@atelierai/uco 1.0.6 → 1.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (280) hide show
  1. package/CHANGELOG.md +32 -0
  2. package/README.md +7 -8
  3. package/bin/server.mjs +1 -1
  4. package/bin/stub-plugin.mjs +3 -3
  5. package/dist/codegen/coerce.js +1 -1
  6. package/dist/codegen/coerce.js.map +1 -1
  7. package/dist/codegen/emit.js +2 -2
  8. package/dist/codegen/emit.js.map +1 -1
  9. package/dist/codegen/refs.js +1 -1
  10. package/dist/codegen/refs.js.map +1 -1
  11. package/dist/codegen/types.js +1 -1
  12. package/dist/codegen/types.js.map +1 -1
  13. package/dist/commands/call.js +1 -1
  14. package/dist/commands/call.js.map +1 -1
  15. package/dist/commands/devops/configure.js +1 -1
  16. package/dist/commands/devops/configure.js.map +1 -1
  17. package/dist/commands/devops/index.js +0 -4
  18. package/dist/commands/devops/index.js.map +1 -1
  19. package/dist/commands/devops/install-plugin.js +1 -1
  20. package/dist/commands/devops/install-plugin.js.map +1 -1
  21. package/dist/commands/devops/open.js +7 -7
  22. package/dist/commands/devops/open.js.map +1 -1
  23. package/dist/commands/devops/status.js +3 -3
  24. package/dist/commands/devops/status.js.map +1 -1
  25. package/dist/commands/exec.js +1 -1
  26. package/dist/commands/exec.js.map +1 -1
  27. package/dist/commands/install.js +2 -2
  28. package/dist/commands/install.js.map +1 -1
  29. package/dist/commands/prompt.js +2 -2
  30. package/dist/commands/prompt.js.map +1 -1
  31. package/dist/commands/resource.js +2 -2
  32. package/dist/commands/resource.js.map +1 -1
  33. package/dist/commands/update.js +1 -26
  34. package/dist/commands/update.js.map +1 -1
  35. package/dist/config/port.js +2 -2
  36. package/dist/config/port.js.map +1 -1
  37. package/dist/config/resolve.d.ts +1 -2
  38. package/dist/config/resolve.js +0 -12
  39. package/dist/config/resolve.js.map +1 -1
  40. package/dist/devops/lib/configure.d.ts +1 -1
  41. package/dist/devops/lib/configure.js +2 -2
  42. package/dist/devops/lib/configure.js.map +1 -1
  43. package/dist/devops/lib/install-plugin.d.ts +1 -1
  44. package/dist/devops/lib/install-plugin.js +1 -1
  45. package/dist/devops/lib/install-plugin.js.map +1 -1
  46. package/dist/devops/lib/install.d.ts +2 -2
  47. package/dist/devops/lib/install.js +5 -5
  48. package/dist/devops/lib/install.js.map +1 -1
  49. package/dist/devops/lib/open.js +11 -32
  50. package/dist/devops/lib/open.js.map +1 -1
  51. package/dist/devops/lib/remove-plugin.d.ts +1 -1
  52. package/dist/devops/lib/remove-plugin.js +3 -3
  53. package/dist/devops/lib/remove-plugin.js.map +1 -1
  54. package/dist/devops/lib/run-tool.d.ts +2 -2
  55. package/dist/devops/lib/run-tool.js +2 -2
  56. package/dist/devops/lib/types.d.ts +17 -54
  57. package/dist/devops/lib/types.js +2 -2
  58. package/dist/devops/lib/types.js.map +1 -1
  59. package/dist/devops/lib/update.d.ts +0 -15
  60. package/dist/devops/lib/update.js +2 -91
  61. package/dist/devops/lib/update.js.map +1 -1
  62. package/dist/devops/utils/agents.d.ts +0 -28
  63. package/dist/devops/utils/agents.js +0 -462
  64. package/dist/devops/utils/agents.js.map +1 -1
  65. package/dist/devops/utils/config.d.ts +9 -18
  66. package/dist/devops/utils/config.js +7 -20
  67. package/dist/devops/utils/config.js.map +1 -1
  68. package/dist/devops/utils/editor-cache.js +1 -1
  69. package/dist/devops/utils/editor-cache.js.map +1 -1
  70. package/dist/devops/utils/launch-error-dismiss.d.ts +2 -2
  71. package/dist/devops/utils/launch-error-dismiss.js +5 -5
  72. package/dist/devops/utils/manifest.d.ts +2 -2
  73. package/dist/devops/utils/manifest.js +3 -3
  74. package/dist/devops/utils/manifest.js.map +1 -1
  75. package/dist/devops/utils/port.d.ts +1 -1
  76. package/dist/devops/utils/port.js +1 -1
  77. package/dist/devops/utils/probe.d.ts +1 -1
  78. package/dist/devops/utils/probe.js +1 -1
  79. package/dist/devops/utils/ui.js +2 -2
  80. package/dist/devops/utils/ui.js.map +1 -1
  81. package/dist/devops/utils/unity-editor.js +4 -4
  82. package/dist/devops/utils/unity-editor.js.map +1 -1
