@fps-games/editor 0.2.1-beta.3 → 0.2.1-beta.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/build-info.json +44 -44
- package/dist/editor-commands/capabilities/assets.d.ts +8 -0
- package/dist/editor-commands/capabilities/assets.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/capabilities/assets.js +41 -41
- package/dist/editor-commands/capabilities/assets.js.map +1 -0
- package/dist/editor-commands/capabilities/editor-state.d.ts +5 -0
- package/dist/editor-commands/capabilities/editor-state.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/capabilities/editor-state.js +22 -22
- package/dist/editor-commands/capabilities/editor-state.js.map +1 -0
- package/dist/editor-commands/capabilities/hierarchy.d.ts +4 -0
- package/dist/editor-commands/capabilities/hierarchy.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/capabilities/hierarchy.js +5 -5
- package/dist/editor-commands/capabilities/hierarchy.js.map +1 -0
- package/dist/editor-commands/capabilities/host-lifecycle.d.ts +11 -0
- package/dist/editor-commands/capabilities/host-lifecycle.d.ts.map +1 -0
- package/dist/editor-commands/capabilities/host-lifecycle.js +149 -0
- package/dist/editor-commands/capabilities/host-lifecycle.js.map +1 -0
- package/dist/editor-commands/capabilities/prefabs.d.ts +5 -0
- package/dist/editor-commands/capabilities/prefabs.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/capabilities/prefabs.js +93 -93
- package/dist/editor-commands/capabilities/prefabs.js.map +1 -0
- package/dist/editor-commands/capabilities/scene-objects.d.ts +8 -0
- package/dist/editor-commands/capabilities/scene-objects.d.ts.map +1 -0
- package/dist/editor-commands/capabilities/scene-objects.js +480 -0
- package/dist/editor-commands/capabilities/scene-objects.js.map +1 -0
- package/dist/editor-commands/capabilities/selection.d.ts +5 -0
- package/dist/editor-commands/capabilities/selection.d.ts.map +1 -0
- package/dist/editor-commands/capabilities/selection.js +60 -0
- package/dist/editor-commands/capabilities/selection.js.map +1 -0
- package/dist/editor-commands/capabilities/shadows.d.ts +5 -0
- package/dist/editor-commands/capabilities/shadows.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/capabilities/shadows.js +74 -74
- package/dist/editor-commands/capabilities/shadows.js.map +1 -0
- package/dist/editor-commands/capabilities/transform.d.ts +5 -0
- package/dist/editor-commands/capabilities/transform.d.ts.map +1 -0
- package/dist/editor-commands/capabilities/transform.js +164 -0
- package/dist/editor-commands/capabilities/transform.js.map +1 -0
- package/dist/editor-commands/capabilities/ui-regions.d.ts +4 -0
- package/dist/editor-commands/capabilities/ui-regions.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/capabilities/ui-regions.js +55 -57
- package/dist/editor-commands/capabilities/ui-regions.js.map +1 -0
- package/dist/editor-commands/capabilities/viewport.d.ts +5 -0
- package/dist/editor-commands/capabilities/viewport.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/capabilities/viewport.js +100 -100
- package/dist/editor-commands/capabilities/viewport.js.map +1 -0
- package/dist/editor-commands/command-sources.d.ts +7 -0
- package/dist/editor-commands/command-sources.d.ts.map +1 -0
- package/dist/editor-commands/command-sources.js +34 -0
- package/dist/editor-commands/command-sources.js.map +1 -0
- package/dist/editor-commands/diagnostics.d.ts +12 -0
- package/dist/editor-commands/diagnostics.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/diagnostics.js +4 -4
- package/dist/editor-commands/diagnostics.js.map +1 -0
- package/dist/{agent-bridge → editor-commands}/index.d.ts +1 -1
- package/dist/editor-commands/index.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/index.js +1 -1
- package/dist/editor-commands/index.js.map +1 -0
- package/dist/editor-commands/register.d.ts +4 -0
- package/dist/editor-commands/register.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/register.js +323 -286
- package/dist/editor-commands/register.js.map +1 -0
- package/dist/{agent-bridge → editor-commands}/shared.d.ts +80 -80
- package/dist/editor-commands/shared.d.ts.map +1 -0
- package/dist/{agent-bridge → editor-commands}/shared.js +29 -29
- package/dist/editor-commands/shared.js.map +1 -0
- package/dist/editor-commands/source-types.d.ts +110 -0
- package/dist/editor-commands/source-types.d.ts.map +1 -0
- package/dist/editor-commands/source-types.js.map +1 -0
- package/dist/editor-plugin-commands.d.ts +4 -0
- package/dist/editor-plugin-commands.d.ts.map +1 -0
- package/dist/editor-plugin-commands.js +18 -0
- package/dist/editor-plugin-commands.js.map +1 -0
- package/dist/index.d.ts +2 -2
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/local-editor-commands.d.ts +2 -0
- package/dist/local-editor-commands.d.ts.map +1 -0
- package/dist/local-editor-commands.js +2 -0
- package/dist/local-editor-commands.js.map +1 -0
- package/dist/local-editor-harness.d.ts +35 -21
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +1721 -367
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-prefab-stage-transaction.d.ts +2 -1
- package/dist/local-editor-prefab-stage-transaction.d.ts.map +1 -1
- package/dist/local-editor-prefab-stage-transaction.js +6 -5
- package/dist/local-editor-prefab-stage-transaction.js.map +1 -1
- package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
- package/dist/local-editor-scene-view-interaction-runtime.js +2 -5
- package/dist/local-editor-scene-view-interaction-runtime.js.map +1 -1
- package/dist/playable-local-editor-entry.d.ts +10 -0
- package/dist/playable-local-editor-entry.d.ts.map +1 -1
- package/dist/playable-local-editor-entry.js +10 -2
- package/dist/playable-local-editor-entry.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +3 -32
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +6 -70
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-product-local-editor.d.ts +1 -2
- package/dist/playable-product-local-editor.d.ts.map +1 -1
- package/dist/playable-product-local-editor.js +0 -1
- package/dist/playable-product-local-editor.js.map +1 -1
- package/dist/playable-product-projection-preview.d.ts.map +1 -1
