@lemoncat7/dsh-partner 2.4.2 → 2.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -0
- package/docs/THIRD_PARTY_LICENSES.md +13 -0
- package/docs/attachment-storage.md +18 -0
- package/docs/director-skills.md +24 -0
- package/docs/long-task-continuation.md +51 -0
- package/docs/releases/2.5.0.md +13 -0
- package/docs/releases/2.6.0.md +11 -0
- package/docs/releases/2.7.0.md +21 -0
- package/lib/agent-runtime.d.ts +9 -1
- package/lib/agent-runtime.d.ts.map +1 -1
- package/lib/agent-runtime.js +117 -17
- package/lib/agent-runtime.js.map +1 -1
- package/lib/api/features/attachments-api.d.ts.map +1 -1
- package/lib/api/features/attachments-api.js +31 -1
- package/lib/api/features/attachments-api.js.map +1 -1
- package/lib/api.d.ts +1 -1
- package/lib/api.d.ts.map +1 -1
- package/lib/api.js +1 -1
- package/lib/api.js.map +1 -1
- package/lib/attachments/grouped-storage.d.ts +5 -0
- package/lib/attachments/grouped-storage.d.ts.map +1 -0
- package/lib/attachments/grouped-storage.js +47 -0
- package/lib/attachments/grouped-storage.js.map +1 -0
- package/lib/attachments/service.d.ts +17 -0
- package/lib/attachments/service.d.ts.map +1 -1
- package/lib/attachments/service.js +100 -8
- package/lib/attachments/service.js.map +1 -1
- package/lib/attachments/shared-storage.d.ts +7 -0
- package/lib/attachments/shared-storage.d.ts.map +1 -0
- package/lib/attachments/shared-storage.js +44 -0
- package/lib/attachments/shared-storage.js.map +1 -0
- package/lib/attachments/storage-admin.d.ts +6 -0
- package/lib/attachments/storage-admin.d.ts.map +1 -0
- package/lib/attachments/storage-admin.js +43 -0
- package/lib/attachments/storage-admin.js.map +1 -0
- package/lib/attachments/storage-types.d.ts +33 -0
- package/lib/attachments/storage-types.d.ts.map +1 -0
- package/lib/attachments/storage-types.js +2 -0
- package/lib/attachments/storage-types.js.map +1 -0
- package/lib/attachments/tool.d.ts.map +1 -1
- package/lib/attachments/tool.js +16 -5
- package/lib/attachments/tool.js.map +1 -1
- package/lib/channels/delivery-policy.d.ts.map +1 -1
- package/lib/channels/delivery-policy.js +7 -4
- package/lib/channels/delivery-policy.js.map +1 -1
- package/lib/channels/direct/message-format.js +418 -281
- package/lib/channels/direct/message-format.js.map +4 -4
- package/lib/channels/manager.d.ts +7 -3
- package/lib/channels/manager.d.ts.map +1 -1
- package/lib/channels/manager.js +73 -38
- package/lib/channels/manager.js.map +1 -1
- package/lib/channels/weixin/api.d.ts.map +1 -1
- package/lib/channels/weixin/api.js +7 -2
- package/lib/channels/weixin/api.js.map +1 -1
- package/lib/channels/weixin/errors.d.ts +14 -0
- package/lib/channels/weixin/errors.d.ts.map +1 -0
- package/lib/channels/weixin/errors.js +29 -0
- package/lib/channels/weixin/errors.js.map +1 -0
- package/lib/channels/weixin/poll.d.ts +14 -0
- package/lib/channels/weixin/poll.d.ts.map +1 -0
- package/lib/channels/weixin/poll.js +50 -0
- package/lib/channels/weixin/poll.js.map +1 -0
- package/lib/client-api.d.ts +1 -23
- package/lib/client-api.d.ts.map +1 -1
- package/lib/client-api.js.map +1 -1
- package/lib/client-controller.d.ts.map +1 -1
- package/lib/client-controller.js +3 -3
- package/lib/client-controller.js.map +1 -1
- package/lib/client.d.ts.map +1 -1
- package/lib/client.js +1078 -679
- package/lib/client.js.map +4 -4
- package/lib/collaboration/composition.d.ts.map +1 -1
- package/lib/collaboration/composition.js +32 -8
- package/lib/collaboration/composition.js.map +1 -1
- package/lib/collaboration/domain.d.ts +8 -0
- package/lib/collaboration/domain.d.ts.map +1 -1
- package/lib/collaboration/domain.js.map +1 -1
- package/lib/collaboration/service.d.ts.map +1 -1
- package/lib/collaboration/service.js +38 -5
- package/lib/collaboration/service.js.map +1 -1
- package/lib/concern-notification.d.ts.map +1 -1
- package/lib/concern-notification.js +2 -1
- package/lib/concern-notification.js.map +1 -1
- package/lib/concern-tool.js +1 -1
- package/lib/concern-tool.js.map +1 -1
- package/lib/execution/reply-progress.d.ts.map +1 -1
- package/lib/execution/reply-progress.js +4 -2
- package/lib/execution/reply-progress.js.map +1 -1
- package/lib/execution/service.d.ts +1 -1
- package/lib/execution/service.d.ts.map +1 -1
- package/lib/execution/service.js +4 -7
- package/lib/execution/service.js.map +1 -1
- package/lib/index.d.ts.map +1 -1
- package/lib/index.js +7 -1
- package/lib/index.js.map +1 -1
- package/lib/memory-reflection.js +2 -2
- package/lib/memory-reflection.js.map +1 -1
- package/lib/message-source.d.ts +25 -0
- package/lib/message-source.d.ts.map +1 -0
- package/lib/message-source.js +8 -0
- package/lib/message-source.js.map +1 -0
- package/lib/observation-loop.js +4 -4
- package/lib/observation-loop.js.map +1 -1
- package/lib/pendant/reader.js +1 -1
- package/lib/pendant/reader.js.map +1 -1
- package/lib/pendant/settings-panel.js +1 -1
- package/lib/pendant/settings-panel.js.map +1 -1
- package/lib/persona/service.js +1 -1
- package/lib/persona/service.js.map +1 -1
- package/lib/requirements/attachments.d.ts +7 -0
- package/lib/requirements/attachments.d.ts.map +1 -0
- package/lib/requirements/attachments.js +26 -0
- package/lib/requirements/attachments.js.map +1 -0
- package/lib/requirements/domain.d.ts +1 -1
- package/lib/requirements/domain.d.ts.map +1 -1
- package/lib/requirements/service.d.ts.map +1 -1
- package/lib/requirements/service.js +4 -1
- package/lib/requirements/service.js.map +1 -1
- package/lib/scheduler/channel-origin.d.ts +7 -0
- package/lib/scheduler/channel-origin.d.ts.map +1 -0
- package/lib/scheduler/channel-origin.js +27 -0
- package/lib/scheduler/channel-origin.js.map +1 -0
- package/lib/scheduler/continuations.d.ts +29 -0
- package/lib/scheduler/continuations.d.ts.map +1 -0
- package/lib/scheduler/continuations.js +286 -0
- package/lib/scheduler/continuations.js.map +1 -0
- package/lib/scheduler/domain.d.ts +40 -0
- package/lib/scheduler/domain.d.ts.map +1 -1
- package/lib/scheduler/final-reply.d.ts +13 -0
- package/lib/scheduler/final-reply.d.ts.map +1 -0
- package/lib/scheduler/final-reply.js +21 -0
- package/lib/scheduler/final-reply.js.map +1 -0
- package/lib/scheduler/service.d.ts +2 -0
- package/lib/scheduler/service.d.ts.map +1 -1
- package/lib/scheduler/service.js +30 -1
- package/lib/scheduler/service.js.map +1 -1
- package/lib/scheduler/wakeup-context.d.ts +7 -0
- package/lib/scheduler/wakeup-context.d.ts.map +1 -0
- package/lib/scheduler/wakeup-context.js +14 -0
- package/lib/scheduler/wakeup-context.js.map +1 -0
- package/lib/scheduler/wakeup.d.ts +11 -0
- package/lib/scheduler/wakeup.d.ts.map +1 -0
- package/lib/scheduler/wakeup.js +52 -0
- package/lib/scheduler/wakeup.js.map +1 -0
- package/lib/skills/builtin-resources.d.ts +6 -0
- package/lib/skills/builtin-resources.d.ts.map +1 -0
- package/lib/skills/builtin-resources.js +47 -0
- package/lib/skills/builtin-resources.js.map +1 -0
- package/lib/skills/builtin.d.ts +2 -5
- package/lib/skills/builtin.d.ts.map +1 -1
- package/lib/skills/builtin.js +11 -0
- package/lib/skills/builtin.js.map +1 -1
- package/lib/skills/director-builtins.d.ts +8 -0
- package/lib/skills/director-builtins.d.ts.map +1 -0
- package/lib/skills/director-builtins.js +65 -0
- package/lib/skills/director-builtins.js.map +1 -0
- package/lib/skills/drama-builtin.d.ts +3 -0
- package/lib/skills/drama-builtin.d.ts.map +1 -0
- package/lib/skills/drama-builtin.js +49 -0
- package/lib/skills/drama-builtin.js.map +1 -0
- package/lib/skills/long-task-continuation.d.ts +4 -0
- package/lib/skills/long-task-continuation.d.ts.map +1 -0
- package/lib/skills/long-task-continuation.js +43 -0
- package/lib/skills/long-task-continuation.js.map +1 -0
- package/lib/skills/service.d.ts.map +1 -1
- package/lib/skills/service.js +8 -3
- package/lib/skills/service.js.map +1 -1
- package/lib/skills/viora-canvas-builtin.d.ts +3 -0
- package/lib/skills/viora-canvas-builtin.d.ts.map +1 -0
- package/lib/skills/viora-canvas-builtin.js +19 -0
- package/lib/skills/viora-canvas-builtin.js.map +1 -0
- package/lib/storage/migrate-layout.d.ts.map +1 -1
- package/lib/storage/migrate-layout.js +13 -4
- package/lib/storage/migrate-layout.js.map +1 -1
- package/lib/store.d.ts.map +1 -1
- package/lib/store.js +2 -0
- package/lib/store.js.map +1 -1
- package/lib/tasks/context.js +1 -0
- package/lib/tasks/context.js.map +1 -1
- package/lib/tasks/continuation-yield.d.ts +4 -0
- package/lib/tasks/continuation-yield.d.ts.map +1 -0
- package/lib/tasks/continuation-yield.js +27 -0
- package/lib/tasks/continuation-yield.js.map +1 -0
- package/lib/tasks/continuation.d.ts +13 -0
- package/lib/tasks/continuation.d.ts.map +1 -0
- package/lib/tasks/continuation.js +106 -0
- package/lib/tasks/continuation.js.map +1 -0
- package/lib/tasks/domain.d.ts +2 -0
- package/lib/tasks/domain.d.ts.map +1 -1
- package/lib/tasks/scheduling.d.ts.map +1 -1
- package/lib/tasks/scheduling.js +7 -0
- package/lib/tasks/scheduling.js.map +1 -1
- package/lib/tasks/service.d.ts +2 -1
- package/lib/tasks/service.d.ts.map +1 -1
- package/lib/tasks/service.js +19 -1
- package/lib/tasks/service.js.map +1 -1
- package/lib/ui/attachment-storage.d.ts +2 -0
- package/lib/ui/attachment-storage.d.ts.map +1 -0
- package/lib/ui/attachment-storage.js +59 -0
- package/lib/ui/attachment-storage.js.map +1 -0
- package/lib/ui/capability-editor.js +1 -1
- package/lib/ui/capability-editor.js.map +1 -1
- package/lib/ui/companion-access-panel.js +1 -1
- package/lib/ui/companion-access-panel.js.map +1 -1
- package/lib/ui/companion-create.js +1 -1
- package/lib/ui/companion-create.js.map +1 -1
- package/lib/ui/companion-picker.js +1 -1
- package/lib/ui/companion-picker.js.map +1 -1
- package/lib/ui/identity-editor.js +1 -1
- package/lib/ui/identity-editor.js.map +1 -1
- package/lib/ui/mcp-capabilities.js +1 -1
- package/lib/ui/mcp-capabilities.js.map +1 -1
- package/lib/ui/mcp-panel.js +1 -1
- package/lib/ui/mcp-panel.js.map +1 -1
- package/lib/ui/memory/concern-board.js +2 -2
- package/lib/ui/memory/concern-board.js.map +1 -1
- package/lib/ui/memory/concern-deletion.d.ts +1 -1
- package/lib/ui/memory/concern-deletion.d.ts.map +1 -1
- package/lib/ui/memory/concern-deletion.js +9 -4
- package/lib/ui/memory/concern-deletion.js.map +1 -1
- package/lib/ui/memory/concern-panel.js +1 -1
- package/lib/ui/memory/concern-panel.js.map +1 -1
- package/lib/ui/memory/memory-library.js +1 -1
- package/lib/ui/memory/memory-library.js.map +1 -1
- package/lib/ui/memory/memory-panel.js +1 -1
- package/lib/ui/memory/memory-panel.js.map +1 -1
- package/lib/ui/partner-components.js +1 -1
- package/lib/ui/partner-components.js.map +1 -1
- package/lib/ui/requirement-board.js +1 -1
- package/lib/ui/requirement-board.js.map +1 -1
- package/lib/ui/requirement-dialog.js +1 -1
- package/lib/ui/requirement-dialog.js.map +1 -1
- package/lib/ui/requirement-tasks-panel.js +1 -1
- package/lib/ui/requirement-tasks-panel.js.map +1 -1
- package/lib/ui/schedule-panel.d.ts.map +1 -1
- package/lib/ui/schedule-panel.js +20 -4
- package/lib/ui/schedule-panel.js.map +1 -1
- package/lib/ui/skills-panel.js +1 -1
- package/lib/ui/skills-panel.js.map +1 -1
- package/lib/ui/storage-settings.d.ts.map +1 -1
- package/lib/ui/storage-settings.js +2 -1
- package/lib/ui/storage-settings.js.map +1 -1
- package/lib/ui/task-board-stage.js +1 -1
- package/lib/ui/task-board-stage.js.map +1 -1
- package/lib/ui/workspace-components.js +1 -1
- package/lib/ui/workspace-components.js.map +1 -1
- package/lib/ui/workspace-navigation.d.ts +16 -16
- package/lib/ui/workspace-navigation.js +1 -1
- package/lib/ui/workspace-navigation.js.map +1 -1
- package/package.json +55 -41
- package/resources/skills/cinematic-director/manifest.json +205 -0
- package/resources/skills/cinematic-director/upstream/CHANGELOG.md +213 -0
- package/resources/skills/cinematic-director/upstream/CONTRIBUTING.md +316 -0
- package/resources/skills/cinematic-director/upstream/LICENSE +21 -0
- package/resources/skills/cinematic-director/upstream/README.md +507 -0
- package/resources/skills/cinematic-director/upstream/SKILL.md +420 -0
- package/resources/skills/cinematic-director/upstream/assets/beat-sheet-template.md +97 -0
- package/resources/skills/cinematic-director/upstream/assets/director-book-template.md +254 -0
- package/resources/skills/cinematic-director/upstream/assets/edit-timeline-template.md +147 -0
- package/resources/skills/cinematic-director/upstream/assets/keyframe-prompt-template.md +334 -0
- package/resources/skills/cinematic-director/upstream/assets/qc-checklist.md +153 -0
- package/resources/skills/cinematic-director/upstream/assets/shot-plan-template.md +95 -0
- package/resources/skills/cinematic-director/upstream/assets/sound-plan-template.md +181 -0
- package/resources/skills/cinematic-director/upstream/assets/video-prompt-template.md +305 -0
- package/resources/skills/cinematic-director/upstream/evals/run.md +69 -0
- package/resources/skills/cinematic-director/upstream/references/ai-video-tool-adapters.md +527 -0
- package/resources/skills/cinematic-director/upstream/references/blocking-and-staging.md +424 -0
- package/resources/skills/cinematic-director/upstream/references/cinematic-language.md +595 -0
- package/resources/skills/cinematic-director/upstream/references/continuity-bible.md +410 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/01_spielberg.md +192 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/02_hitchcock.md +193 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/03_kubrick.md +196 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/04_kurosawa.md +196 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/05_scorsese.md +195 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/06_fellini.md +197 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/07_bergman.md +197 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/08_tarkovsky.md +184 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/09_wong_kar_wai.md +189 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/10_nolan.md +185 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/11_villeneuve.md +188 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/12_fincher.md +185 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/13_refn.md +186 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/14_bi_gan.md +188 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/15_zhang_yimou.md +192 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/16_hou_hsiao_hsien.md +192 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/17_park_chan_wook.md +192 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/18_malick.md +191 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/19_michael_mann.md +192 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/20_coen_brothers.md +194 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/README.md +89 -0
- package/resources/skills/cinematic-director/upstream/references/director_styles/example_comparisons.md +140 -0
- package/resources/skills/cinematic-director/upstream/references/editing-and-assembly.md +263 -0
- package/resources/skills/cinematic-director/upstream/references/failure-modes.md +594 -0
- package/resources/skills/cinematic-director/upstream/references/genre-playbooks.md +407 -0
- package/resources/skills/cinematic-director/upstream/references/image-model-adapters.md +290 -0
- package/resources/skills/cinematic-director/upstream/references/lighting-and-color.md +349 -0
- package/resources/skills/cinematic-director/upstream/references/product-and-macro.md +207 -0
- package/resources/skills/cinematic-director/upstream/references/production-workflow.md +238 -0
- package/resources/skills/cinematic-director/upstream/references/prompt-lexicon.md +602 -0
- package/resources/skills/cinematic-director/upstream/references/sound-and-dialogue.md +364 -0
- package/resources/skills/director-skills/manifest.json +541 -0
- package/resources/skills/director-skills/upstream/CHANGELOG.md +32 -0
- package/resources/skills/director-skills/upstream/LICENSE +21 -0
- package/resources/skills/director-skills/upstream/MANIFEST.md +366 -0
- package/resources/skills/director-skills/upstream/README.md +251 -0
- package/resources/skills/director-skills/upstream/RESEARCH_PROVENANCE.md +37 -0
