@lightningjs/renderer 3.0.0-beta6 → 3.0.0-beta7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (349) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +9 -0
  6. package/dist/src/core/CoreNode.js +17 -0
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextureManager.js +6 -0
  9. package/dist/src/core/CoreTextureManager.js.map +1 -1
  10. package/dist/src/core/Stage.d.ts +16 -0
  11. package/dist/src/core/Stage.js +39 -0
  12. package/dist/src/core/Stage.js.map +1 -1
  13. package/dist/src/core/lib/ImageWorker.js +1 -1
  14. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  15. package/dist/src/core/lib/utils.d.ts +1 -0
  16. package/dist/src/core/lib/utils.js +3 -0
  17. package/dist/src/core/lib/utils.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +1 -2
  19. package/dist/src/core/renderers/webgl/WebGlRenderer.js +1 -3
  20. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  21. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  22. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  23. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  24. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  25. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  26. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  27. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  28. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  29. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  30. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  31. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  32. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  33. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  34. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  35. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  36. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  37. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  38. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  39. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  40. package/dist/src/core/shaders/webgl/Border.js +82 -82
  41. package/dist/src/core/shaders/webgl/Default.js +47 -47
  42. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  43. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  44. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  45. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  46. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  47. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +100 -100
  48. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +118 -118
  49. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  50. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  51. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  52. package/dist/src/core/temp.js +77 -0
  53. package/dist/src/core/temp.js.map +1 -0
  54. package/dist/src/core/textures/ImageTexture.js +5 -0
  55. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  56. package/dist/src/main-api/Renderer.js +1 -1
  57. package/dist/src/main-api/Renderer.js.map +1 -1
  58. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  59. package/exports/canvas-shaders.ts +28 -28
  60. package/exports/canvas.ts +45 -45
  61. package/exports/index.ts +90 -90
  62. package/exports/inspector.ts +24 -24
  63. package/exports/utils.ts +44 -44
  64. package/exports/webgl-shaders.ts +28 -28
  65. package/exports/webgl.ts +50 -50
  66. package/package.json +1 -2
  67. package/src/common/CommonTypes.ts +146 -146
  68. package/src/common/EventEmitter.ts +77 -77
  69. package/src/common/IAnimationController.ts +92 -92
  70. package/src/common/IEventEmitter.ts +28 -28
  71. package/src/core/CoreNode.test.ts +202 -202
  72. package/src/core/CoreNode.ts +2495 -2469
  73. package/src/core/CoreShaderManager.ts +188 -188
  74. package/src/core/CoreTextNode.ts +448 -448
  75. package/src/core/CoreTextureManager.ts +607 -600
  76. package/src/core/Stage.ts +797 -751
  77. package/src/core/TextureMemoryManager.ts +394 -394
  78. package/src/core/animations/AnimationManager.ts +38 -38
  79. package/src/core/animations/CoreAnimation.ts +284 -284
  80. package/src/core/animations/CoreAnimationController.ts +157 -157
  81. package/src/core/lib/ContextSpy.ts +41 -41
  82. package/src/core/lib/ImageWorker.ts +286 -280
  83. package/src/core/lib/Matrix3d.ts +244 -244
  84. package/src/core/lib/RenderCoords.ts +71 -71
  85. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  86. package/src/core/lib/textureCompression.ts +152 -152
  87. package/src/core/lib/textureSvg.ts +78 -78
  88. package/src/core/lib/utils.ts +390 -386
  89. package/src/core/lib/validateImageBitmap.ts +87 -87
  90. package/src/core/platforms/Platform.ts +77 -77
  91. package/src/core/platforms/web/WebPlatform.ts +84 -84
