@aura3d/engine 1.5.2 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +163 -119
- package/dist/animation/FootIk.d.ts +10 -1
- package/dist/animation/FootIk.d.ts.map +1 -1
- package/dist/animation/FootIk.js.map +1 -1
- package/dist/animation/HumanoidRetargeting.js +1 -1
- package/dist/animation/RigQuality.d.ts +1 -1
- package/dist/animation/RigQuality.js +2 -2
- package/dist/animation/RigQuality.js.map +1 -1
- package/dist/animation/SpringBones.d.ts.map +1 -1
- package/dist/animation/SpringBones.js +1 -2
- package/dist/animation/SpringBones.js.map +1 -1
- package/dist/animation/browser-index.d.ts +0 -2
- package/dist/animation/browser-index.d.ts.map +1 -1
- package/dist/animation/browser-index.js +0 -2
- package/dist/animation/browser-index.js.map +1 -1
- package/dist/animation/index.d.ts +0 -2
- package/dist/animation/index.d.ts.map +1 -1
- package/dist/animation/index.js +0 -2
- package/dist/animation/index.js.map +1 -1
- package/dist/animation/threejs-compatibility/AnimationAction.d.ts +1 -1
- package/dist/animation/threejs-compatibility/AnimationDiagnostics.d.ts +3 -3
- package/dist/animation/threejs-compatibility/AnimationMixer.d.ts +2 -2
- package/dist/animation/threejs-compatibility/SkinnedMesh.d.ts +1 -1
- package/dist/animation/threejs-compatibility/index.d.ts +11 -11
- package/dist/apps/index.d.ts +3 -3
- package/dist/assets/AssetCache.d.ts +1 -1
- package/dist/assets/AssetCompatibility.d.ts +2 -2
- package/dist/assets/AssetInspection.d.ts +4 -4
- package/dist/assets/AssetLoader.d.ts +1 -1
- package/dist/assets/AssetManager.d.ts +5 -5
- package/dist/assets/AssetRegistry.d.ts +1 -1
- package/dist/assets/AssetRenderDefaults.d.ts +1 -1
- package/dist/assets/AudioLoader.d.ts +2 -2
- package/dist/assets/CarConceptMaterialStability.d.ts +2 -2
- package/dist/assets/GLTFAnimationRuntime.d.ts +7 -3
- package/dist/assets/GLTFAnimationRuntime.d.ts.map +1 -1
- package/dist/assets/GLTFAnimationRuntime.js +29 -6
- package/dist/assets/GLTFAnimationRuntime.js.map +1 -1
- package/dist/assets/GLTFAutoFit.d.ts +1 -1
- package/dist/assets/GLTFCompressionDecoders.d.ts +1 -1
- package/dist/assets/GLTFLoader.d.ts +5 -5
- package/dist/assets/GLTFLoader.d.ts.map +1 -1
- package/dist/assets/GLTFLoader.js +13 -4
- package/dist/assets/GLTFLoader.js.map +1 -1
- package/dist/assets/GLTFRenderResources.d.ts +3 -3
- package/dist/assets/HDRLoader.d.ts +1 -1
- package/dist/assets/ImageLoader.d.ts +2 -2
- package/dist/assets/KTX2BasisTextureTranscoder.d.ts +1 -1
- package/dist/assets/LoadContext.d.ts +2 -2
- package/dist/assets/MaterialLoader.d.ts +3 -3
- package/dist/assets/MeshOptimization.d.ts +1 -1
- package/dist/assets/OBJLoader.d.ts +3 -3
- package/dist/assets/SceneLoader.d.ts +4 -4
- package/dist/assets/ShaderLoader.d.ts +2 -2
- package/dist/assets/TextureLoader.d.ts +3 -3
- package/dist/assets/TexturePipeline.d.ts +1 -1
- package/dist/assets/WorkerAssetJobs.d.ts +1 -1
- package/dist/assets/advanced-gallery/index.d.ts +2 -2
- package/dist/assets/asset-corpus/GLTFSceneLoader.d.ts +2 -2
- package/dist/assets/asset-corpus/ProductionAssetPipeline.d.ts +2 -2
- package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.d.ts +3 -3
- package/dist/assets/asset-corpus/index.d.ts +9 -9
- package/dist/assets/browser-index.d.ts +45 -49
- package/dist/assets/browser-index.d.ts.map +1 -1
- package/dist/assets/browser-index.js +0 -2
- package/dist/assets/browser-index.js.map +1 -1
- package/dist/assets/createRenderableScene.d.ts +4 -4
- package/dist/assets/gltf-runtime.d.ts +6 -0
- package/dist/assets/gltf-runtime.d.ts.map +1 -0
- package/dist/assets/gltf-runtime.js +4 -0
- package/dist/assets/gltf-runtime.js.map +1 -0
- package/dist/assets/index.d.ts +76 -80
- package/dist/assets/index.d.ts.map +1 -1
- package/dist/assets/index.js +0 -2
- package/dist/assets/index.js.map +1 -1
- package/dist/assets/loadRenderableAsset.d.ts +3 -3
- package/dist/assets/loaders/CubeTextureLoader.d.ts +1 -1
- package/dist/assets/loaders/HDRLoader.d.ts +1 -1
- package/dist/assets/loaders/KTX2Loader.d.ts +1 -1
- package/dist/assets/loaders/MTLLoader.d.ts +1 -1
- package/dist/assets/loaders/OBJLoader.d.ts +1 -1
- package/dist/assets/loaders/TextureLoader.d.ts +1 -1
- package/dist/assets/loaders/ThreeCompatGLTFLoader.d.ts +1 -1
- package/dist/assets/loaders/index.d.ts +13 -13
- package/dist/assets/threejs-compatibility/ThreeCompatAssetRegistry.d.ts +1 -1
- package/dist/assets/threejs-example-parity/index.d.ts +1 -1
- package/dist/audio/AudioBus.d.ts +20 -2
- package/dist/audio/AudioBus.d.ts.map +1 -1
- package/dist/audio/AudioBus.js.map +1 -1
- package/dist/audio/AudioFileManager.d.ts +7 -2
- package/dist/audio/AudioFileManager.d.ts.map +1 -1
- package/dist/audio/AudioFileManager.js +13 -0
- package/dist/audio/AudioFileManager.js.map +1 -1
- package/dist/audio/AudioMixer.d.ts +2 -2
- package/dist/audio/AudioSource.d.ts +10 -2
- package/dist/audio/AudioSource.d.ts.map +1 -1
- package/dist/audio/AudioSource.js +56 -7
- package/dist/audio/AudioSource.js.map +1 -1
- package/dist/audio/AudioSystem.d.ts +2 -2
- package/dist/audio/AudioTimelineTrack.d.ts +2 -2
- package/dist/audio/AudioWaveform.d.ts +1 -1
- package/dist/audio/SceneAudioBridge.d.ts +3 -3
- package/dist/audio/SpatialAudio.d.ts +2 -2
- package/dist/audio/effects/Filter.d.ts +2 -2
- package/dist/audio/effects/Reverb.d.ts +2 -2
- package/dist/audio/index.d.ts +25 -31
- package/dist/audio/index.d.ts.map +1 -1
- package/dist/audio/index.js +0 -3
- package/dist/audio/index.js.map +1 -1
- package/dist/aura3d-cli/animation-asset-profiles.d.ts +1 -1
- package/dist/aura3d-cli/asset-core-types.d.ts +1 -1
- package/dist/aura3d-cli/asset-core-types.d.ts.map +1 -1
- package/dist/aura3d-cli/asset-manifest.d.ts.map +1 -1
- package/dist/aura3d-cli/asset-manifest.js +36 -2
- package/dist/aura3d-cli/asset-manifest.js.map +1 -1
- package/dist/aura3d-cli/asset-role-admission.js +1 -1
- package/dist/aura3d-cli/asset-role-admission.js.map +1 -1
- package/dist/aura3d-cli/cli-help.js +3 -3
- package/dist/aura3d-cli/cli-help.js.map +1 -1
- package/dist/aura3d-cli/cli-options.d.ts +1 -1
- package/dist/aura3d-cli/cli-options.d.ts.map +1 -1
- package/dist/aura3d-cli/cli-options.js +2 -2
- package/dist/aura3d-cli/cli-options.js.map +1 -1
- package/dist/aura3d-cli/cli.js +1 -1
- package/dist/aura3d-cli/cli.js.map +1 -1
- package/dist/aura3d-cli/game-asset-profiles.d.ts +1 -1
- package/dist/aura3d-cli/game-asset-validator.d.ts +2 -2
- package/dist/aura3d-cli/index.d.ts.map +1 -1
- package/dist/aura3d-cli/index.js +13 -5
- package/dist/aura3d-cli/index.js.map +1 -1
- package/dist/aura3d-cli/pull-bridge/adapters.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/profiles.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/provenance.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/pullable.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/scoring.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/search.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/types.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge.d.ts +1 -1
- package/dist/controls/ControlState.d.ts +1 -1
