@lightningjs/renderer 3.0.0-beta2 → 3.0.0-beta4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/index.d.ts +1 -0
  6. package/dist/exports/index.js +1 -0
  7. package/dist/exports/index.js.map +1 -1
  8. package/dist/src/core/CoreNode.d.ts +3 -2
  9. package/dist/src/core/CoreNode.js +13 -7
  10. package/dist/src/core/CoreNode.js.map +1 -1
  11. package/dist/src/core/CoreShaderManager.d.ts +3 -5
  12. package/dist/src/core/CoreShaderManager.js.map +1 -1
  13. package/dist/src/core/CoreTextNode.d.ts +2 -0
  14. package/dist/src/core/CoreTextNode.js +7 -0
  15. package/dist/src/core/CoreTextNode.js.map +1 -1
  16. package/dist/src/core/CoreTextureManager.d.ts +2 -0
  17. package/dist/src/core/CoreTextureManager.js +7 -5
  18. package/dist/src/core/CoreTextureManager.js.map +1 -1
  19. package/dist/src/core/Stage.d.ts +5 -0
  20. package/dist/src/core/Stage.js +10 -5
  21. package/dist/src/core/Stage.js.map +1 -1
  22. package/dist/src/core/lib/validateImageBitmap.d.ts +2 -1
  23. package/dist/src/core/lib/validateImageBitmap.js +4 -4
  24. package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
  25. package/dist/src/core/platforms/Platform.d.ts +37 -0
  26. package/dist/src/{main-api/IRenderDriver.js → core/platforms/Platform.js} +4 -2
  27. package/dist/src/core/platforms/Platform.js.map +1 -0
  28. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  29. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  30. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  31. package/dist/src/core/renderers/CoreRenderer.d.ts +3 -1
  32. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  33. package/dist/src/core/renderers/CoreShaderNode.d.ts +1 -1
  34. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
  35. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
  36. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +3 -1
  37. package/dist/src/core/renderers/webgl/WebGlRenderer.js +86 -60
  38. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  39. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  40. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  41. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  42. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  43. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  44. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  45. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  46. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  47. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  48. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  49. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  50. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  51. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  52. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  53. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  54. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  55. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  56. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  57. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  58. package/dist/src/core/shaders/webgl/Border.js +59 -59
  59. package/dist/src/core/shaders/webgl/Default.js +47 -47
  60. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  61. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  62. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  63. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  64. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  65. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  66. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  67. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  68. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  69. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  70. package/dist/src/core/temp.js +77 -0
  71. package/dist/src/core/temp.js.map +1 -0
  72. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +5 -0
  73. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  74. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +1 -1
  75. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +50 -2
  76. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  77. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +6 -2
  78. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  79. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +1 -1
  80. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +66 -8
  81. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  82. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +13 -0
  83. package/dist/src/core/text-rendering/renderers/TextRenderer.js +3 -0
  84. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  85. package/dist/src/core/textures/ImageTexture.d.ts +1 -0
  86. package/dist/src/core/textures/ImageTexture.js +5 -3
  87. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  88. package/dist/src/core/textures/Texture.d.ts +9 -2
  89. package/dist/src/core/textures/Texture.js +18 -6
  90. package/dist/src/core/textures/Texture.js.map +1 -1
  91. package/dist/src/main-api/INode.d.ts +2 -2
  92. package/dist/src/main-api/Renderer.d.ts +13 -1
  93. package/dist/src/main-api/Renderer.js +14 -2
  94. package/dist/src/main-api/Renderer.js.map +1 -1
  95. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  96. package/exports/canvas-shaders.ts +28 -28
  97. package/exports/canvas.ts +45 -45
  98. package/exports/index.ts +90 -89
  99. package/exports/inspector.ts +24 -24
  100. package/exports/utils.ts +44 -44
  101. package/exports/webgl-shaders.ts +28 -28
  102. package/exports/webgl.ts +50 -50
  103. package/package.json +2 -3
  104. package/scripts/please-use-pnpm.js +13 -13
  105. package/src/common/CommonTypes.ts +146 -146
  106. package/src/common/EventEmitter.ts +77 -77
  107. package/src/common/IAnimationController.ts +92 -92
  108. package/src/common/IEventEmitter.ts +28 -28
  109. package/src/core/CoreNode.test.ts +203 -203
  110. package/src/core/CoreNode.ts +2494 -2486
  111. package/src/core/CoreShaderManager.ts +188 -193
  112. package/src/core/CoreTextNode.ts +448 -439
  113. package/src/core/CoreTextureManager.ts +601 -597
  114. package/src/core/Stage.ts +754 -738
  115. package/src/core/TextureMemoryManager.ts +395 -395
  116. package/src/core/animations/AnimationManager.ts +38 -38
  117. package/src/core/animations/CoreAnimation.ts +284 -284
  118. package/src/core/animations/CoreAnimationController.ts +157 -157
  119. package/src/core/lib/ContextSpy.ts +41 -41
  120. package/src/core/lib/ImageWorker.ts +280 -280
  121. package/src/core/lib/Matrix3d.ts +244 -244
  122. package/src/core/lib/RenderCoords.ts +71 -71
  123. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  124. package/src/core/lib/textureCompression.ts +152 -152
  125. package/src/core/lib/textureSvg.ts +78 -78
  126. package/src/core/lib/utils.ts +386 -386
  127. package/src/core/lib/validateImageBitmap.ts +87 -76
  128. package/src/core/platform.ts +64 -64
  129. package/src/core/platforms/Platform.ts +77 -0
  130. package/src/core/platforms/web/WebPlatform.ts +84 -0
  131. package/src/core/renderers/CoreContextTexture.ts +43 -43
  132. package/src/core/renderers/CoreRenderOp.ts +22 -22
  133. package/src/core/renderers/CoreRenderer.ts +109 -107
  134. package/src/core/renderers/CoreShaderNode.ts +165 -167
  135. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  136. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  137. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  138. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  139. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  140. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  141. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  142. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  143. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  144. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  145. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -720