  92. package/src/core/renderers/CoreContextTexture.ts +43 -43
  93. package/src/core/renderers/CoreRenderOp.ts +22 -22
  94. package/src/core/renderers/CoreRenderer.ts +109 -109
  95. package/src/core/renderers/CoreShaderNode.ts +165 -165
  96. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  97. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  98. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  99. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  100. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  101. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  102. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  103. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  104. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  105. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  106. package/src/core/renderers/webgl/WebGlRenderer.ts +748 -750
  107. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  108. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  109. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  110. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  111. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  112. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  113. package/src/core/shaders/canvas/Border.ts +78 -78
  114. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  115. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  116. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  117. package/src/core/shaders/canvas/Rounded.ts +55 -55
  118. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -72
  119. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  120. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  121. package/src/core/shaders/canvas/Shadow.ts +52 -52
  122. package/src/core/shaders/canvas/utils/render.ts +151 -151
  123. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  124. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  125. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  126. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  127. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  128. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  129. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  130. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  131. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  132. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  133. package/src/core/shaders/webgl/Border.ts +116 -116
  134. package/src/core/shaders/webgl/Default.ts +89 -89
  135. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  136. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  137. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  138. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  139. package/src/core/shaders/webgl/Rounded.ts +117 -117
  140. package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -144
  141. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -166
  142. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  143. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  144. package/src/core/shaders/webgl/Shadow.ts +115 -115
  145. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  146. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  147. package/src/core/text-rendering/TrFontManager.ts +183 -183
  148. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  149. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  150. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  151. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  152. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  153. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  154. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  155. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  156. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  157. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -849
  158. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  159. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  160. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  161. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  162. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  163. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  164. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  165. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  166. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  167. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  168. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  169. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  170. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  171. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  172. package/src/core/textures/ColorTexture.ts +102 -102
