@atelierai/uco 1.0.6 → 1.0.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +32 -0
- package/README.md +7 -8
- package/bin/server.mjs +1 -1
- package/bin/stub-plugin.mjs +3 -3
- package/dist/codegen/coerce.js +1 -1
- package/dist/codegen/coerce.js.map +1 -1
- package/dist/codegen/emit.js +2 -2
- package/dist/codegen/emit.js.map +1 -1
- package/dist/codegen/refs.js +1 -1
- package/dist/codegen/refs.js.map +1 -1
- package/dist/codegen/types.js +1 -1
- package/dist/codegen/types.js.map +1 -1
- package/dist/commands/call.js +1 -1
- package/dist/commands/call.js.map +1 -1
- package/dist/commands/devops/configure.js +1 -1
- package/dist/commands/devops/configure.js.map +1 -1
- package/dist/commands/devops/index.js +0 -4
- package/dist/commands/devops/index.js.map +1 -1
- package/dist/commands/devops/install-plugin.js +1 -1
- package/dist/commands/devops/install-plugin.js.map +1 -1
- package/dist/commands/devops/open.js +7 -7
- package/dist/commands/devops/open.js.map +1 -1
- package/dist/commands/devops/status.js +3 -3
- package/dist/commands/devops/status.js.map +1 -1
- package/dist/commands/exec.js +1 -1
- package/dist/commands/exec.js.map +1 -1
- package/dist/commands/install.js +2 -2
- package/dist/commands/install.js.map +1 -1
- package/dist/commands/prompt.js +2 -2
- package/dist/commands/prompt.js.map +1 -1
- package/dist/commands/resource.js +2 -2
- package/dist/commands/resource.js.map +1 -1
- package/dist/commands/update.js +1 -26
- package/dist/commands/update.js.map +1 -1
- package/dist/config/port.js +2 -2
- package/dist/config/port.js.map +1 -1
- package/dist/config/resolve.d.ts +1 -2
- package/dist/config/resolve.js +0 -12
- package/dist/config/resolve.js.map +1 -1
- package/dist/devops/lib/configure.d.ts +1 -1
- package/dist/devops/lib/configure.js +2 -2
- package/dist/devops/lib/configure.js.map +1 -1
- package/dist/devops/lib/install-plugin.d.ts +1 -1
- package/dist/devops/lib/install-plugin.js +1 -1
- package/dist/devops/lib/install-plugin.js.map +1 -1
- package/dist/devops/lib/install.d.ts +2 -2
- package/dist/devops/lib/install.js +5 -5
- package/dist/devops/lib/install.js.map +1 -1
- package/dist/devops/lib/open.js +11 -32
- package/dist/devops/lib/open.js.map +1 -1
- package/dist/devops/lib/remove-plugin.d.ts +1 -1
- package/dist/devops/lib/remove-plugin.js +3 -3
- package/dist/devops/lib/remove-plugin.js.map +1 -1
- package/dist/devops/lib/run-tool.d.ts +2 -2
- package/dist/devops/lib/run-tool.js +2 -2
- package/dist/devops/lib/types.d.ts +17 -54
- package/dist/devops/lib/types.js +2 -2
- package/dist/devops/lib/types.js.map +1 -1
- package/dist/devops/lib/update.d.ts +0 -15
- package/dist/devops/lib/update.js +2 -91
- package/dist/devops/lib/update.js.map +1 -1
- package/dist/devops/utils/agents.d.ts +0 -28
- package/dist/devops/utils/agents.js +0 -462
- package/dist/devops/utils/agents.js.map +1 -1
- package/dist/devops/utils/config.d.ts +9 -18
- package/dist/devops/utils/config.js +7 -20
- package/dist/devops/utils/config.js.map +1 -1
- package/dist/devops/utils/editor-cache.js +1 -1
- package/dist/devops/utils/editor-cache.js.map +1 -1
- package/dist/devops/utils/launch-error-dismiss.d.ts +2 -2
- package/dist/devops/utils/launch-error-dismiss.js +5 -5
- package/dist/devops/utils/manifest.d.ts +2 -2
- package/dist/devops/utils/manifest.js +3 -3
- package/dist/devops/utils/manifest.js.map +1 -1
- package/dist/devops/utils/port.d.ts +1 -1
- package/dist/devops/utils/port.js +1 -1
- package/dist/devops/utils/probe.d.ts +1 -1
- package/dist/devops/utils/probe.js +1 -1
- package/dist/devops/utils/ui.js +2 -2
- package/dist/devops/utils/ui.js.map +1 -1
- package/dist/devops/utils/unity-editor.js +4 -4
- package/dist/devops/utils/unity-editor.js.map +1 -1
- package/dist/devops/utils/unity-hub.js +1 -1
- package/dist/devops/utils/unity-hub.js.map +1 -1
- package/dist/devops/utils/unity-shutdown.d.ts +1 -1
- package/dist/devops/utils/unity-shutdown.js +1 -1
- package/dist/devops/utils/update-check.js +3 -3
- package/dist/devops/utils/update-check.js.map +1 -1
- package/dist/devops/utils/vendor.d.ts +2 -2
- package/dist/devops/utils/vendor.js +4 -4
- package/dist/devops/utils/vendor.js.map +1 -1
- package/dist/generated/tools.js +1 -1
- package/dist/generated/tools.js.map +1 -1
- package/dist/program.js +3 -3
- package/dist/program.js.map +1 -1
- package/dist/server/app.d.ts +5 -5
- package/dist/server/app.js +3 -3
- package/dist/server/app.js.map +1 -1
- package/dist/server/index.d.ts +2 -2
- package/dist/server/index.js +2 -2
- package/dist/server/index.js.map +1 -1
- package/dist/server/rest/auth.d.ts +1 -1
- package/dist/server/rest/auth.js +3 -3
- package/dist/server/rest/auth.js.map +1 -1
- package/dist/server/rest/context.d.ts +2 -2
- package/dist/server/rest/forward.d.ts +2 -2
- package/dist/server/session/store.d.ts +3 -3
- package/dist/server/session/store.js +4 -4
- package/dist/server/session/store.js.map +1 -1
- package/dist/server/stub-client/scenarios.js +8 -8
- package/dist/server/stub-client/scenarios.js.map +1 -1
- package/dist/server/types.d.ts +11 -11
- package/dist/server/types.js +9 -9
- package/dist/server/types.js.map +1 -1
- package/dist/server/ws/hub.d.ts +8 -8
- package/dist/server/ws/hub.js +13 -13
- package/dist/server/ws/hub.js.map +1 -1
- package/dist/server/ws/rpc.d.ts +3 -3
- package/dist/server/ws/rpc.js +4 -4
- package/dist/server/ws/rpc.js.map +1 -1
- package/dist/transport/index.d.ts +1 -1
- package/dist/transport/index.js +3 -3
- package/dist/transport/index.js.map +1 -1
- package/dist/transport/rest.js +1 -1
- package/dist/transport/rest.js.map +1 -1
- package/docs/INSTALL.zh-CN.md +2 -3
- package/package.json +1 -1
- package/skills/uco-setup/SKILL.md +1 -1
- package/skills/unity-editor/references/diagnostics.md +24 -24
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +1034 -1034
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Components/ExtensionPanel.cs +379 -379
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/MenuItems.cs +72 -72
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/UnityCopilotProjectSettingsProvider.cs +64 -64
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +372 -372
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
- package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
- package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
- package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +175 -175
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +368 -368
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +4 -4
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
- package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
- package/dist/commands/devops/login.d.ts +0 -2
- package/dist/commands/devops/login.js +0 -29
- package/dist/commands/devops/login.js.map +0 -1
- package/dist/commands/devops/setup-mcp.d.ts +0 -2
- package/dist/commands/devops/setup-mcp.js +0 -41
- package/dist/commands/devops/setup-mcp.js.map +0 -1
- package/dist/devops/commands-upstream/bootstrap-local.d.ts +0 -17
- package/dist/devops/commands-upstream/bootstrap-local.js +0 -87
- package/dist/devops/commands-upstream/bootstrap-local.js.map +0 -1
- package/dist/devops/commands-upstream/close.d.ts +0 -57
- package/dist/devops/commands-upstream/close.js +0 -188
- package/dist/devops/commands-upstream/close.js.map +0 -1
- package/dist/devops/commands-upstream/configure.d.ts +0 -2
- package/dist/devops/commands-upstream/configure.js +0 -87
- package/dist/devops/commands-upstream/configure.js.map +0 -1
- package/dist/devops/commands-upstream/create-project.d.ts +0 -2
- package/dist/devops/commands-upstream/create-project.js +0 -43
- package/dist/devops/commands-upstream/create-project.js.map +0 -1
- package/dist/devops/commands-upstream/install-plugin.d.ts +0 -2
- package/dist/devops/commands-upstream/install-plugin.js +0 -64
- package/dist/devops/commands-upstream/install-plugin.js.map +0 -1
- package/dist/devops/commands-upstream/install-unity.d.ts +0 -2
- package/dist/devops/commands-upstream/install-unity.js +0 -72
- package/dist/devops/commands-upstream/install-unity.js.map +0 -1
- package/dist/devops/commands-upstream/login.d.ts +0 -2
- package/dist/devops/commands-upstream/login.js +0 -33
- package/dist/devops/commands-upstream/login.js.map +0 -1
- package/dist/devops/commands-upstream/open.d.ts +0 -32
- package/dist/devops/commands-upstream/open.js +0 -282
- package/dist/devops/commands-upstream/open.js.map +0 -1
- package/dist/devops/commands-upstream/remove-plugin.d.ts +0 -2
- package/dist/devops/commands-upstream/remove-plugin.js +0 -41
- package/dist/devops/commands-upstream/remove-plugin.js.map +0 -1
- package/dist/devops/commands-upstream/run-system-tool.d.ts +0 -1
- package/dist/devops/commands-upstream/run-system-tool.js +0 -13
- package/dist/devops/commands-upstream/run-system-tool.js.map +0 -1
- package/dist/devops/commands-upstream/run-tool-builder.d.ts +0 -25
- package/dist/devops/commands-upstream/run-tool-builder.js +0 -125
- package/dist/devops/commands-upstream/run-tool-builder.js.map +0 -1
- package/dist/devops/commands-upstream/run-tool.d.ts +0 -1
- package/dist/devops/commands-upstream/run-tool.js +0 -13
- package/dist/devops/commands-upstream/run-tool.js.map +0 -1
- package/dist/devops/commands-upstream/setup-mcp.d.ts +0 -2
- package/dist/devops/commands-upstream/setup-mcp.js +0 -68
- package/dist/devops/commands-upstream/setup-mcp.js.map +0 -1
- package/dist/devops/commands-upstream/setup-skills.d.ts +0 -2
- package/dist/devops/commands-upstream/setup-skills.js +0 -167
- package/dist/devops/commands-upstream/setup-skills.js.map +0 -1
- package/dist/devops/commands-upstream/status.d.ts +0 -2
- package/dist/devops/commands-upstream/status.js +0 -87
- package/dist/devops/commands-upstream/status.js.map +0 -1
- package/dist/devops/commands-upstream/update.d.ts +0 -2
- package/dist/devops/commands-upstream/update.js +0 -77
- package/dist/devops/commands-upstream/update.js.map +0 -1
- package/dist/devops/commands-upstream/wait-for-ready.d.ts +0 -2
- package/dist/devops/commands-upstream/wait-for-ready.js +0 -93
- package/dist/devops/commands-upstream/wait-for-ready.js.map +0 -1
- package/dist/devops/lib/setup-mcp.d.ts +0 -35
- package/dist/devops/lib/setup-mcp.js +0 -177
- package/dist/devops/lib/setup-mcp.js.map +0 -1
- package/dist/devops/utils/cloud-login.d.ts +0 -7
- package/dist/devops/utils/cloud-login.js +0 -56
- package/dist/devops/utils/cloud-login.js.map +0 -1
- /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
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/*
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┌──────────────────────────────────────────────────────────────────┐
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│ Author: Ivan Murzak (https://github.com/IvanMurzak) │
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│ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
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│ Copyright (c) 2025 Ivan Murzak │
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│ Licensed under the Apache License, Version 2.0. │
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│ See the LICENSE file in the project root for more information. │
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└──────────────────────────────────────────────────────────────────┘
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*/
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#nullable enable
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#if UNITY_6000_5_OR_NEWER
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using System;
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using System.Collections;
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using System.Linq;
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using com.IvanMurzak.ReflectorNet;
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using com.IvanMurzak.ReflectorNet.Model;
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using com.AtelierAI.Unity.Copilot.Editor.API;
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using com.AtelierAI.Unity.Copilot.Editor.Extensions;
