@nativescript/canvas-three 2.0.0-webgpu.27 → 2.0.0-webgpu.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. package/package.json +1 -1
  2. package/three/src/Three.Legacy.d.ts +13 -13
  3. package/three/src/Three.WebGPU.d.ts +172 -187
  4. package/three/src/Three.d.ts +189 -213
  5. package/three/src/animation/AnimationAction.d.ts +70 -70
  6. package/three/src/animation/AnimationClip.d.ts +41 -50
  7. package/three/src/animation/AnimationMixer.d.ts +26 -30
  8. package/three/src/animation/AnimationObjectGroup.d.ts +13 -13
  9. package/three/src/animation/AnimationUtils.d.ts +11 -31
  10. package/three/src/animation/KeyframeTrack.d.ts +49 -49
  11. package/three/src/animation/PropertyBinding.d.ts +27 -27
  12. package/three/src/animation/PropertyMixer.d.ts +13 -13
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +6 -6
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +7 -7
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +7 -7
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +7 -7
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +6 -6
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +7 -7
  19. package/three/src/audio/Audio.d.ts +241 -241
  20. package/three/src/audio/AudioAnalyser.d.ts +23 -23
  21. package/three/src/audio/AudioContext.d.ts +9 -9
  22. package/three/src/audio/AudioListener.d.ts +56 -56
  23. package/three/src/audio/PositionalAudio.d.ts +58 -58
  24. package/three/src/cameras/ArrayCamera.d.ts +17 -17
  25. package/three/src/cameras/Camera.d.ts +55 -55
  26. package/three/src/cameras/CubeCamera.d.ts +29 -29
  27. package/three/src/cameras/OrthographicCamera.d.ts +137 -144
  28. package/three/src/cameras/PerspectiveCamera.d.ts +227 -227
  29. package/three/src/cameras/StereoCamera.d.ts +31 -31
  30. package/three/src/constants.d.ts +134 -258
  31. package/three/src/core/BufferAttribute.d.ts +481 -526
  32. package/three/src/core/BufferGeometry.d.ts +342 -347
  33. package/three/src/core/Clock.d.ts +53 -53
  34. package/three/src/core/EventDispatcher.d.ts +34 -45
  35. package/three/src/core/GLBufferAttribute.d.ts +94 -94
  36. package/three/src/core/InstancedBufferAttribute.d.ts +22 -22
  37. package/three/src/core/InstancedBufferGeometry.d.ts +25 -25
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +13 -13
  39. package/three/src/core/InterleavedBuffer.d.ts +152 -152
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +194 -194
  41. package/three/src/core/Layers.d.ts +48 -48
  42. package/three/src/core/Object3D.d.ts +616 -644
  43. package/three/src/core/Raycaster.d.ts +136 -144
  44. package/three/src/core/RenderTarget.d.ts +72 -79
  45. package/three/src/core/Uniform.d.ts +16 -16
  46. package/three/src/core/UniformsGroup.d.ts +15 -15
  47. package/three/src/extras/DataUtils.d.ts +2 -2
  48. package/three/src/extras/Earcut.d.ts +6 -6
  49. package/three/src/extras/ImageUtils.d.ts +19 -21
  50. package/three/src/extras/PMREMGenerator.d.ts +49 -49
  51. package/three/src/extras/ShapeUtils.d.ts +14 -14
  52. package/three/src/extras/TextureUtils.d.ts +7 -12
  53. package/three/src/extras/core/Curve.d.ts +132 -132
  54. package/three/src/extras/core/CurvePath.d.ts +55 -55
  55. package/three/src/extras/core/Path.d.ts +108 -126
  56. package/three/src/extras/core/Shape.d.ts +43 -43
  57. package/three/src/extras/core/ShapePath.d.ts +79 -79
  58. package/three/src/extras/curves/ArcCurve.d.ts +24 -31
  59. package/three/src/extras/curves/CatmullRomCurve3.d.ts +44 -44
  60. package/three/src/extras/curves/CubicBezierCurve.d.ts +42 -42
  61. package/three/src/extras/curves/CubicBezierCurve3.d.ts +42 -42
  62. package/three/src/extras/curves/Curves.d.ts +10 -10
  63. package/three/src/extras/curves/EllipseCurve.d.ts +71 -80
  64. package/three/src/extras/curves/LineCurve.d.ts +30 -30
  65. package/three/src/extras/curves/LineCurve3.d.ts +30 -30
  66. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +36 -36
  67. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +36 -36
  68. package/three/src/extras/curves/SplineCurve.d.ts +24 -24
  69. package/three/src/geometries/BoxGeometry.d.ts +31 -38
  70. package/three/src/geometries/CapsuleGeometry.d.ts +27 -27
  71. package/three/src/geometries/CircleGeometry.d.ts +27 -27
  72. package/three/src/geometries/ConeGeometry.d.ts +36 -44
  73. package/three/src/geometries/CylinderGeometry.d.ts +35 -44
  74. package/three/src/geometries/DodecahedronGeometry.d.ts +15 -15
  75. package/three/src/geometries/EdgesGeometry.d.ts +21 -21
  76. package/three/src/geometries/ExtrudeGeometry.d.ts +97 -110
  77. package/three/src/geometries/Geometries.d.ts +21 -21
  78. package/three/src/geometries/IcosahedronGeometry.d.ts +16 -16
  79. package/three/src/geometries/LatheGeometry.d.ts +29 -29
  80. package/three/src/geometries/OctahedronGeometry.d.ts +15 -15
  81. package/three/src/geometries/PlaneGeometry.d.ts +27 -27
  82. package/three/src/geometries/PolyhedronGeometry.d.ts +27 -27
  83. package/three/src/geometries/RingGeometry.d.ts +31 -38
  84. package/three/src/geometries/ShapeGeometry.d.ts +24 -24
  85. package/three/src/geometries/SphereGeometry.d.ts +39 -47
  86. package/three/src/geometries/TetrahedronGeometry.d.ts +15 -15
  87. package/three/src/geometries/TorusGeometry.d.ts +29 -29
  88. package/three/src/geometries/TorusKnotGeometry.d.ts +31 -38
  89. package/three/src/geometries/TubeGeometry.d.ts +44 -50
  90. package/three/src/geometries/WireframeGeometry.d.ts +19 -19
  91. package/three/src/helpers/ArrowHelper.d.ts +58 -65
  92. package/three/src/helpers/AxesHelper.d.ts +27 -27
  93. package/three/src/helpers/Box3Helper.d.ts +26 -26
  94. package/three/src/helpers/BoxHelper.d.ts +38 -38
  95. package/three/src/helpers/CameraHelper.d.ts +53 -53
  96. package/three/src/helpers/DirectionalLightHelper.d.ts +54 -54
  97. package/three/src/helpers/GridHelper.d.ts +27 -27
  98. package/three/src/helpers/HemisphereLightHelper.d.ts +50 -50
  99. package/three/src/helpers/PlaneHelper.d.ts +32 -32
  100. package/three/src/helpers/PointLightHelper.d.ts +48 -48
  101. package/three/src/helpers/PolarGridHelper.d.ts +26 -33
  102. package/three/src/helpers/SkeletonHelper.d.ts +52 -52
  103. package/three/src/helpers/SpotLightHelper.d.ts +52 -52
  104. package/three/src/lights/AmbientLight.d.ts +20 -20
  105. package/three/src/lights/DirectionalLight.d.ts +68 -68
  106. package/three/src/lights/DirectionalLightShadow.d.ts +22 -22
  107. package/three/src/lights/HemisphereLight.d.ts +37 -37
  108. package/three/src/lights/Light.d.ts +61 -61
  109. package/three/src/lights/LightProbe.d.ts +21 -21
  110. package/three/src/lights/LightShadow.d.ts +157 -157
  111. package/three/src/lights/PointLight.d.ts +74 -74
  112. package/three/src/lights/PointLightShadow.d.ts +14 -14
  113. package/three/src/lights/RectAreaLight.d.ts +49 -49
  114. package/three/src/lights/SpotLight.d.ts +120 -127
  115. package/three/src/lights/SpotLightShadow.d.ts +25 -25
  116. package/three/src/lights/webgpu/IESSpotLight.d.ts +3 -3
  117. package/three/src/loaders/AnimationLoader.d.ts +5 -5
  118. package/three/src/loaders/AudioLoader.d.ts +3 -3
  119. package/three/src/loaders/BufferGeometryLoader.d.ts +6 -6
  120. package/three/src/loaders/Cache.d.ts +12 -12
  121. package/three/src/loaders/CompressedTextureLoader.d.ts +5 -10
  122. package/three/src/loaders/CubeTextureLoader.d.ts +5 -10
  123. package/three/src/loaders/DataTextureLoader.d.ts +5 -10
  124. package/three/src/loaders/FileLoader.d.ts +8 -13
  125. package/three/src/loaders/ImageBitmapLoader.d.ts +10 -15
  126. package/three/src/loaders/ImageLoader.d.ts +4 -9