- package/resources/skills/director-skills/upstream/SKILL.md +114 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/SKILL.md +81 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/checklists/continuity_checklist.md +8 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/examples/character_continuity_update.md +9 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/examples/location_continuity_update.md +9 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/references/continuity_system.md +21 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/references/golden_image_workflow.md +29 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/references/identity_anchors.md +14 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/references/visual_bible_system.md +15 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/templates/character_profile.md +15 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/templates/continuity_checklist.md +11 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/templates/costume_profile.md +12 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/templates/location_profile.md +14 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/templates/prop_profile.md +13 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/templates/visual_style_bible.md +15 -0
- package/resources/skills/director-skills/upstream/skills/character-location-prop-bible/tests/continuity_tests.md +6 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/SKILL.md +80 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/checklists/image_prompt_quality_checklist.md +10 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/examples/shot_list_to_image_prompts.md +4 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/references/image_prompt_components.md +22 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/references/lighting_and_photorealism.md +19 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/references/negative_prompt_patterns.md +18 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/references/prompt_anatomy.md +18 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/templates/character_reference_sheet_prompt.md +5 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/templates/cinematic_still_prompt.md +3 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/templates/keyframe_prompt.md +6 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/templates/location_reference_prompt.md +3 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/templates/prop_prompt.md +3 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-image-prompting/tests/image_prompt_completeness_tests.md +5 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/SKILL.md +84 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/checklists/video_prompt_quality_checklist.md +9 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/examples/image_prompt_to_video_prompt.md +3 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/references/ai_film_production_pipeline.md +21 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/references/audio_motion_timing.md +16 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/references/camera_lens_movement.md +26 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/references/negative_prompt_patterns.md +18 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/references/prompt_anatomy.md +18 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/references/video_prompt_components.md +25 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/templates/image_to_video_prompt.md +5 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/templates/text_to_video_prompt.md +5 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/templates/video_beat_prompt.md +9 -0
- package/resources/skills/director-skills/upstream/skills/cinematic-video-prompting/tests/video_prompt_completeness_tests.md +5 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/SKILL.md +82 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/checklists/model_export_checklist.md +9 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/examples/failed_model_transfer_diagnosis.md +5 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/examples/image_prompt_translation.md +10 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/examples/same_scene_across_models.md +9 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/examples/universal_prompt_to_model_specific_exports.md +14 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/examples/video_prompt_translation.md +9 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/references/failure_modes_by_model.md +13 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/references/image_model_profiles.md +226 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/references/model_capability_matrix.md +24 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/references/model_update_protocol.md +10 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/references/parameter_compatibility.md +20 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/references/prompt_translation_rules.md +18 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/references/video_model_profiles.md +251 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/templates/model_comparison_table.md +4 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/templates/model_specific_prompt_export.md +21 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/templates/multi_model_export_package.md +18 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/templates/prompt_translation_report.md +13 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/templates/universal_prompt_brief.md +25 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/tests/model_routing_tests.md +8 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/tests/prompt_translation_tests.md +7 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/tests/research_provenance_tests.md +6 -0
- package/resources/skills/director-skills/upstream/skills/model-adaptation/tests/unknown_capability_tests.md +7 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/SKILL.md +82 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/checklists/diagnostic_checklist.md +8 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/checklists/release_quality_checklist.md +9 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/examples/failed_output_to_revised_prompt.md +10 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/examples/final_prompt_package_export.md +10 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/references/failure_modes.md +13 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/references/iteration_diagnostics.md +17 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/references/revision_loops.md +17 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/references/story_voice_release_qc.md +30 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/templates/failed_output_intake.md +13 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/templates/final_production_package.md +11 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/templates/prompt_revision_report.md +17 -0
- package/resources/skills/director-skills/upstream/skills/prompt-iteration-and-diagnostics/tests/prompt_quality_checklist_tests.md +6 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/SKILL.md +81 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/checklists/scene_quality_checklist.md +8 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/examples/scene_to_screenplay_excerpt.md +18 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/references/dialogue_and_subtext.md +15 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/references/fountain_workflow.md +29 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/references/scene_construction.md +20 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/references/screenplay_format.md +18 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/templates/beat_sheet.md +6 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/templates/dialogue_pass.md +9 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/templates/fountain_scene.md +25 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/templates/screenplay_scene.md +19 -0
- package/resources/skills/director-skills/upstream/skills/screenplay-and-scene-writing/tests/screenplay_scene_tests.md +6 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/SKILL.md +83 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/checklists/concept_quality_checklist.md +8 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/examples/idea_to_logline.md +13 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/examples/logline_to_outline.md +10 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/references/ai_storytelling_workflow.md +46 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/references/continuity_handoff.md +8 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/references/screenplay_structure.md +19 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/references/story_development_workflow.md +23 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/templates/beat_sheet.md +7 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/templates/idea_intake.md +16 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/templates/logline.md +10 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/templates/short_film_treatment.md +23 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/templates/short_story_plan.md +22 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/templates/story_premise.md +19 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/templates/story_revision_audit.md +22 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/tests/output_format_tests.md +3 -0
- package/resources/skills/director-skills/upstream/skills/short-film-development/tests/routing_tests.md +7 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/SKILL.md +77 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/checklists/shotlist_quality_checklist.md +8 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/examples/screenplay_scene_to_shot_list.md +8 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/references/camera_plan.md +11 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/references/production_breakdown.md +11 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/references/shotlist_schema.md +21 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/templates/asset_list.md +7 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/templates/camera_plan.md +10 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/templates/scene_breakdown.md +16 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/templates/shot_list.md +5 -0
- package/resources/skills/director-skills/upstream/skills/shotlist-and-visual-breakdown/tests/screenplay_to_shotlist_tests.md +5 -0
- package/resources/skills/director-skills/upstream/skills/style-cinematography-director/SKILL.md +77 -0
- package/resources/skills/director-skills/upstream/skills/style-cinematography-director/checklists/style_quality_checklist.md +8 -0
- package/resources/skills/director-skills/upstream/skills/style-cinematography-director/examples/genre_to_visual_direction.md +15 -0
- package/resources/skills/director-skills/upstream/skills/style-cinematography-director/references/camera_lens_movement.md +26 -0
- package/resources/skills/director-skills/upstream/skills/style-cinematography-director/references/cinematic_language.md +32 -0
- package/resources/skills/director-skills/upstream/skills/style-cinematography-director/references/genre_style_tone.md +17 -0
- package/resources/skills/director-skills/upstream/skills/style-cinematography-director/references/lighting_and_photorealism.md +19 -0
- package/resources/skills/director-skills/upstream/skills/style-cinematography-director/templates/visual_style_bible.md +33 -0
- package/resources/skills/director-skills/upstream/skills/style-cinematography-director/tests/style_translation_tests.md +5 -0
- package/resources/skills/director-skills/upstream/tests/master_router_tests.md +80 -0
- package/resources/skills/drama-production/manifest.json +933 -0
- package/resources/skills/drama-production/upstream/LICENSE +21 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/SKILL.md +153 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/assets/creator-decision.example.jsonl +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/assets/dashboard/app.js +1263 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/assets/dashboard/index.html +114 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/assets/dashboard/styles.css +297 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/assets/production-observation.example.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/assets/project-template/short-drama.json +36 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/assets/reference-observation.example.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/audience-reveal.md +21 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/contract-and-ownership.md +45 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/creator-documents.md +230 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/creator-workflow.md +98 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/form-cards/Q/347/211/210/350/241/250/350/276/276.md +73 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/form-cards//344/272/214/347/273/264/345/212/250/346/200/201/346/274/253.md +74 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/form-cards//345/233/275/346/274/253/344/272/214/346/254/241/345/205/203.md +79 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/form-cards//345/256/236/346/213/215.md +75 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/form-cards//346/260/264/345/242/250/347/254/224/350/247/246.md +85 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/form-cards//351/243/216/346/240/274/345/214/226/344/270/211/347/273/264.md +72 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/knowhow-index.md +85 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/look-development.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/pickup-and-alternate.md +24 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/production-form-profiles.md +126 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/reference-roles.md +53 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/references/runtime-preflight.md +24 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/scripts/creator_markdown_check.py +1413 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/scripts/dashboard_server.py +1798 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/scripts/project_tool.py +2454 -0
