@lightningjs/renderer 3.0.0-beta2 → 3.0.0-beta4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/index.d.ts +1 -0
  6. package/dist/exports/index.js +1 -0
  7. package/dist/exports/index.js.map +1 -1
  8. package/dist/src/core/CoreNode.d.ts +3 -2
  9. package/dist/src/core/CoreNode.js +13 -7
  10. package/dist/src/core/CoreNode.js.map +1 -1
  11. package/dist/src/core/CoreShaderManager.d.ts +3 -5
  12. package/dist/src/core/CoreShaderManager.js.map +1 -1
  13. package/dist/src/core/CoreTextNode.d.ts +2 -0
  14. package/dist/src/core/CoreTextNode.js +7 -0
  15. package/dist/src/core/CoreTextNode.js.map +1 -1
  16. package/dist/src/core/CoreTextureManager.d.ts +2 -0
  17. package/dist/src/core/CoreTextureManager.js +7 -5
  18. package/dist/src/core/CoreTextureManager.js.map +1 -1
  19. package/dist/src/core/Stage.d.ts +5 -0
  20. package/dist/src/core/Stage.js +10 -5
  21. package/dist/src/core/Stage.js.map +1 -1
  22. package/dist/src/core/lib/validateImageBitmap.d.ts +2 -1
  23. package/dist/src/core/lib/validateImageBitmap.js +4 -4
  24. package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
  25. package/dist/src/core/platforms/Platform.d.ts +37 -0
  26. package/dist/src/{main-api/IRenderDriver.js → core/platforms/Platform.js} +4 -2
  27. package/dist/src/core/platforms/Platform.js.map +1 -0
  28. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  29. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  30. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  31. package/dist/src/core/renderers/CoreRenderer.d.ts +3 -1
  32. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  33. package/dist/src/core/renderers/CoreShaderNode.d.ts +1 -1
  34. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
  35. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
  36. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +3 -1
  37. package/dist/src/core/renderers/webgl/WebGlRenderer.js +86 -60
  38. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  39. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  40. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  41. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  42. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  43. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  44. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  45. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  46. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  47. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  48. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  49. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  50. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  51. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  52. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  53. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  54. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  55. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  56. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  57. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  58. package/dist/src/core/shaders/webgl/Border.js +59 -59
  59. package/dist/src/core/shaders/webgl/Default.js +47 -47
  60. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  61. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  62. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  63. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  64. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  65. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  66. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  67. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  68. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  69. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  70. package/dist/src/core/temp.js +77 -0
  71. package/dist/src/core/temp.js.map +1 -0
  72. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +5 -0
  73. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  74. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +1 -1
  75. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +50 -2
  76. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  77. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +6 -2
  78. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  79. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +1 -1
  80. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +66 -8
  81. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  82. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +13 -0
  83. package/dist/src/core/text-rendering/renderers/TextRenderer.js +3 -0
  84. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  85. package/dist/src/core/textures/ImageTexture.d.ts +1 -0
  86. package/dist/src/core/textures/ImageTexture.js +5 -3
  87. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  88. package/dist/src/core/textures/Texture.d.ts +9 -2
  89. package/dist/src/core/textures/Texture.js +18 -6
  90. package/dist/src/core/textures/Texture.js.map +1 -1
  91. package/dist/src/main-api/INode.d.ts +2 -2
  92. package/dist/src/main-api/Renderer.d.ts +13 -1
  93. package/dist/src/main-api/Renderer.js +14 -2
  94. package/dist/src/main-api/Renderer.js.map +1 -1
  95. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  96. package/exports/canvas-shaders.ts +28 -28
  97. package/exports/canvas.ts +45 -45
  98. package/exports/index.ts +90 -89
  99. package/exports/inspector.ts +24 -24
  100. package/exports/utils.ts +44 -44
  101. package/exports/webgl-shaders.ts +28 -28
  102. package/exports/webgl.ts +50 -50
  103. package/package.json +2 -3
  104. package/scripts/please-use-pnpm.js +13 -13
  105. package/src/common/CommonTypes.ts +146 -146
  106. package/src/common/EventEmitter.ts +77 -77
  107. package/src/common/IAnimationController.ts +92 -92
  108. package/src/common/IEventEmitter.ts +28 -28
  109. package/src/core/CoreNode.test.ts +203 -203
  110. package/src/core/CoreNode.ts +2494 -2486
  111. package/src/core/CoreShaderManager.ts +188 -193
  112. package/src/core/CoreTextNode.ts +448 -439
  113. package/src/core/CoreTextureManager.ts +601 -597
  114. package/src/core/Stage.ts +754 -738
  115. package/src/core/TextureMemoryManager.ts +395 -395
  116. package/src/core/animations/AnimationManager.ts +38 -38
  117. package/src/core/animations/CoreAnimation.ts +284 -284
  118. package/src/core/animations/CoreAnimationController.ts +157 -157
  119. package/src/core/lib/ContextSpy.ts +41 -41
  120. package/src/core/lib/ImageWorker.ts +280 -280
  121. package/src/core/lib/Matrix3d.ts +244 -244
  122. package/src/core/lib/RenderCoords.ts +71 -71
  123. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  124. package/src/core/lib/textureCompression.ts +152 -152
  125. package/src/core/lib/textureSvg.ts +78 -78
  126. package/src/core/lib/utils.ts +386 -386
  127. package/src/core/lib/validateImageBitmap.ts +87 -76
  128. package/src/core/platform.ts +64 -64
  129. package/src/core/platforms/Platform.ts +77 -0
  130. package/src/core/platforms/web/WebPlatform.ts +84 -0
  131. package/src/core/renderers/CoreContextTexture.ts +43 -43
  132. package/src/core/renderers/CoreRenderOp.ts +22 -22
  133. package/src/core/renderers/CoreRenderer.ts +109 -107
  134. package/src/core/renderers/CoreShaderNode.ts +165 -167
  135. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  136. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  137. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  138. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  139. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  140. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  141. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  142. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  143. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  144. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  145. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -720
  146. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  147. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  148. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  149. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  150. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  151. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  152. package/src/core/shaders/canvas/Border.ts +78 -78
  153. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  154. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  155. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  156. package/src/core/shaders/canvas/Rounded.ts +55 -55
  157. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  158. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  159. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  160. package/src/core/shaders/canvas/Shadow.ts +52 -52
  161. package/src/core/shaders/canvas/utils/render.ts +151 -151
  162. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  163. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  164. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  165. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  166. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  167. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  168. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  169. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  170. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  171. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  172. package/src/core/shaders/webgl/Border.ts +96 -96
  173. package/src/core/shaders/webgl/Default.ts +89 -89
  174. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  175. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  176. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  177. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  178. package/src/core/shaders/webgl/Rounded.ts +117 -117
  179. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  180. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  181. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  182. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  183. package/src/core/shaders/webgl/Shadow.ts +115 -115
  184. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  185. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  186. package/src/core/text-rendering/TrFontManager.ts +183 -183
  187. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  188. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  189. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  190. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  191. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  192. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  193. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  194. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -509
  195. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -815
  196. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -840
  197. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  198. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  199. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  200. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  201. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  202. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  203. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  204. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -408
