@babylonjs/gui 5.0.0-rc.7 → 5.0.0-rc.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (203) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/advancedDynamicTexture.d.ts +448 -448
  4. package/2D/advancedDynamicTexture.js +1318 -1318
  5. package/2D/controls/button.d.ts +135 -135
  6. package/2D/controls/button.js +276 -276
  7. package/2D/controls/checkbox.d.ts +59 -59
  8. package/2D/controls/checkbox.js +188 -188
  9. package/2D/controls/colorpicker.d.ts +103 -103
  10. package/2D/controls/colorpicker.js +1417 -1417
  11. package/2D/controls/container.d.ts +175 -175
  12. package/2D/controls/container.js +570 -570
  13. package/2D/controls/control.d.ts +866 -866
  14. package/2D/controls/control.js +2433 -2433
  15. package/2D/controls/displayGrid.d.ts +53 -53
  16. package/2D/controls/displayGrid.js +245 -245
  17. package/2D/controls/ellipse.d.ts +21 -21
  18. package/2D/controls/ellipse.js +85 -85
  19. package/2D/controls/focusableButton.d.ts +59 -59
  20. package/2D/controls/focusableButton.js +99 -99
  21. package/2D/controls/focusableControl.d.ts +34 -34
  22. package/2D/controls/focusableControl.js +1 -1
  23. package/2D/controls/grid.d.ts +139 -139
  24. package/2D/controls/grid.js +529 -529
  25. package/2D/controls/image.d.ts +204 -204
  26. package/2D/controls/image.js +887 -887
  27. package/2D/controls/index.d.ts +29 -29
  28. package/2D/controls/index.js +29 -29
  29. package/2D/controls/inputPassword.d.ts +8 -8
  30. package/2D/controls/inputPassword.js +25 -25
  31. package/2D/controls/inputText.d.ts +201 -201
  32. package/2D/controls/inputText.js +1119 -1119
  33. package/2D/controls/line.d.ts +66 -66
  34. package/2D/controls/line.js +271 -271
  35. package/2D/controls/multiLine.d.ts +75 -75
  36. package/2D/controls/multiLine.js +262 -262
  37. package/2D/controls/radioButton.d.ts +49 -49
  38. package/2D/controls/radioButton.js +205 -205
  39. package/2D/controls/rectangle.d.ts +29 -29
  40. package/2D/controls/rectangle.js +150 -150
  41. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
  42. package/2D/controls/scrollViewers/scrollViewer.js +677 -677
  43. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
  44. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
  45. package/2D/controls/selector.d.ts +263 -263
  46. package/2D/controls/selector.js +692 -692
  47. package/2D/controls/sliders/baseSlider.d.ts +82 -82
  48. package/2D/controls/sliders/baseSlider.js +347 -347
  49. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
  50. package/2D/controls/sliders/imageBasedSlider.js +192 -192
  51. package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
  52. package/2D/controls/sliders/imageScrollBar.js +263 -263
  53. package/2D/controls/sliders/scrollBar.d.ts +38 -38
  54. package/2D/controls/sliders/scrollBar.js +143 -143
  55. package/2D/controls/sliders/slider.d.ts +35 -35
  56. package/2D/controls/sliders/slider.js +271 -271
  57. package/2D/controls/stackPanel.d.ts +64 -64
  58. package/2D/controls/stackPanel.js +246 -246
  59. package/2D/controls/statics.d.ts +6 -6
  60. package/2D/controls/statics.js +49 -49
  61. package/2D/controls/textBlock.d.ts +175 -175
  62. package/2D/controls/textBlock.js +603 -603
  63. package/2D/controls/textWrapper.d.ts +13 -13
  64. package/2D/controls/textWrapper.js +101 -101
  65. package/2D/controls/toggleButton.d.ts +117 -117
  66. package/2D/controls/toggleButton.js +268 -268
  67. package/2D/controls/virtualKeyboard.d.ts +96 -96
  68. package/2D/controls/virtualKeyboard.js +256 -256
  69. package/2D/index.d.ts +9 -9
  70. package/2D/index.js +9 -9
  71. package/2D/math2D.d.ts +117 -117
  72. package/2D/math2D.js +221 -221
  73. package/2D/measure.d.ts +77 -77
  74. package/2D/measure.js +139 -139
  75. package/2D/multiLinePoint.d.ts +47 -47
  76. package/2D/multiLinePoint.js +127 -127
  77. package/2D/style.d.ts +46 -46
  78. package/2D/style.js +97 -97
  79. package/2D/valueAndUnit.d.ts +89 -89
  80. package/2D/valueAndUnit.js +226 -226
  81. package/2D/xmlLoader.d.ts +60 -60
  82. package/2D/xmlLoader.js +348 -348