- package/resources/skills/drama-production/upstream/skills/short-drama/scripts/selftest.py +287 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/SKILL.md +76 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/assets/character-look.example.jsonl +3 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/assets/continuity.example.jsonl +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/assets/decisions.example.jsonl +5 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/assets/location-view.example.jsonl +3 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/assets/occurrences.example.jsonl +5 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/assets/prop-state.example.jsonl +3 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/examples/minimal/characters.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/examples/minimal/looks.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/references/asset-review-checklist.md +82 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/references/character-and-look.md +190 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/references/continuity-delta.md +120 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/references/continuity-lock.md +122 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/references/identity-vs-variant.md +140 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/references/location-and-view.md +84 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/references/occurrence-extraction.md +108 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/references/prop-and-state.md +126 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/references/stage-contract.md +43 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/references/voice-direction.md +179 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/scripts/asset_check.py +267 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-assets/scripts/selftest.py +89 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/SKILL.md +157 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/assets/adaptation-map.example.jsonl +1 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/assets/creative-brief.md +120 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/assets/episode-map.jsonl +1 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/assets/story-engine.md +181 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/adaptation-craft.md +219 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/creative-reference-intake.md +57 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/director-brief-craft.md +113 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/episode-design.md +509 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-and-hook-playbook.md +240 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//344/272/262/345/255/220/351/232/220/347/247/230.md +112 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//344/273/231/344/276/240/344/277/256/347/234/237.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//345/212/250/344/275/234/344/273/273/345/212/241.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//345/217/244/350/243/205/346/235/203/350/260/213.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//345/244/215/344/273/207/346/211/223/350/204/270.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//345/256/266/345/272/255/345/205/263/347/263/273.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//346/202/254/347/226/221/350/247/204/345/210/231.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//347/224/237/346/264/273/346/265/201.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//347/240/264/351/225/234/351/207/215/345/234/206.md +109 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//350/201/214/345/234/272/345/226/234/345/211/247.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//350/261/252/351/227/250/345/251/232/346/201/213.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards//350/272/253/344/273/275/351/224/231/344/275/215.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/genre-cards.md +92 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/mechanism-loop.md +282 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/multi-episode-intake.md +128 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/premise-devices.md +211 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/reveal-reversal-payoff.md +99 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/serial-character-and-memory.md +293 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/stage-contract.md +88 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/references/story-craft.md +359 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/scripts/episode_intake.py +699 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-develop/scripts/selftest.py +47 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/SKILL.md +146 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/assets/remotion/README.md +60 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/assets/remotion/package.json +15 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/assets/remotion/remotion.config.ts +6 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/assets/remotion/src/Root.tsx +26 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/assets/remotion/src/Subtitles.tsx +88 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/assets/remotion/src/font.ts +46 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/assets/remotion/src/index.ts +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/assets/remotion/src/schema.ts +32 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/assets/remotion/tsconfig.json +13 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/assets//345/211/252/350/276/221/345/215/225.md +43 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/references/cut-craft.md +38 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/references/delivery-verify.md +29 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/references/generated-footage.md +54 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/references/sound-and-subtitles.md +60 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/references/stage-contract.md +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/scripts/edit_tool.py +1156 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-edit/scripts/selftest.py +520 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/SKILL.md +73 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/assets/image-prompt-spec.jsonl.md +187 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/assets/image-prompts.md +42 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/assets/lookdev-frame-spec.jsonl.md +128 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/assets/lookdev-prompts.md +34 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/examples/minimal-image-prompt-specs.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/references/character-and-look.md +153 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/references/common-recipe.md +241 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/references/edit-and-revision.md +110 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/references/location-plate.md +151 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/references/look-and-state-variant.md +97 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/references/lookdev-frame.md +34 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/references/production-sheet-recipes.md +177 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/references/prop-plate.md +137 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/references/review-and-fixtures.md +92 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/references/stage-contract.md +32 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/scripts/image_prompt_check.py +443 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-image-prompts/scripts/selftest.py +95 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-novel-analyze/SKILL.md +245 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-novel-analyze/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-novel-analyze/assets/episode-candidate.example.jsonl +3 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-novel-analyze/references/adaptation-triage.md +116 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-novel-analyze/references/adaptation-value.md +124 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-novel-analyze/references/aggregation-and-entities.md +155 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-novel-analyze/references/chapter-extraction.md +144 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-novel-analyze/references/stage-contract.md +67 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-novel-analyze/scripts/novel_index.py +651 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-novel-analyze/scripts/selftest.py +51 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/SKILL.md +183 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/references/adapter-contract.md +219 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/references/providers/gpt-image-2.md +24 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/references/providers/minimax-h3-video.md +86 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/references/providers/minimax-music.md +25 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/references/providers/minimax-speech.md +41 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/references/providers/seedance.md +64 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/scripts/fixture_adapter.py +77 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/scripts/production_tool.py +2205 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/scripts/provider_adapters.py +1747 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-produce/scripts/selftest.py +135 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/SKILL.md +118 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/assets/finding-template.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/assets/supersession-decision.example.json +42 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/assets/verdict-template.json +32 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/examples/minimal-findings.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/examples/minimal-verdict.json +34 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/references/anti-template-repair.md +109 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/references/production-quality-gates.md +276 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/references/project-calibration.md +83 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/references/review-method.md +81 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/references/rubric-assets-prompts.md +111 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/references/rubric-source-analysis.md +108 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/references/rubric-story-script.md +264 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/references/rubric-visual-motion.md +184 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/references/stage-contract.md +28 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/scripts/review_check.py +325 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-review/scripts/selftest.py +87 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/SKILL.md +175 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/assets/coverage-audition.example.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/assets/coverage-template.json +49 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/assets/keyframe-prompts.md +36 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/assets/keyframe-template.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/assets/revision-lineage.fragment.json +12 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/assets/scene-visual-plan.example.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/assets/shot-template.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/blocking-playbooks.md +216 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/comic-keyframe-lexicon.md +156 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/coverage-audition.md +34 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/keyframe-craft.md +174 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/lighting-craft.md +39 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/production-shot-grammar.md +279 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/review-and-fixtures.md +36 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/scene-visual-plan.md +30 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/screenplay-to-keyframe-example.md +155 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/shot-craft.md +266 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/shot-revision-identity.md +25 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/references/stage-contract.md +57 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/scripts/selftest.py +191 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-storyboard/scripts/storyboard_check.py +824 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/SKILL.md +154 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/assets/coverage-scope.fragment.json +21 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/assets/delivery-container.jsonl.md +101 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/assets/motion-spec.jsonl.md +217 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/assets/motion-terminal.example.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/assets/music-spec.jsonl.md +31 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/assets/performance.fragment.json +38 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/assets/video-prompts.md +67 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/examples/minimal-music-specs.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/camera-audio-continuity.md +259 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/delivery-profile.md +273 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/generability.md +93 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/minimax-h3.md +253 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/motion-recipe.md +315 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/performance-action-timing.md +209 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/production-prompt-grammar.md +304 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/review-and-fixtures.md +139 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/seedance-2.0.md +50 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/seedance-2.5.md +122 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/stage-contract.md +60 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/references/target-model-profile.md +116 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/scripts/container_check.py +329 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/scripts/motion_timing_check.py +450 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/scripts/music_spec_check.py +327 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-video-prompts/scripts/selftest.py +82 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/SKILL.md +99 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/agents/openai.yaml +4 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/assets/beats.jsonl +2 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/assets/episode-card-standalone.json +120 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/assets/episode-card.json +55 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/assets/screenplay.md +36 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/assets/voice-record-sheet.jsonl.md +89 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/references/dialogue-craft.md +526 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/references/production-format-dialect.md +273 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/references/scene-handoff-capsule.md +25 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/references/scene-sound-dramaturgy.md +43 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/references/screenplay-format.md +266 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/references/script-craft.md +745 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/references/stage-contract.md +36 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/references/substitutable-realization.md +107 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/scripts/duration_estimate.py +309 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/scripts/screenplay_index.py +1091 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/scripts/selftest.py +229 -0
- package/resources/skills/drama-production/upstream/skills/short-drama-write/scripts/voice_sheet_check.py +416 -0
- package/resources/skills/viora-canvas-production/manifest.json +23 -0
- package/resources/skills/viora-canvas-production/references/canvas-contract.md +50 -0
- package/resources/skills/viora-canvas-production/references/creative-production.md +50 -0
- package/resources/skills/viora-canvas-production/references/generation-delivery.md +36 -0
- package/resources/skills/viora-canvas-production/references/production-ledger.md +25 -0
|
@@ -0,0 +1,188 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: bi_gan_misty_long_take_skill
|
|
3
|
+
title: 毕赣导演风格 Skill
|
|
4
|
+
description: 用于学习并转化毕赣式的中国西南雾镇美学、超长长镜头、梦境拼接、诗歌旁白和时间循环。请用于原创创作,不要复制其具体镜头、台词、角色或受版权保护的表达。
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# 毕赣导演风格 Skill
|
|
8
|
+
|
|
9
|
+
Load this file when the user names Bi Gan, or asks for misty small-town China, single ultra-long take, dream-memory loop, poetic voice-over direction.
|
|
10
|
+
|
|
11
|
+
## 一句话镜头 / Lens in one line
|
|
12
|
+
|
|
13
|
+
摄影机像一个没睡醒的人,沿一条能画在地图上的路,一直走进梦里。
|
|
14
|
+
|
|
15
|
+
The camera walks like someone half-awake, along a route you could draw on a map, straight into the dream.
