@deck.gl/extensions 9.0.0-beta.1 → 9.0.0-beta.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/brushing/brushing-extension.js +80 -0
- package/{typed → dist}/brushing/shader-module.d.ts +1 -1
- package/{typed → dist}/brushing/shader-module.d.ts.map +1 -1
- package/dist/brushing/shader-module.js +92 -0
- package/{typed → dist}/clip/clip-extension.d.ts.map +1 -1
- package/dist/clip/clip-extension.js +117 -0
- package/{typed → dist}/collision-filter/collision-filter-effect.d.ts +4 -2
- package/dist/collision-filter/collision-filter-effect.d.ts.map +1 -0
- package/dist/collision-filter/collision-filter-effect.js +194 -0
- package/dist/collision-filter/collision-filter-extension.js +49 -0
- package/{typed → dist}/collision-filter/collision-filter-pass.d.ts +3 -2
- package/dist/collision-filter/collision-filter-pass.d.ts.map +1 -0
- package/dist/collision-filter/collision-filter-pass.js +23 -0
- package/{typed → dist}/collision-filter/shader-module.d.ts.map +1 -1
- package/dist/collision-filter/shader-module.js +87 -0
- package/dist/data-filter/aggregator.d.ts.map +1 -0
- package/dist/{esm/data-filter → data-filter}/aggregator.js +40 -41
- package/{typed → dist}/data-filter/data-filter-extension.d.ts +39 -7
- package/dist/data-filter/data-filter-extension.d.ts.map +1 -0
- package/dist/data-filter/data-filter-extension.js +256 -0
- package/dist/data-filter/shader-module.d.ts +39 -0
- package/dist/data-filter/shader-module.d.ts.map +1 -0
- package/dist/data-filter/shader-module.js +199 -0
- package/dist/dist.dev.js +2667 -11058
- package/{typed → dist}/fill-style/fill-style-extension.d.ts +2 -30
- package/dist/fill-style/fill-style-extension.d.ts.map +1 -0
- package/dist/fill-style/fill-style-extension.js +116 -0
- package/{typed/fill-style/shaders.glsl.d.ts → dist/fill-style/shader-module.d.ts} +1 -1
- package/dist/fill-style/shader-module.d.ts.map +1 -0
- package/dist/fill-style/shader-module.js +96 -0
- package/dist/fp64/fp64-extension.js +35 -0
- package/dist/fp64/project64.glsl.js +81 -0
- package/dist/fp64/project64.js +50 -0
- package/dist/index.cjs +2795 -0
- package/dist/index.cjs.map +7 -0
- package/dist/index.d.ts +19 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +11 -0
- package/{typed → dist}/mask/mask-effect.d.ts +6 -5
- package/dist/mask/mask-effect.d.ts.map +1 -0
- package/dist/mask/mask-effect.js +192 -0
- package/dist/mask/mask-extension.js +57 -0
- package/dist/mask/mask-pass.d.ts +61 -0
- package/dist/mask/mask-pass.d.ts.map +1 -0
- package/dist/mask/mask-pass.js +52 -0
- package/{typed → dist}/mask/shader-module.d.ts.map +1 -1
- package/dist/mask/shader-module.js +77 -0
- package/{typed → dist}/path-style/path-style-extension.d.ts.map +1 -1
- package/dist/path-style/path-style-extension.js +112 -0
- package/dist/path-style/shaders.glsl.js +86 -0
- package/{typed → dist}/terrain/height-map-builder.d.ts +1 -1
- package/dist/terrain/height-map-builder.d.ts.map +1 -0
- package/dist/terrain/height-map-builder.js +104 -0
- package/{typed → dist}/terrain/shader-module.d.ts +2 -2
- package/dist/terrain/shader-module.d.ts.map +1 -0
- package/dist/terrain/shader-module.js +137 -0
- package/{typed → dist}/terrain/terrain-cover.d.ts +1 -1
- package/dist/terrain/terrain-cover.d.ts.map +1 -0
- package/dist/terrain/terrain-cover.js +188 -0
- package/{typed → dist}/terrain/terrain-effect.d.ts +6 -7
- package/dist/terrain/terrain-effect.d.ts.map +1 -0
- package/dist/terrain/terrain-effect.js +174 -0
- package/dist/terrain/terrain-extension.js +44 -0
- package/dist/terrain/terrain-pass.d.ts +53 -0
- package/dist/terrain/terrain-pass.d.ts.map +1 -0
- package/dist/terrain/terrain-pass.js +69 -0
- package/{typed → dist}/terrain/terrain-picking-pass.d.ts +1 -1
- package/dist/terrain/terrain-picking-pass.d.ts.map +1 -0
- package/dist/terrain/terrain-picking-pass.js +67 -0
- package/{typed → dist}/terrain/utils.d.ts +1 -0
- package/{typed → dist}/terrain/utils.d.ts.map +1 -1
- package/dist/terrain/utils.js +25 -0
- package/{typed → dist}/utils/debug.d.ts.map +1 -1
- package/dist/utils/debug.js +50 -0
- package/dist/utils/projection-utils.js +153 -0
- package/dist/utils/syntax-tags.d.ts +6 -0
- package/dist/utils/syntax-tags.d.ts.map +1 -0
- package/dist/utils/syntax-tags.js +5 -0
- package/dist.min.js +918 -1254
- package/package.json +19 -16
- package/src/brushing/shader-module.ts +4 -3
- package/src/clip/clip-extension.ts +10 -9
- package/src/collision-filter/collision-filter-effect.ts +35 -31
- package/src/collision-filter/collision-filter-pass.ts +7 -13
- package/src/collision-filter/shader-module.ts +6 -4
- package/src/data-filter/aggregator.ts +8 -13
- package/src/data-filter/data-filter-extension.ts +181 -56
- package/src/data-filter/shader-module.ts +132 -37
- package/src/fill-style/fill-style-extension.ts +4 -5
- package/src/fill-style/{shaders.glsl.ts → shader-module.ts} +6 -5
- package/src/mask/mask-effect.ts +30 -20
- package/src/mask/mask-pass.ts +22 -18
- package/src/mask/shader-module.ts +7 -6
- package/src/path-style/path-style-extension.ts +1 -0
- package/src/terrain/shader-module.ts +14 -13
- package/src/terrain/terrain-cover.ts +2 -1
- package/src/terrain/terrain-effect.ts +19 -23
- package/src/terrain/terrain-pass.ts +37 -37
- package/src/terrain/terrain-picking-pass.ts +19 -25
- package/src/terrain/utils.ts +13 -7
- package/src/utils/debug.ts +1 -2
- package/src/utils/syntax-tags.ts +5 -0
- package/dist/es5/brushing/brushing-extension.js +0 -108
