@basmilius/sparkle 2.0.0 → 2.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +1192 -14
- package/dist/index.d.mts.map +1 -1
- package/dist/index.mjs +4552 -370
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -1
- package/src/aurora/consts.ts +3 -0
- package/src/aurora/index.ts +4 -0
- package/src/aurora/layer.ts +152 -0
- package/src/aurora/simulation.ts +19 -0
- package/src/aurora/types.ts +13 -0
- package/src/balloons/consts.ts +3 -0
- package/src/balloons/index.ts +6 -0
- package/src/balloons/layer.ts +138 -0
- package/src/balloons/particle.ts +110 -0
- package/src/balloons/simulation.ts +19 -0
- package/src/balloons/types.ts +14 -0
- package/src/bubbles/consts.ts +3 -0
- package/src/bubbles/index.ts +4 -0
- package/src/bubbles/layer.ts +233 -0
- package/src/bubbles/simulation.ts +20 -0
- package/src/bubbles/types.ts +21 -0
- package/src/canvas.ts +20 -1
- package/src/color.ts +10 -0
- package/src/confetti/consts.ts +13 -13
- package/src/confetti/index.ts +6 -0
- package/src/confetti/layer.ts +152 -0
- package/src/confetti/particle.ts +105 -0
- package/src/confetti/shapes.ts +104 -0
- package/src/confetti/simulation.ts +9 -203
- package/src/confetti/types.ts +4 -1
- package/src/distance.ts +1 -1
- package/src/donuts/consts.ts +19 -0
- package/src/donuts/donut.ts +12 -0
- package/src/donuts/index.ts +3 -0
- package/src/donuts/layer.ts +270 -0
- package/src/donuts/simulation.ts +25 -0
- package/src/fireflies/consts.ts +3 -0
- package/src/fireflies/index.ts +6 -0
- package/src/fireflies/layer.ts +152 -0
- package/src/fireflies/particle.ts +124 -0
- package/src/fireflies/simulation.ts +18 -0
- package/src/fireflies/types.ts +17 -0
- package/src/firepit/consts.ts +3 -0
- package/src/firepit/index.ts +4 -0
- package/src/firepit/layer.ts +174 -0
- package/src/firepit/simulation.ts +17 -0
- package/src/firepit/types.ts +20 -0
- package/src/fireworks/explosion.ts +8 -8
- package/src/fireworks/firework.ts +9 -8
- package/src/fireworks/index.ts +6 -2
- package/src/fireworks/layer.ts +452 -0
- package/src/fireworks/simulation.ts +9 -484
- package/src/fireworks/spark.ts +7 -7
- package/src/glitter/consts.ts +13 -0
- package/src/glitter/index.ts +4 -0
- package/src/glitter/layer.ts +173 -0
- package/src/glitter/simulation.ts +19 -0
- package/src/glitter/types.ts +23 -0
- package/src/index.ts +28 -0
- package/src/lanterns/consts.ts +13 -0
- package/src/lanterns/index.ts +4 -0
- package/src/lanterns/layer.ts +166 -0
- package/src/lanterns/simulation.ts +17 -0
- package/src/lanterns/types.ts +14 -0
- package/src/layer.ts +24 -0
- package/src/layered.ts +185 -0
- package/src/leaves/consts.ts +16 -0
- package/src/leaves/index.ts +4 -0
- package/src/leaves/layer.ts +251 -0
- package/src/leaves/simulation.ts +18 -0
- package/src/leaves/types.ts +16 -0
- package/src/lightning/consts.ts +3 -0
- package/src/lightning/index.ts +6 -0
- package/src/lightning/layer.ts +41 -0
- package/src/lightning/simulation.ts +17 -0
- package/src/lightning/system.ts +196 -0
- package/src/lightning/types.ts +12 -0
- package/src/matrix/consts.ts +5 -0