|
|
16
|
+
|
|
17
|
+
## 适用场景
|
|
18
|
+
|
|
19
|
+
华语小镇叙事、诗电影、梦与现实交叠、寻人与寻记忆、潮湿西南地貌、低成本高氛围段落、长镜头实验、魔幻现实主义。适合有真实场地但没有预算做复杂分镜的项目:一条路线就是一场戏。
|
|
20
|
+
|
|
21
|
+
不适合:需要多机位覆盖的对白戏、剪辑驱动的类型片、任何需要观众看懂因果的段落。
|
|
22
|
+
|
|
23
|
+
## 反例:这不是什么 / What this lens is NOT
|
|
24
|
+
|
|
25
|
+
- 不是塔可夫斯基:同样是长镜头加水。塔式镜头几乎不位移,压力是垂直的——滴落、下沉、仰望;这里镜头持续水平漂移,穿台球室、桥洞、楼梯、雨街,靠地理的连续性把梦缝在一起,位移本身就是叙事。
|
|
26
|
+
- 不是王家卫:同样有怀旧流行乐与旁白。王家卫的旁白是第一人称自述、带具体日期与编号,画面是碎片跳接;这里的旁白是诗,人称模糊,与眼前画面刻意错位(说的是另一个人、另一场雨),而剪辑几乎不存在。
|
|
27
|
+
- 不是通用文艺片:不是"长镜头+空镜+无对白"就成立。长镜头必须有一条能画在地图上的路径,以及至少一次穿越(门/桥洞/隧道/水面/镜子)作为时空转场;没有路径的长镜头只是没剪好的素材。
|
|
28
|
+
- 不是雷弗恩:同样有霓虹。雷弗恩是干净的纯色块舞台光、硬边界;这里的霓虹是脏的、被雨和雾散开的,混着白炽灯泡、荧光管和电视屏,色与色互相污染,没有边界。
|
|
29
|
+
- 不是维伦纽瓦:同样有雾。维伦纽瓦的雾是几何空间的纵深梯度,人物极小;这里的雾是气候和皮肤的湿度,摄影机贴着人走,距离常在 1–3 米。
|
|
30
|
+
- 不是悬疑或恐怖:不解释机制,也不制造威胁。观众困惑的对象是时间,不是危险。
|
|
31
|
+
|
|
32
|
+
## 核心风格关键词
|
|
33
|
+
|
|
34
|
+
雾镇、超长长镜头、路径、穿越式转场、梦境拼接、诗歌旁白、时间循环、潮湿反光、霓虹与乡土并置、磁带与老歌、记忆寻人。
|
|
35
|
+
|
|
36
|
+
## 叙事方法
|
|
37
|
+
|
|
38
|
+
- 故事围绕"寻找一个人或一段记忆",但寻找的过程就是全部叙事,找到与否不重要。
|
|
39
|
+
- 现实、梦境、回忆、预感被有意混淆,且不加任何标记;观众跟随情绪而非逻辑。
|
|
40
|
+
- 时间可循环、倒流、并置:同一空间在段落后段再次出现,但物件或人已经不同。
|
|
41
|
+
- 诗歌旁白承担象征任务,与当下画面错位;它谈论的对象不在画面里。
|
|
42
|
+
- 结尾停在悬而未决的相遇或诀别,不解释机制。
|
|
43
|
+
|
|
44
|
+
## 镜头语言
|
|
45
|
+
|
|
46
|
+
- 焦段 18–25mm 为主,f/2.8–f/4;广角让狭窄空间可通行,同时把湿反光铺满画面。贴到 1.5 米跟拍时,25mm f/3.5 的景深不到一米,背后的霓虹和灯泡自然化成光斑——这正是要的,不要收小光圈去救背景,收了整条街就变成资料片。注意这层虚化只在近端成立:退到 3 米,同样的焦段光圈景深就回到两米以上,背景重新变清楚,所以"贴着人走"不是风格偏好,是拿到这个背景的技术前提。
|
|
47
|
+
- 摄影机持续漂移:稳定器或手持稳定器,速度接近步行(0.8–1.2m/s),落后人物 1–2 秒,不追平。
|
|
48
|
+
- 长镜头必须有可绘制的路径:起点、途经点(3–5 个)、终点,每个途经点换一次光源类型。
|
|
49
|
+
- 穿越即转场:过门、下楼、钻桥洞、进隧道、穿雨帘、入水、经过镜子——每一次穿越都允许时空发生改变。
|
|
50
|
+
- 高度在肩到胸之间,微微起伏,像人的呼吸;禁止无人机式的绝对平滑。
|
|
51
|
+
- 人物可以走出画面再走回来,镜头也可以中途换跟随对象。
|
|
52
|
+
|
|
53
|
+
## 灯光与色彩
|
|
54
|
+
|
|
55
|
+
- 主光源是潮湿表面的反射:积水、湿砖、玻璃、雨衣、瓷砖;先设计水,再设计灯。
|
|
56
|
+
- 混合色温是常态且不校正:卡拉 OK 招牌的霓虹、台球桌上的荧光管、廉价白炽灯泡、电视机的青光同时存在。
|
|
57
|
+
- 色调湿润青绿、暗紫、淡橙,低饱和但层次厚;对比低,暗部有雾散射的抬升。
|
|
58
|
+
- 雾天自然光形成弥散柔光,几乎无硬阴影;光比 2.5:1–3.5:1。
|
|
59
|
+
- 每个途经点换一种主光源类型,让观众通过颜色感知路径的推进。
|
|
60
|
+
|
|
61
|
+
## 剪辑节奏
|
|
62
|
+
|
|
63
|
+
- 长镜头本身就是节奏;单镜 45 秒到数分钟,一场戏可以只有一个镜头。
|
|
64
|
+
- 段落之间用诗、黑场、歌声或物件意象连接,不用动作接动作。
|
|
65
|
+
- 挑一件属于这条路线本身的日常物件(一把伞、一只搪瓷缸、一双胶鞋、一只灯泡)跨场景重复出现,形成记忆回声,且第二次出现时状态必须不同。物件要你自己为这个故事挑,别去借别人已经用成标志的那几件。
|
|
66
|
+
- 不做动作高潮,靠意象呼应积累。
|
|
67
|
+
- 允许镜头在人物走后继续漂移 10 秒以上,去看一扇窗或一场雨。
|
|
68
|
+
|
|
69
|
+
## 声音与音乐
|
|
70
|
+
|
|
71
|
+
- 旁白是诗,与画面错位,可在段落中途开始、跨越穿越点、在画面无关处结束。
|
|
72
|
+
- 老歌、卡拉 OK 伴唱、磁带走带声、收音机;音源必须在场景里有物理出处(有人在唱、有台机器在放)。
|
|
73
|
+
- 环境声极细:雨、滴水、电风扇、火、远处摩托、犬吠、球杆撞击。
|
|
74
|
+
- 静默时刻由自然声填满,反而更孤独;不用完全消音。
|
|
75
|
+
- 方言对白,音量低,可被雨声盖过一半。
|
|
76
|
+
|
|
77
|
+
## 人物与表演
|
|
78
|
+
|
|
79
|
+
- 人物多为小镇底层与流动者,言语带方言和诗意,表演内敛。
|
|
80
|
+
- 情感通过沉默、抽烟、走路、对视传达;行走的速度就是情绪。
|
|
81
|
+
- 角色身份在现实与梦境中可流动甚至重叠:同一张脸可以是两个人。
|
|
82
|
+
- 演员必须能在无剪辑保护下完成整段调度,走位的节奏比表情重要。
|
|
83
|
+
|
|
84
|
+
## 风格参数 / Style parameters
|
|
85
|
+
|
|
86
|
+
```yaml
|
|
87
|
+
style_id: bi_gan
|
|
88
|
+
lens_kit_mm: [18, 25, 35] # 广角为主:狭窄空间可通行,自然景深,湿反光铺满画面
|
|
89
|
+
camera:
|
|
90
|
+
prefer: [continuous gimbal drift at walking pace, follow from one to two seconds behind, pass-through a door or bridge or tunnel as a transition, drift away from the subject at the end, slow rise up a stairwell]
|
|
91
|
+
avoid: [cut, locked tripod, absolute drone smoothness, whip pan, crash zoom]
|
|
92
|
+
motion_budget: medium # 一直在动,但速度恒定在 0.8-1.2m/s,是走路不是飞行
|
|
93
|
+
height: "shoulder to chest, with a slight breathing rise and fall, never perfectly level"
|
|
94
|
+
shot_size_bias: [medium following shot, wide traversal, over-shoulder from behind, medium close-up in passing, empty frame after the subject leaves]
|
|
95
|
+
composition: [wet reflective foreground, doorway and tunnel framing as transition gates, mixed light sources within one frame, subject leaving and re-entering frame, recurring object placed at a passing point]
|
|
96
|
+
lighting:
|
|
97
|
+
key_quality: soft
|
|
98
|
+
key_ratio: "2.5:1 to 3.5:1"
|
|
99
|
+
motivation: practical
|
|
100
|
+
signature: "潮湿表面的反射当主光;霓虹、荧光管、白炽灯泡、电视青光同框且不校正色温"
|
|
101
|
+
palette:
|
|
102
|
+
dominant: "humid teal-green, dim purple, tungsten amber"
|
|
103
|
+
accent: "karaoke neon pink, television cyan, rust red"
|
|
104
|
+
saturation: low
|
|
105
|
+
contrast: low
|
|
106
|
+
editing:
|
|
107
|
+
avg_shot_length_s: "45-600"
|
|
108
|
+
transition_bias: [pass-through as transition, fade, dissolve]
|
|
109
|
+
coverage_style: "一场一镜,无覆盖率;镜头在人物离开后继续漂移 10 秒以上"
|
|
110
|
+
sound:
|
|
111
|
+
music: "老歌、卡拉 OK 伴唱、磁带走带声;音源必须在场景里有物理出处"
|
|
112
|
+
ambience: "雨、滴水、电风扇、火、远处摩托、犬吠、球杆撞击"
|
|
113
|
+
dialogue: "方言、低音量,可被雨声盖过一半"
|
|
114
|
+
silence_use: "不用完全消音;静默由自然声填满,孤独感来自声音的空旷而非无声"
|
|
115
|
+
performance:
|
|
116
|
+
register: "内敛,情绪靠沉默、抽烟、走路速度传达;同一张脸可以是两个人"
|
|
117
|
+
blocking: "沿一条可绘制的路径行走,途经 3-5 个点;允许走出画面再走回"
|
|
118
|
+
aspect_bias: "2.39:1"
|
|
119
|
+
ai_video:
|
|
120
|
+
clip_duration_s: "10-20" # 取所用工具允许的最长单条时长;长镜头靠首尾帧串联,不指望单条 clip 完成
|
|
121
|
+
prompt_bias: "先写路径(起点、途经点、终点)和每个点的光源类型,再写摄影机的漂移速度与滞后量,人物动作只写走路与一次停顿。"
|
|
122
|
+
risk: "单条 clip 的时长上限远短于一个数分钟的长镜头(以当前主流工具而言,用前请查其当前文档),逐条生成又会在中途丢失人物身份和光源逻辑。缓解:在提供首帧输入的工具上把长镜头切成链条,用上一段的末帧做下一段的首帧,并把每个接缝安排在一次穿越(过门/钻桥洞/穿雨帘)上,这样接缝读起来像设计过的通过而不是剪辑;链条的具体做法由 ai-video-tool-adapters.md 负责。"
|
|
123
|
+
negative_prompt_adds: [hard cut, dry clean surfaces, hard-edged shadows, drone-smooth flight, saturated stage color, symmetric composition, corrected white balance, empty sterile space]
|
|
124
|
+
```
|
|
125
|
+
|
|
126
|
+
## 可迁移拍摄清单
|
|
127
|
+
|
|
128
|
+
1. 先确定要找的人或记忆,再画出路径:起点、3–5 个途经点、终点。
|
|
129
|
+
2. 给每个途经点指定一种主光源类型(霓虹/荧光管/白炽/电视/火)。
|
|
130
|
+
3. 在路径上安排至少一次穿越(门/桥洞/隧道/雨帘/水面/镜子),并规定穿越后什么改变了。
|
|
131
|
+
4. 先设计水:哪里有积水、哪里在滴、谁穿雨衣,再设计灯。
|
|
132
|
+
5. 设定摄影机速度(0.8–1.2m/s)和滞后量(落后人物 1–2 秒)。
|
|
133
|
+
6. 选一件重复物件,写明它两次出现时的状态差别。
|
|
134
|
+
7. 写一段诗歌旁白,确保它谈论的对象不在画面里。
|
|
135
|
+
8. 规定镜头在人物离开后继续拍什么,拍多久。
|
|
136
|
+
|
|
137
|
+
## 提示词模板 / Prompt templates
|
|
138
|
+
|
|
139
|
+
镜头设计简报(中文,用于 Step 5 导演本与 Step 7 分镜):
|
|
140
|
+
|
|
141
|
+
```text
|
|
142
|
+
风格锁定:毕赣式雾镇长镜头。
|
|
143
|
+
寻找对象:<一个人/一段记忆>。
|
|
144
|
+
路径:起点 <A> → 途经 <B、C、D> → 终点 <E>,可绘制。
|
|
145
|
+
每点光源:A=<白炽灯泡> / B=<台球桌荧光管> / C=<卡拉 OK 霓虹> / D=<电视青光> / E=<雨夜街灯>。
|
|
146
|
+
穿越点:<在 C 与 D 之间钻过桥洞>,穿越后 <时间从夜变成傍晚/人物的衣服湿了>。
|
|
147
|
+
水:<哪里有积水/哪里在滴/谁穿雨衣>,反射是主光。
|
|
148
|
+
镜头:18-25mm,f/3.5,肩高,稳定器持续漂移 0.9m/s,落后人物 1-2 秒,带轻微呼吸起伏。
|
|
149
|
+
色:湿润青绿、暗紫、淡橙,低饱和低对比,混合色温不校正。
|
|
150
|
+
重复物件:<伞/搪瓷缸/胶鞋/灯泡,自己为这个故事挑>,第一次 <状态 1>,第二次 <状态 2>。
|
|
151
|
+
声:老歌来自 <场景内的物理音源>;雨、电扇、摩托;方言对白低音量。
|
|
152
|
+
旁白:诗,谈论的对象不在画面里。
|
|
153
|
+
结尾:人物走后镜头继续漂移 <N> 秒去看 <一扇窗/一场雨>。
|
|
154
|
+
禁止硬切、禁止干燥表面、禁止对称构图、禁止无人机式绝对平滑。
|
|
155
|
+
```
|
|
156
|
+
|
|
157
|
+
Image-to-video motion prompt(英文,用于 Step 10,接关键帧):
|
|
158
|
+
|
|
159
|
+
```text
|
|
160
|
+
One continuous gimbal shot, no cuts. 25mm equivalent at f/3.5, shoulder height, with a slight breathing rise and fall — never perfectly smooth. The camera drifts forward at walking pace, roughly one metre per second, following the subject from one to two seconds behind and never catching up. Route within the clip: start at <a wet tiled landing lit by a bare incandescent bulb>, pass through <a doorway / under a low bridge>, and end at <a corridor washed by pink karaoke neon and the cyan flicker of a television through a window>. The light source changes at the pass-through, and the colour temperature is never corrected — warm bulb, cold fluorescent and neon coexist in the same frame. Standing water on the floor reflects every source. Key ratio 3:1, soft, misty diffusion, no hard shadow edges. The subject walks the route at a steady pace, stops once, and continues; no other action. End with the subject walking out of frame and the camera continuing to drift toward <a rain-streaked window>. Maintain the humid teal-green and dim-purple low-saturation palette, the wet reflective surfaces, the same face and clothing. Avoid hard cuts, dry clean surfaces, hard shadows, drone-smooth flight, saturated stage colour, symmetric framing, corrected white balance.
|
|
161
|
+
```
|
|
162
|
+
|
|
163
|
+
Keyframe / still prompt(英文,用于 Step 8,接图像模型):
|
|
164
|
+
|
|
165
|
+
```text
|
|
166
|
+
25mm-equivalent frame at f/3.5, shoulder height, slightly tilted, taken mid-drift as if the camera is walking. A damp small-town interior corridor in south-west China at night: cracked tile, standing water on the floor reflecting the ceiling, a doorway in the mid-ground acting as a gate to the next space. Mixed uncorrected light sources in one frame — a bare incandescent bulb overhead, a fluorescent tube deeper in, pink karaoke neon leaking from the right, cyan television flicker through a window. Soft misty diffusion, key ratio 3:1, no hard shadow edges. A figure in a rain jacket seen from behind, one to two seconds ahead of the camera, about a fifth of frame height, walking away. Palette humid teal-green, dim purple, tungsten amber, with karaoke pink and television cyan accents; low saturation, low contrast, thick tonal layering, visible moisture on every surface. 2.39:1. No text, no watermark, no dry clean surfaces, no hard shadows, no symmetric composition, no corrected white balance.
