@atelierai/uco 1.0.6 → 1.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (280) hide show
  1. package/CHANGELOG.md +32 -0
  2. package/README.md +7 -8
  3. package/bin/server.mjs +1 -1
  4. package/bin/stub-plugin.mjs +3 -3
  5. package/dist/codegen/coerce.js +1 -1
  6. package/dist/codegen/coerce.js.map +1 -1
  7. package/dist/codegen/emit.js +2 -2
  8. package/dist/codegen/emit.js.map +1 -1
  9. package/dist/codegen/refs.js +1 -1
  10. package/dist/codegen/refs.js.map +1 -1
  11. package/dist/codegen/types.js +1 -1
  12. package/dist/codegen/types.js.map +1 -1
  13. package/dist/commands/call.js +1 -1
  14. package/dist/commands/call.js.map +1 -1
  15. package/dist/commands/devops/configure.js +1 -1
  16. package/dist/commands/devops/configure.js.map +1 -1
  17. package/dist/commands/devops/index.js +0 -4
  18. package/dist/commands/devops/index.js.map +1 -1
  19. package/dist/commands/devops/install-plugin.js +1 -1
  20. package/dist/commands/devops/install-plugin.js.map +1 -1
  21. package/dist/commands/devops/open.js +7 -7
  22. package/dist/commands/devops/open.js.map +1 -1
  23. package/dist/commands/devops/status.js +3 -3
  24. package/dist/commands/devops/status.js.map +1 -1
  25. package/dist/commands/exec.js +1 -1
  26. package/dist/commands/exec.js.map +1 -1
  27. package/dist/commands/install.js +2 -2
  28. package/dist/commands/install.js.map +1 -1
  29. package/dist/commands/prompt.js +2 -2
  30. package/dist/commands/prompt.js.map +1 -1
  31. package/dist/commands/resource.js +2 -2
  32. package/dist/commands/resource.js.map +1 -1
  33. package/dist/commands/update.js +1 -26
  34. package/dist/commands/update.js.map +1 -1
  35. package/dist/config/port.js +2 -2
  36. package/dist/config/port.js.map +1 -1
  37. package/dist/config/resolve.d.ts +1 -2
  38. package/dist/config/resolve.js +0 -12
  39. package/dist/config/resolve.js.map +1 -1
  40. package/dist/devops/lib/configure.d.ts +1 -1
  41. package/dist/devops/lib/configure.js +2 -2
  42. package/dist/devops/lib/configure.js.map +1 -1
  43. package/dist/devops/lib/install-plugin.d.ts +1 -1
  44. package/dist/devops/lib/install-plugin.js +1 -1
  45. package/dist/devops/lib/install-plugin.js.map +1 -1
  46. package/dist/devops/lib/install.d.ts +2 -2
  47. package/dist/devops/lib/install.js +5 -5
  48. package/dist/devops/lib/install.js.map +1 -1
  49. package/dist/devops/lib/open.js +11 -32
  50. package/dist/devops/lib/open.js.map +1 -1
  51. package/dist/devops/lib/remove-plugin.d.ts +1 -1
  52. package/dist/devops/lib/remove-plugin.js +3 -3
  53. package/dist/devops/lib/remove-plugin.js.map +1 -1
  54. package/dist/devops/lib/run-tool.d.ts +2 -2
  55. package/dist/devops/lib/run-tool.js +2 -2
  56. package/dist/devops/lib/types.d.ts +17 -54
  57. package/dist/devops/lib/types.js +2 -2
  58. package/dist/devops/lib/types.js.map +1 -1
  59. package/dist/devops/lib/update.d.ts +0 -15
  60. package/dist/devops/lib/update.js +2 -91
  61. package/dist/devops/lib/update.js.map +1 -1
  62. package/dist/devops/utils/agents.d.ts +0 -28
  63. package/dist/devops/utils/agents.js +0 -462
  64. package/dist/devops/utils/agents.js.map +1 -1
  65. package/dist/devops/utils/config.d.ts +9 -18
  66. package/dist/devops/utils/config.js +7 -20
  67. package/dist/devops/utils/config.js.map +1 -1
  68. package/dist/devops/utils/editor-cache.js +1 -1
  69. package/dist/devops/utils/editor-cache.js.map +1 -1
  70. package/dist/devops/utils/launch-error-dismiss.d.ts +2 -2
  71. package/dist/devops/utils/launch-error-dismiss.js +5 -5
  72. package/dist/devops/utils/manifest.d.ts +2 -2
  73. package/dist/devops/utils/manifest.js +3 -3
  74. package/dist/devops/utils/manifest.js.map +1 -1
  75. package/dist/devops/utils/port.d.ts +1 -1
  76. package/dist/devops/utils/port.js +1 -1
  77. package/dist/devops/utils/probe.d.ts +1 -1
  78. package/dist/devops/utils/probe.js +1 -1
  79. package/dist/devops/utils/ui.js +2 -2
  80. package/dist/devops/utils/ui.js.map +1 -1
  81. package/dist/devops/utils/unity-editor.js +4 -4
  82. package/dist/devops/utils/unity-editor.js.map +1 -1
  83. package/dist/devops/utils/unity-hub.js +1 -1
  84. package/dist/devops/utils/unity-hub.js.map +1 -1
  85. package/dist/devops/utils/unity-shutdown.d.ts +1 -1
  86. package/dist/devops/utils/unity-shutdown.js +1 -1
  87. package/dist/devops/utils/update-check.js +3 -3
  88. package/dist/devops/utils/update-check.js.map +1 -1
  89. package/dist/devops/utils/vendor.d.ts +2 -2
  90. package/dist/devops/utils/vendor.js +4 -4
  91. package/dist/devops/utils/vendor.js.map +1 -1
  92. package/dist/generated/tools.js +1 -1
  93. package/dist/generated/tools.js.map +1 -1
  94. package/dist/program.js +3 -3
  95. package/dist/program.js.map +1 -1
  96. package/dist/server/app.d.ts +5 -5
  97. package/dist/server/app.js +3 -3
  98. package/dist/server/app.js.map +1 -1
  99. package/dist/server/index.d.ts +2 -2
  100. package/dist/server/index.js +2 -2
  101. package/dist/server/index.js.map +1 -1
  102. package/dist/server/rest/auth.d.ts +1 -1
  103. package/dist/server/rest/auth.js +3 -3
  104. package/dist/server/rest/auth.js.map +1 -1
  105. package/dist/server/rest/context.d.ts +2 -2
  106. package/dist/server/rest/forward.d.ts +2 -2
  107. package/dist/server/session/store.d.ts +3 -3
  108. package/dist/server/session/store.js +4 -4
  109. package/dist/server/session/store.js.map +1 -1
  110. package/dist/server/stub-client/scenarios.js +8 -8
  111. package/dist/server/stub-client/scenarios.js.map +1 -1
  112. package/dist/server/types.d.ts +11 -11
  113. package/dist/server/types.js +9 -9
  114. package/dist/server/types.js.map +1 -1
  115. package/dist/server/ws/hub.d.ts +8 -8
  116. package/dist/server/ws/hub.js +13 -13
  117. package/dist/server/ws/hub.js.map +1 -1
  118. package/dist/server/ws/rpc.d.ts +3 -3
  119. package/dist/server/ws/rpc.js +4 -4
  120. package/dist/server/ws/rpc.js.map +1 -1