  173. package/src/core/textures/ImageTexture.ts +417 -410
  174. package/src/core/textures/NoiseTexture.ts +104 -104
  175. package/src/core/textures/RenderTexture.ts +85 -85
  176. package/src/core/textures/SubTexture.ts +205 -205
  177. package/src/core/textures/Texture.ts +358 -358
  178. package/src/core/utils.ts +227 -227
  179. package/src/env.d.ts +7 -7
  180. package/src/main-api/INode.ts +100 -100
  181. package/src/main-api/Inspector.ts +522 -522
  182. package/src/main-api/Renderer.ts +673 -673
  183. package/src/main-api/utils.ts +45 -45
  184. package/src/utils.ts +267 -267
  185. package/dist/exports/core-api.d.ts +0 -74
  186. package/dist/exports/core-api.js +0 -96
  187. package/dist/exports/core-api.js.map +0 -1
  188. package/dist/exports/main-api.d.ts +0 -30
  189. package/dist/exports/main-api.js +0 -45
  190. package/dist/exports/main-api.js.map +0 -1
  191. package/dist/src/core/CoreExtension.d.ts +0 -12
  192. package/dist/src/core/CoreExtension.js +0 -29
  193. package/dist/src/core/CoreExtension.js.map +0 -1
  194. package/dist/src/core/CoreStuff.js +0 -138
  195. package/dist/src/core/CoreStuff.js.map +0 -1
  196. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  197. package/dist/src/core/CoreTexturizer.js +0 -47
  198. package/dist/src/core/CoreTexturizer.js.map +0 -1
  199. package/dist/src/core/LngNode.d.ts +0 -736
  200. package/dist/src/core/LngNode.js +0 -1174
  201. package/dist/src/core/LngNode.js.map +0 -1
  202. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  203. package/dist/src/core/Matrix2DContext.js +0 -45
  204. package/dist/src/core/Matrix2DContext.js.map +0 -1
  205. package/dist/src/core/ShaderNode.d.ts +0 -10
  206. package/dist/src/core/ShaderNode.js +0 -30
  207. package/dist/src/core/ShaderNode.js.map +0 -1
  208. package/dist/src/core/TextNode.d.ts +0 -103
  209. package/dist/src/core/TextNode.js +0 -331
  210. package/dist/src/core/TextNode.js.map +0 -1
  211. package/dist/src/core/lib/Coords.d.ts +0 -14
  212. package/dist/src/core/lib/Coords.js +0 -55
  213. package/dist/src/core/lib/Coords.js.map +0 -1
  214. package/dist/src/core/lib/glm/common.d.ts +0 -162
  215. package/dist/src/core/lib/glm/common.js +0 -81
  216. package/dist/src/core/lib/glm/common.js.map +0 -1
  217. package/dist/src/core/lib/glm/index.d.ts +0 -11
  218. package/dist/src/core/lib/glm/index.js +0 -30
  219. package/dist/src/core/lib/glm/index.js.map +0 -1
  220. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  221. package/dist/src/core/lib/glm/mat2.js +0 -396
  222. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  223. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  224. package/dist/src/core/lib/glm/mat2d.js +0 -442
  225. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  226. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  227. package/dist/src/core/lib/glm/mat3.js +0 -680
  228. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  229. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  230. package/dist/src/core/lib/glm/mat4.js +0 -1802
  231. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  232. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  233. package/dist/src/core/lib/glm/quat.js +0 -693
  234. package/dist/src/core/lib/glm/quat.js.map +0 -1
  235. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  236. package/dist/src/core/lib/glm/quat2.js +0 -754
  237. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  238. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  239. package/dist/src/core/lib/glm/vec2.js +0 -569
  240. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  241. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  242. package/dist/src/core/lib/glm/vec3.js +0 -720
  243. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  244. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  245. package/dist/src/core/lib/glm/vec4.js +0 -608
  246. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  247. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  248. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  249. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  250. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  251. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  252. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  253. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  254. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  255. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  256. package/dist/src/core/scene/Scene.d.ts +0 -59
  257. package/dist/src/core/scene/Scene.js +0 -106
  258. package/dist/src/core/scene/Scene.js.map +0 -1