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using AIGD;
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using com.AtelierAI.Unity.Copilot.Runtime.Extensions;
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using NUnit.Framework;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.TestTools;
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namespace com.AtelierAI.Unity.Copilot.Editor.Tests
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{
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/// <summary>
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/// EditMode coverage for the ReflectorNet 5.1.0 path-based read/modify API
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/// adoption across the
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/// <c>TryModifyAt</c>, <c>TryPatch</c>, and <c>View</c>.
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///
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/// Each test exercises one scenario from the acceptance criteria:
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/// * single-path read,
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/// * multi-path read,
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/// * view-query with name regex,
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/// * single-path modify,
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/// * multi-field JSON Patch,
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/// * partial array-element modify,
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/// * invalid path → structured error.
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///
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/// The fixture uses the production-shaped <see cref="SolarSystem"/> MonoBehaviour
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/// (defined under <c>TestFiles/Scripts</c>) so tests reflect the exact reflection
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/// surface the AI agent will hit at runtime.
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/// </summary>
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public class PathBasedToolTests : BaseTest
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{
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[UnitySetUp]
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public override IEnumerator SetUp() => base.SetUp();
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[UnityTearDown]
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public override IEnumerator TearDown() => base.TearDown();
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Reflector Reflector =>
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UnityCopilotPluginEditor.Instance.Reflector ?? throw new Exception("Reflector is not available.");
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/// <summary>
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/// Builds a SolarSystem fixture with one configured planet so path-based
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/// reads/modifies have something concrete to walk into.
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/// </summary>
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(GameObject go, SolarSystem solar, GameObject sun, GameObject earth) BuildSolarFixture()
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{
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var sun = new GameObject("Sun");
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var earth = new GameObject("Earth");
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var go = new GameObject("Solar");
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var solar = go.AddComponent<SolarSystem>();
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solar.sun = sun;
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solar.globalOrbitSpeedMultiplier = 1f;
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solar.globalSizeMultiplier = 1f;
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solar.planets = new[]
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{
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new SolarSystem.PlanetData
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{
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planet = earth,
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orbitRadius = 10f,
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orbitSpeed = 1f,
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rotationSpeed = 1f,
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orbitTilt = Vector3.zero
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}
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};
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return (go, solar, sun, earth);
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}
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// ─── 1. Single-path read via gameobject-component-get ──────────────────
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[UnityTest]
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public IEnumerator ComponentGet_SinglePath_ReturnsOnlyTheRequestedField()
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{
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var (go, _, _, _) = BuildSolarFixture();
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var response = new Tool_GameObject().GetComponent(
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gameObjectRef: new GameObjectRef(go.GetEntityId()),
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componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
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paths: new List<string> { "globalOrbitSpeedMultiplier" });
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Assert.IsNotNull(response.View, "View should be populated for a path-scoped read.");
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Assert.AreEqual(PathReadHelper.PathReadAggregateTypeName, response.View!.typeName);
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Assert.IsNull(response.Fields, "Legacy Fields list should be skipped on path-scoped path.");
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Assert.IsNull(response.Properties, "Legacy Properties list should be skipped on path-scoped path.");
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var only = response.View.fields?.SingleOrDefault(f => f.name == "globalOrbitSpeedMultiplier");
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Assert.IsNotNull(only, "The aggregate must contain exactly one field named 'globalOrbitSpeedMultiplier'.");
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Assert.AreEqual(1f, only!.GetValue<float>(Reflector));
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yield return null;
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}
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// ─── 2. Multi-path read via gameobject-component-get ───────────────────
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[UnityTest]
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public IEnumerator ComponentGet_MultiPath_ReturnsAllRequestedFields()
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{
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var (go, _, _, _) = BuildSolarFixture();
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var response = new Tool_GameObject().GetComponent(
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gameObjectRef: new GameObjectRef(go.GetEntityId()),
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componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
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paths: new List<string>
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{
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"globalOrbitSpeedMultiplier",
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"globalSizeMultiplier",
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"planets/[0]/orbitRadius"
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});
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Assert.IsNotNull(response.View);
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Assert.AreEqual(3, response.View!.fields?.Count, "Expected 3 entries — one per requested path.");
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var byName = response.View!.fields!.ToDictionary(f => f.name!, f => f);
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Assert.AreEqual(1f, byName["globalOrbitSpeedMultiplier"].GetValue<float>(Reflector));
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Assert.AreEqual(1f, byName["globalSizeMultiplier"].GetValue<float>(Reflector));
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Assert.AreEqual(10f, byName["planets/[0]/orbitRadius"].GetValue<float>(Reflector));
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yield return null;
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}
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// ─── 3. View-query with name regex via gameobject-component-get ────────
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[UnityTest]
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public IEnumerator ComponentGet_ViewQuery_NameRegex_KeepsOnlyMatchingBranches()
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{
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var (go, _, _, _) = BuildSolarFixture();
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var response = new Tool_GameObject().GetComponent(
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gameObjectRef: new GameObjectRef(go.GetEntityId()),
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componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
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viewQuery: new ViewQuery { NamePattern = "orbit.*" });
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Assert.IsNotNull(response.View, "View should be populated for a view-query read.");
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// SolarSystem has globalOrbitSpeedMultiplier at root, plus orbitRadius / orbitSpeed
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// / orbitTilt on PlanetData. Any of these contain 'orbit' (case-insensitive).
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var rx = new Regex("orbit", RegexOptions.IgnoreCase);
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Assert.IsTrue(ContainsNameMatching(response.View!, rx),
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$"View result should retain at least one field/property whose name contains 'orbit'.");
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yield return null;
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}
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static bool ContainsNameMatching(SerializedMember m, Regex rx)
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{
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if (m.name != null && rx.IsMatch(m.name)) return true;
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if (m.fields != null)
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foreach (var f in m.fields) if (ContainsNameMatching(f, rx)) return true;
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if (m.props != null)
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foreach (var p in m.props) if (ContainsNameMatching(p, rx)) return true;
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return false;
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}
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// ─── 4. Single-path modify via gameobject-component-modify ─────────────
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[UnityTest]
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public IEnumerator ComponentModify_SinglePath_AtomicallyUpdatesScalar()
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{
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var (go, solar, _, _) = BuildSolarFixture();
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// g-005: direct tool-method invocation requires an explicit authoring transaction.