  83. package/dist/devops/utils/unity-hub.js +1 -1
  84. package/dist/devops/utils/unity-hub.js.map +1 -1
  85. package/dist/devops/utils/unity-shutdown.d.ts +1 -1
  86. package/dist/devops/utils/unity-shutdown.js +1 -1
  87. package/dist/devops/utils/update-check.js +3 -3
  88. package/dist/devops/utils/update-check.js.map +1 -1
  89. package/dist/devops/utils/vendor.d.ts +2 -2
  90. package/dist/devops/utils/vendor.js +4 -4
  91. package/dist/devops/utils/vendor.js.map +1 -1
  92. package/dist/generated/tools.js +1 -1
  93. package/dist/generated/tools.js.map +1 -1
  94. package/dist/program.js +3 -3
  95. package/dist/program.js.map +1 -1
  96. package/dist/server/app.d.ts +5 -5
  97. package/dist/server/app.js +3 -3
  98. package/dist/server/app.js.map +1 -1
  99. package/dist/server/index.d.ts +2 -2
  100. package/dist/server/index.js +2 -2
  101. package/dist/server/index.js.map +1 -1
  102. package/dist/server/rest/auth.d.ts +1 -1
  103. package/dist/server/rest/auth.js +3 -3
  104. package/dist/server/rest/auth.js.map +1 -1
  105. package/dist/server/rest/context.d.ts +2 -2
  106. package/dist/server/rest/forward.d.ts +2 -2
  107. package/dist/server/session/store.d.ts +3 -3
  108. package/dist/server/session/store.js +4 -4
  109. package/dist/server/session/store.js.map +1 -1
  110. package/dist/server/stub-client/scenarios.js +8 -8
  111. package/dist/server/stub-client/scenarios.js.map +1 -1
  112. package/dist/server/types.d.ts +11 -11
  113. package/dist/server/types.js +9 -9
  114. package/dist/server/types.js.map +1 -1
  115. package/dist/server/ws/hub.d.ts +8 -8
  116. package/dist/server/ws/hub.js +13 -13
  117. package/dist/server/ws/hub.js.map +1 -1
  118. package/dist/server/ws/rpc.d.ts +3 -3
  119. package/dist/server/ws/rpc.js +4 -4
  120. package/dist/server/ws/rpc.js.map +1 -1
  121. package/dist/transport/index.d.ts +1 -1
  122. package/dist/transport/index.js +3 -3
  123. package/dist/transport/index.js.map +1 -1
  124. package/dist/transport/rest.js +1 -1
  125. package/dist/transport/rest.js.map +1 -1
  126. package/docs/INSTALL.zh-CN.md +2 -3
  127. package/package.json +1 -1
  128. package/skills/uco-setup/SKILL.md +1 -1
  129. package/skills/unity-editor/references/diagnostics.md +24 -24
  130. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
  131. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
  132. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
  133. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
  134. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
  135. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
  136. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
  137. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
  138. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
  139. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
  140. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
  141. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
  142. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
  143. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
  144. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +1034 -1034
  145. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
  146. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
  147. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
  148. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Components/ExtensionPanel.cs +379 -379
  149. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/MenuItems.cs +72 -72
  150. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/UnityCopilotProjectSettingsProvider.cs +64 -64
  151. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
  152. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
  153. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
  154. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
  155. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +372 -372
  156. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
  157. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
