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +194 -194
  41. package/three/src/core/Layers.d.ts +48 -48
  42. package/three/src/core/Object3D.d.ts +616 -644
  43. package/three/src/core/Raycaster.d.ts +136 -144
  44. package/three/src/core/RenderTarget.d.ts +72 -79
  45. package/three/src/core/Uniform.d.ts +16 -16
  46. package/three/src/core/UniformsGroup.d.ts +15 -15
  47. package/three/src/extras/DataUtils.d.ts +2 -2
  48. package/three/src/extras/Earcut.d.ts +6 -6
  49. package/three/src/extras/ImageUtils.d.ts +19 -21
  50. package/three/src/extras/PMREMGenerator.d.ts +49 -49
  51. package/three/src/extras/ShapeUtils.d.ts +14 -14
  52. package/three/src/extras/TextureUtils.d.ts +7 -12
  53. package/three/src/extras/core/Curve.d.ts +132 -132
  54. package/three/src/extras/core/CurvePath.d.ts +55 -55
  55. package/three/src/extras/core/Path.d.ts +108 -126
  56. package/three/src/extras/core/Shape.d.ts +43 -43
  57. package/three/src/extras/core/ShapePath.d.ts +79 -79
  58. package/three/src/extras/curves/ArcCurve.d.ts +24 -31
  59. package/three/src/extras/curves/CatmullRomCurve3.d.ts +44 -44
  60. package/three/src/extras/curves/CubicBezierCurve.d.ts +42 -42
  61. package/three/src/extras/curves/CubicBezierCurve3.d.ts +42 -42
  62. package/three/src/extras/curves/Curves.d.ts +10 -10
  63. package/three/src/extras/curves/EllipseCurve.d.ts +71 -80
  64. package/three/src/extras/curves/LineCurve.d.ts +30 -30
  65. package/three/src/extras/curves/LineCurve3.d.ts +30 -30
  66. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +36 -36
  67. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +36 -36
  68. package/three/src/extras/curves/SplineCurve.d.ts +24 -24
  69. package/three/src/geometries/BoxGeometry.d.ts +31 -38
  70. package/three/src/geometries/CapsuleGeometry.d.ts +27 -27
  71. package/three/src/geometries/CircleGeometry.d.ts +27 -27
  72. package/three/src/geometries/ConeGeometry.d.ts +36 -44
  73. package/three/src/geometries/CylinderGeometry.d.ts +35 -44
  74. package/three/src/geometries/DodecahedronGeometry.d.ts +15 -15
  75. package/three/src/geometries/EdgesGeometry.d.ts +21 -21
  76. package/three/src/geometries/ExtrudeGeometry.d.ts +97 -110
  77. package/three/src/geometries/Geometries.d.ts +21 -21
  78. package/three/src/geometries/IcosahedronGeometry.d.ts +16 -16
  79. package/three/src/geometries/LatheGeometry.d.ts +29 -29
  80. package/three/src/geometries/OctahedronGeometry.d.ts +15 -15
  81. package/three/src/geometries/PlaneGeometry.d.ts +27 -27
  82. package/three/src/geometries/PolyhedronGeometry.d.ts +27 -27
  83. package/three/src/geometries/RingGeometry.d.ts +31 -38
  84. package/three/src/geometries/ShapeGeometry.d.ts +24 -24
  85. package/three/src/geometries/SphereGeometry.d.ts +39 -47
  86. package/three/src/geometries/TetrahedronGeometry.d.ts +15 -15
  87. package/three/src/geometries/TorusGeometry.d.ts +29 -29
  88. package/three/src/geometries/TorusKnotGeometry.d.ts +31 -38
  89. package/three/src/geometries/TubeGeometry.d.ts +44 -50
  90. package/three/src/geometries/WireframeGeometry.d.ts +19 -19
  91. package/three/src/helpers/ArrowHelper.d.ts +58 -65
  92. package/three/src/helpers/AxesHelper.d.ts +27 -27
  93. package/three/src/helpers/Box3Helper.d.ts +26 -26
  94. package/three/src/helpers/BoxHelper.d.ts +38 -38
  95. package/three/src/helpers/CameraHelper.d.ts +53 -53
  96. package/three/src/helpers/DirectionalLightHelper.d.ts +54 -54
  97. package/three/src/helpers/GridHelper.d.ts +27 -27
  98. package/three/src/helpers/HemisphereLightHelper.d.ts +50 -50
  99. package/three/src/helpers/PlaneHelper.d.ts +32 -32
  100. package/three/src/helpers/PointLightHelper.d.ts +48 -48
  101. package/three/src/helpers/PolarGridHelper.d.ts +26 -33
  102. package/three/src/helpers/SkeletonHelper.d.ts +52 -52
  103. package/three/src/helpers/SpotLightHelper.d.ts +52 -52
  104. package/three/src/lights/AmbientLight.d.ts +20 -20
  105. package/three/src/lights/DirectionalLight.d.ts +68 -68
  106. package/three/src/lights/DirectionalLightShadow.d.ts +22 -22
  107. package/three/src/lights/HemisphereLight.d.ts +37 -37
  108. package/three/src/lights/Light.d.ts +61 -61
  109. package/three/src/lights/LightProbe.d.ts +21 -21
  110. package/three/src/lights/LightShadow.d.ts +157 -157
  111. package/three/src/lights/PointLight.d.ts +74 -74
  112. package/three/src/lights/PointLightShadow.d.ts +14 -14
  113. package/three/src/lights/RectAreaLight.d.ts +49 -49
  114. package/three/src/lights/SpotLight.d.ts +120 -127
  115. package/three/src/lights/SpotLightShadow.d.ts +25 -25
  116. package/three/src/lights/webgpu/IESSpotLight.d.ts +3 -3
  117. package/three/src/loaders/AnimationLoader.d.ts +5 -5
  118. package/three/src/loaders/AudioLoader.d.ts +3 -3
  119. package/three/src/loaders/BufferGeometryLoader.d.ts +6 -6
  120. package/three/src/loaders/Cache.d.ts +12 -12
  121. package/three/src/loaders/CompressedTextureLoader.d.ts +5 -10
  122. package/three/src/loaders/CubeTextureLoader.d.ts +5 -10
  123. package/three/src/loaders/DataTextureLoader.d.ts +5 -10
  124. package/three/src/loaders/FileLoader.d.ts +8 -13
  125. package/three/src/loaders/ImageBitmapLoader.d.ts +10 -15
  126. package/three/src/loaders/ImageLoader.d.ts +4 -9
  127. package/three/src/loaders/Loader.d.ts +39 -44
  128. package/three/src/loaders/LoaderUtils.d.ts +6 -6
  129. package/three/src/loaders/LoadingManager.d.ts +48 -52
  130. package/three/src/loaders/MaterialLoader.d.ts +12 -12
  131. package/three/src/loaders/ObjectLoader.d.ts +20 -30
  132. package/three/src/loaders/TextureLoader.d.ts +5 -10
  133. package/three/src/materials/LineBasicMaterial.d.ts +54 -54
  134. package/three/src/materials/LineDashedMaterial.d.ts +34 -34
  135. package/three/src/materials/Material.d.ts +585 -604
  136. package/three/src/materials/Materials.d.ts +18 -18
  137. package/three/src/materials/MeshBasicMaterial.d.ts +130 -130
  138. package/three/src/materials/MeshDepthMaterial.d.ts +59 -59
  139. package/three/src/materials/MeshDistanceMaterial.d.ts +56 -56
  140. package/three/src/materials/MeshLambertMaterial.d.ts +198 -198
  141. package/three/src/materials/MeshMatcapMaterial.d.ts +111 -111
  142. package/three/src/materials/MeshNormalMaterial.d.ts +87 -87
  143. package/three/src/materials/MeshPhongMaterial.d.ts +222 -222
  144. package/three/src/materials/MeshPhysicalMaterial.d.ts +230 -230
  145. package/three/src/materials/MeshStandardMaterial.d.ts +212 -212
  146. package/three/src/materials/MeshToonMaterial.d.ts +172 -172
  147. package/three/src/materials/PointsMaterial.d.ts +55 -55
  148. package/three/src/materials/RawShaderMaterial.d.ts +9 -9
  149. package/three/src/materials/ShaderMaterial.d.ts +161 -153
  150. package/three/src/materials/ShadowMaterial.d.ts +28 -28
  151. package/three/src/materials/SpriteMaterial.d.ts +51 -51
