@math.gl/core 3.5.3 → 3.6.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (192) hide show
  1. package/dist/classes/base/math-array.d.ts +36 -0
  2. package/dist/classes/base/math-array.d.ts.map +1 -0
  3. package/dist/classes/base/math-array.js +214 -0
  4. package/dist/classes/base/matrix.d.ts +12 -0
  5. package/dist/classes/base/matrix.d.ts.map +1 -0
  6. package/dist/classes/base/matrix.js +69 -0
  7. package/dist/classes/base/vector.d.ts +32 -0
  8. package/dist/classes/base/vector.d.ts.map +1 -0
  9. package/dist/classes/base/vector.js +133 -0
  10. package/dist/classes/euler.d.ts +73 -0
  11. package/dist/classes/euler.d.ts.map +1 -0
  12. package/dist/classes/euler.js +505 -0
  13. package/dist/classes/matrix3.d.ts +43 -0
  14. package/dist/classes/matrix3.d.ts.map +1 -0
  15. package/dist/classes/matrix3.js +192 -0
  16. package/dist/classes/matrix4.d.ts +102 -0
  17. package/dist/classes/matrix4.d.ts.map +1 -0
  18. package/dist/classes/matrix4.js +457 -0
  19. package/dist/classes/pose.d.ts +37 -0
  20. package/dist/classes/pose.d.ts.map +1 -0
  21. package/dist/classes/pose.js +126 -0
  22. package/dist/classes/quaternion.d.ts +42 -0
  23. package/dist/classes/quaternion.d.ts.map +1 -0
  24. package/dist/classes/quaternion.js +266 -0
  25. package/dist/classes/spherical-coordinates.d.ts +40 -0
  26. package/dist/classes/spherical-coordinates.d.ts.map +1 -0
  27. package/dist/classes/spherical-coordinates.js +142 -0
  28. package/dist/classes/vector2.d.ts +19 -0
  29. package/dist/classes/vector2.d.ts.map +1 -0
  30. package/dist/classes/vector2.js +105 -0
  31. package/dist/classes/vector3.d.ts +41 -0
  32. package/dist/classes/vector3.d.ts.map +1 -0
  33. package/dist/classes/vector3.js +147 -0
  34. package/dist/classes/vector4.d.ts +23 -0
  35. package/dist/classes/vector4.d.ts.map +1 -0
  36. package/dist/classes/vector4.js +126 -0
  37. package/dist/es5/classes/base/math-array.d.js +46 -0
  38. package/dist/es5/classes/base/math-array.d.js.map +1 -0
  39. package/dist/es5/classes/base/math-array.js +178 -251
  40. package/dist/es5/classes/base/math-array.js.map +1 -1
  41. package/dist/es5/classes/base/matrix.d.js +15 -0
  42. package/dist/es5/classes/base/matrix.d.js.map +1 -0
  43. package/dist/es5/classes/base/matrix.js +54 -88
  44. package/dist/es5/classes/base/matrix.js.map +1 -1
  45. package/dist/es5/classes/base/vector.d.js +24 -0
  46. package/dist/es5/classes/base/vector.d.js.map +1 -0
  47. package/dist/es5/classes/base/vector.js +121 -179
  48. package/dist/es5/classes/base/vector.js.map +1 -1
  49. package/dist/es5/classes/euler.d.js +45 -0
  50. package/dist/es5/classes/euler.d.js.map +1 -0
  51. package/dist/es5/classes/euler.js +468 -549
  52. package/dist/es5/classes/euler.js.map +1 -1
  53. package/dist/es5/classes/matrix3.d.js +25 -0
  54. package/dist/es5/classes/matrix3.d.js.map +1 -0
  55. package/dist/es5/classes/matrix3.js +157 -206
  56. package/dist/es5/classes/matrix3.js.map +1 -1
  57. package/dist/es5/classes/matrix4.d.js +25 -0
  58. package/dist/es5/classes/matrix4.d.js.map +1 -0
  59. package/dist/es5/classes/matrix4.js +410 -500
  60. package/dist/es5/classes/matrix4.js.map +1 -1
