@lightningjs/renderer 2.9.0-beta2 → 2.9.0-beta3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +2 -1
  6. package/dist/src/core/CoreNode.js +54 -43
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextureManager.d.ts +61 -15
  9. package/dist/src/core/CoreTextureManager.js +179 -104
  10. package/dist/src/core/CoreTextureManager.js.map +1 -1
  11. package/dist/src/core/Stage.d.ts +7 -0
  12. package/dist/src/core/Stage.js +33 -1
  13. package/dist/src/core/Stage.js.map +1 -1
  14. package/dist/src/core/TextureMemoryManager.js +2 -5
  15. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  16. package/dist/src/core/lib/ImageWorker.js +31 -28
  17. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  18. package/dist/src/core/lib/WebGlContextWrapper.d.ts +1 -0
  19. package/dist/src/core/lib/WebGlContextWrapper.js +2 -0
  20. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  21. package/dist/src/core/renderers/CoreContextTexture.d.ts +1 -0
  22. package/dist/src/core/renderers/CoreContextTexture.js +1 -0
  23. package/dist/src/core/renderers/CoreContextTexture.js.map +1 -1
  24. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +1 -1
  25. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +13 -5
  26. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
  27. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +6 -8
  28. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
  29. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +3 -1
  30. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +1 -1
  31. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +1 -2
  32. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +26 -24
  33. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  34. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +0 -1
  35. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +7 -17
  36. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  37. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  38. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  39. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  40. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  41. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  42. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  43. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  44. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  45. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  46. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  47. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  48. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  49. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  50. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  51. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  52. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  53. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  54. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  55. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +3 -5
  56. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  57. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +2 -1
  58. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  59. package/dist/src/core/textures/ColorTexture.d.ts +1 -1
  60. package/dist/src/core/textures/ColorTexture.js +2 -1
  61. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  62. package/dist/src/core/textures/ImageTexture.d.ts +8 -1
  63. package/dist/src/core/textures/ImageTexture.js +39 -1
  64. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  65. package/dist/src/core/textures/NoiseTexture.d.ts +1 -1
  66. package/dist/src/core/textures/NoiseTexture.js +2 -1
  67. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  68. package/dist/src/core/textures/RenderTexture.d.ts +1 -1
  69. package/dist/src/core/textures/RenderTexture.js +2 -1
  70. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  71. package/dist/src/core/textures/SubTexture.d.ts +1 -1
  72. package/dist/src/core/textures/SubTexture.js +21 -4
  73. package/dist/src/core/textures/SubTexture.js.map +1 -1
  74. package/dist/src/core/textures/Texture.d.ts +43 -21
  75. package/dist/src/core/textures/Texture.js +105 -33
  76. package/dist/src/core/textures/Texture.js.map +1 -1
  77. package/dist/src/main-api/Renderer.d.ts +18 -0
  78. package/dist/src/main-api/Renderer.js +6 -4
  79. package/dist/src/main-api/Renderer.js.map +1 -1
  80. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  81. package/exports/canvas.ts +39 -39
  82. package/exports/index.ts +89 -89
  83. package/exports/inspector.ts +24 -24
  84. package/exports/utils.ts +44 -44
  85. package/exports/webgl.ts +38 -38
  86. package/package.json +1 -1
  87. package/scripts/please-use-pnpm.js +13 -13
  88. package/src/common/CommonTypes.ts +139 -139
  89. package/src/common/EventEmitter.ts +77 -77
  90. package/src/common/IAnimationController.ts +92 -92
  91. package/src/common/IEventEmitter.ts +28 -28
  92. package/src/core/CoreNode.test.ts +95 -95
  93. package/src/core/CoreNode.ts +2282 -2258
  94. package/src/core/CoreShaderManager.ts +292 -292
  95. package/src/core/CoreTextNode.ts +450 -450
  96. package/src/core/CoreTextureManager.ts +522 -432
  97. package/src/core/Stage.ts +699 -652
  98. package/src/core/TextureMemoryManager.ts +277 -279
  99. package/src/core/animations/AnimationManager.ts +38 -38
  100. package/src/core/animations/CoreAnimation.ts +340 -340
  101. package/src/core/animations/CoreAnimationController.ts +157 -157
  102. package/src/core/lib/ContextSpy.ts +41 -41
  103. package/src/core/lib/ImageWorker.ts +270 -267
  104. package/src/core/lib/Matrix3d.ts +244 -244
  105. package/src/core/lib/RenderCoords.ts +86 -86
  106. package/src/core/lib/WebGlContextWrapper.ts +1322 -1320
  107. package/src/core/lib/textureCompression.ts +152 -152
  108. package/src/core/lib/textureSvg.ts +78 -78
  109. package/src/core/lib/utils.ts +306 -306
  110. package/src/core/platform.ts +61 -61
  111. package/src/core/renderers/CoreContextTexture.ts +43 -42
  112. package/src/core/renderers/CoreRenderOp.ts +22 -22
