@galacean/engine-core 0.0.0-experimental-animator-additive.1

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Files changed (325) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +1 -0
  3. package/dist/main.js +24671 -0
  4. package/dist/main.js.map +1 -0
  5. package/dist/miniprogram.js +24671 -0
  6. package/dist/module.js +24554 -0
  7. package/dist/module.js.map +1 -0
  8. package/package.json +26 -0
  9. package/types/2d/assembler/IAssembler.d.ts +1 -0
  10. package/types/2d/assembler/SimpleSpriteAssembler.d.ts +1 -0
  11. package/types/2d/assembler/SlicedSpriteAssembler.d.ts +1 -0
  12. package/types/2d/atlas/FontAtlas.d.ts +1 -0
  13. package/types/2d/atlas/SpriteAtlas.d.ts +36 -0
  14. package/types/2d/atlas/types.d.ts +64 -0
  15. package/types/2d/data/RenderData2D.d.ts +1 -0
  16. package/types/2d/data/VertexData2D.d.ts +1 -0
  17. package/types/2d/enums/FontStyle.d.ts +11 -0
  18. package/types/2d/enums/SpriteDirtyFlag.d.ts +13 -0
  19. package/types/2d/enums/SpriteDrawMode.d.ts +9 -0
  20. package/types/2d/enums/SpriteMaskInteraction.d.ts +11 -0
  21. package/types/2d/enums/SpriteMaskLayer.d.ts +71 -0
  22. package/types/2d/enums/SpriteModifyFlags.d.ts +13 -0
  23. package/types/2d/enums/TextAlignment.d.ts +22 -0
  24. package/types/2d/enums/TextOverflow.d.ts +9 -0
  25. package/types/2d/index.d.ts +9 -0
  26. package/types/2d/sprite/Sprite.d.ts +97 -0
  27. package/types/2d/sprite/SpriteMask.d.ts +63 -0
  28. package/types/2d/sprite/SpriteRenderer.d.ts +77 -0
  29. package/types/2d/sprite/index.d.ts +3 -0
  30. package/types/2d/text/CharInfo.d.ts +1 -0
  31. package/types/2d/text/CharRenderData.d.ts +1 -0
  32. package/types/2d/text/CharRenderDataPool.d.ts +1 -0
  33. package/types/2d/text/Font.d.ts +26 -0
  34. package/types/2d/text/SubFont.d.ts +1 -0
  35. package/types/2d/text/TextRenderer.d.ts +123 -0
  36. package/types/2d/text/TextUtils.d.ts +1 -0
  37. package/types/2d/text/index.d.ts +2 -0
  38. package/types/Background.d.ts +43 -0
  39. package/types/BoolUpdateFlag.d.ts +12 -0
  40. package/types/Camera.d.ts +206 -0
  41. package/types/Canvas.d.ts +9 -0
  42. package/types/Component.d.ts +32 -0
  43. package/types/ComponentsDependencies.d.ts +17 -0
  44. package/types/ComponentsManager.d.ts +46 -0
  45. package/types/DisorderedArray.d.ts +18 -0
  46. package/types/Engine.d.ts +140 -0
  47. package/types/EngineSettings.d.ts +8 -0
  48. package/types/Entity.d.ts +151 -0
  49. package/types/Layer.d.ts +73 -0
  50. package/types/ListenerUpdateFlag.d.ts +12 -0
  51. package/types/Platform.d.ts +15 -0
  52. package/types/RenderPipeline/Basic2DBatcher.d.ts +20 -0
  53. package/types/RenderPipeline/BasicRenderPipeline.d.ts +66 -0
  54. package/types/RenderPipeline/ClassPool.d.ts +17 -0
  55. package/types/RenderPipeline/MeshRenderData.d.ts +15 -0
  56. package/types/RenderPipeline/MeshRenderElement.d.ts +17 -0
  57. package/types/RenderPipeline/RenderContext.d.ts +1 -0
  58. package/types/RenderPipeline/RenderData.d.ts +7 -0
  59. package/types/RenderPipeline/RenderElement.d.ts +11 -0
  60. package/types/RenderPipeline/RenderPass.d.ts +55 -0
  61. package/types/RenderPipeline/RenderQueue.d.ts +38 -0
  62. package/types/RenderPipeline/SpriteBatcher.d.ts +1 -0
  63. package/types/RenderPipeline/SpriteElement.d.ts +13 -0
  64. package/types/RenderPipeline/SpriteMaskBatcher.d.ts +10 -0
  65. package/types/RenderPipeline/SpriteMaskElement.d.ts +10 -0
  66. package/types/RenderPipeline/SpriteMaskManager.d.ts +1 -0
  67. package/types/RenderPipeline/SpriteMaskRenderData.d.ts +10 -0
  68. package/types/RenderPipeline/SpriteRenderData.d.ts +12 -0
  69. package/types/RenderPipeline/TextRenderData.d.ts +6 -0
  70. package/types/RenderPipeline/TextRenderElement.d.ts +6 -0
  71. package/types/RenderPipeline/enums/PipelineStage.d.ts +9 -0
  72. package/types/RenderPipeline/index.d.ts +4 -0
  73. package/types/Renderer.d.ts +119 -0
  74. package/types/Scene.d.ts +142 -0
  75. package/types/SceneManager.d.ts +28 -0
  76. package/types/Script.d.ts +118 -0
  77. package/types/SystemInfo.d.ts +14 -0
  78. package/types/Transform.d.ts +258 -0
  79. package/types/UpdateFlag.d.ts +20 -0
  80. package/types/UpdateFlagManager.d.ts +1 -0
  81. package/types/Utils.d.ts +3 -0
  82. package/types/VirtualCamera.d.ts +1 -0
  83. package/types/animation/AnimationClip.d.ts +58 -0
  84. package/types/animation/AnimationClipCurveBinding.d.ts +21 -0
  85. package/types/animation/AnimationEvent.d.ts +11 -0
  86. package/types/animation/Animator.d.ts +86 -0
  87. package/types/animation/AnimatorController.d.ts +32 -0
  88. package/types/animation/AnimatorControllerLayer.d.ts +18 -0
  89. package/types/animation/AnimatorState.d.ts +60 -0
  90. package/types/animation/AnimatorStateMachine.d.ts +37 -0
