@lightningjs/renderer 3.0.0-beta6 → 3.0.0-beta7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (349) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +9 -0
  6. package/dist/src/core/CoreNode.js +17 -0
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextureManager.js +6 -0
  9. package/dist/src/core/CoreTextureManager.js.map +1 -1
  10. package/dist/src/core/Stage.d.ts +16 -0
  11. package/dist/src/core/Stage.js +39 -0
  12. package/dist/src/core/Stage.js.map +1 -1
  13. package/dist/src/core/lib/ImageWorker.js +1 -1
  14. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  15. package/dist/src/core/lib/utils.d.ts +1 -0
  16. package/dist/src/core/lib/utils.js +3 -0
  17. package/dist/src/core/lib/utils.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +1 -2
  19. package/dist/src/core/renderers/webgl/WebGlRenderer.js +1 -3
  20. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  21. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  22. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  23. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  24. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  25. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  26. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  27. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  28. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  29. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  30. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  31. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  32. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  33. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  34. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  35. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  36. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  37. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  38. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  39. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  40. package/dist/src/core/shaders/webgl/Border.js +82 -82
  41. package/dist/src/core/shaders/webgl/Default.js +47 -47
  42. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  43. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  44. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  45. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  46. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  47. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +100 -100
  48. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +118 -118
  49. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  50. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  51. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  52. package/dist/src/core/temp.js +77 -0
  53. package/dist/src/core/temp.js.map +1 -0
  54. package/dist/src/core/textures/ImageTexture.js +5 -0
  55. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  56. package/dist/src/main-api/Renderer.js +1 -1
  57. package/dist/src/main-api/Renderer.js.map +1 -1
  58. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  59. package/exports/canvas-shaders.ts +28 -28
  60. package/exports/canvas.ts +45 -45
  61. package/exports/index.ts +90 -90
  62. package/exports/inspector.ts +24 -24
  63. package/exports/utils.ts +44 -44
  64. package/exports/webgl-shaders.ts +28 -28
  65. package/exports/webgl.ts +50 -50
  66. package/package.json +1 -2
  67. package/src/common/CommonTypes.ts +146 -146
  68. package/src/common/EventEmitter.ts +77 -77
  69. package/src/common/IAnimationController.ts +92 -92
  70. package/src/common/IEventEmitter.ts +28 -28
  71. package/src/core/CoreNode.test.ts +202 -202
  72. package/src/core/CoreNode.ts +2495 -2469
  73. package/src/core/CoreShaderManager.ts +188 -188
  74. package/src/core/CoreTextNode.ts +448 -448
  75. package/src/core/CoreTextureManager.ts +607 -600
  76. package/src/core/Stage.ts +797 -751
  77. package/src/core/TextureMemoryManager.ts +394 -394
  78. package/src/core/animations/AnimationManager.ts +38 -38
  79. package/src/core/animations/CoreAnimation.ts +284 -284
  80. package/src/core/animations/CoreAnimationController.ts +157 -157
  81. package/src/core/lib/ContextSpy.ts +41 -41
  82. package/src/core/lib/ImageWorker.ts +286 -280
  83. package/src/core/lib/Matrix3d.ts +244 -244
  84. package/src/core/lib/RenderCoords.ts +71 -71
  85. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  86. package/src/core/lib/textureCompression.ts +152 -152
  87. package/src/core/lib/textureSvg.ts +78 -78
  88. package/src/core/lib/utils.ts +390 -386
  89. package/src/core/lib/validateImageBitmap.ts +87 -87
  90. package/src/core/platforms/Platform.ts +77 -77
  91. package/src/core/platforms/web/WebPlatform.ts +84 -84
  92. package/src/core/renderers/CoreContextTexture.ts +43 -43
  93. package/src/core/renderers/CoreRenderOp.ts +22 -22
  94. package/src/core/renderers/CoreRenderer.ts +109 -109
  95. package/src/core/renderers/CoreShaderNode.ts +165 -165
  96. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  97. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  98. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  99. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  100. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  101. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  102. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  103. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  104. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  105. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  106. package/src/core/renderers/webgl/WebGlRenderer.ts +748 -750
  107. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  108. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  109. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  110. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  111. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  112. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  113. package/src/core/shaders/canvas/Border.ts +78 -78
  114. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  115. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  116. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  117. package/src/core/shaders/canvas/Rounded.ts +55 -55
  118. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -72
  119. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  120. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  121. package/src/core/shaders/canvas/Shadow.ts +52 -52
  122. package/src/core/shaders/canvas/utils/render.ts +151 -151
  123. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  124. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  125. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  126. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  127. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  128. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  129. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  130. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  131. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  132. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  133. package/src/core/shaders/webgl/Border.ts +116 -116
  134. package/src/core/shaders/webgl/Default.ts +89 -89
  135. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  136. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  137. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  138. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  139. package/src/core/shaders/webgl/Rounded.ts +117 -117
  140. package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -144
  141. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -166
  142. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  143. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  144. package/src/core/shaders/webgl/Shadow.ts +115 -115
  145. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  146. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  147. package/src/core/text-rendering/TrFontManager.ts +183 -183
  148. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  149. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  150. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  151. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  152. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  153. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  154. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  155. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  156. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  157. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -849
  158. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  159. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  160. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  161. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  162. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  163. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  164. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  165. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  166. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  167. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  168. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  169. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  170. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  171. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  172. package/src/core/textures/ColorTexture.ts +102 -102
  173. package/src/core/textures/ImageTexture.ts +417 -410
  174. package/src/core/textures/NoiseTexture.ts +104 -104
  175. package/src/core/textures/RenderTexture.ts +85 -85
  176. package/src/core/textures/SubTexture.ts +205 -205
  177. package/src/core/textures/Texture.ts +358 -358
  178. package/src/core/utils.ts +227 -227
  179. package/src/env.d.ts +7 -7
  180. package/src/main-api/INode.ts +100 -100
  181. package/src/main-api/Inspector.ts +522 -522
  182. package/src/main-api/Renderer.ts +673 -673
  183. package/src/main-api/utils.ts +45 -45
  184. package/src/utils.ts +267 -267
  185. package/dist/exports/core-api.d.ts +0 -74
  186. package/dist/exports/core-api.js +0 -96
  187. package/dist/exports/core-api.js.map +0 -1
  188. package/dist/exports/main-api.d.ts +0 -30
  189. package/dist/exports/main-api.js +0 -45
  190. package/dist/exports/main-api.js.map +0 -1
  191. package/dist/src/core/CoreExtension.d.ts +0 -12
  192. package/dist/src/core/CoreExtension.js +0 -29
  193. package/dist/src/core/CoreExtension.js.map +0 -1
  194. package/dist/src/core/CoreStuff.js +0 -138
  195. package/dist/src/core/CoreStuff.js.map +0 -1
  196. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  197. package/dist/src/core/CoreTexturizer.js +0 -47
  198. package/dist/src/core/CoreTexturizer.js.map +0 -1
  199. package/dist/src/core/LngNode.d.ts +0 -736
  200. package/dist/src/core/LngNode.js +0 -1174
  201. package/dist/src/core/LngNode.js.map +0 -1
  202. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  203. package/dist/src/core/Matrix2DContext.js +0 -45
  204. package/dist/src/core/Matrix2DContext.js.map +0 -1
  205. package/dist/src/core/ShaderNode.d.ts +0 -10
  206. package/dist/src/core/ShaderNode.js +0 -30
  207. package/dist/src/core/ShaderNode.js.map +0 -1
  208. package/dist/src/core/TextNode.d.ts +0 -103
  209. package/dist/src/core/TextNode.js +0 -331
  210. package/dist/src/core/TextNode.js.map +0 -1
  211. package/dist/src/core/lib/Coords.d.ts +0 -14
  212. package/dist/src/core/lib/Coords.js +0 -55
  213. package/dist/src/core/lib/Coords.js.map +0 -1
  214. package/dist/src/core/lib/glm/common.d.ts +0 -162
  215. package/dist/src/core/lib/glm/common.js +0 -81
  216. package/dist/src/core/lib/glm/common.js.map +0 -1
  217. package/dist/src/core/lib/glm/index.d.ts +0 -11
  218. package/dist/src/core/lib/glm/index.js +0 -30
  219. package/dist/src/core/lib/glm/index.js.map +0 -1
