@aura3d/engine 3.0.0 → 3.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (349) hide show
  1. package/README.md +24 -5
  2. package/dist/animation/AnimationMixer.d.ts +4 -1
  3. package/dist/animation/AnimationMixer.d.ts.map +1 -1
  4. package/dist/animation/AnimationMixer.js +36 -29
  5. package/dist/animation/AnimationMixer.js.map +1 -1
  6. package/dist/animation/FootIk.d.ts +9 -0
  7. package/dist/animation/FootIk.d.ts.map +1 -1
  8. package/dist/animation/FootIk.js +22 -8
  9. package/dist/animation/FootIk.js.map +1 -1
  10. package/dist/animation/HumanoidRetargeting.d.ts +6 -2
  11. package/dist/animation/HumanoidRetargeting.d.ts.map +1 -1
  12. package/dist/animation/HumanoidRetargeting.js +18 -8
  13. package/dist/animation/HumanoidRetargeting.js.map +1 -1
  14. package/dist/animation/LocomotionEvidence.d.ts +34 -0
  15. package/dist/animation/LocomotionEvidence.d.ts.map +1 -0
  16. package/dist/animation/LocomotionEvidence.js +48 -0
  17. package/dist/animation/LocomotionEvidence.js.map +1 -0
  18. package/dist/animation/RootMotion.d.ts +13 -4
  19. package/dist/animation/RootMotion.d.ts.map +1 -1
  20. package/dist/animation/RootMotion.js +21 -1
  21. package/dist/animation/RootMotion.js.map +1 -1
  22. package/dist/animation/index.d.ts +1 -0
  23. package/dist/animation/index.d.ts.map +1 -1
  24. package/dist/animation/index.js +1 -0
  25. package/dist/animation/index.js.map +1 -1
  26. package/dist/assets/GLTFAnimationRuntime.d.ts +84 -4
  27. package/dist/assets/GLTFAnimationRuntime.d.ts.map +1 -1
  28. package/dist/assets/GLTFAnimationRuntime.js +308 -23
  29. package/dist/assets/GLTFAnimationRuntime.js.map +1 -1
  30. package/dist/assets/GLTFCompressionDecoders.d.ts +1 -0
  31. package/dist/assets/GLTFCompressionDecoders.d.ts.map +1 -1
  32. package/dist/assets/GLTFCompressionDecoders.js +20 -5
  33. package/dist/assets/GLTFCompressionDecoders.js.map +1 -1
  34. package/dist/assets/GLTFLoader.d.ts.map +1 -1
  35. package/dist/assets/GLTFLoader.js +21 -7
  36. package/dist/assets/GLTFLoader.js.map +1 -1
  37. package/dist/assets/KTX2BasisTextureTranscoder.d.ts.map +1 -1
  38. package/dist/assets/KTX2BasisTextureTranscoder.js +8 -0
  39. package/dist/assets/KTX2BasisTextureTranscoder.js.map +1 -1
  40. package/dist/controls/MapControls.d.ts +1 -1
  41. package/dist/controls/MapControls.d.ts.map +1 -1
  42. package/dist/controls/MapControls.js +3 -3
  43. package/dist/controls/MapControls.js.map +1 -1
  44. package/dist/controls/OrbitControls.d.ts +17 -3
  45. package/dist/controls/OrbitControls.d.ts.map +1 -1
  46. package/dist/controls/OrbitControls.js +24 -7
  47. package/dist/controls/OrbitControls.js.map +1 -1
  48. package/dist/controls/TrackballControls.d.ts.map +1 -1
  49. package/dist/controls/TrackballControls.js +2 -0
  50. package/dist/controls/TrackballControls.js.map +1 -1
  51. package/dist/create-aura3d/index.js +1 -1
  52. package/dist/engine/agent-api/AnimationController.d.ts +5 -1
  53. package/dist/engine/agent-api/AnimationController.d.ts.map +1 -1
  54. package/dist/engine/agent-api/AnimationController.js +5 -0
  55. package/dist/engine/agent-api/AnimationController.js.map +1 -1
  56. package/dist/engine/agent-api/CameraProjection.d.ts +2 -0
  57. package/dist/engine/agent-api/CameraProjection.d.ts.map +1 -0
  58. package/dist/engine/agent-api/CameraProjection.js +2 -0
  59. package/dist/engine/agent-api/CameraProjection.js.map +1 -0
  60. package/dist/engine/agent-api/DeferredFrameResources.d.ts +2 -0
  61. package/dist/engine/agent-api/DeferredFrameResources.d.ts.map +1 -0
  62. package/dist/engine/agent-api/DeferredFrameResources.js +2 -0
  63. package/dist/engine/agent-api/DeferredFrameResources.js.map +1 -0
  64. package/dist/engine/agent-api/FootPlanting.d.ts +6 -0
  65. package/dist/engine/agent-api/FootPlanting.d.ts.map +1 -1
  66. package/dist/engine/agent-api/FootPlanting.js +2 -1
  67. package/dist/engine/agent-api/FootPlanting.js.map +1 -1
  68. package/dist/engine/agent-api/GameCameraRigs.d.ts.map +1 -1
  69. package/dist/engine/agent-api/GameCameraRigs.js +7 -2
  70. package/dist/engine/agent-api/GameCameraRigs.js.map +1 -1
  71. package/dist/engine/agent-api/LabelTelemetry.d.ts +8 -2
  72. package/dist/engine/agent-api/LabelTelemetry.d.ts.map +1 -1
  73. package/dist/engine/agent-api/LabelTelemetry.js +18 -4
  74. package/dist/engine/agent-api/LabelTelemetry.js.map +1 -1
  75. package/dist/engine/agent-api/ModelInstanceMatrices.d.ts +2 -0
  76. package/dist/engine/agent-api/ModelInstanceMatrices.d.ts.map +1 -0
  77. package/dist/engine/agent-api/ModelInstanceMatrices.js +2 -0
  78. package/dist/engine/agent-api/ModelInstanceMatrices.js.map +1 -0
  79. package/dist/engine/agent-api/NavigationCrowds.d.ts +28 -0
  80. package/dist/engine/agent-api/NavigationCrowds.d.ts.map +1 -1
  81. package/dist/engine/agent-api/NavigationCrowds.js +73 -1
  82. package/dist/engine/agent-api/NavigationCrowds.js.map +1 -1
  83. package/dist/engine/agent-api/PngTexturePixels.d.ts +9 -0
  84. package/dist/engine/agent-api/PngTexturePixels.d.ts.map +1 -0
  85. package/dist/engine/agent-api/PngTexturePixels.js +53 -0
  86. package/dist/engine/agent-api/PngTexturePixels.js.map +1 -0
  87. package/dist/engine/agent-api/RootDiagnosticSnapshot.d.ts +2 -0
  88. package/dist/engine/agent-api/RootDiagnosticSnapshot.d.ts.map +1 -0
  89. package/dist/engine/agent-api/RootDiagnosticSnapshot.js +2 -0
  90. package/dist/engine/agent-api/RootDiagnosticSnapshot.js.map +1 -0
  91. package/dist/engine/agent-api/RootFrameClock.d.ts +2 -0
  92. package/dist/engine/agent-api/RootFrameClock.d.ts.map +1 -0
  93. package/dist/engine/agent-api/RootFrameClock.js +2 -0
  94. package/dist/engine/agent-api/RootFrameClock.js.map +1 -0
  95. package/dist/engine/agent-api/RootPerformanceQuality.d.ts +2 -0
  96. package/dist/engine/agent-api/RootPerformanceQuality.d.ts.map +1 -0
  97. package/dist/engine/agent-api/RootPerformanceQuality.js +2 -0
  98. package/dist/engine/agent-api/RootPerformanceQuality.js.map +1 -0
  99. package/dist/engine/agent-api/RootRuntimeSupport.d.ts +61 -0
