@combeenation/3d-viewer 3.1.1-alpha7 → 3.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +111 -111
- package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
- package/dist/lib-cjs/api/classes/animationInterface.js +1 -1
- package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
- package/dist/lib-cjs/api/classes/dottedPath.js +190 -190
- package/dist/lib-cjs/api/classes/element.d.ts +125 -126
- package/dist/lib-cjs/api/classes/element.js +678 -674
- package/dist/lib-cjs/api/classes/element.js.map +1 -1
- package/dist/lib-cjs/api/classes/elementParameterizable.d.ts +14 -14
- package/dist/lib-cjs/api/classes/elementParameterizable.js +134 -134
- package/dist/lib-cjs/api/classes/event.d.ts +312 -312
- package/dist/lib-cjs/api/classes/event.js +357 -357
- package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
- package/dist/lib-cjs/api/classes/eventBroadcaster.js +53 -53
- package/dist/lib-cjs/api/classes/parameter.d.ts +165 -165
- package/dist/lib-cjs/api/classes/parameter.js +267 -267
- package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
- package/dist/lib-cjs/api/classes/parameterObservable.js +126 -126
- package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
- package/dist/lib-cjs/api/classes/parameterizable.js +149 -149
- package/dist/lib-cjs/api/classes/placementAnimation.d.ts +38 -38
- package/dist/lib-cjs/api/classes/placementAnimation.js +138 -138
- package/dist/lib-cjs/api/classes/variant.d.ts +180 -190
- package/dist/lib-cjs/api/classes/variant.js +863 -873
- package/dist/lib-cjs/api/classes/variant.js.map +1 -1
- package/dist/lib-cjs/api/classes/variantInstance.d.ts +41 -41
- package/dist/lib-cjs/api/classes/variantInstance.js +98 -98
- package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
- package/dist/lib-cjs/api/classes/variantParameterizable.js +92 -92
- package/dist/lib-cjs/api/classes/viewer.d.ts +128 -128
- package/dist/lib-cjs/api/classes/viewer.js +486 -486
- package/dist/lib-cjs/api/classes/viewerLight.d.ts +65 -66
- package/dist/lib-cjs/api/classes/viewerLight.js +322 -389
- package/dist/lib-cjs/api/classes/viewerLight.js.map +1 -1
- package/dist/lib-cjs/api/internal/debugViewer.d.ts +13 -13
- package/dist/lib-cjs/api/internal/debugViewer.js +87 -87
- package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
- package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
- package/dist/lib-cjs/api/internal/sceneSetup.d.ts +6 -6
- package/dist/lib-cjs/api/internal/sceneSetup.js +227 -227
- package/dist/lib-cjs/api/manager/animationManager.d.ts +29 -29
- package/dist/lib-cjs/api/manager/animationManager.js +121 -121
- package/dist/lib-cjs/api/manager/sceneManager.d.ts +32 -32
- package/dist/lib-cjs/api/manager/sceneManager.js +132 -132
- package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +90 -90
- package/dist/lib-cjs/api/manager/variantInstanceManager.js +321 -321
- package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
- package/dist/lib-cjs/api/store/specStorage.js +51 -51
- package/dist/lib-cjs/api/util/babylonHelper.d.ts +125 -125
- package/dist/lib-cjs/api/util/babylonHelper.js +368 -368
- package/dist/lib-cjs/api/util/globalTypes.d.ts +275 -275
- package/dist/lib-cjs/api/util/globalTypes.js +1 -1
- package/dist/lib-cjs/api/util/resourceHelper.d.ts +30 -30
- package/dist/lib-cjs/api/util/resourceHelper.js +247 -203
- package/dist/lib-cjs/api/util/resourceHelper.js.map +1 -1
- package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
- package/dist/lib-cjs/api/util/stringHelper.js +25 -25
- package/dist/lib-cjs/buildinfo.json +3 -3
- package/dist/lib-cjs/index.d.ts +46 -46
- package/dist/lib-cjs/index.js +82 -82
- package/dist/webpack-stats.json +0 -0
- package/package.json +83 -83
- package/src/api/classes/animationInterface.ts +11 -11
- package/src/api/classes/dottedPath.ts +189 -189
- package/src/api/classes/element.ts +608 -606
- package/src/api/classes/elementParameterizable.ts +78 -78
- package/src/api/classes/event.ts +355 -355
- package/src/api/classes/eventBroadcaster.ts +54 -54
- package/src/api/classes/parameter.ts +277 -277
- package/src/api/classes/parameterObservable.ts +121 -121
- package/src/api/classes/placementAnimation.ts +133 -133
- package/src/api/classes/variant.ts +659 -670
- package/src/api/classes/variantInstance.ts +81 -81
- package/src/api/classes/viewer.ts +421 -421
- package/src/api/internal/debugViewer.ts +81 -81
- package/src/api/internal/lensRendering.ts +10 -10
- package/src/api/internal/sceneSetup.ts +203 -203
- package/src/api/manager/animationManager.ts +116 -116
- package/src/api/manager/sceneManager.ts +105 -105
- package/src/api/manager/variantInstanceManager.ts +236 -236
- package/src/api/store/specStorage.ts +53 -53