  61. package/dist/es5/classes/pose.d.js +25 -0
  62. package/dist/es5/classes/pose.d.js.map +1 -0
  63. package/dist/es5/classes/pose.js +101 -125
  64. package/dist/es5/classes/pose.js.map +1 -1
  65. package/dist/es5/classes/quaternion.d.js +27 -0
  66. package/dist/es5/classes/quaternion.d.js.map +1 -0
  67. package/dist/es5/classes/quaternion.js +213 -277
  68. package/dist/es5/classes/quaternion.js.map +1 -1
  69. package/dist/es5/classes/spherical-coordinates.d.js +27 -0
  70. package/dist/es5/classes/spherical-coordinates.d.js.map +1 -0
  71. package/dist/es5/classes/spherical-coordinates.js +125 -166
  72. package/dist/es5/classes/spherical-coordinates.js.map +1 -1
  73. package/dist/es5/classes/vector2.d.js +18 -0
  74. package/dist/es5/classes/vector2.d.js.map +1 -0
  75. package/dist/es5/classes/vector2.js +76 -118
  76. package/dist/es5/classes/vector2.js.map +1 -1
  77. package/dist/es5/classes/vector3.d.js +24 -0
  78. package/dist/es5/classes/vector3.d.js.map +1 -0
  79. package/dist/es5/classes/vector3.js +120 -167
  80. package/dist/es5/classes/vector3.js.map +1 -1
  81. package/dist/es5/classes/vector4.d.js +25 -0
  82. package/dist/es5/classes/vector4.d.js.map +1 -0
  83. package/dist/es5/classes/vector4.js +95 -137
  84. package/dist/es5/classes/vector4.js.map +1 -1
  85. package/dist/es5/docs/README.md +0 -0
  86. package/dist/es5/index.js +105 -123
  87. package/dist/es5/index.js.map +1 -1
  88. package/dist/es5/lib/assert.js.map +1 -1
  89. package/dist/es5/lib/common.js +55 -84
  90. package/dist/es5/lib/common.js.map +1 -1
  91. package/dist/es5/lib/gl-matrix-extras.js +14 -14
  92. package/dist/es5/lib/gl-matrix-extras.js.map +1 -1
  93. package/dist/es5/lib/math-utils.js.map +1 -1
  94. package/dist/es5/lib/validators.js +3 -5
  95. package/dist/es5/lib/validators.js.map +1 -1
  96. package/dist/esm/classes/base/math-array.d.js +36 -0
  97. package/dist/esm/classes/base/math-array.d.js.map +1 -0
  98. package/dist/esm/classes/base/matrix.d.js +3 -0
  99. package/dist/esm/classes/base/matrix.d.js.map +1 -0
  100. package/dist/esm/classes/base/vector.d.js +13 -0
  101. package/dist/esm/classes/base/vector.d.js.map +1 -0
  102. package/dist/esm/classes/euler.d.js +55 -0
  103. package/dist/esm/classes/euler.d.js.map +1 -0
  104. package/dist/esm/classes/euler.js +1 -1
  105. package/dist/esm/classes/euler.js.map +1 -1
  106. package/dist/esm/classes/matrix3.d.js +15 -0
  107. package/dist/esm/classes/matrix3.d.js.map +1 -0
  108. package/dist/esm/classes/matrix4.d.js +15 -0
  109. package/dist/esm/classes/matrix4.d.js.map +1 -0
  110. package/dist/esm/classes/pose.d.js +18 -0
  111. package/dist/esm/classes/pose.d.js.map +1 -0
  112. package/dist/esm/classes/quaternion.d.js +19 -0
  113. package/dist/esm/classes/quaternion.d.js.map +1 -0
  114. package/dist/esm/classes/spherical-coordinates.d.js +22 -0
  115. package/dist/esm/classes/spherical-coordinates.d.js.map +1 -0
  116. package/dist/esm/classes/vector2.d.js +6 -0
  117. package/dist/esm/classes/vector2.d.js.map +1 -0
  118. package/dist/esm/classes/vector3.d.js +13 -0
  119. package/dist/esm/classes/vector3.d.js.map +1 -0
