@fps-games/editor 0.2.1-beta.3 → 0.2.1-beta.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (514) hide show
  1. package/dist/build-info.json +44 -44
  2. package/dist/editor-commands/capabilities/assets.d.ts +8 -0
  3. package/dist/editor-commands/capabilities/assets.d.ts.map +1 -0
  4. package/dist/{agent-bridge → editor-commands}/capabilities/assets.js +41 -41
  5. package/dist/editor-commands/capabilities/assets.js.map +1 -0
  6. package/dist/editor-commands/capabilities/editor-state.d.ts +5 -0
  7. package/dist/editor-commands/capabilities/editor-state.d.ts.map +1 -0
  8. package/dist/{agent-bridge → editor-commands}/capabilities/editor-state.js +22 -22
  9. package/dist/editor-commands/capabilities/editor-state.js.map +1 -0
  10. package/dist/editor-commands/capabilities/hierarchy.d.ts +4 -0
  11. package/dist/editor-commands/capabilities/hierarchy.d.ts.map +1 -0
  12. package/dist/{agent-bridge → editor-commands}/capabilities/hierarchy.js +5 -5
  13. package/dist/editor-commands/capabilities/hierarchy.js.map +1 -0
  14. package/dist/editor-commands/capabilities/host-lifecycle.d.ts +11 -0
  15. package/dist/editor-commands/capabilities/host-lifecycle.d.ts.map +1 -0
  16. package/dist/editor-commands/capabilities/host-lifecycle.js +149 -0
  17. package/dist/editor-commands/capabilities/host-lifecycle.js.map +1 -0
  18. package/dist/editor-commands/capabilities/prefabs.d.ts +5 -0
  19. package/dist/editor-commands/capabilities/prefabs.d.ts.map +1 -0
  20. package/dist/{agent-bridge → editor-commands}/capabilities/prefabs.js +93 -93
  21. package/dist/editor-commands/capabilities/prefabs.js.map +1 -0
  22. package/dist/editor-commands/capabilities/scene-objects.d.ts +8 -0
  23. package/dist/editor-commands/capabilities/scene-objects.d.ts.map +1 -0
  24. package/dist/editor-commands/capabilities/scene-objects.js +480 -0
  25. package/dist/editor-commands/capabilities/scene-objects.js.map +1 -0
  26. package/dist/editor-commands/capabilities/selection.d.ts +5 -0
  27. package/dist/editor-commands/capabilities/selection.d.ts.map +1 -0
  28. package/dist/editor-commands/capabilities/selection.js +60 -0
  29. package/dist/editor-commands/capabilities/selection.js.map +1 -0
  30. package/dist/editor-commands/capabilities/shadows.d.ts +5 -0
  31. package/dist/editor-commands/capabilities/shadows.d.ts.map +1 -0
  32. package/dist/{agent-bridge → editor-commands}/capabilities/shadows.js +74 -74
  33. package/dist/editor-commands/capabilities/shadows.js.map +1 -0
  34. package/dist/editor-commands/capabilities/transform.d.ts +5 -0
  35. package/dist/editor-commands/capabilities/transform.d.ts.map +1 -0
  36. package/dist/editor-commands/capabilities/transform.js +164 -0
  37. package/dist/editor-commands/capabilities/transform.js.map +1 -0
  38. package/dist/editor-commands/capabilities/ui-regions.d.ts +4 -0
  39. package/dist/editor-commands/capabilities/ui-regions.d.ts.map +1 -0
  40. package/dist/{agent-bridge → editor-commands}/capabilities/ui-regions.js +55 -57
  41. package/dist/editor-commands/capabilities/ui-regions.js.map +1 -0
  42. package/dist/editor-commands/capabilities/viewport.d.ts +5 -0
  43. package/dist/editor-commands/capabilities/viewport.d.ts.map +1 -0
  44. package/dist/{agent-bridge → editor-commands}/capabilities/viewport.js +100 -100
  45. package/dist/editor-commands/capabilities/viewport.js.map +1 -0
  46. package/dist/editor-commands/command-sources.d.ts +7 -0
  47. package/dist/editor-commands/command-sources.d.ts.map +1 -0
  48. package/dist/editor-commands/command-sources.js +34 -0
  49. package/dist/editor-commands/command-sources.js.map +1 -0
  50. package/dist/editor-commands/diagnostics.d.ts +12 -0
  51. package/dist/editor-commands/diagnostics.d.ts.map +1 -0
  52. package/dist/{agent-bridge → editor-commands}/diagnostics.js +4 -4
  53. package/dist/editor-commands/diagnostics.js.map +1 -0
  54. package/dist/{agent-bridge → editor-commands}/index.d.ts +1 -1
  55. package/dist/editor-commands/index.d.ts.map +1 -0
  56. package/dist/{agent-bridge → editor-commands}/index.js +1 -1
  57. package/dist/editor-commands/index.js.map +1 -0
  58. package/dist/editor-commands/register.d.ts +4 -0
  59. package/dist/editor-commands/register.d.ts.map +1 -0
  60. package/dist/{agent-bridge → editor-commands}/register.js +323 -286