  91. package/types/animation/AnimatorStatePlayData.d.ts +1 -0
  92. package/types/animation/AnimatorStateTransition.d.ts +12 -0
  93. package/types/animation/AnimatorTransition.d.ts +14 -0
  94. package/types/animation/AnimatorTransitionBase.d.ts +10 -0
  95. package/types/animation/Keyframe.d.ts +19 -0
  96. package/types/animation/StateMachineScript.d.ts +32 -0
  97. package/types/animation/animationCurve/AnimationArrayCurve.d.ts +7 -0
  98. package/types/animation/animationCurve/AnimationBoolCurve.d.ts +7 -0
  99. package/types/animation/animationCurve/AnimationColorCurve.d.ts +8 -0
  100. package/types/animation/animationCurve/AnimationCurve.d.ts +39 -0
  101. package/types/animation/animationCurve/AnimationFloatArrayCurve.d.ts +12 -0
  102. package/types/animation/animationCurve/AnimationFloatCurve.d.ts +7 -0
  103. package/types/animation/animationCurve/AnimationQuaternionCurve.d.ts +8 -0
  104. package/types/animation/animationCurve/AnimationVector2Curve.d.ts +8 -0
  105. package/types/animation/animationCurve/AnimationVector3Curve.d.ts +8 -0
  106. package/types/animation/animationCurve/AnimationVector4Curve.d.ts +8 -0
  107. package/types/animation/animationCurve/index.d.ts +10 -0
  108. package/types/animation/animationCurve/interfaces/IAnimationCurveCalculator.d.ts +1 -0
  109. package/types/animation/enums/AnimatorConditionMode.d.ts +8 -0
  110. package/types/animation/enums/AnimatorCullingMode.d.ts +9 -0
  111. package/types/animation/enums/AnimatorLayerBlendingMode.d.ts +4 -0
  112. package/types/animation/enums/AnimatorStatePlayState.d.ts +1 -0
  113. package/types/animation/enums/InterpolationType.d.ts +13 -0
  114. package/types/animation/enums/LayerState.d.ts +13 -0
  115. package/types/animation/enums/PlayState.d.ts +13 -0
  116. package/types/animation/enums/StateMachineState.d.ts +13 -0
  117. package/types/animation/enums/WrapMode.d.ts +9 -0
  118. package/types/animation/index.d.ts +21 -0
  119. package/types/animation/internal/AnimationEventHandler.d.ts +1 -0
  120. package/types/animation/internal/AnimatorLayerData.d.ts +1 -0
  121. package/types/animation/internal/AnimatorPlayableObject.d.ts +23 -0
  122. package/types/animation/internal/AnimatorStateData.d.ts +1 -0
  123. package/types/animation/internal/AnimatorStateInfo.d.ts +1 -0
  124. package/types/animation/internal/AnimatorStateMachineData.d.ts +1 -0
  125. package/types/animation/internal/AnimatorStatePlayData.d.ts +1 -0
  126. package/types/animation/internal/AnimatorTempValue.d.ts +1 -0
  127. package/types/animation/internal/CrossCurveData.d.ts +1 -0
  128. package/types/animation/internal/animationCurveOwner/AnimationCurveOwner.d.ts +5 -0
  129. package/types/animation/internal/animationCurveOwner/Assembler/BlendShapeWeightsAnimationCurveOwnerAssembler.d.ts +1 -0
  130. package/types/animation/internal/animationCurveOwner/Assembler/IAnimationCurveOwnerAssembler.d.ts +1 -0
  131. package/types/animation/internal/animationCurveOwner/Assembler/PositionAnimationCurveOwnerAssembler.d.ts +1 -0
  132. package/types/animation/internal/animationCurveOwner/Assembler/RotationAnimationCurveOwnerAssembler.d.ts +1 -0
  133. package/types/animation/internal/animationCurveOwner/Assembler/ScaleAnimationCurveOwnerAssembler.d.ts +1 -0
  134. package/types/animation/internal/animationCurveOwner/Assembler/UniversalAnimationCurveOwnerAssembler.d.ts +1 -0
  135. package/types/asset/AssetPromise.d.ts +56 -0
  136. package/types/asset/AssetType.d.ts +52 -0
  137. package/types/asset/ContentRestorer.d.ts +17 -0
  138. package/types/asset/GraphicsResource.d.ts +9 -0
  139. package/types/asset/IRefObject.d.ts +2 -0
  140. package/types/asset/IReferable.d.ts +2 -0
  141. package/types/asset/LoadItem.d.ts +33 -0
  142. package/types/asset/Loader.d.ts +30 -0
  143. package/types/asset/RefObject.d.ts +27 -0
  144. package/types/asset/ReferResource.d.ts +27 -0
  145. package/types/asset/ResourceManager.d.ts +101 -0
  146. package/types/asset/request.d.ts +25 -0
  147. package/types/base/Constant.d.ts +110 -0
  148. package/types/base/EngineObject.d.ts +24 -0
  149. package/types/base/Event.d.ts +24 -0
  150. package/types/base/EventDispatcher.d.ts +79 -0
  151. package/types/base/Logger.d.ts +11 -0
  152. package/types/base/StaticInterfaceImplement.d.ts +5 -0
  153. package/types/base/Time.d.ts +41 -0
  154. package/types/base/Util.d.ts +14 -0
  155. package/types/base/index.d.ts +7 -0
  156. package/types/clone/CloneManager.d.ts +31 -0
  157. package/types/clone/ComponentCloner.d.ts +14 -0
  158. package/types/clone/enums/CloneMode.d.ts +13 -0
  159. package/types/enums/BackgroundMode.d.ts +9 -0
  160. package/types/enums/BackgroundTextureFillMode.d.ts +8 -0
