@deck.gl/extensions 9.0.0-beta.1 → 9.0.0-beta.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (273) hide show
  1. package/dist/brushing/brushing-extension.js +80 -0
  2. package/{typed → dist}/brushing/shader-module.d.ts +1 -1
  3. package/{typed → dist}/brushing/shader-module.d.ts.map +1 -1
  4. package/dist/brushing/shader-module.js +92 -0
  5. package/{typed → dist}/clip/clip-extension.d.ts.map +1 -1
  6. package/dist/clip/clip-extension.js +117 -0
  7. package/{typed → dist}/collision-filter/collision-filter-effect.d.ts +4 -2
  8. package/dist/collision-filter/collision-filter-effect.d.ts.map +1 -0
  9. package/dist/collision-filter/collision-filter-effect.js +194 -0
  10. package/dist/collision-filter/collision-filter-extension.js +49 -0
  11. package/{typed → dist}/collision-filter/collision-filter-pass.d.ts +3 -2
  12. package/dist/collision-filter/collision-filter-pass.d.ts.map +1 -0
  13. package/dist/collision-filter/collision-filter-pass.js +23 -0
  14. package/{typed → dist}/collision-filter/shader-module.d.ts.map +1 -1
  15. package/dist/collision-filter/shader-module.js +87 -0
  16. package/dist/data-filter/aggregator.d.ts.map +1 -0
  17. package/dist/{esm/data-filter → data-filter}/aggregator.js +40 -41
  18. package/{typed → dist}/data-filter/data-filter-extension.d.ts +39 -7
  19. package/dist/data-filter/data-filter-extension.d.ts.map +1 -0
  20. package/dist/data-filter/data-filter-extension.js +256 -0
  21. package/dist/data-filter/shader-module.d.ts +39 -0
  22. package/dist/data-filter/shader-module.d.ts.map +1 -0
  23. package/dist/data-filter/shader-module.js +199 -0
  24. package/dist/dist.dev.js +2667 -11058
  25. package/{typed → dist}/fill-style/fill-style-extension.d.ts +2 -30
  26. package/dist/fill-style/fill-style-extension.d.ts.map +1 -0
  27. package/dist/fill-style/fill-style-extension.js +116 -0
  28. package/{typed/fill-style/shaders.glsl.d.ts → dist/fill-style/shader-module.d.ts} +1 -1
  29. package/dist/fill-style/shader-module.d.ts.map +1 -0
  30. package/dist/fill-style/shader-module.js +96 -0
  31. package/dist/fp64/fp64-extension.js +35 -0
  32. package/dist/fp64/project64.glsl.js +81 -0
  33. package/dist/fp64/project64.js +50 -0
  34. package/dist/index.cjs +2795 -0
  35. package/dist/index.cjs.map +7 -0
  36. package/dist/index.d.ts +19 -0
  37. package/dist/index.d.ts.map +1 -0
  38. package/dist/index.js +11 -0
  39. package/{typed → dist}/mask/mask-effect.d.ts +6 -5
  40. package/dist/mask/mask-effect.d.ts.map +1 -0
  41. package/dist/mask/mask-effect.js +192 -0
  42. package/dist/mask/mask-extension.js +57 -0
  43. package/dist/mask/mask-pass.d.ts +61 -0
  44. package/dist/mask/mask-pass.d.ts.map +1 -0
  45. package/dist/mask/mask-pass.js +52 -0
  46. package/{typed → dist}/mask/shader-module.d.ts.map +1 -1
  47. package/dist/mask/shader-module.js +77 -0
  48. package/{typed → dist}/path-style/path-style-extension.d.ts.map +1 -1
  49. package/dist/path-style/path-style-extension.js +112 -0
  50. package/dist/path-style/shaders.glsl.js +86 -0
  51. package/{typed → dist}/terrain/height-map-builder.d.ts +1 -1
  52. package/dist/terrain/height-map-builder.d.ts.map +1 -0
  53. package/dist/terrain/height-map-builder.js +104 -0
  54. package/{typed → dist}/terrain/shader-module.d.ts +2 -2
