@nativescript/canvas-three 2.0.0-webgpu.27 → 2.0.0-webgpu.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. package/package.json +1 -1
  2. package/three/src/Three.Legacy.d.ts +13 -13
  3. package/three/src/Three.WebGPU.d.ts +172 -187
  4. package/three/src/Three.d.ts +189 -213
  5. package/three/src/animation/AnimationAction.d.ts +70 -70
  6. package/three/src/animation/AnimationClip.d.ts +41 -50
  7. package/three/src/animation/AnimationMixer.d.ts +26 -30
  8. package/three/src/animation/AnimationObjectGroup.d.ts +13 -13
  9. package/three/src/animation/AnimationUtils.d.ts +11 -31
  10. package/three/src/animation/KeyframeTrack.d.ts +49 -49
  11. package/three/src/animation/PropertyBinding.d.ts +27 -27
  12. package/three/src/animation/PropertyMixer.d.ts +13 -13
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +6 -6
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +7 -7
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +7 -7
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +7 -7
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +6 -6
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +7 -7
  19. package/three/src/audio/Audio.d.ts +241 -241
  20. package/three/src/audio/AudioAnalyser.d.ts +23 -23
  21. package/three/src/audio/AudioContext.d.ts +9 -9
  22. package/three/src/audio/AudioListener.d.ts +56 -56
  23. package/three/src/audio/PositionalAudio.d.ts +58 -58
  24. package/three/src/cameras/ArrayCamera.d.ts +17 -17
  25. package/three/src/cameras/Camera.d.ts +55 -55
  26. package/three/src/cameras/CubeCamera.d.ts +29 -29
  27. package/three/src/cameras/OrthographicCamera.d.ts +137 -144
  28. package/three/src/cameras/PerspectiveCamera.d.ts +227 -227
  29. package/three/src/cameras/StereoCamera.d.ts +31 -31
  30. package/three/src/constants.d.ts +134 -258
  31. package/three/src/core/BufferAttribute.d.ts +481 -526
  32. package/three/src/core/BufferGeometry.d.ts +342 -347
  33. package/three/src/core/Clock.d.ts +53 -53
  34. package/three/src/core/EventDispatcher.d.ts +34 -45
  35. package/three/src/core/GLBufferAttribute.d.ts +94 -94
  36. package/three/src/core/InstancedBufferAttribute.d.ts +22 -22
  37. package/three/src/core/InstancedBufferGeometry.d.ts +25 -25
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +13 -13
  39. package/three/src/core/InterleavedBuffer.d.ts +152 -152
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +194 -194
  41. package/three/src/core/Layers.d.ts +48 -48
  42. package/three/src/core/Object3D.d.ts +616 -644
  43. package/three/src/core/Raycaster.d.ts +136 -144
  44. package/three/src/core/RenderTarget.d.ts +72 -79
  45. package/three/src/core/Uniform.d.ts +16 -16
  46. package/three/src/core/UniformsGroup.d.ts +15 -15
  47. package/three/src/extras/DataUtils.d.ts +2 -2
  48. package/three/src/extras/Earcut.d.ts +6 -6
  49. package/three/src/extras/ImageUtils.d.ts +19 -21
  50. package/three/src/extras/PMREMGenerator.d.ts +49 -49
  51. package/three/src/extras/ShapeUtils.d.ts +14 -14
  52. package/three/src/extras/TextureUtils.d.ts +7 -12
  53. package/three/src/extras/core/Curve.d.ts +132 -132
  54. package/three/src/extras/core/CurvePath.d.ts +55 -55
  55. package/three/src/extras/core/Path.d.ts +108 -126
  56. package/three/src/extras/core/Shape.d.ts +43 -43
  57. package/three/src/extras/core/ShapePath.d.ts +79 -79
  58. package/three/src/extras/curves/ArcCurve.d.ts +24 -31
  59. package/three/src/extras/curves/CatmullRomCurve3.d.ts +44 -44
  60. package/three/src/extras/curves/CubicBezierCurve.d.ts +42 -42
  61. package/three/src/extras/curves/CubicBezierCurve3.d.ts +42 -42
  62. package/three/src/extras/curves/Curves.d.ts +10 -10
  63. package/three/src/extras/curves/EllipseCurve.d.ts +71 -80
  64. package/three/src/extras/curves/LineCurve.d.ts +30 -30
  65. package/three/src/extras/curves/LineCurve3.d.ts +30 -30
  66. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +36 -36
  67. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +36 -36
  68. package/three/src/extras/curves/SplineCurve.d.ts +24 -24
  69. package/three/src/geometries/BoxGeometry.d.ts +31 -38
  70. package/three/src/geometries/CapsuleGeometry.d.ts +27 -27
  71. package/three/src/geometries/CircleGeometry.d.ts +27 -27
  72. package/three/src/geometries/ConeGeometry.d.ts +36 -44
  73. package/three/src/geometries/CylinderGeometry.d.ts +35 -44
  74. package/three/src/geometries/DodecahedronGeometry.d.ts +15 -15
  75. package/three/src/geometries/EdgesGeometry.d.ts +21 -21
  76. package/three/src/geometries/ExtrudeGeometry.d.ts +97 -110
  77. package/three/src/geometries/Geometries.d.ts +21 -21
  78. package/three/src/geometries/IcosahedronGeometry.d.ts +16 -16
  79. package/three/src/geometries/LatheGeometry.d.ts +29 -29
  80. package/three/src/geometries/OctahedronGeometry.d.ts +15 -15
  81. package/three/src/geometries/PlaneGeometry.d.ts +27 -27
  82. package/three/src/geometries/PolyhedronGeometry.d.ts +27 -27
  83. package/three/src/geometries/RingGeometry.d.ts +31 -38
  84. package/three/src/geometries/ShapeGeometry.d.ts +24 -24
  85. package/three/src/geometries/SphereGeometry.d.ts +39 -47
  86. package/three/src/geometries/TetrahedronGeometry.d.ts +15 -15
  87. package/three/src/geometries/TorusGeometry.d.ts +29 -29
  88. package/three/src/geometries/TorusKnotGeometry.d.ts +31 -38
  89. package/three/src/geometries/TubeGeometry.d.ts +44 -50
  90. package/three/src/geometries/WireframeGeometry.d.ts +19 -19
  91. package/three/src/helpers/ArrowHelper.d.ts +58 -65
  92. package/three/src/helpers/AxesHelper.d.ts +27 -27
  93. package/three/src/helpers/Box3Helper.d.ts +26 -26
  94. package/three/src/helpers/BoxHelper.d.ts +38 -38
  95. package/three/src/helpers/CameraHelper.d.ts +53 -53
  96. package/three/src/helpers/DirectionalLightHelper.d.ts +54 -54
  97. package/three/src/helpers/GridHelper.d.ts +27 -27
