@babylonjs/core 7.3.1 → 7.3.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/condition.js.map +1 -1
- package/Actions/directActions.js.map +1 -1
- package/Actions/directAudioActions.js.map +1 -1
- package/Actions/interpolateValueAction.js.map +1 -1
- package/Animations/easing.js.map +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
- package/Bones/bone.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphFreeCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationFreeCamera.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Cameras/arcRotateCamera.js.map +1 -1
- package/Cameras/camera.js.map +1 -1
- package/Cameras/deviceOrientationCamera.js.map +1 -1
- package/Cameras/flyCamera.js.map +1 -1
- package/Cameras/followCamera.js.map +1 -1
- package/Cameras/freeCamera.js.map +1 -1
- package/Cameras/freeCameraInputsManager.js.map +1 -1
- package/Cameras/gamepadCamera.js.map +1 -1
- package/Cameras/targetCamera.js.map +1 -1
- package/Cameras/touchCamera.js.map +1 -1
- package/Cameras/universalCamera.js.map +1 -1
- package/Cameras/virtualJoysticksCamera.js.map +1 -1
- package/Compute/computeEffect.js +4 -4
- package/Compute/computeEffect.js.map +1 -1
- package/Debug/boneAxesViewer.js.map +1 -1
- package/Engines/IPipelineContext.d.ts +3 -0
- package/Engines/IPipelineContext.js.map +1 -1
- package/Engines/Native/nativePipelineContext.d.ts +2 -0
- package/Engines/Native/nativePipelineContext.js +3 -0
- package/Engines/Native/nativePipelineContext.js.map +1 -1
- package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.js.map +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js.map +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.js.map +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.js.map +1 -1
- package/Engines/Processors/iShaderProcessor.d.ts +3 -2
- package/Engines/Processors/iShaderProcessor.js.map +1 -1
- package/Engines/Processors/shaderCodeConditionNode.js.map +1 -1
- package/Engines/Processors/shaderCodeTestNode.js.map +1 -1
- package/Engines/Processors/shaderProcessor.d.ts +15 -23
- package/Engines/Processors/shaderProcessor.js +332 -320
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGL/webGLPipelineContext.d.ts +2 -0
- package/Engines/WebGL/webGLPipelineContext.js +3 -0
- package/Engines/WebGL/webGLPipelineContext.js.map +1 -1
- package/Engines/WebGL/webGLRenderTargetWrapper.js.map +1 -1
- package/Engines/WebGL/webGLShaderProcessors.d.ts +3 -2
- package/Engines/WebGL/webGLShaderProcessors.js +2 -2
- package/Engines/WebGL/webGLShaderProcessors.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.js +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.rawTexture.js +10 -10
- package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipelineTree.js.map +1 -1
- package/Engines/WebGPU/webgpuDepthCullingState.js.map +1 -1
- package/Engines/WebGPU/webgpuHardwareTexture.d.ts +2 -0
- package/Engines/WebGPU/webgpuHardwareTexture.js +2 -0
- package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuPipelineContext.d.ts +2 -0
- package/Engines/WebGPU/webgpuPipelineContext.js +3 -0
- package/Engines/WebGPU/webgpuPipelineContext.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.d.ts +3 -2
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +2 -4
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/WebGPU/webgpuStencilStateComposer.js.map +1 -1
- package/Engines/abstractEngine.d.ts +10 -5
- package/Engines/abstractEngine.functions.d.ts +38 -0
- package/Engines/abstractEngine.functions.js +75 -0
- package/Engines/abstractEngine.functions.js.map +1 -0
- package/Engines/abstractEngine.js +34 -14
- package/Engines/abstractEngine.js.map +1 -1
- package/Engines/constants.d.ts +2 -0
- package/Engines/constants.js +2 -0
- package/Engines/constants.js.map +1 -1
- package/Engines/engine.d.ts +0 -8
- package/Engines/engine.js +0 -28
- package/Engines/engine.js.map +1 -1
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/nullEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +11 -6
- package/Engines/thinEngine.functions.d.ts +96 -0
- package/Engines/thinEngine.functions.js +249 -0
- package/Engines/thinEngine.functions.js.map +1 -0
- package/Engines/thinEngine.js +50 -129
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +5 -1
- package/Engines/webgpuEngine.js.map +1 -1
- package/Events/keyboardEvents.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphBinaryOperationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphConditionalDataBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphConstantBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphConstantOperationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCoordinateTransformBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphGetPropertyBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphGetVariableBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphTernaryOperationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphUnaryOperationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -1
- package/FlowGraph/Blocks/Event/flowGraphReceiveCustomEventBlock.js.map +1 -1
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -1
- package/FlowGraph/Blocks/Event/flowGraphSceneTickEventBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/Animation/flowGraphPauseAnimationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/Animation/flowGraphPlayAnimationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/Animation/flowGraphStopAnimationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/Audio/flowGraphPlayAudioBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/Audio/flowGraphStopAudioBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphBranchBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCounterBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDebounceBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDoNBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphFlipFlopBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphForLoopBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphMultiGateBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphSequenceBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphSwitchBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphThrottleBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphTimerBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWaitAllBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWhileLoopBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/flowGraphConsoleLogBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/flowGraphSendCustomEventBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/flowGraphSetPropertyBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/flowGraphSetVariableBlock.js.map +1 -1
- package/FlowGraph/flowGraphDataConnection.js.map +1 -1
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -1
- package/FlowGraph/flowGraphSignalConnection.js.map +1 -1
- package/Gamepads/dualShockGamepad.js.map +1 -1
- package/Gamepads/gamepad.js.map +1 -1
- package/Gamepads/xboxGamepad.js.map +1 -1
- package/Gizmos/axisDragGizmo.js.map +1 -1
- package/Gizmos/axisScaleGizmo.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/cameraGizmo.js.map +1 -1
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeDragGizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/positionGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Gizmos/scaleGizmo.js.map +1 -1
- package/Helpers/photoDome.js.map +1 -1
- package/Helpers/textureDome.js.map +1 -1
- package/Helpers/videoDome.js.map +1 -1
- package/Layers/glowLayer.js.map +1 -1
- package/Layers/highlightLayer.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/directionalLight.js.map +1 -1
- package/Lights/hemisphericLight.js.map +1 -1
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.js.map +1 -1