  146. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  147. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  148. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  149. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  150. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  151. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  152. package/src/core/shaders/canvas/Border.ts +78 -78
  153. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  154. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  155. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  156. package/src/core/shaders/canvas/Rounded.ts +55 -55
  157. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  158. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  159. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  160. package/src/core/shaders/canvas/Shadow.ts +52 -52
  161. package/src/core/shaders/canvas/utils/render.ts +151 -151
  162. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  163. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  164. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  165. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  166. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  167. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  168. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  169. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  170. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  171. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  172. package/src/core/shaders/webgl/Border.ts +96 -96
  173. package/src/core/shaders/webgl/Default.ts +89 -89
  174. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  175. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  176. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  177. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  178. package/src/core/shaders/webgl/Rounded.ts +117 -117
  179. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  180. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  181. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  182. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  183. package/src/core/shaders/webgl/Shadow.ts +115 -115
  184. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  185. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  186. package/src/core/text-rendering/TrFontManager.ts +183 -183
  187. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  188. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  189. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  190. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  191. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  192. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  193. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  194. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -509
  195. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -815
  196. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -840
  197. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  198. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  199. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  200. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  201. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  202. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  203. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  204. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -408
  205. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  206. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  207. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  208. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  209. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  210. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -550
  211. package/src/core/textures/ColorTexture.ts +102 -102
  212. package/src/core/textures/ImageTexture.ts +410 -399
  213. package/src/core/textures/NoiseTexture.ts +104 -104
  214. package/src/core/textures/RenderTexture.ts +85 -85
  215. package/src/core/textures/SubTexture.ts +205 -205
  216. package/src/core/textures/Texture.ts +358 -337
  217. package/src/core/utils.ts +227 -227
  218. package/src/env.d.ts +7 -7
  219. package/src/main-api/INode.ts +100 -99
  220. package/src/main-api/Inspector.ts +522 -522
  221. package/src/main-api/Renderer.ts +675 -649
  222. package/src/main-api/utils.ts +45 -45
  223. package/src/utils.ts +267 -267
  224. package/dist/exports/core-api.d.ts +0 -74
  225. package/dist/exports/core-api.js +0 -96
  226. package/dist/exports/core-api.js.map +0 -1
  227. package/dist/exports/main-api.d.ts +0 -30
  228. package/dist/exports/main-api.js +0 -45
  229. package/dist/exports/main-api.js.map +0 -1
  230. package/dist/src/core/CoreExtension.d.ts +0 -12
  231. package/dist/src/core/CoreExtension.js +0 -29
  232. package/dist/src/core/CoreExtension.js.map +0 -1
  233. package/dist/src/core/CoreStuff.js +0 -138
  234. package/dist/src/core/CoreStuff.js.map +0 -1
  235. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  236. package/dist/src/core/CoreTexturizer.js +0 -47
  237. package/dist/src/core/CoreTexturizer.js.map +0 -1
  238. package/dist/src/core/LngNode.d.ts +0 -736
  239. package/dist/src/core/LngNode.js +0 -1174
  240. package/dist/src/core/LngNode.js.map +0 -1
  241. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  242. package/dist/src/core/Matrix2DContext.js +0 -45
  243. package/dist/src/core/Matrix2DContext.js.map +0 -1
  244. package/dist/src/core/ShaderNode.d.ts +0 -10
  245. package/dist/src/core/ShaderNode.js +0 -30
  246. package/dist/src/core/ShaderNode.js.map +0 -1
  247. package/dist/src/core/TextNode.d.ts +0 -103
  248. package/dist/src/core/TextNode.js +0 -331
  249. package/dist/src/core/TextNode.js.map +0 -1
  250. package/dist/src/core/lib/Coords.d.ts +0 -14
  251. package/dist/src/core/lib/Coords.js +0 -55
  252. package/dist/src/core/lib/Coords.js.map +0 -1
  253. package/dist/src/core/lib/glm/common.d.ts +0 -162
  254. package/dist/src/core/lib/glm/common.js +0 -81
  255. package/dist/src/core/lib/glm/common.js.map +0 -1
  256. package/dist/src/core/lib/glm/index.d.ts +0 -11
  257. package/dist/src/core/lib/glm/index.js +0 -30
  258. package/dist/src/core/lib/glm/index.js.map +0 -1
  259. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  260. package/dist/src/core/lib/glm/mat2.js +0 -396
  261. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  262. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  263. package/dist/src/core/lib/glm/mat2d.js +0 -442
  264. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  265. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  266. package/dist/src/core/lib/glm/mat3.js +0 -680
  267. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  268. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  269. package/dist/src/core/lib/glm/mat4.js +0 -1802
  270. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  271. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  272. package/dist/src/core/lib/glm/quat.js +0 -693
  273. package/dist/src/core/lib/glm/quat.js.map +0 -1
  274. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  275. package/dist/src/core/lib/glm/quat2.js +0 -754
  276. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  277. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  278. package/dist/src/core/lib/glm/vec2.js +0 -569
  279. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  280. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  281. package/dist/src/core/lib/glm/vec3.js +0 -720
  282. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  283. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  284. package/dist/src/core/lib/glm/vec4.js +0 -608