  98. package/three/src/helpers/HemisphereLightHelper.d.ts +50 -50
  99. package/three/src/helpers/PlaneHelper.d.ts +32 -32
  100. package/three/src/helpers/PointLightHelper.d.ts +48 -48
  101. package/three/src/helpers/PolarGridHelper.d.ts +26 -33
  102. package/three/src/helpers/SkeletonHelper.d.ts +52 -52
  103. package/three/src/helpers/SpotLightHelper.d.ts +52 -52
  104. package/three/src/lights/AmbientLight.d.ts +20 -20
  105. package/three/src/lights/DirectionalLight.d.ts +68 -68
  106. package/three/src/lights/DirectionalLightShadow.d.ts +22 -22
  107. package/three/src/lights/HemisphereLight.d.ts +37 -37
  108. package/three/src/lights/Light.d.ts +61 -61
  109. package/three/src/lights/LightProbe.d.ts +21 -21
  110. package/three/src/lights/LightShadow.d.ts +157 -157
  111. package/three/src/lights/PointLight.d.ts +74 -74
  112. package/three/src/lights/PointLightShadow.d.ts +14 -14
  113. package/three/src/lights/RectAreaLight.d.ts +49 -49
  114. package/three/src/lights/SpotLight.d.ts +120 -127
  115. package/three/src/lights/SpotLightShadow.d.ts +25 -25
  116. package/three/src/lights/webgpu/IESSpotLight.d.ts +3 -3
  117. package/three/src/loaders/AnimationLoader.d.ts +5 -5
  118. package/three/src/loaders/AudioLoader.d.ts +3 -3
  119. package/three/src/loaders/BufferGeometryLoader.d.ts +6 -6
  120. package/three/src/loaders/Cache.d.ts +12 -12
  121. package/three/src/loaders/CompressedTextureLoader.d.ts +5 -10
  122. package/three/src/loaders/CubeTextureLoader.d.ts +5 -10
  123. package/three/src/loaders/DataTextureLoader.d.ts +5 -10
  124. package/three/src/loaders/FileLoader.d.ts +8 -13
  125. package/three/src/loaders/ImageBitmapLoader.d.ts +10 -15
  126. package/three/src/loaders/ImageLoader.d.ts +4 -9
  127. package/three/src/loaders/Loader.d.ts +39 -44
  128. package/three/src/loaders/LoaderUtils.d.ts +6 -6
  129. package/three/src/loaders/LoadingManager.d.ts +48 -52
  130. package/three/src/loaders/MaterialLoader.d.ts +12 -12
  131. package/three/src/loaders/ObjectLoader.d.ts +20 -30
  132. package/three/src/loaders/TextureLoader.d.ts +5 -10
  133. package/three/src/materials/LineBasicMaterial.d.ts +54 -54
  134. package/three/src/materials/LineDashedMaterial.d.ts +34 -34
  135. package/three/src/materials/Material.d.ts +585 -604
  136. package/three/src/materials/Materials.d.ts +18 -18
  137. package/three/src/materials/MeshBasicMaterial.d.ts +130 -130
  138. package/three/src/materials/MeshDepthMaterial.d.ts +59 -59
  139. package/three/src/materials/MeshDistanceMaterial.d.ts +56 -56
  140. package/three/src/materials/MeshLambertMaterial.d.ts +198 -198
  141. package/three/src/materials/MeshMatcapMaterial.d.ts +111 -111
  142. package/three/src/materials/MeshNormalMaterial.d.ts +87 -87
  143. package/three/src/materials/MeshPhongMaterial.d.ts +222 -222
  144. package/three/src/materials/MeshPhysicalMaterial.d.ts +230 -230
  145. package/three/src/materials/MeshStandardMaterial.d.ts +212 -212
  146. package/three/src/materials/MeshToonMaterial.d.ts +172 -172
  147. package/three/src/materials/PointsMaterial.d.ts +55 -55
  148. package/three/src/materials/RawShaderMaterial.d.ts +9 -9
  149. package/three/src/materials/ShaderMaterial.d.ts +161 -153
  150. package/three/src/materials/ShadowMaterial.d.ts +28 -28
  151. package/three/src/materials/SpriteMaterial.d.ts +51 -51
  152. package/three/src/math/Box2.d.ts +40 -40
  153. package/three/src/math/Box3.d.ts +60 -60
  154. package/three/src/math/Color.d.ts +334 -334
  155. package/three/src/math/ColorManagement.d.ts +19 -31
  156. package/three/src/math/Cylindrical.d.ts +19 -19
  157. package/three/src/math/Euler.d.ts +44 -44
  158. package/three/src/math/Frustum.d.ts +22 -22
  159. package/three/src/math/Interpolant.d.ts +6 -6
  160. package/three/src/math/Line3.d.ts +23 -23
  161. package/three/src/math/MathUtils.d.ts +27 -33
  162. package/three/src/math/Matrix2.d.ts +33 -38
  163. package/three/src/math/Matrix3.d.ts +149 -179
  164. package/three/src/math/Matrix4.d.ts +196 -263
  165. package/three/src/math/Plane.d.ts +39 -39
  166. package/three/src/math/Quaternion.d.ts +156 -171
  167. package/three/src/math/Ray.d.ts +46 -51
  168. package/three/src/math/Sphere.d.ts +39 -39
  169. package/three/src/math/Spherical.d.ts +20 -20
  170. package/three/src/math/SphericalHarmonics3.d.ts +47 -47
  171. package/three/src/math/Triangle.d.ts +45 -77
  172. package/three/src/math/Vector2.d.ts +310 -310
  173. package/three/src/math/Vector3.d.ts +229 -229
  174. package/three/src/math/Vector4.d.ts +228 -228
  175. package/three/src/math/interpolants/CubicInterpolant.d.ts +3 -3
  176. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +3 -3
  177. package/three/src/math/interpolants/LinearInterpolant.d.ts +3 -3
  178. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +3 -3
  179. package/three/src/nodes/Nodes.d.ts +188 -378
  180. package/three/src/nodes/accessors/AccessorsUtils.d.ts +2 -2
  181. package/three/src/nodes/accessors/BatchNode.d.ts +7 -7
  182. package/three/src/nodes/accessors/BitangentNode.d.ts +2 -2
  183. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +25 -50
  184. package/three/src/nodes/accessors/BufferNode.d.ts +7 -11
  185. package/three/src/nodes/accessors/CameraNode.d.ts +5 -5
  186. package/three/src/nodes/accessors/ClippingNode.d.ts +6 -6
  187. package/three/src/nodes/accessors/CubeTextureNode.d.ts +14 -24
  188. package/three/src/nodes/accessors/InstanceNode.d.ts +7 -7
  189. package/three/src/nodes/accessors/MaterialNode.d.ts +82 -82
  190. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +5 -9
  191. package/three/src/nodes/accessors/ModelNode.d.ts +5 -5
  192. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  193. package/three/src/nodes/accessors/NormalNode.d.ts +4 -4
  194. package/three/src/nodes/accessors/Object3DNode.d.ts +13 -13
