@lightningjs/renderer 3.0.0-beta6 → 3.0.0-beta8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/COPYING +1 -0
- package/LICENSE +202 -202
- package/NOTICE +3 -3
- package/README.md +147 -147
- package/dist/exports/utils.d.ts +2 -1
- package/dist/exports/utils.js +2 -1
- package/dist/exports/utils.js.map +1 -1
- package/dist/src/core/CoreNode.d.ts +33 -49
- package/dist/src/core/CoreNode.js +268 -255
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/CoreTextNode.d.ts +1 -1
- package/dist/src/core/CoreTextNode.js +14 -15
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/CoreTextureManager.js +11 -4
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/Stage.d.ts +27 -26
- package/dist/src/core/Stage.js +88 -36
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/TextureMemoryManager.d.ts +9 -0
- package/dist/src/core/TextureMemoryManager.js +78 -48
- package/dist/src/core/TextureMemoryManager.js.map +1 -1
- package/dist/src/core/animations/CoreAnimation.js +5 -0
- package/dist/src/core/animations/CoreAnimation.js.map +1 -1
- package/dist/src/core/animations/CoreAnimationController.d.ts +1 -0
- package/dist/src/core/animations/CoreAnimationController.js +7 -1
- package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
- package/dist/src/core/lib/ImageWorker.js +1 -1
- package/dist/src/core/lib/ImageWorker.js.map +1 -1
- package/dist/src/core/lib/utils.d.ts +1 -0
- package/dist/src/core/lib/utils.js +3 -0
- package/dist/src/core/lib/utils.js.map +1 -1
- package/dist/src/core/renderers/CoreRenderer.d.ts +1 -0
- package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/CoreShaderNode.d.ts +1 -0
- package/dist/src/core/renderers/CoreShaderNode.js +9 -0
- package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +1 -0
- package/dist/src/core/renderers/canvas/CanvasRenderer.js +3 -0
- package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js +1 -4
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -3
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +2 -2
- package/dist/src/core/renderers/webgl/WebGlRenderer.js +57 -57
- package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js +1 -4
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
- package/dist/src/core/shaders/canvas/LinearGradient.js +5 -3
- package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -1
- package/dist/src/core/shaders/canvas/RadialGradient.js +13 -11
- package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +7 -5
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +10 -8
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js +7 -5
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -1
- package/dist/src/core/shaders/templates/BorderTemplate.d.ts +1 -1
- package/dist/src/core/shaders/templates/BorderTemplate.js +1 -1
- package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/HolePunchTemplate.js +1 -1
- package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedTemplate.js +1 -1
- package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +1 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +1 -1
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +1 -1
- package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +1 -1
- package/dist/src/core/shaders/{templates/shaderUtils.d.ts → utils.d.ts} +1 -1
- package/dist/src/core/shaders/{templates/shaderUtils.js → utils.js} +2 -2
- package/dist/src/core/shaders/utils.js.map +1 -0
- package/dist/src/core/shaders/webgl/Border.js +82 -82
- package/dist/src/core/shaders/webgl/Default.js +47 -47
- package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
- package/dist/src/core/shaders/webgl/HolePunch.js +36 -35
- package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -1
- package/dist/src/core/shaders/webgl/LinearGradient.js +41 -40
- package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -1
- package/dist/src/core/shaders/webgl/RadialGradient.js +39 -38
- package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -1
- package/dist/src/core/shaders/webgl/Rounded.js +71 -71
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +111 -100
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +136 -123
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
- package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
- package/dist/src/core/shaders/webgl/Shadow.js +83 -83
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +0 -50
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
- package/dist/src/core/textures/ImageTexture.d.ts +1 -1
- package/dist/src/core/textures/ImageTexture.js +6 -1
- package/dist/src/core/textures/ImageTexture.js.map +1 -1
- package/dist/src/core/textures/Texture.d.ts +8 -0
- package/dist/src/core/textures/Texture.js +13 -0
- package/dist/src/core/textures/Texture.js.map +1 -1
- package/dist/src/core/utils.d.ts +1 -1
- package/dist/src/main-api/Inspector.d.ts +6 -1
- package/dist/src/main-api/Inspector.js +42 -4
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/src/main-api/Renderer.d.ts +62 -43
- package/dist/src/main-api/Renderer.js +119 -31
- package/dist/src/main-api/Renderer.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/canvas-shaders.ts +28 -28
- package/exports/canvas.ts +45 -45
- package/exports/index.ts +90 -90
- package/exports/inspector.ts +24 -24
- package/exports/utils.ts +50 -44
- package/exports/webgl-shaders.ts +28 -28
- package/exports/webgl.ts +50 -50
- package/package.json +1 -2
- package/src/common/CommonTypes.ts +146 -146
- package/src/common/EventEmitter.ts +77 -77
- package/src/common/IAnimationController.ts +92 -92
- package/src/common/IEventEmitter.ts +28 -28
- package/src/core/CoreNode.test.ts +202 -202
- package/src/core/CoreNode.ts +2483 -2469
- package/src/core/CoreShaderManager.ts +188 -188
- package/src/core/CoreTextNode.ts +451 -448
- package/src/core/CoreTextureManager.ts +608 -600