  285. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  286. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  287. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  288. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  289. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  290. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  291. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  292. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  293. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  294. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  295. package/dist/src/core/scene/Scene.d.ts +0 -59
  296. package/dist/src/core/scene/Scene.js +0 -106
  297. package/dist/src/core/scene/Scene.js.map +0 -1
  298. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  299. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  300. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  301. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  302. package/dist/src/main-api/ICoreDriver.js +0 -20
  303. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  304. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  305. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  306. package/dist/src/main-api/IShaderController.d.ts +0 -14
  307. package/dist/src/main-api/IShaderController.js +0 -30
  308. package/dist/src/main-api/IShaderController.js.map +0 -1
  309. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  310. package/dist/src/main-api/IShaderNode.js +0 -19
  311. package/dist/src/main-api/IShaderNode.js.map +0 -1
  312. package/dist/src/main-api/RendererMain.d.ts +0 -375
  313. package/dist/src/main-api/RendererMain.js +0 -365
  314. package/dist/src/main-api/RendererMain.js.map +0 -1
  315. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  316. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  317. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  318. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  319. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  320. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  321. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  322. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  323. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  324. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  325. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  326. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  327. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  328. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  329. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  330. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  331. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  332. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  333. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  334. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  335. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  336. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  337. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  338. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  339. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  340. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  341. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  342. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  343. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  344. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  345. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  346. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  347. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  348. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  349. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  350. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  351. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  352. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  353. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  354. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  355. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  356. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  357. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  358. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  359. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  360. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  361. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  362. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  363. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  364. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  365. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  366. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  367. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  368. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  369. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  370. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  371. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  372. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  373. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  374. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  375. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  376. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  377. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  378. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  379. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  380. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  381. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  382. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  383. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  384. package/dist/src/render-drivers/utils.d.ts +0 -12
  385. package/dist/src/render-drivers/utils.js +0 -69
  386. package/dist/src/render-drivers/utils.js.map +0 -1
  387. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
@@ -1,437 +1,437 @@
1
- import type { CoreNode } from '../../CoreNode.js';
2
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
3
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
- import type { Stage } from '../../Stage.js';
5
- import type { QuadOptions } from '../CoreRenderer.js';
6
- import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
7
- import type {
8
- UniformCollection,
9
- Vec2,
10
- Vec3,
11
- Vec4,
12
- } from './internal/ShaderUtils.js';
13
- import type { WebGlRenderer } from './WebGlRenderer.js';
14
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
15
- import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
16
-
17
- export type ShaderSource<T> =
18
- | string
19
- | ((renderer: WebGlRenderer, props: T) => string);
20
-
21
- /**
22
- * This is the WebGL specific ShaderType @mixes CoreShaderType
23
- */
24
- export type WebGlShaderType<T extends object = Record<string, unknown>> =
25
- CoreShaderType<T> & {
26
- /**
27
- * fragment shader source for WebGl or WebGl2
28
- */
29
- fragment: ShaderSource<T>;
30
- /**
31
- * vertex shader source for WebGl or WebGl2
32
- */
33
- vertex?: ShaderSource<T>;
34
- /**
35
- * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
36
- * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
37
- */
38
- update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
39
-
40
- /**
41
- * only used for SDF shader, will be removed in the future.
42
- *
43
- * @warning don't use this in your shader type
44
- */
45
- onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
46
- /**
47
- * This function is used to check if the shader can be reused based on quad info
48
- * @param props
49
- */
50
- canBatch?: (
51
- incomingQuad: QuadOptions,
52
- currentRenderOp: WebGlRenderOp,
53
- ) => boolean;
54
- /**
55
- * extensions required for specific shader?
