@babylonjs/gui 5.0.0-rc.7 → 5.0.0-rc.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/2D/adtInstrumentation.d.ts +52 -52
- package/2D/adtInstrumentation.js +126 -126
- package/2D/advancedDynamicTexture.d.ts +448 -448
- package/2D/advancedDynamicTexture.js +1318 -1318
- package/2D/controls/button.d.ts +135 -135
- package/2D/controls/button.js +276 -276
- package/2D/controls/checkbox.d.ts +59 -59
- package/2D/controls/checkbox.js +188 -188
- package/2D/controls/colorpicker.d.ts +103 -103
- package/2D/controls/colorpicker.js +1417 -1417
- package/2D/controls/container.d.ts +175 -175
- package/2D/controls/container.js +570 -570
- package/2D/controls/control.d.ts +866 -866
- package/2D/controls/control.js +2433 -2433
- package/2D/controls/displayGrid.d.ts +53 -53
- package/2D/controls/displayGrid.js +245 -245
- package/2D/controls/ellipse.d.ts +21 -21
- package/2D/controls/ellipse.js +85 -85
- package/2D/controls/focusableButton.d.ts +59 -59
- package/2D/controls/focusableButton.js +99 -99
- package/2D/controls/focusableControl.d.ts +34 -34
- package/2D/controls/focusableControl.js +1 -1
- package/2D/controls/grid.d.ts +139 -139
- package/2D/controls/grid.js +529 -529
- package/2D/controls/image.d.ts +204 -204
- package/2D/controls/image.js +887 -887
- package/2D/controls/index.d.ts +29 -29
- package/2D/controls/index.js +29 -29
- package/2D/controls/inputPassword.d.ts +8 -8
- package/2D/controls/inputPassword.js +25 -25
- package/2D/controls/inputText.d.ts +201 -201
- package/2D/controls/inputText.js +1119 -1119
- package/2D/controls/line.d.ts +66 -66
- package/2D/controls/line.js +271 -271
- package/2D/controls/multiLine.d.ts +75 -75
- package/2D/controls/multiLine.js +262 -262
- package/2D/controls/radioButton.d.ts +49 -49
- package/2D/controls/radioButton.js +205 -205
- package/2D/controls/rectangle.d.ts +29 -29
- package/2D/controls/rectangle.js +150 -150
- package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
- package/2D/controls/scrollViewers/scrollViewer.js +677 -677
- package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
- package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
- package/2D/controls/selector.d.ts +263 -263
- package/2D/controls/selector.js +692 -692
- package/2D/controls/sliders/baseSlider.d.ts +82 -82
- package/2D/controls/sliders/baseSlider.js +347 -347
- package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
- package/2D/controls/sliders/imageBasedSlider.js +192 -192
- package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
- package/2D/controls/sliders/imageScrollBar.js +263 -263
- package/2D/controls/sliders/scrollBar.d.ts +38 -38
- package/2D/controls/sliders/scrollBar.js +143 -143
- package/2D/controls/sliders/slider.d.ts +35 -35
- package/2D/controls/sliders/slider.js +271 -271
- package/2D/controls/stackPanel.d.ts +64 -64
- package/2D/controls/stackPanel.js +246 -246
- package/2D/controls/statics.d.ts +6 -6
- package/2D/controls/statics.js +49 -49
- package/2D/controls/textBlock.d.ts +175 -175
- package/2D/controls/textBlock.js +603 -603
- package/2D/controls/textWrapper.d.ts +13 -13
- package/2D/controls/textWrapper.js +101 -101
- package/2D/controls/toggleButton.d.ts +117 -117
- package/2D/controls/toggleButton.js +268 -268
- package/2D/controls/virtualKeyboard.d.ts +96 -96
- package/2D/controls/virtualKeyboard.js +256 -256
- package/2D/index.d.ts +9 -9
- package/2D/index.js +9 -9
- package/2D/math2D.d.ts +117 -117
- package/2D/math2D.js +221 -221
- package/2D/measure.d.ts +77 -77
- package/2D/measure.js +139 -139
- package/2D/multiLinePoint.d.ts +47 -47
- package/2D/multiLinePoint.js +127 -127
- package/2D/style.d.ts +46 -46
- package/2D/style.js +97 -97
- package/2D/valueAndUnit.d.ts +89 -89
- package/2D/valueAndUnit.js +226 -226
- package/2D/xmlLoader.d.ts +60 -60
- package/2D/xmlLoader.js +348 -348
- package/3D/behaviors/defaultBehavior.d.ts +73 -73
- package/3D/behaviors/defaultBehavior.js +121 -121
- package/3D/controls/abstractButton3D.d.ts +15 -15
- package/3D/controls/abstractButton3D.js +25 -25
- package/3D/controls/button3D.d.ts +30 -30
- package/3D/controls/button3D.js +93 -93
- package/3D/controls/container3D.d.ts +72 -72
- package/3D/controls/container3D.js +139 -139
- package/3D/controls/contentDisplay3D.d.ts +30 -30
- package/3D/controls/contentDisplay3D.js +79 -79
- package/3D/controls/control3D.d.ts +201 -201
- package/3D/controls/control3D.js +445 -445
- package/3D/controls/cylinderPanel.d.ts +17 -17
- package/3D/controls/cylinderPanel.js +66 -66
- package/3D/controls/handMenu.d.ts +28 -28