  113. package/src/core/renderers/CoreRenderer.ts +114 -114
  114. package/src/core/renderers/CoreShader.ts +41 -41
  115. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +364 -353
  116. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -149
  117. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  118. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  119. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  120. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  121. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -48
  122. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +298 -290
  123. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  124. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -817
  125. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  126. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  127. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  128. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  129. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  130. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  131. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  132. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  133. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  134. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  135. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  136. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  137. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  138. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  139. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  140. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  141. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  142. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  143. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  144. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  145. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  146. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  147. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  148. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  149. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  150. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  151. package/src/core/text-rendering/TrFontManager.ts +183 -183
  152. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +169 -171
  153. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  154. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  155. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  156. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  157. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +89 -89
  158. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -507
  159. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +798 -798
  160. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  161. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  162. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  163. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  164. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  165. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  166. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  167. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  168. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +403 -403
  169. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  170. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  171. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  172. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  173. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  174. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  175. package/src/core/textures/ColorTexture.ts +102 -100
  176. package/src/core/textures/ImageTexture.ts +378 -337
  177. package/src/core/textures/NoiseTexture.ts +104 -101
  178. package/src/core/textures/RenderTexture.ts +85 -83
  179. package/src/core/textures/SubTexture.ts +171 -146
  180. package/src/core/textures/Texture.ts +407 -318
  181. package/src/core/utils.ts +227 -227
  182. package/src/env.d.ts +7 -7
  183. package/src/main-api/DynamicShaderController.ts +104 -104
  184. package/src/main-api/INode.ts +101 -101
  185. package/src/main-api/Inspector.ts +505 -505
  186. package/src/main-api/Renderer.ts +693 -670
  187. package/src/main-api/ShaderController.ts +80 -80
  188. package/src/main-api/utils.ts +45 -45
  189. package/src/utils.ts +248 -248
@@ -1,54 +1,54 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { AttributeInfo } from './ShaderUtils.js';
21
-
22
- export interface BufferItem {
23
- buffer: WebGLBuffer;
24
- attributes: Record<string, AttributeInfo>;
25
- }
26
-
27
- /**
28
- * Represents a collection of WebGL Buffers along with their associated
29
- * vertex attribute formats.
30
- */
31
- export class BufferCollection {
32
- constructor(readonly config: BufferItem[]) {}
33
-
34
- /**
35
- * Get the WebGLBuffer associated with the given attribute name if it exists.
36
- *
37
- * @param attributeName
38
- * @returns
39
- */
40
- getBuffer(attributeName: string): WebGLBuffer | undefined {
41
- return this.config.find((item) => item.attributes[attributeName])?.buffer;
42
- }
43
-
44
- /**
45
- * Get the AttributeInfo associated with the given attribute name if it exists.
46
- *
47
- * @param attributeName
48
- * @returns
49
- */
50
- getAttributeInfo(attributeName: string): AttributeInfo | undefined {
51
- return this.config.find((item) => item.attributes[attributeName])
52
- ?.attributes[attributeName];
53
- }
54
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { AttributeInfo } from './ShaderUtils.js';
21
+
22
+ export interface BufferItem {
23
+ buffer: WebGLBuffer;
24
+ attributes: Record<string, AttributeInfo>;
25
+ }
26
+
27
+ /**
28
+ * Represents a collection of WebGL Buffers along with their associated
29
+ * vertex attribute formats.
30
+ */
31
+ export class BufferCollection {
32
+ constructor(readonly config: BufferItem[]) {}
33
+
34
+ /**
35
+ * Get the WebGLBuffer associated with the given attribute name if it exists.
