@aura3d/engine 3.0.0 → 3.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (349) hide show
  1. package/README.md +24 -5
  2. package/dist/animation/AnimationMixer.d.ts +4 -1
  3. package/dist/animation/AnimationMixer.d.ts.map +1 -1
  4. package/dist/animation/AnimationMixer.js +36 -29
  5. package/dist/animation/AnimationMixer.js.map +1 -1
  6. package/dist/animation/FootIk.d.ts +9 -0
  7. package/dist/animation/FootIk.d.ts.map +1 -1
  8. package/dist/animation/FootIk.js +22 -8
  9. package/dist/animation/FootIk.js.map +1 -1
  10. package/dist/animation/HumanoidRetargeting.d.ts +6 -2
  11. package/dist/animation/HumanoidRetargeting.d.ts.map +1 -1
  12. package/dist/animation/HumanoidRetargeting.js +18 -8
  13. package/dist/animation/HumanoidRetargeting.js.map +1 -1
  14. package/dist/animation/LocomotionEvidence.d.ts +34 -0
  15. package/dist/animation/LocomotionEvidence.d.ts.map +1 -0
  16. package/dist/animation/LocomotionEvidence.js +48 -0
  17. package/dist/animation/LocomotionEvidence.js.map +1 -0
  18. package/dist/animation/RootMotion.d.ts +13 -4
  19. package/dist/animation/RootMotion.d.ts.map +1 -1
  20. package/dist/animation/RootMotion.js +21 -1
  21. package/dist/animation/RootMotion.js.map +1 -1
  22. package/dist/animation/index.d.ts +1 -0
  23. package/dist/animation/index.d.ts.map +1 -1
  24. package/dist/animation/index.js +1 -0
  25. package/dist/animation/index.js.map +1 -1
  26. package/dist/assets/GLTFAnimationRuntime.d.ts +84 -4
  27. package/dist/assets/GLTFAnimationRuntime.d.ts.map +1 -1
  28. package/dist/assets/GLTFAnimationRuntime.js +308 -23
  29. package/dist/assets/GLTFAnimationRuntime.js.map +1 -1
  30. package/dist/assets/GLTFCompressionDecoders.d.ts +1 -0
  31. package/dist/assets/GLTFCompressionDecoders.d.ts.map +1 -1
  32. package/dist/assets/GLTFCompressionDecoders.js +20 -5
  33. package/dist/assets/GLTFCompressionDecoders.js.map +1 -1
  34. package/dist/assets/GLTFLoader.d.ts.map +1 -1
  35. package/dist/assets/GLTFLoader.js +21 -7
  36. package/dist/assets/GLTFLoader.js.map +1 -1
  37. package/dist/assets/KTX2BasisTextureTranscoder.d.ts.map +1 -1
  38. package/dist/assets/KTX2BasisTextureTranscoder.js +8 -0
  39. package/dist/assets/KTX2BasisTextureTranscoder.js.map +1 -1
  40. package/dist/controls/MapControls.d.ts +1 -1
  41. package/dist/controls/MapControls.d.ts.map +1 -1
  42. package/dist/controls/MapControls.js +3 -3
  43. package/dist/controls/MapControls.js.map +1 -1
  44. package/dist/controls/OrbitControls.d.ts +17 -3
  45. package/dist/controls/OrbitControls.d.ts.map +1 -1
  46. package/dist/controls/OrbitControls.js +24 -7
  47. package/dist/controls/OrbitControls.js.map +1 -1
  48. package/dist/controls/TrackballControls.d.ts.map +1 -1
  49. package/dist/controls/TrackballControls.js +2 -0
  50. package/dist/controls/TrackballControls.js.map +1 -1
  51. package/dist/create-aura3d/index.js +1 -1
  52. package/dist/engine/agent-api/AnimationController.d.ts +5 -1
  53. package/dist/engine/agent-api/AnimationController.d.ts.map +1 -1
  54. package/dist/engine/agent-api/AnimationController.js +5 -0
  55. package/dist/engine/agent-api/AnimationController.js.map +1 -1
  56. package/dist/engine/agent-api/CameraProjection.d.ts +2 -0
  57. package/dist/engine/agent-api/CameraProjection.d.ts.map +1 -0
  58. package/dist/engine/agent-api/CameraProjection.js +2 -0
  59. package/dist/engine/agent-api/CameraProjection.js.map +1 -0
  60. package/dist/engine/agent-api/DeferredFrameResources.d.ts +2 -0
  61. package/dist/engine/agent-api/DeferredFrameResources.d.ts.map +1 -0
  62. package/dist/engine/agent-api/DeferredFrameResources.js +2 -0
  63. package/dist/engine/agent-api/DeferredFrameResources.js.map +1 -0
  64. package/dist/engine/agent-api/FootPlanting.d.ts +6 -0
  65. package/dist/engine/agent-api/FootPlanting.d.ts.map +1 -1
  66. package/dist/engine/agent-api/FootPlanting.js +2 -1
  67. package/dist/engine/agent-api/FootPlanting.js.map +1 -1
  68. package/dist/engine/agent-api/GameCameraRigs.d.ts.map +1 -1
  69. package/dist/engine/agent-api/GameCameraRigs.js +7 -2
  70. package/dist/engine/agent-api/GameCameraRigs.js.map +1 -1
  71. package/dist/engine/agent-api/LabelTelemetry.d.ts +8 -2
  72. package/dist/engine/agent-api/LabelTelemetry.d.ts.map +1 -1
  73. package/dist/engine/agent-api/LabelTelemetry.js +18 -4
  74. package/dist/engine/agent-api/LabelTelemetry.js.map +1 -1
  75. package/dist/engine/agent-api/ModelInstanceMatrices.d.ts +2 -0
  76. package/dist/engine/agent-api/ModelInstanceMatrices.d.ts.map +1 -0
  77. package/dist/engine/agent-api/ModelInstanceMatrices.js +2 -0
  78. package/dist/engine/agent-api/ModelInstanceMatrices.js.map +1 -0
  79. package/dist/engine/agent-api/NavigationCrowds.d.ts +28 -0
  80. package/dist/engine/agent-api/NavigationCrowds.d.ts.map +1 -1
  81. package/dist/engine/agent-api/NavigationCrowds.js +73 -1
  82. package/dist/engine/agent-api/NavigationCrowds.js.map +1 -1
  83. package/dist/engine/agent-api/PngTexturePixels.d.ts +9 -0
  84. package/dist/engine/agent-api/PngTexturePixels.d.ts.map +1 -0
  85. package/dist/engine/agent-api/PngTexturePixels.js +53 -0
  86. package/dist/engine/agent-api/PngTexturePixels.js.map +1 -0
  87. package/dist/engine/agent-api/RootDiagnosticSnapshot.d.ts +2 -0
  88. package/dist/engine/agent-api/RootDiagnosticSnapshot.d.ts.map +1 -0
  89. package/dist/engine/agent-api/RootDiagnosticSnapshot.js +2 -0
  90. package/dist/engine/agent-api/RootDiagnosticSnapshot.js.map +1 -0
  91. package/dist/engine/agent-api/RootFrameClock.d.ts +2 -0
  92. package/dist/engine/agent-api/RootFrameClock.d.ts.map +1 -0
  93. package/dist/engine/agent-api/RootFrameClock.js +2 -0
  94. package/dist/engine/agent-api/RootFrameClock.js.map +1 -0
  95. package/dist/engine/agent-api/RootPerformanceQuality.d.ts +2 -0
  96. package/dist/engine/agent-api/RootPerformanceQuality.d.ts.map +1 -0
  97. package/dist/engine/agent-api/RootPerformanceQuality.js +2 -0