  220. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  221. package/dist/src/core/lib/glm/mat2.js +0 -396
  222. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  223. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  224. package/dist/src/core/lib/glm/mat2d.js +0 -442
  225. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  226. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  227. package/dist/src/core/lib/glm/mat3.js +0 -680
  228. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  229. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  230. package/dist/src/core/lib/glm/mat4.js +0 -1802
  231. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  232. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  233. package/dist/src/core/lib/glm/quat.js +0 -693
  234. package/dist/src/core/lib/glm/quat.js.map +0 -1
  235. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  236. package/dist/src/core/lib/glm/quat2.js +0 -754
  237. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  238. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  239. package/dist/src/core/lib/glm/vec2.js +0 -569
  240. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  241. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  242. package/dist/src/core/lib/glm/vec3.js +0 -720
  243. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  244. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  245. package/dist/src/core/lib/glm/vec4.js +0 -608
  246. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  247. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  248. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  249. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  250. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  251. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  252. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  253. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  254. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  255. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  256. package/dist/src/core/scene/Scene.d.ts +0 -59
  257. package/dist/src/core/scene/Scene.js +0 -106
  258. package/dist/src/core/scene/Scene.js.map +0 -1
  259. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  260. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  261. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  262. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  263. package/dist/src/main-api/ICoreDriver.js +0 -20
  264. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  265. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  266. package/dist/src/main-api/IRenderDriver.js +0 -20
  267. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  268. package/dist/src/main-api/IShaderController.d.ts +0 -14
  269. package/dist/src/main-api/IShaderController.js +0 -30
  270. package/dist/src/main-api/IShaderController.js.map +0 -1
  271. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  272. package/dist/src/main-api/IShaderNode.js +0 -19
  273. package/dist/src/main-api/IShaderNode.js.map +0 -1
  274. package/dist/src/main-api/RendererMain.d.ts +0 -375
  275. package/dist/src/main-api/RendererMain.js +0 -365
  276. package/dist/src/main-api/RendererMain.js.map +0 -1
  277. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  278. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  279. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  280. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  281. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  282. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  283. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  284. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  285. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  286. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  287. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  288. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  289. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  290. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  291. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  292. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  293. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  294. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  295. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  296. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  297. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  298. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  299. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  300. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  301. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  302. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  303. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  304. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  305. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  306. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  307. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  308. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  309. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  310. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  311. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  312. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  313. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  314. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  315. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  316. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  317. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  318. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  319. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  320. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  321. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  322. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  323. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  324. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  325. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  326. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  327. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  328. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  329. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  330. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  331. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  332. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  333. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  334. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  335. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  336. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  337. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  338. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  339. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  340. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  341. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  342. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  343. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  344. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  345. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  346. package/dist/src/render-drivers/utils.d.ts +0 -12
  347. package/dist/src/render-drivers/utils.js +0 -69
  348. package/dist/src/render-drivers/utils.js.map +0 -1
  349. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
package/src/core/Stage.ts CHANGED
@@ -1,751 +1,797 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { assertTruthy, setPremultiplyMode } from '../utils.js';
21
- import { AnimationManager } from './animations/AnimationManager.js';
22
- import {
23
- UpdateType,
24
- CoreNode,
25
- CoreNodeRenderState,
26
- type CoreNodeProps,
27
- } from './CoreNode.js';
28
- import { CoreTextureManager } from './CoreTextureManager.js';
29
- import { TrFontManager } from './text-rendering/TrFontManager.js';
30
- import { CoreShaderManager } from './CoreShaderManager.js';
31
- import {
32
- TextRenderer,
33
- type TextRendererMap,
34
- type TrProps,
35
- } from './text-rendering/renderers/TextRenderer.js';
36
-
37
- import { EventEmitter } from '../common/EventEmitter.js';
38
- import { ContextSpy } from './lib/ContextSpy.js';
39
- import type {
40
- FpsUpdatePayload,
41
- FrameTickPayload,
42
- QuadsUpdatePayload,
43
- } from '../common/CommonTypes.js';
44
- import {
45
- TextureMemoryManager,
46
- type TextureMemoryManagerSettings,
47
- } from './TextureMemoryManager.js';
48
- import { CoreRenderer } from './renderers/CoreRenderer.js';
49
- import type { WebGlRenderer } from './renderers/webgl/WebGlRenderer.js';
50
- import type { CanvasRenderer } from './renderers/canvas/CanvasRenderer.js';
51
- import { CoreTextNode, type CoreTextNodeProps } from './CoreTextNode.js';
52
- import { santizeCustomDataMap } from '../main-api/utils.js';
53
- import type { SdfTextRenderer } from './text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js';
54
- import type { CanvasTextRenderer } from './text-rendering/renderers/CanvasTextRenderer.js';
55
- import type { CoreShaderNode } from './renderers/CoreShaderNode.js';
56
- import { createBound, createPreloadBounds, type Bound } from './lib/utils.js';
57
- import type { Texture } from './textures/Texture.js';
58
- import { ColorTexture } from './textures/ColorTexture.js';
59
- import type { Platform } from './platforms/Platform.js';
60
- import type { WebPlatform } from './platforms/web/WebPlatform.js';
61
-
62
- export interface StageOptions {
63
- appWidth: number;
64
- appHeight: number;
65
- textureMemory: TextureMemoryManagerSettings;
66
- boundsMargin: number | [number, number, number, number];
67
- deviceLogicalPixelRatio: number;
68
- devicePhysicalPixelRatio: number;
69
- canvas: HTMLCanvasElement | OffscreenCanvas;
70
- clearColor: number;
71
- fpsUpdateInterval: number;
72
- enableContextSpy: boolean;
73
- forceWebGL2: boolean;
74
- numImageWorkers: number;
75
- renderEngine: typeof WebGlRenderer | typeof CanvasRenderer;
76
- eventBus: EventEmitter;
77
- quadBufferSize: number;
78
- fontEngines: (typeof CanvasTextRenderer | typeof SdfTextRenderer)[];
79
- inspector: boolean;
80
- strictBounds: boolean;
81
- textureProcessingTimeLimit: number;
82
- createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
83
- platform: Platform | WebPlatform;
84
- }
85
-
86
- export type StageFpsUpdateHandler = (
87
- stage: Stage,
88
- fpsData: FpsUpdatePayload,
89
- ) => void;
90
-
91
- export type StageFrameTickHandler = (
92
- stage: Stage,
93
- frameTickData: FrameTickPayload,
94
- ) => void;
95
-
96
- const autoStart = true;
97
-
98
- export class Stage {
99
- /// Module Instances
100
- public readonly animationManager: AnimationManager;
101
- public readonly txManager: CoreTextureManager;
102
- public readonly txMemManager: TextureMemoryManager;
103
- public readonly fontManager: TrFontManager;
104
- public readonly textRenderers: Partial<TextRendererMap>;
105
- public readonly shManager: CoreShaderManager;
106
- public readonly renderer: CoreRenderer;
107
- public readonly root: CoreNode;
108
- public boundsMargin: [number, number, number, number];
109
- public readonly defShaderNode: CoreShaderNode | null = null;
110
- public readonly strictBound: Bound;
111
- public readonly preloadBound: Bound;
112
- public readonly strictBounds: boolean;
113
- public readonly defaultTexture: Texture | null = null;
114
- public readonly pixelRatio: number;
115
- public readonly bufferMemory: number = 2e6;
116
- public readonly platform: Platform | WebPlatform;
117
- public readonly calculateTextureCoord: boolean;
118
-
119
- /**
120
- * Renderer Event Bus for the Stage to emit events onto
121
- *
122
- * @remarks
123
- * In reality this is just the RendererMain instance, which is an EventEmitter.
124
- * this allows us to directly emit events from the Stage to RendererMain
125
- * without having to set up forwarding handlers.