36
+ *
37
+ * @param attributeName
38
+ * @returns
39
+ */
40
+ getBuffer(attributeName: string): WebGLBuffer | undefined {
41
+ return this.config.find((item) => item.attributes[attributeName])?.buffer;
42
+ }
43
+
44
+ /**
45
+ * Get the AttributeInfo associated with the given attribute name if it exists.
46
+ *
47
+ * @param attributeName
48
+ * @returns
49
+ */
50
+ getAttributeInfo(attributeName: string): AttributeInfo | undefined {
51
+ return this.config.find((item) => item.attributes[attributeName])
52
+ ?.attributes[attributeName];
53
+ }
54
+ }
@@ -1,143 +1,143 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
- import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
22
-
23
- //#region Types
24
- export interface AttributeInfo {
25
- name: string;
26
- size: number;
27
- type: number;
28
- normalized: boolean;
29
- stride: number;
30
- offset: number;
31
- }
32
-
33
- export interface UniformInfo {
34
- name: string;
35
- uniform: keyof UniformMethodMap;
36
- }
37
-
38
- export interface ShaderOptions {
39
- renderer: WebGlCoreRenderer;
40
- attributes: string[];
41
- uniforms: UniformInfo[];
42
- shaderSources?: ShaderProgramSources;
43
- supportsIndexedTextures?: boolean;
44
- webgl1Extensions?: string[];
45
- webgl2Extensions?: string[];
46
- }
47
-
48
- // prettier-ignore
49
- type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
50
- ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
51
- MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
52
- ? true
53
- : false
54
- : false;
55
-
56
- // prettier-ignore
57
- export type UniformMethodMap = {
58
- [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
59
- location: WebGLUniformLocation | null,
60
- ...args: infer T
61
- ) => void
62
- ? T
63
- : never;
64
- };
65
-
66
- // eslint-disable-next-line @typescript-eslint/no-explicit-any
67
- type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
68
-
69
- // Why the below has to be so insane is beyond me
70
- // prettier-ignore
71
- export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
72
- [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
73
- name: infer K extends string;
74
- }
75
- ? K
76
- : never]: TupleToObject<Uniforms>[Key] extends {
77
- uniform: infer T extends keyof UniformMethodMap;
78
- }
79
- ? UniformMethodMap[T]
80
- : never;
81
- };
82
-
83
- type ShaderSource = string | ((textureUnits: number) => string);
84
-
85
- export interface ShaderProgramSources {
86
- vertex: ShaderSource;
87
- fragment: ShaderSource;
88
- webGl2?: {
89
- vertex: ShaderSource;
90
- fragment: ShaderSource;
91
- };
92
- }
93
-
94
- //#endregion Types
95
-
96
- export function createShader(
97
- glw: WebGlContextWrapper,
98
- type: number,
99
- source: string,
100
- ) {
101
- const shader = glw.createShader(type);
102
- if (!shader) {
103
- const glError = glw.getError();
104
- throw new Error(
105
- `Unable to create the shader: ${
106
- type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'
107
- }.${glError ? ` WebGlContext Error: ${glError}` : ''}`,
108
- );
109
- }
110
-
111
- glw.shaderSource(shader, source);
112
- glw.compileShader(shader);
113
- const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
114
- if (success) {
115
- return shader;
116
- }
117
-
118
- console.error(glw.getShaderInfoLog(shader));
119
- glw.deleteShader(shader);
120
- }
121
-
122
- export function createProgram(
123
- glw: WebGlContextWrapper,
124
- vertexShader: WebGLShader,
125
- fragmentShader: WebGLShader,
126
- ) {
127
- const program = glw.createProgram();
128
- if (!program) {
129
- throw new Error('Unable to create program');
130
- }
131
-
132
- glw.attachShader(program, vertexShader);
133
- glw.attachShader(program, fragmentShader);
134
- glw.linkProgram(program);
135
- const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
136
- if (success) {
137
- return program;
138
- }
139
-
140
- console.warn(glw.getProgramInfoLog(program));
141
- glw.deleteProgram(program);
142
- return undefined;