  205. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  206. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  207. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  208. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  209. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  210. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -550
  211. package/src/core/textures/ColorTexture.ts +102 -102
  212. package/src/core/textures/ImageTexture.ts +410 -399
  213. package/src/core/textures/NoiseTexture.ts +104 -104
  214. package/src/core/textures/RenderTexture.ts +85 -85
  215. package/src/core/textures/SubTexture.ts +205 -205
  216. package/src/core/textures/Texture.ts +358 -337
  217. package/src/core/utils.ts +227 -227
  218. package/src/env.d.ts +7 -7
  219. package/src/main-api/INode.ts +100 -99
  220. package/src/main-api/Inspector.ts +522 -522
  221. package/src/main-api/Renderer.ts +675 -649
  222. package/src/main-api/utils.ts +45 -45
  223. package/src/utils.ts +267 -267
  224. package/dist/exports/core-api.d.ts +0 -74
  225. package/dist/exports/core-api.js +0 -96
  226. package/dist/exports/core-api.js.map +0 -1
  227. package/dist/exports/main-api.d.ts +0 -30
  228. package/dist/exports/main-api.js +0 -45
  229. package/dist/exports/main-api.js.map +0 -1
  230. package/dist/src/core/CoreExtension.d.ts +0 -12
  231. package/dist/src/core/CoreExtension.js +0 -29
  232. package/dist/src/core/CoreExtension.js.map +0 -1
  233. package/dist/src/core/CoreStuff.js +0 -138
  234. package/dist/src/core/CoreStuff.js.map +0 -1
  235. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  236. package/dist/src/core/CoreTexturizer.js +0 -47
  237. package/dist/src/core/CoreTexturizer.js.map +0 -1
  238. package/dist/src/core/LngNode.d.ts +0 -736
  239. package/dist/src/core/LngNode.js +0 -1174
  240. package/dist/src/core/LngNode.js.map +0 -1
  241. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  242. package/dist/src/core/Matrix2DContext.js +0 -45
  243. package/dist/src/core/Matrix2DContext.js.map +0 -1
  244. package/dist/src/core/ShaderNode.d.ts +0 -10
  245. package/dist/src/core/ShaderNode.js +0 -30
  246. package/dist/src/core/ShaderNode.js.map +0 -1
  247. package/dist/src/core/TextNode.d.ts +0 -103
  248. package/dist/src/core/TextNode.js +0 -331
  249. package/dist/src/core/TextNode.js.map +0 -1
  250. package/dist/src/core/lib/Coords.d.ts +0 -14
  251. package/dist/src/core/lib/Coords.js +0 -55
  252. package/dist/src/core/lib/Coords.js.map +0 -1
  253. package/dist/src/core/lib/glm/common.d.ts +0 -162
  254. package/dist/src/core/lib/glm/common.js +0 -81
  255. package/dist/src/core/lib/glm/common.js.map +0 -1
  256. package/dist/src/core/lib/glm/index.d.ts +0 -11
  257. package/dist/src/core/lib/glm/index.js +0 -30
  258. package/dist/src/core/lib/glm/index.js.map +0 -1
  259. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  260. package/dist/src/core/lib/glm/mat2.js +0 -396
  261. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  262. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  263. package/dist/src/core/lib/glm/mat2d.js +0 -442
  264. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  265. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  266. package/dist/src/core/lib/glm/mat3.js +0 -680
  267. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  268. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  269. package/dist/src/core/lib/glm/mat4.js +0 -1802
  270. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  271. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  272. package/dist/src/core/lib/glm/quat.js +0 -693
  273. package/dist/src/core/lib/glm/quat.js.map +0 -1
  274. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  275. package/dist/src/core/lib/glm/quat2.js +0 -754
  276. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  277. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  278. package/dist/src/core/lib/glm/vec2.js +0 -569
  279. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  280. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  281. package/dist/src/core/lib/glm/vec3.js +0 -720
  282. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  283. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  284. package/dist/src/core/lib/glm/vec4.js +0 -608
  285. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  286. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  287. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  288. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  289. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  290. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  291. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  292. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  293. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  294. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  295. package/dist/src/core/scene/Scene.d.ts +0 -59
  296. package/dist/src/core/scene/Scene.js +0 -106
  297. package/dist/src/core/scene/Scene.js.map +0 -1
  298. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  299. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  300. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  301. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  302. package/dist/src/main-api/ICoreDriver.js +0 -20
  303. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  304. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  305. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  306. package/dist/src/main-api/IShaderController.d.ts +0 -14
  307. package/dist/src/main-api/IShaderController.js +0 -30
  308. package/dist/src/main-api/IShaderController.js.map +0 -1
  309. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  310. package/dist/src/main-api/IShaderNode.js +0 -19
  311. package/dist/src/main-api/IShaderNode.js.map +0 -1
  312. package/dist/src/main-api/RendererMain.d.ts +0 -375
  313. package/dist/src/main-api/RendererMain.js +0 -365
  314. package/dist/src/main-api/RendererMain.js.map +0 -1
  315. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  316. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  317. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  318. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  319. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  320. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  321. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  322. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  323. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  324. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  325. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  326. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  327. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  328. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  329. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  330. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  331. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  332. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  333. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  334. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  335. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  336. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  337. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  338. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  339. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  340. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  341. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  342. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  343. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  344. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  345. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  346. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  347. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  348. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  349. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  350. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  351. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  352. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  353. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  354. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  355. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  356. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  357. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  358. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  359. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  360. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  361. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  362. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  363. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  364. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  365. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  366. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  367. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  368. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  369. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  370. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  371. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  372. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  373. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  374. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  375. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  376. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  377. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  378. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  379. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  380. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  381. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  382. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  383. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  384. package/dist/src/render-drivers/utils.d.ts +0 -12
  385. package/dist/src/render-drivers/utils.js +0 -69
  386. package/dist/src/render-drivers/utils.js.map +0 -1
  387. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
@@ -1,597 +1,601 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { ImageWorkerManager } from './lib/ImageWorker.js';
21
- import type { CoreRenderer } from './renderers/CoreRenderer.js';
22
- import { ColorTexture } from './textures/ColorTexture.js';
23
- import { ImageTexture } from './textures/ImageTexture.js';
24
- import { NoiseTexture } from './textures/NoiseTexture.js';
25
- import { SubTexture } from './textures/SubTexture.js';
26
- import { RenderTexture } from './textures/RenderTexture.js';
27
- import { TextureType, type Texture } from './textures/Texture.js';
28
- import { EventEmitter } from '../common/EventEmitter.js';
29
- import { getTimeStamp } from './platform.js';
30
- import type { Stage } from './Stage.js';
31
- import {
32
- validateCreateImageBitmap,
33
- type CreateImageBitmapSupport,
34
- } from './lib/validateImageBitmap.js';
35
-
36
- /**
37
- * Augmentable map of texture class types
38
- *
39
- * @remarks
40
- * This interface can be augmented by other modules/apps to add additional
41
- * texture types. The ones included directly here are the ones that are
42
- * included in the core library.