  100. package/dist/engine/agent-api/RootRuntimeSupport.d.ts.map +1 -0
  101. package/dist/engine/agent-api/RootRuntimeSupport.js +127 -0
  102. package/dist/engine/agent-api/RootRuntimeSupport.js.map +1 -0
  103. package/dist/engine/agent-api/RuntimeNodeHandle.d.ts +22 -0
  104. package/dist/engine/agent-api/RuntimeNodeHandle.d.ts.map +1 -1
  105. package/dist/engine/agent-api/RuntimeNodeHandle.js.map +1 -1
  106. package/dist/engine/agent-api/WorldLabelRenderer.d.ts +13 -2
  107. package/dist/engine/agent-api/WorldLabelRenderer.d.ts.map +1 -1
  108. package/dist/engine/agent-api/WorldLabelRenderer.js +58 -26
  109. package/dist/engine/agent-api/WorldLabelRenderer.js.map +1 -1
  110. package/dist/engine/agent-api/index.d.ts +103 -8
  111. package/dist/engine/agent-api/index.d.ts.map +1 -1
  112. package/dist/engine/agent-api/index.js +750 -242
  113. package/dist/engine/agent-api/index.js.map +1 -1
  114. package/dist/engine/agent-api/product-viewer-runtime.d.ts.map +1 -1
  115. package/dist/engine/production-runtime/RootGpuParticleWorkload.d.ts +34 -0
  116. package/dist/engine/production-runtime/RootGpuParticleWorkload.d.ts.map +1 -0
  117. package/dist/engine/production-runtime/RootGpuParticleWorkload.js +117 -0
  118. package/dist/engine/production-runtime/RootGpuParticleWorkload.js.map +1 -0
  119. package/dist/engine/production-runtime/RootRenderSourceBridge.d.ts +2 -0
  120. package/dist/engine/production-runtime/RootRenderSourceBridge.d.ts.map +1 -0
  121. package/dist/engine/production-runtime/RootRenderSourceBridge.js +2 -0
  122. package/dist/engine/production-runtime/RootRenderSourceBridge.js.map +1 -0
  123. package/dist/engine/production-runtime/TypedGLBActor.d.ts +6 -0
  124. package/dist/engine/production-runtime/TypedGLBActor.d.ts.map +1 -1
  125. package/dist/engine/production-runtime/TypedGLBActor.js +13 -0
  126. package/dist/engine/production-runtime/TypedGLBActor.js.map +1 -1
  127. package/dist/engine/production-runtime/index.d.ts +2 -0
  128. package/dist/engine/production-runtime/index.d.ts.map +1 -1
  129. package/dist/engine/production-runtime/index.js +2 -0
  130. package/dist/engine/production-runtime/index.js.map +1 -1
  131. package/dist/input/Haptics.d.ts +1 -1
  132. package/dist/input/Haptics.js +1 -1
  133. package/dist/input/InputSystem.d.ts.map +1 -1
  134. package/dist/input/InputSystem.js +1 -0
  135. package/dist/input/InputSystem.js.map +1 -1
  136. package/dist/input/PointerDevice.d.ts +1 -0
  137. package/dist/input/PointerDevice.d.ts.map +1 -1
  138. package/dist/input/PointerDevice.js +1 -1
  139. package/dist/input/PointerDevice.js.map +1 -1
  140. package/dist/input/controls/OrbitControls.d.ts +44 -1
  141. package/dist/input/controls/OrbitControls.d.ts.map +1 -1
  142. package/dist/input/controls/OrbitControls.js +151 -12
  143. package/dist/input/controls/OrbitControls.js.map +1 -1
  144. package/dist/lean/base.d.ts +1 -1
  145. package/dist/lean/base.d.ts.map +1 -1
  146. package/dist/lean/base.js +1 -1
  147. package/dist/lean/base.js.map +1 -1
  148. package/dist/lean/index.js +1 -1
  149. package/dist/lean/index.js.map +1 -1
  150. package/dist/navigation-recast/index.d.ts +116 -0
  151. package/dist/navigation-recast/index.d.ts.map +1 -0
  152. package/dist/navigation-recast/index.js +247 -0
  153. package/dist/navigation-recast/index.js.map +1 -0
  154. package/dist/physics-rapier/HeightfieldLayout.d.ts +12 -0
  155. package/dist/physics-rapier/HeightfieldLayout.d.ts.map +1 -0
  156. package/dist/physics-rapier/HeightfieldLayout.js +19 -0
  157. package/dist/physics-rapier/HeightfieldLayout.js.map +1 -0
  158. package/dist/physics-rapier/index.d.ts.map +1 -1
  159. package/dist/physics-rapier/index.js +2 -1
  160. package/dist/physics-rapier/index.js.map +1 -1
  161. package/dist/rendering/CascadedShadowMaps.d.ts.map +1 -1
  162. package/dist/rendering/CascadedShadowMaps.js +3 -1
  163. package/dist/rendering/CascadedShadowMaps.js.map +1 -1
  164. package/dist/rendering/ExtensionScalarAtlas.d.ts +18 -0
  165. package/dist/rendering/ExtensionScalarAtlas.d.ts.map +1 -0
  166. package/dist/rendering/ExtensionScalarAtlas.js +107 -0
  167. package/dist/rendering/ExtensionScalarAtlas.js.map +1 -0
  168. package/dist/rendering/LeanWebGL2Device.d.ts +265 -0
  169. package/dist/rendering/LeanWebGL2Device.d.ts.map +1 -0
  170. package/dist/rendering/LeanWebGL2Device.js +4001 -0
  171. package/dist/rendering/LeanWebGL2Device.js.map +1 -0
  172. package/dist/rendering/MaterialBinding.js +1 -1
  173. package/dist/rendering/MaterialBinding.js.map +1 -1
  174. package/dist/rendering/PlanarReflection.d.ts +2 -2
  175. package/dist/rendering/PlanarReflection.js +3 -3
  176. package/dist/rendering/PlanarReflection.js.map +1 -1
  177. package/dist/rendering/PostProcessPass.d.ts +19 -0
  178. package/dist/rendering/PostProcessPass.d.ts.map +1 -1
  179. package/dist/rendering/PostProcessPass.js +64 -32
  180. package/dist/rendering/PostProcessPass.js.map +1 -1
  181. package/dist/rendering/ProjectionMath.d.ts +3 -0
  182. package/dist/rendering/ProjectionMath.d.ts.map +1 -0
  183. package/dist/rendering/ProjectionMath.js +26 -0
  184. package/dist/rendering/ProjectionMath.js.map +1 -0
  185. package/dist/rendering/ReflectionSurfaces.d.ts +4 -1
  186. package/dist/rendering/ReflectionSurfaces.d.ts.map +1 -1
  187. package/dist/rendering/ReflectionSurfaces.js +10 -1
  188. package/dist/rendering/ReflectionSurfaces.js.map +1 -1
  189. package/dist/rendering/RenderDevice.d.ts +5 -0
  190. package/dist/rendering/RenderDevice.d.ts.map +1 -1
  191. package/dist/rendering/RenderDevice.js.map +1 -1
  192. package/dist/rendering/Renderer.d.ts +9 -0
  193. package/dist/rendering/Renderer.d.ts.map +1 -1
  194. package/dist/rendering/Renderer.js +94 -8
  195. package/dist/rendering/Renderer.js.map +1 -1
  196. package/dist/rendering/RendererPostprocessPlan.d.ts +16 -3
  197. package/dist/rendering/RendererPostprocessPlan.d.ts.map +1 -1
  198. package/dist/rendering/RendererPostprocessPlan.js +16 -2
  199. package/dist/rendering/RendererPostprocessPlan.js.map +1 -1
  200. package/dist/rendering/ScreenSpaceReflectionPass.d.ts +43 -0