  61. package/dist/editor-commands/register.js.map +1 -0
  62. package/dist/{agent-bridge → editor-commands}/shared.d.ts +80 -80
  63. package/dist/editor-commands/shared.d.ts.map +1 -0
  64. package/dist/{agent-bridge → editor-commands}/shared.js +29 -29
  65. package/dist/editor-commands/shared.js.map +1 -0
  66. package/dist/editor-commands/source-types.d.ts +110 -0
  67. package/dist/editor-commands/source-types.d.ts.map +1 -0
  68. package/dist/editor-commands/source-types.js.map +1 -0
  69. package/dist/editor-plugin-commands.d.ts +4 -0
  70. package/dist/editor-plugin-commands.d.ts.map +1 -0
  71. package/dist/editor-plugin-commands.js +18 -0
  72. package/dist/editor-plugin-commands.js.map +1 -0
  73. package/dist/index.d.ts +2 -2
  74. package/dist/index.d.ts.map +1 -1
  75. package/dist/index.js +1 -1
  76. package/dist/index.js.map +1 -1
  77. package/dist/local-editor-commands.d.ts +2 -0
  78. package/dist/local-editor-commands.d.ts.map +1 -0
  79. package/dist/local-editor-commands.js +2 -0
  80. package/dist/local-editor-commands.js.map +1 -0
  81. package/dist/local-editor-harness.d.ts +35 -21
  82. package/dist/local-editor-harness.d.ts.map +1 -1
  83. package/dist/local-editor-harness.js +1721 -367
  84. package/dist/local-editor-harness.js.map +1 -1
  85. package/dist/local-editor-prefab-stage-transaction.d.ts +2 -1
  86. package/dist/local-editor-prefab-stage-transaction.d.ts.map +1 -1
  87. package/dist/local-editor-prefab-stage-transaction.js +6 -5
  88. package/dist/local-editor-prefab-stage-transaction.js.map +1 -1
  89. package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
  90. package/dist/local-editor-scene-view-interaction-runtime.js +2 -5
  91. package/dist/local-editor-scene-view-interaction-runtime.js.map +1 -1
  92. package/dist/playable-local-editor-entry.d.ts +10 -0
  93. package/dist/playable-local-editor-entry.d.ts.map +1 -1
  94. package/dist/playable-local-editor-entry.js +10 -2
  95. package/dist/playable-local-editor-entry.js.map +1 -1
  96. package/dist/playable-local-editor-host.d.ts +3 -32
  97. package/dist/playable-local-editor-host.d.ts.map +1 -1
  98. package/dist/playable-local-editor-host.js +6 -70
  99. package/dist/playable-local-editor-host.js.map +1 -1
  100. package/dist/playable-product-local-editor.d.ts +1 -2
  101. package/dist/playable-product-local-editor.d.ts.map +1 -1
  102. package/dist/playable-product-local-editor.js +0 -1
  103. package/dist/playable-product-local-editor.js.map +1 -1
  104. package/dist/playable-product-projection-preview.d.ts.map +1 -1
  105. package/dist/playable-product-projection-preview.js +1 -1
  106. package/dist/playable-product-projection-preview.js.map +1 -1
  107. package/dist/playable-product-scene-capabilities.d.ts +0 -2
  108. package/dist/playable-product-scene-capabilities.d.ts.map +1 -1
  109. package/dist/playable-product-scene-capabilities.js +33 -6
  110. package/dist/playable-product-scene-capabilities.js.map +1 -1
  111. package/dist/playable-runtime-babylon.d.ts +4 -0
  112. package/dist/playable-runtime-babylon.d.ts.map +1 -1
  113. package/dist/playable-runtime-babylon.js +4 -0
  114. package/dist/playable-runtime-babylon.js.map +1 -1
  115. package/dist/playable-sdk.d.ts +1 -1
  116. package/dist/playable-sdk.d.ts.map +1 -1
  117. package/dist/playable-sdk.js.map +1 -1
  118. package/dist/playable-standard-project.d.ts +0 -2
  119. package/dist/playable-standard-project.d.ts.map +1 -1
  120. package/dist/playable-standard-project.js +1 -2
  121. package/dist/playable-standard-project.js.map +1 -1
  122. package/dist/project-service-projection.d.ts +16 -0
  123. package/dist/project-service-projection.d.ts.map +1 -0
  124. package/dist/project-service-projection.js +67 -0
  125. package/dist/project-service-projection.js.map +1 -0
  126. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +18 -0
  127. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -1
  128. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +54 -18
  129. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -1
  130. package/node_modules/@fps-games/babylon-renderer/package.json +9 -9
  131. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +1 -0
  132. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