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using var authoringTransaction = BeginTestAuthoringTransaction();
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var response = new Tool_GameObject().ModifyComponent(
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gameObjectRef: new GameObjectRef(go.GetEntityId()),
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componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
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pathPatches: new List<PathPatch>
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{
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new PathPatch
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{
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Path = "globalOrbitSpeedMultiplier",
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Value = SerializedMember.FromValue<float>(Reflector, 5f)
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}
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});
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Assert.IsTrue(response.Success, $"Modify should succeed. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
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Assert.AreEqual(5f, solar.globalOrbitSpeedMultiplier);
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// Untouched field should still be the original value.
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Assert.AreEqual(1f, solar.globalSizeMultiplier);
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yield return null;
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}
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// ─── 5. Multi-field JSON Patch via gameobject-component-modify ─────────
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[UnityTest]
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public IEnumerator ComponentModify_JsonPatch_UpdatesMultipleFieldsAtOnce()
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{
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var (go, solar, _, _) = BuildSolarFixture();
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// g-005: direct tool-method invocation requires an explicit authoring transaction.
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using var authoringTransaction = BeginTestAuthoringTransaction();
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var response = new Tool_GameObject().ModifyComponent(
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gameObjectRef: new GameObjectRef(go.GetEntityId()),
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componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
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jsonPatch: "{\"globalOrbitSpeedMultiplier\": 7.5, \"globalSizeMultiplier\": 3.25}");
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Assert.IsTrue(response.Success, $"JSON-patch modify should succeed. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
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Assert.AreEqual(7.5f, solar.globalOrbitSpeedMultiplier);
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Assert.AreEqual(3.25f, solar.globalSizeMultiplier);
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yield return null;
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}
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// ─── 6. Partial array-element modify via gameobject-component-modify ───
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[UnityTest]
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public IEnumerator ComponentModify_PartialArrayElement_UpdatesOneFieldOnTargetElement()
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{
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var (go, solar, _, _) = BuildSolarFixture();
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// Sanity — planets[0] starts at orbitRadius=10
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Assert.AreEqual(10f, solar.planets[0].orbitRadius);
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var earthRef = solar.planets[0].planet; // capture so we can assert it survives
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// g-005: direct tool-method invocation requires an explicit authoring transaction.
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using var authoringTransaction = BeginTestAuthoringTransaction();
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var response = new Tool_GameObject().ModifyComponent(
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gameObjectRef: new GameObjectRef(go.GetEntityId()),
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componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
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pathPatches: new List<PathPatch>
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{
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new PathPatch
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{
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Path = "planets/[0]/orbitRadius",
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Value = SerializedMember.FromValue<float>(Reflector, 42f)
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}
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});
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Assert.IsTrue(response.Success, $"Partial array-element modify should succeed. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
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Assert.AreEqual(42f, solar.planets[0].orbitRadius,
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"orbitRadius on the targeted element should be updated.");
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Assert.AreEqual(1f, solar.planets[0].orbitSpeed,
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"Sibling field on the same element should be untouched (no whole-element replacement).");
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Assert.IsTrue(solar.planets[0].planet == earthRef,
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"GameObject reference on the same element should be untouched.");
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yield return null;
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}
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// ─── 7. Invalid path → structured error (no exception) ─────────────────
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[UnityTest]
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public IEnumerator ComponentModify_InvalidPath_ReportsStructuredError()
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{
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var (go, solar, _, _) = BuildSolarFixture();
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var before = solar.globalOrbitSpeedMultiplier;
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// g-005: direct tool-method invocation requires an explicit authoring transaction.
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using var authoringTransaction = BeginTestAuthoringTransaction();
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var response = new Tool_GameObject().ModifyComponent(
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gameObjectRef: new GameObjectRef(go.GetEntityId()),
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componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
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pathPatches: new List<PathPatch>
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{
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new PathPatch
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{
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Path = "thisFieldDoesNotExist",
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Value = SerializedMember.FromValue<float>(Reflector, 999f)
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}
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});
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Assert.IsFalse(response.Success,
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"Modify should report failure when every path patch fails.");
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Assert.IsTrue(response.Logs != null && response.Logs.Length > 0,
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"Failure must surface diagnostic logs.");
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var combined = string.Join("\n", response.Logs!);
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StringAssert.Contains("thisFieldDoesNotExist", combined,
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"Diagnostic logs should name the failing path so the AI agent can correct itself.");
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// Console separation (COCli-07): the bound Reflector logger routes
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// this failure into the plugin diagnostics channel instead of the
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// Unity Console, so assert it through the LogCollector API.
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AssertDiagnosticsContains(UnityEngine.LogType.Error, "thisFieldDoesNotExist");
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Assert.AreEqual(before, solar.globalOrbitSpeedMultiplier,
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"No untouched field should mutate when the only patch fails.");
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yield return null;
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}
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// ─── 8. object-get-data path-scoped read ──────────────────────────────
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[UnityTest]
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public IEnumerator ObjectGetData_SinglePath_ReturnsFilteredAggregate()
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{
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var go = new GameObject("Probe") { tag = "Untagged" };
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var result = new Tool_Object().GetData(
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new ObjectRef(go),
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paths: new List<string> { "name" });
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Assert.IsNotNull(result);
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Assert.AreEqual(PathReadHelper.PathReadAggregateTypeName, result!.typeName);
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var nameField = result.fields?.SingleOrDefault(f => f.name == "name");
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Assert.IsNotNull(nameField);
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Assert.AreEqual("Probe", nameField!.GetValue<string>(Reflector));
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yield return null;
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}
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// ─── 9. object-modify path-patch ──────────────────────────────────────
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[UnityTest]
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public IEnumerator ObjectModify_PathPatch_UpdatesGameObjectName()
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310
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{
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var go = new GameObject("OldName");
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var response = new Tool_Object().Modify(
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new ObjectRef(go),
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pathPatches: new List<PathPatch>
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{
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new PathPatch
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{
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Path = "name",
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Value = SerializedMember.FromValue<string>(Reflector, "NewName")
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}
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});
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Assert.IsTrue(response.Success, $"Path-patch modify on UnityEngine.Object should succeed. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
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Assert.AreEqual("NewName", go.name);
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325
|
-
yield return null;
|
|
326
|
-
}
|
|
327
|
-
|
|
328
|
-
// ─── 10. gameobject-modify per-GameObject path patches ────────────────
|
|
329
|
-
|
|
330
|
-
[UnityTest]
|
|
331
|
-
public IEnumerator GameObjectModify_PerGameObjectPathPatches_ParallelArrays()
|
|
332
|
-
{
|
|
333
|
-
var go1 = new GameObject("First");
|
|
334
|
-
var go2 = new GameObject("Second");
|
|
335
|
-
|
|
336
|
-
var refs = new GameObjectRefList { new GameObjectRef(go1.GetEntityId()), new GameObjectRef(go2.GetEntityId()) };
|
|
337
|
-
var perGo = new List<List<PathPatch>?>
|
|
338
|
-
{
|
|
339
|
-
new List<PathPatch>
|
|
340
|
-
{
|
|
341
|
-
new PathPatch { Path = "name", Value = SerializedMember.FromValue<string>(Reflector, "FirstRenamed") }
|
|
342
|
-
},
|
|
343
|
-
new List<PathPatch>
|
|
344
|
-
{
|
|
345
|
-
new PathPatch { Path = "name", Value = SerializedMember.FromValue<string>(Reflector, "SecondRenamed") }
|
|
346
|
-
}
|
|
347
|
-
};
|
|
348
|
-
|
|
349
|
-
// g-005: direct tool-method invocation requires an explicit authoring transaction.
