@atelierai/uco 1.0.6 → 1.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (280) hide show
  1. package/CHANGELOG.md +32 -0
  2. package/README.md +7 -8
  3. package/bin/server.mjs +1 -1
  4. package/bin/stub-plugin.mjs +3 -3
  5. package/dist/codegen/coerce.js +1 -1
  6. package/dist/codegen/coerce.js.map +1 -1
  7. package/dist/codegen/emit.js +2 -2
  8. package/dist/codegen/emit.js.map +1 -1
  9. package/dist/codegen/refs.js +1 -1
  10. package/dist/codegen/refs.js.map +1 -1
  11. package/dist/codegen/types.js +1 -1
  12. package/dist/codegen/types.js.map +1 -1
  13. package/dist/commands/call.js +1 -1
  14. package/dist/commands/call.js.map +1 -1
  15. package/dist/commands/devops/configure.js +1 -1
  16. package/dist/commands/devops/configure.js.map +1 -1
  17. package/dist/commands/devops/index.js +0 -4
  18. package/dist/commands/devops/index.js.map +1 -1
  19. package/dist/commands/devops/install-plugin.js +1 -1
  20. package/dist/commands/devops/install-plugin.js.map +1 -1
  21. package/dist/commands/devops/open.js +7 -7
  22. package/dist/commands/devops/open.js.map +1 -1
  23. package/dist/commands/devops/status.js +3 -3
  24. package/dist/commands/devops/status.js.map +1 -1
  25. package/dist/commands/exec.js +1 -1
  26. package/dist/commands/exec.js.map +1 -1
  27. package/dist/commands/install.js +2 -2
  28. package/dist/commands/install.js.map +1 -1
  29. package/dist/commands/prompt.js +2 -2
  30. package/dist/commands/prompt.js.map +1 -1
  31. package/dist/commands/resource.js +2 -2
  32. package/dist/commands/resource.js.map +1 -1
  33. package/dist/commands/update.js +1 -26
  34. package/dist/commands/update.js.map +1 -1
  35. package/dist/config/port.js +2 -2
  36. package/dist/config/port.js.map +1 -1
  37. package/dist/config/resolve.d.ts +1 -2
  38. package/dist/config/resolve.js +0 -12
  39. package/dist/config/resolve.js.map +1 -1
  40. package/dist/devops/lib/configure.d.ts +1 -1
  41. package/dist/devops/lib/configure.js +2 -2
  42. package/dist/devops/lib/configure.js.map +1 -1
  43. package/dist/devops/lib/install-plugin.d.ts +1 -1
  44. package/dist/devops/lib/install-plugin.js +1 -1
  45. package/dist/devops/lib/install-plugin.js.map +1 -1
  46. package/dist/devops/lib/install.d.ts +2 -2
  47. package/dist/devops/lib/install.js +5 -5
  48. package/dist/devops/lib/install.js.map +1 -1
  49. package/dist/devops/lib/open.js +11 -32
  50. package/dist/devops/lib/open.js.map +1 -1
  51. package/dist/devops/lib/remove-plugin.d.ts +1 -1
  52. package/dist/devops/lib/remove-plugin.js +3 -3
  53. package/dist/devops/lib/remove-plugin.js.map +1 -1
  54. package/dist/devops/lib/run-tool.d.ts +2 -2
  55. package/dist/devops/lib/run-tool.js +2 -2
  56. package/dist/devops/lib/types.d.ts +17 -54
  57. package/dist/devops/lib/types.js +2 -2
  58. package/dist/devops/lib/types.js.map +1 -1
  59. package/dist/devops/lib/update.d.ts +0 -15
  60. package/dist/devops/lib/update.js +2 -91
  61. package/dist/devops/lib/update.js.map +1 -1
  62. package/dist/devops/utils/agents.d.ts +0 -28
  63. package/dist/devops/utils/agents.js +0 -462
  64. package/dist/devops/utils/agents.js.map +1 -1
  65. package/dist/devops/utils/config.d.ts +9 -18
  66. package/dist/devops/utils/config.js +7 -20
  67. package/dist/devops/utils/config.js.map +1 -1
  68. package/dist/devops/utils/editor-cache.js +1 -1
  69. package/dist/devops/utils/editor-cache.js.map +1 -1
  70. package/dist/devops/utils/launch-error-dismiss.d.ts +2 -2
  71. package/dist/devops/utils/launch-error-dismiss.js +5 -5
  72. package/dist/devops/utils/manifest.d.ts +2 -2
  73. package/dist/devops/utils/manifest.js +3 -3
  74. package/dist/devops/utils/manifest.js.map +1 -1
  75. package/dist/devops/utils/port.d.ts +1 -1
  76. package/dist/devops/utils/port.js +1 -1
  77. package/dist/devops/utils/probe.d.ts +1 -1
  78. package/dist/devops/utils/probe.js +1 -1
  79. package/dist/devops/utils/ui.js +2 -2
  80. package/dist/devops/utils/ui.js.map +1 -1
  81. package/dist/devops/utils/unity-editor.js +4 -4
  82. package/dist/devops/utils/unity-editor.js.map +1 -1
  83. package/dist/devops/utils/unity-hub.js +1 -1
  84. package/dist/devops/utils/unity-hub.js.map +1 -1
  85. package/dist/devops/utils/unity-shutdown.d.ts +1 -1
  86. package/dist/devops/utils/unity-shutdown.js +1 -1
  87. package/dist/devops/utils/update-check.js +3 -3
  88. package/dist/devops/utils/update-check.js.map +1 -1
  89. package/dist/devops/utils/vendor.d.ts +2 -2
  90. package/dist/devops/utils/vendor.js +4 -4