  195. package/three/src/nodes/accessors/PointUVNode.d.ts +4 -4
  196. package/three/src/nodes/accessors/PositionNode.d.ts +2 -2
  197. package/three/src/nodes/accessors/ReferenceNode.d.ts +12 -17
  198. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  199. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +6 -10
  200. package/three/src/nodes/accessors/SkinningNode.d.ts +11 -11
  201. package/three/src/nodes/accessors/StorageBufferNode.d.ts +16 -28
  202. package/three/src/nodes/accessors/StorageTextureNode.d.ts +17 -29
  203. package/three/src/nodes/accessors/TangentNode.d.ts +5 -5
  204. package/three/src/nodes/accessors/Texture3DNode.d.ts +8 -12
  205. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +10 -10
  206. package/three/src/nodes/accessors/TextureNode.d.ts +23 -33
  207. package/three/src/nodes/accessors/UVNode.d.ts +2 -2
  208. package/three/src/nodes/accessors/UniformsNode.d.ts +11 -11
  209. package/three/src/nodes/accessors/UserDataNode.d.ts +5 -9
  210. package/three/src/nodes/accessors/VertexColorNode.d.ts +5 -5
  211. package/three/src/nodes/code/CodeNode.d.ts +10 -10
  212. package/three/src/nodes/code/ExpressionNode.d.ts +4 -4
  213. package/three/src/nodes/code/FunctionCallNode.d.ts +14 -17
  214. package/three/src/nodes/code/FunctionNode.d.ts +23 -24
  215. package/three/src/nodes/core/AssignNode.d.ts +10 -10
  216. package/three/src/nodes/core/AttributeNode.d.ts +8 -12
  217. package/three/src/nodes/core/BypassNode.d.ts +10 -10
  218. package/three/src/nodes/core/CacheNode.d.ts +11 -11
  219. package/three/src/nodes/core/ConstNode.d.ts +5 -5
  220. package/three/src/nodes/core/ContextNode.d.ts +12 -12
  221. package/three/src/nodes/core/IndexNode.d.ts +8 -8
  222. package/three/src/nodes/core/InputNode.d.ts +9 -9
  223. package/three/src/nodes/core/LightingModel.d.ts +31 -31
  224. package/three/src/nodes/core/MRTNode.d.ts +8 -8
  225. package/three/src/nodes/core/Node.d.ts +100 -97
  226. package/three/src/nodes/core/NodeAttribute.d.ts +6 -6
  227. package/three/src/nodes/core/NodeBuilder.d.ts +122 -132
  228. package/three/src/nodes/core/NodeCache.d.ts +40 -43
  229. package/three/src/nodes/core/NodeCode.d.ts +2 -2
  230. package/three/src/nodes/core/NodeFrame.d.ts +24 -24
  231. package/three/src/nodes/core/NodeFunction.d.ts +8 -8
  232. package/three/src/nodes/core/NodeFunctionInput.d.ts +5 -5
  233. package/three/src/nodes/core/NodeKeywords.d.ts +14 -14
  234. package/three/src/nodes/core/NodeParser.d.ts +2 -2
  235. package/three/src/nodes/core/NodeUniform.d.ts +11 -11
  236. package/three/src/nodes/core/NodeUtils.d.ts +11 -14
  237. package/three/src/nodes/core/NodeVar.d.ts +4 -4
  238. package/three/src/nodes/core/NodeVarying.d.ts +4 -4
  239. package/three/src/nodes/core/OutputStructNode.d.ts +5 -5
  240. package/three/src/nodes/core/PropertyNode.d.ts +6 -6
  241. package/three/src/nodes/core/StackNode.d.ts +9 -9
  242. package/three/src/nodes/core/StructTypeNode.d.ts +5 -5
  243. package/three/src/nodes/core/TempNode.d.ts +5 -5
  244. package/three/src/nodes/core/UniformGroup.d.ts +3 -3
  245. package/three/src/nodes/core/UniformGroupNode.d.ts +7 -7
  246. package/three/src/nodes/core/UniformNode.d.ts +17 -20
  247. package/three/src/nodes/core/VarNode.d.ts +18 -18
  248. package/three/src/nodes/core/VaryingNode.d.ts +12 -12
  249. package/three/src/nodes/core/constants.d.ts +17 -17
  250. package/three/src/nodes/display/AfterImageNode.d.ts +15 -15
  251. package/three/src/nodes/display/AnamorphicNode.d.ts +17 -22
  252. package/three/src/nodes/display/BlendModeNode.d.ts +21 -25
  253. package/three/src/nodes/display/BloomNode.d.ts +19 -24
  254. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +21 -33
  255. package/three/src/nodes/display/ColorSpaceNode.d.ts +18 -21
  256. package/three/src/nodes/display/DenoiseNode.d.ts +22 -28
  257. package/three/src/nodes/display/DepthOfFieldNode.d.ts +16 -22
  258. package/three/src/nodes/display/DotScreenNode.d.ts +15 -20
  259. package/three/src/nodes/display/FXAANode.d.ts +9 -9
  260. package/three/src/nodes/display/FilmNode.d.ts +12 -16
  261. package/three/src/nodes/display/FrontFacingNode.d.ts +4 -4
  262. package/three/src/nodes/display/GTAONode.d.ts +28 -32
  263. package/three/src/nodes/display/GaussianBlurNode.d.ts +17 -21
  264. package/three/src/nodes/display/Lut3DNode.d.ts +16 -21
  265. package/three/src/nodes/display/NormalMapNode.d.ts +12 -12
  266. package/three/src/nodes/display/PassNode.d.ts +30 -30
  267. package/three/src/nodes/display/PixelationPassNode.d.ts +25 -51
  268. package/three/src/nodes/display/PosterizeNode.d.ts +10 -13
  269. package/three/src/nodes/display/RGBShiftNode.d.ts +14 -14
  270. package/three/src/nodes/display/RenderOutputNode.d.ts +14 -18
  271. package/three/src/nodes/display/SobelOperatorNode.d.ts +9 -9
  272. package/three/src/nodes/display/ToneMappingNode.d.ts +14 -22
  273. package/three/src/nodes/display/TransitionNode.d.ts +17 -31
  274. package/three/src/nodes/display/ViewportDepthNode.d.ts +9 -11
  275. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +5 -8
  276. package/three/src/nodes/display/ViewportNode.d.ts +12 -18
  277. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +9 -12
  278. package/three/src/nodes/display/ViewportTextureNode.d.ts +16 -24
  279. package/three/src/nodes/fog/FogExp2Node.d.ts +10 -10
  280. package/three/src/nodes/fog/FogNode.d.ts +13 -16
  281. package/three/src/nodes/fog/FogRangeNode.d.ts +12 -16
  282. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +4 -12
  283. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -3
  284. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +3 -3
  285. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +3 -3
  286. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +3 -3
  287. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +4 -6
