@lightningjs/renderer 2.9.0-beta2 → 2.9.0-beta3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +2 -1
  6. package/dist/src/core/CoreNode.js +54 -43
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextureManager.d.ts +61 -15
  9. package/dist/src/core/CoreTextureManager.js +179 -104
  10. package/dist/src/core/CoreTextureManager.js.map +1 -1
  11. package/dist/src/core/Stage.d.ts +7 -0
  12. package/dist/src/core/Stage.js +33 -1
  13. package/dist/src/core/Stage.js.map +1 -1
  14. package/dist/src/core/TextureMemoryManager.js +2 -5
  15. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  16. package/dist/src/core/lib/ImageWorker.js +31 -28
  17. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  18. package/dist/src/core/lib/WebGlContextWrapper.d.ts +1 -0
  19. package/dist/src/core/lib/WebGlContextWrapper.js +2 -0
  20. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  21. package/dist/src/core/renderers/CoreContextTexture.d.ts +1 -0
  22. package/dist/src/core/renderers/CoreContextTexture.js +1 -0
  23. package/dist/src/core/renderers/CoreContextTexture.js.map +1 -1
  24. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +1 -1
  25. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +13 -5
  26. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
  27. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +6 -8
  28. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
  29. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +3 -1
  30. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +1 -1
  31. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +1 -2
  32. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +26 -24
  33. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  34. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +0 -1
  35. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +7 -17
  36. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  37. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  38. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  39. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  40. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  41. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  42. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  43. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  44. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  45. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  46. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  47. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  48. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  49. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  50. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  51. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  52. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  53. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  54. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  55. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +3 -5
  56. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  57. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +2 -1
  58. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  59. package/dist/src/core/textures/ColorTexture.d.ts +1 -1
  60. package/dist/src/core/textures/ColorTexture.js +2 -1
  61. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  62. package/dist/src/core/textures/ImageTexture.d.ts +8 -1
  63. package/dist/src/core/textures/ImageTexture.js +39 -1
  64. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  65. package/dist/src/core/textures/NoiseTexture.d.ts +1 -1
  66. package/dist/src/core/textures/NoiseTexture.js +2 -1
  67. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  68. package/dist/src/core/textures/RenderTexture.d.ts +1 -1
  69. package/dist/src/core/textures/RenderTexture.js +2 -1
  70. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  71. package/dist/src/core/textures/SubTexture.d.ts +1 -1
  72. package/dist/src/core/textures/SubTexture.js +21 -4
  73. package/dist/src/core/textures/SubTexture.js.map +1 -1
  74. package/dist/src/core/textures/Texture.d.ts +43 -21
  75. package/dist/src/core/textures/Texture.js +105 -33
  76. package/dist/src/core/textures/Texture.js.map +1 -1
  77. package/dist/src/main-api/Renderer.d.ts +18 -0
  78. package/dist/src/main-api/Renderer.js +6 -4
  79. package/dist/src/main-api/Renderer.js.map +1 -1
  80. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  81. package/exports/canvas.ts +39 -39
  82. package/exports/index.ts +89 -89
  83. package/exports/inspector.ts +24 -24
  84. package/exports/utils.ts +44 -44
  85. package/exports/webgl.ts +38 -38
  86. package/package.json +1 -1
  87. package/scripts/please-use-pnpm.js +13 -13
  88. package/src/common/CommonTypes.ts +139 -139
  89. package/src/common/EventEmitter.ts +77 -77
  90. package/src/common/IAnimationController.ts +92 -92
  91. package/src/common/IEventEmitter.ts +28 -28
  92. package/src/core/CoreNode.test.ts +95 -95
  93. package/src/core/CoreNode.ts +2282 -2258
  94. package/src/core/CoreShaderManager.ts +292 -292
  95. package/src/core/CoreTextNode.ts +450 -450
  96. package/src/core/CoreTextureManager.ts +522 -432
  97. package/src/core/Stage.ts +699 -652
  98. package/src/core/TextureMemoryManager.ts +277 -279
  99. package/src/core/animations/AnimationManager.ts +38 -38
  100. package/src/core/animations/CoreAnimation.ts +340 -340
  101. package/src/core/animations/CoreAnimationController.ts +157 -157
  102. package/src/core/lib/ContextSpy.ts +41 -41
  103. package/src/core/lib/ImageWorker.ts +270 -267
  104. package/src/core/lib/Matrix3d.ts +244 -244
  105. package/src/core/lib/RenderCoords.ts +86 -86
  106. package/src/core/lib/WebGlContextWrapper.ts +1322 -1320
  107. package/src/core/lib/textureCompression.ts +152 -152
  108. package/src/core/lib/textureSvg.ts +78 -78
  109. package/src/core/lib/utils.ts +306 -306
  110. package/src/core/platform.ts +61 -61
  111. package/src/core/renderers/CoreContextTexture.ts +43 -42
  112. package/src/core/renderers/CoreRenderOp.ts +22 -22
  113. package/src/core/renderers/CoreRenderer.ts +114 -114
  114. package/src/core/renderers/CoreShader.ts +41 -41
  115. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +364 -353