  91. package/dist/devops/utils/vendor.js.map +1 -1
  92. package/dist/generated/tools.js +1 -1
  93. package/dist/generated/tools.js.map +1 -1
  94. package/dist/program.js +3 -3
  95. package/dist/program.js.map +1 -1
  96. package/dist/server/app.d.ts +5 -5
  97. package/dist/server/app.js +3 -3
  98. package/dist/server/app.js.map +1 -1
  99. package/dist/server/index.d.ts +2 -2
  100. package/dist/server/index.js +2 -2
  101. package/dist/server/index.js.map +1 -1
  102. package/dist/server/rest/auth.d.ts +1 -1
  103. package/dist/server/rest/auth.js +3 -3
  104. package/dist/server/rest/auth.js.map +1 -1
  105. package/dist/server/rest/context.d.ts +2 -2
  106. package/dist/server/rest/forward.d.ts +2 -2
  107. package/dist/server/session/store.d.ts +3 -3
  108. package/dist/server/session/store.js +4 -4
  109. package/dist/server/session/store.js.map +1 -1
  110. package/dist/server/stub-client/scenarios.js +8 -8
  111. package/dist/server/stub-client/scenarios.js.map +1 -1
  112. package/dist/server/types.d.ts +11 -11
  113. package/dist/server/types.js +9 -9
  114. package/dist/server/types.js.map +1 -1
  115. package/dist/server/ws/hub.d.ts +8 -8
  116. package/dist/server/ws/hub.js +13 -13
  117. package/dist/server/ws/hub.js.map +1 -1
  118. package/dist/server/ws/rpc.d.ts +3 -3
  119. package/dist/server/ws/rpc.js +4 -4
  120. package/dist/server/ws/rpc.js.map +1 -1
  121. package/dist/transport/index.d.ts +1 -1
  122. package/dist/transport/index.js +3 -3
  123. package/dist/transport/index.js.map +1 -1
  124. package/dist/transport/rest.js +1 -1
  125. package/dist/transport/rest.js.map +1 -1
  126. package/docs/INSTALL.zh-CN.md +2 -3
  127. package/package.json +1 -1
  128. package/skills/uco-setup/SKILL.md +1 -1
  129. package/skills/unity-editor/references/diagnostics.md +24 -24
  130. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
  131. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
  132. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
  133. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
  134. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
  135. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
  136. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
  137. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
  138. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
  139. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
  140. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
  141. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
  142. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
  143. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
  144. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +1034 -1034
  145. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
  146. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
  147. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
  148. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Components/ExtensionPanel.cs +379 -379
  149. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/MenuItems.cs +72 -72
  150. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/UnityCopilotProjectSettingsProvider.cs +64 -64
  151. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
  152. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
  153. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
  154. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
  155. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +372 -372
  156. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
  157. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
  158. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
  159. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
  160. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
  161. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
  162. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
  163. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
  164. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
  165. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
  166. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
  167. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
  168. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
  169. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
  170. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
  171. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
  172. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