  288. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +3 -3
  289. package/three/src/nodes/functions/BSDF/LTC.d.ts +2 -4
  290. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +4 -8
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +4 -13
  292. package/three/src/nodes/functions/BasicLightingModel.d.ts +2 -2
  293. package/three/src/nodes/functions/PhongLightingModel.d.ts +3 -3
  294. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +17 -24
  295. package/three/src/nodes/functions/ShadowMaskModel.d.ts +5 -5
  296. package/three/src/nodes/functions/ToonLightingModel.d.ts +2 -3
  297. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +2 -2
  298. package/three/src/nodes/functions/material/getRoughness.d.ts +3 -3
  299. package/three/src/nodes/geometry/RangeNode.d.ts +11 -11
  300. package/three/src/nodes/gpgpu/ComputeNode.d.ts +12 -16
  301. package/three/src/nodes/lighting/AONode.d.ts +4 -4
  302. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +4 -4
  303. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +4 -4
  304. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +3 -3
  305. package/three/src/nodes/lighting/EnvironmentNode.d.ts +4 -4
  306. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +8 -8
  307. package/three/src/nodes/lighting/IrradianceNode.d.ts +4 -4
  308. package/three/src/nodes/lighting/LightUtils.d.ts +4 -8
  309. package/three/src/nodes/lighting/LightingContextNode.d.ts +13 -18
  310. package/three/src/nodes/lighting/LightingNode.d.ts +3 -3
  311. package/three/src/nodes/lighting/LightsNode.d.ts +10 -13
  312. package/three/src/nodes/lighting/PointLightNode.d.ts +6 -6
  313. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +12 -12
  314. package/three/src/nodes/lighting/SpotLightNode.d.ts +9 -9
  315. package/three/src/nodes/loaders/NodeLoader.d.ts +9 -9
  316. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +4 -4
  317. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +6 -6
  318. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +37 -37
  319. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +15 -16
  320. package/three/src/nodes/materials/Materials.d.ts +15 -15
  321. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +29 -30
  322. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +25 -26
  323. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +21 -22
  324. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +48 -49
  325. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +73 -76
  326. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +11 -11
  327. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +47 -48
  328. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +35 -36
  329. package/three/src/nodes/materials/NodeMaterial.d.ts +108 -108
  330. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +15 -16
  331. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +10 -11
  332. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +18 -19
  333. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +6 -6
  334. package/three/src/nodes/materialx/MaterialXNodes.d.ts +21 -92
  335. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +2 -2
  336. package/three/src/nodes/materialx/lib/mx_noise.d.ts +76 -296
  337. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +2 -2
  338. package/three/src/nodes/math/CondNode.d.ts +11 -15
  339. package/three/src/nodes/math/HashNode.d.ts +8 -8
  340. package/three/src/nodes/math/MathNode.d.ts +168 -188
  341. package/three/src/nodes/math/MathUtils.d.ts +8 -8
  342. package/three/src/nodes/math/OperatorNode.d.ts +32 -54
  343. package/three/src/nodes/math/TriNoise3D.d.ts +3 -7
  344. package/three/src/nodes/pmrem/PMREMNode.d.ts +10 -14
  345. package/three/src/nodes/procedural/CheckerNode.d.ts +8 -8
  346. package/three/src/nodes/shadernode/ShaderNode.d.ts +94 -141
  347. package/three/src/nodes/utils/ArrayElementNode.d.ts +5 -5
  348. package/three/src/nodes/utils/ConvertNode.d.ts +4 -4
  349. package/three/src/nodes/utils/DiscardNode.d.ts +8 -8
  350. package/three/src/nodes/utils/EquirectUVNode.d.ts +3 -3
  351. package/three/src/nodes/utils/JoinNode.d.ts +4 -4
  352. package/three/src/nodes/utils/MatcapUVNode.d.ts +3 -3
  353. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +7 -7
  354. package/three/src/nodes/utils/OscNode.d.ts +10 -14
  355. package/three/src/nodes/utils/PackingNode.d.ts +11 -11
  356. package/three/src/nodes/utils/RTTNode.d.ts +23 -28
  357. package/three/src/nodes/utils/ReflectorNode.d.ts +19 -19
  358. package/three/src/nodes/utils/RemapNode.d.ts +16 -28
  359. package/three/src/nodes/utils/RotateNode.d.ts +11 -14
  360. package/three/src/nodes/utils/RotateUVNode.d.ts +11 -11
  361. package/three/src/nodes/utils/SplitNode.d.ts +10 -10
  362. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +7 -11
  363. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +13 -16
  364. package/three/src/nodes/utils/TimerNode.d.ts +10 -14
  365. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +16 -33
  366. package/three/src/objects/BatchedMesh.d.ts +151 -155
  367. package/three/src/objects/Bone.d.ts +16 -16
  368. package/three/src/objects/Group.d.ts +16 -16
  369. package/three/src/objects/InstancedMesh.d.ts +151 -155
  370. package/three/src/objects/LOD.d.ts +66 -66
  371. package/three/src/objects/Line.d.ts +51 -55
  372. package/three/src/objects/LineLoop.d.ts +22 -26
  373. package/three/src/objects/LineSegments.d.ts +24 -28
  374. package/three/src/objects/Mesh.d.ts +57 -61
  375. package/three/src/objects/Points.d.ts +53 -57
  376. package/three/src/objects/Skeleton.d.ts +90 -90
  377. package/three/src/objects/SkinnedMesh.d.ts +111 -115
  378. package/three/src/objects/Sprite.d.ts +41 -41
  379. package/three/src/renderers/WebGL3DRenderTarget.d.ts +20 -20
  380. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +20 -20
