@aura3d/engine 1.5.2 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +163 -119
- package/dist/animation/FootIk.d.ts +10 -1
- package/dist/animation/FootIk.d.ts.map +1 -1
- package/dist/animation/FootIk.js.map +1 -1
- package/dist/animation/HumanoidRetargeting.js +1 -1
- package/dist/animation/RigQuality.d.ts +1 -1
- package/dist/animation/RigQuality.js +2 -2
- package/dist/animation/RigQuality.js.map +1 -1
- package/dist/animation/SpringBones.d.ts.map +1 -1
- package/dist/animation/SpringBones.js +1 -2
- package/dist/animation/SpringBones.js.map +1 -1
- package/dist/animation/browser-index.d.ts +0 -2
- package/dist/animation/browser-index.d.ts.map +1 -1
- package/dist/animation/browser-index.js +0 -2
- package/dist/animation/browser-index.js.map +1 -1
- package/dist/animation/index.d.ts +0 -2
- package/dist/animation/index.d.ts.map +1 -1
- package/dist/animation/index.js +0 -2
- package/dist/animation/index.js.map +1 -1
- package/dist/animation/threejs-compatibility/AnimationAction.d.ts +1 -1
- package/dist/animation/threejs-compatibility/AnimationDiagnostics.d.ts +3 -3
- package/dist/animation/threejs-compatibility/AnimationMixer.d.ts +2 -2
- package/dist/animation/threejs-compatibility/SkinnedMesh.d.ts +1 -1
- package/dist/animation/threejs-compatibility/index.d.ts +11 -11
- package/dist/apps/index.d.ts +3 -3
- package/dist/assets/AssetCache.d.ts +1 -1
- package/dist/assets/AssetCompatibility.d.ts +2 -2
- package/dist/assets/AssetInspection.d.ts +4 -4
- package/dist/assets/AssetLoader.d.ts +1 -1
- package/dist/assets/AssetManager.d.ts +5 -5
- package/dist/assets/AssetRegistry.d.ts +1 -1
- package/dist/assets/AssetRenderDefaults.d.ts +1 -1
- package/dist/assets/AudioLoader.d.ts +2 -2
- package/dist/assets/CarConceptMaterialStability.d.ts +2 -2
- package/dist/assets/GLTFAnimationRuntime.d.ts +7 -3
- package/dist/assets/GLTFAnimationRuntime.d.ts.map +1 -1
- package/dist/assets/GLTFAnimationRuntime.js +29 -6
- package/dist/assets/GLTFAnimationRuntime.js.map +1 -1
- package/dist/assets/GLTFAutoFit.d.ts +1 -1
- package/dist/assets/GLTFCompressionDecoders.d.ts +1 -1
- package/dist/assets/GLTFLoader.d.ts +5 -5
- package/dist/assets/GLTFLoader.d.ts.map +1 -1
- package/dist/assets/GLTFLoader.js +13 -4
- package/dist/assets/GLTFLoader.js.map +1 -1
- package/dist/assets/GLTFRenderResources.d.ts +3 -3
- package/dist/assets/HDRLoader.d.ts +1 -1
- package/dist/assets/ImageLoader.d.ts +2 -2
- package/dist/assets/KTX2BasisTextureTranscoder.d.ts +1 -1
- package/dist/assets/LoadContext.d.ts +2 -2
- package/dist/assets/MaterialLoader.d.ts +3 -3
- package/dist/assets/MeshOptimization.d.ts +1 -1
- package/dist/assets/OBJLoader.d.ts +3 -3
- package/dist/assets/SceneLoader.d.ts +4 -4
- package/dist/assets/ShaderLoader.d.ts +2 -2
- package/dist/assets/TextureLoader.d.ts +3 -3
- package/dist/assets/TexturePipeline.d.ts +1 -1
- package/dist/assets/WorkerAssetJobs.d.ts +1 -1
- package/dist/assets/advanced-gallery/index.d.ts +2 -2
- package/dist/assets/asset-corpus/GLTFSceneLoader.d.ts +2 -2
- package/dist/assets/asset-corpus/ProductionAssetPipeline.d.ts +2 -2
- package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.d.ts +3 -3
- package/dist/assets/asset-corpus/index.d.ts +9 -9
- package/dist/assets/browser-index.d.ts +45 -49
- package/dist/assets/browser-index.d.ts.map +1 -1
- package/dist/assets/browser-index.js +0 -2
- package/dist/assets/browser-index.js.map +1 -1
- package/dist/assets/createRenderableScene.d.ts +4 -4
- package/dist/assets/gltf-runtime.d.ts +6 -0
- package/dist/assets/gltf-runtime.d.ts.map +1 -0
- package/dist/assets/gltf-runtime.js +4 -0
- package/dist/assets/gltf-runtime.js.map +1 -0
- package/dist/assets/index.d.ts +76 -80
- package/dist/assets/index.d.ts.map +1 -1
- package/dist/assets/index.js +0 -2
- package/dist/assets/index.js.map +1 -1
- package/dist/assets/loadRenderableAsset.d.ts +3 -3
- package/dist/assets/loaders/CubeTextureLoader.d.ts +1 -1
- package/dist/assets/loaders/HDRLoader.d.ts +1 -1
- package/dist/assets/loaders/KTX2Loader.d.ts +1 -1
- package/dist/assets/loaders/MTLLoader.d.ts +1 -1
- package/dist/assets/loaders/OBJLoader.d.ts +1 -1
- package/dist/assets/loaders/TextureLoader.d.ts +1 -1
- package/dist/assets/loaders/ThreeCompatGLTFLoader.d.ts +1 -1
- package/dist/assets/loaders/index.d.ts +13 -13
- package/dist/assets/threejs-compatibility/ThreeCompatAssetRegistry.d.ts +1 -1
- package/dist/assets/threejs-example-parity/index.d.ts +1 -1
- package/dist/audio/AudioBus.d.ts +20 -2
- package/dist/audio/AudioBus.d.ts.map +1 -1
- package/dist/audio/AudioBus.js.map +1 -1
- package/dist/audio/AudioFileManager.d.ts +7 -2
- package/dist/audio/AudioFileManager.d.ts.map +1 -1
- package/dist/audio/AudioFileManager.js +13 -0
- package/dist/audio/AudioFileManager.js.map +1 -1
- package/dist/audio/AudioMixer.d.ts +2 -2
- package/dist/audio/AudioSource.d.ts +10 -2
- package/dist/audio/AudioSource.d.ts.map +1 -1
- package/dist/audio/AudioSource.js +56 -7
- package/dist/audio/AudioSource.js.map +1 -1
- package/dist/audio/AudioSystem.d.ts +2 -2
- package/dist/audio/AudioTimelineTrack.d.ts +2 -2
- package/dist/audio/AudioWaveform.d.ts +1 -1
- package/dist/audio/SceneAudioBridge.d.ts +3 -3
- package/dist/audio/SpatialAudio.d.ts +2 -2
- package/dist/audio/effects/Filter.d.ts +2 -2
- package/dist/audio/effects/Reverb.d.ts +2 -2
- package/dist/audio/index.d.ts +25 -31
- package/dist/audio/index.d.ts.map +1 -1
- package/dist/audio/index.js +0 -3
- package/dist/audio/index.js.map +1 -1
- package/dist/aura3d-cli/animation-asset-profiles.d.ts +1 -1
- package/dist/aura3d-cli/asset-core-types.d.ts +1 -1
- package/dist/aura3d-cli/asset-core-types.d.ts.map +1 -1
- package/dist/aura3d-cli/asset-manifest.d.ts.map +1 -1
- package/dist/aura3d-cli/asset-manifest.js +36 -2
- package/dist/aura3d-cli/asset-manifest.js.map +1 -1
- package/dist/aura3d-cli/asset-role-admission.js +1 -1
- package/dist/aura3d-cli/asset-role-admission.js.map +1 -1
- package/dist/aura3d-cli/cli-help.js +3 -3
- package/dist/aura3d-cli/cli-help.js.map +1 -1
- package/dist/aura3d-cli/cli-options.d.ts +1 -1
- package/dist/aura3d-cli/cli-options.d.ts.map +1 -1
- package/dist/aura3d-cli/cli-options.js +2 -2
- package/dist/aura3d-cli/cli-options.js.map +1 -1
- package/dist/aura3d-cli/cli.js +1 -1
- package/dist/aura3d-cli/cli.js.map +1 -1
- package/dist/aura3d-cli/game-asset-profiles.d.ts +1 -1
- package/dist/aura3d-cli/game-asset-validator.d.ts +2 -2
- package/dist/aura3d-cli/index.d.ts.map +1 -1
- package/dist/aura3d-cli/index.js +13 -5
- package/dist/aura3d-cli/index.js.map +1 -1
- package/dist/aura3d-cli/pull-bridge/adapters.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/profiles.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/provenance.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/pullable.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/scoring.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/search.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge/types.d.ts +1 -1
- package/dist/aura3d-cli/pull-bridge.d.ts +1 -1
- package/dist/controls/ControlState.d.ts +1 -1
- package/dist/controls/DragControls.d.ts +2 -2
- package/dist/controls/FirstPersonControls.d.ts +2 -2
- package/dist/controls/FlyControls.d.ts +3 -3
- package/dist/controls/InteractionControls.d.ts +5 -5
- package/dist/controls/MapControls.d.ts +3 -3
- package/dist/controls/OrbitControls.d.ts +3 -3
- package/dist/controls/Picking.d.ts +1 -1
- package/dist/controls/PickingAnnotations.d.ts +2 -2
- package/dist/controls/PointerLockControls.d.ts +3 -3
- package/dist/controls/SelectionManager.d.ts +1 -1
- package/dist/controls/TrackballControls.d.ts +1 -1
- package/dist/controls/TransformControls.d.ts +1 -1
- package/dist/controls/index.d.ts +25 -25
- package/dist/create-aura3d/index.d.ts.map +1 -1
- package/dist/create-aura3d/index.js +10 -4
- package/dist/create-aura3d/index.js.map +1 -1
- package/dist/create-aura3d/showcase-spec-evidence.js +5 -1
- package/dist/create-aura3d/showcase-spec-evidence.js.map +1 -1
- package/dist/create-aura3d/showcase-spec-game-geometry-extractor.d.ts +8 -1
- package/dist/create-aura3d/showcase-spec-game-geometry-extractor.d.ts.map +1 -1
- package/dist/create-aura3d/showcase-spec-game-geometry-extractor.js +191 -31
- package/dist/create-aura3d/showcase-spec-game-geometry-extractor.js.map +1 -1
- package/dist/create-aura3d/showcase-spec-game-template-evidence.d.ts.map +1 -1
- package/dist/create-aura3d/showcase-spec-game-template-evidence.js +7 -0
- package/dist/create-aura3d/showcase-spec-game-template-evidence.js.map +1 -1
- package/dist/create-aura3d/showcase-spec-parser.js +1 -1
- package/dist/create-aura3d/showcase-spec-parser.js.map +1 -1
- package/dist/create-aura3d/showcase-spec-types.d.ts +50 -0
- package/dist/create-aura3d/showcase-spec-types.d.ts.map +1 -1
- package/dist/debug/AnimationInspector.d.ts +1 -1
- package/dist/debug/DrawCallTracker.d.ts +1 -1
- package/dist/debug/MaterialDiagnostics.d.ts +1 -1
- package/dist/debug/PhysicsDebugAdapter.d.ts +1 -1
- package/dist/debug/ShaderDiagnostics.d.ts +1 -1
- package/dist/ecs/components/TransformComponent.d.ts +1 -1
- package/dist/editor/index.d.ts +1 -1
- package/dist/editor-runtime/AnimationSceneEditor.d.ts +5 -5
- package/dist/editor-runtime/AssetDropZone.d.ts +2 -2
- package/dist/editor-runtime/CameraPathEditor.d.ts +3 -3
- package/dist/editor-runtime/CommandHistory.d.ts +1 -1
- package/dist/editor-runtime/CurveEditor.d.ts +3 -3
- package/dist/editor-runtime/EditorRuntime.d.ts +14 -14
- package/dist/editor-runtime/EditorStateModel.d.ts +1 -1
- package/dist/editor-runtime/EventTrackEditor.d.ts +1 -1
- package/dist/editor-runtime/Gizmo.d.ts +3 -3
- package/dist/editor-runtime/HierarchyModel.d.ts +1 -1
- package/dist/editor-runtime/InspectorModel.d.ts +1 -1
- package/dist/editor-runtime/InteractiveTransformGizmo.d.ts +2 -2
- package/dist/editor-runtime/KeyframeEditor.d.ts +2 -2
- package/dist/editor-runtime/NonlinearAnimationEditor.d.ts +3 -3
- package/dist/editor-runtime/PickingService.d.ts +2 -2
- package/dist/editor-runtime/ProjectSerializer.d.ts +2 -2
- package/dist/editor-runtime/PropertyPanel.d.ts +2 -2
- package/dist/editor-runtime/RotateGizmo.d.ts +1 -1
- package/dist/editor-runtime/ScaleGizmo.d.ts +1 -1
- package/dist/editor-runtime/SceneOutliner.d.ts +3 -3
- package/dist/editor-runtime/TimelineEditorController.d.ts +4 -4
- package/dist/editor-runtime/TimelineRuntimeBridge.d.ts +2 -2
- package/dist/editor-runtime/TimelineTrackTypes.d.ts +1 -1
- package/dist/editor-runtime/TimelineUI.d.ts +1 -1
- package/dist/editor-runtime/TranslateGizmo.d.ts +1 -1
- package/dist/editor-runtime/VisualReviewDashboard.d.ts +1 -1
- package/dist/editor-runtime/commands/CreateNodeCommand.d.ts +1 -1
- package/dist/editor-runtime/commands/DeleteNodeCommand.d.ts +2 -2
- package/dist/editor-runtime/commands/ReparentNodeCommand.d.ts +1 -1
- package/dist/editor-runtime/commands/SetPropertyCommand.d.ts +1 -1
- package/dist/editor-runtime/commands/TransformCommand.d.ts +1 -1
- package/dist/editor-runtime/index.d.ts +79 -81
- package/dist/editor-runtime/index.d.ts.map +1 -1
- package/dist/editor-runtime/index.js +0 -1
- package/dist/editor-runtime/index.js.map +1 -1
- package/dist/engine/A3DApp.d.ts +2 -2
- package/dist/engine/A3DQualityPresets.d.ts +2 -2
- package/dist/engine/advanced-runtime/A3DRenderer.d.ts +2 -2
- package/dist/engine/advanced-runtime/A3DScene.d.ts +2 -2
- package/dist/engine/advanced-runtime/index.d.ts +4 -4
- package/dist/engine/agent-api/AnimationController.d.ts +3 -3
- package/dist/engine/agent-api/AuraAppHandle.d.ts +2 -2
- package/dist/engine/agent-api/GameAppRuntime.d.ts +4 -4
- package/dist/engine/agent-api/GameAssetValidation.js +1 -1
- package/dist/engine/agent-api/GameAssetValidation.js.map +1 -1
- package/dist/engine/agent-api/GameEvidence.d.ts +1 -1
- package/dist/engine/agent-api/GameEvidence.js +1 -1
- package/dist/engine/agent-api/GameEvidence.js.map +1 -1
- package/dist/engine/agent-api/GameGenreKits.d.ts +73 -0
- package/dist/engine/agent-api/GameGenreKits.d.ts.map +1 -1
- package/dist/engine/agent-api/GameGenreKits.js +298 -56
- package/dist/engine/agent-api/GameGenreKits.js.map +1 -1
- package/dist/engine/agent-api/GameRuntime.d.ts +49 -1