- package/dist/controls/DragControls.d.ts +2 -2
- package/dist/controls/FirstPersonControls.d.ts +2 -2
- package/dist/controls/FlyControls.d.ts +3 -3
- package/dist/controls/InteractionControls.d.ts +5 -5
- package/dist/controls/MapControls.d.ts +3 -3
- package/dist/controls/OrbitControls.d.ts +3 -3
- package/dist/controls/Picking.d.ts +1 -1
- package/dist/controls/PickingAnnotations.d.ts +2 -2
- package/dist/controls/PointerLockControls.d.ts +3 -3
- package/dist/controls/SelectionManager.d.ts +1 -1
- package/dist/controls/TrackballControls.d.ts +1 -1
- package/dist/controls/TransformControls.d.ts +1 -1
- package/dist/controls/index.d.ts +25 -25
- package/dist/create-aura3d/index.d.ts.map +1 -1
- package/dist/create-aura3d/index.js +10 -4
- package/dist/create-aura3d/index.js.map +1 -1
- package/dist/create-aura3d/showcase-spec-evidence.js +5 -1
- package/dist/create-aura3d/showcase-spec-evidence.js.map +1 -1
- package/dist/create-aura3d/showcase-spec-game-geometry-extractor.d.ts +8 -1
- package/dist/create-aura3d/showcase-spec-game-geometry-extractor.d.ts.map +1 -1
- package/dist/create-aura3d/showcase-spec-game-geometry-extractor.js +191 -31
- package/dist/create-aura3d/showcase-spec-game-geometry-extractor.js.map +1 -1
- package/dist/create-aura3d/showcase-spec-game-template-evidence.d.ts.map +1 -1
- package/dist/create-aura3d/showcase-spec-game-template-evidence.js +7 -0
- package/dist/create-aura3d/showcase-spec-game-template-evidence.js.map +1 -1
- package/dist/create-aura3d/showcase-spec-parser.js +1 -1
- package/dist/create-aura3d/showcase-spec-parser.js.map +1 -1
- package/dist/create-aura3d/showcase-spec-types.d.ts +50 -0
- package/dist/create-aura3d/showcase-spec-types.d.ts.map +1 -1
- package/dist/debug/AnimationInspector.d.ts +1 -1
- package/dist/debug/DrawCallTracker.d.ts +1 -1
- package/dist/debug/MaterialDiagnostics.d.ts +1 -1
- package/dist/debug/PhysicsDebugAdapter.d.ts +1 -1
- package/dist/debug/ShaderDiagnostics.d.ts +1 -1
- package/dist/ecs/components/TransformComponent.d.ts +1 -1
- package/dist/editor/index.d.ts +1 -1
- package/dist/editor-runtime/AnimationSceneEditor.d.ts +5 -5
- package/dist/editor-runtime/AssetDropZone.d.ts +2 -2
- package/dist/editor-runtime/CameraPathEditor.d.ts +3 -3
- package/dist/editor-runtime/CommandHistory.d.ts +1 -1
- package/dist/editor-runtime/CurveEditor.d.ts +3 -3
- package/dist/editor-runtime/EditorRuntime.d.ts +14 -14
- package/dist/editor-runtime/EditorStateModel.d.ts +1 -1
- package/dist/editor-runtime/EventTrackEditor.d.ts +1 -1
- package/dist/editor-runtime/Gizmo.d.ts +3 -3
- package/dist/editor-runtime/HierarchyModel.d.ts +1 -1
- package/dist/editor-runtime/InspectorModel.d.ts +1 -1
- package/dist/editor-runtime/InteractiveTransformGizmo.d.ts +2 -2
- package/dist/editor-runtime/KeyframeEditor.d.ts +2 -2
- package/dist/editor-runtime/NonlinearAnimationEditor.d.ts +3 -3
- package/dist/editor-runtime/PickingService.d.ts +2 -2
- package/dist/editor-runtime/ProjectSerializer.d.ts +2 -2
- package/dist/editor-runtime/PropertyPanel.d.ts +2 -2
- package/dist/editor-runtime/RotateGizmo.d.ts +1 -1
- package/dist/editor-runtime/ScaleGizmo.d.ts +1 -1
- package/dist/editor-runtime/SceneOutliner.d.ts +3 -3
- package/dist/editor-runtime/TimelineEditorController.d.ts +4 -4
- package/dist/editor-runtime/TimelineRuntimeBridge.d.ts +2 -2
- package/dist/editor-runtime/TimelineTrackTypes.d.ts +1 -1
- package/dist/editor-runtime/TimelineUI.d.ts +1 -1
- package/dist/editor-runtime/TranslateGizmo.d.ts +1 -1
- package/dist/editor-runtime/VisualReviewDashboard.d.ts +1 -1
- package/dist/editor-runtime/commands/CreateNodeCommand.d.ts +1 -1
- package/dist/editor-runtime/commands/DeleteNodeCommand.d.ts +2 -2
- package/dist/editor-runtime/commands/ReparentNodeCommand.d.ts +1 -1
- package/dist/editor-runtime/commands/SetPropertyCommand.d.ts +1 -1
- package/dist/editor-runtime/commands/TransformCommand.d.ts +1 -1
- package/dist/editor-runtime/index.d.ts +79 -81
- package/dist/editor-runtime/index.d.ts.map +1 -1
- package/dist/editor-runtime/index.js +0 -1
- package/dist/editor-runtime/index.js.map +1 -1
- package/dist/engine/A3DApp.d.ts +2 -2
- package/dist/engine/A3DQualityPresets.d.ts +2 -2
- package/dist/engine/advanced-runtime/A3DRenderer.d.ts +2 -2
- package/dist/engine/advanced-runtime/A3DScene.d.ts +2 -2
- package/dist/engine/advanced-runtime/index.d.ts +4 -4
- package/dist/engine/agent-api/AnimationController.d.ts +3 -3
- package/dist/engine/agent-api/AuraAppHandle.d.ts +2 -2
- package/dist/engine/agent-api/GameAppRuntime.d.ts +4 -4
- package/dist/engine/agent-api/GameAssetValidation.js +1 -1
- package/dist/engine/agent-api/GameAssetValidation.js.map +1 -1
- package/dist/engine/agent-api/GameEvidence.d.ts +1 -1
- package/dist/engine/agent-api/GameEvidence.js +1 -1
- package/dist/engine/agent-api/GameEvidence.js.map +1 -1
- package/dist/engine/agent-api/GameGenreKits.d.ts +73 -0
- package/dist/engine/agent-api/GameGenreKits.d.ts.map +1 -1
- package/dist/engine/agent-api/GameGenreKits.js +298 -56
- package/dist/engine/agent-api/GameGenreKits.js.map +1 -1
- package/dist/engine/agent-api/GameRuntime.d.ts +49 -1
- package/dist/engine/agent-api/GameRuntime.d.ts.map +1 -1
- package/dist/engine/agent-api/GameRuntime.js +87 -1
- package/dist/engine/agent-api/GameRuntime.js.map +1 -1
- package/dist/engine/agent-api/GameSceneBridge.d.ts +1 -1
- package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts +25 -1
- package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts.map +1 -1
- package/dist/engine/agent-api/GameSceneGeometryBindings.js +52 -0
- package/dist/engine/agent-api/GameSceneGeometryBindings.js.map +1 -1
- package/dist/engine/agent-api/GameSceneGeometryMath.d.ts +1 -1
- package/dist/engine/agent-api/PhysicsRuntime.d.ts +332 -0
- package/dist/engine/agent-api/PhysicsRuntime.d.ts.map +1 -0
- package/dist/engine/agent-api/PhysicsRuntime.js +619 -0
- package/dist/engine/agent-api/PhysicsRuntime.js.map +1 -0
- package/dist/engine/agent-api/PlatformerMotion.d.ts +124 -0
- package/dist/engine/agent-api/PlatformerMotion.d.ts.map +1 -1
- package/dist/engine/agent-api/PlatformerMotion.js +101 -16
- package/dist/engine/agent-api/PlatformerMotion.js.map +1 -1
- package/dist/engine/agent-api/RootGeometry.d.ts +36 -0
- package/dist/engine/agent-api/RootGeometry.d.ts.map +1 -0
- package/dist/engine/agent-api/RootGeometry.js +152 -0
- package/dist/engine/agent-api/RootGeometry.js.map +1 -0
- package/dist/engine/agent-api/RuntimeNodeHandle.d.ts +1 -1
- package/dist/engine/agent-api/VehicleChassis.d.ts +52 -0
- package/dist/engine/agent-api/VehicleChassis.d.ts.map +1 -1
- package/dist/engine/agent-api/VehicleChassis.js +182 -8
- package/dist/engine/agent-api/VehicleChassis.js.map +1 -1
- package/dist/engine/agent-api/WorldLabelRenderer.d.ts +65 -1
- package/dist/engine/agent-api/WorldLabelRenderer.d.ts.map +1 -1
- package/dist/engine/agent-api/WorldLabelRenderer.js +48 -5
- package/dist/engine/agent-api/WorldLabelRenderer.js.map +1 -1
- package/dist/engine/agent-api/game-kits/fighting.d.ts +2 -2
- package/dist/engine/agent-api/game-kits/index.d.ts +10 -10