- package/src/core/Stage.ts +800 -751
- package/src/core/TextureMemoryManager.ts +435 -394
- package/src/core/animations/AnimationManager.ts +38 -38
- package/src/core/animations/CoreAnimation.ts +291 -284
- package/src/core/animations/CoreAnimationController.ts +164 -157
- package/src/core/lib/ContextSpy.ts +41 -41
- package/src/core/lib/ImageWorker.ts +286 -280
- package/src/core/lib/Matrix3d.ts +244 -244
- package/src/core/lib/RenderCoords.ts +71 -71
- package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
- package/src/core/lib/textureCompression.ts +152 -152
- package/src/core/lib/textureSvg.ts +78 -78
- package/src/core/lib/utils.ts +390 -386
- package/src/core/lib/validateImageBitmap.ts +87 -87
- package/src/core/platforms/Platform.ts +77 -77
- package/src/core/platforms/web/WebPlatform.ts +84 -84
- package/src/core/renderers/CoreContextTexture.ts +43 -43
- package/src/core/renderers/CoreRenderOp.ts +22 -22
- package/src/core/renderers/CoreRenderer.ts +110 -109
- package/src/core/renderers/CoreShaderNode.ts +175 -165
- package/src/core/renderers/CoreShaderProgram.ts +23 -23
- package/src/core/renderers/canvas/CanvasRenderer.ts +302 -298
- package/src/core/renderers/canvas/CanvasShaderNode.ts +96 -99
- package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
- package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
- package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
- package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
- package/src/core/renderers/webgl/WebGlCtxTexture.ts +298 -301
- package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
- package/src/core/renderers/webgl/WebGlRenderer.ts +747 -750
- package/src/core/renderers/webgl/WebGlShaderNode.ts +435 -437
- package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
- package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
- package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
- package/src/core/shaders/canvas/Border.ts +78 -78
- package/src/core/shaders/canvas/HolePunch.ts +62 -62
- package/src/core/shaders/canvas/LinearGradient.ts +71 -69
- package/src/core/shaders/canvas/RadialGradient.ts +99 -113
- package/src/core/shaders/canvas/Rounded.ts +55 -55
- package/src/core/shaders/canvas/RoundedWithBorder.ts +74 -72
- package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +90 -88
- package/src/core/shaders/canvas/RoundedWithShadow.ts +70 -69
- package/src/core/shaders/canvas/Shadow.ts +52 -52
- package/src/core/shaders/canvas/utils/render.ts +151 -151
- package/src/core/shaders/templates/BorderTemplate.ts +115 -115
- package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
- package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
- package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
- package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
- package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
- package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
- package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
- package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
- package/src/core/shaders/{templates/shaderUtils.ts → utils.ts} +46 -47
- package/src/core/shaders/webgl/Border.ts +116 -116
- package/src/core/shaders/webgl/Default.ts +89 -89
- package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
- package/src/core/shaders/webgl/HolePunch.ts +75 -78
- package/src/core/shaders/webgl/LinearGradient.ts +82 -81
- package/src/core/shaders/webgl/RadialGradient.ts +85 -84
- package/src/core/shaders/webgl/Rounded.ts +117 -117
- package/src/core/shaders/webgl/RoundedWithBorder.ts +155 -144
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +175 -166
- package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
- package/src/core/shaders/webgl/SdfShader.ts +134 -134
- package/src/core/shaders/webgl/Shadow.ts +115 -115
- package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
- package/src/core/text-rendering/TrFontManager.ts +183 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
- package/src/core/text-rendering/font-face-types/utils.ts +39 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +793 -849
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
- package/src/core/textures/ColorTexture.ts +102 -102
- package/src/core/textures/ImageTexture.ts +418 -410
- package/src/core/textures/NoiseTexture.ts +104 -104
- package/src/core/textures/RenderTexture.ts +85 -85
- package/src/core/textures/SubTexture.ts +205 -205
- package/src/core/textures/Texture.ts +372 -358
- package/src/core/utils.ts +227 -227
- package/src/env.d.ts +7 -7
- package/src/main-api/INode.ts +100 -100
- package/src/main-api/Inspector.ts +569 -522
- package/src/main-api/Renderer.ts +818 -673
- package/src/main-api/utils.ts +45 -45
- package/src/utils.ts +267 -267
- package/dist/exports/core-api.d.ts +0 -74
- package/dist/exports/core-api.js +0 -96
- package/dist/exports/core-api.js.map +0 -1
- package/dist/exports/main-api.d.ts +0 -30
- package/dist/exports/main-api.js +0 -45
- package/dist/exports/main-api.js.map +0 -1
- package/dist/src/core/CoreExtension.d.ts +0 -12
- package/dist/src/core/CoreExtension.js +0 -29
- package/dist/src/core/CoreExtension.js.map +0 -1
- package/dist/src/core/CoreStuff.d.ts +0 -1
- package/dist/src/core/CoreStuff.js +0 -138
- package/dist/src/core/CoreStuff.js.map +0 -1
- package/dist/src/core/CoreTexturizer.d.ts +0 -14
- package/dist/src/core/CoreTexturizer.js +0 -47
- package/dist/src/core/CoreTexturizer.js.map +0 -1
- package/dist/src/core/LngNode.d.ts +0 -736
- package/dist/src/core/LngNode.js +0 -1174
- package/dist/src/core/LngNode.js.map +0 -1
- package/dist/src/core/Matrix2DContext.d.ts +0 -15
- package/dist/src/core/Matrix2DContext.js +0 -45
- package/dist/src/core/Matrix2DContext.js.map +0 -1
- package/dist/src/core/ShaderNode.d.ts +0 -10