  201. package/dist/rendering/ScreenSpaceReflectionPass.d.ts.map +1 -0
  202. package/dist/rendering/ScreenSpaceReflectionPass.js +58 -0
  203. package/dist/rendering/ScreenSpaceReflectionPass.js.map +1 -0
  204. package/dist/rendering/ShaderLibrary.d.ts.map +1 -1
  205. package/dist/rendering/ShaderLibrary.js +168 -197
  206. package/dist/rendering/ShaderLibrary.js.map +1 -1
  207. package/dist/rendering/ShaderLibraryCore.d.ts +3 -0
  208. package/dist/rendering/ShaderLibraryCore.d.ts.map +1 -1
  209. package/dist/rendering/ShaderLibraryCore.js +3 -0
  210. package/dist/rendering/ShaderLibraryCore.js.map +1 -1
  211. package/dist/rendering/TemporalHistory.d.ts +37 -0
  212. package/dist/rendering/TemporalHistory.d.ts.map +1 -0
  213. package/dist/rendering/TemporalHistory.js +135 -0
  214. package/dist/rendering/TemporalHistory.js.map +1 -0
  215. package/dist/rendering/TemporalMath.d.ts +3 -0
  216. package/dist/rendering/TemporalMath.d.ts.map +1 -0
  217. package/dist/rendering/TemporalMath.js +9 -0
  218. package/dist/rendering/TemporalMath.js.map +1 -0
  219. package/dist/rendering/TexturedPBRMaterial.d.ts +3 -0
  220. package/dist/rendering/TexturedPBRMaterial.d.ts.map +1 -1
  221. package/dist/rendering/TexturedPBRMaterial.js +65 -3
  222. package/dist/rendering/TexturedPBRMaterial.js.map +1 -1
  223. package/dist/rendering/WebGL2Device.d.ts +15 -0
  224. package/dist/rendering/WebGL2Device.d.ts.map +1 -1
  225. package/dist/rendering/WebGL2Device.js +328 -90
  226. package/dist/rendering/WebGL2Device.js.map +1 -1
  227. package/dist/rendering/WebGPUDevice.d.ts +16 -5
  228. package/dist/rendering/WebGPUDevice.d.ts.map +1 -1
  229. package/dist/rendering/WebGPUDevice.js +357 -58
  230. package/dist/rendering/WebGPUDevice.js.map +1 -1
  231. package/dist/rendering/WebGPUExtensionAtlas.d.ts +6 -0
  232. package/dist/rendering/WebGPUExtensionAtlas.d.ts.map +1 -0
  233. package/dist/rendering/WebGPUExtensionAtlas.js +225 -0
  234. package/dist/rendering/WebGPUExtensionAtlas.js.map +1 -0
  235. package/dist/rendering/effects/GPUParticleBackend.d.ts +4 -2
  236. package/dist/rendering/effects/GPUParticleBackend.d.ts.map +1 -1
  237. package/dist/rendering/effects/GPUParticleBackend.js +20 -2
  238. package/dist/rendering/effects/GPUParticleBackend.js.map +1 -1
  239. package/dist/rendering/effects/ResidentGPUParticleRenderer.d.ts +158 -0
  240. package/dist/rendering/effects/ResidentGPUParticleRenderer.d.ts.map +1 -0
  241. package/dist/rendering/effects/ResidentGPUParticleRenderer.js +576 -0
  242. package/dist/rendering/effects/ResidentGPUParticleRenderer.js.map +1 -0
  243. package/dist/rendering/extension-scalar-atlas.d.ts +3 -0
  244. package/dist/rendering/extension-scalar-atlas.d.ts.map +1 -0
  245. package/dist/rendering/extension-scalar-atlas.js +2 -0
  246. package/dist/rendering/extension-scalar-atlas.js.map +1 -0
  247. package/dist/rendering/index.d.ts +1 -0
  248. package/dist/rendering/index.d.ts.map +1 -1
  249. package/dist/rendering/index.js +1 -0
  250. package/dist/rendering/index.js.map +1 -1
  251. package/dist/rendering/lean/LeanProductionRenderer.d.ts.map +1 -1
  252. package/dist/rendering/lean/LeanProductionRenderer.js +2 -2
  253. package/dist/rendering/lean/LeanProductionRenderer.js.map +1 -1
  254. package/dist/rendering/lean-core-runtime.d.ts +13 -0
  255. package/dist/rendering/lean-core-runtime.d.ts.map +1 -0
  256. package/dist/rendering/lean-core-runtime.js +10 -0
  257. package/dist/rendering/lean-core-runtime.js.map +1 -0
  258. package/dist/rendering/postprocess/NativeBloomPyramid.d.ts +17 -1
  259. package/dist/rendering/postprocess/NativeBloomPyramid.d.ts.map +1 -1
  260. package/dist/rendering/postprocess/NativeBloomPyramid.js +31 -1
  261. package/dist/rendering/postprocess/NativeBloomPyramid.js.map +1 -1
  262. package/dist/rendering/production-runtime/ProductionRendererTypes.d.ts +1 -0
  263. package/dist/rendering/production-runtime/ProductionRendererTypes.d.ts.map +1 -1
  264. package/dist/rendering/production-runtime/ProductionRendererTypes.js.map +1 -1
  265. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.d.ts +3 -0
  266. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.d.ts.map +1 -1
  267. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.js +8 -1
  268. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.js.map +1 -1
  269. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.d.ts +4 -0
  270. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.d.ts.map +1 -1
  271. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.js +15 -0
  272. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.js.map +1 -1
  273. package/dist/rendering/production-runtime/ProductionWebGPURenderer.d.ts +7 -1
  274. package/dist/rendering/production-runtime/ProductionWebGPURenderer.d.ts.map +1 -1
  275. package/dist/rendering/production-runtime/ProductionWebGPURenderer.js +28 -2
  276. package/dist/rendering/production-runtime/ProductionWebGPURenderer.js.map +1 -1
  277. package/dist/rendering/production-runtime/framegraph/FrameGraph.d.ts +4 -2
  278. package/dist/rendering/production-runtime/framegraph/FrameGraph.d.ts.map +1 -1
  279. package/dist/rendering/production-runtime/framegraph/FrameGraph.js +62 -4
  280. package/dist/rendering/production-runtime/framegraph/FrameGraph.js.map +1 -1
  281. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.d.ts +32 -0
  282. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.d.ts.map +1 -0
  283. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.js +111 -0
  284. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.js.map +1 -0
  285. package/dist/rendering/production-runtime/framegraph/RenderPass.d.ts +23 -0
  286. package/dist/rendering/production-runtime/framegraph/RenderPass.d.ts.map +1 -1
  287. package/dist/rendering/production-runtime/framegraph/RenderPass.js +87 -1
  288. package/dist/rendering/production-runtime/framegraph/RenderPass.js.map +1 -1
  289. package/dist/rendering/production-runtime/index.d.ts +2 -0
  290. package/dist/rendering/production-runtime/index.d.ts.map +1 -1
