@lightningjs/renderer 3.0.0-beta2 → 3.0.0-beta4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/index.d.ts +1 -0
  6. package/dist/exports/index.js +1 -0
  7. package/dist/exports/index.js.map +1 -1
  8. package/dist/src/core/CoreNode.d.ts +3 -2
  9. package/dist/src/core/CoreNode.js +13 -7
  10. package/dist/src/core/CoreNode.js.map +1 -1
  11. package/dist/src/core/CoreShaderManager.d.ts +3 -5
  12. package/dist/src/core/CoreShaderManager.js.map +1 -1
  13. package/dist/src/core/CoreTextNode.d.ts +2 -0
  14. package/dist/src/core/CoreTextNode.js +7 -0
  15. package/dist/src/core/CoreTextNode.js.map +1 -1
  16. package/dist/src/core/CoreTextureManager.d.ts +2 -0
  17. package/dist/src/core/CoreTextureManager.js +7 -5
  18. package/dist/src/core/CoreTextureManager.js.map +1 -1
  19. package/dist/src/core/Stage.d.ts +5 -0
  20. package/dist/src/core/Stage.js +10 -5
  21. package/dist/src/core/Stage.js.map +1 -1
  22. package/dist/src/core/lib/validateImageBitmap.d.ts +2 -1
  23. package/dist/src/core/lib/validateImageBitmap.js +4 -4
  24. package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
  25. package/dist/src/core/platforms/Platform.d.ts +37 -0
  26. package/dist/src/{main-api/IRenderDriver.js → core/platforms/Platform.js} +4 -2
  27. package/dist/src/core/platforms/Platform.js.map +1 -0
  28. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  29. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  30. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  31. package/dist/src/core/renderers/CoreRenderer.d.ts +3 -1
  32. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  33. package/dist/src/core/renderers/CoreShaderNode.d.ts +1 -1
  34. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
  35. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
  36. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +3 -1
  37. package/dist/src/core/renderers/webgl/WebGlRenderer.js +86 -60
  38. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  39. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  40. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  41. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  42. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  43. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  44. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  45. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  46. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  47. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  48. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  49. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  50. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  51. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  52. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  53. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  54. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  55. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  56. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  57. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  58. package/dist/src/core/shaders/webgl/Border.js +59 -59
  59. package/dist/src/core/shaders/webgl/Default.js +47 -47
  60. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  61. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  62. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  63. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  64. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  65. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  66. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  67. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  68. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  69. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  70. package/dist/src/core/temp.js +77 -0
  71. package/dist/src/core/temp.js.map +1 -0
  72. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +5 -0
  73. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  74. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +1 -1
  75. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +50 -2
  76. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  77. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +6 -2
  78. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  79. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +1 -1
  80. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +66 -8
  81. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  82. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +13 -0
  83. package/dist/src/core/text-rendering/renderers/TextRenderer.js +3 -0
  84. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  85. package/dist/src/core/textures/ImageTexture.d.ts +1 -0
  86. package/dist/src/core/textures/ImageTexture.js +5 -3
  87. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  88. package/dist/src/core/textures/Texture.d.ts +9 -2
  89. package/dist/src/core/textures/Texture.js +18 -6
  90. package/dist/src/core/textures/Texture.js.map +1 -1
  91. package/dist/src/main-api/INode.d.ts +2 -2
  92. package/dist/src/main-api/Renderer.d.ts +13 -1
  93. package/dist/src/main-api/Renderer.js +14 -2
  94. package/dist/src/main-api/Renderer.js.map +1 -1
  95. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  96. package/exports/canvas-shaders.ts +28 -28
  97. package/exports/canvas.ts +45 -45
  98. package/exports/index.ts +90 -89
  99. package/exports/inspector.ts +24 -24
  100. package/exports/utils.ts +44 -44
  101. package/exports/webgl-shaders.ts +28 -28
  102. package/exports/webgl.ts +50 -50
  103. package/package.json +2 -3
  104. package/scripts/please-use-pnpm.js +13 -13
  105. package/src/common/CommonTypes.ts +146 -146
  106. package/src/common/EventEmitter.ts +77 -77
  107. package/src/common/IAnimationController.ts +92 -92
  108. package/src/common/IEventEmitter.ts +28 -28