  121. package/dist/transport/index.d.ts +1 -1
  122. package/dist/transport/index.js +3 -3
  123. package/dist/transport/index.js.map +1 -1
  124. package/dist/transport/rest.js +1 -1
  125. package/dist/transport/rest.js.map +1 -1
  126. package/docs/INSTALL.zh-CN.md +2 -3
  127. package/package.json +1 -1
  128. package/skills/uco-setup/SKILL.md +1 -1
  129. package/skills/unity-editor/references/diagnostics.md +24 -24
  130. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
  131. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
  132. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
  133. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
  134. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
  135. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
  136. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
  137. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
  138. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
  139. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
  140. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
  141. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
  142. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
  143. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
  144. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +1034 -1034
  145. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
  146. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
  147. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
  148. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Components/ExtensionPanel.cs +379 -379
  149. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/MenuItems.cs +72 -72
  150. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/UnityCopilotProjectSettingsProvider.cs +64 -64
  151. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
  152. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
  153. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
  154. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
  155. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +372 -372
  156. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
  157. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
  158. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
  159. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
  160. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
  161. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
  162. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
  163. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
  164. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
  165. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
  166. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
  167. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
  168. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
  169. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
  170. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
  171. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
  172. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
  173. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
  174. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
  175. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
  176. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
  177. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
  178. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
  179. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
  180. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +175 -175
  181. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
  182. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
  183. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
  184. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
  185. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +368 -368
  186. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
  187. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
  188. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
  189. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
  190. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +4 -4
  191. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
  192. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
  193. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
  194. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
  195. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
  196. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
  197. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
  198. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
  199. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
  200. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
  201. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
  202. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
  203. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
  204. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
  205. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
  206. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
  207. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
  208. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
  209. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
  210. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
  211. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
  212. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
  213. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
  214. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
  215. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
  216. package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
  217. package/dist/commands/devops/login.d.ts +0 -2
  218. package/dist/commands/devops/login.js +0 -29
