@atelierai/uco 1.0.6 → 1.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (280) hide show
  1. package/CHANGELOG.md +32 -0
  2. package/README.md +7 -8
  3. package/bin/server.mjs +1 -1
  4. package/bin/stub-plugin.mjs +3 -3
  5. package/dist/codegen/coerce.js +1 -1
  6. package/dist/codegen/coerce.js.map +1 -1
  7. package/dist/codegen/emit.js +2 -2
  8. package/dist/codegen/emit.js.map +1 -1
  9. package/dist/codegen/refs.js +1 -1
  10. package/dist/codegen/refs.js.map +1 -1
  11. package/dist/codegen/types.js +1 -1
  12. package/dist/codegen/types.js.map +1 -1
  13. package/dist/commands/call.js +1 -1
  14. package/dist/commands/call.js.map +1 -1
  15. package/dist/commands/devops/configure.js +1 -1
  16. package/dist/commands/devops/configure.js.map +1 -1
  17. package/dist/commands/devops/index.js +0 -4
  18. package/dist/commands/devops/index.js.map +1 -1
  19. package/dist/commands/devops/install-plugin.js +1 -1
  20. package/dist/commands/devops/install-plugin.js.map +1 -1
  21. package/dist/commands/devops/open.js +7 -7
  22. package/dist/commands/devops/open.js.map +1 -1
  23. package/dist/commands/devops/status.js +3 -3
  24. package/dist/commands/devops/status.js.map +1 -1
  25. package/dist/commands/exec.js +1 -1
  26. package/dist/commands/exec.js.map +1 -1
  27. package/dist/commands/install.js +2 -2
  28. package/dist/commands/install.js.map +1 -1
  29. package/dist/commands/prompt.js +2 -2
  30. package/dist/commands/prompt.js.map +1 -1
  31. package/dist/commands/resource.js +2 -2
  32. package/dist/commands/resource.js.map +1 -1
  33. package/dist/commands/update.js +1 -26
  34. package/dist/commands/update.js.map +1 -1
  35. package/dist/config/port.js +2 -2
  36. package/dist/config/port.js.map +1 -1
  37. package/dist/config/resolve.d.ts +1 -2
  38. package/dist/config/resolve.js +0 -12
  39. package/dist/config/resolve.js.map +1 -1
  40. package/dist/devops/lib/configure.d.ts +1 -1
  41. package/dist/devops/lib/configure.js +2 -2
  42. package/dist/devops/lib/configure.js.map +1 -1
  43. package/dist/devops/lib/install-plugin.d.ts +1 -1
  44. package/dist/devops/lib/install-plugin.js +1 -1
  45. package/dist/devops/lib/install-plugin.js.map +1 -1
  46. package/dist/devops/lib/install.d.ts +2 -2
  47. package/dist/devops/lib/install.js +5 -5
  48. package/dist/devops/lib/install.js.map +1 -1
  49. package/dist/devops/lib/open.js +11 -32
  50. package/dist/devops/lib/open.js.map +1 -1
  51. package/dist/devops/lib/remove-plugin.d.ts +1 -1
  52. package/dist/devops/lib/remove-plugin.js +3 -3
  53. package/dist/devops/lib/remove-plugin.js.map +1 -1
  54. package/dist/devops/lib/run-tool.d.ts +2 -2
  55. package/dist/devops/lib/run-tool.js +2 -2
  56. package/dist/devops/lib/types.d.ts +17 -54
  57. package/dist/devops/lib/types.js +2 -2
  58. package/dist/devops/lib/types.js.map +1 -1
  59. package/dist/devops/lib/update.d.ts +0 -15
  60. package/dist/devops/lib/update.js +2 -91
  61. package/dist/devops/lib/update.js.map +1 -1
  62. package/dist/devops/utils/agents.d.ts +0 -28
  63. package/dist/devops/utils/agents.js +0 -462
  64. package/dist/devops/utils/agents.js.map +1 -1
  65. package/dist/devops/utils/config.d.ts +9 -18
  66. package/dist/devops/utils/config.js +7 -20
  67. package/dist/devops/utils/config.js.map +1 -1
  68. package/dist/devops/utils/editor-cache.js +1 -1
  69. package/dist/devops/utils/editor-cache.js.map +1 -1
  70. package/dist/devops/utils/launch-error-dismiss.d.ts +2 -2
  71. package/dist/devops/utils/launch-error-dismiss.js +5 -5
  72. package/dist/devops/utils/manifest.d.ts +2 -2
  73. package/dist/devops/utils/manifest.js +3 -3
  74. package/dist/devops/utils/manifest.js.map +1 -1
  75. package/dist/devops/utils/port.d.ts +1 -1
  76. package/dist/devops/utils/port.js +1 -1
  77. package/dist/devops/utils/probe.d.ts +1 -1
  78. package/dist/devops/utils/probe.js +1 -1
  79. package/dist/devops/utils/ui.js +2 -2
  80. package/dist/devops/utils/ui.js.map +1 -1
  81. package/dist/devops/utils/unity-editor.js +4 -4
  82. package/dist/devops/utils/unity-editor.js.map +1 -1
  83. package/dist/devops/utils/unity-hub.js +1 -1
  84. package/dist/devops/utils/unity-hub.js.map +1 -1
  85. package/dist/devops/utils/unity-shutdown.d.ts +1 -1
  86. package/dist/devops/utils/unity-shutdown.js +1 -1
  87. package/dist/devops/utils/update-check.js +3 -3
  88. package/dist/devops/utils/update-check.js.map +1 -1
  89. package/dist/devops/utils/vendor.d.ts +2 -2
  90. package/dist/devops/utils/vendor.js +4 -4
  91. package/dist/devops/utils/vendor.js.map +1 -1
  92. package/dist/generated/tools.js +1 -1
  93. package/dist/generated/tools.js.map +1 -1
  94. package/dist/program.js +3 -3
  95. package/dist/program.js.map +1 -1
  96. package/dist/server/app.d.ts +5 -5
  97. package/dist/server/app.js +3 -3