- package/dist/src/core/ShaderNode.js +0 -30
- package/dist/src/core/ShaderNode.js.map +0 -1
- package/dist/src/core/TextNode.d.ts +0 -103
- package/dist/src/core/TextNode.js +0 -331
- package/dist/src/core/TextNode.js.map +0 -1
- package/dist/src/core/lib/Coords.d.ts +0 -14
- package/dist/src/core/lib/Coords.js +0 -55
- package/dist/src/core/lib/Coords.js.map +0 -1
- package/dist/src/core/lib/glm/common.d.ts +0 -162
- package/dist/src/core/lib/glm/common.js +0 -81
- package/dist/src/core/lib/glm/common.js.map +0 -1
- package/dist/src/core/lib/glm/index.d.ts +0 -11
- package/dist/src/core/lib/glm/index.js +0 -30
- package/dist/src/core/lib/glm/index.js.map +0 -1
- package/dist/src/core/lib/glm/mat2.d.ts +0 -219
- package/dist/src/core/lib/glm/mat2.js +0 -396
- package/dist/src/core/lib/glm/mat2.js.map +0 -1
- package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
- package/dist/src/core/lib/glm/mat2d.js +0 -442
- package/dist/src/core/lib/glm/mat2d.js.map +0 -1
- package/dist/src/core/lib/glm/mat3.d.ts +0 -283
- package/dist/src/core/lib/glm/mat3.js +0 -680
- package/dist/src/core/lib/glm/mat3.js.map +0 -1
- package/dist/src/core/lib/glm/mat4.d.ts +0 -550
- package/dist/src/core/lib/glm/mat4.js +0 -1802
- package/dist/src/core/lib/glm/mat4.js.map +0 -1
- package/dist/src/core/lib/glm/quat.d.ts +0 -363
- package/dist/src/core/lib/glm/quat.js +0 -693
- package/dist/src/core/lib/glm/quat.js.map +0 -1
- package/dist/src/core/lib/glm/quat2.d.ts +0 -356
- package/dist/src/core/lib/glm/quat2.js +0 -754
- package/dist/src/core/lib/glm/quat2.js.map +0 -1
- package/dist/src/core/lib/glm/vec2.d.ts +0 -365
- package/dist/src/core/lib/glm/vec2.js +0 -569
- package/dist/src/core/lib/glm/vec2.js.map +0 -1
- package/dist/src/core/lib/glm/vec3.d.ts +0 -406
- package/dist/src/core/lib/glm/vec3.js +0 -720
- package/dist/src/core/lib/glm/vec3.js.map +0 -1
- package/dist/src/core/lib/glm/vec4.d.ts +0 -330
- package/dist/src/core/lib/glm/vec4.js +0 -608
- package/dist/src/core/lib/glm/vec4.js.map +0 -1
- package/dist/src/core/platform.d.ts +0 -10
- package/dist/src/core/platform.js +0 -56
- package/dist/src/core/platform.js.map +0 -1
- package/dist/src/core/renderers/CoreShader.d.ts +0 -9
- package/dist/src/core/renderers/CoreShader.js +0 -28
- package/dist/src/core/renderers/CoreShader.js.map +0 -1
- package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
- package/dist/src/core/renderers/CoreShaderManager.js +0 -33
- package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
- package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +0 -33
- package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +0 -250
- package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +0 -1
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +0 -16
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +0 -123
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +0 -1
- package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.d.ts +0 -10
- package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js +0 -43
- package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.d.ts +0 -12
- package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +0 -55
- package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.d.ts +0 -9
- package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +0 -38
- package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +0 -57
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +0 -227
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +0 -34
- package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +0 -114
- package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +0 -133
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +0 -613
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +0 -83
- package/dist/src/core/renderers/webgl/WebGlCoreShader.js +0 -231
- package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
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{"version":3,"file":"RoundedRectangle.js","sourceRoot":"","sources":["../../../../../../src/core/renderers/webgl/shaders/RoundedRectangle.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAGH,OAAO,EACL,eAAe,GAEhB,MAAM,uBAAuB,CAAC;AAgB/B;;;GAGG;AACH,MAAM,OAAO,gBAAiB,SAAQ,eAAe;IACnD,YAAY,QAA2B;QACrC,KAAK,CAAC;YACJ,QAAQ;YACR,UAAU,EAAE,CAAC,YAAY,EAAE,qBAAqB,EAAE,SAAS,CAAC;YAC5D,QAAQ,EAAE;gBACR,EAAE,IAAI,EAAE,cAAc,EAAE,OAAO,EAAE,YAAY,EAAE;gBAC/C,EAAE,IAAI,EAAE,cAAc,EAAE,OAAO,EAAE,WAAW,EAAE;gBAC9C,EAAE,IAAI,EAAE,WAAW,EAAE,OAAO,EAAE,WAAW,EAAE;gBAC3C,EAAE,IAAI,EAAE,cAAc,EAAE,OAAO,EAAE,YAAY,EAAE;gBAC/C,EAAE,IAAI,EAAE,UAAU,EAAE,OAAO,EAAE,WAAW,EAAE;aAC3C;SACF,CAAC,CAAC;IACL,CAAC;IAED,MAAM,CAAC,eAAe,CAAwB;IAE9C,MAAM,CAAU,eAAe,CAC7B,KAA4B;QAE5B,OAAO;YACL,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,EAAE;YAC1B,WAAW,EAAE;gBACX,KAAK,EAAE,CAAC;gBACR,MAAM,EAAE,CAAC;aACV;SACF,CAAC;IACJ,CAAC;IAEQ,YAAY,CAAC,QAA+B;QACnD,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC;QACrB,GAAG,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;QACrB,GAAG,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAE,CAAC,UAAU,CAAC,CAAC;IAC3C,CAAC;IAEkB,SAAS,CAAC,KAAsC;QACjE,MAAM,YAAY,GAChB,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,WAAW,CAAC,KAAK,EAAE,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC;YAC3D,CAAC,GAAG,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;QACvB,IAAI,CAAC,GAAG,CAAC,SAAS,CAChB,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,EACnC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,CAAC,CAAC,CACzC,CAAC;IACJ,CAAC;IAEQ,mBAAmB,CAC1B,MAAuC,EACvC,MAAuC;QAEvC,OAAO,CACL,MAAM,CAAC,MAAM,KAAK,MAAM,CAAC,MAAM;YAC/B,MAAM,CAAC,WAAW,CAAC,KAAK,KAAK,MAAM,CAAC,WAAW,CAAC,KAAK;YACrD,MAAM,CAAC,WAAW,CAAC,MAAM,KAAK,MAAM,CAAC,WAAW,CAAC,MAAM,CACxD,CAAC;IACJ,CAAC;IAED,MAAM,CAAU,aAAa,GAAyB;QACpD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;KA+BP;QACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;KAgCT;KACF,CAAC"}