  158. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
  159. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
  160. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
  161. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
  162. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
  163. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
  164. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
  165. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
  166. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
  167. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
  168. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
  169. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
  170. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
  171. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
  172. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
  173. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
  174. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
  175. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
  176. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
  177. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
  178. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
  179. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
  180. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +175 -175
  181. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
  182. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
  183. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
  184. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
  185. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +368 -368
  186. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
  187. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
  188. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
  189. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
  190. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +4 -4
  191. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
  192. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
  193. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
  194. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
  195. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
  196. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
  197. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
  198. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
  199. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
  200. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
  201. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
  202. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
  203. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
  204. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
  205. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
  206. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
  207. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
  208. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
  209. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
  210. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
  211. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
  212. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
  213. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
  214. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
  215. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
  216. package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
  217. package/dist/commands/devops/login.d.ts +0 -2
  218. package/dist/commands/devops/login.js +0 -29
  219. package/dist/commands/devops/login.js.map +0 -1
  220. package/dist/commands/devops/setup-mcp.d.ts +0 -2
  221. package/dist/commands/devops/setup-mcp.js +0 -41
  222. package/dist/commands/devops/setup-mcp.js.map +0 -1
  223. package/dist/devops/commands-upstream/bootstrap-local.d.ts +0 -17
  224. package/dist/devops/commands-upstream/bootstrap-local.js +0 -87