  120. package/dist/esm/classes/vector4.d.js +15 -0
  121. package/dist/esm/classes/vector4.d.js.map +1 -0
  122. package/dist/esm/docs/README.md +0 -0
  123. package/dist/esm/index.js +2 -13
  124. package/dist/esm/index.js.map +1 -1
  125. package/dist/esm/lib/assert.js.map +1 -1
  126. package/dist/esm/lib/common.js +34 -37
  127. package/dist/esm/lib/common.js.map +1 -1
  128. package/dist/esm/lib/gl-matrix-extras.js.map +1 -1
  129. package/dist/esm/lib/math-utils.js.map +1 -1
  130. package/dist/esm/lib/validators.js.map +1 -1
  131. package/dist/index.d.ts +17 -0
  132. package/dist/index.d.ts.map +1 -0
  133. package/dist/index.js +24 -0
  134. package/dist/lib/assert.d.ts +2 -0
  135. package/dist/lib/assert.d.ts.map +1 -0
  136. package/dist/lib/assert.js +5 -0
  137. package/dist/lib/common.d.ts +90 -0
  138. package/dist/lib/common.d.ts.map +1 -0
  139. package/dist/lib/common.js +223 -0
  140. package/dist/lib/gl-matrix-extras.d.ts +6 -0
  141. package/dist/lib/gl-matrix-extras.d.ts.map +1 -0
  142. package/dist/lib/gl-matrix-extras.js +50 -0
  143. package/dist/lib/math-utils.d.ts +28 -0
  144. package/dist/lib/math-utils.d.ts.map +1 -0
  145. package/dist/lib/math-utils.js +28 -0
  146. package/dist/lib/validators.d.ts +5 -0
  147. package/dist/lib/validators.d.ts.map +1 -0
  148. package/dist/lib/validators.js +52 -0
  149. package/package.json +5 -4
  150. package/src/classes/base/math-array.d.ts +0 -1
  151. package/src/classes/euler.js +1 -1
  152. package/src/docs/README.md +0 -0
  153. package/{dist/esm/index.d.ts → src/index.ts} +32 -34
  154. package/src/lib/{assert.js → assert.ts} +1 -1
  155. package/src/lib/common.ts +283 -0
  156. package/src/lib/{gl-matrix-extras.js → gl-matrix-extras.ts} +0 -0
  157. package/src/lib/{math-utils.js → math-utils.ts} +0 -0
  158. package/src/lib/{validators.js → validators.ts} +0 -0
  159. package/dist/es5/addons/polygon.d.ts +0 -17
  160. package/dist/es5/classes/base/math-array.d.ts +0 -56
  161. package/dist/es5/classes/base/matrix.d.ts +0 -15
  162. package/dist/es5/classes/base/vector.d.ts +0 -45
  163. package/dist/es5/classes/euler.d.ts +0 -92
  164. package/dist/es5/classes/matrix3.d.ts +0 -91
  165. package/dist/es5/classes/matrix4.d.ts +0 -161
  166. package/dist/es5/classes/pose.d.ts +0 -92
  167. package/dist/es5/classes/quaternion.d.ts +0 -107
  168. package/dist/es5/classes/spherical-coordinates.d.ts +0 -87
  169. package/dist/es5/classes/vector2.d.ts +0 -65
  170. package/dist/es5/classes/vector3.d.ts +0 -65
  171. package/dist/es5/classes/vector4.d.ts +0 -34
  172. package/dist/es5/index.d.ts +0 -54
  173. package/dist/es5/lib/common.d.ts +0 -80
  174. package/dist/esm/addons/polygon.d.ts +0 -17
  175. package/dist/esm/classes/base/math-array.d.ts +0 -56
  176. package/dist/esm/classes/base/matrix.d.ts +0 -15
  177. package/dist/esm/classes/base/vector.d.ts +0 -45
  178. package/dist/esm/classes/euler.d.ts +0 -92
  179. package/dist/esm/classes/matrix3.d.ts +0 -91
  180. package/dist/esm/classes/matrix4.d.ts +0 -161
  181. package/dist/esm/classes/pose.d.ts +0 -92
  182. package/dist/esm/classes/quaternion.d.ts +0 -107
  183. package/dist/esm/classes/spherical-coordinates.d.ts +0 -87