- package/src/api/util/babylonHelper.ts +392 -392
- package/src/api/util/globalTypes.ts +314 -314
- package/src/api/util/resourceHelper.ts +168 -155
- package/src/buildinfo.json +2 -2
- package/src/commonjs.tsconfig.json +13 -13
- package/src/declaration.tsconfig.json +10 -10
- package/src/dev.ts +44 -46
- package/src/es6.tsconfig.json +13 -13
- package/src/index.ts +87 -87
- package/src/pagesconfig.json +47 -47
- package/src/tsconfig.json +43 -43
- package/src/tsconfig.types.json +9 -9
- package/src/types.d.ts +4 -4
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.AnimationManager = void 0;
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var tslib_1 = require("tslib");
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var animation_1 = require("@babylonjs/core/Animations/animation");
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//import { CustomEase } from 'gsap/CustomEase';
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//import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
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var lodash_es_1 = require("lodash-es");
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var placementAnimation_1 = require("../classes/placementAnimation");
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//gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
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var AnimationManager = /** @class */ (function () {
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/**
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* Constructor.
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*/
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function AnimationManager(scene) {
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this.scene = scene;
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this.animations = [];
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}
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/**
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* Creates an {@link AnimationManager} based on given BabylonJS scene.
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*/
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AnimationManager.create = function (scene) {
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return tslib_1.__awaiter(this, void 0, void 0, function () {
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return tslib_1.__generator(this, function (_b) {
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return [2 /*return*/, new AnimationManager(scene)];
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});
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});
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};
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/**
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* @deprecated Use viewer.moveCameraTo().
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*/
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AnimationManager.prototype.resetCamera = function (animate) {
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if (animate === void 0) { animate = false; }
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//TODO currently only works for arcrotate. are there any other cameras?
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var activeCamera = this.scene.activeCamera;
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if (!activeCamera) {
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throw new Error('There is no active camera');
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}
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var initAlpha = activeCamera.metadata.alpha;
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var initBeta = activeCamera.metadata.beta;
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var initRadius = activeCamera.metadata.radius;
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if (animate) {
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this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
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}
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else {
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activeCamera.alpha = initAlpha;
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activeCamera.beta = initBeta;
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activeCamera.radius = initRadius;
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}
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};
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/**
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* @deprecated Use viewer.moveCameraTo().
