@babylonjs/gui 5.0.0-rc.7 → 5.0.0-rc.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/2D/adtInstrumentation.d.ts +52 -52
- package/2D/adtInstrumentation.js +126 -126
- package/2D/advancedDynamicTexture.d.ts +448 -448
- package/2D/advancedDynamicTexture.js +1318 -1318
- package/2D/controls/button.d.ts +135 -135
- package/2D/controls/button.js +276 -276
- package/2D/controls/checkbox.d.ts +59 -59
- package/2D/controls/checkbox.js +188 -188
- package/2D/controls/colorpicker.d.ts +103 -103
- package/2D/controls/colorpicker.js +1417 -1417
- package/2D/controls/container.d.ts +175 -175
- package/2D/controls/container.js +570 -570
- package/2D/controls/control.d.ts +866 -866
- package/2D/controls/control.js +2433 -2433
- package/2D/controls/displayGrid.d.ts +53 -53
- package/2D/controls/displayGrid.js +245 -245
- package/2D/controls/ellipse.d.ts +21 -21
- package/2D/controls/ellipse.js +85 -85
- package/2D/controls/focusableButton.d.ts +59 -59
- package/2D/controls/focusableButton.js +99 -99
- package/2D/controls/focusableControl.d.ts +34 -34
- package/2D/controls/focusableControl.js +1 -1
- package/2D/controls/grid.d.ts +139 -139
- package/2D/controls/grid.js +529 -529
- package/2D/controls/image.d.ts +204 -204
- package/2D/controls/image.js +887 -887
- package/2D/controls/index.d.ts +29 -29
- package/2D/controls/index.js +29 -29
- package/2D/controls/inputPassword.d.ts +8 -8
- package/2D/controls/inputPassword.js +25 -25
- package/2D/controls/inputText.d.ts +201 -201
- package/2D/controls/inputText.js +1119 -1119
- package/2D/controls/line.d.ts +66 -66
- package/2D/controls/line.js +271 -271
- package/2D/controls/multiLine.d.ts +75 -75
- package/2D/controls/multiLine.js +262 -262
- package/2D/controls/radioButton.d.ts +49 -49
- package/2D/controls/radioButton.js +205 -205
- package/2D/controls/rectangle.d.ts +29 -29
- package/2D/controls/rectangle.js +150 -150
- package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
- package/2D/controls/scrollViewers/scrollViewer.js +677 -677
- package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
- package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
- package/2D/controls/selector.d.ts +263 -263
- package/2D/controls/selector.js +692 -692
- package/2D/controls/sliders/baseSlider.d.ts +82 -82
- package/2D/controls/sliders/baseSlider.js +347 -347
- package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
- package/2D/controls/sliders/imageBasedSlider.js +192 -192
- package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
- package/2D/controls/sliders/imageScrollBar.js +263 -263
- package/2D/controls/sliders/scrollBar.d.ts +38 -38
- package/2D/controls/sliders/scrollBar.js +143 -143
- package/2D/controls/sliders/slider.d.ts +35 -35
- package/2D/controls/sliders/slider.js +271 -271
- package/2D/controls/stackPanel.d.ts +64 -64
- package/2D/controls/stackPanel.js +246 -246
- package/2D/controls/statics.d.ts +6 -6
- package/2D/controls/statics.js +49 -49
- package/2D/controls/textBlock.d.ts +175 -175
- package/2D/controls/textBlock.js +603 -603
- package/2D/controls/textWrapper.d.ts +13 -13
- package/2D/controls/textWrapper.js +101 -101
- package/2D/controls/toggleButton.d.ts +117 -117
- package/2D/controls/toggleButton.js +268 -268
- package/2D/controls/virtualKeyboard.d.ts +96 -96
- package/2D/controls/virtualKeyboard.js +256 -256
- package/2D/index.d.ts +9 -9
- package/2D/index.js +9 -9
- package/2D/math2D.d.ts +117 -117
- package/2D/math2D.js +221 -221
- package/2D/measure.d.ts +77 -77
- package/2D/measure.js +139 -139
- package/2D/multiLinePoint.d.ts +47 -47
- package/2D/multiLinePoint.js +127 -127
- package/2D/style.d.ts +46 -46
- package/2D/style.js +97 -97
- package/2D/valueAndUnit.d.ts +89 -89
- package/2D/valueAndUnit.js +226 -226
- package/2D/xmlLoader.d.ts +60 -60
- package/2D/xmlLoader.js +348 -348
- package/3D/behaviors/defaultBehavior.d.ts +73 -73
- package/3D/behaviors/defaultBehavior.js +121 -121
- package/3D/controls/abstractButton3D.d.ts +15 -15
- package/3D/controls/abstractButton3D.js +25 -25
- package/3D/controls/button3D.d.ts +30 -30
- package/3D/controls/button3D.js +93 -93
- package/3D/controls/container3D.d.ts +72 -72
- package/3D/controls/container3D.js +139 -139
- package/3D/controls/contentDisplay3D.d.ts +30 -30
- package/3D/controls/contentDisplay3D.js +79 -79
- package/3D/controls/control3D.d.ts +201 -201
- package/3D/controls/control3D.js +445 -445
- package/3D/controls/cylinderPanel.d.ts +17 -17
- package/3D/controls/cylinderPanel.js +66 -66
- package/3D/controls/handMenu.d.ts +28 -28
- package/3D/controls/handMenu.js +47 -47
- package/3D/controls/holographicBackplate.d.ts +49 -49
- package/3D/controls/holographicBackplate.js +120 -120