  259. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  260. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  261. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  262. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  263. package/dist/src/main-api/ICoreDriver.js +0 -20
  264. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  265. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  266. package/dist/src/main-api/IRenderDriver.js +0 -20
  267. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  268. package/dist/src/main-api/IShaderController.d.ts +0 -14
  269. package/dist/src/main-api/IShaderController.js +0 -30
  270. package/dist/src/main-api/IShaderController.js.map +0 -1
  271. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  272. package/dist/src/main-api/IShaderNode.js +0 -19
  273. package/dist/src/main-api/IShaderNode.js.map +0 -1
  274. package/dist/src/main-api/RendererMain.d.ts +0 -375
  275. package/dist/src/main-api/RendererMain.js +0 -365
  276. package/dist/src/main-api/RendererMain.js.map +0 -1
  277. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  278. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  279. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  280. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  281. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  282. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  283. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  284. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  285. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  286. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  287. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  288. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  289. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  290. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  291. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  292. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  293. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  294. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  295. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  296. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  297. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  298. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  299. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  300. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  301. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  302. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  303. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  304. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  305. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  306. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  307. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  308. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  309. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  310. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  311. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  312. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  313. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  314. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  315. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  316. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  317. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  318. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  319. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  320. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  321. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  322. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  323. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  324. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  325. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  326. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  327. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  328. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  329. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  330. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  331. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  332. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  333. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  334. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  335. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  336. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  337. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  338. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  339. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  340. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  341. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  342. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  343. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  344. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  345. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  346. package/dist/src/render-drivers/utils.d.ts +0 -12
