@inglorious/engine 0.1.1 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +75 -72
- package/package.json +15 -37
- package/src/{engine/ai → ai}/movement/dynamic/align.js +9 -9
- package/src/{engine/ai → ai}/movement/dynamic/arrive.js +9 -10
- package/src/{engine/ai → ai}/movement/dynamic/evade.js +9 -9
- package/src/{engine/ai → ai}/movement/dynamic/face.js +5 -6
- package/src/{engine/ai/movement/dynamic/seek.js → ai/movement/dynamic/flee.js} +8 -7
- package/src/ai/movement/dynamic/look-where-youre-going.js +16 -0
- package/src/{engine/ai → ai}/movement/dynamic/match-velocity.js +9 -8
- package/src/{engine/ai → ai}/movement/dynamic/pursue.js +9 -9
- package/src/{engine/ai/movement/dynamic/flee.js → ai/movement/dynamic/seek.js} +7 -8
- package/src/{engine/ai → ai}/movement/dynamic/wander.js +9 -10
- package/src/{engine/ai → ai}/movement/kinematic/align.js +7 -7
- package/src/{engine/ai → ai}/movement/kinematic/arrive.js +8 -8
- package/src/{engine/ai → ai}/movement/kinematic/face.js +5 -6
- package/src/{engine/ai → ai}/movement/kinematic/flee.js +5 -5
- package/src/{engine/ai → ai}/movement/kinematic/seek.js +5 -5
- package/src/{engine/ai → ai}/movement/kinematic/seek.test.js +10 -10
- package/src/{engine/ai → ai}/movement/kinematic/wander-as-seek.js +9 -9
- package/src/{engine/ai → ai}/movement/kinematic/wander.js +5 -5
- package/src/animation/sprite.js +101 -0
- package/src/animation/ticker.js +38 -0
- package/src/behaviors/camera.js +68 -0
- package/src/behaviors/controls/dynamic/modern.js +76 -0
- package/src/behaviors/controls/dynamic/shooter.js +84 -0
- package/src/behaviors/controls/dynamic/tank.js +69 -0
- package/src/behaviors/controls/event-handlers.js +17 -0
- package/src/behaviors/controls/kinematic/modern.js +76 -0
- package/src/behaviors/controls/kinematic/shooter.js +82 -0
- package/src/behaviors/controls/kinematic/tank.js +67 -0
- package/src/behaviors/debug/collision.js +29 -0
- package/src/behaviors/fps.js +29 -0
- package/src/behaviors/fsm.js +33 -0
- package/src/{game/decorators → behaviors}/fsm.test.js +15 -22
- package/src/behaviors/game.js +15 -0
- package/src/behaviors/input/controls.js +37 -0
- package/src/behaviors/input/gamepad.js +114 -0
- package/src/behaviors/input/input.js +48 -0
- package/src/behaviors/input/keyboard.js +64 -0
- package/src/behaviors/input/mouse.js +91 -0
- package/src/behaviors/physics/bouncy.js +25 -0
- package/src/behaviors/physics/clamped.js +36 -0
- package/src/{game/decorators/collisions.js → behaviors/physics/collidable.js} +3 -7
- package/src/behaviors/physics/jumpable.js +145 -0
- package/src/behaviors/ui/button.js +17 -0
- package/src/collision/detection.js +110 -0
- package/src/core/api.js +34 -0
- package/src/core/dev-tools.js +135 -0
- package/src/core/engine.js +119 -0
- package/src/core/loop.js +15 -0
- package/src/{engine/loop → core/loops}/animation-frame.js +1 -2
- package/src/{engine/loop → core/loops}/elapsed.js +1 -2
- package/src/{engine/loop → core/loops}/fixed.js +1 -2
- package/src/{engine/loop → core/loops}/flash.js +1 -2
- package/src/{engine/loop → core/loops}/lag.js +1 -2
- package/src/core/select.js +26 -0
- package/src/core/store.js +178 -0
- package/src/core/store.test.js +110 -0
- package/src/main.js +7 -2
- package/src/{engine/movement → movement}/dynamic/modern.js +3 -6
- package/src/{engine/movement → movement}/dynamic/tank.js +9 -9
- package/src/{engine/movement → movement}/kinematic/modern.js +3 -3
- package/src/movement/kinematic/modern.test.js +27 -0
- package/src/{engine/movement → movement}/kinematic/tank.js +5 -5
- package/src/physics/bounds.js +138 -0
- package/src/physics/position.js +43 -0
- package/src/physics/position.test.js +80 -0
- package/src/systems/sprite-animation.js +27 -0
- package/src/engine/ai/movement/dynamic/look-where-youre-going.js +0 -17
- package/src/engine/collision/detection.js +0 -115
- package/src/engine/loop.js +0 -15
- package/src/engine/movement/kinematic/modern.test.js +0 -27
- package/src/engine/store.js +0 -174
- package/src/engine/store.test.js +0 -256
- package/src/engine.js +0 -74
- package/src/game/animation.js +0 -26
- package/src/game/bounds.js +0 -66
- package/src/game/decorators/character.js +0 -5
- package/src/game/decorators/clamp-to-bounds.js +0 -15
- package/src/game/decorators/controls/dynamic/modern.js +0 -48
- package/src/game/decorators/controls/dynamic/shooter.js +0 -47
- package/src/game/decorators/controls/dynamic/tank.js +0 -55
