@babylonjs/gui 5.0.0-rc.7 → 5.0.0-rc.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (203) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/advancedDynamicTexture.d.ts +448 -448
  4. package/2D/advancedDynamicTexture.js +1318 -1318
  5. package/2D/controls/button.d.ts +135 -135
  6. package/2D/controls/button.js +276 -276
  7. package/2D/controls/checkbox.d.ts +59 -59
  8. package/2D/controls/checkbox.js +188 -188
  9. package/2D/controls/colorpicker.d.ts +103 -103
  10. package/2D/controls/colorpicker.js +1417 -1417
  11. package/2D/controls/container.d.ts +175 -175
  12. package/2D/controls/container.js +570 -570
  13. package/2D/controls/control.d.ts +866 -866
  14. package/2D/controls/control.js +2433 -2433
  15. package/2D/controls/displayGrid.d.ts +53 -53
  16. package/2D/controls/displayGrid.js +245 -245
  17. package/2D/controls/ellipse.d.ts +21 -21
  18. package/2D/controls/ellipse.js +85 -85
  19. package/2D/controls/focusableButton.d.ts +59 -59
  20. package/2D/controls/focusableButton.js +99 -99
  21. package/2D/controls/focusableControl.d.ts +34 -34
  22. package/2D/controls/focusableControl.js +1 -1
  23. package/2D/controls/grid.d.ts +139 -139
  24. package/2D/controls/grid.js +529 -529
  25. package/2D/controls/image.d.ts +204 -204
  26. package/2D/controls/image.js +887 -887
  27. package/2D/controls/index.d.ts +29 -29
  28. package/2D/controls/index.js +29 -29
  29. package/2D/controls/inputPassword.d.ts +8 -8
  30. package/2D/controls/inputPassword.js +25 -25
  31. package/2D/controls/inputText.d.ts +201 -201
  32. package/2D/controls/inputText.js +1119 -1119
  33. package/2D/controls/line.d.ts +66 -66
  34. package/2D/controls/line.js +271 -271
  35. package/2D/controls/multiLine.d.ts +75 -75
  36. package/2D/controls/multiLine.js +262 -262
  37. package/2D/controls/radioButton.d.ts +49 -49
  38. package/2D/controls/radioButton.js +205 -205
  39. package/2D/controls/rectangle.d.ts +29 -29
  40. package/2D/controls/rectangle.js +150 -150
  41. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
  42. package/2D/controls/scrollViewers/scrollViewer.js +677 -677
  43. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
  44. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
  45. package/2D/controls/selector.d.ts +263 -263
  46. package/2D/controls/selector.js +692 -692
  47. package/2D/controls/sliders/baseSlider.d.ts +82 -82
  48. package/2D/controls/sliders/baseSlider.js +347 -347
  49. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
  50. package/2D/controls/sliders/imageBasedSlider.js +192 -192
  51. package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
  52. package/2D/controls/sliders/imageScrollBar.js +263 -263
  53. package/2D/controls/sliders/scrollBar.d.ts +38 -38
  54. package/2D/controls/sliders/scrollBar.js +143 -143
  55. package/2D/controls/sliders/slider.d.ts +35 -35
  56. package/2D/controls/sliders/slider.js +271 -271
  57. package/2D/controls/stackPanel.d.ts +64 -64
  58. package/2D/controls/stackPanel.js +246 -246
  59. package/2D/controls/statics.d.ts +6 -6
  60. package/2D/controls/statics.js +49 -49
  61. package/2D/controls/textBlock.d.ts +175 -175
  62. package/2D/controls/textBlock.js +603 -603
  63. package/2D/controls/textWrapper.d.ts +13 -13
  64. package/2D/controls/textWrapper.js +101 -101
  65. package/2D/controls/toggleButton.d.ts +117 -117
  66. package/2D/controls/toggleButton.js +268 -268
  67. package/2D/controls/virtualKeyboard.d.ts +96 -96
  68. package/2D/controls/virtualKeyboard.js +256 -256
  69. package/2D/index.d.ts +9 -9
  70. package/2D/index.js +9 -9
  71. package/2D/math2D.d.ts +117 -117
  72. package/2D/math2D.js +221 -221
  73. package/2D/measure.d.ts +77 -77
  74. package/2D/measure.js +139 -139
  75. package/2D/multiLinePoint.d.ts +47 -47
  76. package/2D/multiLinePoint.js +127 -127
  77. package/2D/style.d.ts +46 -46
  78. package/2D/style.js +97 -97
  79. package/2D/valueAndUnit.d.ts +89 -89
  80. package/2D/valueAndUnit.js +226 -226
  81. package/2D/xmlLoader.d.ts +60 -60
  82. package/2D/xmlLoader.js +348 -348
  83. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  84. package/3D/behaviors/defaultBehavior.js +121 -121