- package/dist/engine/agent-api/humanoid-walk-runtime.d.ts +1 -1
- package/dist/engine/agent-api/index.d.ts +288 -85
- package/dist/engine/agent-api/index.d.ts.map +1 -1
- package/dist/engine/agent-api/index.js +1404 -359
- package/dist/engine/agent-api/index.js.map +1 -1
- package/dist/engine/agent-api/lean-game.d.ts +3 -0
- package/dist/engine/agent-api/lean-game.d.ts.map +1 -0
- package/dist/engine/agent-api/lean-game.js +3 -0
- package/dist/engine/agent-api/lean-game.js.map +1 -0
- package/dist/engine/agent-api/lean-product.d.ts +3 -0
- package/dist/engine/agent-api/lean-product.d.ts.map +1 -0
- package/dist/engine/agent-api/lean-product.js +3 -0
- package/dist/engine/agent-api/lean-product.js.map +1 -0
- package/dist/engine/agent-api/lean.d.ts +3 -0
- package/dist/engine/agent-api/lean.d.ts.map +1 -0
- package/dist/engine/agent-api/lean.js +3 -0
- package/dist/engine/agent-api/lean.js.map +1 -0
- package/dist/engine/agent-api/media-node.d.ts +42 -0
- package/dist/engine/agent-api/media-node.d.ts.map +1 -0
- package/dist/engine/agent-api/media-node.js +44 -0
- package/dist/engine/agent-api/media-node.js.map +1 -0
- package/dist/engine/agent-api/product-viewer-runtime.d.ts.map +1 -1
- package/dist/engine/animation-studio/animation-episode-validator.d.ts +1 -1
- package/dist/engine/animation-studio/director-heuristics.d.ts +1 -1
- package/dist/engine/animation-studio/episode-document.d.ts +1 -1
- package/dist/engine/animation-studio/index.d.ts +4 -4
- package/dist/engine/animation-studio/scene-tools.d.ts +2 -2
- package/dist/engine/ecs/ECSRenderSource.d.ts +2 -2
- package/dist/engine/game/GameAudio.d.ts +5 -0
- package/dist/engine/game/GameAudio.d.ts.map +1 -1
- package/dist/engine/game/GameAudio.js +65 -23
- package/dist/engine/game/GameAudio.js.map +1 -1
- package/dist/engine/index.d.ts +14 -14
- package/dist/engine/production-runtime/GameRenderPreset.d.ts +1 -1
- package/dist/engine/production-runtime/TypedGLBActor.d.ts +11 -3
- package/dist/engine/production-runtime/TypedGLBActor.d.ts.map +1 -1
- package/dist/engine/production-runtime/TypedGLBActor.js +25 -7
- package/dist/engine/production-runtime/TypedGLBActor.js.map +1 -1
- package/dist/engine/production-runtime/index.d.ts +10 -10
- package/dist/engine/production-runtime/index.d.ts.map +1 -1
- package/dist/engine/threejs-example-parity/FlagshipFoundation.d.ts +3 -3
- package/dist/engine/threejs-example-parity/FlagshipFoundation.d.ts.map +1 -1
- package/dist/engine/threejs-example-parity/index.d.ts +1 -1
- package/dist/environments/EnvironmentPreview.d.ts +1 -1
- package/dist/environments/EnvironmentRegistry.d.ts +3 -3
- package/dist/environments/HDRIEnvironment.d.ts +1 -1
- package/dist/environments/index.d.ts +5 -10
- package/dist/environments/index.d.ts.map +1 -1
- package/dist/environments/index.js +0 -3
- package/dist/environments/index.js.map +1 -1
- package/dist/environments/node.d.ts +7 -0
- package/dist/environments/node.d.ts.map +1 -0
- package/dist/environments/node.js +5 -0
- package/dist/environments/node.js.map +1 -0
- package/dist/environments/production-runtime/index.d.ts +2 -2
- package/dist/index.d.ts +3 -0
- package/dist/index.js +3 -0
- package/dist/input/ActionMap.d.ts +1 -1
- package/dist/input/GamepadDevice.d.ts +1 -1
- package/dist/input/GamepadInput.d.ts +2 -2
- package/dist/input/GestureControls.d.ts +2 -2
- package/dist/input/GestureRecognizer.d.ts +1 -1
- package/dist/input/InputSystem.d.ts +5 -5
- package/dist/input/InputValueProcessors.d.ts +19 -0
- package/dist/input/InputValueProcessors.d.ts.map +1 -0
- package/dist/input/InputValueProcessors.js +24 -0
- package/dist/input/InputValueProcessors.js.map +1 -0
- package/dist/input/InteractionSystem.d.ts +3 -3
- package/dist/input/PickingRay.d.ts +2 -2
- package/dist/input/PointerDevice.d.ts +1 -1
- package/dist/input/controls/CameraRig.d.ts +1 -1
- package/dist/input/controls/EditorFlyControls.d.ts +2 -2
- package/dist/input/controls/FirstPersonControls.d.ts +2 -2
- package/dist/input/controls/OrbitControls.d.ts +2 -2
- package/dist/input/controls/PointerLockControls.d.ts +3 -3
- package/dist/input/controls/SceneCameraAdapter.d.ts +2 -2
- package/dist/input/controls/ThirdPersonFollowControls.d.ts +1 -1
- package/dist/input/index.d.ts +39 -43
- package/dist/input/index.d.ts.map +1 -1
- package/dist/input/index.js +1 -3
- package/dist/input/index.js.map +1 -1
- package/dist/lean/ArcadeRuntime.d.ts +111 -0
- package/dist/lean/ArcadeRuntime.d.ts.map +1 -0
- package/dist/lean/ArcadeRuntime.js +219 -0
- package/dist/lean/ArcadeRuntime.js.map +1 -0
- package/dist/lean/base.d.ts +228 -0
- package/dist/lean/base.d.ts.map +1 -0
- package/dist/lean/base.js +322 -0
- package/dist/lean/base.js.map +1 -0
- package/dist/lean/game.d.ts +19 -0
- package/dist/lean/game.d.ts.map +1 -0
- package/dist/lean/game.js +37 -0
- package/dist/lean/game.js.map +1 -0
- package/dist/lean/index.d.ts +4 -0
- package/dist/lean/index.d.ts.map +1 -0
- package/dist/lean/index.js +10 -0
- package/dist/lean/index.js.map +1 -0
- package/dist/lean/product.d.ts +4 -0
- package/dist/lean/product.d.ts.map +1 -0
- package/dist/lean/product.js +55 -0
- package/dist/lean/product.js.map +1 -0
- package/dist/materials/MaterialPresets.d.ts +2 -2
- package/dist/materials/MaterialPreviewScene.d.ts +1 -1
- package/dist/materials/PBRMaterialLibrary.d.ts +1 -1
- package/dist/materials/browser-index.d.ts +6 -6
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- package/dist/scripting/NetworkReplicationFixtures.js +0 -330
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{"version":3,"file":"lean-game.d.ts","sourceRoot":"","sources":["../../../../../packages/engine/src/agent-api/lean-game.ts"],"names":[],"mappings":"AAAA,sEAAsE;AACtE,cAAc,mBAAmB,CAAC"}
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{"version":3,"file":"lean-game.js","sourceRoot":"","sources":["../../../../../packages/engine/src/agent-api/lean-game.ts"],"names":[],"mappings":"AAAA,sEAAsE;AACtE,cAAc,mBAAmB,CAAC"}
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{"version":3,"file":"lean-product.d.ts","sourceRoot":"","sources":["../../../../../packages/engine/src/agent-api/lean-product.ts"],"names":[],"mappings":"AAAA,yEAAyE;AACzE,cAAc,sBAAsB,CAAC"}
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{"version":3,"file":"lean-product.js","sourceRoot":"","sources":["../../../../../packages/engine/src/agent-api/lean-product.ts"],"names":[],"mappings":"AAAA,yEAAyE;AACzE,cAAc,sBAAsB,CAAC"}
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{"version":3,"file":"lean.d.ts","sourceRoot":"","sources":["../../../../../packages/engine/src/agent-api/lean.ts"],"names":[],"mappings":"AAAA,iEAAiE;AACjE,cAAc,cAAc,CAAC"}
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{"version":3,"file":"lean.js","sourceRoot":"","sources":["../../../../../packages/engine/src/agent-api/lean.ts"],"names":[],"mappings":"AAAA,iEAAiE;AACjE,cAAc,cAAc,CAAC"}
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/**
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* WS-2.3 — the Node-only media surface, as its own entry point.