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import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
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import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
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import { WebGlCoreShader } from '../WebGlCoreShader.js';
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import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
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declare module '../../../CoreShaderManager.js' {
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interface ShaderMap {
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SdfShader: typeof SdfShader;
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}
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}
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/**
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* Properties of the {@link SdfShader}
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*/
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export interface SdfShaderProps {
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transform?: Float32Array;
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scrollY?: number;
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/**
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* Color in RGBA format
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*
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* @remarks
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* Color channels must NOT be premultiplied by alpha for best blending results.
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*/
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color?: number;
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size?: number;
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distanceRange?: number;
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debug?: boolean;
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}
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/**
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* SdfShader supports multi-channel and single-channel signed distance field textures.
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*
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* @remarks
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* This Shader is used by the {@link SdfTextRenderer}. Do not use thie Shader
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* directly. Instead create a Text Node and assign a SDF font family to it.
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*
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* @internalRemarks
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* The only thing this shader does to support multi-channel SDFs is to
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* add a median function to the fragment shader. If this one function call
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* ends up being a performance bottleneck we can always look at ways to
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* remove it.
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*/
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export declare class SdfShader extends WebGlCoreShader {
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constructor(renderer: WebGlCoreRenderer);
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static z$__type__Props: SdfShaderProps;
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bindTextures(textures: WebGlCoreCtxTexture[]): void;
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protected bindProps(props: SdfShaderProps): void;
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static resolveDefaults(props?: SdfShaderProps): Required<SdfShaderProps>;
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static shaderSources: ShaderProgramSources;
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}
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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*
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* Licensed under the Apache License, Version 2.0 (the License);
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { getNormalizedRgbaComponents } from '../../../lib/utils.js';
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import { WebGlCoreShader } from '../WebGlCoreShader.js';
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const IDENTITY_MATRIX_3x3 = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]);
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/**
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* SdfShader supports multi-channel and single-channel signed distance field textures.
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*
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* @remarks
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* This Shader is used by the {@link SdfTextRenderer}. Do not use thie Shader
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* directly. Instead create a Text Node and assign a SDF font family to it.
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*
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* @internalRemarks
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* The only thing this shader does to support multi-channel SDFs is to
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* add a median function to the fragment shader. If this one function call
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* ends up being a performance bottleneck we can always look at ways to
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* remove it.