  127. package/three/src/loaders/Loader.d.ts +39 -44
  128. package/three/src/loaders/LoaderUtils.d.ts +6 -6
  129. package/three/src/loaders/LoadingManager.d.ts +48 -52
  130. package/three/src/loaders/MaterialLoader.d.ts +12 -12
  131. package/three/src/loaders/ObjectLoader.d.ts +20 -30
  132. package/three/src/loaders/TextureLoader.d.ts +5 -10
  133. package/three/src/materials/LineBasicMaterial.d.ts +54 -54
  134. package/three/src/materials/LineDashedMaterial.d.ts +34 -34
  135. package/three/src/materials/Material.d.ts +585 -604
  136. package/three/src/materials/Materials.d.ts +18 -18
  137. package/three/src/materials/MeshBasicMaterial.d.ts +130 -130
  138. package/three/src/materials/MeshDepthMaterial.d.ts +59 -59
  139. package/three/src/materials/MeshDistanceMaterial.d.ts +56 -56
  140. package/three/src/materials/MeshLambertMaterial.d.ts +198 -198
  141. package/three/src/materials/MeshMatcapMaterial.d.ts +111 -111
  142. package/three/src/materials/MeshNormalMaterial.d.ts +87 -87
  143. package/three/src/materials/MeshPhongMaterial.d.ts +222 -222
  144. package/three/src/materials/MeshPhysicalMaterial.d.ts +230 -230
  145. package/three/src/materials/MeshStandardMaterial.d.ts +212 -212
  146. package/three/src/materials/MeshToonMaterial.d.ts +172 -172
  147. package/three/src/materials/PointsMaterial.d.ts +55 -55
  148. package/three/src/materials/RawShaderMaterial.d.ts +9 -9
  149. package/three/src/materials/ShaderMaterial.d.ts +161 -153
  150. package/three/src/materials/ShadowMaterial.d.ts +28 -28
  151. package/three/src/materials/SpriteMaterial.d.ts +51 -51
  152. package/three/src/math/Box2.d.ts +40 -40
  153. package/three/src/math/Box3.d.ts +60 -60
  154. package/three/src/math/Color.d.ts +334 -334
  155. package/three/src/math/ColorManagement.d.ts +19 -31
  156. package/three/src/math/Cylindrical.d.ts +19 -19
  157. package/three/src/math/Euler.d.ts +44 -44
  158. package/three/src/math/Frustum.d.ts +22 -22
  159. package/three/src/math/Interpolant.d.ts +6 -6
  160. package/three/src/math/Line3.d.ts +23 -23
  161. package/three/src/math/MathUtils.d.ts +27 -33
  162. package/three/src/math/Matrix2.d.ts +33 -38
  163. package/three/src/math/Matrix3.d.ts +149 -179
  164. package/three/src/math/Matrix4.d.ts +196 -263
  165. package/three/src/math/Plane.d.ts +39 -39
  166. package/three/src/math/Quaternion.d.ts +156 -171
  167. package/three/src/math/Ray.d.ts +46 -51
  168. package/three/src/math/Sphere.d.ts +39 -39
  169. package/three/src/math/Spherical.d.ts +20 -20
  170. package/three/src/math/SphericalHarmonics3.d.ts +47 -47
  171. package/three/src/math/Triangle.d.ts +45 -77
  172. package/three/src/math/Vector2.d.ts +310 -310
  173. package/three/src/math/Vector3.d.ts +229 -229
  174. package/three/src/math/Vector4.d.ts +228 -228
  175. package/three/src/math/interpolants/CubicInterpolant.d.ts +3 -3
  176. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +3 -3
  177. package/three/src/math/interpolants/LinearInterpolant.d.ts +3 -3
  178. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +3 -3
  179. package/three/src/nodes/Nodes.d.ts +188 -378
  180. package/three/src/nodes/accessors/AccessorsUtils.d.ts +2 -2
  181. package/three/src/nodes/accessors/BatchNode.d.ts +7 -7
  182. package/three/src/nodes/accessors/BitangentNode.d.ts +2 -2
  183. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +25 -50
  184. package/three/src/nodes/accessors/BufferNode.d.ts +7 -11
  185. package/three/src/nodes/accessors/CameraNode.d.ts +5 -5
  186. package/three/src/nodes/accessors/ClippingNode.d.ts +6 -6
  187. package/three/src/nodes/accessors/CubeTextureNode.d.ts +14 -24
  188. package/three/src/nodes/accessors/InstanceNode.d.ts +7 -7
  189. package/three/src/nodes/accessors/MaterialNode.d.ts +82 -82
  190. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +5 -9
  191. package/three/src/nodes/accessors/ModelNode.d.ts +5 -5
  192. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  193. package/three/src/nodes/accessors/NormalNode.d.ts +4 -4
  194. package/three/src/nodes/accessors/Object3DNode.d.ts +13 -13
  195. package/three/src/nodes/accessors/PointUVNode.d.ts +4 -4
  196. package/three/src/nodes/accessors/PositionNode.d.ts +2 -2
  197. package/three/src/nodes/accessors/ReferenceNode.d.ts +12 -17
  198. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  199. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +6 -10
  200. package/three/src/nodes/accessors/SkinningNode.d.ts +11 -11
  201. package/three/src/nodes/accessors/StorageBufferNode.d.ts +16 -28
  202. package/three/src/nodes/accessors/StorageTextureNode.d.ts +17 -29
  203. package/three/src/nodes/accessors/TangentNode.d.ts +5 -5
  204. package/three/src/nodes/accessors/Texture3DNode.d.ts +8 -12
  205. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +10 -10
  206. package/three/src/nodes/accessors/TextureNode.d.ts +23 -33
  207. package/three/src/nodes/accessors/UVNode.d.ts +2 -2
  208. package/three/src/nodes/accessors/UniformsNode.d.ts +11 -11
  209. package/three/src/nodes/accessors/UserDataNode.d.ts +5 -9
  210. package/three/src/nodes/accessors/VertexColorNode.d.ts +5 -5
  211. package/three/src/nodes/code/CodeNode.d.ts +10 -10
  212. package/three/src/nodes/code/ExpressionNode.d.ts +4 -4
  213. package/three/src/nodes/code/FunctionCallNode.d.ts +14 -17
  214. package/three/src/nodes/code/FunctionNode.d.ts +23 -24
  215. package/three/src/nodes/core/AssignNode.d.ts +10 -10
  216. package/three/src/nodes/core/AttributeNode.d.ts +8 -12
  217. package/three/src/nodes/core/BypassNode.d.ts +10 -10
  218. package/three/src/nodes/core/CacheNode.d.ts +11 -11
  219. package/three/src/nodes/core/ConstNode.d.ts +5 -5
  220. package/three/src/nodes/core/ContextNode.d.ts +12 -12
  221. package/three/src/nodes/core/IndexNode.d.ts +8 -8
  222. package/three/src/nodes/core/InputNode.d.ts +9 -9
  223. package/three/src/nodes/core/LightingModel.d.ts +31 -31
  224. package/three/src/nodes/core/MRTNode.d.ts +8 -8
  225. package/three/src/nodes/core/Node.d.ts +100 -97
  226. package/three/src/nodes/core/NodeAttribute.d.ts +6 -6
  227. package/three/src/nodes/core/NodeBuilder.d.ts +122 -132
  228. package/three/src/nodes/core/NodeCache.d.ts +40 -43
  229. package/three/src/nodes/core/NodeCode.d.ts +2 -2
  230. package/three/src/nodes/core/NodeFrame.d.ts +24 -24
  231. package/three/src/nodes/core/NodeFunction.d.ts +8 -8
  232. package/three/src/nodes/core/NodeFunctionInput.d.ts +5 -5
  233. package/three/src/nodes/core/NodeKeywords.d.ts +14 -14
  234. package/three/src/nodes/core/NodeParser.d.ts +2 -2
  235. package/three/src/nodes/core/NodeUniform.d.ts +11 -11
  236. package/three/src/nodes/core/NodeUtils.d.ts +11 -14
  237. package/three/src/nodes/core/NodeVar.d.ts +4 -4
  238. package/three/src/nodes/core/NodeVarying.d.ts +4 -4
  239. package/three/src/nodes/core/OutputStructNode.d.ts +5 -5
  240. package/three/src/nodes/core/PropertyNode.d.ts +6 -6
  241. package/three/src/nodes/core/StackNode.d.ts +9 -9
  242. package/three/src/nodes/core/StructTypeNode.d.ts +5 -5
  243. package/three/src/nodes/core/TempNode.d.ts +5 -5
  244. package/three/src/nodes/core/UniformGroup.d.ts +3 -3
  245. package/three/src/nodes/core/UniformGroupNode.d.ts +7 -7
  246. package/three/src/nodes/core/UniformNode.d.ts +17 -20
  247. package/three/src/nodes/core/VarNode.d.ts +18 -18
  248. package/three/src/nodes/core/VaryingNode.d.ts +12 -12
  249. package/three/src/nodes/core/constants.d.ts +17 -17
  250. package/three/src/nodes/display/AfterImageNode.d.ts +15 -15
  251. package/three/src/nodes/display/AnamorphicNode.d.ts +17 -22
  252. package/three/src/nodes/display/BlendModeNode.d.ts +21 -25
