@lightningjs/renderer 3.0.0-beta6 → 3.0.0-beta7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (349) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +9 -0
  6. package/dist/src/core/CoreNode.js +17 -0
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextureManager.js +6 -0
  9. package/dist/src/core/CoreTextureManager.js.map +1 -1
  10. package/dist/src/core/Stage.d.ts +16 -0
  11. package/dist/src/core/Stage.js +39 -0
  12. package/dist/src/core/Stage.js.map +1 -1
  13. package/dist/src/core/lib/ImageWorker.js +1 -1
  14. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  15. package/dist/src/core/lib/utils.d.ts +1 -0
  16. package/dist/src/core/lib/utils.js +3 -0
  17. package/dist/src/core/lib/utils.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +1 -2
  19. package/dist/src/core/renderers/webgl/WebGlRenderer.js +1 -3
  20. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  21. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  22. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  23. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  24. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  25. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  26. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  27. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  28. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  29. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  30. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  31. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  32. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  33. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  34. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  35. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  36. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  37. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  38. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  39. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  40. package/dist/src/core/shaders/webgl/Border.js +82 -82
  41. package/dist/src/core/shaders/webgl/Default.js +47 -47
  42. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  43. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  44. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  45. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  46. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  47. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +100 -100
  48. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +118 -118
  49. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  50. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  51. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  52. package/dist/src/core/temp.js +77 -0
  53. package/dist/src/core/temp.js.map +1 -0
  54. package/dist/src/core/textures/ImageTexture.js +5 -0
  55. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  56. package/dist/src/main-api/Renderer.js +1 -1
  57. package/dist/src/main-api/Renderer.js.map +1 -1
  58. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  59. package/exports/canvas-shaders.ts +28 -28
  60. package/exports/canvas.ts +45 -45
  61. package/exports/index.ts +90 -90
  62. package/exports/inspector.ts +24 -24
  63. package/exports/utils.ts +44 -44
  64. package/exports/webgl-shaders.ts +28 -28
  65. package/exports/webgl.ts +50 -50
  66. package/package.json +1 -2
  67. package/src/common/CommonTypes.ts +146 -146
  68. package/src/common/EventEmitter.ts +77 -77
  69. package/src/common/IAnimationController.ts +92 -92
  70. package/src/common/IEventEmitter.ts +28 -28
  71. package/src/core/CoreNode.test.ts +202 -202
  72. package/src/core/CoreNode.ts +2495 -2469
  73. package/src/core/CoreShaderManager.ts +188 -188
  74. package/src/core/CoreTextNode.ts +448 -448
  75. package/src/core/CoreTextureManager.ts +607 -600
  76. package/src/core/Stage.ts +797 -751
  77. package/src/core/TextureMemoryManager.ts +394 -394
  78. package/src/core/animations/AnimationManager.ts +38 -38
  79. package/src/core/animations/CoreAnimation.ts +284 -284
  80. package/src/core/animations/CoreAnimationController.ts +157 -157
  81. package/src/core/lib/ContextSpy.ts +41 -41
  82. package/src/core/lib/ImageWorker.ts +286 -280
  83. package/src/core/lib/Matrix3d.ts +244 -244
  84. package/src/core/lib/RenderCoords.ts +71 -71
  85. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  86. package/src/core/lib/textureCompression.ts +152 -152
  87. package/src/core/lib/textureSvg.ts +78 -78
  88. package/src/core/lib/utils.ts +390 -386
  89. package/src/core/lib/validateImageBitmap.ts +87 -87
  90. package/src/core/platforms/Platform.ts +77 -77
  91. package/src/core/platforms/web/WebPlatform.ts +84 -84
  92. package/src/core/renderers/CoreContextTexture.ts +43 -43
  93. package/src/core/renderers/CoreRenderOp.ts +22 -22
  94. package/src/core/renderers/CoreRenderer.ts +109 -109
  95. package/src/core/renderers/CoreShaderNode.ts +165 -165
  96. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  97. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  98. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  99. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  100. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  101. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  102. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  103. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  104. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  105. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  106. package/src/core/renderers/webgl/WebGlRenderer.ts +748 -750
  107. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  108. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  109. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  110. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  111. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  112. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  113. package/src/core/shaders/canvas/Border.ts +78 -78
  114. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  115. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  116. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  117. package/src/core/shaders/canvas/Rounded.ts +55 -55
  118. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -72
  119. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  120. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  121. package/src/core/shaders/canvas/Shadow.ts +52 -52
  122. package/src/core/shaders/canvas/utils/render.ts +151 -151