- package/src/game/decorators/controls/kinematic/modern.js +0 -49
- package/src/game/decorators/controls/kinematic/shooter.js +0 -45
- package/src/game/decorators/controls/kinematic/tank.js +0 -52
- package/src/game/decorators/debug/collisions.js +0 -32
- package/src/game/decorators/double-jump.js +0 -70
- package/src/game/decorators/fps.js +0 -30
- package/src/game/decorators/fsm.js +0 -27
- package/src/game/decorators/game.js +0 -11
- package/src/game/decorators/image/image.js +0 -5
- package/src/game/decorators/image/sprite.js +0 -5
- package/src/game/decorators/image/tilemap.js +0 -5
- package/src/game/decorators/input/controls.js +0 -27
- package/src/game/decorators/input/gamepad.js +0 -74
- package/src/game/decorators/input/input.js +0 -41
- package/src/game/decorators/input/keyboard.js +0 -49
- package/src/game/decorators/input/mouse.js +0 -65
- package/src/game/decorators/jump.js +0 -72
- package/src/game/decorators/platform.js +0 -5
- package/src/game/decorators/ui/button.js +0 -21
- package/src/game/sprite.js +0 -119
- package/src/ui/canvas/absolute-position.js +0 -17
- package/src/ui/canvas/character.js +0 -35
- package/src/ui/canvas/form/button.js +0 -25
- package/src/ui/canvas/fps.js +0 -18
- package/src/ui/canvas/image/hitmask.js +0 -37
- package/src/ui/canvas/image/image.js +0 -37
- package/src/ui/canvas/image/sprite.js +0 -49
- package/src/ui/canvas/image/tilemap.js +0 -64
- package/src/ui/canvas/mouse.js +0 -37
- package/src/ui/canvas/shapes/circle.js +0 -31
- package/src/ui/canvas/shapes/rectangle.js +0 -31
- package/src/ui/canvas.js +0 -81
- package/src/ui/react/game/character/character.module.scss +0 -17
- package/src/ui/react/game/character/index.jsx +0 -30
- package/src/ui/react/game/cursor/cursor.module.scss +0 -47
- package/src/ui/react/game/cursor/index.jsx +0 -20
- package/src/ui/react/game/form/fields/field/field.module.scss +0 -5
- package/src/ui/react/game/form/fields/field/index.jsx +0 -56
- package/src/ui/react/game/form/fields/fields.module.scss +0 -48
- package/src/ui/react/game/form/fields/index.jsx +0 -12
- package/src/ui/react/game/form/form.module.scss +0 -18
- package/src/ui/react/game/form/index.jsx +0 -22
- package/src/ui/react/game/fps/index.jsx +0 -16
- package/src/ui/react/game/game.jsx +0 -71
- package/src/ui/react/game/index.jsx +0 -29
- package/src/ui/react/game/platform/index.jsx +0 -30
- package/src/ui/react/game/platform/platform.module.scss +0 -7
- package/src/ui/react/game/scene/index.jsx +0 -25
- package/src/ui/react/game/scene/scene.module.scss +0 -9
- package/src/ui/react/game/sprite/index.jsx +0 -58
- package/src/ui/react/game/sprite/sprite.module.css +0 -3
- package/src/ui/react/game/stats/index.jsx +0 -22
- package/src/ui/react/hocs/with-absolute-position/index.jsx +0 -20
- package/src/ui/react/hocs/with-absolute-position/with-absolute-position.module.scss +0 -5
- package/src/ui/react/index.jsx +0 -9
- package/src/utils/algorithms/decision-tree.js +0 -24
- package/src/utils/algorithms/decision-tree.test.js +0 -102
- package/src/utils/algorithms/path-finding.js +0 -155
- package/src/utils/algorithms/path-finding.test.js +0 -151
- package/src/utils/algorithms/types.d.ts +0 -28
- package/src/utils/data-structures/array.js +0 -83
- package/src/utils/data-structures/array.test.js +0 -173
- package/src/utils/data-structures/board.js +0 -159
- package/src/utils/data-structures/board.test.js +0 -242
- package/src/utils/data-structures/boolean.js +0 -9
- package/src/utils/data-structures/heap.js +0 -164
- package/src/utils/data-structures/heap.test.js +0 -103
- package/src/utils/data-structures/object.js +0 -102
- package/src/utils/data-structures/object.test.js +0 -121
- package/src/utils/data-structures/objects.js +0 -48
- package/src/utils/data-structures/objects.test.js +0 -99
- package/src/utils/data-structures/tree.js +0 -36
- package/src/utils/data-structures/tree.test.js +0 -33
- package/src/utils/data-structures/types.d.ts +0 -4
- package/src/utils/functions/functions.js +0 -19
- package/src/utils/functions/functions.test.js +0 -23
- package/src/utils/math/geometry/circle.js +0 -117
- package/src/utils/math/geometry/circle.test.js +0 -97
- package/src/utils/math/geometry/hitmask.js +0 -39
- package/src/utils/math/geometry/hitmask.test.js +0 -84
- package/src/utils/math/geometry/line.js +0 -35
- package/src/utils/math/geometry/line.test.js +0 -49
- package/src/utils/math/geometry/platform.js +0 -42
- package/src/utils/math/geometry/platform.test.js +0 -133