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*/
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export class SdfShader extends WebGlCoreShader {
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constructor(renderer) {
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super({
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renderer,
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attributes: ['a_position', 'a_textureCoordinate'],
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uniforms: [
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{ name: 'u_resolution', uniform: 'uniform2fv' },
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{ name: 'u_transform', uniform: 'uniformMatrix3fv' },
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{ name: 'u_scrollY', uniform: 'uniform1f' },
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{ name: 'u_pixelRatio', uniform: 'uniform1f' },
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{ name: 'u_texture', uniform: 'uniform2f' },
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{ name: 'u_color', uniform: 'uniform4fv' },
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{ name: 'u_size', uniform: 'uniform1f' },
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{ name: 'u_distanceRange', uniform: 'uniform1f' },
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{ name: 'u_debug', uniform: 'uniform1i' },
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],
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});
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}
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static z$__type__Props;
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bindTextures(textures) {
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const { glw } = this;
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glw.activeTexture(0);
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glw.bindTexture(textures[0].ctxTexture);
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}
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bindProps(props) {
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const resolvedProps = SdfShader.resolveDefaults(props);
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for (const key in resolvedProps) {
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if (key === 'transform') {
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this.glw.uniformMatrix3fv(this.getUniformLocation('u_transform'), resolvedProps[key]);
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}
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else if (key === 'scrollY') {
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this.glw.uniform1f(this.getUniformLocation('u_scrollY'), resolvedProps[key]);
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}
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else if (key === 'color') {
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const components = getNormalizedRgbaComponents(resolvedProps.color);
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this.glw.uniform4fv(this.getUniformLocation('u_color'), components);
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}
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else if (key === 'size') {
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this.glw.uniform1f(this.getUniformLocation('u_size'), resolvedProps[key]);
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}
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else if (key === 'distanceRange') {
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this.glw.uniform1f(this.getUniformLocation('u_distanceRange'), resolvedProps[key]);
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}
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else if (key === 'debug') {
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this.glw.uniform1i(this.getUniformLocation('u_debug'), resolvedProps[key] ? 1 : 0);
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}
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}
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}
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static resolveDefaults(props = {}) {
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return {
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transform: props.transform ?? IDENTITY_MATRIX_3x3,
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scrollY: props.scrollY ?? 0,
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color: props.color ?? 0xffffffff,
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size: props.size ?? 16,
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distanceRange: props.distanceRange ?? 1.0,
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debug: props.debug ?? false,
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};
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}
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static shaderSources = {
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vertex: `
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# ifdef GL_FRAGMENT_PRECISION_HIGH
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precision highp float;
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# else
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precision mediump float;
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# endif
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// an attribute is an input (in) to a vertex shader.
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// It will receive data from a buffer
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attribute vec2 a_position;
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attribute vec2 a_textureCoordinate;
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uniform vec2 u_resolution;
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uniform mat3 u_transform;
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uniform float u_scrollY;
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uniform float u_pixelRatio;
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uniform float u_size;
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varying vec2 v_texcoord;
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void main() {
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vec2 scrolledPosition = a_position * u_size - vec2(0, u_scrollY);
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vec2 transformedPosition = (u_transform * vec3(scrolledPosition, 1)).xy;
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// Calculate screen space with pixel ratio
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vec2 screenSpace = (transformedPosition * u_pixelRatio / u_resolution * 2.0 - 1.0) * vec2(1, -1);
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gl_Position = vec4(screenSpace, 0.0, 1.0);
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v_texcoord = a_textureCoordinate;
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}
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`,
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fragment: `
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# ifdef GL_FRAGMENT_PRECISION_HIGH
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precision highp float;
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# else
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precision mediump float;
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# endif
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uniform vec4 u_color;
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uniform sampler2D u_texture;
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uniform float u_distanceRange;
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uniform float u_pixelRatio;
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uniform int u_debug;
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varying vec2 v_texcoord;
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float median(float r, float g, float b) {
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return max(min(r, g), min(max(r, g), b));
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}
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|
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void main() {
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vec3 sample = texture2D(u_texture, v_texcoord).rgb;
|
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if (u_debug == 1) {
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gl_FragColor = vec4(sample.r, sample.g, sample.b, 1.0);
|
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return;
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}
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float scaledDistRange = u_distanceRange * u_pixelRatio;
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float sigDist = scaledDistRange * (median(sample.r, sample.g, sample.b) - 0.5);
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float opacity = clamp(sigDist + 0.5, 0.0, 1.0) * u_color.a;
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|
-
|
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153
|
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// Build the final color.
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|
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// IMPORTANT: We must premultiply the color by the alpha value before returning it.