  98. package/dist/engine/agent-api/RootPerformanceQuality.js.map +1 -0
  99. package/dist/engine/agent-api/RootRuntimeSupport.d.ts +61 -0
  100. package/dist/engine/agent-api/RootRuntimeSupport.d.ts.map +1 -0
  101. package/dist/engine/agent-api/RootRuntimeSupport.js +127 -0
  102. package/dist/engine/agent-api/RootRuntimeSupport.js.map +1 -0
  103. package/dist/engine/agent-api/RuntimeNodeHandle.d.ts +22 -0
  104. package/dist/engine/agent-api/RuntimeNodeHandle.d.ts.map +1 -1
  105. package/dist/engine/agent-api/RuntimeNodeHandle.js.map +1 -1
  106. package/dist/engine/agent-api/WorldLabelRenderer.d.ts +13 -2
  107. package/dist/engine/agent-api/WorldLabelRenderer.d.ts.map +1 -1
  108. package/dist/engine/agent-api/WorldLabelRenderer.js +58 -26
  109. package/dist/engine/agent-api/WorldLabelRenderer.js.map +1 -1
  110. package/dist/engine/agent-api/index.d.ts +103 -8
  111. package/dist/engine/agent-api/index.d.ts.map +1 -1
  112. package/dist/engine/agent-api/index.js +750 -242
  113. package/dist/engine/agent-api/index.js.map +1 -1
  114. package/dist/engine/agent-api/product-viewer-runtime.d.ts.map +1 -1
  115. package/dist/engine/production-runtime/RootGpuParticleWorkload.d.ts +34 -0
  116. package/dist/engine/production-runtime/RootGpuParticleWorkload.d.ts.map +1 -0
  117. package/dist/engine/production-runtime/RootGpuParticleWorkload.js +117 -0
  118. package/dist/engine/production-runtime/RootGpuParticleWorkload.js.map +1 -0
  119. package/dist/engine/production-runtime/RootRenderSourceBridge.d.ts +2 -0
  120. package/dist/engine/production-runtime/RootRenderSourceBridge.d.ts.map +1 -0
  121. package/dist/engine/production-runtime/RootRenderSourceBridge.js +2 -0
  122. package/dist/engine/production-runtime/RootRenderSourceBridge.js.map +1 -0
  123. package/dist/engine/production-runtime/TypedGLBActor.d.ts +6 -0
  124. package/dist/engine/production-runtime/TypedGLBActor.d.ts.map +1 -1
  125. package/dist/engine/production-runtime/TypedGLBActor.js +13 -0
  126. package/dist/engine/production-runtime/TypedGLBActor.js.map +1 -1
  127. package/dist/engine/production-runtime/index.d.ts +2 -0
  128. package/dist/engine/production-runtime/index.d.ts.map +1 -1
  129. package/dist/engine/production-runtime/index.js +2 -0
  130. package/dist/engine/production-runtime/index.js.map +1 -1
  131. package/dist/input/Haptics.d.ts +1 -1
  132. package/dist/input/Haptics.js +1 -1
  133. package/dist/input/InputSystem.d.ts.map +1 -1
  134. package/dist/input/InputSystem.js +1 -0
  135. package/dist/input/InputSystem.js.map +1 -1
  136. package/dist/input/PointerDevice.d.ts +1 -0
  137. package/dist/input/PointerDevice.d.ts.map +1 -1
  138. package/dist/input/PointerDevice.js +1 -1
  139. package/dist/input/PointerDevice.js.map +1 -1
  140. package/dist/input/controls/OrbitControls.d.ts +44 -1
  141. package/dist/input/controls/OrbitControls.d.ts.map +1 -1
  142. package/dist/input/controls/OrbitControls.js +151 -12
  143. package/dist/input/controls/OrbitControls.js.map +1 -1
  144. package/dist/lean/base.d.ts +1 -1
  145. package/dist/lean/base.d.ts.map +1 -1
  146. package/dist/lean/base.js +1 -1
  147. package/dist/lean/base.js.map +1 -1
  148. package/dist/lean/index.js +1 -1
  149. package/dist/lean/index.js.map +1 -1
  150. package/dist/navigation-recast/index.d.ts +116 -0
  151. package/dist/navigation-recast/index.d.ts.map +1 -0
  152. package/dist/navigation-recast/index.js +247 -0
  153. package/dist/navigation-recast/index.js.map +1 -0
  154. package/dist/physics-rapier/HeightfieldLayout.d.ts +12 -0
  155. package/dist/physics-rapier/HeightfieldLayout.d.ts.map +1 -0
  156. package/dist/physics-rapier/HeightfieldLayout.js +19 -0
  157. package/dist/physics-rapier/HeightfieldLayout.js.map +1 -0
  158. package/dist/physics-rapier/index.d.ts.map +1 -1
  159. package/dist/physics-rapier/index.js +2 -1
  160. package/dist/physics-rapier/index.js.map +1 -1
  161. package/dist/rendering/CascadedShadowMaps.d.ts.map +1 -1
  162. package/dist/rendering/CascadedShadowMaps.js +3 -1
  163. package/dist/rendering/CascadedShadowMaps.js.map +1 -1
  164. package/dist/rendering/ExtensionScalarAtlas.d.ts +18 -0
  165. package/dist/rendering/ExtensionScalarAtlas.d.ts.map +1 -0
  166. package/dist/rendering/ExtensionScalarAtlas.js +107 -0
  167. package/dist/rendering/ExtensionScalarAtlas.js.map +1 -0
  168. package/dist/rendering/LeanWebGL2Device.d.ts +265 -0
  169. package/dist/rendering/LeanWebGL2Device.d.ts.map +1 -0
  170. package/dist/rendering/LeanWebGL2Device.js +4001 -0
  171. package/dist/rendering/LeanWebGL2Device.js.map +1 -0
  172. package/dist/rendering/MaterialBinding.js +1 -1
  173. package/dist/rendering/MaterialBinding.js.map +1 -1
  174. package/dist/rendering/PlanarReflection.d.ts +2 -2
  175. package/dist/rendering/PlanarReflection.js +3 -3
  176. package/dist/rendering/PlanarReflection.js.map +1 -1
  177. package/dist/rendering/PostProcessPass.d.ts +19 -0
  178. package/dist/rendering/PostProcessPass.d.ts.map +1 -1
  179. package/dist/rendering/PostProcessPass.js +64 -32
  180. package/dist/rendering/PostProcessPass.js.map +1 -1
  181. package/dist/rendering/ProjectionMath.d.ts +3 -0
  182. package/dist/rendering/ProjectionMath.d.ts.map +1 -0
  183. package/dist/rendering/ProjectionMath.js +26 -0
  184. package/dist/rendering/ProjectionMath.js.map +1 -0
  185. package/dist/rendering/ReflectionSurfaces.d.ts +4 -1
  186. package/dist/rendering/ReflectionSurfaces.d.ts.map +1 -1
  187. package/dist/rendering/ReflectionSurfaces.js +10 -1
  188. package/dist/rendering/ReflectionSurfaces.js.map +1 -1
  189. package/dist/rendering/RenderDevice.d.ts +5 -0
  190. package/dist/rendering/RenderDevice.d.ts.map +1 -1
  191. package/dist/rendering/RenderDevice.js.map +1 -1
  192. package/dist/rendering/Renderer.d.ts +9 -0
  193. package/dist/rendering/Renderer.d.ts.map +1 -1
  194. package/dist/rendering/Renderer.js +94 -8
  195. package/dist/rendering/Renderer.js.map +1 -1