  116. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -149
  117. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  118. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  119. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  120. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  121. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -48
  122. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +298 -290
  123. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  124. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -817
  125. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  126. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  127. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  128. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  129. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  130. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  131. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  132. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  133. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  134. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  135. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  136. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  137. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  138. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  139. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  140. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  141. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  142. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  143. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  144. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  145. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  146. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  147. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  148. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  149. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  150. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  151. package/src/core/text-rendering/TrFontManager.ts +183 -183
  152. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +169 -171
  153. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  154. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  155. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  156. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  157. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +89 -89
  158. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -507
  159. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +798 -798
  160. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  161. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  162. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  163. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  164. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  165. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  166. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  167. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  168. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +403 -403
  169. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  170. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  171. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  172. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  173. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  174. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  175. package/src/core/textures/ColorTexture.ts +102 -100
  176. package/src/core/textures/ImageTexture.ts +378 -337
  177. package/src/core/textures/NoiseTexture.ts +104 -101
  178. package/src/core/textures/RenderTexture.ts +85 -83
  179. package/src/core/textures/SubTexture.ts +171 -146
  180. package/src/core/textures/Texture.ts +407 -318
  181. package/src/core/utils.ts +227 -227
  182. package/src/env.d.ts +7 -7
  183. package/src/main-api/DynamicShaderController.ts +104 -104
  184. package/src/main-api/INode.ts +101 -101
  185. package/src/main-api/Inspector.ts +505 -505
  186. package/src/main-api/Renderer.ts +693 -670
  187. package/src/main-api/ShaderController.ts +80 -80
  188. package/src/main-api/utils.ts +45 -45
  189. package/src/utils.ts +248 -248
@@ -1,290 +1,298 @@
1
- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
19
-
20
- import type { Dimensions } from '../../../common/CommonTypes.js';
21
- import { assertTruthy } from '../../../utils.js';
22
- import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
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- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
- import type { Texture } from '../../textures/Texture.js';
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- import { isPowerOfTwo } from '../../utils.js';
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- import { CoreContextTexture } from '../CoreContextTexture.js';
27
- import { isHTMLImageElement } from './internal/RendererUtils.js';
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-
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- const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
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-
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- /**
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- * A wrapper around a WebGLTexture that handles loading the texture data
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- * from a Texture source and uploading it to the GPU as well as freeing
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- * the uploaded texture.
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- *
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- * @remarks
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- * When accessing the ctxTexture property, the texture will be loaded if
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- * it hasn't been already. ctxTexture will always return a valid WebGLTexture
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- * and trigger the loading/uploading of the texture's data if it hasn't been
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- * loaded yet.