- package/3D/controls/holographicButton.d.ts +84 -84
- package/3D/controls/holographicButton.js +339 -339
- package/3D/controls/holographicSlate.d.ts +131 -131
- package/3D/controls/holographicSlate.js +431 -431
- package/3D/controls/index.d.ts +21 -21
- package/3D/controls/index.js +21 -21
- package/3D/controls/meshButton3D.d.ts +21 -21
- package/3D/controls/meshButton3D.js +62 -62
- package/3D/controls/nearMenu.d.ts +44 -44
- package/3D/controls/nearMenu.js +114 -114
- package/3D/controls/planePanel.d.ts +9 -9
- package/3D/controls/planePanel.js +36 -36
- package/3D/controls/scatterPanel.d.ts +18 -18
- package/3D/controls/scatterPanel.js +108 -108
- package/3D/controls/slider3D.d.ts +81 -81
- package/3D/controls/slider3D.js +268 -268
- package/3D/controls/spherePanel.d.ts +17 -17
- package/3D/controls/spherePanel.js +67 -67
- package/3D/controls/stackPanel3D.d.ts +22 -22
- package/3D/controls/stackPanel3D.js +107 -107
- package/3D/controls/touchButton3D.d.ts +80 -80
- package/3D/controls/touchButton3D.js +233 -233
- package/3D/controls/touchHolographicButton.d.ts +110 -110
- package/3D/controls/touchHolographicButton.js +445 -445
- package/3D/controls/touchHolographicMenu.d.ts +61 -61
- package/3D/controls/touchHolographicMenu.js +149 -149
- package/3D/controls/touchMeshButton3D.d.ts +21 -21
- package/3D/controls/touchMeshButton3D.js +62 -62
- package/3D/controls/volumeBasedPanel.d.ts +53 -53
- package/3D/controls/volumeBasedPanel.js +174 -174
- package/3D/gizmos/gizmoHandle.d.ts +108 -108
- package/3D/gizmos/gizmoHandle.js +209 -209
- package/3D/gizmos/index.d.ts +2 -2
- package/3D/gizmos/index.js +2 -2
- package/3D/gizmos/slateGizmo.d.ts +57 -57
- package/3D/gizmos/slateGizmo.js +369 -369
- package/3D/gui3DManager.d.ts +94 -94
- package/3D/gui3DManager.js +257 -257
- package/3D/index.d.ts +5 -5
- package/3D/index.js +5 -5
- package/3D/materials/fluent/fluentMaterial.d.ts +90 -90
- package/3D/materials/fluent/fluentMaterial.js +292 -292
- package/3D/materials/fluent/index.d.ts +1 -1
- package/3D/materials/fluent/index.js +1 -1
- package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
- package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +154 -154
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
- package/3D/materials/fluentBackplate/index.d.ts +1 -1
- package/3D/materials/fluentBackplate/index.js +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
- package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +189 -189
- package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
- package/3D/materials/fluentButton/index.d.ts +1 -1
- package/3D/materials/fluentButton/index.js +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
- package/3D/materials/fluentMaterial.d.ts +4 -4
- package/3D/materials/fluentMaterial.js +4 -4
- package/3D/materials/handle/handleMaterial.d.ts +68 -68
- package/3D/materials/handle/handleMaterial.js +126 -126
- package/3D/materials/handle/index.d.ts +1 -1
- package/3D/materials/handle/index.js +1 -1
- package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.fragment.js +8 -8
- package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.vertex.js +8 -8
- package/3D/materials/index.d.ts +5 -5
- package/3D/materials/index.js +5 -5
- package/3D/materials/mrdl/index.d.ts +3 -3
- package/3D/materials/mrdl/index.js +3 -3
- package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +147 -147
- package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
- package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +333 -333
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +333 -333
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
- package/3D/vector3WithInfo.d.ts +16 -16
- package/3D/vector3WithInfo.js +23 -23
- package/index.d.ts +2 -2
- package/index.js +2 -2
- package/legacy/legacy.d.ts +1 -1
- package/legacy/legacy.js +13 -13
- package/package.json +2 -2
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import { PerfCounter } from "@babylonjs/core/Misc/perfCounter.js";
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import { IDisposable } from "@babylonjs/core/scene.js";
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import { AdvancedDynamicTexture } from "./advancedDynamicTexture";
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/**
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* This class can be used to get instrumentation data from a AdvancedDynamicTexture object
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export declare class AdvancedDynamicTextureInstrumentation implements IDisposable {
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/**
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* Define the instrumented AdvancedDynamicTexture.