56
- */
57
- webgl1Extensions?: string[];
58
- webgl2Extensions?: string[];
59
- supportsIndexedTextures?: boolean;
60
- };
61
-
62
- export class WebGlShaderNode<
63
- Props extends object = Record<string, unknown>,
64
- > extends CoreShaderNode<Props> {
65
- readonly program: WebGlShaderProgram;
66
- private updater: ((node: CoreNode, props?: Props) => void) | undefined =
67
- undefined;
68
- private valueKey: string = '';
69
- uniforms: UniformCollection = {
70
- single: {},
71
- vec2: {},
72
- vec3: {},
73
- vec4: {},
74
- };
75
-
76
- constructor(
77
- shaderKey: string,
78
- config: WebGlShaderType<Props>,
79
- program: WebGlShaderProgram,
80
- stage: Stage,
81
- props?: Props,
82
- ) {
83
- super(shaderKey, config, stage, props);
84
- this.program = program;
85
- if (config.update !== undefined) {
86
- this.updater = config.update!;
87
-
88
- this.update = () => {
89
- if (this.props === undefined) {
90
- this.updater!(this.node as CoreNode, this.props);
91
- return;
92
- }
93
- const prevKey = this.valueKey;
94
- this.valueKey = '';
95
- for (const key in this.resolvedProps) {
96
- this.valueKey += `${key}:${this.resolvedProps[key]!};`;
97
- }
98
-
99
- if (prevKey === this.valueKey) {
100
- return;
101
- }
102
-
103
- if (prevKey.length > 0) {
104
- this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
105
- }
106
-
107
- const values = this.stage.shManager.getShaderValues(
108
- this.valueKey,
109
- ) as unknown as UniformCollection;
110
- if (values !== undefined) {
111
- this.uniforms = values;
112
- return;
113
- }
114
- //create empty uniform collection when calculating new values
115
- this.uniforms = {
116
- single: {},
117
- vec2: {},
118
- vec3: {},
119
- vec4: {},
120
- };
121
- this.updater!(this.node as CoreNode);
122
- this.stage.shManager.setShaderValues(
123
- this.valueKey,
124
- this.uniforms as unknown as Record<string, unknown>,
125
- );
126
- };
127
- }
128
- }
129
-
130
- /**
131
- * Sets the value of a RGBA variable
132
- * @param location
133
- * @param value
134
- */
135
- uniformRGBA(location: string, value: number) {
136
- this.uniform4fv(
137
- location,
138
- new Float32Array(getNormalizedRgbaComponents(value)),
139
- );
140
- }
141
-
142
- /**
143
- * Sets the value of a single float uniform variable.
144
- *
145
- * @param location - The location of the uniform variable.
146
- * @param v0 - The value to set.
147
- */
148
- uniform1f(location: string, value: number) {
149
- this.uniforms.single[location] = {
150
- method: 'uniform1f',
151
- value,
152
- };
153
- }
154
-
155
- /**
156
- * Sets the value of a float array uniform variable.
157
- *
158
- * @param location - The location of the uniform variable.
159
- * @param value - The array of values to set.
160
- */
161
- uniform1fv(location: string, value: Float32Array) {
162
- this.uniforms.single[location] = {
163
- method: 'uniform1fv',
164
- value,
165
- };
166
- }
167
-
168
- /**
169
- * Sets the value of a single integer uniform variable.
170
- *
171
- * @param location - The location of the uniform variable.
172
- * @param v0 - The value to set.
173
- */
174
- uniform1i(location: string, value: number) {
175
- this.uniforms.single[location] = {
176
- method: 'uniform1i',
177
- value,
178
- };
179
- }
180
-
181
- /**
182
- * Sets the value of an integer array uniform variable.
183
- *
184
- * @param location - The location of the uniform variable.
185
- * @param value - The array of values to set.
186
- */
187
- uniform1iv(location: string, value: Int32Array) {
188
- this.uniforms.single[location] = {
189
- method: 'uniform1iv',
190
- value,
191
- };
192
- }
193
-
194
- /**
195
- * Sets the value of a vec2 uniform variable.
196
- *
197
- * @param location - The location of the uniform variable.
198
- * @param v0 - The first component of the vector.
199
- * @param v1 - The second component of the vector.
200
- */
201
- uniform2f(location: string, v0: number, v1: number) {
202
- this.uniforms.vec2[location] = {
203
- method: 'uniform2f',
204
- value: [v0, v1],
205
- };
206
- }
207
-
208
- /**
209
- * Sets the value of a vec2 array uniform variable.
210
- *
211
- * @param location - The location of the uniform variable.
212
- * @param value - The array of vec2 values to set as FloatArray.
213
- */
214
- uniform2fv(location: string, value: Float32Array) {
215
- this.uniforms.single[location] = {
216
- method: 'uniform2fv',
217
- value,
218
- };
219
- }
220
-
221
- /**
222
- * Sets the value of a vec2 array uniform variable.
223
- *
224
- * @param location - The location of the uniform variable.
225
- * @param value - The array of vec2 values to set.
226
- */
227
- uniform2fa(location: string, value: Vec2) {
228
- this.uniforms.vec2[location] = {
229
- method: 'uniform2f',
230
- value,
231
- };
232
- }
233
-
234
- /**
235
- * Sets the value of a ivec2 uniform variable.
236
- *
237
- * @param location - The location of the uniform variable.
238
- * @param v0 - The first component of the vector.
239
- * @param v1 - The second component of the vector.
240
- */
241
- uniform2i(location: string, v0: number, v1: number) {
242
- this.uniforms.vec2[location] = {
243
- method: 'uniform2i',
244
- value: [v0, v1],
245
- };
246
- }
247
-
248
- /**
249
- * Sets the value of an ivec2 array uniform variable.