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- */
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- export class WebGlCoreCtxTexture extends CoreContextTexture {
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- protected _nativeCtxTexture: WebGLTexture | null = null;
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- private _state: 'freed' | 'loading' | 'loaded' | 'failed' = 'freed';
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- private _w = 0;
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- private _h = 0;
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-
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- constructor(
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- protected glw: WebGlContextWrapper,
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- memManager: TextureMemoryManager,
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- textureSource: Texture,
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- ) {
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- super(memManager, textureSource);
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- }
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-
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- get ctxTexture(): WebGLTexture {
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- if (this._state === 'freed') {
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- this.load();
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- }
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- assertTruthy(this._nativeCtxTexture);
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- return this._nativeCtxTexture;
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- }
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-
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- get w() {
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- return this._w;
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- }
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-
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- get h() {
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- return this._h;
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- }
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-
72
- /**
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- * Load the texture data from the Texture source and upload it to the GPU
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- *
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- * @remarks
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- * This method is called automatically when accessing the ctxTexture property
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- * if the texture hasn't been loaded yet. But it can also be called manually
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- * to force the texture to be pre-loaded prior to accessing the ctxTexture
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- * property.
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- */
81
- load() {
82
- // If the texture is already loading or loaded, don't load it again.
83
- if (this._state === 'loading' || this._state === 'loaded') {
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- return;
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- }
86
- this._state = 'loading';
87
- this.textureSource.setState('loading');
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- this._nativeCtxTexture = this.createNativeCtxTexture();
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- if (this._nativeCtxTexture === null) {
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- this._state = 'failed';
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- this.textureSource.setState(
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- 'failed',
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- new Error('Could not create WebGL Texture'),
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- );
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- console.error('Could not create WebGL Texture');
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- return;
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- }
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- this.onLoadRequest()
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- .then(({ width, height }) => {
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- // If the texture has been freed while loading, return early.
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- if (this._state === 'freed') {
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- return;
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- }
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- this._state = 'loaded';
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- this._w = width;
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- this._h = height;
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- // Update the texture source's width and height so that it can be used
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- // for rendering.
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- this.textureSource.setState('loaded', { width, height });
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- })
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- .catch((err) => {
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- // If the texture has been freed while loading, return early.
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- if (this._state === 'freed') {
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- return;
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- }
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- this._state = 'failed';
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- this.textureSource.setState('failed', err);
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- console.error(err);
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- });
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- }
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-
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- /**
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- * Called when the texture data needs to be loaded and uploaded to a texture
124
- */
125
- async onLoadRequest(): Promise<Dimensions> {
126
- const { glw } = this;
127
-
128
- // Set to a 1x1 transparent texture
129
- glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
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- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
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-
132
- const textureData = await this.textureSource?.getTextureData();
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- // If the texture has been freed while loading, return early.
134
- if (!this._nativeCtxTexture) {
135
- assertTruthy(this._state === 'freed');
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- return { width: 0, height: 0 };
137
- }
138
- let width = 0;
139
- let height = 0;
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-
141
- assertTruthy(this._nativeCtxTexture);
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- glw.activeTexture(0);
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- const tdata = textureData.data;
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- // If textureData is null, the texture is empty (0, 0) and we don't need to
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- // upload any data to the GPU.