- package/src/utils/math/geometry/point.js +0 -71
- package/src/utils/math/geometry/point.test.js +0 -81
- package/src/utils/math/geometry/rectangle.js +0 -45
- package/src/utils/math/geometry/rectangle.test.js +0 -42
- package/src/utils/math/geometry/segment.js +0 -80
- package/src/utils/math/geometry/segment.test.js +0 -183
- package/src/utils/math/geometry/triangle.js +0 -15
- package/src/utils/math/geometry/triangle.test.js +0 -11
- package/src/utils/math/geometry/types.d.ts +0 -23
- package/src/utils/math/linear-algebra/2d.js +0 -28
- package/src/utils/math/linear-algebra/2d.test.js +0 -17
- package/src/utils/math/linear-algebra/quaternion.js +0 -22
- package/src/utils/math/linear-algebra/quaternion.test.js +0 -25
- package/src/utils/math/linear-algebra/quaternions.js +0 -20
- package/src/utils/math/linear-algebra/quaternions.test.js +0 -29
- package/src/utils/math/linear-algebra/types.d.ts +0 -4
- package/src/utils/math/linear-algebra/vector.js +0 -302
- package/src/utils/math/linear-algebra/vector.test.js +0 -257
- package/src/utils/math/linear-algebra/vectors.js +0 -122
- package/src/utils/math/linear-algebra/vectors.test.js +0 -65
- package/src/utils/math/numbers.js +0 -90
- package/src/utils/math/numbers.test.js +0 -137
- package/src/utils/math/rng.js +0 -44
- package/src/utils/math/rng.test.js +0 -39
- package/src/utils/math/statistics.js +0 -43
- package/src/utils/math/statistics.test.js +0 -47
- package/src/utils/math/trigonometry.js +0 -89
- package/src/utils/math/trigonometry.test.js +0 -52
- package/src/utils/physics/acceleration.js +0 -63
- package/src/utils/physics/friction.js +0 -30
- package/src/utils/physics/friction.test.js +0 -44
- package/src/utils/physics/gravity.js +0 -71
- package/src/utils/physics/gravity.test.js +0 -80
- package/src/utils/physics/jump.js +0 -41
- package/src/utils/physics/velocity.js +0 -38
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expect(findCollisions(hitmask, rectangle)).toBe(true)
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})
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test("it should prove that shifting operands does not change the outcome", () => {
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const SHIFT = 10
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position: [0 + SHIFT, 0, 0 + SHIFT],
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tileSize: [1, 1],
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columns: 4,
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test("it should prove that a rectangle not touching a wall does not intersect with it", () => {
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position: [0, 0, 0],
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tileSize: [1, 1],
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columns: 4,
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heights: [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0],
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const rectangle = {
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shape: "rectangle",
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position: [0.5, 0, 0.5],
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size: [1, 1, 1],
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})
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test("it should prove that a rectangle above the tile of a hitmask does not intersect with it", () => {
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test("it should prove that a rectangle outside of a hitmask does not intersect with it", () => {
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}
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@@ -1,35 +0,0 @@
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/**
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* @typedef {import("./types").Line} Line
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* @typedef {import("./types").Point} Point
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* @typedef {import("./types").Circle} Circle
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*/
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import { abs } from "@inglorious/utils/math/numbers.js"
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import { hypothenuse } from "./triangle.js"
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/**
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* Calculates the shortest distance from a point to a line in 2D space.