  83. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  84. package/3D/behaviors/defaultBehavior.js +121 -121
  85. package/3D/controls/abstractButton3D.d.ts +15 -15
  86. package/3D/controls/abstractButton3D.js +25 -25
  87. package/3D/controls/button3D.d.ts +30 -30
  88. package/3D/controls/button3D.js +93 -93
  89. package/3D/controls/container3D.d.ts +72 -72
  90. package/3D/controls/container3D.js +139 -139
  91. package/3D/controls/contentDisplay3D.d.ts +30 -30
  92. package/3D/controls/contentDisplay3D.js +79 -79
  93. package/3D/controls/control3D.d.ts +201 -201
  94. package/3D/controls/control3D.js +445 -445
  95. package/3D/controls/cylinderPanel.d.ts +17 -17
  96. package/3D/controls/cylinderPanel.js +66 -66
  97. package/3D/controls/handMenu.d.ts +28 -28
  98. package/3D/controls/handMenu.js +47 -47
  99. package/3D/controls/holographicBackplate.d.ts +49 -49
  100. package/3D/controls/holographicBackplate.js +120 -120
  101. package/3D/controls/holographicButton.d.ts +84 -84
  102. package/3D/controls/holographicButton.js +339 -339
  103. package/3D/controls/holographicSlate.d.ts +131 -131
  104. package/3D/controls/holographicSlate.js +431 -431
  105. package/3D/controls/index.d.ts +21 -21
  106. package/3D/controls/index.js +21 -21
  107. package/3D/controls/meshButton3D.d.ts +21 -21
  108. package/3D/controls/meshButton3D.js +62 -62
  109. package/3D/controls/nearMenu.d.ts +44 -44
  110. package/3D/controls/nearMenu.js +114 -114
  111. package/3D/controls/planePanel.d.ts +9 -9
  112. package/3D/controls/planePanel.js +36 -36
  113. package/3D/controls/scatterPanel.d.ts +18 -18
  114. package/3D/controls/scatterPanel.js +108 -108
  115. package/3D/controls/slider3D.d.ts +81 -81
  116. package/3D/controls/slider3D.js +268 -268
  117. package/3D/controls/spherePanel.d.ts +17 -17
  118. package/3D/controls/spherePanel.js +67 -67
  119. package/3D/controls/stackPanel3D.d.ts +22 -22
  120. package/3D/controls/stackPanel3D.js +107 -107
  121. package/3D/controls/touchButton3D.d.ts +80 -80
  122. package/3D/controls/touchButton3D.js +233 -233
  123. package/3D/controls/touchHolographicButton.d.ts +110 -110
  124. package/3D/controls/touchHolographicButton.js +445 -445
  125. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  126. package/3D/controls/touchHolographicMenu.js +149 -149
  127. package/3D/controls/touchMeshButton3D.d.ts +21 -21
  128. package/3D/controls/touchMeshButton3D.js +62 -62
  129. package/3D/controls/volumeBasedPanel.d.ts +53 -53
  130. package/3D/controls/volumeBasedPanel.js +174 -174
  131. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  132. package/3D/gizmos/gizmoHandle.js +209 -209
  133. package/3D/gizmos/index.d.ts +2 -2
  134. package/3D/gizmos/index.js +2 -2
  135. package/3D/gizmos/slateGizmo.d.ts +57 -57
  136. package/3D/gizmos/slateGizmo.js +369 -369
  137. package/3D/gui3DManager.d.ts +94 -94
  138. package/3D/gui3DManager.js +257 -257
  139. package/3D/index.d.ts +5 -5
  140. package/3D/index.js +5 -5
  141. package/3D/materials/fluent/fluentMaterial.d.ts +90 -90
  142. package/3D/materials/fluent/fluentMaterial.js +292 -292
  143. package/3D/materials/fluent/index.d.ts +1 -1
  144. package/3D/materials/fluent/index.js +1 -1
  145. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  146. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
  147. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  148. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
  149. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +154 -154
  150. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
  151. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  152. package/3D/materials/fluentBackplate/index.js +1 -1
  153. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  154. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
  155. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  156. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
  157. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +189 -189
  158. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