- package/dist/engine/agent-api/GameRuntime.d.ts.map +1 -1
- package/dist/engine/agent-api/GameRuntime.js +87 -1
- package/dist/engine/agent-api/GameRuntime.js.map +1 -1
- package/dist/engine/agent-api/GameSceneBridge.d.ts +1 -1
- package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts +25 -1
- package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts.map +1 -1
- package/dist/engine/agent-api/GameSceneGeometryBindings.js +52 -0
- package/dist/engine/agent-api/GameSceneGeometryBindings.js.map +1 -1
- package/dist/engine/agent-api/GameSceneGeometryMath.d.ts +1 -1
- package/dist/engine/agent-api/PhysicsRuntime.d.ts +332 -0
- package/dist/engine/agent-api/PhysicsRuntime.d.ts.map +1 -0
- package/dist/engine/agent-api/PhysicsRuntime.js +619 -0
- package/dist/engine/agent-api/PhysicsRuntime.js.map +1 -0
- package/dist/engine/agent-api/PlatformerMotion.d.ts +124 -0
- package/dist/engine/agent-api/PlatformerMotion.d.ts.map +1 -1
- package/dist/engine/agent-api/PlatformerMotion.js +101 -16
- package/dist/engine/agent-api/PlatformerMotion.js.map +1 -1
- package/dist/engine/agent-api/RootGeometry.d.ts +36 -0
- package/dist/engine/agent-api/RootGeometry.d.ts.map +1 -0
- package/dist/engine/agent-api/RootGeometry.js +152 -0
- package/dist/engine/agent-api/RootGeometry.js.map +1 -0
- package/dist/engine/agent-api/RuntimeNodeHandle.d.ts +1 -1
- package/dist/engine/agent-api/VehicleChassis.d.ts +52 -0
- package/dist/engine/agent-api/VehicleChassis.d.ts.map +1 -1
- package/dist/engine/agent-api/VehicleChassis.js +182 -8
- package/dist/engine/agent-api/VehicleChassis.js.map +1 -1
- package/dist/engine/agent-api/WorldLabelRenderer.d.ts +65 -1
- package/dist/engine/agent-api/WorldLabelRenderer.d.ts.map +1 -1
- package/dist/engine/agent-api/WorldLabelRenderer.js +48 -5
- package/dist/engine/agent-api/WorldLabelRenderer.js.map +1 -1
- package/dist/engine/agent-api/game-kits/fighting.d.ts +2 -2
- package/dist/engine/agent-api/game-kits/index.d.ts +10 -10
- package/dist/engine/agent-api/humanoid-walk-runtime.d.ts +1 -1
- package/dist/engine/agent-api/index.d.ts +288 -85
- package/dist/engine/agent-api/index.d.ts.map +1 -1
- package/dist/engine/agent-api/index.js +1404 -359
- package/dist/engine/agent-api/index.js.map +1 -1
- package/dist/engine/agent-api/lean-game.d.ts +3 -0
- package/dist/engine/agent-api/lean-game.d.ts.map +1 -0
- package/dist/engine/agent-api/lean-game.js +3 -0
- package/dist/engine/agent-api/lean-game.js.map +1 -0
- package/dist/engine/agent-api/lean-product.d.ts +3 -0
- package/dist/engine/agent-api/lean-product.d.ts.map +1 -0
- package/dist/engine/agent-api/lean-product.js +3 -0
- package/dist/engine/agent-api/lean-product.js.map +1 -0
- package/dist/engine/agent-api/lean.d.ts +3 -0
- package/dist/engine/agent-api/lean.d.ts.map +1 -0
- package/dist/engine/agent-api/lean.js +3 -0
- package/dist/engine/agent-api/lean.js.map +1 -0
- package/dist/engine/agent-api/media-node.d.ts +42 -0
- package/dist/engine/agent-api/media-node.d.ts.map +1 -0
- package/dist/engine/agent-api/media-node.js +44 -0
- package/dist/engine/agent-api/media-node.js.map +1 -0
- package/dist/engine/agent-api/product-viewer-runtime.d.ts.map +1 -1
- package/dist/engine/animation-studio/animation-episode-validator.d.ts +1 -1
- package/dist/engine/animation-studio/director-heuristics.d.ts +1 -1
- package/dist/engine/animation-studio/episode-document.d.ts +1 -1
- package/dist/engine/animation-studio/index.d.ts +4 -4
- package/dist/engine/animation-studio/scene-tools.d.ts +2 -2
- package/dist/engine/ecs/ECSRenderSource.d.ts +2 -2
- package/dist/engine/game/GameAudio.d.ts +5 -0
- package/dist/engine/game/GameAudio.d.ts.map +1 -1
- package/dist/engine/game/GameAudio.js +65 -23
- package/dist/engine/game/GameAudio.js.map +1 -1
- package/dist/engine/index.d.ts +14 -14
- package/dist/engine/production-runtime/GameRenderPreset.d.ts +1 -1
- package/dist/engine/production-runtime/TypedGLBActor.d.ts +11 -3
- package/dist/engine/production-runtime/TypedGLBActor.d.ts.map +1 -1
- package/dist/engine/production-runtime/TypedGLBActor.js +25 -7
- package/dist/engine/production-runtime/TypedGLBActor.js.map +1 -1
- package/dist/engine/production-runtime/index.d.ts +10 -10
- package/dist/engine/production-runtime/index.d.ts.map +1 -1
- package/dist/engine/threejs-example-parity/FlagshipFoundation.d.ts +3 -3
- package/dist/engine/threejs-example-parity/FlagshipFoundation.d.ts.map +1 -1
- package/dist/engine/threejs-example-parity/index.d.ts +1 -1
- package/dist/environments/EnvironmentPreview.d.ts +1 -1
- package/dist/environments/EnvironmentRegistry.d.ts +3 -3
- package/dist/environments/HDRIEnvironment.d.ts +1 -1
- package/dist/environments/index.d.ts +5 -10
- package/dist/environments/index.d.ts.map +1 -1
- package/dist/environments/index.js +0 -3
- package/dist/environments/index.js.map +1 -1
- package/dist/environments/node.d.ts +7 -0
- package/dist/environments/node.d.ts.map +1 -0
- package/dist/environments/node.js +5 -0
- package/dist/environments/node.js.map +1 -0
- package/dist/environments/production-runtime/index.d.ts +2 -2
- package/dist/index.d.ts +3 -0
- package/dist/index.js +3 -0
- package/dist/input/ActionMap.d.ts +1 -1
- package/dist/input/GamepadDevice.d.ts +1 -1
- package/dist/input/GamepadInput.d.ts +2 -2
- package/dist/input/GestureControls.d.ts +2 -2
- package/dist/input/GestureRecognizer.d.ts +1 -1
- package/dist/input/InputSystem.d.ts +5 -5
- package/dist/input/InputValueProcessors.d.ts +19 -0
- package/dist/input/InputValueProcessors.d.ts.map +1 -0
- package/dist/input/InputValueProcessors.js +24 -0
- package/dist/input/InputValueProcessors.js.map +1 -0
- package/dist/input/InteractionSystem.d.ts +3 -3
- package/dist/input/PickingRay.d.ts +2 -2
- package/dist/input/PointerDevice.d.ts +1 -1
- package/dist/input/controls/CameraRig.d.ts +1 -1
- package/dist/input/controls/EditorFlyControls.d.ts +2 -2
- package/dist/input/controls/FirstPersonControls.d.ts +2 -2
- package/dist/input/controls/OrbitControls.d.ts +2 -2
- package/dist/input/controls/PointerLockControls.d.ts +3 -3
- package/dist/input/controls/SceneCameraAdapter.d.ts +2 -2
- package/dist/input/controls/ThirdPersonFollowControls.d.ts +1 -1
- package/dist/input/index.d.ts +39 -43
- package/dist/input/index.d.ts.map +1 -1
- package/dist/input/index.js +1 -3
- package/dist/input/index.js.map +1 -1
- package/dist/lean/ArcadeRuntime.d.ts +111 -0
- package/dist/lean/ArcadeRuntime.d.ts.map +1 -0
- package/dist/lean/ArcadeRuntime.js +219 -0
- package/dist/lean/ArcadeRuntime.js.map +1 -0
- package/dist/lean/base.d.ts +228 -0
- package/dist/lean/base.d.ts.map +1 -0
- package/dist/lean/base.js +322 -0
- package/dist/lean/base.js.map +1 -0
- package/dist/lean/game.d.ts +19 -0
- package/dist/lean/game.d.ts.map +1 -0
- package/dist/lean/game.js +37 -0
- package/dist/lean/game.js.map +1 -0
- package/dist/lean/index.d.ts +4 -0
- package/dist/lean/index.d.ts.map +1 -0
- package/dist/lean/index.js +10 -0
- package/dist/lean/index.js.map +1 -0
- package/dist/lean/product.d.ts +4 -0
- package/dist/lean/product.d.ts.map +1 -0
- package/dist/lean/product.js +55 -0
- package/dist/lean/product.js.map +1 -0
- package/dist/materials/MaterialPresets.d.ts +2 -2
- package/dist/materials/MaterialPreviewScene.d.ts +1 -1
- package/dist/materials/PBRMaterialLibrary.d.ts +1 -1
- package/dist/materials/browser-index.d.ts +6 -6
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- package/dist/rendering/threejs-compatibility/index.js.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/BVH.d.ts +0 -11
- package/dist/rendering/threejs-compatibility/performance/BVH.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/BVH.js +0 -10
- package/dist/rendering/threejs-compatibility/performance/BVH.js.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/FrustumCulling.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/performance/FrustumCulling.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/FrustumCulling.js +0 -5
- package/dist/rendering/threejs-compatibility/performance/FrustumCulling.js.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/Instancing.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/performance/Instancing.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/Instancing.js +0 -10
- package/dist/rendering/threejs-compatibility/performance/Instancing.js.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/LODSystem.d.ts +0 -9
- package/dist/rendering/threejs-compatibility/performance/LODSystem.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/LODSystem.js +0 -11
- package/dist/rendering/threejs-compatibility/performance/LODSystem.js.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/OcclusionCulling.d.ts +0 -3
- package/dist/rendering/threejs-compatibility/performance/OcclusionCulling.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/OcclusionCulling.js +0 -5
- package/dist/rendering/threejs-compatibility/performance/OcclusionCulling.js.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/RaycastAcceleration.d.ts +0 -8
- package/dist/rendering/threejs-compatibility/performance/RaycastAcceleration.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/RaycastAcceleration.js +0 -11
- package/dist/rendering/threejs-compatibility/performance/RaycastAcceleration.js.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/RendererProfiler.d.ts +0 -11
- package/dist/rendering/threejs-compatibility/performance/RendererProfiler.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/RendererProfiler.js +0 -10
- package/dist/rendering/threejs-compatibility/performance/RendererProfiler.js.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/TextureStreaming.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/performance/TextureStreaming.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/TextureStreaming.js +0 -10
- package/dist/rendering/threejs-compatibility/performance/TextureStreaming.js.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/index.d.ts +0 -13
- package/dist/rendering/threejs-compatibility/performance/index.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/performance/index.js +0 -9
- package/dist/rendering/threejs-compatibility/performance/index.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/BloomPass.d.ts +0 -9
- package/dist/rendering/threejs-compatibility/postprocess/BloomPass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/BloomPass.js +0 -14
- package/dist/rendering/threejs-compatibility/postprocess/BloomPass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/ColorGradingPass.d.ts +0 -10
- package/dist/rendering/threejs-compatibility/postprocess/ColorGradingPass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/ColorGradingPass.js +0 -16
- package/dist/rendering/threejs-compatibility/postprocess/ColorGradingPass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/DepthOfFieldPass.d.ts +0 -9
- package/dist/rendering/threejs-compatibility/postprocess/DepthOfFieldPass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/DepthOfFieldPass.js +0 -19
- package/dist/rendering/threejs-compatibility/postprocess/DepthOfFieldPass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/EffectComposer.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/postprocess/EffectComposer.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/EffectComposer.js +0 -11
- package/dist/rendering/threejs-compatibility/postprocess/EffectComposer.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/FXAAPass.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/postprocess/FXAAPass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/FXAAPass.js +0 -10
- package/dist/rendering/threejs-compatibility/postprocess/FXAAPass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/MotionBlurPass.d.ts +0 -9
- package/dist/rendering/threejs-compatibility/postprocess/MotionBlurPass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/MotionBlurPass.js +0 -18
- package/dist/rendering/threejs-compatibility/postprocess/MotionBlurPass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/OutlinePass.d.ts +0 -9
- package/dist/rendering/threejs-compatibility/postprocess/OutlinePass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/OutlinePass.js +0 -19