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*
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* @param {Line} line - The line represented by the equation ax + bz + c = 0, where `line` is [a, b, c].
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* @param {Point} point - The point in 3D space represented as [x, y, z].
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* @returns {number} The shortest distance from the point to the line.
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*/
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export function distanceFromPoint(line, point) {
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const [a, b, c] = line
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const [x, , z] = point
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return abs(a * x + b * z + c) / hypothenuse(a, b)
|
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}
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// @see https://math.stackexchange.com/questions/275529/check-if-line-intersects-with-circles-perimeter
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/**
|
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* Determines whether a line intersects with the perimeter of a circle.
|
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*
|
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* @param {Line} line - The line represented by the equation ax + bz + c = 0, where `line` is [a, b, c].
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* @param {Circle} circle - The circle defined by its position (center) and radius.
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* @returns {boolean} `true` if the line intersects the circle's perimeter, otherwise `false`.
|
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*/
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export function intersectsCircle(line, circle) {
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return distanceFromPoint(line, circle.position) <= circle.radius
|
|
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}
|
|
@@ -1,49 +0,0 @@
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import { expect, test } from "vitest"
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|
|
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|
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import { distanceFromPoint, intersectsCircle } from "./line.js"
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|
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|
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|
|
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|
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test("it should compute the distance between a line and a point", () => {
|
|
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|
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const line = [-4, 3, 0]
|
|
7
|
-
const point = [5, 0, 0]
|
|
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|
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const expectedResult = 4
|
|
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|
-
|
|
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|
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expect(distanceFromPoint(line, point)).toBe(expectedResult)
|
|
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|
-
})
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|
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|
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|
|
13
|
-
test("it should not compute the distance between a line and a point", () => {
|
|
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|
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const line = [-1, 1, 0]
|
|
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|
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const point = [2, 0, 2]
|
|
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|
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const expectedResult = 0
|
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|
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|
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expect(distanceFromPoint(line, point)).toBe(expectedResult)
|
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|
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})
|
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|
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test("it should prove that a line that crosses a circle intersects with it", () => {
|
|
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|
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const line = [-2, 2, 0]
|
|
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|
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const circle = {
|
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|
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position: [1, 1, 0],
|
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|
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radius: 1,
|
|
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|
-
}
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|
|
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|
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expect(intersectsCircle(line, circle)).toBe(true)
|
|
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|
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})
|
|
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|
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|
|
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|
-
test("it should prove that a line tangent to a circle intersects with it", () => {
|
|
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|
-
const line = [-2, 0, 0]
|
|
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|
-
const circle = {
|
|
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|
-
position: [1, 0, 1],
|
|
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|
-
radius: 1,
|
|
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|
-
}
|
|
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|
-
|
|
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|
-
expect(intersectsCircle(line, circle)).toBe(true)
|
|
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|
-
})
|
|
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|
-
|
|
41
|
-
test("it should prove that a line that does not cross a circle does not intersect with it", () => {
|
|
42
|
-
const line = [1, 1, 0]
|
|
43
|
-
const circle = {
|
|
44
|
-
position: [1, 0, 1],
|
|
45
|
-
radius: 1,
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
expect(intersectsCircle(line, circle)).toBe(false)
|
|
49
|
-
})
|
|
@@ -1,42 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Checks if a platform intersects with a circle in 3D space.
|
|
3
|
-
* @param {Platform} platform - The platform to check.
|
|
4
|
-
* @param {Circle} circle - The circle to check.
|
|
5
|
-
* @returns {boolean} True if the platform intersects the circle, false otherwise.