  347. package/dist/src/render-drivers/utils.js +0 -69
  348. package/dist/src/render-drivers/utils.js.map +0 -1
  349. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
@@ -1,318 +1,318 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
20
- import { Default } from '../../shaders/webgl/Default.js';
21
- import type { QuadOptions } from '../CoreRenderer.js';
22
- import type { CoreShaderProgram } from '../CoreShaderProgram.js';
23
- import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
24
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
25
- import type { WebGlRenderer } from './WebGlRenderer.js';
26
- import type { WebGlShaderType } from './WebGlShaderNode.js';
27
- import type { BufferCollection } from './internal/BufferCollection.js';
28
- import {
29
- createProgram,
30
- createShader,
31
- type UniformSet1Param,
32
- type UniformSet2Params,
33
- type UniformSet3Params,
34
- type UniformSet4Params,
35
- } from './internal/ShaderUtils.js';
36
-
37
- export class WebGlShaderProgram implements CoreShaderProgram {
38
- protected boundBufferCollection: BufferCollection | null = null;
39
- protected program: WebGLProgram;
40
- /**
41
- * Vertex Array Object
42
- *
43
- * @remarks
44
- * Used by WebGL2 Only
45
- */
46
- protected vao: WebGLVertexArrayObject | undefined;
47
- protected renderer: WebGlRenderer;
48
- protected glw: WebGlContextWrapper;
49
- protected attributeLocations: Record<string, number>;
50
- protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
51
- protected useSystemAlpha = false;
52
- protected useSystemDimensions = false;
53
- supportsIndexedTextures = false;
54
-
55
- constructor(
56
- renderer: WebGlRenderer,
57
- config: WebGlShaderType,
58
- resolvedProps: Record<string, any>,
59
- ) {
60
- this.renderer = renderer;
61
- const glw = (this.glw = renderer.glw);
62
-
63
- // Check that extensions are supported
64
- const webGl2 = glw.isWebGl2();
65
- let requiredExtensions: string[] = [];
66
-
67
- this.supportsIndexedTextures =
68
- config.supportsIndexedTextures || this.supportsIndexedTextures;
69
- requiredExtensions =
70
- (webGl2 && config.webgl2Extensions) ||
71
- (!webGl2 && config.webgl1Extensions) ||
72
- [];
73
-
74
- const glVersion = webGl2 ? '2.0' : '1.0';
75
- requiredExtensions.forEach((extensionName) => {
76
- if (!glw.getExtension(extensionName)) {
77
- throw new Error(
78
- `Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`,
79
- );
80
- }
81
- });
82
-
83
- let vertexSource =
84
- config.vertex instanceof Function
85
- ? config.vertex(renderer, resolvedProps)
86
- : config.vertex;
87
-
88
- if (vertexSource === undefined) {
89
- vertexSource = Default.vertex as string;
90
- }
91
-
92
- const fragmentSource =
93
- config.fragment instanceof Function
94
- ? config.fragment(renderer, resolvedProps)
95
- : config.fragment;
96
-
97
- const vertexShader = createShader(glw, glw.VERTEX_SHADER, vertexSource);
98
- if (!vertexShader) {
99
- throw new Error('Vertex shader creation failed');
100
- }
101
-
102
- const fragmentShader = createShader(
103
- glw,
104
- glw.FRAGMENT_SHADER,
105
- fragmentSource,
106
- );
107
-
108
- if (!fragmentShader) {
109
- throw new Error('fragment shader creation failed');
110
- }
111
-
112
- const program = createProgram(glw, vertexShader, fragmentShader);
113
- if (!program) {
114
- throw new Error();
115
- }
116
-
117
- this.program = program;
118
- this.attributeLocations = glw.getAttributeLocations(program);
119
-
120
- this.useSystemAlpha =
121
- this.glw.getUniformLocation(program, 'u_alpha') !== null;
122
- this.useSystemDimensions =
123
- this.glw.getUniformLocation(program, 'u_dimensions') !== null;
124
-
125
- this.lifecycle = {
126
- update: config.update,
127
- canBatch: config.canBatch,
128
- };
129
- }
130
-
131
- disableAttribute(location: number) {
132
- this.glw.disableVertexAttribArray(location);
133
- }
134
-
135
- disableAttributes() {
136
- const { glw } = this;
137
- const attribs = Object.keys(this.attributeLocations);
138
- const attribLen = attribs.length;
139
- for (let i = 0; i < attribLen; i++) {
140
- glw.disableVertexAttribArray(i);
141
- }
142
- }
143
-
144
- reuseRenderOp(
145
- incomingQuad: QuadOptions,
146
- currentRenderOp: WebGlRenderOp,
147
- ): boolean {
148
- if (this.lifecycle.canBatch !== undefined) {
149
- return this.lifecycle.canBatch(incomingQuad, currentRenderOp);
150
- }