- package/dist/es5/brushing/brushing-extension.js.map +0 -1
- package/dist/es5/brushing/shader-module.js +0 -50
- package/dist/es5/brushing/shader-module.js.map +0 -1
- package/dist/es5/clip/clip-extension.js +0 -98
- package/dist/es5/clip/clip-extension.js.map +0 -1
- package/dist/es5/collision-filter/collision-filter-effect.js +0 -294
- package/dist/es5/collision-filter/collision-filter-effect.js.map +0 -1
- package/dist/es5/collision-filter/collision-filter-extension.js +0 -109
- package/dist/es5/collision-filter/collision-filter-extension.js.map +0 -1
- package/dist/es5/collision-filter/collision-filter-pass.js +0 -79
- package/dist/es5/collision-filter/collision-filter-pass.js.map +0 -1
- package/dist/es5/collision-filter/shader-module.js +0 -39
- package/dist/es5/collision-filter/shader-module.js.map +0 -1
- package/dist/es5/data-filter/aggregator.js +0 -79
- package/dist/es5/data-filter/aggregator.js.map +0 -1
- package/dist/es5/data-filter/data-filter-extension.js +0 -236
- package/dist/es5/data-filter/data-filter-extension.js.map +0 -1
- package/dist/es5/data-filter/shader-module.js +0 -122
- package/dist/es5/data-filter/shader-module.js.map +0 -1
- package/dist/es5/fill-style/fill-style-extension.js +0 -190
- package/dist/es5/fill-style/fill-style-extension.js.map +0 -1
- package/dist/es5/fill-style/shaders.glsl.js +0 -59
- package/dist/es5/fill-style/shaders.glsl.js.map +0 -1
- package/dist/es5/fp64/fp64-extension.js +0 -55
- package/dist/es5/fp64/fp64-extension.js.map +0 -1
- package/dist/es5/fp64/project64.glsl.js +0 -9
- package/dist/es5/fp64/project64.glsl.js.map +0 -1
- package/dist/es5/fp64/project64.js +0 -52
- package/dist/es5/fp64/project64.js.map +0 -1
- package/dist/es5/index.js +0 -88
- package/dist/es5/index.js.map +0 -1
- package/dist/es5/mask/mask-effect.js +0 -279
- package/dist/es5/mask/mask-effect.js.map +0 -1
- package/dist/es5/mask/mask-extension.js +0 -113
- package/dist/es5/mask/mask-extension.js.map +0 -1
- package/dist/es5/mask/mask-pass.js +0 -106
- package/dist/es5/mask/mask-pass.js.map +0 -1
- package/dist/es5/mask/shader-module.js +0 -38
- package/dist/es5/mask/shader-module.js.map +0 -1
- package/dist/es5/path-style/path-style-extension.js +0 -169
- package/dist/es5/path-style/path-style-extension.js.map +0 -1
- package/dist/es5/path-style/shaders.glsl.js +0 -25
- package/dist/es5/path-style/shaders.glsl.js.map +0 -1
- package/dist/es5/terrain/height-map-builder.js +0 -111
- package/dist/es5/terrain/height-map-builder.js.map +0 -1
- package/dist/es5/terrain/shader-module.js +0 -86
- package/dist/es5/terrain/shader-module.js.map +0 -1
- package/dist/es5/terrain/terrain-cover.js +0 -256
- package/dist/es5/terrain/terrain-cover.js.map +0 -1
- package/dist/es5/terrain/terrain-effect.js +0 -326
- package/dist/es5/terrain/terrain-effect.js.map +0 -1
- package/dist/es5/terrain/terrain-extension.js +0 -94
- package/dist/es5/terrain/terrain-extension.js.map +0 -1
- package/dist/es5/terrain/terrain-pass.js +0 -121
- package/dist/es5/terrain/terrain-pass.js.map +0 -1
- package/dist/es5/terrain/terrain-picking-pass.js +0 -124
- package/dist/es5/terrain/terrain-picking-pass.js.map +0 -1
- package/dist/es5/terrain/utils.js +0 -35
- package/dist/es5/terrain/utils.js.map +0 -1
- package/dist/es5/utils/debug.js +0 -71
- package/dist/es5/utils/debug.js.map +0 -1
- package/dist/es5/utils/projection-utils.js +0 -168
- package/dist/es5/utils/projection-utils.js.map +0 -1
- package/dist/esm/brushing/brushing-extension.js +0 -68
- package/dist/esm/brushing/brushing-extension.js.map +0 -1
- package/dist/esm/brushing/shader-module.js +0 -103
- package/dist/esm/brushing/shader-module.js.map +0 -1
- package/dist/esm/clip/clip-extension.js +0 -86
- package/dist/esm/clip/clip-extension.js.map +0 -1
- package/dist/esm/collision-filter/collision-filter-effect.js +0 -246
- package/dist/esm/collision-filter/collision-filter-effect.js.map +0 -1
- package/dist/esm/collision-filter/collision-filter-extension.js +0 -75
- package/dist/esm/collision-filter/collision-filter-extension.js.map +0 -1
- package/dist/esm/collision-filter/collision-filter-pass.js +0 -32
- package/dist/esm/collision-filter/collision-filter-pass.js.map +0 -1
- package/dist/esm/collision-filter/shader-module.js +0 -104
- package/dist/esm/collision-filter/shader-module.js.map +0 -1
- package/dist/esm/data-filter/aggregator.js.map +0 -1
- package/dist/esm/data-filter/data-filter-extension.js +0 -189
- package/dist/esm/data-filter/data-filter-extension.js.map +0 -1
- package/dist/esm/data-filter/shader-module.js +0 -164
- package/dist/esm/data-filter/shader-module.js.map +0 -1
- package/dist/esm/fill-style/fill-style-extension.js +0 -156
- package/dist/esm/fill-style/fill-style-extension.js.map +0 -1
- package/dist/esm/fill-style/shaders.glsl.js +0 -108
- package/dist/esm/fill-style/shaders.glsl.js.map +0 -1
- package/dist/esm/fp64/fp64-extension.js +0 -20
- package/dist/esm/fp64/fp64-extension.js.map +0 -1
- package/dist/esm/fp64/project64.glsl.js +0 -82
- package/dist/esm/fp64/project64.glsl.js.map +0 -1
- package/dist/esm/fp64/project64.js +0 -43
- package/dist/esm/fp64/project64.js.map +0 -1
- package/dist/esm/index.js +0 -11
- package/dist/esm/index.js.map +0 -1
- package/dist/esm/mask/mask-effect.js +0 -228
- package/dist/esm/mask/mask-effect.js.map +0 -1
- package/dist/esm/mask/mask-extension.js +0 -83
- package/dist/esm/mask/mask-extension.js.map +0 -1