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*/
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AnimationManager.prototype.animateArcRotateCamera = function (targetAlpha, targetBeta, targetRadius) {
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var activeCamera = this.scene.activeCamera;
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if (!activeCamera) {
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throw new Error('There is no active camera');
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}
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var alphaAnimation = new animation_1.Animation('alphaAnimation', 'alpha', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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var betaAnimation = new animation_1.Animation('betaAnimation', 'beta', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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var radiusAnimation = new animation_1.Animation('radiusAnimation', 'radius', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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alphaAnimation.setKeys([{
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frame: 0,
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value: activeCamera.alpha
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}, {
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frame: 100,
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value: targetAlpha
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}]);
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betaAnimation.setKeys([{
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frame: 0,
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value: activeCamera.beta
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}, {
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frame: 100,
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value: targetBeta
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}]);
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radiusAnimation.setKeys([{
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frame: 0,
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value: activeCamera.radius
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}, {
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frame: 100,
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value: targetRadius
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}]);
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activeCamera.animations.push(alphaAnimation);
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activeCamera.animations.push(betaAnimation);
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activeCamera.animations.push(radiusAnimation);
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var animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
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animation.disposeOnEnd = true;
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};
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/**
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* Stops and kills all running animations.
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*/
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AnimationManager.prototype.killAllAnimations = function () {
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this.animations.forEach(function (animation) { return animation.kill(); });
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this.animations = [];
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};
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/**
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* @see {@link PlacementAnimation.play}
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*/
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AnimationManager.prototype.animateToPlacement = function (mutable, placement, animation) {
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return tslib_1.__awaiter(this, void 0, void 0, function () {
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var _animation, animationPromise;
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var _this = this;
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return tslib_1.__generator(this, function (_b) {
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switch (_b.label) {
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case 0:
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_animation = new placementAnimation_1.PlacementAnimation(mutable, placement, animation);
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this.animations.push(_animation);
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animationPromise = _animation.play();
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animationPromise.then(function (a) {
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lodash_es_1.remove(_this.animations, function (_a) { return _a === a; });
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a.kill();
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});
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return [4 /*yield*/, animationPromise];
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case 1: return [2 /*return*/, _b.sent()];
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}
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});
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});
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};
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return AnimationManager;
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}());
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exports.AnimationManager = AnimationManager;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.AnimationManager = void 0;
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var tslib_1 = require("tslib");
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var animation_1 = require("@babylonjs/core/Animations/animation");
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//import { CustomEase } from 'gsap/CustomEase';
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//import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
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var lodash_es_1 = require("lodash-es");
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var placementAnimation_1 = require("../classes/placementAnimation");
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//gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
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var AnimationManager = /** @class */ (function () {
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/**
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* Constructor.
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*/
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function AnimationManager(scene) {
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this.scene = scene;
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this.animations = [];
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}
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/**
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* Creates an {@link AnimationManager} based on given BabylonJS scene.
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*/
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AnimationManager.create = function (scene) {
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return tslib_1.__awaiter(this, void 0, void 0, function () {
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return tslib_1.__generator(this, function (_b) {
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return [2 /*return*/, new AnimationManager(scene)];
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});
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});
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};
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/**
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* @deprecated Use viewer.moveCameraTo().
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*/
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AnimationManager.prototype.resetCamera = function (animate) {
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if (animate === void 0) { animate = false; }
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//TODO currently only works for arcrotate. are there any other cameras?
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var activeCamera = this.scene.activeCamera;
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if (!activeCamera) {
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throw new Error('There is no active camera');
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}
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var initAlpha = activeCamera.metadata.alpha;
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var initBeta = activeCamera.metadata.beta;
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var initRadius = activeCamera.metadata.radius;
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if (animate) {
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this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
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}
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else {
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activeCamera.alpha = initAlpha;
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activeCamera.beta = initBeta;
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activeCamera.radius = initRadius;
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}
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};
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/**
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* @deprecated Use viewer.moveCameraTo().