250
- *
251
- * @param location - The location of the uniform variable.
252
- * @param value - The array of ivec2 values to set.
253
- */
254
- uniform2iv(location: string, value: Int32Array) {
255
- this.uniforms.single[location] = {
256
- method: 'uniform2iv',
257
- value,
258
- };
259
- }
260
-
261
- /**
262
- * Sets the value of a vec3 uniform variable.
263
- *
264
- * @param location - The location of the uniform variable.
265
- * @param v0 - The first component of the vector.
266
- * @param v1 - The second component of the vector.
267
- * @param v2 - The third component of the vector.
268
- */
269
- uniform3f(location: string, v0: number, v1: number, v2: number) {
270
- this.uniforms.vec3[location] = {
271
- method: 'uniform3f',
272
- value: [v0, v1, v2],
273
- };
274
- }
275
-
276
- /**
277
- * Sets the value of a vec3 uniform variable.
278
- *
279
- * @param location - The location of the uniform variable.
280
- * @param
281
- */
282
- uniform3fa(location: string, value: Vec3) {
283
- this.uniforms.vec3[location] = {
284
- method: 'uniform3f',
285
- value,
286
- };
287
- }
288
-
289
- /**
290
- * Sets the value of a vec3 array uniform variable.
291
- *
292
- * @param location - The location of the uniform variable.
293
- * @param value - The array of vec3 values to set.
294
- */
295
- uniform3fv(location: string, value: Float32Array) {
296
- this.uniforms.single[location] = {
297
- method: 'uniform3fv',
298
- value,
299
- };
300
- }
301
-
302
- /**
303
- * Sets the value of a ivec3 uniform variable.
304
- *
305
- * @param location - The location of the uniform variable.
306
- * @param v0 - The first component of the vector.
307
- * @param v1 - The second component of the vector.
308
- * @param v2 - The third component of the vector.
309
- */
310
- uniform3i(location: string, v0: number, v1: number, v2: number) {
311
- this.uniforms.vec3[location] = {
312
- method: 'uniform3i',
313
- value: [v0, v1, v2],
314
- };
315
- }
316
-
317
- /**
318
- * Sets the value of an ivec3 array uniform variable.
319
- *
320
- * @param location - The location of the uniform variable.
321
- * @param value - The array of ivec3 values to set.
322
- */
323
- uniform3iv(location: string, value: Int32Array) {
324
- this.uniforms.single[location] = {
325
- method: 'uniform3iv',
326
- value,
327
- };
328
- }
329
-
330
- /**
331
- * Sets the value of a vec4 uniform variable.
332
- *
333
- * @param location - The location of the uniform variable.
334
- * @param v0 - The first component of the vector.
335
- * @param v1 - The second component of the vector.
336
- * @param v2 - The third component of the vector.
337
- * @param v3 - The fourth component of the vector.
338
- */
339
- uniform4f(location: string, v0: number, v1: number, v2: number, v3: number) {
340
- this.uniforms.vec4[location] = {
341
- method: 'uniform4f',
342
- value: [v0, v1, v2, v3],
343
- };
344
- }
345
-
346
- /**
347
- * Sets an array of numbers
348
- * @param location The location of the uniform variable.
349
- * @param value
350
- */
351
- uniform4fa(location: string, value: Vec4) {
352
- this.uniforms.vec4[location] = {
353
- method: 'uniform4f',
354
- value,
355
- };
356
- }
357
-
358
- /**
359
- * Sets the value of a vec4 array uniform variable.
360
- *
361
- * @param location - The location of the uniform variable.
362
- * @param value - The array of vec4 values to set.
363
- */
364
- uniform4fv(location: string, value: Float32Array) {
365
- this.uniforms.single[location] = {
366
- method: 'uniform4fv',
367
- value,
368
- };
369
- }
370
-
371
- /**
372
- * Sets the value of a ivec4 uniform variable.
373
- *
374
- * @param location - The location of the uniform variable.
375
- * @param v0 - The first component of the vector.
376
- * @param v1 - The second component of the vector.
377
- * @param v2 - The third component of the vector.
378
- * @param v3 - The fourth component of the vector.
379
- */
380
- uniform4i(location: string, v0: number, v1: number, v2: number, v3: number) {
381
- this.uniforms.vec4[location] = {
382
- method: 'uniform4i',
383
- value: [v0, v1, v2, v3],
384
- };
385
- }
386
-
387
- /**
388
- * Sets the value of an ivec4 array uniform variable.
389
- *
390
- * @param location - The location of the uniform variable.
391
- * @param value - The array of ivec4 values to set.
392
- */
393
- uniform4iv(location: string, value: Int32Array) {
394
- this.uniforms.single[location] = {
395
- method: 'uniform4iv',
396
- value,
397
- };
398
- }
399
-
400
- /**
401
- * Sets the value of a mat2 uniform variable.
402
- *
403
- * @param location - The location of the uniform variable.
404
- * @param transpose - Whether to transpose the matrix.
405
- * @param value - The array of mat2 values to set.