  55. package/dist/terrain/shader-module.d.ts.map +1 -0
  56. package/dist/terrain/shader-module.js +137 -0
  57. package/{typed → dist}/terrain/terrain-cover.d.ts +1 -1
  58. package/dist/terrain/terrain-cover.d.ts.map +1 -0
  59. package/dist/terrain/terrain-cover.js +188 -0
  60. package/{typed → dist}/terrain/terrain-effect.d.ts +6 -7
  61. package/dist/terrain/terrain-effect.d.ts.map +1 -0
  62. package/dist/terrain/terrain-effect.js +174 -0
  63. package/dist/terrain/terrain-extension.js +44 -0
  64. package/dist/terrain/terrain-pass.d.ts +53 -0
  65. package/dist/terrain/terrain-pass.d.ts.map +1 -0
  66. package/dist/terrain/terrain-pass.js +69 -0
  67. package/{typed → dist}/terrain/terrain-picking-pass.d.ts +1 -1
  68. package/dist/terrain/terrain-picking-pass.d.ts.map +1 -0
  69. package/dist/terrain/terrain-picking-pass.js +67 -0
  70. package/{typed → dist}/terrain/utils.d.ts +1 -0
  71. package/{typed → dist}/terrain/utils.d.ts.map +1 -1
  72. package/dist/terrain/utils.js +25 -0
  73. package/{typed → dist}/utils/debug.d.ts.map +1 -1
  74. package/dist/utils/debug.js +50 -0
  75. package/dist/utils/projection-utils.js +153 -0
  76. package/dist/utils/syntax-tags.d.ts +6 -0
  77. package/dist/utils/syntax-tags.d.ts.map +1 -0
  78. package/dist/utils/syntax-tags.js +5 -0
  79. package/dist.min.js +918 -1254
  80. package/package.json +19 -16
  81. package/src/brushing/shader-module.ts +4 -3
  82. package/src/clip/clip-extension.ts +10 -9
  83. package/src/collision-filter/collision-filter-effect.ts +35 -31
  84. package/src/collision-filter/collision-filter-pass.ts +7 -13
  85. package/src/collision-filter/shader-module.ts +6 -4
  86. package/src/data-filter/aggregator.ts +8 -13
  87. package/src/data-filter/data-filter-extension.ts +181 -56
  88. package/src/data-filter/shader-module.ts +132 -37
  89. package/src/fill-style/fill-style-extension.ts +4 -5
  90. package/src/fill-style/{shaders.glsl.ts → shader-module.ts} +6 -5
  91. package/src/mask/mask-effect.ts +30 -20
  92. package/src/mask/mask-pass.ts +22 -18
  93. package/src/mask/shader-module.ts +7 -6
  94. package/src/path-style/path-style-extension.ts +1 -0
  95. package/src/terrain/shader-module.ts +14 -13
  96. package/src/terrain/terrain-cover.ts +2 -1
  97. package/src/terrain/terrain-effect.ts +19 -23
  98. package/src/terrain/terrain-pass.ts +37 -37
  99. package/src/terrain/terrain-picking-pass.ts +19 -25
  100. package/src/terrain/utils.ts +13 -7
  101. package/src/utils/debug.ts +1 -2
  102. package/src/utils/syntax-tags.ts +5 -0
  103. package/dist/es5/brushing/brushing-extension.js +0 -108
  104. package/dist/es5/brushing/brushing-extension.js.map +0 -1
  105. package/dist/es5/brushing/shader-module.js +0 -50
  106. package/dist/es5/brushing/shader-module.js.map +0 -1
  107. package/dist/es5/clip/clip-extension.js +0 -98
  108. package/dist/es5/clip/clip-extension.js.map +0 -1
  109. package/dist/es5/collision-filter/collision-filter-effect.js +0 -294
  110. package/dist/es5/collision-filter/collision-filter-effect.js.map +0 -1
  111. package/dist/es5/collision-filter/collision-filter-extension.js +0 -109
  112. package/dist/es5/collision-filter/collision-filter-extension.js.map +0 -1
  113. package/dist/es5/collision-filter/collision-filter-pass.js +0 -79