126
- */
127
- public readonly eventBus: EventEmitter;
128
-
129
- /// State
130
- deltaTime = 0;
131
- lastFrameTime = 0;
132
- currentFrameTime = 0;
133
- private clrColor = 0x00000000;
134
- private fpsNumFrames = 0;
135
- private fpsElapsedTime = 0;
136
- private numQuadsRendered = 0;
137
- private renderRequested = false;
138
- private frameEventQueue: [name: string, payload: unknown][] = [];
139
- private fontResolveMap: Record<string, CanvasTextRenderer | SdfTextRenderer> =
140
- {};
141
-
142
- /// Debug data
143
- contextSpy: ContextSpy | null = null;
144
-
145
- /**
146
- * Stage constructor
147
- */
148
- constructor(readonly options: StageOptions) {
149
- const {
150
- canvas,
151
- clearColor,
152
- appWidth,
153
- appHeight,
154
- boundsMargin,
155
- enableContextSpy,
156
- forceWebGL2,
157
- numImageWorkers,
158
- textureMemory,
159
- renderEngine,
160
- fontEngines,
161
- createImageBitmapSupport,
162
- platform,
163
- } = options;
164
-
165
- assertTruthy(
166
- platform !== null,
167
- 'A CorePlatform is not provided in the options',
168
- );
169
-
170
- this.platform = platform;
171
-
172
- this.eventBus = options.eventBus;
173
- this.txManager = new CoreTextureManager(this, {
174
- numImageWorkers,
175
- createImageBitmapSupport,
176
- });
177
-
178
- // Wait for the Texture Manager to initialize
179
- // once it does, request a render
180
- this.txManager.on('initialized', () => {
181
- this.requestRender();
182
- });
183
-
184
- this.txMemManager = new TextureMemoryManager(this, textureMemory);
185
-
186
- this.animationManager = new AnimationManager();
187
- this.contextSpy = enableContextSpy ? new ContextSpy() : null;
188
- this.strictBounds = options.strictBounds;
189
-
190
- let bm = [0, 0, 0, 0] as [number, number, number, number];
191
- if (boundsMargin) {
192
- bm = Array.isArray(boundsMargin)
193
- ? boundsMargin
194
- : [boundsMargin, boundsMargin, boundsMargin, boundsMargin];
195
- }
196
- this.boundsMargin = bm;
197
-
198
- // precalculate our viewport bounds
199
- this.strictBound = createBound(0, 0, appWidth, appHeight);
200
- this.preloadBound = createPreloadBounds(this.strictBound, bm);
201
-
202
- this.clrColor = clearColor;
203
-
204
- this.pixelRatio =
205
- options.devicePhysicalPixelRatio * options.deviceLogicalPixelRatio;
206
-
207
- this.renderer = new renderEngine({
208
- stage: this,
209
- canvas,
210
- contextSpy: this.contextSpy,
211
- forceWebGL2,
212
- });
213
-
214
- this.shManager = new CoreShaderManager(this);
215
-
216
- this.defShaderNode = this.renderer.getDefaultShaderNode();
217
- this.calculateTextureCoord = this.renderer.getTextureCoords !== undefined;
218
-
219
- const renderMode = this.renderer.mode || 'webgl';
220
-
221
- this.createDefaultTexture();
222
- setPremultiplyMode(renderMode);
223
-
224
- // Must do this after renderer is created
225
- this.txManager.renderer = this.renderer;
226
-
227
- // Create text renderers
228
- this.textRenderers = {};
229
- fontEngines.forEach((fontEngineConstructor) => {
230
- const fontEngineInstance = new fontEngineConstructor(this);
231
- const className = fontEngineInstance.type;
232
-
233
- if (className === 'sdf' && renderMode === 'canvas') {
234
- console.warn(
235
- 'SdfTextRenderer is not compatible with Canvas renderer. Skipping...',
236
- );
237
- return;
238
- }
239
-
240
- if (fontEngineInstance instanceof TextRenderer) {
241
- if (className === 'canvas') {
242
- this.textRenderers['canvas'] =
243
- fontEngineInstance as CanvasTextRenderer;
244
- } else if (className === 'sdf') {
245
- this.textRenderers['sdf'] = fontEngineInstance as SdfTextRenderer;
246
- }
247
- }
248
- });
249
-
250
- if (Object.keys(this.textRenderers).length === 0) {
251
- console.warn('No text renderers available. Your text will not render.');
252
- }
253
-
254
- this.fontManager = new TrFontManager(this.textRenderers);
255
-
256
- // create root node
257
- const rootNode = new CoreNode(this, {
258
- x: 0,
259
- y: 0,
260
- width: appWidth,
261
- height: appHeight,
262
- alpha: 1,
263
- autosize: false,
264
- boundsMargin: null,
265
- clipping: false,
266
- color: 0x00000000,
267
- colorTop: 0x00000000,
268
- colorBottom: 0x00000000,
269
- colorLeft: 0x00000000,
270
- colorRight: 0x00000000,
271
- colorTl: 0x00000000,
272
- colorTr: 0x00000000,
273
- colorBl: 0x00000000,
274
- colorBr: 0x00000000,
275
- zIndex: 0,
276
- zIndexLocked: 0,
277
- scaleX: 1,
278
- scaleY: 1,
279
- mountX: 0,
280
- mountY: 0,
281
- mount: 0,
282
- pivot: 0.5,
283
- pivotX: 0.5,
284
- pivotY: 0.5,
285
- rotation: 0,
286
- parent: null,
287
- texture: null,
288
- textureOptions: {},
289
- shader: this.defShaderNode,
290
- rtt: false,
291
- src: null,
292
- scale: 1,
293
- strictBounds: this.strictBounds,
294
- });
295
-
296
- this.root = rootNode;
297
-
298
- // execute platform start loop
299
- if (autoStart === true) {
300
- this.platform.startLoop(this);
301
- }
302
- }
303
-
304
- setClearColor(color: number) {
305
- this.clearColor = color;
306
- this.renderer.updateClearColor(color);
307
- this.renderRequested = true;
308
- }
309
-
310
- updateFrameTime() {
311
- const newFrameTime = this.platform!.getTimeStamp();
312
- this.lastFrameTime = this.currentFrameTime;
313
- this.currentFrameTime = newFrameTime;
314
- this.deltaTime = !this.lastFrameTime
315
- ? 100 / 6
316
- : newFrameTime - this.lastFrameTime;
317
- this.txManager.frameTime = newFrameTime;
318
- this.txMemManager.frameTime = newFrameTime;
319
-
320
- // This event is emitted at the beginning of the frame (before any updates
321
- // or rendering), so no need to to use `stage.queueFrameEvent` here.
322
- this.eventBus.emit('frameTick', {
323
- time: this.currentFrameTime,
324
- delta: this.deltaTime,
325
- });
326
- }
327
-
328
- /**
329
- * Create default PixelTexture
330
- */
331
- createDefaultTexture() {
332
- (this.defaultTexture as ColorTexture) = this.txManager.createTexture(
333
- 'ColorTexture',
334
- {
335
- color: 0xffffffff,
336
- },
337
- );
338
-
339
- assertTruthy(this.defaultTexture instanceof ColorTexture);
340
- this.txManager.loadTexture(this.defaultTexture, true);
341
-
342
- // Mark the default texture as ALWAYS renderable
343
- // This prevents it from ever being cleaned up.
344
- // Fixes https://github.com/lightning-js/renderer/issues/262
345
- this.defaultTexture.setRenderableOwner(this, true);
346
-
347
- // When the default texture is loaded, request a render in case the
348
- // RAF is paused. Fixes: https://github.com/lightning-js/renderer/issues/123
349
- this.defaultTexture.once('loaded', () => {
350
- this.requestRender();
351
- });
352
- }
353
-
354
- /**
355
- * Update animations
356
- */
357
- updateAnimations() {
358
- const { animationManager } = this;
359
- if (!this.root) {
360
- return;
361
- }
362
- // step animation
363
- animationManager.update(this.deltaTime);
364
- }
365
-
366
- /**
367
- * Check if the scene has updates
368
- */
369
- hasSceneUpdates() {
370
- return (
371
- !!this.root.updateType ||
372
- this.renderRequested ||
373
- this.txManager.hasUpdates()
374
- );
375
- }
376
-
377
- /**
378
- * Start a new frame draw
379
- */
380
- drawFrame() {
381
- const { renderer, renderRequested } = this;
382
- assertTruthy(renderer);
383
-
384
- // Update tree if needed
385
- if (this.root.updateType !== 0) {
386
- this.root.update(this.deltaTime, this.root.clippingRect);
387
- }
388
-
389
- // Process some textures
390
- this.txManager.processSome(this.options.textureProcessingTimeLimit);
391
-
392
- // Reset render operations and clear the canvas
393
- renderer.reset();
394
-
395
- // Check if we need to cleanup textures
396
- if (this.txMemManager.criticalCleanupRequested === true) {
397
- this.txMemManager.cleanup(false);
398
-
399
- if (this.txMemManager.criticalCleanupRequested === true) {
400
- // If we still need to cleanup, request another but aggressive cleanup
401
- this.txMemManager.cleanup(true);
402
- }
403
- }
404
-
405
- // If we have RTT nodes draw them first
406
- // So we can use them as textures in the main scene
407
- if (renderer.rttNodes.length > 0) {
408
- renderer.renderRTTNodes();
409
- }
410
-
411
- // Fill quads buffer
412
- this.addQuads(this.root);
413
-
414
- // Perform render pass
415
- renderer?.render();
416
-
417
- this.calculateFps();
418
- this.calculateQuads();
419
-
420
- // Reset renderRequested flag if it was set
421
- if (renderRequested) {
422
- this.renderRequested = false;
423
- }
424
- }
425
-
426
- /**
427
- * Queue an event to be emitted after the current/next frame is rendered
428
- *
429
- * @remarks
430
- * When we are operating in the context of the render loop, we may want to
431
- * emit events that are related to the current frame. However, we generally do
432
- * NOT want to emit events directly in the middle of the render loop, since
433
- * this could enable event handlers to modify the scene graph and cause
434
- * unexpected behavior. Instead, we queue up events to be emitted and then
435
- * flush the queue after the frame has been rendered.