  159. package/3D/materials/fluentButton/index.d.ts +1 -1
  160. package/3D/materials/fluentButton/index.js +1 -1
  161. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  162. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
  163. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  164. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
  165. package/3D/materials/fluentMaterial.d.ts +4 -4
  166. package/3D/materials/fluentMaterial.js +4 -4
  167. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  168. package/3D/materials/handle/handleMaterial.js +126 -126
  169. package/3D/materials/handle/index.d.ts +1 -1
  170. package/3D/materials/handle/index.js +1 -1
  171. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  172. package/3D/materials/handle/shaders/handle.fragment.js +8 -8
  173. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  174. package/3D/materials/handle/shaders/handle.vertex.js +8 -8
  175. package/3D/materials/index.d.ts +5 -5
  176. package/3D/materials/index.js +5 -5
  177. package/3D/materials/mrdl/index.d.ts +3 -3
  178. package/3D/materials/mrdl/index.js +3 -3
  179. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +147 -147
  180. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
  181. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +333 -333
  182. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
  183. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +333 -333
  184. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
  185. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  186. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
  187. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  188. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
  189. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  190. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
  191. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  192. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
  193. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  194. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
  195. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  196. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
  197. package/3D/vector3WithInfo.d.ts +16 -16
  198. package/3D/vector3WithInfo.js +23 -23
  199. package/index.d.ts +2 -2
  200. package/index.js +2 -2
  201. package/legacy/legacy.d.ts +1 -1
  202. package/legacy/legacy.js +13 -13
  203. package/package.json +2 -2
@@ -1,204 +1,204 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { Observable } from "@babylonjs/core/Misc/observable.js";
3
- import { Control } from "./control";
4
- import { Measure } from "../measure";
5
- import { ICanvasRenderingContext, IImage } from "@babylonjs/core/Engines/ICanvas.js";
6
- /**
7
- * Class used to create 2D images
8
- */
9
- export declare class Image extends Control {
10
- name?: string | undefined;
11
- private _workingCanvas;
12
- private _domImage;
13
- private _imageWidth;
14
- private _imageHeight;
15
- private _loaded;
16
- private _stretch;
17
- private _source;
18
- private _autoScale;
19
- private _sourceLeft;
20
- private _sourceTop;
21
- private _sourceWidth;
22
- private _sourceHeight;
23
- private _svgAttributesComputationCompleted;
24
- private _isSVG;
25
- private _cellWidth;
26
- private _cellHeight;
27
- private _cellId;
28
- private _sliceLeft;
29
- private _sliceRight;
30
- private _sliceTop;
31
- private _sliceBottom;
32
- private _populateNinePatchSlicesFromImage;
33
- private _detectPointerOnOpaqueOnly;
34
- private _imageDataCache;
35
- /**
36
- * Observable notified when the content is loaded
37
- */
38
- onImageLoadedObservable: Observable<Image>;
39
- /**
40
- * Observable notified when _sourceLeft, _sourceTop, _sourceWidth and _sourceHeight are computed
41
- */
42
- onSVGAttributesComputedObservable: Observable<Image>;
43
- /**
44
- * Gets a boolean indicating that the content is loaded
45
- */
46
- get isLoaded(): boolean;
47
- /**
48
- * Gets or sets a boolean indicating if pointers should only be validated on pixels with alpha > 0.