43
- */
44
- export interface TextureMap {
45
- ColorTexture: typeof ColorTexture;
46
- ImageTexture: typeof ImageTexture;
47
- NoiseTexture: typeof NoiseTexture;
48
- SubTexture: typeof SubTexture;
49
- RenderTexture: typeof RenderTexture;
50
- }
51
-
52
- export type ExtractProps<Type> = Type extends { z$__type__Props: infer Props }
53
- ? Props
54
- : never;
55
-
56
- /**
57
- * Contains information about the texture manager's internal state
58
- * for debugging purposes.
59
- */
60
- export interface TextureManagerDebugInfo {
61
- keyCacheSize: number;
62
- }
63
-
64
- export interface TextureManagerSettings {
65
- numImageWorkers: number;
66
- createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
67
- }
68
-
69
- export type ResizeModeOptions =
70
- | {
71
- /**
72
- * Specifies that the image should be resized to cover the specified dimensions.
73
- */
74
- type: 'cover';
75
- /**
76
- * The horizontal clipping position
77
- * To clip the left, set clipX to 0. To clip the right, set clipX to 1.
78
- * clipX 0.5 will clip a equal amount from left and right
79
- *
80
- * @defaultValue 0.5
81
- */
82
- clipX?: number;
83
- /**
84
- * The vertical clipping position
85
- * To clip the top, set clipY to 0. To clip the bottom, set clipY to 1.
86
- * clipY 0.5 will clip a equal amount from top and bottom
87
- *
88
- * @defaultValue 0.5
89
- */
90
- clipY?: number;
91
- }
92
- | {
93
- /**
94
- * Specifies that the image should be resized to fit within the specified dimensions.
95
- */
96
- type: 'contain';
97
- };
98
-
99
- /**
100
- * Universal options for all texture types
101
- *
102
- * @remarks
103
- * Texture Options provide a way to specify options that are relevant to the
104
- * texture loading process (including caching) and specifically for how a
105
- * texture is rendered within a specific Node (or set of Nodes).
106
- *
107
- * They are not used in determining the cache key for a texture (except if
108
- * the `cacheKey` option is provided explicitly to oveerride the default
109
- * cache key for the texture instance) nor are they stored/referenced within
110
- * the texture instance itself. Instead, the options are stored/referenced
111
- * within individual Nodes. So a single texture instance can be used in
112
- * multiple Nodes each using a different set of options.
113
- */
114
- export interface TextureOptions {
115
- /**
116
- * Preload the texture immediately even if it's not being rendered to the
117
- * screen.
118
- *
119
- * @remarks
120
- * This allows the texture to be used immediately without any delay when it
121
- * is first needed for rendering. Otherwise the loading process will start
122
- * when the texture is first rendered, which may cause a delay in that texture
123
- * being shown properly.
124
- *
125
- * @defaultValue `false`
126
- */
127
- preload?: boolean;
128
-
129
- /**
130
- * Prevent clean up of the texture when it is no longer being used.
131
- *
132
- * @remarks
133
- * This is useful when you want to keep the texture in memory for later use.
134
- * Regardless of whether the texture is being used or not, it will not be
135
- * cleaned up.
136
- *
137
- * @defaultValue `false`
138
- */
139
- preventCleanup?: boolean;
140
-
141
- /**
142
- * Flip the texture horizontally when rendering
143
- *
144
- * @defaultValue `false`
145
- */
146
- flipX?: boolean;
147
-
148
- /**
149
- * Flip the texture vertically when rendering
150
- *
151
- * @defaultValue `false`
152
- */
153
- flipY?: boolean;
154
-
155
- /**
156
- * You can use resizeMode to determine the clipping automatically from the width
157
- * and height of the source texture. This can be convenient if you are unsure about
158
- * the exact image sizes but want the image to cover a specific area.
159
- *
160
- * The resize modes cover and contain are supported
161
- */
162
- resizeMode?: ResizeModeOptions;
163
- }
164
-
165
- export class CoreTextureManager extends EventEmitter {
166
- /**
167
- * Map of textures by cache key
168
- */
169
- keyCache: Map<string, Texture> = new Map();
170
-
171
- /**
172
- * Map of cache keys by texture
173
- */
174
- inverseKeyCache: WeakMap<Texture, string> = new WeakMap();
175
-
176
- /**
177
- * Map of texture constructors by their type name
178
- */
179
- txConstructors: Partial<TextureMap> = {};
180
-
181
- private downloadTextureSourceQueue: Array<Texture> = [];
182
- private priorityQueue: Array<Texture> = [];
183
- private uploadTextureQueue: Array<Texture> = [];
184
- private initialized = false;
185
- private stage: Stage;
186
- private numImageWorkers: number;
187
-
188
- imageWorkerManager: ImageWorkerManager | null = null;
189
- hasCreateImageBitmap = !!self.createImageBitmap;
190
- imageBitmapSupported = {
191
- basic: false,
192
- options: false,
193
- full: false,
194
- };
195
-
196
- hasWorker = !!self.Worker;
197
- /**
198
- * Renderer that this texture manager is associated with
199
- *
200
- * @remarks
201
- * This MUST be set before the texture manager is used. Otherwise errors
202
- * will occur when using the texture manager.
203
- */
204
- renderer!: CoreRenderer;
205
-
206
- /**
207
- * The current frame time in milliseconds
208
- *
209
- * @remarks
210
- * This is used to populate the `lastRenderableChangeTime` property of
211
- * {@link Texture} instances when their renderable state changes.