- package/dist/rendering/threejs-compatibility/postprocess/OutlinePass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/PostProcessTypes.d.ts +0 -42
- package/dist/rendering/threejs-compatibility/postprocess/PostProcessTypes.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/PostProcessTypes.js +0 -123
- package/dist/rendering/threejs-compatibility/postprocess/PostProcessTypes.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/RenderPass.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/postprocess/RenderPass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/RenderPass.js +0 -8
- package/dist/rendering/threejs-compatibility/postprocess/RenderPass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/SMAAPass.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/postprocess/SMAAPass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/SMAAPass.js +0 -10
- package/dist/rendering/threejs-compatibility/postprocess/SMAAPass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/SSAOPass.d.ts +0 -9
- package/dist/rendering/threejs-compatibility/postprocess/SSAOPass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/SSAOPass.js +0 -19
- package/dist/rendering/threejs-compatibility/postprocess/SSAOPass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/ShaderPass.d.ts +0 -9
- package/dist/rendering/threejs-compatibility/postprocess/ShaderPass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/ShaderPass.js +0 -11
- package/dist/rendering/threejs-compatibility/postprocess/ShaderPass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/TAAPass.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/postprocess/TAAPass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/TAAPass.js +0 -10
- package/dist/rendering/threejs-compatibility/postprocess/TAAPass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/VignettePass.d.ts +0 -9
- package/dist/rendering/threejs-compatibility/postprocess/VignettePass.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/VignettePass.js +0 -14
- package/dist/rendering/threejs-compatibility/postprocess/VignettePass.js.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/index.d.ts +0 -16
- package/dist/rendering/threejs-compatibility/postprocess/index.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/postprocess/index.js +0 -15
- package/dist/rendering/threejs-compatibility/postprocess/index.js.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/NodeMaterial.d.ts +0 -14
- package/dist/rendering/threejs-compatibility/shaders/NodeMaterial.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/NodeMaterial.js +0 -15
- package/dist/rendering/threejs-compatibility/shaders/NodeMaterial.js.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/RawShaderMaterial.d.ts +0 -6
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- package/dist/rendering/threejs-compatibility/shaders/RawShaderMaterial.js +0 -6
- package/dist/rendering/threejs-compatibility/shaders/RawShaderMaterial.js.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/ShaderDiagnostics.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/shaders/ShaderDiagnostics.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/ShaderDiagnostics.js +0 -12
- package/dist/rendering/threejs-compatibility/shaders/ShaderDiagnostics.js.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/ShaderMaterial.d.ts +0 -12
- package/dist/rendering/threejs-compatibility/shaders/ShaderMaterial.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/ShaderMaterial.js +0 -20
- package/dist/rendering/threejs-compatibility/shaders/ShaderMaterial.js.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/ThreeCompatShaderChunks.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/shaders/ThreeCompatShaderChunks.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/ThreeCompatShaderChunks.js +0 -7
- package/dist/rendering/threejs-compatibility/shaders/ThreeCompatShaderChunks.js.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/Uniforms.d.ts +0 -8
- package/dist/rendering/threejs-compatibility/shaders/Uniforms.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/Uniforms.js +0 -14
- package/dist/rendering/threejs-compatibility/shaders/Uniforms.js.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/index.d.ts +0 -10
- package/dist/rendering/threejs-compatibility/shaders/index.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/shaders/index.js +0 -7
- package/dist/rendering/threejs-compatibility/shaders/index.js.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/GPUPointCloud.d.ts +0 -7
- package/dist/rendering/threejs-compatibility/vfx/GPUPointCloud.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/GPUPointCloud.js +0 -12
- package/dist/rendering/threejs-compatibility/vfx/GPUPointCloud.js.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/LineRenderer.d.ts +0 -10
- package/dist/rendering/threejs-compatibility/vfx/LineRenderer.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/LineRenderer.js +0 -7
- package/dist/rendering/threejs-compatibility/vfx/LineRenderer.js.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/ParticleSystem.d.ts +0 -12
- package/dist/rendering/threejs-compatibility/vfx/ParticleSystem.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/ParticleSystem.js +0 -15
- package/dist/rendering/threejs-compatibility/vfx/ParticleSystem.js.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/SpriteSystem.d.ts +0 -11
- package/dist/rendering/threejs-compatibility/vfx/SpriteSystem.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/SpriteSystem.js +0 -7
- package/dist/rendering/threejs-compatibility/vfx/SpriteSystem.js.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/TrailRenderer.d.ts +0 -5
- package/dist/rendering/threejs-compatibility/vfx/TrailRenderer.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/TrailRenderer.js +0 -9
- package/dist/rendering/threejs-compatibility/vfx/TrailRenderer.js.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/VFXDiagnostics.d.ts +0 -21
- package/dist/rendering/threejs-compatibility/vfx/VFXDiagnostics.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/VFXDiagnostics.js +0 -12
- package/dist/rendering/threejs-compatibility/vfx/VFXDiagnostics.js.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/index.d.ts +0 -10
- package/dist/rendering/threejs-compatibility/vfx/index.d.ts.map +0 -1
- package/dist/rendering/threejs-compatibility/vfx/index.js +0 -7
- package/dist/rendering/threejs-compatibility/vfx/index.js.map +0 -1
- package/dist/scripting/AdaptiveDifficultyFixtures.d.ts +0 -58
- package/dist/scripting/AdaptiveDifficultyFixtures.d.ts.map +0 -1
- package/dist/scripting/AdaptiveDifficultyFixtures.js +0 -228
- package/dist/scripting/AdaptiveDifficultyFixtures.js.map +0 -1
- package/dist/scripting/AnalyticsPrivacyFixtures.d.ts +0 -63
- package/dist/scripting/AnalyticsPrivacyFixtures.d.ts.map +0 -1
- package/dist/scripting/AnalyticsPrivacyFixtures.js +0 -120
- package/dist/scripting/AnalyticsPrivacyFixtures.js.map +0 -1
- package/dist/scripting/CartoonNodeCategories.d.ts +0 -3
- package/dist/scripting/CartoonNodeCategories.d.ts.map +0 -1
- package/dist/scripting/CartoonNodeCategories.js +0 -9
- package/dist/scripting/CartoonNodeCategories.js.map +0 -1
- package/dist/scripting/CartoonVisualNodes.d.ts +0 -3
- package/dist/scripting/CartoonVisualNodes.d.ts.map +0 -1
- package/dist/scripting/CartoonVisualNodes.js +0 -41
- package/dist/scripting/CartoonVisualNodes.js.map +0 -1
- package/dist/scripting/CloudServiceFixtures.d.ts +0 -81
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- package/dist/scripting/CloudServiceFixtures.js +0 -144
- package/dist/scripting/CloudServiceFixtures.js.map +0 -1
- package/dist/scripting/CulturalBehaviorFixtures.d.ts +0 -75
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- package/dist/scripting/CulturalBehaviorFixtures.js +0 -180
- package/dist/scripting/CulturalBehaviorFixtures.js.map +0 -1
- package/dist/scripting/LearningAgentFixtures.d.ts +0 -60
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- package/dist/scripting/LearningAgentFixtures.js.map +0 -1
- package/dist/scripting/NetworkReplicationFixtures.d.ts +0 -82
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- package/dist/scripting/PlayerBehaviorTelemetryFixtures.d.ts +0 -74
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import type { Collider, ColliderDescriptor, CollisionEvent, Constraint, ConstraintDescriptor, Contact, DebugLine, PhysicsBackendSelection, PhysicsShape, PhysicsSnapshot, PhysicsWorldDescriptor, RaycastHit, RaycastOptions, RigidBody, RigidBodyDescriptor, RigidBodyType, ScenePhysicsNode, SphereCastHit } from "../../physics/index.js";
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import { createCombatWorld, createGameCameraDirector, createGameEffects, applyGameCombatEventsToRuntime, createGameAccessibilityFocus, createGameAccessibilityLabel, createGameAccessibilityRuntimeSettings, createGameEventLog, createGameHighContrastSource, createGameHudBindings, createGameHudComboBinding, createGameHudCheckpointBinding, createGameHudDebugToggleBinding, createGameHudEventLogBinding, createGameHudHealthBinding, createGameHudLivesBinding, createGameHudMeterBinding, createGameHudObjectiveBinding, createGameHudRoundBinding, createGameHudScoreBinding, createGameHudSnapshot, createGameHudTimerBinding, createGameHudValueBinding, createGameBoxCollider, createGameCapsuleCollider, createGameColliderDebugGeometry, createGameCombatDebugGeometry, createGameCollisionWorld, createGameDebugOverlayData, createGameDebugSceneNodes, createGameHitboxDebugGeometry, createGameSimulation, exportGameInputReplay, createGameFighting2DRules, createGameInput, createGameInputReplay, createGameInputReplayDriver, importGameInputReplay, createGameJumpAssist, createGameKinematicBody, createGamePauseControlsSource, createGameRectCollider, createGameReducedFlashSource, createGameReducedMotionSource, createGameSphereCollider, createGameTouchControlLayout, gameColliderAabb, gameInputReplayEventsAt, runGameSimulation, type GameInputOptions } from "./GameRuntime";
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import { createGameAssetBoundPlatformerLevel, createGameAssetBoundRacingRoute, createGameFallingBlocksKit, createGameLocomotionKit, createGamePlatformerKit, createGamePlatformerSurfaceQuery, createGameRacingKit, createGameRacingSurfaceQuery, type GameAssetBoundPlatformerLevel, type GameAssetBoundRacingRoute, type GameKitRect, type GameKitVec2, type GamePlatformerCheckpoint } from "./GameGenreKits";
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import { createGamePlatformerSceneBinding, createGamePlatformerPresentationCamera, createGameRacingPresentationCamera, createGameRacingSceneBinding, type GamePlatformerPresentationCameraOptions, type GamePlatformerSceneBinding, type GameRacingCameraRigOptions, type GameScenePresentationCameraSpec, type GameRacingSceneBinding } from "./GameSceneGeometryBindings";
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import { certifyPublicPlatformerGeometry, certifyPublicRacingGeometry, type PublicGameGeometryCertification, type PublicPlatformerGeometryContract, type PublicRacingGeometryContract } from "./PublicGameGeometry";
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export { GAME_FALLING_BLOCK_PIECES, createGameAssetBoundPlatformerLevel, createGameAssetBoundRacingRoute, createGameFallingBlocksKit, createGameLocomotionKit, createGamePlatformerKit, createGamePlatformerSurfaceQuery, createGameRacingKit, createGameRacingSurfaceQuery } from "./GameGenreKits";
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export { createGamePlatformerSceneBinding, createGamePlatformerPresentationCamera, createGameRacingPresentationCamera, createGameRacingSceneBinding } from "./GameSceneGeometryBindings";
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export { certifyPublicPlatformerGeometry, certifyPublicRacingGeometry } from "./PublicGameGeometry";