  291. package/dist/rendering/production-runtime/index.js +1 -0
  292. package/dist/rendering/production-runtime/index.js.map +1 -1
  293. package/dist/rendering/production-runtime/passes/DepthPrepass.d.ts +4 -12
  294. package/dist/rendering/production-runtime/passes/DepthPrepass.d.ts.map +1 -1
  295. package/dist/rendering/production-runtime/passes/DepthPrepass.js +3 -11
  296. package/dist/rendering/production-runtime/passes/DepthPrepass.js.map +1 -1
  297. package/dist/rendering/production-runtime/passes/FramegraphTopology.js +1 -1
  298. package/dist/rendering/production-runtime/passes/FramegraphTopology.js.map +1 -1
  299. package/dist/rendering/production-runtime/passes/OpaquePass.d.ts +3 -8
  300. package/dist/rendering/production-runtime/passes/OpaquePass.d.ts.map +1 -1
  301. package/dist/rendering/production-runtime/passes/OpaquePass.js +3 -1
  302. package/dist/rendering/production-runtime/passes/OpaquePass.js.map +1 -1
  303. package/dist/rendering/production-runtime/passes/ShadowPass.d.ts +3 -8
  304. package/dist/rendering/production-runtime/passes/ShadowPass.d.ts.map +1 -1
  305. package/dist/rendering/production-runtime/passes/ShadowPass.js +2 -0
  306. package/dist/rendering/production-runtime/passes/ShadowPass.js.map +1 -1
  307. package/dist/rendering/production-runtime/passes/SkyboxPass.d.ts +3 -7
  308. package/dist/rendering/production-runtime/passes/SkyboxPass.d.ts.map +1 -1
  309. package/dist/rendering/production-runtime/passes/SkyboxPass.js +2 -0
  310. package/dist/rendering/production-runtime/passes/SkyboxPass.js.map +1 -1
  311. package/dist/rendering/production-runtime/passes/ToneMappingPass.d.ts +7 -10
  312. package/dist/rendering/production-runtime/passes/ToneMappingPass.d.ts.map +1 -1
  313. package/dist/rendering/production-runtime/passes/ToneMappingPass.js +9 -0
  314. package/dist/rendering/production-runtime/passes/ToneMappingPass.js.map +1 -1
  315. package/dist/rendering/production-runtime/passes/TransparentPass.d.ts +4 -9
  316. package/dist/rendering/production-runtime/passes/TransparentPass.d.ts.map +1 -1
  317. package/dist/rendering/production-runtime/passes/TransparentPass.js +6 -1
  318. package/dist/rendering/production-runtime/passes/TransparentPass.js.map +1 -1
  319. package/dist/rendering/reflection-surfaces.d.ts +5 -0
  320. package/dist/rendering/reflection-surfaces.d.ts.map +1 -0
  321. package/dist/rendering/reflection-surfaces.js +3 -0
  322. package/dist/rendering/reflection-surfaces.js.map +1 -0
  323. package/dist/rendering/webgpu/WebGPUPostShaders.d.ts +2 -3
  324. package/dist/rendering/webgpu/WebGPUPostShaders.d.ts.map +1 -1
  325. package/dist/rendering/webgpu/WebGPUPostShaders.js +2 -3
  326. package/dist/rendering/webgpu/WebGPUPostShaders.js.map +1 -1
  327. package/dist/rendering/webgpu/WebGPUTemporal.d.ts +17 -0
  328. package/dist/rendering/webgpu/WebGPUTemporal.d.ts.map +1 -0
  329. package/dist/rendering/webgpu/WebGPUTemporal.js +64 -0
  330. package/dist/rendering/webgpu/WebGPUTemporal.js.map +1 -0
  331. package/dist/rendering/webgpu.d.ts +6 -0
  332. package/dist/rendering/webgpu.d.ts.map +1 -1
  333. package/dist/rendering/webgpu.js +4 -0
  334. package/dist/rendering/webgpu.js.map +1 -1
  335. package/package.json +37 -24
  336. package/templates/cinematic-scene/package.json +2 -2
  337. package/templates/cinematic-scene/src/main.ts +14 -2
  338. package/templates/mini-game/package.json +2 -2
  339. package/templates/product-viewer/package.json +2 -2
  340. package/templates/production-asset-inspector/package.json +1 -1
  341. package/templates/production-material-studio/package.json +1 -1
  342. package/templates/production-product-configurator/package.json +1 -1
  343. package/templates/production-product-viewer/package.json +1 -1
  344. package/templates/cinematic-scene/node_modules/.vite/deps/_metadata.json +0 -8
  345. package/templates/cinematic-scene/node_modules/.vite/deps/package.json +0 -3
  346. package/templates/cinematic-scene/test-results/.last-run.json +0 -6
  347. package/templates/cinematic-scene/test-results/route-health-Aura3D-cinematic-scene-reaches-ready-state/error-context.md +0 -64
  348. package/templates/product-viewer/node_modules/.vite/deps/_metadata.json +0 -8
  349. package/templates/product-viewer/node_modules/.vite/deps/package.json +0 -3
@@ -1 +1 @@
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@@ -6,9 +6,8 @@
6
6
  * executeWebGPUFxaa). Backend-agnostic image work: bright-extract with a
7
7
  * soft-knee threshold, a separable-Gaussian mip pyramid, energy-weighted
8
8
  * composite, exposure/contrast/saturation color grade, and an FXAA
9
- * luma-edge pass. TAA is deliberately NOT here: it needs velocity +
10
- * history inputs that do not exist on the WebGPU path (same withheld
11
- * doctrine as the root A3 motion-blur/TAA nodes).
9
+ * luma-edge pass. Native TAA is owned by WebGPUTemporal.ts, with explicit
10
+ * GPU velocity and ping-pong history targets; it performs no CPU readback.
12
11
  */
13
12
  export const WEBGPU_POST_VERTEX_WGSL = `struct PostVertexOutput {
14
13
  @builtin(position) position: vec4<f32>,
@@ -1 +1 @@
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@@ -0,0 +1,17 @@
1
+ import type { RenderTarget } from "../RenderDevice.js";
2
+ export { temporalAccumulationWeight } from "../TemporalMath.js";
3
+ /** GPU-only temporal contract. All targets use the native top-left UV convention. */
4
+ export interface WebGPUTemporalInputs {
5
+ readonly velocity: RenderTarget;
6
+ readonly history: RenderTarget;
7
+ readonly historyOutput: RenderTarget;
8
+ readonly historyValid: boolean;
9
+ readonly historyFrames?: number;
10
+ readonly blend?: number;
11
+ readonly depthThreshold?: number;
12
+ }
13
+ export declare function normalizeWebGPUTemporalOptions(options: Pick<WebGPUTemporalInputs, "blend" | "depthThreshold" | "historyFrames">): readonly [number, number];
14