|
|
350
|
-
using var authoringTransaction = BeginTestAuthoringTransaction();
|
|
351
|
-
var logs = new Tool_GameObject().Modify(
|
|
352
|
-
gameObjectRefs: refs,
|
|
353
|
-
pathPatchesPerGameObject: perGo);
|
|
354
|
-
|
|
355
|
-
Assert.IsNotNull(logs);
|
|
356
|
-
Assert.AreEqual("FirstRenamed", go1.name);
|
|
357
|
-
Assert.AreEqual("SecondRenamed", go2.name);
|
|
358
|
-
yield return null;
|
|
359
|
-
}
|
|
360
|
-
|
|
361
|
-
// ─── 11. assets-get-data with viewQuery — scoped to an actual asset ───
|
|
362
|
-
|
|
363
|
-
[UnityTest]
|
|
364
|
-
public IEnumerator AssetsGetData_ViewQuery_FiltersByMaxDepth()
|
|
365
|
-
{
|
|
366
|
-
var folder = "Assets/PathBasedToolTests";
|
|
367
|
-
var assetPath = $"{folder}/Mat.mat";
|
|
368
|
-
if (!AssetDatabase.IsValidFolder(folder))
|
|
369
|
-
AssetDatabase.CreateFolder("Assets", "PathBasedToolTests");
|
|
370
|
-
|
|
371
|
-
var material = new Material(Shader.Find("Standard"));
|
|
372
|
-
AssetDatabase.CreateAsset(material, assetPath);
|
|
373
|
-
AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
|
|
374
|
-
try
|
|
375
|
-
{
|
|
376
|
-
var result = new Tool_Assets().GetData(
|
|
377
|
-
new AssetObjectRef(material),
|
|
378
|
-
viewQuery: new ViewQuery { MaxDepth = 0 });
|
|
379
|
-
|
|
380
|
-
Assert.IsNotNull(result, "View result should not be null.");
|
|
381
|
-
Assert.IsTrue(result.fields == null || result.fields.Count == 0,
|
|
382
|
-
"MaxDepth=0 should strip all nested fields from the view.");
|
|
383
|
-
Assert.IsTrue(result.props == null || result.props.Count == 0,
|
|
384
|
-
"MaxDepth=0 should strip all nested properties from the view.");
|
|
385
|
-
}
|
|
386
|
-
finally
|
|
387
|
-
{
|
|
388
|
-
AssetDatabase.DeleteAsset(assetPath);
|
|
389
|
-
AssetDatabase.DeleteAsset(folder);
|
|
390
|
-
AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
|
|
391
|
-
}
|
|
392
|
-
yield return null;
|
|
393
|
-
}
|
|
394
|
-
|
|
395
|
-
// ─── 12. legacy code path still works (regression guard) ──────────────
|
|
396
|
-
|
|
397
|
-
[UnityTest]
|
|
398
|
-
public IEnumerator ComponentGet_NoPathParams_StillReturnsLegacyFieldsList()
|
|
399
|
-
{
|
|
400
|
-
var (go, _, _, _) = BuildSolarFixture();
|
|
401
|
-
|
|
402
|
-
// Pass deepSerialization: true so the legacy Serialize call walks into the SolarSystem
|
|
403
|
-
// user-defined fields. With deepSerialization: false (default) primitive-only top-level
|
|
404
|
-
// may produce a null 'fields' list — that is correct legacy serializer behaviour and
|
|
405
|
-
// not what we are asserting here; this regression test is about the *path-based change*
|
|
406
|
-
// not accidentally suppressing the legacy fields surface.
|
|
407
|
-
var response = new Tool_GameObject().GetComponent(
|
|
408
|
-
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
409
|
-
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
410
|
-
deepSerialization: true);
|
|
411
|
-
|
|
412
|
-
Assert.IsNull(response.View, "Legacy code path must NOT populate 'View'.");
|
|
413
|
-
var fieldCount = response.Fields?.Count ?? 0;
|
|
414
|
-
var propCount = response.Properties?.Count ?? 0;
|
|
415
|
-
Assert.IsTrue(fieldCount + propCount > 0,
|
|
416
|
-
$"Expected the legacy code path to surface at least one serialised member. " +
|
|
417
|
-
$"Fields={fieldCount} Properties={propCount}");
|
|
418
|
-
yield return null;
|
|
419
|
-
}
|
|
420
|
-
|
|
421
|
-
// ─── 13. paths AND viewQuery simultaneously → ArgumentException ────────
|
|
422
|
-
|
|
423
|
-
[UnityTest]
|
|
424
|
-
public IEnumerator ComponentGet_PathsAndViewQueryTogether_ThrowsArgumentException()
|
|
425
|
-
{
|
|
426
|
-
var (go, _, _, _) = BuildSolarFixture();
|
|
427
|
-
|
|
428
|
-
var ex = Assert.Throws<ArgumentException>(() =>
|
|
429
|
-
new Tool_GameObject().GetComponent(
|
|
430
|
-
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
431
|
-
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
432
|
-
paths: new List<string> { "globalOrbitSpeedMultiplier" },
|
|
433
|
-
viewQuery: new ViewQuery { NamePattern = "orbit.*" }));
|
|
434
|
-
|
|
435
|
-
Assert.IsNotNull(ex);
|
|
436
|
-
StringAssert.Contains("mutually exclusive", ex!.Message);
|
|
437
|
-
yield return null;
|
|
438
|
-
}
|
|
439
|
-
|
|
440
|
-
// ─── 14. pathPatches with a null element → no NRE, structured log ─────
|
|
441
|
-
|
|
442
|
-
[UnityTest]
|
|
443
|
-
public IEnumerator ComponentModify_PathPatches_WithNullElement_DoesNotThrow_AndLogsSkip()
|
|
444
|
-
{
|
|
445
|
-
var (go, solar, _, _) = BuildSolarFixture();
|
|
446
|
-
|
|
447
|
-
// g-005: direct tool-method invocation requires an explicit authoring transaction.
|
|
448
|
-
using var authoringTransaction = BeginTestAuthoringTransaction();
|
|
449
|
-
var response = new Tool_GameObject().ModifyComponent(
|
|
450
|
-
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
451
|
-
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
452
|
-
pathPatches: new List<PathPatch>
|
|
453
|
-
{
|
|
454
|
-
null!,
|
|
455
|
-
new PathPatch
|
|
456
|
-
{
|
|
457
|
-
Path = "globalOrbitSpeedMultiplier",
|
|
458
|
-
Value = SerializedMember.FromValue<float>(Reflector, 11f)
|
|
459
|
-
}
|
|
460
|
-
});
|
|
461
|
-
|
|
462
|
-
Assert.IsTrue(response.Success,
|
|
463
|
-
$"At least one of the patches succeeded; overall result should be Success. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
|
|
464
|
-
Assert.AreEqual(11f, solar.globalOrbitSpeedMultiplier);
|
|
465
|
-
var combined = string.Join("\n", response.Logs ?? Array.Empty<string>());
|
|
466
|
-
StringAssert.Contains("PathPatch[0]", combined,
|
|
467
|
-
"The skip log must reference the failing patch index, not just say 'a patch was skipped'.");
|
|
468
|
-
yield return null;
|
|
469
|
-
}
|
|
470
|
-
|
|
471
|
-
// ─── 15. paths with empty/null entry → no full-object dump ────────────
|
|
472
|
-
|
|
473
|
-
[UnityTest]
|
|
474
|
-
public IEnumerator ComponentGet_PathsWithEmptyEntry_DoesNotSerializeWholeObject()
|
|
475
|
-
{
|
|
476
|
-
var (go, _, _, _) = BuildSolarFixture();
|
|
477
|
-
|
|
478
|
-
var response = new Tool_GameObject().GetComponent(
|
|
479
|
-
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
480
|
-
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
481
|
-
paths: new List<string> { "", "globalOrbitSpeedMultiplier" });
|
|
482
|
-
|
|
483
|
-
Assert.IsNotNull(response.View);
|
|
484
|
-
Assert.AreEqual(2, response.View!.fields?.Count, "Empty path is reflected as its own sentinel field.");
|
|
485
|
-
var emptyEntry = response.View!.fields![0];
|
|
486
|
-
Assert.AreEqual(PathReadHelper.EmptyPathTypeName, emptyEntry.typeName,
|
|
487
|
-
"Empty path entry must surface the <empty-path> sentinel rather than serializing the whole object.");
|
|
488
|
-
// Sanity — the second path still resolved
|
|
489
|
-
var resolved = response.View!.fields![1];
|
|
490
|
-
Assert.AreEqual("globalOrbitSpeedMultiplier", resolved.name);
|
|
491
|
-
yield return null;
|
|
492
|
-
}
|
|
493
|
-
|
|
494
|
-
// ─── 16. routing order jsonPatch → pathPatches → diff ─────────────────
|
|
495
|
-
|
|
496
|
-
[UnityTest]
|
|
497
|
-
public IEnumerator ComponentModify_AllThreeSurfaces_ApplyInDocumentedOrder()
|
|
498
|
-
{
|
|
499
|
-
var (go, solar, _, _) = BuildSolarFixture();
|
|
500
|
-
// Three distinct fields, one per surface, so we can assert all three landed
|
|
501
|
-
// and that none of them stomped on the others.
|
|
502
|
-
|
|
503
|
-
// Build the legacy diff via the same factory used by every other ModifyComponent
|
|
504
|
-
// test in the repo (TestToolGameObject.ModifyComponent.cs#36–53). The component
|
|
505
|
-
// already exists; we wrap a ComponentRef as the root value and AddField the change.
|
|
506
|
-
var diff = SerializedMember.FromValue(
|
|
507
|
-
reflector: Reflector,
|
|
508
|
-
name: null,
|
|
509
|
-
type: typeof(SolarSystem),
|
|
510
|
-
value: new ComponentRef { TypeName = typeof(SolarSystem).FullName! })
|
|
511
|
-
.AddField(SerializedMember.FromValue(
|
|
512
|
-
reflector: Reflector,
|
|
513
|
-
name: "globalSizeMultiplier",
|
|
514
|
-
type: typeof(float),
|
|
515
|
-
value: 99f));
|
|
516
|
-
|
|
517
|
-
// g-005: direct tool-method invocation requires an explicit authoring transaction.