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export type { GameAssetBoundPlatformerLevel, GameAssetBoundPlatformerLevelBinding, GameAssetBoundPlatformerLevelOptions, GameAssetBoundRacingRoute, GameAssetBoundRacingRouteBinding, GameAssetBoundRacingRouteOptions, GameFallingBlockAction, GameFallingBlockActivePiece, GameFallingBlockBoard, GameFallingBlockCell, GameFallingBlockPiece, GameFallingBlockRotation, GameFallingBlocksEvent, GameFallingBlocksKit, GameFallingBlocksOptions, GameFallingBlocksSnapshot, GameKitRect, GameKitVec2, GameLocomotionClipMap, GameLocomotionEventInput, GameLocomotionInput, GameLocomotionKit, GameLocomotionOptions, GameLocomotionSnapshot, GameLocomotionState, GamePlatformerCheckpoint, GamePlatformerCollectible, GamePlatformerEvent, GamePlatformerEventType, GamePlatformerHazard, GamePlatformerInput, GamePlatformerKit, GamePlatformerLevel, GamePlatformerGroundContact, GamePlatformerSurfaceQuery, GamePlatformerMovingPlatform, GamePlatformerPlayerState, GamePlatformerSnapshot, GamePlatformerWorldAssetBinding, GameRacingCameraSnapshot, GameRacingEvent, GameRacingEventType, GameRacingInput, GameRacingKit, GameRacingSpeedModel, GameRacingSurfaceContact, GameRacingSurfaceQuery, GameRacingOptions, GameRacingRoute, GameRacingSnapshot } from "./GameGenreKits";
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export type { PublicGameAssetCertification, PublicGameBounds2, PublicGameGeometryCategory, PublicGameGeometryCertification, PublicGameGeometrySource, PublicGameRetainedProof, PublicPlatformerCheckpoint, PublicPlatformerGeometryContract, PublicPlatformerHazard, PublicPlatformerSurface, PublicRacingGeometryCheckpoint, PublicRacingGeometryContract, PublicRacingGeometryPoint } from "./PublicGameGeometry";
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export type { GamePlatformerSceneBinding, GamePlatformerSceneBindingOptions, GamePlatformerPresentationCameraOptions, GameRacingSceneBinding, GameRacingSceneBindingOptions, GameRacingPresentationCameraOptions, GameRacingCameraRigOptions, GameRacingCameraSelectionEvidence, GameRacingSceneSpeedModel, GameRacingScenePose, GameScenePresentationCameraSpec, GameSceneTransform } from "./GameSceneGeometryBindings";
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import { createPromptAnimationEpisodePlan, createPromptAnimationStoryBible, definePromptAnimationStoryboard } from "./PromptAnimationContract";
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import { applyShotPlaybackFrame, createShotPlaybackPlan, createShotTimeline, installShotPlayback, sampleShotPlaybackPlan } from "./ShotTimeline";
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import { captionCueAtTime, createCaptionTimingProof, deriveCaptionTrackFromDialogue } from "./DialoguePerformance";
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import { createAuraVoiceVisemeTrack, createGlbBlendshapeVisemeCue, createPrimitiveMouthVisemeCues, sampleVisemeTrack } from "./VisemeController";
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import { createAuraVoiceBridgePackage, createAuraVoiceDubRerenderProof, createAuraVoiceRerenderPlan, sampleAuraVoiceBridgeAtTime } from "./AuraVoiceBridge";
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import { createAnimationDirectorPlan } from "./AnimationDirector";
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import { createAnimationRenderOutputPackageMetadata, createAnimationRenderQueue } from "./AnimationRenderQueue";
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import { collectPromptAnimationEvidence } from "./PromptAnimationEvidence";
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export { Engine } from "
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export { analyzeRgbaFrameMotionRegions, createAnimationMaterialStyle, createAnimationRenderPreset, createAnimationVisualQualityReport } from "
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export type { AnimationFrameVisualInput, AnimationFrameVisualQuality, AnimationMaterialStyle, AnimationMaterialStyleOptions, AnimationRenderPresetEvidence, AnimationRenderPresetOptions, AnimationVisualQualityOptions, AnimationVisualQualityReport, FrameMotionRegion, FrameMotionRegionMetrics } from "
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export { asAuraAppHandle, isAuraAppHandle, type AuraAppFrame, type AuraAppFrameCallback, type AuraAppHandle, type AuraAppNodeRegistryLike, type AuraAppRuntimeState, type AuraAppScreenshot } from "./AuraAppHandle";
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export { createGameAppRuntime, type GameAppRuntime, type GameAppRuntimeEvidence, type GameAppRuntimeLoopOptions, type GameAppRuntimeOptions, type GameAppRuntimeResize, type GameAppRuntimeStatus } from "./GameAppRuntime";
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export { FrameLoop, createFrameLoop, type FrameLoopCallback, type FrameLoopFrame, type FrameLoopOptions, type FrameLoopSnapshot, type FrameLoopSource } from "./FrameLoop";
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export { createCombatWorld, createGameCameraDirector, createGameEffects, applyGameCombatEventsToRuntime, createGameAccessibilityFocus, createGameAccessibilityLabel, createGameAccessibilityRuntimeSettings, createGameHighContrastSource, createGameHudBindings, createGameHudComboBinding, createGameHudDebugToggleBinding, createGameHudHealthBinding, createGameHudMeterBinding, createGameHudRoundBinding, createGameHudSnapshot, createGameHudTimerBinding, createGameBoxCollider, createGameCapsuleCollider, createGameColliderDebugGeometry, createGameCombatDebugGeometry, createGameDebugOverlayData, createGameDebugSceneNodes, createGameHitboxDebugGeometry, createGameSimulation, createGameInput, createGameInputReplay, createGameInputReplayDriver, createGameJumpAssist, createGameKinematicBody, createGamePauseControlsSource, createGameRectCollider, createGameReducedFlashSource, createGameReducedMotionSource, createGameSphereCollider, createGameTouchControlLayout, gameColliderAabb, gameColliders, gameInputReplayEventsAt, createGameLoopPlan, runGameSimulation, type GameAccessibilityFocusOptions, type GameAccessibilityLabelOptions, type GameAccessibilityPauseControlsOptions, type GameAccessibilityPreferenceOptions, type GameAccessibilityRuntimeSettings, type GameAccessibilityRuntimeSettingsOptions, type GameAccessibilitySource, type GameAccessibilitySourceKind, type GameAabb, type GameBounds3, type GameCameraDirector, type GameCameraDirectorOptions, type GameCameraSnapshot, type GameCameraTarget, type GameCollisionAddBodyOptions, type GameCollisionBodyHandle, type GameCollisionBodyOptions, type GameCollisionBodySnapshot, type GameCollisionBox, type GameCollisionContact, type GameCollisionEvent, type GameCollisionParticipant, type GameCollisionQueryFilter, type GameCollisionSweepHit, type GameCollisionSweepOptions, type GameCollisionWorld, type GameCollisionWorldSnapshot, type GameCombatActorOptions, type GameCombatActorSnapshot, type GameCombatActiveAttackSnapshot, type GameCombatEvent, type GameCombatEventRuntimeBridgeOptions, type GameCombatEventRuntimeBridgeResult, type GameCombatEventType, type GameCombatMove, type GameCombatWorld, type GameCombatWorldSnapshot, type GameBoxCollider, type GameBoxColliderOptions, type GameCapsuleCollider, type GameCapsuleColliderOptions, type GameCollider, type GameColliderAxis, type GameColliderBase, type GameColliderDimension, type GameColliderFactoryOptions, type GameColliderKind, type GameColliderPlane, type GameDebugGeometryNode, type GameDebugGeometryOptions, type GameDebugGeometryPrimitive, type GameDebugOverlayData, type GameDebugOverlayMetric, type GameDebugOverlayOptions, type GameDebugOverlaySection, type GameDebugSceneNode, type GameDebugSceneNodeOptions, type GameDebugScenePrimitive, type GameEffectInstance, type GameEffectAttachment, type GameEffectKind, type GameEffectOptions, type GameEffectsController, type GameEffectsSnapshot, type GameEventInput, type GameEventLog, type GameEventLogOptions, type GameEventLogSnapshot, type GameEventRecord, type GameEventSeverity, type GameHudActorBindingOptions, type GameHudBinding, type GameHudBindingKind, type GameHudComboBindingOptions, type GameHudDebugToggleBindingOptions, type GameHudEventLogBindingOptions, type GameHudObjectiveBindingOptions, type GameHudResolvedValue, type GameHudRoundBindingOptions, type GameHudScoreBindingOptions, type GameHudSourceKind, type GameHudSnapshot, type GameHudSnapshotItem, type GameHudSnapshotOptions, type GameHudTimerBindingOptions, type GameHudValueBindingOptions, type GameHudValueFormat, type GameInputActionState, type GameInputAxisSettings, type GameInputAxisBinding, type GameInputController, type GameInputOptions, type GameInputReplayDriver, type GameInputReplayDriverSnapshot, type GameInputReplayEvent, type GameInputReplayOptions, type GameInputReplayPlan, type GameInputSnapshot, type GameJumpAssistController, type GameJumpAssistOptions, type GameJumpAssistSnapshot, type GameJumpAssistUpdate, type GameKinematicBody, type GameKinematicBodyOptions, type GameKinematicBodySnapshot, type GameLoopPlan, type GamePointerSnapshot, type GameRectCollider, type GameRectColliderOptions, type GameRuntimeSubsystemId, type GameRuntimeSubsystemOwnership, type GameSimulation, type GameSimulationFrame, type GameSimulationOptions, type GameSimulationResult, type GameSimulationStepContext, type GameSimulationStepResult, type GameSphereCollider, type GameSphereColliderOptions, type GameSubsystemOwner, type GameTouchControlAnchor, type GameTouchControlKind, type GameTouchControlLayout, type GameTouchControlLayoutOptions, type GameTouchControlRegion, type GameTouchControlRequest, type GameVec3, type GamepadSnapshot } from "./GameRuntime";
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export { collectGameSceneRuntimeNodes, createGameSceneBridge, createRuntimeNodeSpec, type GameSceneBridge, type GameSceneBridgeApp, type GameSceneBridgeBodyLike, type GameSceneBridgeEvidence, type GameSceneBridgeNodeHandle, type GameSceneRuntimeNode } from "./GameSceneBridge";
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export { calculateRuntimeNodeBounds, createRuntimeNodeEffectAttachment, runtimeNodeHasTag, type AuraRuntimeNodeAnimationPoseBindingMetadata, type AuraRuntimeNodeAnimationBindingMetadata, type AuraRuntimeNodeBounds, type AuraRuntimeNodeEffectAttachment, type AuraRuntimeNodeEffectKind, type RuntimeNodeAnimationSpecLike, type RuntimeNodeBoundsInput, type RuntimeNodeHandleLike, type RuntimeNodeMorphTargetWeights, type RuntimeNodeVec3 } from "./RuntimeNodeHandle";
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export { createFightingGameKit, fighting, fighterRuntimeNode, type FightingActorState, type FightingControls, type FightingGameKit, type FightingGameKitOptions, type FightingGameSnapshot, type FightingStageOptions } from "./game-kits/fighting";
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export { gameKits } from "./game-kits";
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export type { GameRuntimeEvidence, GameRuntimeEvidenceApp, GameRuntimeEvidenceOptions, GameRuntimeSourceEvidence } from "./GameEvidence";
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import type { GLTFSceneAnimationRuntime, GLTFSceneAnimationRuntimeOptions } from "../../assets/browser-index.js";
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import type { AnimationPose } from "../../animation/index.js";
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import type { GameHudBindingKind, GameRuntimeSubsystemOwnership } from "./GameRuntime.js";
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import { createFrameLoop } from "./FrameLoop.js";
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import { createCombatWorld, createGameCameraDirector, createGameEffects, applyGameCombatEventsToRuntime, createGameAccessibilityFocus, createGameAccessibilityLabel, createGameAccessibilityRuntimeSettings, createGameEventLog, createGameHighContrastSource, createGameHudBindings, createGameHudComboBinding, createGameHudCheckpointBinding, createGameHudDebugToggleBinding, createGameHudEventLogBinding, createGameHudHealthBinding, createGameHudLivesBinding, createGameHudMeterBinding, createGameHudObjectiveBinding, createGameHudRoundBinding, createGameHudScoreBinding, createGameHudSnapshot, createGameHudTimerBinding, createGameHudValueBinding, createGameBoxCollider, createGameCapsuleCollider, createGameColliderDebugGeometry, createGameCombatDebugGeometry, createGameCollisionWorld, createGamePlanarCollisionWorld, createGameDebugOverlayData, createGameDebugSceneNodes, createGameHitboxDebugGeometry, createGameSimulation, exportGameInputReplay, createGameFighting2DRules, createGameInput, createGameInputReplay, createGameInputReplayDriver, importGameInputReplay, createGameJumpAssist, createGameKinematicBody, createGamePauseControlsSource, createGameRectCollider, createGameReducedFlashSource, createGameReducedMotionSource, createGameSphereCollider, createGameTouchControlLayout, gameColliderAabb, gameInputReplayEventsAt, runGameSimulation, type GameInputOptions } from "./GameRuntime.js";