  161. package/types/enums/CameraClearFlags.d.ts +13 -0
  162. package/types/enums/ColorSpace.d.ts +9 -0
  163. package/types/enums/FogMode.d.ts +13 -0
  164. package/types/env-probe/CubeProbe.d.ts +34 -0
  165. package/types/env-probe/Probe.d.ts +58 -0
  166. package/types/env-probe/index.d.ts +2 -0
  167. package/types/fog/EXP2Fog.d.ts +15 -0
  168. package/types/fog/Fog.d.ts +14 -0
  169. package/types/fog/LinearFog.d.ts +22 -0
  170. package/types/fog/index.d.ts +3 -0
  171. package/types/graphic/Buffer.d.ts +105 -0
  172. package/types/graphic/BufferUtil.d.ts +11 -0
  173. package/types/graphic/IndexBufferBinding.d.ts +21 -0
  174. package/types/graphic/Mesh.d.ts +70 -0
  175. package/types/graphic/SubMesh.d.ts +19 -0
  176. package/types/graphic/VertexBufferBinding.d.ts +20 -0
  177. package/types/graphic/VertexElement.d.ts +44 -0
  178. package/types/graphic/enums/BufferBindFlag.d.ts +9 -0
  179. package/types/graphic/enums/BufferUsage.d.ts +11 -0
  180. package/types/graphic/enums/IndexFormat.d.ts +11 -0
  181. package/types/graphic/enums/MeshTopology.d.ts +19 -0
  182. package/types/graphic/enums/SetDataOptions.d.ts +9 -0
  183. package/types/graphic/enums/VertexElementFormat.d.ts +37 -0
  184. package/types/graphic/index.d.ts +13 -0
  185. package/types/index.d.ts +53 -0
  186. package/types/input/InputManager.d.ts +67 -0
  187. package/types/input/enums/Keys.d.ts +398 -0
  188. package/types/input/enums/PointerButton.d.ts +33 -0
  189. package/types/input/enums/PointerPhase.d.ts +15 -0
  190. package/types/input/index.d.ts +5 -0
  191. package/types/input/interface/IInput.d.ts +18 -0
  192. package/types/input/keyboard/KeyboardManager.d.ts +1 -0
  193. package/types/input/pointer/Pointer.d.ts +25 -0
  194. package/types/input/pointer/PointerManager.d.ts +1 -0
  195. package/types/input/wheel/WheelManager.d.ts +1 -0
  196. package/types/lighting/AmbientLight.d.ts +67 -0
  197. package/types/lighting/DirectLight.d.ts +21 -0
  198. package/types/lighting/KHR_lights.d.ts +4 -0
  199. package/types/lighting/Light.d.ts +48 -0
  200. package/types/lighting/LightManager.d.ts +5 -0
  201. package/types/lighting/PointLight.d.ts +18 -0
  202. package/types/lighting/SpotLight.d.ts +36 -0
  203. package/types/lighting/enums/DiffuseMode.d.ts +13 -0
  204. package/types/lighting/index.d.ts +6 -0
  205. package/types/material/BaseMaterial.d.ts +88 -0
  206. package/types/material/BlinnPhongMaterial.d.ts +71 -0
  207. package/types/material/Material.d.ts +51 -0
  208. package/types/material/PBRBaseMaterial.d.ts +101 -0
  209. package/types/material/PBRMaterial.d.ts +36 -0
  210. package/types/material/PBRSpecularMaterial.d.ts +38 -0
  211. package/types/material/UnlitMaterial.d.ts +33 -0
  212. package/types/material/enums/BlendMode.d.ts +9 -0
  213. package/types/material/enums/RenderFace.d.ts +11 -0
  214. package/types/material/enums/TextureCoordinate.d.ts +13 -0
  215. package/types/material/index.d.ts +10 -0
  216. package/types/mesh/BlendShape.d.ts +39 -0
  217. package/types/mesh/BlendShapeFrame.d.ts +22 -0
  218. package/types/mesh/BlendShapeManager.d.ts +1 -0
  219. package/types/mesh/BufferMesh.d.ts +59 -0
  220. package/types/mesh/MeshRenderer.d.ts +30 -0
  221. package/types/mesh/ModelMesh.d.ts +226 -0
  222. package/types/mesh/PrimitiveMesh.d.ts +86 -0
  223. package/types/mesh/PrimitiveMeshRestorer.d.ts +1 -0
  224. package/types/mesh/Skin.d.ts +16 -0
  225. package/types/mesh/SkinnedMeshRenderer.d.ts +62 -0
  226. package/types/mesh/enums/VertexAttribute.d.ts +33 -0
  227. package/types/mesh/index.d.ts +8 -0
  228. package/types/particle/ParticleRenderer.d.ts +235 -0
  229. package/types/particle/index.d.ts +1 -0
  230. package/types/physics/CharacterController.d.ts +53 -0
  231. package/types/physics/Collider.d.ts +29 -0
  232. package/types/physics/DynamicCollider.d.ts +161 -0
  233. package/types/physics/HitResult.d.ts +15 -0
  234. package/types/physics/PhysicsManager.d.ts +95 -0
  235. package/types/physics/PhysicsMaterial.d.ts +37 -0
  236. package/types/physics/StaticCollider.d.ts +7 -0
  237. package/types/physics/enums/ColliderShapeUpAxis.d.ts +11 -0
  238. package/types/physics/enums/ControllerCollisionFlag.d.ts +11 -0
  239. package/types/physics/enums/ControllerNonWalkableMode.d.ts +9 -0
  240. package/types/physics/enums/HingeJointFlag.d.ts +1 -0
  241. package/types/physics/enums/PhysicsMaterialCombineMode.d.ts +13 -0
  242. package/types/physics/enums/index.d.ts +4 -0
  243. package/types/physics/index.d.ts +10 -0
  244. package/types/physics/joint/FixedJoint.d.ts +3 -0
  245. package/types/physics/joint/HingeJoint.d.ts +57 -0
  246. package/types/physics/joint/Joint.d.ts +58 -0
  247. package/types/physics/joint/JointLimits.d.ts +15 -0