- package/3D/controls/handMenu.js +47 -47
- package/3D/controls/holographicBackplate.d.ts +49 -49
- package/3D/controls/holographicBackplate.js +120 -120
- package/3D/controls/holographicButton.d.ts +84 -84
- package/3D/controls/holographicButton.js +339 -339
- package/3D/controls/holographicSlate.d.ts +131 -131
- package/3D/controls/holographicSlate.js +431 -431
- package/3D/controls/index.d.ts +21 -21
- package/3D/controls/index.js +21 -21
- package/3D/controls/meshButton3D.d.ts +21 -21
- package/3D/controls/meshButton3D.js +62 -62
- package/3D/controls/nearMenu.d.ts +44 -44
- package/3D/controls/nearMenu.js +114 -114
- package/3D/controls/planePanel.d.ts +9 -9
- package/3D/controls/planePanel.js +36 -36
- package/3D/controls/scatterPanel.d.ts +18 -18
- package/3D/controls/scatterPanel.js +108 -108
- package/3D/controls/slider3D.d.ts +81 -81
- package/3D/controls/slider3D.js +268 -268
- package/3D/controls/spherePanel.d.ts +17 -17
- package/3D/controls/spherePanel.js +67 -67
- package/3D/controls/stackPanel3D.d.ts +22 -22
- package/3D/controls/stackPanel3D.js +107 -107
- package/3D/controls/touchButton3D.d.ts +80 -80
- package/3D/controls/touchButton3D.js +233 -233
- package/3D/controls/touchHolographicButton.d.ts +110 -110
- package/3D/controls/touchHolographicButton.js +445 -445
- package/3D/controls/touchHolographicMenu.d.ts +61 -61
- package/3D/controls/touchHolographicMenu.js +149 -149
- package/3D/controls/touchMeshButton3D.d.ts +21 -21
- package/3D/controls/touchMeshButton3D.js +62 -62
- package/3D/controls/volumeBasedPanel.d.ts +53 -53
- package/3D/controls/volumeBasedPanel.js +174 -174
- package/3D/gizmos/gizmoHandle.d.ts +108 -108
- package/3D/gizmos/gizmoHandle.js +209 -209
- package/3D/gizmos/index.d.ts +2 -2
- package/3D/gizmos/index.js +2 -2
- package/3D/gizmos/slateGizmo.d.ts +57 -57
- package/3D/gizmos/slateGizmo.js +369 -369
- package/3D/gui3DManager.d.ts +94 -94
- package/3D/gui3DManager.js +257 -257
- package/3D/index.d.ts +5 -5
- package/3D/index.js +5 -5
- package/3D/materials/fluent/fluentMaterial.d.ts +90 -90
- package/3D/materials/fluent/fluentMaterial.js +292 -292
- package/3D/materials/fluent/index.d.ts +1 -1
- package/3D/materials/fluent/index.js +1 -1
- package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
- package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +154 -154
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
- package/3D/materials/fluentBackplate/index.d.ts +1 -1
- package/3D/materials/fluentBackplate/index.js +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
- package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +189 -189
- package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
- package/3D/materials/fluentButton/index.d.ts +1 -1
- package/3D/materials/fluentButton/index.js +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
- package/3D/materials/fluentMaterial.d.ts +4 -4
- package/3D/materials/fluentMaterial.js +4 -4
- package/3D/materials/handle/handleMaterial.d.ts +68 -68
- package/3D/materials/handle/handleMaterial.js +126 -126
- package/3D/materials/handle/index.d.ts +1 -1
- package/3D/materials/handle/index.js +1 -1
- package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.fragment.js +8 -8
- package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.vertex.js +8 -8
- package/3D/materials/index.d.ts +5 -5
- package/3D/materials/index.js +5 -5
- package/3D/materials/mrdl/index.d.ts +3 -3
- package/3D/materials/mrdl/index.js +3 -3
- package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +147 -147
- package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
- package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +333 -333
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +333 -333
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
- package/3D/vector3WithInfo.d.ts +16 -16
- package/3D/vector3WithInfo.js +23 -23
- package/index.d.ts +2 -2
- package/index.js +2 -2
- package/legacy/legacy.d.ts +1 -1
- package/legacy/legacy.js +13 -13
- package/package.json +2 -2
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TextWrapper.prototype.removePart = function (idxStart, idxEnd, insertTxt) {
|
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|
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var _a;
|
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|
+
this._text = this._text.slice(0, idxStart) + (insertTxt ? insertTxt : "") + this._text.slice(idxEnd);
|
|
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|
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if (this._characters) {
|
|