151
-
152
- if (this.useSystemAlpha === true) {
153
- if (incomingQuad.alpha !== currentRenderOp.alpha) {
154
- return false;
155
- }
156
- }
157
-
158
- if (this.useSystemDimensions === true) {
159
- if (
160
- incomingQuad.width !== currentRenderOp.width ||
161
- incomingQuad.height !== currentRenderOp.height
162
- ) {
163
- return false;
164
- }
165
- }
166
- let shaderPropsA: Record<string, unknown> | undefined = undefined;
167
- let shaderPropsB: Record<string, unknown> | undefined = undefined;
168
-
169
- if (incomingQuad.shader !== null) {
170
- shaderPropsA = incomingQuad.shader.resolvedProps;
171
- }
172
- if (currentRenderOp.shader !== null) {
173
- shaderPropsB = currentRenderOp.shader.resolvedProps;
174
- }
175
-
176
- if (
177
- (shaderPropsA === undefined && shaderPropsB !== undefined) ||
178
- (shaderPropsA !== undefined && shaderPropsB === undefined)
179
- ) {
180
- return false;
181
- }
182
-
183
- if (shaderPropsA !== undefined && shaderPropsB !== undefined) {
184
- for (const key in shaderPropsA) {
185
- if (shaderPropsA[key] !== shaderPropsB[key]) {
186
- return false;
187
- }
188
- }
189
- }
190
-
191
- return true;
192
- }
193
-
194
- bindRenderOp(renderOp: WebGlRenderOp) {
195
- this.bindBufferCollection(renderOp.buffers);
196
- this.bindTextures(renderOp.textures);
197
-
198
- const { parentHasRenderTexture } = renderOp;
199
-
200
- // Skip if the parent and current operation both have render textures
201
- if (renderOp.rtt === true && parentHasRenderTexture === true) {
202
- return;
203
- }
204
-
205
- // Bind render texture framebuffer dimensions as resolution
206
- // if the parent has a render texture
207
- if (parentHasRenderTexture === true) {
208
- const { width, height } = renderOp.framebufferDimensions!;
209
- // Force pixel ratio to 1.0 for render textures since they are always 1:1
210
- // the final render texture will be rendered to the screen with the correct pixel ratio
211
- this.glw.uniform1f('u_pixelRatio', 1.0);
212
-
213
- // Set resolution to the framebuffer dimensions
214
- this.glw.uniform2f('u_resolution', width, height);
215
- } else {
216
- this.glw.uniform1f('u_pixelRatio', renderOp.renderer.stage.pixelRatio);
217
- this.glw.uniform2f(
218
- 'u_resolution',
219
- this.glw.canvas.width,
220
- this.glw.canvas.height,
221
- );
222
- }
223
-
224
- // if (this.useSystemAlpha) {
225
- this.glw.uniform1f('u_alpha', renderOp.alpha);
226
- // }
227
-
228
- // if (this.useSystemDimensions) {
229
- this.glw.uniform2f('u_dimensions', renderOp.width, renderOp.height);
230
- // }
231
-
232
- /**temporary fix to make sdf texts work */
233
- if (renderOp.sdfShaderProps !== undefined) {
234
- (renderOp.shader.shaderType as WebGlShaderType).onSdfBind?.call(
235
- this.glw,
236
- renderOp.sdfShaderProps,
237
- );
238
- return;
239
- }
240
-
241
- if (renderOp.shader.props !== undefined) {
242
- /**
243
- * loop over all precalculated uniform types
244
- */
245
- for (const key in renderOp.shader.uniforms.single) {
246
- const { method, value } = renderOp.shader.uniforms.single[key]!;
247
- this.glw[method as keyof UniformSet1Param](key, value as never);
248
- }
249
-
250
- for (const key in renderOp.shader.uniforms.vec2) {
251
- const { method, value } = renderOp.shader.uniforms.vec2[key]!;
252
- this.glw[method as keyof UniformSet2Params](key, value[0], value[1]);
253
- }
254
-
255
- for (const key in renderOp.shader.uniforms.vec3) {
256
- const { method, value } = renderOp.shader.uniforms.vec3[key]!;
257
- this.glw[method as keyof UniformSet3Params](
258
- key,
259
- value[0],
260
- value[1],
261
- value[2],
262
- );
263
- }
264
-
265
- for (const key in renderOp.shader.uniforms.vec4) {
266
- const { method, value } = renderOp.shader.uniforms.vec4[key]!;
267
- this.glw[method as keyof UniformSet4Params](
268
- key,
269
- value[0],
270
- value[1],
271
- value[2],
272
- value[3],
273
- );
274
- }
275
- }
276
- }
277
-
278
- bindBufferCollection(buffer: BufferCollection) {
279
- const { glw } = this;
280
- const attribs = Object.keys(this.attributeLocations);
281
- const attribLen = attribs.length;
282
-
283
- for (let i = 0; i < attribLen; i++) {
284
- const name = attribs[i]!;
285
- const resolvedBuffer = buffer.getBuffer(name);
286
- const resolvedInfo = buffer.getAttributeInfo(name);
287
- if (resolvedBuffer === undefined || resolvedInfo === undefined) {
288
- continue;
289
- }
290
- glw.enableVertexAttribArray(i);
291
- glw.vertexAttribPointer(
292
- resolvedBuffer,
293
- i,
294
- resolvedInfo.size,
295
- resolvedInfo.type,
296
- resolvedInfo.normalized,
297
- resolvedInfo.stride,
298
- resolvedInfo.offset,
299
- );
300
- }
301
- }
302
-
303
- bindTextures(textures: WebGlCtxTexture[]) {
304
- this.glw.activeTexture(0);
305