  196. package/dist/rendering/RendererPostprocessPlan.d.ts +16 -3
  197. package/dist/rendering/RendererPostprocessPlan.d.ts.map +1 -1
  198. package/dist/rendering/RendererPostprocessPlan.js +16 -2
  199. package/dist/rendering/RendererPostprocessPlan.js.map +1 -1
  200. package/dist/rendering/ScreenSpaceReflectionPass.d.ts +43 -0
  201. package/dist/rendering/ScreenSpaceReflectionPass.d.ts.map +1 -0
  202. package/dist/rendering/ScreenSpaceReflectionPass.js +58 -0
  203. package/dist/rendering/ScreenSpaceReflectionPass.js.map +1 -0
  204. package/dist/rendering/ShaderLibrary.d.ts.map +1 -1
  205. package/dist/rendering/ShaderLibrary.js +168 -197
  206. package/dist/rendering/ShaderLibrary.js.map +1 -1
  207. package/dist/rendering/ShaderLibraryCore.d.ts +3 -0
  208. package/dist/rendering/ShaderLibraryCore.d.ts.map +1 -1
  209. package/dist/rendering/ShaderLibraryCore.js +3 -0
  210. package/dist/rendering/ShaderLibraryCore.js.map +1 -1
  211. package/dist/rendering/TemporalHistory.d.ts +37 -0
  212. package/dist/rendering/TemporalHistory.d.ts.map +1 -0
  213. package/dist/rendering/TemporalHistory.js +135 -0
  214. package/dist/rendering/TemporalHistory.js.map +1 -0
  215. package/dist/rendering/TemporalMath.d.ts +3 -0
  216. package/dist/rendering/TemporalMath.d.ts.map +1 -0
  217. package/dist/rendering/TemporalMath.js +9 -0
  218. package/dist/rendering/TemporalMath.js.map +1 -0
  219. package/dist/rendering/TexturedPBRMaterial.d.ts +3 -0
  220. package/dist/rendering/TexturedPBRMaterial.d.ts.map +1 -1
  221. package/dist/rendering/TexturedPBRMaterial.js +65 -3
  222. package/dist/rendering/TexturedPBRMaterial.js.map +1 -1
  223. package/dist/rendering/WebGL2Device.d.ts +15 -0
  224. package/dist/rendering/WebGL2Device.d.ts.map +1 -1
  225. package/dist/rendering/WebGL2Device.js +328 -90
  226. package/dist/rendering/WebGL2Device.js.map +1 -1
  227. package/dist/rendering/WebGPUDevice.d.ts +16 -5
  228. package/dist/rendering/WebGPUDevice.d.ts.map +1 -1
  229. package/dist/rendering/WebGPUDevice.js +357 -58
  230. package/dist/rendering/WebGPUDevice.js.map +1 -1
  231. package/dist/rendering/WebGPUExtensionAtlas.d.ts +6 -0
  232. package/dist/rendering/WebGPUExtensionAtlas.d.ts.map +1 -0
  233. package/dist/rendering/WebGPUExtensionAtlas.js +225 -0
  234. package/dist/rendering/WebGPUExtensionAtlas.js.map +1 -0
  235. package/dist/rendering/effects/GPUParticleBackend.d.ts +4 -2
  236. package/dist/rendering/effects/GPUParticleBackend.d.ts.map +1 -1
  237. package/dist/rendering/effects/GPUParticleBackend.js +20 -2
  238. package/dist/rendering/effects/GPUParticleBackend.js.map +1 -1
  239. package/dist/rendering/effects/ResidentGPUParticleRenderer.d.ts +158 -0
  240. package/dist/rendering/effects/ResidentGPUParticleRenderer.d.ts.map +1 -0
  241. package/dist/rendering/effects/ResidentGPUParticleRenderer.js +576 -0
  242. package/dist/rendering/effects/ResidentGPUParticleRenderer.js.map +1 -0
  243. package/dist/rendering/extension-scalar-atlas.d.ts +3 -0
  244. package/dist/rendering/extension-scalar-atlas.d.ts.map +1 -0
  245. package/dist/rendering/extension-scalar-atlas.js +2 -0
  246. package/dist/rendering/extension-scalar-atlas.js.map +1 -0
  247. package/dist/rendering/index.d.ts +1 -0
  248. package/dist/rendering/index.d.ts.map +1 -1
  249. package/dist/rendering/index.js +1 -0
  250. package/dist/rendering/index.js.map +1 -1
  251. package/dist/rendering/lean/LeanProductionRenderer.d.ts.map +1 -1
  252. package/dist/rendering/lean/LeanProductionRenderer.js +2 -2
  253. package/dist/rendering/lean/LeanProductionRenderer.js.map +1 -1
  254. package/dist/rendering/lean-core-runtime.d.ts +13 -0
  255. package/dist/rendering/lean-core-runtime.d.ts.map +1 -0
  256. package/dist/rendering/lean-core-runtime.js +10 -0
  257. package/dist/rendering/lean-core-runtime.js.map +1 -0
  258. package/dist/rendering/postprocess/NativeBloomPyramid.d.ts +17 -1
  259. package/dist/rendering/postprocess/NativeBloomPyramid.d.ts.map +1 -1
  260. package/dist/rendering/postprocess/NativeBloomPyramid.js +31 -1
  261. package/dist/rendering/postprocess/NativeBloomPyramid.js.map +1 -1
  262. package/dist/rendering/production-runtime/ProductionRendererTypes.d.ts +1 -0
  263. package/dist/rendering/production-runtime/ProductionRendererTypes.d.ts.map +1 -1
  264. package/dist/rendering/production-runtime/ProductionRendererTypes.js.map +1 -1
  265. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.d.ts +3 -0
  266. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.d.ts.map +1 -1
  267. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.js +8 -1
  268. package/dist/rendering/production-runtime/ProductionRuntimeRenderer.js.map +1 -1
  269. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.d.ts +4 -0
  270. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.d.ts.map +1 -1
  271. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.js +15 -0
  272. package/dist/rendering/production-runtime/ProductionWebGL2Renderer.js.map +1 -1
  273. package/dist/rendering/production-runtime/ProductionWebGPURenderer.d.ts +7 -1
  274. package/dist/rendering/production-runtime/ProductionWebGPURenderer.d.ts.map +1 -1
  275. package/dist/rendering/production-runtime/ProductionWebGPURenderer.js +28 -2
  276. package/dist/rendering/production-runtime/ProductionWebGPURenderer.js.map +1 -1
  277. package/dist/rendering/production-runtime/framegraph/FrameGraph.d.ts +4 -2
  278. package/dist/rendering/production-runtime/framegraph/FrameGraph.d.ts.map +1 -1
  279. package/dist/rendering/production-runtime/framegraph/FrameGraph.js +62 -4
  280. package/dist/rendering/production-runtime/framegraph/FrameGraph.js.map +1 -1
  281. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.d.ts +32 -0
  282. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.d.ts.map +1 -0
  283. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.js +111 -0
  284. package/dist/rendering/production-runtime/framegraph/NativeFrameGraphBindings.js.map +1 -0