|
|
518
|
-
using var authoringTransaction = BeginTestAuthoringTransaction();
|
|
519
|
-
var response = new Tool_GameObject().ModifyComponent(
|
|
520
|
-
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
521
|
-
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
522
|
-
componentDiff: diff,
|
|
523
|
-
pathPatches: new List<PathPatch>
|
|
524
|
-
{
|
|
525
|
-
new PathPatch
|
|
526
|
-
{
|
|
527
|
-
Path = "planets/[0]/orbitRadius",
|
|
528
|
-
Value = SerializedMember.FromValue<float>(Reflector, 77f)
|
|
529
|
-
}
|
|
530
|
-
},
|
|
531
|
-
jsonPatch: "{\"globalOrbitSpeedMultiplier\": 33.0}");
|
|
532
|
-
|
|
533
|
-
Assert.IsTrue(response.Success, $"Combined modify should succeed. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
|
|
534
|
-
Assert.AreEqual(33f, solar.globalOrbitSpeedMultiplier, "JSON patch should have set the orbit-speed multiplier.");
|
|
535
|
-
Assert.AreEqual(77f, solar.planets[0].orbitRadius, "Path patch should have set the planet's orbit radius.");
|
|
536
|
-
Assert.AreEqual(99f, solar.globalSizeMultiplier, "Legacy diff should have set the size multiplier.");
|
|
537
|
-
yield return null;
|
|
538
|
-
}
|
|
539
|
-
|
|
540
|
-
// ─── 17. parallel-array length mismatch on GameObject.Modify ──────────
|
|
541
|
-
|
|
542
|
-
[UnityTest]
|
|
543
|
-
public IEnumerator GameObjectModify_PathPatchesPerGameObject_LengthMismatch_ThrowsArgumentException()
|
|
544
|
-
{
|
|
545
|
-
var go1 = new GameObject("First");
|
|
546
|
-
var go2 = new GameObject("Second");
|
|
547
|
-
var refs = new GameObjectRefList { new GameObjectRef(go1.GetEntityId()), new GameObjectRef(go2.GetEntityId()) };
|
|
548
|
-
|
|
549
|
-
// Only 1 entry for 2 GameObjectRefs — must throw.
|
|
550
|
-
var perGo = new List<List<PathPatch>?>
|
|
551
|
-
{
|
|
552
|
-
new List<PathPatch>
|
|
553
|
-
{
|
|
554
|
-
new PathPatch { Path = "name", Value = SerializedMember.FromValue<string>(Reflector, "Solo") }
|
|
555
|
-
}
|
|
556
|
-
};
|
|
557
|
-
|
|
558
|
-
var ex = Assert.Throws<ArgumentException>(() =>
|
|
559
|
-
new Tool_GameObject().Modify(gameObjectRefs: refs, pathPatchesPerGameObject: perGo));
|
|
560
|
-
Assert.IsNotNull(ex);
|
|
561
|
-
Assert.AreEqual("pathPatchesPerGameObject", ex!.ParamName);
|
|
562
|
-
|
|
563
|
-
// Same for jsonPatchesPerGameObject — supply 1 patch for 2 refs.
|
|
564
|
-
var jsonPatches = new List<string?> { "{\"name\":\"Solo\"}" };
|
|
565
|
-
var ex2 = Assert.Throws<ArgumentException>(() =>
|
|
566
|
-
new Tool_GameObject().Modify(gameObjectRefs: refs, jsonPatchesPerGameObject: jsonPatches));
|
|
567
|
-
Assert.IsNotNull(ex2);
|
|
568
|
-
Assert.AreEqual("jsonPatchesPerGameObject", ex2!.ParamName);
|
|
569
|
-
yield return null;
|
|
570
|
-
}
|
|
571
|
-
}
|
|
572
|
-
}
|
|
573
|
-
#endif
|
|
1
|
+
/*
|
|
2
|
+
┌──────────────────────────────────────────────────────────────────┐
|
|
3
|
+
│ Author: Ivan Murzak (https://github.com/IvanMurzak) │
|
|
4
|
+
│ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
|
|
5
|
+
│ Copyright (c) 2025 Ivan Murzak │
|
|
6
|
+
│ Licensed under the Apache License, Version 2.0. │
|
|
7
|
+
│ See the LICENSE file in the project root for more information. │
|
|
8
|
+
└──────────────────────────────────────────────────────────────────┘
|
|
9
|
+
*/
|
|
10
|
+
|
|
11
|
+
#nullable enable
|
|
12
|
+
#if UNITY_6000_5_OR_NEWER
|
|
13
|
+
using System;
|
|
14
|
+
using System.Collections;
|
|
15
|
+
using System.Collections.Generic;
|
|
16
|
+
using System.Linq;
|
|
17
|
+
using System.Text.RegularExpressions;
|
|
18
|
+
using com.IvanMurzak.ReflectorNet;
|
|
19
|
+
using com.IvanMurzak.ReflectorNet.Model;
|
|
20
|
+
using com.AtelierAI.Unity.Copilot.Editor.API;
|
|
21
|
+
using com.AtelierAI.Unity.Copilot.Editor.Extensions;
|
|
22
|
+
using AIGD;
|
|
23
|
+
using com.AtelierAI.Unity.Copilot.Runtime.Extensions;
|
|
24
|
+
using NUnit.Framework;
|
|
25
|
+
using UnityEditor;
|
|
26
|
+
using UnityEngine;
|
|
27
|
+
using UnityEngine.TestTools;
|
|
28
|
+
|
|
29
|
+
namespace com.AtelierAI.Unity.Copilot.Editor.Tests
|
|
30
|
+
{
|
|
31
|
+
/// <summary>
|
|
32
|
+
/// EditMode coverage for the ReflectorNet 5.1.0 path-based read/modify API
|
|
33
|
+
/// adoption across the Uco tools — see issue #691 / PR adopting <c>TryReadAt</c>,
|
|
34
|
+
/// <c>TryModifyAt</c>, <c>TryPatch</c>, and <c>View</c>.
|
|
35
|
+
///
|
|
36
|
+
/// Each test exercises one scenario from the acceptance criteria:
|
|
37
|
+
/// * single-path read,
|
|
38
|
+
/// * multi-path read,
|
|
39
|
+
/// * view-query with name regex,
|
|
40
|
+
/// * single-path modify,
|
|
41
|
+
/// * multi-field JSON Patch,
|
|
42
|
+
/// * partial array-element modify,
|
|
43
|
+
/// * invalid path → structured error.
|
|
44
|
+
///
|
|
45
|
+
/// The fixture uses the production-shaped <see cref="SolarSystem"/> MonoBehaviour
|
|
46
|
+
/// (defined under <c>TestFiles/Scripts</c>) so tests reflect the exact reflection
|
|
47
|
+
/// surface the AI agent will hit at runtime.
|
|
48
|
+
/// </summary>
|
|
49
|
+
public class PathBasedToolTests : BaseTest
|
|
50
|
+
{
|
|
51
|
+
[UnitySetUp]
|
|
52
|
+
public override IEnumerator SetUp() => base.SetUp();
|
|
53
|
+
|
|
54
|
+
[UnityTearDown]
|
|
55
|
+
public override IEnumerator TearDown() => base.TearDown();
|
|
56
|
+
|
|
57
|
+
Reflector Reflector =>
|
|
58
|
+
UnityCopilotPluginEditor.Instance.Reflector ?? throw new Exception("Reflector is not available.");
|
|
59
|
+
|
|
60
|
+
/// <summary>
|
|
61
|
+
/// Builds a SolarSystem fixture with one configured planet so path-based
|
|
62
|
+
/// reads/modifies have something concrete to walk into.