406
- */
407
- uniformMatrix2fv(location: string, value: Float32Array) {
408
- this.uniforms.single[location] = {
409
- method: 'uniformMatrix2fv',
410
- value,
411
- };
412
- }
413
-
414
- /**
415
- * Sets the value of a mat2 uniform variable.
416
- * @param location - The location of the uniform variable.
417
- * @param value - The array of mat2 values to set.
418
- */
419
- uniformMatrix3fv(location: string, value: Float32Array) {
420
- this.uniforms.single[location] = {
421
- method: 'uniformMatrix3fv',
422
- value,
423
- };
424
- }
425
-
426
- /**
427
- * Sets the value of a mat4 uniform variable.
428
- * @param location - The location of the uniform variable.
429
- * @param value - The array of mat4 values to set.
430
- */
431
- uniformMatrix4fv(location: string, value: Float32Array) {
432
- this.uniforms.single[location] = {
433
- method: 'uniformMatrix4fv',
434
- value,
435
- };
436
- }
437
- }
1
+ import type { CoreNode } from '../../CoreNode.js';
2
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
3
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
+ import type { Stage } from '../../Stage.js';
5
+ import type { QuadOptions } from '../CoreRenderer.js';
6
+ import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
7
+ import type {
8
+ UniformCollection,
9
+ Vec2,
10
+ Vec3,
11
+ Vec4,
12
+ } from './internal/ShaderUtils.js';
13
+ import type { WebGlRenderer } from './WebGlRenderer.js';
14
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
15
+ import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
16
+
17
+ export type ShaderSource<T> =
18
+ | string
19
+ | ((renderer: WebGlRenderer, props: T) => string);
20
+
21
+ /**
22
+ * This is the WebGL specific ShaderType @mixes CoreShaderType
23
+ */
24
+ export type WebGlShaderType<T extends object = Record<string, unknown>> =
25
+ CoreShaderType<T> & {
26
+ /**
27
+ * fragment shader source for WebGl or WebGl2
28
+ */
29
+ fragment: ShaderSource<T>;
30
+ /**
31
+ * vertex shader source for WebGl or WebGl2
32
+ */
33
+ vertex?: ShaderSource<T>;
34
+ /**
35
+ * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
36
+ * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
37
+ */
38
+ update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
39
+
40
+ /**
41
+ * only used for SDF shader, will be removed in the future.
42
+ *
43
+ * @warning don't use this in your shader type
44
+ */
45
+ onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
46
+ /**
47
+ * This function is used to check if the shader can be reused based on quad info
48
+ * @param props
49
+ */
50
+ canBatch?: (
51
+ incomingQuad: QuadOptions,
52
+ currentRenderOp: WebGlRenderOp,
53
+ ) => boolean;
54
+ /**
55
+ * extensions required for specific shader?
56
+ */
57
+ webgl1Extensions?: string[];
58
+ webgl2Extensions?: string[];
59
+ supportsIndexedTextures?: boolean;
60
+ };
61
+
62
+ export class WebGlShaderNode<
63
+ Props extends object = Record<string, unknown>,
64
+ > extends CoreShaderNode<Props> {
65
+ readonly program: WebGlShaderProgram;
66
+ private updater: ((node: CoreNode, props?: Props) => void) | undefined =
67
+ undefined;
68
+ private valueKey: string = '';
69
+ uniforms: UniformCollection = {
70
+ single: {},
71
+ vec2: {},
72
+ vec3: {},
73
+ vec4: {},
74
+ };
75
+
76
+ constructor(
77
+ shaderKey: string,
78
+ config: WebGlShaderType<Props>,
79
+ program: WebGlShaderProgram,
80
+ stage: Stage,
81
+ props?: Props,
82
+ ) {
83
+ super(shaderKey, config, stage, props);
84
+ this.program = program;
85
+ if (config.update !== undefined) {
86
+ this.updater = config.update!;
87
+
88
+ this.update = () => {
89
+ if (this.props === undefined) {
90
+ this.updater!(this.node as CoreNode, this.props);
91
+ return;
92
+ }
93
+ const prevKey = this.valueKey;
94
+ this.valueKey = '';
95
+ for (const key in this.resolvedProps) {
96
+ this.valueKey += `${key}:${this.resolvedProps[key]!};`;
97
+ }
98
+
99
+ if (prevKey === this.valueKey) {
100
+ return;
101
+ }
102
+
103
+ if (prevKey.length > 0) {
104
+ this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
105
+ }
106
+
107
+ const values = this.stage.shManager.getShaderValues(
108
+ this.valueKey,
109
+ ) as unknown as UniformCollection;
110
+ if (values !== undefined) {
111
+ this.uniforms = values;
112
+ return;
113
+ }
114
+ //create empty uniform collection when calculating new values
115
+ this.uniforms = {
116
+ single: {},
117
+ vec2: {},
118
+ vec3: {},
119
+ vec4: {},
120
+ };
121
+ this.updater!(this.node as CoreNode);
122
+ this.stage.shManager.setShaderValues(
123
+ this.valueKey,
124
+ this.uniforms as unknown as Record<string, unknown>,
125
+ );
126
+ };
127
+ }
128
+ }
129
+
130
+ /**
131
+ * Sets the value of a RGBA variable
132
+ * @param location
133
+ * @param value
134
+ */
135
+ uniformRGBA(location: string, value: number) {
136
+ this.uniform4fv(
137
+ location,
138
+ new Float32Array(getNormalizedRgbaComponents(value)),
139
+ );
140
+ }
141
+
142
+ /**
143
+ * Sets the value of a single float uniform variable.