- package/src/matrix/index.ts +4 -0
- package/src/matrix/layer.ts +146 -0
- package/src/matrix/simulation.ts +18 -0
- package/src/matrix/types.ts +8 -0
- package/src/orbits/consts.ts +13 -0
- package/src/orbits/index.ts +4 -0
- package/src/orbits/layer.ts +183 -0
- package/src/orbits/simulation.ts +19 -0
- package/src/orbits/types.ts +16 -0
- package/src/particles/consts.ts +3 -0
- package/src/particles/index.ts +4 -0
- package/src/particles/layer.ts +317 -0
- package/src/particles/simulation.ts +26 -0
- package/src/particles/types.ts +10 -0
- package/src/petals/consts.ts +13 -0
- package/src/petals/index.ts +4 -0
- package/src/petals/layer.ts +158 -0
- package/src/petals/simulation.ts +18 -0
- package/src/petals/types.ts +15 -0
- package/src/plasma/consts.ts +3 -0
- package/src/plasma/index.ts +4 -0
- package/src/plasma/layer.ts +92 -0
- package/src/plasma/simulation.ts +17 -0
- package/src/plasma/types.ts +5 -0
- package/src/rain/consts.ts +3 -0
- package/src/rain/index.ts +6 -0
- package/src/rain/layer.ts +172 -0
- package/src/rain/particle.ts +132 -0
- package/src/rain/simulation.ts +21 -0
- package/src/rain/types.ts +22 -0
- package/src/sandstorm/consts.ts +3 -0
- package/src/sandstorm/index.ts +4 -0
- package/src/sandstorm/layer.ts +135 -0
- package/src/sandstorm/simulation.ts +18 -0
- package/src/sandstorm/types.ts +10 -0
- package/src/shooting-stars/index.ts +3 -0
- package/src/shooting-stars/system.ts +149 -0
- package/src/shooting-stars/types.ts +10 -0
- package/src/simulation-canvas.ts +47 -0
- package/src/snow/consts.ts +2 -2
- package/src/snow/index.ts +1 -0
- package/src/snow/layer.ts +263 -0
- package/src/snow/simulation.ts +4 -288
- package/src/sparklers/consts.ts +3 -0
- package/src/sparklers/index.ts +6 -0
- package/src/sparklers/layer.ts +174 -0
- package/src/sparklers/particle.ts +89 -0
- package/src/sparklers/simulation.ts +30 -0
- package/src/sparklers/types.ts +13 -0
- package/src/stars/consts.ts +3 -0
- package/src/stars/index.ts +4 -0
- package/src/stars/layer.ts +133 -0
- package/src/stars/simulation.ts +22 -0
- package/src/stars/types.ts +12 -0
- package/src/streamers/consts.ts +14 -0
- package/src/streamers/index.ts +4 -0
- package/src/streamers/layer.ts +211 -0
- package/src/streamers/simulation.ts +16 -0
- package/src/streamers/types.ts +14 -0
- package/src/trail.ts +140 -0
- package/src/waves/consts.ts +3 -0
- package/src/waves/index.ts +4 -0
- package/src/waves/layer.ts +167 -0
- package/src/waves/simulation.ts +18 -0
- package/src/waves/types.ts +9 -0
- package/src/wormhole/consts.ts +3 -0
- package/src/wormhole/index.ts +4 -0
- package/src/wormhole/layer.ts +181 -0
- package/src/wormhole/simulation.ts +17 -0
- package/src/wormhole/types.ts +10 -0
package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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{
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"name": "@basmilius/sparkle",
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"license": "MIT",
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"version": "2.