  285. package/dist/rendering/production-runtime/framegraph/RenderPass.d.ts +23 -0
  286. package/dist/rendering/production-runtime/framegraph/RenderPass.d.ts.map +1 -1
  287. package/dist/rendering/production-runtime/framegraph/RenderPass.js +87 -1
  288. package/dist/rendering/production-runtime/framegraph/RenderPass.js.map +1 -1
  289. package/dist/rendering/production-runtime/index.d.ts +2 -0
  290. package/dist/rendering/production-runtime/index.d.ts.map +1 -1
  291. package/dist/rendering/production-runtime/index.js +1 -0
  292. package/dist/rendering/production-runtime/index.js.map +1 -1
  293. package/dist/rendering/production-runtime/passes/DepthPrepass.d.ts +4 -12
  294. package/dist/rendering/production-runtime/passes/DepthPrepass.d.ts.map +1 -1
  295. package/dist/rendering/production-runtime/passes/DepthPrepass.js +3 -11
  296. package/dist/rendering/production-runtime/passes/DepthPrepass.js.map +1 -1
  297. package/dist/rendering/production-runtime/passes/FramegraphTopology.js +1 -1
  298. package/dist/rendering/production-runtime/passes/FramegraphTopology.js.map +1 -1
  299. package/dist/rendering/production-runtime/passes/OpaquePass.d.ts +3 -8
  300. package/dist/rendering/production-runtime/passes/OpaquePass.d.ts.map +1 -1
  301. package/dist/rendering/production-runtime/passes/OpaquePass.js +3 -1
  302. package/dist/rendering/production-runtime/passes/OpaquePass.js.map +1 -1
  303. package/dist/rendering/production-runtime/passes/ShadowPass.d.ts +3 -8
  304. package/dist/rendering/production-runtime/passes/ShadowPass.d.ts.map +1 -1
  305. package/dist/rendering/production-runtime/passes/ShadowPass.js +2 -0
  306. package/dist/rendering/production-runtime/passes/ShadowPass.js.map +1 -1
  307. package/dist/rendering/production-runtime/passes/SkyboxPass.d.ts +3 -7
  308. package/dist/rendering/production-runtime/passes/SkyboxPass.d.ts.map +1 -1
  309. package/dist/rendering/production-runtime/passes/SkyboxPass.js +2 -0
  310. package/dist/rendering/production-runtime/passes/SkyboxPass.js.map +1 -1
  311. package/dist/rendering/production-runtime/passes/ToneMappingPass.d.ts +7 -10
  312. package/dist/rendering/production-runtime/passes/ToneMappingPass.d.ts.map +1 -1
  313. package/dist/rendering/production-runtime/passes/ToneMappingPass.js +9 -0
  314. package/dist/rendering/production-runtime/passes/ToneMappingPass.js.map +1 -1
  315. package/dist/rendering/production-runtime/passes/TransparentPass.d.ts +4 -9
  316. package/dist/rendering/production-runtime/passes/TransparentPass.d.ts.map +1 -1
  317. package/dist/rendering/production-runtime/passes/TransparentPass.js +6 -1
  318. package/dist/rendering/production-runtime/passes/TransparentPass.js.map +1 -1
  319. package/dist/rendering/reflection-surfaces.d.ts +5 -0
  320. package/dist/rendering/reflection-surfaces.d.ts.map +1 -0
  321. package/dist/rendering/reflection-surfaces.js +3 -0
  322. package/dist/rendering/reflection-surfaces.js.map +1 -0
  323. package/dist/rendering/webgpu/WebGPUPostShaders.d.ts +2 -3
  324. package/dist/rendering/webgpu/WebGPUPostShaders.d.ts.map +1 -1
  325. package/dist/rendering/webgpu/WebGPUPostShaders.js +2 -3
  326. package/dist/rendering/webgpu/WebGPUPostShaders.js.map +1 -1
  327. package/dist/rendering/webgpu/WebGPUTemporal.d.ts +17 -0
  328. package/dist/rendering/webgpu/WebGPUTemporal.d.ts.map +1 -0
  329. package/dist/rendering/webgpu/WebGPUTemporal.js +64 -0
  330. package/dist/rendering/webgpu/WebGPUTemporal.js.map +1 -0
  331. package/dist/rendering/webgpu.d.ts +6 -0
  332. package/dist/rendering/webgpu.d.ts.map +1 -1
  333. package/dist/rendering/webgpu.js +4 -0
  334. package/dist/rendering/webgpu.js.map +1 -1
  335. package/package.json +37 -24
  336. package/templates/cinematic-scene/package.json +2 -2
  337. package/templates/cinematic-scene/src/main.ts +14 -2
  338. package/templates/mini-game/package.json +2 -2
  339. package/templates/product-viewer/package.json +2 -2
  340. package/templates/production-asset-inspector/package.json +1 -1
  341. package/templates/production-material-studio/package.json +1 -1
  342. package/templates/production-product-configurator/package.json +1 -1
  343. package/templates/production-product-viewer/package.json +1 -1
  344. package/templates/cinematic-scene/node_modules/.vite/deps/_metadata.json +0 -8
  345. package/templates/cinematic-scene/node_modules/.vite/deps/package.json +0 -3
  346. package/templates/cinematic-scene/test-results/.last-run.json +0 -6
  347. package/templates/cinematic-scene/test-results/route-health-Aura3D-cinematic-scene-reaches-ready-state/error-context.md +0 -64
  348. package/templates/product-viewer/node_modules/.vite/deps/_metadata.json +0 -8
  349. package/templates/product-viewer/node_modules/.vite/deps/package.json +0 -3
@@ -1,5 +1,8 @@
1
+ import { type AuraPerformanceQuality } from "./RootRuntimeSupport.js";
2
+ export type { AuraPerformanceQuality } from "./RootRuntimeSupport.js";
1
3
  import type { Collider, ColliderDescriptor, CollisionEvent, Constraint, ConstraintDescriptor, Contact, DebugLine, PhysicsBackendSelection, PhysicsContinuousCollisionDescriptor, PhysicsShape, PhysicsSnapshot, PhysicsWorldDescriptor, RaycastHit, RaycastOptions, RigidBody, RigidBodyDescriptor, RigidBodyType, ScenePhysicsNode, SphereCastHit } from "../../physics/index.js";
2
- import { type SdfTextOcclusionPolicy, type SdfTextStyle, sampleOceanFixture, Geometry, InstancedPBRMaterial, PBRMaterial, TexturedPBRMaterial, type DayNightSkyOptions, type EnvironmentLightingOptions, type WaterSurfaceBoat, type WaterSurfacePreset, type WeatherType, type RenderDeviceDiagnostics, type RendererPostprocessExecutionMode } from "../../rendering/index.js";
4
+ import { type SdfTextOcclusionPolicy, type SdfTextStyle, sampleOceanFixture, Geometry, InstancedPBRMaterial, PBRMaterial, TexturedPBRMaterial, type CollectedLight, type DayNightSkyOptions, type EnvironmentLightingOptions, type WaterSurfaceBoat, type WaterSurfacePreset, type WeatherType, type RenderDeviceDiagnostics, type RendererPostprocessExecutionMode } from "../../rendering/index.js";