  225. package/dist/devops/commands-upstream/bootstrap-local.js.map +0 -1
  226. package/dist/devops/commands-upstream/close.d.ts +0 -57
  227. package/dist/devops/commands-upstream/close.js +0 -188
  228. package/dist/devops/commands-upstream/close.js.map +0 -1
  229. package/dist/devops/commands-upstream/configure.d.ts +0 -2
  230. package/dist/devops/commands-upstream/configure.js +0 -87
  231. package/dist/devops/commands-upstream/configure.js.map +0 -1
  232. package/dist/devops/commands-upstream/create-project.d.ts +0 -2
  233. package/dist/devops/commands-upstream/create-project.js +0 -43
  234. package/dist/devops/commands-upstream/create-project.js.map +0 -1
  235. package/dist/devops/commands-upstream/install-plugin.d.ts +0 -2
  236. package/dist/devops/commands-upstream/install-plugin.js +0 -64
  237. package/dist/devops/commands-upstream/install-plugin.js.map +0 -1
  238. package/dist/devops/commands-upstream/install-unity.d.ts +0 -2
  239. package/dist/devops/commands-upstream/install-unity.js +0 -72
  240. package/dist/devops/commands-upstream/install-unity.js.map +0 -1
  241. package/dist/devops/commands-upstream/login.d.ts +0 -2
  242. package/dist/devops/commands-upstream/login.js +0 -33
  243. package/dist/devops/commands-upstream/login.js.map +0 -1
  244. package/dist/devops/commands-upstream/open.d.ts +0 -32
  245. package/dist/devops/commands-upstream/open.js +0 -282
  246. package/dist/devops/commands-upstream/open.js.map +0 -1
  247. package/dist/devops/commands-upstream/remove-plugin.d.ts +0 -2
  248. package/dist/devops/commands-upstream/remove-plugin.js +0 -41
  249. package/dist/devops/commands-upstream/remove-plugin.js.map +0 -1
  250. package/dist/devops/commands-upstream/run-system-tool.d.ts +0 -1
  251. package/dist/devops/commands-upstream/run-system-tool.js +0 -13
  252. package/dist/devops/commands-upstream/run-system-tool.js.map +0 -1
  253. package/dist/devops/commands-upstream/run-tool-builder.d.ts +0 -25
  254. package/dist/devops/commands-upstream/run-tool-builder.js +0 -125
  255. package/dist/devops/commands-upstream/run-tool-builder.js.map +0 -1
  256. package/dist/devops/commands-upstream/run-tool.d.ts +0 -1
  257. package/dist/devops/commands-upstream/run-tool.js +0 -13
  258. package/dist/devops/commands-upstream/run-tool.js.map +0 -1
  259. package/dist/devops/commands-upstream/setup-mcp.d.ts +0 -2
  260. package/dist/devops/commands-upstream/setup-mcp.js +0 -68
  261. package/dist/devops/commands-upstream/setup-mcp.js.map +0 -1
  262. package/dist/devops/commands-upstream/setup-skills.d.ts +0 -2
  263. package/dist/devops/commands-upstream/setup-skills.js +0 -167
  264. package/dist/devops/commands-upstream/setup-skills.js.map +0 -1
  265. package/dist/devops/commands-upstream/status.d.ts +0 -2
  266. package/dist/devops/commands-upstream/status.js +0 -87
  267. package/dist/devops/commands-upstream/status.js.map +0 -1
  268. package/dist/devops/commands-upstream/update.d.ts +0 -2
  269. package/dist/devops/commands-upstream/update.js +0 -77
  270. package/dist/devops/commands-upstream/update.js.map +0 -1
  271. package/dist/devops/commands-upstream/wait-for-ready.d.ts +0 -2
  272. package/dist/devops/commands-upstream/wait-for-ready.js +0 -93
  273. package/dist/devops/commands-upstream/wait-for-ready.js.map +0 -1
  274. package/dist/devops/lib/setup-mcp.d.ts +0 -35
  275. package/dist/devops/lib/setup-mcp.js +0 -177
  276. package/dist/devops/lib/setup-mcp.js.map +0 -1
  277. package/dist/devops/utils/cloud-login.d.ts +0 -7
  278. package/dist/devops/utils/cloud-login.js +0 -56
  279. package/dist/devops/utils/cloud-login.js.map +0 -1
  280. /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
@@ -1,110 +1,110 @@
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- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- #if UNITY_6000_5_OR_NEWER
13
- using System.Collections.Generic;
14
- using System.Text;
15
- using com.IvanMurzak.ReflectorNet.Utils;
16
- using com.AtelierAI.Unity.Copilot.Runtime.Utils;
17
- using UnityEngine;
18
-
19
- namespace AIGD
20
