@babylonjs/core 7.3.1 → 7.3.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (510) hide show
  1. package/Actions/condition.js.map +1 -1
  2. package/Actions/directActions.js.map +1 -1
  3. package/Actions/directAudioActions.js.map +1 -1
  4. package/Actions/interpolateValueAction.js.map +1 -1
  5. package/Animations/easing.js.map +1 -1
  6. package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
  7. package/Bones/bone.js.map +1 -1
  8. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  9. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  10. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  11. package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js.map +1 -1
  12. package/Cameras/Stereoscopic/anaglyphFreeCamera.js.map +1 -1
  13. package/Cameras/Stereoscopic/anaglyphGamepadCamera.js.map +1 -1
  14. package/Cameras/Stereoscopic/anaglyphUniversalCamera.js.map +1 -1
  15. package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js.map +1 -1
  16. package/Cameras/Stereoscopic/stereoscopicFreeCamera.js.map +1 -1
  17. package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js.map +1 -1
  18. package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
  19. package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js.map +1 -1
  20. package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js.map +1 -1
  21. package/Cameras/VR/vrDeviceOrientationFreeCamera.js.map +1 -1
  22. package/Cameras/VR/vrDeviceOrientationGamepadCamera.js.map +1 -1
  23. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  24. package/Cameras/arcRotateCamera.js.map +1 -1
  25. package/Cameras/camera.js.map +1 -1
  26. package/Cameras/deviceOrientationCamera.js.map +1 -1
  27. package/Cameras/flyCamera.js.map +1 -1
  28. package/Cameras/followCamera.js.map +1 -1
  29. package/Cameras/freeCamera.js.map +1 -1
  30. package/Cameras/freeCameraInputsManager.js.map +1 -1
  31. package/Cameras/gamepadCamera.js.map +1 -1
  32. package/Cameras/targetCamera.js.map +1 -1
  33. package/Cameras/touchCamera.js.map +1 -1
  34. package/Cameras/universalCamera.js.map +1 -1
  35. package/Cameras/virtualJoysticksCamera.js.map +1 -1
  36. package/Compute/computeEffect.js +4 -4
  37. package/Compute/computeEffect.js.map +1 -1
  38. package/Debug/boneAxesViewer.js.map +1 -1
  39. package/Engines/IPipelineContext.d.ts +3 -0
  40. package/Engines/IPipelineContext.js.map +1 -1
  41. package/Engines/Native/nativePipelineContext.d.ts +2 -0
  42. package/Engines/Native/nativePipelineContext.js +3 -0
  43. package/Engines/Native/nativePipelineContext.js.map +1 -1
  44. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  45. package/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.js.map +1 -1
  46. package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js.map +1 -1
  47. package/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.js.map +1 -1
  48. package/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.js.map +1 -1
  49. package/Engines/Processors/iShaderProcessor.d.ts +3 -2
  50. package/Engines/Processors/iShaderProcessor.js.map +1 -1
  51. package/Engines/Processors/shaderCodeConditionNode.js.map +1 -1
  52. package/Engines/Processors/shaderCodeTestNode.js.map +1 -1
  53. package/Engines/Processors/shaderProcessor.d.ts +15 -23
  54. package/Engines/Processors/shaderProcessor.js +332 -320
  55. package/Engines/Processors/shaderProcessor.js.map +1 -1
  56. package/Engines/WebGL/webGLPipelineContext.d.ts +2 -0
  57. package/Engines/WebGL/webGLPipelineContext.js +3 -0
  58. package/Engines/WebGL/webGLPipelineContext.js.map +1 -1
  59. package/Engines/WebGL/webGLRenderTargetWrapper.js.map +1 -1
  60. package/Engines/WebGL/webGLShaderProcessors.d.ts +3 -2
  61. package/Engines/WebGL/webGLShaderProcessors.js +2 -2
  62. package/Engines/WebGL/webGLShaderProcessors.js.map +1 -1
  63. package/Engines/WebGPU/Extensions/engine.computeShader.js +1 -1
  64. package/Engines/WebGPU/Extensions/engine.computeShader.js.map +1 -1
  65. package/Engines/WebGPU/Extensions/engine.rawTexture.js +10 -10
  66. package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
  67. package/Engines/WebGPU/webgpuCacheRenderPipelineTree.js.map +1 -1
  68. package/Engines/WebGPU/webgpuDepthCullingState.js.map +1 -1
  69. package/Engines/WebGPU/webgpuHardwareTexture.d.ts +2 -0
  70. package/Engines/WebGPU/webgpuHardwareTexture.js +2 -0
  71. package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
  72. package/Engines/WebGPU/webgpuPipelineContext.d.ts +2 -0
  73. package/Engines/WebGPU/webgpuPipelineContext.js +3 -0
  74. package/Engines/WebGPU/webgpuPipelineContext.js.map +1 -1
  75. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.d.ts +3 -2
  76. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +2 -4
  77. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
  78. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
  79. package/Engines/WebGPU/webgpuStencilStateComposer.js.map +1 -1
  80. package/Engines/abstractEngine.d.ts +10 -5
  81. package/Engines/abstractEngine.functions.d.ts +38 -0
  82. package/Engines/abstractEngine.functions.js +75 -0
  83. package/Engines/abstractEngine.functions.js.map +1 -0
  84. package/Engines/abstractEngine.js +34 -14
  85. package/Engines/abstractEngine.js.map +1 -1
  86. package/Engines/constants.d.ts +2 -0
  87. package/Engines/constants.js +2 -0
  88. package/Engines/constants.js.map +1 -1
  89. package/Engines/engine.d.ts +0 -8
  90. package/Engines/engine.js +0 -28
  91. package/Engines/engine.js.map +1 -1
  92. package/Engines/nativeEngine.js.map +1 -1
  93. package/Engines/nullEngine.js.map +1 -1
  94. package/Engines/thinEngine.d.ts +11 -6
  95. package/Engines/thinEngine.functions.d.ts +96 -0
  96. package/Engines/thinEngine.functions.js +249 -0
  97. package/Engines/thinEngine.functions.js.map +1 -0
  98. package/Engines/thinEngine.js +50 -129
  99. package/Engines/thinEngine.js.map +1 -1
  100. package/Engines/webgpuEngine.js +5 -1
  101. package/Engines/webgpuEngine.js.map +1 -1
  102. package/Events/keyboardEvents.js.map +1 -1
  103. package/FlowGraph/Blocks/Data/flowGraphBinaryOperationBlock.js.map +1 -1
  104. package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.js.map +1 -1
  105. package/FlowGraph/Blocks/Data/flowGraphConditionalDataBlock.js.map +1 -1
  106. package/FlowGraph/Blocks/Data/flowGraphConstantBlock.js.map +1 -1
  107. package/FlowGraph/Blocks/Data/flowGraphConstantOperationBlock.js.map +1 -1
  108. package/FlowGraph/Blocks/Data/flowGraphCoordinateTransformBlock.js.map +1 -1
  109. package/FlowGraph/Blocks/Data/flowGraphGetPropertyBlock.js.map +1 -1