  133. package/node_modules/@fps-games/editor-babylon/dist/projection.js +1 -1
  134. package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
  135. package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.d.ts.map +1 -1
  136. package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.js +127 -13
  137. package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.js.map +1 -1
  138. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
  139. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +66 -1
  140. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
  141. package/node_modules/@fps-games/editor-babylon/package.json +6 -6
  142. package/node_modules/@fps-games/editor-browser/dist/editor-command-service-client.d.ts +32 -0
  143. package/node_modules/@fps-games/editor-browser/dist/editor-command-service-client.d.ts.map +1 -0
  144. package/node_modules/@fps-games/editor-browser/dist/editor-command-service-client.js +254 -0
  145. package/node_modules/@fps-games/editor-browser/dist/editor-command-service-client.js.map +1 -0
  146. package/node_modules/@fps-games/editor-browser/dist/index.d.ts +3 -1
  147. package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
  148. package/node_modules/@fps-games/editor-browser/dist/index.js +2 -0
  149. package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
  150. package/node_modules/@fps-games/editor-browser/dist/local-editor-command-center.d.ts +68 -0
  151. package/node_modules/@fps-games/editor-browser/dist/local-editor-command-center.d.ts.map +1 -0
  152. package/node_modules/@fps-games/editor-browser/dist/local-editor-command-center.js +650 -0
  153. package/node_modules/@fps-games/editor-browser/dist/local-editor-command-center.js.map +1 -0
  154. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.d.ts +1 -0
  155. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.d.ts.map +1 -1
  156. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.js +22 -0
  157. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.js.map +1 -1
  158. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts +8 -0
  159. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
  160. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +117 -6
  161. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
  162. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +14 -1
  163. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
  164. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +100 -1
  165. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
  166. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +8 -1
  167. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
  168. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +75 -2
  169. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
  170. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +37 -12
  171. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
  172. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.js.map +1 -1
  173. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +25 -2
  174. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
  175. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +332 -107
  176. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
  177. package/node_modules/@fps-games/editor-browser/package.json +7 -7
  178. package/node_modules/@fps-games/editor-core/dist/editor-authoring-host.d.ts +107 -0
  179. package/node_modules/@fps-games/editor-core/dist/editor-authoring-host.d.ts.map +1 -0
  180. package/node_modules/@fps-games/editor-core/dist/editor-authoring-host.js +1211 -0
  181. package/node_modules/@fps-games/editor-core/dist/editor-authoring-host.js.map +1 -0
  182. package/node_modules/@fps-games/editor-core/dist/editor-command-capability-adapter.d.ts +34 -0
  183. package/node_modules/@fps-games/editor-core/dist/editor-command-capability-adapter.d.ts.map +1 -0
  184. package/node_modules/@fps-games/editor-core/dist/editor-command-capability-adapter.js +260 -0
  185. package/node_modules/@fps-games/editor-core/dist/editor-command-capability-adapter.js.map +1 -0
  186. package/node_modules/@fps-games/editor-core/dist/editor-command-composed-authority.d.ts +9 -0
  187. package/node_modules/@fps-games/editor-core/dist/editor-command-composed-authority.d.ts.map +1 -0
