@combeenation/3d-viewer 3.1.1-alpha7 → 3.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (94) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +1 -1
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +190 -190
  6. package/dist/lib-cjs/api/classes/element.d.ts +125 -126
  7. package/dist/lib-cjs/api/classes/element.js +678 -674
  8. package/dist/lib-cjs/api/classes/element.js.map +1 -1
  9. package/dist/lib-cjs/api/classes/elementParameterizable.d.ts +14 -14
  10. package/dist/lib-cjs/api/classes/elementParameterizable.js +134 -134
  11. package/dist/lib-cjs/api/classes/event.d.ts +312 -312
  12. package/dist/lib-cjs/api/classes/event.js +357 -357
  13. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  14. package/dist/lib-cjs/api/classes/eventBroadcaster.js +53 -53
  15. package/dist/lib-cjs/api/classes/parameter.d.ts +165 -165
  16. package/dist/lib-cjs/api/classes/parameter.js +267 -267
  17. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  18. package/dist/lib-cjs/api/classes/parameterObservable.js +126 -126
  19. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  20. package/dist/lib-cjs/api/classes/parameterizable.js +149 -149
  21. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +38 -38
  22. package/dist/lib-cjs/api/classes/placementAnimation.js +138 -138
  23. package/dist/lib-cjs/api/classes/variant.d.ts +180 -190
  24. package/dist/lib-cjs/api/classes/variant.js +863 -873
  25. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  26. package/dist/lib-cjs/api/classes/variantInstance.d.ts +41 -41
  27. package/dist/lib-cjs/api/classes/variantInstance.js +98 -98
  28. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  29. package/dist/lib-cjs/api/classes/variantParameterizable.js +92 -92
  30. package/dist/lib-cjs/api/classes/viewer.d.ts +128 -128
  31. package/dist/lib-cjs/api/classes/viewer.js +486 -486
  32. package/dist/lib-cjs/api/classes/viewerLight.d.ts +65 -66
  33. package/dist/lib-cjs/api/classes/viewerLight.js +322 -389
  34. package/dist/lib-cjs/api/classes/viewerLight.js.map +1 -1
  35. package/dist/lib-cjs/api/internal/debugViewer.d.ts +13 -13
  36. package/dist/lib-cjs/api/internal/debugViewer.js +87 -87
  37. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  38. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  39. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +6 -6
  40. package/dist/lib-cjs/api/internal/sceneSetup.js +227 -227
  41. package/dist/lib-cjs/api/manager/animationManager.d.ts +29 -29
  42. package/dist/lib-cjs/api/manager/animationManager.js +121 -121
  43. package/dist/lib-cjs/api/manager/sceneManager.d.ts +32 -32
  44. package/dist/lib-cjs/api/manager/sceneManager.js +132 -132
  45. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +90 -90
  46. package/dist/lib-cjs/api/manager/variantInstanceManager.js +321 -321
  47. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  48. package/dist/lib-cjs/api/store/specStorage.js +51 -51
  49. package/dist/lib-cjs/api/util/babylonHelper.d.ts +125 -125
  50. package/dist/lib-cjs/api/util/babylonHelper.js +368 -368
  51. package/dist/lib-cjs/api/util/globalTypes.d.ts +275 -275
  52. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  53. package/dist/lib-cjs/api/util/resourceHelper.d.ts +30 -30
  54. package/dist/lib-cjs/api/util/resourceHelper.js +247 -203
  55. package/dist/lib-cjs/api/util/resourceHelper.js.map +1 -1
  56. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  57. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  58. package/dist/lib-cjs/buildinfo.json +3 -3
  59. package/dist/lib-cjs/index.d.ts +46 -46
  60. package/dist/lib-cjs/index.js +82 -82
  61. package/dist/webpack-stats.json +0 -0
  62. package/package.json +83 -83
  63. package/src/api/classes/animationInterface.ts +11 -11
  64. package/src/api/classes/dottedPath.ts +189 -189
  65. package/src/api/classes/element.ts +608 -606
  66. package/src/api/classes/elementParameterizable.ts +78 -78
  67. package/src/api/classes/event.ts +355 -355