212
- *
213
- * Set by stage via `updateFrameTime` method.
214
- */
215
- frameTime = 0;
216
-
217
- constructor(stage: Stage, settings: TextureManagerSettings) {
218
- super();
219
-
220
- const { numImageWorkers, createImageBitmapSupport } = settings;
221
- this.stage = stage;
222
- this.numImageWorkers = numImageWorkers;
223
-
224
- if (createImageBitmapSupport === 'auto') {
225
- validateCreateImageBitmap()
226
- .then((result) => {
227
- this.initialize(result);
228
- })
229
- .catch((e) => {
230
- console.warn(
231
- '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
232
- );
233
-
234
- // initialized without image worker manager and createImageBitmap
235
- this.initialized = true;
236
- this.emit('initialized');
237
- });
238
- } else {
239
- this.initialize({
240
- basic: createImageBitmapSupport === 'basic',
241
- options: createImageBitmapSupport === 'options',
242
- full: createImageBitmapSupport === 'full',
243
- });
244
- }
245
-
246
- this.registerTextureType('ImageTexture', ImageTexture);
247
- this.registerTextureType('ColorTexture', ColorTexture);
248
- this.registerTextureType('NoiseTexture', NoiseTexture);
249
- this.registerTextureType('SubTexture', SubTexture);
250
- this.registerTextureType('RenderTexture', RenderTexture);
251
- }
252
-
253
- registerTextureType<Type extends keyof TextureMap>(
254
- textureType: Type,
255
- textureClass: TextureMap[Type],
256
- ): void {
257
- this.txConstructors[textureType] = textureClass;
258
- }
259
-
260
- private initialize(support: CreateImageBitmapSupport) {
261
- this.hasCreateImageBitmap =
262
- support.basic || support.options || support.full;
263
- this.imageBitmapSupported = support;
264
-
265
- if (!this.hasCreateImageBitmap) {
266
- console.warn(
267
- '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
268
- );
269
- }
270
-
271
- if (
272
- this.hasCreateImageBitmap &&
273
- this.hasWorker &&
274
- this.numImageWorkers > 0
275
- ) {
276
- this.imageWorkerManager = new ImageWorkerManager(
277
- this.numImageWorkers,
278
- support,
279
- );
280
- } else {
281
- console.warn(
282
- '[Lightning] Imageworker is 0 or not supported on this browser. Image loading will be slower.',
283
- );
284
- }
285
-
286
- this.initialized = true;
287
- this.emit('initialized');
288
- }
289
-
290
- /**
291
- * Enqueue a texture for downloading its source image.
292
- */
293
- enqueueDownloadTextureSource(texture: Texture): void {
294
- if (!this.downloadTextureSourceQueue.includes(texture)) {
295
- this.downloadTextureSourceQueue.push(texture);
296
- }
297
- }
298
-
299
- /**
300
- * Enqueue a texture for uploading to the GPU.
301
- *
302
- * @param texture - The texture to upload
303
- */
304
- enqueueUploadTexture(texture: Texture): void {
305
- if (this.uploadTextureQueue.includes(texture) === false) {
306
- this.uploadTextureQueue.push(texture);
307
- }
308
- }
309
-
310
- /**
311
- * Create a texture
312
- *
313
- * @param textureType - The type of texture to create
314
- * @param props - The properties to use for the texture
315
- */
316
- createTexture<Type extends keyof TextureMap>(
317
- textureType: Type,
318
- props: ExtractProps<TextureMap[Type]>,
319
- ): InstanceType<TextureMap[Type]> {
320
- let texture: Texture | undefined;
321
- const TextureClass = this.txConstructors[textureType];
322
- if (!TextureClass) {
323
- throw new Error(`Texture type "${textureType}" is not registered`);
324
- }
325
-
326
- const cacheKey = TextureClass.makeCacheKey(props as any);
327
- if (cacheKey && this.keyCache.has(cacheKey)) {
328
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
329
- texture = this.keyCache.get(cacheKey)!;
330
- } else {
331
- // eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
332
- texture = new TextureClass(this, props as any);
333
-
334
- if (cacheKey) {
335
- this.initTextureToCache(texture, cacheKey);
336
- }
337
- }
338
-
339
- return texture as InstanceType<TextureMap[Type]>;
340
- }
341
-
342
- orphanTexture(texture: Texture): void {
343
- // if it is part of the download or upload queue, remove it
344
- this.removeTextureFromQueue(texture);
345
-
346
- if (texture.type === TextureType.subTexture) {
347
- // ignore subtextures
348
- return;
349
- }
350
-
351
- this.stage.txMemManager.addToOrphanedTextures(texture);
352
- }
353
-
354
- /**
355
- * Override loadTexture to use the batched approach.