5
+ import type { TypedGLBActorEvidence } from "../production-runtime/TypedGLBActor.js";
3
6
  import { type LabelTelemetry, type TextBucketSummary } from "./LabelTelemetry.js";
4
7
  import { type ProjectedLabel } from "./WorldLabelRenderer.js";
5
8
  import { defineAuraCustomGeometry, type AuraCustomGeometrySpec, type AuraText3DGeometry, type AuraText3DOptions } from "./RootGeometry.js";
@@ -126,7 +129,7 @@ export { createGameAppRuntime, type GameAppRuntime, type GameAppRuntimeEvidence,
126
129
  export { FrameLoop, createFrameLoop, type FrameLoopCallback, type FrameLoopFrame, type FrameLoopOptions, type FrameLoopSnapshot, type FrameLoopSource } from "./FrameLoop.js";
127
130
  export { createCombatWorld, createGameCameraDirector, createGameEffects, applyGameCombatEventsToRuntime, createGameAccessibilityFocus, createGameAccessibilityLabel, createGameAccessibilityRuntimeSettings, createGameHighContrastSource, createGameHudBindings, createGameHudComboBinding, createGameHudDebugToggleBinding, createGameHudHealthBinding, createGameHudMeterBinding, createGameHudRoundBinding, createGameHudSnapshot, createGameHudTimerBinding, createGameBoxCollider, createGameCapsuleCollider, createGameColliderDebugGeometry, createGameCombatDebugGeometry, createGameDebugOverlayData, createGameDebugSceneNodes, createGameHitboxDebugGeometry, createGameSimulation, createGameInput, createGameInputReplay, createGameInputReplayDriver, createGameJumpAssist, createGameKinematicBody, createGamePauseControlsSource, createGameRectCollider, createGameReducedFlashSource, createGameReducedMotionSource, createGameSphereCollider, createGameTouchControlLayout, gameColliderAabb, gameColliders, gameInputReplayEventsAt, createGameLoopPlan, runGameSimulation, type GameAccessibilityFocusOptions, type GameAccessibilityLabelOptions, type GameAccessibilityPauseControlsOptions, type GameAccessibilityPreferenceOptions, type GameAccessibilityRuntimeSettings, type GameAccessibilityRuntimeSettingsOptions, type GameAccessibilitySource, type GameAccessibilitySourceKind, type GameAabb, type GameBounds3, type GameCameraDirector, type GameCameraDirectorOptions, type GameCameraSnapshot, type GameCameraTarget, type GameCollisionAddBodyOptions, type GameCollisionBodyHandle, type GameCollisionBodyOptions, type GameCollisionBodySnapshot, type GameCollisionBox, type GameCollisionContact, type GameCollisionEvent, type GameCollisionParticipant, type GameCollisionQueryFilter, type GameCollisionSweepHit, type GameCollisionSweepOptions, type GameCollisionWorld, type GameCollisionWorldSnapshot, type GameCombatActorOptions, type GameCombatActorSnapshot, type GameCombatActiveAttackSnapshot, type GameCombatEvent, type GameCombatEventRuntimeBridgeOptions, type GameCombatEventRuntimeBridgeResult, type GameCombatEventType, type GameCombatMove, type GameCombatWorld, type GameCombatWorldSnapshot, type GameBoxCollider, type GameBoxColliderOptions, type GameCapsuleCollider, type GameCapsuleColliderOptions, type GameCollider, type GameColliderAxis, type GameColliderBase, type GameColliderDimension, type GameColliderFactoryOptions, type GameColliderKind, type GameColliderPlane, type GameDebugGeometryNode, type GameDebugGeometryOptions, type GameDebugGeometryPrimitive, type GameDebugOverlayData, type GameDebugOverlayMetric, type GameDebugOverlayOptions, type GameDebugOverlaySection, type GameDebugSceneNode, type GameDebugSceneNodeOptions, type GameDebugScenePrimitive, type GameEffectInstance, type GameEffectAttachment, type GameEffectKind, type GameEffectOptions, type GameEffectsController, type GameEffectsSnapshot, type GameEventInput, type GameEventLog, type GameEventLogOptions, type GameEventLogSnapshot, type GameEventRecord, type GameEventSeverity, type GameHudActorBindingOptions, type GameHudBinding, type GameHudBindingKind, type GameHudComboBindingOptions, type GameHudDebugToggleBindingOptions, type GameHudEventLogBindingOptions, type GameHudObjectiveBindingOptions, type GameHudResolvedValue, type GameHudRoundBindingOptions, type GameHudScoreBindingOptions, type GameHudSourceKind, type GameHudSnapshot, type GameHudSnapshotItem, type GameHudSnapshotOptions, type GameHudTimerBindingOptions, type GameHudValueBindingOptions, type GameHudValueFormat, type GameInputActionState, type GameInputAxisSettings, type GameInputAxisBinding, type GameInputController, type GameInputOptions, type GameInputReplayDriver, type GameInputReplayDriverSnapshot, type GameInputReplayEvent, type GameInputReplayOptions, type GameInputReplayPlan, type GameInputSnapshot, type GameJumpAssistController, type GameJumpAssistOptions, type GameJumpAssistSnapshot, type GameJumpAssistUpdate, type GameKinematicBody, type GameKinematicBodyOptions, type GameKinematicBodySnapshot, type GameLoopPlan, type GamePointerSnapshot, type GameRectCollider, type GameRectColliderOptions, type GameRuntimeSubsystemId, type GameRuntimeSubsystemOwnership, type GameSimulation, type GameSimulationFrame, type GameSimulationOptions, type GameSimulationResult, type GameSimulationStepContext, type GameSimulationStepResult, type GameSphereCollider, type GameSphereColliderOptions, type GameSubsystemOwner, type GameTouchControlAnchor, type GameTouchControlKind, type GameTouchControlLayout, type GameTouchControlLayoutOptions, type GameTouchControlRegion, type GameTouchControlRequest, type GameVec3, type GamepadSnapshot } from "./GameRuntime.js";
128
131
  export { collectGameSceneRuntimeNodes, createGameSceneBridge, createRuntimeNodeSpec, type GameSceneBridge, type GameSceneBridgeApp, type GameSceneBridgeBodyLike, type GameSceneBridgeEvidence, type GameSceneBridgeNodeHandle, type GameSceneRuntimeNode } from "./GameSceneBridge.js";
129