|
|
6
|
-
*/
|
|
7
|
-
export function intersectsCircle(platform, circle) {
|
|
8
|
-
const [left, top, front] = platform.position
|
|
9
|
-
const [extension, elevation, thickness] = platform.size
|
|
10
|
-
|
|
11
|
-
const [x, y, z] = circle.position
|
|
12
|
-
|
|
13
|
-
const lowestPoint = y - circle.radius
|
|
14
|
-
const isAbove = lowestPoint <= top && lowestPoint >= top - elevation
|
|
15
|
-
|
|
16
|
-
const isOverlappingX = x >= left && x <= left + extension
|
|
17
|
-
const isOverlappingZ = z >= front && z <= front + thickness
|
|
18
|
-
|
|
19
|
-
return isAbove && isOverlappingX && isOverlappingZ
|
|
20
|
-
}
|
|
21
|
-
|
|
22
|
-
/**
|
|
23
|
-
* Determines whether platform intersects with a rectangle in 3D space.
|
|
24
|
-
*
|
|
25
|
-
* @param {Platform} platform - The platform defined by its position (top-left-front corner) and size (extension, elevation, thickness).
|
|
26
|
-
* @param {Rectangle} rectangle - The rectangle defined by its position (top-left-front corner) and size (width, height, depth).
|
|
27
|
-
* @returns {boolean} True if the platform intersects the rectangle, false otherwise.
|
|
28
|
-
*/
|
|
29
|
-
export function intersectsRectangle(platform, rectangle) {
|
|
30
|
-
const [left, top, front] = platform.position
|
|
31
|
-
const [extension, elevation, thickness] = platform.size
|
|
32
|
-
|
|
33
|
-
const [x, y, z] = rectangle.position
|
|
34
|
-
const [width, , depth] = rectangle.size
|
|
35
|
-
|
|
36
|
-
const isAbove = y >= top && y <= top + elevation
|
|
37
|
-
|
|
38
|
-
const isOverlappingX = x + width >= left && x <= left + extension
|
|
39
|
-
const isOverlappingZ = z + depth >= front && z <= front + thickness
|
|
40
|
-
|
|
41
|
-
return isAbove && isOverlappingX && isOverlappingZ
|
|
42
|
-
}
|
|
@@ -1,133 +0,0 @@
|
|
|
1
|
-
import { expect, test } from "vitest"
|
|
2
|
-
|
|
3
|
-
import { intersectsCircle, intersectsRectangle } from "./platform"
|
|
4
|
-
|
|
5
|
-
test("it should prove that a circle right above a platform intersects with it", () => {
|
|
6
|
-
const platform = {
|
|
7
|
-
position: [-1, 0, 0],
|
|
8
|
-
size: [2, 1, 0],
|
|
9
|
-
}
|
|
10
|
-
const circle = {
|
|
11
|
-
position: [1, 1, 0],
|
|
12
|
-
radius: 1,
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
expect(intersectsCircle(platform, circle)).toBe(true)
|
|
16
|
-
})
|
|
17
|
-
|
|
18
|
-
test("it should prove that a circle way above a platform intersects with it", () => {
|
|
19
|
-
const platform = {
|
|
20
|
-
position: [0, 0, -2],
|
|
21
|
-
size: [2, 1, 0],
|
|
22
|
-
}
|
|
23
|
-
const circle = {
|
|
24
|
-
position: [1, 1, 0],
|
|
25
|
-
radius: 1,
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
expect(intersectsCircle(platform, circle)).toBe(false)
|
|
29
|
-
})
|
|
30
|
-
|
|
31
|
-
test("it should prove that a circle crossing a platform does not intersect with it", () => {
|
|
32
|
-
const platform = {
|
|
33
|
-
position: [-1, -1, 0],
|
|
34
|
-
size: [2, 2, 0],
|
|
35
|
-
}
|
|
36
|
-
const circle = {
|
|
37
|
-
position: [1, 1, 0],
|
|
38
|
-
radius: 1,
|
|
39
|
-
}
|
|
40
|
-
|
|
41
|
-
expect(intersectsCircle(platform, circle)).toBe(false)
|
|
42
|
-
})
|
|
43
|
-
|
|
44
|
-
test("it should prove that a circle below a platform does not intersect with it", () => {
|
|
45
|
-
const platform = {
|
|
46
|
-
position: [0, 2, 0],
|
|
47
|
-
size: [2, 1, 0],
|
|
48
|
-
}
|
|
49
|
-
const circle = {
|
|
50
|
-
position: [1, 1, 0],