|
|
167
|
+
```
|
|
168
|
+
|
|
169
|
+
## 落地示例 / Worked example
|
|
170
|
+
|
|
171
|
+
控制场景:一个人站在一扇关着的公寓门前,手里拿着打算送出去的东西,犹豫,最后没敲门就走了。
|
|
172
|
+
|
|
173
|
+
节拍:镜头从下一层的楼梯口开始 → 跟他上楼 → 他走过那扇门 → 他折返 → 他把东西挂在门把手上 → 他下楼 → 镜头不跟,漂到走廊尽头的窗前看雨。
|
|
174
|
+
|
|
175
|
+
调度:关键选择是把"犹豫"变成一段可绘制的路线。他没有停在门前——他先走过了那扇门,走到走廊尽头的窗边站了 4 秒(这是唯一一次停顿),然后折返回来。摄影机全程落后他 1.5 秒,在他走过门的时候我们已经知道那是他要找的门,而他假装不知道。他把塑料袋挂在门把手上,动作很轻,塑料袋在把手上晃了两下。他转身下楼,镜头没有跟,而是继续向前漂到窗边——也就是他刚才站过的位置——停在雨上。整段一镜,约 48 秒。
|
|
176
|
+
|
|
177
|
+
单镜规格:中景跟拍 / 25mm f/3.5 / 机位肩高、带呼吸起伏 / 稳定器持续漂移 0.9m/s,落后 1.5 秒 / 光:楼梯口一盏白炽灯泡、走廊中段一支荧光管、窗外街对面的粉色招牌,三个色温同框不校正,地面有雨水脚印形成的反光。
|
|
178
|
+
|
|
179
|
+
- 弱写法:`long take, dreamy poetic wandering, misty town, nostalgic`——模型给一段无路径的漂移,人物身份中途就变了。
|
|
180
|
+
- 强写法:写出起点、途经点、终点和每个点的光源类型,写死摄影机速度与滞后秒数,并把段落接缝放在一次转弯或穿门上。
|
|
181
|
+
|
|
182
|
+
生成方式:48 秒远超单条 clip 的常见上限,拆成三节链条,每节 15 秒上下,接缝都放在画面本来就要换掉大半内容的地方——CH1(楼梯口起,跟他上楼到走廊口,接缝在拐角)、CH2(走廊里跟他走过那扇门,到尽头窗边站定,接缝在他站定不动的那一拍)、CH3(他折返挂袋、下楼,镜头放弃他漂向雨)。下面是 CH3 的成品提示词;CH1、CH2 复用同一句摄影机参数与同一句人物锁定,只换路径与光源。
|
|
183
|
+
|
|
184
|
+
```text
|
|
185
|
+
One continuous gimbal shot, no cuts. 25mm equivalent at f/3.5, shoulder height with a slight breathing rise and fall, drifting forward at about 0.9 metres per second and following the subject from roughly one and a half seconds behind, never catching up. The subject, carrying a plastic bag, turns away from a window at the end of a damp apartment corridor and walks back to a closed door he already passed once; he hangs the bag on the handle so lightly that it swings twice, then turns and goes down the stairs. The camera does not follow him — it keeps drifting forward past the door toward the window and ends holding on the rain running down the glass. Three uncorrected colour temperatures coexist in frame: a bare incandescent bulb behind, one fluorescent tube mid-corridor, pink sign light from across the street through the window. Wet footprints on the floor reflect all of them. Key ratio 3:1, soft misty diffusion, no hard shadow edges. Maintain the humid teal-green and dim-purple low-saturation palette, the same face, jacket and plastic bag. No cut, no text, no watermark, no other people, no dry clean surfaces, no hard shadows, no drone-smooth flight, no corrected white balance.
|
|
186
|
+
```
|
|
187
|
+
|
|
188
|
+
配套参考:穿越式转场与长镜头的段落设计见 [`../editing-and-assembly.md`](../editing-and-assembly.md),混合色温与湿反光的布光执行见 [`../lighting-and-color.md`](../lighting-and-color.md),把超长镜头切成首尾帧链条的具体做法见 [`../ai-video-tool-adapters.md`](../ai-video-tool-adapters.md) 与 [`../continuity-bible.md`](../continuity-bible.md)。
|
package/resources/skills/cinematic-director/upstream/references/director_styles/15_zhang_yimou.md
ADDED
|
@@ -0,0 +1,192 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: zhang_yimou_saturated_spectacle_skill
|
|
3
|
+
title: 张艺谋导演风格 Skill
|
|
4
|
+
description: 用于学习并转化张艺谋式的高饱和单色场、群体几何调度、民俗仪式意象和院落景观构图。请用于原创创作,不要复制其具体镜头、台词、角色或受版权保护的表达。
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# 张艺谋导演风格 Skill
|
|
8
|
+
|
|
9
|
+
Load this file when 用户点名「张艺谋 / Zhang Yimou 风格」,或当场景需要用一种颜色统治画面、用重复的群体单元构成图形、用民俗仪式承载人物命运。
|
|
10
|
+
|
|
11
|
+
## 一句话镜头 / Lens in one line
|
|
12
|
+
|
|
13
|
+
先决定这一段是什么颜色,再决定谁站在里面;颜色说话,人只是破格点。
|
|
14
|
+
|
|
15
|
+
Decide the sequence's color first, then who stands inside it; the color speaks, the person breaks the pattern.
|
|
16
|
+
|
|
17
|
+
## 适用场景
|
|
18
|
+
|
|
19
|
+
- 民俗与仪式题材:婚丧、节庆、宗族规矩、集体劳作、大型团体操演段落(方阵、齐舞、集体仪典)。
|
|
20
|
+
- 需要用视觉宣告情绪的段落:情绪不靠台词、不靠特写,靠整块画面换色完成。
|
|
21
|
+
- 院落、天井、长廊、梯田、旷野、城墙等有强几何秩序的空间。
|
|
22
|
+
- 群体资源可控的项目:只要有 30 个以上可重复的单元(人、伞、灯、旗、门、窗),就能成段。
|
|
23
|
+
- 不适用:道德暧昧的心理片、需要观众保持分析距离的题材、真实自然主义的日常戏(改用 [16 侯孝贤](16_hou_hsiao_hsien.md) 或 [12 芬奇](12_fincher.md))。
|
|
24
|
+
|
|
25
|
+
## 反例:这不是什么 / What this lens is NOT
|
|
26
|
+
|
|
27
|
+
- 不是雷弗恩([13](13_refn.md)):同样是纯色块。雷弗恩的颜色来自灯——霓虹管、舞台灯,染的是空气,画面里通常只有一个人,构图对称且空。这里的颜色来自画面里真实存在的材料(染布、粮食、旗、伞、灯笼、漆过的墙),是白天也成立的物质色,并且色块里塞着 30–200 个可数的人体单元。
|
|
28
|
+
- 不是维伦纽瓦([11](11_villeneuve.md)):同样是宏大几何。维伦纽瓦的尺度靠空——雾、负空间、人物只占画幅 5%、饱和度压到最低;这里的尺度靠满——画面被重复单元填到边缘,饱和度拉到最高,人物不是渺小,是被编入图案。
|
|
29
|
+
- 不是黑泽明([04](04_kurosawa.md)):同样是群像调度。黑泽明的群像是 5–8 个各有社会位置的人排成有顶点的阵型,用 100–250mm 从侧面压成横向的带,屏幕运动方向全段不变——观众读到的是阵型,不是混乱;这里的人群是 30–200 个等距、同装束、无个体身份的单元,全员同一个动作踩同一个节拍,戏剧信息只由那个不同步的人承担。
|
|
30
|
+
- 不是王家卫([09](09_wong_kar_wai.md)):同样用高饱和色表达情绪。王家卫是手持碎片、抽格、被前景遮挡的都市窥视,颜色是霓虹漏进室内的;这里是锁定的对称全景,颜色是日光打在染过的材料上,空间是院落与旷野。
|
|
31
|
+
- 不是费里尼([06](06_fellini.md)):同样有游行式奇观。费里尼的游行是各不相同的怪诞个体在松散漂移;这里的队列是等距、等速、同装束的纪律性图形,仪式背后永远有一个在执行规矩的机构。
|
|
32
|
+
- 不是"中式滤镜":挂几个红灯笼不是这个镜头。红必须在剧作里被定义(红=什么,一句话),并且换色是情节点,不是装饰。
|
|
33
|
+
|
|
34
|
+
## 核心风格关键词
|
|
35
|
+
|
|
36
|
+
单色场、图案与破格、群体几何、民俗仪式、院落对称、材料色、顶俯图形、集体规训、命运的可见形状、色彩宣告。
|
|
37
|
+
|
|
38
|
+
## 叙事方法
|
|
39
|
+
|
|
40
|
+
- 先写"颜色分段表":全片 2–4 个色段,每段一句话写清这个颜色代表什么;换色必须落在一次剪辑点上,且对应一次不可逆的处境变化。
|
|
41
|
+
- 冲突结构是"个体 vs 规矩":一个人想要一件很小的东西,一套集体制度不允许。制度必须有可见形式——队列、称量、报数、开门关门的时刻表。
|
|
42
|
+
- 仪式承担说明功能:不解释规矩,演一次规矩,观众自己看懂。一场仪式只演一次完整流程,第二次出现时只演它被破坏的那一步。
|
|
43
|
+
- 人物欲望必须极简且具体(要一个位置、要一次开口、要把一件东西交出去),复杂化留给制度那一侧。
|
|
44
|
+
- 结尾给形状不给答案:让画面回到最初的图案,只是少了一个单元,或多了一个不该在那里的颜色。
|
|
45
|
+
|
|
46
|
+
## 镜头语言
|
|
47
|
+
|
|
48
|
+
- 主力 35mm 做天井与长廊的单点透视对称;85–135mm 把重复单元(列队、屋檐、灯笼、门洞、梯田)压成平面图案。24mm 以下慎用——广角会破坏单元的等距,图案立刻散掉。
|
|
49
|
+
- 机位只用两档高度:眼平 1.6m 锁定,用于正面对称;顶俯 90° 用于把人群变成图形。中间高度会同时失去对称和图形,尽量不用。
|
|
50
|
+
- 运动只有三种,每种都恒速无加减速:与一排单元平行的横移(0.3–0.5 m/s)、对准唯一破格者的缓推(8 秒内 1.5 米)、从眼平升到顶俯的升降(一场一次)。
|
|
51
|
+
- 群体调度按"网格 + 单点破格":30–200 个单元排成可数的行列,全员同动作同节拍;把戏剧信息全部交给那个不同步的人,观众会自己找到他。
|
|
52
|
+
- 色块必须由材料承担,不由打灯滤色实现。这是与霓虹类风格最根本的分界,也是唯一保证颜色在白天成立的方法。
|
|
53
|
+
- 覆盖率极低:一场戏 4–8 个镜头,特写只给"破格"的那一个人或那一件东西,其余全部是全景与顶俯。
|
|
54
|
+
- 竖幅(9:16)改写:单一色块占画幅 60%–80% 与顶俯图形镜头不受画幅影响,顶俯甚至更好——它本来就没有横竖之分。失效的是横向排布的队列:9:16 只装得下两三个横向单元,"可数的行列"立刻读不出来。让重复单元沿纵深排(长廊、层层门洞、天井的进深、梯田的纵向切片),单点透视本来就是往纵深收拢的,竖幅比横幅更压迫;与一排单元平行的横移改成沿中轴的恒速推进,破格的那个人放在纵深的某一层,而不是横排的某一位。竖幅通则见 [`../cinematic-language.md`](../cinematic-language.md)。
|
|
55
|
+
|
|
56
|
+
## 灯光与色彩
|
|
57
|
+
|
|
58
|
+
- 单场单主色:一个段落只允许一个主色占据 60%–80% 画幅。换色即换情绪刻度,且换色必须发生在剪辑点上,不做渐变。
|
|
59
|
+
- 外景用高照度硬光,比 3:1,让材料的织纹和颗粒被看见。3:1 是靠地面和同色墙面的大面积反射把暗部托起来的,不是靠加灯;没有这层反射的空旷外景,硬太阳自然会跑到 6:1 以上,那就不是这个风格了——所以选景时先看有没有能反光的大面积同色表面。夜内景由可见实用光源(灯笼阵、油灯、烛列)主导,比 6:1–8:1,阴影里保留色相而不是死黑。
|
|
60
|
+
- 唯一允许与主色对抗的是肤色、黑发,以及一处纯白或纯黑——那就是破格点,全场只留一个。
|
|
61
|
+
- 饱和度靠美术(染料、材质本色、大面积同色道具)拿到,后期只做色相收敛,把杂色赶出画面,不靠拉曲线硬提。
|
|
62
|
+
- 每个颜色在剧作里有名字:写下"红=规矩认可的身份 / 黄=欠下的债 / 青=墙外",一句话,全片不改。颜色的含义要为这个故事现写,不要沿用别人已经用成标志的那套对应。光比与调色术语见 [`../lighting-and-color.md`](../lighting-and-color.md)。
|
|
63
|
+
|
|
64
|
+
## 剪辑节奏
|
|
65
|
+
|
|
66
|
+
- 仪式段 ASL 4–10 秒,冲突段 3–6 秒;节奏由动作的节拍(击鼓、报数、脚步)决定,不由镜头长度平均分配。
|
|
67
|
+
- 硬切为主。溶解只用在两个色段之间,全片不超过两次。
|
|
68
|
+
- 图形镜头(顶俯的网格)与破格镜头(唯一那个人的中近景)之间做直接对切,中间不放过渡尺寸——尺寸落差本身就是重音。
|
|
69
|
+
- 段落结束时回到第一颗图形镜头的同一机位,让观众自己比对少了什么。
|
|
70
|
+
- 剪辑逻辑与转场工程见 [`../editing-and-assembly.md`](../editing-and-assembly.md)。
|
|
71
|
+
|
|
72
|
+
## 声音与音乐
|
|
73
|
+
|
|
74
|
+
- 打击乐是骨架:鼓、板、锣定节拍,画面里的集体动作必须踩在拍上(可数、可对齐)。
|
|
75
|
+
- 民乐单件乐器承担旋律(唢呐、二胡、笛),只在破格发生时进入,不铺满全场。
|
|
76
|
+
- 群体人声(喊号、诵念、齐唱)当作音效使用,音量比对白大,把个体压回人群。
|
|
77
|
+
- 环境声是材料的声音:布的抖动、谷粒落地、木门轴、脚步整齐落地。
|
|
78
|
+
- 换色前留 1–2 秒近乎全静音,只保留一个环境元素,让颜色的到来变成事件。
|
|
79
|
+
|
|
80
|
+
## 人物与表演
|
|
81
|
+
|
|
82
|
+
- 表演是外化的:姿态、站位、屏息、跪下、抬头——观众要在全景里就读出情绪,因为你不会给特写。
|
|
83
|
+
- 群体演员的指令是节拍和角度(第几拍抬手、身体转 45 度),不是情绪。
|
|
84
|
+
- 主角的表演单位是"打破队形的那一次":整段只允许 1–2 次破格动作,其余时间与人群同步。
|
|
85
|
+
- 女性角色常处在被制度定价的位置——现代创作必须给她可执行的能动性(她做出选择并承担后果),不要只把她当作被观看的色块。
|
|
86
|
+
|
|
87
|
+
## 风格参数 / Style parameters
|
|
88
|
+
|
|
89
|
+
```yaml
|
|
90
|
+
style_id: zhang_yimou
|
|
91
|
+
lens_kit_mm: [35, 50, 85, 135] # 35 做院落单点对称;85-135 把重复单元压成平面图案;24mm 以下会破坏等距
|
|
92
|
+
camera:
|
|
93
|
+
prefer: ["locked symmetrical wide", "constant-speed lateral track parallel to a rank", "slow push-in on the one figure breaking the pattern", "rise from eye level to 90-degree overhead", "locked overhead top-down of the grid"]
|
|
94
|
+
avoid: ["handheld shake", "orbit", "whip pan", "dutch angle", "unmotivated reframe"]
|
|