- package/Lights/shadowLight.js.map +1 -1
- package/Lights/spotLight.js.map +1 -1
- package/Materials/Background/backgroundMaterial.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
- package/Materials/GreasedLine/greasedLinePluginMaterial.js.map +1 -1
- package/Materials/GreasedLine/greasedLineSimpleMaterial.js.map +1 -1
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.js +3 -3
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/prePassOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/prePassTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/addBlock.js.map +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
- package/Materials/Node/Blocks/biPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/crossBlock.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.js.map +1 -1
- package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
- package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
- package/Materials/Node/Blocks/divideBlock.js.map +1 -1
- package/Materials/Node/Blocks/dotBlock.js.map +1 -1
- package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
- package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
- package/Materials/Node/Blocks/maxBlock.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
- package/Materials/Node/Blocks/minBlock.js.map +1 -1
- package/Materials/Node/Blocks/modBlock.js.map +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/negateBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/powBlock.js.map +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
- package/Materials/Node/Blocks/refractBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
- package/Materials/Node/Blocks/stepBlock.js.map +1 -1
- package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialConnectionPointCustomObject.js.map +1 -1
- package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
- package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
- package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
- package/Materials/PBR/pbrMaterial.js.map +1 -1
- package/Materials/PBR/pbrMetallicRoughnessMaterial.js.map +1 -1
- package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSpecularGlossinessMaterial.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Materials/Textures/MultiviewRenderTarget.js.map +1 -1
- package/Materials/Textures/Procedurals/customProceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/noiseProceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.d.ts +9 -1
- package/Materials/Textures/Procedurals/proceduralTexture.js +16 -0
- package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
- package/Materials/Textures/baseTexture.js.map +1 -1
- package/Materials/Textures/colorGradingTexture.js.map +1 -1
- package/Materials/Textures/cubeTexture.js.map +1 -1
- package/Materials/Textures/dynamicTexture.js.map +1 -1
- package/Materials/Textures/equiRectangularCubeTexture.js +1 -1
- package/Materials/Textures/equiRectangularCubeTexture.js.map +1 -1
- package/Materials/Textures/hdrCubeTexture.js.map +1 -1
- package/Materials/Textures/htmlElementTexture.js.map +1 -1
- package/Materials/Textures/internalTexture.js.map +1 -1
- package/Materials/Textures/mirrorTexture.js.map +1 -1
- package/Materials/Textures/multiRenderTarget.js.map +1 -1
- package/Materials/Textures/prePassRenderTarget.js.map +1 -1
- package/Materials/Textures/rawCubeTexture.js.map +1 -1
- package/Materials/Textures/refractionTexture.js.map +1 -1
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Materials/Textures/texture.js.map +1 -1
- package/Materials/Textures/thinRenderTargetTexture.js.map +1 -1
- package/Materials/Textures/videoTexture.js.map +1 -1
- package/Materials/effect.d.ts +11 -6
- package/Materials/effect.functions.d.ts +86 -0
- package/Materials/effect.functions.js +185 -0
- package/Materials/effect.functions.js.map +1 -0
- package/Materials/effect.js +94 -153
- package/Materials/effect.js.map +1 -1
- package/Materials/effect.webgl.functions.d.ts +13 -0
- package/Materials/effect.webgl.functions.js +83 -0
- package/Materials/effect.webgl.functions.js.map +1 -0
- package/Materials/material.decalMapConfiguration.js.map +1 -1
- package/Materials/material.detailMapConfiguration.js.map +1 -1
- package/Materials/materialPluginManager.js +2 -2
- package/Materials/materialPluginManager.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.js.map +1 -1
- package/Materials/multiMaterial.js.map +1 -1
- package/Materials/pushMaterial.js.map +1 -1
- package/Materials/shaderMaterial.js.map +1 -1
- package/Materials/standardMaterial.js.map +1 -1
- package/Meshes/Compression/dracoCompression.js.map +1 -1
- package/Meshes/Compression/dracoCompressionWorker.d.ts +1 -1
- package/Meshes/Compression/dracoCompressionWorker.js +21 -10
- package/Meshes/Compression/dracoCompressionWorker.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineBaseMesh.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineMesh.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineRibbonMesh.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateLinearBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateRadialBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Matrices/alignBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Matrices/rotationYBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Matrices/rotationZBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Matrices/scalingBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Matrices/translationBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setColorsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setNormalsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setPositionsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setTangentsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setUVsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/boxBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/capsuleBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/cylinderBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/discBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/gridBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/meshBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/nullBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/planeBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/sphereBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/torusBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Teleport/teleportInBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Textures/geometryTextureBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.js.map +1 -1
- package/Meshes/Node/Blocks/booleanGeometryBlock.js.map +1 -1
- package/Meshes/Node/Blocks/boundingBlock.js.map +1 -1
- package/Meshes/Node/Blocks/computeNormalsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/conditionBlock.js.map +1 -1
- package/Meshes/Node/Blocks/debugBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryArcTan2Block.js.map +1 -1
- package/Meshes/Node/Blocks/geometryClampBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryCollectionBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryCrossBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryCurveBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryDesaturateBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryDistanceBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryDotBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryElbowBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryInfoBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryInputBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryLengthBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryLerpBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryModBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryNLerpBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryOptimizeBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryOutputBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryPosterizeBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryPowBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryReplaceColorBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryRotate2dBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometrySmoothStepBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryStepBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryTransformBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -1