  98. package/dist/server/app.js.map +1 -1
  99. package/dist/server/index.d.ts +2 -2
  100. package/dist/server/index.js +2 -2
  101. package/dist/server/index.js.map +1 -1
  102. package/dist/server/rest/auth.d.ts +1 -1
  103. package/dist/server/rest/auth.js +3 -3
  104. package/dist/server/rest/auth.js.map +1 -1
  105. package/dist/server/rest/context.d.ts +2 -2
  106. package/dist/server/rest/forward.d.ts +2 -2
  107. package/dist/server/session/store.d.ts +3 -3
  108. package/dist/server/session/store.js +4 -4
  109. package/dist/server/session/store.js.map +1 -1
  110. package/dist/server/stub-client/scenarios.js +8 -8
  111. package/dist/server/stub-client/scenarios.js.map +1 -1
  112. package/dist/server/types.d.ts +11 -11
  113. package/dist/server/types.js +9 -9
  114. package/dist/server/types.js.map +1 -1
  115. package/dist/server/ws/hub.d.ts +8 -8
  116. package/dist/server/ws/hub.js +13 -13
  117. package/dist/server/ws/hub.js.map +1 -1
  118. package/dist/server/ws/rpc.d.ts +3 -3
  119. package/dist/server/ws/rpc.js +4 -4
  120. package/dist/server/ws/rpc.js.map +1 -1
  121. package/dist/transport/index.d.ts +1 -1
  122. package/dist/transport/index.js +3 -3
  123. package/dist/transport/index.js.map +1 -1
  124. package/dist/transport/rest.js +1 -1
  125. package/dist/transport/rest.js.map +1 -1
  126. package/docs/INSTALL.zh-CN.md +2 -3
  127. package/package.json +1 -1
  128. package/skills/uco-setup/SKILL.md +1 -1
  129. package/skills/unity-editor/references/diagnostics.md +24 -24
  130. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
  131. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
  132. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
  133. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
  134. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
  135. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
  136. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
  137. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
  138. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
  139. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
  140. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
  141. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
  142. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
  143. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
  144. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +1034 -1034
  145. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
  146. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
  147. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
  148. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Components/ExtensionPanel.cs +379 -379
  149. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/MenuItems.cs +72 -72
  150. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/UnityCopilotProjectSettingsProvider.cs +64 -64
  151. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
  152. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
  153. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
  154. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
  155. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +372 -372
  156. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
  157. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
  158. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
  159. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
  160. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
  161. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
  162. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
  163. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
  164. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
  165. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
  166. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
  167. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
  168. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
  169. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
  170. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
  171. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
  172. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
  173. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
  174. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
  175. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
  176. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
  177. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
  178. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
  179. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
  180. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +175 -175
  181. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