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"version": "2.1.0",
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"author": {
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"email": "bas@mili.us",
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"name": "Bas Milius",
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@@ -43,6 +43,7 @@
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"@basmilius/utils": "^3.15.0"
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},
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"devDependencies": {
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"@types/node": "^25.5.0",
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"tsdown": "^0.21.4",
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"typescript": "^6.0.2",
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"vite": "^8.0.3",
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@@ -0,0 +1,152 @@
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import { hexToRGB } from '@basmilius/utils';
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import { SimulationLayer } from '../layer';
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import { MULBERRY } from './consts';
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import type { AuroraSimulationConfig } from './simulation';
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import type { AuroraBand } from './types';
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const DEFAULT_COLORS = ['#9922ff', '#4455ff', '#0077ee', '#00aabb', '#22ddff'];
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const TOP_HUE = 265;
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export class AuroraLayer extends SimulationLayer {
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readonly #speed: number;
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readonly #intensity: number;
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readonly #waveAmplitude: number;
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readonly #verticalPosition: number;
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#time: number = 0;
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#bands: AuroraBand[] = [];
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constructor(config: AuroraSimulationConfig = {}) {
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super();
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const bandCount = config.bands ?? 5;
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const colors = config.colors ?? DEFAULT_COLORS;
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this.#speed = config.speed ?? 1;
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this.#intensity = config.intensity ?? 0.8;
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this.#waveAmplitude = config.waveAmplitude ?? 1;
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this.#verticalPosition = config.verticalPosition ?? 0.68;
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// Two loose clusters (left + right), rays within each cluster overlap into a whole
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const clusterCenters = [0.35, 0.65];
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for (let i = 0; i < bandCount; i++) {
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const color = colors[i % colors.length];
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const [r, g, b] = hexToRGB(color);
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const hue = this.#rgbToHue(r, g, b);
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const cluster = clusterCenters[i % clusterCenters.length];
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this.#bands.push({
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x: cluster + (MULBERRY.next() - 0.5) * 0.22,
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baseY: this.#verticalPosition + (MULBERRY.next() - 0.5) * 0.08,
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height: 0.5 + MULBERRY.next() * 0.3,
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sigma: 160 + MULBERRY.next() * 110,
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phase1: MULBERRY.next() * Math.PI * 2,
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phase2: MULBERRY.next() * Math.PI * 2,
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amplitude1: 0.015 + MULBERRY.next() * 0.025,