  85. package/3D/controls/abstractButton3D.d.ts +15 -15
  86. package/3D/controls/abstractButton3D.js +25 -25
  87. package/3D/controls/button3D.d.ts +30 -30
  88. package/3D/controls/button3D.js +93 -93
  89. package/3D/controls/container3D.d.ts +72 -72
  90. package/3D/controls/container3D.js +139 -139
  91. package/3D/controls/contentDisplay3D.d.ts +30 -30
  92. package/3D/controls/contentDisplay3D.js +79 -79
  93. package/3D/controls/control3D.d.ts +201 -201
  94. package/3D/controls/control3D.js +445 -445
  95. package/3D/controls/cylinderPanel.d.ts +17 -17
  96. package/3D/controls/cylinderPanel.js +66 -66
  97. package/3D/controls/handMenu.d.ts +28 -28
  98. package/3D/controls/handMenu.js +47 -47
  99. package/3D/controls/holographicBackplate.d.ts +49 -49
  100. package/3D/controls/holographicBackplate.js +120 -120
  101. package/3D/controls/holographicButton.d.ts +84 -84
  102. package/3D/controls/holographicButton.js +339 -339
  103. package/3D/controls/holographicSlate.d.ts +131 -131
  104. package/3D/controls/holographicSlate.js +431 -431
  105. package/3D/controls/index.d.ts +21 -21
  106. package/3D/controls/index.js +21 -21
  107. package/3D/controls/meshButton3D.d.ts +21 -21
  108. package/3D/controls/meshButton3D.js +62 -62
  109. package/3D/controls/nearMenu.d.ts +44 -44
  110. package/3D/controls/nearMenu.js +114 -114
  111. package/3D/controls/planePanel.d.ts +9 -9
  112. package/3D/controls/planePanel.js +36 -36
  113. package/3D/controls/scatterPanel.d.ts +18 -18
  114. package/3D/controls/scatterPanel.js +108 -108
  115. package/3D/controls/slider3D.d.ts +81 -81
  116. package/3D/controls/slider3D.js +268 -268
  117. package/3D/controls/spherePanel.d.ts +17 -17
  118. package/3D/controls/spherePanel.js +67 -67
  119. package/3D/controls/stackPanel3D.d.ts +22 -22
  120. package/3D/controls/stackPanel3D.js +107 -107
  121. package/3D/controls/touchButton3D.d.ts +80 -80
  122. package/3D/controls/touchButton3D.js +233 -233
  123. package/3D/controls/touchHolographicButton.d.ts +110 -110
  124. package/3D/controls/touchHolographicButton.js +445 -445
  125. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  126. package/3D/controls/touchHolographicMenu.js +149 -149
  127. package/3D/controls/touchMeshButton3D.d.ts +21 -21
  128. package/3D/controls/touchMeshButton3D.js +62 -62
  129. package/3D/controls/volumeBasedPanel.d.ts +53 -53
  130. package/3D/controls/volumeBasedPanel.js +174 -174
  131. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  132. package/3D/gizmos/gizmoHandle.js +209 -209
  133. package/3D/gizmos/index.d.ts +2 -2
  134. package/3D/gizmos/index.js +2 -2
  135. package/3D/gizmos/slateGizmo.d.ts +57 -57
  136. package/3D/gizmos/slateGizmo.js +369 -369
  137. package/3D/gui3DManager.d.ts +94 -94
  138. package/3D/gui3DManager.js +257 -257
  139. package/3D/index.d.ts +5 -5
  140. package/3D/index.js +5 -5
  141. package/3D/materials/fluent/fluentMaterial.d.ts +90 -90
  142. package/3D/materials/fluent/fluentMaterial.js +292 -292
  143. package/3D/materials/fluent/index.d.ts +1 -1
  144. package/3D/materials/fluent/index.js +1 -1
  145. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  146. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
  147. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  148. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
  149. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +154 -154
  150. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
  151. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  152. package/3D/materials/fluentBackplate/index.js +1 -1
  153. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  154. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
  155. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  156. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
  157. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +189 -189
  158. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
  159. package/3D/materials/fluentButton/index.d.ts +1 -1
  160. package/3D/materials/fluentButton/index.js +1 -1
  161. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  162. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