  182. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
  183. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
  184. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
  185. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +368 -368
  186. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
  187. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
  188. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
  189. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
  190. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +4 -4
  191. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
  192. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
  193. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
  194. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
  195. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
  196. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
  197. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
  198. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
  199. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
  200. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
  201. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
  202. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
  203. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
  204. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
  205. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
  206. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
  207. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
  208. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
  209. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
  210. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
  211. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
  212. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
  213. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
  214. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
  215. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
  216. package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
  217. package/dist/commands/devops/login.d.ts +0 -2
  218. package/dist/commands/devops/login.js +0 -29
  219. package/dist/commands/devops/login.js.map +0 -1
  220. package/dist/commands/devops/setup-mcp.d.ts +0 -2
  221. package/dist/commands/devops/setup-mcp.js +0 -41
  222. package/dist/commands/devops/setup-mcp.js.map +0 -1
  223. package/dist/devops/commands-upstream/bootstrap-local.d.ts +0 -17
  224. package/dist/devops/commands-upstream/bootstrap-local.js +0 -87
  225. package/dist/devops/commands-upstream/bootstrap-local.js.map +0 -1
  226. package/dist/devops/commands-upstream/close.d.ts +0 -57
  227. package/dist/devops/commands-upstream/close.js +0 -188
  228. package/dist/devops/commands-upstream/close.js.map +0 -1
  229. package/dist/devops/commands-upstream/configure.d.ts +0 -2
  230. package/dist/devops/commands-upstream/configure.js +0 -87
  231. package/dist/devops/commands-upstream/configure.js.map +0 -1
  232. package/dist/devops/commands-upstream/create-project.d.ts +0 -2
  233. package/dist/devops/commands-upstream/create-project.js +0 -43
  234. package/dist/devops/commands-upstream/create-project.js.map +0 -1
  235. package/dist/devops/commands-upstream/install-plugin.d.ts +0 -2
  236. package/dist/devops/commands-upstream/install-plugin.js +0 -64
  237. package/dist/devops/commands-upstream/install-plugin.js.map +0 -1
  238. package/dist/devops/commands-upstream/install-unity.d.ts +0 -2
  239. package/dist/devops/commands-upstream/install-unity.js +0 -72
  240. package/dist/devops/commands-upstream/install-unity.js.map +0 -1
  241. package/dist/devops/commands-upstream/login.d.ts +0 -2
  242. package/dist/devops/commands-upstream/login.js +0 -33
  243. package/dist/devops/commands-upstream/login.js.map +0 -1
  244. package/dist/devops/commands-upstream/open.d.ts +0 -32
  245. package/dist/devops/commands-upstream/open.js +0 -282
  246. package/dist/devops/commands-upstream/open.js.map +0 -1
  247. package/dist/devops/commands-upstream/remove-plugin.d.ts +0 -2
  248. package/dist/devops/commands-upstream/remove-plugin.js +0 -41
  249. package/dist/devops/commands-upstream/remove-plugin.js.map +0 -1
  250. package/dist/devops/commands-upstream/run-system-tool.d.ts +0 -1
  251. package/dist/devops/commands-upstream/run-system-tool.js +0 -13
  252. package/dist/devops/commands-upstream/run-system-tool.js.map +0 -1
  253. package/dist/devops/commands-upstream/run-tool-builder.d.ts +0 -25
  254. package/dist/devops/commands-upstream/run-tool-builder.js +0 -125
  255. package/dist/devops/commands-upstream/run-tool-builder.js.map +0 -1
  256. package/dist/devops/commands-upstream/run-tool.d.ts +0 -1
  257. package/dist/devops/commands-upstream/run-tool.js +0 -13