436
- *
437
- * @param name
438
- * @param data
439
- */
440
- queueFrameEvent(name: string, data: unknown) {
441
- this.frameEventQueue.push([name, data]);
442
- }
443
-
444
- /**
445
- * Emit all queued frame events
446
- *
447
- * @remarks
448
- * This method should be called after the frame has been rendered to emit
449
- * all events that were queued during the frame.
450
- *
451
- * See {@link queueFrameEvent} for more information.
452
- */
453
- flushFrameEvents() {
454
- for (const [name, data] of this.frameEventQueue) {
455
- this.eventBus.emit(name, data);
456
- }
457
- this.frameEventQueue = [];
458
- }
459
-
460
- calculateFps() {
461
- // If there's an FPS update interval, emit the FPS update event
462
- // when the specified interval has elapsed.
463
- const { fpsUpdateInterval } = this.options;
464
- if (fpsUpdateInterval) {
465
- this.fpsNumFrames++;
466
- this.fpsElapsedTime += this.deltaTime;
467
- if (this.fpsElapsedTime >= fpsUpdateInterval) {
468
- const fps = Math.round(
469
- (this.fpsNumFrames * 1000) / this.fpsElapsedTime,
470
- );
471
- this.fpsNumFrames = 0;
472
- this.fpsElapsedTime = 0;
473
- this.queueFrameEvent('fpsUpdate', {
474
- fps,
475
- contextSpyData: this.contextSpy?.getData() ?? null,
476
- } satisfies FpsUpdatePayload);
477
- this.contextSpy?.reset();
478
- }
479
- }
480
- }
481
-
482
- calculateQuads() {
483
- const quads = this.renderer.getQuadCount();
484
- if (quads && quads !== this.numQuadsRendered) {
485
- this.numQuadsRendered = quads;
486
- this.queueFrameEvent('quadsUpdate', {
487
- quads,
488
- } satisfies QuadsUpdatePayload);
489
- }
490
- }
491
-
492
- addQuads(node: CoreNode) {
493
- assertTruthy(this.renderer);
494
-
495
- // If the node is renderable and has a loaded texture, render it
496
- if (node.isRenderable === true) {
497
- node.renderQuads(this.renderer);
498
- }
499
-
500
- for (let i = 0; i < node.children.length; i++) {
501
- const child = node.children[i];
502
-
503
- if (child === undefined) {
504
- continue;
505
- }
506
-
507
- if (
508
- child.worldAlpha === 0 ||
509
- (child.strictBounds === true &&
510
- child.renderState === CoreNodeRenderState.OutOfBounds)
511
- ) {
512
- continue;
513
- }
514
-
515
- this.addQuads(child);
516
- }
517
- }
518
-
519
- /**
520
- * Request a render pass without forcing an update
521
- */
522
- requestRender() {
523
- this.renderRequested = true;
524
- }
525
-
526
- /**
527
- * Given a font name, and possible renderer override, return the best compatible text renderer.
528
- *
529
- * @remarks
530
- * Will try to return a canvas renderer if no other suitable renderer can be resolved.
531
- *
532
- * @param fontFamily
533
- * @param textRendererOverride
534
- * @returns
535
- */
536
- resolveTextRenderer(
537
- trProps: TrProps,
538
- textRendererOverride: keyof TextRendererMap | null = null,
539
- ): TextRenderer | null {
540
- const fontCacheString = `${trProps.fontFamily}${trProps.fontStyle}${
541
- trProps.fontWeight
542
- }${trProps.fontStretch}${textRendererOverride ? textRendererOverride : ''}`;
543
-
544
- // check our resolve cache first
545
- if (this.fontResolveMap[fontCacheString] !== undefined) {
546
- return this.fontResolveMap[fontCacheString] as unknown as TextRenderer;
547
- }
548
-
549
- // Resolve the text renderer
550
- let rendererId = textRendererOverride;
551
- let overrideFallback = false;
552
-
553
- // Check if the override is valid (if one is provided)
554
- if (rendererId) {
555
- const possibleRenderer = this.textRenderers[rendererId];
556
- if (!possibleRenderer) {
557
- console.warn(`Text renderer override '${rendererId}' not found.`);
558
- rendererId = null;
559
- overrideFallback = true;
560
- } else if (!possibleRenderer.canRenderFont(trProps)) {
561
- console.warn(
562
- `Cannot use override text renderer '${rendererId}' for font`,
563
- trProps,
564
- );
565
- rendererId = null;
566
- overrideFallback = true;
567
- }
568
- }
569
-
570
- if (!rendererId) {
571
- // Iterate through the text renderers and find the first one that can render the font
572
- for (const [trId, tr] of Object.entries(this.textRenderers)) {
573
- if (tr.canRenderFont(trProps)) {
574
- rendererId = trId as keyof TextRendererMap;
575
- break;
576
- }
577
- }
578
- if (!rendererId && this.textRenderers.canvas !== undefined) {
579
- // If no renderer can be found, use the canvas renderer
580
- rendererId = 'canvas';
581
- }
582
- }
583
-
584
- if (overrideFallback) {
585
- console.warn(`Falling back to text renderer ${String(rendererId)}`);
586
- }
587
-
588
- if (!rendererId) {
589
- // silently fail if no renderer can be found, the error is already created
590
- // at the constructor level
591
- return null;
592
- }
593
-
594
- // By now we are guaranteed to have a valid rendererId (at least Canvas);
595
- const resolvedTextRenderer = this.textRenderers[rendererId];
596
- assertTruthy(resolvedTextRenderer, 'resolvedTextRenderer undefined');
597
-
598
- // cache the resolved renderer for future use with these trProps
599
- this.fontResolveMap[fontCacheString] = resolvedTextRenderer;
600
-
601
- // Need to explicitly cast to TextRenderer because TS doesn't like
602
- // the covariant state argument in the setter method map
603
- return resolvedTextRenderer as unknown as TextRenderer;
604
- }
605
-
606
- createNode(props: Partial<CoreNodeProps>) {
607
- const resolvedProps = this.resolveNodeDefaults(props);
608
- return new CoreNode(this, resolvedProps);
609
- }
610
-
611
- createTextNode(props: Partial<CoreTextNodeProps>) {
612
- const fontSize = props.fontSize ?? 16;
613
- const resolvedProps = Object.assign(this.resolveNodeDefaults(props), {
614
- text: props.text ?? '',
615
- textRendererOverride: props.textRendererOverride ?? null,
616
- fontSize,
617
- fontFamily: props.fontFamily ?? 'sans-serif',
618
- fontStyle: props.fontStyle ?? 'normal',
619
- fontWeight: props.fontWeight ?? 'normal',
620
- fontStretch: props.fontStretch ?? 'normal',
621
- textAlign: props.textAlign ?? 'left',
622
- contain: props.contain ?? 'none',
623
- scrollable: props.scrollable ?? false,
624
- scrollY: props.scrollY ?? 0,
625
- offsetY: props.offsetY ?? 0,
626
- letterSpacing: props.letterSpacing ?? 0,
627
- lineHeight: props.lineHeight, // `undefined` is a valid value
628
- maxLines: props.maxLines ?? 0,
629
- textBaseline: props.textBaseline ?? 'alphabetic',
630
- verticalAlign: props.verticalAlign ?? 'middle',
631
- overflowSuffix: props.overflowSuffix ?? '...',
632
- wordBreak: props.wordBreak ?? 'normal',
633
- debug: props.debug ?? {},
634
- });
635
-
636
- const resolvedTextRenderer = this.resolveTextRenderer(
637
- resolvedProps,
638
- props.textRendererOverride,
639
- );
640
-
641
- if (!resolvedTextRenderer) {
642
- throw new Error(
643
- `No compatible text renderer found for ${resolvedProps.fontFamily}`,
644
- );
645
- }
646
-
647
- return new CoreTextNode(this, resolvedProps, resolvedTextRenderer);
648
- }
649
-
650
- setBoundsMargin(value: number | [number, number, number, number]) {
651
- this.boundsMargin = Array.isArray(value)
652
- ? value
653
- : [value, value, value, value];
654
-
655
- this.root.setUpdateType(UpdateType.RenderBounds);
656
- }
657
-
658
- /**
659
- * Resolves the default property values for a Node
660
- *
661
- * @remarks
662
- * This method is used internally by the RendererMain to resolve the default
663
- * property values for a Node. It is exposed publicly so that it can be used
664
- * by Core Driver implementations.