  109. package/src/core/CoreNode.test.ts +203 -203
  110. package/src/core/CoreNode.ts +2494 -2486
  111. package/src/core/CoreShaderManager.ts +188 -193
  112. package/src/core/CoreTextNode.ts +448 -439
  113. package/src/core/CoreTextureManager.ts +601 -597
  114. package/src/core/Stage.ts +754 -738
  115. package/src/core/TextureMemoryManager.ts +395 -395
  116. package/src/core/animations/AnimationManager.ts +38 -38
  117. package/src/core/animations/CoreAnimation.ts +284 -284
  118. package/src/core/animations/CoreAnimationController.ts +157 -157
  119. package/src/core/lib/ContextSpy.ts +41 -41
  120. package/src/core/lib/ImageWorker.ts +280 -280
  121. package/src/core/lib/Matrix3d.ts +244 -244
  122. package/src/core/lib/RenderCoords.ts +71 -71
  123. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  124. package/src/core/lib/textureCompression.ts +152 -152
  125. package/src/core/lib/textureSvg.ts +78 -78
  126. package/src/core/lib/utils.ts +386 -386
  127. package/src/core/lib/validateImageBitmap.ts +87 -76
  128. package/src/core/platform.ts +64 -64
  129. package/src/core/platforms/Platform.ts +77 -0
  130. package/src/core/platforms/web/WebPlatform.ts +84 -0
  131. package/src/core/renderers/CoreContextTexture.ts +43 -43
  132. package/src/core/renderers/CoreRenderOp.ts +22 -22
  133. package/src/core/renderers/CoreRenderer.ts +109 -107
  134. package/src/core/renderers/CoreShaderNode.ts +165 -167
  135. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  136. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  137. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  138. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  139. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  140. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  141. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  142. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  143. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  144. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  145. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -720
  146. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  147. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  148. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  149. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  150. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  151. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  152. package/src/core/shaders/canvas/Border.ts +78 -78
  153. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  154. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  155. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  156. package/src/core/shaders/canvas/Rounded.ts +55 -55
  157. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  158. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  159. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  160. package/src/core/shaders/canvas/Shadow.ts +52 -52
  161. package/src/core/shaders/canvas/utils/render.ts +151 -151
  162. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  163. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  164. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  165. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  166. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  167. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  168. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  169. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  170. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  171. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  172. package/src/core/shaders/webgl/Border.ts +96 -96
  173. package/src/core/shaders/webgl/Default.ts +89 -89
  174. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  175. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  176. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  177. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  178. package/src/core/shaders/webgl/Rounded.ts +117 -117
  179. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  180. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  181. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  182. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  183. package/src/core/shaders/webgl/Shadow.ts +115 -115
  184. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  185. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  186. package/src/core/text-rendering/TrFontManager.ts +183 -183
  187. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  188. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  189. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  190. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  191. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  192. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  193. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  194. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -509
  195. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -815
  196. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -840
  197. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  198. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  199. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  200. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  201. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  202. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  203. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  204. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -408
  205. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  206. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  207. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  208. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  209. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  210. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -550