- package/Meshes/Node/Blocks/intFloatConverterBlock.js.map +1 -1
- package/Meshes/Node/Blocks/mapRangeBlock.js.map +1 -1
- package/Meshes/Node/Blocks/mappingBlock.js.map +1 -1
- package/Meshes/Node/Blocks/mathBlock.js.map +1 -1
- package/Meshes/Node/Blocks/matrixComposeBlock.js.map +1 -1
- package/Meshes/Node/Blocks/mergeGeometryBlock.js.map +1 -1
- package/Meshes/Node/Blocks/noiseBlock.js.map +1 -1
- package/Meshes/Node/Blocks/normalizeVectorBlock.js.map +1 -1
- package/Meshes/Node/Blocks/randomBlock.js.map +1 -1
- package/Meshes/Node/Blocks/vectorConverterBlock.js.map +1 -1
- package/Meshes/Node/nodeGeometryBlock.js +1 -0
- package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
- package/Meshes/WebGL/webGLDataBuffer.js.map +1 -1
- package/Meshes/WebGPU/webgpuDataBuffer.js.map +1 -1
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/geodesicMesh.js.map +1 -1
- package/Meshes/goldbergMesh.js.map +1 -1
- package/Meshes/groundMesh.js.map +1 -1
- package/Meshes/instancedMesh.js.map +1 -1
- package/Meshes/linesMesh.js.map +1 -1
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/trailMesh.js.map +1 -1
- package/Meshes/transformNode.js.map +1 -1
- package/Misc/assetsManager.js.map +1 -1
- package/Misc/depthReducer.js.map +1 -1
- package/Misc/fileTools.js +4 -3
- package/Misc/fileTools.js.map +1 -1
- package/Misc/sceneOptimizer.js.map +1 -1
- package/Misc/smartArray.js.map +1 -1
- package/Misc/workerPool.js.map +1 -1
- package/Particles/EmitterTypes/cylinderParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.js.map +1 -1
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/particleSystem.js.map +1 -1
- package/Particles/thinParticleSystem.js.map +1 -1
- package/Physics/physicsRaycastResult.js.map +1 -1
- package/Physics/proximityCastResult.js.map +1 -1
- package/Physics/v1/physicsJoint.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.js.map +1 -1
- package/PostProcesses/anaglyphPostProcess.js.map +1 -1
- package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
- package/PostProcesses/bloomMergePostProcess.js.map +1 -1
- package/PostProcesses/blurPostProcess.js.map +1 -1
- package/PostProcesses/chromaticAberrationPostProcess.js.map +1 -1
- package/PostProcesses/circleOfConfusionPostProcess.js.map +1 -1
- package/PostProcesses/colorCorrectionPostProcess.js.map +1 -1
- package/PostProcesses/convolutionPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.js.map +1 -1
- package/PostProcesses/displayPassPostProcess.js.map +1 -1
- package/PostProcesses/extractHighlightsPostProcess.js.map +1 -1
- package/PostProcesses/filterPostProcess.js.map +1 -1
- package/PostProcesses/fxaaPostProcess.js.map +1 -1
- package/PostProcesses/grainPostProcess.js.map +1 -1
- package/PostProcesses/highlightsPostProcess.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/motionBlurPostProcess.js.map +1 -1
- package/PostProcesses/passPostProcess.js.map +1 -1
- package/PostProcesses/refractionPostProcess.js.map +1 -1
- package/PostProcesses/screenSpaceCurvaturePostProcess.js.map +1 -1
- package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
- package/PostProcesses/sharpenPostProcess.js.map +1 -1
- package/PostProcesses/stereoscopicInterlacePostProcess.js.map +1 -1
- package/PostProcesses/subSurfaceScatteringPostProcess.js.map +1 -1
- package/PostProcesses/tonemapPostProcess.js.map +1 -1
- package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
- package/PostProcesses/vrDistortionCorrectionPostProcess.js.map +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.js.map +1 -1
- package/Rendering/edgesRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectParticleSystem.js.map +1 -1
- package/Rendering/reflectiveShadowMap.js.map +1 -1
- package/Sprites/sprite.js.map +1 -1
- package/Sprites/spritePackedManager.js.map +1 -1
- package/XR/features/Layers/WebXRCompositionLayer.js.map +1 -1
- package/XR/features/Layers/WebXRProjectionLayer.js.map +1 -1
- package/XR/features/WebXRAnchorSystem.js.map +1 -1
- package/XR/features/WebXRBackgroundRemover.js.map +1 -1
- package/XR/features/WebXRControllerMovement.js.map +1 -1
- package/XR/features/WebXRControllerPhysics.js.map +1 -1
- package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
- package/XR/features/WebXRControllerTeleportation.js.map +1 -1
- package/XR/features/WebXRDOMOverlay.js.map +1 -1
- package/XR/features/WebXRDepthSensing.js.map +1 -1
- package/XR/features/WebXREyeTracking.js.map +1 -1
- package/XR/features/WebXRFeaturePointSystem.js.map +1 -1
- package/XR/features/WebXRHandTracking.js.map +1 -1
- package/XR/features/WebXRHitTest.js.map +1 -1
- package/XR/features/WebXRHitTestLegacy.js.map +1 -1
- package/XR/features/WebXRImageTracking.js.map +1 -1
- package/XR/features/WebXRLayers.js.map +1 -1
- package/XR/features/WebXRLightEstimation.js.map +1 -1
- package/XR/features/WebXRMeshDetector.js.map +1 -1
- package/XR/features/WebXRNearInteraction.js.map +1 -1
- package/XR/features/WebXRPlaneDetector.js.map +1 -1
- package/XR/features/WebXRRawCameraAccess.js.map +1 -1
- package/XR/features/WebXRSpaceWarp.js.map +1 -1
- package/XR/features/WebXRWalkingLocomotion.js.map +1 -1
- package/XR/motionController/webXRProfiledMotionController.js.map +1 -1
- package/XR/native/nativeXRRenderTarget.js.map +1 -1
- package/XR/webXRCamera.js.map +1 -1
- package/XR/webXRWebGLLayer.js.map +1 -1
- package/assets/Draco/draco_wasm_wrapper.js +115 -115
- package/package.json +1 -1
- package/scene.js.map +1 -1
|
@@ -10,6 +10,7 @@ import { ShaderDefineExpression } from "./Expressions/shaderDefineExpression.js"
|
|
|
10
10
|
import { ShaderDefineArithmeticOperator } from "./Expressions/Operators/shaderDefineArithmeticOperator.js";
|
|
11
11
|
import { _WarnImport } from "../../Misc/devTools.js";
|
|
12
12
|
import { ShaderLanguage } from "../../Materials/shaderLanguage.js";
|
|
13
|
+
import { _getGlobalDefines } from "../abstractEngine.functions.js";
|
|
13
14
|
const regexSE = /defined\s*?\((.+?)\)/g;
|
|
14
15
|
const regexSERevert = /defined\s*?\[(.+?)\]/g;
|
|
15
16
|
const regexShaderInclude = /#include\s?<(.+)>(\((.*)\))*(\[(.*)\])*/g;
|
|
@@ -17,375 +18,387 @@ const regexShaderDecl = /__decl__/;
|
|
|
17
18
|
const regexLightX = /light\{X\}.(\w*)/g;
|
|
18
19
|
const regexX = /\{X\}/g;
|
|
19
20
|
const reusableMatches = [];
|
|
21
|
+
const _MoveCursorRegex = /(#ifdef)|(#else)|(#elif)|(#endif)|(#ifndef)|(#if)/;
|
|
22
|
+
export function Initialize(options) {
|
|
23
|
+
if (options.processor && options.processor.initializeShaders) {
|
|
24
|
+
options.processor.initializeShaders(options.processingContext);
|
|
25
|
+
}
|
|
26
|
+
}
|
|
20
27
|
/** @internal */
|
|
21
|
-
export
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
options.processor.initializeShaders(options.processingContext);
|
|
25
|
-
}
|
|
28
|
+
export function Process(sourceCode, options, callback, engine) {
|
|
29
|
+
if (options.processor?.preProcessShaderCode) {
|
|
30
|
+
sourceCode = options.processor.preProcessShaderCode(sourceCode, options.isFragment);
|
|
26
31
|
}
|
|
27
|
-
|
|
28
|
-
if (options.