  219. package/dist/commands/devops/login.js.map +0 -1
  220. package/dist/commands/devops/setup-mcp.d.ts +0 -2
  221. package/dist/commands/devops/setup-mcp.js +0 -41
  222. package/dist/commands/devops/setup-mcp.js.map +0 -1
  223. package/dist/devops/commands-upstream/bootstrap-local.d.ts +0 -17
  224. package/dist/devops/commands-upstream/bootstrap-local.js +0 -87
  225. package/dist/devops/commands-upstream/bootstrap-local.js.map +0 -1
  226. package/dist/devops/commands-upstream/close.d.ts +0 -57
  227. package/dist/devops/commands-upstream/close.js +0 -188
  228. package/dist/devops/commands-upstream/close.js.map +0 -1
  229. package/dist/devops/commands-upstream/configure.d.ts +0 -2
  230. package/dist/devops/commands-upstream/configure.js +0 -87
  231. package/dist/devops/commands-upstream/configure.js.map +0 -1
  232. package/dist/devops/commands-upstream/create-project.d.ts +0 -2
  233. package/dist/devops/commands-upstream/create-project.js +0 -43
  234. package/dist/devops/commands-upstream/create-project.js.map +0 -1
  235. package/dist/devops/commands-upstream/install-plugin.d.ts +0 -2
  236. package/dist/devops/commands-upstream/install-plugin.js +0 -64
  237. package/dist/devops/commands-upstream/install-plugin.js.map +0 -1
  238. package/dist/devops/commands-upstream/install-unity.d.ts +0 -2
  239. package/dist/devops/commands-upstream/install-unity.js +0 -72
  240. package/dist/devops/commands-upstream/install-unity.js.map +0 -1
  241. package/dist/devops/commands-upstream/login.d.ts +0 -2
  242. package/dist/devops/commands-upstream/login.js +0 -33
  243. package/dist/devops/commands-upstream/login.js.map +0 -1
  244. package/dist/devops/commands-upstream/open.d.ts +0 -32
  245. package/dist/devops/commands-upstream/open.js +0 -282
  246. package/dist/devops/commands-upstream/open.js.map +0 -1
  247. package/dist/devops/commands-upstream/remove-plugin.d.ts +0 -2
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  249. package/dist/devops/commands-upstream/remove-plugin.js.map +0 -1
  250. package/dist/devops/commands-upstream/run-system-tool.d.ts +0 -1
  251. package/dist/devops/commands-upstream/run-system-tool.js +0 -13
  252. package/dist/devops/commands-upstream/run-system-tool.js.map +0 -1
  253. package/dist/devops/commands-upstream/run-tool-builder.d.ts +0 -25
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  256. package/dist/devops/commands-upstream/run-tool.d.ts +0 -1
  257. package/dist/devops/commands-upstream/run-tool.js +0 -13
  258. package/dist/devops/commands-upstream/run-tool.js.map +0 -1
  259. package/dist/devops/commands-upstream/setup-mcp.d.ts +0 -2
  260. package/dist/devops/commands-upstream/setup-mcp.js +0 -68
  261. package/dist/devops/commands-upstream/setup-mcp.js.map +0 -1
  262. package/dist/devops/commands-upstream/setup-skills.d.ts +0 -2
  263. package/dist/devops/commands-upstream/setup-skills.js +0 -167
  264. package/dist/devops/commands-upstream/setup-skills.js.map +0 -1
  265. package/dist/devops/commands-upstream/status.d.ts +0 -2
  266. package/dist/devops/commands-upstream/status.js +0 -87
  267. package/dist/devops/commands-upstream/status.js.map +0 -1
  268. package/dist/devops/commands-upstream/update.d.ts +0 -2
  269. package/dist/devops/commands-upstream/update.js +0 -77
  270. package/dist/devops/commands-upstream/update.js.map +0 -1
  271. package/dist/devops/commands-upstream/wait-for-ready.d.ts +0 -2
  272. package/dist/devops/commands-upstream/wait-for-ready.js +0 -93
  273. package/dist/devops/commands-upstream/wait-for-ready.js.map +0 -1
  274. package/dist/devops/lib/setup-mcp.d.ts +0 -35
  275. package/dist/devops/lib/setup-mcp.js +0 -177
  276. package/dist/devops/lib/setup-mcp.js.map +0 -1
  277. package/dist/devops/utils/cloud-login.d.ts +0 -7
  278. package/dist/devops/utils/cloud-login.js +0 -56
  279. package/dist/devops/utils/cloud-login.js.map +0 -1
  280. /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
@@ -1,400 +1,400 @@
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- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- using System;
13
- using System.Collections.Generic;
14
- using System.Linq;
15
- using System.Threading.Tasks;
16
- using com.AtelierAI.Uco.Framework;
17
- using com.AtelierAI.Uco.Framework.Common.Model;
18
- using com.AtelierAI.Unity.Copilot.Editor.API.TestRunner;
19
- using com.AtelierAI.Unity.Copilot.Editor.Utils;
20
- using com.AtelierAI.Unity.Copilot.Runtime.Utils;
21
- using UnityEditor;
22
- using UnityEditor.SceneManagement;
23
- using UnityEditor.TestTools.TestRunner.Api;
24
- using UnityEngine;
25
- using UnityEngine.SceneManagement;
26
-
27
- namespace com.AtelierAI.Unity.Copilot.Editor.API
28
- {
29
- [UcoToolType]
30
- [InitializeOnLoad]
31
- public static partial class Tool_Tests
32
- {
33
- static readonly object _lock = new();
34
- static volatile TestRunnerApi? _testRunnerApi = null!;
35
- static volatile TestResultCollector? _resultCollector = null!;
36
- static volatile bool _callbacksRegistered = false;
37
-
38
- // SessionState keys for persisting pending test run across domain reload
39
- const string PendingTestRunKey = "MCP_PendingTestRun";
40
- const string PendingTestModeKey = "MCP_PendingTestRun_TestMode";
41
- const string PendingTestAssemblyKey = "MCP_PendingTestRun_TestAssembly";
42
- const string PendingTestNamespaceKey = "MCP_PendingTestRun_TestNamespace";
43
- const string PendingTestClassKey = "MCP_PendingTestRun_TestClass";
44
- const string PendingTestMethodKey = "MCP_PendingTestRun_TestMethod";
45
- const string PendingTestOperationIdKey = "MCP_PendingTestRun_OperationId";
46
-
47
- static Tool_Tests()
48
- {
49
- _testRunnerApi ??= CreateInstance();
50
- // g-006 owner registration performs every reload claim and only schedules
51
- // resume after persisted state validates and the scheduler lease is reacquired.