144
+ *
145
+ * @param location - The location of the uniform variable.
146
+ * @param v0 - The value to set.
147
+ */
148
+ uniform1f(location: string, value: number) {
149
+ this.uniforms.single[location] = {
150
+ method: 'uniform1f',
151
+ value,
152
+ };
153
+ }
154
+
155
+ /**
156
+ * Sets the value of a float array uniform variable.
157
+ *
158
+ * @param location - The location of the uniform variable.
159
+ * @param value - The array of values to set.
160
+ */
161
+ uniform1fv(location: string, value: Float32Array) {
162
+ this.uniforms.single[location] = {
163
+ method: 'uniform1fv',
164
+ value,
165
+ };
166
+ }
167
+
168
+ /**
169
+ * Sets the value of a single integer uniform variable.
170
+ *
171
+ * @param location - The location of the uniform variable.
172
+ * @param v0 - The value to set.
173
+ */
174
+ uniform1i(location: string, value: number) {
175
+ this.uniforms.single[location] = {
176
+ method: 'uniform1i',
177
+ value,
178
+ };
179
+ }
180
+
181
+ /**
182
+ * Sets the value of an integer array uniform variable.
183
+ *
184
+ * @param location - The location of the uniform variable.
185
+ * @param value - The array of values to set.
186
+ */
187
+ uniform1iv(location: string, value: Int32Array) {
188
+ this.uniforms.single[location] = {
189
+ method: 'uniform1iv',
190
+ value,
191
+ };
192
+ }
193
+
194
+ /**
195
+ * Sets the value of a vec2 uniform variable.
196
+ *
197
+ * @param location - The location of the uniform variable.
198
+ * @param v0 - The first component of the vector.
199
+ * @param v1 - The second component of the vector.
200
+ */
201
+ uniform2f(location: string, v0: number, v1: number) {
202
+ this.uniforms.vec2[location] = {
203
+ method: 'uniform2f',
204
+ value: [v0, v1],
205
+ };
206
+ }
207
+
208
+ /**
209
+ * Sets the value of a vec2 array uniform variable.
210
+ *
211
+ * @param location - The location of the uniform variable.
212
+ * @param value - The array of vec2 values to set as FloatArray.
213
+ */
214
+ uniform2fv(location: string, value: Float32Array) {
215
+ this.uniforms.single[location] = {
216
+ method: 'uniform2fv',
217
+ value,
218
+ };
219
+ }
220
+
221
+ /**
222
+ * Sets the value of a vec2 array uniform variable.
223
+ *
224
+ * @param location - The location of the uniform variable.
225
+ * @param value - The array of vec2 values to set.
226
+ */
227
+ uniform2fa(location: string, value: Vec2) {
228
+ this.uniforms.vec2[location] = {
229
+ method: 'uniform2f',
230
+ value,
231
+ };
232
+ }
233
+
234
+ /**
235
+ * Sets the value of a ivec2 uniform variable.
236
+ *
237
+ * @param location - The location of the uniform variable.
238
+ * @param v0 - The first component of the vector.
239
+ * @param v1 - The second component of the vector.
240
+ */
241
+ uniform2i(location: string, v0: number, v1: number) {
242
+ this.uniforms.vec2[location] = {
243
+ method: 'uniform2i',
244
+ value: [v0, v1],
245
+ };
246
+ }
247
+
248
+ /**
249
+ * Sets the value of an ivec2 array uniform variable.
250
+ *
251
+ * @param location - The location of the uniform variable.
252
+ * @param value - The array of ivec2 values to set.
253
+ */
254
+ uniform2iv(location: string, value: Int32Array) {
255
+ this.uniforms.single[location] = {
256
+ method: 'uniform2iv',
257
+ value,
258
+ };
259
+ }
260
+
261
+ /**
262
+ * Sets the value of a vec3 uniform variable.
263
+ *
264
+ * @param location - The location of the uniform variable.
265
+ * @param v0 - The first component of the vector.
266
+ * @param v1 - The second component of the vector.
267
+ * @param v2 - The third component of the vector.
268
+ */
269
+ uniform3f(location: string, v0: number, v1: number, v2: number) {
270
+ this.uniforms.vec3[location] = {
271
+ method: 'uniform3f',
272
+ value: [v0, v1, v2],
273
+ };
274
+ }
275
+
276
+ /**
277
+ * Sets the value of a vec3 uniform variable.
278
+ *
279
+ * @param location - The location of the uniform variable.
280
+ * @param
281
+ */
282
+ uniform3fa(location: string, value: Vec3) {
283
+ this.uniforms.vec3[location] = {
284
+ method: 'uniform3f',
285
+ value,
286
+ };
287
+ }
288
+
289
+ /**
290
+ * Sets the value of a vec3 array uniform variable.