|
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|
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gl_FragColor = vec4(u_color.r * opacity, u_color.g * opacity, u_color.b * opacity, opacity);
|
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|
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}
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`,
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|
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};
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|
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}
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|
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//# sourceMappingURL=SdfShader.js.map
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@@ -1 +0,0 @@
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1
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{"version":3,"file":"SdfShader.js","sourceRoot":"","sources":["../../../../../../src/core/renderers/webgl/shaders/SdfShader.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,2BAA2B,EAAE,MAAM,uBAAuB,CAAC;AAGpE,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAGxD,MAAM,mBAAmB,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAyB1E;;;;;;;;;;;;GAYG;AACH,MAAM,OAAO,SAAU,SAAQ,eAAe;IAC5C,YAAY,QAA2B;QACrC,KAAK,CAAC;YACJ,QAAQ;YACR,UAAU,EAAE,CAAC,YAAY,EAAE,qBAAqB,CAAC;YACjD,QAAQ,EAAE;gBACR,EAAE,IAAI,EAAE,cAAc,EAAE,OAAO,EAAE,YAAY,EAAE;gBAC/C,EAAE,IAAI,EAAE,aAAa,EAAE,OAAO,EAAE,kBAAkB,EAAE;gBACpD,EAAE,IAAI,EAAE,WAAW,EAAE,OAAO,EAAE,WAAW,EAAE;gBAC3C,EAAE,IAAI,EAAE,cAAc,EAAE,OAAO,EAAE,WAAW,EAAE;gBAC9C,EAAE,IAAI,EAAE,WAAW,EAAE,OAAO,EAAE,WAAW,EAAE;gBAC3C,EAAE,IAAI,EAAE,SAAS,EAAE,OAAO,EAAE,YAAY,EAAE;gBAC1C,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,EAAE,WAAW,EAAE;gBACxC,EAAE,IAAI,EAAE,iBAAiB,EAAE,OAAO,EAAE,WAAW,EAAE;gBACjD,EAAE,IAAI,EAAE,SAAS,EAAE,OAAO,EAAE,WAAW,EAAE;aAC1C;SACF,CAAC,CAAC;IACL,CAAC;IAED,MAAM,CAAC,eAAe,CAAiB;IAE9B,YAAY,CAAC,QAA+B;QACnD,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC;QACrB,GAAG,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;QACrB,GAAG,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAE,CAAC,UAAU,CAAC,CAAC;IAC3C,CAAC;IAEkB,SAAS,CAAC,KAAqB;QAChD,MAAM,aAAa,GAAG,SAAS,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;QACvD,KAAK,MAAM,GAAG,IAAI,aAAa,EAAE,CAAC;YAChC,IAAI,GAAG,KAAK,WAAW,EAAE,CAAC;gBACxB,IAAI,CAAC,GAAG,CAAC,gBAAgB,CACvB,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC,EACtC,aAAa,CAAC,GAAG,CAAC,CACnB,CAAC;YACJ,CAAC;iBAAM,IAAI,GAAG,KAAK,SAAS,EAAE,CAAC;gBAC7B,IAAI,CAAC,GAAG,CAAC,SAAS,CAChB,IAAI,CAAC,kBAAkB,CAAC,WAAW,CAAC,EACpC,aAAa,CAAC,GAAG,CAAC,CACnB,CAAC;YACJ,CAAC;iBAAM,IAAI,GAAG,KAAK,OAAO,EAAE,CAAC;gBAC3B,MAAM,UAAU,GAAG,2BAA2B,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;gBACpE,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,EAAE,UAAU,CAAC,CAAC;YACtE,CAAC;iBAAM,IAAI,GAAG,KAAK,MAAM,EAAE,CAAC;gBAC1B,IAAI,CAAC,GAAG,CAAC,SAAS,CAChB,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,EACjC,aAAa,CAAC,GAAG,CAAC,CACnB,CAAC;YACJ,CAAC;iBAAM,IAAI,GAAG,KAAK,eAAe,EAAE,CAAC;gBACnC,IAAI,CAAC,GAAG,CAAC,SAAS,CAChB,IAAI,CAAC,kBAAkB,CAAC,iBAAiB,CAAC,EAC1C,aAAa,CAAC,GAAG,CAAC,CACnB,CAAC;YACJ,CAAC;iBAAM,IAAI,GAAG,KAAK,OAAO,EAAE,CAAC;gBAC3B,IAAI,CAAC,GAAG,CAAC,SAAS,CAChB,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,EAClC,aAAa,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAC3B,CAAC;YACJ,CAAC;QACH,CAAC;IACH,CAAC;IAED,MAAM,CAAU,eAAe,CAC7B,QAAwB,EAAE;QAE1B,OAAO;YACL,SAAS,EAAE,KAAK,CAAC,SAAS,IAAI,mBAAmB;YACjD,OAAO,EAAE,KAAK,CAAC,OAAO,IAAI,CAAC;YAC3B,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,UAAU;YAChC,IAAI,EAAE,KAAK,CAAC,IAAI,IAAI,EAAE;YACtB,aAAa,EAAE,KAAK,CAAC,aAAa,IAAI,GAAG;YACzC,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,KAAK;SAC5B,CAAC;IACJ,CAAC;IAED,MAAM,CAAU,aAAa,GAAyB;QACpD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;KA8BP;QACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;KAgCT;KACF,CAAC"}
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import { ShaderEffect, type DefaultEffectProps, type ShaderEffectUniforms } from './ShaderEffect.js';
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export interface BorderBottomEffectProps extends DefaultEffectProps {
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color?: number;
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}
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export declare class BorderBottomEffect extends ShaderEffect {
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static z$__type__Props: BorderBottomEffectProps;
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readonly name = "borderBottom";
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static getEffectKey(): string;
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static resolveDefaults(props: BorderBottomEffectProps): Required<BorderBottomEffectProps>;
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/*
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*
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*
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* limitations under the License.