  152. package/three/src/math/Box2.d.ts +40 -40
  153. package/three/src/math/Box3.d.ts +60 -60
  154. package/three/src/math/Color.d.ts +334 -334
  155. package/three/src/math/ColorManagement.d.ts +19 -31
  156. package/three/src/math/Cylindrical.d.ts +19 -19
  157. package/three/src/math/Euler.d.ts +44 -44
  158. package/three/src/math/Frustum.d.ts +22 -22
  159. package/three/src/math/Interpolant.d.ts +6 -6
  160. package/three/src/math/Line3.d.ts +23 -23
  161. package/three/src/math/MathUtils.d.ts +27 -33
  162. package/three/src/math/Matrix2.d.ts +33 -38
  163. package/three/src/math/Matrix3.d.ts +149 -179
  164. package/three/src/math/Matrix4.d.ts +196 -263
  165. package/three/src/math/Plane.d.ts +39 -39
  166. package/three/src/math/Quaternion.d.ts +156 -171
  167. package/three/src/math/Ray.d.ts +46 -51
  168. package/three/src/math/Sphere.d.ts +39 -39
  169. package/three/src/math/Spherical.d.ts +20 -20
  170. package/three/src/math/SphericalHarmonics3.d.ts +47 -47
  171. package/three/src/math/Triangle.d.ts +45 -77
  172. package/three/src/math/Vector2.d.ts +310 -310
  173. package/three/src/math/Vector3.d.ts +229 -229
  174. package/three/src/math/Vector4.d.ts +228 -228
  175. package/three/src/math/interpolants/CubicInterpolant.d.ts +3 -3
  176. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +3 -3
  177. package/three/src/math/interpolants/LinearInterpolant.d.ts +3 -3
  178. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +3 -3
  179. package/three/src/nodes/Nodes.d.ts +188 -378
  180. package/three/src/nodes/accessors/AccessorsUtils.d.ts +2 -2
  181. package/three/src/nodes/accessors/BatchNode.d.ts +7 -7
  182. package/three/src/nodes/accessors/BitangentNode.d.ts +2 -2
  183. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +25 -50
  184. package/three/src/nodes/accessors/BufferNode.d.ts +7 -11
  185. package/three/src/nodes/accessors/CameraNode.d.ts +5 -5
  186. package/three/src/nodes/accessors/ClippingNode.d.ts +6 -6
  187. package/three/src/nodes/accessors/CubeTextureNode.d.ts +14 -24
  188. package/three/src/nodes/accessors/InstanceNode.d.ts +7 -7
  189. package/three/src/nodes/accessors/MaterialNode.d.ts +82 -82
  190. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +5 -9
  191. package/three/src/nodes/accessors/ModelNode.d.ts +5 -5
  192. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  193. package/three/src/nodes/accessors/NormalNode.d.ts +4 -4
  194. package/three/src/nodes/accessors/Object3DNode.d.ts +13 -13
  195. package/three/src/nodes/accessors/PointUVNode.d.ts +4 -4
  196. package/three/src/nodes/accessors/PositionNode.d.ts +2 -2
  197. package/three/src/nodes/accessors/ReferenceNode.d.ts +12 -17
  198. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  199. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +6 -10
  200. package/three/src/nodes/accessors/SkinningNode.d.ts +11 -11
  201. package/three/src/nodes/accessors/StorageBufferNode.d.ts +16 -28
  202. package/three/src/nodes/accessors/StorageTextureNode.d.ts +17 -29
  203. package/three/src/nodes/accessors/TangentNode.d.ts +5 -5
  204. package/three/src/nodes/accessors/Texture3DNode.d.ts +8 -12
  205. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +10 -10
  206. package/three/src/nodes/accessors/TextureNode.d.ts +23 -33
  207. package/three/src/nodes/accessors/UVNode.d.ts +2 -2
  208. package/three/src/nodes/accessors/UniformsNode.d.ts +11 -11
  209. package/three/src/nodes/accessors/UserDataNode.d.ts +5 -9
  210. package/three/src/nodes/accessors/VertexColorNode.d.ts +5 -5
  211. package/three/src/nodes/code/CodeNode.d.ts +10 -10
  212. package/three/src/nodes/code/ExpressionNode.d.ts +4 -4
  213. package/three/src/nodes/code/FunctionCallNode.d.ts +14 -17
  214. package/three/src/nodes/code/FunctionNode.d.ts +23 -24
  215. package/three/src/nodes/core/AssignNode.d.ts +10 -10
  216. package/three/src/nodes/core/AttributeNode.d.ts +8 -12
  217. package/three/src/nodes/core/BypassNode.d.ts +10 -10
  218. package/three/src/nodes/core/CacheNode.d.ts +11 -11
  219. package/three/src/nodes/core/ConstNode.d.ts +5 -5
  220. package/three/src/nodes/core/ContextNode.d.ts +12 -12
  221. package/three/src/nodes/core/IndexNode.d.ts +8 -8
  222. package/three/src/nodes/core/InputNode.d.ts +9 -9
  223. package/three/src/nodes/core/LightingModel.d.ts +31 -31
  224. package/three/src/nodes/core/MRTNode.d.ts +8 -8
  225. package/three/src/nodes/core/Node.d.ts +100 -97
  226. package/three/src/nodes/core/NodeAttribute.d.ts +6 -6
  227. package/three/src/nodes/core/NodeBuilder.d.ts +122 -132
  228. package/three/src/nodes/core/NodeCache.d.ts +40 -43
  229. package/three/src/nodes/core/NodeCode.d.ts +2 -2
  230. package/three/src/nodes/core/NodeFrame.d.ts +24 -24
  231. package/three/src/nodes/core/NodeFunction.d.ts +8 -8
  232. package/three/src/nodes/core/NodeFunctionInput.d.ts +5 -5
  233. package/three/src/nodes/core/NodeKeywords.d.ts +14 -14
  234. package/three/src/nodes/core/NodeParser.d.ts +2 -2
  235. package/three/src/nodes/core/NodeUniform.d.ts +11 -11
  236. package/three/src/nodes/core/NodeUtils.d.ts +11 -14
  237. package/three/src/nodes/core/NodeVar.d.ts +4 -4
  238. package/three/src/nodes/core/NodeVarying.d.ts +4 -4
  239. package/three/src/nodes/core/OutputStructNode.d.ts +5 -5
  240. package/three/src/nodes/core/PropertyNode.d.ts +6 -6
  241. package/three/src/nodes/core/StackNode.d.ts +9 -9
  242. package/three/src/nodes/core/StructTypeNode.d.ts +5 -5
  243. package/three/src/nodes/core/TempNode.d.ts +5 -5
  244. package/three/src/nodes/core/UniformGroup.d.ts +3 -3
  245. package/three/src/nodes/core/UniformGroupNode.d.ts +7 -7
  246. package/three/src/nodes/core/UniformNode.d.ts +17 -20
  247. package/three/src/nodes/core/VarNode.d.ts +18 -18
  248. package/three/src/nodes/core/VaryingNode.d.ts +12 -12
  249. package/three/src/nodes/core/constants.d.ts +17 -17
  250. package/three/src/nodes/display/AfterImageNode.d.ts +15 -15
  251. package/three/src/nodes/display/AnamorphicNode.d.ts +17 -22
  252. package/three/src/nodes/display/BlendModeNode.d.ts +21 -25
  253. package/three/src/nodes/display/BloomNode.d.ts +19 -24
  254. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +21 -33
  255. package/three/src/nodes/display/ColorSpaceNode.d.ts +18 -21
  256. package/three/src/nodes/display/DenoiseNode.d.ts +22 -28
  257. package/three/src/nodes/display/DepthOfFieldNode.d.ts +16 -22
  258. package/three/src/nodes/display/DotScreenNode.d.ts +15 -20
  259. package/three/src/nodes/display/FXAANode.d.ts +9 -9
  260. package/three/src/nodes/display/FilmNode.d.ts +12 -16
  261. package/three/src/nodes/display/FrontFacingNode.d.ts +4 -4
  262. package/three/src/nodes/display/GTAONode.d.ts +28 -32
  263. package/three/src/nodes/display/GaussianBlurNode.d.ts +17 -21
  264. package/three/src/nodes/display/Lut3DNode.d.ts +16 -21