- package/dist/esm/mask/mask-pass.js +0 -58
- package/dist/esm/mask/mask-pass.js.map +0 -1
- package/dist/esm/mask/shader-module.js +0 -84
- package/dist/esm/mask/shader-module.js.map +0 -1
- package/dist/esm/path-style/path-style-extension.js +0 -130
- package/dist/esm/path-style/path-style-extension.js.map +0 -1
- package/dist/esm/path-style/shaders.glsl.js +0 -84
- package/dist/esm/path-style/shaders.glsl.js.map +0 -1
- package/dist/esm/terrain/height-map-builder.js +0 -86
- package/dist/esm/terrain/height-map-builder.js.map +0 -1
- package/dist/esm/terrain/shader-module.js +0 -127
- package/dist/esm/terrain/shader-module.js.map +0 -1
- package/dist/esm/terrain/terrain-cover.js +0 -212
- package/dist/esm/terrain/terrain-cover.js.map +0 -1
- package/dist/esm/terrain/terrain-effect.js +0 -219
- package/dist/esm/terrain/terrain-effect.js.map +0 -1
- package/dist/esm/terrain/terrain-extension.js +0 -59
- package/dist/esm/terrain/terrain-extension.js.map +0 -1
- package/dist/esm/terrain/terrain-pass.js +0 -71
- package/dist/esm/terrain/terrain-pass.js.map +0 -1
- package/dist/esm/terrain/terrain-picking-pass.js +0 -73
- package/dist/esm/terrain/terrain-picking-pass.js.map +0 -1
- package/dist/esm/terrain/utils.js +0 -19
- package/dist/esm/terrain/utils.js.map +0 -1
- package/dist/esm/utils/debug.js +0 -61
- package/dist/esm/utils/debug.js.map +0 -1
- package/dist/esm/utils/projection-utils.js +0 -134
- package/dist/esm/utils/projection-utils.js.map +0 -1
- package/typed/collision-filter/collision-filter-effect.d.ts.map +0 -1
- package/typed/collision-filter/collision-filter-pass.d.ts.map +0 -1
- package/typed/data-filter/aggregator.d.ts.map +0 -1
- package/typed/data-filter/data-filter-extension.d.ts.map +0 -1
- package/typed/data-filter/shader-module.d.ts +0 -9
- package/typed/data-filter/shader-module.d.ts.map +0 -1
- package/typed/fill-style/fill-style-extension.d.ts.map +0 -1
- package/typed/fill-style/shaders.glsl.d.ts.map +0 -1
- package/typed/index.d.ts +0 -19
- package/typed/index.d.ts.map +0 -1
- package/typed/mask/mask-effect.d.ts.map +0 -1
- package/typed/mask/mask-pass.d.ts +0 -19
- package/typed/mask/mask-pass.d.ts.map +0 -1
- package/typed/terrain/height-map-builder.d.ts.map +0 -1
- package/typed/terrain/shader-module.d.ts.map +0 -1
- package/typed/terrain/terrain-cover.d.ts.map +0 -1
- package/typed/terrain/terrain-effect.d.ts.map +0 -1
- package/typed/terrain/terrain-pass.d.ts +0 -11
- package/typed/terrain/terrain-pass.d.ts.map +0 -1
- package/typed/terrain/terrain-picking-pass.d.ts.map +0 -1
- /package/{typed → dist}/brushing/brushing-extension.d.ts +0 -0
- /package/{typed → dist}/brushing/brushing-extension.d.ts.map +0 -0
- /package/{typed → dist}/clip/clip-extension.d.ts +0 -0
- /package/{typed → dist}/collision-filter/collision-filter-extension.d.ts +0 -0
- /package/{typed → dist}/collision-filter/collision-filter-extension.d.ts.map +0 -0
- /package/{typed → dist}/collision-filter/shader-module.d.ts +0 -0
- /package/{typed → dist}/data-filter/aggregator.d.ts +0 -0
- /package/{typed → dist}/fp64/fp64-extension.d.ts +0 -0
- /package/{typed → dist}/fp64/fp64-extension.d.ts.map +0 -0
- /package/{typed → dist}/fp64/project64.d.ts +0 -0
- /package/{typed → dist}/fp64/project64.d.ts.map +0 -0
- /package/{typed → dist}/fp64/project64.glsl.d.ts +0 -0
- /package/{typed → dist}/fp64/project64.glsl.d.ts.map +0 -0
- /package/{typed → dist}/mask/mask-extension.d.ts +0 -0
- /package/{typed → dist}/mask/mask-extension.d.ts.map +0 -0
- /package/{typed → dist}/mask/shader-module.d.ts +0 -0
- /package/{typed → dist}/path-style/path-style-extension.d.ts +0 -0
- /package/{typed → dist}/path-style/shaders.glsl.d.ts +0 -0
- /package/{typed → dist}/path-style/shaders.glsl.d.ts.map +0 -0
- /package/{typed → dist}/terrain/terrain-extension.d.ts +0 -0
- /package/{typed → dist}/terrain/terrain-extension.d.ts.map +0 -0
- /package/{typed → dist}/utils/debug.d.ts +0 -0
- /package/{typed → dist}/utils/projection-utils.d.ts +0 -0
- /package/{typed → dist}/utils/projection-utils.d.ts.map +0 -0
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import { LayerExtension } from '@deck.gl/core';
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import { TerrainEffect } from "./terrain-effect.js";
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import { terrainModule } from "./shader-module.js";
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const defaultProps = {
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terrainDrawMode: undefined
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};
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/** Allows layers to show/hide objects by a geofence. */
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export default class TerrainExtension extends LayerExtension {
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static { this.defaultProps = defaultProps; }
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static { this.extensionName = 'TerrainExtension'; }
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getShaders() {
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return {
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modules: [terrainModule]
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};
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}
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initializeState() {
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this.context.deck?._addDefaultEffect(new TerrainEffect());