52
- }
53
-
54
- public static TestRunnerApi TestRunnerApi
55
- {
56
- get
57
- {
58
- lock (_lock)
59
- {
60
- if (_testRunnerApi == null)
61
- _testRunnerApi = CreateInstance();
62
- return _testRunnerApi;
63
- }
64
- }
65
- }
66
- public static TestRunnerApi CreateInstance()
67
- {
68
- if (UnityCopilotPlugin.IsLogEnabled(LogLevel.Trace))
69
- Debug.Log($"[{nameof(TestRunnerApi)}] Creating new instance. Existing API: {_testRunnerApi != null}, Existing Collector: {_resultCollector != null}, Callbacks Registered: {_callbacksRegistered}");
70
-
71
- _resultCollector ??= new TestResultCollector();
72
- var testRunnerApi = ScriptableObject.CreateInstance<TestRunnerApi>();
73
-
74
- // Only register callbacks once globally to prevent accumulation
75
- // Unity's TestRunnerApi maintains a static callback list, so multiple RegisterCallbacks calls add duplicates
76
- if (!_callbacksRegistered)
77
- {
78
- if (UnityCopilotPlugin.IsLogEnabled(LogLevel.Trace))
79
- Debug.Log($"[{nameof(TestRunnerApi)}] Registering callbacks for the first (and only) time.");
80
-
81
- testRunnerApi.RegisterCallbacks(_resultCollector);
82
- _callbacksRegistered = true;
83
- }
84
- else
85
- {
86
- if (UnityCopilotPlugin.IsLogEnabled(LogLevel.Trace))
87
- Debug.LogWarning($"[{nameof(TestRunnerApi)}] Callbacks already registered globally - skipping registration.");
88
- }
89
-
90
- return testRunnerApi;
91
- }
92
-
93
- public static void Init()
94
- {
95
- // none
96
- }
97
-
98
- internal static string CurrentTestOperationId
99
- {
100
- get => TestResultCollector.TestOperationId.Value;
101
- set => TestResultCollector.TestOperationId.Value = value;
102
- }
103
-
104
- internal static string CurrentTestRequestId
105
- {
106
- get => TestResultCollector.TestCallRequestID.Value;
107
- set => TestResultCollector.TestCallRequestID.Value = value;
108
- }
109
-
110
- internal static bool HasPendingTestRun()
111
- => !string.IsNullOrEmpty(SessionState.GetString(PendingTestRunKey, string.Empty));
112
-
113
- internal static void SavePendingTestRun(string operationId, TestMode testMode, string? testAssembly, string? testNamespace, string? testClass, string? testMethod)
114
- {
115
- SessionState.SetString(PendingTestRunKey, "pending");
116
- SessionState.SetString(PendingTestOperationIdKey, operationId);
117
- SessionState.SetInt(PendingTestModeKey, (int)testMode);
118
- SessionState.SetString(PendingTestAssemblyKey, testAssembly ?? string.Empty);
119
- SessionState.SetString(PendingTestNamespaceKey, testNamespace ?? string.Empty);
120
- SessionState.SetString(PendingTestClassKey, testClass ?? string.Empty);
121
- SessionState.SetString(PendingTestMethodKey, testMethod ?? string.Empty);
122
- }
123
-
124
- internal static void ClearPendingTestRun()
125
- {
126
- SessionState.EraseString(PendingTestRunKey);
127
- SessionState.EraseInt(PendingTestModeKey);
128
- SessionState.EraseString(PendingTestAssemblyKey);
129
- SessionState.EraseString(PendingTestNamespaceKey);
130
- SessionState.EraseString(PendingTestClassKey);
131
- SessionState.EraseString(PendingTestMethodKey);
132
- SessionState.EraseString(PendingTestOperationIdKey);
133
- }
134
-
135
- internal static bool TryClaimPendingTestRun(out string operationId)
136
- {
137
- operationId = SessionState.GetString(PendingTestOperationIdKey, string.Empty);
138
- var operation = EditorOperationRegistry.Get(operationId);
139
- if (string.IsNullOrEmpty(operationId) || operation == null || operation.IsTerminal)
140
- {
141
- ClearTestRunOwnership(operationId);
142
- return false;
143
- }
144
-
145
- EditorOperationRegistry.Claim(operationId, "waiting-for-compilation");
146
- return true;
147
- }
148
-
149
- internal static void ClearTestRunOwnership(string operationId)
150
- {
151
- if (string.IsNullOrEmpty(operationId))
152
- {
153
- ClearPendingTestRun();
154
- return;
155
- }
156
-
157
- // Safety net for abnormal terminations (timeout, interrupted reload)
158
- // whose completion callback never runs: reclaim any persisted
159
- // sandbox context so the Editor does not keep a sandbox scene open.
160
- // Idempotent — the normal RunFinished path already consumed it.