  68. package/src/api/classes/eventBroadcaster.ts +54 -54
  69. package/src/api/classes/parameter.ts +277 -277
  70. package/src/api/classes/parameterObservable.ts +121 -121
  71. package/src/api/classes/placementAnimation.ts +133 -133
  72. package/src/api/classes/variant.ts +659 -670
  73. package/src/api/classes/variantInstance.ts +81 -81
  74. package/src/api/classes/viewer.ts +421 -421
  75. package/src/api/internal/debugViewer.ts +81 -81
  76. package/src/api/internal/lensRendering.ts +10 -10
  77. package/src/api/internal/sceneSetup.ts +203 -203
  78. package/src/api/manager/animationManager.ts +116 -116
  79. package/src/api/manager/sceneManager.ts +105 -105
  80. package/src/api/manager/variantInstanceManager.ts +236 -236
  81. package/src/api/store/specStorage.ts +53 -53
  82. package/src/api/util/babylonHelper.ts +392 -392
  83. package/src/api/util/globalTypes.ts +314 -314
  84. package/src/api/util/resourceHelper.ts +168 -155
  85. package/src/buildinfo.json +2 -2
  86. package/src/commonjs.tsconfig.json +13 -13
  87. package/src/declaration.tsconfig.json +10 -10
  88. package/src/dev.ts +44 -46
  89. package/src/es6.tsconfig.json +13 -13
  90. package/src/index.ts +87 -87
  91. package/src/pagesconfig.json +47 -47
  92. package/src/tsconfig.json +43 -43
  93. package/src/tsconfig.types.json +9 -9
  94. package/src/types.d.ts +4 -4
@@ -1,392 +1,392 @@
1
- import { HighlightLayer } from '@babylonjs/core/Layers/highlightLayer';
2
- import { Material } from '@babylonjs/core/Materials/material';
3
- import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial';
4
- import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
5
- import { Color3 } from '@babylonjs/core/Maths/math.color';
6
- import { Vector3 } from '@babylonjs/core/Maths/math.vector';
7
- import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
8
- import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh';
9
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
10
- import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
11
- import { Node } from '@babylonjs/core/node';
12
- import { Scene } from '@babylonjs/core/scene';
13
- import { cloneDeep, merge } from 'lodash-es';
14
- import { DottedPath } from '../classes/dottedPath';
15
-
16
- /**
17
- * @param nodes
18
- * @param predicate
19
- * @return Map<DottedPath, T>
20
- */
21
- const mapToDottedNodes = function <T>( nodes: Node[],
22
- predicate?: ( node: Node ) => boolean ): Map<DottedPath, T> {
23
- const map = new Map<DottedPath, T>();
24
- const addNodes = function( _node: Node ) {
25
- if( predicate && predicate( _node ) ) {
26
- map.set( _node.metadata.dottedPath, _node as any );
27
- }
28
- _node.getChildren().forEach( child => {
29
- addNodes( child );
30
- } );
31
- };
32
- nodes.forEach( node => {
33
- addNodes( node );
34
- } );
35
- return map;
36
- };
37
-
38
- /**
39
- * @param node
40
- * @return DottedPath
41
- */
42
- const getDottedPathForTransformNode = function( node: TransformNode ): DottedPath {
43
- const dottedPath = DottedPath.create( node.name );
44
- let _parent = node;
45
- while( _parent.parent ) {
46
- _parent = _parent.parent as TransformNode;
47
- dottedPath.unshiftPart( _parent.name );
48
- }
49
- return dottedPath;
50
- };
51
-
52
- /**
53
- *
54
- * @param node
55
- * @param predicate
56
- * @param deep
57
- * @return TransformNode | null
58
- */
59
- const cloneTransformNode = function( node: TransformNode,
60
- predicate?: ( node: TransformNode ) => boolean,
61
- deep: boolean = true ): TransformNode | null {
62
- if( predicate && !predicate( node ) ) {
63
- return null;
64
- }
65
- const clone = node.clone( node.name, node.parent, true );
66
- if( clone ) {
67
- clone.metadata = cloneDeep( node.metadata );
68
- }
69
- if( deep ) {
70
- const children = node.getChildTransformNodes( true );
71
- children.forEach( child => {
72
- const clonedChild = cloneTransformNode( child, predicate, deep );
73
- if( clonedChild ) {
74
- clonedChild.parent = clone;
75
- }
76
- } );
77
- }
78
- return clone;
79