  248. package/types/physics/joint/JointMotor.d.ts +13 -0
  249. package/types/physics/joint/SpringJoint.d.ts +42 -0
  250. package/types/physics/joint/index.d.ts +6 -0
  251. package/types/physics/shape/BoxColliderShape.d.ts +15 -0
  252. package/types/physics/shape/CapsuleColliderShape.d.ts +26 -0
  253. package/types/physics/shape/ColliderShape.d.ts +51 -0
  254. package/types/physics/shape/PlaneColliderShape.d.ts +7 -0
  255. package/types/physics/shape/SphereColliderShape.d.ts +13 -0
  256. package/types/physics/shape/index.d.ts +5 -0
  257. package/types/renderingHardwareInterface/IHardwareRenderer.d.ts +6 -0
  258. package/types/renderingHardwareInterface/IPlatformBuffer.d.ts +8 -0
  259. package/types/renderingHardwareInterface/IPlatformRenderTarget.d.ts +20 -0
  260. package/types/renderingHardwareInterface/IPlatformTexture.d.ts +36 -0
  261. package/types/renderingHardwareInterface/IPlatformTexture2D.d.ts +37 -0
  262. package/types/renderingHardwareInterface/IPlatformTexture2DArray.d.ts +40 -0
  263. package/types/renderingHardwareInterface/IPlatformTextureCube.d.ts +41 -0
  264. package/types/renderingHardwareInterface/index.d.ts +6 -0
  265. package/types/shader/Shader.d.ts +72 -0
  266. package/types/shader/ShaderData.d.ts +350 -0
  267. package/types/shader/ShaderMacro.d.ts +10 -0
  268. package/types/shader/ShaderMacroCollection.d.ts +1 -0
  269. package/types/shader/ShaderPart.d.ts +41 -0
  270. package/types/shader/ShaderPass.d.ts +9 -0
  271. package/types/shader/ShaderPool.d.ts +1 -0
  272. package/types/shader/ShaderProgram.d.ts +1 -0
  273. package/types/shader/ShaderProgramPool.d.ts +1 -0
  274. package/types/shader/ShaderProperty.d.ts +13 -0
  275. package/types/shader/ShaderTagKey.d.ts +16 -0
  276. package/types/shader/ShaderUniform.d.ts +1 -0
  277. package/types/shader/ShaderUniformBlock.d.ts +1 -0
  278. package/types/shader/SubShader.d.ts +19 -0
  279. package/types/shader/enums/BlendFactor.d.ts +32 -0
  280. package/types/shader/enums/BlendOperation.d.ts +16 -0
  281. package/types/shader/enums/ColorWriteMask.d.ts +18 -0
  282. package/types/shader/enums/CompareFunction.d.ts +22 -0
  283. package/types/shader/enums/CullMode.d.ts +12 -0
  284. package/types/shader/enums/RenderQueueType.d.ts +11 -0
  285. package/types/shader/enums/ShaderDataGroup.d.ts +13 -0
  286. package/types/shader/enums/ShaderPropertyType.d.ts +27 -0
  287. package/types/shader/enums/StencilOperation.d.ts +22 -0
  288. package/types/shader/index.d.ts +12 -0
  289. package/types/shader/state/BlendState.d.ts +16 -0
  290. package/types/shader/state/DepthState.d.ts +14 -0
  291. package/types/shader/state/RasterState.d.ts +13 -0
  292. package/types/shader/state/RenderState.d.ts +20 -0
  293. package/types/shader/state/RenderTargetBlendState.d.ts +24 -0
  294. package/types/shader/state/StencilState.d.ts +34 -0
  295. package/types/shaderlib/ShaderFactory.d.ts +17 -0
  296. package/types/shaderlib/ShaderLib.d.ts +57 -0
  297. package/types/shaderlib/index.d.ts +1 -0
  298. package/types/shaderlib/pbr/index.d.ts +9 -0
  299. package/types/shaderlib/shadow/index.d.ts +8 -0
  300. package/types/shadow/CascadedShadowCasterPass.d.ts +47 -0
  301. package/types/shadow/ShadowSliceData.d.ts +1 -0
  302. package/types/shadow/ShadowUtils.d.ts +1 -0
  303. package/types/shadow/enum/ShadowCascadesMode.d.ts +11 -0
  304. package/types/shadow/enum/ShadowMode.d.ts +13 -0
  305. package/types/shadow/enum/ShadowResolution.d.ts +13 -0
  306. package/types/shadow/enum/ShadowType.d.ts +13 -0
  307. package/types/shadow/index.d.ts +3 -0
  308. package/types/sky/Sky.d.ts +14 -0
  309. package/types/sky/SkyBoxMaterial.d.ts +25 -0
  310. package/types/sky/index.d.ts +2 -0
  311. package/types/texture/RenderTarget.d.ts +95 -0
  312. package/types/texture/Texture.d.ts +77 -0
  313. package/types/texture/Texture2D.d.ts +68 -0
  314. package/types/texture/Texture2DArray.d.ts +81 -0
  315. package/types/texture/TextureCube.d.ts +70 -0
  316. package/types/texture/enums/RenderBufferDepthFormat.d.ts +21 -0
  317. package/types/texture/enums/TextureCubeFace.d.ts +17 -0
  318. package/types/texture/enums/TextureDepthCompareFunction.d.ts +21 -0
  319. package/types/texture/enums/TextureFilterMode.d.ts +11 -0
  320. package/types/texture/enums/TextureFormat.d.ts +69 -0
  321. package/types/texture/enums/TextureWrapMode.d.ts +11 -0
  322. package/types/texture/index.d.ts +11 -0
  323. package/types/trail/TrailMaterial.d.ts +5 -0
  324. package/types/trail/TrailRenderer.d.ts +40 -0
  325. package/types/trail/index.d.ts +2 -0
@@ -0,0 +1,24 @@
1
+ import { Engine } from "../Engine";
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+ /**
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+ * EngineObject.