  258. package/dist/devops/commands-upstream/run-tool.js.map +0 -1
  259. package/dist/devops/commands-upstream/setup-mcp.d.ts +0 -2
  260. package/dist/devops/commands-upstream/setup-mcp.js +0 -68
  261. package/dist/devops/commands-upstream/setup-mcp.js.map +0 -1
  262. package/dist/devops/commands-upstream/setup-skills.d.ts +0 -2
  263. package/dist/devops/commands-upstream/setup-skills.js +0 -167
  264. package/dist/devops/commands-upstream/setup-skills.js.map +0 -1
  265. package/dist/devops/commands-upstream/status.d.ts +0 -2
  266. package/dist/devops/commands-upstream/status.js +0 -87
  267. package/dist/devops/commands-upstream/status.js.map +0 -1
  268. package/dist/devops/commands-upstream/update.d.ts +0 -2
  269. package/dist/devops/commands-upstream/update.js +0 -77
  270. package/dist/devops/commands-upstream/update.js.map +0 -1
  271. package/dist/devops/commands-upstream/wait-for-ready.d.ts +0 -2
  272. package/dist/devops/commands-upstream/wait-for-ready.js +0 -93
  273. package/dist/devops/commands-upstream/wait-for-ready.js.map +0 -1
  274. package/dist/devops/lib/setup-mcp.d.ts +0 -35
  275. package/dist/devops/lib/setup-mcp.js +0 -177
  276. package/dist/devops/lib/setup-mcp.js.map +0 -1
  277. package/dist/devops/utils/cloud-login.d.ts +0 -7
  278. package/dist/devops/utils/cloud-login.js +0 -56
  279. package/dist/devops/utils/cloud-login.js.map +0 -1
  280. /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
@@ -1,154 +1,154 @@
1
- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- #if UNITY_6000_5_OR_NEWER
13
- using System.Text.RegularExpressions;
14
- using com.AtelierAI.Uco.Framework.Common.Model;
15
- using com.AtelierAI.Unity.Copilot.Editor.API;
16
- using AIGD;
17
- using NUnit.Framework;
18
- using UnityEngine;
19
- using UnityEngine.TestTools;
20
-
21
- namespace com.AtelierAI.Unity.Copilot.Editor.Tests
22
- {
23
- public class ScreenshotCameraTests : BaseTest
24
- {
25
- [Test]
26
- public void ScreenshotCamera_WithCameraRef_ReturnsImage()
27
- {
28
- // Arrange
29
- var go = new GameObject("TestCamera");
30
- go.AddComponent<Camera>();
31
- var cameraRef = new GameObjectRef { InstanceID = go.GetEntityId() };
32
-
33
- // Act
34
- var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef, width: 320, height: 240);
35
-
36
- // Assert
37
- Assert.IsNotNull(result);
38
- Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed when a valid camera is referenced");
39
- }
40
-
41
- [Test]
42
- public void ScreenshotCamera_DefaultDimensions_ReturnsImage()
43
- {
44
- // Arrange
45
- var go = new GameObject("DefaultDimsCamera");
46
- go.AddComponent<Camera>();
47
- var cameraRef = new GameObjectRef { InstanceID = go.GetEntityId() };
48
-
49
- // Act — uses default 1920×1080
50
- var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef);
51
-
52
- // Assert
53
- Assert.IsNotNull(result);
54
- Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed with default (1920×1080) dimensions");
55
- }
56
-
57
- [Test]
58
- public void ScreenshotCamera_CustomDimensions_ReturnsImage()
59
- {
60
- // Arrange
61
- var go = new GameObject("CustomDimsCamera");
62
- go.AddComponent<Camera>();
63
- var cameraRef = new GameObjectRef { InstanceID = go.GetEntityId() };
64
-
65
- // Act
66
- var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef, width: 640, height: 480);
67
-
68
- // Assert
69
- Assert.IsNotNull(result);
70
- Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed with custom dimensions");
71
- }
72
-
73
- [Test]
74
- public void ScreenshotCamera_NullCameraRef_UsesFirstAvailableCamera()
75
- {
76
- // Arrange: any camera in the scene — no MainCamera tag needed
77
- var go = new GameObject("AnyCamera");
78
- go.AddComponent<Camera>();
79
-
80
- // Act — null ref falls back to Camera.main ?? Camera.allCameras.FirstOrDefault()
81
- var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: null, width: 320, height: 240);
82
-
83
- // Assert
84
- Assert.IsNotNull(result);
85
- Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should fall back to the first available camera");
86
- }
87
-
88
- [Test]
89
- public void ScreenshotCamera_MainCameraTag_UsedWhenNoCameraRefProvided()
90
- {
91
- // Arrange: camera tagged "MainCamera" — picked up by Camera.main
92
- var go = new GameObject("MainCameraObject");
93
- go.tag = "MainCamera";
94
- go.AddComponent<Camera>();
95
-
96
- // Act
97
- var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: null, width: 320, height: 240);
98
-
99
- // Assert
100
- Assert.IsNotNull(result);
101
- Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should use the MainCamera-tagged camera");
102
- }
103
-
104
- [Test]
105
- public void ScreenshotCamera_NoCameraInScene_ReturnsError()
106
- {
107
- // Explicitly remove every scene camera to force the no-camera error path.