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*/
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texture: AdvancedDynamicTexture;
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private _captureRenderTime;
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private _renderTime;
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private _captureLayoutTime;
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private _layoutTime;
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private _onBeginRenderObserver;
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private _onEndRenderObserver;
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private _onBeginLayoutObserver;
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private _onEndLayoutObserver;
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/**
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* Gets the perf counter used to capture render time
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*/
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get renderTimeCounter(): PerfCounter;
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/**
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* Gets the perf counter used to capture layout time
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*/
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get layoutTimeCounter(): PerfCounter;
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/**
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* Enable or disable the render time capture
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*/
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get captureRenderTime(): boolean;
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set captureRenderTime(value: boolean);
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/**
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* Enable or disable the layout time capture
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*/
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get captureLayoutTime(): boolean;
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set captureLayoutTime(value: boolean);
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/**
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* Instantiates a new advanced dynamic texture instrumentation.
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* This class can be used to get instrumentation data from an AdvancedDynamicTexture object
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* @param texture Defines the AdvancedDynamicTexture to instrument
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*/
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constructor(
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/**
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* Define the instrumented AdvancedDynamicTexture.
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*/
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texture: AdvancedDynamicTexture);
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/**
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* Dispose and release associated resources.
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*/
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dispose(): void;
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}
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import { PerfCounter } from "@babylonjs/core/Misc/perfCounter.js";
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import { IDisposable } from "@babylonjs/core/scene.js";
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import { AdvancedDynamicTexture } from "./advancedDynamicTexture";
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/**
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* This class can be used to get instrumentation data from a AdvancedDynamicTexture object
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*/
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export declare class AdvancedDynamicTextureInstrumentation implements IDisposable {
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/**
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* Define the instrumented AdvancedDynamicTexture.
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*/
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texture: AdvancedDynamicTexture;
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private _captureRenderTime;
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private _renderTime;
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private _captureLayoutTime;
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private _layoutTime;
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private _onBeginRenderObserver;
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private _onEndRenderObserver;
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private _onBeginLayoutObserver;
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private _onEndLayoutObserver;
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/**
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* Gets the perf counter used to capture render time
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*/
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get renderTimeCounter(): PerfCounter;
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/**
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* Gets the perf counter used to capture layout time
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*/
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get layoutTimeCounter(): PerfCounter;
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/**
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* Enable or disable the render time capture
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*/
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get captureRenderTime(): boolean;
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set captureRenderTime(value: boolean);
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/**
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* Enable or disable the layout time capture
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*/
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get captureLayoutTime(): boolean;
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set captureLayoutTime(value: boolean);
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/**
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* Instantiates a new advanced dynamic texture instrumentation.
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* This class can be used to get instrumentation data from an AdvancedDynamicTexture object
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* @param texture Defines the AdvancedDynamicTexture to instrument
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*/
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constructor(
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/**
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* Define the instrumented AdvancedDynamicTexture.
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*/
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texture: AdvancedDynamicTexture);
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/**
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* Dispose and release associated resources.