4
+ */
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+ export declare abstract class EngineObject {
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+ private static _instanceIdCounter;
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+ /** Engine unique id. */
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+ readonly instanceId: number;
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+ protected _engine: Engine;
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+ protected _destroyed: boolean;
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+ /**
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+ * Get the engine which the object belongs.
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+ */
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+ get engine(): Engine;
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+ /**
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+ * Whether it has been destroyed.
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+ */
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+ get destroyed(): boolean;
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+ constructor(engine: Engine);
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+ /**
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+ * Destroy self.
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+ */
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+ destroy(): void;
24
+ }
@@ -0,0 +1,24 @@
1
+ import { EventDispatcher } from "./EventDispatcher";
2
+ export type Listener = ((e: Event) => any) & {
3
+ once?: boolean;
4
+ };
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+ /** Event Object. * @class */
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+ export declare class Event {
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+ get propagationStopped(): boolean;
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+ get target(): EventDispatcher;
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+ set target(t: EventDispatcher);
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+ get timeStamp(): number;
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+ get currentTarget(): EventDispatcher;
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+ set currentTarget(t: EventDispatcher);
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+ get bubbles(): boolean;
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+ get type(): string | number;
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+ data: any;
16
+ private _timeStamp;
17
+ private _target;
18
+ private _currentTarget;
19
+ private _bubbles;
20
+ private _propagationStopped;
21
+ private _type;
22
+ constructor(type: string | number, target?: EventDispatcher, data?: any, bubbles?: boolean);
23
+ stopPropagation(): void;
24
+ }
@@ -0,0 +1,79 @@
1
+ import { Event } from "./Event";
2
+ /**
3
+ * EventDispatcher, which can be inherited as a base class.
4
+ */
5
+ export declare class EventDispatcher {
6
+ private _events;
7
+ private _eventCount;
8
+ private _dispatchingListeners;
9
+ /**
10
+ * Determine whether there is event listening.
11
+ * @param event - Event name
12
+ * @returns Returns whether there is a corresponding event
13
+ */
14
+ hasEvent(event: string): boolean;
15
+ /**
16
+ * Returns the names of all registered events.
17
+ * @returns All event names
18
+ */
19
+ eventNames(): string[];
20
+ /**
21
+ * Returns the number of listeners with the specified event name.
22
+ * @param event - Event name
23
+ * @returns The count of listeners
24
+ */
25
+ listenerCount(event: string): number;
26
+ /**
27
+ * Dispatch the event with the specified event name.
28
+ * @param event - Event name
29
+ * @param data - Data
30
+ * @returns - Whether the dispatching is successful
31
+ */
32
+ dispatch(event: string, data?: any): boolean;
33
+ /**
34
+ * Add a listener/
35
+ * @param event - Event name
36
+ * @param fn - Function
37
+ * @returns This
38
+ */
39
+ on(event: string, fn: Function): EventDispatcher;
40
+ /**
41
+ * Add a one-time listener.
42
+ * @param event - Event name
43
+ * @param fn - Function
44
+ * @returns This
45
+ */
46
+ once(event: string, fn: Function): EventDispatcher;
47
+ /**
48
+ * @deprecated Use `on/once` instead.
49
+ * Add a listener function with the specified event name.
50
+ * @param event - Event name
51
+ * @param fn - Function
52
+ * @param once - Is it a one-time listener
53
+ * @returns this
54
+ */
55
+ addEventListener(event: string, fn: Function, once?: boolean): EventDispatcher;
56
+ /**
57
+ * Remove the event listener(s) of the specified event name.
58
+ * @param event - Event name
59
+ * @param fn - Function, If is undefined, delete all corresponding event listeners.
60
+ */
61
+ off(event: string, fn?: Function): EventDispatcher;
62
+ /**
63
+ * @deprecated Use `off` instead.
64
+ * Remove the event listener(s) of the specified event name.
65
+ * @param event - Event name
66
+ * @param fn - Function, If is undefined, delete all corresponding event listeners.
67
+ */
68
+ removeEventListener(event: string, fn?: Function): EventDispatcher;
69
+ /**
70
+ * Remove all event listeners.
71
+ * @param event - Event name, delete all events if not passed
72
+ */
73
+ removeAllEventListeners(event?: string): void;
74
+ /**
75
+ * @deprecated Use `dispatch` instead.
76
+ */
77
+ trigger(e: Event): void;
78
+ private _clearEvent;
79
+ }
@@ -0,0 +1,11 @@
1
+ export declare const Logger: {
2
+ debug: (message?: any, ...optionalParams: any[]) => void;
3
+ info: (message?: any, ...optionalParams: any[]) => void;
4
+ warn: (message?: any, ...optionalParams: any[]) => void;
5
+ error: (message?: any, ...optionalParams: any[]) => void;
6
+ isEnabled: boolean;
7
+ /** Turn on log */
8
+ enable(): void;
9
+ /** Turn off log */
10
+ disable(): void;
11
+ };
@@ -0,0 +1,5 @@
1
+ /**
2
+ * Static interface implement decorator.