  123. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  124. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  125. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  126. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  127. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  128. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  129. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  130. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  131. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  132. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  133. package/src/core/shaders/webgl/Border.ts +116 -116
  134. package/src/core/shaders/webgl/Default.ts +89 -89
  135. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  136. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  137. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  138. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  139. package/src/core/shaders/webgl/Rounded.ts +117 -117
  140. package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -144
  141. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -166
  142. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  143. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  144. package/src/core/shaders/webgl/Shadow.ts +115 -115
  145. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  146. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  147. package/src/core/text-rendering/TrFontManager.ts +183 -183
  148. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  149. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  150. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  151. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  152. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  153. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  154. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  155. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  156. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  157. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -849
  158. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  159. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  160. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  161. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  162. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  163. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  164. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  165. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  166. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  167. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  168. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  169. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  170. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  171. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  172. package/src/core/textures/ColorTexture.ts +102 -102
  173. package/src/core/textures/ImageTexture.ts +417 -410
  174. package/src/core/textures/NoiseTexture.ts +104 -104
  175. package/src/core/textures/RenderTexture.ts +85 -85
  176. package/src/core/textures/SubTexture.ts +205 -205
  177. package/src/core/textures/Texture.ts +358 -358
  178. package/src/core/utils.ts +227 -227
  179. package/src/env.d.ts +7 -7
  180. package/src/main-api/INode.ts +100 -100
  181. package/src/main-api/Inspector.ts +522 -522
  182. package/src/main-api/Renderer.ts +673 -673
  183. package/src/main-api/utils.ts +45 -45
  184. package/src/utils.ts +267 -267
  185. package/dist/exports/core-api.d.ts +0 -74
  186. package/dist/exports/core-api.js +0 -96
  187. package/dist/exports/core-api.js.map +0 -1
  188. package/dist/exports/main-api.d.ts +0 -30
  189. package/dist/exports/main-api.js +0 -45
  190. package/dist/exports/main-api.js.map +0 -1
  191. package/dist/src/core/CoreExtension.d.ts +0 -12
  192. package/dist/src/core/CoreExtension.js +0 -29
  193. package/dist/src/core/CoreExtension.js.map +0 -1
  194. package/dist/src/core/CoreStuff.js +0 -138
  195. package/dist/src/core/CoreStuff.js.map +0 -1
  196. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  197. package/dist/src/core/CoreTexturizer.js +0 -47
  198. package/dist/src/core/CoreTexturizer.js.map +0 -1
  199. package/dist/src/core/LngNode.d.ts +0 -736
  200. package/dist/src/core/LngNode.js +0 -1174
  201. package/dist/src/core/LngNode.js.map +0 -1
  202. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  203. package/dist/src/core/Matrix2DContext.js +0 -45
  204. package/dist/src/core/Matrix2DContext.js.map +0 -1
  205. package/dist/src/core/ShaderNode.d.ts +0 -10
  206. package/dist/src/core/ShaderNode.js +0 -30
  207. package/dist/src/core/ShaderNode.js.map +0 -1
  208. package/dist/src/core/TextNode.d.ts +0 -103
  209. package/dist/src/core/TextNode.js +0 -331
  210. package/dist/src/core/TextNode.js.map +0 -1
  211. package/dist/src/core/lib/Coords.d.ts +0 -14
  212. package/dist/src/core/lib/Coords.js +0 -55
  213. package/dist/src/core/lib/Coords.js.map +0 -1
  214. package/dist/src/core/lib/glm/common.d.ts +0 -162
  215. package/dist/src/core/lib/glm/common.js +0 -81
  216. package/dist/src/core/lib/glm/common.js.map +0 -1
  217. package/dist/src/core/lib/glm/index.d.ts +0 -11
  218. package/dist/src/core/lib/glm/index.js +0 -30
  219. package/dist/src/core/lib/glm/index.js.map +0 -1
  220. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  221. package/dist/src/core/lib/glm/mat2.js +0 -396
  222. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  223. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  224. package/dist/src/core/lib/glm/mat2d.js +0 -442
  225. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  226. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  227. package/dist/src/core/lib/glm/mat3.js +0 -680
  228. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  229. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  230. package/dist/src/core/lib/glm/mat4.js +0 -1802
  231. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  232. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  233. package/dist/src/core/lib/glm/quat.js +0 -693
  234. package/dist/src/core/lib/glm/quat.js.map +0 -1
  235. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  236. package/dist/src/core/lib/glm/quat2.js +0 -754
  237. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  238. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  239. package/dist/src/core/lib/glm/vec2.js +0 -569
  240. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  241. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  242. package/dist/src/core/lib/glm/vec3.js +0 -720
  243. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  244. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  245. package/dist/src/core/lib/glm/vec4.js +0 -608