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import { collectGameRuntimeEvidence as collectGameRuntimeEvidenceV105, type GameRuntimeEvidence, type GameRuntimeEvidenceOptions, type GameRuntimeSourceEvidence } from "./GameEvidence.js";
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import { type AuraRuntimeNodeAnimationPoseBindingMetadata, type AuraRuntimeNodeAnimationBindingMetadata, type AuraRuntimeNodeBounds, type AuraRuntimeNodeEffectAttachment, type RuntimeNodeBoundsInput, type RuntimeNodeMorphTargetWeights } from "./RuntimeNodeHandle.js";
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import { createRuntimeNodeSpec } from "./GameSceneBridge.js";
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import { createFightingGameKit } from "./game-kits/fighting.js";
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import { createGameAssetBoundPlatformerLevel, createGameAssetBoundRacingRoute, createGameFallingBlocksKit, createGameLocomotionKit, createGamePlatformerKit, createGamePlatformerSurfaceQuery, createGameRacingKit, createGameRacingSurfaceQuery, type GameAssetBoundPlatformerLevel, type GameAssetBoundRacingRoute, type GameKitRect, type GameKitVec2, type GamePlatformerCheckpoint } from "./GameGenreKits.js";
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import { createGamePlatformerSceneBinding, createGamePlatformerPresentationCamera, createGameRacingPresentationCamera, createGameRacingSceneBinding, type GamePlatformerPresentationCameraOptions, type GamePlatformerSceneBinding, type GameRacingCameraRigOptions, type GameScenePresentationCameraSpec, type GameRacingSceneBinding } from "./GameSceneGeometryBindings.js";
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import { certifyPublicPlatformerGeometry, certifyPublicRacingGeometry, type PublicGameGeometryCertification, type PublicPlatformerGeometryContract, type PublicRacingGeometryContract } from "./PublicGameGeometry.js";
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export { GAME_FALLING_BLOCK_PIECES, createGameAssetBoundPlatformerLevel, createGameAssetBoundRacingRoute, createGameFallingBlocksKit, createGameLocomotionKit, createGamePlatformerKit, createGamePlatformerSurfaceQuery, createGameRacingKit, createGameRacingSurfaceQuery } from "./GameGenreKits.js";
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export { createGamePlatformerSceneBinding, createGamePlatformerPresentationCamera, createGameRacingPresentationCamera, createGameRacingSceneBinding } from "./GameSceneGeometryBindings.js";
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export { certifyPublicPlatformerGeometry, certifyPublicRacingGeometry } from "./PublicGameGeometry.js";
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export type { GameAssetBoundPlatformerLevel, GameAssetBoundPlatformerLevelBinding, GameAssetBoundPlatformerLevelOptions, GameAssetBoundRacingRoute, GameAssetBoundRacingRouteBinding, GameAssetBoundRacingRouteOptions, GameFallingBlockAction, GameFallingBlockActivePiece, GameFallingBlockBoard, GameFallingBlockCell, GameFallingBlockPiece, GameFallingBlockRotation, GameFallingBlocksEvent, GameFallingBlocksKit, GameFallingBlocksOptions, GameFallingBlocksSnapshot, GameKitRect, GameKitVec2, GameLocomotionClipMap, GameLocomotionEventInput, GameLocomotionInput, GameLocomotionKit, GameLocomotionOptions, GameLocomotionSnapshot, GameLocomotionState, GamePlatformerCheckpoint, GamePlatformerCollectible, GamePlatformerEvent, GamePlatformerEventType, GamePlatformerHazard, GamePlatformerInput, GamePlatformerKit, GamePlatformerLevel, GamePlatformerGroundContact, GamePlatformerSurfaceQuery, GamePlatformerMovingPlatform, GamePlatformerPlayerState, GamePlatformerSnapshot, GamePlatformerWorldAssetBinding, GameRacingCameraSnapshot, GameRacingEvent, GameRacingEventType, GameRacingInput, GameRacingKit, GameRacingSpeedModel, GameRacingSurfaceContact, GameRacingSurfaceQuery, GameRacingOptions, GameRacingRoute, GameRacingSnapshot } from "./GameGenreKits.js";
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export type { PublicGameAssetCertification, PublicGameBounds2, PublicGameGeometryCategory, PublicGameGeometryCertification, PublicGameGeometrySource, PublicGameRetainedProof, PublicPlatformerCheckpoint, PublicPlatformerGeometryContract, PublicPlatformerHazard, PublicPlatformerSurface, PublicRacingGeometryCheckpoint, PublicRacingGeometryContract, PublicRacingGeometryPoint } from "./PublicGameGeometry.js";
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export type { GamePlatformerSceneBinding, GamePlatformerSceneBindingOptions, GamePlatformerPresentationCameraOptions, GameRacingSceneBinding, GameRacingSceneBindingOptions, GameRacingPresentationCameraOptions, GameRacingCameraRigOptions, GameRacingCameraSelectionEvidence, GameRacingSceneSpeedModel, GameRacingScenePose, GameScenePresentationCameraSpec, GameSceneTransform } from "./GameSceneGeometryBindings.js";
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import { createPromptAnimationEpisodePlan, createPromptAnimationStoryBible, definePromptAnimationStoryboard } from "./PromptAnimationContract.js";
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import { applyShotPlaybackFrame, createShotPlaybackPlan, createShotTimeline, installShotPlayback, sampleShotPlaybackPlan } from "./ShotTimeline.js";
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import { captionCueAtTime, createCaptionTimingProof, deriveCaptionTrackFromDialogue } from "./DialoguePerformance.js";
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import { createAuraVoiceVisemeTrack, createGlbBlendshapeVisemeCue, createPrimitiveMouthVisemeCues, sampleVisemeTrack } from "./VisemeController.js";
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import { createAuraVoiceBridgePackage, createAuraVoiceDubRerenderProof, createAuraVoiceRerenderPlan, sampleAuraVoiceBridgeAtTime } from "./AuraVoiceBridge.js";
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import { createAnimationDirectorPlan } from "./AnimationDirector.js";
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import { createAnimationPerformance } from "./AnimationPerformance.js";
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import { createAnimationRenderOutputPackageMetadata, createAnimationRenderQueue } from "./AnimationRenderQueue.js";
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import { collectPromptAnimationEvidence } from "./PromptAnimationEvidence.js";
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import { createAnimationMotionQualityReport, validateAnimationMotionQuality } from "./AnimationMotionQuality.js";
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import { createAnimationRouteProof, validateAnimationRouteProof } from "./AnimationRouteProof.js";
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import { createAnimationEpisodePackageManifest, validateAnimationEpisodePackage } from "./AnimationEpisodePackage.js";
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import { type GameAppRuntime, type GameAppRuntimeOptions } from "./GameAppRuntime.js";
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export { Engine } from "../../core/index.js";
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export { analyzeRgbaFrameMotionRegions, createAnimationMaterialStyle, createAnimationRenderPreset, createAnimationVisualQualityReport } from "../../rendering/index.js";
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export type { AnimationFrameVisualInput, AnimationFrameVisualQuality, AnimationMaterialStyle, AnimationMaterialStyleOptions, AnimationRenderPresetEvidence, AnimationRenderPresetOptions, AnimationVisualQualityOptions, AnimationVisualQualityReport, FrameMotionRegion, FrameMotionRegionMetrics } from "../../rendering/index.js";
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export { asAuraAppHandle, isAuraAppHandle, type AuraAppFrame, type AuraAppFrameCallback, type AuraAppHandle, type AuraAppNodeRegistryLike, type AuraAppRuntimeState, type AuraAppScreenshot } from "./AuraAppHandle.js";
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export { createGameAppRuntime, type GameAppRuntime, type GameAppRuntimeEvidence, type GameAppRuntimeLoopOptions, type GameAppRuntimeOptions, type GameAppRuntimeResize, type GameAppRuntimeStatus } from "./GameAppRuntime.js";
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export { FrameLoop, createFrameLoop, type FrameLoopCallback, type FrameLoopFrame, type FrameLoopOptions, type FrameLoopSnapshot, type FrameLoopSource } from "./FrameLoop.js";
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export { createCombatWorld, createGameCameraDirector, createGameEffects, applyGameCombatEventsToRuntime, createGameAccessibilityFocus, createGameAccessibilityLabel, createGameAccessibilityRuntimeSettings, createGameHighContrastSource, createGameHudBindings, createGameHudComboBinding, createGameHudDebugToggleBinding, createGameHudHealthBinding, createGameHudMeterBinding, createGameHudRoundBinding, createGameHudSnapshot, createGameHudTimerBinding, createGameBoxCollider, createGameCapsuleCollider, createGameColliderDebugGeometry, createGameCombatDebugGeometry, createGameDebugOverlayData, createGameDebugSceneNodes, createGameHitboxDebugGeometry, createGameSimulation, createGameInput, createGameInputReplay, createGameInputReplayDriver, createGameJumpAssist, createGameKinematicBody, createGamePauseControlsSource, createGameRectCollider, createGameReducedFlashSource, createGameReducedMotionSource, createGameSphereCollider, createGameTouchControlLayout, gameColliderAabb, gameColliders, gameInputReplayEventsAt, createGameLoopPlan, runGameSimulation, type GameAccessibilityFocusOptions, type GameAccessibilityLabelOptions, type GameAccessibilityPauseControlsOptions, type GameAccessibilityPreferenceOptions, type GameAccessibilityRuntimeSettings, type GameAccessibilityRuntimeSettingsOptions, type GameAccessibilitySource, type GameAccessibilitySourceKind, type GameAabb, type GameBounds3, type GameCameraDirector, type GameCameraDirectorOptions, type GameCameraSnapshot, type GameCameraTarget, type GameCollisionAddBodyOptions, type GameCollisionBodyHandle, type GameCollisionBodyOptions, type GameCollisionBodySnapshot, type GameCollisionBox, type GameCollisionContact, type GameCollisionEvent, type GameCollisionParticipant, type GameCollisionQueryFilter, type GameCollisionSweepHit, type GameCollisionSweepOptions, type GameCollisionWorld, type GameCollisionWorldSnapshot, type GameCombatActorOptions, type GameCombatActorSnapshot, type GameCombatActiveAttackSnapshot, type GameCombatEvent, type GameCombatEventRuntimeBridgeOptions, type GameCombatEventRuntimeBridgeResult, type GameCombatEventType, type GameCombatMove, type GameCombatWorld, type GameCombatWorldSnapshot, type GameBoxCollider, type GameBoxColliderOptions, type GameCapsuleCollider, type GameCapsuleColliderOptions, type GameCollider, type GameColliderAxis, type GameColliderBase, type GameColliderDimension, type GameColliderFactoryOptions, type GameColliderKind, type GameColliderPlane, type GameDebugGeometryNode, type GameDebugGeometryOptions, type GameDebugGeometryPrimitive, type GameDebugOverlayData, type GameDebugOverlayMetric, type GameDebugOverlayOptions, type GameDebugOverlaySection, type GameDebugSceneNode, type GameDebugSceneNodeOptions, type GameDebugScenePrimitive, type GameEffectInstance, type GameEffectAttachment, type GameEffectKind, type GameEffectOptions, type GameEffectsController, type GameEffectsSnapshot, type GameEventInput, type GameEventLog, type GameEventLogOptions, type GameEventLogSnapshot, type GameEventRecord, type GameEventSeverity, type GameHudActorBindingOptions, type GameHudBinding, type GameHudBindingKind, type GameHudComboBindingOptions, type GameHudDebugToggleBindingOptions, type GameHudEventLogBindingOptions, type GameHudObjectiveBindingOptions, type GameHudResolvedValue, type GameHudRoundBindingOptions, type GameHudScoreBindingOptions, type GameHudSourceKind, type GameHudSnapshot, type GameHudSnapshotItem, type GameHudSnapshotOptions, type GameHudTimerBindingOptions, type GameHudValueBindingOptions, type GameHudValueFormat, type GameInputActionState, type GameInputAxisSettings, type GameInputAxisBinding, type GameInputController, type GameInputOptions, type GameInputReplayDriver, type GameInputReplayDriverSnapshot, type GameInputReplayEvent, type GameInputReplayOptions, type GameInputReplayPlan, type GameInputSnapshot, type GameJumpAssistController, type GameJumpAssistOptions, type GameJumpAssistSnapshot, type GameJumpAssistUpdate, type GameKinematicBody, type GameKinematicBodyOptions, type GameKinematicBodySnapshot, type GameLoopPlan, type GamePointerSnapshot, type GameRectCollider, type GameRectColliderOptions, type GameRuntimeSubsystemId, type GameRuntimeSubsystemOwnership, type GameSimulation, type GameSimulationFrame, type GameSimulationOptions, type GameSimulationResult, type GameSimulationStepContext, type GameSimulationStepResult, type GameSphereCollider, type GameSphereColliderOptions, type GameSubsystemOwner, type GameTouchControlAnchor, type GameTouchControlKind, type GameTouchControlLayout, type GameTouchControlLayoutOptions, type GameTouchControlRegion, type GameTouchControlRequest, type GameVec3, type GamepadSnapshot } from "./GameRuntime.js";