  163. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  164. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
  165. package/3D/materials/fluentMaterial.d.ts +4 -4
  166. package/3D/materials/fluentMaterial.js +4 -4
  167. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  168. package/3D/materials/handle/handleMaterial.js +126 -126
  169. package/3D/materials/handle/index.d.ts +1 -1
  170. package/3D/materials/handle/index.js +1 -1
  171. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  172. package/3D/materials/handle/shaders/handle.fragment.js +8 -8
  173. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  174. package/3D/materials/handle/shaders/handle.vertex.js +8 -8
  175. package/3D/materials/index.d.ts +5 -5
  176. package/3D/materials/index.js +5 -5
  177. package/3D/materials/mrdl/index.d.ts +3 -3
  178. package/3D/materials/mrdl/index.js +3 -3
  179. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +147 -147
  180. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
  181. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +333 -333
  182. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
  183. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +333 -333
  184. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
  185. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  186. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
  187. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  188. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
  189. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  190. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
  191. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  192. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
  193. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  194. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
  195. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  196. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
  197. package/3D/vector3WithInfo.d.ts +16 -16
  198. package/3D/vector3WithInfo.js +23 -23
  199. package/index.d.ts +2 -2
  200. package/index.js +2 -2
  201. package/legacy/legacy.d.ts +1 -1
  202. package/legacy/legacy.js +13 -13
  203. package/package.json +2 -2
package/2D/measure.js CHANGED
@@ -1,140 +1,140 @@
1
- import { Vector2 } from "@babylonjs/core/Maths/math.vector.js";
2
- var tmpRect = [new Vector2(0, 0), new Vector2(0, 0), new Vector2(0, 0), new Vector2(0, 0)];
3
- var tmpRect2 = [new Vector2(0, 0), new Vector2(0, 0), new Vector2(0, 0), new Vector2(0, 0)];
4
- var tmpV1 = new Vector2(0, 0);
5
- var tmpV2 = new Vector2(0, 0);
6
- /**
7
- * Class used to store 2D control sizes
8
- */
9
- var Measure = /** @class */ (function () {
10
- /**
11
- * Creates a new measure
12
- * @param left defines left coordinate
13
- * @param top defines top coordinate
14
- * @param width defines width dimension
15
- * @param height defines height dimension
16
- */
17
- function Measure(
18
- /** defines left coordinate */
19
- left,
20
- /** defines top coordinate */
21
- top,
22
- /** defines width dimension */
23
- width,
24
- /** defines height dimension */
25
- height) {
26
- this.left = left;
27
- this.top = top;
28
- this.width = width;
29
- this.height = height;
30
- }
31
- /**
32
- * Copy from another measure
33
- * @param other defines the other measure to copy from
34
- */
35
- Measure.prototype.copyFrom = function (other) {
36
- this.left = other.left;
37
- this.top = other.top;
38
- this.width = other.width;
39
- this.height = other.height;
40
- };
41
- /**
42
- * Copy from a group of 4 floats
43
- * @param left defines left coordinate
44
- * @param top defines top coordinate
45
- * @param width defines width dimension
46
- * @param height defines height dimension
47
- */
48
- Measure.prototype.copyFromFloats = function (left, top, width, height) {
49
- this.left = left;
50
- this.top = top;
51
- this.width = width;
52
- this.height = height;
53
- };
54
- /**
55
- * Computes the axis aligned bounding box measure for two given measures
56
- * @param a Input measure
57
- * @param b Input measure