  114. package/dist/es5/collision-filter/collision-filter-pass.js.map +0 -1
  115. package/dist/es5/collision-filter/shader-module.js +0 -39
  116. package/dist/es5/collision-filter/shader-module.js.map +0 -1
  117. package/dist/es5/data-filter/aggregator.js +0 -79
  118. package/dist/es5/data-filter/aggregator.js.map +0 -1
  119. package/dist/es5/data-filter/data-filter-extension.js +0 -236
  120. package/dist/es5/data-filter/data-filter-extension.js.map +0 -1
  121. package/dist/es5/data-filter/shader-module.js +0 -122
  122. package/dist/es5/data-filter/shader-module.js.map +0 -1
  123. package/dist/es5/fill-style/fill-style-extension.js +0 -190
  124. package/dist/es5/fill-style/fill-style-extension.js.map +0 -1
  125. package/dist/es5/fill-style/shaders.glsl.js +0 -59
  126. package/dist/es5/fill-style/shaders.glsl.js.map +0 -1
  127. package/dist/es5/fp64/fp64-extension.js +0 -55
  128. package/dist/es5/fp64/fp64-extension.js.map +0 -1
  129. package/dist/es5/fp64/project64.glsl.js +0 -9
  130. package/dist/es5/fp64/project64.glsl.js.map +0 -1
  131. package/dist/es5/fp64/project64.js +0 -52
  132. package/dist/es5/fp64/project64.js.map +0 -1
  133. package/dist/es5/index.js +0 -88
  134. package/dist/es5/index.js.map +0 -1
  135. package/dist/es5/mask/mask-effect.js +0 -279
  136. package/dist/es5/mask/mask-effect.js.map +0 -1
  137. package/dist/es5/mask/mask-extension.js +0 -113
  138. package/dist/es5/mask/mask-extension.js.map +0 -1
  139. package/dist/es5/mask/mask-pass.js +0 -106
  140. package/dist/es5/mask/mask-pass.js.map +0 -1
  141. package/dist/es5/mask/shader-module.js +0 -38
  142. package/dist/es5/mask/shader-module.js.map +0 -1
  143. package/dist/es5/path-style/path-style-extension.js +0 -169
  144. package/dist/es5/path-style/path-style-extension.js.map +0 -1
  145. package/dist/es5/path-style/shaders.glsl.js +0 -25
  146. package/dist/es5/path-style/shaders.glsl.js.map +0 -1
  147. package/dist/es5/terrain/height-map-builder.js +0 -111
  148. package/dist/es5/terrain/height-map-builder.js.map +0 -1
  149. package/dist/es5/terrain/shader-module.js +0 -86
  150. package/dist/es5/terrain/shader-module.js.map +0 -1
  151. package/dist/es5/terrain/terrain-cover.js +0 -256
  152. package/dist/es5/terrain/terrain-cover.js.map +0 -1
  153. package/dist/es5/terrain/terrain-effect.js +0 -326
  154. package/dist/es5/terrain/terrain-effect.js.map +0 -1
  155. package/dist/es5/terrain/terrain-extension.js +0 -94
  156. package/dist/es5/terrain/terrain-extension.js.map +0 -1
  157. package/dist/es5/terrain/terrain-pass.js +0 -121
  158. package/dist/es5/terrain/terrain-pass.js.map +0 -1
  159. package/dist/es5/terrain/terrain-picking-pass.js +0 -124
  160. package/dist/es5/terrain/terrain-picking-pass.js.map +0 -1
  161. package/dist/es5/terrain/utils.js +0 -35
  162. package/dist/es5/terrain/utils.js.map +0 -1
  163. package/dist/es5/utils/debug.js +0 -71
  164. package/dist/es5/utils/debug.js.map +0 -1
  165. package/dist/es5/utils/projection-utils.js +0 -168
  166. package/dist/es5/utils/projection-utils.js.map +0 -1
  167. package/dist/esm/brushing/brushing-extension.js +0 -68
  168. package/dist/esm/brushing/brushing-extension.js.map +0 -1
  169. package/dist/esm/brushing/shader-module.js +0 -103
  170. package/dist/esm/brushing/shader-module.js.map +0 -1