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export { collectGameSceneRuntimeNodes, createGameSceneBridge, createRuntimeNodeSpec, type GameSceneBridge, type GameSceneBridgeApp, type GameSceneBridgeBodyLike, type GameSceneBridgeEvidence, type GameSceneBridgeNodeHandle, type GameSceneRuntimeNode } from "./GameSceneBridge.js";
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export { calculateRuntimeNodeBounds, createRuntimeNodeEffectAttachment, runtimeNodeHasTag, type AuraRuntimeNodeAnimationPoseBindingMetadata, type AuraRuntimeNodeAnimationBindingMetadata, type AuraRuntimeNodeBounds, type AuraRuntimeNodeEffectAttachment, type AuraRuntimeNodeEffectKind, type RuntimeNodeAnimationSpecLike, type RuntimeNodeBoundsInput, type RuntimeNodeHandleLike, type RuntimeNodeMorphTargetWeights, type RuntimeNodeVec3 } from "./RuntimeNodeHandle.js";
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export { createFightingGameKit, fighting, fighterRuntimeNode, type FightingActorState, type FightingControls, type FightingGameKit, type FightingGameKitOptions, type FightingGameSnapshot, type FightingStageOptions } from "./game-kits/fighting.js";
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export { gameKits } from "./game-kits/index.js";
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export type { GameRuntimeEvidence, GameRuntimeEvidenceApp, GameRuntimeEvidenceOptions, GameRuntimeSourceEvidence } from "./GameEvidence.js";
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export * from "./GameAssetValidation.js";
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export * from "./CharacterAssembly.js";
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export * from "./AssetEvidence.js";
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@@ -123,7 +128,7 @@ export * from "./TouchControlBinding.js";
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export * from "./AssetLibraryBrowser.js";
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export type AuraVec3 = readonly [number, number, number];
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export type AuraColor = `#${string}` | string;
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export type AuraAssetType = "model" | "texture" | "environment" | "audio";
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export type AuraAssetType = "model" | "texture" | "environment" | "audio" | "navigation";
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export type AuraModelFormat = "glb" | "gltf";
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export type AuraTextureFormat = "png" | "jpg" | "jpeg" | "webp" | "ktx2";
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export type AuraProceduralTextureKind = "fabric-normal" | "rubber-roughness" | "brushed-metal-anisotropy" | "plastic-micro-scratch";
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@@ -160,6 +165,11 @@ export interface AuraAssetMetadata {
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};
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readonly thumbnailUrl?: string;
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readonly license?: string;
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readonly author?: string;
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readonly provenance?: {
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readonly sourceUrl?: string;
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readonly [key: string]: unknown;
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};
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}
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declare const auraAssetRefBrand: unique symbol;
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export type AuraAssetRef<TType extends AuraAssetType = AuraAssetType, TId extends string = string> = AuraAssetDefinition & {
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@@ -303,6 +313,8 @@ export interface AuraModelOptions extends AuraTransformSpec {
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/** Exact glTF node names to suppress when composing a typed model into a route. */
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}
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export interface AuraPrimitiveOptions extends AuraTransformSpec {
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@@ -311,6 +323,23 @@ export interface AuraPrimitiveOptions extends AuraTransformSpec {
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readonly instances?: readonly AuraTransformSpec[];
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readonly instanceColors?: readonly AuraColor[];
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readonly geometry?: AuraCustomGeometrySpec;
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readonly text3D?: Omit<AuraText3DGeometry, "geometry">;
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readonly lod?: AuraRootLodSpec;
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}
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export type AuraBuiltinPrimitive = "box" | "sphere" | "plane" | "cylinder" | "capsule" | "torus";
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export interface AuraRootLodLevelSpec {
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readonly name: string;
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readonly maxDistance?: number;
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readonly primitive?: AuraBuiltinPrimitive;
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readonly geometry?: AuraCustomGeometrySpec;
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readonly material?: AuraMaterialSpec;
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}
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export interface AuraRootLodSpec {
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readonly levels: readonly AuraRootLodLevelSpec[];
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readonly hysteresis?: number;
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}
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export interface AuraAnimationSpec {
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readonly clip?: string;
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@@ -449,11 +478,12 @@ export interface AuraModelNode extends AuraTransformSpec {
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readonly animation?: AuraAnimationSpec;
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readonly interaction?: AuraInteractionSpec;
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readonly physics?: AuraNodePhysicsSpec;
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+
readonly hiddenNodeNames?: readonly string[];
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|
readonly runtime?: AuraRuntimeNodeSpec;
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|
}
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|
export interface AuraPrimitiveNode extends AuraTransformSpec {
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|
readonly kind: "primitive";
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readonly primitive:
|
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+
readonly primitive: AuraBuiltinPrimitive | "custom";
|
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|
readonly name?: string;
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readonly material?: AuraMaterialSpec;
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|
readonly size?: number | AuraVec3;
|
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@@ -463,6 +493,11 @@ export interface AuraPrimitiveNode extends AuraTransformSpec {
|
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|
readonly interaction?: AuraInteractionSpec;
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|
readonly physics?: AuraNodePhysicsSpec;
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|
readonly runtime?: AuraRuntimeNodeSpec;
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+
readonly instances?: readonly AuraTransformSpec[];
|
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+
readonly instanceColors?: readonly AuraColor[];
|
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+
readonly geometry?: AuraCustomGeometrySpec;
|
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+
readonly text3D?: Omit<AuraText3DGeometry, "geometry">;
|
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+
readonly lod?: AuraRootLodSpec;
|
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|
}
|
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|
export interface AuraGroupNode extends AuraTransformSpec {
|
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|
readonly kind: "group";
|
|
@@ -673,6 +708,8 @@ export interface AuraRendererDiagnosticReport {
|
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|
readonly requestedPasses: readonly string[];
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|
readonly actualPasses: readonly string[];
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|
readonly fallbackPasses: readonly string[];
|
|
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|
+
/** Device-observed render-target format used by the mounted composer. */
|
|
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|
+
readonly targetFormat?: "rgba8" | "rgba16f" | "rgba32f";
|
|
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|
readonly evidence: string;
|
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|
};
|
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|
readonly runtime: {
|
|
@@ -681,6 +718,16 @@ export interface AuraRendererDiagnosticReport {
|
|
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|
readonly postprocessVerified: boolean;
|
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719
|
readonly passNames: readonly string[];
|
|
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|
readonly warnings: readonly string[];
|
|
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|
+
readonly nativeInstancedSubmissions: number;
|
|
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|
+
readonly submittedObjects: number;
|
|
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|
+
readonly visibleObjects: number;
|
|
724
|
+
readonly culledObjects: number;
|
|
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|
+
readonly frustumTestedObjects: number;
|
|
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|
+