  173. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
  174. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
  175. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
  176. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
  177. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
  178. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
  179. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
  180. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +175 -175
  181. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
  182. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
  183. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
  184. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
  185. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +368 -368
  186. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
  187. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
  188. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
  189. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
  190. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +4 -4
  191. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
  192. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
  193. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
  194. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
  195. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
  196. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
  197. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
  198. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
  199. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
  200. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
  201. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
  202. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
  203. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
  204. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
  205. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
  206. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
  207. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
  208. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
  209. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
  210. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
  211. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
  212. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
  213. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
  214. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
  215. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
  216. package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
  217. package/dist/commands/devops/login.d.ts +0 -2
  218. package/dist/commands/devops/login.js +0 -29
  219. package/dist/commands/devops/login.js.map +0 -1
  220. package/dist/commands/devops/setup-mcp.d.ts +0 -2
  221. package/dist/commands/devops/setup-mcp.js +0 -41
  222. package/dist/commands/devops/setup-mcp.js.map +0 -1
  223. package/dist/devops/commands-upstream/bootstrap-local.d.ts +0 -17
  224. package/dist/devops/commands-upstream/bootstrap-local.js +0 -87
  225. package/dist/devops/commands-upstream/bootstrap-local.js.map +0 -1
  226. package/dist/devops/commands-upstream/close.d.ts +0 -57
  227. package/dist/devops/commands-upstream/close.js +0 -188
  228. package/dist/devops/commands-upstream/close.js.map +0 -1
  229. package/dist/devops/commands-upstream/configure.d.ts +0 -2
  230. package/dist/devops/commands-upstream/configure.js +0 -87
  231. package/dist/devops/commands-upstream/configure.js.map +0 -1
  232. package/dist/devops/commands-upstream/create-project.d.ts +0 -2
  233. package/dist/devops/commands-upstream/create-project.js +0 -43
  234. package/dist/devops/commands-upstream/create-project.js.map +0 -1
  235. package/dist/devops/commands-upstream/install-plugin.d.ts +0 -2
  236. package/dist/devops/commands-upstream/install-plugin.js +0 -64
  237. package/dist/devops/commands-upstream/install-plugin.js.map +0 -1
  238. package/dist/devops/commands-upstream/install-unity.d.ts +0 -2
  239. package/dist/devops/commands-upstream/install-unity.js +0 -72
  240. package/dist/devops/commands-upstream/install-unity.js.map +0 -1
  241. package/dist/devops/commands-upstream/login.d.ts +0 -2
  242. package/dist/devops/commands-upstream/login.js +0 -33
  243. package/dist/devops/commands-upstream/login.js.map +0 -1
  244. package/dist/devops/commands-upstream/open.d.ts +0 -32
  245. package/dist/devops/commands-upstream/open.js +0 -282