665
- *
666
- * @param props
667
- * @returns
668
- */
669
- protected resolveNodeDefaults(props: Partial<CoreNodeProps>): CoreNodeProps {
670
- const color = props.color ?? 0xffffffff;
671
- const colorTl = props.colorTl ?? props.colorTop ?? props.colorLeft ?? color;
672
- const colorTr =
673
- props.colorTr ?? props.colorTop ?? props.colorRight ?? color;
674
- const colorBl =
675
- props.colorBl ?? props.colorBottom ?? props.colorLeft ?? color;
676
- const colorBr =
677
- props.colorBr ?? props.colorBottom ?? props.colorRight ?? color;
678
-
679
- let data = {};
680
- if (this.options.inspector === true) {
681
- data = santizeCustomDataMap(props.data ?? {});
682
- }
683
-
684
- return {
685
- x: props.x ?? 0,
686
- y: props.y ?? 0,
687
- width: props.width ?? 0,
688
- height: props.height ?? 0,
689
- alpha: props.alpha ?? 1,
690
- autosize: props.autosize ?? false,
691
- boundsMargin: props.boundsMargin ?? null,
692
- clipping: props.clipping ?? false,
693
- color,
694
- colorTop: props.colorTop ?? color,
695
- colorBottom: props.colorBottom ?? color,
696
- colorLeft: props.colorLeft ?? color,
697
- colorRight: props.colorRight ?? color,
698
- colorBl,
699
- colorBr,
700
- colorTl,
701
- colorTr,
702
- zIndex: props.zIndex ?? 0,
703
- zIndexLocked: props.zIndexLocked ?? 0,
704
- parent: props.parent ?? null,
705
- texture: props.texture ?? null,
706
- textureOptions: props.textureOptions ?? {},
707
- shader: props.shader ?? this.defShaderNode,
708
- // Since setting the `src` will trigger a texture load, we need to set it after
709
- // we set the texture. Otherwise, problems happen.
710
- src: props.src ?? null,
711
- srcHeight: props.srcHeight,
712
- srcWidth: props.srcWidth,
713
- srcX: props.srcX,
714
- srcY: props.srcY,
715
- scale: props.scale ?? null,
716
- scaleX: props.scaleX ?? props.scale ?? 1,
717
- scaleY: props.scaleY ?? props.scale ?? 1,
718
- mount: props.mount ?? 0,
719
- mountX: props.mountX ?? props.mount ?? 0,
720
- mountY: props.mountY ?? props.mount ?? 0,
721
- pivot: props.pivot ?? 0.5,
722
- pivotX: props.pivotX ?? props.pivot ?? 0.5,
723
- pivotY: props.pivotY ?? props.pivot ?? 0.5,
724
- rotation: props.rotation ?? 0,
725
- rtt: props.rtt ?? false,
726
- data: data,
727
- imageType: props.imageType,
728
- strictBounds: props.strictBounds ?? this.strictBounds,
729
- };
730
- }
731
-
732
- /**
733
- * Cleanup Orphaned Textures
734
- *
735
- * @remarks
736
- * This method is used to cleanup orphaned textures that are no longer in use.
737
- */
738
- cleanup(aggressive: boolean) {
739
- this.txMemManager.cleanup(aggressive);
740
- }
741
-
742
- set clearColor(value: number) {
743
- this.renderer.updateClearColor(value);
744
- this.renderRequested = true;
745
- this.clrColor = value;
746
- }
747
-
748
- get clearColor() {
749
- return this.clrColor;
750
- }
751
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { assertTruthy, setPremultiplyMode } from '../utils.js';
21
+ import { AnimationManager } from './animations/AnimationManager.js';
22
+ import {
23
+ UpdateType,
24
+ CoreNode,
25
+ CoreNodeRenderState,
26
+ type CoreNodeProps,
27
+ } from './CoreNode.js';
28
+ import { CoreTextureManager } from './CoreTextureManager.js';
29
+ import { TrFontManager } from './text-rendering/TrFontManager.js';
30
+ import { CoreShaderManager } from './CoreShaderManager.js';
31
+ import {
32
+ TextRenderer,
33
+ type TextRendererMap,
34
+ type TrProps,
35
+ } from './text-rendering/renderers/TextRenderer.js';
36
+
37
+ import { EventEmitter } from '../common/EventEmitter.js';
38
+ import { ContextSpy } from './lib/ContextSpy.js';
39
+ import type {
40
+ FpsUpdatePayload,
41
+ FrameTickPayload,
42
+ QuadsUpdatePayload,
43
+ } from '../common/CommonTypes.js';
44
+ import {
45
+ TextureMemoryManager,
46
+ type TextureMemoryManagerSettings,
47
+ } from './TextureMemoryManager.js';
48
+ import { CoreRenderer } from './renderers/CoreRenderer.js';
49
+ import type { WebGlRenderer } from './renderers/webgl/WebGlRenderer.js';
50
+ import type { CanvasRenderer } from './renderers/canvas/CanvasRenderer.js';
51
+ import { CoreTextNode, type CoreTextNodeProps } from './CoreTextNode.js';
52
+ import { santizeCustomDataMap } from '../main-api/utils.js';
53
+ import type { SdfTextRenderer } from './text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js';
54
+ import type { CanvasTextRenderer } from './text-rendering/renderers/CanvasTextRenderer.js';
55
+ import { pointInBound } from './lib/utils.js';
56
+ import type { CoreShaderNode } from './renderers/CoreShaderNode.js';
57
+ import { createBound, createPreloadBounds, type Bound } from './lib/utils.js';
58
+ import type { Texture } from './textures/Texture.js';
59
+ import { ColorTexture } from './textures/ColorTexture.js';
60
+ import type { Platform } from './platforms/Platform.js';
61
+ import type { WebPlatform } from './platforms/web/WebPlatform.js';
62
+
63
+ export interface StageOptions {
64
+ appWidth: number;
65
+ appHeight: number;
66
+ textureMemory: TextureMemoryManagerSettings;
67
+ boundsMargin: number | [number, number, number, number];
68
+ deviceLogicalPixelRatio: number;
69
+ devicePhysicalPixelRatio: number;
70
+ canvas: HTMLCanvasElement | OffscreenCanvas;
71
+ clearColor: number;
72
+ fpsUpdateInterval: number;
73
+ enableContextSpy: boolean;
74
+ forceWebGL2: boolean;
75
+ numImageWorkers: number;
76
+ renderEngine: typeof WebGlRenderer | typeof CanvasRenderer;
77
+ eventBus: EventEmitter;
78
+ quadBufferSize: number;
79
+ fontEngines: (typeof CanvasTextRenderer | typeof SdfTextRenderer)[];
80
+ inspector: boolean;
81
+ strictBounds: boolean;
82
+ textureProcessingTimeLimit: number;
83
+ createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
84
+ platform: Platform | WebPlatform;
85
+ }
86
+
87
+ export type StageFpsUpdateHandler = (
88
+ stage: Stage,
89
+ fpsData: FpsUpdatePayload,
90
+ ) => void;
91
+
92
+ export type StageFrameTickHandler = (
93
+ stage: Stage,
94
+ frameTickData: FrameTickPayload,
95
+ ) => void;
96
+
97
+ export interface Point {
98
+ x: number;
99
+ y: number;
100
+ }
101
+
102
+ const autoStart = true;
103
+
104
+ export class Stage {
105
+ /// Module Instances
106
+ public readonly animationManager: AnimationManager;
107
+ public readonly txManager: CoreTextureManager;
108
+ public readonly txMemManager: TextureMemoryManager;
109
+ public readonly fontManager: TrFontManager;
110
+ public readonly textRenderers: Partial<TextRendererMap>;
111
+ public readonly shManager: CoreShaderManager;
112
+ public readonly renderer: CoreRenderer;
113
+ public readonly root: CoreNode;
114
+ public readonly interactiveNodes: Set<CoreNode> = new Set();
115
+ public boundsMargin: [number, number, number, number];
116
+ public readonly defShaderNode: CoreShaderNode | null = null;
117
+ public readonly strictBound: Bound;
118
+ public readonly preloadBound: Bound;
119
+ public readonly strictBounds: boolean;
120
+ public readonly defaultTexture: Texture | null = null;
121
+ public readonly pixelRatio: number;
122
+ public readonly bufferMemory: number = 2e6;
123
+ public readonly platform: Platform | WebPlatform;
124
+ public readonly calculateTextureCoord: boolean;
125
+
126
+ /**
127
+ * Renderer Event Bus for the Stage to emit events onto
128
+ *
129
+ * @remarks
130
+ * In reality this is just the RendererMain instance, which is an EventEmitter.