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*
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* ## The measured problem
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*
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* `FfmpegFrameEncoder.ts` is the **only** file in the 37-file media/video surface that reaches
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* `node:` builtins: `node:child_process` to spawn ffmpeg, and `node:fs/promises` / `node:os` /
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* `node:path` to stage frames. Everything else is browser or pure.
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*
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* It was re-exported from `agent-api/index.ts`, so every browser bundle of the public entry point
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* reached a module importing Node builtins. That is why `tools/bundle-size` carries a standing comment
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* marking four `node:` specifiers external "for every browser bundle measurement" — a workaround for a
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* dependency that should not have been in the browser graph at all. esbuild resolves `await import()`
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* at build time regardless of whether the branch can ever run.
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*
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*
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* Measured with `tools/_probe/deps.mjs`: the media files import **back** into the rest of `agent-api` —
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* `PromptAnimationContract` (31 edges), `AnimationRenderQueue` (10), `ShotTimeline` (5),
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* `AnimationPerformance` (4), `VisemeController` (3) — while `AnimationDirector`, `ShotTimeline`,
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* `AssetLibraryBrowser` and `PromptAnimationEvidence` import media files in return. A separate package
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* would be a dependency cycle. The PRD anticipates this and permits the alternative it requires:
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*
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*
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* No `node:` import reachable from any browser entry. `agent-api/index.ts` no longer re-exports this
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* module; a Node consumer imports `@aura3d/engine/media-node` instead. Enforced by
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* `tools/browser-entry-purity`, which fails the build if a `node:` specifier reappears in the browser
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* graph — a comment would not have held.
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*/
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export { buildFfmpegArgs, createFfmpegFrameEncoderAdapter, probeFfmpeg } from "./FfmpegFrameEncoder.js";
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export type { CreateFfmpegFrameEncoderAdapterOptions, FfmpegCapability, FfmpegFileSystem, FfmpegFrameInputFormat, FfmpegRunResult, RunFfmpeg } from "./FfmpegFrameEncoder.js";
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export * from "./PngSequenceEncoder.js";
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export * from "./AudioMuxer.js";
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export * from "./VideoExportPipeline.js";
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export * from "./CaptionExporter.js";
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export * from "./YouTubeMetadataGenerator.js";
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export * from "./YouTubeUploadAdapter.js";
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export * from "./PublishingPipeline.js";
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export * from "./CloudRenderAdapter.js";
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//# sourceMappingURL=media-node.d.ts.map
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{"version":3,"file":"media-node.d.ts","sourceRoot":"","sources":["../../../../../packages/engine/src/agent-api/media-node.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AACH,OAAO,EACL,eAAe,EACf,+BAA+B,EAC/B,WAAW,EACZ,MAAM,yBAAyB,CAAC;AACjC,YAAY,EACV,sCAAsC,EACtC,gBAAgB,EAChB,gBAAgB,EAChB,sBAAsB,EACtB,eAAe,EACf,SAAS,EACV,MAAM,yBAAyB,CAAC;AAKjC,cAAc,yBAAyB,CAAC;AACxC,cAAc,iBAAiB,CAAC;AAChC,cAAc,0BAA0B,CAAC;AACzC,cAAc,sBAAsB,CAAC;AACrC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,yBAAyB,CAAC"}
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/**
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* WS-2.3 — the Node-only media surface, as its own entry point.
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*
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* ## The measured problem
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*
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* `FfmpegFrameEncoder.ts` is the **only** file in the 37-file media/video surface that reaches
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* `node:` builtins: `node:child_process` to spawn ffmpeg, and `node:fs/promises` / `node:os` /
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* `node:path` to stage frames. Everything else is browser or pure.
|
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9
|
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*
|
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10
|
+
* It was re-exported from `agent-api/index.ts`, so every browser bundle of the public entry point
|
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11
|
+
* reached a module importing Node builtins. That is why `tools/bundle-size` carries a standing comment
|
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12
|
+
* marking four `node:` specifiers external "for every browser bundle measurement" — a workaround for a
|
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13
|
+
* dependency that should not have been in the browser graph at all. esbuild resolves `await import()`
|
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+
* at build time regardless of whether the branch can ever run.
|
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+
*
|
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+
* ## Why a subpath and not a package
|
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|
+
*
|
|
18
|
+
* Measured with `tools/_probe/deps.mjs`: the media files import **back** into the rest of `agent-api` —
|
|
19
|
+
* `PromptAnimationContract` (31 edges), `AnimationRenderQueue` (10), `ShotTimeline` (5),
|
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20
|
+
* `AnimationPerformance` (4), `VisemeController` (3) — while `AnimationDirector`, `ShotTimeline`,
|
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21
|
+
* `AssetLibraryBrowser` and `PromptAnimationEvidence` import media files in return. A separate package
|
|
22
|
+
* would be a dependency cycle. The PRD anticipates this and permits the alternative it requires:
|
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|
+
* *"one package with environment-safe export conditions"*.
|
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+
*
|
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25
|
+
* ## The binding requirement
|
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|
+
*
|
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27
|
+
* No `node:` import reachable from any browser entry. `agent-api/index.ts` no longer re-exports this
|
|
28
|
+
* module; a Node consumer imports `@aura3d/engine/media-node` instead. Enforced by
|
|
29
|
+
* `tools/browser-entry-purity`, which fails the build if a `node:` specifier reappears in the browser
|
|
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|
+
* graph — a comment would not have held.
|
|
31
|
+
*/
|
|
32
|
+
export { buildFfmpegArgs, createFfmpegFrameEncoderAdapter, probeFfmpeg } from "./FfmpegFrameEncoder.js";
|
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33
|
+
// Offline encoding, filesystem-shaped artifacts, cloud rendering, and publishing
|
|
34
|
+
// integrations share this explicit non-browser entry. Browser capture/encoding stays
|
|
35
|
+
// on the root API through MediaRecorder and WebCodecs adapters.