58
- * @param result the resulting bounding measure
59
- */
60
- Measure.CombineToRef = function (a, b, result) {
61
- var left = Math.min(a.left, b.left);
62
- var top = Math.min(a.top, b.top);
63
- var right = Math.max(a.left + a.width, b.left + b.width);
64
- var bottom = Math.max(a.top + a.height, b.top + b.height);
65
- result.left = left;
66
- result.top = top;
67
- result.width = right - left;
68
- result.height = bottom - top;
69
- };
70
- /**
71
- * Computes the axis aligned bounding box of the measure after it is modified by a given transform
72
- * @param transform the matrix to transform the measure before computing the AABB
73
- * @param addX number to add to left
74
- * @param addY number to add to top
75
- * @param addWidth number to add to width
76
- * @param addHeight number to add to height
77
- * @param result the resulting AABB
78
- */
79
- Measure.prototype.addAndTransformToRef = function (transform, addX, addY, addWidth, addHeight, result) {
80
- var left = this.left + addX;
81
- var top = this.top + addY;
82
- var width = this.width + addWidth;
83
- var height = this.height + addHeight;
84
- tmpRect[0].copyFromFloats(left, top);
85
- tmpRect[1].copyFromFloats(left + width, top);
86
- tmpRect[2].copyFromFloats(left + width, top + height);
87
- tmpRect[3].copyFromFloats(left, top + height);
88
- tmpV1.copyFromFloats(Number.MAX_VALUE, Number.MAX_VALUE);
89
- tmpV2.copyFromFloats(0, 0);
90
- for (var i = 0; i < 4; i++) {
91
- transform.transformCoordinates(tmpRect[i].x, tmpRect[i].y, tmpRect2[i]);
92
- tmpV1.x = Math.floor(Math.min(tmpV1.x, tmpRect2[i].x));
93
- tmpV1.y = Math.floor(Math.min(tmpV1.y, tmpRect2[i].y));
94
- tmpV2.x = Math.ceil(Math.max(tmpV2.x, tmpRect2[i].x));
95
- tmpV2.y = Math.ceil(Math.max(tmpV2.y, tmpRect2[i].y));
96
- }
97
- result.left = tmpV1.x;
98
- result.top = tmpV1.y;
99
- result.width = tmpV2.x - tmpV1.x;
100
- result.height = tmpV2.y - tmpV1.y;
101
- };
102
- /**
103
- * Computes the axis aligned bounding box of the measure after it is modified by a given transform
104
- * @param transform the matrix to transform the measure before computing the AABB
105
- * @param result the resulting AABB
106
- */
107
- Measure.prototype.transformToRef = function (transform, result) {
108
- this.addAndTransformToRef(transform, 0, 0, 0, 0, result);
109
- };
110
- /**
111
- * Check equality between this measure and another one
112
- * @param other defines the other measures
113
- * @returns true if both measures are equals
114
- */
115
- Measure.prototype.isEqualsTo = function (other) {
116
- if (this.left !== other.left) {
117
- return false;
118
- }
119
- if (this.top !== other.top) {
120
- return false;
121
- }
122
- if (this.width !== other.width) {
123
- return false;
124
- }
125
- if (this.height !== other.height) {
126
- return false;
127
- }
128
- return true;
129
- };
130
- /**
131
- * Creates an empty measure
132
- * @returns a new measure
133
- */
134
- Measure.Empty = function () {
135
- return new Measure(0, 0, 0, 0);
136
- };
137
- return Measure;
138
- }());
139
- export { Measure };
1
+ import { Vector2 } from "@babylonjs/core/Maths/math.vector.js";
2
+ var tmpRect = [new Vector2(0, 0), new Vector2(0, 0), new Vector2(0, 0), new Vector2(0, 0)];
3
+ var tmpRect2 = [new Vector2(0, 0), new Vector2(0, 0), new Vector2(0, 0), new Vector2(0, 0)];
4
+ var tmpV1 = new Vector2(0, 0);
5
+ var tmpV2 = new Vector2(0, 0);
6
+ /**
7
+ * Class used to store 2D control sizes
8
+ */
9
+ var Measure = /** @class */ (function () {
10
+ /**
11
+ * Creates a new measure
12
+ * @param left defines left coordinate
13
+ * @param top defines top coordinate
14
+ * @param width defines width dimension
15
+ * @param height defines height dimension
16
+ */
17
+ function Measure(
18
+ /** defines left coordinate */
19
+ left,
20
+ /** defines top coordinate */
21
+ top,
22
+ /** defines width dimension */
23
+ width,
24
+ /** defines height dimension */
25
+ height) {
26
+ this.left = left;
27
+ this.top = top;
28
+ this.width = width;
29
+ this.height = height;
30
+ }
31
+ /**
32
+ * Copy from another measure
33
+ * @param other defines the other measure to copy from
34