131
+ * this allows us to directly emit events from the Stage to RendererMain
132
+ * without having to set up forwarding handlers.
133
+ */
134
+ public readonly eventBus: EventEmitter;
135
+
136
+ /// State
137
+ deltaTime = 0;
138
+ lastFrameTime = 0;
139
+ currentFrameTime = 0;
140
+ private clrColor = 0x00000000;
141
+ private fpsNumFrames = 0;
142
+ private fpsElapsedTime = 0;
143
+ private numQuadsRendered = 0;
144
+ private renderRequested = false;
145
+ private frameEventQueue: [name: string, payload: unknown][] = [];
146
+ private fontResolveMap: Record<string, CanvasTextRenderer | SdfTextRenderer> =
147
+ {};
148
+
149
+ /// Debug data
150
+ contextSpy: ContextSpy | null = null;
151
+
152
+ /**
153
+ * Stage constructor
154
+ */
155
+ constructor(readonly options: StageOptions) {
156
+ const {
157
+ canvas,
158
+ clearColor,
159
+ appWidth,
160
+ appHeight,
161
+ boundsMargin,
162
+ enableContextSpy,
163
+ forceWebGL2,
164
+ numImageWorkers,
165
+ textureMemory,
166
+ renderEngine,
167
+ fontEngines,
168
+ createImageBitmapSupport,
169
+ platform,
170
+ } = options;
171
+
172
+ assertTruthy(
173
+ platform !== null,
174
+ 'A CorePlatform is not provided in the options',
175
+ );
176
+
177
+ this.platform = platform;
178
+
179
+ this.eventBus = options.eventBus;
180
+ this.txManager = new CoreTextureManager(this, {
181
+ numImageWorkers,
182
+ createImageBitmapSupport,
183
+ });
184
+
185
+ // Wait for the Texture Manager to initialize
186
+ // once it does, request a render
187
+ this.txManager.on('initialized', () => {
188
+ this.requestRender();
189
+ });
190
+
191
+ this.txMemManager = new TextureMemoryManager(this, textureMemory);
192
+
193
+ this.animationManager = new AnimationManager();
194
+ this.contextSpy = enableContextSpy ? new ContextSpy() : null;
195
+ this.strictBounds = options.strictBounds;
196
+
197
+ let bm = [0, 0, 0, 0] as [number, number, number, number];
198
+ if (boundsMargin) {
199
+ bm = Array.isArray(boundsMargin)
200
+ ? boundsMargin
201
+ : [boundsMargin, boundsMargin, boundsMargin, boundsMargin];
202
+ }
203
+ this.boundsMargin = bm;
204
+
205
+ // precalculate our viewport bounds
206
+ this.strictBound = createBound(0, 0, appWidth, appHeight);
207
+ this.preloadBound = createPreloadBounds(this.strictBound, bm);
208
+
209
+ this.clrColor = clearColor;
210
+
211
+ this.pixelRatio =
212
+ options.devicePhysicalPixelRatio * options.deviceLogicalPixelRatio;
213
+
214
+ this.renderer = new renderEngine({
215
+ stage: this,
216
+ canvas,
217
+ contextSpy: this.contextSpy,
218
+ forceWebGL2,
219
+ });
220
+
221
+ this.shManager = new CoreShaderManager(this);
222
+
223
+ this.defShaderNode = this.renderer.getDefaultShaderNode();
224
+ this.calculateTextureCoord = this.renderer.getTextureCoords !== undefined;
225
+
226
+ const renderMode = this.renderer.mode || 'webgl';
227
+
228
+ this.createDefaultTexture();
229
+ setPremultiplyMode(renderMode);
230
+
231
+ // Must do this after renderer is created
232
+ this.txManager.renderer = this.renderer;
233
+
234
+ // Create text renderers
235
+ this.textRenderers = {};
236
+ fontEngines.forEach((fontEngineConstructor) => {
237
+ const fontEngineInstance = new fontEngineConstructor(this);
238
+ const className = fontEngineInstance.type;
239
+
240
+ if (className === 'sdf' && renderMode === 'canvas') {
241
+ console.warn(
242
+ 'SdfTextRenderer is not compatible with Canvas renderer. Skipping...',
243
+ );
244
+ return;
245
+ }
246
+
247
+ if (fontEngineInstance instanceof TextRenderer) {
248
+ if (className === 'canvas') {
249
+ this.textRenderers['canvas'] =
250
+ fontEngineInstance as CanvasTextRenderer;
251
+ } else if (className === 'sdf') {
252
+ this.textRenderers['sdf'] = fontEngineInstance as SdfTextRenderer;
253
+ }
254
+ }
255
+ });
256
+
257
+ if (Object.keys(this.textRenderers).length === 0) {
258
+ console.warn('No text renderers available. Your text will not render.');
259
+ }
260
+
261
+ this.fontManager = new TrFontManager(this.textRenderers);
262
+
263
+ // create root node
264
+ const rootNode = new CoreNode(this, {
265
+ x: 0,
266
+ y: 0,
267
+ width: appWidth,
268
+ height: appHeight,
269
+ alpha: 1,
270
+ autosize: false,
271
+ boundsMargin: null,
272
+ clipping: false,
273
+ color: 0x00000000,
274
+ colorTop: 0x00000000,
275
+ colorBottom: 0x00000000,
276
+ colorLeft: 0x00000000,
277
+ colorRight: 0x00000000,
278
+ colorTl: 0x00000000,
279
+ colorTr: 0x00000000,
280
+ colorBl: 0x00000000,
281
+ colorBr: 0x00000000,
282
+ zIndex: 0,
283
+ zIndexLocked: 0,
284
+ scaleX: 1,
285
+ scaleY: 1,
286
+ mountX: 0,
287
+ mountY: 0,
288
+ mount: 0,
289
+ pivot: 0.5,
290
+ pivotX: 0.5,
291
+ pivotY: 0.5,
292
+ rotation: 0,
293
+ parent: null,
294
+ texture: null,
295
+ textureOptions: {},
296
+ shader: this.defShaderNode,
297
+ rtt: false,
298
+ src: null,
299
+ scale: 1,
300
+ strictBounds: this.strictBounds,
301
+ });
302
+
303
+ this.root = rootNode;
304
+
305
+ // execute platform start loop
306
+ if (autoStart === true) {
307
+ this.platform.startLoop(this);
308
+ }
309
+ }
310
+
311
+ setClearColor(color: number) {
312
+ this.clearColor = color;
313
+ this.renderer.updateClearColor(color);
314
+ this.renderRequested = true;
315
+ }
316
+
317
+ updateFrameTime() {
318
+ const newFrameTime = this.platform!.getTimeStamp();
319
+ this.lastFrameTime = this.currentFrameTime;
320
+ this.currentFrameTime = newFrameTime;
321
+ this.deltaTime = !this.lastFrameTime
322
+ ? 100 / 6
323
+ : newFrameTime - this.lastFrameTime;
324
+ this.txManager.frameTime = newFrameTime;
325
+ this.txMemManager.frameTime = newFrameTime;
326
+
327
+ // This event is emitted at the beginning of the frame (before any updates
328
+ // or rendering), so no need to to use `stage.queueFrameEvent` here.
329
+ this.eventBus.emit('frameTick', {
330
+ time: this.currentFrameTime,
331
+ delta: this.deltaTime,
332
+ });
333
+ }
334
+
335
+ /**
336
+ * Create default PixelTexture
337
+ */
338
+ createDefaultTexture() {
339
+ (this.defaultTexture as ColorTexture) = this.txManager.createTexture(
340
+ 'ColorTexture',
341
+ {
342
+ color: 0xffffffff,
343
+ },
344
+ );
345
+
346
+ assertTruthy(this.defaultTexture instanceof ColorTexture);
347
+ this.txManager.loadTexture(this.defaultTexture, true);
348
+
349
+ // Mark the default texture as ALWAYS renderable
350
+ // This prevents it from ever being cleaned up.