|
|
29
|
-
|
|
32
|
+
_ProcessIncludes(sourceCode, options, (codeWithIncludes) => {
|
|
33
|
+
if (options.processCodeAfterIncludes) {
|
|
34
|
+
codeWithIncludes = options.processCodeAfterIncludes(options.isFragment ? "fragment" : "vertex", codeWithIncludes);
|
|
30
35
|
}
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
36
|
+
const migratedCode = _ProcessShaderConversion(codeWithIncludes, options, engine);
|
|
37
|
+
callback(migratedCode, codeWithIncludes);
|
|
38
|
+
});
|
|
39
|
+
}
|
|
40
|
+
/** @internal */
|
|
41
|
+
export function PreProcess(sourceCode, options, callback, engine) {
|
|
42
|
+
if (options.processor?.preProcessShaderCode) {
|
|
43
|
+
sourceCode = options.processor.preProcessShaderCode(sourceCode, options.isFragment);
|
|
38
44
|
}
|
|
39
|
-
|
|
40
|
-
if (options.
|
|
41
|
-
|
|
45
|
+
_ProcessIncludes(sourceCode, options, (codeWithIncludes) => {
|
|
46
|
+
if (options.processCodeAfterIncludes) {
|
|
47
|
+
codeWithIncludes = options.processCodeAfterIncludes(options.isFragment ? "fragment" : "vertex", codeWithIncludes);
|
|
42
48
|
}
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
49
|
+
const migratedCode = _ApplyPreProcessing(codeWithIncludes, options, engine);
|
|
50
|
+
callback(migratedCode, codeWithIncludes);
|
|
51
|
+
});
|
|
52
|
+
}
|
|
53
|
+
/** @internal */
|
|
54
|
+
export function Finalize(vertexCode, fragmentCode, options) {
|
|
55
|
+
if (!options.processor || !options.processor.finalizeShaders) {
|
|
56
|
+
return { vertexCode, fragmentCode };
|
|
50
57
|
}
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
return
|
|
58
|
+
return options.processor.finalizeShaders(vertexCode, fragmentCode, options.processingContext);
|
|
59
|
+
}
|
|
60
|
+
function _ProcessPrecision(source, options) {
|
|
61
|
+
if (options.processor?.noPrecision) {
|
|
62
|
+
return source;
|
|
56
63
|
}
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
const shouldUseHighPrecisionShader = options.shouldUseHighPrecisionShader;
|
|
62
|
-
if (source.indexOf("precision highp float") === -1) {
|
|
63
|
-
if (!shouldUseHighPrecisionShader) {
|
|
64
|
-
source = "precision mediump float;\n" + source;
|
|
65
|
-
}
|
|
66
|
-
else {
|
|
67
|
-
source = "precision highp float;\n" + source;
|
|
68
|
-
}
|
|
64
|
+
const shouldUseHighPrecisionShader = options.shouldUseHighPrecisionShader;
|
|
65
|
+
if (source.indexOf("precision highp float") === -1) {
|
|
66
|
+
if (!shouldUseHighPrecisionShader) {
|
|
67
|
+
source = "precision mediump float;\n" + source;
|
|
69
68
|
}
|
|
70
69
|
else {
|
|
71
|
-
|
|
72
|
-
// Moving highp to mediump
|
|
73
|
-
source = source.replace("precision highp float", "precision mediump float");
|
|
74
|
-
}
|
|
70
|
+
source = "precision highp float;\n" + source;
|
|
75
71
|
}
|
|
76
|
-
return source;
|
|
77
72
|
}
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
return new ShaderDefineIsDefinedOperator(match[1].trim(), expression[0] === "!");
|
|
73
|
+
else {
|
|
74
|
+
if (!shouldUseHighPrecisionShader) {
|
|
75
|
+
// Moving highp to mediump
|
|
76
|
+
source = source.replace("precision highp float", "precision mediump float");
|
|
83
77
|
}
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
78
|
+
}
|
|
79
|
+
return source;
|
|
80
|
+
}
|
|
81
|
+
function _ExtractOperation(expression) {
|
|
82
|
+
const regex = /defined\((.+)\)/;
|
|
83
|
+
const match = regex.exec(expression);
|
|
84
|
+
if (match && match.length) {
|
|
85
|
+
return new ShaderDefineIsDefinedOperator(match[1].trim(), expression[0] === "!");
|
|
86
|
+
}
|
|
87
|
+
const operators = ["==", "!=", ">=", "<=", "<", ">"];
|
|
88
|
+
let operator = "";
|
|
89
|
+
let indexOperator = 0;
|
|
90
|
+
for (operator of operators) {
|
|
91
|
+
indexOperator = expression.indexOf(operator);
|
|
92
|
+
if (indexOperator > -1) {
|
|
93
|
+
break;
|
|
95
94
|
}
|
|
96
|
-
const define = expression.substring(0, indexOperator).trim();
|
|
97
|
-
const value = expression.substring(indexOperator + operator.length).trim();
|
|
98
|
-
return new ShaderDefineArithmeticOperator(define, operator, value);
|
|
99
95
|
}
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
96
|
+
if (indexOperator === -1) {
|
|
97
|
+
return new ShaderDefineIsDefinedOperator(expression);
|
|
98
|
+
}
|
|
99
|
+
const define = expression.substring(0, indexOperator).trim();
|
|
100
|
+
const value = expression.substring(indexOperator + operator.length).trim();
|
|
101
|
+
return new ShaderDefineArithmeticOperator(define, operator, value);
|
|
102
|
+
}
|
|
103
|
+
function _BuildSubExpression(expression) {
|
|
104
|
+
expression = expression.replace(regexSE, "defined[$1]");
|
|
105
|
+
const postfix = ShaderDefineExpression.infixToPostfix(expression);
|
|
106
|
+
const stack = [];
|
|
107
|
+
for (const c of postfix) {
|
|
108
|
+
if (c !== "||" && c !== "&&") {
|
|
109
|
+
stack.push(c);
|
|
110
|
+
}
|
|
111
|
+
else if (stack.length >= 2) {
|
|
112
|
+
let v1 = stack[stack.length - 1], v2 = stack[stack.length - 2];
|
|
113
|
+