- export { calculateRuntimeNodeBounds, createRuntimeNodeEffectAttachment, runtimeNodeHasTag, type AuraRuntimeNodeAnimationPoseBindingMetadata, type AuraRuntimeNodeAnimationBindingMetadata, type AuraRuntimeNodeBounds, type AuraRuntimeNodeEffectAttachment, type AuraRuntimeNodeEffectKind, type RuntimeNodeAnimationSpecLike, type RuntimeNodeBoundsInput, type RuntimeNodeHandleLike, type RuntimeNodeMorphTargetWeights, type RuntimeNodeVec3 } from "./RuntimeNodeHandle.js";
132
+ export { calculateRuntimeNodeBounds, createRuntimeNodeEffectAttachment, runtimeNodeHasTag, type AuraRuntimeNodeAnimationPoseBindingMetadata, type AuraRootMotionBinding, type AuraRuntimeNodeAnimationBindingMetadata, type AuraRuntimeNodeBounds, type AuraRuntimeNodeEffectAttachment, type AuraRuntimeNodeEffectKind, type RuntimeNodeAnimationSpecLike, type RuntimeNodeBoundsInput, type RuntimeNodeHandleLike, type RuntimeNodeMorphTargetWeights, type RuntimeNodeVec3 } from "./RuntimeNodeHandle.js";
130
133
  export { createFightingGameKit, fighting, fighterRuntimeNode, type FightingActorState, type FightingControls, type FightingGameKit, type FightingGameKitOptions, type FightingGameSnapshot, type FightingStageOptions } from "./game-kits/fighting.js";
131
134
  export { gameKits } from "./game-kits/index.js";
132
135
  export type { GameRuntimeEvidence, GameRuntimeEvidenceApp, GameRuntimeEvidenceOptions, GameRuntimeSourceEvidence } from "./GameEvidence.js";
@@ -280,6 +283,16 @@ export interface AuraMaterialSpec {
280
283
  readonly occlusionStrength?: number;
281
284
  /** Emissive map slot: multiplied by `emissive` (default white when only the map is set) × `emissiveIntensity`. */
282
285
  readonly emissiveMap?: AuraMaterialTextureInput;
286
+ /** glTF extension maps: data channels are linear; sheen color is sRGB. */
287
+ readonly clearcoatMap?: AuraAssetRef<"texture">;
288
+ readonly clearcoatRoughnessMap?: AuraAssetRef<"texture">;
289
+ readonly clearcoatNormalMap?: AuraAssetRef<"texture">;
290
+ readonly clearcoatNormalScale?: number;
291
+ readonly sheenColorMap?: AuraAssetRef<"texture">;
292
+ readonly sheenRoughnessMap?: AuraAssetRef<"texture">;
293
+ readonly iridescenceMap?: AuraAssetRef<"texture">;
294
+ readonly iridescenceThicknessMap?: AuraAssetRef<"texture">;
295
+ readonly anisotropyMap?: AuraAssetRef<"texture">;
283
296
  /**
284
297
  * Per-slot UV set selection for the native texCoord selector (muse3jsparity-PRD C1).
285
298
  * 0 samples the authored unwrap, 1 the procedural 2x tiling unwrap.
@@ -290,6 +303,14 @@ export interface AuraMaterialSpec {
290
303
  readonly metallicRoughness?: 0 | 1;
291
304
  readonly occlusion?: 0 | 1;
292
305
  readonly emissive?: 0 | 1;
306
+ readonly clearcoat?: 0 | 1;
307
+ readonly clearcoatRoughness?: 0 | 1;
308
+ readonly clearcoatNormal?: 0 | 1;
309
+ readonly sheenColor?: 0 | 1;
310
+ readonly sheenRoughness?: 0 | 1;
311
+ readonly iridescence?: 0 | 1;
312
+ readonly iridescenceThickness?: 0 | 1;
313
+ readonly anisotropy?: 0 | 1;
293
314
  };
294
315
  /** Per-slot UV transforms, passed through to the native per-slot transform uniforms. */
295
316
  readonly texTransforms?: {
@@ -298,6 +319,14 @@ export interface AuraMaterialSpec {
298
319
  readonly metallicRoughness?: AuraTextureTransform;
299
320
  readonly occlusion?: AuraTextureTransform;
300
321
  readonly emissive?: AuraTextureTransform;
322
+ readonly clearcoat?: AuraTextureTransform;
323
+ readonly clearcoatRoughness?: AuraTextureTransform;
324
+ readonly clearcoatNormal?: AuraTextureTransform;
325
+ readonly sheenColor?: AuraTextureTransform;
326
+ readonly sheenRoughness?: AuraTextureTransform;
327
+ readonly iridescence?: AuraTextureTransform;
328
+ readonly iridescenceThickness?: AuraTextureTransform;
329
+ readonly anisotropy?: AuraTextureTransform;
301
330
  };
302
331
  }
303
332
  export interface AuraEditableMaterialParameters {
@@ -864,6 +893,8 @@ export interface AuraRendererDiagnosticReport {
864
893
  readonly label?: string;
865
894
  readonly nativeShadowMapBindings: number;
866
895
  readonly shadowRenderTargetsAllocated: number;
896
+ /** Submitted cascade matrices/point atlas state; null before a real shadow frame. */
897
+ readonly observed: Readonly<Record<string, unknown>> | null;
867
898
  readonly contactShadows: number;
868
899
  readonly mapType: "pcf-soft";
869
900
  /**
@@ -922,6 +953,8 @@ export interface AuraRendererDiagnosticReport {
922
953
  readonly passNames: readonly string[];
923
954
  readonly warnings: readonly string[];
924
955
  readonly nativeInstancedSubmissions: number;
956
+ readonly nativeTemporalPasses?: number;
957
+ readonly nativeTemporalBindings?: number;
925
958
  readonly submittedObjects: number;
926
959
  readonly visibleObjects: number;
927
960
  readonly culledObjects: number;
@@ -1245,6 +1278,7 @@ export declare const lights: {
1245
1278
  readonly position?: AuraVec3;
1246
1279
  readonly intensity?: number;
1247
1280
  readonly color?: AuraColor;
1281
+ readonly shadow?: boolean;
1248
1282
  }) => AuraNodeBuilder<AuraLightNode>;
1249
1283
  readonly point: (options?: {
1250
1284
  readonly name?: string;
@@ -1299,6 +1333,10 @@ export interface AuraCameraSpec {
1299
1333
  readonly targetOffset?: AuraVec3;
1300
1334
  readonly offsetMode?: "scene" | "target-yaw";
1301
1335
  readonly fov?: number;
1336
+ /** Positive near clipping distance in world units; defaults to 0.05. */
1337
+ readonly near?: number;
1338
+ /** Far clipping distance in world units, greater than near; defaults to 100. */
1339
+ readonly far?: number;
1302
1340
  readonly distance?: number;
1303
1341
  readonly from?: AuraVec3;
1304
1342
  readonly to?: AuraVec3;
@@ -1443,8 +1481,8 @@ export declare const effects: {
1443
1481
  readonly colorGrade: (options?: Omit<AuraEffectNode, "kind" | "effect">) => AuraNodeBuilder<AuraEffectNode>;
1444
1482
  /**
1445
1483
  * Root anti-alias node (muse3jsparity-PRD A3). `fxaa` executes natively;
1446
- * `off` submits nothing; `taa` is recorded but withheld (no history binding
1447
- * at root) with an explicit diagnostic warning.