161
- _ = TestRunSceneSandbox.RestoreForOperation(operationId);
162
-
163
- if (string.Equals(SessionState.GetString(PendingTestOperationIdKey, string.Empty),
164
- operationId, StringComparison.Ordinal))
165
- {
166
- ClearPendingTestRun();
167
- EditorApplication.update -= ResumePendingTestRunOnce;
168
- }
169
-
170
- if (!string.Equals(TestResultCollector.TestOperationId.Value,
171
- operationId, StringComparison.Ordinal))
172
- return;
173
-
174
- TestResultCollector.TestOperationId.Value = string.Empty;
175
- TestResultCollector.TestCallRequestID.Value = string.Empty;
176
- TestResultCollector.ExpectedDiscoveredTests.Value = 0;
177
- TestResultCollector.ExpectedMatchedTests.Value = 0;
178
- }
179
-
180
- /// <summary>
181
- /// COCli-12: deliver a terminal test-operation failure to the deferred
182
- /// caller. Registry-only failure left the originating request stuck at
183
- /// `processing` forever; mirroring the success notification
184
- /// (TestResultCollector.RunFinished) lets the waiting side resolve.
185
- /// </summary>
186
- internal static void NotifyTestOperationFailed(string operationId, string? requestId, string message)
187
- {
188
- if (string.IsNullOrEmpty(requestId))
189
- return;
190
- var response = ResponseCallValueTool<TestRunResponse>
191
- .Error(message)
192
- .SetRequestID(requestId);
193
- _ = UnityCopilotPluginEditor.NotifyToolRequestCompleted(new RequestToolCompletedData
194
- {
195
- RequestId = requestId,
196
- OperationId = string.IsNullOrEmpty(operationId) ? null : operationId,
197
- Result = response
198
- });
199
- }
200
-
201
- internal static void ResumePendingTestRunOnce()
202
- {
203
- // If still compiling, wait for next update tick
204
- if (EditorApplication.isCompiling)
205
- return;
206
-
207
- // Compilation finished (or was never happening), unsubscribe
208
- EditorApplication.update -= ResumePendingTestRunOnce;
209
-
210
- if (!TryClaimPendingTestRun(out var operationId))
211
- return;
212
-
213
- var requestId = TestResultCollector.TestCallRequestID.Value;
214
-
215
- // Check for compilation failure
216
- if (EditorUtility.scriptCompilationFailed)
217
- {
218
- ClearPendingTestRun();
219
- TestResultCollector.TestCallRequestID.Value = string.Empty;
220
- TestResultCollector.TestOperationId.Value = string.Empty;
221
-
222
- var errorDetails = ScriptUtils.GetCompilationErrorDetails();
223
- if (!string.IsNullOrEmpty(operationId))
224
- EditorOperationRegistry.Fail(operationId, "test-compilation-failed", errorDetails, "compilation-failed");
225
- var response = ResponseCallValueTool<TestRunResponse>
226
- .Error($"Cannot run tests: compilation errors after script recompilation.\n\n{errorDetails}")
227
- .SetRequestID(requestId);
228
-
229
- _ = UnityCopilotPluginEditor.NotifyToolRequestCompleted(new RequestToolCompletedData
230
- {
231
- RequestId = requestId,
232
- OperationId = operationId,
233
- Result = response
234
- });
235
- return;
236
- }
237
-
238
- // Compilation succeeded — load filter params from SessionState and run tests
239
- var testMode = (TestMode)SessionState.GetInt(PendingTestModeKey, (int)TestMode.EditMode);
240
- var testAssembly = SessionState.GetString(PendingTestAssemblyKey, string.Empty);
241
- var testNamespace = SessionState.GetString(PendingTestNamespaceKey, string.Empty);
242
- var testClass = SessionState.GetString(PendingTestClassKey, string.Empty);
243
- var testMethod = SessionState.GetString(PendingTestMethodKey, string.Empty);
244
-
245
- ClearPendingTestRun();
246
-
247
- // Normalize empty strings to null
248
- if (string.IsNullOrEmpty(testAssembly)) testAssembly = null;
249
- if (string.IsNullOrEmpty(testNamespace)) testNamespace = null;
250
- if (string.IsNullOrEmpty(testClass)) testClass = null;
251
- if (string.IsNullOrEmpty(testMethod)) testMethod = null;
252
-
253
- var filterParams = new TestFilterParameters(testAssembly, testNamespace, testClass, testMethod);
254
-
255
- if (UnityCopilotPlugin.IsLogEnabled(LogLevel.Info))
256
- Debug.Log($"[TestRunner] Resuming test run after recompilation. Mode: {testMode}, Filters: {filterParams}");
257
-
258
- _ = ResumePendingTestRunAsync(operationId, requestId, testMode, filterParams);
259
- }
260
-
261
- static async Task ResumePendingTestRunAsync(
262
- string operationId,
263
- string requestId,
264
- TestMode testMode,
265
- TestFilterParameters filterParams)
266
- {
267
- try
268
- {
269
- var operation = EditorOperationRegistry.Get(operationId);
270