  188. package/node_modules/@fps-games/editor-core/dist/editor-command-composed-authority.js +14 -0
  189. package/node_modules/@fps-games/editor-core/dist/editor-command-composed-authority.js.map +1 -0
  190. package/node_modules/@fps-games/editor-core/dist/editor-command-observability.d.ts +18 -0
  191. package/node_modules/@fps-games/editor-core/dist/editor-command-observability.d.ts.map +1 -0
  192. package/node_modules/@fps-games/editor-core/dist/editor-command-observability.js +113 -0
  193. package/node_modules/@fps-games/editor-core/dist/editor-command-observability.js.map +1 -0
  194. package/node_modules/@fps-games/editor-core/dist/editor-command-system.d.ts +82 -0
  195. package/node_modules/@fps-games/editor-core/dist/editor-command-system.d.ts.map +1 -0
  196. package/node_modules/@fps-games/editor-core/dist/editor-command-system.js +1098 -0
  197. package/node_modules/@fps-games/editor-core/dist/editor-command-system.js.map +1 -0
  198. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts +6 -7
  199. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts.map +1 -1
  200. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js +62 -103
  201. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js.map +1 -1
  202. package/node_modules/@fps-games/editor-core/dist/editor-service-gateway.d.ts +30 -0
  203. package/node_modules/@fps-games/editor-core/dist/editor-service-gateway.d.ts.map +1 -0
  204. package/node_modules/@fps-games/editor-core/dist/editor-service-gateway.js +540 -0
  205. package/node_modules/@fps-games/editor-core/dist/editor-service-gateway.js.map +1 -0
  206. package/node_modules/@fps-games/editor-core/dist/editor-session-authority.d.ts +9 -0
  207. package/node_modules/@fps-games/editor-core/dist/editor-session-authority.d.ts.map +1 -0
  208. package/node_modules/@fps-games/editor-core/dist/editor-session-authority.js +61 -0
  209. package/node_modules/@fps-games/editor-core/dist/editor-session-authority.js.map +1 -0
  210. package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts +55 -0
  211. package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts.map +1 -1
  212. package/node_modules/@fps-games/editor-core/dist/editor-session.js +247 -6
  213. package/node_modules/@fps-games/editor-core/dist/editor-session.js.map +1 -1
  214. package/node_modules/@fps-games/editor-core/dist/index.d.ts +6 -2
  215. package/node_modules/@fps-games/editor-core/dist/index.d.ts.map +1 -1
  216. package/node_modules/@fps-games/editor-core/dist/index.js +6 -2
  217. package/node_modules/@fps-games/editor-core/dist/index.js.map +1 -1
  218. package/node_modules/@fps-games/editor-core/package.json +6 -6
  219. package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts +0 -1
  220. package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts.map +1 -1
  221. package/node_modules/@fps-games/editor-forge-play/dist/index.js +0 -1
  222. package/node_modules/@fps-games/editor-forge-play/dist/index.js.map +1 -1
  223. package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
  224. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/protocol.d.ts +2 -0
  225. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/protocol.d.ts.map +1 -1
  226. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -1
  227. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +41 -1
  228. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -1
  229. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts +27 -1
  230. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts.map +1 -1
  231. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.js.map +1 -1
  232. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts +2 -0
  233. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts.map +1 -1
  234. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js +214 -7
  235. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js.map +1 -1
  236. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts +1 -0
  237. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts.map +1 -1
  238. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js +11 -3
  239. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js.map +1 -1
  240. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts +2 -4