+ */
35
+ Measure.prototype.copyFrom = function (other) {
36
+ this.left = other.left;
37
+ this.top = other.top;
38
+ this.width = other.width;
39
+ this.height = other.height;
40
+ };
41
+ /**
42
+ * Copy from a group of 4 floats
43
+ * @param left defines left coordinate
44
+ * @param top defines top coordinate
45
+ * @param width defines width dimension
46
+ * @param height defines height dimension
47
+ */
48
+ Measure.prototype.copyFromFloats = function (left, top, width, height) {
49
+ this.left = left;
50
+ this.top = top;
51
+ this.width = width;
52
+ this.height = height;
53
+ };
54
+ /**
55
+ * Computes the axis aligned bounding box measure for two given measures
56
+ * @param a Input measure
57
+ * @param b Input measure
58
+ * @param result the resulting bounding measure
59
+ */
60
+ Measure.CombineToRef = function (a, b, result) {
61
+ var left = Math.min(a.left, b.left);
62
+ var top = Math.min(a.top, b.top);
63
+ var right = Math.max(a.left + a.width, b.left + b.width);
64
+ var bottom = Math.max(a.top + a.height, b.top + b.height);
65
+ result.left = left;
66
+ result.top = top;
67
+ result.width = right - left;
68
+ result.height = bottom - top;
69
+ };
70
+ /**
71
+ * Computes the axis aligned bounding box of the measure after it is modified by a given transform
72
+ * @param transform the matrix to transform the measure before computing the AABB
73
+ * @param addX number to add to left
74
+ * @param addY number to add to top
75
+ * @param addWidth number to add to width
76
+ * @param addHeight number to add to height
77
+ * @param result the resulting AABB
78
+ */
79
+ Measure.prototype.addAndTransformToRef = function (transform, addX, addY, addWidth, addHeight, result) {
80
+ var left = this.left + addX;
81
+ var top = this.top + addY;
82
+ var width = this.width + addWidth;
83
+ var height = this.height + addHeight;
84
+ tmpRect[0].copyFromFloats(left, top);
85
+ tmpRect[1].copyFromFloats(left + width, top);
86
+ tmpRect[2].copyFromFloats(left + width, top + height);
87
+ tmpRect[3].copyFromFloats(left, top + height);
88
+ tmpV1.copyFromFloats(Number.MAX_VALUE, Number.MAX_VALUE);
89
+ tmpV2.copyFromFloats(0, 0);
90
+ for (var i = 0; i < 4; i++) {
91
+ transform.transformCoordinates(tmpRect[i].x, tmpRect[i].y, tmpRect2[i]);
92
+ tmpV1.x = Math.floor(Math.min(tmpV1.x, tmpRect2[i].x));
93
+ tmpV1.y = Math.floor(Math.min(tmpV1.y, tmpRect2[i].y));
94
+ tmpV2.x = Math.ceil(Math.max(tmpV2.x, tmpRect2[i].x));
95
+ tmpV2.y = Math.ceil(Math.max(tmpV2.y, tmpRect2[i].y));
96
+ }
97
+ result.left = tmpV1.x;
98
+ result.top = tmpV1.y;
99
+ result.width = tmpV2.x - tmpV1.x;
100
+ result.height = tmpV2.y - tmpV1.y;
101
+ };
102
+ /**
103
+ * Computes the axis aligned bounding box of the measure after it is modified by a given transform
104
+ * @param transform the matrix to transform the measure before computing the AABB
105
+ * @param result the resulting AABB
106
+ */
107
+ Measure.prototype.transformToRef = function (transform, result) {
108
+ this.addAndTransformToRef(transform, 0, 0, 0, 0, result);
109
+ };
110
+ /**
111
+ * Check equality between this measure and another one
112
+ * @param other defines the other measures
113
+ * @returns true if both measures are equals
114
+ */
115
+ Measure.prototype.isEqualsTo = function (other) {
116
+ if (this.left !== other.left) {
117
+ return false;
118
+ }
119
+ if (this.top !== other.top) {
120
+ return false;
121
+ }
122
+ if (this.width !== other.width) {
123
+ return false;
124
+ }
125
+ if (this.height !== other.height) {
126
+ return false;
127
+ }
128
+ return true;
129
+ };
130
+ /**
131
+ * Creates an empty measure
132
+ * @returns a new measure
133
+ */
134
+ Measure.Empty = function () {
135
+ return new Measure(0, 0, 0, 0);
136
+ };
137
+ return Measure;
138
+ }());
139
+ export { Measure };
140
140
  //# sourceMappingURL=measure.js.map
@@ -1,47 +1,47 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
3
- import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
4
- import { MultiLine } from "./controls/multiLine";
5
- import { Control } from "./controls/control";
6
- /**
7
- * Class used to store a point for a MultiLine object.