351
+ // Fixes https://github.com/lightning-js/renderer/issues/262
352
+ this.defaultTexture.setRenderableOwner(this, true);
353
+
354
+ // When the default texture is loaded, request a render in case the
355
+ // RAF is paused. Fixes: https://github.com/lightning-js/renderer/issues/123
356
+ this.defaultTexture.once('loaded', () => {
357
+ this.requestRender();
358
+ });
359
+ }
360
+
361
+ /**
362
+ * Update animations
363
+ */
364
+ updateAnimations() {
365
+ const { animationManager } = this;
366
+ if (!this.root) {
367
+ return;
368
+ }
369
+ // step animation
370
+ animationManager.update(this.deltaTime);
371
+ }
372
+
373
+ /**
374
+ * Check if the scene has updates
375
+ */
376
+ hasSceneUpdates() {
377
+ return (
378
+ !!this.root.updateType ||
379
+ this.renderRequested ||
380
+ this.txManager.hasUpdates()
381
+ );
382
+ }
383
+
384
+ /**
385
+ * Start a new frame draw
386
+ */
387
+ drawFrame() {
388
+ const { renderer, renderRequested } = this;
389
+ assertTruthy(renderer);
390
+
391
+ // Update tree if needed
392
+ if (this.root.updateType !== 0) {
393
+ this.root.update(this.deltaTime, this.root.clippingRect);
394
+ }
395
+
396
+ // Process some textures
397
+ this.txManager.processSome(this.options.textureProcessingTimeLimit);
398
+
399
+ // Reset render operations and clear the canvas
400
+ renderer.reset();
401
+
402
+ // Check if we need to cleanup textures
403
+ if (this.txMemManager.criticalCleanupRequested === true) {
404
+ this.txMemManager.cleanup(false);
405
+
406
+ if (this.txMemManager.criticalCleanupRequested === true) {
407
+ // If we still need to cleanup, request another but aggressive cleanup
408
+ this.txMemManager.cleanup(true);
409
+ }
410
+ }
411
+
412
+ // If we have RTT nodes draw them first
413
+ // So we can use them as textures in the main scene
414
+ if (renderer.rttNodes.length > 0) {
415
+ renderer.renderRTTNodes();
416
+ }
417
+
418
+ // Fill quads buffer
419
+ this.addQuads(this.root);
420
+
421
+ // Perform render pass
422
+ renderer?.render();
423
+
424
+ this.calculateFps();
425
+ this.calculateQuads();
426
+
427
+ // Reset renderRequested flag if it was set
428
+ if (renderRequested) {
429
+ this.renderRequested = false;
430
+ }
431
+ }
432
+
433
+ /**
434
+ * Queue an event to be emitted after the current/next frame is rendered
435
+ *
436
+ * @remarks
437
+ * When we are operating in the context of the render loop, we may want to
438
+ * emit events that are related to the current frame. However, we generally do
439
+ * NOT want to emit events directly in the middle of the render loop, since
440
+ * this could enable event handlers to modify the scene graph and cause
441
+ * unexpected behavior. Instead, we queue up events to be emitted and then
442
+ * flush the queue after the frame has been rendered.
443
+ *
444
+ * @param name
445
+ * @param data
446
+ */
447
+ queueFrameEvent(name: string, data: unknown) {
448
+ this.frameEventQueue.push([name, data]);
449
+ }
450
+
451
+ /**
452
+ * Emit all queued frame events
453
+ *
454
+ * @remarks
455
+ * This method should be called after the frame has been rendered to emit
456
+ * all events that were queued during the frame.
457
+ *
458
+ * See {@link queueFrameEvent} for more information.
459
+ */
460
+ flushFrameEvents() {
461
+ for (const [name, data] of this.frameEventQueue) {
462
+ this.eventBus.emit(name, data);
463
+ }
464
+ this.frameEventQueue = [];
465
+ }
466
+
467
+ calculateFps() {
468
+ // If there's an FPS update interval, emit the FPS update event
469
+ // when the specified interval has elapsed.
470
+ const { fpsUpdateInterval } = this.options;
471
+ if (fpsUpdateInterval) {
472
+ this.fpsNumFrames++;
473
+ this.fpsElapsedTime += this.deltaTime;
474
+ if (this.fpsElapsedTime >= fpsUpdateInterval) {
475
+ const fps = Math.round(
476
+ (this.fpsNumFrames * 1000) / this.fpsElapsedTime,
477
+ );
478
+ this.fpsNumFrames = 0;
479
+ this.fpsElapsedTime = 0;
480
+ this.queueFrameEvent('fpsUpdate', {
481
+ fps,
482
+ contextSpyData: this.contextSpy?.getData() ?? null,
483
+ } satisfies FpsUpdatePayload);
484
+ this.contextSpy?.reset();
485
+ }
486
+ }
487
+ }
488
+
489
+ calculateQuads() {
490
+ const quads = this.renderer.getQuadCount();
491
+ if (quads && quads !== this.numQuadsRendered) {
492
+ this.numQuadsRendered = quads;
493
+ this.queueFrameEvent('quadsUpdate', {
494
+ quads,
495
+ } satisfies QuadsUpdatePayload);
496
+ }
497
+ }
498
+
499
+ addQuads(node: CoreNode) {
500
+ assertTruthy(this.renderer);
501
+
502
+ // If the node is renderable and has a loaded texture, render it
503
+ if (node.isRenderable === true) {
504
+ node.renderQuads(this.renderer);
505
+ }
506
+
507
+ for (let i = 0; i < node.children.length; i++) {
508
+ const child = node.children[i];
509
+
510
+ if (child === undefined) {
511
+ continue;
512
+ }
513
+
514
+ if (
515
+ child.worldAlpha === 0 ||
516
+ (child.strictBounds === true &&
517
+ child.renderState === CoreNodeRenderState.OutOfBounds)
518
+ ) {
519
+ continue;
520
+ }
521
+
522
+ this.addQuads(child);
523
+ }
524
+ }
525
+
526
+ /**
527
+ * Request a render pass without forcing an update
528
+ */
529
+ requestRender() {
530
+ this.renderRequested = true;
531
+ }
532
+
533
+ /**
534
+ * Given a font name, and possible renderer override, return the best compatible text renderer.
535
+ *
536
+ * @remarks
537
+ * Will try to return a canvas renderer if no other suitable renderer can be resolved.