  241. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts.map +1 -1
  242. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js +0 -1
  243. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js.map +1 -1
  244. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts.map +1 -1
  245. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js +77 -31
  246. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js.map +1 -1
  247. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts +8 -1
  248. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts.map +1 -1
  249. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.js.map +1 -1
  250. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.d.ts +21 -1
  251. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.d.ts.map +1 -1
  252. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.js +90 -4
  253. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.js.map +1 -1
  254. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.d.ts +27 -1
  255. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.d.ts.map +1 -1
  256. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.js +161 -1
  257. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.js.map +1 -1
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  507. package/node_modules/@fps-games/editor-protocol/dist/agent-trace.d.ts.map +0 -1
  508. package/node_modules/@fps-games/editor-protocol/dist/agent-trace.js +0 -23
  509. package/node_modules/@fps-games/editor-protocol/dist/agent-trace.js.map +0 -1
  510. package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts +0 -187
  511. package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts.map +0 -1
  512. package/node_modules/@fps-games/editor-protocol/dist/agent.js +0 -5
  513. package/node_modules/@fps-games/editor-protocol/dist/agent.js.map +0 -1
  514. /package/dist/{agent-bridge → editor-commands}/source-types.js +0 -0
@@ -0,0 +1,34 @@
1
+ import { createLocalEditorCommandAssetSource } from './capabilities/assets.js';
2
+ import { createLocalEditorCommandStateSource } from './capabilities/editor-state.js';
3
+ import { createLocalEditorCommandHostSource } from './capabilities/host-lifecycle.js';
4
+ import { createLocalEditorCommandHierarchySource } from './capabilities/hierarchy.js';
5
+ import { createLocalEditorCommandPrefabSource } from './capabilities/prefabs.js';
6
+ import { createLocalEditorCommandObjectSource } from './capabilities/scene-objects.js';
7
+ import { createLocalEditorCommandSelectionSource } from './capabilities/selection.js';
8
+ import { createLocalEditorCommandShadowSource } from './capabilities/shadows.js';
9
+ import { createLocalEditorCommandTransformSource } from './capabilities/transform.js';
10
+ import { createLocalEditorCommandUiSource } from './capabilities/ui-regions.js';
11
+ import { createLocalEditorCommandViewportSource } from './capabilities/viewport.js';
12
+ export * from './shared.js';
13
+ export function createLocalEditorCommandCapabilitySources(state, options, renderUi, enterEditor, saveAndRun, discardAndRun, operations) {
14
+ return {
15
+ assets: createLocalEditorCommandAssetSource(state, options),
16
+ host: createLocalEditorCommandHostSource(state, enterEditor, async () => {
17
+ state.assets = await options.persistenceAdapter.loadAssets();
18
+ renderUi();
19
+ }, saveAndRun, discardAndRun, {
20
+ getLifecycleSnapshot: () => state.lifecycle?.getSnapshot() ?? null,
21
+ getRecentDiagnostics: () => options.pluginHost?.inspect().diagnostics ?? [],
22
+ }),
23
+ hierarchy: createLocalEditorCommandHierarchySource(operations),
24
+ objects: createLocalEditorCommandObjectSource(state, options, renderUi, operations),
25
+ prefabs: createLocalEditorCommandPrefabSource(state, options, renderUi, operations),
26
+ selection: createLocalEditorCommandSelectionSource(state, options, operations),
27
+ shadows: createLocalEditorCommandShadowSource(state, options, renderUi, operations),
28
+ transform: createLocalEditorCommandTransformSource(state, options, renderUi, operations),
29
+ viewport: createLocalEditorCommandViewportSource(state, options, renderUi, operations),
30
+ state: createLocalEditorCommandStateSource(state, options, operations),
31
+ ui: createLocalEditorCommandUiSource(state),
32
+ };
33
+ }
34