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- if (
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- (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
148
- tdata instanceof ImageData ||
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- // not using typeof HTMLImageElement due to web worker
150
- isHTMLImageElement(tdata)
151
- ) {
152
- width = tdata.width;
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- height = tdata.height;
154
- glw.bindTexture(this._nativeCtxTexture);
155
- glw.pixelStorei(
156
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
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- !!textureData.premultiplyAlpha,
158
- );
159
-
160
- glw.texImage2D(0, glw.RGBA, glw.RGBA, glw.UNSIGNED_BYTE, tdata);
161
- this.setTextureMemUse(width * height * 4);
162
-
163
- // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
164
- if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
165
- glw.generateMipmap();
166
- }
167
- } else if (tdata === null) {
168
- width = 0;
169
- height = 0;
170
- // Reset to a 1x1 transparent texture
171
- glw.bindTexture(this._nativeCtxTexture);
172
-
173
- glw.texImage2D(
174
- 0,
175
- glw.RGBA,
176
- 1,
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- 1,
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- 0,
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- glw.RGBA,
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- glw.UNSIGNED_BYTE,
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- TRANSPARENT_TEXTURE_DATA,
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- );
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- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
184
- } else if ('mipmaps' in tdata && tdata.mipmaps) {
185
- const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
186
- const view =
187
- type === 'ktx'
188
- ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
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- : (mipmaps[0] as unknown as ArrayBufferView);
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-
191
- glw.bindTexture(this._nativeCtxTexture);
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-
193
- glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
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- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
195
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
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- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
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- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
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-
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- this.setTextureMemUse(view.byteLength);
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- } else if (tdata && tdata instanceof Uint8Array) {
201
- // Color Texture
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- width = 1;
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- height = 1;
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-
205
- glw.bindTexture(this._nativeCtxTexture);
206
- glw.pixelStorei(
207
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
208
- !!textureData.premultiplyAlpha,
209
- );
210
-
211
- glw.texImage2D(
212
- 0,
213
- glw.RGBA,
214
- width,
215
- height,
216
- 0,
217
- glw.RGBA,
218
- glw.UNSIGNED_BYTE,
219
- tdata,
220
- );
221
-
222
- this.setTextureMemUse(width * height * 4);
223
- } else {
224
- console.error(
225
- `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
226
- textureData,
227
- );
228
- }
229
-
230
- return {
231
- width,
232
- height,
233
- };
234
- }
235
-
236
- /**
237
- * Free the WebGLTexture from the GPU
238
- *
239
- * @returns
240
- */
241
- free() {
242
- if (this._state === 'freed') {
243
- return;
244
- }
245
- this._state = 'freed';
246
- this.textureSource.setState('freed');
247
- this._w = 0;
248
- this._h = 0;
249
- if (!this._nativeCtxTexture) {
250
- return;
251
- }
252
- const { glw } = this;
253
-
254
- glw.deleteTexture(this._nativeCtxTexture);
255
- this.setTextureMemUse(0);
256
- this._nativeCtxTexture = null;
257
- }
258
-
259
- /**
260
- * Create native context texture
261
- *
262
- * @remarks
263
- * When this method returns the returned texture will be bound to the GL context state.
264
- *
265
- * @param width
266
- * @param height
267
- * @returns
268
- */
269
- protected createNativeCtxTexture() {
270
- const { glw } = this;
271
- const nativeTexture = glw.createTexture();
272
- if (!nativeTexture) {
273
- return null;
274
- }
275
-
276
- // On initial load request, create a 1x1 transparent texture to use until
277
- // the texture data is finally loaded.
278
- glw.activeTexture(0);
279
- glw.bindTexture(nativeTexture);
280
-
281
- // linear texture filtering
282
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
283
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
284
-
285
- // texture wrapping method
286
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
287
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
288
- return nativeTexture;
289
- }
290
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy } from '../../../utils.js';
22
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
+ import type { Texture } from '../../textures/Texture.js';
25
+ import { isPowerOfTwo } from '../../utils.js';
26
+ import { CoreContextTexture } from '../CoreContextTexture.js';
27
+ import { isHTMLImageElement } from './internal/RendererUtils.js';
28
+
29
+ const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
+
31
+ /**
32
+ * A wrapper around a WebGLTexture that handles loading the texture data
33
+ * from a Texture source and uploading it to the GPU as well as freeing
34
+ * the uploaded texture.
35
+ *
36
+ * @remarks
37
+ * When accessing the ctxTexture property, the texture will be loaded if
38
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
+ * and trigger the loading/uploading of the texture's data if it hasn't been
40
+ * loaded yet.