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frequency1: 0.003 + MULBERRY.next() * 0.004,
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speed: (0.4 + MULBERRY.next() * 0.6) * this.#speed,
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hue,
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opacity: (0.5 + MULBERRY.next() * 0.3) * this.#intensity
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});
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}
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}
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tick(dt: number, width: number, height: number): void {
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this.#time += 0.016 * dt * this.#speed;
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for (const band of this.#bands) {
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band.phase1 += 0.005 * band.speed * dt;
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band.phase2 += 0.008 * band.speed * dt;
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}
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}
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draw(ctx: CanvasRenderingContext2D, width: number, height: number): void {
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// Dark sky background gradient
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const bg = ctx.createLinearGradient(0, 0, 0, height);
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bg.addColorStop(0, '#000000');
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bg.addColorStop(0.5, '#050012');
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bg.addColorStop(1, '#0a0025');
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ctx.fillStyle = bg;
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ctx.fillRect(0, 0, width, height);
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// Aurora curtain rays — vertical bands with Gaussian horizontal falloff
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ctx.globalCompositeOperation = 'screen';
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const step = 4;
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const scale = width / 1920;
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for (const band of this.#bands) {
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const swayX = band.amplitude1 * width * Math.sin(band.phase1);
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const cx = band.x * width + swayX;
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const baseY = band.baseY * height;
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const rayHeight = band.height * height * (height / 800);
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const sigma = band.sigma * scale;
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const cutoff = sigma * 3.5;
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const sigmaSq2 = 2 * sigma * sigma;
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const midHue = (band.hue + TOP_HUE) / 2;
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const waveRange = height * 0.035 * this.#waveAmplitude;
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const xStart = Math.max(0, Math.floor((cx - cutoff) / step) * step);
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const xEnd = Math.min(width, Math.ceil((cx + cutoff) / step) * step);
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for (let x = xStart; x < xEnd; x += step) {
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const dx = x - cx;
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const alpha = Math.exp(-dx * dx / sigmaSq2);
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if (alpha < 0.015) {
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continue;
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}
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const waveOffset = Math.sin(band.frequency1 * x + band.phase2) * waveRange;
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const colBase = baseY + waveOffset;
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const colTop = colBase - rayHeight;
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const fadeBottom = colBase + rayHeight * 0.1;
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const eff = alpha * band.opacity;