- package/dist/playable-product-projection-preview.js +1 -1
- package/dist/playable-product-projection-preview.js.map +1 -1
- package/dist/playable-product-scene-capabilities.d.ts +0 -2
- package/dist/playable-product-scene-capabilities.d.ts.map +1 -1
- package/dist/playable-product-scene-capabilities.js +33 -6
- package/dist/playable-product-scene-capabilities.js.map +1 -1
- package/dist/playable-runtime-babylon.d.ts +4 -0
- package/dist/playable-runtime-babylon.d.ts.map +1 -1
- package/dist/playable-runtime-babylon.js +4 -0
- package/dist/playable-runtime-babylon.js.map +1 -1
- package/dist/playable-sdk.d.ts +1 -1
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js.map +1 -1
- package/dist/playable-standard-project.d.ts +0 -2
- package/dist/playable-standard-project.d.ts.map +1 -1
- package/dist/playable-standard-project.js +1 -2
- package/dist/playable-standard-project.js.map +1 -1
- package/dist/project-service-projection.d.ts +16 -0
- package/dist/project-service-projection.d.ts.map +1 -0
- package/dist/project-service-projection.js +67 -0
- package/dist/project-service-projection.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +18 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +54 -18
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/package.json +9 -9
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.js +127 -13
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +66 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +6 -6
- package/node_modules/@fps-games/editor-browser/dist/editor-command-service-client.d.ts +32 -0
- package/node_modules/@fps-games/editor-browser/dist/editor-command-service-client.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/editor-command-service-client.js +254 -0
- package/node_modules/@fps-games/editor-browser/dist/editor-command-service-client.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +3 -1
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +2 -0
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-command-center.d.ts +68 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-command-center.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-command-center.js +650 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-command-center.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.d.ts +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.js +22 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts +8 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +117 -6
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +14 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +100 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +8 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +75 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +37 -12
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +25 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +332 -107
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/package.json +7 -7
- package/node_modules/@fps-games/editor-core/dist/editor-authoring-host.d.ts +107 -0
- package/node_modules/@fps-games/editor-core/dist/editor-authoring-host.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-authoring-host.js +1211 -0
- package/node_modules/@fps-games/editor-core/dist/editor-authoring-host.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-capability-adapter.d.ts +34 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-capability-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-capability-adapter.js +260 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-capability-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-composed-authority.d.ts +9 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-composed-authority.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-composed-authority.js +14 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-composed-authority.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-observability.d.ts +18 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-observability.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-observability.js +113 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-observability.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-system.d.ts +82 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-system.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-system.js +1098 -0
- package/node_modules/@fps-games/editor-core/dist/editor-command-system.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts +6 -7
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js +62 -103
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-service-gateway.d.ts +30 -0
- package/node_modules/@fps-games/editor-core/dist/editor-service-gateway.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-service-gateway.js +540 -0
- package/node_modules/@fps-games/editor-core/dist/editor-service-gateway.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-session-authority.d.ts +9 -0
- package/node_modules/@fps-games/editor-core/dist/editor-session-authority.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-session-authority.js +61 -0
- package/node_modules/@fps-games/editor-core/dist/editor-session-authority.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts +55 -0
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-session.js +247 -6
- package/node_modules/@fps-games/editor-core/dist/editor-session.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/index.d.ts +6 -2
- package/node_modules/@fps-games/editor-core/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/index.js +6 -2
- package/node_modules/@fps-games/editor-core/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-core/package.json +6 -6
- package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts +0 -1
- package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-forge-play/dist/index.js +0 -1
- package/node_modules/@fps-games/editor-forge-play/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/protocol.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/protocol.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +41 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts +27 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js +214 -7
