@bornengine/engine 0.4.16

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Files changed (213) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +231 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +24 -0
  5. package/native/android/src/lib.rs +702 -0
  6. package/native/ios/Cargo.lock +1690 -0
  7. package/native/ios/Cargo.toml +32 -0
  8. package/native/ios/src/lib.rs +1267 -0
  9. package/native/linux/Cargo.lock +3279 -0
  10. package/native/linux/Cargo.toml +29 -0
  11. package/native/linux/src/lib.rs +1331 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +46 -0
  14. package/native/macos/src/lib.rs +1302 -0
  15. package/native/shared/Cargo.lock +1899 -0
  16. package/native/shared/Cargo.toml +62 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +270 -0
  19. package/native/shared/shaders/common/clouds.wgsl +122 -0
  20. package/native/shared/shaders/common/fog.wgsl +16 -0
  21. package/native/shared/shaders/common/foliage_wind.wgsl +98 -0
  22. package/native/shared/shaders/common/imposter.wgsl +112 -0
  23. package/native/shared/shaders/common/pbr.wgsl +186 -0
  24. package/native/shared/shaders/common/shadows.wgsl +186 -0
  25. package/native/shared/shaders/common/sky.wgsl +8 -0
  26. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  27. package/native/shared/shaders/impulse_field.wgsl +57 -0
  28. package/native/shared/shaders/material_abi.wgsl +383 -0
  29. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  30. package/native/shared/src/anim_mixer.rs +61 -0
  31. package/native/shared/src/attach.rs +263 -0
  32. package/native/shared/src/audio/decode.rs +123 -0
  33. package/native/shared/src/audio/mod.rs +863 -0
  34. package/native/shared/src/audio/render.rs +892 -0
  35. package/native/shared/src/audio/spsc.rs +156 -0
  36. package/native/shared/src/audio/stream.rs +226 -0
  37. package/native/shared/src/custom_shaders.rs +104 -0
  38. package/native/shared/src/decals.rs +245 -0
  39. package/native/shared/src/drs.rs +211 -0
  40. package/native/shared/src/engine.rs +261 -0
  41. package/native/shared/src/ffi.rs +116 -0
  42. package/native/shared/src/ffi_core/assets.rs +388 -0
  43. package/native/shared/src/ffi_core/audio_ffi.rs +184 -0
  44. package/native/shared/src/ffi_core/draw.rs +334 -0
  45. package/native/shared/src/ffi_core/game_loop.rs +577 -0
  46. package/native/shared/src/ffi_core/input.rs +234 -0
  47. package/native/shared/src/ffi_core/mod.rs +127 -0
  48. package/native/shared/src/ffi_core/models.rs +1154 -0
  49. package/native/shared/src/ffi_core/ragdoll_ffi.rs +261 -0
  50. package/native/shared/src/ffi_core/scene.rs +626 -0
  51. package/native/shared/src/ffi_core/vfx.rs +212 -0
  52. package/native/shared/src/ffi_core/visual.rs +691 -0
  53. package/native/shared/src/frame_callbacks.rs +122 -0
  54. package/native/shared/src/geometry.rs +236 -0
  55. package/native/shared/src/handles.rs +182 -0
  56. package/native/shared/src/input.rs +448 -0
  57. package/native/shared/src/jolt_sys.rs +822 -0
  58. package/native/shared/src/lib.rs +55 -0
  59. package/native/shared/src/models.rs +1093 -0
  60. package/native/shared/src/models_gltf.rs +1280 -0
  61. package/native/shared/src/particles.rs +391 -0
  62. package/native/shared/src/physics_jolt.rs +1908 -0
  63. package/native/shared/src/picking.rs +298 -0
  64. package/native/shared/src/postfx.rs +345 -0
  65. package/native/shared/src/profiler.rs +492 -0
  66. package/native/shared/src/ragdoll.rs +474 -0
  67. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  68. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  69. package/native/shared/src/renderer/draw2d.rs +143 -0
  70. package/native/shared/src/renderer/formats.rs +822 -0
  71. package/native/shared/src/renderer/froxel.rs +421 -0
  72. package/native/shared/src/renderer/gi_bake.rs +653 -0
  73. package/native/shared/src/renderer/graph.rs +462 -0
  74. package/native/shared/src/renderer/hiz.rs +269 -0