  246. package/dist/devops/commands-upstream/open.js.map +0 -1
  247. package/dist/devops/commands-upstream/remove-plugin.d.ts +0 -2
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  249. package/dist/devops/commands-upstream/remove-plugin.js.map +0 -1
  250. package/dist/devops/commands-upstream/run-system-tool.d.ts +0 -1
  251. package/dist/devops/commands-upstream/run-system-tool.js +0 -13
  252. package/dist/devops/commands-upstream/run-system-tool.js.map +0 -1
  253. package/dist/devops/commands-upstream/run-tool-builder.d.ts +0 -25
  254. package/dist/devops/commands-upstream/run-tool-builder.js +0 -125
  255. package/dist/devops/commands-upstream/run-tool-builder.js.map +0 -1
  256. package/dist/devops/commands-upstream/run-tool.d.ts +0 -1
  257. package/dist/devops/commands-upstream/run-tool.js +0 -13
  258. package/dist/devops/commands-upstream/run-tool.js.map +0 -1
  259. package/dist/devops/commands-upstream/setup-mcp.d.ts +0 -2
  260. package/dist/devops/commands-upstream/setup-mcp.js +0 -68
  261. package/dist/devops/commands-upstream/setup-mcp.js.map +0 -1
  262. package/dist/devops/commands-upstream/setup-skills.d.ts +0 -2
  263. package/dist/devops/commands-upstream/setup-skills.js +0 -167
  264. package/dist/devops/commands-upstream/setup-skills.js.map +0 -1
  265. package/dist/devops/commands-upstream/status.d.ts +0 -2
  266. package/dist/devops/commands-upstream/status.js +0 -87
  267. package/dist/devops/commands-upstream/status.js.map +0 -1
  268. package/dist/devops/commands-upstream/update.d.ts +0 -2
  269. package/dist/devops/commands-upstream/update.js +0 -77
  270. package/dist/devops/commands-upstream/update.js.map +0 -1
  271. package/dist/devops/commands-upstream/wait-for-ready.d.ts +0 -2
  272. package/dist/devops/commands-upstream/wait-for-ready.js +0 -93
  273. package/dist/devops/commands-upstream/wait-for-ready.js.map +0 -1
  274. package/dist/devops/lib/setup-mcp.d.ts +0 -35
  275. package/dist/devops/lib/setup-mcp.js +0 -177
  276. package/dist/devops/lib/setup-mcp.js.map +0 -1
  277. package/dist/devops/utils/cloud-login.d.ts +0 -7
  278. package/dist/devops/utils/cloud-login.js +0 -56
  279. package/dist/devops/utils/cloud-login.js.map +0 -1
  280. /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
@@ -1,230 +1,230 @@
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- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- using System.Collections.Generic;
13
- using System.Linq;
14
- using com.AtelierAI.Uco.Framework.Common.Model;
15
- using Microsoft.CodeAnalysis;
16
- using Microsoft.CodeAnalysis.CSharp;
17
- using UnityEditor;
18
- using UnityEditor.Compilation;
19
-
20
- namespace com.AtelierAI.Unity.Copilot.Editor.Utils
21
- {
22
- [InitializeOnLoad]
23
- public static partial class ScriptUtils
24
- {
25
- private const string PendingNotificationKeysKey = "MCP_PendingNotificationKeys";
26
- private const string NotificationDataSeparator = "<MCP_SEP>";
27
-
28
- private static bool _processPendingScheduled = false;
29
-
30
- // Store compilation messages (thread-safe with lock)
31
- private static readonly List<CompilerMessage> _lastCompilationMessages = new List<CompilerMessage>();
32
- private static readonly object _compilationMessagesLock = new object();
33
-
34
- static ScriptUtils()
35
- {
36
- // Process any pending notifications after domain reload (successful compilation)
37
- ScheduleProcessPendingNotifications();
38
-
39
- // Also listen for compilation event to handle both success and failure cases
40
- CompilationPipeline.assemblyCompilationFinished += OnAssemblyCompilationFinished;
41
- }
42
-
43
- private static void OnAssemblyCompilationFinished(string assemblyPath, CompilerMessage[] messages)
44
- {
45
- lock (_compilationMessagesLock)
46
- {
47
- _lastCompilationMessages.Clear();
48
- _lastCompilationMessages.AddRange(messages);
49
- }
50
- ScheduleProcessPendingNotifications();
51
- }
52
-
53
- private static void ScheduleProcessPendingNotifications()
54
- {
55
- if (_processPendingScheduled)
56
- return;
57
-
58
- _processPendingScheduled = true;
59
- EditorApplication.update += ProcessPendingNotificationsOnce;
60
- }
61
-
62
- private static void ProcessPendingNotificationsOnce()
63
- {
64
- EditorApplication.update -= ProcessPendingNotificationsOnce;
65
-
66
- if (!_processPendingScheduled)
67
- return;
68
-
69
- _processPendingScheduled = false;
70
- ProcessPendingNotifications();
71
- }
72
-
73
- /// <summary>
74
- /// Checks if the provided C# code has valid syntax.