49
- * Beware using this as this will consume more memory as the image has to be stored twice
50
- */
51
- get detectPointerOnOpaqueOnly(): boolean;
52
- set detectPointerOnOpaqueOnly(value: boolean);
53
- /**
54
- * Gets or sets the left value for slicing (9-patch)
55
- */
56
- get sliceLeft(): number;
57
- set sliceLeft(value: number);
58
- /**
59
- * Gets or sets the right value for slicing (9-patch)
60
- */
61
- get sliceRight(): number;
62
- set sliceRight(value: number);
63
- /**
64
- * Gets or sets the top value for slicing (9-patch)
65
- */
66
- get sliceTop(): number;
67
- set sliceTop(value: number);
68
- /**
69
- * Gets or sets the bottom value for slicing (9-patch)
70
- */
71
- get sliceBottom(): number;
72
- set sliceBottom(value: number);
73
- /**
74
- * Gets or sets the left coordinate in the source image
75
- */
76
- get sourceLeft(): number;
77
- set sourceLeft(value: number);
78
- /**
79
- * Gets or sets the top coordinate in the source image
80
- */
81
- get sourceTop(): number;
82
- set sourceTop(value: number);
83
- /**
84
- * Gets or sets the width to capture in the source image
85
- */
86
- get sourceWidth(): number;
87
- set sourceWidth(value: number);
88
- /**
89
- * Gets or sets the height to capture in the source image
90
- */
91
- get sourceHeight(): number;
92
- set sourceHeight(value: number);
93
- /**
94
- * Gets the image width
95
- */
96
- get imageWidth(): number;
97
- /**
98
- * Gets the image height
99
- */
100
- get imageHeight(): number;
101
- /**
102
- * Gets or sets a boolean indicating if nine patch slices (left, top, right, bottom) should be read from image data
103
- */
104
- get populateNinePatchSlicesFromImage(): boolean;
105
- set populateNinePatchSlicesFromImage(value: boolean);
106
- /** Indicates if the format of the image is SVG */
107
- get isSVG(): boolean;
108
- /** Gets the status of the SVG attributes computation (sourceLeft, sourceTop, sourceWidth, sourceHeight) */
109
- get svgAttributesComputationCompleted(): boolean;
110
- /**
111
- * Gets or sets a boolean indicating if the image can force its container to adapt its size
112
- * @see https://doc.babylonjs.com/how_to/gui#image
113
- */
114
- get autoScale(): boolean;
115
- set autoScale(value: boolean);
116
- /** Gets or sets the stretching mode used by the image */
117
- get stretch(): number;
118
- set stretch(value: number);
119
- /**
120
- * @param n
121
- * @param preserveProperties
122
- * @hidden
123
- */
124
- _rotate90(n: number, preserveProperties?: boolean): Image;
125
- private _handleRotationForSVGImage;
126
- private _rotate90SourceProperties;
127
- private _extractNinePatchSliceDataFromImage;
128
- /**
129
- * Gets or sets the internal DOM image used to render the control
130
- */
131
- set domImage(value: IImage);
132
- get domImage(): IImage;
133
- private _onImageLoaded;
134
- /**
135
- * Gets the image source url
136
- */
137
- get source(): Nullable<string>;
138
- /**
139
- * Gets or sets image source url
140
- */
141
- set source(value: Nullable<string>);
142
- /**
143
- * Checks for svg document with icon id present
144
- * @param value
145
- */
146
- private _svgCheck;
147
- /**
148
- * Sets sourceLeft, sourceTop, sourceWidth, sourceHeight automatically
149
- * given external svg file and icon id
150
- * @param svgsrc
151
- * @param elemid
152
- */
153
- private _getSVGAttribs;
154
- /**
155
- * Gets or sets the cell width to use when animation sheet is enabled
156
- * @see https://doc.babylonjs.com/how_to/gui#image
157
- */
158
- get cellWidth(): number;
159
- set cellWidth(value: number);
160
- /**
161
- * Gets or sets the cell height to use when animation sheet is enabled
162
- * @see https://doc.babylonjs.com/how_to/gui#image
163
- */
164
- get cellHeight(): number;
165
- set cellHeight(value: number);
166
- /**
167
- * Gets or sets the cell id to use (this will turn on the animation sheet mode)
168
- * @see https://doc.babylonjs.com/how_to/gui#image
169
- */
170
- get cellId(): number;
171
- set cellId(value: number);
172
- /**
173
- * Creates a new Image
174