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js +11 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts +2 -4
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js +77 -31
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts +8 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.d.ts +21 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.js +90 -4
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.d.ts +27 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.js +161 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/inspector.d.ts +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/inspector.js +5 -92
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.d.ts +7 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.js +26 -9
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.d.ts +9 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.js +19 -8
- package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.js +16 -4
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts +9 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js +12 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.d.ts +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.js +10 -5
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts +17 -82
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js +53 -57
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.js +3 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-authoring-commands.d.ts +10 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-authoring-commands.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-authoring-commands.js +256 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-authoring-commands.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js +7 -5
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js +8 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js +134 -12
- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js +47 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-service-vite.d.ts +27 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-service-vite.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-service-vite.js +592 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-service-vite.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts +3 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js +61 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts +0 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js +1 -10
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js +21 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-authoring-backend.d.ts +13 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-authoring-backend.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-authoring-backend.js +18 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-authoring-backend.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-editor-service.d.ts +28 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-editor-service.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-editor-service.js +863 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-editor-service.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/package.json +6 -6
- package/node_modules/@fps-games/editor-protocol/dist/editor-command-capabilities.d.ts +1626 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-command-capabilities.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/{agent-bridge.js → editor-command-capabilities.js} +766 -620
- package/node_modules/@fps-games/editor-protocol/dist/editor-command-capabilities.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-command-trace.d.ts +69 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-command-trace.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-command-trace.js +22 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-command-trace.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-command.d.ts +136 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-command.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-command.js +2 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-command.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-service.d.ts +225 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-service.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-service.js +4 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-service.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +6 -3
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/index.js +6 -3
- package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/package.json +2 -2
- package/node_modules/@fps-games/editor-tooling/package.json +3 -3
- package/node_modules/@fps-games/editor-ui/package.json +1 -1
- package/node_modules/@fps-games/playable-assets/package.json +1 -1
- package/node_modules/@fps-games/playable-contracts/package.json +1 -1
- package/node_modules/@fps-games/playable-rendering/package.json +2 -2
- package/node_modules/@fps-games/playable-runtime/package.json +12 -12
- package/node_modules/@fps-games/playable-runtime-data/package.json +4 -4
- package/node_modules/@fps-games/playable-scene/package.json +2 -2
- package/node_modules/@fps-games/plugin-api/package.json +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-assets/package.json +6 -6
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.d.ts +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.d.ts.map +1 -1
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.js +78 -4
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.js.map +1 -1
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-hierarchy/package.json +5 -5
- package/node_modules/@fps-games/plugin-host/package.json +2 -2
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-markers/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-markers/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-markers/package.json +5 -5
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-materials/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-materials/package.json +5 -5