+ //# sourceMappingURL=command-sources.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"command-sources.js","sourceRoot":"","sources":["../../src/editor-commands/command-sources.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,mCAAmC,EAAE,MAAM,0BAA0B,CAAC;AAC/E,OAAO,EAAE,mCAAmC,EAAE,MAAM,gCAAgC,CAAC;AACrF,OAAO,EAAE,kCAAkC,EAAE,MAAM,kCAAkC,CAAC;AACtF,OAAO,EAAE,uCAAuC,EAAE,MAAM,6BAA6B,CAAC;AACtF,OAAO,EAAE,oCAAoC,EAAE,MAAM,2BAA2B,CAAC;AACjF,OAAO,EAAE,oCAAoC,EAAE,MAAM,iCAAiC,CAAC;AACvF,OAAO,EAAE,uCAAuC,EAAE,MAAM,6BAA6B,CAAC;AACtF,OAAO,EAAE,oCAAoC,EAAE,MAAM,2BAA2B,CAAC;AACjF,OAAO,EAAE,uCAAuC,EAAE,MAAM,6BAA6B,CAAC;AACtF,OAAO,EAAE,gCAAgC,EAAE,MAAM,8BAA8B,CAAC;AAChF,OAAO,EAAE,sCAAsC,EAAE,MAAM,4BAA4B,CAAC;AAOpF,cAAc,aAAa,CAAC;AAE5B,MAAM,UAAU,yCAAyC,CACvD,KAAwD,EACxD,OAA6D,EAC7D,QAAoB,EACpB,WAAkE,EAClE,UAAoE,EACpE,aAAuE,EACvE,UAAmE;IAEnE,OAAO;QACL,MAAM,EAAE,mCAAmC,CAAC,KAAK,EAAE,OAAO,CAAC;QAC3D,IAAI,EAAE,kCAAkC,CAAC,KAAK,EAAE,WAAW,EAAE,KAAK,IAAI,EAAE;YACtE,KAAK,CAAC,MAAM,GAAG,MAAM,OAAO,CAAC,kBAAkB,CAAC,UAAU,EAAE,CAAC;YAC7D,QAAQ,EAAE,CAAC;QACb,CAAC,EAAE,UAAU,EAAE,aAAa,EAAE;YAC5B,oBAAoB,EAAE,GAAG,EAAE,CAAC,KAAK,CAAC,SAAS,EAAE,WAAW,EAAE,IAAI,IAAI;YAClE,oBAAoB,EAAE,GAAG,EAAE,CAAC,OAAO,CAAC,UAAU,EAAE,OAAO,EAAE,CAAC,WAAW,IAAI,EAAE;SAC5E,CAAC;QACF,SAAS,EAAE,uCAAuC,CAAC,UAAU,CAAC;QAC9D,OAAO,EAAE,oCAAoC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACnF,OAAO,EAAE,oCAAoC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACnF,SAAS,EAAE,uCAAuC,CAAC,KAAK,EAAE,OAAO,EAAE,UAAU,CAAC;QAC9E,OAAO,EAAE,oCAAoC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACnF,SAAS,EAAE,uCAAuC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACxF,QAAQ,EAAE,sCAAsC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACtF,KAAK,EAAE,mCAAmC,CAAC,KAAK,EAAE,OAAO,EAAE,UAAU,CAAC;QACtE,EAAE,EAAE,gCAAgC,CAAC,KAAK,CAAC;KAC5C,CAAC;AACJ,CAAC","sourcesContent":["import type { LocalEditorHarnessOptions } from '../local-editor-harness.js';\nimport type { EditorCommandCallContext } from '@fps-games/editor-core';\nimport { createLocalEditorCommandAssetSource } from './capabilities/assets.js';\nimport { createLocalEditorCommandStateSource } from './capabilities/editor-state.js';\nimport { createLocalEditorCommandHostSource } from './capabilities/host-lifecycle.js';\nimport { createLocalEditorCommandHierarchySource } from './capabilities/hierarchy.js';\nimport { createLocalEditorCommandPrefabSource } from './capabilities/prefabs.js';\nimport { createLocalEditorCommandObjectSource } from './capabilities/scene-objects.js';\nimport { createLocalEditorCommandSelectionSource } from './capabilities/selection.js';\nimport { createLocalEditorCommandShadowSource } from './capabilities/shadows.js';\nimport { createLocalEditorCommandTransformSource } from './capabilities/transform.js';\nimport { createLocalEditorCommandUiSource } from './capabilities/ui-regions.js';\nimport { createLocalEditorCommandViewportSource } from './capabilities/viewport.js';\nimport type { LocalEditorCommandCapabilitySources } from './source-types.js';\nimport type {\n LocalEditorCommandCapabilitySourceOperations,\n LocalEditorCommandHarnessState,\n} from './shared.js';\n\nexport * from './shared.js';\n\nexport function createLocalEditorCommandCapabilitySources<TDocument, TPatch, TAsset>(\n state: LocalEditorCommandHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n renderUi: () => void,\n enterEditor: (context?: EditorCommandCallContext) => Promise<void>,\n saveAndRun: (context?: EditorCommandCallContext) => Promise<boolean>,\n discardAndRun: (context?: EditorCommandCallContext) => Promise<boolean>,\n operations: LocalEditorCommandCapabilitySourceOperations<TDocument>,\n): LocalEditorCommandCapabilitySources {\n return {\n assets: createLocalEditorCommandAssetSource(state, options),\n host: createLocalEditorCommandHostSource(state, enterEditor, async () => {\n state.assets = await options.persistenceAdapter.loadAssets();\n renderUi();\n }, saveAndRun, discardAndRun, {\n getLifecycleSnapshot: () => state.lifecycle?.getSnapshot() ?? null,\n getRecentDiagnostics: () => options.pluginHost?.inspect().diagnostics ?? [],\n }),\n hierarchy: createLocalEditorCommandHierarchySource(operations),\n objects: createLocalEditorCommandObjectSource(state, options, renderUi, operations),\n prefabs: createLocalEditorCommandPrefabSource(state, options, renderUi, operations),\n selection: createLocalEditorCommandSelectionSource(state, options, operations),\n shadows: createLocalEditorCommandShadowSource(state, options, renderUi, operations),\n transform: createLocalEditorCommandTransformSource(state, options, renderUi, operations),\n viewport: createLocalEditorCommandViewportSource(state, options, renderUi, operations),\n state: createLocalEditorCommandStateSource(state, options, operations),\n ui: createLocalEditorCommandUiSource(state),\n };\n}\n"]}