8
- * The point can be pure 2D coordinates, a mesh or a control
9
- */
10
- export declare class MultiLinePoint {
11
- private _multiLine;
12
- private _x;
13
- private _y;
14
- private _control;
15
- private _mesh;
16
- private _controlObserver;
17
- private _meshObserver;
18
- /** @hidden */
19
- _point: Vector3;
20
- /**
21
- * Creates a new MultiLinePoint
22
- * @param multiLine defines the source MultiLine object
23
- */
24
- constructor(multiLine: MultiLine);
25
- /** Gets or sets x coordinate */
26
- get x(): string | number;
27
- set x(value: string | number);
28
- /** Gets or sets y coordinate */
29
- get y(): string | number;
30
- set y(value: string | number);
31
- /** Gets or sets the control associated with this point */
32
- get control(): Nullable<Control>;
33
- set control(value: Nullable<Control>);
34
- /** Gets or sets the mesh associated with this point */
35
- get mesh(): Nullable<AbstractMesh>;
36
- set mesh(value: Nullable<AbstractMesh>);
37
- /** Resets links */
38
- resetLinks(): void;
39
- /**
40
- * Gets a translation vector with Z component
41
- * @returns the translation vector
42
- */
43
- translate(): Vector3;
44
- private _translatePoint;
45
- /** Release associated resources */
46
- dispose(): void;
47
- }
1
+ import { Nullable } from "@babylonjs/core/types.js";
2
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
3
+ import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
4
+ import { MultiLine } from "./controls/multiLine";
5
+ import { Control } from "./controls/control";
6
+ /**
7
+ * Class used to store a point for a MultiLine object.
8
+ * The point can be pure 2D coordinates, a mesh or a control
9
+ */
10
+ export declare class MultiLinePoint {
11
+ private _multiLine;
12
+ private _x;
13
+ private _y;
14
+ private _control;
15
+ private _mesh;
16
+ private _controlObserver;
17
+ private _meshObserver;
18
+ /** @hidden */
19
+ _point: Vector3;
20
+ /**
21
+ * Creates a new MultiLinePoint
22
+ * @param multiLine defines the source MultiLine object
23
+ */
24
+ constructor(multiLine: MultiLine);
25
+ /** Gets or sets x coordinate */
26
+ get x(): string | number;
27
+ set x(value: string | number);
28
+ /** Gets or sets y coordinate */
29
+ get y(): string | number;
30
+ set y(value: string | number);
31
+ /** Gets or sets the control associated with this point */
32
+ get control(): Nullable<Control>;
33
+ set control(value: Nullable<Control>);
34
+ /** Gets or sets the mesh associated with this point */
35
+ get mesh(): Nullable<AbstractMesh>;
36
+ set mesh(value: Nullable<AbstractMesh>);
37
+ /** Resets links */
38
+ resetLinks(): void;
39
+ /**
40
+ * Gets a translation vector with Z component
41
+ * @returns the translation vector
42
+ */
43
+ translate(): Vector3;
44
+ private _translatePoint;
45
+ /** Release associated resources */
46
+ dispose(): void;
47
+ }
@@ -1,128 +1,128 @@
1
- import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
- import { Epsilon } from "@babylonjs/core/Maths/math.constants.js";
3
- import { ValueAndUnit } from "./valueAndUnit.js";
4
- /**
5
- * Class used to store a point for a MultiLine object.