+ export declare const WEBGPU_TAA_FRAGMENT = "\nstruct TemporalUniforms { texel: vec2<f32>, blend: f32, valid: f32, depthThreshold: f32, _pad0: f32, _pad1: f32, _pad2: f32 };\n@group(0) @binding(0) var<uniform> temporal: TemporalUniforms;\n@group(0) @binding(1) var linearSampler: sampler;\n@group(0) @binding(2) var source: texture_2d<f32>;\n@group(0) @binding(3) var velocity: texture_2d<f32>;\n@group(0) @binding(4) var history: texture_2d<f32>;\n@fragment fn fs_taa(@location(0) uv: vec2<f32>) -> @location(0) vec4<f32> {\n let current = textureSampleLevel(source, linearSampler, uv, 0.0);\n let dimensions = vec2<i32>(textureDimensions(velocity));\n let coord = clamp(vec2<i32>(uv * vec2<f32>(dimensions)), vec2<i32>(0), dimensions - vec2<i32>(1));\n let motion = textureLoad(velocity, coord, 0);\n let previousUV = uv - motion.rg;\n let previous = textureSampleLevel(history, linearSampler, previousUV, 0.0);\n var lo = current.rgb;\n var hi = current.rgb;\n for (var y = -1; y <= 1; y = y + 1) {\n for (var x = -1; x <= 1; x = x + 1) {\n let neighbor = textureSampleLevel(source, linearSampler, uv + vec2<f32>(f32(x), f32(y)) * temporal.texel, 0.0).rgb;\n lo = min(lo, neighbor); hi = max(hi, neighbor);\n }\n }\n let inBounds = all(previousUV >= vec2<f32>(0.0)) && all(previousUV <= vec2<f32>(1.0));\n // Filtered history alpha mixes categorical foreground/background depths.\n // Validate the actual contributing surfaces instead of a nonexistent\n // interpolated surface; filtered RGB remains neighborhood-clipped below.\n let previousBase = vec2<i32>(floor(previousUV * vec2<f32>(dimensions) - vec2<f32>(0.5)));\n var depthError = 1.0;\n for (var y = 0; y < 2; y = y + 1) {\n for (var x = 0; x < 2; x = x + 1) {\n let tap = clamp(previousBase + vec2<i32>(x, y), vec2<i32>(0), dimensions - vec2<i32>(1));\n depthError = min(depthError, abs(textureLoad(history, tap, 0).a - motion.a));\n }\n }\n let depthMatches = depthError <= temporal.depthThreshold;\n let accept = temporal.valid > 0.5 && inBounds && depthMatches;\n let weight = select(0.0, temporal.blend * 0.90, accept);\n return vec4<f32>(mix(current.rgb, clamp(previous.rgb, lo, hi), weight), motion.b);\n}";
15
+ /** Separate output restores scene alpha: history alpha contains depth. */
16
+ export declare const WEBGPU_TAA_OUTPUT_FRAGMENT = "\nstruct OutputUniforms { texel: vec2<f32>, _pad: vec2<f32> };\n@group(0) @binding(0) var<uniform> output: OutputUniforms;\n@group(0) @binding(1) var linearSampler: sampler;\n@group(0) @binding(2) var resolved: texture_2d<f32>;\n@group(0) @binding(3) var source: texture_2d<f32>;\n@fragment fn fs_taa_output(@location(0) uv: vec2<f32>) -> @location(0) vec4<f32> {\n let p = clamp(uv, output.texel * 0.5, vec2<f32>(1.0) - output.texel * 0.5);\n let current = textureSample(source, linearSampler, p);\n let accumulated = textureSample(resolved, linearSampler, p);\n return vec4<f32>(accumulated.rgb, current.a);\n}";
17
+ //# sourceMappingURL=WebGPUTemporal.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"WebGPUTemporal.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/webgpu/WebGPUTemporal.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAEpD,OAAO,EAAE,0BAA0B,EAAE,MAAM,iBAAiB,CAAC;AAE7D,qFAAqF;AACrF,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,QAAQ,EAAE,YAAY,CAAC;IAChC,QAAQ,CAAC,OAAO,EAAE,YAAY,CAAC;IAC/B,QAAQ,CAAC,aAAa,EAAE,YAAY,CAAC;IACrC,QAAQ,CAAC,YAAY,EAAE,OAAO,CAAC;IAC/B,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;CAClC;AAED,wBAAgB,8BAA8B,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,EAAE,OAAO,GAAG,gBAAgB,GAAG,eAAe,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAM3J;AAED,eAAO,MAAM,mBAAmB,4oEAsC9B,CAAC;AAEH,0EAA0E;AAC1E,eAAO,MAAM,0BAA0B,6mBAWrC,CAAC"}
@@ -0,0 +1,64 @@
1
+ import { temporalAccumulationWeight } from "../TemporalMath.js";
2
+ export { temporalAccumulationWeight } from "../TemporalMath.js";
3
+ export function normalizeWebGPUTemporalOptions(options) {
4
+ const blend = options.blend ?? 0.9;
5
+ const depthThreshold = options.depthThreshold ?? 0.01;
6
+ if (!Number.isFinite(blend) || blend < 0 || blend >= 1)
7
+ throw new RangeError("TAA blend must be finite in [0, 1)");
8
+ if (!Number.isFinite(depthThreshold) || depthThreshold <= 0 || depthThreshold > 1)
9
+ throw new RangeError("TAA depthThreshold must be finite in (0, 1]");
10
+ return [temporalAccumulationWeight(blend, options.historyFrames), depthThreshold];
11
+ }
12
+ export const WEBGPU_TAA_FRAGMENT = `
13
+ struct TemporalUniforms { texel: vec2<f32>, blend: f32, valid: f32, depthThreshold: f32, _pad0: f32, _pad1: f32, _pad2: f32 };
14
+ @group(0) @binding(0) var<uniform> temporal: TemporalUniforms;
15
+ @group(0) @binding(1) var linearSampler: sampler;
16
+ @group(0) @binding(2) var source: texture_2d<f32>;
17
+ @group(0) @binding(3) var velocity: texture_2d<f32>;
18
+ @group(0) @binding(4) var history: texture_2d<f32>;
19
+ @fragment fn fs_taa(@location(0) uv: vec2<f32>) -> @location(0) vec4<f32> {
20
+ let current = textureSampleLevel(source, linearSampler, uv, 0.0);
21
+ let dimensions = vec2<i32>(textureDimensions(velocity));
22
+ let coord = clamp(vec2<i32>(uv * vec2<f32>(dimensions)), vec2<i32>(0), dimensions - vec2<i32>(1));
23
+ let motion = textureLoad(velocity, coord, 0);
24
+ let previousUV = uv - motion.rg;
25
+ let previous = textureSampleLevel(history, linearSampler, previousUV, 0.0);
26
+ var lo = current.rgb;
27
+ var hi = current.rgb;
28
+ for (var y = -1; y <= 1; y = y + 1) {
29
+ for (var x = -1; x <= 1; x = x + 1) {
30
+ let neighbor = textureSampleLevel(source, linearSampler, uv + vec2<f32>(f32(x), f32(y)) * temporal.texel, 0.0).rgb;
31
+ lo = min(lo, neighbor); hi = max(hi, neighbor);
32
+ }
33
+ }
34
+ let inBounds = all(previousUV >= vec2<f32>(0.0)) && all(previousUV <= vec2<f32>(1.0));
35
+ // Filtered history alpha mixes categorical foreground/background depths.
36
+ // Validate the actual contributing surfaces instead of a nonexistent
37
+ // interpolated surface; filtered RGB remains neighborhood-clipped below.
38
+ let previousBase = vec2<i32>(floor(previousUV * vec2<f32>(dimensions) - vec2<f32>(0.5)));
39
+ var depthError = 1.0;
40
+ for (var y = 0; y < 2; y = y + 1) {
41
+ for (var x = 0; x < 2; x = x + 1) {
42
+ let tap = clamp(previousBase + vec2<i32>(x, y), vec2<i32>(0), dimensions - vec2<i32>(1));
43