|
|
51
|
-
radius: 1,
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
expect(intersectsCircle(platform, circle)).toBe(false)
|
|
55
|
-
})
|
|
56
|
-
|
|
57
|
-
test("it should prove that a circle not crossing a platform horizontally does not intersect with it", () => {
|
|
58
|
-
const platform = {
|
|
59
|
-
position: [-3, -1, 0],
|
|
60
|
-
size: [2, 1, 0],
|
|
61
|
-
}
|
|
62
|
-
const circle = {
|
|
63
|
-
position: [1, 1, 0],
|
|
64
|
-
radius: 1,
|
|
65
|
-
}
|
|
66
|
-
|
|
67
|
-
expect(intersectsCircle(platform, circle)).toBe(false)
|
|
68
|
-
})
|
|
69
|
-
|
|
70
|
-
test("it should prove that a rectangle crossing a platform from above intersects with it", () => {
|
|
71
|
-
const platform = {
|
|
72
|
-
position: [0, -1, 0],
|
|
73
|
-
size: [2, 2, 0],
|
|
74
|
-
}
|
|
75
|
-
const rectangle = {
|
|
76
|
-
position: [0, 0, 0],
|
|
77
|
-
size: [2, 2, 0],
|
|
78
|
-
}
|
|
79
|
-
|
|
80
|
-
expect(intersectsRectangle(platform, rectangle)).toBe(true)
|
|
81
|
-
})
|
|
82
|
-
|
|
83
|
-
test("it should prove that a rectangle right on top of a platform intersects with it", () => {
|
|
84
|
-
const platform = {
|
|
85
|
-
position: [0, -2, 0],
|
|
86
|
-
size: [2, 2, 0],
|
|
87
|
-
}
|
|
88
|
-
const rectangle = {
|
|
89
|
-
position: [0, 0, 0],
|
|
90
|
-
size: [2, 2, 0],
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
expect(intersectsRectangle(platform, rectangle)).toBe(true)
|
|
94
|
-
})
|
|
95
|
-
|
|
96
|
-
test("it should prove that a rectangle crossing a platform from below does not intersect with it", () => {
|
|
97
|
-
const platform = {
|
|
98
|
-
position: [0, 1, 0],
|
|
99
|
-
size: [2, 2, 0],
|
|
100
|
-
}
|
|
101
|
-
const rectangle = {
|
|
102
|
-
position: [0, 0, 0],
|
|
103
|
-
size: [2, 2, 0],
|
|
104
|
-
}
|
|
105
|
-
|
|
106
|
-
expect(intersectsRectangle(platform, rectangle)).toBe(false)
|
|
107
|
-
})
|
|
108
|
-
|
|
109
|
-
test("it should prove that a rectangle below a platform does not intersect with it", () => {
|
|
110
|
-
const platform = {
|
|
111
|
-
position: [0, -3, 0],
|
|
112
|
-
size: [2, 2, 0],
|
|
113
|
-
}
|
|
114
|
-
const rectangle = {
|
|
115
|
-
position: [0, 0, 0],
|
|
116
|
-
size: [2, 2, 0],
|
|
117
|
-
}
|
|
118
|
-
|
|
119
|
-
expect(intersectsRectangle(platform, rectangle)).toBe(false)
|
|
120
|
-
})
|
|
121
|
-
|
|
122
|
-
test("it should prove that a rectangle not crossing a platform horizontally does not intersect with it", () => {
|
|
123
|
-
const platform = {
|
|
124
|
-
position: [-3, 0, 0],
|
|
125
|
-
size: [2, 2, 0],
|
|
126
|
-
}
|
|
127
|
-
const rectangle = {
|
|
128
|
-
position: [0, 0, 0],
|
|
129
|
-
size: [2, 2, 0],
|
|
130
|
-
}
|
|
131
|
-
|
|
132
|
-
expect(intersectsRectangle(platform, rectangle)).toBe(false)
|
|
133
|
-
})
|
|
@@ -1,71 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @typedef {import("./types").Point} Point
|
|
3
|
-
* @typedef {import("./types").Line} Line
|
|
4
|
-
* @typedef {import("./types").Circle} Circle
|
|
5
|
-
* @typedef {import("./types").Rectangle} Rectangle
|
|
6
|
-
*/
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const SQUARED = 2
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const HALF = 2
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import { distanceFromPoint } from "./line.js"
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/**
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* Calculates the distance from a point to a line.