143
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
22
+
23
+ //#region Types
24
+ export interface AttributeInfo {
25
+ name: string;
26
+ size: number;
27
+ type: number;
28
+ normalized: boolean;
29
+ stride: number;
30
+ offset: number;
31
+ }
32
+
33
+ export interface UniformInfo {
34
+ name: string;
35
+ uniform: keyof UniformMethodMap;
36
+ }
37
+
38
+ export interface ShaderOptions {
39
+ renderer: WebGlCoreRenderer;
40
+ attributes: string[];
41
+ uniforms: UniformInfo[];
42
+ shaderSources?: ShaderProgramSources;
43
+ supportsIndexedTextures?: boolean;
44
+ webgl1Extensions?: string[];
45
+ webgl2Extensions?: string[];
46
+ }
47
+
48
+ // prettier-ignore
49
+ type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
50
+ ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
51
+ MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
52
+ ? true
53
+ : false
54
+ : false;
55
+
56
+ // prettier-ignore
57
+ export type UniformMethodMap = {
58
+ [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
59
+ location: WebGLUniformLocation | null,
60
+ ...args: infer T
61
+ ) => void
62
+ ? T
63
+ : never;
64
+ };
65
+
66
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
67
+ type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
68
+
69
+ // Why the below has to be so insane is beyond me
70
+ // prettier-ignore
71
+ export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
72
+ [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
73
+ name: infer K extends string;
74
+ }
75
+ ? K
76
+ : never]: TupleToObject<Uniforms>[Key] extends {
77
+ uniform: infer T extends keyof UniformMethodMap;
78
+ }
79
+ ? UniformMethodMap[T]
80
+ : never;
81
+ };
82
+
83
+ type ShaderSource = string | ((textureUnits: number) => string);
84
+
85
+ export interface ShaderProgramSources {
86
+ vertex: ShaderSource;
87
+ fragment: ShaderSource;
88
+ webGl2?: {
89
+ vertex: ShaderSource;
90
+ fragment: ShaderSource;
91
+ };
92
+ }
93
+
94
+ //#endregion Types
95
+
96
+ export function createShader(
97
+ glw: WebGlContextWrapper,
98
+ type: number,
99
+ source: string,
100
+ ) {
101
+ const shader = glw.createShader(type);
102
+ if (!shader) {
103
+ const glError = glw.getError();
104
+ throw new Error(
105
+ `Unable to create the shader: ${
106
+ type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'
107
+ }.${glError ? ` WebGlContext Error: ${glError}` : ''}`,
108
+ );
109
+ }
110
+
111
+ glw.shaderSource(shader, source);
112
+ glw.compileShader(shader);
113
+ const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
114
+ if (success) {
115
+ return shader;
116
+ }
117
+
118
+ console.error(glw.getShaderInfoLog(shader));
119
+ glw.deleteShader(shader);
120
+ }
121
+
122
+ export function createProgram(
123
+ glw: WebGlContextWrapper,
124
+ vertexShader: WebGLShader,
125
+ fragmentShader: WebGLShader,
126
+ ) {
127
+ const program = glw.createProgram();
128
+ if (!program) {
129
+ throw new Error('Unable to create program');
130
+ }
131
+
132
+ glw.attachShader(program, vertexShader);
133
+ glw.attachShader(program, fragmentShader);
134
+ glw.linkProgram(program);
135
+ const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
136
+ if (success) {
137
+ return program;
138
+ }
139
+
140
+ console.warn(glw.getProgramInfoLog(program));
141
+ glw.deleteProgram(program);
142
+ return undefined;
143
+ }
@@ -1,35 +1,35 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- /**
21
- * Generic WebGL Utility Functions
22
- *
23
- * @remarks
24
- * Nothing here should be coupled to Renderer logic / types.
25
- *
26
- * @param gl
27
- * @returns
28
- */
29
- export function isWebGl2(
30
- gl: WebGLRenderingContext,
31
- ): gl is WebGL2RenderingContext {
32
- return (
33
- self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
- );
35
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ /**
21
+ * Generic WebGL Utility Functions
22
+ *
23
+ * @remarks
24
+ * Nothing here should be coupled to Renderer logic / types.