75
- /// This method uses Roslyn to parse the code and check for syntax errors.
76
- /// </summary>
77
- /// <param name="code">
78
- /// <param name="errors"></param>
79
- /// <returns>True if the code has valid syntax; otherwise, false.</returns>
80
- public static bool IsValidCSharpSyntax(string code, out IEnumerable<Diagnostic> errors)
81
- {
82
- var syntaxTree = CSharpSyntaxTree.ParseText(code);
83
- var diagnostics = syntaxTree.GetDiagnostics();
84
-
85
- errors = diagnostics.Where(d => d.Severity == DiagnosticSeverity.Error);
86
- return !errors.Any();
87
- }
88
-
89
- /// <summary>
90
- /// Schedules a notification to be sent after Unity compilation completes.
91
- /// Uses SessionState to persist across domain reloads.
92
- /// </summary>
93
- /// <param name="requestId">The request ID to track</param>
94
- /// <param name="filePath">The file path that was modified</param>
95
- /// <param name="operationType">The type of operation performed</param>
96
- public static void SchedulePostCompilationNotification(string requestId, string filePath, string operationType)
97
- {
98
- var notificationKey = $"MCP_PendingNotification_{requestId}";
99
- var notificationData = $"{requestId}{NotificationDataSeparator}{filePath}{NotificationDataSeparator}{operationType}";
100
-
101
- // Store the notification data
102
- SessionState.SetString(notificationKey, notificationData);
103
-
104
- // Add to the key list
105
- var existingKeys = SessionState.GetString(PendingNotificationKeysKey, string.Empty);
106
- var keyList = string.IsNullOrEmpty(existingKeys)
107
- ? new List<string>()
108
- : existingKeys.Split(',').Where(k => !string.IsNullOrEmpty(k)).ToList();
109
-
110
- if (!keyList.Contains(notificationKey))
111
- {
112
- keyList.Add(notificationKey);
113
- SessionState.SetString(PendingNotificationKeysKey, string.Join(",", keyList));
114
- }
115
- }
116
-
117
- /// <summary>
118
- /// Called by InitializeOnLoad to process any pending notifications after compilation.