  381. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +11 -11
  382. package/three/src/renderers/WebGLRenderTarget.d.ts +4 -4
  383. package/three/src/renderers/WebGLRenderer.d.ts +497 -543
  384. package/three/src/renderers/common/Animation.d.ts +10 -10
  385. package/three/src/renderers/common/Attributes.d.ts +16 -16
  386. package/three/src/renderers/common/Backend.d.ts +9 -9
  387. package/three/src/renderers/common/Background.d.ts +17 -17
  388. package/three/src/renderers/common/BindGroup.d.ts +6 -6
  389. package/three/src/renderers/common/Binding.d.ts +5 -5
  390. package/three/src/renderers/common/Bindings.d.ts +29 -36
  391. package/three/src/renderers/common/Buffer.d.ts +8 -8
  392. package/three/src/renderers/common/ChainMap.d.ts +5 -5
  393. package/three/src/renderers/common/ClippingContext.d.ts +20 -20
  394. package/three/src/renderers/common/Color4.d.ts +7 -7
  395. package/three/src/renderers/common/ComputePipeline.d.ts +5 -5
  396. package/three/src/renderers/common/Constants.d.ts +3 -3
  397. package/three/src/renderers/common/CubeRenderTarget.d.ts +7 -7
  398. package/three/src/renderers/common/DataMap.d.ts +26 -16
  399. package/three/src/renderers/common/Geometries.d.ts +25 -25
  400. package/three/src/renderers/common/Info.d.ts +31 -31
  401. package/three/src/renderers/common/Pipeline.d.ts +3 -3
  402. package/three/src/renderers/common/Pipelines.d.ts +45 -60
  403. package/three/src/renderers/common/PostProcessing.d.ts +10 -10
  404. package/three/src/renderers/common/ProgrammableStage.d.ts +7 -12
  405. package/three/src/renderers/common/QuadMesh.d.ts +8 -8
  406. package/three/src/renderers/common/RenderBundle.d.ts +6 -6
  407. package/three/src/renderers/common/RenderBundles.d.ts +8 -8
  408. package/three/src/renderers/common/RenderContext.d.ts +38 -38
  409. package/three/src/renderers/common/RenderContexts.d.ts +12 -12
  410. package/three/src/renderers/common/RenderList.d.ts +35 -59
  411. package/three/src/renderers/common/RenderLists.d.ts +8 -8
  412. package/three/src/renderers/common/RenderObject.d.ts +59 -74
  413. package/three/src/renderers/common/RenderObjects.d.ts +28 -59
  414. package/three/src/renderers/common/RenderPipeline.d.ts +5 -5
  415. package/three/src/renderers/common/Renderer.d.ts +178 -272
  416. package/three/src/renderers/common/SampledTexture.d.ts +13 -13
  417. package/three/src/renderers/common/Sampler.d.ts +6 -6
  418. package/three/src/renderers/common/StorageBufferAttribute.d.ts +3 -3
  419. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +4 -4
  420. package/three/src/renderers/common/StorageTexture.d.ts +2 -2
  421. package/three/src/renderers/common/Textures.d.ts +53 -53
  422. package/three/src/renderers/common/Uniform.d.ts +28 -28
  423. package/three/src/renderers/common/UniformBuffer.d.ts +3 -3
  424. package/three/src/renderers/common/UniformsGroup.d.ts +20 -29
  425. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +5 -5
  426. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +16 -27
  427. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +12 -17
  428. package/three/src/renderers/common/nodes/NodeSampler.d.ts +7 -7
  429. package/three/src/renderers/common/nodes/NodeUniform.d.ts +31 -54
  430. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +7 -7
  431. package/three/src/renderers/common/nodes/Nodes.d.ts +86 -96
  432. package/three/src/renderers/shaders/ShaderChunk.d.ts +139 -139
  433. package/three/src/renderers/shaders/ShaderLib.d.ts +21 -21
  434. package/three/src/renderers/shaders/UniformsLib.d.ts +182 -182
  435. package/three/src/renderers/shaders/UniformsUtils.d.ts +4 -4
  436. package/three/src/renderers/webgl/WebGLAttributes.d.ts +15 -15
  437. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +16 -22
  438. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +8 -17
  439. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +21 -21
  440. package/three/src/renderers/webgl/WebGLClipping.d.ts +19 -19
  441. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +4 -4
  442. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +5 -5
  443. package/three/src/renderers/webgl/WebGLExtensions.d.ts +4 -4
  444. package/three/src/renderers/webgl/WebGLGeometries.d.ts +9 -9
  445. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +7 -12
  446. package/three/src/renderers/webgl/WebGLInfo.d.ts +29 -29
  447. package/three/src/renderers/webgl/WebGLLights.d.ts +41 -41
  448. package/three/src/renderers/webgl/WebGLObjects.d.ts +3 -3
  449. package/three/src/renderers/webgl/WebGLProgram.d.ts +24 -24
  450. package/three/src/renderers/webgl/WebGLPrograms.d.ts +156 -177
  451. package/three/src/renderers/webgl/WebGLProperties.d.ts +5 -5
  452. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +42 -56
  453. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +29 -29
  454. package/three/src/renderers/webgl/WebGLState.d.ts +54 -99
  455. package/three/src/renderers/webgl/WebGLTextures.d.ts +18 -26
  456. package/three/src/renderers/webgl/WebGLUniforms.d.ts +7 -7
  457. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +12 -12
  458. package/three/src/renderers/webgl/WebGLUtils.d.ts +4 -7
  459. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +6 -6
  460. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +11 -11
  461. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +4 -4
  462. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +57 -107
  463. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +3 -3
  464. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +3 -3
  465. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +257 -257
  466. package/three/src/renderers/webxr/WebXRController.d.ts +36 -36
  467. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +13 -13
  468. package/three/src/renderers/webxr/WebXRManager.d.ts +50 -50
  469. package/three/src/scenes/Fog.d.ts +54 -54