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* @param {Point} point - The point as a 3D coordinate [x, y, z].
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* @param {Line} line - The line to calculate the distance from.
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* @returns {number} The distance from the point to the line.
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export function getDistanceFromLine(point, line) {
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return distanceFromPoint(line, point)
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}
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/**
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* Checks if two points intersect.
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* @param {Point} point1 - The first point as a 3D coordinate [x, y, z].
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* @param {Point} point2 - The second point as a 3D coordinate [x, y, z].
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* @returns {boolean} True if the points intersect, false otherwise.
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*/
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export function intersectsPoint(point1, point2) {
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const [x1, y1, z1] = point1
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const [x2, y2, z2] = point2
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return x1 === x2 && y1 === y2 && z1 === z2
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}
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/**
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* Checks if a point intersects with a circle.
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* @param {Point} point - The point as a 3D coordinate [x, y, z].
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* @param {Circle} circle - The circle with a position and radius.
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* @returns {boolean} True if the point intersects the circle, false otherwise.
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*/
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export function intersectsCircle(point, circle) {
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const [x, y, z] = point
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const [left, top, front] = circle.position
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const radius = circle.radius
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|
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return (
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(x - left) ** SQUARED + (y - top) ** SQUARED + (z - front) ** SQUARED <=
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radius ** SQUARED
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)
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}
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|
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|
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/**
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* Checks if a point intersects with a rectangle.
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* @param {Point} point - The point as a 3D coordinate [x, y, z].
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* @param {Rectangle} rectangle - The rectangle with a position and size.
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* @returns {boolean} True if the point intersects the rectangle, false otherwise.
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*/
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export function intersectsRectangle(point, rectangle) {
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const [x, y, z] = point
|
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const [left, top, front] = rectangle.position
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const [width, height, depth] = rectangle.size
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|
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63
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return (
|
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64
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x >= left - width / HALF &&
|
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|
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x <= left + width / HALF &&
|
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|
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y >= top - height / HALF &&
|
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67
|
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y <= top + height / HALF &&
|
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68
|
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z >= front - depth / HALF &&
|
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69
|
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z <= front + depth / HALF
|
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)
|
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}
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|
@@ -1,81 +0,0 @@
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1
|