  265. package/three/src/nodes/display/NormalMapNode.d.ts +12 -12
  266. package/three/src/nodes/display/PassNode.d.ts +30 -30
  267. package/three/src/nodes/display/PixelationPassNode.d.ts +25 -51
  268. package/three/src/nodes/display/PosterizeNode.d.ts +10 -13
  269. package/three/src/nodes/display/RGBShiftNode.d.ts +14 -14
  270. package/three/src/nodes/display/RenderOutputNode.d.ts +14 -18
  271. package/three/src/nodes/display/SobelOperatorNode.d.ts +9 -9
  272. package/three/src/nodes/display/ToneMappingNode.d.ts +14 -22
  273. package/three/src/nodes/display/TransitionNode.d.ts +17 -31
  274. package/three/src/nodes/display/ViewportDepthNode.d.ts +9 -11
  275. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +5 -8
  276. package/three/src/nodes/display/ViewportNode.d.ts +12 -18
  277. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +9 -12
  278. package/three/src/nodes/display/ViewportTextureNode.d.ts +16 -24
  279. package/three/src/nodes/fog/FogExp2Node.d.ts +10 -10
  280. package/three/src/nodes/fog/FogNode.d.ts +13 -16
  281. package/three/src/nodes/fog/FogRangeNode.d.ts +12 -16
  282. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +4 -12
  283. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -3
  284. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +3 -3
  285. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +3 -3
  286. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +3 -3
  287. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +4 -6
  288. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +3 -3
  289. package/three/src/nodes/functions/BSDF/LTC.d.ts +2 -4
  290. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +4 -8
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +4 -13
  292. package/three/src/nodes/functions/BasicLightingModel.d.ts +2 -2
  293. package/three/src/nodes/functions/PhongLightingModel.d.ts +3 -3
  294. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +17 -24
  295. package/three/src/nodes/functions/ShadowMaskModel.d.ts +5 -5
  296. package/three/src/nodes/functions/ToonLightingModel.d.ts +2 -3
  297. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +2 -2
  298. package/three/src/nodes/functions/material/getRoughness.d.ts +3 -3
  299. package/three/src/nodes/geometry/RangeNode.d.ts +11 -11
  300. package/three/src/nodes/gpgpu/ComputeNode.d.ts +12 -16
  301. package/three/src/nodes/lighting/AONode.d.ts +4 -4
  302. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +4 -4
  303. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +4 -4
  304. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +3 -3
  305. package/three/src/nodes/lighting/EnvironmentNode.d.ts +4 -4
  306. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +8 -8
  307. package/three/src/nodes/lighting/IrradianceNode.d.ts +4 -4
  308. package/three/src/nodes/lighting/LightUtils.d.ts +4 -8
  309. package/three/src/nodes/lighting/LightingContextNode.d.ts +13 -18
  310. package/three/src/nodes/lighting/LightingNode.d.ts +3 -3
  311. package/three/src/nodes/lighting/LightsNode.d.ts +10 -13
  312. package/three/src/nodes/lighting/PointLightNode.d.ts +6 -6
  313. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +12 -12
  314. package/three/src/nodes/lighting/SpotLightNode.d.ts +9 -9
  315. package/three/src/nodes/loaders/NodeLoader.d.ts +9 -9
  316. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +4 -4
  317. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +6 -6
  318. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +37 -37
  319. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +15 -16
  320. package/three/src/nodes/materials/Materials.d.ts +15 -15
  321. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +29 -30
  322. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +25 -26
  323. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +21 -22
  324. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +48 -49
  325. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +73 -76
  326. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +11 -11
  327. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +47 -48
  328. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +35 -36
  329. package/three/src/nodes/materials/NodeMaterial.d.ts +108 -108
  330. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +15 -16
  331. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +10 -11
  332. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +18 -19
  333. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +6 -6
  334. package/three/src/nodes/materialx/MaterialXNodes.d.ts +21 -92
  335. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +2 -2
  336. package/three/src/nodes/materialx/lib/mx_noise.d.ts +76 -296
  337. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +2 -2
  338. package/three/src/nodes/math/CondNode.d.ts +11 -15
  339. package/three/src/nodes/math/HashNode.d.ts +8 -8
  340. package/three/src/nodes/math/MathNode.d.ts +168 -188
  341. package/three/src/nodes/math/MathUtils.d.ts +8 -8
  342. package/three/src/nodes/math/OperatorNode.d.ts +32 -54
  343. package/three/src/nodes/math/TriNoise3D.d.ts +3 -7
  344. package/three/src/nodes/pmrem/PMREMNode.d.ts +10 -14
  345. package/three/src/nodes/procedural/CheckerNode.d.ts +8 -8
  346. package/three/src/nodes/shadernode/ShaderNode.d.ts +94 -141
  347. package/three/src/nodes/utils/ArrayElementNode.d.ts +5 -5
  348. package/three/src/nodes/utils/ConvertNode.d.ts +4 -4
  349. package/three/src/nodes/utils/DiscardNode.d.ts +8 -8
  350. package/three/src/nodes/utils/EquirectUVNode.d.ts +3 -3
  351. package/three/src/nodes/utils/JoinNode.d.ts +4 -4
  352. package/three/src/nodes/utils/MatcapUVNode.d.ts +3 -3
  353. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +7 -7
  354. package/three/src/nodes/utils/OscNode.d.ts +10 -14
  355. package/three/src/nodes/utils/PackingNode.d.ts +11 -11
  356. package/three/src/nodes/utils/RTTNode.d.ts +23 -28
  357. package/three/src/nodes/utils/ReflectorNode.d.ts +19 -19
  358. package/three/src/nodes/utils/RemapNode.d.ts +16 -28
  359. package/three/src/nodes/utils/RotateNode.d.ts +11 -14
  360. package/three/src/nodes/utils/RotateUVNode.d.ts +11 -11
  361. package/three/src/nodes/utils/SplitNode.d.ts +10 -10
  362. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +7 -11
  363. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +13 -16
  364. package/three/src/nodes/utils/TimerNode.d.ts +10 -14
  365. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +16 -33
  366. package/three/src/objects/BatchedMesh.d.ts +151 -155
  367. package/three/src/objects/Bone.d.ts +16 -16
  368. package/three/src/objects/Group.d.ts +16 -16
  369. package/three/src/objects/InstancedMesh.d.ts +151 -155
  370. package/three/src/objects/LOD.d.ts +66 -66
  371. package/three/src/objects/Line.d.ts +51 -55