@@ -0,0 +1,12 @@
1
+ import type { EditorCommandCallResult, EditorCommandDiagnostic, EditorCommandTransform, EditorCommandVec3 } from '@fps-games/editor-protocol';
2
+ import type { EditorTransformSnapshot } from '@fps-games/editor-core';
3
+ export declare function createLocalEditorCommandFailure(capabilityId: string, message: string, options?: {
4
+ code?: string;
5
+ source?: EditorCommandDiagnostic['source'];
6
+ objectId?: string;
7
+ details?: EditorCommandDiagnostic['details'];
8
+ }): EditorCommandCallResult<never>;
9
+ export declare function isLocalEditorCommandVec3(value: unknown): value is EditorCommandVec3;
10
+ export declare function editorTransformSnapshotToAgentTransform(transform: EditorTransformSnapshot | null | undefined): EditorCommandTransform | undefined;
11
+ export declare function cloneVec3(vec3: EditorCommandVec3): EditorCommandVec3;
12
+ //# sourceMappingURL=diagnostics.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"diagnostics.d.ts","sourceRoot":"","sources":["../../src/editor-commands/diagnostics.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,uBAAuB,EACvB,uBAAuB,EACvB,sBAAsB,EACtB,iBAAiB,EAClB,MAAM,4BAA4B,CAAC;AACpC,OAAO,KAAK,EAAE,uBAAuB,EAAE,MAAM,wBAAwB,CAAC;AAEtE,wBAAgB,+BAA+B,CAC7C,YAAY,EAAE,MAAM,EACpB,OAAO,EAAE,MAAM,EACf,OAAO,GAAE;IACP,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,MAAM,CAAC,EAAE,uBAAuB,CAAC,QAAQ,CAAC,CAAC;IAC3C,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,OAAO,CAAC,EAAE,uBAAuB,CAAC,SAAS,CAAC,CAAC;CACzC,GACL,uBAAuB,CAAC,KAAK,CAAC,CAahC;AAED,wBAAgB,wBAAwB,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,iBAAiB,CAInF;AAED,wBAAgB,uCAAuC,CACrD,SAAS,EAAE,uBAAuB,GAAG,IAAI,GAAG,SAAS,GACpD,sBAAsB,GAAG,SAAS,CAgBpC;AAED,wBAAgB,SAAS,CAAC,IAAI,EAAE,iBAAiB,GAAG,iBAAiB,CAEpE"}
@@ -1,18 +1,18 @@
1
- export function createLocalEditorAgentBridgeFailure(capabilityId, message, options = {}) {
1
+ export function createLocalEditorCommandFailure(capabilityId, message, options = {}) {
2
2
  return {
3
3
  ok: false,
4
4
  capabilityId,
5
5
  diagnostics: [{
6
6
  severity: 'error',
7
7
  source: options.source ?? 'editor',
8
- code: options.code,
8
+ code: options.code ?? 'command.failed',
9
9
  message,
10
- objectId: options.objectId,
10
+ ...(options.objectId ? { objectId: options.objectId } : {}),
11
11
  ...(options.details ? { details: options.details } : {}),
12
12
  }],
13
13
  };
14
14
  }
15
- export function isLocalEditorAgentBridgeVec3(value) {
15
+ export function isLocalEditorCommandVec3(value) {
16
16
  if (!value || typeof value !== 'object')
17
17
  return false;
18
18
  const record = value;
@@ -0,0 +1 @@
1
+ {"version":3,"file":"diagnostics.js","sourceRoot":"","sources":["../../src/editor-commands/diagnostics.ts"],"names":[],"mappings":"AAQA,MAAM,UAAU,+BAA+B,CAC7C,YAAoB,EACpB,OAAe,EACf,UAKI,EAAE;IAEN,OAAO;QACL,EAAE,EAAE,KAAK;QACT,YAAY;QACZ,WAAW,EAAE,CAAC;gBACZ,QAAQ,EAAE,OAAO;gBACjB,MAAM,EAAE,OAAO,CAAC,MAAM,IAAI,QAAQ;gBAClC,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,gBAAgB;gBACtC,OAAO;gBACP,GAAG,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,OAAO,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;gBAC3D,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,OAAO,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;aACzD,CAAC;KACH,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,wBAAwB,CAAC,KAAc;IACrD,IAAI,CAAC,KAAK,IAAI,OAAO,KAAK,KAAK,QAAQ;QAAE,OAAO,KAAK,CAAC;IACtD,MAAM,MAAM,GAAG,KAAmC,CAAC;IACnD,OAAO,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;AAC1F,CAAC;AAED,MAAM,UAAU,uCAAuC,CACrD,SAAqD;IAErD,IAAI,CAAC,SAAS;QAAE,OAAO,SAAS,CAAC;IACjC,IAAI,QAAQ,IAAI,SAAS,EAAE,CAAC;QAC1B,OAAO;YACL,QAAQ,EAAE;gBACR,CAAC,EAAE,SAAS,CAAC,MAAM,CAAC,EAAE,CAAC;gBACvB,CAAC,EAAE,SAAS,CAAC,MAAM,CAAC,EAAE,CAAC;gBACvB,CAAC,EAAE,SAAS,CAAC,MAAM,CAAC,EAAE,CAAC;aACxB;SACF,CAAC;IACJ,CAAC;IACD,OAAO;QACL,QAAQ,EAAE,SAAS,CAAC,SAAS,CAAC,QAAQ,CAAC;QACvC,QAAQ,EAAE,SAAS,CAAC,SAAS,CAAC,QAAQ,CAAC;QACvC,KAAK,EAAE,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC;KAClC,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,SAAS,CAAC,IAAuB;IAC/C,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC;AAC7C,CAAC;AAED,SAAS,cAAc,CAAC,KAAc;IACpC,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;AAC7D,CAAC","sourcesContent":["import