|
|
63
|
+
/// </summary>
|
|
64
|
+
(GameObject go, SolarSystem solar, GameObject sun, GameObject earth) BuildSolarFixture()
|
|
65
|
+
{
|
|
66
|
+
var sun = new GameObject("Sun");
|
|
67
|
+
var earth = new GameObject("Earth");
|
|
68
|
+
var go = new GameObject("Solar");
|
|
69
|
+
var solar = go.AddComponent<SolarSystem>();
|
|
70
|
+
solar.sun = sun;
|
|
71
|
+
solar.globalOrbitSpeedMultiplier = 1f;
|
|
72
|
+
solar.globalSizeMultiplier = 1f;
|
|
73
|
+
solar.planets = new[]
|
|
74
|
+
{
|
|
75
|
+
new SolarSystem.PlanetData
|
|
76
|
+
{
|
|
77
|
+
planet = earth,
|
|
78
|
+
orbitRadius = 10f,
|
|
79
|
+
orbitSpeed = 1f,
|
|
80
|
+
rotationSpeed = 1f,
|
|
81
|
+
orbitTilt = Vector3.zero
|
|
82
|
+
}
|
|
83
|
+
};
|
|
84
|
+
return (go, solar, sun, earth);
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
// ─── 1. Single-path read via gameobject-component-get ──────────────────
|
|
88
|
+
|
|
89
|
+
[UnityTest]
|
|
90
|
+
public IEnumerator ComponentGet_SinglePath_ReturnsOnlyTheRequestedField()
|
|
91
|
+
{
|
|
92
|
+
var (go, _, _, _) = BuildSolarFixture();
|
|
93
|
+
|
|
94
|
+
var response = new Tool_GameObject().GetComponent(
|
|
95
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
96
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
97
|
+
paths: new List<string> { "globalOrbitSpeedMultiplier" });
|
|
98
|
+
|
|
99
|
+
Assert.IsNotNull(response.View, "View should be populated for a path-scoped read.");
|
|
100
|
+
Assert.AreEqual(PathReadHelper.PathReadAggregateTypeName, response.View!.typeName);
|
|
101
|
+
Assert.IsNull(response.Fields, "Legacy Fields list should be skipped on path-scoped path.");
|
|
102
|
+
Assert.IsNull(response.Properties, "Legacy Properties list should be skipped on path-scoped path.");
|
|
103
|
+
|
|
104
|
+
var only = response.View.fields?.SingleOrDefault(f => f.name == "globalOrbitSpeedMultiplier");
|
|
105
|
+
Assert.IsNotNull(only, "The aggregate must contain exactly one field named 'globalOrbitSpeedMultiplier'.");
|
|
106
|
+
Assert.AreEqual(1f, only!.GetValue<float>(Reflector));
|
|
107
|
+
yield return null;
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
// ─── 2. Multi-path read via gameobject-component-get ───────────────────
|
|
111
|
+
|
|
112
|
+
[UnityTest]
|
|
113
|
+
public IEnumerator ComponentGet_MultiPath_ReturnsAllRequestedFields()
|
|
114
|
+
{
|
|
115
|
+
var (go, _, _, _) = BuildSolarFixture();
|
|
116
|
+
|
|
117
|
+
var response = new Tool_GameObject().GetComponent(
|
|
118
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
119
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
120
|
+
paths: new List<string>
|
|
121
|
+
{
|
|
122
|
+
"globalOrbitSpeedMultiplier",
|
|
123
|
+
"globalSizeMultiplier",
|
|
124
|
+
"planets/[0]/orbitRadius"
|
|
125
|
+
});
|
|
126
|
+
|
|
127
|
+
Assert.IsNotNull(response.View);
|
|
128
|
+
Assert.AreEqual(3, response.View!.fields?.Count, "Expected 3 entries — one per requested path.");
|
|
129
|
+
var byName = response.View!.fields!.ToDictionary(f => f.name!, f => f);
|
|
130
|
+
Assert.AreEqual(1f, byName["globalOrbitSpeedMultiplier"].GetValue<float>(Reflector));
|
|
131
|
+
Assert.AreEqual(1f, byName["globalSizeMultiplier"].GetValue<float>(Reflector));
|
|
132
|
+
Assert.AreEqual(10f, byName["planets/[0]/orbitRadius"].GetValue<float>(Reflector));
|
|
133
|
+
yield return null;
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
// ─── 3. View-query with name regex via gameobject-component-get ────────
|
|
137
|
+
|
|
138
|
+
[UnityTest]
|
|
139
|
+
public IEnumerator ComponentGet_ViewQuery_NameRegex_KeepsOnlyMatchingBranches()
|
|
140
|
+
{
|
|
141
|
+
var (go, _, _, _) = BuildSolarFixture();
|
|
142
|
+
|
|
143
|
+
var response = new Tool_GameObject().GetComponent(
|
|
144
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
145
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
146
|
+
viewQuery: new ViewQuery { NamePattern = "orbit.*" });
|
|
147
|
+
|
|
148
|
+
Assert.IsNotNull(response.View, "View should be populated for a view-query read.");
|
|
149
|
+
|
|
150
|
+
// SolarSystem has globalOrbitSpeedMultiplier at root, plus orbitRadius / orbitSpeed
|
|
151
|
+
// / orbitTilt on PlanetData. Any of these contain 'orbit' (case-insensitive).
|
|
152
|
+
var rx = new Regex("orbit", RegexOptions.IgnoreCase);
|
|
153
|
+
Assert.IsTrue(ContainsNameMatching(response.View!, rx),
|
|
154
|
+
$"View result should retain at least one field/property whose name contains 'orbit'.");
|
|
155
|
+
yield return null;
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
static bool ContainsNameMatching(SerializedMember m, Regex rx)
|
|
159
|
+
{
|
|
160
|
+
if (m.name != null && rx.IsMatch(m.name)) return true;
|
|
161
|
+
if (m.fields != null)
|
|
162
|
+
foreach (var f in m.fields) if (ContainsNameMatching(f, rx)) return true;
|
|
163
|
+
if (m.props != null)
|
|
164
|
+
foreach (var p in m.props) if (ContainsNameMatching(p, rx)) return true;
|
|
165
|
+
return false;
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
// ─── 4. Single-path modify via gameobject-component-modify ─────────────
|
|
169
|
+
|
|
170
|
+
[UnityTest]
|
|
171
|
+
public IEnumerator ComponentModify_SinglePath_AtomicallyUpdatesScalar()
|
|
172
|
+
{
|
|
173
|
+
var (go, solar, _, _) = BuildSolarFixture();
|
|
174
|
+
|
|
175
|
+
// g-005: direct tool-method invocation requires an explicit authoring transaction.
|
|
176
|
+
using var authoringTransaction = BeginTestAuthoringTransaction();
|
|
177
|
+
var response = new Tool_GameObject().ModifyComponent(
|
|
178
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
179
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
180
|
+
pathPatches: new List<PathPatch>
|
|
181
|
+
{
|
|
182
|
+
new PathPatch
|
|
183
|
+
{
|
|
184
|
+
Path = "globalOrbitSpeedMultiplier",
|
|
185
|
+
Value = SerializedMember.FromValue<float>(Reflector, 5f)
|
|
186
|
+
}
|
|
187
|
+
});
|
|
188
|
+
|
|
189
|
+
Assert.IsTrue(response.Success, $"Modify should succeed. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
|
|
190
|
+
Assert.AreEqual(5f, solar.globalOrbitSpeedMultiplier);
|
|
191
|
+
// Untouched field should still be the original value.
|
|
192
|
+
Assert.AreEqual(1f, solar.globalSizeMultiplier);
|
|
193
|
+
yield return null;
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
// ─── 5. Multi-field JSON Patch via gameobject-component-modify ─────────
|
|
197
|
+
|
|
198
|
+
[UnityTest]
|
|
199
|
+
public IEnumerator ComponentModify_JsonPatch_UpdatesMultipleFieldsAtOnce()
|
|
200
|
+
{
|
|
201
|
+
var (go, solar, _, _) = BuildSolarFixture();
|
|
202
|
+
|
|
203
|
+
// g-005: direct tool-method invocation requires an explicit authoring transaction.
|
|
204
|
+
using var authoringTransaction = BeginTestAuthoringTransaction();
|
|
205
|
+
var response = new Tool_GameObject().ModifyComponent(
|
|
206
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
207
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
208
|
+
jsonPatch: "{\"globalOrbitSpeedMultiplier\": 7.5, \"globalSizeMultiplier\": 3.25}");
|
|
209
|
+
|
|
210
|
+
Assert.IsTrue(response.Success, $"JSON-patch modify should succeed. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
|
|
211
|
+
Assert.AreEqual(7.5f, solar.globalOrbitSpeedMultiplier);
|
|
212
|
+
Assert.AreEqual(3.25f, solar.globalSizeMultiplier);
|
|
213
|
+
yield return null;
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
// ─── 6. Partial array-element modify via gameobject-component-modify ───
|
|
217
|
+
|
|
218
|
+
[UnityTest]
|
|
219
|
+
public IEnumerator ComponentModify_PartialArrayElement_UpdatesOneFieldOnTargetElement()
|
|
220
|
+
{
|
|
221
|
+
var (go, solar, _, _) = BuildSolarFixture();
|
|
222
|
+
// Sanity — planets[0] starts at orbitRadius=10
|
|
223
|
+
Assert.AreEqual(10f, solar.planets[0].orbitRadius);
|
|
224
|
+
var earthRef = solar.planets[0].planet; // capture so we can assert it survives
|
|
225
|
+
|
|
226
|
+
// g-005: direct tool-method invocation requires an explicit authoring transaction.
|
|
227
|
+
using var authoringTransaction = BeginTestAuthoringTransaction();
|
|
228
|
+
var response = new Tool_GameObject().ModifyComponent(
|
|
229
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
230
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
231
|
+
pathPatches: new List<PathPatch>
|
|
232
|
+
{
|
|
233
|
+
new PathPatch
|
|
234
|
+
{
|
|
235
|
+
Path = "planets/[0]/orbitRadius",
|
|
236
|
+
Value = SerializedMember.FromValue<float>(Reflector, 42f)
|
|
237
|
+
}
|
|
238
|
+
});
|
|
239
|
+
|
|
240
|
+
Assert.IsTrue(response.Success, $"Partial array-element modify should succeed. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
|
|
241
|
+
Assert.AreEqual(42f, solar.planets[0].orbitRadius,
|
|
242
|
+
"orbitRadius on the targeted element should be updated.");
|
|
243
|
+
Assert.AreEqual(1f, solar.planets[0].orbitSpeed,
|
|
244
|
+
"Sibling field on the same element should be untouched (no whole-element replacement).");
|
|
245
|
+
Assert.IsTrue(solar.planets[0].planet == earthRef,
|
|
246
|
+
"GameObject reference on the same element should be untouched.");
|
|
247
|
+
yield return null;
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
// ─── 7. Invalid path → structured error (no exception) ─────────────────
|
|
251
|
+
|
|
252
|
+
[UnityTest]
|
|
253
|
+
public IEnumerator ComponentModify_InvalidPath_ReportsStructuredError()
|
|
254
|
+
{
|
|
255
|
+
var (go, solar, _, _) = BuildSolarFixture();
|
|
256
|
+
var before = solar.globalOrbitSpeedMultiplier;
|
|
257
|
+
|
|
258
|
+
// g-005: direct tool-method invocation requires an explicit authoring transaction.