  246. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  247. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  248. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  249. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  250. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  251. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  252. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  253. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  254. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  255. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  256. package/dist/src/core/scene/Scene.d.ts +0 -59
  257. package/dist/src/core/scene/Scene.js +0 -106
  258. package/dist/src/core/scene/Scene.js.map +0 -1
  259. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  260. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  261. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  262. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  263. package/dist/src/main-api/ICoreDriver.js +0 -20
  264. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  265. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  266. package/dist/src/main-api/IRenderDriver.js +0 -20
  267. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  268. package/dist/src/main-api/IShaderController.d.ts +0 -14
  269. package/dist/src/main-api/IShaderController.js +0 -30
  270. package/dist/src/main-api/IShaderController.js.map +0 -1
  271. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  272. package/dist/src/main-api/IShaderNode.js +0 -19
  273. package/dist/src/main-api/IShaderNode.js.map +0 -1
  274. package/dist/src/main-api/RendererMain.d.ts +0 -375
  275. package/dist/src/main-api/RendererMain.js +0 -365
  276. package/dist/src/main-api/RendererMain.js.map +0 -1
  277. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  278. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  279. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  280. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  281. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  282. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  283. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  284. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  285. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  286. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  287. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  288. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  289. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  290. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  291. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  292. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  293. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  294. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  295. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  296. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  297. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  298. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  299. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  300. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  301. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  302. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  303. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  304. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  305. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  306. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  307. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  308. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  309. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  310. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  311. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  312. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  313. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  314. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  315. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  316. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  317. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  318. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  319. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  320. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  321. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  322. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  323. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  324. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  325. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  326. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  327. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  328. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  329. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  330. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  331. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  332. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  333. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  334. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  335. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  336. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  337. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  338. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  339. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  340. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  341. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  342. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  343. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  344. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  345. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  346. package/dist/src/render-drivers/utils.d.ts +0 -12
  347. package/dist/src/render-drivers/utils.js +0 -69
  348. package/dist/src/render-drivers/utils.js.map +0 -1
  349. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
@@ -1,301 +1,301 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { Dimensions } from '../../../common/CommonTypes.js';
21
- import { assertTruthy } from '../../../utils.js';
22
- import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
- import type { Texture } from '../../textures/Texture.js';
25
- import { isPowerOfTwo } from '../../utils.js';
26
- import { CoreContextTexture } from '../CoreContextTexture.js';
27
- import { isHTMLImageElement } from './internal/RendererUtils.js';
28
-
29
- const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
-
31
- /**
32
- * A wrapper around a WebGLTexture that handles loading the texture data
33
- * from a Texture source and uploading it to the GPU as well as freeing
34
- * the uploaded texture.