  372. package/three/src/objects/LineLoop.d.ts +22 -26
  373. package/three/src/objects/LineSegments.d.ts +24 -28
  374. package/three/src/objects/Mesh.d.ts +57 -61
  375. package/three/src/objects/Points.d.ts +53 -57
  376. package/three/src/objects/Skeleton.d.ts +90 -90
  377. package/three/src/objects/SkinnedMesh.d.ts +111 -115
  378. package/three/src/objects/Sprite.d.ts +41 -41
  379. package/three/src/renderers/WebGL3DRenderTarget.d.ts +20 -20
  380. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +20 -20
  381. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +11 -11
  382. package/three/src/renderers/WebGLRenderTarget.d.ts +4 -4
  383. package/three/src/renderers/WebGLRenderer.d.ts +497 -543
  384. package/three/src/renderers/common/Animation.d.ts +10 -10
  385. package/three/src/renderers/common/Attributes.d.ts +16 -16
  386. package/three/src/renderers/common/Backend.d.ts +9 -9
  387. package/three/src/renderers/common/Background.d.ts +17 -17
  388. package/three/src/renderers/common/BindGroup.d.ts +6 -6
  389. package/three/src/renderers/common/Binding.d.ts +5 -5
  390. package/three/src/renderers/common/Bindings.d.ts +29 -36
  391. package/three/src/renderers/common/Buffer.d.ts +8 -8
  392. package/three/src/renderers/common/ChainMap.d.ts +5 -5
  393. package/three/src/renderers/common/ClippingContext.d.ts +20 -20
  394. package/three/src/renderers/common/Color4.d.ts +7 -7
  395. package/three/src/renderers/common/ComputePipeline.d.ts +5 -5
  396. package/three/src/renderers/common/Constants.d.ts +3 -3
  397. package/three/src/renderers/common/CubeRenderTarget.d.ts +7 -7
  398. package/three/src/renderers/common/DataMap.d.ts +26 -16
  399. package/three/src/renderers/common/Geometries.d.ts +25 -25
  400. package/three/src/renderers/common/Info.d.ts +31 -31
  401. package/three/src/renderers/common/Pipeline.d.ts +3 -3
  402. package/three/src/renderers/common/Pipelines.d.ts +45 -60
  403. package/three/src/renderers/common/PostProcessing.d.ts +10 -10
  404. package/three/src/renderers/common/ProgrammableStage.d.ts +7 -12
  405. package/three/src/renderers/common/QuadMesh.d.ts +8 -8
  406. package/three/src/renderers/common/RenderBundle.d.ts +6 -6
  407. package/three/src/renderers/common/RenderBundles.d.ts +8 -8
  408. package/three/src/renderers/common/RenderContext.d.ts +38 -38
  409. package/three/src/renderers/common/RenderContexts.d.ts +12 -12
  410. package/three/src/renderers/common/RenderList.d.ts +35 -59
  411. package/three/src/renderers/common/RenderLists.d.ts +8 -8
  412. package/three/src/renderers/common/RenderObject.d.ts +59 -74
  413. package/three/src/renderers/common/RenderObjects.d.ts +28 -59
  414. package/three/src/renderers/common/RenderPipeline.d.ts +5 -5
  415. package/three/src/renderers/common/Renderer.d.ts +178 -272
  416. package/three/src/renderers/common/SampledTexture.d.ts +13 -13
  417. package/three/src/renderers/common/Sampler.d.ts +6 -6
  418. package/three/src/renderers/common/StorageBufferAttribute.d.ts +3 -3
  419. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +4 -4
  420. package/three/src/renderers/common/StorageTexture.d.ts +2 -2
  421. package/three/src/renderers/common/Textures.d.ts +53 -53
  422. package/three/src/renderers/common/Uniform.d.ts +28 -28
  423. package/three/src/renderers/common/UniformBuffer.d.ts +3 -3
  424. package/three/src/renderers/common/UniformsGroup.d.ts +20 -29
  425. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +5 -5
  426. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +16 -27
  427. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +12 -17
  428. package/three/src/renderers/common/nodes/NodeSampler.d.ts +7 -7
  429. package/three/src/renderers/common/nodes/NodeUniform.d.ts +31 -54
  430. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +7 -7
  431. package/three/src/renderers/common/nodes/Nodes.d.ts +86 -96
  432. package/three/src/renderers/shaders/ShaderChunk.d.ts +139 -139
  433. package/three/src/renderers/shaders/ShaderLib.d.ts +21 -21
  434. package/three/src/renderers/shaders/UniformsLib.d.ts +182 -182
  435. package/three/src/renderers/shaders/UniformsUtils.d.ts +4 -4
  436. package/three/src/renderers/webgl/WebGLAttributes.d.ts +15 -15
  437. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +16 -22
  438. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +8 -17
  439. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +21 -21
  440. package/three/src/renderers/webgl/WebGLClipping.d.ts +19 -19
  441. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +4 -4
  442. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +5 -5
  443. package/three/src/renderers/webgl/WebGLExtensions.d.ts +4 -4
  444. package/three/src/renderers/webgl/WebGLGeometries.d.ts +9 -9
  445. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +7 -12
  446. package/three/src/renderers/webgl/WebGLInfo.d.ts +29 -29
  447. package/three/src/renderers/webgl/WebGLLights.d.ts +41 -41
  448. package/three/src/renderers/webgl/WebGLObjects.d.ts +3 -3
  449. package/three/src/renderers/webgl/WebGLProgram.d.ts +24 -24
  450. package/three/src/renderers/webgl/WebGLPrograms.d.ts +156 -177
  451. package/three/src/renderers/webgl/WebGLProperties.d.ts +5 -5
  452. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +42 -56
  453. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +29 -29
  454. package/three/src/renderers/webgl/WebGLState.d.ts +54 -99
  455. package/three/src/renderers/webgl/WebGLTextures.d.ts +18 -26
  456. package/three/src/renderers/webgl/WebGLUniforms.d.ts +7 -7
  457. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +12 -12
  458. package/three/src/renderers/webgl/WebGLUtils.d.ts +4 -7
  459. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +6 -6
  460. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +11 -11
  461. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +4 -4
  462. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +57 -107
  463. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +3 -3
  464. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +3 -3
  465. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +257 -257
  466. package/three/src/renderers/webxr/WebXRController.d.ts +36 -36
  467. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +13 -13
  468. package/three/src/renderers/webxr/WebXRManager.d.ts +50 -50
  469. package/three/src/scenes/Fog.d.ts +54 -54
  470. package/three/src/scenes/FogExp2.d.ts +43 -43
  471. package/three/src/scenes/Scene.d.ts +98 -98
  472. package/three/src/textures/CanvasTexture.d.ts +21 -38
  473. package/three/src/textures/CompressedArrayTexture.d.ts +45 -52
  474. package/three/src/textures/CompressedCubeTexture.d.ts +5 -9
  475. package/three/src/textures/CompressedTexture.d.ts +56 -77
  476. package/three/src/textures/CubeTexture.d.ts +55 -63