119
- /// </summary>
120
- public static void ProcessPendingNotifications()
121
- {
122
- // Get the list of pending notification keys from SessionState
123
- var pendingKeys = SessionState.GetString(PendingNotificationKeysKey, string.Empty);
124
- if (string.IsNullOrEmpty(pendingKeys))
125
- return;
126
-
127
- var keys = pendingKeys.Split(',').Where(k => !string.IsNullOrEmpty(k)).ToList();
128
- if (keys.Count == 0)
129
- return;
130
-
131
- var processedKeys = new List<string>();
132
-
133
- foreach (var key in keys)
134
- {
135
- var notificationData = SessionState.GetString(key, string.Empty);
136
- if (string.IsNullOrEmpty(notificationData))
137
- {
138
- processedKeys.Add(key);
139
- continue;
140
- }
141
-
142
- var parts = notificationData.Split(NotificationDataSeparator);
143
- if (parts.Length != 3)
144
- {
145
- processedKeys.Add(key);
146
- continue;
147
- }
148
-
149
- var requestId = parts[0];
150
- var filePath = parts[1];
151
- var operationType = parts[2];
152
-
153
- // Check for compilation errors
154
- var hasErrors = HasCompilationErrors();
155
-
156
- ResponseCallTool response;
157
- if (hasErrors)
158
- {
159
- var errorDetails = GetCompilationErrorDetails();
160
- var message = $"[Warning] {operationType} completed: {filePath}, but compilation errors occurred. Details:\n{errorDetails}";
161
- response = ResponseCallTool.Success(message).SetRequestID(requestId);
162
- }
163
- else
164
- {
165
- var message = $"[Success] {operationType} completed: {filePath}";
166
- response = ResponseCallTool.Success(message).SetRequestID(requestId);
167
- }
168
-
169
- // Send notification and mark for cleanup
170
- _ = UnityCopilotPluginEditor.NotifyToolRequestCompleted(new RequestToolCompletedData
171
- {
172
- RequestId = requestId,
173
- Result = response
174
- });
175
- processedKeys.Add(key);
176
- }
177
-
178
- // Clean up processed keys
179
- foreach (var key in processedKeys)
180
- SessionState.EraseString(key);
181
-
182
- // Update the key list
183
- var remainingKeys = keys.Except(processedKeys).ToList();
184
- if (remainingKeys.Count > 0)
185
- {
186
- SessionState.SetString(PendingNotificationKeysKey, string.Join(",", remainingKeys));
187
- }
188
- else
189
- {
190
- SessionState.EraseString(PendingNotificationKeysKey);
191
- }
192
- }
193
-
194
- /// <summary>
195
- /// Checks if there are any compilation errors by examining Unity's console and compilation pipeline.
196
- /// </summary>
197
- /// <returns>True if compilation errors exist</returns>
198
- public static bool HasCompilationErrors() => EditorUtility.scriptCompilationFailed;
199
-
200
- /// <summary>
201
- /// Retrieves detailed compilation error messages from the last compilation.
202
- /// </summary>
203
- /// <returns>Detailed compilation error messages</returns>
204
- public static string GetCompilationErrorDetails()
205
- {
206
- var errors = new List<string>();
207
-
208
- lock (_compilationMessagesLock)
209
- {
210
- foreach (var message in _lastCompilationMessages)
211
- {
212
- if (message.type == CompilerMessageType.Error)
213
- errors.Add($"[{message.file}] {message.message} (Line: {message.line})");
214
- }
215
- }
216
-
217
- if (errors.Count == 0)
218
- {
219
- // Since we can reliably check if compilation failed with EditorUtility.scriptCompilationFailed,
220
- // but getting detailed messages is complex, provide a simple fallback
221
- if (EditorUtility.scriptCompilationFailed)
222
- return "Compilation errors detected. Please check the Unity Console window for detailed error messages.";
223
-
224
- errors.Add("No detailed compilation errors found.");
225
- }
226
-
227
- return string.Join("\n", errors);
228
- }
229
- }
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ using System.Collections.Generic;
13
+ using System.Linq;
14
+ using com.AtelierAI.Uco.Framework.Common.Model;
15
+ using Microsoft.CodeAnalysis;
16
+ using Microsoft.CodeAnalysis.CSharp;