type {\n EditorCommandCallResult,\n EditorCommandDiagnostic,\n EditorCommandTransform,\n EditorCommandVec3,\n} from '@fps-games/editor-protocol';\nimport type { EditorTransformSnapshot } from '@fps-games/editor-core';\n\nexport function createLocalEditorCommandFailure(\n capabilityId: string,\n message: string,\n options: {\n code?: string;\n source?: EditorCommandDiagnostic['source'];\n objectId?: string;\n details?: EditorCommandDiagnostic['details'];\n } = {},\n): EditorCommandCallResult<never> {\n return {\n ok: false,\n capabilityId,\n diagnostics: [{\n severity: 'error',\n source: options.source ?? 'editor',\n code: options.code ?? 'command.failed',\n message,\n ...(options.objectId ? { objectId: options.objectId } : {}),\n ...(options.details ? { details: options.details } : {}),\n }],\n };\n}\n\nexport function isLocalEditorCommandVec3(value: unknown): value is EditorCommandVec3 {\n if (!value || typeof value !== 'object') return false;\n const record = value as Partial<EditorCommandVec3>;\n return isFiniteNumber(record.x) && isFiniteNumber(record.y) && isFiniteNumber(record.z);\n}\n\nexport function editorTransformSnapshotToAgentTransform(\n transform: EditorTransformSnapshot | null | undefined,\n): EditorCommandTransform | undefined {\n if (!transform) return undefined;\n if ('matrix' in transform) {\n return {\n position: {\n x: transform.matrix[12],\n y: transform.matrix[13],\n z: transform.matrix[14],\n },\n };\n }\n return {\n position: cloneVec3(transform.position),\n rotation: cloneVec3(transform.rotation),\n scale: cloneVec3(transform.scale),\n };\n}\n\nexport function cloneVec3(vec3: EditorCommandVec3): EditorCommandVec3 {\n return { x: vec3.x, y: vec3.y, z: vec3.z };\n}\n\nfunction isFiniteNumber(value: unknown): value is number {\n return typeof value === 'number' && Number.isFinite(value);\n}\n"]}
@@ -1,4 +1,4 @@
1
- export * from './capability-sources.js';
1
+ export * from './command-sources.js';
2
2
  export * from './diagnostics.js';
3
3
  export * from './register.js';
4
4
  export * from './source-types.js';
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/editor-commands/index.ts"],"names":[],"mappings":"AAAA,cAAc,sBAAsB,CAAC;AACrC,cAAc,kBAAkB,CAAC;AACjC,cAAc,eAAe,CAAC;AAC9B,cAAc,mBAAmB,CAAC"}
@@ -1,4 +1,4 @@
1
- export * from './capability-sources.js';
1
+ export * from './command-sources.js';
2
2
  export * from './diagnostics.js';
3
3
  export * from './register.js';
4
4
  export * from './source-types.js';
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/editor-commands/index.ts"],"names":[],"mappings":"AAAA,cAAc,sBAAsB,CAAC;AACrC,cAAc,kBAAkB,CAAC;AACjC,cAAc,eAAe,CAAC;AAC9B,cAAc,mBAAmB,CAAC","sourcesContent":["export * from './command-sources.js';\nexport * from './diagnostics.js';\nexport * from './register.js';\nexport * from './source-types.js';\n"]}
@@ -0,0 +1,4 @@
1
+ import type { EditorCommandCapabilityAdapter, EditorAuthoringHost } from '@fps-games/editor-core';
2
+ import type { LocalEditorCommandCapabilitySources } from './source-types.js';
3
+ export declare function registerLocalEditorCommandCapabilities<TDocument = unknown, TPatch = unknown>(adapter: EditorCommandCapabilityAdapter, sources: LocalEditorCommandCapabilitySources, authoringHost?: EditorAuthoringHost<TDocument, TPatch>): () => void;
4
+ //# sourceMappingURL=register.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"register.d.ts","sourceRoot":"","sources":["../../src/editor-commands/register.ts"],"names":[],"mappings":"AAqIA,OAAO,KAAK,EACV,8BAA8B,EAE9B,mBAAmB,EACpB,MAAM,wBAAwB,CAAC;AAGhC,OAAO,KAAK,EAAE,mCAAmC,EAAE,MAAM,mBAAmB,CAAC;AA6B7E,wBAAgB,sCAAsC,CAAC,SAAS,GAAG,OAAO,EAAE,MAAM,GAAG,OAAO,EAC1F,OAAO,EAAE,8BAA8B,EACvC,OAAO,EAAE,mCAAmC,EAC5C,aAAa,CAAC,EAAE,mBAAmB,CAAC,SAAS,EAAE,MAAM,CAAC,GACrD,MAAM,IAAI,CA+xCZ"}