  211. package/src/core/textures/ColorTexture.ts +102 -102
  212. package/src/core/textures/ImageTexture.ts +410 -399
  213. package/src/core/textures/NoiseTexture.ts +104 -104
  214. package/src/core/textures/RenderTexture.ts +85 -85
  215. package/src/core/textures/SubTexture.ts +205 -205
  216. package/src/core/textures/Texture.ts +358 -337
  217. package/src/core/utils.ts +227 -227
  218. package/src/env.d.ts +7 -7
  219. package/src/main-api/INode.ts +100 -99
  220. package/src/main-api/Inspector.ts +522 -522
  221. package/src/main-api/Renderer.ts +675 -649
  222. package/src/main-api/utils.ts +45 -45
  223. package/src/utils.ts +267 -267
  224. package/dist/exports/core-api.d.ts +0 -74
  225. package/dist/exports/core-api.js +0 -96
  226. package/dist/exports/core-api.js.map +0 -1
  227. package/dist/exports/main-api.d.ts +0 -30
  228. package/dist/exports/main-api.js +0 -45
  229. package/dist/exports/main-api.js.map +0 -1
  230. package/dist/src/core/CoreExtension.d.ts +0 -12
  231. package/dist/src/core/CoreExtension.js +0 -29
  232. package/dist/src/core/CoreExtension.js.map +0 -1
  233. package/dist/src/core/CoreStuff.js +0 -138
  234. package/dist/src/core/CoreStuff.js.map +0 -1
  235. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  236. package/dist/src/core/CoreTexturizer.js +0 -47
  237. package/dist/src/core/CoreTexturizer.js.map +0 -1
  238. package/dist/src/core/LngNode.d.ts +0 -736
  239. package/dist/src/core/LngNode.js +0 -1174
  240. package/dist/src/core/LngNode.js.map +0 -1
  241. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  242. package/dist/src/core/Matrix2DContext.js +0 -45
  243. package/dist/src/core/Matrix2DContext.js.map +0 -1
  244. package/dist/src/core/ShaderNode.d.ts +0 -10
  245. package/dist/src/core/ShaderNode.js +0 -30
  246. package/dist/src/core/ShaderNode.js.map +0 -1
  247. package/dist/src/core/TextNode.d.ts +0 -103
  248. package/dist/src/core/TextNode.js +0 -331
  249. package/dist/src/core/TextNode.js.map +0 -1
  250. package/dist/src/core/lib/Coords.d.ts +0 -14
  251. package/dist/src/core/lib/Coords.js +0 -55
  252. package/dist/src/core/lib/Coords.js.map +0 -1
  253. package/dist/src/core/lib/glm/common.d.ts +0 -162
  254. package/dist/src/core/lib/glm/common.js +0 -81
  255. package/dist/src/core/lib/glm/common.js.map +0 -1
  256. package/dist/src/core/lib/glm/index.d.ts +0 -11
  257. package/dist/src/core/lib/glm/index.js +0 -30
  258. package/dist/src/core/lib/glm/index.js.map +0 -1
  259. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  260. package/dist/src/core/lib/glm/mat2.js +0 -396
  261. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  262. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  263. package/dist/src/core/lib/glm/mat2d.js +0 -442
  264. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  265. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  266. package/dist/src/core/lib/glm/mat3.js +0 -680
  267. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  268. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  269. package/dist/src/core/lib/glm/mat4.js +0 -1802
  270. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  271. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  272. package/dist/src/core/lib/glm/quat.js +0 -693
  273. package/dist/src/core/lib/glm/quat.js.map +0 -1
  274. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  275. package/dist/src/core/lib/glm/quat2.js +0 -754
  276. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  277. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  278. package/dist/src/core/lib/glm/vec2.js +0 -569
  279. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  280. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  281. package/dist/src/core/lib/glm/vec3.js +0 -720
  282. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  283. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  284. package/dist/src/core/lib/glm/vec4.js +0 -608
  285. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  286. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  287. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  288. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  289. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  290. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  291. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  292. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  293. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  294. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  295. package/dist/src/core/scene/Scene.d.ts +0 -59
  296. package/dist/src/core/scene/Scene.js +0 -106
  297. package/dist/src/core/scene/Scene.js.map +0 -1
  298. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  299. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  300. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  301. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  302. package/dist/src/main-api/ICoreDriver.js +0 -20
  303. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  304. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  305. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  306. package/dist/src/main-api/IShaderController.d.ts +0 -14
  307. package/dist/src/main-api/IShaderController.js +0 -30
  308. package/dist/src/main-api/IShaderController.js.map +0 -1
  309. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  310. package/dist/src/main-api/IShaderNode.js +0 -19
  311. package/dist/src/main-api/IShaderNode.js.map +0 -1
  312. package/dist/src/main-api/RendererMain.d.ts +0 -375
  313. package/dist/src/main-api/RendererMain.js +0 -365
  314. package/dist/src/main-api/RendererMain.js.map +0 -1