readonly lodSelections: readonly {
|
|
727
|
+
readonly nodeName: string;
|
|
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|
+
readonly levelIndex: number;
|
|
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|
+
readonly levelName: string;
|
|
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|
+
}[];
|
|
684
731
|
};
|
|
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|
readonly environment: {
|
|
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|
readonly enabled: boolean;
|
|
@@ -811,6 +858,41 @@ export declare const primitives: {
|
|
|
811
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|
readonly capsule: (options?: AuraPrimitiveOptions) => AuraNodeBuilder<AuraPrimitiveNode>;
|
|
812
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|
readonly torus: (options?: AuraPrimitiveOptions) => AuraNodeBuilder<AuraPrimitiveNode>;
|
|
813
860
|
};
|
|
861
|
+
export declare const instances: {
|
|
862
|
+
readonly box: (options: AuraPrimitiveOptions & {
|
|
863
|
+
readonly transforms: readonly AuraTransformSpec[];
|
|
864
|
+
readonly colors?: readonly AuraColor[];
|
|
865
|
+
}) => AuraNodeBuilder<AuraPrimitiveNode>;
|
|
866
|
+
readonly sphere: (options: AuraPrimitiveOptions & {
|
|
867
|
+
readonly transforms: readonly AuraTransformSpec[];
|
|
868
|
+
readonly colors?: readonly AuraColor[];
|
|
869
|
+
}) => AuraNodeBuilder<AuraPrimitiveNode>;
|
|
870
|
+
readonly plane: (options: AuraPrimitiveOptions & {
|
|
871
|
+
readonly transforms: readonly AuraTransformSpec[];
|
|
872
|
+
readonly colors?: readonly AuraColor[];
|
|
873
|
+
}) => AuraNodeBuilder<AuraPrimitiveNode>;
|
|
874
|
+
readonly cylinder: (options: AuraPrimitiveOptions & {
|
|
875
|
+
readonly transforms: readonly AuraTransformSpec[];
|
|
876
|
+
readonly colors?: readonly AuraColor[];
|
|
877
|
+
}) => AuraNodeBuilder<AuraPrimitiveNode>;
|
|
878
|
+
readonly capsule: (options: AuraPrimitiveOptions & {
|
|
879
|
+
readonly transforms: readonly AuraTransformSpec[];
|
|
880
|
+
readonly colors?: readonly AuraColor[];
|
|
881
|
+
}) => AuraNodeBuilder<AuraPrimitiveNode>;
|
|
882
|
+
readonly torus: (options: AuraPrimitiveOptions & {
|
|
883
|
+
readonly transforms: readonly AuraTransformSpec[];
|
|
884
|
+
readonly colors?: readonly AuraColor[];
|
|
885
|
+
}) => AuraNodeBuilder<AuraPrimitiveNode>;
|
|
886
|
+
};
|
|
887
|
+
export declare const geometry: {
|
|
888
|
+
readonly define: typeof defineAuraCustomGeometry;
|
|
889
|
+
readonly custom: (spec: AuraCustomGeometrySpec, options?: Omit<AuraPrimitiveOptions, "geometry">) => AuraNodeBuilder<AuraPrimitiveNode>;
|
|
890
|
+
};
|
|
891
|
+
export declare function text3D(text: string, options?: AuraText3DOptions & Omit<AuraPrimitiveOptions, "geometry" | "text3D">): AuraNodeBuilder<AuraPrimitiveNode>;
|
|
892
|
+
export declare function distanceLod(options: Omit<AuraPrimitiveOptions, "lod" | "geometry"> & {
|
|
893
|
+
readonly levels: readonly AuraRootLodLevelSpec[];
|
|
894
|
+
readonly hysteresis?: number;
|
|
895
|
+
}): AuraNodeBuilder<AuraPrimitiveNode>;
|
|
814
896
|
export declare const groups: {
|
|
815
897
|
readonly create: typeof group;
|
|
816
898
|
readonly flatten: (nodes: readonly AuraSceneNode[]) => readonly AuraSceneNode[];
|
|
@@ -1211,11 +1293,13 @@ export interface AuraCityStateChangeEvidence {
|
|
|
1211
1293
|
}
|
|
1212
1294
|
export interface AuraCityInstancingPlan {
|
|
1213
1295
|
readonly kind: "aura-city-instancing-plan";
|
|
1214
|
-
readonly rendererPath: "
|
|
1296
|
+
readonly rendererPath: "productionRuntimeNativeInstancing";
|
|
1215
1297
|
readonly windows: number;
|
|
1216
1298
|
readonly props: number;
|
|
1217
1299
|
readonly roadMarkings: number;
|
|
1218
1300
|
readonly lights: number;
|
|
1301
|
+
readonly nativeInstanceGroups: number;
|
|
1302
|
+
readonly nativeInstances: number;
|
|
1219
1303
|
readonly groups: readonly string[];
|
|
1220
1304
|
readonly instanced: boolean;
|
|
1221
1305
|
}
|
|
@@ -1440,14 +1524,14 @@ export declare const games: {
|
|
|
1440
1524
|
readonly createMiniGolfState: () => AuraMiniGolfStateController;
|
|
1441
1525
|
readonly miniGolfPointerShot: typeof miniGolfPointerShotFromDrag;
|
|
1442
1526
|
readonly fighting: {
|
|
1443
|
-
readonly controls: typeof import("./game-kits").defaultFightingControls;
|
|
1444
|
-
readonly moves: typeof import("./game-kits").defaultFightingMoves;
|
|
1445
|
-
readonly runtimeNode: typeof import("./game-kits").fighterRuntimeNode;
|
|
1446
|
-
readonly stagePreset: typeof import("./game-kits").fightingStagePreset;
|
|
1447
|
-
readonly stagePresets: Record<import("./game-kits").FightingStagePresetName, import("./game-kits").FightingStageOptions>;
|
|
1448
|
-
readonly stage: typeof import("./game-kits").createFightingStage;
|
|
1449
|
-
readonly validateStage: typeof import("./game-kits").validateFightingStage;
|
|
1450
|
-
readonly stageNodes: typeof import("./game-kits").fightingStageNodes;
|
|
1527
|
+
readonly controls: typeof import("./game-kits/index.js").defaultFightingControls;
|
|
1528
|
+
readonly moves: typeof import("./game-kits/index.js").defaultFightingMoves;
|
|
1529
|
+
readonly runtimeNode: typeof import("./game-kits/index.js").fighterRuntimeNode;
|
|
1530
|
+
readonly stagePreset: typeof import("./game-kits/index.js").fightingStagePreset;
|
|
1531
|
+
readonly stagePresets: Record<import("./game-kits/index.js").FightingStagePresetName, import("./game-kits/index.js").FightingStageOptions>;
|
|
1532
|
+
readonly stage: typeof import("./game-kits/index.js").createFightingStage;
|
|
1533
|
+
readonly validateStage: typeof import("./game-kits/index.js").validateFightingStage;
|
|
1534
|
+
readonly stageNodes: typeof import("./game-kits/index.js").fightingStageNodes;
|
|
1451
1535
|
readonly createKit: typeof createFightingGameKit;
|
|
1452
1536
|
};
|
|
1453
1537
|
readonly createFightingGameKit: typeof createFightingGameKit;
|
|
@@ -1802,6 +1886,7 @@ export declare const game: {
|
|
|
1802
1886
|
readonly touchControls: typeof createGameTouchControlLayout;
|
|
1803
1887
|
readonly kinematicBody: typeof createGameKinematicBody;
|
|
1804
1888
|
readonly collisionWorld: typeof createGameCollisionWorld;
|
|
1889
|
+
readonly planarCollisionWorld: typeof createGamePlanarCollisionWorld;
|
|
1805
1890
|
readonly jumpAssist: typeof createGameJumpAssist;
|
|
1806
1891
|
readonly collider: {
|
|
1807
1892
|
readonly box: typeof createGameBoxCollider;
|
|
@@ -1817,40 +1902,40 @@ export declare const game: {
|
|
|
1817
1902
|
};
|
|
1818
1903
|
};
|
|
1819
1904
|
readonly hitbox: {
|
|
1820
|
-
readonly rect: typeof import("./GameRuntime").createGameHitboxRect;
|
|
1821
|
-
readonly box: typeof import("./GameRuntime").createGameHitboxRect;
|
|
1905
|
+
readonly rect: typeof import("./GameRuntime.js").createGameHitboxRect;
|
|
1906
|
+
readonly box: typeof import("./GameRuntime.js").createGameHitboxRect;
|
|
1822
1907
|
};
|
|
1823
1908
|
readonly hurtbox: {
|
|
1824
|
-
readonly rect: typeof import("./GameRuntime").createGameHurtboxRect;
|
|
1825
|
-
readonly box: typeof import("./GameRuntime").createGameHurtboxRect;
|
|
1909
|
+
readonly rect: typeof import("./GameRuntime.js").createGameHurtboxRect;
|
|
1910
|
+
readonly box: typeof import("./GameRuntime.js").createGameHurtboxRect;
|
|
1826
1911
|
};
|
|
1827
1912
|
readonly guardbox: {
|
|
1828
|
-
readonly rect: typeof import("./GameRuntime").createGameGuardboxRect;
|
|
1829
|
-
readonly box: typeof import("./GameRuntime").createGameGuardboxRect;
|
|
1913
|
+
readonly rect: typeof import("./GameRuntime.js").createGameGuardboxRect;
|
|
1914
|
+
readonly box: typeof import("./GameRuntime.js").createGameGuardboxRect;
|
|
1830
1915
|
};
|
|
1831
1916
|
readonly pushbox: {
|
|
1832
|
-
readonly rect: typeof import("./GameRuntime").createGamePushboxRect;
|
|
1833
|
-
readonly box: typeof import("./GameRuntime").createGamePushboxRect;
|
|
1917
|
+
readonly rect: typeof import("./GameRuntime.js").createGamePushboxRect;
|
|
1918
|
+
readonly box: typeof import("./GameRuntime.js").createGamePushboxRect;
|
|
1834
1919
|
};
|
|
1835
1920
|
readonly trigger: {
|
|
1836
|
-
readonly box: (options?: import("./GameRuntime").GameBoxColliderOptions) => import("./GameRuntime").GameBoxCollider;
|
|
1837
|
-
readonly sphere: (options?: import("./GameRuntime").GameSphereColliderOptions) => import("./GameRuntime").GameSphereCollider;
|
|
1838
|
-
readonly capsule: (options?: import("./GameRuntime").GameCapsuleColliderOptions) => import("./GameRuntime").GameCapsuleCollider;
|
|
1839
|
-
readonly rect: (options?: import("./GameRuntime").GameRectColliderOptions) => import("./GameRuntime").GameRectCollider;
|
|
1921
|
+
readonly box: (options?: import("./GameRuntime.js").GameBoxColliderOptions) => import("./GameRuntime.js").GameBoxCollider;
|
|
1922
|
+
readonly sphere: (options?: import("./GameRuntime.js").GameSphereColliderOptions) => import("./GameRuntime.js").GameSphereCollider;
|
|
1923
|
+
readonly capsule: (options?: import("./GameRuntime.js").GameCapsuleColliderOptions) => import("./GameRuntime.js").GameCapsuleCollider;
|
|
1924
|
+
readonly rect: (options?: import("./GameRuntime.js").GameRectColliderOptions) => import("./GameRuntime.js").GameRectCollider;
|
|
1840
1925
|
};
|
|
1841
1926
|
readonly combatWorld: typeof createCombatWorld;
|
|
1842
1927
|
readonly combatEvents: typeof applyGameCombatEventsToRuntime;
|
|
1843
1928
|
readonly cameraDirector: typeof createGameCameraDirector;
|
|
1844
1929
|
readonly effects: typeof createGameEffects;
|
|
1845
1930
|
readonly effectPresets: {
|
|
1846
|
-
readonly hitSpark: (options?: import("./GameRuntime").GameEffectOptions) => import("./GameRuntime").GameEffectPreset;
|
|
1847
|
-
readonly blockSpark: (options?: import("./GameRuntime").GameEffectOptions) => import("./GameRuntime").GameEffectPreset;
|
|
1848
|
-
readonly groundDust: (options?: import("./GameRuntime").GameEffectOptions) => import("./GameRuntime").GameEffectPreset;
|
|
1849
|
-
readonly dashTrail: (options?: import("./GameRuntime").GameEffectOptions) => import("./GameRuntime").GameEffectPreset;
|
|
1850
|
-
readonly slashTrail: (options?: import("./GameRuntime").GameEffectOptions) => import("./GameRuntime").GameEffectPreset;
|
|
1851
|
-
readonly shockwave: (options?: import("./GameRuntime").GameEffectOptions) => import("./GameRuntime").GameEffectPreset;
|
|
1852
|
-
readonly auraBurst: (options?: import("./GameRuntime").GameEffectOptions) => import("./GameRuntime").GameEffectPreset;
|
|
1853
|
-
readonly superBurst: (options?: import("./GameRuntime").GameEffectOptions) => import("./GameRuntime").GameEffectPreset;
|
|
1931
|
+
readonly hitSpark: (options?: import("./GameRuntime.js").GameEffectOptions) => import("./GameRuntime.js").GameEffectPreset;
|
|
1932
|
+
readonly blockSpark: (options?: import("./GameRuntime.js").GameEffectOptions) => import("./GameRuntime.js").GameEffectPreset;
|
|
1933
|
+
readonly groundDust: (options?: import("./GameRuntime.js").GameEffectOptions) => import("./GameRuntime.js").GameEffectPreset;
|
|
1934
|
+
readonly dashTrail: (options?: import("./GameRuntime.js").GameEffectOptions) => import("./GameRuntime.js").GameEffectPreset;
|
|
1935
|
+
readonly slashTrail: (options?: import("./GameRuntime.js").GameEffectOptions) => import("./GameRuntime.js").GameEffectPreset;
|
|
1936
|
+
readonly shockwave: (options?: import("./GameRuntime.js").GameEffectOptions) => import("./GameRuntime.js").GameEffectPreset;
|
|
1937
|
+
readonly auraBurst: (options?: import("./GameRuntime.js").GameEffectOptions) => import("./GameRuntime.js").GameEffectPreset;
|
|
1938
|
+
readonly superBurst: (options?: import("./GameRuntime.js").GameEffectOptions) => import("./GameRuntime.js").GameEffectPreset;
|
|
1854
1939
|
};
|
|
1855
1940
|
readonly debug: {
|
|
1856
1941
|
readonly colliders: typeof createGameColliderDebugGeometry;
|
|
@@ -2275,6 +2360,16 @@ export declare const promptRecipes: {
|
|
|
2275
2360
|
readonly "mini-game": (asset: AuraAssetRef<"model">, plan: AuraPromptPlan) => AuraSceneBuilder;
|
|
2276
2361
|
readonly "material-studio": (asset: AuraAssetRef<"model">, plan: AuraPromptPlan) => AuraSceneBuilder;
|
|
2277
2362
|
};
|
|
2363
|
+
/**
|
|
2364
|
+
* Which backend a mounted app is drawing with.