41
+ */
42
+ export class WebGlCoreCtxTexture extends CoreContextTexture {
43
+ protected _nativeCtxTexture: WebGLTexture | null = null;
44
+ private _w = 0;
45
+ private _h = 0;
46
+
47
+ constructor(
48
+ protected glw: WebGlContextWrapper,
49
+ memManager: TextureMemoryManager,
50
+ textureSource: Texture,
51
+ ) {
52
+ super(memManager, textureSource);
53
+ }
54
+
55
+ get ctxTexture(): WebGLTexture | null {
56
+ if (this.state === 'freed') {
57
+ this.load();
58
+ return null;
59
+ }
60
+ assertTruthy(this._nativeCtxTexture);
61
+ return this._nativeCtxTexture;
62
+ }
63
+
64
+ get w() {
65
+ return this._w;
66
+ }
67
+
68
+ get h() {
69
+ return this._h;
70
+ }
71
+
72
+ /**
73
+ * Load the texture data from the Texture source and upload it to the GPU
74
+ *
75
+ * @remarks
76
+ * This method is called automatically when accessing the ctxTexture property
77
+ * if the texture hasn't been loaded yet. But it can also be called manually
78
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
+ * property.
80
+ */
81
+ load() {
82
+ // If the texture is already loading or loaded, don't load it again.
83
+ if (this.state === 'loading' || this.state === 'loaded') {
84
+ return;
85
+ }
86
+
87
+ this.state = 'loading';
88
+ this.textureSource.setCoreCtxState('loading');
89
+ this._nativeCtxTexture = this.createNativeCtxTexture();
90
+
91
+ if (this._nativeCtxTexture === null) {
92
+ this.state = 'failed';
93
+ this.textureSource.setCoreCtxState(
94
+ 'failed',
95
+ new Error('Could not create WebGL Texture'),
96
+ );
97
+ console.error('Could not create WebGL Texture');
98
+ return;
99
+ }
100
+
101
+ this.onLoadRequest()
102
+ .then(({ width, height }) => {
103
+ // If the texture has been freed while loading, return early.
104
+ if (this.state === 'freed') {
105
+ return;
106
+ }
107
+
108
+ this.state = 'loaded';
109
+ this._w = width;
110
+ this._h = height;
111
+ // Update the texture source's width and height so that it can be used
112
+ // for rendering.
113
+ this.textureSource.setCoreCtxState('loaded', { width, height });
114
+ })
115
+ .catch((err) => {
116
+ // If the texture has been freed while loading, return early.
117
+ if (this.state === 'freed') {
118
+ return;
119
+ }
120
+ this.state = 'failed';
121
+ this.textureSource.setCoreCtxState('failed', err);
122
+ console.error(err);
123
+ });
124
+ }
125
+
126
+ /**
127
+ * Called when the texture data needs to be loaded and uploaded to a texture
128
+ */
129
+ async onLoadRequest(): Promise<Dimensions> {
130
+ const { glw } = this;
131
+ const textureData = this.textureSource.textureData;
132
+ assertTruthy(textureData, 'Texture data is null');
133
+
134
+ // Set to a 1x1 transparent texture
135
+ glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
136
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
137
+
138
+ // If the texture has been freed while loading, return early.
139
+ if (!this._nativeCtxTexture) {
140
+ assertTruthy(this.state === 'freed');
141
+ return { width: 0, height: 0 };
142
+ }
143
+ let width = 0;
144
+ let height = 0;
145
+
146
+ glw.activeTexture(0);
147
+
148
+ const tdata = textureData.data;
149
+ const format = textureData.premultiplyAlpha ? glw.RGBA : glw.RGB;
150
+ const formatBytes = format === glw.RGBA ? 4 : 3;
151
+
152
+ // If textureData is null, the texture is empty (0, 0) and we don't need to
153
+ // upload any data to the GPU.