- };
80
-
81
- /**
82
- * @param node
83
- * @param deep
84
- * @param prefix
85
- * @return TransformNode
86
- */
87
- const cloneTransformNodeMaterial = function( node: TransformNode,
88
- prefix: DottedPathArgument = '',
89
- deep: boolean = true ): TransformNode {
90
- if( node instanceof AbstractMesh && node.material ) {
91
- const _prefix = DottedPath.create( prefix ).addParts([
92
- 'node',
93
- node.uniqueId.toString()
94
- ]);
95
- node.material = node.material.clone( _prefix.path );
96
- }
97
- if( deep ) {
98
- const children = node.getChildTransformNodes( true );
99
- children.forEach( child => cloneTransformNodeMaterial( child, prefix, deep ) );
100
- }
101
- return node;
102
- };
103
-
104
- /**
105
- * @param node
106
- * @param deep
107
- * @param metadata
108
- */
109
- const injectTransformNodeMetadata = function( node: TransformNode, metadata: {}, deep: boolean = true ) {
110
- node.metadata = merge( {}, node.metadata, metadata );
111
- if( deep ) {
112
- const children = node.getChildTransformNodes( true );
113
- children.forEach( child => injectTransformNodeMetadata( child, metadata, deep ) );
114
- }
115
- };
116
-
117
- /**
118
- * @param node
119
- * @param assertCallable
120
- * @param callableParameters
121
- * @param deep
122
- */
123
- const assertTransformNode = function( node: TransformNode,
124
- assertCallable: CallableFunction,
125
- callableParameters: any[] = [],
126
- deep: boolean = true ) {
127
- assertCallable(node, ...callableParameters);
128
- if( deep ) {
129
- const children = node.getChildTransformNodes( true );
130
- children.forEach( child => assertTransformNode( child, assertCallable, callableParameters, deep ) );
131
- }
132
- };
133
-
134
- /**
135
- * @param node
136
- * @param deep
137
- */
138
- const activateTransformNode = function( node: TransformNode, deep: boolean = true ) {
139
- node.setEnabled( true );
140
- /*
141
- if( node instanceof AbstractMesh ) {
142
- node.visibility = 1;
143
- node.isPickable = true;
144
- }
145
- */
146
- if( deep ) {
147
- node.getChildTransformNodes( true ).forEach( child => activateTransformNode( child, deep ) );
148
- }
149
- };
150
-
151
- /**
152
- * @param node
153
- * @param deep
154
- */
155
- const deactivateTransformNode = function( node: TransformNode, deep: boolean = true ) {
156
- node.setEnabled( false );
157
- /*
158
- if( node instanceof AbstractMesh ) {
159
- node.visibility = 0;
160
- node.isPickable = false;
161
- }
162
- */
163
- if( deep ) {
164
- node.getChildTransformNodes( true ).forEach( child => deactivateTransformNode( child, deep ) );
165
- }
166
- };
167
-
168
- /**
169
- * @param node
170
- * @param material
171
- * @param deep
172
- */
173
- const setMaterial = function( node: TransformNode, material: Material, deep: boolean = true ) {
174
- if( node instanceof AbstractMesh ) {
175
- node.material = material;
176
- }
177
- if( deep ) {
178
- node.getChildTransformNodes( true ).forEach( child => setMaterial( child, material, deep ) );
179
- }
180
- };
181
-
182
- /**
183
- * !!! Warning !!!
184
- * This function is not public API. Whilst it can help solving certain problems, it only works reliably in well defined
185
- * situations and can cause unwanted side effects under some conditions. Use carefully at your own risk!
186
- *
187
- * See https://combeenation.myjetbrains.com/youtrack/issue/CB-5906 for further details regarding this warning.
188
- *
189
- * Set material of an instanced meshes source mesh.
190
- * Changes the material of all instanced meshes which have the same source mesh.
191
- *
192
- * @param node
193
- * @param material
194
- * @param deep
195
- *
196
- * @ignore
197
- */
198
- const setSourceNodeMaterial = function( node: TransformNode, material: Material, deep: boolean = true ) {
199
- const warn = ` You're using "setSourceNodeMaterial" which is not public API.
200
- Whilst it can help solving certain problems, it only works reliably in well defined situations and can cause unwanted side effects under some conditions.