  75. package/native/shared/src/renderer/hot_reload.rs +390 -0
  76. package/native/shared/src/renderer/impulse_field.rs +456 -0
  77. package/native/shared/src/renderer/lighting.rs +154 -0
  78. package/native/shared/src/renderer/material_instancing.rs +171 -0
  79. package/native/shared/src/renderer/material_pipeline.rs +700 -0
  80. package/native/shared/src/renderer/material_system.rs +1996 -0
  81. package/native/shared/src/renderer/material_system_tests.rs +601 -0
  82. package/native/shared/src/renderer/material_system_wasm.rs +41 -0
  83. package/native/shared/src/renderer/mod.rs +12556 -0
  84. package/native/shared/src/renderer/model_draw.rs +641 -0
  85. package/native/shared/src/renderer/occlusion.rs +429 -0
  86. package/native/shared/src/renderer/planar_pass.rs +593 -0
  87. package/native/shared/src/renderer/planar_reflection.rs +499 -0
  88. package/native/shared/src/renderer/post_pass.rs +249 -0
  89. package/native/shared/src/renderer/postfx_chain.rs +728 -0
  90. package/native/shared/src/renderer/pt_pass.rs +577 -0
  91. package/native/shared/src/renderer/scene_pass.rs +607 -0
  92. package/native/shared/src/renderer/shader_include.rs +205 -0
  93. package/native/shared/src/renderer/shader_library.rs +135 -0
  94. package/native/shared/src/renderer/shaders/ao.rs +570 -0
  95. package/native/shared/src/renderer/shaders/core.rs +1243 -0
  96. package/native/shared/src/renderer/shaders/env.rs +907 -0
  97. package/native/shared/src/renderer/shaders/gi.rs +810 -0
  98. package/native/shared/src/renderer/shaders/mod.rs +19 -0
  99. package/native/shared/src/renderer/shaders/post.rs +1558 -0
  100. package/native/shared/src/renderer/shaders/pt.rs +1859 -0
  101. package/native/shared/src/renderer/shaders/ssgi.rs +1586 -0
  102. package/native/shared/src/renderer/shadow_pass.rs +731 -0
  103. package/native/shared/src/renderer/ssgi_pass.rs +392 -0
  104. package/native/shared/src/renderer/ssr_pass.rs +188 -0
  105. package/native/shared/src/renderer/texture_store.rs +473 -0
  106. package/native/shared/src/renderer/transient.rs +591 -0
  107. package/native/shared/src/renderer/types.rs +941 -0
  108. package/native/shared/src/renderer/util.rs +152 -0
  109. package/native/shared/src/scene.rs +1362 -0
  110. package/native/shared/src/sdf_cache.rs +274 -0
  111. package/native/shared/src/shadows.rs +1036 -0
  112. package/native/shared/src/staging.rs +102 -0
  113. package/native/shared/src/string_header.rs +266 -0
  114. package/native/shared/src/text_renderer.rs +502 -0
  115. package/native/shared/src/textures.rs +197 -0
  116. package/native/tvos/Cargo.lock +1693 -0
  117. package/native/tvos/Cargo.toml +36 -0
  118. package/native/tvos/metal-patched/Cargo.toml +178 -0
  119. package/native/tvos/metal-patched/LICENSE-APACHE +201 -0
  120. package/native/tvos/metal-patched/LICENSE-MIT +25 -0
  121. package/native/tvos/metal-patched/src/acceleration_structure.rs +667 -0
  122. package/native/tvos/metal-patched/src/acceleration_structure_pass.rs +108 -0
  123. package/native/tvos/metal-patched/src/argument.rs +366 -0
  124. package/native/tvos/metal-patched/src/blitpass.rs +102 -0
  125. package/native/tvos/metal-patched/src/buffer.rs +71 -0
  126. package/native/tvos/metal-patched/src/capturedescriptor.rs +76 -0
  127. package/native/tvos/metal-patched/src/capturemanager.rs +113 -0
  128. package/native/tvos/metal-patched/src/commandbuffer.rs +192 -0
  129. package/native/tvos/metal-patched/src/commandqueue.rs +44 -0
  130. package/native/tvos/metal-patched/src/computepass.rs +107 -0
  131. package/native/tvos/metal-patched/src/constants.rs +152 -0
  132. package/native/tvos/metal-patched/src/counters.rs +119 -0
  133. package/native/tvos/metal-patched/src/depthstencil.rs +190 -0
  134. package/native/tvos/metal-patched/src/device.rs +2134 -0
  135. package/native/tvos/metal-patched/src/drawable.rs +39 -0
  136. package/native/tvos/metal-patched/src/encoder.rs +2041 -0
  137. package/native/tvos/metal-patched/src/heap.rs +281 -0