108
- foreach (var cam in Camera.allCameras)
109
- if (cam != null)
110
- Object.DestroyImmediate(cam.gameObject);
111
-
112
- var result = new Tool_Screenshot().ScreenshotCamera(width: 320, height: 240);
113
-
114
- Assert.IsNotNull(result);
115
- Assert.AreEqual(ResponseStatus.Error, result.Status,
116
- "Should return an error response when no camera exists in the scene");
117
- }
118
-
119
- [Test]
120
- public void ScreenshotCamera_ViaRunTool_WithCameraRef_Succeeds()
121
- {
122
- // Arrange
123
- var go = new GameObject("RunToolCamera");
124
- go.AddComponent<Camera>();
125
-
126
- // Act — exercises the full MCP framework path
127
- RunTool("screenshot-camera", $@"{{
128
- ""cameraRef"": {{
129
- ""instanceID"": {go.GetEntityId()}
130
- }},
131
- ""width"": 320,
132
- ""height"": 240
133
- }}");
134
- }
135
-
136
- [Test]
137
- public void ScreenshotCamera_ViaRunTool_SmallestDimensions_Succeeds()
138
- {
139
- // Arrange
140
- var go = new GameObject("SmallCamera");
141
- go.AddComponent<Camera>();
142
-
143
- // Act — small render texture to keep the test fast
144
- RunTool("screenshot-camera", $@"{{
145
- ""cameraRef"": {{
146
- ""instanceID"": {go.GetEntityId()}
147
- }},
148
- ""width"": 16,
149
- ""height"": 16
150
- }}");
151
- }
152
- }
153
- }
154
- #endif
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ #if UNITY_6000_5_OR_NEWER
13
+ using System.Text.RegularExpressions;
14
+ using com.AtelierAI.Uco.Framework.Common.Model;
15
+ using com.AtelierAI.Unity.Copilot.Editor.API;
16
+ using AIGD;
17
+ using NUnit.Framework;
18
+ using UnityEngine;
19
+ using UnityEngine.TestTools;
20
+
21
+ namespace com.AtelierAI.Unity.Copilot.Editor.Tests
22
+ {
23
+ public class ScreenshotCameraTests : BaseTest
24
+ {
25
+ [Test]
26
+ public void ScreenshotCamera_WithCameraRef_ReturnsImage()
27
+ {
28
+ // Arrange
29
+ var go = new GameObject("TestCamera");
30
+ go.AddComponent<Camera>();
31
+ var cameraRef = new GameObjectRef { InstanceID = go.GetEntityId() };
32
+
33
+ // Act
34
+ var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef, width: 320, height: 240);
35
+
36
+ // Assert
37
+ Assert.IsNotNull(result);
38
+ Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed when a valid camera is referenced");
39
+ }
40
+
41
+ [Test]
42
+ public void ScreenshotCamera_DefaultDimensions_ReturnsImage()
43
+ {
44
+ // Arrange
45
+ var go = new GameObject("DefaultDimsCamera");
46
+ go.AddComponent<Camera>();
47
+ var cameraRef = new GameObjectRef { InstanceID = go.GetEntityId() };
48
+
49
+ // Act — uses default 1920×1080
50
+ var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef);
51
+
52
+ // Assert
53
+ Assert.IsNotNull(result);
54
+ Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed with default (1920×1080) dimensions");
55
+ }
56
+
57
+ [Test]
58
+ public void ScreenshotCamera_CustomDimensions_ReturnsImage()
59
+ {
60
+ // Arrange
61
+ var go = new GameObject("CustomDimsCamera");
62
+ go.AddComponent<Camera>();
63
+ var cameraRef = new GameObjectRef { InstanceID = go.GetEntityId() };
64
+
65
+ // Act
66
+ var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef, width: 640, height: 480);
67
+
68
+ // Assert
69
+ Assert.IsNotNull(result);
70
+ Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed with custom dimensions");
71
+ }
72
+
73
+ [Test]
74
+ public void ScreenshotCamera_NullCameraRef_UsesFirstAvailableCamera()
75
+ {
76
+ // Arrange: any camera in the scene — no MainCamera tag needed
77
+ var go = new GameObject("AnyCamera");
78
+ go.AddComponent<Camera>();
79
+
80
+ // Act — null ref falls back to Camera.main ?? Camera.allCameras.FirstOrDefault()
81
+ var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: null, width: 320, height: 240);
82
+
83
+ // Assert
84
+ Assert.IsNotNull(result);
85
+ Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should fall back to the first available camera");
86
+ }
87
+
88
+ [Test]
89
+ public void ScreenshotCamera_MainCameraTag_UsedWhenNoCameraRefProvided()
90
+ {
91
+ // Arrange: camera tagged "MainCamera" — picked up by Camera.main
92
+ var go = new GameObject("MainCameraObject");
93
+ go.tag = "MainCamera";
94
+ go.AddComponent<Camera>();
95
+
96
+ // Act
97
+ var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: null, width: 320, height: 240);
98
+
99
+ // Assert
100
+ Assert.IsNotNull(result);
101
+ Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should use the MainCamera-tagged camera");
102
+ }
103
+
104
+ [Test]
105
+ public void ScreenshotCamera_NoCameraInScene_ReturnsError()
106
+ {
107
+ // Explicitly remove every scene camera to force the no-camera error path.