|
|
259
|
+
using var authoringTransaction = BeginTestAuthoringTransaction();
|
|
260
|
+
var response = new Tool_GameObject().ModifyComponent(
|
|
261
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
262
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
263
|
+
pathPatches: new List<PathPatch>
|
|
264
|
+
{
|
|
265
|
+
new PathPatch
|
|
266
|
+
{
|
|
267
|
+
Path = "thisFieldDoesNotExist",
|
|
268
|
+
Value = SerializedMember.FromValue<float>(Reflector, 999f)
|
|
269
|
+
}
|
|
270
|
+
});
|
|
271
|
+
|
|
272
|
+
Assert.IsFalse(response.Success,
|
|
273
|
+
"Modify should report failure when every path patch fails.");
|
|
274
|
+
Assert.IsTrue(response.Logs != null && response.Logs.Length > 0,
|
|
275
|
+
"Failure must surface diagnostic logs.");
|
|
276
|
+
var combined = string.Join("\n", response.Logs!);
|
|
277
|
+
StringAssert.Contains("thisFieldDoesNotExist", combined,
|
|
278
|
+
"Diagnostic logs should name the failing path so the AI agent can correct itself.");
|
|
279
|
+
// Console separation (COCli-07): the bound Reflector logger routes
|
|
280
|
+
// this failure into the plugin diagnostics channel instead of the
|
|
281
|
+
// Unity Console, so assert it through the LogCollector API.
|
|
282
|
+
AssertDiagnosticsContains(UnityEngine.LogType.Error, "thisFieldDoesNotExist");
|
|
283
|
+
Assert.AreEqual(before, solar.globalOrbitSpeedMultiplier,
|
|
284
|
+
"No untouched field should mutate when the only patch fails.");
|
|
285
|
+
yield return null;
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
// ─── 8. object-get-data path-scoped read ──────────────────────────────
|
|
289
|
+
|
|
290
|
+
[UnityTest]
|
|
291
|
+
public IEnumerator ObjectGetData_SinglePath_ReturnsFilteredAggregate()
|
|
292
|
+
{
|
|
293
|
+
var go = new GameObject("Probe") { tag = "Untagged" };
|
|
294
|
+
var result = new Tool_Object().GetData(
|
|
295
|
+
new ObjectRef(go),
|
|
296
|
+
paths: new List<string> { "name" });
|
|
297
|
+
|
|
298
|
+
Assert.IsNotNull(result);
|
|
299
|
+
Assert.AreEqual(PathReadHelper.PathReadAggregateTypeName, result!.typeName);
|
|
300
|
+
var nameField = result.fields?.SingleOrDefault(f => f.name == "name");
|
|
301
|
+
Assert.IsNotNull(nameField);
|
|
302
|
+
Assert.AreEqual("Probe", nameField!.GetValue<string>(Reflector));
|
|
303
|
+
yield return null;
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
// ─── 9. object-modify path-patch ──────────────────────────────────────
|
|
307
|
+
|
|
308
|
+
[UnityTest]
|
|
309
|
+
public IEnumerator ObjectModify_PathPatch_UpdatesGameObjectName()
|
|
310
|
+
{
|
|
311
|
+
var go = new GameObject("OldName");
|
|
312
|
+
var response = new Tool_Object().Modify(
|
|
313
|
+
new ObjectRef(go),
|
|
314
|
+
pathPatches: new List<PathPatch>
|
|
315
|
+
{
|
|
316
|
+
new PathPatch
|
|
317
|
+
{
|
|
318
|
+
Path = "name",
|
|
319
|
+
Value = SerializedMember.FromValue<string>(Reflector, "NewName")
|
|
320
|
+
}
|
|
321
|
+
});
|
|
322
|
+
|
|
323
|
+
Assert.IsTrue(response.Success, $"Path-patch modify on UnityEngine.Object should succeed. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
|
|
324
|
+
Assert.AreEqual("NewName", go.name);
|
|
325
|
+
yield return null;
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
// ─── 10. gameobject-modify per-GameObject path patches ────────────────
|
|
329
|
+
|
|
330
|
+
[UnityTest]
|
|
331
|
+
public IEnumerator GameObjectModify_PerGameObjectPathPatches_ParallelArrays()
|
|
332
|
+
{
|
|
333
|
+
var go1 = new GameObject("First");
|
|
334
|
+
var go2 = new GameObject("Second");
|
|
335
|
+
|
|
336
|
+
var refs = new GameObjectRefList { new GameObjectRef(go1.GetEntityId()), new GameObjectRef(go2.GetEntityId()) };
|
|
337
|
+
var perGo = new List<List<PathPatch>?>
|
|
338
|
+
{
|
|
339
|
+
new List<PathPatch>
|
|
340
|
+
{
|
|
341
|
+
new PathPatch { Path = "name", Value = SerializedMember.FromValue<string>(Reflector, "FirstRenamed") }
|
|
342
|
+
},
|
|
343
|
+
new List<PathPatch>
|
|
344
|
+
{
|
|
345
|
+
new PathPatch { Path = "name", Value = SerializedMember.FromValue<string>(Reflector, "SecondRenamed") }
|
|
346
|
+
}
|
|
347
|
+
};
|
|
348
|
+
|
|
349
|
+
// g-005: direct tool-method invocation requires an explicit authoring transaction.
|
|
350
|
+
using var authoringTransaction = BeginTestAuthoringTransaction();
|
|
351
|
+
var logs = new Tool_GameObject().Modify(
|
|
352
|
+
gameObjectRefs: refs,
|
|
353
|
+
pathPatchesPerGameObject: perGo);
|
|
354
|
+
|
|
355
|
+
Assert.IsNotNull(logs);
|
|
356
|
+
Assert.AreEqual("FirstRenamed", go1.name);
|
|
357
|
+
Assert.AreEqual("SecondRenamed", go2.name);
|
|
358
|
+
yield return null;
|
|
359
|
+
}
|
|
360
|
+
|
|
361
|
+
// ─── 11. assets-get-data with viewQuery — scoped to an actual asset ───
|
|
362
|
+
|
|
363
|
+
[UnityTest]
|
|
364
|
+
public IEnumerator AssetsGetData_ViewQuery_FiltersByMaxDepth()
|
|
365
|
+
{
|
|
366
|
+
var folder = "Assets/PathBasedToolTests";
|
|
367
|
+
var assetPath = $"{folder}/Mat.mat";
|
|
368
|
+
if (!AssetDatabase.IsValidFolder(folder))
|
|
369
|
+
AssetDatabase.CreateFolder("Assets", "PathBasedToolTests");
|
|
370
|
+
|
|
371
|
+
var material = new Material(Shader.Find("Standard"));
|
|
372
|
+
AssetDatabase.CreateAsset(material, assetPath);
|
|
373
|
+
AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
|
|
374
|
+
try
|
|
375
|
+
{
|
|
376
|
+
var result = new Tool_Assets().GetData(
|
|
377
|
+
new AssetObjectRef(material),
|
|
378
|
+
viewQuery: new ViewQuery { MaxDepth = 0 });
|
|
379
|
+
|
|
380
|
+
Assert.IsNotNull(result, "View result should not be null.");
|
|
381
|
+
Assert.IsTrue(result.fields == null || result.fields.Count == 0,
|
|
382
|
+
"MaxDepth=0 should strip all nested fields from the view.");
|
|
383
|
+
Assert.IsTrue(result.props == null || result.props.Count == 0,
|
|
384
|
+
"MaxDepth=0 should strip all nested properties from the view.");
|
|
385
|
+
}
|
|
386
|
+
finally
|
|
387
|
+
{
|
|
388
|
+
AssetDatabase.DeleteAsset(assetPath);
|
|
389
|
+
AssetDatabase.DeleteAsset(folder);
|
|
390
|
+
AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
|
|
391
|
+
}
|
|
392
|
+
yield return null;
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
// ─── 12. legacy code path still works (regression guard) ──────────────
|
|
396
|
+
|
|
397
|
+
[UnityTest]
|
|
398
|
+
public IEnumerator ComponentGet_NoPathParams_StillReturnsLegacyFieldsList()
|
|
399
|
+
{
|
|
400
|
+
var (go, _, _, _) = BuildSolarFixture();
|
|
401
|
+
|
|
402
|
+
// Pass deepSerialization: true so the legacy Serialize call walks into the SolarSystem
|
|
403
|
+
// user-defined fields. With deepSerialization: false (default) primitive-only top-level
|
|
404
|
+
// may produce a null 'fields' list — that is correct legacy serializer behaviour and
|
|
405
|
+
// not what we are asserting here; this regression test is about the *path-based change*
|
|
406
|
+
// not accidentally suppressing the legacy fields surface.