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*/
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dispose(): void;
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}
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package/2D/adtInstrumentation.js
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import { PerfCounter } from "@babylonjs/core/Misc/perfCounter.js";
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/**
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* This class can be used to get instrumentation data from a AdvancedDynamicTexture object
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var AdvancedDynamicTextureInstrumentation = /** @class */ (function () {
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/**
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* Instantiates a new advanced dynamic texture instrumentation.
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* This class can be used to get instrumentation data from an AdvancedDynamicTexture object
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* @param texture Defines the AdvancedDynamicTexture to instrument
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function AdvancedDynamicTextureInstrumentation(
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/**
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* Define the instrumented AdvancedDynamicTexture.
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*/
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texture) {
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this.texture = texture;
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this._captureRenderTime = false;
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this._renderTime = new PerfCounter();
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this._captureLayoutTime = false;
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this._layoutTime = new PerfCounter();
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// Observers
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this._onBeginRenderObserver = null;
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this._onEndRenderObserver = null;
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this._onBeginLayoutObserver = null;
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this._onEndLayoutObserver = null;
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}
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Object.defineProperty(AdvancedDynamicTextureInstrumentation.prototype, "renderTimeCounter", {
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// Properties
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/**
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* Gets the perf counter used to capture render time
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get: function () {
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return this._renderTime;
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},
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(AdvancedDynamicTextureInstrumentation.prototype, "layoutTimeCounter", {
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* Gets the perf counter used to capture layout time
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get: function () {
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return this._layoutTime;
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},
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(AdvancedDynamicTextureInstrumentation.prototype, "captureRenderTime", {
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get: function () {
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return this._captureRenderTime;
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},
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|
55
|
-
set: function (value) {
|
|
56
|
-
var _this = this;
|
|
57
|
-
if (value === this._captureRenderTime) {
|
|
58
|
-
return;
|
|
59
|
-
}
|
|
60
|
-
this._captureRenderTime = value;
|
|
61
|
-
if (value) {
|
|
62
|
-
this._onBeginRenderObserver = this.texture.onBeginRenderObservable.add(function () {
|
|
63
|
-
_this._renderTime.beginMonitoring();
|
|
64
|
-
});
|
|
65
|
-
this._onEndRenderObserver = this.texture.onEndRenderObservable.add(function () {
|
|
66
|
-
_this._renderTime.endMonitoring(true);
|
|
67
|
-
});
|
|
68
|
-
}
|
|
69
|
-
else {
|
|
70
|
-
this.texture.onBeginRenderObservable.remove(this._onBeginRenderObserver);
|
|
71
|
-
this._onBeginRenderObserver = null;
|
|
72
|
-
this.texture.onEndRenderObservable.remove(this._onEndRenderObserver);
|
|
73
|
-
this._onEndRenderObserver = null;
|
|
74
|
-
}
|
|
75
|
-
},
|
|
76
|
-
enumerable: false,
|
|
77
|
-
configurable: true
|
|
78
|
-
});
|
|
79
|
-
Object.defineProperty(AdvancedDynamicTextureInstrumentation.prototype, "captureLayoutTime", {
|
|
80
|
-
/**
|
|
81
|
-
* Enable or disable the layout time capture
|
|
82
|
-
*/
|
|
83
|
-
get: function () {
|
|
84
|
-
return this._captureLayoutTime;
|
|
85
|
-
},
|
|
86
|
-
set: function (value) {
|
|
87
|
-
var _this = this;
|
|
88
|
-
if (value === this._captureLayoutTime) {
|
|
89
|
-
return;
|
|
90
|
-
}
|
|
91
|
-
this._captureLayoutTime = value;
|
|
92
|
-
if (value) {
|
|
93
|
-
this._onBeginLayoutObserver = this.texture.onBeginLayoutObservable.add(function () {
|
|
94
|
-
_this._layoutTime.beginMonitoring();
|
|
95
|
-
});
|
|
96
|
-
this._onEndLayoutObserver = this.texture.onEndLayoutObservable.add(function () {
|
|
97
|
-
_this._layoutTime.endMonitoring(true);
|
|
98
|
-
});
|
|
99
|
-
}
|
|
100
|
-
else {
|
|
101
|
-
this.texture.onBeginLayoutObservable.remove(this._onBeginLayoutObserver);
|
|
102
|
-
this._onBeginLayoutObserver = null;
|
|
103
|
-
this.texture.onEndLayoutObservable.remove(this._onEndLayoutObserver);
|
|
104
|
-
this._onEndLayoutObserver = null;
|
|
105
|
-
}
|
|
106
|
-
},
|
|
107
|
-
enumerable: false,
|
|
108
|
-
configurable: true
|
|
109
|
-
});
|
|
110
|
-
/**
|
|
111
|
-
* Dispose and release associated resources.