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*/
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AnimationManager.prototype.animateArcRotateCamera = function (targetAlpha, targetBeta, targetRadius) {
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var activeCamera = this.scene.activeCamera;
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if (!activeCamera) {
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throw new Error('There is no active camera');
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}
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var alphaAnimation = new animation_1.Animation('alphaAnimation', 'alpha', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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var betaAnimation = new animation_1.Animation('betaAnimation', 'beta', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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var radiusAnimation = new animation_1.Animation('radiusAnimation', 'radius', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
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alphaAnimation.setKeys([{
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frame: 0,
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value: activeCamera.alpha
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}, {
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frame: 100,
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value: targetAlpha
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}]);
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betaAnimation.setKeys([{
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frame: 0,
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value: activeCamera.beta
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}, {
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frame: 100,
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value: targetBeta
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}]);
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radiusAnimation.setKeys([{
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frame: 0,
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value: activeCamera.radius
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}, {
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frame: 100,
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value: targetRadius
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}]);
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activeCamera.animations.push(alphaAnimation);
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activeCamera.animations.push(betaAnimation);
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activeCamera.animations.push(radiusAnimation);
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var animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
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animation.disposeOnEnd = true;
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};
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/**
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* Stops and kills all running animations.
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*/
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AnimationManager.prototype.killAllAnimations = function () {
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this.animations.forEach(function (animation) { return animation.kill(); });
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this.animations = [];
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};
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/**
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* @see {@link PlacementAnimation.play}
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*/
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AnimationManager.prototype.animateToPlacement = function (mutable, placement, animation) {
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return tslib_1.__awaiter(this, void 0, void 0, function () {
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var _animation, animationPromise;
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var _this = this;
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return tslib_1.__generator(this, function (_b) {
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switch (_b.label) {
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case 0:
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_animation = new placementAnimation_1.PlacementAnimation(mutable, placement, animation);
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this.animations.push(_animation);
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animationPromise = _animation.play();
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animationPromise.then(function (a) {
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import { Camera } from '@babylonjs/core/Cameras/camera';
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scene: BabylonScene;
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protected readonly _parameterObservers: Map<string, ParameterObserver[]>;
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get activeCamera(): Camera;
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commitParameters(parameters?: ParameterBag): Promise<SceneManager>;
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|
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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var tslib_1 = require("tslib");
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var SceneManager = /** @class */ (function (_super) {
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tslib_1.__extends(SceneManager, _super);
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/**
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|
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function SceneManager(scene) {
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var _this = _super.call(this) || this;
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_this.scene = scene;
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'environment': { type: 'string' },
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|
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'environment.rotation': { type: 'number' }
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|
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};
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|
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_this.addParameterObservers();
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}
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|
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|
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SceneManager.create = function (scene) {
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|
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switch (_a.label) {
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|
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case 0:
|
|
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|
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sceneManager = new SceneManager(scene);
|
|
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|
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return [4 /*yield*/, sceneManager.bootstrapParameters(specStorage_1.SpecStorage.get('scene.parameters'))];
|
|
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|
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case 1:
|
|
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|
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_a.sent();
|
|
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|
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return [2 /*return*/, sceneManager];
|
|
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|
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}
|
|
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|
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});
|
|
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|
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});
|
|
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|
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};
|
|
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|
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Object.defineProperty(SceneManager.prototype, "activeCamera", {
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|
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|
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/**
|
|
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|
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* The active `Camera`.
|
|
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|
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*/
|
|
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|
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get: function () {
|
|
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|
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if (!this.scene.activeCamera) {
|
|
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|
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throw new Error('Scene has no active camera.');
|
|
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|
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}
|
|
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|
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return this.scene.activeCamera;
|
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|
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},
|
|
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|
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enumerable: false,
|
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|
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configurable: true
|
|
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|
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});
|
|
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|
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/**
|
|
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|
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* Places the given {@link ParameterBag} in the {@link SceneManager}'s parameters, replaces all patterns in the
|
|
60
|
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* {@link StructureJson} and broadcasts all {@link ParameterObserver}s.