+ depthError = min(depthError, abs(textureLoad(history, tap, 0).a - motion.a));
44
+ }
45
+ }
46
+ let depthMatches = depthError <= temporal.depthThreshold;
47
+ let accept = temporal.valid > 0.5 && inBounds && depthMatches;
48
+ let weight = select(0.0, temporal.blend * 0.90, accept);
49
+ return vec4<f32>(mix(current.rgb, clamp(previous.rgb, lo, hi), weight), motion.b);
50
+ }`;
51
+ /** Separate output restores scene alpha: history alpha contains depth. */
52
+ export const WEBGPU_TAA_OUTPUT_FRAGMENT = `
53
+ struct OutputUniforms { texel: vec2<f32>, _pad: vec2<f32> };
54
+ @group(0) @binding(0) var<uniform> output: OutputUniforms;
55
+ @group(0) @binding(1) var linearSampler: sampler;
56
+ @group(0) @binding(2) var resolved: texture_2d<f32>;
57
+ @group(0) @binding(3) var source: texture_2d<f32>;
58
+ @fragment fn fs_taa_output(@location(0) uv: vec2<f32>) -> @location(0) vec4<f32> {
59
+ let p = clamp(uv, output.texel * 0.5, vec2<f32>(1.0) - output.texel * 0.5);
60
+ let current = textureSample(source, linearSampler, p);
61
+ let accumulated = textureSample(resolved, linearSampler, p);
62
+ return vec4<f32>(accumulated.rgb, current.a);
63
+ }`;
64
+ //# sourceMappingURL=WebGPUTemporal.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"WebGPUTemporal.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/webgpu/WebGPUTemporal.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,0BAA0B,EAAE,MAAM,iBAAiB,CAAC;AAC7D,OAAO,EAAE,0BAA0B,EAAE,MAAM,iBAAiB,CAAC;AAa7D,MAAM,UAAU,8BAA8B,CAAC,OAAiF;IAC9H,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,IAAI,GAAG,CAAC;IACnC,MAAM,cAAc,GAAG,OAAO,CAAC,cAAc,IAAI,IAAI,CAAC;IACtD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI,KAAK,IAAI,CAAC;QAAE,MAAM,IAAI,UAAU,CAAC,oCAAoC,CAAC,CAAC;IACnH,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,cAAc,IAAI,CAAC,IAAI,cAAc,GAAG,CAAC;QAAE,MAAM,IAAI,UAAU,CAAC,6CAA6C,CAAC,CAAC;IACvJ,OAAO,CAAC,0BAA0B,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,EAAE,cAAc,CAAC,CAAC;AACpF,CAAC;AAED,MAAM,CAAC,MAAM,mBAAmB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAsCjC,CAAC;AAEH,0EAA0E;AAC1E,MAAM,CAAC,MAAM,0BAA0B,GAAG;;;;;;;;;;;EAWxC,CAAC"}
@@ -22,4 +22,10 @@
22
22
  */
23
23
  export { WebGPUDevice } from "./WebGPUDevice.js";
24
24
  export type { WebGPUAdapterLike, WebGPUBufferDescriptorLike, WebGPUBufferLike, WebGPUDeviceLike, WebGPUDeviceOptions, WebGPULike, WebGPUQueueLike, WebGPUSamplerDescriptorLike } from "./WebGPUDevice.js";
25
+ export { normalizeWebGPUTemporalOptions, WEBGPU_TAA_FRAGMENT, WEBGPU_TAA_OUTPUT_FRAGMENT } from "./webgpu/WebGPUTemporal.js";
26
+ export type { WebGPUTemporalInputs } from "./webgpu/WebGPUTemporal.js";
27
+ export { defaultWebGPUBloomWeights, normalizeWebGPUColorGradeOptions, normalizeWebGPUBloomOptions, normalizeWebGPUBloomQuality, webgpuBloomCompositeFragment, webgpuBlurFragment, webgpuBrightExtractFragment, webgpuColorGradeFragment, webgpuFxaaFragment, webgpuSoftKneeWeight, WEBGPU_BLOOM_MAX_MIPS, WEBGPU_BLOOM_QUALITY_TABLE, WEBGPU_POST_VERTEX_WGSL, } from "./webgpu/WebGPUPostShaders.js";
28
+ export type { NormalizedWebGPUColorGrade, NormalizedWebGPUBloom, WebGPUBloomDiagnostics, WebGPUBloomOptions, WebGPUBloomQuality, WebGPUColorGradeOptions, WebGPUCompositeParams, WebGPUFxaaOptions, } from "./webgpu/WebGPUPostShaders.js";
29
+ export { WebGPUPipelineCache } from "./webgpu/WebGPUPipelineCache.js";
30
+ export { Texture } from "./Texture.js";
25
31
  //# sourceMappingURL=webgpu.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"webgpu.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/webgpu.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,YAAY,EACV,iBAAiB,EACjB,0BAA0B,EAC1B,gBAAgB,EAChB,gBAAgB,EAChB,mBAAmB,EACnB,UAAU,EACV,eAAe,EACf,2BAA2B,EAC5B,MAAM,gBAAgB,CAAC"}
1
+ {"version":3,"file":"webgpu.d.ts","sourceRoot":"","sources":["../../../../packages/rendering/src/webgpu.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,YAAY,EACV,iBAAiB,EACjB,0BAA0B,EAC1B,gBAAgB,EAChB,gBAAgB,EAChB,mBAAmB,EACnB,UAAU,EACV,eAAe,EACf,2BAA2B,EAC5B,MAAM,gBAAgB,CAAC;AAExB,OAAO,EAAE,8BAA8B,EAAE,mBAAmB,EAAE,0BAA0B,EAAE,MAAM,yBAAyB,CAAC;AAC1H,YAAY,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAEpE,OAAO,EACL,yBAAyB,EACzB,gCAAgC,EAChC,2BAA2B,EAC3B,2BAA2B,EAC3B,4BAA4B,EAC5B,kBAAkB,EAClB,2BAA2B,EAC3B,wBAAwB,EACxB,kBAAkB,EAClB,oBAAoB,EACpB,qBAAqB,EACrB,0BAA0B,EAC1B,uBAAuB,GACxB,MAAM,4BAA4B,CAAC;AACpC,YAAY,EACV,0BAA0B,EAC1B,qBAAqB,EACrB,sBAAsB,EACtB,kBAAkB,EAClB,kBAAkB,EAClB,uBAAuB,EACvB,qBAAqB,EACrB,iBAAiB,GAClB,MAAM,4BAA4B,CAAC;AAEpC,OAAO,EAAE,mBAAmB,EAAE,MAAM,8BAA8B,CAAC;AACnE,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC"}
@@ -21,4 +21,8 @@
21
21
  * `MIGRATION-1.6.md`.
22
22
  */
23
23
  export { WebGPUDevice } from "./WebGPUDevice.js";
24
+ export { normalizeWebGPUTemporalOptions, WEBGPU_TAA_FRAGMENT, WEBGPU_TAA_OUTPUT_FRAGMENT } from "./webgpu/WebGPUTemporal.js";
25
+ export { defaultWebGPUBloomWeights, normalizeWebGPUColorGradeOptions, normalizeWebGPUBloomOptions, normalizeWebGPUBloomQuality, webgpuBloomCompositeFragment, webgpuBlurFragment, webgpuBrightExtractFragment, webgpuColorGradeFragment, webgpuFxaaFragment, webgpuSoftKneeWeight, WEBGPU_BLOOM_MAX_MIPS, WEBGPU_BLOOM_QUALITY_TABLE, WEBGPU_POST_VERTEX_WGSL, } from "./webgpu/WebGPUPostShaders.js";
26
+ export { WebGPUPipelineCache } from "./webgpu/WebGPUPipelineCache.js";
27
+ export { Texture } from "./Texture.js";
24
28
  //# sourceMappingURL=webgpu.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"webgpu.js","sourceRoot":"","sources":["../../../../packages/rendering/src/webgpu.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC"}
1
+ {"version":3,"file":"webgpu.js","sourceRoot":"","sources":["../../../../packages/rendering/src/webgpu.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAY9C,OAAO,EAAE,8BAA8B,EAAE,mBAAmB,EAAE,0BAA0B,EAAE,MAAM,yBAAyB,CAAC;AAG1H,OAAO,EACL,yBAAyB,EACzB,gCAAgC,EAChC,2BAA2B,EAC3B,2BAA2B,EAC3B,4BAA4B,EAC5B,kBAAkB,EAClB,2BAA2B,EAC3B,wBAAwB,EACxB,kBAAkB,EAClB,oBAAoB,EACpB,qBAAqB,EACrB,0BAA0B,EAC1B,uBAAuB,GACxB,MAAM,4BAA4B,CAAC;AAYpC,OAAO,EAAE,mBAAmB,EAAE,MAAM,8BAA8B,CAAC;AACnE,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@aura3d/engine",