|
|
36
|
+
export * from "./PngSequenceEncoder.js";
|
|
37
|
+
export * from "./AudioMuxer.js";
|
|
38
|
+
export * from "./VideoExportPipeline.js";
|
|
39
|
+
export * from "./CaptionExporter.js";
|
|
40
|
+
export * from "./YouTubeMetadataGenerator.js";
|
|
41
|
+
export * from "./YouTubeUploadAdapter.js";
|
|
42
|
+
export * from "./PublishingPipeline.js";
|
|
43
|
+
export * from "./CloudRenderAdapter.js";
|
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44
|
+
//# sourceMappingURL=media-node.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"media-node.js","sourceRoot":"","sources":["../../../../../packages/engine/src/agent-api/media-node.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AACH,OAAO,EACL,eAAe,EACf,+BAA+B,EAC/B,WAAW,EACZ,MAAM,yBAAyB,CAAC;AAUjC,iFAAiF;AACjF,qFAAqF;AACrF,gEAAgE;AAChE,cAAc,yBAAyB,CAAC;AACxC,cAAc,iBAAiB,CAAC;AAChC,cAAc,0BAA0B,CAAC;AACzC,cAAc,sBAAsB,CAAC;AACrC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,yBAAyB,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"product-viewer-runtime.d.ts","sourceRoot":"","sources":["../../../../../packages/engine/src/agent-api/product-viewer-runtime.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EACV,OAAO,EACP,aAAa,EACb,mBAAmB,EACnB,YAAY,EACZ,YAAY,EACZ,oBAAoB,EACpB,qBAAqB,EACrB,gBAAgB,EAChB,YAAY,EACb,MAAM,YAAY,CAAC;AAEpB,OAAO,EACL,aAAa,EACb,gBAAgB,EACjB,MAAM,YAAY,CAAC;AAEpB,YAAY,EACV,OAAO,EACP,aAAa,EACb,mBAAmB,EACnB,YAAY,EACZ,YAAY,EACZ,oBAAoB,EACrB,CAAC;AAEF,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,UAAU,CAAC,EAAE,qBAAqB,CAAC;CAC7C;AAED,MAAM,MAAM,kBAAkB,GAAG,gBAAgB,CAAC;AAClD,MAAM,MAAM,qBAAqB,GAAG,YAAY,CAAC;AACjD,MAAM,MAAM,wBAAwB,GAAG,UAAU,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC;AAE1E,eAAO,MAAM,OAAO;;;
|
|
1
|
+
{"version":3,"file":"product-viewer-runtime.d.ts","sourceRoot":"","sources":["../../../../../packages/engine/src/agent-api/product-viewer-runtime.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EACV,OAAO,EACP,aAAa,EACb,mBAAmB,EACnB,YAAY,EACZ,YAAY,EACZ,oBAAoB,EACpB,qBAAqB,EACrB,gBAAgB,EAChB,YAAY,EACb,MAAM,YAAY,CAAC;AAEpB,OAAO,EACL,aAAa,EACb,gBAAgB,EACjB,MAAM,YAAY,CAAC;AAEpB,YAAY,EACV,OAAO,EACP,aAAa,EACb,mBAAmB,EACnB,YAAY,EACZ,YAAY,EACZ,oBAAoB,EACrB,CAAC;AAEF,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,UAAU,CAAC,EAAE,qBAAqB,CAAC;CAC7C;AAED,MAAM,MAAM,kBAAkB,GAAG,gBAAgB,CAAC;AAClD,MAAM,MAAM,qBAAqB,GAAG,YAAY,CAAC;AACjD,MAAM,MAAM,wBAAwB,GAAG,UAAU,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC;AAE1E,eAAO,MAAM,OAAO;;;sBAWg8zY,CAAC;;;;;;CAXn7zY,CAAC;AAEnC,eAAO,MAAM,SAAS;oCACC,YAAY,CAAC,OAAO,CAAC,YAAW,oBAAoB,KAAQ,qBAAqB;CAG9F,CAAC;AAEX,wBAAgB,aAAa,CAAC,KAAK,EAAE,YAAY,CAAC,OAAO,CAAC,EAAE,OAAO,GAAE,oBAAyB,GAAG,qBAAqB,CAErH"}
|
|
@@ -10,7 +10,7 @@
|
|
|
10
10
|
* *well-directed or watchable*. "Good" needs the human-review rubric — automation can
|
|
11
11
|
* only keep a scene from being broken, not make it good.
|
|
12
12
|
*/
|
|
13
|
-
import { type EpisodeDocument } from "./episode-document";
|
|
13
|
+
import { type EpisodeDocument } from "./episode-document.js";
|
|
14
14
|
export interface EpisodeDocumentValidation {
|
|
15
15
|
readonly ok: boolean;
|
|
16
16
|
readonly errors: readonly string[];
|
|
@@ -15,7 +15,7 @@
|
|
|
15
15
|
* are the LLM director's job (and remain unproven). The output is always a *valid*
|
|
16
16
|
* document; "valid" is not "well-directed" — that needs the human rubric (the watchability gate).
|
|
17
17
|
*/
|
|
18
|
-
import type { CharacterBlocking, PropPlacement, ShotSpec, Vec3 } from "./episode-document";
|
|
18
|
+
import type { CharacterBlocking, PropPlacement, ShotSpec, Vec3 } from "./episode-document.js";
|
|
19
19
|
export interface DirectorCharacter {
|
|
20
20
|
readonly id: string;
|
|
21
21
|
/** Where the character starts the scene (drives a walk-in on the opening shot). */
|
|
@@ -13,7 +13,7 @@
|
|
|
13
13
|
* rebuild). The design doc promotes these contracts into
|
|
14
14
|
* `packages/engine/src/animation-studio/*` once stable.
|
|
15
15
|
*/
|
|
16
|
-
import type { CameraPresetId } from "../agent-api/CameraPresetLibrary";
|
|
16
|
+
import type { CameraPresetId } from "../agent-api/CameraPresetLibrary.js";
|
|
17
17
|
export type Vec3 = readonly [number, number, number];
|
|
18
18
|
export type Vec4 = readonly [number, number, number, number];
|
|
19
19
|
/** Provenance for a catalog-resolved asset (CC-BY attribution + source + hash). */
|
|
@@ -13,8 +13,8 @@
|
|
|
13
13
|
* include the browser renderer (scene-player) or the headless capture scripts — those
|
|
14
14
|
* stay in the template/run surface.
|
|
15
15
|
*/
|
|
16
|
-
export * from "./episode-document";
|
|
17
|
-
export * from "./animation-episode-validator";
|
|
18
|
-
export * from "./director-heuristics";
|
|
19
|
-
export * from "./scene-tools";
|
|
16
|
+
export * from "./episode-document.js";
|
|
17
|
+
export * from "./animation-episode-validator.js";
|
|
18
|
+
export * from "./director-heuristics.js";
|
|
19
|
+
export * from "./scene-tools.js";
|
|
20
20
|
//# sourceMappingURL=index.d.ts.map
|
|
@@ -4,8 +4,8 @@
|
|
|
4
4
|
* Each function returns a NEW document; the store validates + commits (or rejects). The
|
|
5
5
|
* agent never edits raw code — only these typed, validated edits.
|
|
6
6
|
*/
|
|
7
|
-
import type { CameraPresetId } from "../agent-api/CameraPresetLibrary";
|
|
8
|
-
import type { BlockingWaypoint, DialogueLine, EpisodeDocument, PropPlacement, Vec3 } from "./episode-document";
|
|
7
|
+
import type { CameraPresetId } from "../agent-api/CameraPresetLibrary.js";
|
|
8
|
+
import type { BlockingWaypoint, DialogueLine, EpisodeDocument, PropPlacement, Vec3 } from "./episode-document.js";
|
|
9
9
|
/** Append a shot (given a duration); the timeline re-contiguizes. */
|
|
10
10
|
export declare function addShot(doc: EpisodeDocument, shotId: string, presetId: CameraPresetId, duration: number, cameraSubject: Vec3): EpisodeDocument;
|
|
11
11
|
/** Remove a shot; the timeline closes up. */
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { type Entity, type World } from "
|
|
2
|
-
import type { Geometry, MorphTargetDelta, RenderMaterial, RenderSource } from "
|
|
1
|
+
import { type Entity, type World } from "../../ecs/index.js";
|
|
2
|
+
import type { Geometry, MorphTargetDelta, RenderMaterial, RenderSource } from "../../rendering/index.js";
|
|
3
3
|
export interface ECSRenderLibraries {
|
|
4
4
|
geometry: Map<string, Geometry>;
|
|
5
5
|
material: Map<string, RenderMaterial>;
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { type AudioFileInput } from "../../audio/index.js";
|
|
1
2
|
export type GameAudioBusId = "master" | string;
|
|
2
3
|
export interface GameAudioContextLike {
|
|
3
4
|
readonly state: string;
|
|
@@ -19,6 +20,8 @@ export interface GameAudioCueDefinition<TCue extends string = string> {
|
|
|
19
20
|
readonly volume?: number;
|
|
20
21
|
readonly frequency?: number;
|
|
21
22
|
readonly duration?: number;
|
|
23
|
+
readonly asset?: AudioFileInput;
|
|
24
|
+
readonly loop?: boolean;
|
|
22
25
|
play?(context: GameAudioContextLike, destination: AudioNode, cue: GameAudioCueDefinition<TCue>): void | Promise<void>;
|
|
23
26
|
}
|
|
24
27
|
export interface GameAudioCueEvent<TCue extends string = string> {
|
|
@@ -49,6 +52,8 @@ export interface GameAudioEvidence<TCue extends string = string> {
|
|
|
49
52
|
export interface GameAudioOptions<TCue extends string = string> {
|
|
50
53
|
readonly context?: GameAudioContextLike | null;
|
|
51
54
|
readonly createContext?: () => GameAudioContextLike | null;
|
|
55
|
+
/** Ask the shared AudioContextManager to create and own the browser context. */
|
|
56
|
+
readonly browserContext?: boolean;