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const gradient = ctx.createLinearGradient(0, fadeBottom, 0, colTop);
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gradient.addColorStop(0, `hsla(${band.hue}, 100%, 90%, 0)`);
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gradient.addColorStop(0.04, `hsla(${band.hue}, 100%, 90%, ${eff * 0.55})`);
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gradient.addColorStop(0.1, `hsla(${band.hue}, 90%, 72%, ${eff})`);
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gradient.addColorStop(0.32, `hsla(${band.hue}, 85%, 62%, ${eff * 0.75})`);
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gradient.addColorStop(0.62, `hsla(${midHue}, 80%, 56%, ${eff * 0.35})`);
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gradient.addColorStop(0.86, `hsla(${TOP_HUE}, 75%, 50%, ${eff * 0.12})`);
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gradient.addColorStop(1, `hsla(${TOP_HUE}, 70%, 45%, 0)`);
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ctx.fillStyle = gradient;
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ctx.fillRect(x, colTop, step, fadeBottom - colTop + 1);
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}
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}
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ctx.globalCompositeOperation = 'source-over';
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}
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#rgbToHue(r: number, g: number, b: number): number {
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r /= 255;
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g /= 255;
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b /= 255;
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const max = Math.max(r, g, b);
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const min = Math.min(r, g, b);
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const delta = max - min;
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if (delta === 0) {
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return 0;
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}
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let hue: number;
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if (max === r) {
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hue = ((g - b) / delta) % 6;
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} else if (max === g) {
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hue = (b - r) / delta + 2;
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} else {
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hue = (r - g) / delta + 4;
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}
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hue = Math.round(hue * 60);
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if (hue < 0) {
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hue += 360;
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}
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return hue;
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}
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}
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import { SimulationCanvas } from '../simulation-canvas';
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import { AuroraLayer } from './layer';
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export interface AuroraSimulationConfig {
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readonly bands?: number;
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readonly colors?: string[];
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readonly speed?: number;
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readonly intensity?: number;
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readonly waveAmplitude?: number;
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readonly verticalPosition?: number;
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readonly scale?: number;
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readonly canvasOptions?: CanvasRenderingContext2DSettings;
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}
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export class AuroraSimulation extends SimulationCanvas {
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constructor(canvas: HTMLCanvasElement, config: AuroraSimulationConfig = {}) {