  184. package/dist/esm/classes/vector2.d.ts +0 -65
  185. package/dist/esm/classes/vector3.d.ts +0 -65
  186. package/dist/esm/classes/vector4.d.ts +0 -34
  187. package/dist/esm/lib/common.d.ts +0 -80
  188. package/src/addons/polygon.d.ts +0 -17
  189. package/src/index.d.ts +0 -54
  190. package/src/index.js +0 -86
  191. package/src/lib/common.d.ts +0 -80
  192. package/src/lib/common.js +0 -222
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/classes/euler.d.ts"],"names":["Euler","MathArray"],"mappings":";;;;;;;;;;;AAAA;;AAIe,MAAMA,KAAN,SAAoBC,kBAApB,CAAqC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;;AAAA;;;8BAA/BD,K;8BAAAA,K;8BAAAA,K;8BAAAA,K;8BAAAA,K;8BAAAA,K;8BAAAA,K;8BAAAA,K;8BAAAA,K","sourcesContent":["import MathArray from './base/math-array';\nimport Quaternion from './quaternion';\nimport Matrix3 from './matrix3';\n\nexport default class Euler extends MathArray<Euler> {\n static ZYX: number;\n static YXZ: number;\n static XZY: number;\n static ZXY: number;\n static YZX: number;\n static XYZ: number;\n static RollPitchYaw: number;\n static DefaultOrder: number;\n static RotationOrders: string[];\n\n static rotationOrder(order: number): string;\n\n ELEMENTS: number;\n\n /**\n * @class\n * @param {Number | Number[]} x\n * @param {Number=} [y]\n * @param {Number=} [z]\n * @param {Number=} [order]\n */\n constructor();\n constructor(x: number, y: number, z: number, order?: number);\n constructor(vector3: number[], order?: number);\n\n fromQuaternion(quaternion: Quaternion): Euler;\n\n // If copied array does contain fourth element, preserves currently set order\n copy(array: number[]): Euler;\n\n // Sets the three angles, and optionally sets the rotation order\n // If order is not specified, preserves currently set order\n set(x: number, y: number, z: number, order?: number): Euler;\n\n validate(): boolean;\n\n // Does not copy the orientation element\n toArray(array?: number[], offset?: number): number[];\n\n // Copies the orientation element\n toArray4(array?: number[], offset?: number): number[];\n\n toVector3(result?: number[]): number[];\n\n // x, y, z angle notation (note: only corresponds to axis in XYZ orientation)\n x: number;\n y: number;\n z: number;\n\n // alpha, beta, gamma angle notation\n alpha: number;\n beta: number;\n gamma: number;\n\n // phi, theta, psi angle notation\n phi: number;\n theta: number;\n psi: number;\n\n // roll, pitch, yaw angle notation\n roll: number;\n pitch: number;\n yaw: number;\n\n // rotation order, in all three angle notations\n order: number;\n\n /* eslint-disable no-multi-spaces, brace-style, no-return-assign */\n\n // Constructors\n fromVector3(v: number[], order: number): Euler;\n // TODO - with and without 4th element\n fromArray(array: number[], offset?: number): Euler;\n\n // Common ZYX rotation order\n fromRollPitchYaw(roll: number, pitch: number, yaw: number): Euler;\n fromRotationMatrix(m: number[], order?: number): Euler;\n\n // ACCESSORS\n\n getRotationMatrix(m: Matrix3): Matrix3;\n getRotationMatrix(m?: number[]): number[];\n\n // TODO - move to Quaternion\n getQuaternion(): Quaternion;\n toQuaternion(): Quaternion;\n}\n"],"file":"euler.d.js"}