3
- "version": "3.0.0",
3
+ "version": "3.0.1",
4
4
  "private": false,
5
5
  "type": "module",
6
6
  "files": [
@@ -26,6 +26,7 @@
26
26
  "dist/lean",
27
27
  "dist/materials",
28
28
  "dist/math",
29
+ "dist/navigation-recast",
29
30
  "dist/physics",
30
31
  "dist/physics-rapier",
31
32
  "dist/product-studio",
@@ -132,7 +133,7 @@
132
133
  "@babylonjs/core": "^7.16.1",
133
134
  "@babylonjs/loaders": "^7.16.1",
134
135
  "@dimforge/rapier3d-compat": "0.20.0",
135
- "@playwright/test": "^1.52.0",
136
+ "@playwright/test": "1.59.1",
136
137
  "@react-three/drei": "10.7.8",
137
138
  "@react-three/fiber": "9.7.0",
138
139
  "@size-limit/file": "^12.1.0",
@@ -146,7 +147,7 @@
146
147
  "draco3d": "^1.5.7",
147
148
  "esbuild": "^0.28.0",
148
149
  "eslint": "^9.26.0",
149
- "meshoptimizer": "^1.1.1",
150
+ "meshoptimizer": "1.2.0",
150
151
  "react": "^19.2.8",
151
152
  "react-dom": "19.2.8",
152
153
  "size-limit": "^12.1.0",
@@ -156,27 +157,27 @@
156
157
  "typescript": "^5.8.3",
157
158
  "vite": "^7.3.2",
158
159
  "vitest": "^3.1.3",
159
- "@aura3d/animation": "3.0.0",
160
- "@aura3d/apps": "3.0.0",
161
- "@aura3d/assets": "3.0.0",
162
- "@aura3d/cli": "3.0.0",
163
- "@aura3d/audio": "3.0.0",
164
- "@aura3d/core": "3.0.0",
165
- "@aura3d/debug": "3.0.0",
166
- "@aura3d/ecs": "3.0.0",
167
- "@aura3d/editor": "3.0.0",
168
- "@aura3d/editor-runtime": "3.0.0",
160
+ "@aura3d/animation": "3.0.1",
161
+ "@aura3d/apps": "3.0.1",
162
+ "@aura3d/assets": "3.0.1",
163
+ "@aura3d/audio": "3.0.1",
164
+ "@aura3d/cli": "3.0.1",
165
+ "@aura3d/core": "3.0.1",
166
+ "@aura3d/debug": "3.0.1",
167
+ "@aura3d/editor": "3.0.1",
168
+ "@aura3d/ecs": "3.0.1",
169
+ "@aura3d/input": "3.0.1",
169
170
  "@aura3d/engine-runtime": "2.0.4",
170
- "@aura3d/input": "3.0.0",
171
- "@aura3d/math": "3.0.0",
172
- "@aura3d/physics": "3.0.0",
173
- "@aura3d/product-studio": "3.0.0",
174
- "@aura3d/react": "3.0.0",
175
- "@aura3d/rendering": "3.0.0",
176
- "@aura3d/scripting": "3.0.0",
177
- "@aura3d/scene": "3.0.0",
178
- "@aura3d/workflows": "3.0.0",
179
- "create-aura3d": "3.0.0"
171
+ "@aura3d/math": "3.0.1",
172
+ "@aura3d/physics": "3.0.1",
173
+ "@aura3d/product-studio": "3.0.1",
174
+ "@aura3d/react": "3.0.1",
175
+ "@aura3d/rendering": "3.0.1",
176
+ "@aura3d/scene": "3.0.1",
177
+ "@aura3d/editor-runtime": "3.0.1",
178
+ "@aura3d/scripting": "3.0.1",
179
+ "@aura3d/workflows": "3.0.1",
180
+ "create-aura3d": "3.0.1"
180
181
  },
181
182
  "dependencies": {
182
183
  "@dimforge/rapier3d-compat": "0.20.0",
@@ -247,7 +248,11 @@
247
248
  "publishConfig": {
248
249
  "access": "public"
249
250
  },
251
+ "optionalDependencies": {
252
+ "recast-navigation": "0.43.1"
253
+ },
250
254
  "scripts": {
255
+ "typecheck:browser:301": "tsc --noEmit -p tsconfig.browser-301.json",
251
256
  "premium-indie:reference:brawlhalla-gameplay": "node tools/premium-indie-reference/extract-brawlhalla-gameplay.mjs",
252
257
  "premium-indie:reference:ballisticng-gameplay": "node tools/premium-indie-reference/extract-ballisticng-gameplay.mjs",
253
258
  "premium-indie:reference:demetrios-pinball": "node tools/premium-indie-reference/extract-demetrios-pinball.mjs",
@@ -786,6 +791,14 @@
786
791
  "remediation:physics-audit": "node tools/product-remediation/build-physics-audit.mjs",
787
792
  "remediation:route-disposition": "node tools/product-remediation/build-route-disposition.mjs",
788
793
  "check:quality-gates": "node tools/product-remediation/check-quality-gates.mjs",
789
- "remediation:reports": "pnpm remediation:inventory && pnpm remediation:parity && pnpm remediation:physics-audit && pnpm remediation:route-disposition && pnpm check:quality-gates"
794
+ "remediation:reports": "pnpm remediation:inventory && pnpm remediation:parity && pnpm remediation:physics-audit && pnpm remediation:route-disposition && pnpm check:quality-gates",
795
+ "release:prepare-version": "node tools/release/prepare-version.mjs",
796
+ "check:release-version": "node tools/release/prepare-version.mjs 3.0.1 --check",
797
+ "check:templates:exact": "node tools/release/publish-all.mjs --pack-only --from-plan tests/reports/release-tarballs/release-plan.json && A3D_TEMPLATE_TARBALL_DIR=tests/reports/release-tarballs pnpm exec tsx --tsconfig tsconfig.base.json tools/agent-templates/index.ts",
798
+ "check:patch-compatibility": "pnpm exec tsx --tsconfig tsconfig.base.json tools/public-surface-diff/index.ts --patch301",
799
+ "test:browser:route-primary:parallel": "tsx --tsconfig tsconfig.base.json tools/showcase-library/run-route-primary-parallel.ts",
800
+ "release:gallery-index": "node tools/release/build-final-visual-review-index.mjs --version 3.0.1",
801
+ "release:gallery-manifest": "node tools/release/build-final-visual-review-manifest.mjs --version 3.0.1",
802
+ "release:l02": "tsx --tsconfig tsconfig.base.json tools/release/l02-producer.ts"
790
803
  }
791
804
  }
@@ -11,10 +11,10 @@
11
11
  "test": "playwright test tests/route-health.spec.ts tests/screenshot.spec.ts --workers=1"
12
12
  },
13
13
  "dependencies": {
14
- "@aura3d/engine": "2.0.4"
14
+ "@aura3d/engine": "3.0.1"
15
15
  },
16
16
  "devDependencies": {
17
- "@playwright/test": "^1.52.0",
17
+ "@playwright/test": "1.59.1",
18
18
  "typescript": "^5.8.3",
19
19
  "vite": "^7.3.2"
20
20
  }
@@ -21,7 +21,19 @@ const plan = definePromptPlan({
21
21
  ]
22
22
  } as const);
23
23
 
24
- createAuraApp("#app", {
25
- diagnostics: { overlay: true, assetPanel: true, performancePanel: true },
24
+ const evidenceMode = navigator.webdriver;
25
+ const app = createAuraApp("#app", {
26
+ autoStart: !evidenceMode,
26
27
  scene: promptPlanToScene(plan)
27
28
  });
29
+
30
+ // Browser evidence needs one completed production frame, then a stable GPU.
31
+ // A generated app outside WebDriver keeps the normal continuous render loop.
32
+ if (evidenceMode) {
33
+ // Keep module evaluation complete while the production renderer loads its
34
+ // typed-GLB chunk. A top-level await here can deadlock the bundled module
35
+ // graph because that dynamic chunk imports engine modules from this graph.