  470. package/three/src/scenes/FogExp2.d.ts +43 -43
  471. package/three/src/scenes/Scene.d.ts +98 -98
  472. package/three/src/textures/CanvasTexture.d.ts +21 -38
  473. package/three/src/textures/CompressedArrayTexture.d.ts +45 -52
  474. package/three/src/textures/CompressedCubeTexture.d.ts +5 -9
  475. package/three/src/textures/CompressedTexture.d.ts +56 -77
  476. package/three/src/textures/CubeTexture.d.ts +55 -63
  477. package/three/src/textures/Data3DTexture.d.ts +53 -53
  478. package/three/src/textures/DataArrayTexture.d.ts +76 -76
  479. package/three/src/textures/DataTexture.d.ts +55 -76
  480. package/three/src/textures/DepthTexture.d.ts +67 -86
  481. package/three/src/textures/FramebufferTexture.d.ts +29 -29
  482. package/three/src/textures/Source.d.ts +55 -55
  483. package/three/src/textures/Texture.d.ts +407 -439
  484. package/three/src/textures/VideoTexture.d.ts +45 -62
  485. package/three/src/textures/types.d.ts +4 -4
  486. package/three/three.webgpu.d.ts +1 -1
  487. package/three.webgpu.d.ts +1 -1
@@ -1,27 +1,10 @@
1
- import { CoordinateSystem } from "../constants.js";
2
- import { Euler } from "./Euler.js";
3
- import { Matrix3 } from "./Matrix3.js";
4
- import { Quaternion } from "./Quaternion.js";
5
- import { Vector3 } from "./Vector3.js";
6
-
7
- export type Matrix4Tuple = [
8
- n11: number,
9
- n12: number,
10
- n13: number,
11
- n14: number,
12
- n21: number,
13
- n22: number,
14
- n23: number,
15
- n24: number,
16
- n31: number,
17
- n32: number,
18
- n33: number,
19
- n34: number,
20
- n41: number,
21
- n42: number,
22
- n43: number,
23
- n44: number,
24
- ];
1
+ import { CoordinateSystem } from '../constants.js';
2
+ import { Euler } from './Euler.js';
3
+ import { Matrix3 } from './Matrix3.js';
4
+ import { Quaternion } from './Quaternion.js';
5
+ import { Vector3 } from './Vector3.js';
6
+
7
+ export type Matrix4Tuple = [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
25
8
 
26
9
  /**
27
10
  * A 4x4 Matrix.
@@ -42,243 +25,193 @@ export type Matrix4Tuple = [
42
25
  * m.multiply( m3 );
43
26
  */
44
27
  export class Matrix4 {
45
- readonly isMatrix4: true;
46
-
47
- /**
48
- * Array with matrix values.
49
- * @default [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]
50
- */
51
- elements: Matrix4Tuple;
52
-
53
- /**
54
- * Creates an identity matrix.
55
- */
56
- constructor();
57
- /**
58
- * Creates a 4x4 matrix with the given arguments in row-major order.
59
- */
60
- constructor(
61
- n11: number,
62
- n12: number,
63
- n13: number,
64
- n14: number,
65
- n21: number,
66
- n22: number,
67
- n23: number,
68
- n24: number,
69
- n31: number,
70
- n32: number,
71
- n33: number,
72
- n34: number,
73
- n41: number,
74
- n42: number,
75
- n43: number,
76
- n44: number,
77
- );
78
-
79
- /**
80
- * Sets all fields of this matrix.
81
- */
82
- set(
83
- n11: number,
84
- n12: number,
85
- n13: number,
86
- n14: number,
87
- n21: number,
88
- n22: number,
89
- n23: number,
90
- n24: number,
91
- n31: number,
92
- n32: number,
93
- n33: number,
94
- n34: number,
95
- n41: number,
96
- n42: number,
97
- n43: number,
98
- n44: number,
99
- ): this;
100
-
101
- /**
102
- * Resets this matrix to identity.
103
- */
104
- identity(): this;
105
-
106
- clone(): Matrix4;
107
-
108
- copy(m: Matrix4): this;
109
-
110
- copyPosition(m: Matrix4): this;
111
-
112
- /**
113
- * Set the upper 3x3 elements of this matrix to the values of the Matrix3 m.
114
- */
115
- setFromMatrix3(m: Matrix3): this;
116
-
117
- extractBasis(xAxis: Vector3, yAxis: Vector3, zAxis: Vector3): this;
118
-
119
- makeBasis(xAxis: Vector3, yAxis: Vector3, zAxis: Vector3): this;
120
-
121
- /**
122
- * Copies the rotation component of the supplied matrix m into this matrix rotation component.
123
- */
124
- extractRotation(m: Matrix4): this;
125
-
126
- makeRotationFromEuler(euler: Euler): this;
127
-
128
- makeRotationFromQuaternion(q: Quaternion): this;
129
-
130
- /**
131
- * Constructs a rotation matrix, looking from eye towards center with defined up vector.
132
- */
133
- lookAt(eye: Vector3, target: Vector3, up: Vector3): this;
134
-
135
- /**
136
- * Multiplies this matrix by m.
137
- */
138
- multiply(m: Matrix4): this;
139
-
140
- premultiply(m: Matrix4): this;
141
-
142
- /**
143
- * Sets this matrix to a x b.
144
- */
145
- multiplyMatrices(a: Matrix4, b: Matrix4): this;
146
-
147
- /**
148
- * Multiplies this matrix by s.
149
- */
150
- multiplyScalar(s: number): this;
151
-
152
- /**
153
- * Computes determinant of this matrix.
154
- * Based on http://www.euclideanspace.com/maths/algebra/matrix/functions/inverse/fourD/index.htm
155
- */
156
- determinant(): number;
157
-
158
- /**
159
- * Transposes this matrix.
160
- */
161
- transpose(): this;
162
-
163
- /**
164
- * Sets the position component for this matrix from vector v.
165
- */
166
- setPosition(v: Vector3): this;
167
- setPosition(x: number, y: number, z: number): this;
168
-
169
- /**
170
- * Inverts this matrix.
171
- */
172
- invert(): this;
173
-
174
- /**
175
- * Multiplies the columns of this matrix by vector v.
176
- */
177
- scale(v: Vector3): this;
178
-
179
- getMaxScaleOnAxis(): number;
180
-
181
- /**
182
- * Sets this matrix as translation transform.
183
- */
184
- makeTranslation(v: Vector3): this;
185
- makeTranslation(x: number, y: number, z: number): this;
186
-
187
- /**
188
- * Sets this matrix as rotation transform around x axis by theta radians.
189
- *
190
- * @param theta Rotation angle in radians.
191
- */
192
- makeRotationX(theta: number): this;
193
-
194
- /**
195
- * Sets this matrix as rotation transform around y axis by theta radians.
196
- *
197
- * @param theta Rotation angle in radians.
198
- */
199
- makeRotationY(theta: number): this;
200
-
201
- /**
202
- * Sets this matrix as rotation transform around z axis by theta radians.