35
- *
36
- * @remarks
37
- * When accessing the ctxTexture property, the texture will be loaded if
38
- * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
- * and trigger the loading/uploading of the texture's data if it hasn't been
40
- * loaded yet.
41
- */
42
- export class WebGlCtxTexture extends CoreContextTexture {
43
- protected _nativeCtxTexture: WebGLTexture | null = null;
44
- private _w = 0;
45
- private _h = 0;
46
-
47
- constructor(
48
- protected glw: WebGlContextWrapper,
49
- memManager: TextureMemoryManager,
50
- textureSource: Texture,
51
- ) {
52
- super(memManager, textureSource);
53
- }
54
-
55
- get ctxTexture(): WebGLTexture | null {
56
- if (this.state === 'freed') {
57
- this.load();
58
- return null;
59
- }
60
- assertTruthy(this._nativeCtxTexture);
61
- return this._nativeCtxTexture;
62
- }
63
-
64
- get w() {
65
- return this._w;
66
- }
67
-
68
- get h() {
69
- return this._h;
70
- }
71
-
72
- /**
73
- * Load the texture data from the Texture source and upload it to the GPU
74
- *
75
- * @remarks
76
- * This method is called automatically when accessing the ctxTexture property
77
- * if the texture hasn't been loaded yet. But it can also be called manually
78
- * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
- * property.
80
- */
81
- load() {
82
- // If the texture is already loading or loaded, don't load it again.
83
- if (this.state === 'loading' || this.state === 'loaded') {
84
- return;
85
- }
86
-
87
- this.state = 'loading';
88
- this.textureSource.setState('loading');
89
- this._nativeCtxTexture = this.createNativeCtxTexture();
90
-
91
- if (this._nativeCtxTexture === null) {
92
- this.state = 'failed';
93
- this.textureSource.setState(
94
- 'failed',
95
- new Error('Could not create WebGL Texture'),
96
- );
97
- console.error('Could not create WebGL Texture');
98
- return;
99
- }
100
-
101
- this.onLoadRequest()
102
- .then(({ width, height }) => {
103
- // If the texture has been freed while loading, return early.
104
- if (this.state === 'freed') {
105
- return;
106
- }
107
-
108
- this.state = 'loaded';
109
- this._w = width;
110
- this._h = height;
111
- // Update the texture source's width and height so that it can be used
112
- // for rendering.
113
- this.textureSource.setState('loaded', { width, height });
114
-
115
- // cleanup source texture data
116
- this.textureSource.freeTextureData();
117
- })
118
- .catch((err) => {
119
- // If the texture has been freed while loading, return early.
120
- if (this.state === 'freed') {
121
- return;
122
- }
123
-
124
- this.state = 'failed';
125
- this.textureSource.setState('failed', err);
126
- this.textureSource.freeTextureData();
127
- console.error(err);
128
- });
129
- }
130
-
131
- /**
132
- * Called when the texture data needs to be loaded and uploaded to a texture
133
- */
134
- async onLoadRequest(): Promise<Dimensions> {
135
- const { glw } = this;
136
- const textureData = this.textureSource.textureData;
137
- if (textureData === null || this._nativeCtxTexture === null) {
138
- throw new Error(
139
- 'Texture data or native texture is null ' + this.textureSource.type,
140
- );
141
- }
142
-
143
- // Set to a 1x1 transparent texture
144
- glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
145
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
146
-
147
- let width = 0;
148
- let height = 0;
149
-
150
- glw.activeTexture(0);
151
-
152
- const tdata = textureData.data;
153
- const format = glw.RGBA;
154
- const formatBytes = 4;
155
- const memoryPadding = 1.1; // Add padding to account for GPU Padding
156
-
157
- // If textureData is null, the texture is empty (0, 0) and we don't need to
158
- // upload any data to the GPU.