  110. package/FlowGraph/Blocks/Data/flowGraphGetVariableBlock.js.map +1 -1
  111. package/FlowGraph/Blocks/Data/flowGraphTernaryOperationBlock.js.map +1 -1
  112. package/FlowGraph/Blocks/Data/flowGraphUnaryOperationBlock.js.map +1 -1
  113. package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -1
  114. package/FlowGraph/Blocks/Event/flowGraphReceiveCustomEventBlock.js.map +1 -1
  115. package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -1
  116. package/FlowGraph/Blocks/Event/flowGraphSceneTickEventBlock.js.map +1 -1
  117. package/FlowGraph/Blocks/Execution/Animation/flowGraphPauseAnimationBlock.js.map +1 -1
  118. package/FlowGraph/Blocks/Execution/Animation/flowGraphPlayAnimationBlock.js.map +1 -1
  119. package/FlowGraph/Blocks/Execution/Animation/flowGraphStopAnimationBlock.js.map +1 -1
  120. package/FlowGraph/Blocks/Execution/Audio/flowGraphPlayAudioBlock.js.map +1 -1
  121. package/FlowGraph/Blocks/Execution/Audio/flowGraphStopAudioBlock.js.map +1 -1
  122. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphBranchBlock.js.map +1 -1
  123. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCounterBlock.js.map +1 -1
  124. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDebounceBlock.js.map +1 -1
  125. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDoNBlock.js.map +1 -1
  126. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphFlipFlopBlock.js.map +1 -1
  127. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphForLoopBlock.js.map +1 -1
  128. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphMultiGateBlock.js.map +1 -1
  129. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphSequenceBlock.js.map +1 -1
  130. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphSwitchBlock.js.map +1 -1
  131. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphThrottleBlock.js.map +1 -1
  132. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphTimerBlock.js.map +1 -1
  133. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWaitAllBlock.js.map +1 -1
  134. package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWhileLoopBlock.js.map +1 -1
  135. package/FlowGraph/Blocks/Execution/flowGraphConsoleLogBlock.js.map +1 -1
  136. package/FlowGraph/Blocks/Execution/flowGraphSendCustomEventBlock.js.map +1 -1
  137. package/FlowGraph/Blocks/Execution/flowGraphSetPropertyBlock.js.map +1 -1
  138. package/FlowGraph/Blocks/Execution/flowGraphSetVariableBlock.js.map +1 -1
  139. package/FlowGraph/flowGraphDataConnection.js.map +1 -1
  140. package/FlowGraph/flowGraphExecutionBlock.js.map +1 -1
  141. package/FlowGraph/flowGraphSignalConnection.js.map +1 -1
  142. package/Gamepads/dualShockGamepad.js.map +1 -1
  143. package/Gamepads/gamepad.js.map +1 -1
  144. package/Gamepads/xboxGamepad.js.map +1 -1
  145. package/Gizmos/axisDragGizmo.js.map +1 -1
  146. package/Gizmos/axisScaleGizmo.js.map +1 -1
  147. package/Gizmos/boundingBoxGizmo.js.map +1 -1
  148. package/Gizmos/cameraGizmo.js.map +1 -1
  149. package/Gizmos/lightGizmo.js.map +1 -1
  150. package/Gizmos/planeDragGizmo.js.map +1 -1
  151. package/Gizmos/planeRotationGizmo.js.map +1 -1
  152. package/Gizmos/positionGizmo.js.map +1 -1
  153. package/Gizmos/rotationGizmo.js.map +1 -1
  154. package/Gizmos/scaleGizmo.js.map +1 -1
  155. package/Helpers/photoDome.js.map +1 -1
  156. package/Helpers/textureDome.js.map +1 -1
  157. package/Helpers/videoDome.js.map +1 -1
  158. package/Layers/glowLayer.js.map +1 -1
  159. package/Layers/highlightLayer.js.map +1 -1
  160. package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
  161. package/Lights/directionalLight.js.map +1 -1
  162. package/Lights/hemisphericLight.js.map +1 -1
  163. package/Lights/light.js.map +1 -1
  164. package/Lights/pointLight.js.map +1 -1
  165. package/Lights/shadowLight.js.map +1 -1
  166. package/Lights/spotLight.js.map +1 -1
  167. package/Materials/Background/backgroundMaterial.js.map +1 -1
  168. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
  169. package/Materials/GreasedLine/greasedLinePluginMaterial.js.map +1 -1
  170. package/Materials/GreasedLine/greasedLineSimpleMaterial.js.map +1 -1
  171. package/Materials/Node/Blocks/Dual/clipPlanesBlock.js.map +1 -1
  172. package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
  173. package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
  174. package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
  175. package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
  176. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
  177. package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
  178. package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
  179. package/Materials/Node/Blocks/Dual/textureBlock.js +3 -3
  180. package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
  181. package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
  182. package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
  183. package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
  184. package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
  185. package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
  186. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
  187. package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
  188. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
  189. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
  190. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
  191. package/Materials/Node/Blocks/Fragment/prePassOutputBlock.js.map +1 -1
  192. package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
  193. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
  194. package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
  195. package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
  196. package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
  197. package/Materials/Node/Blocks/Input/prePassTextureBlock.js.map +1 -1
  198. package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
  199. package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
  200. package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
  201. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
  202. package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
  203. package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
  204. package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
  205. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
  206. package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js.map +1 -1
  207. package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js.map +1 -1
  208. package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