- if (operation == null || operation.IsTerminal)
271
- {
272
- ClearTestRunOwnership(operationId);
273
- return;
274
- }
275
- TestOperationMetadata? metadata = null;
276
- try
277
- {
278
- if (!string.IsNullOrEmpty(operation?.MetadataJson))
279
- metadata = JsonUtility.FromJson<TestOperationMetadata>(operation.MetadataJson);
280
- }
281
- catch { }
282
- var wait = TimeSpan.FromSeconds(metadata?.WaitTimeoutSeconds
283
- ?? DefaultWaitTimeoutSeconds);
284
- var discovery = await DiscoverMatchingTests(TestRunnerApi, testMode, filterParams, wait);
285
- operation = EditorOperationRegistry.Get(operationId);
286
- if (operation == null || operation.IsTerminal)
287
- {
288
- ClearTestRunOwnership(operationId);
289
- return;
290
- }
291
- if (discovery.MatchedNames.Length == 0)
292
- {
293
- var message = Error.NoTestsFound(filterParams);
294
- EditorOperationRegistry.Fail(operationId, "tests-no-match", message, "filter-validation");
295
- NotifyTestOperationFailed(operationId, requestId, message);
296
- TestResultCollector.TestOperationId.Value = string.Empty;
297
- TestResultCollector.TestCallRequestID.Value = string.Empty;
298
- return;
299
- }
300
-
301
- StartDiscoveredTests(operationId, testMode, filterParams, discovery,
302
- metadata?.SandboxScene ?? false);
303
- }
304
- catch (Exception ex)
305
- {
306
- var operation = EditorOperationRegistry.Get(operationId);
307
- if (operation != null && !operation.IsTerminal)
308
- {
309
- EditorOperationRegistry.Fail(operationId, "tests-resume-failed", ex.Message, "resume-failed");
310
- NotifyTestOperationFailed(operationId, requestId,
311
- Error.TestExecutionFailed(ex.GetBaseException().Message));
312
- }
313
- ClearTestRunOwnership(operationId);
314
- }
315
- }
316
-
317
- /// <summary>
318
- /// Throws <see cref="InvalidOperationException"/> if any currently open scene has unsaved
319
- /// changes (<see cref="Scene.isDirty"/>). The exception message lists every dirty scene's
320
- /// name and path so the caller (LLM agent or human) can save them and retry.
321
- ///
322
- /// Running tests while a scene is dirty is unsafe: Unity may reload the scene when
323
- /// entering play mode, silently discarding the unsaved edits and producing a test run
324
- /// against a scene state that does not match either the in-memory scene or the asset
325
- /// on disk. This check aborts before any state is mutated (no PlayerPrefs, no
326
- /// AssetDatabase.Refresh, no domain reload is triggered).
327
- ///
328
- /// MUST be called on the Unity main thread.
329
- /// </summary>
330
- /// <exception cref="InvalidOperationException">
331
- /// Thrown if one or more open scenes have unsaved changes.
332
- /// </exception>
333
- internal static void ThrowIfAnyOpenSceneIsDirty()
334
- {
335
- var dirtyScenes = GetDirtyOpenScenes();
336
- if (dirtyScenes.Count == 0)
337
- return;
338
-
339
- throw new InvalidOperationException(FormatDirtyScenesMessage(dirtyScenes));
340
- }
341
-
342
- /// <summary>
343
- /// Returns every open scene whose <see cref="Scene.isDirty"/> is true.
344
- /// MUST be called on the Unity main thread.
345
- /// </summary>
346
- internal static List<Scene> GetDirtyOpenScenes()
347
- {
348
- var result = new List<Scene>(capacity: EditorSceneManager.sceneCount);
349
- for (var i = 0; i < EditorSceneManager.sceneCount; i++)
350
- {
351
- var scene = EditorSceneManager.GetSceneAt(i);
352
- if (scene.isDirty)
353
- result.Add(scene);
354
- }
355
- return result;
356
- }
357
-
358
- internal static string FormatDirtyScenesMessage(IReadOnlyList<Scene> dirtyScenes)
359
- {
360
- var details = string.Join(", ", dirtyScenes.Select(FormatSceneForMessage));
361
- return $"Cannot run tests: {dirtyScenes.Count} open scene(s) have unsaved changes: {details}. " +
362
- "Save the scene(s) and try again.";
363
- }
364
-
365
- static string FormatSceneForMessage(Scene scene)
366
- {
367
- var name = string.IsNullOrEmpty(scene.name) ? "(untitled)" : scene.name;
368
- var path = string.IsNullOrEmpty(scene.path) ? "(unsaved)" : scene.path;
369
- return $"'{name}' ({path})";
370
- }
371
-
372
- private static class Error
373
- {
374
- public static string InvalidTestMode(string testMode)
375
- => $"Invalid test mode '{testMode}'. Valid modes: EditMode, PlayMode, All";
376
-
377
- public static string TestExecutionFailed(string reason)
378
- => $"Test execution failed: {reason}";
379
-
380
- public static string TestTimeout(int timeoutMs)
381
- => $"Test execution timed out after {timeoutMs} ms";