159
- if (
160
- (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
161
- tdata instanceof ImageData ||
162
- // not using typeof HTMLImageElement due to web worker
163
- isHTMLImageElement(tdata)
164
- ) {
165
- width = tdata.width;
166
- height = tdata.height;
167
- glw.bindTexture(this._nativeCtxTexture);
168
- glw.pixelStorei(
169
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
170
- !!textureData.premultiplyAlpha,
171
- );
172
-
173
- glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
174
-
175
- this.setTextureMemUse(height * width * formatBytes * memoryPadding);
176
- } else if (tdata === null) {
177
- width = 0;
178
- height = 0;
179
- // Reset to a 1x1 transparent texture
180
- glw.bindTexture(this._nativeCtxTexture);
181
-
182
- glw.texImage2D(
183
- 0,
184
- format,
185
- 1,
186
- 1,
187
- 0,
188
- format,
189
- glw.UNSIGNED_BYTE,
190
- TRANSPARENT_TEXTURE_DATA,
191
- );
192
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
193
- } else if ('mipmaps' in tdata && tdata.mipmaps) {
194
- const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
195
- const view =
196
- type === 'ktx'
197
- ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
198
- : (mipmaps[0] as unknown as ArrayBufferView);
199
-
200
- glw.bindTexture(this._nativeCtxTexture);
201
-
202
- glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
203
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
204
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
205
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
206
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
207
-
208
- this.setTextureMemUse(view.byteLength);
209
- } else if (tdata && tdata instanceof Uint8Array) {
210
- // Color Texture
211
- width = 1;
212
- height = 1;
213
-
214
- glw.bindTexture(this._nativeCtxTexture);
215
- glw.pixelStorei(
216
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
217
- !!textureData.premultiplyAlpha,
218
- );
219
-
220
- glw.texImage2D(
221
- 0,
222
- format,
223
- width,
224
- height,
225
- 0,
226
- format,
227
- glw.UNSIGNED_BYTE,
228
- tdata,
229
- );
230
-
231
- this.setTextureMemUse(width * height * formatBytes);
232
- } else {
233
- console.error(
234
- `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
235
- textureData,
236
- );
237
- }
238
-
239
- return {
240
- width,
241
- height,
242
- };
243
- }
244
-
245
- /**
246
- * Free the WebGLTexture from the GPU
247
- *
248
- * @returns
249
- */
250
- free() {
251
- if (this.state === 'freed') {
252
- return;
253
- }
254
-
255
- this.state = 'freed';
256
- this.textureSource.setState('freed');
257
- this._w = 0;
258
- this._h = 0;
259
-
260
- if (this._nativeCtxTexture !== null) {
261
- this.glw.deleteTexture(this._nativeCtxTexture);
262
- this.setTextureMemUse(0);
263
- this._nativeCtxTexture = null;
264
- }
265
-
266
- // if the texture still has source data, free it
267
- this.textureSource.freeTextureData();
268
- }
269
-
270
- /**
271
- * Create native context texture
272
- *
273
- * @remarks
274
- * When this method returns the returned texture will be bound to the GL context state.
275
- *
276
- * @param width
277
- * @param height
278
- * @returns
279
- */
280
- protected createNativeCtxTexture() {
281
- const { glw } = this;
282
- const nativeTexture = glw.createTexture();
283
- if (!nativeTexture) {
284
- return null;
285
- }
286
-
287
- // On initial load request, create a 1x1 transparent texture to use until
288
- // the texture data is finally loaded.
289
- glw.activeTexture(0);
290
- glw.bindTexture(nativeTexture);
291
-
292
- // linear texture filtering
293
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
294
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
295
-
296
- // texture wrapping method
297
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
298
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
299
- return nativeTexture;
300
- }
301
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy } from '../../../utils.js';
22
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
+ import type { Texture } from '../../textures/Texture.js';
25
+ import { isPowerOfTwo } from '../../utils.js';
26
+ import { CoreContextTexture } from '../CoreContextTexture.js';
27
+ import { isHTMLImageElement } from './internal/RendererUtils.js';
28
+
29
+ const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
+
31
+ /**
32
+ * A wrapper around a WebGLTexture that handles loading the texture data
33
+ * from a Texture source and uploading it to the GPU as well as freeing
34
+ * the uploaded texture.