  253. package/three/src/nodes/display/BloomNode.d.ts +19 -24
  254. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +21 -33
  255. package/three/src/nodes/display/ColorSpaceNode.d.ts +18 -21
  256. package/three/src/nodes/display/DenoiseNode.d.ts +22 -28
  257. package/three/src/nodes/display/DepthOfFieldNode.d.ts +16 -22
  258. package/three/src/nodes/display/DotScreenNode.d.ts +15 -20
  259. package/three/src/nodes/display/FXAANode.d.ts +9 -9
  260. package/three/src/nodes/display/FilmNode.d.ts +12 -16
  261. package/three/src/nodes/display/FrontFacingNode.d.ts +4 -4
  262. package/three/src/nodes/display/GTAONode.d.ts +28 -32
  263. package/three/src/nodes/display/GaussianBlurNode.d.ts +17 -21
  264. package/three/src/nodes/display/Lut3DNode.d.ts +16 -21
  265. package/three/src/nodes/display/NormalMapNode.d.ts +12 -12
  266. package/three/src/nodes/display/PassNode.d.ts +30 -30
  267. package/three/src/nodes/display/PixelationPassNode.d.ts +25 -51
  268. package/three/src/nodes/display/PosterizeNode.d.ts +10 -13
  269. package/three/src/nodes/display/RGBShiftNode.d.ts +14 -14
  270. package/three/src/nodes/display/RenderOutputNode.d.ts +14 -18
  271. package/three/src/nodes/display/SobelOperatorNode.d.ts +9 -9
  272. package/three/src/nodes/display/ToneMappingNode.d.ts +14 -22
  273. package/three/src/nodes/display/TransitionNode.d.ts +17 -31
  274. package/three/src/nodes/display/ViewportDepthNode.d.ts +9 -11
  275. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +5 -8
  276. package/three/src/nodes/display/ViewportNode.d.ts +12 -18
  277. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +9 -12
  278. package/three/src/nodes/display/ViewportTextureNode.d.ts +16 -24
  279. package/three/src/nodes/fog/FogExp2Node.d.ts +10 -10
  280. package/three/src/nodes/fog/FogNode.d.ts +13 -16
  281. package/three/src/nodes/fog/FogRangeNode.d.ts +12 -16
  282. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +4 -12
  283. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -3
  284. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +3 -3
  285. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +3 -3
  286. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +3 -3
  287. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +4 -6
  288. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +3 -3
  289. package/three/src/nodes/functions/BSDF/LTC.d.ts +2 -4
  290. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +4 -8
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +4 -13
  292. package/three/src/nodes/functions/BasicLightingModel.d.ts +2 -2
  293. package/three/src/nodes/functions/PhongLightingModel.d.ts +3 -3
  294. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +17 -24
  295. package/three/src/nodes/functions/ShadowMaskModel.d.ts +5 -5
  296. package/three/src/nodes/functions/ToonLightingModel.d.ts +2 -3
  297. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +2 -2
  298. package/three/src/nodes/functions/material/getRoughness.d.ts +3 -3
  299. package/three/src/nodes/geometry/RangeNode.d.ts +11 -11
  300. package/three/src/nodes/gpgpu/ComputeNode.d.ts +12 -16
  301. package/three/src/nodes/lighting/AONode.d.ts +4 -4
  302. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +4 -4
  303. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +4 -4
  304. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +3 -3
  305. package/three/src/nodes/lighting/EnvironmentNode.d.ts +4 -4
  306. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +8 -8
  307. package/three/src/nodes/lighting/IrradianceNode.d.ts +4 -4
  308. package/three/src/nodes/lighting/LightUtils.d.ts +4 -8
  309. package/three/src/nodes/lighting/LightingContextNode.d.ts +13 -18
  310. package/three/src/nodes/lighting/LightingNode.d.ts +3 -3
  311. package/three/src/nodes/lighting/LightsNode.d.ts +10 -13
  312. package/three/src/nodes/lighting/PointLightNode.d.ts +6 -6
  313. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +12 -12
  314. package/three/src/nodes/lighting/SpotLightNode.d.ts +9 -9
  315. package/three/src/nodes/loaders/NodeLoader.d.ts +9 -9
  316. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +4 -4
  317. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +6 -6
  318. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +37 -37
  319. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +15 -16
  320. package/three/src/nodes/materials/Materials.d.ts +15 -15
  321. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +29 -30
  322. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +25 -26
  323. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +21 -22
  324. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +48 -49
  325. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +73 -76
  326. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +11 -11
  327. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +47 -48
  328. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +35 -36
  329. package/three/src/nodes/materials/NodeMaterial.d.ts +108 -108
  330. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +15 -16
  331. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +10 -11
  332. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +18 -19
  333. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +6 -6
  334. package/three/src/nodes/materialx/MaterialXNodes.d.ts +21 -92
  335. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +2 -2
  336. package/three/src/nodes/materialx/lib/mx_noise.d.ts +76 -296
  337. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +2 -2
  338. package/three/src/nodes/math/CondNode.d.ts +11 -15
  339. package/three/src/nodes/math/HashNode.d.ts +8 -8
  340. package/three/src/nodes/math/MathNode.d.ts +168 -188
  341. package/three/src/nodes/math/MathUtils.d.ts +8 -8
  342. package/three/src/nodes/math/OperatorNode.d.ts +32 -54
  343. package/three/src/nodes/math/TriNoise3D.d.ts +3 -7
  344. package/three/src/nodes/pmrem/PMREMNode.d.ts +10 -14
  345. package/three/src/nodes/procedural/CheckerNode.d.ts +8 -8
  346. package/three/src/nodes/shadernode/ShaderNode.d.ts +94 -141
  347. package/three/src/nodes/utils/ArrayElementNode.d.ts +5 -5
  348. package/three/src/nodes/utils/ConvertNode.d.ts +4 -4
  349. package/three/src/nodes/utils/DiscardNode.d.ts +8 -8
  350. package/three/src/nodes/utils/EquirectUVNode.d.ts +3 -3
  351. package/three/src/nodes/utils/JoinNode.d.ts +4 -4
  352. package/three/src/nodes/utils/MatcapUVNode.d.ts +3 -3
  353. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +7 -7
  354. package/three/src/nodes/utils/OscNode.d.ts +10 -14
  355. package/three/src/nodes/utils/PackingNode.d.ts +11 -11
  356. package/three/src/nodes/utils/RTTNode.d.ts +23 -28
  357. package/three/src/nodes/utils/ReflectorNode.d.ts +19 -19
  358. package/three/src/nodes/utils/RemapNode.d.ts +16 -28
  359. package/three/src/nodes/utils/RotateNode.d.ts +11 -14
  360. package/three/src/nodes/utils/RotateUVNode.d.ts +11 -11
  361. package/three/src/nodes/utils/SplitNode.d.ts +10 -10
  362. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +7 -11
  363. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +13 -16
  364. package/three/src/nodes/utils/TimerNode.d.ts +10 -14
  365. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +16 -33
  366. package/three/src/objects/BatchedMesh.d.ts +151 -155
  367. package/three/src/objects/Bone.d.ts +16 -16
  368. package/three/src/objects/Group.d.ts +16 -16
  369. package/three/src/objects/InstancedMesh.d.ts +151 -155
  370. package/three/src/objects/LOD.d.ts +66 -66
  371. package/three/src/objects/Line.d.ts +51 -55