- {
21
- public class GameObjectMetadata
22
- {
23
- public UnityEngine.EntityId instanceID = UnityEngine.EntityId.None;
24
- public string? path;
25
- public string? name;
26
- public string? sceneName;
27
- public string? tag;
28
- public bool activeSelf;
29
- public bool activeInHierarchy;
30
- public List<GameObjectMetadata> children = new();
31
-
32
- public string Print(int limit = global::com.AtelierAI.Uco.Framework.Common.Consts.MCP.Plugin.LinesLimit)
33
- {
34
- var sb = new StringBuilder();
35
-
36
- // Add table header
37
- sb.AppendLine("Scene: " + sceneName);
38
- sb.AppendLine("Path to root: " + path);
39
- sb.AppendLine("-------------------------------------------------------------------------");
40
- sb.AppendLine("instanceID | activeInHierarchy | activeSelf | tag | name");
41
- sb.AppendLine("-----------|-------------------|------------|-----------|----------------");
42
-
43
- // Add the current GameObject's metadata
44
- AppendMetadata(sb, this, depth: 0, ref limit);
45
-
46
- return sb.ToString();
47
- }
48
-
49
- public static void AppendMetadata(StringBuilder sb, GameObjectMetadata metadata, int depth, ref int limit)
50
- {
51
- var padding = StringUtils.GetPadding(depth);
52
- if (limit <= 0)
53
- {
54
- sb.AppendLine($"{padding}... [Limit reached] ...");
55
- return;
56
- }
57
- limit--;
58
- // Indent the path based on depth for better readability
59
- var indentedPath = $"{padding}{metadata.name}";
60
-
61
- // Add the current GameObject's data
62
- sb.AppendLine($"{metadata.instanceID,-10} | {metadata.activeInHierarchy,-17} | {metadata.activeSelf,-10} | {metadata.tag,-9} | {indentedPath}");
63
-
64
- // Recursively add children
65
- var paddingForChildren = StringUtils.GetPadding(depth + 1);
66
- foreach (var child in metadata.children)
67
- {
68
- if (limit <= 0)
69
- {
70
- sb.AppendLine($"{paddingForChildren}... [Limit reached] ...");
71
- return;
72
- }
73
- limit--;
74
- AppendMetadata(sb, child, depth + 1, ref limit);
75
- }
76
- }
77
-
78
- public static GameObjectMetadata? FromGameObject(GameObject go, int includeChildrenDepth = 3)
79
- {
80
- if (go == null)
81
- return null;
82
-
83
- // Create metadata for the GameObject
84
- var metadata = new GameObjectMetadata
85
- {
86
- instanceID = go.GetEntityId(),
87
- path = go.GetPath(),
88
- name = go.name,
89
- sceneName = go.scene.name,
90
- tag = go.tag,
91
- activeSelf = go.activeSelf,
92
- activeInHierarchy = go.activeInHierarchy
93
- };
94
-
95
- if (includeChildrenDepth > 0)
96
- {
97
- metadata.children ??= new();
98
- foreach (Transform child in go.transform)
99
- {
100
- var childMetadata = FromGameObject(child.gameObject, includeChildrenDepth - 1);
101
- if (childMetadata != null)
102
- metadata.children.Add(childMetadata);
103
- }
104
- }
105
-
106
- return metadata;
107
- }
108
- }
109
- }
110
- #endif
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ #if UNITY_6000_5_OR_NEWER
13
+ using System.Collections.Generic;
14
+ using System.Text;
15
+ using com.IvanMurzak.ReflectorNet.Utils;
16
+ using com.AtelierAI.Unity.Copilot.Runtime.Utils;
17
+ using UnityEngine;
18
+
19
+ namespace AIGD
20
+ {
21
+ public class GameObjectMetadata
22
+ {
23
+ public UnityEngine.EntityId instanceID = UnityEngine.EntityId.None;
24
+ public string? path;
25
+ public string? name;
26
+ public string? sceneName;
27
+ public string? tag;
28
+ public bool activeSelf;
29
+ public bool activeInHierarchy;
30
+ public List<GameObjectMetadata> children = new();
31
+
32
+ public string Print(int limit = global::com.AtelierAI.Uco.Framework.Common.Consts.Uco.Plugin.LinesLimit)
33
+ {
34
+ var sb = new StringBuilder();
35
+
36
+ // Add table header
37
+ sb.AppendLine("Scene: " + sceneName);
38
+ sb.AppendLine("Path to root: " + path);
39
+ sb.AppendLine("-------------------------------------------------------------------------");
40
+ sb.AppendLine("instanceID | activeInHierarchy | activeSelf | tag | name");
41
+ sb.AppendLine("-----------|-------------------|------------|-----------|----------------");
42
+
43
+ // Add the current GameObject's metadata