1484
+ * `off` submits nothing; `taa` uses renderer-owned velocity/history for opaque
1485
+ * rigid triangles. Unsupported deforming/transparent geometry emits a named warning.
1448
1486
  */
1449
1487
  readonly antiAlias: (options?: Omit<AuraEffectNode, "kind" | "effect">) => AuraNodeBuilder<AuraEffectNode>;
1450
1488
  /**
@@ -1464,8 +1502,8 @@ export declare const effects: {
1464
1502
  */
1465
1503
  readonly depthOfField: (options?: Omit<AuraEffectNode, "kind" | "effect">) => AuraNodeBuilder<AuraEffectNode>;
1466
1504
  /**
1467
- * Root motion-blur node (muse3jsparity-PRD A3): recorded but withheld (no
1468
- * velocity binding at root) with an explicit diagnostic warning.
1505
+ * Root motion-blur node: renderer-owned GPU velocity for opaque rigid geometry.
1506
+ * Unsupported deforming/transparent/instanced geometry emits a named warning.
1469
1507
  */
1470
1508
  readonly motionBlur: (options?: Omit<AuraEffectNode, "kind" | "effect">) => AuraNodeBuilder<AuraEffectNode>;
1471
1509
  readonly rain: (options?: Omit<AuraEffectNode, "kind" | "effect">) => AuraNodeBuilder<AuraEffectNode>;
@@ -1727,6 +1765,7 @@ interface AuraRendererRuntimeObservation {
1727
1765
  readonly label?: string;
1728
1766
  readonly nativeShadowMapBindings?: number;
1729
1767
  readonly shadowRenderTargetsAllocated?: number;
1768
+ readonly observed?: Readonly<Record<string, unknown>> | null;
1730
1769
  /**
1731
1770
  * N1 authored spot shadow state (muse3jsparity-PRD). `spotPixelBacked`
1732
1771
  * requires the device-observed map signals on a spot caster.
@@ -1763,7 +1802,7 @@ interface AuraRendererRuntimeObservation {
1763
1802
  readonly evictedEntries: readonly string[];
1764
1803
  };
1765
1804
  readonly warnings?: readonly string[];
1766
- readonly deviceDiagnostics?: Pick<RenderDeviceDiagnostics, "nativeInstancedSubmissions" | "submittedObjects" | "visibleObjects" | "culledObjects" | "frustumTestedObjects" | "bloom" | "samplerAnisotropyUploads" | "maxTextureAnisotropy">;
1805
+ readonly deviceDiagnostics?: Pick<RenderDeviceDiagnostics, "nativeTemporalPasses" | "nativeTemporalBindings" | "nativeInstancedSubmissions" | "submittedObjects" | "visibleObjects" | "culledObjects" | "frustumTestedObjects" | "bloom" | "samplerAnisotropyUploads" | "maxTextureAnisotropy">;
1767
1806
  readonly lodSelections?: readonly {
1768
1807
  readonly nodeName: string;
1769
1808
  readonly levelIndex: number;
@@ -3108,6 +3147,14 @@ export interface AuraRuntimeNodeImportedAssetEvidence {
3108
3147
  readonly lastFootPlantingTargetError?: number | undefined;
3109
3148
  readonly lastFootPlantingHipOffset?: number | undefined;
3110
3149
  readonly lastFootPlantingMissingLegs?: readonly string[] | undefined;
3150
+ readonly lastFootPlantingDeformation?: TypedGLBActorEvidence["lastFootPlantingDeformation"];
3151
+ readonly lastFootPlantingSurfaces?: TypedGLBActorEvidence["lastFootPlantingSurfaces"];
3152
+ readonly lastFootPlantingFeet?: readonly {
3153
+ readonly side: "left" | "right";
3154
+ readonly worldPosition: readonly [number, number, number];
3155
+ readonly contactError: number;
3156
+ readonly locked: boolean;
3157
+ }[] | undefined;
3111
3158
  readonly footPlantingConfigured?: boolean | undefined;
3112
3159
  readonly diagnostics: readonly AuraRuntimeNodeImportedAssetDiagnostic[];
3113
3160
  }
@@ -3140,6 +3187,14 @@ export interface AuraRuntimeNodeImportedAssetEvidenceInput {
3140
3187
  readonly lastFootPlantingTargetError?: number | undefined;
3141
3188
  readonly lastFootPlantingHipOffset?: number | undefined;
3142
3189
  readonly lastFootPlantingMissingLegs?: readonly string[] | undefined;
3190
+ readonly lastFootPlantingDeformation?: TypedGLBActorEvidence["lastFootPlantingDeformation"];
3191
+ readonly lastFootPlantingSurfaces?: TypedGLBActorEvidence["lastFootPlantingSurfaces"];
3192
+ readonly lastFootPlantingFeet?: readonly {
3193
+ readonly side: "left" | "right";
3194
+ readonly worldPosition: readonly [number, number, number];
3195
+ readonly contactError: number;
3196
+ readonly locked: boolean;
3197
+ }[] | undefined;
3143
3198
  readonly footPlantingConfigured?: boolean | undefined;
3144
3199
  readonly requiredClips?: readonly string[] | undefined;
3145
3200
  readonly requiredBones?: readonly string[] | undefined;
@@ -3179,6 +3234,8 @@ export interface AuraApp {
3179
3234
  */
3180
3235
  readonly physics: AuraPhysicsRuntime;
3181
3236
  setScene(scene: AuraSceneBuilder | AuraSceneSnapshot): void;
3237
+ /** Apply native renderer quality between completed frames; rejects unsupported particle owners. */
3238
+ setPerformanceQuality(settings: AuraPerformanceQuality): void;
3182
3239
  onFrame(callback: AuraFrameCallback): () => void;
3183
3240
  offFrame(callback: AuraFrameCallback): void;
3184
3241
  input(options: GameInputOptions): ReturnType<typeof createGameInput>;
@@ -3241,12 +3298,18 @@ export interface AuraApp {
3241
3298
  */
3242
3299
  advance(dt?: number): void;
3243
3300
  step(dt?: number): void;
3301
+ /** Submit a native asynchronous production frame. Rejects unavailable or disposed renderers. */
3302
+ stepAsync(dt?: number): Promise<void>;
3303
+ /** Wait for pending submissions and release renderer resources. */
3304
+ disposeAsync(): Promise<void>;
3244
3305
  diagnostics(): AuraDiagnostics;
3245
3306
  evidence(options?: GameRuntimeEvidenceOptions): ReturnType<typeof collectGameRuntimeEvidenceV105>;
3246
3307
  screenshot(): AuraScreenshot;
3247
3308
  dispose(): void;
3248
3309
  }
3249
3310
  export interface AuraCreateAppOptions {
3311
+ /** Native asynchronous presentation for the automatic loop; synchronous remains the default. */
3312
+ readonly frameMode?: "sync" | "async";
3250
3313
  readonly scene: AuraSceneBuilder | AuraSceneSnapshot;
3251
3314
  /**
3252
3315
  * Configuration for {@link AuraApp.physics}.