35
+ *
36
+ * @remarks
37
+ * When accessing the ctxTexture property, the texture will be loaded if
38
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
+ * and trigger the loading/uploading of the texture's data if it hasn't been
40
+ * loaded yet.
41
+ */
42
+ export class WebGlCtxTexture extends CoreContextTexture {
43
+ protected _nativeCtxTexture: WebGLTexture | null = null;
44
+ private _w = 0;
45
+ private _h = 0;
46
+
47
+ constructor(
48
+ protected glw: WebGlContextWrapper,
49
+ memManager: TextureMemoryManager,
50
+ textureSource: Texture,
51
+ ) {
52
+ super(memManager, textureSource);
53
+ }
54
+
55
+ get ctxTexture(): WebGLTexture | null {
56
+ if (this.state === 'freed') {
57
+ this.load();
58
+ return null;
59
+ }
60
+ assertTruthy(this._nativeCtxTexture);
61
+ return this._nativeCtxTexture;
62
+ }
63
+
64
+ get w() {
65
+ return this._w;
66
+ }
67
+
68
+ get h() {
69
+ return this._h;
70
+ }
71
+
72
+ /**
73
+ * Load the texture data from the Texture source and upload it to the GPU
74
+ *
75
+ * @remarks
76
+ * This method is called automatically when accessing the ctxTexture property
77
+ * if the texture hasn't been loaded yet. But it can also be called manually
78
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
+ * property.
80
+ */
81
+ load() {
82
+ // If the texture is already loading or loaded, don't load it again.
83
+ if (this.state === 'loading' || this.state === 'loaded') {
84
+ return;
85
+ }
86
+
87
+ this.state = 'loading';
88
+ this.textureSource.setState('loading');
89
+ this._nativeCtxTexture = this.createNativeCtxTexture();
90
+
91
+ if (this._nativeCtxTexture === null) {
92
+ this.state = 'failed';
93
+ this.textureSource.setState(
94
+ 'failed',
95
+ new Error('Could not create WebGL Texture'),
96
+ );
97
+ console.error('Could not create WebGL Texture');
98
+ return;
99
+ }
100
+
101
+ this.onLoadRequest()
102
+ .then(({ width, height }) => {
103
+ // If the texture has been freed while loading, return early.
104
+ if (this.state === 'freed') {
105
+ return;
106
+ }
107
+
108
+ this.state = 'loaded';
109
+ this._w = width;
110
+ this._h = height;
111
+ // Update the texture source's width and height so that it can be used
112
+ // for rendering.
113
+ this.textureSource.setState('loaded', { width, height });
114
+
115
+ // cleanup source texture data
116
+ this.textureSource.freeTextureData();
117
+ })
118
+ .catch((err) => {
119
+ // If the texture has been freed while loading, return early.
120
+ if (this.state === 'freed') {
121
+ return;
122
+ }
123
+
124
+ this.state = 'failed';
125
+ this.textureSource.setState('failed', err);
126
+ this.textureSource.freeTextureData();
127
+ console.error(err);
128
+ });
129
+ }
130
+
131
+ /**
132
+ * Called when the texture data needs to be loaded and uploaded to a texture
133
+ */
134
+ async onLoadRequest(): Promise<Dimensions> {
135
+ const { glw } = this;
136
+ const textureData = this.textureSource.textureData;
137
+ if (textureData === null || this._nativeCtxTexture === null) {
138
+ throw new Error(
139
+ 'Texture data or native texture is null ' + this.textureSource.type,
140
+ );
141
+ }
142
+
143
+ // Set to a 1x1 transparent texture
144
+ glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
145
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
146
+
147
+ let width = 0;
148
+ let height = 0;
149
+
150
+ glw.activeTexture(0);
151
+
152
+ const tdata = textureData.data;
153
+ const format = glw.RGBA;
154
+ const formatBytes = 4;
155
+ const memoryPadding = 1.1; // Add padding to account for GPU Padding
156
+
157
+ // If textureData is null, the texture is empty (0, 0) and we don't need to
158
+ // upload any data to the GPU.