44
+ AppendMetadata(sb, this, depth: 0, ref limit);
45
+
46
+ return sb.ToString();
47
+ }
48
+
49
+ public static void AppendMetadata(StringBuilder sb, GameObjectMetadata metadata, int depth, ref int limit)
50
+ {
51
+ var padding = StringUtils.GetPadding(depth);
52
+ if (limit <= 0)
53
+ {
54
+ sb.AppendLine($"{padding}... [Limit reached] ...");
55
+ return;
56
+ }
57
+ limit--;
58
+ // Indent the path based on depth for better readability
59
+ var indentedPath = $"{padding}{metadata.name}";
60
+
61
+ // Add the current GameObject's data
62
+ sb.AppendLine($"{metadata.instanceID,-10} | {metadata.activeInHierarchy,-17} | {metadata.activeSelf,-10} | {metadata.tag,-9} | {indentedPath}");
63
+
64
+ // Recursively add children
65
+ var paddingForChildren = StringUtils.GetPadding(depth + 1);
66
+ foreach (var child in metadata.children)
67
+ {
68
+ if (limit <= 0)
69
+ {
70
+ sb.AppendLine($"{paddingForChildren}... [Limit reached] ...");
71
+ return;
72
+ }
73
+ limit--;
74
+ AppendMetadata(sb, child, depth + 1, ref limit);
75
+ }
76
+ }
77
+
78
+ public static GameObjectMetadata? FromGameObject(GameObject go, int includeChildrenDepth = 3)
79
+ {
80
+ if (go == null)
81
+ return null;
82
+
83
+ // Create metadata for the GameObject
84
+ var metadata = new GameObjectMetadata
85
+ {
86
+ instanceID = go.GetEntityId(),
87
+ path = go.GetPath(),
88
+ name = go.name,
89
+ sceneName = go.scene.name,
90
+ tag = go.tag,
91
+ activeSelf = go.activeSelf,
92
+ activeInHierarchy = go.activeInHierarchy
93
+ };
94
+
95
+ if (includeChildrenDepth > 0)
96
+ {
97
+ metadata.children ??= new();
98
+ foreach (Transform child in go.transform)
99
+ {
100
+ var childMetadata = FromGameObject(child.gameObject, includeChildrenDepth - 1);
101
+ if (childMetadata != null)
102
+ metadata.children.Add(childMetadata);
103
+ }
104
+ }
105
+
106
+ return metadata;
107
+ }
108
+ }
109
+ }
110
+ #endif
@@ -1,110 +1,110 @@
1
- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- #if !UNITY_6000_5_OR_NEWER
13
- using System.Collections.Generic;
14
- using System.Text;
15
- using com.IvanMurzak.ReflectorNet.Utils;
16
- using com.AtelierAI.Unity.Copilot.Runtime.Utils;
17
- using UnityEngine;
18
-
19
- namespace AIGD
20
- {
21
- public class GameObjectMetadata
22
- {
23
- public int instanceID;
24
- public string? path;
25
- public string? name;
26
- public string? sceneName;
27
- public string? tag;
28
- public bool activeSelf;
29
- public bool activeInHierarchy;
30
- public List<GameObjectMetadata> children = new();
31
-
32
- public string Print(int limit = global::com.AtelierAI.Uco.Framework.Common.Consts.MCP.Plugin.LinesLimit)
33
- {
34
- var sb = new StringBuilder();
35
-
36
- // Add table header
37
- sb.AppendLine("Scene: " + sceneName);
38
- sb.AppendLine("Path to root: " + path);
39
- sb.AppendLine("-------------------------------------------------------------------------");
40
- sb.AppendLine("instanceID | activeInHierarchy | activeSelf | tag | name");
41
- sb.AppendLine("-----------|-------------------|------------|-----------|----------------");
42
-
43
- // Add the current GameObject's metadata
44
- AppendMetadata(sb, this, depth: 0, ref limit);
45
-
46
- return sb.ToString();
47
- }
48
-
49
- public static void AppendMetadata(StringBuilder sb, GameObjectMetadata metadata, int depth, ref int limit)
50
- {
51
- var padding = StringUtils.GetPadding(depth);
52
- if (limit <= 0)
53
- {
54
- sb.AppendLine($"{padding}... [Limit reached] ...");
55
- return;
56
- }
57
- limit--;
58
- // Indent the path based on depth for better readability
59
- var indentedPath = $"{padding}{metadata.name}";
60
-
61
- // Add the current GameObject's data
62
- sb.AppendLine($"{metadata.instanceID,-10} | {metadata.activeInHierarchy,-17} | {metadata.activeSelf,-10} | {metadata.tag,-9} | {indentedPath}");
63
-
64
- // Recursively add children
65
- var paddingForChildren = StringUtils.GetPadding(depth + 1);
66
- foreach (var child in metadata.children)
67
- {
68
- if (limit <= 0)
69
- {
70
- sb.AppendLine($"{paddingForChildren}... [Limit reached] ...");