  477. package/three/src/textures/Data3DTexture.d.ts +53 -53
  478. package/three/src/textures/DataArrayTexture.d.ts +76 -76
  479. package/three/src/textures/DataTexture.d.ts +55 -76
  480. package/three/src/textures/DepthTexture.d.ts +67 -86
  481. package/three/src/textures/FramebufferTexture.d.ts +29 -29
  482. package/three/src/textures/Source.d.ts +55 -55
  483. package/three/src/textures/Texture.d.ts +407 -439
  484. package/three/src/textures/VideoTexture.d.ts +45 -62
  485. package/three/src/textures/types.d.ts +4 -4
  486. package/three/three.webgpu.d.ts +1 -1
  487. package/three.webgpu.d.ts +1 -1
@@ -1,62 +1,31 @@
1
- import { Camera } from "../../cameras/Camera.js";
2
- import { Object3D } from "../../core/Object3D.js";
3
- import { Material } from "../../materials/Material.js";
4
- import LightsNode from "../../nodes/lighting/LightsNode.js";
5
- import { Scene } from "../../scenes/Scene.js";
6
- import Bindings from "./Bindings.js";
7
- import ChainMap from "./ChainMap.js";
8
- import Geometries from "./Geometries.js";
9
- import Info from "./Info.js";
10
- import Nodes from "./nodes/Nodes.js";
11
- import Pipelines from "./Pipelines.js";
12
- import RenderContext from "./RenderContext.js";
13
- import Renderer from "./Renderer.js";
14
- import RenderObject from "./RenderObject.js";
1
+ import { Camera } from '../../cameras/Camera.js';
2
+ import { Object3D } from '../../core/Object3D.js';
3
+ import { Material } from '../../materials/Material.js';
4
+ import LightsNode from '../../nodes/lighting/LightsNode.js';
5
+ import { Scene } from '../../scenes/Scene.js';
6
+ import Bindings from './Bindings.js';
7
+ import ChainMap from './ChainMap.js';
8
+ import Geometries from './Geometries.js';
9
+ import Info from './Info.js';
10
+ import Nodes from './nodes/Nodes.js';
11
+ import Pipelines from './Pipelines.js';
12
+ import RenderContext from './RenderContext.js';
13
+ import Renderer from './Renderer.js';
14
+ import RenderObject from './RenderObject.js';
15
15
  declare class RenderObjects {
16
- renderer: Renderer;
17
- nodes: Nodes;
18
- geometries: Geometries;
19
- pipelines: Pipelines;
20
- bindings: Bindings;
21
- info: Info;
22
- chainMaps: {
23
- [passId: string]: ChainMap<readonly [Object3D, Material, RenderContext, LightsNode], RenderObject>;
24
- };
25
- constructor(
26
- renderer: Renderer,
27
- nodes: Nodes,
28
- geometries: Geometries,
29
- pipelines: Pipelines,
30
- bindings: Bindings,
31
- info: Info,
32
- );
33
- get(
34
- object: Object3D,
35
- material: Material,
36
- scene: Scene,
37
- camera: Camera,
38
- lightsNode: LightsNode,
39
- renderContext: RenderContext,
40
- passId: string | undefined,
41
- ): RenderObject;
42
- getChainMap(
43
- passId?: string,
44
- ): ChainMap<
45
- readonly [Object3D<import("../../core/Object3D.js").Object3DEventMap>, Material, RenderContext, LightsNode],
46
- RenderObject
47
- >;
48
- dispose(): void;
49
- createRenderObject(
50
- nodes: Nodes,
51
- geometries: Geometries,
52
- renderer: Renderer,
53
- object: Object3D,
54
- material: Material,
55
- scene: Scene,
56
- camera: Camera,
57
- lightsNode: LightsNode,
58
- renderContext: RenderContext,
59
- passId: string | undefined,
60
- ): RenderObject;
16
+ renderer: Renderer;
17
+ nodes: Nodes;
18
+ geometries: Geometries;
19
+ pipelines: Pipelines;
20
+ bindings: Bindings;
21
+ info: Info;
22
+ chainMaps: {
23
+ [passId: string]: ChainMap<readonly [Object3D, Material, RenderContext, LightsNode], RenderObject>;
24
+ };
25
+ constructor(renderer: Renderer, nodes: Nodes, geometries: Geometries, pipelines: Pipelines, bindings: Bindings, info: Info);
26
+ get(object: Object3D, material: Material, scene: Scene, camera: Camera, lightsNode: LightsNode, renderContext: RenderContext, passId: string | undefined): RenderObject;
27
+ getChainMap(passId?: string): ChainMap<readonly [Object3D<import('../../core/Object3D.js').Object3DEventMap>, Material, RenderContext, LightsNode], RenderObject>;
28
+ dispose(): void;
29
+ createRenderObject(nodes: Nodes, geometries: Geometries, renderer: Renderer, object: Object3D, material: Material, scene: Scene, camera: Camera, lightsNode: LightsNode, renderContext: RenderContext, passId: string | undefined): RenderObject;
61
30
  }
62
31
  export default RenderObjects;
@@ -1,8 +1,8 @@
1
- import Pipeline from "./Pipeline.js";
2
- import ProgrammableStage from "./ProgrammableStage.js";
1
+ import Pipeline from './Pipeline.js';
2
+ import ProgrammableStage from './ProgrammableStage.js';
3
3
  declare class RenderPipeline extends Pipeline {
4
- vertexProgram: ProgrammableStage;
5
- fragmentProgram: ProgrammableStage;
6
- constructor(cacheKey: string, vertexProgram: ProgrammableStage, fragmentProgram: ProgrammableStage);
4
+ vertexProgram: ProgrammableStage;
5
+ fragmentProgram: ProgrammableStage;
6
+ constructor(cacheKey: string, vertexProgram: ProgrammableStage, fragmentProgram: ProgrammableStage);
7
7
  }
8
8
  export default RenderPipeline;
@@ -1,277 +1,183 @@
1
- import { Camera } from "../../cameras/Camera.js";
2
- import { ColorSpace, ShadowMapType, ToneMapping } from "../../constants.js";
3
- import { BufferAttribute } from "../../core/BufferAttribute.js";
4
- import { BufferGeometry, GeometryGroup } from "../../core/BufferGeometry.js";
5
- import { Object3D } from "../../core/Object3D.js";
6
- import { RenderTarget } from "../../core/RenderTarget.js";
7
- import { Material } from "../../materials/Material.js";
8
- import { Box2 } from "../../math/Box2.js";
9
- import { Color } from "../../math/Color.js";
10
- import { Plane } from "../../math/Plane.js";
11
- import { Vector2 } from "../../math/Vector2.js";
12
- import { Vector4 } from "../../math/Vector4.js";
13
- import { ComputeNode, LightsNode, MRTNode } from "../../nodes/Nodes.js";
14
- import { Scene } from "../../scenes/Scene.js";
15
- import { FramebufferTexture } from "../../textures/FramebufferTexture.js";
16
- import { Texture } from "../../textures/Texture.js";
17
- import Animation from "./Animation.js";
18
- import Attributes from "./Attributes.js";
19
- import Backend from "./Backend.js";
20
- import Background from "./Background.js";
21
- import Bindings from "./Bindings.js";
22
- import Color4 from "./Color4.js";
23
- import Geometries from "./Geometries.js";
24
- import Info from "./Info.js";
25
- import Nodes from "./nodes/Nodes.js";
26
- import Pipelines from "./Pipelines.js";
27
- import QuadMesh from "./QuadMesh.js";
28
- import RenderBundle from "./RenderBundle.js";
29
- import RenderBundles from "./RenderBundles.js";
30
- import RenderContext from "./RenderContext.js";
31
- import RenderContexts from "./RenderContexts.js";
32
- import RenderList, { Bundle, RenderItem } from "./RenderList.js";
33
- import RenderLists from "./RenderLists.js";
34
- import RenderObjects from "./RenderObjects.js";
35