  171. package/dist/esm/clip/clip-extension.js +0 -86
  172. package/dist/esm/clip/clip-extension.js.map +0 -1
  173. package/dist/esm/collision-filter/collision-filter-effect.js +0 -246
  174. package/dist/esm/collision-filter/collision-filter-effect.js.map +0 -1
  175. package/dist/esm/collision-filter/collision-filter-extension.js +0 -75
  176. package/dist/esm/collision-filter/collision-filter-extension.js.map +0 -1
  177. package/dist/esm/collision-filter/collision-filter-pass.js +0 -32
  178. package/dist/esm/collision-filter/collision-filter-pass.js.map +0 -1
  179. package/dist/esm/collision-filter/shader-module.js +0 -104
  180. package/dist/esm/collision-filter/shader-module.js.map +0 -1
  181. package/dist/esm/data-filter/aggregator.js.map +0 -1
  182. package/dist/esm/data-filter/data-filter-extension.js +0 -189
  183. package/dist/esm/data-filter/data-filter-extension.js.map +0 -1
  184. package/dist/esm/data-filter/shader-module.js +0 -164
  185. package/dist/esm/data-filter/shader-module.js.map +0 -1
  186. package/dist/esm/fill-style/fill-style-extension.js +0 -156
  187. package/dist/esm/fill-style/fill-style-extension.js.map +0 -1
  188. package/dist/esm/fill-style/shaders.glsl.js +0 -108
  189. package/dist/esm/fill-style/shaders.glsl.js.map +0 -1
  190. package/dist/esm/fp64/fp64-extension.js +0 -20
  191. package/dist/esm/fp64/fp64-extension.js.map +0 -1
  192. package/dist/esm/fp64/project64.glsl.js +0 -82
  193. package/dist/esm/fp64/project64.glsl.js.map +0 -1
  194. package/dist/esm/fp64/project64.js +0 -43
  195. package/dist/esm/fp64/project64.js.map +0 -1
  196. package/dist/esm/index.js +0 -11
  197. package/dist/esm/index.js.map +0 -1
  198. package/dist/esm/mask/mask-effect.js +0 -228
  199. package/dist/esm/mask/mask-effect.js.map +0 -1
  200. package/dist/esm/mask/mask-extension.js +0 -83
  201. package/dist/esm/mask/mask-extension.js.map +0 -1
  202. package/dist/esm/mask/mask-pass.js +0 -58
  203. package/dist/esm/mask/mask-pass.js.map +0 -1
  204. package/dist/esm/mask/shader-module.js +0 -84
  205. package/dist/esm/mask/shader-module.js.map +0 -1
  206. package/dist/esm/path-style/path-style-extension.js +0 -130
  207. package/dist/esm/path-style/path-style-extension.js.map +0 -1
  208. package/dist/esm/path-style/shaders.glsl.js +0 -84
  209. package/dist/esm/path-style/shaders.glsl.js.map +0 -1
  210. package/dist/esm/terrain/height-map-builder.js +0 -86
  211. package/dist/esm/terrain/height-map-builder.js.map +0 -1
  212. package/dist/esm/terrain/shader-module.js +0 -127
  213. package/dist/esm/terrain/shader-module.js.map +0 -1
  214. package/dist/esm/terrain/terrain-cover.js +0 -212
  215. package/dist/esm/terrain/terrain-cover.js.map +0 -1
  216. package/dist/esm/terrain/terrain-effect.js +0 -219
  217. package/dist/esm/terrain/terrain-effect.js.map +0 -1
  218. package/dist/esm/terrain/terrain-extension.js +0 -59
  219. package/dist/esm/terrain/terrain-extension.js.map +0 -1
  220. package/dist/esm/terrain/terrain-pass.js +0 -71
  221. package/dist/esm/terrain/terrain-pass.js.map +0 -1
  222. package/dist/esm/terrain/terrain-picking-pass.js +0 -73
  223. package/dist/esm/terrain/terrain-picking-pass.js.map +0 -1
  224. package/dist/esm/terrain/utils.js +0 -19
  225. package/dist/esm/terrain/utils.js.map +0 -1