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super(canvas, new AuroraLayer(config), 60, config.canvasOptions ?? {colorSpace: 'display-p3'});
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}
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}
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export { BalloonLayer } from './layer';
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export { BalloonParticle } from './particle';
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export { BalloonSimulation } from './simulation';
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export type { BalloonParticleConfig } from './particle';
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export type { BalloonSimulationConfig } from './simulation';
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export type { Balloon } from './types';
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import { hexToRGB } from '@basmilius/utils';
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import { SimulationLayer } from '../layer';
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import { MULBERRY } from './consts';
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import type { BalloonSimulationConfig } from './simulation';
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import type { Balloon } from './types';
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const DEFAULT_COLORS = ['#ff4444', '#4488ff', '#44cc44', '#ffcc00', '#ff88cc', '#8844ff'];
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export class BalloonLayer extends SimulationLayer {
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readonly #scale: number;
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readonly #speed: number;
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readonly #driftAmount: number;
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readonly #stringLengthMul: number;
|
|
14
|
+
readonly #sizeRange: [number, number];
|
|
15
|
+
readonly #colorRGBs: [number, number, number][];
|
|
16
|
+
#maxCount: number;
|
|
17
|
+
#time: number = 0;
|
|
18
|
+
#balloons: Balloon[] = [];
|
|
19
|
+
|
|
20
|
+
constructor(config: BalloonSimulationConfig = {}) {
|
|
21
|
+
super();
|
|
22
|
+
|
|
23
|
+
this.#scale = config.scale ?? 1;
|
|
24
|
+
this.#maxCount = config.count ?? 15;
|
|
25
|
+
this.#sizeRange = config.sizeRange ?? [25, 45];
|
|
26
|
+
this.#speed = config.speed ?? 1;
|
|
27
|
+
this.#driftAmount = config.driftAmount ?? 1;
|
|
28
|
+
this.#stringLengthMul = config.stringLength ?? 1;
|
|
29
|
+
|
|
30
|
+
const colors = config.colors ?? DEFAULT_COLORS;
|
|
31
|
+
this.#colorRGBs = colors.map(c => hexToRGB(c));
|
|
32
|
+
|
|
33
|
+
if (innerWidth < 991) {
|
|
34
|
+
this.#maxCount = Math.floor(this.#maxCount / 2);
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
for (let i = 0; i < this.#maxCount; ++i) {
|
|
38
|
+
this.#balloons.push(this.#createBalloon(true));
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
tick(dt: number, width: number, height: number): void {
|
|
43
|
+
this.#time += 0.015 * dt * this.#speed;
|
|
44
|
+
|
|
45
|
+
for (let i = 0; i < this.#balloons.length; i++) {
|
|
46
|
+
const balloon = this.#balloons[i];
|
|
47
|
+
|
|
48
|
+
balloon.y -= (balloon.riseSpeed * this.#speed * dt) / (height * 1.2);
|
|
49
|
+
|
|
50
|
+
const drift = Math.sin(this.#time * balloon.driftFreq + balloon.driftPhase) * balloon.driftAmp * this.#driftAmount;
|
|
51
|
+
balloon.x += drift * dt / (width * 5);
|
|
52
|
+
|
|
53
|
+
balloon.rotation = Math.sin(this.#time * balloon.rotationSpeed + balloon.driftPhase) * 0.08;
|
|
54
|
+
|
|
55
|
+
if (balloon.y < -0.2) {
|
|
56
|
+
this.#balloons[i] = this.#createBalloon(false);
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
draw(ctx: CanvasRenderingContext2D, width: number, height: number): void {
|
|
62
|
+
|
|
63
|
+
for (const balloon of this.#balloons) {
|
|
64
|
+
const px = balloon.x * width;
|
|
65
|
+
const py = balloon.y * height;
|
|
66
|
+
const rx = balloon.radiusX * this.#scale;
|
|
67
|
+
const ry = balloon.radiusY * this.#scale;
|
|
68
|
+
const [r, g, b] = balloon.color;
|
|
69
|
+
|
|
70
|
+
ctx.save();
|
|
71
|
+
ctx.translate(px, py);
|
|
72
|
+
ctx.rotate(balloon.rotation);
|
|
73
|
+
|
|
74
|
+
const gradient = ctx.createRadialGradient(
|
|
75
|
+
-rx * 0.3, -ry * 0.3, rx * 0.1,
|
|
76
|
+
0, 0, Math.max(rx, ry)
|
|
77
|
+
);
|
|
78
|
+