  315. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  316. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  317. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  318. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  319. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  320. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  321. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  322. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  323. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  324. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  325. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  326. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  327. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  328. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  329. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  330. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  331. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  332. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  333. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  334. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  335. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  336. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  337. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  338. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  339. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  340. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  341. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  342. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  343. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  344. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  345. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  346. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  347. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  348. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  349. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  350. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  351. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  352. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  353. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  354. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  355. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  356. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  357. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  358. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  359. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  360. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  361. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  362. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  363. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  364. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  365. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  366. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  367. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  368. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  369. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  370. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  371. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  372. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  373. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  374. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  375. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  376. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  377. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  378. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  379. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  380. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  381. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  382. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  383. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  384. package/dist/src/render-drivers/utils.d.ts +0 -12
  385. package/dist/src/render-drivers/utils.js +0 -69
  386. package/dist/src/render-drivers/utils.js.map +0 -1
  387. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
@@ -1,244 +1,244 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- /**
21
- * A 3D matrix representing a 2D graphics transformation
22
- *
23
- * @remarks
24
- * For convenience, entries in the first two rows can be accessed by the following
25
- * properties:
26
- * | ta tb tx |
27
- * | tc td ty |
28
- * | 0 0 1 |
29
- *
30
- * This matrix is optimized for 2D transformations and hence the last row will
31
- * always be considered [0, 0 ,1].
32
- *
33
- * To access a column major array for WebGL, use the {@link getFloatArr} method.
34
- */
35
- export class Matrix3d {
36
- public ta: number;
37
- public tb: number;
38
- public tx: number;
39
- public tc: number;
40
- public td: number;
41
- public ty: number;
42
- private _floatArr: Float32Array | null = null;
43
- /**
44
- * Potential Mutation Flag
45
- *
46
- * @remarks
47
- * This flag is set to true whenever the matrix is potentially modified.
48
- * We don't waste CPU trying to identify if each operation actually modifies
49
- * the matrix. Instead, we set this flag to true whenever we think the matrix
50
- * is modified. This signals that the `floatArr` should to be updated.
51
- */
52
- private mutation: boolean;
53
-
54
- /**
55
- * Creates a new 3x3 matrix.
56
- *
57
- * @param entries Row-major 3x3 matrix
58
- */
59
- public constructor() {
60
- this.ta = 0;
61
- this.tb = 0;
62
- this.tx = 0;
63
- this.tc = 0;
64
- this.td = 0;
65
- this.ty = 0;
66
- this.mutation = true;
67
- }
68
-
69
- /**
70
- * Returns a temporary matrix that can be used for calculations.
71
- *
72
- * @remarks
73
- * This is useful for avoiding allocations in tight loops.
74
- *
75
- * The matrix is not guaranteed to be the same between calls.