17
+ using UnityEditor;
18
+ using UnityEditor.Compilation;
19
+
20
+ namespace com.AtelierAI.Unity.Copilot.Editor.Utils
21
+ {
22
+ [InitializeOnLoad]
23
+ public static partial class ScriptUtils
24
+ {
25
+ private const string PendingNotificationKeysKey = "UCO_PendingNotificationKeys";
26
+ private const string NotificationDataSeparator = "<UCO_SEP>";
27
+
28
+ private static bool _processPendingScheduled = false;
29
+
30
+ // Store compilation messages (thread-safe with lock)
31
+ private static readonly List<CompilerMessage> _lastCompilationMessages = new List<CompilerMessage>();
32
+ private static readonly object _compilationMessagesLock = new object();
33
+
34
+ static ScriptUtils()
35
+ {
36
+ // Process any pending notifications after domain reload (successful compilation)
37
+ ScheduleProcessPendingNotifications();
38
+
39
+ // Also listen for compilation event to handle both success and failure cases
40
+ CompilationPipeline.assemblyCompilationFinished += OnAssemblyCompilationFinished;
41
+ }
42
+
43
+ private static void OnAssemblyCompilationFinished(string assemblyPath, CompilerMessage[] messages)
44
+ {
45
+ lock (_compilationMessagesLock)
46
+ {
47
+ _lastCompilationMessages.Clear();
48
+ _lastCompilationMessages.AddRange(messages);
49
+ }
50
+ ScheduleProcessPendingNotifications();
51
+ }
52
+
53
+ private static void ScheduleProcessPendingNotifications()
54
+ {
55
+ if (_processPendingScheduled)
56
+ return;
57
+
58
+ _processPendingScheduled = true;
59
+ EditorApplication.update += ProcessPendingNotificationsOnce;
60
+ }
61
+
62
+ private static void ProcessPendingNotificationsOnce()
63
+ {
64
+ EditorApplication.update -= ProcessPendingNotificationsOnce;
65
+
66
+ if (!_processPendingScheduled)
67
+ return;
68
+
69
+ _processPendingScheduled = false;
70
+ ProcessPendingNotifications();
71
+ }
72
+
73
+ /// <summary>
74
+ /// Checks if the provided C# code has valid syntax.
75
+ /// This method uses Roslyn to parse the code and check for syntax errors.
76
+ /// </summary>
77
+ /// <param name="code">
78
+ /// <param name="errors"></param>
79
+ /// <returns>True if the code has valid syntax; otherwise, false.</returns>
80
+ public static bool IsValidCSharpSyntax(string code, out IEnumerable<Diagnostic> errors)
81
+ {
82
+ var syntaxTree = CSharpSyntaxTree.ParseText(code);
83
+ var diagnostics = syntaxTree.GetDiagnostics();
84
+
85
+ errors = diagnostics.Where(d => d.Severity == DiagnosticSeverity.Error);
86
+ return !errors.Any();
87
+ }
88
+
89
+ /// <summary>
90
+ /// Schedules a notification to be sent after Unity compilation completes.
91
+ /// Uses SessionState to persist across domain reloads.
92
+ /// </summary>
93
+ /// <param name="requestId">The request ID to track</param>
94
+ /// <param name="filePath">The file path that was modified</param>
95
+ /// <param name="operationType">The type of operation performed</param>
96
+ public static void SchedulePostCompilationNotification(string requestId, string filePath, string operationType)
97
+ {
98
+ var notificationKey = $"UCO_PendingNotification_{requestId}";
99
+ var notificationData = $"{requestId}{NotificationDataSeparator}{filePath}{NotificationDataSeparator}{operationType}";
100
+
101
+ // Store the notification data
102
+ SessionState.SetString(notificationKey, notificationData);
103
+
104
+ // Add to the key list
105
+ var existingKeys = SessionState.GetString(PendingNotificationKeysKey, string.Empty);
106
+ var keyList = string.IsNullOrEmpty(existingKeys)
107
+ ? new List<string>()
108
+ : existingKeys.Split(',').Where(k => !string.IsNullOrEmpty(k)).ToList();
109
+
110
+ if (!keyList.Contains(notificationKey))
111
+ {
112
+ keyList.Add(notificationKey);
113
+ SessionState.SetString(PendingNotificationKeysKey, string.Join(",", keyList));
114
+ }
115
+ }
116
+
117
+ /// <summary>
118
+ /// Called by InitializeOnLoad to process any pending notifications after compilation.