356
- *
357
- * @param texture - The texture to load
358
- * @param immediate - Whether to prioritize the texture for immediate loading
359
- */
360
- loadTexture(texture: Texture, priority?: boolean): void {
361
- this.stage.txMemManager.removeFromOrphanedTextures(texture);
362
-
363
- if (texture.type === TextureType.subTexture) {
364
- // ignore subtextures - they get loaded through their parent
365
- return;
366
- }
367
-
368
- // if the texture is already loaded, don't load it again
369
- if (
370
- texture.ctxTexture !== undefined &&
371
- texture.ctxTexture.state === 'loaded'
372
- ) {
373
- texture.setState('loaded');
374
- return;
375
- }
376
-
377
- // if the texture is already being processed, don't load it again
378
- if (
379
- this.downloadTextureSourceQueue.includes(texture) === true ||
380
- this.uploadTextureQueue.includes(texture) === true
381
- ) {
382
- return;
383
- }
384
-
385
- // if the texture is already loading, free it, this can happen if the texture is
386
- // orphaned and then reloaded
387
- if (
388
- texture.ctxTexture !== undefined &&
389
- texture.ctxTexture.state === 'loading'
390
- ) {
391
- // if the texture has texture data, queue it for upload
392
- if (texture.textureData !== null) {
393
- this.enqueueUploadTexture(texture);
394
- }
395
-
396
- // else we will have to re-download the texture
397
- texture.free();
398
- }
399
-
400
- // if we're not initialized, just queue the texture into the priority queue
401
- if (this.initialized === false) {
402
- this.priorityQueue.push(texture);
403
- return;
404
- }
405
-
406
- // these types of textures don't need to be downloaded
407
- // Technically the noise texture shouldn't either, but it's a special case
408
- // and not really used in production so who cares ¯\_(ツ)_/¯
409
- if (
410
- (texture.type === TextureType.color ||
411
- texture.type === TextureType.renderToTexture) &&
412
- texture.state !== 'initial'
413
- ) {
414
- texture.setState('fetched');
415
- this.enqueueUploadTexture(texture);
416
- return;
417
- }
418
-
419
- texture.setState('loading');
420
-
421
- // prioritize the texture for immediate loading
422
- if (priority === true) {
423
- texture
424
- .getTextureData()
425
- .then(() => {
426
- this.uploadTexture(texture);
427
- })
428
- .catch((err) => {
429
- console.error(err);
430
- });
431
- }
432
-
433
- // enqueue the texture for download and upload
434
- this.enqueueDownloadTextureSource(texture);
435
- }
436
-
437
- /**
438
- * Upload a texture to the GPU
439
- *
440
- * @param texture Texture to upload
441
- */
442
- uploadTexture(texture: Texture): void {
443
- if (
444
- this.stage.txMemManager.doNotExceedCriticalThreshold === true &&
445
- this.stage.txMemManager.criticalCleanupRequested === true
446
- ) {
447
- // we're at a critical memory threshold, don't upload textures
448
- this.enqueueUploadTexture(texture);
449
- return;
450
- }
451
-
452
- const coreContext = texture.loadCtxTexture();
453
- if (coreContext !== null && coreContext.state === 'loaded') {
454
- texture.setState('loaded');
455
- return;
456
- }
457
-
458
- coreContext.load();
459
- }
460
-
461
- /**
462
- * Check if a texture is being processed
463
- */
464
- isProcessingTexture(texture: Texture): boolean {
465
- return (
466
- this.downloadTextureSourceQueue.includes(texture) === true ||
467
- this.uploadTextureQueue.includes(texture) === true
468
- );
469
- }
470
-
471
- /**
472
- * Process a limited number of downloads and uploads.
473
- *
474
- * @param maxItems - The maximum number of items to process
475
- */
476
- processSome(maxProcessingTime: number): void {
477
- if (this.initialized === false) {
478
- return;
479
- }
480
-
481
- const startTime = getTimeStamp();
482
-
483
- // Process priority queue
484
- while (
485
- this.priorityQueue.length > 0 &&
486
- getTimeStamp() - startTime < maxProcessingTime
487
- ) {
488
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
489
- const texture = this.priorityQueue.pop()!;
490
- texture.getTextureData().then(() => {
491
- this.uploadTexture(texture);
492
- });
493
- }
494
-
495
- // Process uploads
496
- while (
497
- this.uploadTextureQueue.length > 0 &&
498
- getTimeStamp() - startTime < maxProcessingTime
499
- ) {
500
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
501
- this.uploadTexture(this.uploadTextureQueue.pop()!);
502
- }
503
-
504
- // Process downloads
505
- while (
506
- this.downloadTextureSourceQueue.length > 0 &&
507
- getTimeStamp() - startTime < maxProcessingTime
508
- ) {
509
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
510
- const texture = this.downloadTextureSourceQueue.shift()!;
511
- texture.getTextureData().then(() => {
512
- if (texture.state === 'fetched') {
513
- this.enqueueUploadTexture(texture);
514
- }
515
- });
516
- }
517
- }
518
-
519
- public hasUpdates(): boolean {
520
- return (
521
- this.downloadTextureSourceQueue.length > 0 ||
522
- this.uploadTextureQueue.length > 0
523
- );
524
- }
525
-
526
- /**
527
- * Initialize a texture to the cache
528
- *
529
- * @param texture Texture to cache
530
- * @param cacheKey Cache key for the texture
531
- */
532
- initTextureToCache(texture: Texture, cacheKey: string) {
533
- const { keyCache, inverseKeyCache } = this;
534
- keyCache.set(cacheKey, texture);
535
- inverseKeyCache.set(texture, cacheKey);
536
- }
537
-
538
- /**
539
- * Get a texture from the cache
540
- *
541
- * @param cacheKey
542
- */
543
- getTextureFromCache(cacheKey: string): Texture | undefined {
544
- return this.keyCache.get(cacheKey);
545
- }
546
-
547
- /**
548
- * Remove a texture from the cache
549
- *
550
- * @remarks
551
- * Called by Texture Cleanup when a texture is freed.
552
- *
553
- * @param texture
554
- */
555
- removeTextureFromCache(texture: Texture) {
556
- const { inverseKeyCache, keyCache } = this;
557
- const cacheKey = inverseKeyCache.get(texture);
558
- if (cacheKey) {
559
- keyCache.delete(cacheKey);
560
- }
561
- }
562
-
563
- /**
564
- * Remove texture from the queue's
565
- *
566
- * @param texture - The texture to remove
567
- */
568
- removeTextureFromQueue(texture: Texture): void {
569
- const downloadIndex = this.downloadTextureSourceQueue.indexOf(texture);
570
- if (downloadIndex !== -1) {
571
- this.downloadTextureSourceQueue.splice(downloadIndex, 1);
572
- }
573
-
574
- const uploadIndex = this.uploadTextureQueue.indexOf(texture);
575
- if (uploadIndex !== -1) {
576
- this.uploadTextureQueue.splice(uploadIndex, 1);
577
- }
578
- }
579
-
580
- /**
581
- * Resolve a parent texture from the cache or fallback to the provided texture.
582
- *
583
- * @param texture - The provided texture to resolve.
584
- * @returns The cached or provided texture.
585
- */
586
- resolveParentTexture(texture: ImageTexture): Texture {
587
- if (!texture?.props) {
588
- return texture;
589
- }
590
-
591
- const cacheKey = ImageTexture.makeCacheKey(texture.props);
592
- const cachedTexture = cacheKey
593
- ? this.getTextureFromCache(cacheKey)
594
- : undefined;
595
- return cachedTexture ?? texture;
596
- }
597
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { ImageWorkerManager } from './lib/ImageWorker.js';
21
+ import type { CoreRenderer } from './renderers/CoreRenderer.js';
22
+ import { ColorTexture } from './textures/ColorTexture.js';
23
+ import { ImageTexture } from './textures/ImageTexture.js';
24
+ import { NoiseTexture } from './textures/NoiseTexture.js';
25
+ import { SubTexture } from './textures/SubTexture.js';
26
+ import { RenderTexture } from './textures/RenderTexture.js';
27
+ import { TextureType, type Texture } from './textures/Texture.js';
28
+ import { EventEmitter } from '../common/EventEmitter.js';
29
+ import { getTimeStamp } from './platform.js';
30
+ import type { Stage } from './Stage.js';
31
+ import {
32
+ validateCreateImageBitmap,
33
+ type CreateImageBitmapSupport,
34
+ } from './lib/validateImageBitmap.js';
35
+ import type { Platform } from './platforms/Platform.js';
36
+
37
+ /**
38
+ * Augmentable map of texture class types
39
+ *
40
+ * @remarks
41
+ * This interface can be augmented by other modules/apps to add additional
42
+ * texture types. The ones included directly here are the ones that are
43
+ * included in the core library.