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}
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updateState(params) {
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const { props, oldProps } = params;
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if (this.state.terrainDrawMode &&
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props.terrainDrawMode === oldProps.terrainDrawMode &&
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// @ts-ignore `extruded` may not exist in props
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props.extruded === oldProps.extruded) {
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return;
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}
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let { terrainDrawMode } = props;
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if (!terrainDrawMode) {
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const is3d = this.props.extruded;
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const attributes = this.getAttributeManager()?.attributes;
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const hasAnchor = attributes && 'instancePositions' in attributes;
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terrainDrawMode = is3d || hasAnchor ? 'offset' : 'drape';
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}
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this.setState({ terrainDrawMode });
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}
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onNeedsRedraw() {
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const state = this.state;
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if (state.terrainDrawMode === 'drape') {
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state.terrainCoverNeedsRedraw = true;
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}
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}
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}
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import { Layer, Viewport, _LayersPass as LayersPass, LayersPassRenderOptions } from '@deck.gl/core';
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import type { HeightMapBuilder } from "./height-map-builder.js";
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import type { TerrainCover } from "./terrain-cover.js";
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export type TerrainPassRenderOptions = LayersPassRenderOptions;
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/** Renders textures used by the TerrainEffect render pass */
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export declare class TerrainPass extends LayersPass {
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getRenderableLayers(viewport: Viewport, opts: TerrainPassRenderOptions): Layer[];
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renderHeightMap(heightMap: HeightMapBuilder, opts: Partial<TerrainPassRenderOptions>): void;
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renderTerrainCover(terrainCover: TerrainCover, opts: Partial<TerrainPassRenderOptions>): void;
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protected getLayerParameters(layer: Layer<{}>, layerIndex: number, viewport: Viewport): {
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cullMode?: import("@luma.gl/core").CullMode | undefined;
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frontFace?: import("@luma.gl/core").FrontFace | undefined;
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depthBias?: number | undefined;
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depthBiasSlopeScale?: number | undefined;
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|
15
|
+
depthBiasClamp?: number | undefined;
|
|
16
|
+
unclippedDepth?: boolean | undefined;
|
|
17
|
+
provokingVertex?: "first" | "last" | undefined;
|
|
18
|
+
polygonMode?: "fill" | "line" | undefined;
|
|
19
|
+
polygonOffsetLine?: boolean | undefined;
|
|
20
|
+
clipDistance0?: boolean | undefined;
|
|
21
|
+
clipDistance1?: boolean | undefined;
|
|
22
|
+
clipDistance2?: boolean | undefined;
|
|
23
|
+
clipDistance3?: boolean | undefined;
|
|
24
|
+
clipDistance4?: boolean | undefined;
|
|
25
|
+
clipDistance5?: boolean | undefined;
|
|
26
|
+
clipDistance6?: boolean | undefined;
|
|
27
|
+
clipDistance7?: boolean | undefined;
|
|
28
|
+
topology?: import("@luma.gl/core").PrimitiveTopology | undefined;
|
|
29
|
+
stripIndexFormat?: import("@luma.gl/core").IndexFormat | undefined;
|
|
30
|
+
depthWriteEnabled?: boolean | undefined;
|
|
31
|
+
depthCompare?: import("@luma.gl/core").CompareFunction | undefined;
|
|
32
|
+
depthFormat?: import("@luma.gl/core").DepthStencilTextureFormat | undefined;
|
|
33
|
+
stencilReadMask?: number | undefined;
|
|
34
|
+
stencilWriteMask?: number | undefined;
|
|
35
|
+
stencilCompare?: import("@luma.gl/core").CompareFunction | undefined;
|
|
36
|
+
stencilPassOperation?: import("@luma.gl/core").StencilOperation | undefined;
|
|
37
|
+
stencilFailOperation?: import("@luma.gl/core").StencilOperation | undefined;
|
|
38
|
+
stencilDepthFailOperation?: import("@luma.gl/core").StencilOperation | undefined;
|
|
39
|
+
blendColorOperation?: import("@luma.gl/core").BlendOperation | undefined;
|
|
40
|
+
blendColorSrcFactor?: import("@luma.gl/core").BlendFactor | undefined;
|
|
41
|
+