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|
+
var newCharacters = insertTxt ? Array.from(insertTxt) : [];
|
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|
+
(_a = this._characters).splice.apply(_a, __spreadArray([idxStart, idxEnd - idxStart], newCharacters, false));
|
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|
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}
|
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|
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};
|
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|
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TextWrapper.prototype.charAt = function (idx) {
|
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return this._characters ? this._characters[idx] : this._text.charAt(idx);
|
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|
+
};
|
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|
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TextWrapper.prototype.substr = function (from, length) {
|
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|
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if (this._characters) {
|
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if (isNaN(from)) {
|
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from = 0;
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}
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else if (from >= 0) {
|
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|
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from = Math.min(from, this._characters.length);
|
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}
|
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else {
|
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from = this._characters.length + Math.max(from, -this._characters.length);
|
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|
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}
|
|
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|
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if (length === undefined) {
|
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|
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length = this._characters.length - from;
|
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|
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}
|
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|
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else if (isNaN(length)) {
|
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|
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length = 0;
|
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}
|
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else if (length < 0) {
|
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length = 0;
|
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}
|
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|
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var temp = [];
|
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while (--length >= 0) {
|
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|
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temp[length] = this._characters[from + length];
|
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|
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}
|
|
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|
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return temp.join("");
|
|
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|
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}
|
|
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|
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return this._text.substr(from, length);
|
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|
+
};
|
|
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|
+
TextWrapper.prototype.substring = function (from, to) {
|
|
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|
+
if (this._characters) {
|
|
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|
+
if (isNaN(from)) {
|
|
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|
+
from = 0;
|
|
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|
+
}
|
|
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|
+
else if (from > this._characters.length) {
|
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|
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from = this._characters.length;
|
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|
+
}
|
|
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|