stack.length -= 2;
|
|
114
|
+
const operator = c == "&&" ? new ShaderDefineAndOperator() : new ShaderDefineOrOperator();
|
|
115
|
+
if (typeof v1 === "string") {
|
|
116
|
+
v1 = v1.replace(regexSERevert, "defined($1)");
|
|
107
117
|
}
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
stack.length -= 2;
|
|
111
|
-
const operator = c == "&&" ? new ShaderDefineAndOperator() : new ShaderDefineOrOperator();
|
|
112
|
-
if (typeof v1 === "string") {
|
|
113
|
-
v1 = v1.replace(regexSERevert, "defined($1)");
|
|
114
|
-
}
|
|
115
|
-
if (typeof v2 === "string") {
|
|
116
|
-
v2 = v2.replace(regexSERevert, "defined($1)");
|
|
117
|
-
}
|
|
118
|
-
operator.leftOperand = typeof v2 === "string" ? this._ExtractOperation(v2) : v2;
|
|
119
|
-
operator.rightOperand = typeof v1 === "string" ? this._ExtractOperation(v1) : v1;
|
|
120
|
-
stack.push(operator);
|
|
118
|
+
if (typeof v2 === "string") {
|
|
119
|
+
v2 = v2.replace(regexSERevert, "defined($1)");
|
|
121
120
|
}
|
|
121
|
+
operator.leftOperand = typeof v2 === "string" ? _ExtractOperation(v2) : v2;
|
|
122
|
+
operator.rightOperand = typeof v1 === "string" ? _ExtractOperation(v1) : v1;
|
|
123
|
+
stack.push(operator);
|
|
122
124
|
}
|
|
123
|
-
let result = stack[stack.length - 1];
|
|
124
|
-
if (typeof result === "string") {
|
|
125
|
-
result = result.replace(regexSERevert, "defined($1)");
|
|
126
|
-
}
|
|
127
|
-
// note: stack.length !== 1 if there was an error in the parsing
|
|
128
|
-
return typeof result === "string" ? this._ExtractOperation(result) : result;
|
|
129
125
|
}
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
|
|
133
|
-
let expression = line.substring(start);
|
|
134
|
-
expression = expression.substring(0, (expression.indexOf("//") + 1 || expression.length + 1) - 1).trim();
|
|
135
|
-
if (command === "#ifdef") {
|
|
136
|
-
node.testExpression = new ShaderDefineIsDefinedOperator(expression);
|
|
137
|
-
}
|
|
138
|
-
else if (command === "#ifndef") {
|
|
139
|
-
node.testExpression = new ShaderDefineIsDefinedOperator(expression, true);
|
|
140
|
-
}
|
|
141
|
-
else {
|
|
142
|
-
node.testExpression = this._BuildSubExpression(expression);
|
|
143
|
-
}
|
|
144
|
-
return node;
|
|
126
|
+
let result = stack[stack.length - 1];
|
|
127
|
+
if (typeof result === "string") {
|
|
128
|
+
result = result.replace(regexSERevert, "defined($1)");
|
|
145
129
|
}
|
|
146
|
-
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
|
|
130
|
+
// note: stack.length !== 1 if there was an error in the parsing
|
|
131
|
+
return typeof result === "string" ? _ExtractOperation(result) : result;
|
|
132
|
+
}
|
|
133
|
+
function _BuildExpression(line, start) {
|
|
134
|
+
const node = new ShaderCodeTestNode();
|
|
135
|
+
const command = line.substring(0, start);
|
|
136
|
+
let expression = line.substring(start);
|
|
137
|
+
expression = expression.substring(0, (expression.indexOf("//") + 1 || expression.length + 1) - 1).trim();
|
|
138
|
+
if (command === "#ifdef") {
|
|
139
|
+
node.testExpression = new ShaderDefineIsDefinedOperator(expression);
|
|
140
|
+
}
|
|
141
|
+
else if (command === "#ifndef") {
|
|
142
|
+
node.testExpression = new ShaderDefineIsDefinedOperator(expression, true);
|
|
143
|
+
}
|
|
144
|
+
else {
|
|
145
|
+
node.testExpression = _BuildSubExpression(expression);
|
|
146
|
+
}
|
|
147
|
+
return node;
|
|
148
|
+
}
|
|
149
|
+
function _MoveCursorWithinIf(cursor, rootNode, ifNode) {
|
|
150
|
+
let line = cursor.currentLine;
|
|
151
|
+
while (_MoveCursor(cursor, ifNode)) {
|
|
152
|
+
line = cursor.currentLine;
|
|
153
|
+
const first5 = line.substring(0, 5).toLowerCase();
|
|
154
|
+
if (first5 === "#else") {
|
|
155
|
+
const elseNode = new ShaderCodeNode();
|
|
156
|
+
rootNode.children.push(elseNode);
|
|
157
|
+
_MoveCursor(cursor, elseNode);
|
|
158
|
+
return;
|
|
159
|
+
}
|
|
160
|
+
else if (first5 === "#elif") {
|
|
161
|
+
const elifNode = _BuildExpression(line, 5);
|
|
162
|
+
rootNode.children.push(elifNode);
|
|
163
|
+
ifNode = elifNode;
|
|
162
164
|
}
|
|
163
165
|
}
|
|
164
|
-
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
|
|
187
|
-
|
|
188
|
-
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
|
|
166
|
+
}
|
|
167
|
+
function _MoveCursor(cursor, rootNode) {
|
|
168
|
+
while (cursor.canRead) {
|
|
169
|
+
cursor.lineIndex++;
|
|
170
|
+
const line = cursor.currentLine;
|
|
171
|
+
if (line.indexOf("#") >= 0) {
|
|
172
|
+
const matches = _MoveCursorRegex.exec(line);
|
|
173
|
+
if (matches && matches.length) {
|
|
174
|
+
const keyword = matches[0];
|
|
175
|
+
switch (keyword) {
|
|
176
|
+
case "#ifdef": {
|
|
177
|
+
const newRootNode = new ShaderCodeConditionNode();
|
|
178
|
+
rootNode.children.push(newRootNode);
|
|
179
|
+
const ifNode = _BuildExpression(line, 6);
|
|
180
|
+
newRootNode.children.push(ifNode);
|
|
181
|
+
_MoveCursorWithinIf(cursor, newRootNode, ifNode);
|
|
182
|
+
break;
|
|
183
|
+
}
|
|
184
|
+
case "#else":
|
|
185
|
+
case "#elif":
|
|
186
|
+
return true;
|
|