|
|
52
57
|
readonly buses?: readonly GameAudioBusDefinition[];
|
|
53
58
|
readonly cues: Readonly<Record<TCue, GameAudioCueDefinition<TCue>>>;
|
|
54
59
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GameAudio.d.ts","sourceRoot":"","sources":["../../../../../packages/engine/src/game/GameAudio.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,cAAc,GAAG,QAAQ,GAAG,MAAM,CAAC;AAE/C,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,WAAW,EAAE,SAAS,CAAC;IAChC,MAAM,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IACxB,OAAO,CAAC,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IAC1B,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IACxB,UAAU,IAAI,QAAQ,CAAC;IACvB,gBAAgB,CAAC,IAAI,cAAc,CAAC;CACrC;AAED,MAAM,WAAW,sBAAsB;IACrC,QAAQ,CAAC,EAAE,EAAE,cAAc,CAAC;IAC5B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED,MAAM,WAAW,sBAAsB,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM;IAClE,QAAQ,CAAC,EAAE,EAAE,IAAI,CAAC;IAClB,QAAQ,CAAC,GAAG,CAAC,EAAE,cAAc,CAAC;IAC9B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,IAAI,CAAC,CAAC,OAAO,EAAE,oBAAoB,EAAE,WAAW,EAAE,SAAS,EAAE,GAAG,EAAE,sBAAsB,CAAC,IAAI,CAAC,GAAG,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;CACvH;AAED,MAAM,WAAW,iBAAiB,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM;IAC7D,QAAQ,CAAC,GAAG,EAAE,IAAI,CAAC;IACnB,QAAQ,CAAC,GAAG,EAAE,cAAc,CAAC;IAC7B,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;CACvB;AAED,MAAM,WAAW,iBAAiB,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM;IAC7D,QAAQ,CAAC,IAAI,EAAE,0BAA0B,CAAC;IAC1C,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,kBAAkB,EAAE,MAAM,CAAC;IACpC,QAAQ,CAAC,OAAO,EAAE,IAAI,GAAG,IAAI,CAAC;IAC9B,QAAQ,CAAC,MAAM,EAAE,SAAS,MAAM,EAAE,CAAC;IACnC,QAAQ,CAAC,KAAK,EAAE,SAAS;QAAE,QAAQ,CAAC,EAAE,EAAE,cAAc,CAAC;QAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAA;KAAE,EAAE,CAAC;CAC9G;AAED,MAAM,WAAW,gBAAgB,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM;IAC5D,QAAQ,CAAC,OAAO,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAC/C,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,oBAAoB,GAAG,IAAI,CAAC;IAC3D,QAAQ,CAAC,KAAK,CAAC,EAAE,SAAS,sBAAsB,EAAE,CAAC;IACnD,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC,MAAM,CAAC,IAAI,EAAE,sBAAsB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;CACrE;AAED,MAAM,WAAW,SAAS,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM;IACrD,QAAQ,CAAC,QAAQ,EAAE,iBAAiB,CAAC,IAAI,CAAC,CAAC;IAC3C,MAAM,IAAI,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC;IAC3C,GAAG,CAAC,GAAG,EAAE,IAAI,GAAG,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC;IACjD,QAAQ,CAAC,KAAK,EAAE,OAAO,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC;IAClD,YAAY,CAAC,GAAG,EAAE,cAAc,EAAE,MAAM,EAAE,MAAM,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC;IAC3E,KAAK,CAAC,QAAQ,EAAE,CAAC,KAAK,EAAE,iBAAiB,CAAC,IAAI,CAAC,KAAK,IAAI,GAAG,MAAM,IAAI,CAAC;IACtE,OAAO,IAAI,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC;CAC7C;
|
|
1
|
+
{"version":3,"file":"GameAudio.d.ts","sourceRoot":"","sources":["../../../../../packages/engine/src/game/GameAudio.ts"],"names":[],"mappings":"AAAA,OAAO,EAA6F,KAAK,cAAc,EAAE,MAAM,eAAe,CAAC;AAE/I,MAAM,MAAM,cAAc,GAAG,QAAQ,GAAG,MAAM,CAAC;AAE/C,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,WAAW,EAAE,SAAS,CAAC;IAChC,MAAM,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IACxB,OAAO,CAAC,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IAC1B,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IACxB,UAAU,IAAI,QAAQ,CAAC;IACvB,gBAAgB,CAAC,IAAI,cAAc,CAAC;CACrC;AAED,MAAM,WAAW,sBAAsB;IACrC,QAAQ,CAAC,EAAE,EAAE,cAAc,CAAC;IAC5B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED,MAAM,WAAW,sBAAsB,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM;IAClE,QAAQ,CAAC,EAAE,EAAE,IAAI,CAAC;IAClB,QAAQ,CAAC,GAAG,CAAC,EAAE,cAAc,CAAC;IAC9B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,KAAK,CAAC,EAAE,cAAc,CAAC;IAChC,QAAQ,CAAC,IAAI,CAAC,EAAE,OAAO,CAAC;IACxB,IAAI,CAAC,CAAC,OAAO,EAAE,oBAAoB,EAAE,WAAW,EAAE,SAAS,EAAE,GAAG,EAAE,sBAAsB,CAAC,IAAI,CAAC,GAAG,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;CACvH;AAED,MAAM,WAAW,iBAAiB,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM;IAC7D,QAAQ,CAAC,GAAG,EAAE,IAAI,CAAC;IACnB,QAAQ,CAAC,GAAG,EAAE,cAAc,CAAC;IAC7B,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;CACvB;AAED,MAAM,WAAW,iBAAiB,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM;IAC7D,QAAQ,CAAC,IAAI,EAAE,0BAA0B,CAAC;IAC1C,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,kBAAkB,EAAE,MAAM,CAAC;IACpC,QAAQ,CAAC,OAAO,EAAE,IAAI,GAAG,IAAI,CAAC;IAC9B,QAAQ,CAAC,MAAM,EAAE,SAAS,MAAM,EAAE,CAAC;IACnC,QAAQ,CAAC,KAAK,EAAE,SAAS;QAAE,QAAQ,CAAC,EAAE,EAAE,cAAc,CAAC;QAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAA;KAAE,EAAE,CAAC;CAC9G;AAED,MAAM,WAAW,gBAAgB,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM;IAC5D,QAAQ,CAAC,OAAO,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAC/C,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,oBAAoB,GAAG,IAAI,CAAC;IAC3D,gFAAgF;IAChF,QAAQ,CAAC,cAAc,CAAC,EAAE,OAAO,CAAC;IAClC,QAAQ,CAAC,KAAK,CAAC,EAAE,SAAS,sBAAsB,EAAE,CAAC;IACnD,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC,MAAM,CAAC,IAAI,EAAE,sBAAsB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;CACrE;AAED,MAAM,WAAW,SAAS,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM;IACrD,QAAQ,CAAC,QAAQ,EAAE,iBAAiB,CAAC,IAAI,CAAC,CAAC;IAC3C,MAAM,IAAI,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC;IAC3C,GAAG,CAAC,GAAG,EAAE,IAAI,GAAG,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC;IACjD,QAAQ,CAAC,KAAK,EAAE,OAAO,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC;IAClD,YAAY,CAAC,GAAG,EAAE,cAAc,EAAE,MAAM,EAAE,MAAM,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC;IAC3E,KAAK,CAAC,QAAQ,EAAE,CAAC,KAAK,EAAE,iBAAiB,CAAC,IAAI,CAAC,KAAK,IAAI,GAAG,MAAM,IAAI,CAAC;IACtE,OAAO,IAAI,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC;CAC7C;AAoBD,wBAAgB,eAAe,CAAC,IAAI,SAAS,MAAM,EAAE,OAAO,EAAE,gBAAgB,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC,IAAI,CAAC,CAmKrG"}
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@@ -1,7 +1,12 @@
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1
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+
import { AudioBus, AudioContextManager, AudioFileManager, AudioSource } from "../../audio/index.js";
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1
2
|
export function createGameAudio(options) {
|
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2
3
|
const cueDefinitions = options.cues;
|
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3
4
|
const cueIds = Object.keys(cueDefinitions);
|
|
4
5
|
let context = options.context;
|
|
6
|
+
if (options.browserContext && (options.context !== undefined || options.createContext !== undefined)) {
|
|
7
|
+
throw new Error("Game audio browserContext cannot be combined with context or createContext; choose one context owner.");
|
|
8
|
+
}
|
|
9
|
+
const contextManager = options.browserContext ? new AudioContextManager() : undefined;
|
|
5
10
|
let muted = false;
|
|
6
11
|
let unlocked = false;
|
|
7
12
|
let disposed = false;
|
|
@@ -11,9 +16,18 @@ export function createGameAudio(options) {
|
|
|
11
16
|
const errors = [];
|
|
12
17
|
const listeners = new Set();
|
|
13
18
|
const buses = new Map();
|
|
19
|
+
/*
|
|
20
|
+
* Volume for buses created while no audio context exists. `AudioBus` needs a real `createGain`, so
|
|
21
|
+
* headless route-health runs have no `node` to hold the value — but `setBusVolume` must still be
|
|
22
|
+
* observable in evidence there, which is what the harnesses assert on. One map, only ever read when
|
|
23
|
+
* `node` is absent, so there is no second source of truth for a live bus.