  209. package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -1
  210. package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -1
  211. package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
  212. package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
  213. package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
  214. package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
  215. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
  216. package/Materials/Node/Blocks/addBlock.js.map +1 -1
  217. package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
  218. package/Materials/Node/Blocks/biPlanarBlock.js.map +1 -1
  219. package/Materials/Node/Blocks/clampBlock.js.map +1 -1
  220. package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
  221. package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
  222. package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
  223. package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
  224. package/Materials/Node/Blocks/crossBlock.js.map +1 -1
  225. package/Materials/Node/Blocks/curveBlock.js.map +1 -1
  226. package/Materials/Node/Blocks/customBlock.js.map +1 -1
  227. package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
  228. package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
  229. package/Materials/Node/Blocks/divideBlock.js.map +1 -1
  230. package/Materials/Node/Blocks/dotBlock.js.map +1 -1
  231. package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
  232. package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
  233. package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
  234. package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
  235. package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
  236. package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
  237. package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
  238. package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
  239. package/Materials/Node/Blocks/maxBlock.js.map +1 -1
  240. package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
  241. package/Materials/Node/Blocks/minBlock.js.map +1 -1
  242. package/Materials/Node/Blocks/modBlock.js.map +1 -1
  243. package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
  244. package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
  245. package/Materials/Node/Blocks/negateBlock.js.map +1 -1
  246. package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
  247. package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
  248. package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
  249. package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
  250. package/Materials/Node/Blocks/powBlock.js.map +1 -1
  251. package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
  252. package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
  253. package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
  254. package/Materials/Node/Blocks/refractBlock.js.map +1 -1
  255. package/Materials/Node/Blocks/remapBlock.js.map +1 -1
  256. package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
  257. package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
  258. package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
  259. package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
  260. package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
  261. package/Materials/Node/Blocks/stepBlock.js.map +1 -1
  262. package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
  263. package/Materials/Node/Blocks/transformBlock.js.map +1 -1
  264. package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
  265. package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
  266. package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
  267. package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
  268. package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
  269. package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
  270. package/Materials/Node/Blocks/waveBlock.js.map +1 -1
  271. package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
  272. package/Materials/Node/nodeMaterial.js.map +1 -1
  273. package/Materials/Node/nodeMaterialConnectionPointCustomObject.js.map +1 -1
  274. package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
  275. package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
  276. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  277. package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
  278. package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
  279. package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
  280. package/Materials/PBR/pbrMaterial.js.map +1 -1
  281. package/Materials/PBR/pbrMetallicRoughnessMaterial.js.map +1 -1
  282. package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
  283. package/Materials/PBR/pbrSpecularGlossinessMaterial.js.map +1 -1
  284. package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
  285. package/Materials/Textures/MultiviewRenderTarget.js.map +1 -1
  286. package/Materials/Textures/Procedurals/customProceduralTexture.js.map +1 -1
  287. package/Materials/Textures/Procedurals/noiseProceduralTexture.js.map +1 -1
  288. package/Materials/Textures/Procedurals/proceduralTexture.d.ts +9 -1
  289. package/Materials/Textures/Procedurals/proceduralTexture.js +16 -0
  290. package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
  291. package/Materials/Textures/baseTexture.js.map +1 -1
  292. package/Materials/Textures/colorGradingTexture.js.map +1 -1
  293. package/Materials/Textures/cubeTexture.js.map +1 -1
  294. package/Materials/Textures/dynamicTexture.js.map +1 -1
  295. package/Materials/Textures/equiRectangularCubeTexture.js +1 -1
  296. package/Materials/Textures/equiRectangularCubeTexture.js.map +1 -1
  297. package/Materials/Textures/hdrCubeTexture.js.map +1 -1
  298. package/Materials/Textures/htmlElementTexture.js.map +1 -1
  299. package/Materials/Textures/internalTexture.js.map +1 -1
  300. package/Materials/Textures/mirrorTexture.js.map +1 -1
  301. package/Materials/Textures/multiRenderTarget.js.map +1 -1
  302. package/Materials/Textures/prePassRenderTarget.js.map +1 -1
  303. package/Materials/Textures/rawCubeTexture.js.map +1 -1
  304. package/Materials/Textures/refractionTexture.js.map +1 -1
  305. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  306. package/Materials/Textures/texture.js.map +1 -1
  307. package/Materials/Textures/thinRenderTargetTexture.js.map +1 -1
  308. package/Materials/Textures/videoTexture.js.map +1 -1