108
+ foreach (var cam in Camera.allCameras)
109
+ if (cam != null)
110
+ Object.DestroyImmediate(cam.gameObject);
111
+
112
+ var result = new Tool_Screenshot().ScreenshotCamera(width: 320, height: 240);
113
+
114
+ Assert.IsNotNull(result);
115
+ Assert.AreEqual(ResponseStatus.Error, result.Status,
116
+ "Should return an error response when no camera exists in the scene");
117
+ }
118
+
119
+ [Test]
120
+ public void ScreenshotCamera_ViaRunTool_WithCameraRef_Succeeds()
121
+ {
122
+ // Arrange
123
+ var go = new GameObject("RunToolCamera");
124
+ go.AddComponent<Camera>();
125
+
126
+ // Act — exercises the full Uco framework path
127
+ RunTool("screenshot-camera", $@"{{
128
+ ""cameraRef"": {{
129
+ ""instanceID"": {go.GetEntityId()}
130
+ }},
131
+ ""width"": 320,
132
+ ""height"": 240
133
+ }}");
134
+ }
135
+
136
+ [Test]
137
+ public void ScreenshotCamera_ViaRunTool_SmallestDimensions_Succeeds()
138
+ {
139
+ // Arrange
140
+ var go = new GameObject("SmallCamera");
141
+ go.AddComponent<Camera>();
142
+
143
+ // Act — small render texture to keep the test fast
144
+ RunTool("screenshot-camera", $@"{{
145
+ ""cameraRef"": {{
146
+ ""instanceID"": {go.GetEntityId()}
147
+ }},
148
+ ""width"": 16,
149
+ ""height"": 16
150
+ }}");
151
+ }
152
+ }
153
+ }
154
+ #endif
@@ -1,154 +1,154 @@
1
- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- #if !UNITY_6000_5_OR_NEWER
13
- using System.Text.RegularExpressions;
14
- using com.AtelierAI.Uco.Framework.Common.Model;
15
- using com.AtelierAI.Unity.Copilot.Editor.API;
16
- using AIGD;
17
- using NUnit.Framework;
18
- using UnityEngine;
19
- using UnityEngine.TestTools;
20
-
21
- namespace com.AtelierAI.Unity.Copilot.Editor.Tests
22
- {
23
- public class ScreenshotCameraTests : BaseTest
24
- {
25
- [Test]
26
- public void ScreenshotCamera_WithCameraRef_ReturnsImage()
27
- {
28
- // Arrange
29
- var go = new GameObject("TestCamera");
30
- go.AddComponent<Camera>();
31
- var cameraRef = new GameObjectRef { InstanceID = go.GetInstanceID() };
32
-
33
- // Act
34
- var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef, width: 320, height: 240);
35
-
36
- // Assert
37
- Assert.IsNotNull(result);
38
- Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed when a valid camera is referenced");
39
- }
40
-
41
- [Test]
42
- public void ScreenshotCamera_DefaultDimensions_ReturnsImage()
43
- {
44
- // Arrange
45
- var go = new GameObject("DefaultDimsCamera");
46
- go.AddComponent<Camera>();
47
- var cameraRef = new GameObjectRef { InstanceID = go.GetInstanceID() };
48
-
49
- // Act — uses default 1920×1080
50
- var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef);
51
-
52
- // Assert
53
- Assert.IsNotNull(result);
54
- Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed with default (1920×1080) dimensions");
55
- }
56
-
57
- [Test]
58
- public void ScreenshotCamera_CustomDimensions_ReturnsImage()
59
- {
60
- // Arrange
61
- var go = new GameObject("CustomDimsCamera");
62
- go.AddComponent<Camera>();
63
- var cameraRef = new GameObjectRef { InstanceID = go.GetInstanceID() };
64
-
65
- // Act
66
- var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef, width: 640, height: 480);
67
-
68
- // Assert
69
- Assert.IsNotNull(result);
70
- Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed with custom dimensions");
71
- }
72
-
73
- [Test]
74
- public void ScreenshotCamera_NullCameraRef_UsesFirstAvailableCamera()
75
- {
76
- // Arrange: any camera in the scene — no MainCamera tag needed
77
- var go = new GameObject("AnyCamera");