gradient.addColorStop(0, `rgba(${Math.min(255, r + 80)}, ${Math.min(255, g + 80)}, ${Math.min(255, b + 80)}, 0.95)`);
|
|
79
|
+
gradient.addColorStop(0.6, `rgba(${r}, ${g}, ${b}, 0.9)`);
|
|
80
|
+
gradient.addColorStop(1, `rgba(${Math.max(0, r - 40)}, ${Math.max(0, g - 40)}, ${Math.max(0, b - 40)}, 0.85)`);
|
|
81
|
+
|
|
82
|
+
ctx.beginPath();
|
|
83
|
+
ctx.ellipse(0, 0, rx, ry, 0, 0, Math.PI * 2);
|
|
84
|
+
ctx.fillStyle = gradient;
|
|
85
|
+
ctx.fill();
|
|
86
|
+
|
|
87
|
+
ctx.beginPath();
|
|
88
|
+
ctx.ellipse(-rx * 0.25, -ry * 0.3, rx * 0.2, ry * 0.15, -0.3, 0, Math.PI * 2);
|
|
89
|
+
ctx.fillStyle = `rgba(255, 255, 255, 0.35)`;
|
|
90
|
+
ctx.fill();
|
|
91
|
+
|
|
92
|
+
const knotY = ry + 2 * this.#scale;
|
|
93
|
+
ctx.beginPath();
|
|
94
|
+
ctx.moveTo(-3 * this.#scale, knotY);
|
|
95
|
+
ctx.lineTo(0, knotY + 5 * this.#scale);
|
|
96
|
+
ctx.lineTo(3 * this.#scale, knotY);
|
|
97
|
+
ctx.closePath();
|
|
98
|
+
ctx.fillStyle = `rgba(${Math.max(0, r - 30)}, ${Math.max(0, g - 30)}, ${Math.max(0, b - 30)}, 0.9)`;
|
|
99
|
+
ctx.fill();
|
|
100
|
+
|
|
101
|
+
const stringLen = balloon.stringLength * this.#scale * this.#stringLengthMul;
|
|
102
|
+
const drift = Math.sin(this.#time * 2 + balloon.driftPhase) * 8 * this.#scale * this.#driftAmount;
|
|
103
|
+
ctx.beginPath();
|
|
104
|
+
ctx.moveTo(0, knotY + 5 * this.#scale);
|
|
105
|
+
ctx.quadraticCurveTo(
|
|
106
|
+
drift,
|
|
107
|
+
knotY + 5 * this.#scale + stringLen * 0.5,
|
|
108
|
+
-drift * 0.5,
|
|
109
|
+
knotY + 5 * this.#scale + stringLen
|
|
110
|
+
);
|
|
111
|
+
ctx.strokeStyle = `rgba(${r}, ${g}, ${b}, 0.4)`;
|
|
112
|
+
ctx.lineWidth = 1;
|
|
113
|
+
ctx.stroke();
|
|
114
|
+
|
|
115
|
+
ctx.restore();
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
#createBalloon(initialSpread: boolean): Balloon {
|
|
120
|
+
const colorIndex = Math.floor(MULBERRY.next() * this.#colorRGBs.length);
|
|
121
|
+
const baseRadius = this.#sizeRange[0] + MULBERRY.next() * (this.#sizeRange[1] - this.#sizeRange[0]);
|
|
122
|
+
|
|
123
|
+
return {
|
|
124
|
+
x: 0.1 + MULBERRY.next() * 0.8,
|
|
125
|
+
y: initialSpread ? MULBERRY.next() * 1.2 : 1.2 + MULBERRY.next() * 0.2,
|
|
126
|
+
radiusX: baseRadius * 0.85,
|
|
127
|
+
radiusY: baseRadius,
|
|
128
|
+
color: this.#colorRGBs[colorIndex],
|
|
129
|
+
driftPhase: MULBERRY.next() * Math.PI * 2,
|
|
130
|
+
driftFreq: 0.5 + MULBERRY.next() * 1,
|
|
131
|
+
driftAmp: 0.3 + MULBERRY.next() * 0.7,
|
|
132
|
+
riseSpeed: 0.3 + MULBERRY.next() * 0.7,
|
|
133
|
+
rotation: 0,
|
|
134
|
+
rotationSpeed: 0.5 + MULBERRY.next() * 1.5,
|
|
135
|
+
stringLength: 30 + MULBERRY.next() * 40
|
|
136
|
+
};
|
|
137
|
+
}
|
|
138
|
+
}
|
|
@@ -0,0 +1,110 @@
|
|
|
1
|
+
import type { Point } from '../point';
|
|
2
|
+
|
|
3
|
+
export interface BalloonParticleConfig {
|
|
4
|
+
readonly driftAmp?: number;
|
|
5
|
+
readonly driftFreq?: number;
|
|
6
|
+
readonly driftPhase?: number;
|
|
7
|
+
readonly radiusX?: number;
|
|
8
|
+
readonly radiusY?: number;
|
|
9
|
+
readonly riseSpeed?: number;
|
|
10
|
+
readonly rotationSpeed?: number;
|
|
11
|
+
readonly scale?: number;
|
|
12
|
+
readonly stringLength?: number;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export class BalloonParticle {
|
|
16
|
+
readonly #color: [number, number, number];
|
|
17
|
+
readonly #driftAmp: number;
|
|
18
|
+
readonly #driftFreq: number;
|
|
19
|
+
readonly #driftPhase: number;
|
|
20
|
+
readonly #radiusX: number;
|
|
21
|
+
readonly #radiusY: number;
|
|
22
|
+
readonly #riseSpeed: number;
|
|
23
|
+
readonly #rotationSpeed: number;
|
|
24
|
+
readonly #scale: number;
|
|
25
|
+
readonly #stringLength: number;
|
|
26
|
+
#x: number;
|
|
27
|
+
#y: number;
|
|
28
|
+
#rotation: number = 0;
|
|
29
|
+
#time: number = 0;
|
|
30
|
+
|
|
31
|
+
get isDone(): boolean {
|
|
32
|
+
return this.#y < -(this.#radiusY * 2 + this.#stringLength);
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
get position(): Point {
|
|
36
|
+
return {x: this.#x, y: this.#y};
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
constructor(position: Point, color: [number, number, number], config: BalloonParticleConfig = {}) {
|
|
40
|
+
this.#x = position.x;
|
|
41
|
+
this.#y = position.y;
|
|
42
|
+
this.#color = color;
|
|
43
|
+
this.#driftAmp = config.driftAmp ?? (0.3 + Math.random() * 0.7);
|
|
44
|
+
this.#driftFreq = config.driftFreq ?? (0.5 + Math.random() * 1);
|
|
45
|
+