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*/
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import { updateShaderEffectColor } from './EffectUtils.js';
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import { ShaderEffect, } from './ShaderEffect.js';
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/**
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* The BorderBottomEffect renders a border on the bottom side of an element
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*/
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export class BorderBottomEffect extends ShaderEffect {
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static z$__type__Props;
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name = 'borderBottom';
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static getEffectKey() {
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return `borderBottom`;
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static resolveDefaults(props) {
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};
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}
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static uniforms = {
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width: {
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value: 0,
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method: 'uniform1f',
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type: 'float',
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},
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color: {
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value: 0xffffffff,
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updateProgramValue: updateShaderEffectColor,
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method: 'uniform4fv',
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type: 'vec4',
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},
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};
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static methods = {
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fillMask: `
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float function(float dist) {
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return clamp(-dist, 0.0, 1.0);
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}
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`,
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rectDist: `
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float function(vec2 p, vec2 size) {
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return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
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}
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`,
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};
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static onEffectMask = `
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vec2 pos = vec2(0.0, u_dimensions.y - width * 0.5);
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float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
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return mix(shaderColor, maskColor, $fillMask(mask));
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`;
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static onColorize = `
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return color;
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`;
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}
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//# sourceMappingURL=BorderBottomEffect.js.map
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{"version":3,"file":"BorderBottomEffect.js","sourceRoot":"","sources":["../../../../../../../src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,uBAAuB,EAAE,MAAM,kBAAkB,CAAC;AAC3D,OAAO,EACL,YAAY,GAGb,MAAM,mBAAmB,CAAC;AAoB3B;;GAEG;AACH,MAAM,OAAO,kBAAmB,SAAQ,YAAY;IAClD,MAAM,CAAC,eAAe,CAA0B;IAC9B,IAAI,GAAG,cAAc,CAAC;IAExC,MAAM,CAAU,YAAY;QAC1B,OAAO,cAAc,CAAC;IACxB,CAAC;IAED,MAAM,CAAU,eAAe,CAC7B,KAA8B;QAE9B,OAAO;YACL,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,EAAE;YACxB,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,UAAU;SACjC,CAAC;IACJ,CAAC;IAED,MAAM,CAAU,QAAQ,GAAyB;QAC/C,KAAK,EAAE;YACL,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,KAAK,EAAE;YACL,KAAK,EAAE,UAAU;YACjB,kBAAkB,EAAE,uBAAuB;YAC3C,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,MAAM;SACb;KACF,CAAC;IAEF,MAAM,CAAU,OAAO,GAA2B;QAChD,QAAQ,EAAE;;;;KAIT;QACD,QAAQ,EAAE;;;;;KAKT;KACF,CAAC;IAEF,MAAM,CAAU,YAAY,GAAG;;;;GAI9B,CAAC;IAEF,MAAM,CAAU,UAAU,GAAG;;GAE5B,CAAC"}
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import { ShaderEffect, type DefaultEffectProps, type ShaderEffectUniforms } from './ShaderEffect.js';
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/**
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* Properties of the {@link BorderEffect} effect
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*/
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export interface BorderEffectProps extends DefaultEffectProps {
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/**
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* Width of the border in pixels
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*
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* @default 10
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*/
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width?: number;
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/**
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* Color of the border in 0xRRGGBBAA
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*
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* @default 0xffffffff
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color?: number;
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}
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/**
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* The BorderEffect renders a border along all edges of an element
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*/
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export declare class BorderEffect extends ShaderEffect {
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static z$__type__Props: BorderEffectProps;
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readonly name = "border";
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static getEffectKey(): string;
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static resolveDefaults(props: BorderEffectProps): Required<BorderEffectProps>;
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static uniforms: ShaderEffectUniforms;
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static onEffectMask: string;
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}
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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*
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* Licensed under the Apache License, Version 2.0 (the License);
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { updateShaderEffectColor } from './EffectUtils.js';
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import { ShaderEffect, } from './ShaderEffect.js';
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/**
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* The BorderEffect renders a border along all edges of an element
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*/
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export class BorderEffect extends ShaderEffect {
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static z$__type__Props;
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name = 'border';
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static getEffectKey() {
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return `border`;
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}
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static resolveDefaults(props) {
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color: props.color ?? 0xffffffff,
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};
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}
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static uniforms = {
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width: {
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value: 0,
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method: 'uniform1f',
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type: 'float',
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},
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color: {
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value: 0xffffffff,
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updateProgramValue: updateShaderEffectColor,
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method: 'uniform4fv',
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type: 'vec4',
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},
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};
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static onEffectMask = `
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float intR = shaderMask + 1.0;
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float mask = clamp(intR + width, 0.0, 1.0) - clamp(intR, 0.0, 1.0);
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return mix(shaderColor, mix(shaderColor, maskColor, maskColor.a), mask);
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`;