- this.glw.bindTexture(textures[0]!.ctxTexture);
306
- }
307
-
308
- attach(): void {
309
- this.glw.useProgram(this.program);
310
- if (this.glw.isWebGl2() && this.vao) {
311
- this.glw.bindVertexArray(this.vao);
312
- }
313
- }
314
-
315
- detach(): void {
316
- this.disableAttributes();
317
- }
318
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
20
+ import { Default } from '../../shaders/webgl/Default.js';
21
+ import type { QuadOptions } from '../CoreRenderer.js';
22
+ import type { CoreShaderProgram } from '../CoreShaderProgram.js';
23
+ import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
24
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
25
+ import type { WebGlRenderer } from './WebGlRenderer.js';
26
+ import type { WebGlShaderType } from './WebGlShaderNode.js';
27
+ import type { BufferCollection } from './internal/BufferCollection.js';
28
+ import {
29
+ createProgram,
30
+ createShader,
31
+ type UniformSet1Param,
32
+ type UniformSet2Params,
33
+ type UniformSet3Params,
34
+ type UniformSet4Params,
35
+ } from './internal/ShaderUtils.js';
36
+
37
+ export class WebGlShaderProgram implements CoreShaderProgram {
38
+ protected boundBufferCollection: BufferCollection | null = null;
39
+ protected program: WebGLProgram;
40
+ /**
41
+ * Vertex Array Object
42
+ *
43
+ * @remarks
44
+ * Used by WebGL2 Only
45
+ */
46
+ protected vao: WebGLVertexArrayObject | undefined;
47
+ protected renderer: WebGlRenderer;
48
+ protected glw: WebGlContextWrapper;
49
+ protected attributeLocations: Record<string, number>;
50
+ protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
51
+ protected useSystemAlpha = false;
52
+ protected useSystemDimensions = false;
53
+ supportsIndexedTextures = false;
54
+
55
+ constructor(
56
+ renderer: WebGlRenderer,
57
+ config: WebGlShaderType,
58
+ resolvedProps: Record<string, any>,
59
+ ) {
60
+ this.renderer = renderer;
61
+ const glw = (this.glw = renderer.glw);
62
+
63
+ // Check that extensions are supported
64
+ const webGl2 = glw.isWebGl2();
65
+ let requiredExtensions: string[] = [];
66
+
67
+ this.supportsIndexedTextures =
68
+ config.supportsIndexedTextures || this.supportsIndexedTextures;
69
+ requiredExtensions =
70
+ (webGl2 && config.webgl2Extensions) ||
71
+ (!webGl2 && config.webgl1Extensions) ||
72
+ [];
73
+
74
+ const glVersion = webGl2 ? '2.0' : '1.0';
75
+ requiredExtensions.forEach((extensionName) => {
76
+ if (!glw.getExtension(extensionName)) {
77
+ throw new Error(
78
+ `Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`,
79
+ );
80
+ }
81
+ });
82
+
83
+ let vertexSource =
84
+ config.vertex instanceof Function
85
+ ? config.vertex(renderer, resolvedProps)
86
+ : config.vertex;
87
+
88
+ if (vertexSource === undefined) {
89
+ vertexSource = Default.vertex as string;
90
+ }
91
+
92
+ const fragmentSource =
93
+ config.fragment instanceof Function
94
+ ? config.fragment(renderer, resolvedProps)
95
+ : config.fragment;
96
+
97
+ const vertexShader = createShader(glw, glw.VERTEX_SHADER, vertexSource);
98
+ if (!vertexShader) {
99
+ throw new Error('Vertex shader creation failed');
100
+ }
101
+
102
+ const fragmentShader = createShader(
103
+ glw,
104
+ glw.FRAGMENT_SHADER,
105
+ fragmentSource,
106
+ );
107
+
108
+ if (!fragmentShader) {
109
+ throw new Error('fragment shader creation failed');
110
+ }
111
+
112
+ const program = createProgram(glw, vertexShader, fragmentShader);
113
+ if (!program) {
114
+ throw new Error();
115
+ }
116
+
117
+ this.program = program;
118
+ this.attributeLocations = glw.getAttributeLocations(program);
119
+
120
+ this.useSystemAlpha =
121
+ this.glw.getUniformLocation(program, 'u_alpha') !== null;
122
+ this.useSystemDimensions =
123
+ this.glw.getUniformLocation(program, 'u_dimensions') !== null;
124
+
125
+ this.lifecycle = {
126
+ update: config.update,
127
+ canBatch: config.canBatch,
128
+ };
129
+ }
130
+
131
+ disableAttribute(location: number) {
132
+ this.glw.disableVertexAttribArray(location);
133
+ }
134
+
135
+ disableAttributes() {
136
+ const { glw } = this;
137
+ const attribs = Object.keys(this.attributeLocations);
138
+ const attribLen = attribs.length;
139
+ for (let i = 0; i < attribLen; i++) {
140
+ glw.disableVertexAttribArray(i);
141
+ }
142
+ }
143
+
144
+ reuseRenderOp(
145
+ incomingQuad: QuadOptions,
146
+ currentRenderOp: WebGlRenderOp,
147
+ ): boolean {
148
+ if (this.lifecycle.canBatch !== undefined) {
149
+ return this.lifecycle.canBatch(incomingQuad, currentRenderOp);
150
+ }
151
+
152
+ if (this.useSystemAlpha === true) {
153
+ if (incomingQuad.alpha !== currentRenderOp.alpha) {
154
+ return false;
155
+ }
156
+ }
157
+
158
+ if (this.useSystemDimensions === true) {
159
+ if (
160
+ incomingQuad.width !== currentRenderOp.width ||
161