  226. package/dist/esm/utils/debug.js +0 -61
  227. package/dist/esm/utils/debug.js.map +0 -1
  228. package/dist/esm/utils/projection-utils.js +0 -134
  229. package/dist/esm/utils/projection-utils.js.map +0 -1
  230. package/typed/collision-filter/collision-filter-effect.d.ts.map +0 -1
  231. package/typed/collision-filter/collision-filter-pass.d.ts.map +0 -1
  232. package/typed/data-filter/aggregator.d.ts.map +0 -1
  233. package/typed/data-filter/data-filter-extension.d.ts.map +0 -1
  234. package/typed/data-filter/shader-module.d.ts +0 -9
  235. package/typed/data-filter/shader-module.d.ts.map +0 -1
  236. package/typed/fill-style/fill-style-extension.d.ts.map +0 -1
  237. package/typed/fill-style/shaders.glsl.d.ts.map +0 -1
  238. package/typed/index.d.ts +0 -19
  239. package/typed/index.d.ts.map +0 -1
  240. package/typed/mask/mask-effect.d.ts.map +0 -1
  241. package/typed/mask/mask-pass.d.ts +0 -19
  242. package/typed/mask/mask-pass.d.ts.map +0 -1
  243. package/typed/terrain/height-map-builder.d.ts.map +0 -1
  244. package/typed/terrain/shader-module.d.ts.map +0 -1
  245. package/typed/terrain/terrain-cover.d.ts.map +0 -1
  246. package/typed/terrain/terrain-effect.d.ts.map +0 -1
  247. package/typed/terrain/terrain-pass.d.ts +0 -11
  248. package/typed/terrain/terrain-pass.d.ts.map +0 -1
  249. package/typed/terrain/terrain-picking-pass.d.ts.map +0 -1
  250. /package/{typed → dist}/brushing/brushing-extension.d.ts +0 -0
  251. /package/{typed → dist}/brushing/brushing-extension.d.ts.map +0 -0
  252. /package/{typed → dist}/clip/clip-extension.d.ts +0 -0
  253. /package/{typed → dist}/collision-filter/collision-filter-extension.d.ts +0 -0
  254. /package/{typed → dist}/collision-filter/collision-filter-extension.d.ts.map +0 -0
  255. /package/{typed → dist}/collision-filter/shader-module.d.ts +0 -0
  256. /package/{typed → dist}/data-filter/aggregator.d.ts +0 -0
  257. /package/{typed → dist}/fp64/fp64-extension.d.ts +0 -0
  258. /package/{typed → dist}/fp64/fp64-extension.d.ts.map +0 -0
  259. /package/{typed → dist}/fp64/project64.d.ts +0 -0
  260. /package/{typed → dist}/fp64/project64.d.ts.map +0 -0
  261. /package/{typed → dist}/fp64/project64.glsl.d.ts +0 -0
  262. /package/{typed → dist}/fp64/project64.glsl.d.ts.map +0 -0
  263. /package/{typed → dist}/mask/mask-extension.d.ts +0 -0
  264. /package/{typed → dist}/mask/mask-extension.d.ts.map +0 -0
  265. /package/{typed → dist}/mask/shader-module.d.ts +0 -0
  266. /package/{typed → dist}/path-style/path-style-extension.d.ts +0 -0
  267. /package/{typed → dist}/path-style/shaders.glsl.d.ts +0 -0
  268. /package/{typed → dist}/path-style/shaders.glsl.d.ts.map +0 -0
  269. /package/{typed → dist}/terrain/terrain-extension.d.ts +0 -0
  270. /package/{typed → dist}/terrain/terrain-extension.d.ts.map +0 -0
  271. /package/{typed → dist}/utils/debug.d.ts +0 -0
  272. /package/{typed → dist}/utils/projection-utils.d.ts +0 -0
  273. /package/{typed → dist}/utils/projection-utils.d.ts.map +0 -0
@@ -0,0 +1,199 @@
1
+ import { glsl } from "../utils/syntax-tags.js";
2
+ const vs = `
3
+ uniform bool filter_useSoftMargin;
4
+ uniform bool filter_enabled;
5
+ uniform bool filter_transformSize;
6
+ uniform ivec4 filter_categoryBitMask;
7
+ #ifdef DATAFILTER_TYPE
8
+ uniform DATAFILTER_TYPE filter_min;