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import { expect, test } from "vitest"
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|
2
|
-
|
|
3
|
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import {
|
|
4
|
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intersectsCircle,
|
|
5
|
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intersectsPoint,
|
|
6
|
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intersectsRectangle,
|
|
7
|
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} from "./point.js"
|
|
8
|
-
|
|
9
|
-
test("it should prove that two equal points intersect", () => {
|
|
10
|
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const point1 = [1.5, 1.5, 0]
|
|
11
|
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const point2 = [1.5, 1.5, 0]
|
|
12
|
-
|
|
13
|
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expect(intersectsPoint(point1, point2)).toBe(true)
|
|
14
|
-
})
|
|
15
|
-
|
|
16
|
-
test("it should prove that two different points do not intersect", () => {
|
|
17
|
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const point1 = [1.5, 1.5, 0]
|
|
18
|
-
const point2 = [2, 1, 0]
|
|
19
|
-
|
|
20
|
-
expect(intersectsPoint(point1, point2)).toBe(false)
|
|
21
|
-
})
|
|
22
|
-
|
|
23
|
-
test("it should prove that a point inside of a circle intersects with it", () => {
|
|
24
|
-
const point = [1.5, 1.5, 0]
|
|
25
|
-
const circle = {
|
|
26
|
-
position: [1, 1, 0],
|
|
27
|
-
radius: 1,
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
expect(intersectsCircle(point, circle)).toBe(true)
|
|
31
|
-
})
|
|
32
|
-
|
|
33
|
-
test("it should prove that a point on the border of a circle intersects with it", () => {
|
|
34
|
-
const point = [2, 1, 0]
|
|
35
|
-
const circle = {
|
|
36
|
-
position: [1, 1, 0],
|
|
37
|
-
radius: 1,
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
expect(intersectsCircle(point, circle)).toBe(true)
|
|
41
|
-
})
|
|
42
|
-
|
|
43
|
-
test("it should prove that a point outside of a circle does not intersect with it", () => {
|
|
44
|
-
const point = [2, 2, 0]
|
|
45
|
-
const circle = {
|
|
46
|
-
position: [1, 1, 0],
|
|
47
|
-
radius: 1,
|
|
48
|
-
}
|
|
49
|
-
|
|
50
|
-
expect(intersectsCircle(point, circle)).toBe(false)
|
|
51
|
-
})
|
|
52
|
-
|
|
53
|
-
test("it should prove that a point inside of a rectangle intersects with it", () => {
|
|
54
|
-
const point = [1.5, 1.5, 0]
|
|
55
|
-
const rectangle = {
|
|
56
|
-
position: [1, 1, 0],
|
|
57
|
-
size: [2, 2, 0],
|
|
58
|
-
}
|
|
59
|
-
|
|
60
|
-
expect(intersectsRectangle(point, rectangle)).toBe(true)
|
|
61
|
-
})
|
|
62
|
-
|
|
63
|
-
test("it should prove that a point on the border of a rectangle intersects with it", () => {
|
|
64
|
-
const point = [2, 1, 0]
|
|
65
|
-
const rectangle = {
|
|
66
|
-
position: [1, 1, 0],
|
|
67
|
-
size: [2, 2, 0],
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
expect(intersectsRectangle(point, rectangle)).toBe(true)
|
|
71
|
-
})
|
|
72
|
-
|
|
73
|
-
test("it should prove that a point outside of a rectangle does not intersect with it", () => {
|
|
74
|
-
const point = [2.5, 2.5, 0]
|
|
75
|
-
const rectangle = {
|
|
76
|
-
position: [1, 1, 0],
|
|
77
|
-
size: [2, 2, 0],
|
|
78
|
-
}
|
|
79
|
-
|
|
80
|
-
expect(intersectsRectangle(point, rectangle)).toBe(false)
|
|
81
|
-
})
|
|
@@ -1,45 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @typedef {import("./types").Rectangle} Rectangle
|
|
3
|
-
* @typedef {import("./types").Platform} Platform
|
|
4
|
-
*/
|
|
5
|
-
|
|
6
|
-
import { intersectsRectangle as circleIntersectsRectangle } from "./circle.js"
|
|
7
|
-
import { intersectsRectangle as platformIntersectsRectangle } from "./platform.js"
|
|
8
|
-
|
|
9
|
-
export function intersectsCircle(rectangle, circle) {
|
|
10
|
-
return circleIntersectsRectangle(circle, rectangle)
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
/**
|
|
14
|
-
* Determines whether a rectangle intersects another in 3D space.
|
|
15
|
-
*
|
|
16
|
-
* @param {Rectangle} rectangle1 - The rectangle defined by its position (x, y, z) and size (width, height, depth).
|
|
17
|
-
* @param {Rectangle} rectangle2 - The other rectangle defined by its position (z, y, z) and size (width, height, depth).
|
|
18
|
-
* @returns {boolean} True if the two rectangles intersect, false otherwise.
|
|
19
|
-
*/
|
|
20
|
-
export function intersectsRectangle(rectangle1, rectangle2) {
|
|
21
|
-
const [x1, y1, z1] = rectangle1.position
|
|
22
|
-
const [w1, h1, d1] = rectangle1.size
|
|
23
|
-
|
|
24
|
-
const [x2, y2, z2] = rectangle2.position
|
|
25
|
-
const [w2, h2, d2] = rectangle2.size
|
|
26
|
-
|
|
27
|
-
return (
|
|
28
|
-
x1 <= x2 + w2 &&
|
|
29
|
-
x1 + w1 >= x2 &&
|
|
30
|
-
y1 <= y2 + h2 &&
|
|
31
|
-
y1 + h1 >= y2 &&
|
|
32
|
-
z1 <= z2 + d2 &&
|
|
33
|
-
z1 + d1 >= z2
|
|
34
|
-
)
|
|
35
|
-
}
|
|
36
|
-
|
|
37
|
-
/**
|
|
38
|
-
* Checks if a rectangle intersects with a platform.
|
|
39
|
-
* @param {Rectangle} rectangle - The rectangle to check.
|
|
40
|
-
* @param {Platform} platform - The platform to check.
|
|
41
|
-
* @returns {boolean} True if the rectangle intersects the platform, false otherwise.
|
|
42
|
-
*/
|
|
43
|
-
export function intersectsPlatform(rectangle, platform) {
|
|
44
|
-
return platformIntersectsRectangle(platform, rectangle)
|
|
45
|
-
}
|