382
-
383
- public static string NoTestsFound(TestFilterParameters filterParams)
384
- {
385
- var filters = new List<string>();
386
-
387
- if (!string.IsNullOrEmpty(filterParams.TestAssembly)) filters.Add($"assembly '{filterParams.TestAssembly}'");
388
- if (!string.IsNullOrEmpty(filterParams.TestNamespace)) filters.Add($"namespace '{filterParams.TestNamespace}'");
389
- if (!string.IsNullOrEmpty(filterParams.TestClass)) filters.Add($"class '{filterParams.TestClass}'");
390
- if (!string.IsNullOrEmpty(filterParams.TestMethod)) filters.Add($"method '{filterParams.TestMethod}'");
391
-
392
- var filterText = filters.Count > 0
393
- ? $" matching {string.Join(", ", filters)}"
394
- : string.Empty;
395
-
396
- return $"No tests found{filterText}. Please check that the specified assembly, namespace, class, and method names are correct and that your Unity project contains tests.";
397
- }
398
- }
399
- }
400
- }
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ using System;
13
+ using System.Collections.Generic;
14
+ using System.Linq;
15
+ using System.Threading.Tasks;
16
+ using com.AtelierAI.Uco.Framework;
17
+ using com.AtelierAI.Uco.Framework.Common.Model;
18
+ using com.AtelierAI.Unity.Copilot.Editor.API.TestRunner;
19
+ using com.AtelierAI.Unity.Copilot.Editor.Utils;
20
+ using com.AtelierAI.Unity.Copilot.Runtime.Utils;
21
+ using UnityEditor;
22
+ using UnityEditor.SceneManagement;
23
+ using UnityEditor.TestTools.TestRunner.Api;
24
+ using UnityEngine;
25
+ using UnityEngine.SceneManagement;
26
+
27
+ namespace com.AtelierAI.Unity.Copilot.Editor.API
28
+ {
29
+ [UcoToolType]
30
+ [InitializeOnLoad]
31
+ public static partial class Tool_Tests
32
+ {
33
+ static readonly object _lock = new();
34
+ static volatile TestRunnerApi? _testRunnerApi = null!;
35
+ static volatile TestResultCollector? _resultCollector = null!;
36
+ static volatile bool _callbacksRegistered = false;
37
+
38
+ // SessionState keys for persisting pending test run across domain reload
39
+ const string PendingTestRunKey = "UCO_PendingTestRun";
40
+ const string PendingTestModeKey = "UCO_PendingTestRun_TestMode";
41
+ const string PendingTestAssemblyKey = "UCO_PendingTestRun_TestAssembly";
42
+ const string PendingTestNamespaceKey = "UCO_PendingTestRun_TestNamespace";
43
+ const string PendingTestClassKey = "UCO_PendingTestRun_TestClass";
44
+ const string PendingTestMethodKey = "UCO_PendingTestRun_TestMethod";
45
+ const string PendingTestOperationIdKey = "UCO_PendingTestRun_OperationId";
46
+
47
+ static Tool_Tests()
48
+ {
49
+ _testRunnerApi ??= CreateInstance();
50
+ // g-006 owner registration performs every reload claim and only schedules
51
+ // resume after persisted state validates and the scheduler lease is reacquired.
52
+ }
53
+
54
+ public static TestRunnerApi TestRunnerApi
55
+ {
56
+ get
57
+ {
58
+ lock (_lock)
59
+ {
60
+ if (_testRunnerApi == null)
61
+ _testRunnerApi = CreateInstance();
62
+ return _testRunnerApi;
63
+ }
64
+ }
65
+ }
66
+ public static TestRunnerApi CreateInstance()
67
+ {
68
+ if (UnityCopilotPlugin.IsLogEnabled(LogLevel.Trace))
69
+ Debug.Log($"[{nameof(TestRunnerApi)}] Creating new instance. Existing API: {_testRunnerApi != null}, Existing Collector: {_resultCollector != null}, Callbacks Registered: {_callbacksRegistered}");
70
+
71
+ _resultCollector ??= new TestResultCollector();
72
+ var testRunnerApi = ScriptableObject.CreateInstance<TestRunnerApi>();
73
+
74
+ // Only register callbacks once globally to prevent accumulation
75
+ // Unity's TestRunnerApi maintains a static callback list, so multiple RegisterCallbacks calls add duplicates
76
+ if (!_callbacksRegistered)
77
+ {
78
+ if (UnityCopilotPlugin.IsLogEnabled(LogLevel.Trace))
79
+ Debug.Log($"[{nameof(TestRunnerApi)}] Registering callbacks for the first (and only) time.");
80
+
81
+ testRunnerApi.RegisterCallbacks(_resultCollector);
82
+ _callbacksRegistered = true;
83
+ }
84
+ else
85
+ {
86
+ if (UnityCopilotPlugin.IsLogEnabled(LogLevel.Trace))
87
+ Debug.LogWarning($"[{nameof(TestRunnerApi)}] Callbacks already registered globally - skipping registration.");
88
+ }
89
+
90
+ return testRunnerApi;
91
+ }
92
+
93
+ public static void Init()
94
+ {
95
+ // none
96
+ }
97
+
98
+ internal static string CurrentTestOperationId
99
+ {
100
+ get => TestResultCollector.TestOperationId.Value;
101
+ set => TestResultCollector.TestOperationId.Value = value;
102
+ }
103
+
104
+ internal static string CurrentTestRequestId