44
+ */
45
+ export interface TextureMap {
46
+ ColorTexture: typeof ColorTexture;
47
+ ImageTexture: typeof ImageTexture;
48
+ NoiseTexture: typeof NoiseTexture;
49
+ SubTexture: typeof SubTexture;
50
+ RenderTexture: typeof RenderTexture;
51
+ }
52
+
53
+ export type ExtractProps<Type> = Type extends { z$__type__Props: infer Props }
54
+ ? Props
55
+ : never;
56
+
57
+ /**
58
+ * Contains information about the texture manager's internal state
59
+ * for debugging purposes.
60
+ */
61
+ export interface TextureManagerDebugInfo {
62
+ keyCacheSize: number;
63
+ }
64
+
65
+ export interface TextureManagerSettings {
66
+ numImageWorkers: number;
67
+ createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
68
+ }
69
+
70
+ export type ResizeModeOptions =
71
+ | {
72
+ /**
73
+ * Specifies that the image should be resized to cover the specified dimensions.
74
+ */
75
+ type: 'cover';
76
+ /**
77
+ * The horizontal clipping position
78
+ * To clip the left, set clipX to 0. To clip the right, set clipX to 1.
79
+ * clipX 0.5 will clip a equal amount from left and right
80
+ *
81
+ * @defaultValue 0.5
82
+ */
83
+ clipX?: number;
84
+ /**
85
+ * The vertical clipping position
86
+ * To clip the top, set clipY to 0. To clip the bottom, set clipY to 1.
87
+ * clipY 0.5 will clip a equal amount from top and bottom
88
+ *
89
+ * @defaultValue 0.5
90
+ */
91
+ clipY?: number;
92
+ }
93
+ | {
94
+ /**
95
+ * Specifies that the image should be resized to fit within the specified dimensions.
96
+ */
97
+ type: 'contain';
98
+ };
99
+
100
+ /**
101
+ * Universal options for all texture types
102
+ *
103
+ * @remarks
104
+ * Texture Options provide a way to specify options that are relevant to the
105
+ * texture loading process (including caching) and specifically for how a
106
+ * texture is rendered within a specific Node (or set of Nodes).
107
+ *
108
+ * They are not used in determining the cache key for a texture (except if
109
+ * the `cacheKey` option is provided explicitly to oveerride the default
110
+ * cache key for the texture instance) nor are they stored/referenced within
111
+ * the texture instance itself. Instead, the options are stored/referenced
112
+ * within individual Nodes. So a single texture instance can be used in
113
+ * multiple Nodes each using a different set of options.
114
+ */
115
+ export interface TextureOptions {
116
+ /**
117
+ * Preload the texture immediately even if it's not being rendered to the
118
+ * screen.
119
+ *
120
+ * @remarks
121
+ * This allows the texture to be used immediately without any delay when it
122
+ * is first needed for rendering. Otherwise the loading process will start
123
+ * when the texture is first rendered, which may cause a delay in that texture
124
+ * being shown properly.
125
+ *
126
+ * @defaultValue `false`
127
+ */
128
+ preload?: boolean;
129
+
130
+ /**
131
+ * Prevent clean up of the texture when it is no longer being used.
132
+ *
133
+ * @remarks
134
+ * This is useful when you want to keep the texture in memory for later use.
135
+ * Regardless of whether the texture is being used or not, it will not be
136
+ * cleaned up.
137
+ *
138
+ * @defaultValue `false`
139
+ */
140
+ preventCleanup?: boolean;
141
+
142
+ /**
143
+ * Flip the texture horizontally when rendering
144
+ *
145
+ * @defaultValue `false`
146
+ */
147
+ flipX?: boolean;
148
+
149
+ /**
150
+ * Flip the texture vertically when rendering
151
+ *
152
+ * @defaultValue `false`
153
+ */
154
+ flipY?: boolean;
155
+
156
+ /**
157
+ * You can use resizeMode to determine the clipping automatically from the width
158
+ * and height of the source texture. This can be convenient if you are unsure about
159
+ * the exact image sizes but want the image to cover a specific area.
160
+ *
161
+ * The resize modes cover and contain are supported
162
+ */
163
+ resizeMode?: ResizeModeOptions;
164
+ }
165
+
166
+ export class CoreTextureManager extends EventEmitter {
167
+ /**
168
+ * Map of textures by cache key
169
+ */
170
+ keyCache: Map<string, Texture> = new Map();
171
+
172
+ /**
173
+ * Map of cache keys by texture
174
+ */
175
+ inverseKeyCache: WeakMap<Texture, string> = new WeakMap();
176
+
177
+ /**
178
+ * Map of texture constructors by their type name
179
+ */
180
+ txConstructors: Partial<TextureMap> = {};
181
+
182
+ private downloadTextureSourceQueue: Array<Texture> = [];
183
+ private priorityQueue: Array<Texture> = [];
184
+ private uploadTextureQueue: Array<Texture> = [];
185
+ private initialized = false;
186
+ private stage: Stage;
187
+ private numImageWorkers: number;
188
+
189
+ public platform: Platform;
190
+
191
+ imageWorkerManager: ImageWorkerManager | null = null;
192
+ hasCreateImageBitmap = false;
193
+ imageBitmapSupported = {
194
+ basic: false,
195
+ options: false,
196
+ full: false,
197
+ };
198
+
199
+ hasWorker = !!self.Worker;
200
+ /**
201
+ * Renderer that this texture manager is associated with
202
+ *
203
+ * @remarks
204
+ * This MUST be set before the texture manager is used. Otherwise errors
205
+ * will occur when using the texture manager.
206
+ */
207
+ renderer!: CoreRenderer;
208
+
209
+ /**
210
+ * The current frame time in milliseconds
211
+ *
212
+ * @remarks
213
+ * This is used to populate the `lastRenderableChangeTime` property of
214
+ * {@link Texture} instances when their renderable state changes.
215
+ *
216
+ * Set by stage via `updateFrameTime` method.