|
|
24
|
+
*/
|
|
25
|
+
const contextlessBusVolumes = new Map();
|
|
26
|
+
let fileManager;
|
|
27
|
+
const activeSources = new Set();
|
|
14
28
|
const getContext = () => {
|
|
15
29
|
if (context === undefined)
|
|
16
|
-
context = options.createContext?.() ?? null;
|
|
30
|
+
context = contextManager ? contextManager.context : options.createContext?.() ?? null;
|
|
17
31
|
return context ?? null;
|
|
18
32
|
};
|
|
19
33
|
const getBus = (id) => {
|
|
@@ -21,22 +35,34 @@ export function createGameAudio(options) {
|
|
|
21
35
|
if (existing)
|
|
22
36
|
return existing;
|
|
23
37
|
const audioContext = getContext();
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
gain.connect(audioContext.destination);
|
|
28
|
-
}
|
|
29
|
-
const bus = { id, gain, volume: 1, muted: false };
|
|
38
|
+
// `GameAudioContextLike` structurally satisfies `AudioBusContextLike` (destination + createGain).
|
|
39
|
+
const node = audioContext ? new AudioBus(String(id), audioContext) : undefined;
|
|
40
|
+
const bus = { id, node };
|
|
30
41
|
buses.set(id, bus);
|
|
31
42
|
return bus;
|
|
32
43
|
};
|
|
44
|
+
const playAssetCue = async (audioContext, destination, definition) => {
|
|
45
|
+
if (!definition.asset)
|
|
46
|
+
return;
|
|
47
|
+
if (!("decodeAudioData" in audioContext) || !("createBufferSource" in audioContext)) {
|
|
48
|
+
throw new Error(`Game audio cue "${definition.id}" uses an asset but its context cannot decode or play audio buffers.`);
|
|
49
|
+
}
|
|
50
|
+
const decodeContext = audioContext;
|
|
51
|
+
fileManager ??= new AudioFileManager({ context: decodeContext });
|
|
52
|
+
const clip = await fileManager.load(definition.asset);
|
|
53
|
+
const source = new AudioSource({ context: decodeContext, destination, clip, loop: definition.loop, volume: definition.volume });
|
|
54
|
+
activeSources.add(source);
|
|
55
|
+
source.play();
|
|
56
|
+
};
|
|
33
57
|
getBus("master");
|
|
34
58
|
for (const bus of options.buses ?? []) {
|
|
35
59
|
const state = getBus(bus.id);
|
|
36
|
-
if (bus.volume
|
|
37
|
-
|
|
38
|
-
if (state.
|
|
39
|
-
state.
|
|
60
|
+
if (bus.volume === undefined)
|
|
61
|
+
continue;
|
|
62
|
+
if (state.node)
|
|
63
|
+
state.node.setVolume(bus.volume);
|
|
64
|
+
else
|
|
65
|
+
contextlessBusVolumes.set(bus.id, bus.volume);
|
|
40
66
|
}
|
|
41
67
|
const snapshot = () => {
|
|
42
68
|
const audioContext = getContext();
|
|
@@ -54,8 +80,8 @@ export function createGameAudio(options) {
|
|
|
54
80
|
errors,
|
|
55
81
|
buses: [...buses.values()].map((bus) => ({
|
|
56
82
|
id: bus.id,
|
|
57
|
-
volume: bus.volume,
|
|
58
|
-
muted: bus.
|
|
83
|
+
volume: bus.node?.volume ?? contextlessBusVolumes.get(bus.id) ?? 1,
|
|
84
|
+
muted: bus.node?.isMuted ?? false
|
|
59
85
|
}))
|
|
60
86
|
};
|
|
61
87
|
};
|
|
@@ -67,7 +93,10 @@ export function createGameAudio(options) {
|
|
|
67
93
|
const audioContext = getContext();
|
|
68
94
|
if (!audioContext)
|
|
69
95
|
return snapshot();
|
|
70
|
-
|
|
96
|
+
if (contextManager)
|
|
97
|
+
await contextManager.unlock();
|
|
98
|
+
else
|
|
99
|
+
await audioContext.resume();
|
|
71
100
|
unlocked = true;
|
|
72
101
|
return snapshot();
|
|
73
102
|
},
|
|
@@ -78,16 +107,17 @@ export function createGameAudio(options) {
|
|
|
78
107
|
const bus = getBus(definition.bus ?? "master");
|
|
79
108
|
const audioContext = getContext();
|
|
80
109
|
lastCue = cue;
|
|
110
|
+
const busMuted = bus.node?.isMuted ?? false;
|
|
81
111
|
const event = {
|
|
82
112
|
cue,
|
|
83
113
|
bus: bus.id,
|
|
84
|
-
muted: muted ||
|
|
114
|
+
muted: muted || busMuted,
|
|
85
115
|
unlocked,
|
|
86
116
|
time: audioContext?.currentTime ?? 0
|
|
87
117
|
};
|
|
88
118
|
for (const listener of [...listeners])
|
|
89
119
|
listener(event);
|
|
90
|
-
if (!audioContext || disposed || muted ||
|
|
120
|
+
if (!audioContext || disposed || muted || busMuted) {
|
|
91
121
|
suppressedCueCount += 1;
|
|
92
122
|
return event;
|
|
93
123
|
}
|
|
@@ -95,10 +125,13 @@ export function createGameAudio(options) {
|
|
|
95
125
|
if (!unlocked)
|
|
96
126
|
await audio.unlock();
|
|
97
127
|
if (definition.play) {
|
|
98
|
-
await definition.play(audioContext, bus.
|
|
128
|
+
await definition.play(audioContext, bus.node?.input ?? audioContext.destination, definition);
|
|
129
|
+
}
|
|
130
|
+
else if (definition.asset) {
|
|
131
|
+
await playAssetCue(audioContext, bus.node?.input ?? audioContext.destination, definition);
|
|
99
132
|
}
|
|
100
133
|
else {
|
|
101
|
-
playDefaultCue(audioContext, bus.
|
|
134
|
+
playDefaultCue(audioContext, bus.node?.input ?? audioContext.destination, definition);
|
|
102
135
|
}
|
|
103
136
|
playedCueCount += 1;
|
|
104
137
|
}
|
|
@@ -116,9 +149,12 @@ export function createGameAudio(options) {
|
|
|
116
149
|
if (!Number.isFinite(volume) || volume < 0)
|
|
117
150
|
throw new Error("Game audio bus volume must be a non-negative finite number.");
|
|
118
151
|
const bus = getBus(busId);
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
152
|
+
// Validated again inside AudioBus.setVolume; the local check is kept so the error message stays
|
|
153
|
+
// the game-facing one that existing routes and tests assert on.
|
|
154
|
+
if (bus.node)
|
|
155
|
+
bus.node.setVolume(volume);
|
|
156
|
+
else
|
|
157
|
+
contextlessBusVolumes.set(bus.id, volume);
|
|
122
158
|
return snapshot();
|
|
123
159
|
},
|
|
124
160
|
onCue(callback) {
|
|
@@ -128,8 +164,14 @@ export function createGameAudio(options) {
|
|
|
128
164
|
async dispose() {
|
|
129
165
|
disposed = true;
|
|
130
166
|
for (const bus of buses.values())
|
|
131
|
-
bus.