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-rendering/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-rendering/package.json +5 -5
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-scene/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-scene/package.json +5 -5
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- package/node_modules/@fps-games/plugin-shadow-map-experiment/package.json +5 -5
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- package/node_modules/@fps-games/plugin-shadows/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-shadows/package.json +7 -7
- package/package.json +23 -23
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- package/dist/agent-bridge/capabilities/assets.d.ts.map +0 -1
- package/dist/agent-bridge/capabilities/assets.js.map +0 -1
- package/dist/agent-bridge/capabilities/editor-state.d.ts +0 -5
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +0 -1
- package/dist/agent-bridge/capabilities/editor-state.js.map +0 -1
- package/dist/agent-bridge/capabilities/hierarchy.d.ts +0 -4
- package/dist/agent-bridge/capabilities/hierarchy.d.ts.map +0 -1
- package/dist/agent-bridge/capabilities/hierarchy.js.map +0 -1
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +0 -11
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +0 -1
- package/dist/agent-bridge/capabilities/host-lifecycle.js +0 -149
- package/dist/agent-bridge/capabilities/host-lifecycle.js.map +0 -1
- package/dist/agent-bridge/capabilities/prefabs.d.ts +0 -5
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +0 -1
- package/dist/agent-bridge/capabilities/prefabs.js.map +0 -1
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +0 -8
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +0 -1
- package/dist/agent-bridge/capabilities/scene-objects.js +0 -480
- package/dist/agent-bridge/capabilities/scene-objects.js.map +0 -1
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- package/dist/agent-bridge/capabilities/selection.d.ts.map +0 -1
- package/dist/agent-bridge/capabilities/selection.js +0 -60
- package/dist/agent-bridge/capabilities/selection.js.map +0 -1
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- package/dist/agent-bridge/capabilities/shadows.js.map +0 -1
- package/dist/agent-bridge/capabilities/transform.d.ts +0 -5
- package/dist/agent-bridge/capabilities/transform.d.ts.map +0 -1
- package/dist/agent-bridge/capabilities/transform.js +0 -164
- package/dist/agent-bridge/capabilities/transform.js.map +0 -1
- package/dist/agent-bridge/capabilities/ui-regions.d.ts +0 -4
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +0 -1
- package/dist/agent-bridge/capabilities/ui-regions.js.map +0 -1
- package/dist/agent-bridge/capabilities/viewport.d.ts +0 -5
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +0 -1
- package/dist/agent-bridge/capabilities/viewport.js.map +0 -1
- package/dist/agent-bridge/capability-sources.d.ts +0 -7
- package/dist/agent-bridge/capability-sources.d.ts.map +0 -1
- package/dist/agent-bridge/capability-sources.js +0 -34
- package/dist/agent-bridge/capability-sources.js.map +0 -1
- package/dist/agent-bridge/diagnostics.d.ts +0 -12
- package/dist/agent-bridge/diagnostics.d.ts.map +0 -1
- package/dist/agent-bridge/diagnostics.js.map +0 -1
- package/dist/agent-bridge/index.d.ts.map +0 -1
- package/dist/agent-bridge/index.js.map +0 -1
- package/dist/agent-bridge/register.d.ts +0 -4
- package/dist/agent-bridge/register.d.ts.map +0 -1
- package/dist/agent-bridge/register.js.map +0 -1
- package/dist/agent-bridge/shared.d.ts.map +0 -1
- package/dist/agent-bridge/shared.js.map +0 -1
- package/dist/agent-bridge/source-types.d.ts +0 -110
- package/dist/agent-bridge/source-types.d.ts.map +0 -1
- package/dist/agent-bridge/source-types.js.map +0 -1
- package/dist/editor-plugin-agent-capabilities.d.ts +0 -4
- package/dist/editor-plugin-agent-capabilities.d.ts.map +0 -1
- package/dist/editor-plugin-agent-capabilities.js +0 -64
- package/dist/editor-plugin-agent-capabilities.js.map +0 -1
- package/dist/local-editor-agent-actions.d.ts +0 -43
- package/dist/local-editor-agent-actions.d.ts.map +0 -1
- package/dist/local-editor-agent-actions.js +0 -321
- package/dist/local-editor-agent-actions.js.map +0 -1
- package/dist/local-editor-agent-bridge-transport.d.ts +0 -129
- package/dist/local-editor-agent-bridge-transport.d.ts.map +0 -1
- package/dist/local-editor-agent-bridge-transport.js +0 -403
- package/dist/local-editor-agent-bridge-transport.js.map +0 -1
- package/dist/local-editor-agent-bridge.d.ts +0 -2
- package/dist/local-editor-agent-bridge.d.ts.map +0 -1
- package/dist/local-editor-agent-bridge.js +0 -2
- package/dist/local-editor-agent-bridge.js.map +0 -1
- package/dist/local-editor-agent-context.d.ts +0 -68
- package/dist/local-editor-agent-context.d.ts.map +0 -1
- package/dist/local-editor-agent-context.js +0 -716
- package/dist/local-editor-agent-context.js.map +0 -1
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts +0 -22
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.js +0 -106
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.js.map +0 -1
- package/node_modules/@fps-games/editor-core/dist/agent-interaction.d.ts +0 -17
- package/node_modules/@fps-games/editor-core/dist/agent-interaction.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-core/dist/agent-interaction.js +0 -14
- package/node_modules/@fps-games/editor-core/dist/agent-interaction.js.map +0 -1
- package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.d.ts +0 -23
- package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.js +0 -47
- package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.d.ts +0 -112
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.js +0 -159
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.d.ts +0 -15
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.js +0 -76
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.js.map +0 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts +0 -1622
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js.map +0 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.d.ts +0 -68
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.js +0 -23
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.js.map +0 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts +0 -187