- * @param name defines the control name
175
- * @param url defines the image url
176
- */
177
- constructor(name?: string | undefined, url?: Nullable<string>);
178
- /**
179
- * Tests if a given coordinates belong to the current control
180
- * @param x defines x coordinate to test
181
- * @param y defines y coordinate to test
182
- * @returns true if the coordinates are inside the control
183
- */
184
- contains(x: number, y: number): boolean;
185
- protected _getTypeName(): string;
186
- /** Force the control to synchronize with its content */
187
- synchronizeSizeWithContent(): void;
188
- protected _processMeasures(parentMeasure: Measure, context: ICanvasRenderingContext): void;
189
- private _prepareWorkingCanvasForOpaqueDetection;
190
- private _drawImage;
191
- _draw(context: ICanvasRenderingContext): void;
192
- private _renderNinePatch;
193
- dispose(): void;
194
- /** STRETCH_NONE */
195
- static readonly STRETCH_NONE = 0;
196
- /** STRETCH_FILL */
197
- static readonly STRETCH_FILL = 1;
198
- /** STRETCH_UNIFORM */
199
- static readonly STRETCH_UNIFORM = 2;
200
- /** STRETCH_EXTEND */
201
- static readonly STRETCH_EXTEND = 3;
202
- /** NINE_PATCH */
203
- static readonly STRETCH_NINE_PATCH = 4;
204
- }
1
+ import { Nullable } from "@babylonjs/core/types.js";
2
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
3
+ import { Control } from "./control";
4
+ import { Measure } from "../measure";
5
+ import { ICanvasRenderingContext, IImage } from "@babylonjs/core/Engines/ICanvas.js";
6
+ /**
7
+ * Class used to create 2D images
8
+ */
9
+ export declare class Image extends Control {
10
+ name?: string | undefined;
11
+ private _workingCanvas;
12
+ private _domImage;
13
+ private _imageWidth;
14
+ private _imageHeight;
15
+ private _loaded;
16
+ private _stretch;
17
+ private _source;
18
+ private _autoScale;
19
+ private _sourceLeft;
20
+ private _sourceTop;
21
+ private _sourceWidth;
22
+ private _sourceHeight;
23
+ private _svgAttributesComputationCompleted;
24
+ private _isSVG;
25
+ private _cellWidth;
26
+ private _cellHeight;
27
+ private _cellId;
28
+ private _sliceLeft;
29
+ private _sliceRight;
30
+ private _sliceTop;
31
+ private _sliceBottom;
32
+ private _populateNinePatchSlicesFromImage;
33
+ private _detectPointerOnOpaqueOnly;
34
+ private _imageDataCache;
35
+ /**
36
+ * Observable notified when the content is loaded
37
+ */
38
+ onImageLoadedObservable: Observable<Image>;
39
+ /**
40
+ * Observable notified when _sourceLeft, _sourceTop, _sourceWidth and _sourceHeight are computed
41
+ */
42
+ onSVGAttributesComputedObservable: Observable<Image>;
43
+ /**
44
+ * Gets a boolean indicating that the content is loaded
45
+ */
46
+ get isLoaded(): boolean;
47
+ /**
48
+ * Gets or sets a boolean indicating if pointers should only be validated on pixels with alpha > 0.
49
+ * Beware using this as this will consume more memory as the image has to be stored twice
50
+ */
51
+ get detectPointerOnOpaqueOnly(): boolean;
52
+ set detectPointerOnOpaqueOnly(value: boolean);
53
+ /**
54
+ * Gets or sets the left value for slicing (9-patch)
55
+ */
56
+ get sliceLeft(): number;
57
+ set sliceLeft(value: number);
58
+ /**
59
+ * Gets or sets the right value for slicing (9-patch)
60
+ */
61
+ get sliceRight(): number;
62
+ set sliceRight(value: number);
63
+ /**
64
+ * Gets or sets the top value for slicing (9-patch)
65
+ */
66
+ get sliceTop(): number;
67
+ set sliceTop(value: number);
68
+ /**
69
+ * Gets or sets the bottom value for slicing (9-patch)
70
+ */
71
+ get sliceBottom(): number;
72
+ set sliceBottom(value: number);
73
+ /**
74
+ * Gets or sets the left coordinate in the source image
75
+ */
76
+ get sourceLeft(): number;
77
+ set sourceLeft(value: number);
78
+ /**
79
+ * Gets or sets the top coordinate in the source image
80
+ */
81
+ get sourceTop(): number;
82
+ set sourceTop(value: number);
83
+ /**
84
+ * Gets or sets the width to capture in the source image
85
+ */
86
+ get sourceWidth(): number;
87
+ set sourceWidth(value: number);
88
+ /**
89