76
- *
77
- * @returns
78
- */
79
- public static get temp(): Matrix3d {
80
- return tempMatrix;
81
- }
82
-
83
- public static multiply(a: Matrix3d, b: Matrix3d, out?: Matrix3d): Matrix3d {
84
- const e0 = a.ta * b.ta + a.tb * b.tc;
85
- const e1 = a.ta * b.tb + a.tb * b.td;
86
- const e2 = a.ta * b.tx + a.tb * b.ty + a.tx;
87
- const e3 = a.tc * b.ta + a.td * b.tc;
88
- const e4 = a.tc * b.tb + a.td * b.td;
89
- const e5 = a.tc * b.tx + a.td * b.ty + a.ty;
90
- if (!out) {
91
- out = new Matrix3d();
92
- }
93
- out.ta = e0;
94
- out.tb = e1;
95
- out.tx = e2;
96
- out.tc = e3;
97
- out.td = e4;
98
- out.ty = e5;
99
- out.mutation = true;
100
- return out;
101
- }
102
-
103
- public static identity(out?: Matrix3d): Matrix3d {
104
- if (!out) {
105
- out = new Matrix3d();
106
- }
107
- out.ta = 1;
108
- out.tb = 0;
109
- out.tx = 0;
110
- out.tc = 0;
111
- out.td = 1;
112
- out.ty = 0;
113
- out.mutation = true;
114
- return out;
115
- }
116
-
117
- public static translate(x: number, y: number, out?: Matrix3d): Matrix3d {
118
- if (!out) {
119
- out = new Matrix3d();
120
- }
121
- out.ta = 1;
122
- out.tb = 0;
123
- out.tx = x;
124
- out.tc = 0;
125
- out.td = 1;
126
- out.ty = y;
127
- out.mutation = true;
128
- return out;
129
- }
130
-
131
- public static scale(sx: number, sy: number, out?: Matrix3d): Matrix3d {
132
- if (!out) {
133
- out = new Matrix3d();
134
- }
135
- out.ta = sx;
136
- out.tb = 0;
137
- out.tx = 0;
138
- out.tc = 0;
139
- out.td = sy;
140
- out.ty = 0;
141
- out.mutation = true;
142
- return out;
143
- }
144
-
145
- public static rotate(angle: number, out?: Matrix3d): Matrix3d {
146
- const cos = Math.cos(angle);
147
- const sin = Math.sin(angle);
148
- if (!out) {
149
- out = new Matrix3d();
150
- }
151
- out.ta = cos;
152
- out.tb = -sin;
153
- out.tx = 0;
154
- out.tc = sin;
155
- out.td = cos;
156
- out.ty = 0;
157
- out.mutation = true;
158
- return out;
159
- }
160
-
161
- public static copy(src: Matrix3d, dst?: Matrix3d): Matrix3d {
162
- if (!dst) {
163
- dst = new Matrix3d();
164
- }
165
- dst.ta = src.ta;
166
- dst.tc = src.tc;
167
- dst.tb = src.tb;
168
- dst.td = src.td;
169
- dst.tx = src.tx;
170
- dst.ty = src.ty;
171
- dst.mutation = true;
172
- return dst;
173
- }
174
-
175
- public translate(x: number, y: number): Matrix3d {
176
- this.tx = this.ta * x + this.tb * y + this.tx;
177
- this.ty = this.tc * x + this.td * y + this.ty;
178
- this.mutation = true;
179
- return this;
180
- }
181
-
182
- public scale(sx: number, sy: number): Matrix3d {
183
- this.ta = this.ta * sx;
184
- this.tb = this.tb * sy;
185
- this.tc = this.tc * sx;
186
- this.td = this.td * sy;
187
- this.mutation = true;
188
- return this;
189
- }
190
-
191
- public rotate(angle: number): Matrix3d {
192
- if (angle === 0 || !((angle % Math.PI) * 2)) {
193
- return this;
194
- }
195
- const cos = Math.cos(angle);
196
- const sin = Math.sin(angle);
197
- const e0 = this.ta * cos + this.tb * sin;
198
- const e1 = this.tb * cos - this.ta * sin;
199
- const e3 = this.tc * cos + this.td * sin;
200
- const e4 = this.td * cos - this.tc * sin;
201
- this.ta = e0;
202
- this.tb = e1;
203
- this.tc = e3;
204
- this.td = e4;
205
- this.mutation = true;
206
- return this;
207
- }
208
-
209
- public multiply(other: Matrix3d): Matrix3d {
210
- return Matrix3d.multiply(this, other, this);
211
- }
212
-
213
- /**
214
- * Returns the matrix as a Float32Array in column-major order.
215
- *
216
- * @remarks
217
- * This method is optimized to avoid unnecessary allocations. The same array
218
- * is returned every time this method is called, and is updated in place.
219
- *
220
- * WARNING: Use the array only for passing directly to a WebGL shader uniform
221
- * during a frame render. Do not modify or hold onto the array for longer than
222
- * a frame.