- package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent.js +0 -5
- package/node_modules/@fps-games/editor-protocol/dist/agent.js.map +0 -1
- /package/dist/{agent-bridge → editor-commands}/source-types.js +0 -0
package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.js
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export function describePlayableEditorAgentObject(document, objectId, services) {
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const gameObject = services.findGameObject(document, objectId);
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if (!gameObject)
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return null;
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const nodeKind = services.readNodeKind(gameObject);
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const asset = services.findAsset(document, gameObject);
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const label = gameObject.name || gameObject.id;
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const prefabSummary = services.createPrefabSummary(document, gameObject.id);
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const bindingCandidates = [
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{
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kind: 'scene-node',
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id: gameObject.id,
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label,
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path: `scene.gameObjects.${gameObject.id}`,
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},
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...(asset ? [{
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kind: 'scene-asset',
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id: asset.id,
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label: asset.displayName || asset.id,
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path: `assets.${asset.id}`,
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}] : []),
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...(prefabSummary ? createPlayableEditorAgentPrefabBindingCandidates(prefabSummary) : []),
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];
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return {
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domainKind: prefabSummary ? `${services.domainPrefix}:prefab-instance` : `${services.domainPrefix}:${nodeKind}`,
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domainRole: prefabSummary ? 'prefab-instance' : resolvePlayableEditorAgentGameplayRole(gameObject, nodeKind, services),
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-
functionLabel: label,
|
|
28
|
-
functionDescription: prefabSummary
|
|
29
|
-
? `${label} is a prefab instance from ${prefabSummary.prefabDisplayName ?? prefabSummary.prefabId}.`
|
|
30
|
-
: asset
|
|
31
|
-
? `${label} is a ${nodeKind} scene node using asset ${asset.displayName || asset.id}.`
|
|
32
|
-
: `${label} is a ${nodeKind} scene node in the editable scene document.`,
|
|
33
|
-
domainHints: [
|
|
34
|
-
prefabSummary
|
|
35
|
-
? 'Interpret this as a prefab instance. Prefer editing prefab defaults for shared shadow/material behavior before overriding this instance.'
|
|
36
|
-
: `Interpret this as a ${nodeKind} node from ${services.domainPrefix}'s scene graph.`,
|
|
37
|
-
...(asset ? [`Asset reference: ${asset.displayName || asset.id}.`] : []),
|
|
38
|
-
...(prefabSummary?.sourceAssetId ? [`Prefab source asset: ${prefabSummary.sourceAssetDisplayName ?? prefabSummary.sourceAssetId}.`] : []),
|
|
39
|
-
],
|
|
40
|
-
bindingCandidates,
|
|
41
|
-
sourceRefs: [
|
|
42
|
-
{
|
|
43
|
-
kind: 'scene-document',
|
|
44
|
-
path: 'scene.gameObjects',
|
|
45
|
-
label,
|
|
46
|
-
},
|
|
47
|
-
],
|
|
48
|
-
metadata: {
|
|
49
|
-
nodeKind,
|
|
50
|
-
...(asset ? { assetId: asset.id, assetDisplayName: asset.displayName || asset.id } : {}),
|
|
51
|
-
...(prefabSummary ? { prefab: toPlayableEditorAgentJsonObject(prefabSummary) } : {}),
|
|
52
|
-
},
|
|
53
|
-
};
|
|
54
|
-
}
|
|
55
|
-
export function describePlayableEditorAgentObjectSet(document, objectIds, services) {
|
|
56
|
-
const gameObjects = services.findGameObjects(document, objectIds);
|
|
57
|
-
if (gameObjects.length === 0)
|
|
58
|
-
return null;
|
|
59
|
-
const nodeKinds = [...new Set(gameObjects.map(services.readNodeKind))];
|
|
60
|
-
const prefabSummaries = gameObjects
|
|
61
|
-
.map(gameObject => services.createPrefabSummary(document, gameObject.id))
|
|
62
|
-
.filter((summary) => !!summary);
|
|
63
|
-
return {
|
|
64
|
-
domainKind: `${services.domainPrefix}:scene-object-set`,
|
|
65
|
-
domainRole: 'selection',
|
|
66
|
-
functionLabel: `${gameObjects.length} selected scene nodes`,
|
|
67
|
-
functionDescription: `A multi-selection from the ${services.domainPrefix} scene graph.`,
|
|
68
|
-
domainHints: [
|
|
69
|
-
'Consider these nodes together before proposing scene edits or domain bindings.',
|
|
70
|
-
`Selected node kinds: ${nodeKinds.join(', ')}.`,
|
|
71
|
-
],
|
|
72
|
-
relationshipHints: [{
|
|
73
|
-
type: 'selection',
|
|
74
|
-
description: 'The user selected these scene nodes together in the editor hierarchy.',
|
|
75
|
-
primaryObjectId: gameObjects[0]?.id,
|
|
76
|
-
supportingObjectIds: gameObjects.slice(1).map(gameObject => gameObject.id),
|
|
77
|
-
}],
|
|
78
|
-
sourceRefs: gameObjects.map(gameObject => ({
|
|
79
|
-
kind: 'scene-document',
|
|
80
|
-
path: 'scene.gameObjects',
|
|
81
|
-
label: gameObject.name || gameObject.id,
|
|
82
|
-
})),
|
|
83
|
-
metadata: {
|
|
84
|
-
objectCount: gameObjects.length,
|
|
85
|
-
nodeKinds,
|
|
86
|
-
...(prefabSummaries.length > 0 ? { prefabs: prefabSummaries.map(toPlayableEditorAgentJsonObject) } : {}),
|
|
87
|
-
},
|
|
88
|
-
};
|
|
89
|
-
}
|
|
90
|
-
export function describePlayableEditorAgentRegionBinding(document, objectIds, services) {
|
|
91
|
-
const gameObjects = services.findGameObjects(document, objectIds);
|
|
92
|
-
if (gameObjects.length === 0)
|
|
93
|
-
return null;
|
|
94
|
-
return {