187
|
+
case "#endif":
|
|
188
|
+
return false;
|
|
189
|
+
case "#ifndef": {
|
|
190
|
+
const newRootNode = new ShaderCodeConditionNode();
|
|
191
|
+
rootNode.children.push(newRootNode);
|
|
192
|
+
const ifNode = _BuildExpression(line, 7);
|
|
193
|
+
newRootNode.children.push(ifNode);
|
|
194
|
+
_MoveCursorWithinIf(cursor, newRootNode, ifNode);
|
|
195
|
+
break;
|
|
196
|
+
}
|
|
197
|
+
case "#if": {
|
|
198
|
+
const newRootNode = new ShaderCodeConditionNode();
|
|
199
|
+
const ifNode = _BuildExpression(line, 3);
|
|
200
|
+
rootNode.children.push(newRootNode);
|
|
201
|
+
newRootNode.children.push(ifNode);
|
|
202
|
+
_MoveCursorWithinIf(cursor, newRootNode, ifNode);
|
|
203
|
+
break;
|
|
202
204
|
}
|
|
203
|
-
continue;
|
|
204
205
|
}
|
|
206
|
+
continue;
|
|
205
207
|
}
|
|
206
|
-
|
|
207
|
-
|
|
208
|
-
|
|
209
|
-
|
|
210
|
-
|
|
211
|
-
|
|
212
|
-
|
|
213
|
-
|
|
214
|
-
|
|
215
|
-
|
|
208
|
+
}
|
|
209
|
+
const newNode = new ShaderCodeNode();
|
|
210
|
+
newNode.line = line;
|
|
211
|
+
rootNode.children.push(newNode);
|
|
212
|
+
// Detect additional defines
|
|
213
|
+
if (line[0] === "#" && line[1] === "d") {
|
|
214
|
+
const split = line.replace(";", "").split(" ");
|
|
215
|
+
newNode.additionalDefineKey = split[1];
|
|
216
|
+
if (split.length === 3) {
|
|
217
|
+
newNode.additionalDefineValue = split[2];
|
|
216
218
|
}
|
|
217
219
|
}
|
|
218
|
-
return false;
|
|
219
220
|
}
|
|
220
|
-
|
|
221
|
-
|
|
222
|
-
|
|
223
|
-
|
|
224
|
-
|
|
225
|
-
|
|
226
|
-
|
|
227
|
-
|
|
228
|
-
|
|
221
|
+
return false;
|
|
222
|
+
}
|
|
223
|
+
function _EvaluatePreProcessors(sourceCode, preprocessors, options) {
|
|
224
|
+
const rootNode = new ShaderCodeNode();
|
|
225
|
+
const cursor = new ShaderCodeCursor();
|
|
226
|
+
cursor.lineIndex = -1;
|
|
227
|
+
cursor.lines = sourceCode.split("\n");
|
|
228
|
+
// Decompose (We keep it in 2 steps so it is easier to maintain and perf hit is insignificant)
|
|
229
|
+
_MoveCursor(cursor, rootNode);
|
|
230
|
+
// Recompose
|
|
231
|
+
return rootNode.process(preprocessors, options);
|
|
232
|
+
}
|
|
233
|
+
function _PreparePreProcessors(options, engine) {
|
|
234
|
+
const defines = options.defines;
|
|
235
|
+
const preprocessors = {};
|
|
236
|
+
for (const define of defines) {
|
|
237
|
+
const keyValue = define.replace("#define", "").replace(";", "").trim();
|
|
238
|
+
const split = keyValue.split(" ");
|
|
239
|
+
preprocessors[split[0]] = split.length > 1 ? split[1] : "";
|
|
229
240
|
}
|
|
230
|
-
|
|
231
|
-
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
|
|
241
|
-
|
|
242
|
-
preprocessors[options.platformName] = "true";
|
|
243
|
-
engine._getGlobalDefines(preprocessors);
|
|
244
|
-
return preprocessors;
|
|
241
|
+
if (options.processor?.shaderLanguage === ShaderLanguage.GLSL) {
|
|
242
|
+
preprocessors["GL_ES"] = "true";
|
|
243
|
+
}
|
|
244
|
+
preprocessors["__VERSION__"] = options.version;
|
|
245
|
+
preprocessors[options.platformName] = "true";
|
|
246
|
+
_getGlobalDefines(preprocessors, engine?.isNDCHalfZRange, engine?.useReverseDepthBuffer, engine?.useExactSrgbConversions);
|
|
247
|
+
return preprocessors;
|
|
248
|
+
}
|
|
249
|
+
function _ProcessShaderConversion(sourceCode, options, engine) {
|
|
250
|
+
let preparedSourceCode = _ProcessPrecision(sourceCode, options);
|
|
251
|
+
if (!options.processor) {
|
|
252
|
+
return preparedSourceCode;
|
|
245
253
|
}
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
254
|
+
// Already converted
|
|
255
|
+
if (options.processor.shaderLanguage === ShaderLanguage.GLSL && preparedSourceCode.indexOf("#version 3") !== -1) {
|
|
256
|
+
preparedSourceCode = preparedSourceCode.replace("#version 300 es", "");
|
|
257
|
+
if (!options.processor.parseGLES3) {
|
|
249
258
|
return preparedSourceCode;
|
|
250
259
|
}
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
260
|
+
}
|
|
261
|
+
const defines = options.defines;
|
|
262
|
+
const preprocessors = _PreparePreProcessors(options, engine);
|
|
263
|
+
// General pre processing
|
|
264
|
+
if (options.processor.preProcessor) {
|
|
265
|
+
preparedSourceCode = options.processor.preProcessor(preparedSourceCode, defines, options.isFragment, options.processingContext);
|
|
266
|
+
}
|
|
267
|
+
preparedSourceCode = _EvaluatePreProcessors(preparedSourceCode, preprocessors, options);
|
|
268
|
+
// Post processing
|
|
269
|
+
if (options.processor.postProcessor) {
|
|
270
|
+
preparedSourceCode = options.processor.postProcessor(preparedSourceCode, defines, options.isFragment, options.processingContext, engine
|
|
271
|
+
? {
|
|
272
|
+
drawBuffersExtensionDisabled: engine.getCaps().drawBuffersExtension ? false : true,
|
|
256
273
|
}
|
|
257
|
-
|
|
258
|
-
const defines = options.defines;
|
|
259
|
-
const preprocessors = this._PreparePreProcessors(options, engine);
|
|
260
|
-
// General pre processing
|
|
261
|
-
if (options.processor.preProcessor) {
|
|
262
|
-