  309. package/Materials/effect.d.ts +11 -6
  310. package/Materials/effect.functions.d.ts +86 -0
  311. package/Materials/effect.functions.js +185 -0
  312. package/Materials/effect.functions.js.map +1 -0
  313. package/Materials/effect.js +94 -153
  314. package/Materials/effect.js.map +1 -1
  315. package/Materials/effect.webgl.functions.d.ts +13 -0
  316. package/Materials/effect.webgl.functions.js +83 -0
  317. package/Materials/effect.webgl.functions.js.map +1 -0
  318. package/Materials/material.decalMapConfiguration.js.map +1 -1
  319. package/Materials/material.detailMapConfiguration.js.map +1 -1
  320. package/Materials/materialPluginManager.js +2 -2
  321. package/Materials/materialPluginManager.js.map +1 -1
  322. package/Materials/meshDebugPluginMaterial.js.map +1 -1
  323. package/Materials/multiMaterial.js.map +1 -1
  324. package/Materials/pushMaterial.js.map +1 -1
  325. package/Materials/shaderMaterial.js.map +1 -1
  326. package/Materials/standardMaterial.js.map +1 -1
  327. package/Meshes/Compression/dracoCompression.js.map +1 -1
  328. package/Meshes/Compression/dracoCompressionWorker.d.ts +1 -1
  329. package/Meshes/Compression/dracoCompressionWorker.js +21 -10
  330. package/Meshes/Compression/dracoCompressionWorker.js.map +1 -1
  331. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
  332. package/Meshes/GreasedLine/greasedLineBaseMesh.js.map +1 -1
  333. package/Meshes/GreasedLine/greasedLineMesh.js.map +1 -1
  334. package/Meshes/GreasedLine/greasedLineRibbonMesh.js.map +1 -1
  335. package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js.map +1 -1
  336. package/Meshes/Node/Blocks/Instances/instantiateBlock.js.map +1 -1
  337. package/Meshes/Node/Blocks/Instances/instantiateLinearBlock.js.map +1 -1
  338. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -1
  339. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -1
  340. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.js.map +1 -1
  341. package/Meshes/Node/Blocks/Instances/instantiateRadialBlock.js.map +1 -1
  342. package/Meshes/Node/Blocks/Matrices/alignBlock.js.map +1 -1
  343. package/Meshes/Node/Blocks/Matrices/rotationXBlock.js.map +1 -1
  344. package/Meshes/Node/Blocks/Matrices/rotationYBlock.js.map +1 -1
  345. package/Meshes/Node/Blocks/Matrices/rotationZBlock.js.map +1 -1
  346. package/Meshes/Node/Blocks/Matrices/scalingBlock.js.map +1 -1
  347. package/Meshes/Node/Blocks/Matrices/translationBlock.js.map +1 -1
  348. package/Meshes/Node/Blocks/Set/setColorsBlock.js.map +1 -1
  349. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js.map +1 -1
  350. package/Meshes/Node/Blocks/Set/setNormalsBlock.js.map +1 -1
  351. package/Meshes/Node/Blocks/Set/setPositionsBlock.js.map +1 -1
  352. package/Meshes/Node/Blocks/Set/setTangentsBlock.js.map +1 -1
  353. package/Meshes/Node/Blocks/Set/setUVsBlock.js.map +1 -1
  354. package/Meshes/Node/Blocks/Sources/boxBlock.js.map +1 -1
  355. package/Meshes/Node/Blocks/Sources/capsuleBlock.js.map +1 -1
  356. package/Meshes/Node/Blocks/Sources/cylinderBlock.js.map +1 -1
  357. package/Meshes/Node/Blocks/Sources/discBlock.js.map +1 -1
  358. package/Meshes/Node/Blocks/Sources/gridBlock.js.map +1 -1
  359. package/Meshes/Node/Blocks/Sources/icoSphereBlock.js.map +1 -1
  360. package/Meshes/Node/Blocks/Sources/meshBlock.js.map +1 -1
  361. package/Meshes/Node/Blocks/Sources/nullBlock.js.map +1 -1
  362. package/Meshes/Node/Blocks/Sources/planeBlock.js.map +1 -1
  363. package/Meshes/Node/Blocks/Sources/sphereBlock.js.map +1 -1
  364. package/Meshes/Node/Blocks/Sources/torusBlock.js.map +1 -1
  365. package/Meshes/Node/Blocks/Teleport/teleportInBlock.js.map +1 -1
  366. package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -1
  367. package/Meshes/Node/Blocks/Textures/geometryTextureBlock.js.map +1 -1
  368. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.js.map +1 -1
  369. package/Meshes/Node/Blocks/booleanGeometryBlock.js.map +1 -1
  370. package/Meshes/Node/Blocks/boundingBlock.js.map +1 -1
  371. package/Meshes/Node/Blocks/computeNormalsBlock.js.map +1 -1
  372. package/Meshes/Node/Blocks/conditionBlock.js.map +1 -1
  373. package/Meshes/Node/Blocks/debugBlock.js.map +1 -1
  374. package/Meshes/Node/Blocks/geometryArcTan2Block.js.map +1 -1
  375. package/Meshes/Node/Blocks/geometryClampBlock.js.map +1 -1
  376. package/Meshes/Node/Blocks/geometryCollectionBlock.js.map +1 -1
  377. package/Meshes/Node/Blocks/geometryCrossBlock.js.map +1 -1
  378. package/Meshes/Node/Blocks/geometryCurveBlock.js.map +1 -1
  379. package/Meshes/Node/Blocks/geometryDesaturateBlock.js.map +1 -1
  380. package/Meshes/Node/Blocks/geometryDistanceBlock.js.map +1 -1
  381. package/Meshes/Node/Blocks/geometryDotBlock.js.map +1 -1
  382. package/Meshes/Node/Blocks/geometryElbowBlock.js.map +1 -1
  383. package/Meshes/Node/Blocks/geometryInfoBlock.js.map +1 -1
  384. package/Meshes/Node/Blocks/geometryInputBlock.js.map +1 -1
  385. package/Meshes/Node/Blocks/geometryLengthBlock.js.map +1 -1
  386. package/Meshes/Node/Blocks/geometryLerpBlock.js.map +1 -1
  387. package/Meshes/Node/Blocks/geometryModBlock.js.map +1 -1
  388. package/Meshes/Node/Blocks/geometryNLerpBlock.js.map +1 -1
  389. package/Meshes/Node/Blocks/geometryOptimizeBlock.js.map +1 -1
  390. package/Meshes/Node/Blocks/geometryOutputBlock.js.map +1 -1
  391. package/Meshes/Node/Blocks/geometryPosterizeBlock.js.map +1 -1
  392. package/Meshes/Node/Blocks/geometryPowBlock.js.map +1 -1
  393. package/Meshes/Node/Blocks/geometryReplaceColorBlock.js.map +1 -1
  394. package/Meshes/Node/Blocks/geometryRotate2dBlock.js.map +1 -1
  395. package/Meshes/Node/Blocks/geometrySmoothStepBlock.js.map +1 -1
  396. package/Meshes/Node/Blocks/geometryStepBlock.js.map +1 -1
  397. package/Meshes/Node/Blocks/geometryTransformBlock.js.map +1 -1
  398. package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -1
  399. package/Meshes/Node/Blocks/intFloatConverterBlock.js.map +1 -1
  400. package/Meshes/Node/Blocks/mapRangeBlock.js.map +1 -1
  401. package/Meshes/Node/Blocks/mappingBlock.js.map +1 -1
  402. package/Meshes/Node/Blocks/mathBlock.js.map +1 -1
  403. package/Meshes/Node/Blocks/matrixComposeBlock.js.map +1 -1
  404. package/Meshes/Node/Blocks/mergeGeometryBlock.js.map +1 -1
  405. package/Meshes/Node/Blocks/noiseBlock.js.map +1 -1
  406. package/Meshes/Node/Blocks/normalizeVectorBlock.js.map +1 -1
  407. package/Meshes/Node/Blocks/randomBlock.js.map +1 -1
  408. package/Meshes/Node/Blocks/vectorConverterBlock.js.map +1 -1
  409. package/Meshes/Node/nodeGeometryBlock.js +1 -0
  410. package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