223
- */
224
- getFloatArr(): Float32Array {
225
- if (!this._floatArr) {
226
- this._floatArr = new Float32Array(9);
227
- }
228
- if (this.mutation) {
229
- this._floatArr[0] = this.ta;
230
- this._floatArr[1] = this.tc;
231
- this._floatArr[2] = 0;
232
- this._floatArr[3] = this.tb;
233
- this._floatArr[4] = this.td;
234
- this._floatArr[5] = 0;
235
- this._floatArr[6] = this.tx;
236
- this._floatArr[7] = this.ty;
237
- this._floatArr[8] = 1;
238
- this.mutation = false;
239
- }
240
- return this._floatArr;
241
- }
242
- }
243
-
244
- const tempMatrix = new Matrix3d();
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ /**
21
+ * A 3D matrix representing a 2D graphics transformation
22
+ *
23
+ * @remarks
24
+ * For convenience, entries in the first two rows can be accessed by the following
25
+ * properties:
26
+ * | ta tb tx |
27
+ * | tc td ty |
28
+ * | 0 0 1 |
29
+ *
30
+ * This matrix is optimized for 2D transformations and hence the last row will
31
+ * always be considered [0, 0 ,1].
32
+ *
33
+ * To access a column major array for WebGL, use the {@link getFloatArr} method.
34
+ */
35
+ export class Matrix3d {
36
+ public ta: number;
37
+ public tb: number;
38
+ public tx: number;
39
+ public tc: number;
40
+ public td: number;
41
+ public ty: number;
42
+ private _floatArr: Float32Array | null = null;
43
+ /**
44
+ * Potential Mutation Flag
45
+ *
46
+ * @remarks
47
+ * This flag is set to true whenever the matrix is potentially modified.
48
+ * We don't waste CPU trying to identify if each operation actually modifies
49
+ * the matrix. Instead, we set this flag to true whenever we think the matrix
50
+ * is modified. This signals that the `floatArr` should to be updated.
51
+ */
52
+ private mutation: boolean;
53
+
54
+ /**
55
+ * Creates a new 3x3 matrix.
56
+ *
57
+ * @param entries Row-major 3x3 matrix
58
+ */
59
+ public constructor() {
60
+ this.ta = 0;
61
+ this.tb = 0;
62
+ this.tx = 0;
63
+ this.tc = 0;
64
+ this.td = 0;
65
+ this.ty = 0;
66
+ this.mutation = true;
67
+ }
68
+
69
+ /**
70
+ * Returns a temporary matrix that can be used for calculations.
71
+ *
72
+ * @remarks
73
+ * This is useful for avoiding allocations in tight loops.
74
+ *
75
+ * The matrix is not guaranteed to be the same between calls.
76
+ *
77
+ * @returns
78
+ */
79
+ public static get temp(): Matrix3d {
80
+ return tempMatrix;
81
+ }
82
+
83
+ public static multiply(a: Matrix3d, b: Matrix3d, out?: Matrix3d): Matrix3d {
84
+ const e0 = a.ta * b.ta + a.tb * b.tc;
85
+ const e1 = a.ta * b.tb + a.tb * b.td;
86
+ const e2 = a.ta * b.tx + a.tb * b.ty + a.tx;
87
+ const e3 = a.tc * b.ta + a.td * b.tc;
88
+ const e4 = a.tc * b.tb + a.td * b.td;
89
+ const e5 = a.tc * b.tx + a.td * b.ty + a.ty;
90
+ if (!out) {
91
+ out = new Matrix3d();
92
+ }
93
+ out.ta = e0;
94
+ out.tb = e1;
95
+ out.tx = e2;
96
+ out.tc = e3;
97
+ out.td = e4;
98
+ out.ty = e5;
99
+ out.mutation = true;
100
+ return out;
101
+ }