|
|
112
|
-
*/
|
|
113
|
-
AdvancedDynamicTextureInstrumentation.prototype.dispose = function () {
|
|
114
|
-
this.texture.onBeginRenderObservable.remove(this._onBeginRenderObserver);
|
|
115
|
-
this._onBeginRenderObserver = null;
|
|
116
|
-
this.texture.onEndRenderObservable.remove(this._onEndRenderObserver);
|
|
117
|
-
this._onEndRenderObserver = null;
|
|
118
|
-
this.texture.onBeginLayoutObservable.remove(this._onBeginLayoutObserver);
|
|
119
|
-
this._onBeginLayoutObserver = null;
|
|
120
|
-
this.texture.onEndLayoutObservable.remove(this._onEndLayoutObserver);
|
|
121
|
-
this._onEndLayoutObserver = null;
|
|
122
|
-
this.texture = null;
|
|
123
|
-
};
|
|
124
|
-
return AdvancedDynamicTextureInstrumentation;
|
|
125
|
-
}());
|
|
126
|
-
export { AdvancedDynamicTextureInstrumentation };
|
|
1
|
+
import { PerfCounter } from "@babylonjs/core/Misc/perfCounter.js";
|
|
2
|
+
/**
|
|
3
|
+
* This class can be used to get instrumentation data from a AdvancedDynamicTexture object
|
|
4
|
+
*/
|
|
5
|
+
var AdvancedDynamicTextureInstrumentation = /** @class */ (function () {
|
|
6
|
+
/**
|
|
7
|
+
* Instantiates a new advanced dynamic texture instrumentation.
|
|
8
|
+
* This class can be used to get instrumentation data from an AdvancedDynamicTexture object
|
|
9
|
+
* @param texture Defines the AdvancedDynamicTexture to instrument
|
|
10
|
+
*/
|
|
11
|
+
function AdvancedDynamicTextureInstrumentation(
|
|
12
|
+
/**
|
|
13
|
+
* Define the instrumented AdvancedDynamicTexture.
|
|
14
|
+
*/
|
|
15
|
+
texture) {
|
|
16
|
+
this.texture = texture;
|
|
17
|
+
this._captureRenderTime = false;
|
|
18
|
+
this._renderTime = new PerfCounter();
|
|
19
|
+
this._captureLayoutTime = false;
|
|
20
|
+
this._layoutTime = new PerfCounter();
|
|
21
|
+
// Observers
|
|
22
|
+
this._onBeginRenderObserver = null;
|
|
23
|
+
this._onEndRenderObserver = null;
|
|
24
|
+
this._onBeginLayoutObserver = null;
|
|
25
|
+
this._onEndLayoutObserver = null;
|
|
26
|
+
}
|
|
27
|
+
Object.defineProperty(AdvancedDynamicTextureInstrumentation.prototype, "renderTimeCounter", {
|
|
28
|
+
// Properties
|
|
29
|
+
/**
|
|
30
|
+
* Gets the perf counter used to capture render time
|
|
31
|
+
*/
|
|
32
|
+
get: function () {
|
|
33
|
+
return this._renderTime;
|
|
34
|
+
},
|
|
35
|
+
enumerable: false,
|
|
36
|
+
configurable: true
|
|
37
|
+
});
|
|
38
|
+
Object.defineProperty(AdvancedDynamicTextureInstrumentation.prototype, "layoutTimeCounter", {
|
|
39
|
+
/**
|
|
40
|
+
* Gets the perf counter used to capture layout time
|
|
41
|
+
*/
|
|
42
|
+
get: function () {
|
|
43
|
+
return this._layoutTime;
|
|
44
|
+
},
|
|
45
|
+
enumerable: false,
|
|
46
|
+
configurable: true
|
|
47
|
+
});
|
|
48
|
+
Object.defineProperty(AdvancedDynamicTextureInstrumentation.prototype, "captureRenderTime", {
|
|
49
|
+
/**
|
|
50
|
+
* Enable or disable the render time capture
|
|
51
|
+
*/
|
|
52
|
+
get: function () {
|
|
53
|
+
return this._captureRenderTime;
|
|
54
|
+
},
|
|
55
|
+
set: function (value) {
|
|
56