  138. package/native/tvos/metal-patched/src/indirect_encoder.rs +344 -0
  139. package/native/tvos/metal-patched/src/lib.rs +657 -0
  140. package/native/tvos/metal-patched/src/library.rs +902 -0
  141. package/native/tvos/metal-patched/src/mps.rs +575 -0
  142. package/native/tvos/metal-patched/src/pipeline/compute.rs +475 -0
  143. package/native/tvos/metal-patched/src/pipeline/mod.rs +71 -0
  144. package/native/tvos/metal-patched/src/pipeline/render.rs +762 -0
  145. package/native/tvos/metal-patched/src/renderpass.rs +443 -0
  146. package/native/tvos/metal-patched/src/resource.rs +182 -0
  147. package/native/tvos/metal-patched/src/sampler.rs +165 -0
  148. package/native/tvos/metal-patched/src/sync.rs +178 -0
  149. package/native/tvos/metal-patched/src/texture.rs +352 -0
  150. package/native/tvos/metal-patched/src/types.rs +90 -0
  151. package/native/tvos/metal-patched/src/vertexdescriptor.rs +250 -0
  152. package/native/tvos/src/audio_backend.rs +197 -0
  153. package/native/tvos/src/lib.rs +1891 -0
  154. package/native/visionos/Cargo.lock +1693 -0
  155. package/native/visionos/Cargo.toml +40 -0
  156. package/native/visionos/src/audio_backend.rs +197 -0
  157. package/native/visionos/src/lib.rs +1887 -0
  158. package/native/watchos/Cargo.lock +16 -0
  159. package/native/watchos/Cargo.toml +19 -0
  160. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  161. package/native/watchos/src/BloomWatchApp.swift +1267 -0
  162. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  163. package/native/watchos/src/audio.rs +55 -0
  164. package/native/watchos/src/draw_list.rs +229 -0
  165. package/native/watchos/src/ffi_stubs.rs +915 -0
  166. package/native/watchos/src/ffi_stubs_manual.rs +35 -0
  167. package/native/watchos/src/lib.rs +1124 -0
  168. package/native/watchos/src/models.rs +746 -0
  169. package/native/watchos/src/postfx.rs +95 -0
  170. package/native/watchos/src/scene.rs +534 -0
  171. package/native/watchos/src/textures.rs +184 -0
  172. package/native/web/Cargo.lock +1657 -0
  173. package/native/web/Cargo.toml +43 -0
  174. package/native/web/bloom_glue.js +695 -0
  175. package/native/web/build.sh +131 -0
  176. package/native/web/index.html +35 -0
  177. package/native/web/jolt_bridge.js +1519 -0
  178. package/native/web/src/input_ffi.rs +286 -0
  179. package/native/web/src/lib.rs +1796 -0
  180. package/native/web/src/material_ffi.rs +710 -0
  181. package/native/web/src/parity_ffi.rs +343 -0
  182. package/native/web/src/physics_ffi.rs +643 -0
  183. package/native/web/src/ragdoll_ffi.rs +250 -0
  184. package/native/web/src/render_settings.rs +98 -0
  185. package/native/windows/Cargo.lock +1815 -0
  186. package/native/windows/Cargo.toml +68 -0
  187. package/native/windows/src/lib.rs +1486 -0
  188. package/package.json +4279 -0
  189. package/src/audio/index.ts +315 -0
  190. package/src/core/colors.ts +63 -0
  191. package/src/core/index.ts +1206 -0
  192. package/src/core/keys.ts +63 -0
  193. package/src/core/types.ts +104 -0
  194. package/src/index.ts +171 -0
  195. package/src/math/index.ts +516 -0
  196. package/src/mobile/index.ts +294 -0
  197. package/src/models/index.ts +1258 -0
  198. package/src/physics/index.ts +1134 -0
  199. package/src/scene/index.ts +698 -0
  200. package/src/shapes/index.ts +120 -0
  201. package/src/text/index.ts +48 -0
  202. package/src/textures/index.ts +187 -0
  203. package/src/vfx/index.ts +191 -0
  204. package/src/world/index.ts +24 -0
  205. package/src/world/loader.ts +423 -0
  206. package/src/world/prefab.ts +217 -0
  207. package/src/world/render.ts +172 -0
  208. package/src/world/saver.ts +108 -0
  209. package/src/world/serialize.ts +301 -0
  210. package/src/world/terrain.ts +355 -0
  211. package/src/world/types.ts +160 -0
  212. package/src/world/validate.ts +319 -0
  213. package/src/world/version.ts +114 -0
@@ -0,0 +1,152 @@
1
+ //! Pure utility helpers extracted from the renderer monolith.