102
+
103
+ public static identity(out?: Matrix3d): Matrix3d {
104
+ if (!out) {
105
+ out = new Matrix3d();
106
+ }
107
+ out.ta = 1;
108
+ out.tb = 0;
109
+ out.tx = 0;
110
+ out.tc = 0;
111
+ out.td = 1;
112
+ out.ty = 0;
113
+ out.mutation = true;
114
+ return out;
115
+ }
116
+
117
+ public static translate(x: number, y: number, out?: Matrix3d): Matrix3d {
118
+ if (!out) {
119
+ out = new Matrix3d();
120
+ }
121
+ out.ta = 1;
122
+ out.tb = 0;
123
+ out.tx = x;
124
+ out.tc = 0;
125
+ out.td = 1;
126
+ out.ty = y;
127
+ out.mutation = true;
128
+ return out;
129
+ }
130
+
131
+ public static scale(sx: number, sy: number, out?: Matrix3d): Matrix3d {
132
+ if (!out) {
133
+ out = new Matrix3d();
134
+ }
135
+ out.ta = sx;
136
+ out.tb = 0;
137
+ out.tx = 0;
138
+ out.tc = 0;
139
+ out.td = sy;
140
+ out.ty = 0;
141
+ out.mutation = true;
142
+ return out;
143
+ }
144
+
145
+ public static rotate(angle: number, out?: Matrix3d): Matrix3d {
146
+ const cos = Math.cos(angle);
147
+ const sin = Math.sin(angle);
148
+ if (!out) {
149
+ out = new Matrix3d();
150
+ }
151
+ out.ta = cos;
152
+ out.tb = -sin;
153
+ out.tx = 0;
154
+ out.tc = sin;
155
+ out.td = cos;
156
+ out.ty = 0;
157
+ out.mutation = true;
158
+ return out;
159
+ }
160
+
161
+ public static copy(src: Matrix3d, dst?: Matrix3d): Matrix3d {
162
+ if (!dst) {
163
+ dst = new Matrix3d();
164
+ }
165
+ dst.ta = src.ta;
166
+ dst.tc = src.tc;
167
+ dst.tb = src.tb;
168
+ dst.td = src.td;
169
+ dst.tx = src.tx;
170
+ dst.ty = src.ty;
171
+ dst.mutation = true;
172
+ return dst;
173
+ }
174
+
175
+ public translate(x: number, y: number): Matrix3d {
176
+ this.tx = this.ta * x + this.tb * y + this.tx;
177
+ this.ty = this.tc * x + this.td * y + this.ty;
178
+ this.mutation = true;
179
+ return this;
180
+ }
181
+
182
+ public scale(sx: number, sy: number): Matrix3d {
183
+ this.ta = this.ta * sx;
184
+ this.tb = this.tb * sy;
185
+ this.tc = this.tc * sx;
186
+ this.td = this.td * sy;
187
+ this.mutation = true;
188
+ return this;
189
+ }
190
+
191
+ public rotate(angle: number): Matrix3d {
192
+ if (angle === 0 || !((angle % Math.PI) * 2)) {
193
+ return this;
194
+ }
195
+ const cos = Math.cos(angle);
196
+ const sin = Math.sin(angle);
197
+ const e0 = this.ta * cos + this.tb * sin;
198
+ const e1 = this.tb * cos - this.ta * sin;
199
+ const e3 = this.tc * cos + this.td * sin;
200
+ const e4 = this.td * cos - this.tc * sin;
201
+ this.ta = e0;
202
+ this.tb = e1;
203
+ this.tc = e3;
204
+ this.td = e4;
205
+ this.mutation = true;
206
+ return this;
207
+ }
208
+
209
+ public multiply(other: Matrix3d): Matrix3d {
210
+ return Matrix3d.multiply(this, other, this);
211
+ }
212
+
213
+ /**
214
+ * Returns the matrix as a Float32Array in column-major order.
215
+ *
216
+ * @remarks
217
+ * This method is optimized to avoid unnecessary allocations. The same array
218
+ * is returned every time this method is called, and is updated in place.