154
+ if (
155
+ (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
156
+ tdata instanceof ImageData ||
157
+ // not using typeof HTMLImageElement due to web worker
158
+ isHTMLImageElement(tdata)
159
+ ) {
160
+ width = tdata.width;
161
+ height = tdata.height;
162
+ glw.bindTexture(this._nativeCtxTexture);
163
+ glw.pixelStorei(
164
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
165
+ !!textureData.premultiplyAlpha,
166
+ );
167
+
168
+ glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
169
+ this.setTextureMemUse(width * height * formatBytes);
170
+
171
+ // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
172
+ if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
173
+ glw.generateMipmap();
174
+ }
175
+ } else if (tdata === null) {
176
+ width = 0;
177
+ height = 0;
178
+ // Reset to a 1x1 transparent texture
179
+ glw.bindTexture(this._nativeCtxTexture);
180
+
181
+ glw.texImage2D(
182
+ 0,
183
+ format,
184
+ 1,
185
+ 1,
186
+ 0,
187
+ format,
188
+ glw.UNSIGNED_BYTE,
189
+ TRANSPARENT_TEXTURE_DATA,
190
+ );
191
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
192
+ } else if ('mipmaps' in tdata && tdata.mipmaps) {
193
+ const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
194
+ const view =
195
+ type === 'ktx'
196
+ ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
197
+ : (mipmaps[0] as unknown as ArrayBufferView);
198
+
199
+ glw.bindTexture(this._nativeCtxTexture);
200
+
201
+ glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
202
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
203
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
204
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
205
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
206
+
207
+ this.setTextureMemUse(view.byteLength);
208
+ } else if (tdata && tdata instanceof Uint8Array) {
209
+ // Color Texture
210
+ width = 1;
211
+ height = 1;
212
+
213
+ glw.bindTexture(this._nativeCtxTexture);
214
+ glw.pixelStorei(
215
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
216
+ !!textureData.premultiplyAlpha,
217
+ );
218
+
219
+ glw.texImage2D(
220
+ 0,
221
+ format,
222
+ width,
223
+ height,
224
+ 0,
225
+ format,
226
+ glw.UNSIGNED_BYTE,
227
+ tdata,
228
+ );
229
+
230
+ this.setTextureMemUse(width * height * formatBytes);
231
+ } else {
232
+ console.error(
233
+ `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
234
+ textureData,
235
+ );
236
+ }
237
+
238
+ return {
239
+ width,
240
+ height,
241
+ };
242
+ }
243
+
244
+ /**
245
+ * Free the WebGLTexture from the GPU
246
+ *
247
+ * @returns
248
+ */
249
+ free() {
250
+ if (this.state === 'freed') {
251
+ return;
252
+ }
253
+ this.state = 'freed';
254
+ this.textureSource.setCoreCtxState('freed');
255
+ this._w = 0;
256
+ this._h = 0;
257
+ if (!this._nativeCtxTexture) {
258
+ return;
259
+ }
260
+ const { glw } = this;
261
+
262
+ glw.deleteTexture(this._nativeCtxTexture);
263
+ this.setTextureMemUse(0);
264
+ this._nativeCtxTexture = null;
265
+ }
266
+
267
+ /**
268
+ * Create native context texture
269
+ *
270
+ * @remarks
271
+ * When this method returns the returned texture will be bound to the GL context state.
272
+ *
273
+ * @param width
274
+ * @param height
275
+ * @returns
276
+ */
277
+ protected createNativeCtxTexture() {
278
+ const { glw } = this;
279
+ const nativeTexture = glw.createTexture();
280
+ if (!nativeTexture) {
281
+ return null;
282
+ }
283
+
284
+ // On initial load request, create a 1x1 transparent texture to use until
285
+ // the texture data is finally loaded.
286
+ glw.activeTexture(0);
287
+ glw.bindTexture(nativeTexture);
288
+
289
+ // linear texture filtering
290
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
291
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
292
+
293
+ // texture wrapping method
294
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
295
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
296
+ return nativeTexture;
297
+ }
298
+ }