blendColorDstFactor?: import("@luma.gl/core").BlendFactor | undefined;
|
|
42
|
+
blendAlphaOperation?: import("@luma.gl/core").BlendOperation | undefined;
|
|
43
|
+
blendAlphaSrcFactor?: import("@luma.gl/core").BlendFactor | undefined;
|
|
44
|
+
blendAlphaDstFactor?: import("@luma.gl/core").BlendFactor | undefined;
|
|
45
|
+
colorMask?: number | undefined;
|
|
46
|
+
sampleCount?: number | undefined;
|
|
47
|
+
sampleMask?: number | undefined;
|
|
48
|
+
sampleAlphaToCoverageEnabled?: boolean | undefined;
|
|
49
|
+
blend: boolean;
|
|
50
|
+
depthTest: boolean;
|
|
51
|
+
};
|
|
52
|
+
}
|
|
53
|
+
//# sourceMappingURL=terrain-pass.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"terrain-pass.d.ts","sourceRoot":"","sources":["../../src/terrain/terrain-pass.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,KAAK,EAAE,QAAQ,EAAE,WAAW,IAAI,UAAU,EAAE,uBAAuB,EAAC,MAAM,eAAe,CAAC;AAClG,OAAO,KAAK,EAAC,gBAAgB,EAAC,gCAA6B;AAC3D,OAAO,KAAK,EAAC,YAAY,EAAC,2BAAwB;AAElD,MAAM,MAAM,wBAAwB,GAAG,uBAAuB,CAAC;AAW/D,6DAA6D;AAC7D,qBAAa,WAAY,SAAQ,UAAU;IACzC,mBAAmB,CAAC,QAAQ,EAAE,QAAQ,EAAE,IAAI,EAAE,wBAAwB,GAAG,KAAK,EAAE;IAchF,eAAe,CAAC,SAAS,EAAE,gBAAgB,EAAE,IAAI,EAAE,OAAO,CAAC,wBAAwB,CAAC;IAsBpF,kBAAkB,CAAC,YAAY,EAAE,YAAY,EAAE,IAAI,EAAE,OAAO,CAAC,wBAAwB,CAAC;IAuBtF,SAAS,CAAC,kBAAkB,CAAC,KAAK,EAAE,KAAK,CAAC,EAAE,CAAC,EAAE,UAAU,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAQtF"}
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
import { _LayersPass as LayersPass } from '@deck.gl/core';
|
|
2
|
+
const TERRAIN_BLENDING = {
|
|
3
|
+
blendColorOperation: 'max',
|
|
4
|
+
blendColorSrcFactor: 'one',
|
|
5
|
+
blendColorDstFactor: 'one',
|
|
6
|
+
blendAlphaOperation: 'max',
|
|
7
|
+
blendAlphaSrcFactor: 'one',
|
|
8
|
+
blendAlphaDstFactor: 'one'
|
|
9
|
+
};
|
|
10
|
+
/** Renders textures used by the TerrainEffect render pass */
|
|
11
|
+
export class TerrainPass extends LayersPass {
|
|
12
|
+
getRenderableLayers(viewport, opts) {
|
|
13
|
+
const { layers } = opts;
|
|
14
|
+
const result = [];
|
|
15
|
+
const drawParamsByIndex = this._getDrawLayerParams(viewport, opts, true);
|
|
16
|
+
for (let i = 0; i < layers.length; i++) {
|
|
17
|
+
const layer = layers[i];
|
|
18
|
+
if (!layer.isComposite && drawParamsByIndex[i].shouldDrawLayer) {
|
|
19
|
+
result.push(layer);
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
return result;
|
|
23
|
+
}
|
|
24
|
+
renderHeightMap(heightMap, opts) {
|
|
25
|
+
// console.log('Updating height map')
|
|
26
|
+
const target = heightMap.getRenderFramebuffer();
|
|
27
|
+
const viewport = heightMap.renderViewport;
|
|
28
|
+
if (!target || !viewport) {
|
|
29
|
+
return;
|
|
30
|
+
}
|
|
31
|
+
target.resize(viewport);
|
|
32
|
+
this.render({
|
|
33
|
+
...opts,
|
|
34
|
+
target,
|
|
35
|
+
pass: 'terrain-height-map',
|
|
36
|
+
layers: opts.layers,
|
|
37
|
+
viewports: [viewport],
|
|
38
|
+
effects: [],
|
|
39
|
+
clearColor: [0, 0, 0, 0]
|
|
40
|
+
});
|
|
41
|
+
}
|
|
42
|
+
renderTerrainCover(terrainCover, opts) {
|
|
43
|
+
// console.log('Updating terrain cover ' + terrainCover.id)
|
|
44
|
+
const target = terrainCover.getRenderFramebuffer();
|
|
45
|
+
const viewport = terrainCover.renderViewport;
|
|
46
|
+
if (!target || !viewport) {
|
|
47
|
+
return;
|
|
48
|
+
}
|
|
49
|
+
const layers = terrainCover.filterLayers(opts.layers);
|
|
50
|
+
target.resize(viewport);
|
|
51
|
+
this.render({
|
|
52
|
+
...opts,
|
|
53
|
+
target,
|
|
54
|
+
pass: `terrain-cover-${terrainCover.id}`,
|
|
55
|
+
layers,
|
|
56
|
+
effects: [],
|
|
57
|
+
viewports: [viewport],
|
|
58
|
+
clearColor: [0, 0, 0, 0]
|
|
59
|
+
});
|
|
60
|
+
}
|
|
61
|
+
getLayerParameters(layer, layerIndex, viewport) {
|
|
62
|
+
return {
|
|
63
|
+
...layer.props.parameters,
|
|
64
|
+
blend: true,
|
|
65
|
+
depthTest: false,
|
|
66
|
+
...(layer.props.operation.includes('terrain') && TERRAIN_BLENDING)
|
|
67
|
+
};
|
|
68
|
+
}
|
|
69
|
+
}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Layer, Viewport, LayersPassRenderOptions, _PickLayersPass as PickLayersPass } from '@deck.gl/core';
|
|
2
|
-
import type { TerrainCover } from
|
|
2
|
+
import type { TerrainCover } from "./terrain-cover.js";
|
|
3
3
|
export type TerrainPickingPassRenderOptions = LayersPassRenderOptions & {
|
|
4
4
|
pickZ: boolean;
|
|
5
5
|
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"terrain-picking-pass.d.ts","sourceRoot":"","sources":["../../src/terrain/terrain-picking-pass.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,KAAK,EACL,QAAQ,EACR,uBAAuB,EACvB,eAAe,IAAI,cAAc,EAClC,MAAM,eAAe,CAAC;AACvB,OAAO,KAAK,EAAC,YAAY,EAAC,2BAAwB;AAElD,MAAM,MAAM,+BAA+B,GAAG,uBAAuB,GAAG;IACtE,KAAK,EAAE,OAAO,CAAC;CAChB,CAAC;AAEF,8DAA8D;AAC9D,qBAAa,kBAAmB,SAAQ,cAAc;IACpD;;;;;OAKG;IACH,cAAc,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAM;IAEzC,mBAAmB,CAAC,QAAQ,EAAE,QAAQ,EAAE,IAAI,EAAE,+BAA+B,GAAG,KAAK,EAAE;IAiBvF,kBAAkB,CAAC,YAAY,EAAE,YAAY,EAAE,IAAI,EAAE,OAAO,CAAC,+BAA+B,CAAC;IA+B7F,SAAS,CAAC,kBAAkB,CAAC,KAAK,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,GAAG,GAAG;CAUxF"}
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
import { _PickLayersPass as PickLayersPass } from '@deck.gl/core';
|
|
2
|
+
/** Renders textures used by the TerrainEffect picking pass */
|
|
3
|
+
export class TerrainPickingPass extends PickLayersPass {
|
|
4
|
+
constructor() {
|
|
5
|
+
super(...arguments);
|
|
6
|
+
/** Save layer index for use when drawing to terrain cover.