|
|
95
|
-
domainKind: `${services.domainPrefix}:selection-region`,
|
|
96
|
-
domainRole: 'region-binding',
|
|
97
|
-
functionLabel: `${gameObjects.length} nodes as scene region`,
|
|
98
|
-
functionDescription: 'The selected scene nodes are being treated as a candidate scene region.',
|
|
99
|
-
domainHints: [
|
|
100
|
-
'Use the selected nodes as landmarks or bounds for reasoning about an editable scene region.',
|
|
101
|
-
'Prefer suggestions that preserve the selected nodes and describe their spatial relationship.',
|
|
102
|
-
],
|
|
103
|
-
relationshipHints: [{
|
|
104
|
-
type: 'selection-region',
|
|
105
|
-
description: 'The current multi-selection defines a region relationship for Agent reasoning.',
|
|
106
|
-
primaryObjectId: gameObjects[0]?.id,
|
|
107
|
-
supportingObjectIds: gameObjects.slice(1).map(gameObject => gameObject.id),
|
|
108
|
-
}],
|
|
109
|
-
sourceRefs: gameObjects.map(gameObject => ({
|
|
110
|
-
kind: 'scene-document',
|
|
111
|
-
path: 'scene.gameObjects',
|
|
112
|
-
label: gameObject.name || gameObject.id,
|
|
113
|
-
})),
|
|
114
|
-
metadata: {
|
|
115
|
-
objectCount: gameObjects.length,
|
|
116
|
-
objectIds: gameObjects.map(gameObject => gameObject.id),
|
|
117
|
-
},
|
|
118
|
-
};
|
|
119
|
-
}
|
|
120
|
-
function createPlayableEditorAgentPrefabBindingCandidates(prefabSummary) {
|
|
121
|
-
return [
|
|
122
|
-
{
|
|
123
|
-
kind: 'prefab-definition',
|
|
124
|
-
id: prefabSummary.prefabId,
|
|
125
|
-
label: prefabSummary.prefabDisplayName ?? prefabSummary.prefabId,
|
|
126
|
-
path: `assets.${prefabSummary.prefabId}`,
|
|
127
|
-
},
|
|
128
|
-
...(prefabSummary.sourceAssetId ? [{
|
|
129
|
-
kind: 'prefab-source-asset',
|
|
130
|
-
id: prefabSummary.sourceAssetId,
|
|
131
|
-
label: prefabSummary.sourceAssetDisplayName ?? prefabSummary.sourceAssetId,
|
|
132
|
-
path: `assets.${prefabSummary.sourceAssetId}`,
|
|
133
|
-
}] : []),
|
|
134
|
-
...prefabSummary.materialTargets.map(target => ({
|
|
135
|
-
kind: 'prefab-material-override-target',
|
|
136
|
-
id: target.slotId ?? target.ownerNodePath ?? target.bindingPath,
|
|
137
|
-
label: target.label,
|
|
138
|
-
path: `assets.${prefabSummary.prefabId}.${target.bindingPath}`,
|
|
139
|
-
})),
|
|
140
|
-
];
|
|
141
|
-
}
|
|
142
|
-
function resolvePlayableEditorAgentGameplayRole(gameObject, nodeKind, services) {
|
|
143
|
-
const projectRole = services.resolveDomainRole?.(gameObject, nodeKind);
|
|
144
|
-
if (projectRole)
|
|
145
|
-
return projectRole;
|
|
146
|
-
if (gameObject.camera)
|
|
147
|
-
return 'camera';
|
|
148
|
-
if (gameObject.light)
|
|
149
|
-
return 'light';
|
|
150
|
-
if (services.hasModelRenderer(gameObject))
|
|
151
|
-
return 'asset-instance';
|
|
152
|
-
if (gameObject.primitive?.shape)
|
|
153
|
-
return `primitive-${gameObject.primitive.shape}`;
|
|
154
|
-
return nodeKind;
|
|
155
|
-
}
|
|
156
|
-
function toPlayableEditorAgentJsonObject(value) {
|
|
157
|
-
return structuredClone(value);
|
|
158
|
-
}
|
|
159
|
-
//# sourceMappingURL=agent-descriptions.js.map
|
package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.js.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
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type PlayableEditorAgentJsonValue =\n | null\n | string\n | number\n | boolean\n | PlayableEditorAgentJsonValue[]\n | { [key: string]: PlayableEditorAgentJsonValue };\n\nexport type PlayableEditorAgentJsonObject = { [key: string]: PlayableEditorAgentJsonValue };\n\nexport interface PlayableEditorAgentGameObjectLike {\n id: string;\n name?: string;\n camera?: unknown;\n light?: unknown;\n primitive?: { shape?: string } | null;\n}\n\nexport interface PlayableEditorAgentAssetLike {\n id: string;\n displayName?: string;\n}\n\nexport interface PlayableEditorAgentPrefabMaterialTargetLike {\n slotId?: string;\n ownerNodePath?: string;\n bindingPath: string;\n label: string;\n}\n\nexport interface PlayableEditorAgentPrefabSummaryLike {\n prefabId: string;\n prefabDisplayName?: string;\n sourceAssetId?: string;\n sourceAssetDisplayName?: string;\n materialTargets: readonly PlayableEditorAgentPrefabMaterialTargetLike[];\n}\n\nexport interface PlayableEditorAgentObjectDescriptionServices<TDocument, TGameObject extends PlayableEditorAgentGameObjectLike> {\n findGameObject: (document: TDocument, objectId: string) => TGameObject | null;\n findGameObjects: (document: TDocument, objectIds: readonly string[]) => TGameObject[];\n readNodeKind: (gameObject: TGameObject) => string;\n findAsset: (document: TDocument, gameObject: TGameObject) => PlayableEditorAgentAssetLike | null;\n createPrefabSummary: (document: TDocument, gameObjectId: string) => PlayableEditorAgentPrefabSummaryLike | null;\n hasModelRenderer: (gameObject: TGameObject) => boolean;\n resolveDomainRole?: (gameObject: TGameObject, nodeKind: string) => string | null | undefined;\n domainPrefix: string;\n}\n\nexport function describePlayableEditorAgentObject<TDocument, TGameObject extends PlayableEditorAgentGameObjectLike>(\n document: TDocument,\n objectId: string,\n services: PlayableEditorAgentObjectDescriptionServices<TDocument, TGameObject>,\n) {\n const gameObject = services.findGameObject(document, objectId);\n if (!gameObject) return null;\n const nodeKind = services.readNodeKind(gameObject);\n const asset = services.findAsset(document, gameObject);\n const label = gameObject.name || gameObject.id;\n const prefabSummary = services.createPrefabSummary(document, gameObject.id);\n const bindingCandidates = [\n {\n kind: 'scene-node',\n id: gameObject.id,\n label,\n path: `scene.gameObjects.${gameObject.id}`,\n },\n ...(asset ? [{\n kind: 'scene-asset',\n id: asset.id,\n label: asset.displayName || asset.id,\n path: `assets.${asset.id}`,\n }] : []),\n ...(prefabSummary ? createPlayableEditorAgentPrefabBindingCandidates(prefabSummary) : []),\n ];\n return {\n domainKind: prefabSummary ? `${services.domainPrefix}:prefab-instance` : `${services.domainPrefix}:${nodeKind}`,\n domainRole: prefabSummary ? 'prefab-instance' : resolvePlayableEditorAgentGameplayRole(gameObject, nodeKind, services),\n functionLabel: label,\n functionDescription: prefabSummary\n ? `${label} is a prefab instance from ${prefabSummary.prefabDisplayName ?? prefabSummary.prefabId}.