201
- Use carefully at your own risk!`;
202
- console.warn(`!!! Warning !!!\n${warn}`);
203
-
204
- if( node instanceof InstancedMesh ) {
205
- node.sourceMesh.material = material;
206
- }
207
- if( deep ) {
208
- node.getChildTransformNodes( true ).forEach( child => setSourceNodeMaterial( child, material, deep ) );
209
- }
210
- };
211
-
212
- /**
213
- * @param node
214
- * @param color
215
- * @param deep
216
- */
217
- const setMaterialColor = function( node: TransformNode, color: Color3, deep: boolean = true ) {
218
- if( node instanceof AbstractMesh && node.material ) {
219
- const materialCls = node.material.getClassName();
220
- switch( materialCls ) {
221
- case 'PBRMaterial':
222
- (node.material as PBRMaterial).albedoColor = color.toLinearSpace();
223
- break;
224
- case 'StandardMaterial':
225
- (node.material as StandardMaterial).diffuseColor = color;
226
- break;
227
- default:
228
- throw new Error( `Setting color for material of instance "${materialCls}" not implemented (yet).` );
229
- }
230
- }
231
- if( deep ) {
232
- node.getChildTransformNodes( true ).forEach( child => setMaterialColor( child, color, deep ) );
233
- }
234
- };
235
-
236
- /**
237
- * @param node
238
- * @param texture
239
- * @param deep
240
- */
241
- const setMaterialTexture = function( node: TransformNode, texture: Texture, deep: boolean = true ) {
242
- if( node instanceof AbstractMesh && node.material ) {
243
- const materialCls = node.material.getClassName();
244
- switch( materialCls ) {
245
- case 'PBRMaterial':
246
- (node.material as PBRMaterial).albedoTexture = texture;
247
- break;
248
- case 'StandardMaterial':
249
- (node.material as StandardMaterial).diffuseTexture = texture;
250
- break;
251
- default:
252
- throw new Error( `Setting texture for material of instance "${materialCls}" not implemented (yet).` );
253
- }
254
- }
255
- if( deep ) {
256
- node.getChildTransformNodes( true ).forEach( child => setMaterialTexture( child, texture, deep ) );
257
- }
258
- };
259
-
260
- /**
261
- * @param node
262
- * @param metallness
263
- * @param deep
264
- */
265
- const setMaterialMetallness = function( node: TransformNode, metallness: number, deep: boolean = true ) {
266
- if( node instanceof AbstractMesh && node.material ) {
267
- const materialCls = node.material.getClassName();
268
- switch( materialCls ) {
269
- case 'PBRMaterial':
270
- (node.material as PBRMaterial).metallic = metallness;
271
- break;
272
- default:
273
- throw new Error( `Setting metallness for material of instance "${materialCls}" not implemented (yet).` );
274
- }
275
- }
276
- if( deep ) {
277
- node.getChildTransformNodes( true ).forEach( child => setMaterialMetallness( child, metallness, deep ) );
278
- }
279
- };
280
-
281
- /**
282
- * @param node
283
- * @param roughness
284
- * @param deep
285
- */
286
- const setMaterialRoughness = function( node: TransformNode, roughness: number, deep: boolean = true ) {
287
- if( node instanceof AbstractMesh && node.material ) {
288
- const materialCls = node.material.getClassName();
289
- switch( materialCls ) {
290
- case 'PBRMaterial':
291
- (node.material as PBRMaterial).roughness = roughness;
292
- break;
293
- case 'StandardMaterial':
294
- (node.material as StandardMaterial).roughness = roughness;
295
- break;
296
- default:
297
- throw new Error( `Setting roughness for material of instance "${materialCls}" not implemented (yet).` );
298
- }
299
- }
300
- if( deep ) {
301
- node.getChildTransformNodes( true ).forEach( child => setMaterialRoughness( child, roughness, deep ) );
302
- }
303
- };
304
-
305
- /**
306
- * @param node
307
- * @param layer
308
- * @param color
309
- * @param deep
310
- */
311
- const addToHighlightLayer = function( layer: HighlightLayer, color: Color3, node: TransformNode, deep: boolean = true ) {
312
- if( node instanceof AbstractMesh ) {
313
- layer.addMesh( (node as Mesh), color );
314
- }
315
- if( deep ) {
316
- node.getChildTransformNodes( true ).forEach(
317
- child => addToHighlightLayer( layer, color, child, deep )
318
- );
319
- }
320
- };
321
-
322
- /**
323
- * @param node
324
- * @param layer
325
- * @param deep