+
else if (from < 0) {
|
|
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|
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from = 0;
|
|
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|
+
}
|
|
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|
+
if (to === undefined) {
|
|
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|
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to = this._characters.length;
|
|
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|
+
}
|
|
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|
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else if (isNaN(to)) {
|
|
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|
+
to = 0;
|
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|
+
}
|
|
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|
+
else if (to > this._characters.length) {
|
|
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|
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to = this._characters.length;
|
|
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|
+
}
|
|
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|
+
else if (to < 0) {
|
|
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|
+
to = 0;
|
|
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|
+
}
|
|
86
|
+
var temp = [];
|
|
87
|
+
var idx = 0;
|
|
88
|
+
while (from < to) {
|
|
89
|
+
temp[idx++] = this._characters[from++];
|
|
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|
+
}
|
|
91
|
+
return temp.join("");
|
|
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|
+
}
|
|
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|
+
return this._text.substring(from, to);
|
|
94
|
+
};
|
|
95
|
+
TextWrapper.prototype.isWord = function (index) {
|
|
96
|
+
var rWord = /\w/g;
|
|
97
|
+
return this._characters ? this._characters[index].search(rWord) !== -1 : this._text.search(rWord) !== -1;
|
|
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|
+
};
|
|
99
|
+
return TextWrapper;
|
|
100
|
+
}());
|
|
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|
+
export { TextWrapper };
|
|
102
102
|
//# sourceMappingURL=textWrapper.js.map
|
|
@@ -1,117 +1,117 @@
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1
|
-
import { Observable } from "@babylonjs/core/Misc/observable.js";
|
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2
|
-
import { Vector2 } from "@babylonjs/core/Maths/math.vector.js";
|
|
3
|
-
import { Rectangle } from "./rectangle";
|
|
4
|
-
import { Control } from "./control";
|
|
5
|
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import { PointerInfoBase } from "@babylonjs/core/Events/pointerEvents.js";
|
|
6
|
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/**
|
|
7
|
-
* Class used to create toggle buttons
|
|
8
|
-
* @since 5.0.0
|
|
9
|
-
*/
|
|
10
|
-
export declare class ToggleButton extends Rectangle {
|
|
11
|
-
name?: string | undefined;
|
|
12
|
-
/**
|
|
13
|
-
* Function called to generate the toActive animation
|
|
14
|
-
*/
|
|
15
|
-
toActiveAnimation: () => void;
|
|
16
|
-
/**
|
|
17
|
-
* Function called to generate the toInactive animation
|
|
18
|
-
*/
|
|
19
|
-
toInactiveAnimation: () => void;
|
|
20
|
-
/**
|
|
21
|
-
* Function called to generate a pointer enter animation when the toggle button is active.
|
|
22
|
-
*/
|
|
23
|
-
pointerEnterActiveAnimation: () => void;
|
|
24
|
-
/**
|
|
25
|
-
* Function called to generate a pointer out animation when the toggle button is active.
|
|
26
|
-
*/
|
|
27
|
-
pointerOutActiveAnimation: () => void;
|
|
28
|
-
/**
|
|
29
|
-
* Function called to generate a pointer down animation when the toggle button is active.
|
|
30
|
-
*/
|
|
31
|
-
pointerDownActiveAnimation: () => void;
|
|
32
|
-
/**
|
|
33
|
-
* Function called to generate a pointer up animation when the toggle button is active.
|
|
34
|
-
*/
|
|
35
|
-
pointerUpActiveAnimation: () => void;
|
|
36
|
-
/**
|
|
37
|
-
* Function called to generate a pointer enter animation when the toggle button is inactive.
|
|
38
|
-
*/
|
|
39
|
-
pointerEnterInactiveAnimation: () => void;
|
|
40
|
-
/**
|
|
41
|
-
* Function called to generate a pointer out animation when the toggle button is inactive.
|
|
42
|
-
*/
|
|
43
|
-
pointerOutInactiveAnimation: () => void;
|
|
44
|
-
/**
|
|
45
|
-
* Function called to generate a pointer down animation when the toggle button is inactive.
|
|
46
|
-
*/
|
|
47
|
-
pointerDownInactiveAnimation: () => void;
|
|
48
|
-
/**
|
|
49
|
-
* Function called to generate a pointer up animation when the toggle button is inactive.