|
+
var _this = this;
|
|
57
|
+
if (value === this._captureRenderTime) {
|
|
58
|
+
return;
|
|
59
|
+
}
|
|
60
|
+
this._captureRenderTime = value;
|
|
61
|
+
if (value) {
|
|
62
|
+
this._onBeginRenderObserver = this.texture.onBeginRenderObservable.add(function () {
|
|
63
|
+
_this._renderTime.beginMonitoring();
|
|
64
|
+
});
|
|
65
|
+
this._onEndRenderObserver = this.texture.onEndRenderObservable.add(function () {
|
|
66
|
+
_this._renderTime.endMonitoring(true);
|
|
67
|
+
});
|
|
68
|
+
}
|
|
69
|
+
else {
|
|
70
|
+
this.texture.onBeginRenderObservable.remove(this._onBeginRenderObserver);
|
|
71
|
+
this._onBeginRenderObserver = null;
|
|
72
|
+
this.texture.onEndRenderObservable.remove(this._onEndRenderObserver);
|
|
73
|
+
this._onEndRenderObserver = null;
|
|
74
|
+
}
|
|
75
|
+
},
|
|
76
|
+
enumerable: false,
|
|
77
|
+
configurable: true
|
|
78
|
+
});
|
|
79
|
+
Object.defineProperty(AdvancedDynamicTextureInstrumentation.prototype, "captureLayoutTime", {
|
|
80
|
+
/**
|
|
81
|
+
* Enable or disable the layout time capture
|
|
82
|
+
*/
|
|
83
|
+
get: function () {
|
|
84
|
+
return this._captureLayoutTime;
|
|
85
|
+
},
|
|
86
|
+
set: function (value) {
|
|
87
|
+
var _this = this;
|
|
88
|
+
if (value === this._captureLayoutTime) {
|
|
89
|
+
return;
|
|
90
|
+
}
|
|
91
|
+
this._captureLayoutTime = value;
|
|
92
|
+
if (value) {
|
|
93
|
+
this._onBeginLayoutObserver = this.texture.onBeginLayoutObservable.add(function () {
|
|
94
|
+
_this._layoutTime.beginMonitoring();
|
|
95
|
+
});
|
|
96
|
+
this._onEndLayoutObserver = this.texture.onEndLayoutObservable.add(function () {
|
|
97
|
+
_this._layoutTime.endMonitoring(true);
|
|
98
|
+
});
|
|
99
|
+
}
|
|
100
|
+
else {
|
|
101
|
+
this.texture.onBeginLayoutObservable.remove(this._onBeginLayoutObserver);
|
|
102
|
+
this._onBeginLayoutObserver = null;
|
|
103
|
+
this.texture.onEndLayoutObservable.remove(this._onEndLayoutObserver);
|
|
104
|
+
this._onEndLayoutObserver = null;
|
|
105
|
+
}
|
|
106
|
+
},
|
|
107
|
+
enumerable: false,
|
|
108
|
+
configurable: true
|
|
109
|
+
});
|
|
110
|
+
/**
|
|
111
|
+
* Dispose and release associated resources.
|
|
112
|
+
*/
|
|
113
|
+
AdvancedDynamicTextureInstrumentation.prototype.dispose = function () {
|
|
114
|
+
this.texture.onBeginRenderObservable.remove(this._onBeginRenderObserver);
|
|
115
|
+
this._onBeginRenderObserver = null;
|
|
116
|
+
this.texture.onEndRenderObservable.remove(this._onEndRenderObserver);
|
|
117
|
+
this._onEndRenderObserver = null;
|
|
118
|
+
this.texture.onBeginLayoutObservable.remove(this._onBeginLayoutObserver);
|
|
119
|
+
this._onBeginLayoutObserver = null;
|
|
120
|
+
this.texture.onEndLayoutObservable.remove(this._onEndLayoutObserver);
|
|
121
|
+
this._onEndLayoutObserver = null;
|
|
122
|
+
this.texture = null;
|
|
123
|
+
};
|
|
124
|
+
return AdvancedDynamicTextureInstrumentation;
|
|
125
|
+
}());
|
|
126
|
+
export { AdvancedDynamicTextureInstrumentation };
|
|
127
127
|
//# sourceMappingURL=adtInstrumentation.js.map
|