- import Textures from "./Textures.js";
1
+ import { Camera } from '../../cameras/Camera.js';
2
+ import { ColorSpace, ShadowMapType, ToneMapping } from '../../constants.js';
3
+ import { BufferAttribute } from '../../core/BufferAttribute.js';
4
+ import { BufferGeometry, GeometryGroup } from '../../core/BufferGeometry.js';
5
+ import { Object3D } from '../../core/Object3D.js';
6
+ import { RenderTarget } from '../../core/RenderTarget.js';
7
+ import { Material } from '../../materials/Material.js';
8
+ import { Box2 } from '../../math/Box2.js';
9
+ import { Color } from '../../math/Color.js';
10
+ import { Plane } from '../../math/Plane.js';
11
+ import { Vector2 } from '../../math/Vector2.js';
12
+ import { Vector4 } from '../../math/Vector4.js';
13
+ import { ComputeNode, LightsNode, MRTNode } from '../../nodes/Nodes.js';
14
+ import { Scene } from '../../scenes/Scene.js';
15
+ import { FramebufferTexture } from '../../textures/FramebufferTexture.js';
16
+ import { Texture } from '../../textures/Texture.js';
17
+ import Animation from './Animation.js';
18
+ import Attributes from './Attributes.js';
19
+ import Backend from './Backend.js';
20
+ import Background from './Background.js';
21
+ import Bindings from './Bindings.js';
22
+ import Color4 from './Color4.js';
23
+ import Geometries from './Geometries.js';
24
+ import Info from './Info.js';
25
+ import Nodes from './nodes/Nodes.js';
26
+ import Pipelines from './Pipelines.js';
27
+ import QuadMesh from './QuadMesh.js';
28
+ import RenderBundle from './RenderBundle.js';
29
+ import RenderBundles from './RenderBundles.js';
30
+ import RenderContext from './RenderContext.js';
31
+ import RenderContexts from './RenderContexts.js';
32
+ import RenderList, { Bundle, RenderItem } from './RenderList.js';
33
+ import RenderLists from './RenderLists.js';
34
+ import RenderObjects from './RenderObjects.js';
35
+ import Textures from './Textures.js';
36
36
  export interface RendererParameters {
37
- logarithmicDepthBuffer?: boolean | undefined;
38
- alpha?: boolean | undefined;
39
- antialias?: boolean | undefined;
40
- samples?: number | undefined;
37
+ logarithmicDepthBuffer?: boolean | undefined;
38
+ alpha?: boolean | undefined;
39
+ antialias?: boolean | undefined;
40
+ samples?: number | undefined;
41
41
  }
42
42
  declare class Renderer {
43
- readonly isRenderer: true;
44
- domElement: HTMLCanvasElement;
45
- backend: Backend;
46
- samples: number;
47
- autoClear: boolean;
48
- autoClearColor: boolean;
49
- autoClearDepth: boolean;
50
- autoClearStencil: boolean;
51
- alpha: boolean;
52
- logarithmicDepthBuffer: boolean;
53
- outputColorSpace: ColorSpace;
54
- toneMapping: ToneMapping;
55
- toneMappingExposure: number;
56
- sortObjects: boolean;
57
- depth: boolean;
58
- stencil: boolean;
59
- clippingPlanes: readonly Plane[];
60
- info: Info;
61
- _pixelRatio: number;
62
- _width: number;
63
- _height: number;
64
- _viewport: Vector4;
65
- _scissor: Vector4;
66
- _scissorTest: boolean;
67
- _attributes: Attributes | null;
68
- _geometries: Geometries | null;
69
- _nodes: Nodes | null;
70
- _animation: Animation | null;
71
- _bindings: Bindings | null;
72
- _objects: RenderObjects | null;
73
- _pipelines: Pipelines | null;
74
- _bundles: RenderBundles | null;
75
- _renderLists: RenderLists | null;
76
- _renderContexts: RenderContexts | null;
77
- _textures: Textures | null;
78
- _background: Background | null;
79
- _quad: QuadMesh;
80
- _currentRenderContext: RenderContext | null;
81
- _opaqueSort: ((a: RenderItem, b: RenderItem) => number) | null;
82
- _transparentSort: ((a: RenderItem, b: RenderItem) => number) | null;
83
- _frameBufferTarget: RenderTarget | null;
84
- _clearColor: Color4;
85
- _clearDepth: number;
86
- _clearStencil: number;
87
- _renderTarget: RenderTarget | null;
88
- _activeCubeFace: number;
89
- _activeMipmapLevel: number;
90
- _mrt: MRTNode | null;
91
- _renderObjectFunction:
92
- | ((
93
- object: Object3D,
94
- scene: Scene,
95
- camera: Camera,
96
- geometry: BufferGeometry,
97
- material: Material,
98
- group: GeometryGroup,
99
- lightsNode: LightsNode,
100
- ) => void)
101
- | null;
102
- _currentRenderObjectFunction:
103
- | ((
104
- object: Object3D,
105
- scene: Scene,
106
- camera: Camera,
107
- geometry: BufferGeometry,
108
- material: Material,
109
- group: GeometryGroup,
110
- lightsNode: LightsNode,
111
- ) => void)
112
- | null;
113
- _currentRenderBundle: RenderBundle | null;
114
- _handleObjectFunction: (
115
- object: Object3D,
116
- material: Material,
117
- scene: Scene,
118
- camera: Camera,
119
- lightsNode: LightsNode,
120
- group: GeometryGroup,
121
- passId?: string,
122
- ) => void;
123
- _initialized: boolean;
124
- _initPromise: Promise<void> | null;
125
- _compilationPromises: Promise<void>[] | null;
126
- transparent: boolean;
127
- opaque: boolean;
128
- shadowMap: {
129
- enabled: boolean;
130
- type: ShadowMapType | null;
131
- };
132
- xr: {
133
- enabled: boolean;
134
- };
135
- debug: {
136
- checkShaderErrors: boolean;
137
- onShaderError:
138
- | ((
139
- gl: WebGL2RenderingContext,
140
- programGPU: WebGLProgram,
141
- glVertexShader: WebGLShader,
142
- glFragmentShader: WebGLShader,
143
- ) => void)
144
- | null;
145
- };
146
- localClippingEnabled?: boolean | undefined;
147
- constructor(backend: Backend, parameters?: RendererParameters);
148
- init(): Promise<void>;
149
- get coordinateSystem(): import("../../constants.js").CoordinateSystem;
150
- compileAsync(scene: Scene, camera: Camera, targetScene?: Scene | null): Promise<void>;
151
- renderAsync(scene: Scene, camera: Camera): Promise<void>;
152
- setMRT(mrt: MRTNode | null): this;
153
- getMRT(): MRTNode | null;
154
- _renderBundle(bundle: Bundle, sceneRef: Scene, lightsNode: LightsNode): void;
155
- render(scene: Scene, camera: Camera): Promise<void> | undefined;
156
- _getFrameBufferTarget(): RenderTarget<Texture> | null;
157
- _renderScene(scene: Scene, camera: Camera, useFrameBufferTarget?: boolean): RenderContext;
158
- getMaxAnisotropy(): number;
159
- getActiveCubeFace(): number;
160
- getActiveMipmapLevel(): number;
161
- setAnimationLoop(callback: ((time: DOMHighResTimeStamp, frame?: XRFrame) => void) | null): Promise<void>;
162
- getArrayBufferAsync(attribute: BufferAttribute): Promise<ArrayBuffer>;
163
- getContext(): void;
164
- getPixelRatio(): number;
165
- getDrawingBufferSize(target: Vector2): Vector2;
166
- getSize(target: Vector2): Vector2;
167
- setPixelRatio(value?: number): void;
168
- setDrawingBufferSize(width: number, height: number, pixelRatio: number): void;
169
- setSize(width: number, height: number, updateStyle?: boolean): void;
170
- setOpaqueSort(method: ((a: RenderItem, b: RenderItem) => number) | null): void;
171
- setTransparentSort(method: ((a: RenderItem, b: RenderItem) => number) | null): void;
172
- getScissor(target: Vector4): Vector4;