+ incomingQuad.height !== currentRenderOp.height
162
+ ) {
163
+ return false;
164
+ }
165
+ }
166
+ let shaderPropsA: Record<string, unknown> | undefined = undefined;
167
+ let shaderPropsB: Record<string, unknown> | undefined = undefined;
168
+
169
+ if (incomingQuad.shader !== null) {
170
+ shaderPropsA = incomingQuad.shader.resolvedProps;
171
+ }
172
+ if (currentRenderOp.shader !== null) {
173
+ shaderPropsB = currentRenderOp.shader.resolvedProps;
174
+ }
175
+
176
+ if (
177
+ (shaderPropsA === undefined && shaderPropsB !== undefined) ||
178
+ (shaderPropsA !== undefined && shaderPropsB === undefined)
179
+ ) {
180
+ return false;
181
+ }
182
+
183
+ if (shaderPropsA !== undefined && shaderPropsB !== undefined) {
184
+ for (const key in shaderPropsA) {
185
+ if (shaderPropsA[key] !== shaderPropsB[key]) {
186
+ return false;
187
+ }
188
+ }
189
+ }
190
+
191
+ return true;
192
+ }
193
+
194
+ bindRenderOp(renderOp: WebGlRenderOp) {
195
+ this.bindBufferCollection(renderOp.buffers);
196
+ this.bindTextures(renderOp.textures);
197
+
198
+ const { parentHasRenderTexture } = renderOp;
199
+
200
+ // Skip if the parent and current operation both have render textures
201
+ if (renderOp.rtt === true && parentHasRenderTexture === true) {
202
+ return;
203
+ }
204
+
205
+ // Bind render texture framebuffer dimensions as resolution
206
+ // if the parent has a render texture
207
+ if (parentHasRenderTexture === true) {
208
+ const { width, height } = renderOp.framebufferDimensions!;
209
+ // Force pixel ratio to 1.0 for render textures since they are always 1:1
210
+ // the final render texture will be rendered to the screen with the correct pixel ratio
211
+ this.glw.uniform1f('u_pixelRatio', 1.0);
212
+
213
+ // Set resolution to the framebuffer dimensions
214
+ this.glw.uniform2f('u_resolution', width, height);
215
+ } else {
216
+ this.glw.uniform1f('u_pixelRatio', renderOp.renderer.stage.pixelRatio);
217
+ this.glw.uniform2f(
218
+ 'u_resolution',
219
+ this.glw.canvas.width,
220
+ this.glw.canvas.height,
221
+ );
222
+ }
223
+
224
+ // if (this.useSystemAlpha) {
225
+ this.glw.uniform1f('u_alpha', renderOp.alpha);
226
+ // }
227
+
228
+ // if (this.useSystemDimensions) {
229
+ this.glw.uniform2f('u_dimensions', renderOp.width, renderOp.height);
230
+ // }
231
+
232
+ /**temporary fix to make sdf texts work */
233
+ if (renderOp.sdfShaderProps !== undefined) {
234
+ (renderOp.shader.shaderType as WebGlShaderType).onSdfBind?.call(
235
+ this.glw,
236
+ renderOp.sdfShaderProps,
237
+ );
238
+ return;
239
+ }
240
+
241
+ if (renderOp.shader.props !== undefined) {
242
+ /**
243
+ * loop over all precalculated uniform types
244
+ */
245
+ for (const key in renderOp.shader.uniforms.single) {
246
+ const { method, value } = renderOp.shader.uniforms.single[key]!;
247
+ this.glw[method as keyof UniformSet1Param](key, value as never);
248
+ }
249
+
250
+ for (const key in renderOp.shader.uniforms.vec2) {
251
+ const { method, value } = renderOp.shader.uniforms.vec2[key]!;
252
+ this.glw[method as keyof UniformSet2Params](key, value[0], value[1]);
253
+ }
254
+
255
+ for (const key in renderOp.shader.uniforms.vec3) {
256
+ const { method, value } = renderOp.shader.uniforms.vec3[key]!;
257
+ this.glw[method as keyof UniformSet3Params](
258
+ key,
259
+ value[0],
260
+ value[1],
261
+ value[2],
262
+ );
263
+ }
264
+
265
+ for (const key in renderOp.shader.uniforms.vec4) {
266
+ const { method, value } = renderOp.shader.uniforms.vec4[key]!;
267
+ this.glw[method as keyof UniformSet4Params](
268
+ key,
269
+ value[0],
270
+ value[1],
271
+ value[2],
272
+ value[3],
273
+ );
274
+ }
275
+ }
276
+ }
277
+
278
+ bindBufferCollection(buffer: BufferCollection) {
279
+ const { glw } = this;
280
+ const attribs = Object.keys(this.attributeLocations);
281
+ const attribLen = attribs.length;
282
+
283
+ for (let i = 0; i < attribLen; i++) {
284
+ const name = attribs[i]!;
285
+ const resolvedBuffer = buffer.getBuffer(name);
286
+ const resolvedInfo = buffer.getAttributeInfo(name);
287
+ if (resolvedBuffer === undefined || resolvedInfo === undefined) {
288
+ continue;
289
+ }
290
+ glw.enableVertexAttribArray(i);
291
+ glw.vertexAttribPointer(
292
+ resolvedBuffer,
293
+ i,
294
+ resolvedInfo.size,
295
+ resolvedInfo.type,
296
+ resolvedInfo.normalized,
297
+ resolvedInfo.stride,
298
+ resolvedInfo.offset,
299
+ );
300
+ }
301
+ }
302
+
303
+ bindTextures(textures: WebGlCtxTexture[]) {
304
+ this.glw.activeTexture(0);
305
+ this.glw.bindTexture(textures[0]!.ctxTexture);
306
+ }
307
+
308
+ attach(): void {
309
+ this.glw.useProgram(this.program);
310
+ if (this.glw.isWebGl2() && this.vao) {
311
+ this.glw.bindVertexArray(this.vao);
312
+ }
313
+ }
314
+
315
+ detach(): void {
316
+ this.disableAttributes();
317
+ }
318
+ }