+ * Gets or sets the height to capture in the source image
90
+ */
91
+ get sourceHeight(): number;
92
+ set sourceHeight(value: number);
93
+ /**
94
+ * Gets the image width
95
+ */
96
+ get imageWidth(): number;
97
+ /**
98
+ * Gets the image height
99
+ */
100
+ get imageHeight(): number;
101
+ /**
102
+ * Gets or sets a boolean indicating if nine patch slices (left, top, right, bottom) should be read from image data
103
+ */
104
+ get populateNinePatchSlicesFromImage(): boolean;
105
+ set populateNinePatchSlicesFromImage(value: boolean);
106
+ /** Indicates if the format of the image is SVG */
107
+ get isSVG(): boolean;
108
+ /** Gets the status of the SVG attributes computation (sourceLeft, sourceTop, sourceWidth, sourceHeight) */
109
+ get svgAttributesComputationCompleted(): boolean;
110
+ /**
111
+ * Gets or sets a boolean indicating if the image can force its container to adapt its size
112
+ * @see https://doc.babylonjs.com/how_to/gui#image
113
+ */
114
+ get autoScale(): boolean;
115
+ set autoScale(value: boolean);
116
+ /** Gets or sets the stretching mode used by the image */
117
+ get stretch(): number;
118
+ set stretch(value: number);
119
+ /**
120
+ * @param n
121
+ * @param preserveProperties
122
+ * @hidden
123
+ */
124
+ _rotate90(n: number, preserveProperties?: boolean): Image;
125
+ private _handleRotationForSVGImage;
126
+ private _rotate90SourceProperties;
127
+ private _extractNinePatchSliceDataFromImage;
128
+ /**
129
+ * Gets or sets the internal DOM image used to render the control
130
+ */
131
+ set domImage(value: IImage);
132
+ get domImage(): IImage;
133
+ private _onImageLoaded;
134
+ /**
135
+ * Gets the image source url
136
+ */
137
+ get source(): Nullable<string>;
138
+ /**
139
+ * Gets or sets image source url
140
+ */
141
+ set source(value: Nullable<string>);
142
+ /**
143
+ * Checks for svg document with icon id present
144
+ * @param value
145
+ */
146
+ private _svgCheck;
147
+ /**
148
+ * Sets sourceLeft, sourceTop, sourceWidth, sourceHeight automatically
149
+ * given external svg file and icon id
150
+ * @param svgsrc
151
+ * @param elemid
152
+ */
153
+ private _getSVGAttribs;
154
+ /**
155
+ * Gets or sets the cell width to use when animation sheet is enabled
156
+ * @see https://doc.babylonjs.com/how_to/gui#image
157
+ */
158
+ get cellWidth(): number;
159
+ set cellWidth(value: number);
160
+ /**
161
+ * Gets or sets the cell height to use when animation sheet is enabled
162
+ * @see https://doc.babylonjs.com/how_to/gui#image
163
+ */
164
+ get cellHeight(): number;
165
+ set cellHeight(value: number);
166
+ /**
167
+ * Gets or sets the cell id to use (this will turn on the animation sheet mode)
168
+ * @see https://doc.babylonjs.com/how_to/gui#image
169
+ */
170
+ get cellId(): number;
171
+ set cellId(value: number);
172
+ /**
173
+ * Creates a new Image
174
+ * @param name defines the control name
175
+ * @param url defines the image url
176
+ */
177
+ constructor(name?: string | undefined, url?: Nullable<string>);
178
+ /**
179
+ * Tests if a given coordinates belong to the current control
180
+ * @param x defines x coordinate to test
181
+ * @param y defines y coordinate to test
182
+ * @returns true if the coordinates are inside the control
183
+ */
184
+ contains(x: number, y: number): boolean;
185
+ protected _getTypeName(): string;
186
+ /** Force the control to synchronize with its content */
187
+ synchronizeSizeWithContent(): void;
188
+ protected _processMeasures(parentMeasure: Measure, context: ICanvasRenderingContext): void;
189
+ private _prepareWorkingCanvasForOpaqueDetection;
190
+ private _drawImage;
191
+ _draw(context: ICanvasRenderingContext): void;
192
+ private _renderNinePatch;
193
+ dispose(): void;
194
+ /** STRETCH_NONE */
195
+ static readonly STRETCH_NONE = 0;
196
+ /** STRETCH_FILL */
197
+ static readonly STRETCH_FILL = 1;
198
+ /** STRETCH_UNIFORM */
199
+ static readonly STRETCH_UNIFORM = 2;
200
+ /** STRETCH_EXTEND */
201
+ static readonly STRETCH_EXTEND = 3;
202
+ /** NINE_PATCH */
203
+ static readonly STRETCH_NINE_PATCH = 4;
204
+ }