326
- */
327
- const removeFromHighlightLayer = function( layer: HighlightLayer, node: TransformNode, deep: boolean = true ) {
328
- if( node instanceof AbstractMesh ) {
329
- layer.removeMesh( (node as Mesh) );
330
- }
331
- if( deep ) {
332
- node.getChildTransformNodes( true ).forEach(
333
- child => removeFromHighlightLayer( layer, child, deep )
334
- );
335
- }
336
- };
337
-
338
- /**
339
- * https://forum.babylonjs.com/t/get-mesh-bounding-box-position-and-size-in-2d-screen-coordinates/1058/3
340
- * @param mesh
341
- * @param scene
342
- * @param canvas
343
- */
344
- const getClientRectFromMesh = function( mesh: AbstractMesh, scene: Scene, canvas: HTMLCanvasElement ): ClientRect {
345
- // get bounding box of the mesh
346
- const meshVectors = mesh.getBoundingInfo().boundingBox.vectors;
347
- // get the matrix and viewport needed to project the vectors onto the screen
348
- const worldMatrix = mesh.getWorldMatrix();
349
- const transformMatrix = scene.getTransformMatrix();
350
- const viewport = scene.activeCamera!.viewport;
351
- // loop though all the vectors and project them against the current camera viewport to get a set of coordinates
352
- const coordinates = meshVectors.map( vector => {
353
- const projection = Vector3.Project( vector, worldMatrix, transformMatrix, viewport );
354
- projection.x = projection.x * canvas.clientWidth;
355
- projection.y = projection.y * canvas.clientHeight;
356
- return projection;
357
- } );
358
- // get the min and max for all the coordinates so we can calculate the largest possible screen size
359
- const maxX = Math.max.apply( Math, coordinates.map( o => o.x ) );
360
- const minX = Math.min.apply( Math, coordinates.map( o => o.x ) );
361
- const maxY = Math.max.apply( Math, coordinates.map( o => o.y ) );
362
- const minY = Math.min.apply( Math, coordinates.map( o => o.y ) );
363
- // return a ClientRect from this
364
- return {
365
- width: maxX - minX,
366
- height: maxY - minY,
367
- left: minX,
368
- top: minY,
369
- right: maxX,
370
- bottom: maxY,
371
- } as ClientRect;
372
- };
373
-
374
- export {
375
- mapToDottedNodes,
376
- getDottedPathForTransformNode,
377
- cloneTransformNode,
378
- cloneTransformNodeMaterial,
379
- injectTransformNodeMetadata,
380
- assertTransformNode,
381
- activateTransformNode,
382
- deactivateTransformNode,
383
- setMaterial,
384
- setSourceNodeMaterial,
385
- setMaterialColor,
386
- setMaterialTexture,
387
- setMaterialMetallness,
388
- setMaterialRoughness,
389
- addToHighlightLayer,
390
- removeFromHighlightLayer,
391
- getClientRectFromMesh
392
- };
1
+ import { HighlightLayer } from '@babylonjs/core/Layers/highlightLayer';
2
+ import { Material } from '@babylonjs/core/Materials/material';
3
+ import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial';
4
+ import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
5
+ import { Color3 } from '@babylonjs/core/Maths/math.color';
6
+ import { Vector3 } from '@babylonjs/core/Maths/math.vector';
7
+ import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
8
+ import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh';
9
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
10
+ import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
11
+ import { Node } from '@babylonjs/core/node';
12
+ import { Scene } from '@babylonjs/core/scene';
13
+ import { cloneDeep, merge } from 'lodash-es';
14
+ import { DottedPath } from '../classes/dottedPath';
15
+
16
+ /**
17
+ * @param nodes
18
+ * @param predicate
19
+ * @return Map<DottedPath, T>
20
+ */
21
+ const mapToDottedNodes = function <T>( nodes: Node[],
22
+ predicate?: ( node: Node ) => boolean ): Map<DottedPath, T> {
23
+ const map = new Map<DottedPath, T>();
24
+ const addNodes = function( _node: Node ) {
25
+ if( predicate && predicate( _node ) ) {
26
+ map.set( _node.metadata.dottedPath, _node as any );
27
+ }
28
+ _node.getChildren().forEach( child => {
29
+ addNodes( child );
30
+ } );
31
+ };
32
+ nodes.forEach( node => {
33
+ addNodes( node );
34
+ } );
35
+ return map;
36
+ };
37
+
38
+ /**
39
+ * @param node
40
+ * @return DottedPath
41
+ */
42