|
|
132
|
-
|
|
167
|
+
bus.node?.dispose();
|
|
168
|
+
for (const source of activeSources)
|
|
169
|
+
source.dispose();
|
|
170
|
+
activeSources.clear();
|
|
171
|
+
fileManager?.clear();
|
|
172
|
+
if (contextManager)
|
|
173
|
+
await contextManager.dispose();
|
|
174
|
+
else if (context?.close)
|
|
133
175
|
await context.close();
|
|
134
176
|
return snapshot();
|
|
135
177
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GameAudio.js","sourceRoot":"","sources":["../../../../../packages/engine/src/game/GameAudio.ts"],"names":[],"mappings":"
|
|
1
|
+
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|
package/dist/engine/index.d.ts
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
export { A3D_APP_WORKFLOW_PRESETS, createA3DApp, resolveA3DAppQualityPreset } from "
|
|
2
|
-
export type { A3DApp, A3DAppDiagnostics, A3DAppOptions, A3DAppQualityPreset, A3DAppQualitySettings, A3DAppWorkflowPreset } from "
|
|
3
|
-
export { Engine } from "
|
|
4
|
-
export { Renderer, analyzeRgbaFrameMotionRegions, createAnimationMaterialStyle, createAnimationRenderPreset, createAnimationVisualQualityReport, createExternalParityEnvironmentPipeline, listExternalParityEnvironmentTargets } from "
|
|
5
|
-
export type { AnimationFrameVisualInput, AnimationFrameVisualQuality, AnimationMaterialStyle, AnimationMaterialStyleOptions, FrameMotionRegion, FrameMotionRegionMetrics, AnimationRenderPresetEvidence, AnimationRenderPresetOptions, AnimationVisualQualityOptions, AnimationVisualQualityReport } from "
|
|
6
|
-
export { GLTFLoader, createAssetCompatibilityReport, inspectGLTFAsset, loadRenderableAsset, summarizeExternalParityGLTFCorpus } from "
|
|
7
|
-
export { loadProductAsset } from "
|
|
8
|
-
export { createAnimationLabWorkflow, createAssetViewerWorkflow, createComparisonWorkflow, createInteractiveSceneWorkflow, createMaterialStudioWorkflow, createProductConfiguratorWorkflow, createSceneShowcaseWorkflow } from "
|
|
1
|
+
export { A3D_APP_WORKFLOW_PRESETS, createA3DApp, resolveA3DAppQualityPreset } from "../apps/index.js";
|
|
2
|
+
export type { A3DApp, A3DAppDiagnostics, A3DAppOptions, A3DAppQualityPreset, A3DAppQualitySettings, A3DAppWorkflowPreset } from "../apps/index.js";
|
|
3
|
+
export { Engine } from "../core/index.js";
|
|
4
|
+
export { Renderer, analyzeRgbaFrameMotionRegions, createAnimationMaterialStyle, createAnimationRenderPreset, createAnimationVisualQualityReport, createExternalParityEnvironmentPipeline, listExternalParityEnvironmentTargets } from "../rendering/index.js";
|
|
5
|
+
export type { AnimationFrameVisualInput, AnimationFrameVisualQuality, AnimationMaterialStyle, AnimationMaterialStyleOptions, FrameMotionRegion, FrameMotionRegionMetrics, AnimationRenderPresetEvidence, AnimationRenderPresetOptions, AnimationVisualQualityOptions, AnimationVisualQualityReport } from "../rendering/index.js";
|
|
6
|
+
export { GLTFLoader, createAssetCompatibilityReport, inspectGLTFAsset, loadRenderableAsset, summarizeExternalParityGLTFCorpus } from "../assets/index.js";
|
|
7
|
+
export { loadProductAsset } from "../product-studio/index.js";
|
|
8
|
+
export { createAnimationLabWorkflow, createAssetViewerWorkflow, createComparisonWorkflow, createInteractiveSceneWorkflow, createMaterialStudioWorkflow, createProductConfiguratorWorkflow, createSceneShowcaseWorkflow } from "../workflows/index.js";
|
|
9
9
|
export { A3DRenderer, A3DScene, A3DAppLifecycle } from "./advanced-runtime/index.js";
|
|
10
10
|
export * from "./agent-api/index.js";
|
|
11
11
|
export * from "./runtime/index.js";
|
|
@@ -17,12 +17,12 @@ export * from "./devtools/AuraPerformancePanel.js";
|
|
|
17
17
|
export * from "./testing/screenshot.js";
|
|
18
18
|
export * from "./testing/routeHealth.js";
|
|
19
19
|
export type { A3DAppLifecycleSnapshot, A3DDisposable, A3DRendererOptions, A3DSceneMeshOptions, A3DSceneRenderSourceOptions } from "./advanced-runtime/index.js";
|
|
20
|
-
import type { A3DApp } from "
|
|
21
|
-
import type { PostProcessComposer, PostProcessComposerOptions } from "
|
|
22
|
-
import type { ProductAsset, ProductAssetLoadOptions } from "
|
|
23
|
-
import { createAnimationLabWorkflow, createAssetViewerWorkflow, createComparisonWorkflow, createInteractiveSceneWorkflow, createMaterialStudioWorkflow, createProductConfiguratorWorkflow, createSceneShowcaseWorkflow } from "
|
|
24
|
-
import { type ExternalParityEnvironmentPipeline, type ExternalParityEnvironmentPipelineOptions, type RenderDeviceDiagnostics } from "
|
|
25
|
-
import { type AssetCompatibilityReport, type GLTFAsset, type GLTFAssetInspectionReport, type GLTFCorpusManifest, type GLTFRenderResources, type LoadRenderableAssetOptions, type RenderableAsset } from "
|
|
20
|
+
import type { A3DApp } from "../apps/index.js";
|
|
21
|
+
import type { PostProcessComposer, PostProcessComposerOptions } from "../rendering/index.js";
|
|
22
|
+
import type { ProductAsset, ProductAssetLoadOptions } from "../product-studio/index.js";
|
|
23
|
+
import { createAnimationLabWorkflow, createAssetViewerWorkflow, createComparisonWorkflow, createInteractiveSceneWorkflow, createMaterialStudioWorkflow, createProductConfiguratorWorkflow, createSceneShowcaseWorkflow } from "../workflows/index.js";
|
|
24
|
+
import { type ExternalParityEnvironmentPipeline, type ExternalParityEnvironmentPipelineOptions, type RenderDeviceDiagnostics } from "../rendering/index.js";
|
|
25
|
+
import { type AssetCompatibilityReport, type GLTFAsset, type GLTFAssetInspectionReport, type GLTFCorpusManifest, type GLTFRenderResources, type LoadRenderableAssetOptions, type RenderableAsset } from "../assets/index.js";
|
|
26
26
|
export declare const workflows: {
|
|
27
27
|
readonly assetViewer: typeof createAssetViewerWorkflow;
|
|
28
28
|
readonly productConfigurator: typeof createProductConfiguratorWorkflow;
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import type { EnvironmentLightingOptions, PerspectiveCameraFrameOptions, RenderSource, RendererPostProcessOptions, RendererShadowOptions } from "
|
|
1
|
+
import type { EnvironmentLightingOptions, PerspectiveCameraFrameOptions, RenderSource, RendererPostProcessOptions, RendererShadowOptions } from "../../rendering/index.js";
|
|
2
2
|
export interface SideViewGameRenderPreset {
|
|
3
3
|
readonly kind: "aura-side-view-game-render-preset";
|
|
4
4
|
readonly cameraPolicy: RenderSource["cameraPolicy"];
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { type GLTFSceneAnimationApplyResult, type GLTFSceneAnimationRuntime, type GLTFSceneAnimationRuntimeSnapshot, type GLTFScenePose, type ProductionGLTFRenderPipeline } from "
|
|
2
|
-
import { type RenderItem } from "
|
|
3
|
-
import { type Mat4 } from "
|
|
1
|
+
import { type GLTFSceneAnimationApplyResult, type GLTFSceneAnimationRuntime, type GLTFSceneAnimationRuntimeSnapshot, type GLTFScenePose, type ProductionGLTFRenderPipeline } from "../../assets/gltf-runtime.js";
|
|
2
|
+
import { type RenderItem } from "../../rendering/index.js";
|
|
3
|
+
import { type Mat4 } from "../../scene/index.js";
|
|
4
4
|
export interface TypedGLBActorAsset {
|
|
5
5
|
readonly url: string;
|
|
6
6
|
readonly type?: string;
|
|
@@ -24,11 +24,19 @@ export interface TypedGLBActorOptions {
|
|
|
24
24
|
* leave off for actors whose materials are individually tinted at runtime.
|
|
25
25
|
*/
|
|
26
26
|
readonly deduplicateIdenticalMaterials?: boolean;
|
|
27
|
+
/** Exact imported glTF node names that should not contribute renderables. */
|
|
28
|
+
readonly hiddenNodeNames?: readonly string[];
|
|
27
29
|
}
|
|
28
30
|
export interface TypedGLBActorTintOptions {
|
|
29
31
|
readonly baseColor: readonly [number, number, number, number];
|
|
30
32
|
readonly emissiveColor?: readonly [number, number, number];
|
|
31
33
|
readonly emissiveStrength?: number;
|
|
34
|
+
readonly roughness?: number;
|
|
35
|
+
readonly metallic?: number;
|
|
36
|
+
readonly clearcoat?: number;
|
|
37
|
+
readonly clearcoatRoughness?: number;
|
|
38
|
+
/** Replace authored color/surface textures when a public material override is requested. */
|
|
39
|
+
readonly replaceSurfaceTextures?: boolean;
|
|
32
40
|
}
|
|
33
41
|
export interface TypedGLBActorTransformOptions {
|
|
34
42
|
readonly modelMatrix?: Mat4 | readonly number[];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TypedGLBActor.d.ts","sourceRoot":"","sources":["../../../../../packages/engine/src/production-runtime/TypedGLBActor.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,KAAK,6BAA6B,EAClC,KAAK,yBAAyB,EAC9B,KAAK,iCAAiC,EACtC,KAAK,aAAa,EAClB,KAAK,4BAA4B,EAClC,MAAM,
|
|
1
|
+
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