3
+ * https://stackoverflow.com/questions/13955157/how-to-define-static-property-in-typescript-interface
4
+ */
5
+ export declare function StaticInterfaceImplement<T>(): <U extends T>(constructor: U) => void;
@@ -0,0 +1,41 @@
1
+ /**
2
+ * Tools for calculating the time per frame.
3
+ */
4
+ export declare class Time {
5
+ private _clock;
6
+ private _timeScale;
7
+ private _deltaTime;
8
+ private _startTime;
9
+ private _lastTickTime;
10
+ get frameCount(): number;
11
+ /**
12
+ * Constructor of the Time.
13
+ */
14
+ constructor();
15
+ reset(): void;
16
+ /**
17
+ * Current Time
18
+ */
19
+ get nowTime(): number;
20
+ /**
21
+ * Time between two ticks
22
+ */
23
+ get deltaTime(): number;
24
+ /**
25
+ * Scaled delta time.
26
+ */
27
+ get timeScale(): number;
28
+ set timeScale(s: number);
29
+ /**
30
+ * Unscaled delta time.
31
+ */
32
+ get unscaledDeltaTime(): number;
33
+ /**
34
+ * The elapsed time, after the clock is initialized.
35
+ */
36
+ get timeSinceStartup(): number;
37
+ /**
38
+ * Call every frame, update delta time and other data.
39
+ */
40
+ tick(): void;
41
+ }
@@ -0,0 +1,14 @@
1
+ export declare const Util: {
2
+ isArray: (value: any) => boolean;
3
+ isArrayLike(x: any): boolean;
4
+ clone<T>(obj: T): T;
5
+ downloadBlob(blob: Blob, fileName?: string): void;
6
+ };
7
+ export declare const isArrayLike: <T>(x: any) => x is ArrayLike<T>;
8
+ /**
9
+ * Fastly remove an element from array.
10
+ * @param array - Array
11
+ * @param item - Element
12
+ */
13
+ export declare function removeFromArray(array: any[], item: any): boolean;
14
+ export declare function ObjectValues(obj: any): any[];
@@ -0,0 +1,7 @@
1
+ export { Event } from "./Event";
2
+ export { EventDispatcher } from "./EventDispatcher";
3
+ export { Logger } from "./Logger";
4
+ export { Time } from "./Time";
5
+ export { Util, ObjectValues } from "./Util";
6
+ export { EngineObject } from "./EngineObject";
7
+ export * from "./Constant";
@@ -0,0 +1,31 @@
1
+ /**
2
+ * Property decorator, ignore the property when cloning.
3
+ */
4
+ export declare function ignoreClone(target: Object, propertyKey: string): void;
5
+ /**
6
+ * Property decorator, assign value to the property when cloning.
7
+ *
8
+ * @remarks
9
+ * If it's a primitive type, the value will be copied.
10
+ * If it's a class type, the reference will be copied.
11
+ */
12
+ export declare function assignmentClone(target: Object, propertyKey: string): void;
13
+ /**
14
+ * Property decorator, shallow clone the property when cloning.
15
+ * After cloning, it will keep its own reference independent, and use the method of assignment to clone all its internal properties.
16
+ * if the internal property is a primitive type, the value will be copied, if the internal property is a reference type, its reference address will be copied.。
17
+ *
18
+ * @remarks
19
+ * Applicable to Object, Array, TypedArray and Class types.
20
+ */
21
+ export declare function shallowClone(target: Object, propertyKey: string): void;
22
+ /**
23
+ * Property decorator, deep clone the property when cloning.
24
+ * After cloning, it will maintain its own reference independence, and all its internal deep properties will remain completely independent.
25
+ *
26
+ * @remarks
27
+ * Applicable to Object, Array, TypedArray and Class types.
28
+ * If Class is encountered during the deep cloning process, the custom cloning function of the object will be called first.
29
+ * Custom cloning requires the object to implement the IClone interface.
30
+ */
31
+ export declare function deepClone(target: Object, propertyKey: string): void;
@@ -0,0 +1,14 @@
1
+ import { Component } from "../Component";
2
+ /**
3
+ * Custom clone interface.
4
+ */
5
+ export interface ICustomClone {
6
+ }
7
+ export declare class ComponentCloner {
8
+ /**
9
+ * Clone component.
10
+ * @param source - Clone source
11
+ * @param target - Clone target
12
+ */
13
+ static cloneComponent(source: Component, target: Component): void;
14
+ }
@@ -0,0 +1,13 @@
1
+ /**
2
+ * Clone mode.
3
+ */
4
+ export declare enum CloneMode {
5
+ /** Ignore clone. */
6
+ Ignore = 0,
7
+ /** Assignment clone. */
8
+ Assignment = 1,
9
+ /** Shallow clone. */
10
+ Shallow = 2,
11
+ /** Deep clone. */
12
+ Deep = 3
13
+ }
@@ -0,0 +1,9 @@
1
+ /**
2
+ * The Background mode enumeration.
3
+ */
4
+ export declare enum BackgroundMode {
5
+ SolidColor = 0,
6
+ Sky = 1,
7
+ /** Texture */
8
+ Texture = 2
9
+ }
@@ -0,0 +1,8 @@
1
+ /**
2
+ * Filling mode of background texture.
3
+ */
4
+ export declare enum BackgroundTextureFillMode {
5
+ AspectFitWidth = 0,
6
+ AspectFitHeight = 1,
7
+ Fill = 2
8
+ }
@@ -0,0 +1,13 @@
1
+ /**
2
+ * Camera clear flags enumeration.