  411. package/Meshes/WebGL/webGLDataBuffer.js.map +1 -1
  412. package/Meshes/WebGPU/webgpuDataBuffer.js.map +1 -1
  413. package/Meshes/abstractMesh.js.map +1 -1
  414. package/Meshes/geodesicMesh.js.map +1 -1
  415. package/Meshes/goldbergMesh.js.map +1 -1
  416. package/Meshes/groundMesh.js.map +1 -1
  417. package/Meshes/instancedMesh.js.map +1 -1
  418. package/Meshes/linesMesh.js.map +1 -1
  419. package/Meshes/mesh.js.map +1 -1
  420. package/Meshes/trailMesh.js.map +1 -1
  421. package/Meshes/transformNode.js.map +1 -1
  422. package/Misc/assetsManager.js.map +1 -1
  423. package/Misc/depthReducer.js.map +1 -1
  424. package/Misc/fileTools.js +4 -3
  425. package/Misc/fileTools.js.map +1 -1
  426. package/Misc/sceneOptimizer.js.map +1 -1
  427. package/Misc/smartArray.js.map +1 -1
  428. package/Misc/workerPool.js.map +1 -1
  429. package/Particles/EmitterTypes/cylinderParticleEmitter.js.map +1 -1
  430. package/Particles/EmitterTypes/sphereParticleEmitter.js.map +1 -1
  431. package/Particles/gpuParticleSystem.js.map +1 -1
  432. package/Particles/particleSystem.js.map +1 -1
  433. package/Particles/thinParticleSystem.js.map +1 -1
  434. package/Physics/physicsRaycastResult.js.map +1 -1
  435. package/Physics/proximityCastResult.js.map +1 -1
  436. package/Physics/v1/physicsJoint.js.map +1 -1
  437. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js.map +1 -1
  438. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js.map +1 -1
  439. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
  440. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
  441. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js.map +1 -1
  442. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js.map +1 -1
  443. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.js.map +1 -1
  444. package/PostProcesses/anaglyphPostProcess.js.map +1 -1
  445. package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
  446. package/PostProcesses/bloomMergePostProcess.js.map +1 -1
  447. package/PostProcesses/blurPostProcess.js.map +1 -1
  448. package/PostProcesses/chromaticAberrationPostProcess.js.map +1 -1
  449. package/PostProcesses/circleOfConfusionPostProcess.js.map +1 -1
  450. package/PostProcesses/colorCorrectionPostProcess.js.map +1 -1
  451. package/PostProcesses/convolutionPostProcess.js.map +1 -1
  452. package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
  453. package/PostProcesses/depthOfFieldMergePostProcess.js.map +1 -1
  454. package/PostProcesses/displayPassPostProcess.js.map +1 -1
  455. package/PostProcesses/extractHighlightsPostProcess.js.map +1 -1
  456. package/PostProcesses/filterPostProcess.js.map +1 -1
  457. package/PostProcesses/fxaaPostProcess.js.map +1 -1
  458. package/PostProcesses/grainPostProcess.js.map +1 -1
  459. package/PostProcesses/highlightsPostProcess.js.map +1 -1
  460. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  461. package/PostProcesses/motionBlurPostProcess.js.map +1 -1
  462. package/PostProcesses/passPostProcess.js.map +1 -1
  463. package/PostProcesses/refractionPostProcess.js.map +1 -1
  464. package/PostProcesses/screenSpaceCurvaturePostProcess.js.map +1 -1
  465. package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
  466. package/PostProcesses/sharpenPostProcess.js.map +1 -1
  467. package/PostProcesses/stereoscopicInterlacePostProcess.js.map +1 -1
  468. package/PostProcesses/subSurfaceScatteringPostProcess.js.map +1 -1
  469. package/PostProcesses/tonemapPostProcess.js.map +1 -1
  470. package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
  471. package/PostProcesses/vrDistortionCorrectionPostProcess.js.map +1 -1
  472. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
  473. package/Rendering/GlobalIllumination/giRSMManager.js.map +1 -1
  474. package/Rendering/edgesRenderer.js.map +1 -1
  475. package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js.map +1 -1
  476. package/Rendering/fluidRenderer/fluidRenderingObjectParticleSystem.js.map +1 -1
  477. package/Rendering/reflectiveShadowMap.js.map +1 -1
  478. package/Sprites/sprite.js.map +1 -1
  479. package/Sprites/spritePackedManager.js.map +1 -1
  480. package/XR/features/Layers/WebXRCompositionLayer.js.map +1 -1
  481. package/XR/features/Layers/WebXRProjectionLayer.js.map +1 -1
  482. package/XR/features/WebXRAnchorSystem.js.map +1 -1
  483. package/XR/features/WebXRBackgroundRemover.js.map +1 -1
  484. package/XR/features/WebXRControllerMovement.js.map +1 -1
  485. package/XR/features/WebXRControllerPhysics.js.map +1 -1
  486. package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
  487. package/XR/features/WebXRControllerTeleportation.js.map +1 -1
  488. package/XR/features/WebXRDOMOverlay.js.map +1 -1
  489. package/XR/features/WebXRDepthSensing.js.map +1 -1
  490. package/XR/features/WebXREyeTracking.js.map +1 -1
  491. package/XR/features/WebXRFeaturePointSystem.js.map +1 -1
  492. package/XR/features/WebXRHandTracking.js.map +1 -1
  493. package/XR/features/WebXRHitTest.js.map +1 -1
  494. package/XR/features/WebXRHitTestLegacy.js.map +1 -1
  495. package/XR/features/WebXRImageTracking.js.map +1 -1
  496. package/XR/features/WebXRLayers.js.map +1 -1
  497. package/XR/features/WebXRLightEstimation.js.map +1 -1
  498. package/XR/features/WebXRMeshDetector.js.map +1 -1
  499. package/XR/features/WebXRNearInteraction.js.map +1 -1
  500. package/XR/features/WebXRPlaneDetector.js.map +1 -1
  501. package/XR/features/WebXRRawCameraAccess.js.map +1 -1
  502. package/XR/features/WebXRSpaceWarp.js.map +1 -1
  503. package/XR/features/WebXRWalkingLocomotion.js.map +1 -1
  504. package/XR/motionController/webXRProfiledMotionController.js.map +1 -1
  505. package/XR/native/nativeXRRenderTarget.js.map +1 -1
  506. package/XR/webXRCamera.js.map +1 -1
  507. package/XR/webXRWebGLLayer.js.map +1 -1
  508. package/assets/Draco/draco_wasm_wrapper.js +115 -115
  509. package/package.json +1 -1
  510. package/scene.js.map +1 -1
@@ -1,10 +1,9 @@
1
1
  import { Observable } from "../Misc/observable.js";
2
2
 
3
- import { GetDOMTextContent, IsWindowObjectExist } from "../Misc/domManagement.js";
4
3
  import { Logger } from "../Misc/logger.js";
5
- import { ShaderProcessor } from "../Engines/Processors/shaderProcessor.js";
6
4
  import { ShaderStore as EngineShaderStore } from "../Engines/shaderStore.js";
7
5
  import { ShaderLanguage } from "./shaderLanguage.js";
6
+ import { _processShaderCode, getCachedPipeline, createAndPreparePipelineContext, resetCachedPipeline } from "./effect.functions.js";
8
7
  /**
9
8
  * Effect containing vertex and fragment shader that can be executed on an object.