@@ -3270,6 +3333,12 @@ export interface AuraCreateAppOptions {
3270
3333
  readonly diagnostics?: boolean | AuraDiagnosticsOptions;
3271
3334
  readonly renderer?: AuraCreateAppRendererOptions;
3272
3335
  readonly pixelRatio?: number;
3336
+ /**
3337
+ * Native renderer quality applied before the first production frame. Use this
3338
+ * when a known device/capture budget must constrain the initial render; later
3339
+ * changes use {@link AuraApp.setPerformanceQuality} between completed frames.
3340
+ */
3341
+ readonly performanceQuality?: AuraPerformanceQuality;
3273
3342
  readonly autoStart?: boolean;
3274
3343
  readonly resize?: boolean;
3275
3344
  }
@@ -3356,6 +3425,8 @@ interface ProductionRuntimePrimitiveResource {
3356
3425
  * once authored texture refs resolve. Reads prefer this slot.
3357
3426
  */
3358
3427
  texturedMaterial: TexturedPBRMaterial | null;
3428
+ /** Owns decoded bitmap and texture resources created by asynchronous upgrade. */
3429
+ textureDisposer?: () => void;
3359
3430
  /** C1 upgrade lifecycle: none (no texture inputs) → pending → textured | fallback. */
3360
3431
  textureStatus: "none" | "pending" | "textured" | "fallback";
3361
3432
  /** Native texture slots bound by the upgrade (subset of baseColor/normal/metallicRoughness). */
@@ -3387,6 +3458,21 @@ interface ProductionRuntimePrimitiveResource {
3387
3458
  /** Coarse-to-fine mip-level bytes for the residency funding walk. */
3388
3459
  textureMipBytes: readonly number[];
3389
3460
  }
3461
+ export declare function resolveNativeBloomRadius(authoredRadius: number | undefined): number;
3462
+ /**
3463
+ * Shadow bias is compared in normalized light-depth space. Directional maps use
3464
+ * an orthographic projection, so their existing scene-radius/texel heuristic is
3465
+ * world-linear. A spot map is perspective: applying that world-space value at
3466
+ * the far end of its cone erased legitimate caster/receiver separation (Aura
3467
+ * Clash measured 0.00147 normalized depth versus the old 0.004 constant bias),
3468
+ * and the default slope term could erase the remainder on a vertical receiver.
3469
+ * Keep the established directional/point policy intact and use a bounded
3470
+ * fraction of one normalized spot-map texel for both perspective terms.
3471
+ */
3472
+ export declare function resolveProductionRuntimeShadowTuning(kind: CollectedLight["kind"] | undefined, size: number, sceneRadius: number): {
3473
+ readonly bias: number;
3474
+ readonly slopeBias?: number;
3475
+ };
3390
3476
  /**
3391
3477
  * N1 caster selection (pure, unit-tested): an explicit `shadow: true`
3392
3478
  * request wins the single caster slot over unrequested lights; ties and
@@ -3395,6 +3481,7 @@ interface ProductionRuntimePrimitiveResource {
3395
3481
  export declare function resolveProductionShadowCasterIndex(descriptors: readonly {
3396
3482
  readonly shadowPriority: number;
3397
3483
  readonly shadowRequested: boolean;
3484
+ readonly shadowDisabled?: boolean;
3398
3485
  readonly intensity: number;
3399
3486
  }[]): number;
3400
3487
  /**
@@ -3402,6 +3489,8 @@ export declare function resolveProductionShadowCasterIndex(descriptors: readonly
3402
3489
  * fetchable urls; procedural inputs have no rasterizer and are reported so
3403
3490
  * the caller can warn instead of silently dropping them.
3404
3491
  */
3492
+ declare const ROOT_EXTENSION_TEXTURE_SLOTS: readonly ["clearcoat", "clearcoatRoughness", "clearcoatNormal", "sheenColor", "sheenRoughness", "iridescence", "iridescenceThickness", "anisotropy"];
3493
+ type RootExtensionTextureSlot = typeof ROOT_EXTENSION_TEXTURE_SLOTS[number];
3405
3494
  export declare function createProductionPrimitiveTextureIntent(materialSpec: AuraMaterialSpec | undefined): {
3406
3495
  readonly baseColorUrl?: string;
3407
3496
  readonly normalUrl?: string;
@@ -3409,6 +3498,12 @@ export declare function createProductionPrimitiveTextureIntent(materialSpec: Aur
3409
3498
  readonly metalnessUrl?: string;
3410
3499
  readonly occlusionUrl?: string;
3411
3500
  readonly emissiveUrl?: string;
3501
+ readonly extensionMaps?: Readonly<Partial<Record<RootExtensionTextureSlot, {
3502
+ readonly url: string;
3503
+ readonly colorSpace: "srgb" | "linear";
3504
+ readonly texCoord: 0 | 1;
3505
+ readonly transform?: AuraTextureTransform;
3506
+ }>>>;
3412
3507
  readonly proceduralInputs: readonly string[];
3413
3508
  };
3414
3509
  /**
@@ -3417,7 +3512,7 @@ export declare function createProductionPrimitiveTextureIntent(materialSpec: Aur
3417
3512
  * textured, fallback, or skipped — is recorded on the resource with warnings.
3418
3513
  * Procedural inputs have no rasterizer: recorded + warned, never faked.
3419
3514
  */
3420
- export declare function upgradeProductionPrimitiveTextures(entries: readonly ProductionRuntimePrimitiveEntry[], warn: (message: string) => void): Promise<void>;
3515
+ export declare function upgradeProductionPrimitiveTextures(entries: readonly ProductionRuntimePrimitiveEntry[], warn: (message: string) => void, maxTextureSize?: number): Promise<void>;
3421
3516
  /**
3422
3517
  * B3 post-mount HDRI upgrade (muse3jsparity-PRD). Fetches a Radiance `.hdr`
3423
3518
  * asset, runs the HDR→cubemap→GGX-prefilter→BRDF-LUT chain, and returns the