78
- go.AddComponent<Camera>();
79
-
80
- // Act — null ref falls back to Camera.main ?? Camera.allCameras.FirstOrDefault()
81
- var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: null, width: 320, height: 240);
82
-
83
- // Assert
84
- Assert.IsNotNull(result);
85
- Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should fall back to the first available camera");
86
- }
87
-
88
- [Test]
89
- public void ScreenshotCamera_MainCameraTag_UsedWhenNoCameraRefProvided()
90
- {
91
- // Arrange: camera tagged "MainCamera" — picked up by Camera.main
92
- var go = new GameObject("MainCameraObject");
93
- go.tag = "MainCamera";
94
- go.AddComponent<Camera>();
95
-
96
- // Act
97
- var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: null, width: 320, height: 240);
98
-
99
- // Assert
100
- Assert.IsNotNull(result);
101
- Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should use the MainCamera-tagged camera");
102
- }
103
-
104
- [Test]
105
- public void ScreenshotCamera_NoCameraInScene_ReturnsError()
106
- {
107
- // Explicitly remove every scene camera to force the no-camera error path.
108
- foreach (var cam in Camera.allCameras)
109
- if (cam != null)
110
- Object.DestroyImmediate(cam.gameObject);
111
-
112
- var result = new Tool_Screenshot().ScreenshotCamera(width: 320, height: 240);
113
-
114
- Assert.IsNotNull(result);
115
- Assert.AreEqual(ResponseStatus.Error, result.Status,
116
- "Should return an error response when no camera exists in the scene");
117
- }
118
-
119
- [Test]
120
- public void ScreenshotCamera_ViaRunTool_WithCameraRef_Succeeds()
121
- {
122
- // Arrange
123
- var go = new GameObject("RunToolCamera");
124
- go.AddComponent<Camera>();
125
-
126
- // Act — exercises the full MCP framework path
127
- RunTool("screenshot-camera", $@"{{
128
- ""cameraRef"": {{
129
- ""instanceID"": {go.GetInstanceID()}
130
- }},
131
- ""width"": 320,
132
- ""height"": 240
133
- }}");
134
- }
135
-
136
- [Test]
137
- public void ScreenshotCamera_ViaRunTool_SmallestDimensions_Succeeds()
138
- {
139
- // Arrange
140
- var go = new GameObject("SmallCamera");
141
- go.AddComponent<Camera>();
142
-
143
- // Act — small render texture to keep the test fast
144
- RunTool("screenshot-camera", $@"{{
145
- ""cameraRef"": {{
146
- ""instanceID"": {go.GetInstanceID()}
147
- }},
148
- ""width"": 16,
149
- ""height"": 16
150
- }}");
151
- }
152
- }
153
- }
154
- #endif
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ #if !UNITY_6000_5_OR_NEWER
13
+ using System.Text.RegularExpressions;
14
+ using com.AtelierAI.Uco.Framework.Common.Model;
15
+ using com.AtelierAI.Unity.Copilot.Editor.API;
16
+ using AIGD;
17
+ using NUnit.Framework;
18
+ using UnityEngine;
19
+ using UnityEngine.TestTools;
20
+
21
+ namespace com.AtelierAI.Unity.Copilot.Editor.Tests
22
+ {
23
+ public class ScreenshotCameraTests : BaseTest
24
+ {
25
+ [Test]
26
+ public void ScreenshotCamera_WithCameraRef_ReturnsImage()
27
+ {
28
+ // Arrange
29
+ var go = new GameObject("TestCamera");
30
+ go.AddComponent<Camera>();
31
+ var cameraRef = new GameObjectRef { InstanceID = go.GetInstanceID() };
32
+
33
+ // Act
34
+ var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef, width: 320, height: 240);
35
+
36
+ // Assert
37
+ Assert.IsNotNull(result);
38
+ Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed when a valid camera is referenced");
39
+ }
40
+
41
+ [Test]
42
+ public void ScreenshotCamera_DefaultDimensions_ReturnsImage()
43
+ {
44
+ // Arrange
45
+ var go = new GameObject("DefaultDimsCamera");