|
|
7
|
+
* When a terrain cover's picking buffer is rendered,
|
|
8
|
+
* we need to make sure each layer receives a consistent index (encoded in the alpha channel)
|
|
9
|
+
* so that a picked color can be decoded back to the correct layer.
|
|
10
|
+
* Updated in getRenderableLayers which is called in TerrainEffect.preRender
|
|
11
|
+
*/
|
|
12
|
+
this.drawParameters = {};
|
|
13
|
+
}
|
|
14
|
+
getRenderableLayers(viewport, opts) {
|
|
15
|
+
const { layers } = opts;
|
|
16
|
+
const result = [];
|
|
17
|
+
this.drawParameters = {};
|
|
18
|
+
this._resetColorEncoder(opts.pickZ);
|
|
19
|
+
const drawParamsByIndex = this._getDrawLayerParams(viewport, opts);
|
|
20
|
+
for (let i = 0; i < layers.length; i++) {
|
|
21
|
+
const layer = layers[i];
|
|
22
|
+
if (!layer.isComposite && drawParamsByIndex[i].shouldDrawLayer) {
|
|
23
|
+
result.push(layer);
|
|
24
|
+
this.drawParameters[layer.id] = drawParamsByIndex[i].layerParameters;
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
return result;
|
|
28
|
+
}
|
|
29
|
+
renderTerrainCover(terrainCover, opts) {
|
|
30
|
+
// console.log('Updating terrain cover for picking ' + terrainCover.id)
|
|
31
|
+
const target = terrainCover.getPickingFramebuffer();
|
|
32
|
+
const viewport = terrainCover.renderViewport;
|
|
33
|
+
if (!target || !viewport) {
|
|
34
|
+
return;
|
|
35
|
+
}
|
|
36
|
+
const layers = terrainCover.filterLayers(opts.layers);
|
|
37
|
+
const terrainLayer = terrainCover.targetLayer;
|
|
38
|
+
if (terrainLayer.props.pickable) {
|
|
39
|
+
layers.unshift(terrainLayer);
|
|
40
|
+
}
|
|
41
|
+
target.resize(viewport);
|
|
42
|
+
this.render({
|
|
43
|
+
...opts,
|
|
44
|
+
pickingFBO: target,
|
|
45
|
+
pass: `terrain-cover-picking-${terrainCover.id}`,
|
|
46
|
+
layers,
|
|
47
|
+
effects: [],
|
|
48
|
+
viewports: [viewport],
|
|
49
|
+
// Disable the default culling because TileLayer would cull sublayers based on the screen viewport,
|
|
50
|
+
// not the viewport of the terrain cover. Culling is already done by `terrainCover.filterLayers`
|
|
51
|
+
cullRect: undefined,
|
|
52
|
+
deviceRect: viewport,
|
|
53
|
+
pickZ: false
|
|
54
|
+
});
|
|
55
|
+
}
|
|
56
|
+
getLayerParameters(layer, layerIndex, viewport) {
|
|
57
|
+
let parameters;
|
|
58
|
+
if (this.drawParameters[layer.id]) {
|
|
59
|
+
parameters = this.drawParameters[layer.id];
|
|
60
|
+
}
|
|
61
|
+
else {
|
|
62
|
+
parameters = super.getLayerParameters(layer, layerIndex, viewport);
|
|
63
|
+
parameters.blend = true;
|
|
64
|
+
}
|
|
65
|
+
return { ...parameters, depthTest: false };
|
|
66
|
+
}
|
|
67
|
+
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../../src/terrain/utils.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,MAAM,EAAC,MAAM,eAAe,CAAC;AAG1C,wBAAgB,kBAAkB,CAChC,MAAM,EAAE,MAAM,EACd,IAAI,EAAE;IACJ,EAAE,EAAE,MAAM,CAAC;IACX,KAAK,CAAC,EAAE,OAAO,CAAC;
|
|
1
|
+
{"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../../src/terrain/utils.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,MAAM,EAAC,MAAM,eAAe,CAAC;AAG1C,wBAAgB,kBAAkB,CAChC,MAAM,EAAE,MAAM,EACd,IAAI,EAAE;IACJ,EAAE,EAAE,MAAM,CAAC;IACX,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,WAAW,CAAC,EAAE,OAAO,CAAC;CACvB,uCAyBF"}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import { GL } from '@luma.gl/constants';
|
|
2
|
+
export function createRenderTarget(device, opts) {
|
|
3
|
+
return device.createFramebuffer({
|
|
4
|
+
id: opts.id,
|
|
5
|
+
colorAttachments: [
|
|
6
|
+
device.createTexture({
|
|
7
|
+
id: opts.id,
|
|
8
|
+
...(opts.float && {
|
|
9
|
+
format: 'rgba32float',
|
|
10
|
+
type: 5126
|
|
11
|
+
}),
|
|
12
|
+
mipmaps: false,
|
|
13
|
+
sampler: opts.interpolate === false
|
|
14
|
+
? {
|
|
15
|
+
minFilter: 'nearest',
|
|
16
|
+
magFilter: 'nearest'
|
|
17
|
+
}
|
|
18
|
+
: {
|
|
19
|
+
minFilter: 'linear',
|
|
20
|
+
magFilter: 'linear'
|
|
21
|
+
}
|
|
22
|
+
})
|
|
23
|
+
]
|
|
24
|
+
});
|
|
25
|
+
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"debug.d.ts","sourceRoot":"","sources":["../../src/utils/debug.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,WAAW,EAAC,MAAM,eAAe,CAAC;
|
|
1
|
+
{"version":3,"file":"debug.d.ts","sourceRoot":"","sources":["../../src/utils/debug.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,WAAW,EAAC,MAAM,eAAe,CAAC;AAE1C,qDAAqD;AAErD,eAAO,MAAM,QAAQ,QACd,WAAW;;;UAmDjB,CAAC"}
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
/* global document */
|
|
2
|
+
/** Debug utility to draw FBO contents onto screen */
|
|
3
|
+
// eslint-disable-next-line
|
|
4
|
+