+ const getDottedPathForTransformNode = function( node: TransformNode ): DottedPath {
43
+ const dottedPath = DottedPath.create( node.name );
44
+ let _parent = node;
45
+ while( _parent.parent ) {
46
+ _parent = _parent.parent as TransformNode;
47
+ dottedPath.unshiftPart( _parent.name );
48
+ }
49
+ return dottedPath;
50
+ };
51
+
52
+ /**
53
+ *
54
+ * @param node
55
+ * @param predicate
56
+ * @param deep
57
+ * @return TransformNode | null
58
+ */
59
+ const cloneTransformNode = function( node: TransformNode,
60
+ predicate?: ( node: TransformNode ) => boolean,
61
+ deep: boolean = true ): TransformNode | null {
62
+ if( predicate && !predicate( node ) ) {
63
+ return null;
64
+ }
65
+ const clone = node.clone( node.name, node.parent, true );
66
+ if( clone ) {
67
+ clone.metadata = cloneDeep( node.metadata );
68
+ }
69
+ if( deep ) {
70
+ const children = node.getChildTransformNodes( true );
71
+ children.forEach( child => {
72
+ const clonedChild = cloneTransformNode( child, predicate, deep );
73
+ if( clonedChild ) {
74
+ clonedChild.parent = clone;
75
+ }
76
+ } );
77
+ }
78
+ return clone;
79
+ };
80
+
81
+ /**
82
+ * @param node
83
+ * @param deep
84
+ * @param prefix
85
+ * @return TransformNode
86
+ */
87
+ const cloneTransformNodeMaterial = function( node: TransformNode,
88
+ prefix: DottedPathArgument = '',
89
+ deep: boolean = true ): TransformNode {
90
+ if( node instanceof AbstractMesh && node.material ) {
91
+ const _prefix = DottedPath.create( prefix ).addParts([
92
+ 'node',
93
+ node.uniqueId.toString()
94
+ ]);
95
+ node.material = node.material.clone( _prefix.path );
96
+ }
97
+ if( deep ) {
98
+ const children = node.getChildTransformNodes( true );
99
+ children.forEach( child => cloneTransformNodeMaterial( child, prefix, deep ) );
100
+ }
101
+ return node;
102
+ };
103
+
104
+ /**
105
+ * @param node
106
+ * @param deep
107
+ * @param metadata
108
+ */
109
+ const injectTransformNodeMetadata = function( node: TransformNode, metadata: {}, deep: boolean = true ) {
110
+ node.metadata = merge( {}, node.metadata, metadata );
111
+ if( deep ) {
112
+ const children = node.getChildTransformNodes( true );
113
+ children.forEach( child => injectTransformNodeMetadata( child, metadata, deep ) );
114
+ }
115
+ };
116
+
117
+ /**
118
+ * @param node
119
+ * @param assertCallable
120
+ * @param callableParameters
121
+ * @param deep
122
+ */
123
+ const assertTransformNode = function( node: TransformNode,
124
+ assertCallable: CallableFunction,
125
+ callableParameters: any[] = [],
126
+ deep: boolean = true ) {
127
+ assertCallable(node, ...callableParameters);
128
+ if( deep ) {
129
+ const children = node.getChildTransformNodes( true );
130
+ children.forEach( child => assertTransformNode( child, assertCallable, callableParameters, deep ) );
131
+ }
132
+ };
133
+
134
+ /**
135
+ * @param node
136
+ * @param deep
137
+ */
138
+ const activateTransformNode = function( node: TransformNode, deep: boolean = true ) {
139
+ node.setEnabled( true );
140
+ /*
141
+ if( node instanceof AbstractMesh ) {
142
+ node.visibility = 1;
143
+ node.isPickable = true;
144
+ }
145
+ */
146
+ if( deep ) {
147
+ node.getChildTransformNodes( true ).forEach( child => activateTransformNode( child, deep ) );
148
+ }
149
+ };
150
+
151
+ /**
152
+ * @param node
153
+ * @param deep
154
+ */
155
+ const deactivateTransformNode = function( node: TransformNode, deep: boolean = true ) {
156
+ node.setEnabled( false );
157
+ /*
158
+ if( node instanceof AbstractMesh ) {
159
+ node.visibility = 0;
160
+ node.isPickable = false;
161
+ }
162
+ */
163
+ if( deep ) {
164
+ node.getChildTransformNodes( true ).forEach( child => deactivateTransformNode( child, deep ) );
165
+ }
166
+ };
167
+
168
+ /**
169
+ * @param node
170
+ * @param material
171
+ * @param deep
172
+ */
173
+ const setMaterial = function( node: TransformNode, material: Material, deep: boolean = true ) {
174
+ if( node instanceof AbstractMesh ) {
175
+ node.material = material;
176
+ }
177
+ if( deep ) {
178
+ node.getChildTransformNodes( true ).forEach( child => setMaterial( child, material, deep ) );
179
+ }
180
+ };
181
+
182
+ /**
183
+ * !!! Warning !!!