71
- return;
72
- }
73
- limit--;
74
- AppendMetadata(sb, child, depth + 1, ref limit);
75
- }
76
- }
77
-
78
- public static GameObjectMetadata? FromGameObject(GameObject go, int includeChildrenDepth = 3)
79
- {
80
- if (go == null)
81
- return null;
82
-
83
- // Create metadata for the GameObject
84
- var metadata = new GameObjectMetadata
85
- {
86
- instanceID = go.GetInstanceID(),
87
- path = go.GetPath(),
88
- name = go.name,
89
- sceneName = go.scene.name,
90
- tag = go.tag,
91
- activeSelf = go.activeSelf,
92
- activeInHierarchy = go.activeInHierarchy
93
- };
94
-
95
- if (includeChildrenDepth > 0)
96
- {
97
- metadata.children ??= new();
98
- foreach (Transform child in go.transform)
99
- {
100
- var childMetadata = FromGameObject(child.gameObject, includeChildrenDepth - 1);
101
- if (childMetadata != null)
102
- metadata.children.Add(childMetadata);
103
- }
104
- }
105
-
106
- return metadata;
107
- }
108
- }
109
- }
110
- #endif
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ #if !UNITY_6000_5_OR_NEWER
13
+ using System.Collections.Generic;
14
+ using System.Text;
15
+ using com.IvanMurzak.ReflectorNet.Utils;
16
+ using com.AtelierAI.Unity.Copilot.Runtime.Utils;
17
+ using UnityEngine;
18
+
19
+ namespace AIGD
20
+ {
21
+ public class GameObjectMetadata
22
+ {
23
+ public int instanceID;
24
+ public string? path;
25
+ public string? name;
26
+ public string? sceneName;
27
+ public string? tag;
28
+ public bool activeSelf;
29
+ public bool activeInHierarchy;
30
+ public List<GameObjectMetadata> children = new();
31
+
32
+ public string Print(int limit = global::com.AtelierAI.Uco.Framework.Common.Consts.Uco.Plugin.LinesLimit)
33
+ {
34
+ var sb = new StringBuilder();
35
+
36
+ // Add table header
37
+ sb.AppendLine("Scene: " + sceneName);
38
+ sb.AppendLine("Path to root: " + path);
39
+ sb.AppendLine("-------------------------------------------------------------------------");
40
+ sb.AppendLine("instanceID | activeInHierarchy | activeSelf | tag | name");
41
+ sb.AppendLine("-----------|-------------------|------------|-----------|----------------");
42
+
43
+ // Add the current GameObject's metadata
44
+ AppendMetadata(sb, this, depth: 0, ref limit);
45
+
46
+ return sb.ToString();
47
+ }
48
+
49
+ public static void AppendMetadata(StringBuilder sb, GameObjectMetadata metadata, int depth, ref int limit)
50
+ {
51
+ var padding = StringUtils.GetPadding(depth);
52
+ if (limit <= 0)
53
+ {
54
+ sb.AppendLine($"{padding}... [Limit reached] ...");
55
+ return;
56
+ }
57
+ limit--;
58
+ // Indent the path based on depth for better readability
59
+ var indentedPath = $"{padding}{metadata.name}";
60
+
61
+ // Add the current GameObject's data
62
+ sb.AppendLine($"{metadata.instanceID,-10} | {metadata.activeInHierarchy,-17} | {metadata.activeSelf,-10} | {metadata.tag,-9} | {indentedPath}");
63
+
64
+ // Recursively add children
65
+ var paddingForChildren = StringUtils.GetPadding(depth + 1);
66
+ foreach (var child in metadata.children)
67
+ {
68
+ if (limit <= 0)
69
+ {
70
+ sb.AppendLine($"{paddingForChildren}... [Limit reached] ...");
71
+ return;
72
+ }
73
+ limit--;
74
+ AppendMetadata(sb, child, depth + 1, ref limit);
75
+ }
76
+ }
77
+
78
+ public static GameObjectMetadata? FromGameObject(GameObject go, int includeChildrenDepth = 3)
79
+ {
80
+ if (go == null)
81
+ return null;
82
+
83
+ // Create metadata for the GameObject
84
+ var metadata = new GameObjectMetadata
85
+ {
86
+ instanceID = go.GetInstanceID(),
87
+ path = go.GetPath(),
88
+ name = go.name,
89
+ sceneName = go.scene.name,
90
+ tag = go.tag,
91
+ activeSelf = go.activeSelf,
92
+ activeInHierarchy = go.activeInHierarchy
93
+ };
94
+
95
+ if (includeChildrenDepth > 0)
96
+ {
97
+ metadata.children ??= new();
98
+ foreach (Transform child in go.transform)
99
+ {
100
+ var childMetadata = FromGameObject(child.gameObject, includeChildrenDepth - 1);
101
+ if (childMetadata != null)
102
+ metadata.children.Add(childMetadata);
103
+ }
104
+ }
105
+
106
+ return metadata;
107
+ }
108
+ }
109
+ }
110
+ #endif