10
9
  */
@@ -123,6 +122,8 @@ export class Effect {
123
122
  this._processFinalCode = null;
124
123
  this.name = baseName;
125
124
  this._key = key;
125
+ const pipelineName = this._key.replace(/\r/g, "").replace(/\n/g, "|");
126
+ let cachedPipeline = undefined;
126
127
  if (attributesNamesOrOptions.attributes) {
127
128
  const options = attributesNamesOrOptions;
128
129
  this._engine = uniformsNamesOrEngine;
@@ -145,6 +146,7 @@ export class Effect {
145
146
  }
146
147
  this._processFinalCode = options.processFinalCode ?? null;
147
148
  this._processCodeAfterIncludes = options.processCodeAfterIncludes ?? undefined;
149
+ cachedPipeline = options.existingPipelineContext;
148
150
  }
149
151
  else {
150
152
  this._engine = engine;
@@ -159,42 +161,29 @@ export class Effect {
159
161
  this._indexParameters = indexParameters;
160
162
  this._fallbacks = fallbacks;
161
163
  }
164
+ // Use the cache if we can. For now, WebGL2 only.
165
+ if (this._engine.shaderPlatformName === "WEBGL2") {
166
+ cachedPipeline = getCachedPipeline(pipelineName, this._engine._gl) ?? cachedPipeline;
167
+ }
162
168
  this._attributeLocationByName = {};
163
169
  this.uniqueId = Effect._UniqueIdSeed++;
164
- this._processShaderCode();
165
- }
166
- /** @internal */
167
- _processShaderCode(shaderProcessor = null, keepExistingPipelineContext = false) {
168
- let vertexSource;
169
- let fragmentSource;
170
- const baseName = this.name;
171
- const hostDocument = IsWindowObjectExist() ? this._engine.getHostDocument() : null;
172
- if (typeof baseName === "string") {
173
- vertexSource = baseName;
174
- }
175
- else if (baseName.vertexSource) {
176
- vertexSource = "source:" + baseName.vertexSource;
177
- }
178
- else if (baseName.vertexElement) {
179
- vertexSource = hostDocument?.getElementById(baseName.vertexElement) || baseName.vertexElement;
180
- }
181
- else {
182
- vertexSource = baseName.vertex || baseName;
183
- }
184
- if (typeof baseName === "string") {
185
- fragmentSource = baseName;
186
- }
187
- else if (baseName.fragmentSource) {
188
- fragmentSource = "source:" + baseName.fragmentSource;
189
- }
190
- else if (baseName.fragmentElement) {
191
- fragmentSource = hostDocument?.getElementById(baseName.fragmentElement) || baseName.fragmentElement;
170
+ if (!cachedPipeline) {
171
+ this._processShaderCode();
192
172
  }
193
173
  else {
194
- fragmentSource = baseName.fragment || baseName;
174
+ this._pipelineContext = cachedPipeline;
175
+ this._pipelineContext.setEngine(this._engine);
176
+ this._onRenderingStateCompiled(this._pipelineContext);
177
+ // rebuildRebind for spector
178
+ if (this._pipelineContext.program) {
179
+ this._pipelineContext.program.__SPECTOR_rebuildProgram = this._rebuildProgram.bind(this);
180
+ }
195
181
  }
182
+ }
183
+ /** @internal */
184
+ _processShaderCode(shaderProcessor = null, keepExistingPipelineContext = false) {
196
185
  this._processingContext = this._engine._getShaderProcessingContext(this._shaderLanguage);
197
- let processorOptions = {
186
+ const processorOptions = {
198
187
  defines: this.defines.split("\n"),
199
188
  indexParameters: this._indexParameters,
200
189
  isFragment: false,
@@ -210,52 +199,11 @@ export class Effect {
210
199
  useReverseDepthBuffer: this._engine.useReverseDepthBuffer,
211
200
  processCodeAfterIncludes: this._processCodeAfterIncludes,
212
201
  };
213
- const shaderCodes = [undefined, undefined];
214
- const shadersLoaded = () => {
215
- if (shaderCodes[0] && shaderCodes[1]) {
216
- processorOptions.isFragment = true;
217
- const [migratedVertexCode, fragmentCode] = shaderCodes;
218
- ShaderProcessor.Process(fragmentCode, processorOptions, (migratedFragmentCode, codeBeforeMigration) => {
219
- this._fragmentSourceCodeBeforeMigration = codeBeforeMigration;
220
- if (this._processFinalCode) {
221
- migratedFragmentCode = this._processFinalCode("fragment", migratedFragmentCode);
222
- }
223
- const finalShaders = ShaderProcessor.Finalize(migratedVertexCode, migratedFragmentCode, processorOptions);
224
- processorOptions = null;
225
- this._useFinalCode(finalShaders.vertexCode, finalShaders.fragmentCode, baseName, keepExistingPipelineContext);
226
- }, this._engine);
227
- }
228
- };
229
- this._loadShader(vertexSource, "Vertex", "", (vertexCode) => {
230
- ShaderProcessor.Initialize(processorOptions);
231
- ShaderProcessor.Process(vertexCode, processorOptions, (migratedVertexCode, codeBeforeMigration) => {
232