  372. package/three/src/objects/LineLoop.d.ts +22 -26
  373. package/three/src/objects/LineSegments.d.ts +24 -28
  374. package/three/src/objects/Mesh.d.ts +57 -61
  375. package/three/src/objects/Points.d.ts +53 -57
  376. package/three/src/objects/Skeleton.d.ts +90 -90
  377. package/three/src/objects/SkinnedMesh.d.ts +111 -115
  378. package/three/src/objects/Sprite.d.ts +41 -41
  379. package/three/src/renderers/WebGL3DRenderTarget.d.ts +20 -20
  380. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +20 -20
  381. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +11 -11
  382. package/three/src/renderers/WebGLRenderTarget.d.ts +4 -4
  383. package/three/src/renderers/WebGLRenderer.d.ts +497 -543
  384. package/three/src/renderers/common/Animation.d.ts +10 -10
  385. package/three/src/renderers/common/Attributes.d.ts +16 -16
  386. package/three/src/renderers/common/Backend.d.ts +9 -9
  387. package/three/src/renderers/common/Background.d.ts +17 -17
  388. package/three/src/renderers/common/BindGroup.d.ts +6 -6
  389. package/three/src/renderers/common/Binding.d.ts +5 -5
  390. package/three/src/renderers/common/Bindings.d.ts +29 -36
  391. package/three/src/renderers/common/Buffer.d.ts +8 -8
  392. package/three/src/renderers/common/ChainMap.d.ts +5 -5
  393. package/three/src/renderers/common/ClippingContext.d.ts +20 -20
  394. package/three/src/renderers/common/Color4.d.ts +7 -7
  395. package/three/src/renderers/common/ComputePipeline.d.ts +5 -5
  396. package/three/src/renderers/common/Constants.d.ts +3 -3
  397. package/three/src/renderers/common/CubeRenderTarget.d.ts +7 -7
  398. package/three/src/renderers/common/DataMap.d.ts +26 -16
  399. package/three/src/renderers/common/Geometries.d.ts +25 -25
  400. package/three/src/renderers/common/Info.d.ts +31 -31
  401. package/three/src/renderers/common/Pipeline.d.ts +3 -3
  402. package/three/src/renderers/common/Pipelines.d.ts +45 -60
  403. package/three/src/renderers/common/PostProcessing.d.ts +10 -10
  404. package/three/src/renderers/common/ProgrammableStage.d.ts +7 -12
  405. package/three/src/renderers/common/QuadMesh.d.ts +8 -8
  406. package/three/src/renderers/common/RenderBundle.d.ts +6 -6
  407. package/three/src/renderers/common/RenderBundles.d.ts +8 -8
  408. package/three/src/renderers/common/RenderContext.d.ts +38 -38
  409. package/three/src/renderers/common/RenderContexts.d.ts +12 -12
  410. package/three/src/renderers/common/RenderList.d.ts +35 -59
  411. package/three/src/renderers/common/RenderLists.d.ts +8 -8
  412. package/three/src/renderers/common/RenderObject.d.ts +59 -74
  413. package/three/src/renderers/common/RenderObjects.d.ts +28 -59
  414. package/three/src/renderers/common/RenderPipeline.d.ts +5 -5
  415. package/three/src/renderers/common/Renderer.d.ts +178 -272
  416. package/three/src/renderers/common/SampledTexture.d.ts +13 -13
  417. package/three/src/renderers/common/Sampler.d.ts +6 -6
  418. package/three/src/renderers/common/StorageBufferAttribute.d.ts +3 -3
  419. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +4 -4
  420. package/three/src/renderers/common/StorageTexture.d.ts +2 -2
  421. package/three/src/renderers/common/Textures.d.ts +53 -53
  422. package/three/src/renderers/common/Uniform.d.ts +28 -28
  423. package/three/src/renderers/common/UniformBuffer.d.ts +3 -3
  424. package/three/src/renderers/common/UniformsGroup.d.ts +20 -29
  425. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +5 -5
  426. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +16 -27
  427. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +12 -17
  428. package/three/src/renderers/common/nodes/NodeSampler.d.ts +7 -7
  429. package/three/src/renderers/common/nodes/NodeUniform.d.ts +31 -54
  430. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +7 -7
  431. package/three/src/renderers/common/nodes/Nodes.d.ts +86 -96
  432. package/three/src/renderers/shaders/ShaderChunk.d.ts +139 -139
  433. package/three/src/renderers/shaders/ShaderLib.d.ts +21 -21
  434. package/three/src/renderers/shaders/UniformsLib.d.ts +182 -182
  435. package/three/src/renderers/shaders/UniformsUtils.d.ts +4 -4
  436. package/three/src/renderers/webgl/WebGLAttributes.d.ts +15 -15
  437. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +16 -22
  438. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +8 -17
  439. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +21 -21
  440. package/three/src/renderers/webgl/WebGLClipping.d.ts +19 -19
  441. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +4 -4
  442. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +5 -5
  443. package/three/src/renderers/webgl/WebGLExtensions.d.ts +4 -4
  444. package/three/src/renderers/webgl/WebGLGeometries.d.ts +9 -9
  445. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +7 -12
  446. package/three/src/renderers/webgl/WebGLInfo.d.ts +29 -29
  447. package/three/src/renderers/webgl/WebGLLights.d.ts +41 -41
  448. package/three/src/renderers/webgl/WebGLObjects.d.ts +3 -3
  449. package/three/src/renderers/webgl/WebGLProgram.d.ts +24 -24
  450. package/three/src/renderers/webgl/WebGLPrograms.d.ts +156 -177
  451. package/three/src/renderers/webgl/WebGLProperties.d.ts +5 -5
  452. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +42 -56
  453. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +29 -29
  454. package/three/src/renderers/webgl/WebGLState.d.ts +54 -99
  455. package/three/src/renderers/webgl/WebGLTextures.d.ts +18 -26
  456. package/three/src/renderers/webgl/WebGLUniforms.d.ts +7 -7
  457. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +12 -12
  458. package/three/src/renderers/webgl/WebGLUtils.d.ts +4 -7
  459. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +6 -6
  460. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +11 -11
  461. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +4 -4
  462. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +57 -107
  463. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +3 -3
  464. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +3 -3
  465. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +257 -257
  466. package/three/src/renderers/webxr/WebXRController.d.ts +36 -36
  467. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +13 -13
  468. package/three/src/renderers/webxr/WebXRManager.d.ts +50 -50
  469. package/three/src/scenes/Fog.d.ts +54 -54
  470. package/three/src/scenes/FogExp2.d.ts +43 -43
  471. package/three/src/scenes/Scene.d.ts +98 -98
  472. package/three/src/textures/CanvasTexture.d.ts +21 -38
  473. package/three/src/textures/CompressedArrayTexture.d.ts +45 -52
  474. package/three/src/textures/CompressedCubeTexture.d.ts +5 -9
  475. package/three/src/textures/CompressedTexture.d.ts +56 -77
  476. package/three/src/textures/CubeTexture.d.ts +55 -63
  477. package/three/src/textures/Data3DTexture.d.ts +53 -53
  478. package/three/src/textures/DataArrayTexture.d.ts +76 -76
  479. package/three/src/textures/DataTexture.d.ts +55 -76
  480. package/three/src/textures/DepthTexture.d.ts +67 -86
  481. package/three/src/textures/FramebufferTexture.d.ts +29 -29
  482. package/three/src/textures/Source.d.ts +55 -55
  483. package/three/src/textures/Texture.d.ts +407 -439
  484. package/three/src/textures/VideoTexture.d.ts +45 -62
  485. package/three/src/textures/types.d.ts +4 -4
  486. package/three/three.webgpu.d.ts +1 -1
  487. package/three.webgpu.d.ts +1 -1
@@ -1,4 +1,4 @@
1
- import { Object3D, Object3DEventMap } from "../core/Object3D.js";
1
+ import { Object3D, Object3DEventMap } from '../core/Object3D.js';
2
2
 