217
+ */
218
+ frameTime = 0;
219
+
220
+ constructor(stage: Stage, settings: TextureManagerSettings) {
221
+ super();
222
+
223
+ const { numImageWorkers, createImageBitmapSupport } = settings;
224
+ this.stage = stage;
225
+ this.platform = stage.platform;
226
+ this.numImageWorkers = numImageWorkers;
227
+
228
+ if (createImageBitmapSupport === 'auto') {
229
+ validateCreateImageBitmap(this.platform)
230
+ .then((result) => {
231
+ this.initialize(result);
232
+ })
233
+ .catch((e) => {
234
+ console.warn(
235
+ '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
236
+ );
237
+
238
+ // initialized without image worker manager and createImageBitmap
239
+ this.initialized = true;
240
+ this.emit('initialized');
241
+ });
242
+ } else {
243
+ this.initialize({
244
+ basic: createImageBitmapSupport === 'basic',
245
+ options: createImageBitmapSupport === 'options',
246
+ full: createImageBitmapSupport === 'full',
247
+ });
248
+ }
249
+
250
+ this.registerTextureType('ImageTexture', ImageTexture);
251
+ this.registerTextureType('ColorTexture', ColorTexture);
252
+ this.registerTextureType('NoiseTexture', NoiseTexture);
253
+ this.registerTextureType('SubTexture', SubTexture);
254
+ this.registerTextureType('RenderTexture', RenderTexture);
255
+ }
256
+
257
+ registerTextureType<Type extends keyof TextureMap>(
258
+ textureType: Type,
259
+ textureClass: TextureMap[Type],
260
+ ): void {
261
+ this.txConstructors[textureType] = textureClass;
262
+ }
263
+
264
+ private initialize(support: CreateImageBitmapSupport) {
265
+ this.hasCreateImageBitmap =
266
+ support.basic || support.options || support.full;
267
+ this.imageBitmapSupported = support;
268
+
269
+ if (this.hasCreateImageBitmap === false) {
270
+ console.warn(
271
+ '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
272
+ );
273
+ }
274
+
275
+ if (
276
+ this.hasCreateImageBitmap === true &&
277
+ this.hasWorker === true &&
278
+ this.numImageWorkers > 0
279
+ ) {
280
+ this.imageWorkerManager = new ImageWorkerManager(
281
+ this.numImageWorkers,
282
+ support,
283
+ );
284
+ } else {
285
+ console.warn(
286
+ '[Lightning] Imageworker is 0 or not supported on this browser. Image loading will be slower.',
287
+ );
288
+ }
289
+
290
+ this.initialized = true;
291
+ this.emit('initialized');
292
+ }
293
+
294
+ /**
295
+ * Enqueue a texture for downloading its source image.
296
+ */
297
+ enqueueDownloadTextureSource(texture: Texture): void {
298
+ if (!this.downloadTextureSourceQueue.includes(texture)) {
299
+ this.downloadTextureSourceQueue.push(texture);
300
+ }
301
+ }
302
+
303
+ /**
304
+ * Enqueue a texture for uploading to the GPU.
305
+ *
306
+ * @param texture - The texture to upload
307
+ */
308
+ enqueueUploadTexture(texture: Texture): void {
309
+ if (this.uploadTextureQueue.includes(texture) === false) {
310
+ this.uploadTextureQueue.push(texture);
311
+ }
312
+ }
313
+
314
+ /**
315
+ * Create a texture
316
+ *
317
+ * @param textureType - The type of texture to create
318
+ * @param props - The properties to use for the texture
319
+ */
320
+ createTexture<Type extends keyof TextureMap>(
321
+ textureType: Type,
322
+ props: ExtractProps<TextureMap[Type]>,
323
+ ): InstanceType<TextureMap[Type]> {
324
+ let texture: Texture | undefined;
325
+ const TextureClass = this.txConstructors[textureType];
326
+ if (!TextureClass) {
327
+ throw new Error(`Texture type "${textureType}" is not registered`);
328
+ }
329
+
330
+ const cacheKey = TextureClass.makeCacheKey(props as any);
331
+ if (cacheKey && this.keyCache.has(cacheKey)) {
332
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
333
+ texture = this.keyCache.get(cacheKey)!;
334
+ } else {
335
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
336
+ texture = new TextureClass(this, props as any);
337
+
338
+ if (cacheKey) {
339
+ this.initTextureToCache(texture, cacheKey);
340
+ }
341
+ }
342
+
343
+ return texture as InstanceType<TextureMap[Type]>;
344
+ }
345
+
346
+ orphanTexture(texture: Texture): void {
347
+ // if it is part of the download or upload queue, remove it
348
+ this.removeTextureFromQueue(texture);
349
+
350
+ if (texture.type === TextureType.subTexture) {
351
+ // ignore subtextures
352
+ return;
353
+ }
354
+
355
+ this.stage.txMemManager.addToOrphanedTextures(texture);
356
+ }
357
+
358
+ /**
359
+ * Override loadTexture to use the batched approach.