- this._rawVertexSourceCode = vertexCode;
233
- this._vertexSourceCodeBeforeMigration = codeBeforeMigration;
234
- if (this._processFinalCode) {
235
- migratedVertexCode = this._processFinalCode("vertex", migratedVertexCode);
236
- }
237
- shaderCodes[0] = migratedVertexCode;
238
- shadersLoaded();
239
- }, this._engine);
240
- });
241
- this._loadShader(fragmentSource, "Fragment", "Pixel", (fragmentCode) => {
242
- this._rawFragmentSourceCode = fragmentCode;
243
- shaderCodes[1] = fragmentCode;
244
- shadersLoaded();
245
- });
246
- }
247
- _useFinalCode(migratedVertexCode, migratedFragmentCode, baseName, keepExistingPipelineContext = false) {
248
- if (baseName) {
249
- const vertex = baseName.vertexElement || baseName.vertex || baseName.spectorName || baseName;
250
- const fragment = baseName.fragmentElement || baseName.fragment || baseName.spectorName || baseName;
251
- this._vertexSourceCode = (this._shaderLanguage === ShaderLanguage.WGSL ? "//" : "") + "#define SHADER_NAME vertex:" + vertex + "\n" + migratedVertexCode;
252
- this._fragmentSourceCode = (this._shaderLanguage === ShaderLanguage.WGSL ? "//" : "") + "#define SHADER_NAME fragment:" + fragment + "\n" + migratedFragmentCode;
253
- }
254
- else {
202
+ _processShaderCode(processorOptions, this.name, this._processFinalCode, (migratedVertexCode, migratedFragmentCode) => {
255
203
  this._vertexSourceCode = migratedVertexCode;
256
204
  this._fragmentSourceCode = migratedFragmentCode;
257
- }
258
- this._prepareEffect(keepExistingPipelineContext);
205
+ this._prepareEffect(keepExistingPipelineContext);
206
+ }, this._shaderLanguage, this._engine, this);
259
207
  }
260
208
  /**
261
209
  * Unique key for this effect
@@ -421,46 +369,6 @@ export class Effect {
421
369
  this._checkIsReady(previousPipelineContext);
422
370
  }, 16);
423
371
  }
424
- _loadShader(shader, key, optionalKey, callback) {
425
- if (typeof HTMLElement !== "undefined") {
426
- // DOM element ?
427
- if (shader instanceof HTMLElement) {
428
- const shaderCode = GetDOMTextContent(shader);
429
- callback(shaderCode);
430
- return;
431
- }
432
- }
433
- // Direct source ?
434
- if (shader.substr(0, 7) === "source:") {
435
- callback(shader.substr(7));
436
- return;
437
- }
438
- // Base64 encoded ?
439
- if (shader.substr(0, 7) === "base64:") {
440
- const shaderBinary = window.atob(shader.substr(7));
441
- callback(shaderBinary);
442
- return;
443
- }
444
- const shaderStore = EngineShaderStore.GetShadersStore(this._shaderLanguage);
445
- // Is in local store ?
446
- if (shaderStore[shader + key + "Shader"]) {
447
- callback(shaderStore[shader + key + "Shader"]);
448
- return;
449
- }
450
- if (optionalKey && shaderStore[shader + optionalKey + "Shader"]) {
451
- callback(shaderStore[shader + optionalKey + "Shader"]);
452
- return;
453
- }
454
- let shaderUrl;
455
- if (shader[0] === "." || shader[0] === "/" || shader.indexOf("http") > -1) {
456
- shaderUrl = shader;
457
- }
458
- else {
459
- shaderUrl = EngineShaderStore.GetShadersRepository(this._shaderLanguage) + shader;
460
- }
461
- // Vertex shader
462
- this._engine._loadFile(shaderUrl + "." + key.toLowerCase() + ".fx", callback);
463
- }
464
372
  /**
465
373
  * Gets the vertex shader source code of this effect
466
374
  * This is the final source code that will be compiled, after all the processing has been done (pre-processing applied, code injection/replacement, etc)
@@ -507,6 +415,26 @@ export class Effect {
507
415
  get rawFragmentSourceCode() {
508
416
  return this._rawFragmentSourceCode;
509
417
  }
418
+ getPipelineGenerationOptions() {
419
+ return {
420
+ platformName: this._engine.shaderPlatformName,
421
+ shaderLanguage: this._shaderLanguage,
422
+ shaderNameOrContent: this.name,
423
+ key: this._key,
424
+ defines: this.defines.split("\n"),
425
+ addGlobalDefines: false,
426
+ extendedProcessingOptions: {
427
+ indexParameters: this._indexParameters,
428
+ isNDCHalfZRange: this._engine.isNDCHalfZRange,
429
+ useReverseDepthBuffer: this._engine.useReverseDepthBuffer,
430
+ supportsUniformBuffers: this._engine.supportsUniformBuffers,
431
+ },
432
+ extendedCreatePipelineOptions: {
433
+ transformFeedbackVaryings: this._transformFeedbackVaryings,
434
+ createAsRaw: !!(this._vertexSourceCodeOverride && this._fragmentSourceCodeOverride),
435
+ },
436
+ };
437
+ }
510
438
  /**
511
439
  * Recompiles the webGL program
512
440
  * @param vertexSourceCode The source code for the vertex shader.