3
3
  /**
4
4
  * A {@link Bone} which is part of a {@link THREE.Skeleton | Skeleton}
@@ -16,21 +16,21 @@ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
16
16
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/objects/Bone.js | Source}
17
17
  */
18
18
  export class Bone<TEventMap extends Object3DEventMap = Object3DEventMap> extends Object3D<TEventMap> {
19
- /**
20
- * Creates a new {@link Bone}.
21
- */
22
- constructor();
19
+ /**
20
+ * Creates a new {@link Bone}.
21
+ */
22
+ constructor();
23
23
 
24
- /**
25
- * Read-only flag to check if a given object is of type {@link Bone}.
26
- * @remarks This is a _constant_ value
27
- * @defaultValue `true`
28
- */
29
- readonly isBone: true;
24
+ /**
25
+ * Read-only flag to check if a given object is of type {@link Bone}.
26
+ * @remarks This is a _constant_ value
27
+ * @defaultValue `true`
28
+ */
29
+ readonly isBone: true;
30
30
 
31
- /**
32
- * @override
33
- * @defaultValue `Bone`
34
- */
35
- override readonly type: string | "Bone";
31
+ /**
32
+ * @override
33
+ * @defaultValue `Bone`
34
+ */
35
+ override readonly type: string | 'Bone';
36
36
  }
@@ -1,4 +1,4 @@
1
- import { Object3D, Object3DEventMap } from "../core/Object3D.js";
1
+ import { Object3D, Object3DEventMap } from '../core/Object3D.js';
2
2
 