203
- *
204
- * @param theta Rotation angle in radians.
205
- */
206
- makeRotationZ(theta: number): this;
207
-
208
- /**
209
- * Sets this matrix as rotation transform around axis by angle radians.
210
- * Based on http://www.gamedev.net/reference/articles/article1199.asp.
211
- *
212
- * @param axis Rotation axis.
213
- * @param angle Rotation angle in radians.
214
- */
215
- makeRotationAxis(axis: Vector3, angle: number): this;
216
-
217
- /**
218
- * Sets this matrix as scale transform.
219
- */
220
- makeScale(x: number, y: number, z: number): this;
221
-
222
- /**
223
- * Sets this matrix as shear transform.
224
- */
225
- makeShear(xy: number, xz: number, yx: number, yz: number, zx: number, zy: number): this;
226
-
227
- /**
228
- * Sets this matrix to the transformation composed of translation, rotation and scale.
229
- */
230
- compose(position: Vector3, quaternion: Quaternion, scale: Vector3): this;
231
-
232
- /**
233
- * Decomposes this matrix into it's position, quaternion and scale components.
234
- */
235
- decompose(position: Vector3, quaternion: Quaternion, scale: Vector3): this;
236
-
237
- /**
238
- * Creates a perspective projection matrix.
239
- */
240
- makePerspective(
241
- left: number,
242
- right: number,
243
- top: number,
244
- bottom: number,
245
- near: number,
246
- far: number,
247
- coordinateSystem?: CoordinateSystem,
248
- ): this;
249
-
250
- /**
251
- * Creates an orthographic projection matrix.
252
- */
253
- makeOrthographic(
254
- left: number,
255
- right: number,
256
- top: number,
257
- bottom: number,
258
- near: number,
259
- far: number,
260
- coordinateSystem?: CoordinateSystem,
261
- ): this;
262
-
263
- equals(matrix: Matrix4): boolean;
264
-
265
- /**
266
- * Sets the values of this matrix from the provided array or array-like.
267
- * @param array the source array or array-like.
268
- * @param offset (optional) offset into the array-like. Default is 0.
269
- */
270
- fromArray(array: ArrayLike<number>, offset?: number): this;
271
-
272
- /**
273
- * Writes the elements of this matrix to an array in
274
- * {@link https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order column-major} format.
275
- */
276
- toArray(): Matrix4Tuple;
277
- /**
278
- * Writes the elements of this matrix to an array in
279
- * {@link https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order column-major} format.
280
- * @param array array to store the resulting vector in.
281
- * @param offset (optional) offset in the array at which to put the result.
282
- */
283
- toArray<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
28
+ readonly isMatrix4: true;
29
+
30
+ /**
31
+ * Array with matrix values.
32
+ * @default [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]
33
+ */
34
+ elements: Matrix4Tuple;
35
+
36
+ /**
37
+ * Creates an identity matrix.
38
+ */
39
+ constructor();
40
+ /**
41
+ * Creates a 4x4 matrix with the given arguments in row-major order.
42
+ */
43
+ constructor(n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number);
44
+
45
+ /**
46
+ * Sets all fields of this matrix.
47
+ */
48
+ set(n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number): this;
49
+
50
+ /**
51
+ * Resets this matrix to identity.
52
+ */
53
+ identity(): this;
54
+
55
+ clone(): Matrix4;
56
+
57
+ copy(m: Matrix4): this;
58
+
59
+ copyPosition(m: Matrix4): this;
60
+
61
+ /**
62
+ * Set the upper 3x3 elements of this matrix to the values of the Matrix3 m.
63
+ */
64
+ setFromMatrix3(m: Matrix3): this;
65
+
66
+ extractBasis(xAxis: Vector3, yAxis: Vector3, zAxis: Vector3): this;
67
+
68
+ makeBasis(xAxis: Vector3, yAxis: Vector3, zAxis: Vector3): this;
69
+
70
+ /**
71
+ * Copies the rotation component of the supplied matrix m into this matrix rotation component.
72
+ */
73
+ extractRotation(m: Matrix4): this;
74
+
75
+ makeRotationFromEuler(euler: Euler): this;
76
+
77
+ makeRotationFromQuaternion(q: Quaternion): this;
78
+
79
+ /**
80
+ * Constructs a rotation matrix, looking from eye towards center with defined up vector.
81
+ */
82
+ lookAt(eye: Vector3, target: Vector3, up: Vector3): this;
83
+
84
+ /**
85
+ * Multiplies this matrix by m.
86
+ */
87
+ multiply(m: Matrix4): this;
88
+
89
+ premultiply(m: Matrix4): this;
90
+
91
+ /**
92
+ * Sets this matrix to a x b.
93
+ */
94
+ multiplyMatrices(a: Matrix4, b: Matrix4): this;
95
+
96
+ /**
97
+ * Multiplies this matrix by s.
98
+ */
99
+ multiplyScalar(s: number): this;
100
+
101
+ /**
102
+ * Computes determinant of this matrix.
103
+ * Based on http://www.euclideanspace.com/maths/algebra/matrix/functions/inverse/fourD/index.htm
104
+ */
105
+ determinant(): number;
106
+
107
+ /**
108
+ * Transposes this matrix.
109
+ */
110
+ transpose(): this;
111
+
112
+ /**
113
+ * Sets the position component for this matrix from vector v.
114
+ */
115
+ setPosition(v: Vector3): this;
116
+ setPosition(x: number, y: number, z: number): this;
117
+
118
+ /**
119
+ * Inverts this matrix.
120
+ */
121
+ invert(): this;
122
+
123
+ /**
124
+ * Multiplies the columns of this matrix by vector v.
125
+ */
126
+ scale(v: Vector3): this;
127
+
128
+ getMaxScaleOnAxis(): number;
129
+
130
+ /**
131
+ * Sets this matrix as translation transform.
132
+ */
133
+ makeTranslation(v: Vector3): this;
134
+ makeTranslation(x: number, y: number, z: number): this;
135
+
136
+ /**
137
+ * Sets this matrix as rotation transform around x axis by theta radians.
138
+ *
139
+ * @param theta Rotation angle in radians.
140
+ */
141
+ makeRotationX(theta: number): this;
142
+
143
+ /**
144
+ * Sets this matrix as rotation transform around y axis by theta radians.
145
+ *
146
+ * @param theta Rotation angle in radians.
147
+ */
148
+ makeRotationY(theta: number): this;
149
+
150
+ /**
151
+ * Sets this matrix as rotation transform around z axis by theta radians.