export const debugFBO = function (fbo, { minimap, opaque } = {}) {
|
|
5
|
+
const color = fbo.device.readPixelsToArrayWebGL(fbo);
|
|
6
|
+
let canvas = document.getElementById('fbo-canvas');
|
|
7
|
+
const canvasHeight = (minimap ? 2 : 1) * fbo.height;
|
|
8
|
+
if (!canvas) {
|
|
9
|
+
canvas = document.createElement('canvas');
|
|
10
|
+
canvas.id = 'fbo-canvas';
|
|
11
|
+
canvas.style.zIndex = '100';
|
|
12
|
+
canvas.style.position = 'absolute';
|
|
13
|
+
canvas.style.top = '0';
|
|
14
|
+
canvas.style.right = '0';
|
|
15
|
+
canvas.style.border = 'blue 1px solid';
|
|
16
|
+
canvas.style.transform = 'scaleY(-1)';
|
|
17
|
+
document.body.appendChild(canvas);
|
|
18
|
+
}
|
|
19
|
+
if (canvas.width !== fbo.width || canvas.height !== canvasHeight) {
|
|
20
|
+
canvas.width = fbo.width;
|
|
21
|
+
canvas.height = canvasHeight;
|
|
22
|
+
canvas.style.width = '400px';
|
|
23
|
+
}
|
|
24
|
+
const ctx = canvas.getContext('2d');
|
|
25
|
+
const imageData = ctx.createImageData(canvas.width, canvas.height);
|
|
26
|
+
// Minimap
|
|
27
|
+
if (minimap) {
|
|
28
|
+
const zoom = 8; // Zoom factor for minimap
|
|
29
|
+
const { width, height } = canvas;
|
|
30
|
+
for (let y = 0; y < height; y++) {
|
|
31
|
+
for (let x = 0; x < width; x++) {
|
|
32
|
+
const d = 4 * (x + y * width); // destination pixel
|
|
33
|
+
const s = 4 * (Math.floor(x / zoom) + Math.floor(y / zoom) * width); // source
|
|
34
|
+
imageData.data[d + 0] = color[s + 0];
|
|
35
|
+
imageData.data[d + 1] = color[s + 1];
|
|
36
|
+
imageData.data[d + 2] = color[s + 2];
|
|
37
|
+
imageData.data[d + 3] = opaque ? 255 : color[s + 3];
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
// Full map
|
|
42
|
+
const offset = minimap ? color.length : 0;
|
|
43
|
+
for (let i = 0; i < color.length; i += 4) {
|
|
44
|
+
imageData.data[offset + i + 0] = color[i + 0];
|
|
45
|
+
imageData.data[offset + i + 1] = color[i + 1];
|
|
46
|
+
imageData.data[offset + i + 2] = color[i + 2];
|
|
47
|
+
imageData.data[offset + i + 3] = opaque ? 255 : color[i + 3];
|
|
48
|
+
}
|
|
49
|
+
ctx.putImageData(imageData, 0, 0);
|
|
50
|
+
};
|
|
@@ -0,0 +1,153 @@
|
|
|
1
|
+
import { WebMercatorViewport, OrthographicViewport } from '@deck.gl/core';
|
|
2
|
+
/*
|
|
3
|
+
* Compute the union of bounds from multiple layers
|
|
4
|
+
* Returns bounds in CARTESIAN coordinates
|
|
5
|
+
*/
|
|
6
|
+
export function joinLayerBounds(
|
|
7
|
+
/** The layers to combine */
|
|
8
|
+
layers,
|
|
9
|
+
/** A Viewport instance that is used to determine the type of the view */
|
|
10
|
+
viewport) {
|
|
11
|
+
// Join the bounds of layer data
|
|
12
|
+
const bounds = [Infinity, Infinity, -Infinity, -Infinity];
|
|
13
|
+
for (const layer of layers) {
|
|
14
|
+
const layerBounds = layer.getBounds();
|
|
15
|
+
if (layerBounds) {
|
|
16
|
+
const bottomLeftCommon = layer.projectPosition(layerBounds[0], { viewport, autoOffset: false });
|
|
17
|
+
const topRightCommon = layer.projectPosition(layerBounds[1], { viewport, autoOffset: false });
|
|
18
|
+
bounds[0] = Math.min(bounds[0], bottomLeftCommon[0]);
|
|
19
|
+
bounds[1] = Math.min(bounds[1], bottomLeftCommon[1]);
|
|
20
|
+
bounds[2] = Math.max(bounds[2], topRightCommon[0]);
|
|
21
|
+
bounds[3] = Math.max(bounds[3], topRightCommon[1]);
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
if (Number.isFinite(bounds[0])) {
|
|
25
|
+
return bounds;
|
|
26
|
+
}
|
|
27
|
+
return null;
|
|
28
|
+
}
|
|
29
|
+
const MAX_VIEWPORT_SIZE = 2048;
|
|
30
|
+
/** Construct a viewport that just covers the target bounds. Used for rendering to common space indexed texture. */
|
|
31
|
+
export function makeViewport(opts) {
|
|
32
|
+
const { bounds, viewport, border = 0 } = opts;
|
|
33
|
+
const { isGeospatial } = viewport;
|
|
34
|
+
if (bounds[2] <= bounds[0] || bounds[3] <= bounds[1]) {
|
|
35
|
+
return null;
|
|
36
|
+
}
|
|
37
|
+
const centerWorld = viewport.unprojectPosition([
|
|
38
|
+
(bounds[0] + bounds[2]) / 2,
|
|
39
|
+
(bounds[1] + bounds[3]) / 2,
|
|
40
|
+
0
|
|
41
|
+
]);
|
|
42
|
+
let { width, height, zoom } = opts;
|
|
43
|
+
if (zoom === undefined) {
|
|
44
|
+
// Use width and height to determine zoom
|
|
45
|
+
width = width - border * 2;
|
|
46
|
+
height = height - border * 2;
|
|
47
|
+
const scale = Math.min(width / (bounds[2] - bounds[0]), height / (bounds[3] - bounds[1]));
|
|
48
|
+
zoom = Math.min(Math.log2(scale), 20);
|
|
49
|
+
}
|
|
50
|
+
else if (!width || !height) {
|
|
51
|
+
// Use zoom to determine width and height
|
|
52
|
+
const scale = 2 ** zoom;
|
|
53
|
+