95
|
+
motion_budget: medium # 恒速无加减速;横移 0.3-0.5 m/s,缓推 8 秒 1.5 米
|
|
96
|
+
height: "eye level 1.6m locked, or 90-degree overhead; 中间高度不用"
|
|
97
|
+
shot_size_bias: ["extreme wide with the color field", "wide symmetrical", "overhead pattern shot", "medium close-up of the single break", "insert on the colored material"]
|
|
98
|
+
composition: ["single-hue field filling 60-80% of frame", "grid of repeating units with one break", "one-point perspective through a courtyard or gallery", "overhead figures as graphic points", "one saturated accent against skin and black hair"]
|
|
99
|
+
lighting:
|
|
100
|
+
key_quality: hard
|
|
101
|
+
key_ratio: "3:1 外景日光;6:1-8:1 灯笼阵夜内景"
|
|
102
|
+
motivation: stylized
|
|
103
|
+
signature: "颜色来自材料而非滤色片;硬光让织纹与颗粒可见,阴影里保留色相"
|
|
104
|
+
palette:
|
|
105
|
+
dominant: "one hue per movement — red, ochre yellow, jade green, or ink blue"
|
|
106
|
+
accent: "skin tone, black hair, one patch of pure white or pure black"
|
|
107
|
+
saturation: high
|
|
108
|
+
contrast: mid
|
|
109
|
+
editing:
|
|
110
|
+
avg_shot_length_s: "4-10 仪式段;3-6 冲突段"
|
|
111
|
+
transition_bias: ["hard cut", "match cut on pattern", "dissolve"]
|
|
112
|
+
coverage_style: "一场 4-8 个镜头;全景与顶俯为主,特写只给破格的人或物"
|
|
113
|
+
sound:
|
|
114
|
+
music: "打击乐定拍,单件民乐器只在破格时进入"
|
|
115
|
+
ambience: "材料的声音——布抖、谷落、木轴、整齐落地的脚步"
|
|
116
|
+
dialogue: "少而宣告式;群体人声当音效用,音量高于对白"
|
|
117
|
+
silence_use: "换色前 1-2 秒近乎全静音,只留一个环境元素"
|
|
118
|
+
performance:
|
|
119
|
+
register: "外化、可在全景中读出;姿态与屏息大于表情"
|
|
120
|
+
blocking: "全员同拍同角度的网格队形;主角全段只破格 1-2 次"
|
|
121
|
+
aspect_bias: "2.39:1 / 1.85:1" # 横向排布队列;顶俯图形镜头允许切到更方的比例;9:16 交付时的构图改写见「镜头语言」末条
|
|
122
|
+
ai_video:
|
|
123
|
+
clip_duration_s: "3-6"
|
|
124
|
+
prompt_bias: "先写颜色和承载它的材料,再写队列的行列数与统一动作,最后写那唯一一个不同步的人;每条 clip 只做一个恒速运动。"
|
|
125
|
+
risk: "远景人群会糊成多肢体、脸部融化的一团。缓解:让人群背对或戴统一头饰、把人群放在中景以外并只保留 2-3 排、把破格者单独生成一条再剪在一起。"
|
|
126
|
+
negative_prompt_adds: ["desaturated palette", "mixed color temperatures in one frame", "neon signage", "handheld shake", "lens flare", "zippers or printed logos", "asymmetric crop", "shallow depth of field"]
|
|
127
|
+
```
|
|
128
|
+
|
|
129
|
+
## 可迁移拍摄清单
|
|
130
|
+
|
|
131
|
+
1. 写出这一段的主色,并用一句话定义它代表什么;写不出来就不要开拍。
|
|
132
|
+
2. 指定承载这个颜色的真实材料,以及它占画幅的比例(目标 60%–80%)。
|
|
133
|
+
3. 画出重复单元的行列数(例如 6 行 × 8 列),并规定全员的统一动作与节拍。
|
|
134
|
+
4. 只安排一个破格点:一个人、一件东西或一处颜色,全场只有它不服从图案。
|
|
135
|
+
5. 给这场戏一个可见的制度形式:队列、称量、报数、开门时刻——演一次,不解释。
|
|
136
|
+
6. 排两个机位:眼平单点对称,和 90 度顶俯。禁止中间高度。
|
|
137
|
+
7. 把换色安排在一个具体剪辑点上,并在它前面留 1–2 秒近乎静音。
|
|
138
|
+
8. 结尾回到开场那颗图形镜头的同一机位,让观众看出少了哪一个单元。
|
|
139
|
+
|
|
140
|
+
## 提示词模板 / Prompt templates
|
|
141
|
+
|
|
142
|
+
镜头设计简报(中文,用于 Step 5 导演本与 Step 7 分镜):
|
|
143
|
+
|
|
144
|
+
```text
|
|
145
|
+
风格锁定:张艺谋式高饱和单色场。
|
|
146
|
+
色彩定义:本段主色 <红/黄/青/墨蓝>=<一句话含义>;破格色 <白/黑/肤色>。
|
|
147
|
+
材料:主色由 <染布/粮食/旗/伞/灯笼/漆墙> 承担,占画幅 60%-80%,日光下成立。
|
|
148
|
+
图案:<行数> × <列数> 个重复单元,统一动作 <一个动作>,统一节拍 <每 N 拍一次>。
|
|
149
|
+
破格:全场只有 <一个人/一件东西> 不同步,动作是 <一个动作>。
|
|
150
|
+
镜头:35mm 眼平 1.6m 锁定单点对称;85-135mm 压平重复单元;一次 90 度顶俯。
|
|
151
|
+
运动:恒速横移 0.4 m/s 与队列平行,或 8 秒推近 1.5 米对准破格者,二选一。
|
|
152
|
+
光:外景硬光 3:1(或灯笼阵 7:1),阴影保留色相,不用滤色片染空气。
|
|
153
|
+
声:鼓点定拍,集体动作踩拍;单件民乐器只在破格时进入;换色前留 1.5 秒静音。
|
|
154
|
+
节奏:ASL 4-10 秒;图形镜头与破格中近景直接对切,不放过渡尺寸。
|
|
155
|
+
结尾:回到开场同一机位的图形镜头,缺一个单元。
|
|
156
|
+
输出:分镜表(编号 / 时长 / 景别 / 焦段 / 角度 / 运动 / 队形 / 主色占比 / 连续性锚点)
|
|
157
|
+
```
|
|
158
|
+
|
|
159
|
+
Image-to-video motion prompt(英文,用于 Step 10,接关键帧):
|
|
160
|
+
|
|
161
|
+
```text
|
|
162
|
+
Locked symmetrical wide, 35mm equivalent, camera at eye level, one-point perspective down the centre of the space. The frame is dominated by a single saturated <red> field made of real material — <painted doors / hanging dyed cloth / stacked grain / rows of lanterns> — filling roughly 70% of the image. <N rows by M columns> of identical units are arranged on an even grid; they all perform the same action, <action>, on the same beat, about once every <N> seconds. One figure at <position> does not move with them: <that figure's single action>. Camera performs exactly one constant-speed move: a lateral track of about <0.4> metres per second parallel to the rank, no acceleration, no reframe. Hard directional daylight, 3:1, texture of the material clearly visible, shadows retain hue rather than going black. Keep the single-hue palette, high saturation, the same faces, garments and grid spacing. Avoid: desaturated color, mixed color temperature, neon, handheld shake, lens flare, zippers or printed logos, shallow depth of field.
|
|
163
|
+
```
|
|
164
|
+
|
|
165
|
+
Keyframe / still prompt(英文,用于 Step 8,接图像模型):
|
|
166
|
+
|
|
167
|
+
```text
|
|
168
|
+
Symmetrical one-point-perspective wide frame, 35mm equivalent, camera eye level, dead centre. A single saturated <red> material field — <describe the physical material> — occupies about 70% of the frame and recedes to a vanishing point at frame centre. Repeating identical units on an even grid, evenly spaced, all in the same posture. One element breaks the pattern: <a single white object / a single figure turned the wrong way>, placed <position>. Hard daylight from <direction>, key ratio 3:1, visible weave and grain in the material, shadows coloured not black. Palette: one dominant hue plus skin tone, black hair, and one patch of pure white. High saturation, mid contrast, no colour cast on the highlights. 2.39:1. No text, no watermark, no neon, no fog, no zippers, no printed logos, no shallow depth of field.
|
|
169
|
+
```
|
|
170
|
+
|
|
171
|
+
## 落地示例 / Worked example
|
|
172
|
+
|
|
173
|
+
控制场景:一个人站在一扇关着的公寓门前,手里拿着打算送出去的东西,犹豫,最后没敲门就走了。
|
|
174
|
+
|
|
175
|
+
用这个镜头,公寓走廊必须先变成图案。设定:一条外挂式长廊,20 扇一模一样的门,门框全部刷成同一种红,等距排开,一直退到消失点。这就是"群体调度"在没有群众演员时的替代物——单元不必是人,只要可数、等距、同色。
|
|
176
|
+
|
|
177
|
+
节拍:他沿红色门列走进来 → 停在第七扇门前 → 举手,不敲 → 把白布包放在门槛上 → 沿原路走出画面 → 切一颗 90 度顶俯,红色网格里只剩一个白点。
|
|
178
|
+
|
|
179
|
+
调度:他是画面里唯一的非红色(深灰外套)。整段没有对白,没有特写;这颗镜头机位全程不动,顶俯是另起的一颗,不靠升降过去。他举手停在门板前约 15 厘米处,停 4 秒,手落下——观众在全景里就能读懂,因为周围没有任何别的东西在动。
|
|
180
|
+
|
|
181
|
+
单镜规格:全景 / 35mm / 眼平 1.6m / 锁定,单点透视,第七扇门在正中 / 光:下午低角度直射日光,太阳高度约 15–25 度、方位与长廊轴线大致对齐,所以光是沿纵深斜切进来的(正午的高角度太阳只会照亮地面,打不出这条纵深光,别写"正午");红漆刷痕和门框木纹都要看得见,暗部由红墙自己反射托起,比 3:1,阴影是暗红不是黑 / 收尾切一颗 90 度顶俯,白布包是红色网格里唯一的破格点。
|
|
182
|
+
|
|
183
|
+
- 弱写法:`red corridor, dramatic Chinese aesthetic, emotional, cinematic`——模型会给你一条打了红灯的普通走廊。
|
|
184
|
+
- 强写法:指定红色由什么材料承担、单元数量与间距、以及唯一那个非红色的东西在哪。
|
|
185
|
+
|
|
186
|
+
整颗镜头的动作约 16 秒,超过本风格 3–6 秒的单条预算;硬塞进一条只会得到加速和橡皮人。按动作切成三条依次生成——(1) 他走进、停在第七扇门前;(2) 抬手至门前 15 厘米并停住不动;(3) 手落下、放下包裹、离开——用前一条的末帧作为下一条的首帧(工具若提供首帧/尾帧接口,见 [`../ai-video-tool-adapters.md`](../ai-video-tool-adapters.md))。三条共用同一段描述,只换掉动作句。下面是第 (3) 条:
|
|
187
|
+
|
|
188
|
+
```text
|
|
189
|
+
Locked symmetrical wide, 35mm equivalent, camera at eye level, one-point perspective straight down an open-air apartment gallery. Twenty identical doors with identical red-painted frames recede evenly to a vanishing point at frame centre; the red occupies about 70% of the image. A person in a dark grey coat — the only non-red element — stands at the seventh door with one hand already raised, the knuckles about fifteen centimetres from the door, a white cloth-wrapped bundle in the other hand. The raised hand lowers, he crouches, sets the white bundle on the doorsill, stands, and walks back toward camera and out past it. The camera does not move and does not reframe; it ends holding on the empty red gallery with the single white bundle at the seventh door. Hard low afternoon sunlight running down the length of the gallery, the sun roughly aligned with the corridor axis and low behind camera, 3:1 with the shadow side lifted by bounce off the red walls; brush marks in the red paint and wood grain clearly visible, shadows dark red rather than black. Keep the same coat, bundle, door spacing and saturated single-hue palette. Avoid: desaturated color, mixed color temperature, neon, handheld shake, lens flare, other people, text, watermark, shallow depth of field.