this.#driftPhase = config.driftPhase ?? (Math.random() * Math.PI * 2);
|
|
46
|
+
this.#radiusX = (config.radiusX ?? (25 + Math.random() * 20)) * (config.scale ?? 1);
|
|
47
|
+
this.#radiusY = (config.radiusY ?? (config.radiusX ? config.radiusX * (1 / 0.85) : 30 + Math.random() * 23)) * (config.scale ?? 1);
|
|
48
|
+
this.#riseSpeed = config.riseSpeed ?? (0.5 + Math.random() * 0.8);
|
|
49
|
+
this.#rotationSpeed = config.rotationSpeed ?? (0.5 + Math.random() * 1.5);
|
|
50
|
+
this.#scale = config.scale ?? 1;
|
|
51
|
+
this.#stringLength = (config.stringLength ?? (30 + Math.random() * 40)) * this.#scale;
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
draw(ctx: CanvasRenderingContext2D): void {
|
|
55
|
+
const [r, g, b] = this.#color;
|
|
56
|
+
const rx = this.#radiusX;
|
|
57
|
+
const ry = this.#radiusY;
|
|
58
|
+
|
|
59
|
+
ctx.save();
|
|
60
|
+
ctx.translate(this.#x, this.#y);
|
|
61
|
+
ctx.rotate(this.#rotation);
|
|
62
|
+
|
|
63
|
+
const gradient = ctx.createRadialGradient(-rx * 0.3, -ry * 0.3, rx * 0.1, 0, 0, Math.max(rx, ry));
|
|
64
|
+
gradient.addColorStop(0, `rgba(${Math.min(255, r + 80)}, ${Math.min(255, g + 80)}, ${Math.min(255, b + 80)}, 0.95)`);
|
|
65
|
+
gradient.addColorStop(0.6, `rgba(${r}, ${g}, ${b}, 0.9)`);
|
|
66
|
+
gradient.addColorStop(1, `rgba(${Math.max(0, r - 40)}, ${Math.max(0, g - 40)}, ${Math.max(0, b - 40)}, 0.85)`);
|
|
67
|
+
|
|
68
|
+
ctx.beginPath();
|
|
69
|
+
ctx.ellipse(0, 0, rx, ry, 0, 0, Math.PI * 2);
|
|
70
|
+
ctx.fillStyle = gradient;
|
|
71
|
+
ctx.fill();
|
|
72
|
+
|
|
73
|
+
ctx.beginPath();
|
|
74
|
+
ctx.ellipse(-rx * 0.25, -ry * 0.3, rx * 0.2, ry * 0.15, -0.3, 0, Math.PI * 2);
|
|
75
|
+
ctx.fillStyle = 'rgba(255, 255, 255, 0.35)';
|
|
76
|
+
ctx.fill();
|
|
77
|
+
|
|
78
|
+
const knotY = ry + 2 * this.#scale;
|
|
79
|
+
ctx.beginPath();
|
|
80
|
+
ctx.moveTo(-3 * this.#scale, knotY);
|
|
81
|
+
ctx.lineTo(0, knotY + 5 * this.#scale);
|
|
82
|
+
ctx.lineTo(3 * this.#scale, knotY);
|
|
83
|
+
ctx.closePath();
|
|
84
|
+
ctx.fillStyle = `rgba(${Math.max(0, r - 30)}, ${Math.max(0, g - 30)}, ${Math.max(0, b - 30)}, 0.9)`;
|
|
85
|
+
ctx.fill();
|
|
86
|
+
|
|
87
|
+
const stringDrift = Math.sin(this.#time * 2 + this.#driftPhase) * 8 * this.#scale;
|
|
88
|
+
ctx.beginPath();
|
|
89
|
+
ctx.moveTo(0, knotY + 5 * this.#scale);
|
|
90
|
+
ctx.quadraticCurveTo(
|
|
91
|
+
stringDrift,
|
|
92
|
+
knotY + 5 * this.#scale + this.#stringLength * 0.5,
|
|
93
|
+
-stringDrift * 0.5,
|
|
94
|
+
knotY + 5 * this.#scale + this.#stringLength
|
|
95
|
+
);
|
|
96
|
+
ctx.strokeStyle = `rgba(${r}, ${g}, ${b}, 0.4)`;
|
|
97
|
+
ctx.lineWidth = 1;
|
|
98
|
+
ctx.stroke();
|
|
99
|
+
|
|
100
|
+
ctx.restore();
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
tick(dt: number = 1): void {
|
|
104
|
+
this.#time += 0.015 * dt;
|
|
105
|
+
|
|
106
|
+
this.#y -= this.#riseSpeed * dt;
|
|
107
|
+
this.#x += Math.sin(this.#time * this.#driftFreq + this.#driftPhase) * this.#driftAmp * dt;
|
|
108
|
+
this.#rotation = Math.sin(this.#time * this.#rotationSpeed + this.#driftPhase) * 0.08;
|
|
109
|
+
}
|
|
110
|
+
}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { SimulationCanvas } from '../simulation-canvas';
|
|
2
|
+
import { BalloonLayer } from './layer';
|
|
3
|
+
|
|
4
|
+
export interface BalloonSimulationConfig {
|
|
5
|
+
readonly count?: number;
|
|
6
|
+
readonly colors?: string[];
|
|
7
|
+
readonly sizeRange?: [number, number];
|
|
8
|
+
readonly speed?: number;
|
|
9
|
+
readonly driftAmount?: number;
|
|
10
|
+
readonly stringLength?: number;
|
|
11
|
+
readonly scale?: number;
|
|
12
|
+
readonly canvasOptions?: CanvasRenderingContext2DSettings;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export class BalloonSimulation extends SimulationCanvas {
|
|
16
|
+
constructor(canvas: HTMLCanvasElement, config: BalloonSimulationConfig = {}) {
|
|
17
|
+
super(canvas, new BalloonLayer(config), 60, config.canvasOptions ?? {colorSpace: 'display-p3'});
|
|
18
|
+
}
|
|
19
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
export type Balloon = {
|
|
2
|
+
x: number;
|
|
3
|
+
y: number;
|
|
4
|
+
radiusX: number;
|
|
5
|
+
radiusY: number;
|
|
6
|
+
color: [number, number, number];
|
|
7
|
+
driftPhase: number;
|
|
8
|
+
driftFreq: number;
|
|
9
|
+
driftAmp: number;
|
|
10
|
+
riseSpeed: number;
|
|
11
|
+
rotation: number;
|
|
12
|
+
rotationSpeed: number;
|
|
13
|
+
stringLength: number;
|
|
14
|
+
};
|