360
+ *
361
+ * @param texture - The texture to load
362
+ * @param immediate - Whether to prioritize the texture for immediate loading
363
+ */
364
+ loadTexture(texture: Texture, priority?: boolean): void {
365
+ this.stage.txMemManager.removeFromOrphanedTextures(texture);
366
+
367
+ if (texture.type === TextureType.subTexture) {
368
+ // ignore subtextures - they get loaded through their parent
369
+ return;
370
+ }
371
+
372
+ // if the texture is already loaded, don't load it again
373
+ if (
374
+ texture.ctxTexture !== undefined &&
375
+ texture.ctxTexture.state === 'loaded'
376
+ ) {
377
+ texture.setState('loaded');
378
+ return;
379
+ }
380
+
381
+ // if the texture is already being processed, don't load it again
382
+ if (
383
+ this.downloadTextureSourceQueue.includes(texture) === true ||
384
+ this.uploadTextureQueue.includes(texture) === true
385
+ ) {
386
+ return;
387
+ }
388
+
389
+ // if the texture is already loading, free it, this can happen if the texture is
390
+ // orphaned and then reloaded
391
+ if (
392
+ texture.ctxTexture !== undefined &&
393
+ texture.ctxTexture.state === 'loading'
394
+ ) {
395
+ // if the texture has texture data, queue it for upload
396
+ if (texture.textureData !== null) {
397
+ this.enqueueUploadTexture(texture);
398
+ }
399
+
400
+ // else we will have to re-download the texture
401
+ texture.free();
402
+ }
403
+
404
+ // if we're not initialized, just queue the texture into the priority queue
405
+ if (this.initialized === false) {
406
+ this.priorityQueue.push(texture);
407
+ return;
408
+ }
409
+
410
+ // these types of textures don't need to be downloaded
411
+ // Technically the noise texture shouldn't either, but it's a special case
412
+ // and not really used in production so who cares ¯\_(ツ)_/¯
413
+ if (
414
+ (texture.type === TextureType.color ||
415
+ texture.type === TextureType.renderToTexture) &&
416
+ texture.state !== 'initial'
417
+ ) {
418
+ texture.setState('fetched');
419
+ this.enqueueUploadTexture(texture);
420
+ return;
421
+ }
422
+
423
+ texture.setState('loading');
424
+
425
+ // prioritize the texture for immediate loading
426
+ if (priority === true) {
427
+ texture
428
+ .getTextureData()
429
+ .then(() => {
430
+ this.uploadTexture(texture);
431
+ })
432
+ .catch((err) => {
433
+ console.error(err);
434
+ });
435
+ }
436
+
437
+ // enqueue the texture for download and upload
438
+ this.enqueueDownloadTextureSource(texture);
439
+ }
440
+
441
+ /**
442
+ * Upload a texture to the GPU
443
+ *
444
+ * @param texture Texture to upload
445
+ */
446
+ uploadTexture(texture: Texture): void {
447
+ if (
448
+ this.stage.txMemManager.doNotExceedCriticalThreshold === true &&
449
+ this.stage.txMemManager.criticalCleanupRequested === true
450
+ ) {
451
+ // we're at a critical memory threshold, don't upload textures
452
+ this.enqueueUploadTexture(texture);
453
+ return;
454
+ }
455
+
456
+ const coreContext = texture.loadCtxTexture();
457
+ if (coreContext !== null && coreContext.state === 'loaded') {
458
+ texture.setState('loaded');
459
+ return;
460
+ }
461
+
462
+ coreContext.load();
463
+ }
464
+
465
+ /**
466
+ * Check if a texture is being processed
467
+ */
468
+ isProcessingTexture(texture: Texture): boolean {
469
+ return (
470
+ this.downloadTextureSourceQueue.includes(texture) === true ||
471
+ this.uploadTextureQueue.includes(texture) === true
472
+ );
473
+ }
474
+
475
+ /**
476
+ * Process a limited number of downloads and uploads.
477
+ *
478
+ * @param maxItems - The maximum number of items to process
479
+ */
480
+ processSome(maxProcessingTime: number): void {
481
+ if (this.initialized === false) {
482
+ return;
483
+ }
484
+
485
+ const startTime = getTimeStamp();
486
+
487
+ // Process priority queue
488
+ while (
489
+ this.priorityQueue.length > 0 &&
490
+ getTimeStamp() - startTime < maxProcessingTime
491
+ ) {
492
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
493
+ const texture = this.priorityQueue.pop()!;
494
+ texture.getTextureData().then(() => {
495
+ this.uploadTexture(texture);
496
+ });
497
+ }
498
+
499
+ // Process uploads
500
+ while (
501
+ this.uploadTextureQueue.length > 0 &&
502
+ getTimeStamp() - startTime < maxProcessingTime
503
+ ) {
504
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
505
+ this.uploadTexture(this.uploadTextureQueue.pop()!);
506
+ }
507
+
508
+ // Process downloads
509
+ while (
510
+ this.downloadTextureSourceQueue.length > 0 &&
511
+ getTimeStamp() - startTime < maxProcessingTime
512
+ ) {
513
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
514
+ const texture = this.downloadTextureSourceQueue.shift()!;
515
+ texture.getTextureData().then(() => {
516
+ if (texture.state === 'fetched') {
517
+ this.enqueueUploadTexture(texture);
518
+ }
519
+ });
520
+ }
521
+ }
522
+
523
+ public hasUpdates(): boolean {
524
+ return (
525
+ this.downloadTextureSourceQueue.length > 0 ||
526
+ this.uploadTextureQueue.length > 0
527
+ );
528
+ }
529
+
530
+ /**
531
+ * Initialize a texture to the cache
532
+ *
533
+ * @param texture Texture to cache
534
+ * @param cacheKey Cache key for the texture
535
+ */
536
+ initTextureToCache(texture: Texture, cacheKey: string) {
537
+ const { keyCache, inverseKeyCache } = this;
538
+ keyCache.set(cacheKey, texture);
539
+ inverseKeyCache.set(texture, cacheKey);
540
+ }
541
+
542
+ /**
543
+ * Get a texture from the cache
544
+ *
545
+ * @param cacheKey
546
+ */
547
+ getTextureFromCache(cacheKey: string): Texture | undefined {
548
+ return this.keyCache.get(cacheKey);
549
+ }
550
+
551
+ /**
552
+ * Remove a texture from the cache
553
+ *
554
+ * @remarks
555
+ * Called by Texture Cleanup when a texture is freed.
556
+ *
557
+ * @param texture
558
+ */
559
+ removeTextureFromCache(texture: Texture) {
560
+ const { inverseKeyCache, keyCache } = this;
561
+ const cacheKey = inverseKeyCache.get(texture);
562
+ if (cacheKey) {
563
+ keyCache.delete(cacheKey);
564
+ }
565
+ }
566
+
567
+ /**
568
+ * Remove texture from the queue's
569
+ *
570
+ * @param texture - The texture to remove
571
+ */
572
+ removeTextureFromQueue(texture: Texture): void {
573
+ const downloadIndex = this.downloadTextureSourceQueue.indexOf(texture);
574
+ if (downloadIndex !== -1) {
575
+ this.downloadTextureSourceQueue.splice(downloadIndex, 1);
576
+ }
577
+
578
+ const uploadIndex = this.uploadTextureQueue.indexOf(texture);
579
+ if (uploadIndex !== -1) {
580
+ this.uploadTextureQueue.splice(uploadIndex, 1);
581
+ }
582
+ }
583
+
584
+ /**
585
+ * Resolve a parent texture from the cache or fallback to the provided texture.
586
+ *
587
+ * @param texture - The provided texture to resolve.
588
+ * @returns The cached or provided texture.
589
+ */
590
+ resolveParentTexture(texture: ImageTexture): Texture {
591
+ if (!texture?.props) {
592
+ return texture;
593
+ }
594
+
595
+ const cacheKey = ImageTexture.makeCacheKey(texture.props);
596
+ const cachedTexture = cacheKey
597
+ ? this.getTextureFromCache(cacheKey)
598
+ : undefined;
599
+ return cachedTexture ?? texture;
600
+ }
601
+ }