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static onColorize = `
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return color;
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`;
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}
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//# sourceMappingURL=BorderEffect.js.map
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{"version":3,"file":"BorderEffect.js","sourceRoot":"","sources":["../../../../../../../src/core/renderers/webgl/shaders/effects/BorderEffect.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,uBAAuB,EAAE,MAAM,kBAAkB,CAAC;AAC3D,OAAO,EACL,YAAY,GAGb,MAAM,mBAAmB,CAAC;AAoB3B;;GAEG;AACH,MAAM,OAAO,YAAa,SAAQ,YAAY;IAC5C,MAAM,CAAC,eAAe,CAAoB;IACxB,IAAI,GAAG,QAAQ,CAAC;IAElC,MAAM,CAAU,YAAY;QAC1B,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,MAAM,CAAU,eAAe,CAC7B,KAAwB;QAExB,OAAO;YACL,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,EAAE;YACxB,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,UAAU;SACjC,CAAC;IACJ,CAAC;IAED,MAAM,CAAU,QAAQ,GAAyB;QAC/C,KAAK,EAAE;YACL,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,KAAK,EAAE;YACL,KAAK,EAAE,UAAU;YACjB,kBAAkB,EAAE,uBAAuB;YAC3C,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,MAAM;SACb;KACF,CAAC;IAEF,MAAM,CAAU,YAAY,GAAG;;;;GAI9B,CAAC;IAEF,MAAM,CAAU,UAAU,GAAG;;GAE5B,CAAC"}
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import { ShaderEffect, type DefaultEffectProps, type ShaderEffectUniforms } from './ShaderEffect.js';
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/**
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* Properties of the {@link BorderLeftEffect} effect
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*/
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export interface BorderLeftEffectProps extends DefaultEffectProps {
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/**
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* Width of the border in pixels
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*
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* @default 10
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*/
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width?: number;
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/**
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* Color of the border in 0xRRGGBBAA
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*
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* @default 0xffffffff
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*/
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color?: number;
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}
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/**
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* The BorderBottomEffect renders a border on the left of an element
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*/
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export declare class BorderLeftEffect extends ShaderEffect {
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static z$__type__Props: BorderLeftEffectProps;
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readonly name = "borderLeft";
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static getEffectKey(): string;
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static resolveDefaults(props: BorderLeftEffectProps): Required<BorderLeftEffectProps>;
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static uniforms: ShaderEffectUniforms;
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static methods: Record<string, string>;
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static onEffectMask: string;
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static onColorize: string;
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}
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@@ -1,71 +0,0 @@
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1
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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*
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* Licensed under the Apache License, Version 2.0 (the License);
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { updateShaderEffectColor } from './EffectUtils.js';
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import { ShaderEffect, } from './ShaderEffect.js';
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/**
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* The BorderBottomEffect renders a border on the left of an element
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*/
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export class BorderLeftEffect extends ShaderEffect {
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static z$__type__Props;
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name = 'borderLeft';
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static getEffectKey() {
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return `borderLeft`;
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}
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static resolveDefaults(props) {
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return {
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width: props.width ?? 10,
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color: props.color ?? 0xffffffff,
|
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|
-
};
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}
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static uniforms = {
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width: {
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value: 0,
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method: 'uniform1f',
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|
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type: 'float',
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},
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color: {
|
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value: 0xffffffff,
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|
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updateProgramValue: updateShaderEffectColor,
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method: 'uniform4fv',
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|
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type: 'vec4',
|
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|
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},
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};
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static methods = {
|
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|
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fillMask: `
|
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|
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float function(float dist) {
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return clamp(-dist, 0.0, 1.0);
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}
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`,
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rectDist: `
|
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float function(vec2 p, vec2 size) {
|
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vec2 d = abs(p) - size;
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return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
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}
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`,
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};
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static onEffectMask = `
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vec2 pos = vec2(width * 0.5, 0.0);
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float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(width*0.5, u_dimensions.y));
|
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|
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return mix(shaderColor, maskColor, $fillMask(mask));
|
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`;
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static onColorize = `
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return color;
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`;
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}
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//# sourceMappingURL=BorderLeftEffect.js.map
|
|
@@ -1 +0,0 @@
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1
|
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{"version":3,"file":"BorderLeftEffect.js","sourceRoot":"","sources":["../../../../../../../src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,uBAAuB,EAAE,MAAM,kBAAkB,CAAC;AAC3D,OAAO,EACL,YAAY,GAGb,MAAM,mBAAmB,CAAC;AAoB3B;;GAEG;AACH,MAAM,OAAO,gBAAiB,SAAQ,YAAY;IAChD,MAAM,CAAC,eAAe,CAAwB;IAC5B,IAAI,GAAG,YAAY,CAAC;IAEtC,MAAM,CAAU,YAAY;QAC1B,OAAO,YAAY,CAAC;IACtB,CAAC;IAED,MAAM,CAAU,eAAe,CAC7B,KAA4B;QAE5B,OAAO;YACL,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,EAAE;YACxB,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,UAAU;SACjC,CAAC;IACJ,CAAC;IAED,MAAM,CAAU,QAAQ,GAAyB;QAC/C,KAAK,EAAE;YACL,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,KAAK,EAAE;YACL,KAAK,EAAE,UAAU;YACjB,kBAAkB,EAAE,uBAAuB;YAC3C,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,MAAM;SACb;KACF,CAAC;IAEF,MAAM,CAAU,OAAO,GAA2B;QAChD,QAAQ,EAAE;;;;KAIT;QACD,QAAQ,EAAE;;;;;KAKT;KACF,CAAC;IAEF,MAAM,CAAU,YAAY,GAAG;;;;GAI9B,CAAC;IAEF,MAAM,CAAU,UAAU,GAAG;;GAE5B,CAAC"}
|