46
+ go.AddComponent<Camera>();
47
+ var cameraRef = new GameObjectRef { InstanceID = go.GetInstanceID() };
48
+
49
+ // Act — uses default 1920×1080
50
+ var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef);
51
+
52
+ // Assert
53
+ Assert.IsNotNull(result);
54
+ Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed with default (1920×1080) dimensions");
55
+ }
56
+
57
+ [Test]
58
+ public void ScreenshotCamera_CustomDimensions_ReturnsImage()
59
+ {
60
+ // Arrange
61
+ var go = new GameObject("CustomDimsCamera");
62
+ go.AddComponent<Camera>();
63
+ var cameraRef = new GameObjectRef { InstanceID = go.GetInstanceID() };
64
+
65
+ // Act
66
+ var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: cameraRef, width: 640, height: 480);
67
+
68
+ // Assert
69
+ Assert.IsNotNull(result);
70
+ Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should succeed with custom dimensions");
71
+ }
72
+
73
+ [Test]
74
+ public void ScreenshotCamera_NullCameraRef_UsesFirstAvailableCamera()
75
+ {
76
+ // Arrange: any camera in the scene — no MainCamera tag needed
77
+ var go = new GameObject("AnyCamera");
78
+ go.AddComponent<Camera>();
79
+
80
+ // Act — null ref falls back to Camera.main ?? Camera.allCameras.FirstOrDefault()
81
+ var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: null, width: 320, height: 240);
82
+
83
+ // Assert
84
+ Assert.IsNotNull(result);
85
+ Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should fall back to the first available camera");
86
+ }
87
+
88
+ [Test]
89
+ public void ScreenshotCamera_MainCameraTag_UsedWhenNoCameraRefProvided()
90
+ {
91
+ // Arrange: camera tagged "MainCamera" — picked up by Camera.main
92
+ var go = new GameObject("MainCameraObject");
93
+ go.tag = "MainCamera";
94
+ go.AddComponent<Camera>();
95
+
96
+ // Act
97
+ var result = new Tool_Screenshot().ScreenshotCamera(cameraRef: null, width: 320, height: 240);
98
+
99
+ // Assert
100
+ Assert.IsNotNull(result);
101
+ Assert.AreNotEqual(ResponseStatus.Error, result.Status, "Should use the MainCamera-tagged camera");
102
+ }
103
+
104
+ [Test]
105
+ public void ScreenshotCamera_NoCameraInScene_ReturnsError()
106
+ {
107
+ // Explicitly remove every scene camera to force the no-camera error path.
108
+ foreach (var cam in Camera.allCameras)
109
+ if (cam != null)
110
+ Object.DestroyImmediate(cam.gameObject);
111
+
112
+ var result = new Tool_Screenshot().ScreenshotCamera(width: 320, height: 240);
113
+
114
+ Assert.IsNotNull(result);
115
+ Assert.AreEqual(ResponseStatus.Error, result.Status,
116
+ "Should return an error response when no camera exists in the scene");
117
+ }
118
+
119
+ [Test]
120
+ public void ScreenshotCamera_ViaRunTool_WithCameraRef_Succeeds()
121
+ {
122
+ // Arrange
123
+ var go = new GameObject("RunToolCamera");
124
+ go.AddComponent<Camera>();
125
+
126
+ // Act — exercises the full Uco framework path
127
+ RunTool("screenshot-camera", $@"{{
128
+ ""cameraRef"": {{
129
+ ""instanceID"": {go.GetInstanceID()}
130
+ }},
131
+ ""width"": 320,
132
+ ""height"": 240
133
+ }}");
134
+ }
135
+
136
+ [Test]
137
+ public void ScreenshotCamera_ViaRunTool_SmallestDimensions_Succeeds()
138
+ {
139
+ // Arrange
140
+ var go = new GameObject("SmallCamera");
141
+ go.AddComponent<Camera>();
142
+
143
+ // Act — small render texture to keep the test fast
144
+ RunTool("screenshot-camera", $@"{{
145
+ ""cameraRef"": {{
146
+ ""instanceID"": {go.GetInstanceID()}
147
+ }},
148
+ ""width"": 16,
149
+ ""height"": 16
150
+ }}");
151
+ }
152
+ }
153
+ }
154
+ #endif