173
- setScissor(x: Vector4): void;
174
- setScissor(x: number, y: number, width: number, height: number): void;
175
- getScissorTest(): boolean;
176
- setScissorTest(boolean: boolean): void;
177
- getViewport(target: Vector4): Vector4;
178
- setViewport(x: Vector4): void;
179
- setViewport(x: number, y: number, width: number, height: number, minDepth?: number, maxDepth?: number): void;
180
- getClearColor(target: Color4): Color4;
181
- setClearColor(color: Color, alpha?: number): void;
182
- getClearAlpha(): number;
183
- setClearAlpha(alpha: number): void;
184
- getClearDepth(): number;
185
- setClearDepth(depth: number): void;
186
- getClearStencil(): number;
187
- setClearStencil(stencil: number): void;
188
- isOccluded(object: Object3D): boolean | null;
189
- clear(color?: boolean, depth?: boolean, stencil?: boolean): Promise<void> | undefined;
190
- clearColor(): Promise<void> | undefined;
191
- clearDepth(): Promise<void> | undefined;
192
- clearStencil(): Promise<void> | undefined;
193
- clearAsync(color?: boolean, depth?: boolean, stencil?: boolean): Promise<void>;
194
- clearColorAsync(): Promise<void>;
195
- clearDepthAsync(): Promise<void>;
196
- clearStencilAsync(): Promise<void>;
197
- get currentColorSpace(): ColorSpace;
198
- dispose(): void;
199
- setRenderTarget(renderTarget: RenderTarget | null, activeCubeFace?: number, activeMipmapLevel?: number): void;
200
- getRenderTarget(): RenderTarget<Texture> | null;
201
- setRenderObjectFunction(
202
- renderObjectFunction:
203
- | ((
204
- object: Object3D,
205
- scene: Scene,
206
- camera: Camera,
207
- geometry: BufferGeometry,
208
- material: Material,
209
- group: GeometryGroup,
210
- lightsNode: LightsNode,
211
- ) => void)
212
- | null,
213
- ): void;
214
- getRenderObjectFunction():
215
- | ((
216
- object: Object3D,
217
- scene: Scene,
218
- camera: Camera,
219
- geometry: BufferGeometry,
220
- material: Material,
221
- group: GeometryGroup,
222
- lightsNode: LightsNode,
223
- ) => void)
224
- | null;
225
- computeAsync(computeNodes: ComputeNode | ComputeNode[]): Promise<void>;
226
- hasFeatureAsync(name: string): Promise<void>;
227
- hasFeature(name: string): false | void;
228
- copyFramebufferToTexture(framebufferTexture: FramebufferTexture): void;
229
- copyTextureToTexture(
230
- srcTexture: Texture,
231
- dstTexture: Texture,
232
- srcRegion?: Box2 | null,
233
- dstPosition?: Vector2 | null,
234
- level?: number,
235
- ): void;
236
- readRenderTargetPixelsAsync(
237
- renderTarget: RenderTarget,
238
- x: number,
239
- y: number,
240
- width: number,
241
- height: number,
242
- index?: number,
243
- ): Promise<import("../../core/BufferAttribute.js").TypedArray>;
244
- _projectObject(object: Object3D, camera: Camera, groupOrder: number, renderList: RenderList): void;
245
- _renderBundles(bundles: Bundle[], sceneRef: Scene, lightsNode: LightsNode): void;
246
- _renderObjects(renderList: RenderItem[], camera: Camera, scene: Scene, lightsNode: LightsNode): void;
247
- renderObject(
248
- object: Object3D,
249
- scene: Scene,
250
- camera: Camera,
251
- geometry: BufferGeometry,
252
- material: Material,
253
- group: GeometryGroup,
254
- lightsNode: LightsNode,
255
- ): void;
256
- _renderObjectDirect(
257
- object: Object3D,
258
- material: Material,
259
- scene: Scene,
260
- camera: Camera,
261
- lightsNode: LightsNode,
262
- group: GeometryGroup,
263
- passId?: string,
264
- ): void;
265
- _createObjectPipeline(
266
- object: Object3D,
267
- material: Material,
268
- scene: Scene,
269
- camera: Camera,
270
- lightsNode: LightsNode,
271
- group: GeometryGroup,
272
- passId?: string,
273
- ): void;
274
- get compute(): (computeNodes: ComputeNode | ComputeNode[]) => Promise<void>;
275
- get compile(): (scene: Scene, camera: Camera, targetScene?: Scene | null) => Promise<void>;
43
+ readonly isRenderer: true;
44
+ domElement: HTMLCanvasElement;
45
+ backend: Backend;
46
+ samples: number;
47
+ autoClear: boolean;
48
+ autoClearColor: boolean;
49
+ autoClearDepth: boolean;
50
+ autoClearStencil: boolean;
51
+ alpha: boolean;
52
+ logarithmicDepthBuffer: boolean;
53
+ outputColorSpace: ColorSpace;
54
+ toneMapping: ToneMapping;
55
+ toneMappingExposure: number;
56
+ sortObjects: boolean;
57
+ depth: boolean;
58
+ stencil: boolean;
59
+ clippingPlanes: readonly Plane[];
60
+ info: Info;
61
+ _pixelRatio: number;
62
+ _width: number;
63
+ _height: number;
64
+ _viewport: Vector4;
65
+ _scissor: Vector4;
66
+ _scissorTest: boolean;
67
+ _attributes: Attributes | null;
68
+ _geometries: Geometries | null;
69
+ _nodes: Nodes | null;
70
+ _animation: Animation | null;
71
+ _bindings: Bindings | null;
72
+ _objects: RenderObjects | null;
73
+ _pipelines: Pipelines | null;
74
+ _bundles: RenderBundles | null;
75
+ _renderLists: RenderLists | null;
76
+ _renderContexts: RenderContexts | null;
77
+ _textures: Textures | null;
78
+ _background: Background | null;
79
+ _quad: QuadMesh;
80
+ _currentRenderContext: RenderContext | null;
81
+ _opaqueSort: ((a: RenderItem, b: RenderItem) => number) | null;
82
+ _transparentSort: ((a: RenderItem, b: RenderItem) => number) | null;
83
+ _frameBufferTarget: RenderTarget | null;
84
+ _clearColor: Color4;
85
+ _clearDepth: number;
86
+ _clearStencil: number;
87
+ _renderTarget: RenderTarget | null;
88
+ _activeCubeFace: number;
89
+ _activeMipmapLevel: number;
90
+ _mrt: MRTNode | null;
91
+ _renderObjectFunction: ((object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode) => void) | null;
92
+ _currentRenderObjectFunction: ((object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode) => void) | null;
93
+ _currentRenderBundle: RenderBundle | null;
94
+ _handleObjectFunction: (object: Object3D, material: Material, scene: Scene, camera: Camera, lightsNode: LightsNode, group: GeometryGroup, passId?: string) => void;
95
+ _initialized: boolean;
96
+ _initPromise: Promise<void> | null;
97
+ _compilationPromises: Promise<void>[] | null;
98
+ transparent: boolean;
99
+ opaque: boolean;
100
+ shadowMap: {
101
+ enabled: boolean;
102
+ type: ShadowMapType | null;
103
+ };
104
+ xr: {
105
+ enabled: boolean;
106
+ };
107
+ debug: {
108
+ checkShaderErrors: boolean;
109
+ onShaderError: ((gl: WebGL2RenderingContext, programGPU: WebGLProgram, glVertexShader: WebGLShader, glFragmentShader: WebGLShader) => void) | null;
110
+ };
111
+ localClippingEnabled?: boolean | undefined;
112
+ constructor(backend: Backend, parameters?: RendererParameters);
113
+ init(): Promise<void>;
114
+ get coordinateSystem(): import('../../constants.js').CoordinateSystem;
115
+ compileAsync(scene: Scene, camera: Camera, targetScene?: Scene | null): Promise<void>;
116
+ renderAsync(scene: Scene, camera: Camera): Promise<void>;
117
+ setMRT(mrt: MRTNode | null): this;
118
+ getMRT(): MRTNode | null;
119
+ _renderBundle(bundle: Bundle, sceneRef: Scene, lightsNode: LightsNode): void;