219
+ *
220
+ * WARNING: Use the array only for passing directly to a WebGL shader uniform
221
+ * during a frame render. Do not modify or hold onto the array for longer than
222
+ * a frame.
223
+ */
224
+ getFloatArr(): Float32Array {
225
+ if (!this._floatArr) {
226
+ this._floatArr = new Float32Array(9);
227
+ }
228
+ if (this.mutation) {
229
+ this._floatArr[0] = this.ta;
230
+ this._floatArr[1] = this.tc;
231
+ this._floatArr[2] = 0;
232
+ this._floatArr[3] = this.tb;
233
+ this._floatArr[4] = this.td;
234
+ this._floatArr[5] = 0;
235
+ this._floatArr[6] = this.tx;
236
+ this._floatArr[7] = this.ty;
237
+ this._floatArr[8] = 1;
238
+ this.mutation = false;
239
+ }
240
+ return this._floatArr;
241
+ }
242
+ }
243
+
244
+ const tempMatrix = new Matrix3d();
@@ -1,71 +1,71 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- export class RenderCoords {
18
- public x1: number;
19
- public y1: number;
20
- public x2: number;
21
- public y2: number;
22
- public x3: number;
23
- public y3: number;
24
- public x4: number;
25
- public y4: number;
26
-
27
- constructor(
28
- x1: number,
29
- y1: number,
30
- x2: number,
31
- y2: number,
32
- x3: number,
33
- y3: number,
34
- x4: number,
35
- y4: number,
36
- ) {
37
- this.x1 = x1;
38
- this.y1 = y1;
39
- this.x2 = x2;
40
- this.y2 = y2;
41
- this.x3 = x3;
42
- this.y3 = y3;
43
- this.x4 = x4;
44
- this.y4 = y4;
45
- }
46
-
47
- static translate(
48
- x1: number,
49
- y1: number,
50
- x2: number,
51
- y2: number,
52
- x3: number,
53
- y3: number,
54
- x4: number,
55
- y4: number,
56
- out?: RenderCoords,
57
- ): RenderCoords {
58
- if (out === undefined) {
59
- return new RenderCoords(x1, y1, x2, y2, x3, y3, x4, y4);
60
- }
61
- out.x1 = x1;
62
- out.y1 = y1;
63
- out.x2 = x2;
64
- out.y2 = y2;
65
- out.x3 = x3;
66
- out.y3 = y3;
67
- out.x4 = x4;
68
- out.y4 = y4;
69
- return out;
70
- }
71
- }
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+ export class RenderCoords {
18
+ public x1: number;
19
+ public y1: number;
20
+ public x2: number;
21
+ public y2: number;
22
+ public x3: number;
23
+ public y3: number;
24
+ public x4: number;
25
+ public y4: number;
26
+
27
+ constructor(
28
+ x1: number,
29
+ y1: number,
30
+ x2: number,
31
+ y2: number,
32
+ x3: number,
33
+ y3: number,
34
+ x4: number,
35
+ y4: number,
36
+ ) {
37
+ this.x1 = x1;
38
+ this.y1 = y1;
39
+ this.x2 = x2;
40
+ this.y2 = y2;
41
+ this.x3 = x3;
42
+ this.y3 = y3;
43
+ this.x4 = x4;
44
+ this.y4 = y4;
45
+ }
46
+
47
+ static translate(
48
+ x1: number,
49
+ y1: number,
50
+ x2: number,
51
+ y2: number,
52
+ x3: number,
53
+ y3: number,
54
+ x4: number,
55
+ y4: number,
56
+ out?: RenderCoords,
57
+ ): RenderCoords {
58
+ if (out === undefined) {
59
+ return new RenderCoords(x1, y1, x2, y2, x3, y3, x4, y4);
60
+ }
61
+ out.x1 = x1;
62
+ out.y1 = y1;
63
+ out.x2 = x2;
64
+ out.y2 = y2;
65
+ out.x3 = x3;
66
+ out.y3 = y3;
67
+ out.x4 = x4;
68
+ out.y4 = y4;
69
+ return out;
70
+ }
71
+ }