159
+ if (
160
+ (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
161
+ tdata instanceof ImageData ||
162
+ // not using typeof HTMLImageElement due to web worker
163
+ isHTMLImageElement(tdata)
164
+ ) {
165
+ width = tdata.width;
166
+ height = tdata.height;
167
+ glw.bindTexture(this._nativeCtxTexture);
168
+ glw.pixelStorei(
169
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
170
+ !!textureData.premultiplyAlpha,
171
+ );
172
+
173
+ glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
174
+
175
+ this.setTextureMemUse(height * width * formatBytes * memoryPadding);
176
+ } else if (tdata === null) {
177
+ width = 0;
178
+ height = 0;
179
+ // Reset to a 1x1 transparent texture
180
+ glw.bindTexture(this._nativeCtxTexture);
181
+
182
+ glw.texImage2D(
183
+ 0,
184
+ format,
185
+ 1,
186
+ 1,
187
+ 0,
188
+ format,
189
+ glw.UNSIGNED_BYTE,
190
+ TRANSPARENT_TEXTURE_DATA,
191
+ );
192
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
193
+ } else if ('mipmaps' in tdata && tdata.mipmaps) {
194
+ const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
195
+ const view =
196
+ type === 'ktx'
197
+ ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
198
+ : (mipmaps[0] as unknown as ArrayBufferView);
199
+
200
+ glw.bindTexture(this._nativeCtxTexture);
201
+
202
+ glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
203
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
204
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
205
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
206
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
207
+
208
+ this.setTextureMemUse(view.byteLength);
209
+ } else if (tdata && tdata instanceof Uint8Array) {
210
+ // Color Texture
211
+ width = 1;
212
+ height = 1;
213
+
214
+ glw.bindTexture(this._nativeCtxTexture);
215
+ glw.pixelStorei(
216
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
217
+ !!textureData.premultiplyAlpha,
218
+ );
219
+
220
+ glw.texImage2D(
221
+ 0,
222
+ format,
223
+ width,
224
+ height,
225
+ 0,
226
+ format,
227
+ glw.UNSIGNED_BYTE,
228
+ tdata,
229
+ );
230
+
231
+ this.setTextureMemUse(width * height * formatBytes);
232
+ } else {
233
+ console.error(
234
+ `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
235
+ textureData,
236
+ );
237
+ }
238
+
239
+ return {
240
+ width,
241
+ height,
242
+ };
243
+ }
244
+
245
+ /**
246
+ * Free the WebGLTexture from the GPU
247
+ *
248
+ * @returns
249
+ */
250
+ free() {
251
+ if (this.state === 'freed') {
252
+ return;
253
+ }
254
+
255
+ this.state = 'freed';
256
+ this.textureSource.setState('freed');
257
+ this._w = 0;
258
+ this._h = 0;
259
+
260
+ if (this._nativeCtxTexture !== null) {
261
+ this.glw.deleteTexture(this._nativeCtxTexture);
262
+ this.setTextureMemUse(0);
263
+ this._nativeCtxTexture = null;
264
+ }
265
+
266
+ // if the texture still has source data, free it
267
+ this.textureSource.freeTextureData();
268
+ }
269
+
270
+ /**
271
+ * Create native context texture
272
+ *
273
+ * @remarks
274
+ * When this method returns the returned texture will be bound to the GL context state.
275
+ *
276
+ * @param width
277
+ * @param height
278
+ * @returns
279
+ */
280
+ protected createNativeCtxTexture() {
281
+ const { glw } = this;
282
+ const nativeTexture = glw.createTexture();
283
+ if (!nativeTexture) {
284
+ return null;
285
+ }
286
+
287
+ // On initial load request, create a 1x1 transparent texture to use until
288
+ // the texture data is finally loaded.
289
+ glw.activeTexture(0);
290
+ glw.bindTexture(nativeTexture);
291
+
292
+ // linear texture filtering
293
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
294
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
295
+
296
+ // texture wrapping method
297
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
298
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
299
+ return nativeTexture;
300
+ }
301
+ }