`\n : asset\n ? `${label} is a ${nodeKind} scene node using asset ${asset.displayName || asset.id}.`\n : `${label} is a ${nodeKind} scene node in the editable scene document.`,\n domainHints: [\n prefabSummary\n ? 'Interpret this as a prefab instance. Prefer editing prefab defaults for shared shadow/material behavior before overriding this instance.'\n : `Interpret this as a ${nodeKind} node from ${services.domainPrefix}'s scene graph.`,\n ...(asset ? [`Asset reference: ${asset.displayName || asset.id}.`] : []),\n ...(prefabSummary?.sourceAssetId ? [`Prefab source asset: ${prefabSummary.sourceAssetDisplayName ?? prefabSummary.sourceAssetId}.`] : []),\n ],\n bindingCandidates,\n sourceRefs: [\n {\n kind: 'scene-document',\n path: 'scene.gameObjects',\n label,\n },\n ],\n metadata: {\n nodeKind,\n ...(asset ? { assetId: asset.id, assetDisplayName: asset.displayName || asset.id } : {}),\n ...(prefabSummary ? { prefab: toPlayableEditorAgentJsonObject(prefabSummary) } : {}),\n },\n };\n}\n\nexport function describePlayableEditorAgentObjectSet<\n TDocument,\n TGameObject extends PlayableEditorAgentGameObjectLike,\n>(\n document: TDocument,\n objectIds: readonly string[],\n services: PlayableEditorAgentObjectDescriptionServices<TDocument, TGameObject>,\n) {\n const gameObjects = services.findGameObjects(document, objectIds);\n if (gameObjects.length === 0) return null;\n const nodeKinds = [...new Set(gameObjects.map(services.readNodeKind))];\n const prefabSummaries = gameObjects\n .map(gameObject => services.createPrefabSummary(document, gameObject.id))\n .filter((summary): summary is PlayableEditorAgentPrefabSummaryLike => !!summary);\n return {\n domainKind: `${services.domainPrefix}:scene-object-set`,\n domainRole: 'selection',\n functionLabel: `${gameObjects.length} selected scene nodes`,\n functionDescription: `A multi-selection from the ${services.domainPrefix} scene graph.`,\n domainHints: [\n 'Consider these nodes together before proposing scene edits or domain bindings.',\n `Selected node kinds: ${nodeKinds.join(', ')}.`,\n ],\n relationshipHints: [{\n type: 'selection',\n description: 'The user selected these scene nodes together in the editor hierarchy.',\n primaryObjectId: gameObjects[0]?.id,\n supportingObjectIds: gameObjects.slice(1).map(gameObject => gameObject.id),\n }],\n sourceRefs: gameObjects.map(gameObject => ({\n kind: 'scene-document',\n path: 'scene.gameObjects',\n label: gameObject.name || gameObject.id,\n })),\n metadata: {\n objectCount: gameObjects.length,\n nodeKinds,\n ...(prefabSummaries.length > 0 ? { prefabs: prefabSummaries.map(toPlayableEditorAgentJsonObject) } : {}),\n },\n };\n}\n\nexport function describePlayableEditorAgentRegionBinding<\n TDocument,\n TGameObject extends PlayableEditorAgentGameObjectLike,\n>(\n document: TDocument,\n objectIds: readonly string[],\n services: PlayableEditorAgentObjectDescriptionServices<TDocument, TGameObject>,\n) {\n const gameObjects = services.findGameObjects(document, objectIds);\n if (gameObjects.length === 0) return null;\n return {\n domainKind: `${services.domainPrefix}:selection-region`,\n domainRole: 'region-binding',\n functionLabel: `${gameObjects.length} nodes as scene region`,\n functionDescription: 'The selected scene nodes are being treated as a candidate scene region.',\n domainHints: [\n 'Use the selected nodes as landmarks or bounds for reasoning about an editable scene region.',\n 'Prefer suggestions that preserve the selected nodes and describe their spatial relationship.',\n ],\n relationshipHints: [{\n type: 'selection-region',\n description: 'The current multi-selection defines a region relationship for Agent reasoning.',\n primaryObjectId: gameObjects[0]?.id,\n supportingObjectIds: gameObjects.slice(1).map(gameObject => gameObject.id),\n }],\n sourceRefs: gameObjects.map(gameObject => ({\n kind: 'scene-document',\n path: 'scene.gameObjects',\n label: gameObject.name || gameObject.id,\n })),\n metadata: {\n objectCount: gameObjects.length,\n objectIds: gameObjects.map(gameObject => gameObject.id),\n },\n };\n}\n\nfunction createPlayableEditorAgentPrefabBindingCandidates(prefabSummary: PlayableEditorAgentPrefabSummaryLike) {\n return [\n {\n kind: 'prefab-definition',\n id: prefabSummary.prefabId,\n label: prefabSummary.prefabDisplayName ?? prefabSummary.prefabId,\n path: `assets.${prefabSummary.prefabId}`,\n },\n ...(prefabSummary.sourceAssetId ? [{\n kind: 'prefab-source-asset',\n id: prefabSummary.sourceAssetId,\n label: prefabSummary.sourceAssetDisplayName ?? prefabSummary.sourceAssetId,\n path: `assets.${prefabSummary.sourceAssetId}`,\n }] : []),\n ...prefabSummary.materialTargets.map(target => ({\n kind: 'prefab-material-override-target',\n id: target.slotId ?? target.ownerNodePath ?? target.bindingPath,\n label: target.label,\n path: `assets.${prefabSummary.prefabId}.${target.bindingPath}`,\n })),\n ];\n}\n\nfunction resolvePlayableEditorAgentGameplayRole<TGameObject extends PlayableEditorAgentGameObjectLike>(\n gameObject: TGameObject,\n nodeKind: string,\n services: Pick<\n PlayableEditorAgentObjectDescriptionServices<unknown, TGameObject>,\n 'hasModelRenderer' | 'resolveDomainRole'\n >,\n): string {\n const projectRole = services.resolveDomainRole?.(gameObject, nodeKind);\n if (projectRole) return projectRole;\n if (gameObject.camera) return 'camera';\n if (gameObject.light) return 'light';\n if (services.hasModelRenderer(gameObject)) return 'asset-instance';\n if (gameObject.primitive?.shape) return `primitive-${gameObject.primitive.shape}`;\n return nodeKind;\n}\n\nfunction toPlayableEditorAgentJsonObject<T extends object>(value: T): PlayableEditorAgentJsonObject {\n return structuredClone(value) as unknown as PlayableEditorAgentJsonObject;\n}\n"]}
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import type { PlayableEditorViteResolvedIntegration } from './types';
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export interface PlayableEditorViteAgentSessionMetadataOptions {
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integration: Pick<PlayableEditorViteResolvedIntegration, 'localEditorRepo' | 'editorPackageRoot' | 'buildInfo'>;