538
+ *
539
+ * @param fontFamily
540
+ * @param textRendererOverride
541
+ * @returns
542
+ */
543
+ resolveTextRenderer(
544
+ trProps: TrProps,
545
+ textRendererOverride: keyof TextRendererMap | null = null,
546
+ ): TextRenderer | null {
547
+ const fontCacheString = `${trProps.fontFamily}${trProps.fontStyle}${
548
+ trProps.fontWeight
549
+ }${trProps.fontStretch}${textRendererOverride ? textRendererOverride : ''}`;
550
+
551
+ // check our resolve cache first
552
+ if (this.fontResolveMap[fontCacheString] !== undefined) {
553
+ return this.fontResolveMap[fontCacheString] as unknown as TextRenderer;
554
+ }
555
+
556
+ // Resolve the text renderer
557
+ let rendererId = textRendererOverride;
558
+ let overrideFallback = false;
559
+
560
+ // Check if the override is valid (if one is provided)
561
+ if (rendererId) {
562
+ const possibleRenderer = this.textRenderers[rendererId];
563
+ if (!possibleRenderer) {
564
+ console.warn(`Text renderer override '${rendererId}' not found.`);
565
+ rendererId = null;
566
+ overrideFallback = true;
567
+ } else if (!possibleRenderer.canRenderFont(trProps)) {
568
+ console.warn(
569
+ `Cannot use override text renderer '${rendererId}' for font`,
570
+ trProps,
571
+ );
572
+ rendererId = null;
573
+ overrideFallback = true;
574
+ }
575
+ }
576
+
577
+ if (!rendererId) {
578
+ // Iterate through the text renderers and find the first one that can render the font
579
+ for (const [trId, tr] of Object.entries(this.textRenderers)) {
580
+ if (tr.canRenderFont(trProps)) {
581
+ rendererId = trId as keyof TextRendererMap;
582
+ break;
583
+ }
584
+ }
585
+ if (!rendererId && this.textRenderers.canvas !== undefined) {
586
+ // If no renderer can be found, use the canvas renderer
587
+ rendererId = 'canvas';
588
+ }
589
+ }
590
+
591
+ if (overrideFallback) {
592
+ console.warn(`Falling back to text renderer ${String(rendererId)}`);
593
+ }
594
+
595
+ if (!rendererId) {
596
+ // silently fail if no renderer can be found, the error is already created
597
+ // at the constructor level
598
+ return null;
599
+ }
600
+
601
+ // By now we are guaranteed to have a valid rendererId (at least Canvas);
602
+ const resolvedTextRenderer = this.textRenderers[rendererId];
603
+ assertTruthy(resolvedTextRenderer, 'resolvedTextRenderer undefined');
604
+
605
+ // cache the resolved renderer for future use with these trProps
606
+ this.fontResolveMap[fontCacheString] = resolvedTextRenderer;
607
+
608
+ // Need to explicitly cast to TextRenderer because TS doesn't like
609
+ // the covariant state argument in the setter method map
610
+ return resolvedTextRenderer as unknown as TextRenderer;
611
+ }
612
+
613
+ createNode(props: Partial<CoreNodeProps>) {
614
+ const resolvedProps = this.resolveNodeDefaults(props);
615
+ return new CoreNode(this, resolvedProps);
616
+ }
617
+
618
+ createTextNode(props: Partial<CoreTextNodeProps>) {
619
+ const fontSize = props.fontSize ?? 16;
620
+ const resolvedProps = Object.assign(this.resolveNodeDefaults(props), {
621
+ text: props.text ?? '',
622
+ textRendererOverride: props.textRendererOverride ?? null,
623
+ fontSize,
624
+ fontFamily: props.fontFamily ?? 'sans-serif',
625
+ fontStyle: props.fontStyle ?? 'normal',
626
+ fontWeight: props.fontWeight ?? 'normal',
627
+ fontStretch: props.fontStretch ?? 'normal',
628
+ textAlign: props.textAlign ?? 'left',
629
+ contain: props.contain ?? 'none',
630
+ scrollable: props.scrollable ?? false,
631
+ scrollY: props.scrollY ?? 0,
632
+ offsetY: props.offsetY ?? 0,
633
+ letterSpacing: props.letterSpacing ?? 0,
634
+ lineHeight: props.lineHeight, // `undefined` is a valid value
635
+ maxLines: props.maxLines ?? 0,
636
+ textBaseline: props.textBaseline ?? 'alphabetic',
637
+ verticalAlign: props.verticalAlign ?? 'middle',
638
+ overflowSuffix: props.overflowSuffix ?? '...',
639
+ wordBreak: props.wordBreak ?? 'normal',
640
+ debug: props.debug ?? {},
641
+ });
642
+
643
+ const resolvedTextRenderer = this.resolveTextRenderer(
644
+ resolvedProps,
645
+ props.textRendererOverride,
646
+ );
647
+
648
+ if (!resolvedTextRenderer) {
649
+ throw new Error(
650
+ `No compatible text renderer found for ${resolvedProps.fontFamily}`,
651
+ );
652
+ }
653
+
654
+ return new CoreTextNode(this, resolvedProps, resolvedTextRenderer);
655
+ }
656
+
657
+ setBoundsMargin(value: number | [number, number, number, number]) {
658
+ this.boundsMargin = Array.isArray(value)
659
+ ? value
660
+ : [value, value, value, value];
661
+
662
+ this.root.setUpdateType(UpdateType.RenderBounds);
663
+ }
664
+
665
+ /**
666
+ * Find all nodes at a given point
667
+ * @param data
668
+ */
669
+ findNodesAtPoint(data: Point): CoreNode[] {
670
+ const x = data.x / this.options.deviceLogicalPixelRatio;
671
+ const y = data.y / this.options.deviceLogicalPixelRatio;
672
+ const nodes: CoreNode[] = [];
673
+ for (const node of this.interactiveNodes) {
674
+ if (node.isRenderable === false) {
675
+ continue;
676
+ }
677
+ if (pointInBound(x, y, node.renderBound!) === true) {
678
+ nodes.push(node);
679
+ }
680
+ }
681
+ return nodes;
682
+ }
683
+
684
+ /**
685
+ * Find the top node at a given point
686
+ * @param data
687
+ * @returns
688
+ */
689
+ getNodeFromPosition(data: Point): CoreNode | null {
690
+ const nodes: CoreNode[] = this.findNodesAtPoint(data);
691
+ if (nodes.length === 0) {
692
+ return null;
693
+ }
694
+ let topNode = nodes[0] as CoreNode;
695
+ for (let i = 0; i < nodes.length; i++) {
696
+ if (nodes[i]!.zIndex > topNode.zIndex) {
697
+ topNode = nodes[i]!;
698
+ }
699
+ }
700
+ return topNode || null;
701
+ }
702
+
703
+ /**
704
+ * Resolves the default property values for a Node
705
+ *
706
+ * @remarks
707
+ * This method is used internally by the RendererMain to resolve the default
708
+ * property values for a Node. It is exposed publicly so that it can be used
709
+ * by Core Driver implementations.
710
+ *
711
+ * @param props
712
+ * @returns
713
+ */
714
+ protected resolveNodeDefaults(props: Partial<CoreNodeProps>): CoreNodeProps {
715
+ const color = props.color ?? 0xffffffff;
716
+ const colorTl = props.colorTl ?? props.colorTop ?? props.colorLeft ?? color;
717
+ const colorTr =
718
+ props.colorTr ?? props.colorTop ?? props.colorRight ?? color;
719
+ const colorBl =
720
+ props.colorBl ?? props.colorBottom ?? props.colorLeft ?? color;
721
+ const colorBr =
722
+ props.colorBr ?? props.colorBottom ?? props.colorRight ?? color;
723
+
724
+ let data = {};
725
+ if (this.options.inspector === true) {
726
+ data = santizeCustomDataMap(props.data ?? {});
727
+ }
728
+
729
+ return {
730
+ x: props.x ?? 0,
731
+ y: props.y ?? 0,
732
+ width: props.width ?? 0,
733
+ height: props.height ?? 0,
734
+ alpha: props.alpha ?? 1,
735
+ autosize: props.autosize ?? false,
736
+ boundsMargin: props.boundsMargin ?? null,
737
+ clipping: props.clipping ?? false,
738
+ color,
739
+ colorTop: props.colorTop ?? color,
740
+ colorBottom: props.colorBottom ?? color,
741
+ colorLeft: props.colorLeft ?? color,
742
+ colorRight: props.colorRight ?? color,
743
+ colorBl,
744
+ colorBr,
745
+ colorTl,
746
+ colorTr,
747
+ zIndex: props.zIndex ?? 0,
748
+ zIndexLocked: props.zIndexLocked ?? 0,
749
+ parent: props.parent ?? null,
750
+ texture: props.texture ?? null,
751
+ textureOptions: props.textureOptions ?? {},
752
+ shader: props.shader ?? this.defShaderNode,
753
+ // Since setting the `src` will trigger a texture load, we need to set it after
754
+ // we set the texture. Otherwise, problems happen.
755
+ src: props.src ?? null,
756
+ srcHeight: props.srcHeight,
757
+ srcWidth: props.srcWidth,
758
+ srcX: props.srcX,
759
+ srcY: props.srcY,
760
+ scale: props.scale ?? null,
761
+ scaleX: props.scaleX ?? props.scale ?? 1,
762
+ scaleY: props.scaleY ?? props.scale ?? 1,
763
+ mount: props.mount ?? 0,
764
+ mountX: props.mountX ?? props.mount ?? 0,
765
+ mountY: props.mountY ?? props.mount ?? 0,
766
+ pivot: props.pivot ?? 0.5,
767
+ pivotX: props.pivotX ?? props.pivot ?? 0.5,
768
+ pivotY: props.pivotY ?? props.pivot ?? 0.5,
769
+ rotation: props.rotation ?? 0,
770
+ rtt: props.rtt ?? false,
771
+ data: data,
772
+ imageType: props.imageType,
773
+ interactive: props.interactive ?? false,
774
+ strictBounds: props.strictBounds ?? this.strictBounds,
775
+ };
776
+ }
777
+
778
+ /**
779
+ * Cleanup Orphaned Textures
780
+ *
781
+ * @remarks
782
+ * This method is used to cleanup orphaned textures that are no longer in use.
783
+ */
784
+ cleanup(aggressive: boolean) {
785
+ this.txMemManager.cleanup(aggressive);
786
+ }
787
+
788
+ set clearColor(value: number) {
789
+ this.renderer.updateClearColor(value);
790
+ this.renderRequested = true;
791
+ this.clrColor = value;
792
+ }
793
+
794
+ get clearColor() {
795
+ return this.clrColor;
796
+ }
797
+ }