120
+ render(scene: Scene, camera: Camera): Promise<void> | undefined;
121
+ _getFrameBufferTarget(): RenderTarget<Texture> | null;
122
+ _renderScene(scene: Scene, camera: Camera, useFrameBufferTarget?: boolean): RenderContext;
123
+ getMaxAnisotropy(): number;
124
+ getActiveCubeFace(): number;
125
+ getActiveMipmapLevel(): number;
126
+ setAnimationLoop(callback: ((time: DOMHighResTimeStamp, frame?: XRFrame) => void) | null): Promise<void>;
127
+ getArrayBufferAsync(attribute: BufferAttribute): Promise<ArrayBuffer>;
128
+ getContext(): void;
129
+ getPixelRatio(): number;
130
+ getDrawingBufferSize(target: Vector2): Vector2;
131
+ getSize(target: Vector2): Vector2;
132
+ setPixelRatio(value?: number): void;
133
+ setDrawingBufferSize(width: number, height: number, pixelRatio: number): void;
134
+ setSize(width: number, height: number, updateStyle?: boolean): void;
135
+ setOpaqueSort(method: ((a: RenderItem, b: RenderItem) => number) | null): void;
136
+ setTransparentSort(method: ((a: RenderItem, b: RenderItem) => number) | null): void;
137
+ getScissor(target: Vector4): Vector4;
138
+ setScissor(x: Vector4): void;
139
+ setScissor(x: number, y: number, width: number, height: number): void;
140
+ getScissorTest(): boolean;
141
+ setScissorTest(boolean: boolean): void;
142
+ getViewport(target: Vector4): Vector4;
143
+ setViewport(x: Vector4): void;
144
+ setViewport(x: number, y: number, width: number, height: number, minDepth?: number, maxDepth?: number): void;
145
+ getClearColor(target: Color4): Color4;
146
+ setClearColor(color: Color, alpha?: number): void;
147
+ getClearAlpha(): number;
148
+ setClearAlpha(alpha: number): void;
149
+ getClearDepth(): number;
150
+ setClearDepth(depth: number): void;
151
+ getClearStencil(): number;
152
+ setClearStencil(stencil: number): void;
153
+ isOccluded(object: Object3D): boolean | null;
154
+ clear(color?: boolean, depth?: boolean, stencil?: boolean): Promise<void> | undefined;
155
+ clearColor(): Promise<void> | undefined;
156
+ clearDepth(): Promise<void> | undefined;
157
+ clearStencil(): Promise<void> | undefined;
158
+ clearAsync(color?: boolean, depth?: boolean, stencil?: boolean): Promise<void>;
159
+ clearColorAsync(): Promise<void>;
160
+ clearDepthAsync(): Promise<void>;
161
+ clearStencilAsync(): Promise<void>;
162
+ get currentColorSpace(): ColorSpace;
163
+ dispose(): void;
164
+ setRenderTarget(renderTarget: RenderTarget | null, activeCubeFace?: number, activeMipmapLevel?: number): void;
165
+ getRenderTarget(): RenderTarget<Texture> | null;
166
+ setRenderObjectFunction(renderObjectFunction: ((object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode) => void) | null): void;
167
+ getRenderObjectFunction(): ((object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode) => void) | null;
168
+ computeAsync(computeNodes: ComputeNode | ComputeNode[]): Promise<void>;
169
+ hasFeatureAsync(name: string): Promise<void>;
170
+ hasFeature(name: string): false | void;
171
+ copyFramebufferToTexture(framebufferTexture: FramebufferTexture): void;
172
+ copyTextureToTexture(srcTexture: Texture, dstTexture: Texture, srcRegion?: Box2 | null, dstPosition?: Vector2 | null, level?: number): void;
173
+ readRenderTargetPixelsAsync(renderTarget: RenderTarget, x: number, y: number, width: number, height: number, index?: number): Promise<import('../../core/BufferAttribute.js').TypedArray>;
174
+ _projectObject(object: Object3D, camera: Camera, groupOrder: number, renderList: RenderList): void;
175
+ _renderBundles(bundles: Bundle[], sceneRef: Scene, lightsNode: LightsNode): void;
176
+ _renderObjects(renderList: RenderItem[], camera: Camera, scene: Scene, lightsNode: LightsNode): void;
177
+ renderObject(object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode): void;
178
+ _renderObjectDirect(object: Object3D, material: Material, scene: Scene, camera: Camera, lightsNode: LightsNode, group: GeometryGroup, passId?: string): void;
179
+ _createObjectPipeline(object: Object3D, material: Material, scene: Scene, camera: Camera, lightsNode: LightsNode, group: GeometryGroup, passId?: string): void;
180
+ get compute(): (computeNodes: ComputeNode | ComputeNode[]) => Promise<void>;
181
+ get compile(): (scene: Scene, camera: Camera, targetScene?: Scene | null) => Promise<void>;
276
182
  }
277
183
  export default Renderer;
@@ -1,27 +1,27 @@
1
- import { Texture } from "../../textures/Texture.js";
2
- import Binding from "./Binding.js";
1
+ import { Texture } from '../../textures/Texture.js';
2
+ import Binding from './Binding.js';
3
3
 
4
4
  declare class SampledTexture extends Binding {
5
- id: number;
6
- texture: Texture | null;
7
- version: number;
8
- store: boolean;
9
- readonly isSampledTexture: true;
10
- constructor(name: string, texture: Texture | null);
11
- get needsBindingsUpdate(): boolean;
12
- update(): boolean;
5
+ id: number;
6
+ texture: Texture | null;
7
+ version: number;
8
+ store: boolean;
9
+ readonly isSampledTexture: true;
10
+ constructor(name: string, texture: Texture | null);
11
+ get needsBindingsUpdate(): boolean;
12
+ update(): boolean;
13
13
  }
14
14
 
15
15
  declare class SampledArrayTexture extends SampledTexture {
16
- readonly isSampledArrayTexture: true;
16
+ readonly isSampledArrayTexture: true;
17
17
  }
18
18
 
19
19
  declare class Sampled3DTexture extends SampledTexture {
20
- readonly isSampled3DTexture: true;
20
+ readonly isSampled3DTexture: true;
21
21
  }
22
22
 
23
23
  declare class SampledCubeTexture extends SampledTexture {
24
- readonly isSampledCubeTexture: true;
24
+ readonly isSampledCubeTexture: true;
25
25
  }
26
26
 
27
27
  export { Sampled3DTexture, SampledArrayTexture, SampledCubeTexture, SampledTexture };
@@ -1,11 +1,11 @@
1
- import TextureNode from "../../nodes/accessors/TextureNode.js";
2
- import Binding from "./Binding.js";
1
+ import TextureNode from '../../nodes/accessors/TextureNode.js';
2
+ import Binding from './Binding.js';
3
3
 
4
4
  declare class Sampler extends Binding {
5
- texture: TextureNode | null;
6
- version: number;
7
- readonly isSampler: true;
8
- constructor(name: string, texture: TextureNode | null);
5
+ texture: TextureNode | null;
6
+ version: number;
7
+ readonly isSampler: true;
8
+ constructor(name: string, texture: TextureNode | null);
9
9
  }
10
10
 
11
11
  export default Sampler;
@@ -1,7 +1,7 @@
1
- import { BufferAttribute, TypedArray } from "../../core/BufferAttribute.js";
1
+ import { BufferAttribute, TypedArray } from '../../core/BufferAttribute.js';
2
2
 
3
3
  export default class StorageBufferAttribute extends BufferAttribute {
4
- readonly isStorageBufferAttribute: true;
4
+ readonly isStorageBufferAttribute: true;
5
5
 
6
- constructor(array: TypedArray, itemSize: number);
6
+ constructor(array: TypedArray, itemSize: number);
7
7
  }