|
|
407
|
+
var response = new Tool_GameObject().GetComponent(
|
|
408
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
409
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
410
|
+
deepSerialization: true);
|
|
411
|
+
|
|
412
|
+
Assert.IsNull(response.View, "Legacy code path must NOT populate 'View'.");
|
|
413
|
+
var fieldCount = response.Fields?.Count ?? 0;
|
|
414
|
+
var propCount = response.Properties?.Count ?? 0;
|
|
415
|
+
Assert.IsTrue(fieldCount + propCount > 0,
|
|
416
|
+
$"Expected the legacy code path to surface at least one serialised member. " +
|
|
417
|
+
$"Fields={fieldCount} Properties={propCount}");
|
|
418
|
+
yield return null;
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
// ─── 13. paths AND viewQuery simultaneously → ArgumentException ────────
|
|
422
|
+
|
|
423
|
+
[UnityTest]
|
|
424
|
+
public IEnumerator ComponentGet_PathsAndViewQueryTogether_ThrowsArgumentException()
|
|
425
|
+
{
|
|
426
|
+
var (go, _, _, _) = BuildSolarFixture();
|
|
427
|
+
|
|
428
|
+
var ex = Assert.Throws<ArgumentException>(() =>
|
|
429
|
+
new Tool_GameObject().GetComponent(
|
|
430
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
431
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
432
|
+
paths: new List<string> { "globalOrbitSpeedMultiplier" },
|
|
433
|
+
viewQuery: new ViewQuery { NamePattern = "orbit.*" }));
|
|
434
|
+
|
|
435
|
+
Assert.IsNotNull(ex);
|
|
436
|
+
StringAssert.Contains("mutually exclusive", ex!.Message);
|
|
437
|
+
yield return null;
|
|
438
|
+
}
|
|
439
|
+
|
|
440
|
+
// ─── 14. pathPatches with a null element → no NRE, structured log ─────
|
|
441
|
+
|
|
442
|
+
[UnityTest]
|
|
443
|
+
public IEnumerator ComponentModify_PathPatches_WithNullElement_DoesNotThrow_AndLogsSkip()
|
|
444
|
+
{
|
|
445
|
+
var (go, solar, _, _) = BuildSolarFixture();
|
|
446
|
+
|
|
447
|
+
// g-005: direct tool-method invocation requires an explicit authoring transaction.
|
|
448
|
+
using var authoringTransaction = BeginTestAuthoringTransaction();
|
|
449
|
+
var response = new Tool_GameObject().ModifyComponent(
|
|
450
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
451
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
452
|
+
pathPatches: new List<PathPatch>
|
|
453
|
+
{
|
|
454
|
+
null!,
|
|
455
|
+
new PathPatch
|
|
456
|
+
{
|
|
457
|
+
Path = "globalOrbitSpeedMultiplier",
|
|
458
|
+
Value = SerializedMember.FromValue<float>(Reflector, 11f)
|
|
459
|
+
}
|
|
460
|
+
});
|
|
461
|
+
|
|
462
|
+
Assert.IsTrue(response.Success,
|
|
463
|
+
$"At least one of the patches succeeded; overall result should be Success. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
|
|
464
|
+
Assert.AreEqual(11f, solar.globalOrbitSpeedMultiplier);
|
|
465
|
+
var combined = string.Join("\n", response.Logs ?? Array.Empty<string>());
|
|
466
|
+
StringAssert.Contains("PathPatch[0]", combined,
|
|
467
|
+
"The skip log must reference the failing patch index, not just say 'a patch was skipped'.");
|
|
468
|
+
yield return null;
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
// ─── 15. paths with empty/null entry → no full-object dump ────────────
|
|
472
|
+
|
|
473
|
+
[UnityTest]
|
|
474
|
+
public IEnumerator ComponentGet_PathsWithEmptyEntry_DoesNotSerializeWholeObject()
|
|
475
|
+
{
|
|
476
|
+
var (go, _, _, _) = BuildSolarFixture();
|
|
477
|
+
|
|
478
|
+
var response = new Tool_GameObject().GetComponent(
|
|
479
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
480
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
481
|
+
paths: new List<string> { "", "globalOrbitSpeedMultiplier" });
|
|
482
|
+
|
|
483
|
+
Assert.IsNotNull(response.View);
|
|
484
|
+
Assert.AreEqual(2, response.View!.fields?.Count, "Empty path is reflected as its own sentinel field.");
|
|
485
|
+
var emptyEntry = response.View!.fields![0];
|
|
486
|
+
Assert.AreEqual(PathReadHelper.EmptyPathTypeName, emptyEntry.typeName,
|
|
487
|
+
"Empty path entry must surface the <empty-path> sentinel rather than serializing the whole object.");
|
|
488
|
+
// Sanity — the second path still resolved
|
|
489
|
+
var resolved = response.View!.fields![1];
|
|
490
|
+
Assert.AreEqual("globalOrbitSpeedMultiplier", resolved.name);
|
|
491
|
+
yield return null;
|
|
492
|
+
}
|
|
493
|
+
|
|
494
|
+
// ─── 16. routing order jsonPatch → pathPatches → diff ─────────────────
|
|
495
|
+
|
|
496
|
+
[UnityTest]
|
|
497
|
+
public IEnumerator ComponentModify_AllThreeSurfaces_ApplyInDocumentedOrder()
|
|
498
|
+
{
|
|
499
|
+
var (go, solar, _, _) = BuildSolarFixture();
|
|
500
|
+
// Three distinct fields, one per surface, so we can assert all three landed
|
|
501
|
+
// and that none of them stomped on the others.
|
|
502
|
+
|
|
503
|
+
// Build the legacy diff via the same factory used by every other ModifyComponent
|
|
504
|
+
// test in the repo (TestToolGameObject.ModifyComponent.cs#36–53). The component
|
|
505
|
+
// already exists; we wrap a ComponentRef as the root value and AddField the change.
|
|
506
|
+
var diff = SerializedMember.FromValue(
|
|
507
|
+
reflector: Reflector,
|
|
508
|
+
name: null,
|
|
509
|
+
type: typeof(SolarSystem),
|
|
510
|
+
value: new ComponentRef { TypeName = typeof(SolarSystem).FullName! })
|
|
511
|
+
.AddField(SerializedMember.FromValue(
|
|
512
|
+
reflector: Reflector,
|
|
513
|
+
name: "globalSizeMultiplier",
|
|
514
|
+
type: typeof(float),
|
|
515
|
+
value: 99f));
|
|
516
|
+
|
|
517
|
+
// g-005: direct tool-method invocation requires an explicit authoring transaction.
|
|
518
|
+
using var authoringTransaction = BeginTestAuthoringTransaction();
|
|
519
|
+
var response = new Tool_GameObject().ModifyComponent(
|
|
520
|
+
gameObjectRef: new GameObjectRef(go.GetEntityId()),
|
|
521
|
+
componentRef: new ComponentRef { TypeName = typeof(SolarSystem).FullName! },
|
|
522
|
+
componentDiff: diff,
|
|
523
|
+
pathPatches: new List<PathPatch>
|
|
524
|
+
{
|
|
525
|
+
new PathPatch
|
|
526
|
+
{
|
|
527
|
+
Path = "planets/[0]/orbitRadius",
|
|
528
|
+
Value = SerializedMember.FromValue<float>(Reflector, 77f)
|
|
529
|
+
}
|
|
530
|
+
},
|
|
531
|
+
jsonPatch: "{\"globalOrbitSpeedMultiplier\": 33.0}");
|
|
532
|
+
|
|
533
|
+
Assert.IsTrue(response.Success, $"Combined modify should succeed. Logs: {string.Join(", ", response.Logs ?? Array.Empty<string>())}");
|
|
534
|
+
Assert.AreEqual(33f, solar.globalOrbitSpeedMultiplier, "JSON patch should have set the orbit-speed multiplier.");
|
|
535
|
+
Assert.AreEqual(77f, solar.planets[0].orbitRadius, "Path patch should have set the planet's orbit radius.");
|
|
536
|
+
Assert.AreEqual(99f, solar.globalSizeMultiplier, "Legacy diff should have set the size multiplier.");
|
|
537
|
+
yield return null;
|
|
538
|
+
}
|
|
539
|
+
|
|
540
|
+
// ─── 17. parallel-array length mismatch on GameObject.Modify ──────────
|
|
541
|
+
|
|
542
|
+
[UnityTest]
|
|
543
|
+
public IEnumerator GameObjectModify_PathPatchesPerGameObject_LengthMismatch_ThrowsArgumentException()
|
|
544
|
+
{
|
|
545
|
+
var go1 = new GameObject("First");
|
|
546
|
+
var go2 = new GameObject("Second");
|
|
547
|
+
var refs = new GameObjectRefList { new GameObjectRef(go1.GetEntityId()), new GameObjectRef(go2.GetEntityId()) };
|
|
548
|
+
|
|
549
|
+
// Only 1 entry for 2 GameObjectRefs — must throw.
|
|
550
|
+
var perGo = new List<List<PathPatch>?>
|
|
551
|
+
{
|
|
552
|
+
new List<PathPatch>
|
|
553
|
+
{
|
|
554
|
+
new PathPatch { Path = "name", Value = SerializedMember.FromValue<string>(Reflector, "Solo") }
|
|
555
|
+
}
|
|
556
|
+
};
|
|
557
|
+
|
|
558
|
+
var ex = Assert.Throws<ArgumentException>(() =>
|
|
559
|
+
new Tool_GameObject().Modify(gameObjectRefs: refs, pathPatchesPerGameObject: perGo));
|
|
560
|
+
Assert.IsNotNull(ex);
|
|
561
|
+
Assert.AreEqual("pathPatchesPerGameObject", ex!.ParamName);
|
|
562
|
+
|
|
563
|
+
// Same for jsonPatchesPerGameObject — supply 1 patch for 2 refs.
|
|
564
|
+
var jsonPatches = new List<string?> { "{\"name\":\"Solo\"}" };
|
|
565
|
+
var ex2 = Assert.Throws<ArgumentException>(() =>
|
|
566
|
+
new Tool_GameObject().Modify(gameObjectRefs: refs, jsonPatchesPerGameObject: jsonPatches));
|
|
567
|
+
Assert.IsNotNull(ex2);
|
|
568
|
+
Assert.AreEqual("jsonPatchesPerGameObject", ex2!.ParamName);
|
|
569
|
+
yield return null;
|
|
570
|
+
}
|
|
571
|
+
}
|
|
572
|
+
}
|
|
573
|
+
#endif
|