184
+ * This function is not public API. Whilst it can help solving certain problems, it only works reliably in well defined
185
+ * situations and can cause unwanted side effects under some conditions. Use carefully at your own risk!
186
+ *
187
+ * See https://combeenation.myjetbrains.com/youtrack/issue/CB-5906 for further details regarding this warning.
188
+ *
189
+ * Set material of an instanced meshes source mesh.
190
+ * Changes the material of all instanced meshes which have the same source mesh.
191
+ *
192
+ * @param node
193
+ * @param material
194
+ * @param deep
195
+ *
196
+ * @ignore
197
+ */
198
+ const setSourceNodeMaterial = function( node: TransformNode, material: Material, deep: boolean = true ) {
199
+ const warn = ` You're using "setSourceNodeMaterial" which is not public API.
200
+ Whilst it can help solving certain problems, it only works reliably in well defined situations and can cause unwanted side effects under some conditions.
201
+ Use carefully at your own risk!`;
202
+ console.warn(`!!! Warning !!!\n${warn}`);
203
+
204
+ if( node instanceof InstancedMesh ) {
205
+ node.sourceMesh.material = material;
206
+ }
207
+ if( deep ) {
208
+ node.getChildTransformNodes( true ).forEach( child => setSourceNodeMaterial( child, material, deep ) );
209
+ }
210
+ };
211
+
212
+ /**
213
+ * @param node
214
+ * @param color
215
+ * @param deep
216
+ */
217
+ const setMaterialColor = function( node: TransformNode, color: Color3, deep: boolean = true ) {
218
+ if( node instanceof AbstractMesh && node.material ) {
219
+ const materialCls = node.material.getClassName();
220
+ switch( materialCls ) {
221
+ case 'PBRMaterial':
222
+ (node.material as PBRMaterial).albedoColor = color.toLinearSpace();
223
+ break;
224
+ case 'StandardMaterial':
225
+ (node.material as StandardMaterial).diffuseColor = color;
226
+ break;
227
+ default:
228
+ throw new Error( `Setting color for material of instance "${materialCls}" not implemented (yet).` );
229
+ }
230
+ }
231
+ if( deep ) {
232
+ node.getChildTransformNodes( true ).forEach( child => setMaterialColor( child, color, deep ) );
233
+ }
234
+ };
235
+
236
+ /**
237
+ * @param node
238
+ * @param texture
239
+ * @param deep
240
+ */
241
+ const setMaterialTexture = function( node: TransformNode, texture: Texture, deep: boolean = true ) {
242
+ if( node instanceof AbstractMesh && node.material ) {
243
+ const materialCls = node.material.getClassName();
244
+ switch( materialCls ) {
245
+ case 'PBRMaterial':
246
+ (node.material as PBRMaterial).albedoTexture = texture;
247
+ break;
248
+ case 'StandardMaterial':
249
+ (node.material as StandardMaterial).diffuseTexture = texture;
250
+ break;
251
+ default:
252
+ throw new Error( `Setting texture for material of instance "${materialCls}" not implemented (yet).` );
253
+ }
254
+ }
255
+ if( deep ) {
256
+ node.getChildTransformNodes( true ).forEach( child => setMaterialTexture( child, texture, deep ) );
257
+ }
258
+ };
259
+
260
+ /**
261
+ * @param node
262
+ * @param metallness
263
+ * @param deep
264
+ */
265
+ const setMaterialMetallness = function( node: TransformNode, metallness: number, deep: boolean = true ) {
266
+ if( node instanceof AbstractMesh && node.material ) {
267
+ const materialCls = node.material.getClassName();
268
+ switch( materialCls ) {
269
+ case 'PBRMaterial':
270
+ (node.material as PBRMaterial).metallic = metallness;
271
+ break;
272
+ default:
273
+ throw new Error( `Setting metallness for material of instance "${materialCls}" not implemented (yet).` );
274
+ }
275
+ }
276
+ if( deep ) {
277
+ node.getChildTransformNodes( true ).forEach( child => setMaterialMetallness( child, metallness, deep ) );
278
+ }
279
+ };
280
+
281
+ /**
282
+ * @param node
283
+ * @param roughness
284
+ * @param deep
285
+ */
286