|
|
2365
|
+
*
|
|
2366
|
+
* `"canvas2d"` is **internal and diagnostic-only** (WS-2.5). It is never selected for a scene that
|
|
2367
|
+
* declares renderable content: such a scene either renders through WebGL2/WebGPU or raises a diagnosable
|
|
2368
|
+
* error. It appears here because `diagnostics().backend` can still report it for a scene with nothing to
|
|
2369
|
+
* render, and hiding that would make the diagnostic less useful, not more honest.
|
|
2370
|
+
*
|
|
2371
|
+
* Do not treat a `"canvas2d"` reading as a render. See `renderDiagnosticPreviewToCanvas`.
|
|
2372
|
+
*/
|
|
2278
2373
|
export type AuraBackend = "webgl2" | "webgpu" | "canvas2d" | "headless";
|
|
2279
2374
|
export interface AuraDiagnostics {
|
|
2280
2375
|
readonly backend: AuraBackend;
|
|
@@ -2491,12 +2586,80 @@ export interface AuraApp {
|
|
|
2491
2586
|
readonly backend: AuraBackend;
|
|
2492
2587
|
readonly nodes: AuraRuntimeNodeRegistry;
|
|
2493
2588
|
readonly runtime: AuraRuntimeState;
|
|
2589
|
+
/**
|
|
2590
|
+
* The live physics simulation for this app.
|
|
2591
|
+
*
|
|
2592
|
+
* This is the seam that makes `@aura3d/engine` a game engine rather than a scene
|
|
2593
|
+
* declaration format. Before it existed, `.physics({ type: "dynamic" })` let a developer
|
|
2594
|
+
* watch a box fall and nothing else: no force, no collision callback, no raycast, no
|
|
2595
|
+
* joint. Every genre outside the four bundled kits had no path at all.
|
|
2596
|
+
*
|
|
2597
|
+
* Bodies declared on scene nodes are registered here under their node name, so
|
|
2598
|
+
* `app.physics.bodies.require("crate").applyImpulse([4, 0, 0])` works with no extra setup.
|
|
2599
|
+
*/
|
|
2600
|
+
readonly physics: AuraPhysicsRuntime;
|
|
2494
2601
|
setScene(scene: AuraSceneBuilder | AuraSceneSnapshot): void;
|
|
2495
2602
|
onFrame(callback: AuraFrameCallback): () => void;
|
|
2496
2603
|
offFrame(callback: AuraFrameCallback): void;
|
|
2497
2604
|
input(options: GameInputOptions): ReturnType<typeof createGameInput>;
|
|
2498
2605
|
pause(): void;
|
|
2499
2606
|
resume(): void;
|
|
2607
|
+
/**
|
|
2608
|
+
* Resolves once the renderer has finished mounting and a frame can be drawn.
|
|
2609
|
+
*
|
|
2610
|
+
* WS-2.9. The production WebGL renderer mounts asynchronously, so immediately after
|
|
2611
|
+
* `createAuraApp` returns there is a window in which nothing can be drawn yet. `step(dt)` used to
|
|
2612
|
+
* fall through to a Canvas-2D path in that window and render nothing, with no warning — a blank
|
|
2613
|
+
* image for anyone writing a headless capture or a deterministic test.
|
|
2614
|
+
*
|
|
2615
|
+
* Awaiting this is the fix, and it exists because a warning that says "wait for the mount" is
|
|
2616
|
+
* useless without a way to wait:
|
|
2617
|
+
*
|
|
2618
|
+
* ```ts
|
|
2619
|
+
* const app = createAuraApp(canvas, { scene, autoStart: false });
|
|
2620
|
+
* await app.ready();
|
|
2621
|
+
* app.step(1 / 60); // now renders
|
|
2622
|
+
* ```
|
|
2623
|
+
*
|
|
2624
|
+
* Resolves immediately for a scene with no async mount, and resolves — rather than rejecting — if
|
|
2625
|
+
* the mount fails, because the failure is already reported through `diagnostics().errors` and a
|
|
2626
|
+
* rejection here would make the common `await app.ready()` line throw for a diagnosable condition.
|
|
2627
|
+
*/
|
|
2628
|
+
ready(): Promise<void>;
|
|
2629
|
+
/**
|
|
2630
|
+
* Subscribe to WebGL context loss. Returns an unsubscribe function.
|
|
2631
|
+
*
|
|
2632
|
+
* WS-2.6. A lost context is not something a developer can prevent — the browser reclaims GPU
|
|
2633
|
+
* resources under memory pressure, on driver reset, or when a tab is backgrounded too long. What they
|
|
2634
|
+
* can do is be told, and until 1.6 they could not be: `WebGL2Device` has tracked and handled
|
|
2635
|
+
* `webglcontextlost` for a long time, but nothing surfaced it, so the only symptom reaching a
|
|
2636
|
+
* developer was a canvas that stopped updating.
|
|
2637
|
+
*
|
|
2638
|
+
* That distinction is why the parity table listed this as a gap while the listeners existed. The
|
|
2639
|
+
* device layer was never the gap; the absence of a public signal was.
|
|
2640
|
+
*
|
|
2641
|
+
* ```ts
|
|
2642
|
+
* app.onDeviceLost(() => showReconnectingOverlay());
|
|
2643
|
+
* app.onDeviceRestored(() => hideReconnectingOverlay());
|
|
2644
|
+
* ```
|
|
2645
|
+
*
|
|
2646
|
+
* Registering before the renderer has mounted is safe: the subscription is held and attached when the
|
|
2647
|
+
* device arrives, so a caller does not have to await `ready()` first.
|
|
2648
|
+
*/
|
|
2649
|
+
onDeviceLost(listener: () => void): () => void;
|
|
2650
|
+
/** Subscribe to WebGL context restoration. Returns an unsubscribe function. See {@link onDeviceLost}. */
|
|
2651
|
+
onDeviceRestored(listener: () => void): () => void;
|
|
2652
|
+
/** True while the WebGL context is lost, so a caller can check state rather than only react to events. */
|
|
2653
|
+
deviceLost(): boolean;
|
|
2654
|
+
/**
|
|
2655
|
+
* Advance deterministic application state without presenting a rendered frame.
|
|
2656
|
+
*
|
|
2657
|
+
* This runs the same `onFrame` callbacks and app-owned physics step as {@link step},
|
|
2658
|
+
* but deliberately skips renderer submission. Use it for fixed-step simulation,
|
|
2659
|
+
* replay, and evidence runs that only need pixels at named milestones; call
|
|
2660
|
+
* `step(0)` when a milestone should be presented.
|
|
2661
|
+
*/
|
|
2662
|
+
advance(dt?: number): void;
|
|
2500
2663
|
step(dt?: number): void;
|
|
2501
2664
|
diagnostics(): AuraDiagnostics;
|
|
2502
2665
|
evidence(options?: GameRuntimeEvidenceOptions): ReturnType<typeof collectGameRuntimeEvidenceV105>;
|
|
@@ -2505,6 +2668,21 @@ export interface AuraApp {
|
|
|
2505
2668
|
}
|
|
2506
2669
|
export interface AuraCreateAppOptions {
|
|
2507
2670
|
readonly scene: AuraSceneBuilder | AuraSceneSnapshot;
|
|
2671
|
+
/**
|
|
2672
|
+
* Configuration for {@link AuraApp.physics}.
|
|
2673
|
+
*
|
|
2674
|
+
* `layers` has to be supplied here rather than per body, because a collision mask is only
|
|
2675
|
+
* meaningful relative to the complete set of layers: building the bitmask for "bullet"
|
|
2676
|
+
* requires knowing every layer that exists. Without this option a developer could call
|
|
2677
|
+
* `createCollisionLayers` and then have nowhere to put the result — which is exactly the
|
|
2678
|
+
* hole the clean-room top-down shooter hit, since "bullets hit enemies but not each other"
|
|
2679
|
+
* is the first thing any shooter needs.
|
|
2680
|
+
*/
|
|
2681
|
+
readonly physics?: {
|
|
2682
|
+
readonly layers?: AuraCollisionLayers | undefined;
|
|
2683
|
+
/** World gravity. Defaults to `[0, -9.81, 0]`; top-down games usually want zero. */
|
|
2684
|
+
readonly gravity?: readonly [number, number, number] | undefined;
|
|
2685
|
+
};
|
|
2508
2686
|
readonly diagnostics?: boolean | AuraDiagnosticsOptions;
|
|
2509
2687
|
readonly renderer?: AuraCreateAppRendererOptions;
|
|
2510
2688
|
readonly pixelRatio?: number;
|
|
@@ -2533,6 +2711,31 @@ export declare class AuraRuntimeError extends Error {
|
|
|
2533
2711
|
constructor(code: AuraRuntimeError["code"], message: string);
|
|
2534
2712
|
}
|
|
2535
2713
|
export declare function createAuraApp(target: AuraAppTarget, options: AuraCreateAppOptions): AuraApp;
|
|
2714
|
+
/**
|
|
2715
|
+
* Control surface for every app mounted on this page.
|
|
2716
|
+
*
|
|
2717
|
+
* Exposed on `globalThis.__AURA3D_LIVE_APPS__` as well as being exported, so a Playwright
|
|
2718
|
+
* `page.evaluate` can reach it without the route having to opt in.
|
|
2719
|
+
*/
|
|
2720
|
+
export interface AuraAppRegistry {
|
|
2721
|
+
readonly kind: "aura3d-live-app-registry";
|
|
2722
|
+
/** Number of apps currently mounted. */
|
|
2723
|
+
count(): number;
|
|
2724
|
+
/** Pause every app's frame loop. Returns how many were paused. */
|
|
2725
|
+
pauseAll(): number;
|
|
2726
|
+
/** Resume every app's frame loop. */
|
|
2727
|
+
resumeAll(): number;
|
|
2728
|
+
/**
|
|
2729
|
+
* Pause every app and advance each by a fixed number of fixed-size steps.
|
|
2730
|
+
*
|
|
2731
|
+
* This is what makes a capture reproducible: rather than photographing an arbitrary moment of a
|
|
2732
|
+
* live loop, a caller settles every scene to a *named* frame — the same `steps` and `dt` always
|
|
2733
|
+
* produce the same state, so a screenshot hash becomes a stable thing to approve.
|
|
2734
|
+
*/
|
|
2735
|
+
settle(steps?: number, dt?: number): number;
|
|
2736
|
+
all(): readonly AuraApp[];
|
|
2737
|
+
}
|
|
2738
|
+
export declare const auraAppRegistry: AuraAppRegistry;
|
|
2536
2739
|
export declare function createGameApp(target: AuraAppTarget, options: AuraCreateGameAppOptions): GameAppRuntime<AuraApp>;
|
|
2537
2740
|
export declare function createAuraRouteHealthSnapshot(app: AuraApp): {
|
|
2538
2741
|
readonly status: "ready" | "error";
|