3
3
  /**
4
4
  * Its purpose is to make working with groups of objects syntactically clearer.
@@ -23,21 +23,21 @@ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
23
23
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/objects/Group.js | Source}
24
24
  */
25
25
  export class Group<TEventMap extends Object3DEventMap = Object3DEventMap> extends Object3D<TEventMap> {
26
- /**
27
- * Creates a new {@link Group}.
28
- */
29
- constructor();
26
+ /**
27
+ * Creates a new {@link Group}.
28
+ */
29
+ constructor();
30
30
 
31
- /**
32
- * Read-only flag to check if a given object is of type {@link Group}.
33
- * @remarks This is a _constant_ value
34
- * @defaultValue `true`
35
- */
36
- readonly isGroup: true;
31
+ /**
32
+ * Read-only flag to check if a given object is of type {@link Group}.
33
+ * @remarks This is a _constant_ value
34
+ * @defaultValue `true`
35
+ */
36
+ readonly isGroup: true;
37
37
 
38
- /**
39
- * @override
40
- * @defaultValue `Group`
41
- */
42
- override readonly type: string | "Group";
38
+ /**
39
+ * @override
40
+ * @defaultValue `Group`
41
+ */
42
+ override readonly type: string | 'Group';
43
43
  }
@@ -1,27 +1,27 @@
1
- import { BufferAttributeJSON } from "./../core/BufferAttribute.js";
2
- import { BufferGeometry } from "../core/BufferGeometry.js";
3
- import { InstancedBufferAttribute } from "../core/InstancedBufferAttribute.js";
4
- import { JSONMeta, Object3DEventMap } from "../core/Object3D.js";
5
- import { Material } from "../materials/Material.js";
6
- import { Box3 } from "../math/Box3.js";
7
- import { Color } from "../math/Color.js";
8
- import { Matrix4 } from "../math/Matrix4.js";
9
- import { Sphere } from "../math/Sphere.js";
10
- import { DataTexture } from "../textures/DataTexture.js";
11
- import { Mesh, MeshJSONObject } from "./Mesh.js";
1
+ import { BufferAttributeJSON } from './../core/BufferAttribute.js';
2
+ import { BufferGeometry } from '../core/BufferGeometry.js';
3
+ import { InstancedBufferAttribute } from '../core/InstancedBufferAttribute.js';
4
+ import { JSONMeta, Object3DEventMap } from '../core/Object3D.js';
5
+ import { Material } from '../materials/Material.js';
6
+ import { Box3 } from '../math/Box3.js';
7
+ import { Color } from '../math/Color.js';
8
+ import { Matrix4 } from '../math/Matrix4.js';
9
+ import { Sphere } from '../math/Sphere.js';
10
+ import { DataTexture } from '../textures/DataTexture.js';
11
+ import { Mesh, MeshJSONObject } from './Mesh.js';
12
12
 
13
13
  export interface InstancedMeshJSONObject extends MeshJSONObject {
14
- count: number;
15
- instanceMatrix: BufferAttributeJSON;
16
- instanceColor?: BufferAttributeJSON;
14
+ count: number;
15
+ instanceMatrix: BufferAttributeJSON;
16
+ instanceColor?: BufferAttributeJSON;
17
17
  }
18
18
 
19
19
  export interface InstancedMeshJSON extends MeshJSONObject {
20
- object: InstancedMeshJSONObject;
20
+ object: InstancedMeshJSONObject;
21
21
  }
22
22
 
23
23
  export interface InstancedMeshEventMap extends Object3DEventMap {
24
- dispose: {};
24
+ dispose: {};
25
25
  }
26
26
 