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+ //!
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+ //! - `IDENTITY_MAT4` + the `mat4_*` family: column-major 4×4 matrix
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+ //! math used by the renderer internally *and* by sibling modules
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+ //! (`shadows`, `picking`) via `crate::renderer::mat4_*`. Reexported
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+ //! from `renderer/mod.rs` with `pub use util::*;` so external paths
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+ //! stay stable.
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+ //! - `encode_png_simple`: RGB → PNG byte blob, used by the screenshot
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+ //! path. `pub(super)` — only `renderer::` needs it.
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+
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+ pub const IDENTITY_MAT4: [[f32; 4]; 4] = [
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+ [1.0, 0.0, 0.0, 0.0],
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+ [0.0, 1.0, 0.0, 0.0],
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+ [0.0, 0.0, 1.0, 0.0],
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+ [0.0, 0.0, 0.0, 1.0],
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+ ];
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+
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+ // ============================================================
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+ // Matrix math helpers (column-major for WGSL)
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+ // ============================================================
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+
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+ pub fn mat4_perspective(fovy: f32, aspect: f32, near: f32, far: f32) -> [[f32; 4]; 4] {
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+ let f = 1.0 / (fovy / 2.0).tan();
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+ let nf = 1.0 / (near - far);
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+ [
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+ [f / aspect, 0.0, 0.0, 0.0],
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+ [0.0, f, 0.0, 0.0],
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+ [0.0, 0.0, (far + near) * nf, -1.0],
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+ [0.0, 0.0, 2.0 * far * near * nf, 0.0],
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+ ]
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+ }
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+
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+ pub fn mat4_ortho(left: f32, right: f32, bottom: f32, top: f32, near: f32, far: f32) -> [[f32; 4]; 4] {
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+ // wgpu NDC z range is [0, 1] (not OpenGL's [-1, 1]). Matching
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+ // this so shadow-map fragments at near half-depth don't get
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+ // clipped and sample_shadow's in-frustum test (z in [0, 1])
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+ // actually works.
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+ let lr = 1.0 / (left - right);
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+ let bt = 1.0 / (bottom - top);
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+ let nf = 1.0 / (near - far);
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+ [
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+ [-2.0 * lr, 0.0, 0.0, 0.0],
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+ [0.0, -2.0 * bt, 0.0, 0.0],
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+ [0.0, 0.0, nf, 0.0],
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+ [(left + right) * lr, (top + bottom) * bt, near * nf, 1.0],
46
+ ]
47
+ }
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+
49
+ pub fn mat4_look_at(eye: [f32; 3], center: [f32; 3], up: [f32; 3]) -> [[f32; 4]; 4] {
50
+ let fx = center[0] - eye[0];
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+ let fy = center[1] - eye[1];
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+ let fz = center[2] - eye[2];
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+ let flen = (fx*fx + fy*fy + fz*fz).sqrt();
54
+ let (fx, fy, fz) = (fx/flen, fy/flen, fz/flen);
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+
56
+ let sx = fy * up[2] - fz * up[1];
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+ let sy = fz * up[0] - fx * up[2];
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+ let sz = fx * up[1] - fy * up[0];
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+ let slen = (sx*sx + sy*sy + sz*sz).sqrt();
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+ let (sx, sy, sz) = (sx/slen, sy/slen, sz/slen);
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+
62
+ let ux = sy * fz - sz * fy;
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+ let uy = sz * fx - sx * fz;
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+ let uz = sx * fy - sy * fx;
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+
66
+ [
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+ [sx, ux, -fx, 0.0],
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+ [sy, uy, -fy, 0.0],
69
+ [sz, uz, -fz, 0.0],
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+ [-(sx*eye[0]+sy*eye[1]+sz*eye[2]), -(ux*eye[0]+uy*eye[1]+uz*eye[2]), fx*eye[0]+fy*eye[1]+fz*eye[2], 1.0],
71
+ ]
72
+ }
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+
74
+ pub fn mat4_multiply(a: [[f32; 4]; 4], b: [[f32; 4]; 4]) -> [[f32; 4]; 4] {
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+ let mut out = [[0.0f32; 4]; 4];
76
+ for col in 0..4 {
77
+ for row in 0..4 {
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+ out[col][row] = a[0][row]*b[col][0] + a[1][row]*b[col][1] + a[2][row]*b[col][2] + a[3][row]*b[col][3];
79
+ }
80
+ }
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+ out
82
+ }
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+
84
+ /// Multiply a column-major 4x4 matrix by a column vector.