36
+ void app.ready().then(() => app.step(0)).catch((error: unknown) => {
37
+ document.body.dataset.aura3dError = error instanceof Error ? error.message : String(error);
38
+ });
39
+ }
@@ -11,10 +11,10 @@
11
11
  "test": "playwright test tests/route-health.spec.ts tests/playable.spec.ts tests/screenshot.spec.ts --workers=1"
12
12
  },
13
13
  "dependencies": {
14
- "@aura3d/lean": "2.0.4"
14
+ "@aura3d/lean": "3.0.1"
15
15
  },
16
16
  "devDependencies": {
17
- "@playwright/test": "^1.52.0",
17
+ "@playwright/test": "1.59.1",
18
18
  "typescript": "^5.8.3",
19
19
  "vite": "^7.3.2"
20
20
  }
@@ -11,10 +11,10 @@
11
11
  "test": "playwright test tests/route-health.spec.ts tests/screenshot.spec.ts --workers=1"
12
12
  },
13
13
  "dependencies": {
14
- "@aura3d/lean": "2.0.4"
14
+ "@aura3d/lean": "3.0.1"
15
15
  },
16
16
  "devDependencies": {
17
- "@playwright/test": "^1.52.0",
17
+ "@playwright/test": "1.59.1",
18
18
  "typescript": "^5.8.3",
19
19
  "vite": "^7.3.2"
20
20
  }
@@ -8,7 +8,7 @@
8
8
  "preview": "vite preview --host 127.0.0.1"
9
9
  },
10
10
  "dependencies": {
11
- "@aura3d/engine": "0.1.0-alpha.0"
11
+ "@aura3d/engine": "3.0.1"
12
12
  },
13
13
  "devDependencies": {
14
14
  "typescript": "^5.9.3",
@@ -8,7 +8,7 @@
8
8
  "preview": "vite preview --host 127.0.0.1"
9
9
  },
10
10
  "dependencies": {
11
- "@aura3d/engine": "0.1.0-alpha.0"
11
+ "@aura3d/engine": "3.0.1"
12
12
  },
13
13
  "devDependencies": {
14
14
  "typescript": "^5.9.3",
@@ -8,7 +8,7 @@
8
8
  "preview": "vite preview --host 127.0.0.1"
9
9
  },
10
10
  "dependencies": {
11
- "@aura3d/engine": "0.1.0-alpha.0"
11
+ "@aura3d/engine": "3.0.1"
12
12
  },
13
13
  "devDependencies": {
14
14
  "typescript": "^5.9.3",
@@ -8,7 +8,7 @@
8
8
  "preview": "vite preview --host 127.0.0.1"
9
9
  },
10
10
  "dependencies": {
11
- "@aura3d/engine": "0.1.0-alpha.0"
11
+ "@aura3d/engine": "3.0.1"
12
12
  },
13
13
  "devDependencies": {
14
14
  "typescript": "^5.9.3",
@@ -1,8 +0,0 @@
1
- {
2
- "hash": "fdfe8602",
3
- "configHash": "eed472aa",
4
- "lockfileHash": "96e88add",
5
- "browserHash": "459de31f",
6
- "optimized": {},
7
- "chunks": {}
8
- }
@@ -1,3 +0,0 @@
1
- {
2
- "type": "module"
3
- }
@@ -1,6 +0,0 @@
1
- {
2
- "status": "interrupted",
3
- "failedTests": [
4
- "bf5df823ffcdfcb36376-8b33afa1b619bdbb79ad"
5
- ]
6
- }
@@ -1,64 +0,0 @@
1
- # Instructions
2
-
3
- - Following Playwright test failed.
4
- - Explain why, be concise, respect Playwright best practices.
5
- - Provide a snippet of code with the fix, if possible.
6
-
7
- # Test info
8
-
9
- - Name: route-health.spec.ts >> Aura3D cinematic scene reaches ready state
10
- - Location: tests/route-health.spec.ts:7:1
11
-
12
- # Error details
13
-
14
- ```
15
- Error: expect(received).toBe(expected) // Object.is equality
16
-
17
- Expected: "true"
18
- Received: null
19
-
20
- Call Log:
21
- - Timeout 45000ms exceeded while waiting on the predicate
22
- ```
23
-
24
- # Page snapshot
25
-
26
- ```yaml
27
- - generic [ref=e5]:
28
- - generic [ref=e6]: "[plugin:vite:import-analysis] Failed to resolve import \"@aura3d/engine\" from \"src/main.ts\". Does the file exist?"
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- - generic [ref=e7]: /Users/gurbakshchahal/platforms/aura3d/templates/cinematic-scene/src/main.ts:1:67
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- - generic [ref=e8]: "1 | import { createAuraApp, definePromptPlan, promptPlanToScene } from \"@aura3d/engine\"; | ^ 2 | import { assets } from \"./aura-assets\"; 3 | const plan = definePromptPlan({"
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- - generic [ref=e9]: at TransformPluginContext._formatLog (file:///Users/gurbakshchahal/platforms/aura3d/node_modules/.pnpm/vite@7.3.2_@types+node@22.19.17_tsx@4.21.0/node_modules/vite/dist/node/chunks/config.js:29003:43) at TransformPluginContext.error (file:///Users/gurbakshchahal/platforms/aura3d/node_modules/.pnpm/vite@7.3.2_@types+node@22.19.17_tsx@4.21.0/node_modules/vite/dist/node/chunks/config.js:29000:14) at normalizeUrl (file:///Users/gurbakshchahal/platforms/aura3d/node_modules/.pnpm/vite@7.3.2_@types+node@22.19.17_tsx@4.21.0/node_modules/vite/dist/node/chunks/config.js:27123:18) at process.processTicksAndRejections (node:internal/process/task_queues:105:5) at async file:///Users/gurbakshchahal/platforms/aura3d/node_modules/.pnpm/vite@7.3.2_@types+node@22.19.17_tsx@4.21.0/node_modules/vite/dist/node/chunks/config.js:27181:32 at async Promise.all (index 0) at async TransformPluginContext.transform (file:///Users/gurbakshchahal/platforms/aura3d/node_modules/.pnpm/vite@7.3.2_@types+node@22.19.17_tsx@4.21.0/node_modules/vite/dist/node/chunks/config.js:27149:4) at async EnvironmentPluginContainer.transform (file:///Users/gurbakshchahal/platforms/aura3d/node_modules/.pnpm/vite@7.3.2_@types+node@22.19.17_tsx@4.21.0/node_modules/vite/dist/node/chunks/config.js:28801:14) at async loadAndTransform (file:///Users/gurbakshchahal/platforms/aura3d/node_modules/.pnpm/vite@7.3.2_@types+node@22.19.17_tsx@4.21.0/node_modules/vite/dist/node/chunks/config.js:22670:26) at async viteTransformMiddleware (file:///Users/gurbakshchahal/platforms/aura3d/node_modules/.pnpm/vite@7.3.2_@types+node@22.19.17_tsx@4.21.0/node_modules/vite/dist/node/chunks/config.js:24546:20)
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- - generic [ref=e10]:
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- - text: Click outside, press Esc key, or fix the code to dismiss.
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- - text: You can also disable this overlay by setting
35
- - code [ref=e11]: server.hmr.overlay
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- - text: to
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- - code [ref=e12]: "false"
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- - text: in
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- - code [ref=e13]: vite.config.js
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- - text: .
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- ```
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-
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- # Test source
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-
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- ```ts
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- 1 | import { mkdirSync, writeFileSync } from "node:fs";
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- 2 | import { resolve } from "node:path";
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- 3 | import { expect, test } from "@playwright/test";
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- 4 |
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- 5 | test.setTimeout(60_000);
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- 6 |
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- 7 | test("Aura3D cinematic scene reaches ready state", async ({ page }) => {
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- 8 | await page.goto("/");
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- > 9 | await expect.poll(() => page.locator("body").getAttribute("data-aura3d-ready"), { timeout: 45_000 }).toBe("true");
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- | ^ Error: expect(received).toBe(expected) // Object.is equality
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- 10 | const drawCalls = Number(await page.locator("body").getAttribute("data-aura3d-draw-calls"));
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- 11 | const diagnostics = await page.evaluate(() => (window as unknown as { __AURA3D_ROUTE_READY__?: { diagnostics?: { backend?: string } } }).__AURA3D_ROUTE_READY__?.diagnostics);
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- 12 | expect(diagnostics?.backend).toBe("webgl2");
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- 13 | expect(drawCalls).toBeGreaterThan(0);
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- 14 | mkdirSync(resolve("tests/reports"), { recursive: true });
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- 15 | writeFileSync(resolve("tests/reports/route-health.json"), `${JSON.stringify({ ready: true, backend: diagnostics?.backend, drawCalls }, null, 2)}\n`);
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- 16 | });
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- 17 |
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- ```
@@ -1,8 +0,0 @@
1
- {
2
- "hash": "68a0aba0",
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- "configHash": "a7da5577",
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- "lockfileHash": "247b5b7f",
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- "browserHash": "1ed8420d",
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- "optimized": {},
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- "chunks": {}
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- }
@@ -1,3 +0,0 @@
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- {
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- "type": "module"
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- }