291
+ *
292
+ * @param location - The location of the uniform variable.
293
+ * @param value - The array of vec3 values to set.
294
+ */
295
+ uniform3fv(location: string, value: Float32Array) {
296
+ this.uniforms.single[location] = {
297
+ method: 'uniform3fv',
298
+ value,
299
+ };
300
+ }
301
+
302
+ /**
303
+ * Sets the value of a ivec3 uniform variable.
304
+ *
305
+ * @param location - The location of the uniform variable.
306
+ * @param v0 - The first component of the vector.
307
+ * @param v1 - The second component of the vector.
308
+ * @param v2 - The third component of the vector.
309
+ */
310
+ uniform3i(location: string, v0: number, v1: number, v2: number) {
311
+ this.uniforms.vec3[location] = {
312
+ method: 'uniform3i',
313
+ value: [v0, v1, v2],
314
+ };
315
+ }
316
+
317
+ /**
318
+ * Sets the value of an ivec3 array uniform variable.
319
+ *
320
+ * @param location - The location of the uniform variable.
321
+ * @param value - The array of ivec3 values to set.
322
+ */
323
+ uniform3iv(location: string, value: Int32Array) {
324
+ this.uniforms.single[location] = {
325
+ method: 'uniform3iv',
326
+ value,
327
+ };
328
+ }
329
+
330
+ /**
331
+ * Sets the value of a vec4 uniform variable.
332
+ *
333
+ * @param location - The location of the uniform variable.
334
+ * @param v0 - The first component of the vector.
335
+ * @param v1 - The second component of the vector.
336
+ * @param v2 - The third component of the vector.
337
+ * @param v3 - The fourth component of the vector.
338
+ */
339
+ uniform4f(location: string, v0: number, v1: number, v2: number, v3: number) {
340
+ this.uniforms.vec4[location] = {
341
+ method: 'uniform4f',
342
+ value: [v0, v1, v2, v3],
343
+ };
344
+ }
345
+
346
+ /**
347
+ * Sets an array of numbers
348
+ * @param location The location of the uniform variable.
349
+ * @param value
350
+ */
351
+ uniform4fa(location: string, value: Vec4) {
352
+ this.uniforms.vec4[location] = {
353
+ method: 'uniform4f',
354
+ value,
355
+ };
356
+ }
357
+
358
+ /**
359
+ * Sets the value of a vec4 array uniform variable.
360
+ *
361
+ * @param location - The location of the uniform variable.
362
+ * @param value - The array of vec4 values to set.
363
+ */
364
+ uniform4fv(location: string, value: Float32Array) {
365
+ this.uniforms.single[location] = {
366
+ method: 'uniform4fv',
367
+ value,
368
+ };
369
+ }
370
+
371
+ /**
372
+ * Sets the value of a ivec4 uniform variable.
373
+ *
374
+ * @param location - The location of the uniform variable.
375
+ * @param v0 - The first component of the vector.
376
+ * @param v1 - The second component of the vector.
377
+ * @param v2 - The third component of the vector.
378
+ * @param v3 - The fourth component of the vector.
379
+ */
380
+ uniform4i(location: string, v0: number, v1: number, v2: number, v3: number) {
381
+ this.uniforms.vec4[location] = {
382
+ method: 'uniform4i',
383
+ value: [v0, v1, v2, v3],
384
+ };
385
+ }
386
+
387
+ /**
388
+ * Sets the value of an ivec4 array uniform variable.
389
+ *
390
+ * @param location - The location of the uniform variable.
391
+ * @param value - The array of ivec4 values to set.
392
+ */
393
+ uniform4iv(location: string, value: Int32Array) {
394
+ this.uniforms.single[location] = {
395
+ method: 'uniform4iv',
396
+ value,
397
+ };
398
+ }
399
+
400
+ /**
401
+ * Sets the value of a mat2 uniform variable.
402
+ *
403
+ * @param location - The location of the uniform variable.
404
+ * @param transpose - Whether to transpose the matrix.
405
+ * @param value - The array of mat2 values to set.
406
+ */
407
+ uniformMatrix2fv(location: string, value: Float32Array) {
408
+ this.uniforms.single[location] = {
409
+ method: 'uniformMatrix2fv',
410
+ value,
411
+ };
412
+ }
413
+
414
+ /**
415
+ * Sets the value of a mat2 uniform variable.
416
+ * @param location - The location of the uniform variable.
417
+ * @param value - The array of mat2 values to set.
418
+ */
419
+ uniformMatrix3fv(location: string, value: Float32Array) {
420
+ this.uniforms.single[location] = {
421
+ method: 'uniformMatrix3fv',
422
+ value,
423
+ };
424
+ }
425
+
426
+ /**
427
+ * Sets the value of a mat4 uniform variable.
428
+ * @param location - The location of the uniform variable.
429
+ * @param value - The array of mat4 values to set.
430
+ */
431
+ uniformMatrix4fv(location: string, value: Float32Array) {
432
+ this.uniforms.single[location] = {
433
+ method: 'uniformMatrix4fv',
434
+ value,
435
+ };
436
+ }
437
+ }