width = Math.round(Math.abs(bounds[2] - bounds[0]) * scale);
|
|
54
|
+
height = Math.round(Math.abs(bounds[3] - bounds[1]) * scale);
|
|
55
|
+
const maxSize = MAX_VIEWPORT_SIZE - border * 2;
|
|
56
|
+
if (width > maxSize || height > maxSize) {
|
|
57
|
+
const r = maxSize / Math.max(width, height);
|
|
58
|
+
width = Math.round(width * r);
|
|
59
|
+
height = Math.round(height * r);
|
|
60
|
+
zoom += Math.log2(r);
|
|
61
|
+
}
|
|
62
|
+
}
|
|
63
|
+
// TODO - find a more generic way to construct this viewport
|
|
64
|
+
// Geospatial viewports may not be web-mercator
|
|
65
|
+
return isGeospatial
|
|
66
|
+
? new WebMercatorViewport({
|
|
67
|
+
id: viewport.id,
|
|
68
|
+
x: border,
|
|
69
|
+
y: border,
|
|
70
|
+
width,
|
|
71
|
+
height,
|
|
72
|
+
longitude: centerWorld[0],
|
|
73
|
+
latitude: centerWorld[1],
|
|
74
|
+
zoom,
|
|
75
|
+
orthographic: true
|
|
76
|
+
})
|
|
77
|
+
: new OrthographicViewport({
|
|
78
|
+
id: viewport.id,
|
|
79
|
+
x: border,
|
|
80
|
+
y: border,
|
|
81
|
+
width,
|
|
82
|
+
height,
|
|
83
|
+
target: centerWorld,
|
|
84
|
+
zoom,
|
|
85
|
+
flipY: false
|
|
86
|
+
});
|
|
87
|
+
}
|
|
88
|
+
/** Returns viewport bounds in CARTESIAN coordinates */
|
|
89
|
+
export function getViewportBounds(viewport, zRange) {
|
|
90
|
+
// Viewport bounds in world coordinates
|
|
91
|
+
let viewportBoundsWorld;
|
|
92
|
+
if (zRange && zRange.length === 2) {
|
|
93
|
+
const [minZ, maxZ] = zRange;
|
|
94
|
+
const bounds0 = viewport.getBounds({ z: minZ });
|
|
95
|
+
const bounds1 = viewport.getBounds({ z: maxZ });
|
|
96
|
+
viewportBoundsWorld = [
|
|
97
|
+
Math.min(bounds0[0], bounds1[0]),
|
|
98
|
+
Math.min(bounds0[1], bounds1[1]),
|
|
99
|
+
Math.max(bounds0[2], bounds1[2]),
|
|
100
|
+
Math.max(bounds0[3], bounds1[3])
|
|
101
|
+
];
|
|
102
|
+
}
|
|
103
|
+
else {
|
|
104
|
+
viewportBoundsWorld = viewport.getBounds();
|
|
105
|
+
}
|
|
106
|
+
// Viewport bounds in cartesian coordinates
|
|
107
|
+
const viewportBottomLeftCommon = viewport.projectPosition(viewportBoundsWorld.slice(0, 2));
|
|
108
|
+
const viewportTopRightCommon = viewport.projectPosition(viewportBoundsWorld.slice(2, 4));
|
|
109
|
+
return [
|
|
110
|
+
viewportBottomLeftCommon[0],
|
|
111
|
+
viewportBottomLeftCommon[1],
|
|
112
|
+
viewportTopRightCommon[0],
|
|
113
|
+
viewportTopRightCommon[1]
|
|
114
|
+
];
|
|
115
|
+
}
|
|
116
|
+
/*
|
|
117
|
+
* Determine the common space bounds that best cover the given data for the given viewport
|
|
118
|
+
* Returns bounds in CARTESIAN coordinates
|
|
119
|
+
*/
|
|
120
|
+
export function getRenderBounds(layerBounds, viewport, zRange) {
|
|
121
|
+
if (!layerBounds) {
|
|
122
|
+
return [0, 0, 1, 1];
|
|
123
|
+
}
|
|
124
|
+
const viewportBounds = getViewportBounds(viewport, zRange);
|
|
125
|
+
// Expand viewport bounds by 2X. Heurestically chosen to avoid masking
|
|
126
|
+
// errors when mask is partially out of view
|
|
127
|
+
const paddedBounds = doubleBounds(viewportBounds);
|
|
128
|
+
// When bounds of the layers are smaller than the viewport bounds simply use
|
|
129
|
+
// mask bounds, so as to maximize resolution & avoid rerenders
|
|
130
|
+
if (layerBounds[2] - layerBounds[0] <= paddedBounds[2] - paddedBounds[0] &&
|
|
131
|
+
layerBounds[3] - layerBounds[1] <= paddedBounds[3] - paddedBounds[1]) {
|
|
132
|
+
return layerBounds;
|
|
133
|
+
}
|
|
134
|
+
// As viewport shrinks, to avoid pixelation along mask edges
|
|
135
|
+
// we need to reduce the bounds and only render the visible portion
|
|
136
|
+
// of the mask.
|
|
137
|
+
// We pad the viewport bounds to capture the section
|
|
138
|
+
// of the mask just outside the viewport to correctly maskByInstance.
|
|
139
|
+
// Intersect mask & padded viewport bounds
|
|
140
|
+
return [
|
|
141
|
+
Math.max(layerBounds[0], paddedBounds[0]),
|
|
142
|
+
Math.max(layerBounds[1], paddedBounds[1]),
|
|
143
|
+
Math.min(layerBounds[2], paddedBounds[2]),
|
|
144
|
+
Math.min(layerBounds[3], paddedBounds[3])
|
|
145
|
+
];
|
|
146
|
+
}
|
|
147
|
+
function doubleBounds(bounds) {
|
|
148
|
+
const dx = bounds[2] - bounds[0];
|
|
149
|
+
const dy = bounds[3] - bounds[1];
|
|
150
|
+
const centerX = (bounds[0] + bounds[2]) / 2;
|
|
151
|
+
const centerY = (bounds[1] + bounds[3]) / 2;
|
|
152
|
+
return [centerX - dx, centerY - dy, centerX + dx, centerY + dy];
|
|
153
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"syntax-tags.d.ts","sourceRoot":"","sources":["../../src/utils/syntax-tags.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,eAAO,MAAM,IAAI,MAAO,oBAAoB,WAAW,CAAC"}
|