152
+ *
153
+ * @param theta Rotation angle in radians.
154
+ */
155
+ makeRotationZ(theta: number): this;
156
+
157
+ /**
158
+ * Sets this matrix as rotation transform around axis by angle radians.
159
+ * Based on http://www.gamedev.net/reference/articles/article1199.asp.
160
+ *
161
+ * @param axis Rotation axis.
162
+ * @param angle Rotation angle in radians.
163
+ */
164
+ makeRotationAxis(axis: Vector3, angle: number): this;
165
+
166
+ /**
167
+ * Sets this matrix as scale transform.
168
+ */
169
+ makeScale(x: number, y: number, z: number): this;
170
+
171
+ /**
172
+ * Sets this matrix as shear transform.
173
+ */
174
+ makeShear(xy: number, xz: number, yx: number, yz: number, zx: number, zy: number): this;
175
+
176
+ /**
177
+ * Sets this matrix to the transformation composed of translation, rotation and scale.
178
+ */
179
+ compose(position: Vector3, quaternion: Quaternion, scale: Vector3): this;
180
+
181
+ /**
182
+ * Decomposes this matrix into it's position, quaternion and scale components.
183
+ */
184
+ decompose(position: Vector3, quaternion: Quaternion, scale: Vector3): this;
185
+
186
+ /**
187
+ * Creates a perspective projection matrix.
188
+ */
189
+ makePerspective(left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: CoordinateSystem): this;
190
+
191
+ /**
192
+ * Creates an orthographic projection matrix.
193
+ */
194
+ makeOrthographic(left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: CoordinateSystem): this;
195
+
196
+ equals(matrix: Matrix4): boolean;
197
+
198
+ /**
199
+ * Sets the values of this matrix from the provided array or array-like.
200
+ * @param array the source array or array-like.
201
+ * @param offset (optional) offset into the array-like. Default is 0.
202
+ */
203
+ fromArray(array: ArrayLike<number>, offset?: number): this;
204
+
205
+ /**
206
+ * Writes the elements of this matrix to an array in
207
+ * {@link https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order column-major} format.
208
+ */
209
+ toArray(): Matrix4Tuple;
210
+ /**
211
+ * Writes the elements of this matrix to an array in
212
+ * {@link https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order column-major} format.
213
+ * @param array array to store the resulting vector in.
214
+ * @param offset (optional) offset in the array at which to put the result.
215
+ */
216
+ toArray<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
284
217
  }
@@ -1,47 +1,47 @@
1
- import { Box3 } from "./Box3.js";
2
- import { Line3 } from "./Line3.js";
3
- import { Matrix3 } from "./Matrix3.js";
4
- import { Matrix4 } from "./Matrix4.js";
5
- import { Sphere } from "./Sphere.js";
6
- import { Vector3 } from "./Vector3.js";
1
+ import { Box3 } from './Box3.js';
2
+ import { Line3 } from './Line3.js';
3
+ import { Matrix3 } from './Matrix3.js';
4
+ import { Matrix4 } from './Matrix4.js';
5
+ import { Sphere } from './Sphere.js';
6
+ import { Vector3 } from './Vector3.js';
7
7
 
8
8
  export class Plane {
9
- constructor(normal?: Vector3, constant?: number);
9
+ constructor(normal?: Vector3, constant?: number);
10
10
 
11
- /**
12
- * @default new THREE.Vector3( 1, 0, 0 )
13
- */
14
- normal: Vector3;
11
+ /**
12
+ * @default new THREE.Vector3( 1, 0, 0 )
13
+ */
14
+ normal: Vector3;
15
15
 
16
- /**
17
- * @default 0
18
- */
19
- constant: number;
16
+ /**
17
+ * @default 0
18
+ */
19
+ constant: number;
20
20
 
21
- readonly isPlane: true;
21
+ readonly isPlane: true;
22
22
 
23
- set(normal: Vector3, constant: number): Plane;
24
- setComponents(x: number, y: number, z: number, w: number): Plane;
25
- setFromNormalAndCoplanarPoint(normal: Vector3, point: Vector3): Plane;
26
- setFromCoplanarPoints(a: Vector3, b: Vector3, c: Vector3): Plane;
27
- clone(): this;
28
- copy(plane: Plane): this;
29
- normalize(): Plane;
30
- negate(): Plane;
31
- distanceToPoint(point: Vector3): number;
32
- distanceToSphere(sphere: Sphere): number;
33
- projectPoint(point: Vector3, target: Vector3): Vector3;
34
- intersectLine(line: Line3, target: Vector3): Vector3 | null;
35
- intersectsLine(line: Line3): boolean;
36
- intersectsBox(box: Box3): boolean;
37
- intersectsSphere(sphere: Sphere): boolean;
38
- coplanarPoint(target: Vector3): Vector3;
39
- applyMatrix4(matrix: Matrix4, optionalNormalMatrix?: Matrix3): Plane;
40
- translate(offset: Vector3): Plane;
41
- equals(plane: Plane): boolean;
23
+ set(normal: Vector3, constant: number): Plane;
24
+ setComponents(x: number, y: number, z: number, w: number): Plane;
25
+ setFromNormalAndCoplanarPoint(normal: Vector3, point: Vector3): Plane;
26
+ setFromCoplanarPoints(a: Vector3, b: Vector3, c: Vector3): Plane;
27
+ clone(): this;
28
+ copy(plane: Plane): this;
29
+ normalize(): Plane;
30
+ negate(): Plane;
31
+ distanceToPoint(point: Vector3): number;
32
+ distanceToSphere(sphere: Sphere): number;
33
+ projectPoint(point: Vector3, target: Vector3): Vector3;
34
+ intersectLine(line: Line3, target: Vector3): Vector3 | null;
35
+ intersectsLine(line: Line3): boolean;
36
+ intersectsBox(box: Box3): boolean;
37
+ intersectsSphere(sphere: Sphere): boolean;
38
+ coplanarPoint(target: Vector3): Vector3;
39
+ applyMatrix4(matrix: Matrix4, optionalNormalMatrix?: Matrix3): Plane;
40
+ translate(offset: Vector3): Plane;
41
+ equals(plane: Plane): boolean;
42
42
 
43
- /**
44
- * @deprecated Use {@link Plane#intersectsLine .intersectsLine()} instead.
45
- */
46
- isIntersectionLine(l: any): any;
43
+ /**
44
+ * @deprecated Use {@link Plane#intersectsLine .intersectsLine()} instead.
45
+ */
46
+ isIntersectionLine(l: any): any;
47
47
  }