preparedSourceCode = options.processor.preProcessor(preparedSourceCode, defines, options.isFragment, options.processingContext);
|
|
263
|
-
}
|
|
264
|
-
preparedSourceCode = this._EvaluatePreProcessors(preparedSourceCode, preprocessors, options);
|
|
265
|
-
// Post processing
|
|
266
|
-
if (options.processor.postProcessor) {
|
|
267
|
-
preparedSourceCode = options.processor.postProcessor(preparedSourceCode, defines, options.isFragment, options.processingContext, engine);
|
|
268
|
-
}
|
|
269
|
-
// Inline functions tagged with #define inline
|
|
270
|
-
if (engine._features.needShaderCodeInlining) {
|
|
271
|
-
preparedSourceCode = engine.inlineShaderCode(preparedSourceCode);
|
|
272
|
-
}
|
|
273
|
-
return preparedSourceCode;
|
|
274
|
+
: {});
|
|
274
275
|
}
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
const preprocessors = this._PreparePreProcessors(options, engine);
|
|
279
|
-
// General pre processing
|
|
280
|
-
if (options.processor?.preProcessor) {
|
|
281
|
-
preparedSourceCode = options.processor.preProcessor(preparedSourceCode, defines, options.isFragment, options.processingContext);
|
|
282
|
-
}
|
|
283
|
-
preparedSourceCode = this._EvaluatePreProcessors(preparedSourceCode, preprocessors, options);
|
|
284
|
-
// Post processing
|
|
285
|
-
if (options.processor?.postProcessor) {
|
|
286
|
-
preparedSourceCode = options.processor.postProcessor(preparedSourceCode, defines, options.isFragment, options.processingContext, engine);
|
|
287
|
-
}
|
|
288
|
-
// Inline functions tagged with #define inline
|
|
289
|
-
if (engine._features.needShaderCodeInlining) {
|
|
290
|
-
preparedSourceCode = engine.inlineShaderCode(preparedSourceCode);
|
|
291
|
-
}
|
|
292
|
-
return preparedSourceCode;
|
|
276
|
+
// Inline functions tagged with #define inline
|
|
277
|
+
if (engine?._features.needShaderCodeInlining) {
|
|
278
|
+
preparedSourceCode = engine.inlineShaderCode(preparedSourceCode);
|
|
293
279
|
}
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
|
|
298
|
-
|
|
299
|
-
|
|
300
|
-
|
|
280
|
+
return preparedSourceCode;
|
|
281
|
+
}
|
|
282
|
+
function _ApplyPreProcessing(sourceCode, options, engine) {
|
|
283
|
+
let preparedSourceCode = sourceCode;
|
|
284
|
+
const defines = options.defines;
|
|
285
|
+
const preprocessors = _PreparePreProcessors(options, engine);
|
|
286
|
+
// General pre processing
|
|
287
|
+
if (options.processor?.preProcessor) {
|
|
288
|
+
preparedSourceCode = options.processor.preProcessor(preparedSourceCode, defines, options.isFragment, options.processingContext);
|
|
289
|
+
}
|
|
290
|
+
preparedSourceCode = _EvaluatePreProcessors(preparedSourceCode, preprocessors, options);
|
|
291
|
+
// Post processing
|
|
292
|
+
if (options.processor?.postProcessor) {
|
|
293
|
+
preparedSourceCode = options.processor.postProcessor(preparedSourceCode, defines, options.isFragment, options.processingContext, engine
|
|
294
|
+
? {
|
|
295
|
+
drawBuffersExtensionDisabled: engine.getCaps().drawBuffersExtension ? false : true,
|
|
296
|
+
}
|
|
297
|
+
: {});
|
|
298
|
+
}
|
|
299
|
+
// Inline functions tagged with #define inline
|
|
300
|
+
if (engine._features.needShaderCodeInlining) {
|
|
301
|
+
preparedSourceCode = engine.inlineShaderCode(preparedSourceCode);
|
|
302
|
+
}
|
|
303
|
+
return preparedSourceCode;
|
|
304
|
+
}
|
|
305
|
+
/** @internal */
|
|
306
|
+
export function _ProcessIncludes(sourceCode, options, callback) {
|
|
307
|
+
reusableMatches.length = 0;
|
|
308
|
+
let match;
|
|
309
|
+
// stay back-compat to the old matchAll syntax
|
|
310
|
+
while ((match = regexShaderInclude.exec(sourceCode)) !== null) {
|
|
311
|
+
reusableMatches.push(match);
|
|
312
|
+
}
|
|
313
|
+
let returnValue = String(sourceCode);
|
|
314
|
+
let parts = [sourceCode];
|
|
315
|
+
let keepProcessing = false;
|
|
316
|
+
for (const match of reusableMatches) {
|
|
317
|
+
let includeFile = match[1];
|
|
318
|
+
// Uniform declaration
|
|
319
|
+
if (includeFile.indexOf("__decl__") !== -1) {
|
|
320
|
+
includeFile = includeFile.replace(regexShaderDecl, "");
|
|
321
|
+
if (options.supportsUniformBuffers) {
|
|
322
|
+
includeFile = includeFile.replace("Vertex", "Ubo").replace("Fragment", "Ubo");
|
|
323
|
+
}
|
|
324
|
+
includeFile = includeFile + "Declaration";
|
|
301
325
|
}
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
308
|
-
|
|
309
|
-
|
|
310
|
-
|
|
311
|
-
includeFile = includeFile.replace("Vertex", "Ubo").replace("Fragment", "Ubo");
|
|
326
|
+
if (options.includesShadersStore[includeFile]) {
|
|
327
|
+
// Substitution
|
|
328
|
+
let includeContent = options.includesShadersStore[includeFile];
|
|
329
|
+
if (match[2]) {
|
|
330
|
+
const splits = match[3].split(",");
|
|
331
|
+
for (let index = 0; index < splits.length; index += 2) {
|
|
332
|
+
const source = new RegExp(splits[index], "g");
|
|
333
|
+
const dest = splits[index + 1];
|
|
334
|
+
includeContent = includeContent.replace(source, dest);
|
|
312
335
|
}
|
|
313
|
-
includeFile = includeFile + "Declaration";
|
|
314
336
|
}
|
|
315
|
-
if (