|
|
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|
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*
|
|
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|
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* @emit {@link Event.SCENE_PARAMETER_COMMITTED}
|
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|
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*/
|
|
64
|
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SceneManager.prototype.commitParameters = function (parameters) {
|
|
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|
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return tslib_1.__awaiter(this, void 0, void 0, function () {
|
|
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|
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var oldParameters, _loop_1, this_1, parameter;
|
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|
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var _this = this;
|
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|
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return tslib_1.__generator(this, function (_a) {
|
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|
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if (!parameters) {
|
|
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|
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parameters = {};
|
|
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|
-
}
|
|
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|
-
oldParameters = lodash_es_1.cloneDeep(this.parameters);
|
|
73
|
-
lodash_es_1.merge(this.parameters, parameters);
|
|
74
|
-
_loop_1 = function (parameter) {
|
|
75
|
-
var oldParameterValue = oldParameters[parameter];
|
|
76
|
-
var newParameterValue = this_1.parameters[parameter];
|
|
77
|
-
this_1.assertParameter(this_1.parameterDeclaration, parameter, newParameterValue);
|
|
78
|
-
if (oldParameterValue === newParameterValue) {
|
|
79
|
-
return "continue";
|
|
80
|
-
}
|
|
81
|
-
// parameter changed
|
|
82
|
-
var parameterObservers = resourceHelper_1.mergeMaps(this_1._parameterObservers, this_1.parameterObservers);
|
|
83
|
-
if (parameterObservers.has(parameter)) {
|
|
84
|
-
var observers = parameterObservers.get(parameter);
|
|
85
|
-
observers.forEach(function (observer) {
|
|
86
|
-
observer(_this, oldParameterValue, newParameterValue);
|
|
87
|
-
_this.broadcastEvent(event_1.Event.SCENE_PARAMETER_COMMITTED, _this, parameter, oldParameterValue, newParameterValue);
|
|
88
|
-
});
|
|
89
|
-
}
|
|
90
|
-
};
|
|
91
|
-
this_1 = this;
|
|
92
|
-
// handle parameter observers
|
|
93
|
-
for (parameter in this.parameters) {
|
|
94
|
-
_loop_1(parameter);
|
|
95
|
-
}
|
|
96
|
-
return [2 /*return*/, this];
|
|
97
|
-
});
|
|
98
|
-
});
|
|
99
|
-
};
|
|
100
|
-
SceneManager.prototype.addParameterObservers = function () {
|
|
101
|
-
this._parameterObservers.set('environment', [
|
|
102
|
-
function (manager, oldValue, newValue) {
|
|
103
|
-
manager.scene.environmentTexture = cubeTexture_1.CubeTexture.CreateFromPrefilteredData(newValue.toString(), manager.scene);
|
|
104
|
-
}
|
|
105
|
-
]);
|
|
106
|
-
this._parameterObservers.set('environment.rotation', [
|
|
107
|
-
function (manager, oldValue, newValue) {
|
|
108
|
-
if (manager.scene.environmentTexture instanceof cubeTexture_1.CubeTexture) {
|
|
109
|
-
manager.scene.environmentTexture.rotationY = (parseFloat(newValue.toString()) * Math.PI) / 180;
|
|
110
|
-
}
|
|
111
|
-
}
|
|
112
|
-
]);
|
|
113
|
-
return this;
|
|
114
|
-
};
|
|
115
|
-
/**
|
|
116
|
-
* Bootstrapping for parameters. It sets the `parametersInitialized` to true for all ancestors.
|
|
117
|
-
*/
|
|
118
|
-
SceneManager.prototype.bootstrapParameters = function (parameters) {
|
|
119
|
-
return tslib_1.__awaiter(this, void 0, void 0, function () {
|
|
120
|
-
return tslib_1.__generator(this, function (_a) {
|
|
121
|
-
switch (_a.label) {
|
|
122
|
-
case 0: return [4 /*yield*/, this.commitParameters(lodash_es_1.merge(lodash_es_1.cloneDeep(this.parameters), parameters))];
|
|
123
|
-
case 1:
|
|
124
|
-
_a.sent();
|
|
125
|
-
return [2 /*return*/, this];
|
|
126
|
-
}
|
|
127
|
-
});
|
|
128
|
-
});
|
|
129
|
-
};
|
|
130
|
-
return SceneManager;
|
|
131
|
-
}(parameterObservable_1.ParameterObservable));
|
|
132
|
-
exports.SceneManager = SceneManager;
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.SceneManager = void 0;
|
|
4
|
+
var tslib_1 = require("tslib");
|
|
5
|
+
var cubeTexture_1 = require("@babylonjs/core/Materials/Textures/cubeTexture");
|
|
6
|
+
var lodash_es_1 = require("lodash-es");
|
|
7
|
+
var parameterObservable_1 = require("../classes/parameterObservable");
|
|
8
|
+
var event_1 = require("../classes/event");
|
|
9
|
+
var specStorage_1 = require("../store/specStorage");
|
|
10
|
+
var resourceHelper_1 = require("../util/resourceHelper");
|
|
11
|
+
var SceneManager = /** @class */ (function (_super) {
|
|
12
|
+
tslib_1.__extends(SceneManager, _super);
|
|
13
|
+
/**
|
|
14
|
+
* Constructor.