119
+ /// </summary>
120
+ public static void ProcessPendingNotifications()
121
+ {
122
+ // Get the list of pending notification keys from SessionState
123
+ var pendingKeys = SessionState.GetString(PendingNotificationKeysKey, string.Empty);
124
+ if (string.IsNullOrEmpty(pendingKeys))
125
+ return;
126
+
127
+ var keys = pendingKeys.Split(',').Where(k => !string.IsNullOrEmpty(k)).ToList();
128
+ if (keys.Count == 0)
129
+ return;
130
+
131
+ var processedKeys = new List<string>();
132
+
133
+ foreach (var key in keys)
134
+ {
135
+ var notificationData = SessionState.GetString(key, string.Empty);
136
+ if (string.IsNullOrEmpty(notificationData))
137
+ {
138
+ processedKeys.Add(key);
139
+ continue;
140
+ }
141
+
142
+ var parts = notificationData.Split(NotificationDataSeparator);
143
+ if (parts.Length != 3)
144
+ {
145
+ processedKeys.Add(key);
146
+ continue;
147
+ }
148
+
149
+ var requestId = parts[0];
150
+ var filePath = parts[1];
151
+ var operationType = parts[2];
152
+
153
+ // Check for compilation errors
154
+ var hasErrors = HasCompilationErrors();
155
+
156
+ ResponseCallTool response;
157
+ if (hasErrors)
158
+ {
159
+ var errorDetails = GetCompilationErrorDetails();
160
+ var message = $"[Warning] {operationType} completed: {filePath}, but compilation errors occurred. Details:\n{errorDetails}";
161
+ response = ResponseCallTool.Success(message).SetRequestID(requestId);
162
+ }
163
+ else
164
+ {
165
+ var message = $"[Success] {operationType} completed: {filePath}";
166
+ response = ResponseCallTool.Success(message).SetRequestID(requestId);
167
+ }
168
+
169
+ // Send notification and mark for cleanup
170
+ _ = UnityCopilotPluginEditor.NotifyToolRequestCompleted(new RequestToolCompletedData
171
+ {
172
+ RequestId = requestId,
173
+ Result = response
174
+ });
175
+ processedKeys.Add(key);
176
+ }
177
+
178
+ // Clean up processed keys
179
+ foreach (var key in processedKeys)
180
+ SessionState.EraseString(key);
181
+
182
+ // Update the key list
183
+ var remainingKeys = keys.Except(processedKeys).ToList();
184
+ if (remainingKeys.Count > 0)
185
+ {
186
+ SessionState.SetString(PendingNotificationKeysKey, string.Join(",", remainingKeys));
187
+ }
188
+ else
189
+ {
190
+ SessionState.EraseString(PendingNotificationKeysKey);
191
+ }
192
+ }
193
+
194
+ /// <summary>
195
+ /// Checks if there are any compilation errors by examining Unity's console and compilation pipeline.
196
+ /// </summary>
197
+ /// <returns>True if compilation errors exist</returns>
198
+ public static bool HasCompilationErrors() => EditorUtility.scriptCompilationFailed;
199
+
200
+ /// <summary>
201
+ /// Retrieves detailed compilation error messages from the last compilation.
202
+ /// </summary>
203
+ /// <returns>Detailed compilation error messages</returns>
204
+ public static string GetCompilationErrorDetails()
205
+ {
206
+ var errors = new List<string>();
207
+
208
+ lock (_compilationMessagesLock)
209
+ {
210
+ foreach (var message in _lastCompilationMessages)
211
+ {
212
+ if (message.type == CompilerMessageType.Error)
213
+ errors.Add($"[{message.file}] {message.message} (Line: {message.line})");
214
+ }
215
+ }
216
+
217
+ if (errors.Count == 0)
218
+ {
219
+ // Since we can reliably check if compilation failed with EditorUtility.scriptCompilationFailed,
220
+ // but getting detailed messages is complex, provide a simple fallback
221
+ if (EditorUtility.scriptCompilationFailed)
222
+ return "Compilation errors detected. Please check the Unity Console window for detailed error messages.";
223
+
224
+ errors.Add("No detailed compilation errors found.");
225
+ }
226
+
227
+ return string.Join("\n", errors);
228
+ }
229
+ }
230
230
  }