85
+ pub fn mat4_mul_vec4(m: &[[f32; 4]; 4], v: &[f32; 4]) -> [f32; 4] {
86
+ [
87
+ m[0][0]*v[0] + m[1][0]*v[1] + m[2][0]*v[2] + m[3][0]*v[3],
88
+ m[0][1]*v[0] + m[1][1]*v[1] + m[2][1]*v[2] + m[3][1]*v[3],
89
+ m[0][2]*v[0] + m[1][2]*v[1] + m[2][2]*v[2] + m[3][2]*v[3],
90
+ m[0][3]*v[0] + m[1][3]*v[1] + m[2][3]*v[2] + m[3][3]*v[3],
91
+ ]
92
+ }
93
+
94
+ pub fn mat4_translate(m: [[f32; 4]; 4], v: [f32; 3]) -> [[f32; 4]; 4] {
95
+ let mut out = m;
96
+ for i in 0..4 {
97
+ out[3][i] += m[0][i]*v[0] + m[1][i]*v[1] + m[2][i]*v[2];
98
+ }
99
+ out
100
+ }
101
+
102
+ pub fn mat4_scale(m: [[f32; 4]; 4], v: [f32; 3]) -> [[f32; 4]; 4] {
103
+ let mut out = m;
104
+ for i in 0..4 { out[0][i] *= v[0]; }
105
+ for i in 0..4 { out[1][i] *= v[1]; }
106
+ for i in 0..4 { out[2][i] *= v[2]; }
107
+ out
108
+ }
109
+
110
+ pub fn mat4_invert(m: [[f32; 4]; 4]) -> [[f32; 4]; 4] {
111
+ let m = |r: usize, c: usize| m[c][r]; // accessor for row-major style
112
+ let mut inv = [0.0f32; 16];
113
+ inv[0] = m(1,1)*m(2,2)*m(3,3) - m(1,1)*m(2,3)*m(3,2) - m(2,1)*m(1,2)*m(3,3) + m(2,1)*m(1,3)*m(3,2) + m(3,1)*m(1,2)*m(2,3) - m(3,1)*m(1,3)*m(2,2);
114
+ inv[4] = -m(1,0)*m(2,2)*m(3,3) + m(1,0)*m(2,3)*m(3,2) + m(2,0)*m(1,2)*m(3,3) - m(2,0)*m(1,3)*m(3,2) - m(3,0)*m(1,2)*m(2,3) + m(3,0)*m(1,3)*m(2,2);
115
+ inv[8] = m(1,0)*m(2,1)*m(3,3) - m(1,0)*m(2,3)*m(3,1) - m(2,0)*m(1,1)*m(3,3) + m(2,0)*m(1,3)*m(3,1) + m(3,0)*m(1,1)*m(2,3) - m(3,0)*m(1,3)*m(2,1);
116
+ inv[12] = -m(1,0)*m(2,1)*m(3,2) + m(1,0)*m(2,2)*m(3,1) + m(2,0)*m(1,1)*m(3,2) - m(2,0)*m(1,2)*m(3,1) - m(3,0)*m(1,1)*m(2,2) + m(3,0)*m(1,2)*m(2,1);
117
+ inv[1] = -m(0,1)*m(2,2)*m(3,3) + m(0,1)*m(2,3)*m(3,2) + m(2,1)*m(0,2)*m(3,3) - m(2,1)*m(0,3)*m(3,2) - m(3,1)*m(0,2)*m(2,3) + m(3,1)*m(0,3)*m(2,2);
118
+ inv[5] = m(0,0)*m(2,2)*m(3,3) - m(0,0)*m(2,3)*m(3,2) - m(2,0)*m(0,2)*m(3,3) + m(2,0)*m(0,3)*m(3,2) + m(3,0)*m(0,2)*m(2,3) - m(3,0)*m(0,3)*m(2,2);
119
+ inv[9] = -m(0,0)*m(2,1)*m(3,3) + m(0,0)*m(2,3)*m(3,1) + m(2,0)*m(0,1)*m(3,3) - m(2,0)*m(0,3)*m(3,1) - m(3,0)*m(0,1)*m(2,3) + m(3,0)*m(0,3)*m(2,1);
120
+ inv[13] = m(0,0)*m(2,1)*m(3,2) - m(0,0)*m(2,2)*m(3,1) - m(2,0)*m(0,1)*m(3,2) + m(2,0)*m(0,2)*m(3,1) + m(3,0)*m(0,1)*m(2,2) - m(3,0)*m(0,2)*m(2,1);
121