27
27
  /**
@@ -37,143 +37,139 @@ export interface InstancedMeshEventMap extends Object3DEventMap {
37
37
  * @see {@link https://threejs.org/docs/index.html#api/en/objects/InstancedMesh | Official Documentation}
38
38
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/objects/InstancedMesh.js | Source}
39
39
  */
40
- export class InstancedMesh<
41
- TGeometry extends BufferGeometry = BufferGeometry,
42
- TMaterial extends Material | Material[] = Material | Material[],
43
- TEventMap extends InstancedMeshEventMap = InstancedMeshEventMap,
44
- > extends Mesh<TGeometry, TMaterial, TEventMap> {
45
- /**
46
- * Create a new instance of {@link InstancedMesh}
47
- * @param geometry An instance of {@link BufferGeometry}.
48
- * @param material A single or an array of {@link Material}. Default is a new {@link MeshBasicMaterial}.
49
- * @param count The **maximum** number of instances of this Mesh. Expects a `Integer`
50
- */
51
- constructor(geometry: TGeometry | undefined, material: TMaterial | undefined, count: number);
52
-
53
- /**
54
- * Read-only flag to check if a given object is of type {@link InstancedMesh}.
55
- * @remarks This is a _constant_ value
56
- * @defaultValue `true`
57
- */
58
- readonly isInstancedMesh: true;
59
-
60
- /**
61
- * This bounding box encloses all instances of the {@link InstancedMesh},, which can be calculated with {@link computeBoundingBox | .computeBoundingBox()}.
62
- * @remarks Bounding boxes aren't computed by default. They need to be explicitly computed, otherwise they are `null`.
63
- * @defaultValue `null`
64
- */
65
- boundingBox: Box3 | null;
66
-
67
- /**
68
- * This bounding sphere encloses all instances of the {@link InstancedMesh}, which can be calculated with {@link computeBoundingSphere | .computeBoundingSphere()}.
69
- * @remarks bounding spheres aren't computed by default. They need to be explicitly computed, otherwise they are `null`.
70
- * @defaultValue `null`
71
- */
72
- boundingSphere: Sphere | null;
73
-
74
- /**
75
- * The number of instances.
76
- * @remarks
77
- * The `count` value passed into the {@link InstancedMesh | constructor} represents the **maximum** number of instances of this mesh.
78
- * You can change the number of instances at runtime to an integer value in the range `[0, count]`.
79
- * @remarks If you need more instances than the original `count` value, you have to create a new InstancedMesh.
80
- * @remarks Expects a `Integer`
81
- */
82
- count: number;
83
-
84
- /**
85
- * Represents the colors of all instances.
86
- * You have to set {@link InstancedBufferAttribute.needsUpdate | .instanceColor.needsUpdate()} flag to `true` if you modify instanced data via {@link setColorAt | .setColorAt()}.
87
- * @defaultValue `null`
88
- */
89
- instanceColor: InstancedBufferAttribute | null;
90
-
91
- /**
92
- * Represents the local transformation of all instances.
93
- * You have to set {@link InstancedBufferAttribute.needsUpdate | .instanceMatrix.needsUpdate()} flag to `true` if you modify instanced data via {@link setMatrixAt | .setMatrixAt()}.
94
- */
95
- instanceMatrix: InstancedBufferAttribute;
96
-
97
- /**
98
- * Represents the morph target weights of all instances. You have to set its {@link .needsUpdate} flag to true if
99
- * you modify instanced data via {@link .setMorphAt}.
100
- */
101
- morphTexture: DataTexture | null;
102
-
103
- /**
104
- * Computes the bounding box of the instanced mesh, and updates the {@link .boundingBox} attribute. The bounding box
105
- * is not computed by the engine; it must be computed by your app. You may need to recompute the bounding box if an
106
- * instance is transformed via {@link .setMatrixAt()}.
107
- */
108
- computeBoundingBox(): void;
109
-
110
- /**
111
- * Computes the bounding sphere of the instanced mesh, and updates the {@link .boundingSphere} attribute. The engine
112
- * automatically computes the bounding sphere when it is needed, e.g., for ray casting or view frustum culling. You
113
- * may need to recompute the bounding sphere if an instance is transformed via [page:.setMatrixAt]().
114
- */
115
- computeBoundingSphere(): void;
116
-
117
- /**
118
- * Get the color of the defined instance.
119
- * @param index The index of an instance. Values have to be in the range `[0, count]`. Expects a `Integer`
120
- * @param color This color object will be set to the color of the defined instance.
121
- */
122
- getColorAt(index: number, color: Color): void;
123
-
124
- /**
125
- * Sets the given color to the defined instance
126
- * @remarks
127
- * Make sure you set {@link InstancedBufferAttribute.needsUpdate | .instanceColor.needsUpdate()} to `true` after updating all the colors.
128
- * @param index The index of an instance. Values have to be in the range `[0, count]`. Expects a `Integer`
129
- * @param color The color of a single instance.
130
- */
131
- setColorAt(index: number, color: Color): void;
132
-
133
- /**
134
- * Get the local transformation matrix of the defined instance.
135
- * @param index The index of an instance Values have to be in the range `[0, count]`. Expects a `Integer`
136
- * @param matrix This 4x4 matrix will be set to the local transformation matrix of the defined instance.
137
- */
138
- getMatrixAt(index: number, matrix: Matrix4): void;
139
-
140
- /**
141
- * Get the morph target weights of the defined instance.
142
- * @param index The index of an instance. Values have to be in the range [0, count].
143
- * @param mesh The {@link .morphTargetInfluences} property of this mesh will be filled with the morph target weights of the defined instance.
144
- */
145
- getMorphAt(index: number, mesh: Mesh): void;
146
-
147
- /**
148
- * Sets the given local transformation matrix to the defined instance.
149
- * @remarks
150
- * Make sure you set {@link InstancedBufferAttribute.needsUpdate | .instanceMatrix.needsUpdate()} flag to `true` after updating all the matrices.
151
- * @param index The index of an instance. Values have to be in the range `[0, count]`. Expects a `Integer`
152
- * @param matrix A 4x4 matrix representing the local transformation of a single instance.
153
- */
154
- setMatrixAt(index: number, matrix: Matrix4): void;
155
-
156
- /**
157
- * Sets the morph target weights to the defined instance. Make sure you set {@link .morphTexture}{@link .needsUpdate}
158
- * to true after updating all the influences.
159
- * @param index The index of an instance. Values have to be in the range [0, count].
160
- * @param mesh A mesh with {@link .morphTargetInfluences} property containing the morph target weights of a single instance.
161
- */
162
- setMorphAt(index: number, mesh: Mesh): void;
163
-
164
- /**
165
- * No effect in {@link InstancedMesh}.
166
- * @ignore
167
- * @hidden
168
- */
169
- override updateMorphTargets(): void;
170
-
171
- /**
172
- * Frees the GPU-related resources allocated by this instance
173
- * @remarks
174
- * Call this method whenever this instance is no longer used in your app.
175
- */
176
- dispose(): this;
177
-
178
- toJSON(meta?: JSONMeta): InstancedMeshJSON;
40
+ export class InstancedMesh<TGeometry extends BufferGeometry = BufferGeometry, TMaterial extends Material | Material[] = Material | Material[], TEventMap extends InstancedMeshEventMap = InstancedMeshEventMap> extends Mesh<TGeometry, TMaterial, TEventMap> {
41
+ /**
42
+ * Create a new instance of {@link InstancedMesh}
43
+ * @param geometry An instance of {@link BufferGeometry}.
44
+ * @param material A single or an array of {@link Material}. Default is a new {@link MeshBasicMaterial}.
45
+ * @param count The **maximum** number of instances of this Mesh. Expects a `Integer`
46
+ */
47
+ constructor(geometry: TGeometry | undefined, material: TMaterial | undefined, count: number);
48
+
49
+ /**
50
+ * Read-only flag to check if a given object is of type {@link InstancedMesh}.
51
+ * @remarks This is a _constant_ value
52
+ * @defaultValue `true`
53
+ */
54
+ readonly isInstancedMesh: true;
55
+
56
+ /**
57
+ * This bounding box encloses all instances of the {@link InstancedMesh},, which can be calculated with {@link computeBoundingBox | .computeBoundingBox()}.
58
+ * @remarks Bounding boxes aren't computed by default. They need to be explicitly computed, otherwise they are `null`.
59
+ * @defaultValue `null`
60
+ */
61
+ boundingBox: Box3 | null;
62
+
63
+ /**
64
+ * This bounding sphere encloses all instances of the {@link InstancedMesh}, which can be calculated with {@link computeBoundingSphere | .computeBoundingSphere()}.
65
+ * @remarks bounding spheres aren't computed by default. They need to be explicitly computed, otherwise they are `null`.
66
+ * @defaultValue `null`
67
+ */
68
+ boundingSphere: Sphere | null;
69
+
70
+ /**
71
+ * The number of instances.
72
+ * @remarks
73
+ * The `count` value passed into the {@link InstancedMesh | constructor} represents the **maximum** number of instances of this mesh.
74
+ * You can change the number of instances at runtime to an integer value in the range `[0, count]`.
75
+ * @remarks If you need more instances than the original `count` value, you have to create a new InstancedMesh.
76
+ * @remarks Expects a `Integer`
77
+ */
78
+ count: number;
79
+
80
+ /**
81
+ * Represents the colors of all instances.
82
+ * You have to set {@link InstancedBufferAttribute.needsUpdate | .instanceColor.needsUpdate()} flag to `true` if you modify instanced data via {@link setColorAt | .setColorAt()}.
83
+ * @defaultValue `null`
84
+ */
85
+ instanceColor: InstancedBufferAttribute | null;
86
+
87
+ /**
88
+ * Represents the local transformation of all instances.
89
+ * You have to set {@link InstancedBufferAttribute.needsUpdate | .instanceMatrix.needsUpdate()} flag to `true` if you modify instanced data via {@link setMatrixAt | .setMatrixAt()}.
90
+ */
91
+ instanceMatrix: InstancedBufferAttribute;
92
+
93
+ /**
94
+ * Represents the morph target weights of all instances. You have to set its {@link .needsUpdate} flag to true if
95
+ * you modify instanced data via {@link .setMorphAt}.
96
+ */
97
+ morphTexture: DataTexture | null;
98
+
99
+ /**
100
+ * Computes the bounding box of the instanced mesh, and updates the {@link .boundingBox} attribute. The bounding box
101
+ * is not computed by the engine; it must be computed by your app. You may need to recompute the bounding box if an
102
+ * instance is transformed via {@link .setMatrixAt()}.
103
+ */
104
+ computeBoundingBox(): void;
105
+
106
+ /**
107
+ * Computes the bounding sphere of the instanced mesh, and updates the {@link .boundingSphere} attribute. The engine
108
+ * automatically computes the bounding sphere when it is needed, e.g., for ray casting or view frustum culling. You
109
+ * may need to recompute the bounding sphere if an instance is transformed via [page:.setMatrixAt]().
110
+ */
111
+ computeBoundingSphere(): void;
112
+
113
+ /**
114
+ * Get the color of the defined instance.
115
+ * @param index The index of an instance. Values have to be in the range `[0, count]`. Expects a `Integer`
116
+ * @param color This color object will be set to the color of the defined instance.
117
+ */
118
+ getColorAt(index: number, color: Color): void;
119
+
120
+ /**
121
+ * Sets the given color to the defined instance
122
+ * @remarks
123
+ * Make sure you set {@link InstancedBufferAttribute.needsUpdate | .instanceColor.needsUpdate()} to `true` after updating all the colors.
124
+ * @param index The index of an instance. Values have to be in the range `[0, count]`. Expects a `Integer`
125
+ * @param color The color of a single instance.
126
+ */
127
+ setColorAt(index: number, color: Color): void;
128
+
129
+ /**
130
+ * Get the local transformation matrix of the defined instance.
131
+ * @param index The index of an instance Values have to be in the range `[0, count]`. Expects a `Integer`
132
+ * @param matrix This 4x4 matrix will be set to the local transformation matrix of the defined instance.
133
+ */
134
+ getMatrixAt(index: number, matrix: Matrix4): void;
135
+
136
+ /**
137
+ * Get the morph target weights of the defined instance.
138
+ * @param index The index of an instance. Values have to be in the range [0, count].
139
+ * @param mesh The {@link .morphTargetInfluences} property of this mesh will be filled with the morph target weights of the defined instance.
140
+ */
141
+ getMorphAt(index: number, mesh: Mesh): void;
142
+
143
+ /**
144
+ * Sets the given local transformation matrix to the defined instance.
145
+ * @remarks
146
+ * Make sure you set {@link InstancedBufferAttribute.needsUpdate | .instanceMatrix.needsUpdate()} flag to `true` after updating all the matrices.
147
+ * @param index The index of an instance. Values have to be in the range `[0, count]`. Expects a `Integer`
148
+ * @param matrix A 4x4 matrix representing the local transformation of a single instance.
149
+ */
150
+ setMatrixAt(index: number, matrix: Matrix4): void;
151
+
152
+ /**
153
+ * Sets the morph target weights to the defined instance. Make sure you set {@link .morphTexture}{@link .needsUpdate}
154
+ * to true after updating all the influences.
155
+ * @param index The index of an instance. Values have to be in the range [0, count].
156
+ * @param mesh A mesh with {@link .morphTargetInfluences} property containing the morph target weights of a single instance.
157
+ */
158
+ setMorphAt(index: number, mesh: Mesh): void;
159
+
160
+ /**
161
+ * No effect in {@link InstancedMesh}.
162
+ * @ignore
163
+ * @hidden
164
+ */
165
+ override updateMorphTargets(): void;
166
+
167
+ /**
168
+ * Frees the GPU-related resources allocated by this instance
169
+ * @remarks
170
+ * Call this method whenever this instance is no longer used in your app.
171
+ */
172
+ dispose(): this;
173
+
174
+ toJSON(meta?: JSONMeta): InstancedMeshJSON;
179
175
  }
@@ -1,18 +1,18 @@
1
- import { Camera } from "../cameras/Camera.js";
2
- import { JSONMeta, Object3D, Object3DEventMap, Object3DJSON, Object3DJSONObject } from "../core/Object3D.js";
1
+ import { Camera } from '../cameras/Camera.js';
2
+ import { JSONMeta, Object3D, Object3DEventMap, Object3DJSON, Object3DJSONObject } from '../core/Object3D.js';
3
3
 