3
+ */
4
+ export declare enum CameraClearFlags {
5
+ None = 0,
6
+ Color = 1,
7
+ Depth = 2,
8
+ Stencil = 4,
9
+ ColorDepth = 3,
10
+ ColorStencil = 5,
11
+ DepthStencil = 6,
12
+ All = 7
13
+ }
@@ -0,0 +1,9 @@
1
+ /**
2
+ * Color Space.
3
+ */
4
+ export declare enum ColorSpace {
5
+ /** Linear color space. */
6
+ Linear = 0,
7
+ /** Gamma color space. */
8
+ Gamma = 1
9
+ }
@@ -0,0 +1,13 @@
1
+ /**
2
+ * Fog Mode.
3
+ */
4
+ export declare enum FogMode {
5
+ /** Disable fog. */
6
+ None = 0,
7
+ /** Linear fog. */
8
+ Linear = 1,
9
+ /** Exponential fog. */
10
+ Exponential = 2,
11
+ /** Exponential squared fog. */
12
+ ExponentialSquared = 3
13
+ }
@@ -0,0 +1,34 @@
1
+ import { Vector3 } from "@galacean/engine-math";
2
+ import { Camera } from "../Camera";
3
+ import { Probe } from "./Probe";
4
+ /**
5
+ * Cube probe, generate cubeTexture, used for dynamic environment reflection and other effects.
6
+ */
7
+ export declare class CubeProbe extends Probe {
8
+ /**
9
+ * The position of the probe can be set, the default is the origin [0,0,0].
10
+ */
11
+ position: Vector3;
12
+ /**
13
+ * @override
14
+ */
15
+ protected readonly _isCube: boolean;
16
+ private oriViewMatrix;
17
+ private _oriFieldOfView;
18
+ /**
19
+ * @override
20
+ */
21
+ onBeginRender(camera: Camera): void;
22
+ /**
23
+ * Store original camera parameters.
24
+ */
25
+ private _storeCamera;
26
+ /**
27
+ * Restore camera parameters.
28
+ */
29
+ private _restoreCamera;
30
+ /**
31
+ * Set camera parameters according to the rendering surface.
32
+ */
33
+ private _setCamera;
34
+ }
@@ -0,0 +1,58 @@
1
+ import { Camera } from "../Camera";
2
+ import { Layer } from "../Layer";
3
+ import { Script } from "../Script";
4
+ import { Texture } from "../texture";
5
+ /**
6
+ * Environmental probes, providing necessary capabilities such as reflection and refraction.
7
+ * @example
8
+ * ```ts
9
+ * const probe = cameraEntity.addComponent( CubeProbe )
10
+ * probe.onTextureChange = cubeTexture => {
11
+ * envLight.specularTexture = cubeTexture;
12
+ * skybox.specularTexture = cubeTexture;
13
+ * }
14
+ * ```
15
+ */
16
+ export declare abstract class Probe extends Script {
17
+ /**
18
+ * Probe's layer, render everything by default.
19
+ */
20
+ probeLayer: Layer;
21
+ /**
22
+ * The width of the probe rendering target.
23
+ */
24
+ width: number;
25
+ /**
26
+ * The height of the probe rendering target.
27
+ */
28
+ height: number;
29
+ /**
30
+ * When using WebGL2, you can turn on MSAA at the hardware layer.
31
+ */
32
+ antiAliasing: number;
33
+ /**
34
+ * Whether the probe is rendered to the cube color texture.
35
+ */
36
+ protected readonly _isCube: boolean;
37
+ private _oriCameraRenderTarget;
38
+ private _renderTarget;
39
+ private _renderTargetSwap;
40
+ private _activeRenderTarget;
41
+ private _camera;
42
+ private _oriCameraCullingMask;
43
+ private get _texture();
44
+ /**
45
+ * Provide hooks for users to exchange Texture.
46
+ * @remarks Prevent issue: Feedback Loops Between Textures and the Framebuffer.
47
+ */
48
+ onTextureChange(renderColorTexture: Texture): void;
49
+ /**
50
+ * @override
51
+ */
52
+ onBeginRender(camera: Camera): void;
53
+ /**
54
+ * @override
55
+ */
56
+ onEndRender(camera: Camera): void;
57
+ protected _reset(): void;
58
+ }
@@ -0,0 +1,2 @@
1
+ export { Probe } from "./Probe";
2
+ export { CubeProbe } from "./CubeProbe";
@@ -0,0 +1,15 @@
1
+ import { Entity } from "../Entity";
2
+ import { Fog } from "./Fog";
3
+ /**
4
+ * Exponential fog.
5
+ */
6
+ export declare class EXP2Fog extends Fog {
7
+ private static _densityProperty;
8
+ /**
9
+ * Density of fog.
10
+ */
11
+ get density(): number;
12
+ set density(value: number);
13
+ private _density;
14
+ constructor(entity: Entity);
15
+ }
@@ -0,0 +1,14 @@
1
+ import { Color } from "@oasis-engine/math";
2
+ import { Component } from "../Component";
3
+ /**
4
+ * Fog.
5
+ */
6
+ export declare class Fog extends Component {
7
+ protected static _colorProperty: import("..").ShaderProperty;
8
+ /**
9
+ * Fog color.
10
+ */
11
+ get color(): Color;
12
+ set color(value: Color);
13
+ private _color;
14
+ }
@@ -0,0 +1,22 @@
1
+ import { Entity } from "../Entity";
2
+ import { Fog } from "./Fog";
3
+ /**
4
+ * Linear fog, according to the distance of the camera linear difference fog density.
5
+ */
6
+ export declare class LinearFog extends Fog {
7
+ private static _nearProperty;
8
+ private static _farProperty;
9
+ /**
10
+ * Start of fog.
11
+ */
12
+ get near(): number;
13
+ set near(value: number);
14
+ /**
15
+ * End of fog.