|
|
190
|
+
```
|
|
191
|
+
|
|
192
|
+
配套参考:景别、焦段与覆盖几何见 [`../cinematic-language.md`](../cinematic-language.md);调色与光比语言见 [`../lighting-and-color.md`](../lighting-and-color.md);"人群糊成一团"的修复路径见 [`../failure-modes.md`](../failure-modes.md)。
|
|
@@ -0,0 +1,192 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: hou_hsiao_hsien_static_long_take_skill
|
|
3
|
+
title: 侯孝贤导演风格 Skill
|
|
4
|
+
description: 用于学习并转化侯孝贤式的固定长镜头、远观式取景、门框纵深、实时时间与省略叙事。请用于原创创作,不要复制其具体镜头、台词、角色或受版权保护的表达。
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# 侯孝贤导演风格 Skill
|
|
8
|
+
|
|
9
|
+
Load this file when 用户点名「侯孝贤 / Hou Hsiao-hsien 风格」,或当场景需要不动的机位、真实时间、日常行为承载情绪,以及靠切点跳过大事件的省略叙事。
|
|
10
|
+
|
|
11
|
+
## 一句话镜头 / Lens in one line
|
|
12
|
+
|
|
13
|
+
摄影机提前到场,坐在门外,不走近也不离开,让一屋子人把时间过完。
|
|
14
|
+
|
|
15
|
+
The camera arrives early, sits outside the doorway, never approaches, and lets a roomful of people spend the time.
|
|
16
|
+
|
|
17
|
+
## 适用场景
|
|
18
|
+
|
|
19
|
+
- 家庭史、时代变迁下的日常生活、代际沉默、离开与返乡、小城与街屋空间。
|
|
20
|
+
- 需要"事件发生在画外"的叙事:变故已经发生,我们只看见之后的一顿饭。
|
|
21
|
+
- 极低成本高完成度的项目:一个真实房间、一扇门、一个下午的自然光就能拍一场。
|
|
22
|
+
- 需要观众自己在长时间里发现信息的段落——他必须扫描画面,而不是被剪辑喂。
|
|
23
|
+
- 不适用:需要在 30 秒内交代三条信息的商业片、动作片、任何靠特写推动的情绪片(改用 [01 斯皮尔伯格](01_spielberg.md) 或 [07 伯格曼](07_bergman.md))。
|
|
24
|
+
|
|
25
|
+
## 反例:这不是什么 / What this lens is NOT
|
|
26
|
+
|
|
27
|
+
- 不是塔可夫斯基([08](08_tarkovsky.md)):同样是固定长镜。塔式的画面里让水、火、雾替人物表演,压力是垂直的、形而上的,人常常被清出画面;这里画面里必须有人在过日常生活——盛饭、点钱、修东西、吵一件很小的事,机位在 6–12 米外,任何象征性元素都不允许进来。塔可夫斯基把人移出画面,侯孝贤把摄影机移出房间。
|
|
28
|
+
- 不是毕赣([14](14_bi_gan.md)):同样是华语长镜头。毕赣的长镜头持续位移,穿门、过桥、换地理,用运动把梦缝起来;这里的长镜头一步不走,也绝不跨过门槛——地理永远是这一个房间,换地方必须靠切点,而切点同时跳掉一段时间。
|
|
29
|
+
- 不是伯格曼([07](07_bergman.md)):同样处理人的内部。伯格曼把危机压进面部特写(脸占画幅 60% 以上);这里全片可以没有一个特写,情绪要从 9 米外的坐姿、停顿长度和一次背过身去读出来。
|
|
30
|
+
- 不是芬奇([12](12_fincher.md)):同样是精确的静止。芬奇的静止是监视,长焦隔离、每一帧都被工程化、光是被设计过的;这里的静止是一个提前到场的目击者,机位是现场唯一合理的位置,光是窗户给的,没人补光。
|
|
31
|
+
- 不是纪录片手持:观察不等于晃。摄影机在三脚架上锁死,构图是预先决定的;"纪录感"来自时长与距离,不来自机器不稳。
|
|
32
|
+
- 不是空镜头式慢电影:画面不是空的。一颗镜头里通常有 3–6 个人在做互不相干的事,前中后三层都要有事情发生,观众才会去扫描。
|
|
33
|
+
|
|
34
|
+
## 核心风格关键词
|
|
35
|
+
|
|
36
|
+
固定长镜、远观、门框纵深、实时、省略、环境声、日常行为、非表演、家族时间、画外事件。
|
|
37
|
+
|
|
38
|
+
## 叙事方法
|
|
39
|
+
|
|
40
|
+
- 结构靠省略:把最有戏的事件放在两颗镜头之间。观众看见事前的一顿饭和事后的一顿饭,中间那件事永远不拍。
|
|
41
|
+
- 一场戏=一个连续时间块,不做时间压缩。如果吃饭要 4 分钟,就拍 4 分钟里的一段,不剪成 40 秒。
|
|
42
|
+
- 信息由行为携带:谁坐在哪、谁给谁盛饭、谁不说话、谁先离席。人物关系全部靠座次和动作分配交代。
|
|
43
|
+
- 大历史只从缝隙里进来——广播、一句转述、一个不再出现的人、一件搬走的家具。不拍事件本身。
|
|
44
|
+
- 结尾不做结论:让一场普通的日常继续下去,摄影机在人物离开后再停 10–20 秒。
|
|
45
|
+
|
|
46
|
+
## 镜头语言
|
|
47
|
+
|
|
48
|
+
- 主力 50–100mm,机位距被摄体 6–12 米。用中长焦从远处拍全景,而不是用广角贴近拍——这一条决定了整个风格:观众离得远,但看得清。
|
|
49
|
+
- 机位高度是坐姿眼高 1.0–1.2 米(板凳、榻榻米、饭桌的高度),不是站姿眼高。整场不变。
|
|
50
|
+
- 三脚架锁死。唯一允许的运动是"补构图":人物快要出画时,10–20 度的极慢摇,速度慢到观众意识不到,摇完就停。禁止推、拉、升降、跟。
|
|
51
|
+
- 门框、窗框、廊柱、纱门是主要构图工具:从一个房间拍另一个房间,前景的门框吃掉画幅左右各 1/4,观众被明确地放在门外。
|
|
52
|
+
- 三层纵深必须同时有内容:前景(门框、桌角、正在做的事)/中景(这场戏的主体)/远景(另一个房间、庭院、街上走过的人)。深焦的边界要先算:50mm f/8 超焦距约 10 米,焦点放在那里,5 米到无限远全清楚,正好罩住中景的人和远景的门口;换成 85mm f/5.6、焦点 8 米,清晰范围只剩 6.8–9.8 米,远景立刻散掉。2 米处的门框前景在哪一档都是虚的——它本来就该是一块暗剪影,不承担细节,别在提示词里要求它锐。
|
|
53
|
+
- 不拍反打,不拍特写。一场戏 1–3 个镜头。覆盖率概念在这里不成立——你不是在攒素材,你是在确定唯一那个位置。
|
|
54
|
+
- 竖幅(9:16)改写:门框吃掉画幅左右各 1/4 这条几何在 9:16 上没有横向余量可吃。改成上下吃:用门楣与门槛(或屋檐与桌沿、纱门的上下横档)各吃掉画幅上下 1/4,观众照样被明确地放在门外。三层纵深不受影响——它本来就是前中后而不是左中右——但同框并置的三处活动要改成竖向错位:近景低、中景居中、远景高,靠地面而不是靠头顶给距离线索。整体景别按竖幅规则收紧一级,6–12 米的静止全景通常要走到 4–8 米。竖幅通则见 [`../cinematic-language.md`](../cinematic-language.md)。
|
|
55
|
+
|
|
56
|
+
## 灯光与色彩
|
|
57
|
+
|
|
58
|
+
- 只用现场光。主光是门口或窗口的白天户外光,室内比它低 1–2 档;人脸经常处在下半档的暗部,允许看不清。
|
|
59
|
+
- 光比 2:1–4:1,柔,没有硬边阴影;夜戏由一盏真实的顶灯或日光灯管完成,比 4:1,灯本身可以入画。
|
|
60
|
+
- 不给演员补光。人走到窗边就亮,走进屋里就暗——曝光变化本身是场面调度的一部分。
|
|
61
|
+
- 色调来自实景材料:旧木头的褐、灰泥墙的白、门外的植物绿、洗旧的蓝布衣服。饱和度中偏低,对比中等。
|
|
62
|
+
- 全片只允许一处高饱和色出现(一件红衣、一个塑料桶、一支日光灯的绿),用来在扫描画面时给眼睛一个锚点。系统性调色语言见 [`../lighting-and-color.md`](../lighting-and-color.md)。
|
|
63
|
+
|
|
64
|
+
## 剪辑节奏
|
|
65
|
+
|
|
66
|
+
- 平均单镜 40–120 秒。一场戏 1–3 个镜头,全片镜头总数可以只有 80–150 个。
|
|
67
|
+
- 每一次切点同时跳时间:从今天下午切到几个月后的同一张桌子。切点是省略号,不是连接词。
|
|
68
|
+
- 人物走出画面后继续停留 8–20 秒。这段空镜不是抒情,是让观众意识到房间比人先在这里、也会比人后在这里。
|
|
69
|
+
- 不用溶解。段落之间用黑场(0.5–1 秒)分章,一部短片不超过 3 次。
|
|
70
|
+
- 切点逻辑与转场工程见 [`../editing-and-assembly.md`](../editing-and-assembly.md)。
|
|
71
|
+
|
|
72
|
+
## 声音与音乐
|
|
73
|
+
|
|
74
|
+
- 配乐几乎为零,且只用源音乐:隔壁的收音机、街上驶过的宣传车、有人在别的房间放的一首歌。禁止情绪配乐。
|
|
75
|
+
- 环境声是主音轨,而且必须是完整的现场声床:蝉、车流、厨房、电风扇、隔壁电视、远处施工。全片不允许出现真正的静音——房间的本底噪声一直在。
|
|
76
|
+
- 对白重叠、含混、带方言,人物边做事边说,一半听不清是正常的。关键信息不要放在最清楚的那句里。
|
|
77
|
+
- 音量差就是距离:说话的人在 9 米外,声音就该像 9 米外,不做近距离拾音的干净人声。
|
|
78
|
+
- 最重要的一次情绪转折可以完全没有声音标记——只是有人放下筷子。声音策略见 [`../sound-and-dialogue.md`](../sound-and-dialogue.md)。
|
|
79
|
+
|
|
80
|
+
## 人物与表演
|
|
81
|
+
|
|
82
|
+
- 表演的第一顺位是"手上的事":切菜、点钱、修理、擦桌子。情绪从做事的节奏里漏出来(速度变慢、动作重复、停住)。
|
|
83
|
+
- 允许非职业演员和真实口音;台词可以说不完整、被打断、被别人盖过去。
|
|
84
|
+
- 情绪不给出口:不哭、不喊、不摔东西。最大的动作幅度是站起来走出画面。
|
|
85
|
+
- 人物可以自由进出画面,摄影机不追。一个人离开后房间里剩下的人怎么反应,才是这场戏的内容。
|
|
86
|
+
|
|
87
|
+
## 风格参数 / Style parameters
|
|
88
|
+
|
|
89
|
+
```yaml
|
|
90
|
+
style_id: hou_hsiao_hsien
|
|
91
|
+
lens_kit_mm: [50, 85, 100] # 从 6-12 米外用中长焦拍全景:远,但清楚;不用广角贴近
|
|
92
|
+
camera:
|
|
93
|
+
prefer: ["locked long hold on sticks", "minimal reframe pan under 20 degrees", "hold on the empty room after everyone leaves", "shoot one room from inside another through a doorway", "deep-focus three-plane static frame"]
|
|
94
|
+
avoid: ["push-in", "handheld", "crane", "orbit", "cut to close-up"]
|
|
95
|
+
motion_budget: none # 唯一允许的运动是慢到观众察觉不到的补构图摇
|
|
96
|
+
height: "seated eye height 1.0-1.2m, locked, unchanged for the whole scene"
|
|
97
|
+
shot_size_bias: ["wide", "medium wide", "doorway-framed wide", "medium two-shot at distance", "empty room after exit"]
|
|
98
|
+
composition: ["doorway or window frame eating the outer quarter of the frame", "three simultaneous planes of activity", "figures small and off-centre", "flat frontal wall behind the action", "camera positioned outside the room being filmed"]
|
|
99
|
+
lighting:
|
|
100
|
+
key_quality: soft
|
|
101
|
+
key_ratio: "2:1 to 4:1"
|
|
102
|
+
motivation: naturalistic
|
|
103
|
+
signature: "门口或窗口的白天户外光是唯一主光,室内低 1-2 档,脸允许在暗部,没有任何补光"
|
|
104
|
+
palette:
|
|
105
|
+
dominant: "aged wood brown, whitewash grey, foliage green outside the door, washed indigo cloth"
|
|
106
|
+
accent: "one saturated note only — a red garment, a plastic bucket, a green fluorescent tube"
|
|
107
|
+
saturation: mid
|
|
108
|
+
contrast: mid
|
|
109
|
+
editing:
|
|
110
|
+
avg_shot_length_s: "40-120"
|
|
111
|
+
transition_bias: ["hard cut", "fade to black"]
|
|
112
|
+
coverage_style: "一场 1-3 个镜头,无反打无特写;每次切点同时跳过一段时间"
|
|
113
|
+
sound:
|
|
114
|
+
music: "近乎为零,且只用源音乐(隔壁收音机、街上驶过的车、别的房间的歌)"
|
|
115
|
+
ambience: "完整现场声床:蝉、车流、厨房、电扇、隔壁电视;本底噪声全片不断"
|
|
116
|
+
dialogue: "重叠、含混、带方言,边做事边说,一半听不清;音量随距离衰减"
|
|
117
|
+
silence_use: "没有真正的静音;最重的转折可以完全没有声音标记"
|
|
118
|
+
performance:
|
|
119
|
+
register: "非表演;先做手上的事,情绪从做事的节奏里漏出来"
|
|
120
|
+
blocking: "人物自由进出画面,摄影机不追;离开后房间里剩下的人才是内容"
|
|
121
|
+
aspect_bias: "1.85:1 / 16:9" # 9:16 交付时的构图改写见「镜头语言」末条
|
|
122
|
+
ai_video:
|
|
123
|
+
clip_duration_s: "8-12" # 取所用工具的单条上限(各家不同,以其当前文档为准);宁可一条完整长镜,不要三个短镜头
|
|
124
|
+
prompt_bias: "把整个房间写成一张同时进行的小动作清单(前中后各一件),然后明确要求摄影机什么都不做。"