4
4
  export interface LODJSONObject extends Object3DJSONObject {
5
- autoUpdate?: boolean;
5
+ autoUpdate?: boolean;
6
6
 
7
- levels: Array<{
8
- object: string;
9
- distance: number;
10
- hysteresis: number;
11
- }>;
7
+ levels: Array<{
8
+ object: string;
9
+ distance: number;
10
+ hysteresis: number;
11
+ }>;
12
12
  }
13
13
 
14
14
  export interface LODJSON extends Object3DJSON {
15
- object: LODJSONObject;
15
+ object: LODJSONObject;
16
16
  }
17
17
 
18
18
  /**
@@ -35,70 +35,70 @@ export interface LODJSON extends Object3DJSON {
35
35
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/objects/LOD.js | Source}
36
36
  */
37
37
  export class LOD<TEventMap extends Object3DEventMap = Object3DEventMap> extends Object3D<TEventMap> {
38
- /**
39
- * Creates a new {@link LOD}.
40
- */
41
- constructor();
38
+ /**
39
+ * Creates a new {@link LOD}.
40
+ */
41
+ constructor();
42
42
 
43
- /**
44
- * Read-only flag to check if a given object is of type {@link LOD}.
45
- * @remarks This is a _constant_ value
46
- * @defaultValue `true`
47
- */
48
- readonly isLOD: true;
43
+ /**
44
+ * Read-only flag to check if a given object is of type {@link LOD}.
45
+ * @remarks This is a _constant_ value
46
+ * @defaultValue `true`
47
+ */
48
+ readonly isLOD: true;
49
49
 
50
- /**
51
- * @override
52
- * @defaultValue `LOD`
53
- */
54
- override readonly type: string | "LOD";
50
+ /**
51
+ * @override
52
+ * @defaultValue `LOD`
53
+ */
54
+ override readonly type: string | 'LOD';
55
55
 
56
- /**
57
- * An array of level objects
58
- */
59
- levels: Array<{
60
- /** The Object3D to display at this level. */
61
- object: Object3D;
62
- /** The distance at which to display this level of detail. Expects a `Float`. */
63
- distance: number;
64
- /** Threshold used to avoid flickering at LOD boundaries, as a fraction of distance. Expects a `Float`. */
65
- hysteresis: number;
66
- }>;
56
+ /**
57
+ * An array of level objects
58
+ */
59
+ levels: Array<{
60
+ /** The Object3D to display at this level. */
61
+ object: Object3D;
62
+ /** The distance at which to display this level of detail. Expects a `Float`. */
63
+ distance: number;
64
+ /** Threshold used to avoid flickering at LOD boundaries, as a fraction of distance. Expects a `Float`. */
65
+ hysteresis: number;
66
+ }>;
67
67
 
68
- /**
69
- * Whether the {@link LOD} object is updated automatically by the renderer per frame or not.
70
- * If set to `false`, you have to call {@link update | .update()} in the render loop by yourself.
71
- * @defaultValue `true`
72
- */
73
- autoUpdate: boolean;
68
+ /**
69
+ * Whether the {@link LOD} object is updated automatically by the renderer per frame or not.
70
+ * If set to `false`, you have to call {@link update | .update()} in the render loop by yourself.
71
+ * @defaultValue `true`
72
+ */
73
+ autoUpdate: boolean;
74
74
 
75
- /**
76
- * Adds a mesh that will display at a certain distance and greater. Typically the further away the distance, the lower the detail on the mesh.
77
- *
78
- * @param object The Object3D to display at this level.
79
- * @param distance The distance at which to display this level of detail. Expects a `Float`. Default `0.0`.
80
- * @param hysteresis Threshold used to avoid flickering at LOD boundaries, as a fraction of distance. Expects a `Float`. Default `0.0`.
81
- */
82
- addLevel(object: Object3D, distance?: number, hysteresis?: number): this;
75
+ /**
76
+ * Adds a mesh that will display at a certain distance and greater. Typically the further away the distance, the lower the detail on the mesh.
77
+ *
78
+ * @param object The Object3D to display at this level.
79
+ * @param distance The distance at which to display this level of detail. Expects a `Float`. Default `0.0`.
80
+ * @param hysteresis Threshold used to avoid flickering at LOD boundaries, as a fraction of distance. Expects a `Float`. Default `0.0`.
81
+ */
82
+ addLevel(object: Object3D, distance?: number, hysteresis?: number): this;
83
83
 
84
- /**
85
- * Get the currently active {@link LOD} level
86
- * @remarks
87
- * As index of the levels array.
88
- */
89
- getCurrentLevel(): number;
84
+ /**
85
+ * Get the currently active {@link LOD} level
86
+ * @remarks
87
+ * As index of the levels array.
88
+ */
89
+ getCurrentLevel(): number;
90
90
 
91
- /**
92
- * Get a reference to the first {@link THREE.Object3D | Object3D} (mesh) that is greater than {@link distance}.
93
- * @param distance Expects a `Float`
94
- */
95
- getObjectForDistance(distance: number): Object3D | null;
91
+ /**
92
+ * Get a reference to the first {@link THREE.Object3D | Object3D} (mesh) that is greater than {@link distance}.
93
+ * @param distance Expects a `Float`
94
+ */
95
+ getObjectForDistance(distance: number): Object3D | null;
96
96
 
97
- /**
98
- * Set the visibility of each {@link levels | level}'s {@link THREE.Object3D | object} based on distance from the {@link THREE.Camera | camera}.
99
- * @param camera
100
- */
101
- update(camera: Camera): void;
97
+ /**
98
+ * Set the visibility of each {@link levels | level}'s {@link THREE.Object3D | object} based on distance from the {@link THREE.Camera | camera}.
99
+ * @param camera
100
+ */
101
+ update(camera: Camera): void;
102
102
 
103
- toJSON(meta?: JSONMeta): LODJSON;
103
+ toJSON(meta?: JSONMeta): LODJSON;
104
104
  }