|
|
15
|
+
*/
|
|
16
|
+
function SceneManager(scene) {
|
|
17
|
+
var _this = _super.call(this) || this;
|
|
18
|
+
_this.scene = scene;
|
|
19
|
+
_this._parameterObservers = new Map();
|
|
20
|
+
_this.parameterDeclaration = {
|
|
21
|
+
'environment': { type: 'string' },
|
|
22
|
+
'environment.rotation': { type: 'number' }
|
|
23
|
+
};
|
|
24
|
+
_this.addParameterObservers();
|
|
25
|
+
return _this;
|
|
26
|
+
}
|
|
27
|
+
/**
|
|
28
|
+
* Creates a {@link SceneManager} based on given BabylonJS scene.
|
|
29
|
+
*/
|
|
30
|
+
SceneManager.create = function (scene) {
|
|
31
|
+
return tslib_1.__awaiter(this, void 0, void 0, function () {
|
|
32
|
+
var sceneManager;
|
|
33
|
+
return tslib_1.__generator(this, function (_a) {
|
|
34
|
+
switch (_a.label) {
|
|
35
|
+
case 0:
|
|
36
|
+
sceneManager = new SceneManager(scene);
|
|
37
|
+
return [4 /*yield*/, sceneManager.bootstrapParameters(specStorage_1.SpecStorage.get('scene.parameters'))];
|
|
38
|
+
case 1:
|
|
39
|
+
_a.sent();
|
|
40
|
+
return [2 /*return*/, sceneManager];
|
|
41
|
+
}
|
|
42
|
+
});
|
|
43
|
+
});
|
|
44
|
+
};
|
|
45
|
+
Object.defineProperty(SceneManager.prototype, "activeCamera", {
|
|
46
|
+
/**
|
|
47
|
+
* The active `Camera`.
|
|
48
|
+
*/
|
|
49
|
+
get: function () {
|
|
50
|
+
if (!this.scene.activeCamera) {
|
|
51
|
+
throw new Error('Scene has no active camera.');
|
|
52
|
+
}
|
|
53
|
+
return this.scene.activeCamera;
|
|
54
|
+
},
|
|
55
|
+
enumerable: false,
|
|
56
|
+
configurable: true
|
|
57
|
+
});
|
|
58
|
+
/**
|
|
59
|
+
* Places the given {@link ParameterBag} in the {@link SceneManager}'s parameters, replaces all patterns in the
|
|
60
|
+
* {@link StructureJson} and broadcasts all {@link ParameterObserver}s.