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
const
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
|
|
337
|
+
if (match[4]) {
|
|
338
|
+
const indexString = match[5];
|
|
339
|
+
if (indexString.indexOf("..") !== -1) {
|
|
340
|
+
const indexSplits = indexString.split("..");
|
|
341
|
+
const minIndex = parseInt(indexSplits[0]);
|
|
342
|
+
let maxIndex = parseInt(indexSplits[1]);
|
|
343
|
+
let sourceIncludeContent = includeContent.slice(0);
|
|
344
|
+
includeContent = "";
|
|
345
|
+
if (isNaN(maxIndex)) {
|
|
346
|
+
maxIndex = options.indexParameters[indexSplits[1]];
|
|
324
347
|
}
|
|
325
|
-
|
|
326
|
-
if (match[4]) {
|
|
327
|
-
const indexString = match[5];
|
|
328
|
-
if (indexString.indexOf("..") !== -1) {
|
|
329
|
-
const indexSplits = indexString.split("..");
|
|
330
|
-
const minIndex = parseInt(indexSplits[0]);
|
|
331
|
-
let maxIndex = parseInt(indexSplits[1]);
|
|
332
|
-
let sourceIncludeContent = includeContent.slice(0);
|
|
333
|
-
includeContent = "";
|
|
334
|
-
if (isNaN(maxIndex)) {
|
|
335
|
-
maxIndex = options.indexParameters[indexSplits[1]];
|
|
336
|
-
}
|
|
337
|
-
for (let i = minIndex; i < maxIndex; i++) {
|
|
338
|
-
if (!options.supportsUniformBuffers) {
|
|
339
|
-
// Ubo replacement
|
|
340
|
-
sourceIncludeContent = sourceIncludeContent.replace(regexLightX, (str, p1) => {
|
|
341
|
-
return p1 + "{X}";
|
|
342
|
-
});
|
|
343
|
-
}
|
|
344
|
-
includeContent += sourceIncludeContent.replace(regexX, i.toString()) + "\n";
|
|
345
|
-
}
|
|
346
|
-
}
|
|
347
|
-
else {
|
|
348
|
+
for (let i = minIndex; i < maxIndex; i++) {
|
|
348
349
|
if (!options.supportsUniformBuffers) {
|
|
349
350
|
// Ubo replacement
|
|
350
|
-
|
|
351
|
+
sourceIncludeContent = sourceIncludeContent.replace(regexLightX, (str, p1) => {
|
|
351
352
|
return p1 + "{X}";
|
|
352
353
|
});
|
|
353
354
|
}
|
|
354
|
-
includeContent
|
|
355
|
+
includeContent += sourceIncludeContent.replace(regexX, i.toString()) + "\n";
|
|
355
356
|
}
|
|
356
357
|
}
|
|
357
|
-
|
|
358
|
-
|
|
359
|
-
|
|
360
|
-
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
newParts.push(splitPart[i]);
|
|
364
|
-
newParts.push(includeContent);
|
|
358
|
+
else {
|
|
359
|
+
if (!options.supportsUniformBuffers) {
|
|
360
|
+
// Ubo replacement
|
|
361
|
+
includeContent = includeContent.replace(regexLightX, (str, p1) => {
|
|
362
|
+
return p1 + "{X}";
|
|
363
|
+
});
|
|
365
364
|
}
|
|
366
|
-
|
|
365
|
+
includeContent = includeContent.replace(regexX, indexString);
|
|
367
366
|
}
|
|
368
|
-
parts = newParts;
|
|
369
|
-
keepProcessing = keepProcessing || includeContent.indexOf("#include<") >= 0 || includeContent.indexOf("#include <") >= 0;
|
|
370
367
|
}
|
|
371
|
-
|
|
372
|
-
|
|
373
|
-
|
|
374
|
-
|
|
375
|
-
|
|
376
|
-
|
|
377
|
-
|
|
368
|
+
// Replace
|
|
369
|
+
// Split all parts on match[0] and intersperse the parts with the include content
|
|
370
|
+
const newParts = [];
|
|
371
|
+
for (const part of parts) {
|
|
372
|
+
const splitPart = part.split(match[0]);
|
|
373
|
+
for (let i = 0; i < splitPart.length - 1; i++) {
|
|
374
|
+
newParts.push(splitPart[i]);
|
|
375
|
+
newParts.push(includeContent);
|
|
376
|
+
}
|
|
377
|
+
newParts.push(splitPart[splitPart.length - 1]);
|
|
378
378
|
}
|
|
379
|
-
|
|
380
|
-
|
|
381
|
-
returnValue = parts.join("");
|
|
382
|
-
if (keepProcessing) {
|
|
383
|
-
this._ProcessIncludes(returnValue.toString(), options, callback);
|
|
379
|
+
parts = newParts;
|
|
380
|
+
keepProcessing = keepProcessing || includeContent.indexOf("#include<") >= 0 || includeContent.indexOf("#include <") >= 0;
|
|
384
381
|
}
|
|
385
382
|
else {
|
|
386
|
-
|
|
383
|
+
const includeShaderUrl = options.shadersRepository + "ShadersInclude/" + includeFile + ".fx";
|
|
384
|
+
_functionContainer.loadFile(includeShaderUrl, (fileContent) => {
|
|
385
|
+
options.includesShadersStore[includeFile] = fileContent;
|
|
386
|
+
_ProcessIncludes(parts.join(""), options, callback);
|
|
387
|
+
});
|
|
388
|
+
return;
|
|
387
389
|
}
|
|
388
390
|
}
|
|
391
|
+
reusableMatches.length = 0;
|
|
392
|
+
returnValue = parts.join("");
|
|
393
|
+
if (keepProcessing) {
|
|
394
|
+
_ProcessIncludes(returnValue.toString(), options, callback);
|
|
395
|
+
}
|
|
396
|
+
else {
|
|
397
|
+
callback(returnValue);
|
|
398
|
+
}
|
|
399
|
+
}
|
|
400
|
+
/** @internal */
|
|
401
|
+
export const _functionContainer = {
|
|
389
402
|
/**
|
|
390
403
|
* Loads a file from a url
|
|
391
404
|
* @param url url to load
|
|
@@ -397,9 +410,8 @@ export class ShaderProcessor {
|
|
|
397
410
|
* @returns a file request object
|
|
398
411
|
* @internal
|
|
399
412
|
*/
|
|
400
|
-
|
|
413
|
+
loadFile: (url, onSuccess, onProgress, offlineProvider, useArrayBuffer, onError) => {
|
|
401
414
|
throw _WarnImport("FileTools");
|
|
402
|
-
}
|
|
403
|
-
}
|
|
404
|
-
ShaderProcessor._MoveCursorRegex = /(#ifdef)|(#else)|(#elif)|(#endif)|(#ifndef)|(#if)/;
|
|
415
|
+
},
|
|
416
|
+
};
|
|
405
417
|
//# sourceMappingURL=shaderProcessor.js.map
|