16
+ */
17
+ get far(): number;
18
+ set far(value: number);
19
+ private _near;
20
+ private _far;
21
+ constructor(entity: Entity);
22
+ }
@@ -0,0 +1,3 @@
1
+ export { EXP2Fog } from "./EXP2Fog";
2
+ export { Fog } from "./Fog";
3
+ export { LinearFog } from "./LinearFog";
@@ -0,0 +1,105 @@
1
+ import { RefObject } from "../asset/RefObject";
2
+ import { Engine } from "../Engine";
3
+ import { BufferBindFlag } from "./enums/BufferBindFlag";
4
+ import { BufferUsage } from "./enums/BufferUsage";
5
+ import { SetDataOptions } from "./enums/SetDataOptions";
6
+ /**
7
+ * Buffer.
8
+ */
9
+ export declare class Buffer extends RefObject {
10
+ _glBindTarget: number;
11
+ _glBufferUsage: number;
12
+ _nativeBuffer: WebGLBuffer;
13
+ private _hardwareRenderer;
14
+ private _type;
15
+ private _byteLength;
16
+ private _bufferUsage;
17
+ /**
18
+ * Buffer binding flag.
19
+ */
20
+ get type(): BufferBindFlag;
21
+ /**
22
+ * Byte length.
23
+ */
24
+ get byteLength(): number;
25
+ /**
26
+ * Buffer usage.
27
+ */
28
+ get bufferUsage(): BufferUsage;
29
+ /**
30
+ * Create Buffer.
31
+ * @param engine - Engine
32
+ * @param type - Buffer binding flag
33
+ * @param byteLength - Byte length
34
+ * @param bufferUsage - Buffer usage
35
+ */
36
+ constructor(engine: Engine, type: BufferBindFlag, byteLength: number, bufferUsage?: BufferUsage);
37
+ /**
38
+ * Create Buffer.
39
+ * @param engine - Engine
40
+ * @param type - Buffer binding flag
41
+ * @param data - Byte
42
+ * @param bufferUsage - Buffer usage
43
+ */
44
+ constructor(engine: Engine, type: BufferBindFlag, data: ArrayBuffer | ArrayBufferView, bufferUsage?: BufferUsage);
45
+ /**
46
+ * Bind buffer.
47
+ */
48
+ bind(): void;
49
+ /**
50
+ * Set buffer data.
51
+ * @param data - Input buffer data
52
+ */
53
+ setData(data: ArrayBuffer | ArrayBufferView): void;
54
+ /**
55
+ * Set buffer data.
56
+ * @param data - Input buffer data
57
+ * @param bufferByteOffset - buffer byte offset
58
+ */
59
+ setData(data: ArrayBuffer | ArrayBufferView, bufferByteOffset: number): void;
60
+ /**
61
+ * Set buffer data.
62
+ * @param data - Input buffer data
63
+ * @param bufferByteOffset - Buffer byte offset
64
+ * @param dataOffset - Buffer byte offset
65
+ * @param dataLength - Data length
66
+ */
67
+ setData(data: ArrayBuffer | ArrayBufferView, bufferByteOffset: number, dataOffset: number, dataLength?: number): void;
68
+ /**
69
+ * Set buffer data.
70
+ * @param data - Input buffer data
71
+ * @param bufferByteOffset - Buffer byte offset
72
+ * @param dataOffset - Buffer byte offset
73
+ * @param dataLength - Data length
74
+ * @param options - Update strategy: None/Discard/NoOverwrite
75
+ */
76
+ setData(data: ArrayBuffer | ArrayBufferView, bufferByteOffset: number, dataOffset: number, dataLength: number, options: SetDataOptions): void;
77
+ /**
78
+ * Get buffer data.
79
+ * @param data - Output buffer data
80
+ */
81
+ getData(data: ArrayBufferView): void;
82
+ /**
83
+ * Get buffer data.
84
+ * @param data - Output buffer data
85
+ * @param bufferByteOffset - Buffer byte offset
86
+ */
87
+ getData(data: ArrayBufferView, bufferByteOffset: number): void;
88
+ /**
89
+ * Get buffer data.
90
+ * @param data - Output buffer data
91
+ * @param bufferByteOffset - Buffer byte offset
92
+ * @param dataOffset - Output data offset
93
+ * @param dataLength - Output data length
94
+ */
95
+ getData(data: ArrayBufferView, bufferByteOffset: number, dataOffset: number, dataLength: number): void;
96
+ /**
97
+ * @override
98
+ * Destroy.
99
+ */
100
+ _onDestroy(): void;
101
+ /**
102
+ * @deprecated
103
+ */
104
+ resize(dataLength: number): void;
105
+ }
@@ -0,0 +1,11 @@
1
+ import { DataType } from "../base/Constant";
2
+ import { IndexFormat } from "./enums/IndexFormat";
3
+ export interface ElementInfo {
4
+ size: number;
5
+ type: DataType;
6
+ normalized: boolean;
7
+ }
8
+ export declare class BufferUtil {
9
+ static _getGLIndexType(indexFormat: IndexFormat): DataType;
10
+ static _getGLIndexByteCount(indexFormat: IndexFormat): number;
11
+ }
@@ -0,0 +1,21 @@
1
+ import { IndexFormat } from "./enums/IndexFormat";
2
+ import { Buffer } from "./Buffer";
3
+ /**
4
+ * Index buffer binding.
5
+ */
6
+ export declare class IndexBufferBinding {
7
+ /**
8
+ * Index buffer.
9
+ */
10
+ get buffer(): Buffer;
11
+ /**
12
+ * Index buffer format.
13
+ */
14
+ get format(): IndexFormat;
15
+ /**
16
+ * Create index buffer binding.
17
+ * @param buffer - Index buffer
18
+ * @param format - Index buffer format
19
+ */
20
+ constructor(buffer: Buffer, format: IndexFormat);
21
+ }