@@ -536,52 +464,65 @@ export class Effect {
536
464
  this._fallbacks = null;
537
465
  this._prepareEffect();
538
466
  }
467
+ _onRenderingStateCompiled(pipelineContext) {
468
+ this._pipelineContext = pipelineContext;
469
+ this._pipelineContext.setEngine(this._engine);
470
+ this._attributes = [];
471
+ this._pipelineContext._fillEffectInformation(this, this._uniformBuffersNames, this._uniformsNames, this._uniforms, this._samplerList, this._samplers, this._attributesNames, this._attributes);
472
+ // Caches attribute locations.
473
+ if (this._attributesNames) {
474
+ for (let i = 0; i < this._attributesNames.length; i++) {
475
+ const name = this._attributesNames[i];
476
+ this._attributeLocationByName[name] = this._attributes[i];
477
+ }
478
+ }
479
+ this._engine.bindSamplers(this);
480
+ this._compilationError = "";
481
+ this._isReady = true;
482
+ if (this.onCompiled) {
483
+ this.onCompiled(this);
484
+ }
485
+ this.onCompileObservable.notifyObservers(this);
486
+ this.onCompileObservable.clear();
487
+ // Unbind mesh reference in fallbacks
488
+ if (this._fallbacks) {
489
+ this._fallbacks.unBindMesh();
490
+ }
491
+ }
539
492
  /**
540
493
  * Prepares the effect
541
494
  * @internal
542
495
  */
543
496
  _prepareEffect(keepExistingPipelineContext = false) {
544
- const attributesNames = this._attributesNames;
545
- const defines = this.defines;
546
497
  const previousPipelineContext = this._pipelineContext;
547
498
  this._isReady = false;
548
499
  try {
500
+ const overrides = !!(this._vertexSourceCodeOverride && this._fragmentSourceCodeOverride);
501
+ const defines = overrides ? null : this.defines;
502
+ const vertex = overrides ? this._vertexSourceCodeOverride : this._vertexSourceCode;
503
+ const fragment = overrides ? this._fragmentSourceCodeOverride : this._fragmentSourceCode;
549
504
  const engine = this._engine;
550
- this._pipelineContext = (keepExistingPipelineContext ? previousPipelineContext : undefined) ?? engine.createPipelineContext(this._processingContext);
551
- this._pipelineContext._name = this._key.replace(/\r/g, "").replace(/\n/g, "|");
552
- const rebuildRebind = (vertexSourceCode, fragmentSourceCode, onCompiled, onError) => this._rebuildProgram(vertexSourceCode, fragmentSourceCode, onCompiled, onError);
553
- if (this._vertexSourceCodeOverride && this._fragmentSourceCodeOverride) {
554
- engine._preparePipelineContext(this._pipelineContext, this._vertexSourceCodeOverride, this._fragmentSourceCodeOverride, true, this._rawVertexSourceCode, this._rawFragmentSourceCode, rebuildRebind, null, this._transformFeedbackVaryings, this._key);
555
- }
556
- else {
557
- engine._preparePipelineContext(this._pipelineContext, this._vertexSourceCode, this._fragmentSourceCode, false, this._rawVertexSourceCode, this._rawFragmentSourceCode, rebuildRebind, defines, this._transformFeedbackVaryings, this._key);
558
- }
559
- engine._executeWhenRenderingStateIsCompiled(this._pipelineContext, () => {
560
- this._attributes = [];
561
- this._pipelineContext._fillEffectInformation(this, this._uniformBuffersNames, this._uniformsNames, this._uniforms, this._samplerList, this._samplers, attributesNames, this._attributes);
562
- // Caches attribute locations.
563
- if (attributesNames) {
564
- for (let i = 0; i < attributesNames.length; i++) {
565
- const name = attributesNames[i];
566
- this._attributeLocationByName[name] = this._attributes[i];
505
+ this._pipelineContext = createAndPreparePipelineContext({
506
+ existingPipelineContext: keepExistingPipelineContext ? previousPipelineContext : null,
507
+ vertex,
508
+ fragment,
509
+ context: engine.shaderPlatformName === "WEBGL2" ? engine._gl : undefined,
510
+ rebuildRebind: (vertexSourceCode, fragmentSourceCode, onCompiled, onError) => this._rebuildProgram(vertexSourceCode, fragmentSourceCode, onCompiled, onError),
511
+ defines,
512
+ transformFeedbackVaryings: this._transformFeedbackVaryings,
513
+ name: this._key.replace(/\r/g, "").replace(/\n/g, "|"),
514
+ createAsRaw: overrides,
515
+ parallelShaderCompile: engine._caps.parallelShaderCompile,
516
+ shaderProcessingContext: this._processingContext,
517
+ onRenderingStateCompiled: (pipelineContext) => {
518
+ if (previousPipelineContext && !keepExistingPipelineContext) {
519
+ this._engine._deletePipelineContext(previousPipelineContext);
567
520
  }
568
- }
569
- engine.bindSamplers(this);
570
- this._compilationError = "";
571
- this._isReady = true;
572
- if (this.onCompiled) {
573
- this.onCompiled(this);
574
- }
575
- this.onCompileObservable.notifyObservers(this);
576
- this.onCompileObservable.clear();
577
- // Unbind mesh reference in fallbacks
578
- if (this._fallbacks) {
579
- this._fallbacks.unBindMesh();
580
- }
581
- if (previousPipelineContext && !keepExistingPipelineContext) {
582
- this.getEngine()._deletePipelineContext(previousPipelineContext);
583
- }
584
- });
521
+ if (pipelineContext) {
522
+ this._onRenderingStateCompiled(pipelineContext);
523
+ }
524
+ },
525
+ }, this._engine.createPipelineContext.bind(this._engine), this._engine._preparePipelineContext.bind(this._engine));
585
526
  if (this._pipelineContext.isAsync) {
586
527
  this._checkIsReady(previousPipelineContext);
587
528
  }
@@ -1201,7 +1142,7 @@ export class Effect {
1201
1142
  **/
1202
1143
  dispose() {
1203
1144
  if (this._pipelineContext) {
1204
- this._pipelineContext.dispose();
1145
+ resetCachedPipeline(this._pipelineContext);
1205
1146
  }
1206
1147
  this._engine._releaseEffect(this);
1207
1148
  this._isDisposed = true;