|
|
50
|
-
*/
|
|
51
|
-
pointerUpInactiveAnimation: () => void;
|
|
52
|
-
/** Observable raised when isActive is changed */
|
|
53
|
-
onIsActiveChangedObservable: Observable<boolean>;
|
|
54
|
-
/**
|
|
55
|
-
* Gets or sets a boolean indicating that the toggle button will let internal controls handle picking instead of doing it directly using its bounding info
|
|
56
|
-
*/
|
|
57
|
-
delegatePickingToChildren: boolean;
|
|
58
|
-
private _group;
|
|
59
|
-
/** Gets or sets group name this toggle button belongs to */
|
|
60
|
-
get group(): string;
|
|
61
|
-
set group(value: string);
|
|
62
|
-
private _isActive;
|
|
63
|
-
/** Gets or sets a boolean indicating if the toggle button is active or not */
|
|
64
|
-
get isActive(): boolean;
|
|
65
|
-
set isActive(value: boolean);
|
|
66
|
-
/**
|
|
67
|
-
* Creates a new ToggleButton
|
|
68
|
-
* @param name defines the control name
|
|
69
|
-
* @param group defines the toggle group this toggle belongs to
|
|
70
|
-
*/
|
|
71
|
-
constructor(name?: string | undefined, group?: string);
|
|
72
|
-
protected _getTypeName(): string;
|
|
73
|
-
/**
|
|
74
|
-
* @param x
|
|
75
|
-
* @param y
|
|
76
|
-
* @param pi
|
|
77
|
-
* @param type
|
|
78
|
-
* @param pointerId
|
|
79
|
-
* @param buttonIndex
|
|
80
|
-
* @param deltaX
|
|
81
|
-
* @param deltaY
|
|
82
|
-
* @hidden
|
|
83
|
-
*/
|
|
84
|
-
_processPicking(x: number, y: number, pi: PointerInfoBase, type: number, pointerId: number, buttonIndex: number, deltaX?: number, deltaY?: number): boolean;
|
|
85
|
-
/**
|
|
86
|
-
* @param target
|
|
87
|
-
* @param pi
|
|
88
|
-
* @hidden
|
|
89
|
-
*/
|
|
90
|
-
_onPointerEnter(target: Control, pi: PointerInfoBase): boolean;
|
|
91
|
-
/**
|
|
92
|
-
* @param target
|
|
93
|
-
* @param pi
|
|
94
|
-
* @param force
|
|
95
|
-
* @hidden
|
|
96
|
-
*/
|
|
97
|
-
_onPointerOut(target: Control, pi: PointerInfoBase, force?: boolean): void;
|
|
98
|
-
/**
|
|
99
|
-
* @param target
|
|
100
|
-
* @param coordinates
|
|
101
|
-
* @param pointerId
|
|
102
|
-
* @param buttonIndex
|
|
103
|
-
* @param pi
|
|
104
|
-
* @hidden
|
|
105
|
-
*/
|
|
106
|
-
_onPointerDown(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, pi: PointerInfoBase): boolean;
|
|
107
|
-
/**
|
|
108
|
-
* @param target
|
|
109
|
-
* @param coordinates
|
|
110
|
-
* @param pointerId
|
|
111
|
-
* @param buttonIndex
|
|
112
|
-
* @param notifyClick
|
|
113
|
-
* @param pi
|
|
114
|
-
* @hidden
|
|
115
|
-
*/
|
|
116
|
-
_onPointerUp(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, notifyClick: boolean, pi: PointerInfoBase): void;
|
|
117
|
-
}
|
|
1
|
+
import { Observable } from "@babylonjs/core/Misc/observable.js";
|
|
2
|
+
import { Vector2 } from "@babylonjs/core/Maths/math.vector.js";
|
|
3
|
+
import { Rectangle } from "./rectangle";
|
|
4
|
+
import { Control } from "./control";
|
|
5
|
+
import { PointerInfoBase } from "@babylonjs/core/Events/pointerEvents.js";
|
|
6
|
+
/**
|
|
7
|
+
* Class used to create toggle buttons
|
|
8
|
+
* @since 5.0.0
|
|
9
|
+
*/
|
|
10
|
+
export declare class ToggleButton extends Rectangle {
|
|
11
|
+
name?: string | undefined;
|
|
12
|
+
/**
|
|
13
|
+
* Function called to generate the toActive animation
|
|
14
|
+
*/
|
|
15
|
+
toActiveAnimation: () => void;
|
|
16
|
+
/**
|
|
17
|
+
* Function called to generate the toInactive animation
|
|
18
|
+
*/
|
|
19
|
+
toInactiveAnimation: () => void;
|
|
20
|
+
/**
|
|
21
|
+
* Function called to generate a pointer enter animation when the toggle button is active.
|
|
22
|
+
*/
|
|
23
|
+
pointerEnterActiveAnimation: () => void;
|
|
24
|
+
/**
|
|
25
|
+
* Function called to generate a pointer out animation when the toggle button is active.
|
|
26
|
+
*/
|
|
27
|
+
pointerOutActiveAnimation: () => void;
|
|
28
|
+
/**
|
|
29
|
+
* Function called to generate a pointer down animation when the toggle button is active.
|
|
30
|
+
*/
|
|
31
|
+
pointerDownActiveAnimation: () => void;
|
|
32
|
+
/**
|
|
33
|
+
* Function called to generate a pointer up animation when the toggle button is active.
|
|
34
|
+
*/
|
|
35
|
+
pointerUpActiveAnimation: () => void;
|
|
36
|
+
/**
|
|
37
|
+
* Function called to generate a pointer enter animation when the toggle button is inactive.