|
|
125
|
+
risk: "模型把'固定机位'理解成静止照片,或者自作主张加一个缓推。缓解:点名三处持续的小运动(蒸汽、风扇、窗帘、电视闪烁、远处门口有人经过),并显式写 camera does not move, no zoom, no push-in。"
|
|
126
|
+
negative_prompt_adds: ["camera push-in or zoom", "handheld shake", "close-up", "shallow depth of field", "dramatic lighting", "orchestral score", "empty stylized set", "slow motion"]
|
|
127
|
+
```
|
|
128
|
+
|
|
129
|
+
## 可迁移拍摄清单
|
|
130
|
+
|
|
131
|
+
1. 写下这场戏之前和之后各发生了什么大事,然后确认两件都不拍。
|
|
132
|
+
2. 为这场戏找出唯一那个机位:距离 6–12 米,坐姿眼高,最好在另一个房间里,透过门框拍。
|
|
133
|
+
3. 列出画面前中后三层各有什么在持续发生,三层都要有内容才能开机。
|
|
134
|
+
4. 把这场戏的真实时长写下来,然后决定拍其中连续的哪 1–3 分钟,不做时间压缩。
|
|
135
|
+
5. 删掉所有特写和反打;确认没有特写时观众仍能读懂关系(靠座次和动作分配)。
|
|
136
|
+
6. 关掉所有补光,只留门窗的自然光和现场的灯,接受人脸在暗部。
|
|
137
|
+
7. 录一条 60 秒以上的完整现场声床,确保全片没有一秒是真正的静音。
|
|
138
|
+
8. 在人物离开画面之后,让镜头继续拍 8–20 秒空房间,并想清楚这段时间观众该看见什么。
|
|
139
|
+
|
|
140
|
+
## 提示词模板 / Prompt templates
|
|
141
|
+
|
|
142
|
+
镜头设计简报(中文,用于 Step 5 导演本与 Step 7 分镜):
|
|
143
|
+
|
|
144
|
+
```text
|
|
145
|
+
风格锁定:侯孝贤式固定远观长镜。
|
|
146
|
+
省略:本场之前的大事是 <一句话>,之后的大事是 <一句话>,两件都不拍。
|
|
147
|
+
机位:唯一一个,距主体 <8> 米,坐姿眼高 1.1m,三脚架锁死,架在 <另一个房间/廊下>,透过 <门框/纱门/窗> 拍。
|
|
148
|
+
镜头:50mm,f/8,焦点放在 10 米超焦距上(清晰范围 5 米到无限远),中景人物与远景门口都清楚;2 米处的门框前景是虚的暗剪影,不要求锐。
|
|
149
|
+
三层内容:前景 <正在进行的一件事> / 中景 <本场主体> / 远景 <另一个房间或街上持续发生的事>。
|
|
150
|
+
时长:连续 <90> 秒不剪;人物出画后继续拍空房间 <12> 秒。
|
|
151
|
+
光:门口白天户外光为唯一主光,室内低 1.5 档,比 3:1,不补光,脸允许在暗部。
|
|
152
|
+
色:旧木褐、灰泥白、门外植物绿、洗旧蓝布;全场只留一处高饱和色 <指定>。
|
|
153
|
+
声:完整现场声床(<列 4 项>);对白重叠含混,关键信息不放在最清楚那句;无配乐。
|
|
154
|
+
表演:先给每个人一件手上的事;情绪只允许通过节奏变化表达,不哭不喊。
|
|
155
|
+
切点:本场结束后直接切到 <几个月后的同一空间>,不做溶解。
|
|
156
|
+
输出:分镜表(编号 / 时长 / 景别 / 焦段 / 机位距离 / 门框位置 / 三层内容 / 声床 / 连续性锚点)
|
|
157
|
+
```
|
|
158
|
+
|
|
159
|
+
Image-to-video motion prompt(英文,用于 Step 10,接关键帧):
|
|
160
|
+
|
|
161
|
+
```text
|
|
162
|
+
Locked camera on a tripod, no movement of any kind: no push-in, no zoom, no reframe. 50mm equivalent, camera about <9> metres from the subject, at seated eye height, positioned inside an adjacent room so that a doorframe crops the outer quarter of the frame on both sides. Focused deep, at the f/8 hyperfocal distance, so everything from about five metres back to the far doorway is sharp; the doorframe in the near foreground stays a dark, slightly soft mask and is not meant to carry detail. Foreground: <a small continuous activity>. Middle ground: <the main figures, doing an ordinary task, small in frame>. Background: <a further doorway or street where something continues to move>. Over the clip, the only changes are ordinary: <person A finishes the task and sets it down>, <person B crosses the far doorway and does not return>, a ceiling fan turns, steam rises from a cup, a curtain moves in the draught. Daylight from the doorway is the only key, interior about one and a half stops under, 3:1, no hard shadows, nobody is relit. Full location sound bed. Keep the same faces, clothing, room, and light. Avoid: camera push-in, zoom, handheld shake, close-up, shallow depth of field, dramatic lighting, music, slow motion.
|
|
163
|
+
```
|
|
164
|
+
|
|
165
|
+
Keyframe / still prompt(英文,用于 Step 8,接图像模型):
|
|
166
|
+
|
|
167
|
+
```text
|
|
168
|
+
Static wide frame photographed from inside an adjacent room, 50mm equivalent, camera at seated eye height about 9 metres back; a doorframe crops the left and right quarters of the image, placing the viewer outside the room. Focused at the f/8 hyperfocal distance: everything from about five metres back is sharp, while the near doorframe reads as a dark, slightly soft mask. Three distinct planes: foreground <object or activity at the threshold>, middle <two or three people doing ordinary tasks, none looking at camera, none centred>, background <a further doorway onto a courtyard or street>. Daylight from the doorway is the only source; the interior sits one to two stops darker, ratio 3:1, soft, no hard shadow edges, faces partly in shadow and that is correct. Palette: aged wood brown, whitewashed wall, green foliage outside, washed indigo cloth, plus exactly one saturated accent. Mid saturation, mid contrast, real room clutter left in place. 1.85:1. No text, no watermark, no dramatic lighting, no shallow depth of field, no close-up, no staged symmetry.
|
|
169
|
+
```
|
|
170
|
+
|
|
171
|
+
## 落地示例 / Worked example
|
|
172
|
+
|
|
173
|
+
控制场景:一个人站在一扇关着的公寓门前,手里拿着打算送出去的东西,犹豫,最后没敲门就走了。
|
|
174
|
+
|
|
175
|
+
用这个镜头,关键决定有两个:摄影机不在走廊里,而在对门那户半开的门内;以及,"他放弃了"这件事不由表情交代,由时长交代。
|
|
176
|
+
|
|
177
|
+
节拍:他上楼,进画 → 站在对面那扇门前 → 一直站着 → 把东西放在门槛上 → 出画 → 空走廊 15 秒 → 切,已是几周后的同一机位,门槛上什么都没有,我们永远不知道是谁拿走的。
|
|
178
|
+
|
|
179
|
+
调度:机位架在对门屋里靠墙的位置,距那扇门约 9 米,坐姿眼高 1.1 米,前景是对门自己的门框和一角餐桌,吃掉画幅左右各 1/4。走廊尽头的窗是唯一主光。整段 95 秒,他有 40 秒完全不动。前景这户人家的电视一直在响,中途有人从画面最深处的楼梯口走上来、看了一眼、继续上楼——他不是角色,他只是让这栋楼继续存在。
|
|
180
|
+
|
|
181
|
+
单镜规格:全景 / 50mm / 坐姿眼高 1.1m / 三脚架锁死,全程无运动 / f/8,焦点放在 10 米超焦距上:他(9 米)和楼梯口(14 米)都清楚,2 米处的门框与桌角是虚的暗剪影 / 光:走廊尽头窗户的白天户外光作唯一主光,比 3:1,他的脸低 1.5 档,允许看不清。
|
|
182
|
+
|
|
183
|
+
- 弱写法:`static long take, contemplative, natural light, slice of life`——模型会给你一张会呼吸的照片,或者偷偷推一个镜。
|
|
184
|
+
- 强写法:写清机位在哪个房间、门框吃掉多少画幅、三层各有什么在动,并显式禁止任何镜头运动。
|
|
185
|
+
|
|
186
|
+
95 秒长于任何单条生成,这颗长镜要按 8–12 秒一条依次生成再首尾相接(工具若提供首帧/尾帧接口,见 [`../ai-video-tool-adapters.md`](../ai-video-tool-adapters.md)),每条只装一个主动作——站着不动/蹲下放置并离开/空走廊——背景那些持续的小动作(电视、风扇、楼梯口走过的人)每条都照常保留,否则接起来会像卡顿。所有条共用下面这段描述,只换动作句。下面是"蹲下放置并离开"的那一条:
|
|
187
|
+
|
|
188
|
+
```text
|
|
189
|
+
Locked tripod camera, absolutely no movement: no push-in, no zoom, no pan, no reframe. 50mm equivalent, camera about nine metres back, at seated eye height, positioned inside an apartment across the landing so that its own doorframe and the corner of a dining table crop the outer quarter of the frame on both sides. Focused deep at the f/8 hyperfocal distance: the standing figure at nine metres and the stairwell at fourteen metres are both sharp, while the doorframe and table edge in the near foreground are a dark, slightly soft mask. In the middle distance a person stands facing a closed apartment door, holding a cloth-wrapped parcel at waist height, small in frame, back three-quarters to camera. He stands without moving for the first few seconds. Then he crouches, sets the parcel on the doorsill, straightens, and walks out of frame to the left without knocking; the camera does not follow and ends holding on the empty landing and the parcel. In the far background a stairwell is visible; a neighbour climbs into view, glances over, and continues up out of sight. Daylight from a window at the end of the corridor is the only key, ratio 3:1, his face one and a half stops under and partly unreadable, nobody relit. Continuous location sound: a television in the foreground apartment, traffic outside, a ceiling fan. Keep the same coat, parcel, doorframe and light. Avoid: camera movement of any kind, zoom, close-up, shallow depth of field, dramatic lighting, music, slow motion, text, watermark.
|
|
190
|
+
```
|
|
191
|
+
|
|
192
|
+
配套参考:景别、焦段与景深算术见 [`../cinematic-language.md`](../cinematic-language.md);进出画与门框调度见 [`../blocking-and-staging.md`](../blocking-and-staging.md);"结果像静止照片"的修复路径见 [`../failure-modes.md`](../failure-modes.md)。
|