6
- * The point can be pure 2D coordinates, a mesh or a control
7
- */
8
- var MultiLinePoint = /** @class */ (function () {
9
- /**
10
- * Creates a new MultiLinePoint
11
- * @param multiLine defines the source MultiLine object
12
- */
13
- function MultiLinePoint(multiLine) {
14
- this._multiLine = multiLine;
15
- this._x = new ValueAndUnit(0);
16
- this._y = new ValueAndUnit(0);
17
- this._point = new Vector3(0, 0, 0);
18
- }
19
- Object.defineProperty(MultiLinePoint.prototype, "x", {
20
- /** Gets or sets x coordinate */
21
- get: function () {
22
- return this._x.toString(this._multiLine._host);
23
- },
24
- set: function (value) {
25
- if (this._x.toString(this._multiLine._host) === value) {
26
- return;
27
- }
28
- if (this._x.fromString(value)) {
29
- this._multiLine._markAsDirty();
30
- }
31
- },
32
- enumerable: false,
33
- configurable: true
34
- });
35
- Object.defineProperty(MultiLinePoint.prototype, "y", {
36
- /** Gets or sets y coordinate */
37
- get: function () {
38
- return this._y.toString(this._multiLine._host);
39
- },
40
- set: function (value) {
41
- if (this._y.toString(this._multiLine._host) === value) {
42
- return;
43
- }
44
- if (this._y.fromString(value)) {
45
- this._multiLine._markAsDirty();
46
- }
47
- },
48
- enumerable: false,
49
- configurable: true
50
- });
51
- Object.defineProperty(MultiLinePoint.prototype, "control", {
52
- /** Gets or sets the control associated with this point */
53
- get: function () {
54
- return this._control;
55
- },
56
- set: function (value) {
57
- if (this._control === value) {
58
- return;
59
- }
60
- if (this._control && this._controlObserver) {
61
- this._control.onDirtyObservable.remove(this._controlObserver);
62
- this._controlObserver = null;
63
- }
64
- this._control = value;
65
- if (this._control) {
66
- this._controlObserver = this._control.onDirtyObservable.add(this._multiLine.onPointUpdate);
67
- }
68
- this._multiLine._markAsDirty();
69
- },
70
- enumerable: false,
71
- configurable: true
72
- });
73
- Object.defineProperty(MultiLinePoint.prototype, "mesh", {
74
- /** Gets or sets the mesh associated with this point */
75
- get: function () {
76
- return this._mesh;
77
- },
78
- set: function (value) {
79
- if (this._mesh === value) {
80
- return;
81
- }
82
- if (this._mesh && this._meshObserver) {
83
- this._mesh.getScene().onAfterCameraRenderObservable.remove(this._meshObserver);
84
- }
85
- this._mesh = value;
86
- if (this._mesh) {
87
- this._meshObserver = this._mesh.getScene().onAfterCameraRenderObservable.add(this._multiLine.onPointUpdate);
88
- }
89
- this._multiLine._markAsDirty();
90
- },
91
- enumerable: false,
92
- configurable: true
93
- });
94
- /** Resets links */
95
- MultiLinePoint.prototype.resetLinks = function () {
96
- this.control = null;
97
- this.mesh = null;
98
- };
99
- /**
100
- * Gets a translation vector with Z component
101
- * @returns the translation vector
102
- */
103
- MultiLinePoint.prototype.translate = function () {
104
- this._point = this._translatePoint();
105
- return this._point;
106
- };
107
- MultiLinePoint.prototype._translatePoint = function () {
108
- if (this._mesh != null) {
109
- return this._multiLine._host.getProjectedPositionWithZ(this._mesh.getBoundingInfo().boundingSphere.center, this._mesh.getWorldMatrix());
110
- }
111
- else if (this._control != null) {
112
- return new Vector3(this._control.centerX, this._control.centerY, 1 - Epsilon);
113
- }
114
- else {
115
- var host = this._multiLine._host;
116
- var xValue = this._x.getValueInPixel(host, Number(host._canvas.width));
117
- var yValue = this._y.getValueInPixel(host, Number(host._canvas.height));
118
- return new Vector3(xValue, yValue, 1 - Epsilon);
119
- }
120
- };
121
- /** Release associated resources */
122
- MultiLinePoint.prototype.dispose = function () {
123
- this.resetLinks();
124
- };
125
- return MultiLinePoint;
126
- }());
127
- export { MultiLinePoint };
1
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { Epsilon } from "@babylonjs/core/Maths/math.constants.js";
3
+ import { ValueAndUnit } from "./valueAndUnit";
4
+ /**
5
+ * Class used to store a point for a MultiLine object.