|
|
61
|
+
*
|
|
62
|
+
* @emit {@link Event.SCENE_PARAMETER_COMMITTED}
|
|
63
|
+
*/
|
|
64
|
+
SceneManager.prototype.commitParameters = function (parameters) {
|
|
65
|
+
return tslib_1.__awaiter(this, void 0, void 0, function () {
|
|
66
|
+
var oldParameters, _loop_1, this_1, parameter;
|
|
67
|
+
var _this = this;
|
|
68
|
+
return tslib_1.__generator(this, function (_a) {
|
|
69
|
+
if (!parameters) {
|
|
70
|
+
parameters = {};
|
|
71
|
+
}
|
|
72
|
+
oldParameters = lodash_es_1.cloneDeep(this.parameters);
|
|
73
|
+
lodash_es_1.merge(this.parameters, parameters);
|
|
74
|
+
_loop_1 = function (parameter) {
|
|
75
|
+
var oldParameterValue = oldParameters[parameter];
|
|
76
|
+
var newParameterValue = this_1.parameters[parameter];
|
|
77
|
+
this_1.assertParameter(this_1.parameterDeclaration, parameter, newParameterValue);
|
|
78
|
+
if (oldParameterValue === newParameterValue) {
|
|
79
|
+
return "continue";
|
|
80
|
+
}
|
|
81
|
+
// parameter changed
|
|
82
|
+
var parameterObservers = resourceHelper_1.mergeMaps(this_1._parameterObservers, this_1.parameterObservers);
|
|
83
|
+
if (parameterObservers.has(parameter)) {
|
|
84
|
+
var observers = parameterObservers.get(parameter);
|
|
85
|
+
observers.forEach(function (observer) {
|
|
86
|
+
observer(_this, oldParameterValue, newParameterValue);
|
|
87
|
+
_this.broadcastEvent(event_1.Event.SCENE_PARAMETER_COMMITTED, _this, parameter, oldParameterValue, newParameterValue);
|
|
88
|
+
});
|
|
89
|
+
}
|
|
90
|
+
};
|
|
91
|
+
this_1 = this;
|
|
92
|
+
// handle parameter observers
|
|
93
|
+
for (parameter in this.parameters) {
|
|
94
|
+
_loop_1(parameter);
|
|
95
|
+
}
|
|
96
|
+
return [2 /*return*/, this];
|
|
97
|
+
});
|
|
98
|
+
});
|
|
99
|
+
};
|
|
100
|
+
SceneManager.prototype.addParameterObservers = function () {
|
|
101
|
+
this._parameterObservers.set('environment', [
|
|
102
|
+
function (manager, oldValue, newValue) {
|
|
103
|
+
manager.scene.environmentTexture = cubeTexture_1.CubeTexture.CreateFromPrefilteredData(newValue.toString(), manager.scene);
|
|
104
|
+
}
|
|
105
|
+
]);
|
|
106
|
+
this._parameterObservers.set('environment.rotation', [
|
|
107
|
+
function (manager, oldValue, newValue) {
|
|
108
|
+
if (manager.scene.environmentTexture instanceof cubeTexture_1.CubeTexture) {
|
|
109
|
+
manager.scene.environmentTexture.rotationY = (parseFloat(newValue.toString()) * Math.PI) / 180;
|
|
110
|
+
}
|
|
111
|
+
}
|
|
112
|
+
]);
|
|
113
|
+
return this;
|
|
114
|
+
};
|
|
115
|
+
/**
|
|
116
|
+
* Bootstrapping for parameters. It sets the `parametersInitialized` to true for all ancestors.
|
|
117
|
+
*/
|
|
118
|
+
SceneManager.prototype.bootstrapParameters = function (parameters) {
|
|
119
|
+
return tslib_1.__awaiter(this, void 0, void 0, function () {
|
|
120
|
+
return tslib_1.__generator(this, function (_a) {
|
|
121
|
+
switch (_a.label) {
|
|
122
|
+
case 0: return [4 /*yield*/, this.commitParameters(lodash_es_1.merge(lodash_es_1.cloneDeep(this.parameters), parameters))];
|
|
123
|
+
case 1:
|
|
124
|
+
_a.sent();
|
|
125
|
+
return [2 /*return*/, this];
|
|
126
|
+
}
|
|
127
|
+
});
|
|
128
|
+
});
|
|
129
|
+
};
|
|
130
|
+
return SceneManager;
|
|
131
|
+
}(parameterObservable_1.ParameterObservable));
|
|
132
|
+
exports.SceneManager = SceneManager;
|
|
133
133
|
//# sourceMappingURL=sceneManager.js.map
|