9
+ uniform DATAFILTER_TYPE filter_softMin;
10
+ uniform DATAFILTER_TYPE filter_softMax;
11
+ uniform DATAFILTER_TYPE filter_max;
12
+ #ifdef NON_INSTANCED_MODEL
13
+ #define DATAFILTER_ATTRIB filterValues
14
+ #define DATAFILTER_ATTRIB_64LOW filterValues64Low
15
+ #else
16
+ #define DATAFILTER_ATTRIB instanceFilterValues
17
+ #define DATAFILTER_ATTRIB_64LOW instanceFilterValues64Low
18
+ #endif
19
+ in DATAFILTER_TYPE DATAFILTER_ATTRIB;
20
+ #ifdef DATAFILTER_DOUBLE
21
+ in DATAFILTER_TYPE DATAFILTER_ATTRIB_64LOW;
22
+ uniform DATAFILTER_TYPE filter_min64High;
23
+ uniform DATAFILTER_TYPE filter_max64High;
24
+ #endif
25
+ #endif
26
+ #ifdef DATACATEGORY_TYPE
27
+ #ifdef NON_INSTANCED_MODEL
28
+ #define DATACATEGORY_ATTRIB filterCategoryValues
29
+ #else
30
+ #define DATACATEGORY_ATTRIB instanceFilterCategoryValues
31
+ #endif
32
+ in DATACATEGORY_TYPE DATACATEGORY_ATTRIB;
33
+ #endif
34
+ out float dataFilter_value;
35
+ float dataFilter_reduceValue(float value) {
36
+ return value;
37
+ }
38
+ float dataFilter_reduceValue(vec2 value) {
39
+ return min(value.x, value.y);
40
+ }
41
+ float dataFilter_reduceValue(vec3 value) {
42
+ return min(min(value.x, value.y), value.z);
43
+ }
44
+ float dataFilter_reduceValue(vec4 value) {
45
+ return min(min(value.x, value.y), min(value.z, value.w));
46
+ }
47
+ #ifdef DATAFILTER_TYPE
48
+ void dataFilter_setValue(DATAFILTER_TYPE valueFromMin, DATAFILTER_TYPE valueFromMax) {
49
+ if (filter_useSoftMargin) {
50
+ DATAFILTER_TYPE leftInRange = mix(
51
+ smoothstep(filter_min, filter_softMin, valueFromMin),
52
+ step(filter_min, valueFromMin),
53
+ step(filter_softMin, filter_min)
54
+ );
55
+ DATAFILTER_TYPE rightInRange = mix(
56
+ 1.0 - smoothstep(filter_softMax, filter_max, valueFromMax),
57
+ step(valueFromMax, filter_max),
58
+ step(filter_max, filter_softMax)
59
+ );
60
+ dataFilter_value = dataFilter_reduceValue(leftInRange * rightInRange);
61
+ } else {
62
+ dataFilter_value = dataFilter_reduceValue(
63
+ step(filter_min, valueFromMin) * step(valueFromMax, filter_max)
64
+ );
65
+ }
66
+ }
67
+ #endif
68
+ #ifdef DATACATEGORY_ATTRIB
69
+ void dataFilter_setCategoryValue(DATACATEGORY_TYPE category) {
70
+ #if DATACATEGORY_CHANNELS == 1
71
+ int dataFilter_masks = filter_categoryBitMask[int(category / 32.0)];
72
+ #elif DATACATEGORY_CHANNELS == 2
73
+ ivec2 dataFilter_masks = ivec2(
74
+ filter_categoryBitMask[int(category.x / 32.0)],
75
+ filter_categoryBitMask[int(category.y / 32.0) + 2]
76
+ );
77
+ #elif DATACATEGORY_CHANNELS == 3
78
+ ivec3 dataFilter_masks = filter_categoryBitMask.xyz;
79
+ #else
80
+ ivec4 dataFilter_masks = filter_categoryBitMask;
81
+ #endif
82
+ DATACATEGORY_TYPE dataFilter_bits = DATACATEGORY_TYPE(dataFilter_masks) / pow(DATACATEGORY_TYPE(2.0), mod(category, 32.0));
83
+ dataFilter_bits = mod(floor(dataFilter_bits), 2.0);
84
+ #if DATACATEGORY_CHANNELS == 1
85
+ if(dataFilter_bits == 0.0) dataFilter_value = 0.0;
86
+ #else
87
+ if(any(equal(dataFilter_bits, DATACATEGORY_TYPE(0.0)))) dataFilter_value = 0.0;
88
+ #endif
89
+ }
90
+ #endif
91
+ `;
92
+ const fs = `
93
+ uniform bool filter_transformColor;
94
+ in float dataFilter_value;
95
+ `;
96
+ /* eslint-disable camelcase */
97
+ function getUniforms(opts) {
98
+ if (!opts || !('extensions' in opts)) {
99
+ return {};
100