+ const setMaterialRoughness = function( node: TransformNode, roughness: number, deep: boolean = true ) {
287
+ if( node instanceof AbstractMesh && node.material ) {
288
+ const materialCls = node.material.getClassName();
289
+ switch( materialCls ) {
290
+ case 'PBRMaterial':
291
+ (node.material as PBRMaterial).roughness = roughness;
292
+ break;
293
+ case 'StandardMaterial':
294
+ (node.material as StandardMaterial).roughness = roughness;
295
+ break;
296
+ default:
297
+ throw new Error( `Setting roughness for material of instance "${materialCls}" not implemented (yet).` );
298
+ }
299
+ }
300
+ if( deep ) {
301
+ node.getChildTransformNodes( true ).forEach( child => setMaterialRoughness( child, roughness, deep ) );
302
+ }
303
+ };
304
+
305
+ /**
306
+ * @param node
307
+ * @param layer
308
+ * @param color
309
+ * @param deep
310
+ */
311
+ const addToHighlightLayer = function( layer: HighlightLayer, color: Color3, node: TransformNode, deep: boolean = true ) {
312
+ if( node instanceof AbstractMesh ) {
313
+ layer.addMesh( (node as Mesh), color );
314
+ }
315
+ if( deep ) {
316
+ node.getChildTransformNodes( true ).forEach(
317
+ child => addToHighlightLayer( layer, color, child, deep )
318
+ );
319
+ }
320
+ };
321
+
322
+ /**
323
+ * @param node
324
+ * @param layer
325
+ * @param deep
326
+ */
327
+ const removeFromHighlightLayer = function( layer: HighlightLayer, node: TransformNode, deep: boolean = true ) {
328
+ if( node instanceof AbstractMesh ) {
329
+ layer.removeMesh( (node as Mesh) );
330
+ }
331
+ if( deep ) {
332
+ node.getChildTransformNodes( true ).forEach(
333
+ child => removeFromHighlightLayer( layer, child, deep )
334
+ );
335
+ }
336
+ };
337
+
338
+ /**
339
+ * https://forum.babylonjs.com/t/get-mesh-bounding-box-position-and-size-in-2d-screen-coordinates/1058/3
340
+ * @param mesh
341
+ * @param scene
342
+ * @param canvas
343
+ */
344
+ const getClientRectFromMesh = function( mesh: AbstractMesh, scene: Scene, canvas: HTMLCanvasElement ): ClientRect {
345
+ // get bounding box of the mesh
346
+ const meshVectors = mesh.getBoundingInfo().boundingBox.vectors;
347
+ // get the matrix and viewport needed to project the vectors onto the screen
348
+ const worldMatrix = mesh.getWorldMatrix();
349
+ const transformMatrix = scene.getTransformMatrix();
350
+ const viewport = scene.activeCamera!.viewport;
351
+ // loop though all the vectors and project them against the current camera viewport to get a set of coordinates
352
+ const coordinates = meshVectors.map( vector => {
353
+ const projection = Vector3.Project( vector, worldMatrix, transformMatrix, viewport );
354
+ projection.x = projection.x * canvas.clientWidth;
355
+ projection.y = projection.y * canvas.clientHeight;
356
+ return projection;
357
+ } );
358
+ // get the min and max for all the coordinates so we can calculate the largest possible screen size
359
+ const maxX = Math.max.apply( Math, coordinates.map( o => o.x ) );
360
+ const minX = Math.min.apply( Math, coordinates.map( o => o.x ) );
361
+ const maxY = Math.max.apply( Math, coordinates.map( o => o.y ) );
362
+ const minY = Math.min.apply( Math, coordinates.map( o => o.y ) );
363
+ // return a ClientRect from this
364
+ return {
365
+ width: maxX - minX,
366
+ height: maxY - minY,
367
+ left: minX,
368
+ top: minY,
369
+ right: maxX,
370
+ bottom: maxY,
371
+ } as ClientRect;
372
+ };
373
+
374
+ export {
375
+ mapToDottedNodes,
376
+ getDottedPathForTransformNode,
377
+ cloneTransformNode,
378
+ cloneTransformNodeMaterial,
379
+ injectTransformNodeMetadata,
380
+ assertTransformNode,
381
+ activateTransformNode,
382
+ deactivateTransformNode,
383
+ setMaterial,
384
+ setSourceNodeMaterial,
385
+ setMaterialColor,
386
+ setMaterialTexture,
387
+ setMaterialMetallness,
388
+ setMaterialRoughness,
389
+ addToHighlightLayer,
390
+ removeFromHighlightLayer,
391
+ getClientRectFromMesh
392
+ };