25
+ *
26
+ * @param gl
27
+ * @returns
28
+ */
29
+ export function isWebGl2(
30
+ gl: WebGLRenderingContext,
31
+ ): gl is WebGL2RenderingContext {
32
+ return (
33
+ self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
+ );
35
+ }
@@ -1,93 +1,93 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
- import { WebGlCoreShader } from '../WebGlCoreShader.js';
22
- import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
23
- import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
24
-
25
- export class DefaultShader extends WebGlCoreShader {
26
- constructor(renderer: WebGlCoreRenderer) {
27
- super({
28
- renderer,
29
- attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
30
- uniforms: [
31
- { name: 'u_resolution', uniform: 'uniform2fv' },
32
- { name: 'u_pixelRatio', uniform: 'uniform1f' },
33
- { name: 'u_texture', uniform: 'uniform2fv' },
34
- ],
35
- });
36
- }
37
-
38
- override bindTextures(textures: WebGlCoreCtxTexture[]) {
39
- const { glw } = this;
40
- glw.activeTexture(0);
41
- glw.bindTexture(textures[0]!.ctxTexture);
42
- }
43
-
44
- static override shaderSources: ShaderProgramSources = {
45
- vertex: `
46
- # ifdef GL_FRAGMENT_PRECISION_HIGH
47
- precision highp float;
48
- # else
49
- precision mediump float;
50
- # endif
51
-
52
- attribute vec2 a_position;
53
- attribute vec2 a_textureCoordinate;
54
- attribute vec4 a_color;
55
-
56
- uniform vec2 u_resolution;
57
- uniform float u_pixelRatio;
58
-
59
-
60
- varying vec4 v_color;
61
- varying vec2 v_textureCoordinate;
62
-
63
- void main() {
64
- vec2 normalized = a_position * u_pixelRatio;
65
- vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
66
-
67
- v_color = a_color;
68
- v_textureCoordinate = a_textureCoordinate;
69
-
70
- gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
71
- gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
72
- }
73
- `,
74
- fragment: `
75
- # ifdef GL_FRAGMENT_PRECISION_HIGH
76
- precision highp float;
77
- # else
78
- precision mediump float;
79
- # endif
80
-
81
- uniform vec2 u_resolution;
82
- uniform sampler2D u_texture;
83
-
84
- varying vec4 v_color;
85
- varying vec2 v_textureCoordinate;
86
-
87
- void main() {
88
- vec4 color = texture2D(u_texture, v_textureCoordinate);
89
- gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
90
- }
91
- `,
92
- };
93
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
+ import { WebGlCoreShader } from '../WebGlCoreShader.js';
22
+ import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
23
+ import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
24
+
25
+ export class DefaultShader extends WebGlCoreShader {
26
+ constructor(renderer: WebGlCoreRenderer) {
27
+ super({
28
+ renderer,
29
+ attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
30
+ uniforms: [
31
+ { name: 'u_resolution', uniform: 'uniform2fv' },
32
+ { name: 'u_pixelRatio', uniform: 'uniform1f' },
33
+ { name: 'u_texture', uniform: 'uniform2fv' },
34
+ ],
35
+ });
36
+ }
37
+
38
+ override bindTextures(textures: WebGlCoreCtxTexture[]) {
39
+ const { glw } = this;
40
+ glw.activeTexture(0);
41
+ glw.bindTexture(textures[0]!.ctxTexture);
42
+ }
43
+
44
+ static override shaderSources: ShaderProgramSources = {
45
+ vertex: `
46
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
47
+ precision highp float;
48
+ # else
49
+ precision mediump float;
50
+ # endif
51
+
52
+ attribute vec2 a_position;
53
+ attribute vec2 a_textureCoordinate;
54
+ attribute vec4 a_color;
55
+
56
+ uniform vec2 u_resolution;
57
+ uniform float u_pixelRatio;
58
+
59
+
60
+ varying vec4 v_color;
61
+ varying vec2 v_textureCoordinate;
62
+
63
+ void main() {
64
+ vec2 normalized = a_position * u_pixelRatio;
65
+ vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
66
+
67
+ v_color = a_color;
68
+ v_textureCoordinate = a_textureCoordinate;
69
+
70
+ gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
71
+ gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
72
+ }
73
+ `,
74
+ fragment: `
75
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
76
+ precision highp float;
77
+ # else
78
+ precision mediump float;
79
+ # endif
80
+
81
+ uniform vec2 u_resolution;
82
+ uniform sampler2D u_texture;
83
+
84
+ varying vec4 v_color;
85
+ varying vec2 v_textureCoordinate;
86
+
87
+ void main() {
88
+ vec4 color = texture2D(u_texture, v_textureCoordinate);
89
+ gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
90
+ }
91
+ `,
92
+ };
93
+ }