6
+ * The point can be pure 2D coordinates, a mesh or a control
7
+ */
8
+ var MultiLinePoint = /** @class */ (function () {
9
+ /**
10
+ * Creates a new MultiLinePoint
11
+ * @param multiLine defines the source MultiLine object
12
+ */
13
+ function MultiLinePoint(multiLine) {
14
+ this._multiLine = multiLine;
15
+ this._x = new ValueAndUnit(0);
16
+ this._y = new ValueAndUnit(0);
17
+ this._point = new Vector3(0, 0, 0);
18
+ }
19
+ Object.defineProperty(MultiLinePoint.prototype, "x", {
20
+ /** Gets or sets x coordinate */
21
+ get: function () {
22
+ return this._x.toString(this._multiLine._host);
23
+ },
24
+ set: function (value) {
25
+ if (this._x.toString(this._multiLine._host) === value) {
26
+ return;
27
+ }
28
+ if (this._x.fromString(value)) {
29
+ this._multiLine._markAsDirty();
30
+ }
31
+ },
32
+ enumerable: false,
33
+ configurable: true
34
+ });
35
+ Object.defineProperty(MultiLinePoint.prototype, "y", {
36
+ /** Gets or sets y coordinate */
37
+ get: function () {
38
+ return this._y.toString(this._multiLine._host);
39
+ },
40
+ set: function (value) {
41
+ if (this._y.toString(this._multiLine._host) === value) {
42
+ return;
43
+ }
44
+ if (this._y.fromString(value)) {
45
+ this._multiLine._markAsDirty();
46
+ }
47
+ },
48
+ enumerable: false,
49
+ configurable: true
50
+ });
51
+ Object.defineProperty(MultiLinePoint.prototype, "control", {
52
+ /** Gets or sets the control associated with this point */
53
+ get: function () {
54
+ return this._control;
55
+ },
56
+ set: function (value) {
57
+ if (this._control === value) {
58
+ return;
59
+ }
60
+ if (this._control && this._controlObserver) {
61
+ this._control.onDirtyObservable.remove(this._controlObserver);
62
+ this._controlObserver = null;
63
+ }
64
+ this._control = value;
65
+ if (this._control) {
66
+ this._controlObserver = this._control.onDirtyObservable.add(this._multiLine.onPointUpdate);
67
+ }
68
+ this._multiLine._markAsDirty();
69
+ },
70
+ enumerable: false,
71
+ configurable: true
72
+ });
73
+ Object.defineProperty(MultiLinePoint.prototype, "mesh", {
74
+ /** Gets or sets the mesh associated with this point */
75
+ get: function () {
76
+ return this._mesh;
77
+ },
78
+ set: function (value) {
79
+ if (this._mesh === value) {
80
+ return;
81
+ }
82
+ if (this._mesh && this._meshObserver) {
83
+ this._mesh.getScene().onAfterCameraRenderObservable.remove(this._meshObserver);
84
+ }
85
+ this._mesh = value;
86
+ if (this._mesh) {
87
+ this._meshObserver = this._mesh.getScene().onAfterCameraRenderObservable.add(this._multiLine.onPointUpdate);
88
+ }
89
+ this._multiLine._markAsDirty();
90
+ },
91
+ enumerable: false,
92
+ configurable: true
93
+ });
94
+ /** Resets links */
95
+ MultiLinePoint.prototype.resetLinks = function () {
96
+ this.control = null;
97
+ this.mesh = null;
98
+ };
99
+ /**
100
+ * Gets a translation vector with Z component
101
+ * @returns the translation vector
102
+ */
103
+ MultiLinePoint.prototype.translate = function () {
104
+ this._point = this._translatePoint();
105
+ return this._point;
106
+ };
107
+ MultiLinePoint.prototype._translatePoint = function () {
108
+ if (this._mesh != null) {
109
+ return this._multiLine._host.getProjectedPositionWithZ(this._mesh.getBoundingInfo().boundingSphere.center, this._mesh.getWorldMatrix());
110
+ }
111
+ else if (this._control != null) {
112
+ return new Vector3(this._control.centerX, this._control.centerY, 1 - Epsilon);
113
+ }
114
+ else {
115
+ var host = this._multiLine._host;
116
+ var xValue = this._x.getValueInPixel(host, Number(host._canvas.width));
117
+ var yValue = this._y.getValueInPixel(host, Number(host._canvas.height));
118
+ return new Vector3(xValue, yValue, 1 - Epsilon);
119
+ }
120
+ };
121
+ /** Release associated resources */
122
+ MultiLinePoint.prototype.dispose = function () {
123
+ this.resetLinks();
124
+ };
125
+ return MultiLinePoint;
126
+ }());
127
+ export { MultiLinePoint };
128
128
  //# sourceMappingURL=multiLinePoint.js.map