+ }
101
+ const { filterRange = [-1, 1], filterEnabled = true, filterTransformSize = true, filterTransformColor = true } = opts;
102
+ const filterSoftRange = opts.filterSoftRange || filterRange;
103
+ return {
104
+ ...(Number.isFinite(filterRange[0])
105
+ ? {
106
+ filter_min: filterRange[0],
107
+ filter_softMin: filterSoftRange[0],
108
+ filter_softMax: filterSoftRange[1],
109
+ filter_max: filterRange[1]
110
+ }
111
+ : {
112
+ filter_min: filterRange.map(r => r[0]),
113
+ filter_softMin: filterSoftRange.map(r => r[0]),
114
+ filter_softMax: filterSoftRange.map(r => r[1]),
115
+ filter_max: filterRange.map(r => r[1])
116
+ }),
117
+ filter_enabled: filterEnabled,
118
+ filter_useSoftMargin: Boolean(opts.filterSoftRange),
119
+ filter_transformSize: filterEnabled && filterTransformSize,
120
+ filter_transformColor: filterEnabled && filterTransformColor
121
+ };
122
+ }
123
+ function getUniforms64(opts) {
124
+ if (!opts || !('extensions' in opts)) {
125
+ return {};
126
+ }
127
+ const uniforms = getUniforms(opts);
128
+ if (Number.isFinite(uniforms.filter_min)) {
129
+ const min64High = Math.fround(uniforms.filter_min);
130
+ uniforms.filter_min -= min64High;
131
+ uniforms.filter_softMin -= min64High;
132
+ uniforms.filter_min64High = min64High;
133
+ const max64High = Math.fround(uniforms.filter_max);
134
+ uniforms.filter_max -= max64High;
135
+ uniforms.filter_softMax -= max64High;
136
+ uniforms.filter_max64High = max64High;
137
+ }
138
+ else {
139
+ const min64High = uniforms.filter_min.map(Math.fround);
140
+ uniforms.filter_min = uniforms.filter_min.map((x, i) => x - min64High[i]);
141
+ uniforms.filter_softMin = uniforms.filter_softMin.map((x, i) => x - min64High[i]);
142
+ uniforms.filter_min64High = min64High;
143
+ const max64High = uniforms.filter_max.map(Math.fround);
144
+ uniforms.filter_max = uniforms.filter_max.map((x, i) => x - max64High[i]);
145
+ uniforms.filter_softMax = uniforms.filter_softMax.map((x, i) => x - max64High[i]);
146
+ uniforms.filter_max64High = max64High;
147
+ }
148
+ return uniforms;
149
+ }
150
+ const inject = {
151
+ 'vs:#main-start': `
152
+ dataFilter_value = 1.0;
153
+ if (filter_enabled) {
154
+ #ifdef DATAFILTER_ATTRIB
155
+ #ifdef DATAFILTER_DOUBLE
156
+ dataFilter_setValue(
157
+ DATAFILTER_ATTRIB - filter_min64High + DATAFILTER_ATTRIB_64LOW,
158
+ DATAFILTER_ATTRIB - filter_max64High + DATAFILTER_ATTRIB_64LOW
159
+ );
160
+ #else
161
+ dataFilter_setValue(DATAFILTER_ATTRIB, DATAFILTER_ATTRIB);
162
+ #endif
163
+ #endif
164
+ #ifdef DATACATEGORY_ATTRIB
165
+ dataFilter_setCategoryValue(DATACATEGORY_ATTRIB);
166
+ #endif
167
+ }
168
+ `,
169
+ 'vs:#main-end': `
170
+ if (dataFilter_value == 0.0) {
171
+ gl_Position = vec4(0.);
172
+ }
173
+ `,
174
+ 'vs:DECKGL_FILTER_SIZE': `
175
+ if (filter_transformSize) {
176
+ size = size * dataFilter_value;
177
+ }
178
+ `,
179
+ 'fs:DECKGL_FILTER_COLOR': `
180
+ if (dataFilter_value == 0.0) discard;
181
+ if (filter_transformColor) {
182
+ color.a *= dataFilter_value;
183
+ }
184
+ `
185
+ };
186
+ export const shaderModule = {
187
+ name: 'data-filter',
188
+ vs,
189
+ fs,
190
+ inject,
191
+ getUniforms
192
+ };
193
+ export const shaderModule64 = {
194
+ name: 'data-filter-fp64',
195
+ vs,
196
+ fs,
197
+ inject,
198
+ getUniforms: getUniforms64
199
+ };