|
|
38
|
+
*/
|
|
39
|
+
pointerEnterInactiveAnimation: () => void;
|
|
40
|
+
/**
|
|
41
|
+
* Function called to generate a pointer out animation when the toggle button is inactive.
|
|
42
|
+
*/
|
|
43
|
+
pointerOutInactiveAnimation: () => void;
|
|
44
|
+
/**
|
|
45
|
+
* Function called to generate a pointer down animation when the toggle button is inactive.
|
|
46
|
+
*/
|
|
47
|
+
pointerDownInactiveAnimation: () => void;
|
|
48
|
+
/**
|
|
49
|
+
* Function called to generate a pointer up animation when the toggle button is inactive.
|
|
50
|
+
*/
|
|
51
|
+
pointerUpInactiveAnimation: () => void;
|
|
52
|
+
/** Observable raised when isActive is changed */
|
|
53
|
+
onIsActiveChangedObservable: Observable<boolean>;
|
|
54
|
+
/**
|
|
55
|
+
* Gets or sets a boolean indicating that the toggle button will let internal controls handle picking instead of doing it directly using its bounding info
|
|
56
|
+
*/
|
|
57
|
+
delegatePickingToChildren: boolean;
|
|
58
|
+
private _group;
|
|
59
|
+
/** Gets or sets group name this toggle button belongs to */
|
|
60
|
+
get group(): string;
|
|
61
|
+
set group(value: string);
|
|
62
|
+
private _isActive;
|
|
63
|
+
/** Gets or sets a boolean indicating if the toggle button is active or not */
|
|
64
|
+
get isActive(): boolean;
|
|
65
|
+
set isActive(value: boolean);
|
|
66
|
+
/**
|
|
67
|
+
* Creates a new ToggleButton
|
|
68
|
+
* @param name defines the control name
|
|
69
|
+
* @param group defines the toggle group this toggle belongs to
|
|
70
|
+
*/
|
|
71
|
+
constructor(name?: string | undefined, group?: string);
|
|
72
|
+
protected _getTypeName(): string;
|
|
73
|
+
/**
|
|
74
|
+
* @param x
|
|
75
|
+
* @param y
|
|
76
|
+
* @param pi
|
|
77
|
+
* @param type
|
|
78
|
+
* @param pointerId
|
|
79
|
+
* @param buttonIndex
|
|
80
|
+
* @param deltaX
|
|
81
|
+
* @param deltaY
|
|
82
|
+
* @hidden
|
|
83
|
+
*/
|
|
84
|
+
_processPicking(x: number, y: number, pi: PointerInfoBase, type: number, pointerId: number, buttonIndex: number, deltaX?: number, deltaY?: number): boolean;
|
|
85
|
+
/**
|
|
86
|
+
* @param target
|
|
87
|
+
* @param pi
|
|
88
|
+
* @hidden
|
|
89
|
+
*/
|
|
90
|
+
_onPointerEnter(target: Control, pi: PointerInfoBase): boolean;
|
|
91
|
+
/**
|
|
92
|
+
* @param target
|
|
93
|
+
* @param pi
|
|
94
|
+
* @param force
|
|
95
|
+
* @hidden
|
|
96
|
+
*/
|
|
97
|
+
_onPointerOut(target: Control, pi: PointerInfoBase, force?: boolean): void;
|
|
98
|
+
/**
|
|
99
|
+
* @param target
|
|
100
|
+
* @param coordinates
|
|
101
|
+
* @param pointerId
|
|
102
|
+
* @param buttonIndex
|
|
103
|
+
* @param pi
|
|
104
|
+
* @hidden
|
|
105
|
+
*/
|
|
106
|
+
_onPointerDown(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, pi: PointerInfoBase): boolean;
|
|
107
|
+
/**
|
|
108
|
+
* @param target
|
|
109
|
+
* @param coordinates
|
|
110
|
+
* @param pointerId
|
|
111
|
+
* @param buttonIndex
|
|
112
|
+
* @param notifyClick
|
|
113
|
+
* @param pi
|
|
114
|
+
* @hidden
|
|
115
|
+
*/
|
|
116
|
+
_onPointerUp(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, notifyClick: boolean, pi: PointerInfoBase): void;
|
|
117
|
+
}
|