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readGitOutput?: (cwd: string, args: string[]) => string | null;
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export declare function createPlayableEditorViteAgentSessionMetadata(options: PlayableEditorViteAgentSessionMetadataOptions): Record<string, unknown>;
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{"version":3,"file":"session-metadata.d.ts","sourceRoot":"","sources":["../../src/vite/session-metadata.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EACV,qCAAqC,EACtC,MAAM,SAAS,CAAC;AAEjB,MAAM,MAAM,kCAAkC,GAAG;IAC/C,IAAI,EAAE,MAAM,CAAC;IACb,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB,CAAC;AAEF,MAAM,WAAW,6CAA6C;IAC5D,WAAW,EAAE,MAAM,CAAC;IACpB,WAAW,EAAE,IAAI,CACf,qCAAqC,EACrC,iBAAiB,GAAG,mBAAmB,GAAG,WAAW,CACtD,CAAC;IACF,aAAa,CAAC,EAAE,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,MAAM,GAAG,IAAI,CAAC;IAC/D,cAAc,CAAC,EAAE,CAAC,QAAQ,EAAE,MAAM,KAAK,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,IAAI,CAAC;CACvE;AAED,wBAAgB,4CAA4C,CAC1D,OAAO,EAAE,6CAA6C,GACrD,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAkBzB"}
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export function createPlayableEditorViteAgentSessionMetadata(options) {
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const readGitOutput = options.readGitOutput ?? readPlayableEditorViteGitOutput;
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const readJsonRecord = options.readJsonRecord ?? readPlayableEditorViteJsonRecord;
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const editorGit = readPlayableEditorViteGitWorkspaceInfo(options.integration.localEditorRepo, readGitOutput);
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const projectGit = readPlayableEditorViteGitWorkspaceInfo(options.projectRoot, readGitOutput);
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const projectWorkspaceRoot = projectGit?.root ?? options.projectRoot;
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return {
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function createPlayableEditorViteBuildInfoMetadata(integration, readJsonRecord) {
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const repoRemote = readGitOutput(workspaceRoot, ['config', '--get', 'remote.origin.url']);
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function readPlayableEditorViteJsonRecord(filePath) {
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readPlayableEditorViteGitOutput;\n const readJsonRecord = options.readJsonRecord ?? readPlayableEditorViteJsonRecord;\n const editorGit = readPlayableEditorViteGitWorkspaceInfo(options.integration.localEditorRepo, readGitOutput);\n const projectGit = readPlayableEditorViteGitWorkspaceInfo(options.projectRoot, readGitOutput);\n const workspaceRoot = editorGit?.root ?? options.integration.localEditorRepo;\n const projectWorkspaceRoot = projectGit?.root ?? options.projectRoot;\n return {\n ...(workspaceRoot ? { workspaceRoot } : {}),\n ...(editorGit?.repoRemote ? { repoRemote: editorGit.repoRemote } : {}),\n ...(editorGit?.branch ? { branch: editorGit.branch } : {}),\n ...(editorGit?.gitSha ? { gitSha: editorGit.gitSha } : {}),\n projectRoot: projectWorkspaceRoot,\n ...(projectGit?.repoRemote ? { projectRepoRemote: projectGit.repoRemote } : {}),\n ...(projectGit?.branch ? { projectBranch: projectGit.branch } : {}),\n ...(projectGit?.gitSha ? { projectGitSha: projectGit.gitSha } : {}),\n editorBuildInfo: createPlayableEditorViteBuildInfoMetadata(options.integration, readJsonRecord),\n };\n}\n\nfunction createPlayableEditorViteBuildInfoMetadata(\n integration: Pick<PlayableEditorViteResolvedIntegration, 'localEditorRepo' | 'editorPackageRoot' | 'buildInfo'>,\n readJsonRecord: (filePath: string) => Record<string, unknown> | null,\n): Record<string, unknown> {\n const packageJsonPath = path.join(integration.editorPackageRoot, 'package.json');\n const buildInfoPath = path.join(integration.editorPackageRoot, 'dist', 'build-info.json');\n const packageJson = readJsonRecord(packageJsonPath);\n const distBuildInfo = readJsonRecord(buildInfoPath);\n return {\n source: integration.localEditorRepo ? 'local-source' : 'bundled-package',\n packageJsonPath,\n ...(typeof packageJson?.name === 'string' ? { packageName: packageJson.name } : {}),\n ...(typeof packageJson?.version === 'string' ? { version: packageJson.version } : {}),\n ...(distBuildInfo ? { buildInfo: distBuildInfo } : {}),\n ...(!distBuildInfo ? { buildInfo: integration.buildInfo } : {}),\n };\n}\n\nfunction readPlayableEditorViteGitWorkspaceInfo(\n root: string | null,\n readGitOutput: (cwd: string, args: string[]) => string | null,\n): PlayableEditorViteGitWorkspaceInfo | null {\n if (!root || !existsSync(root)) return null;\n const workspaceRoot = readGitOutput(root, ['rev-parse', '--show-toplevel']) ?? root;\n const branch = readGitOutput(workspaceRoot, ['branch', '--show-current'])\n ?? readGitOutput(workspaceRoot, ['rev-parse', '--abbrev-ref', 'HEAD']);\n const repoRemote = readGitOutput(workspaceRoot, ['config', '--get', 'remote.origin.url']);\n const gitSha = readGitOutput(workspaceRoot, ['rev-parse', 'HEAD']);\n return {\n root: workspaceRoot,\n ...(repoRemote ? { repoRemote } : {}),\n ...(branch && branch !== 'HEAD' ? { branch } : {}),\n ...(gitSha ? { gitSha } : {}),\n };\n}\n\nfunction readPlayableEditorViteGitOutput(cwd: string, args: string[]): string | null {\n const result = spawnSync('git', args, {\n cwd,\n encoding: 'utf8',\n stdio: ['ignore', 'pipe', 'ignore'],\n });\n if (result.status !== 0) return null;\n const value = String(result.stdout ?? '').trim();\n return value || null;\n}\n\nfunction readPlayableEditorViteJsonRecord(filePath: string): Record<string, unknown> | null {\n if (!existsSync(filePath)) return null;\n try {\n const value = JSON.parse(readFileSync(filePath, 'utf8') || '{}') as unknown;\n return value && typeof value === 'object' && !Array.isArray(value)\n ? value as Record<string, unknown>\n : null;\n } catch {\n return null;\n }\n}\n"]}
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