+ inv[2] = m(0,1)*m(1,2)*m(3,3) - m(0,1)*m(1,3)*m(3,2) - m(1,1)*m(0,2)*m(3,3) + m(1,1)*m(0,3)*m(3,2) + m(3,1)*m(0,2)*m(1,3) - m(3,1)*m(0,3)*m(1,2);
122
+ inv[6] = -m(0,0)*m(1,2)*m(3,3) + m(0,0)*m(1,3)*m(3,2) + m(1,0)*m(0,2)*m(3,3) - m(1,0)*m(0,3)*m(3,2) - m(3,0)*m(0,2)*m(1,3) + m(3,0)*m(0,3)*m(1,2);
123
+ inv[10] = m(0,0)*m(1,1)*m(3,3) - m(0,0)*m(1,3)*m(3,1) - m(1,0)*m(0,1)*m(3,3) + m(1,0)*m(0,3)*m(3,1) + m(3,0)*m(0,1)*m(1,3) - m(3,0)*m(0,3)*m(1,1);
124
+ inv[14] = -m(0,0)*m(1,1)*m(3,2) + m(0,0)*m(1,2)*m(3,1) + m(1,0)*m(0,1)*m(3,2) - m(1,0)*m(0,2)*m(3,1) - m(3,0)*m(0,1)*m(1,2) + m(3,0)*m(0,2)*m(1,1);
125
+ inv[3] = -m(0,1)*m(1,2)*m(2,3) + m(0,1)*m(1,3)*m(2,2) + m(1,1)*m(0,2)*m(2,3) - m(1,1)*m(0,3)*m(2,2) - m(2,1)*m(0,2)*m(1,3) + m(2,1)*m(0,3)*m(1,2);
126
+ inv[7] = m(0,0)*m(1,2)*m(2,3) - m(0,0)*m(1,3)*m(2,2) - m(1,0)*m(0,2)*m(2,3) + m(1,0)*m(0,3)*m(2,2) + m(2,0)*m(0,2)*m(1,3) - m(2,0)*m(0,3)*m(1,2);
127
+ inv[11] = -m(0,0)*m(1,1)*m(2,3) + m(0,0)*m(1,3)*m(2,1) + m(1,0)*m(0,1)*m(2,3) - m(1,0)*m(0,3)*m(2,1) - m(2,0)*m(0,1)*m(1,3) + m(2,0)*m(0,3)*m(1,1);
128
+ inv[15] = m(0,0)*m(1,1)*m(2,2) - m(0,0)*m(1,2)*m(2,1) - m(1,0)*m(0,1)*m(2,2) + m(1,0)*m(0,2)*m(2,1) + m(2,0)*m(0,1)*m(1,2) - m(2,0)*m(0,2)*m(1,1);
129
+
130
+ let det = m(0,0)*inv[0] + m(0,1)*inv[4] + m(0,2)*inv[8] + m(0,3)*inv[12];
131
+ if det.abs() < 1e-10 { return IDENTITY_MAT4; }
132
+ let inv_det = 1.0 / det;
133
+ let mut out = [[0.0f32; 4]; 4];
134
+ for col in 0..4 {
135
+ for row in 0..4 {
136
+ out[col][row] = inv[col * 4 + row] * inv_det;
137
+ }
138
+ }
139
+ out
140
+ }
141
+
142
+ /// Encode an RGB byte buffer (no alpha) as a PNG. Used by the
143
+ /// pending-screenshot path so callers can hand us a path and get a
144
+ /// PNG written to disk without worrying about cross-FFI buffer handoff.
145
+ #[cfg(not(target_arch = "wasm32"))]
146
+ pub(super) fn encode_png_simple(width: u32, height: u32, rgb: &[u8]) -> Option<Vec<u8>> {
147
+ use image::{ImageBuffer, Rgb};
148
+ let buf: ImageBuffer<Rgb<u8>, Vec<u8>> = ImageBuffer::from_raw(width, height, rgb.to_vec())?;
149
+ let mut out = std::io::Cursor::new(Vec::new());
150
+ buf.write_to(&mut out, image::ImageFormat::Png).ok()?;
151
+ Some(out.into_inner())
152
+ }