105
+ {
106
+ get => TestResultCollector.TestCallRequestID.Value;
107
+ set => TestResultCollector.TestCallRequestID.Value = value;
108
+ }
109
+
110
+ internal static bool HasPendingTestRun()
111
+ => !string.IsNullOrEmpty(SessionState.GetString(PendingTestRunKey, string.Empty));
112
+
113
+ internal static void SavePendingTestRun(string operationId, TestMode testMode, string? testAssembly, string? testNamespace, string? testClass, string? testMethod)
114
+ {
115
+ SessionState.SetString(PendingTestRunKey, "pending");
116
+ SessionState.SetString(PendingTestOperationIdKey, operationId);
117
+ SessionState.SetInt(PendingTestModeKey, (int)testMode);
118
+ SessionState.SetString(PendingTestAssemblyKey, testAssembly ?? string.Empty);
119
+ SessionState.SetString(PendingTestNamespaceKey, testNamespace ?? string.Empty);
120
+ SessionState.SetString(PendingTestClassKey, testClass ?? string.Empty);
121
+ SessionState.SetString(PendingTestMethodKey, testMethod ?? string.Empty);
122
+ }
123
+
124
+ internal static void ClearPendingTestRun()
125
+ {
126
+ SessionState.EraseString(PendingTestRunKey);
127
+ SessionState.EraseInt(PendingTestModeKey);
128
+ SessionState.EraseString(PendingTestAssemblyKey);
129
+ SessionState.EraseString(PendingTestNamespaceKey);
130
+ SessionState.EraseString(PendingTestClassKey);
131
+ SessionState.EraseString(PendingTestMethodKey);
132
+ SessionState.EraseString(PendingTestOperationIdKey);
133
+ }
134
+
135
+ internal static bool TryClaimPendingTestRun(out string operationId)
136
+ {
137
+ operationId = SessionState.GetString(PendingTestOperationIdKey, string.Empty);
138
+ var operation = EditorOperationRegistry.Get(operationId);
139
+ if (string.IsNullOrEmpty(operationId) || operation == null || operation.IsTerminal)
140
+ {
141
+ ClearTestRunOwnership(operationId);
142
+ return false;
143
+ }
144
+
145
+ EditorOperationRegistry.Claim(operationId, "waiting-for-compilation");
146
+ return true;
147
+ }
148
+
149
+ internal static void ClearTestRunOwnership(string operationId)
150
+ {
151
+ if (string.IsNullOrEmpty(operationId))
152
+ {
153
+ ClearPendingTestRun();
154
+ return;
155
+ }
156
+
157
+ // Safety net for abnormal terminations (timeout, interrupted reload)
158
+ // whose completion callback never runs: reclaim any persisted
159
+ // sandbox context so the Editor does not keep a sandbox scene open.
160
+ // Idempotent — the normal RunFinished path already consumed it.
161
+ _ = TestRunSceneSandbox.RestoreForOperation(operationId);
162
+
163
+ if (string.Equals(SessionState.GetString(PendingTestOperationIdKey, string.Empty),
164
+ operationId, StringComparison.Ordinal))
165
+ {
166
+ ClearPendingTestRun();
167
+ EditorApplication.update -= ResumePendingTestRunOnce;
168
+ }
169
+
170
+ if (!string.Equals(TestResultCollector.TestOperationId.Value,
171
+ operationId, StringComparison.Ordinal))
172
+ return;
173
+
174
+ TestResultCollector.TestOperationId.Value = string.Empty;
175
+ TestResultCollector.TestCallRequestID.Value = string.Empty;
176
+ TestResultCollector.ExpectedDiscoveredTests.Value = 0;
177
+ TestResultCollector.ExpectedMatchedTests.Value = 0;
178
+ }
179
+
180
+ /// <summary>
181
+ /// COCli-12: deliver a terminal test-operation failure to the deferred
182
+ /// caller. Registry-only failure left the originating request stuck at
183
+ /// `processing` forever; mirroring the success notification
184
+ /// (TestResultCollector.RunFinished) lets the waiting side resolve.
185
+ /// </summary>
186
+ internal static void NotifyTestOperationFailed(string operationId, string? requestId, string message)
187
+ {
188
+ if (string.IsNullOrEmpty(requestId))
189
+ return;
190
+ var response = ResponseCallValueTool<TestRunResponse>
191
+ .Error(message)
192
+ .SetRequestID(requestId);
193
+ _ = UnityCopilotPluginEditor.NotifyToolRequestCompleted(new RequestToolCompletedData
194
+ {
195
+ RequestId = requestId,
196
+ OperationId = string.IsNullOrEmpty(operationId) ? null : operationId,
197
+ Result = response
198
+ });
199
+ }
200
+
201
+ internal static void ResumePendingTestRunOnce()
202
+ {
203
+ // If still compiling, wait for next update tick
204
+ if (EditorApplication.isCompiling)
205
+ return;
206
+
207
+ // Compilation finished (or was never happening), unsubscribe
208
+ EditorApplication.update -= ResumePendingTestRunOnce;
209
+
210
+ if (!TryClaimPendingTestRun(out var operationId))
211
+ return;
212
+
213
+ var requestId = TestResultCollector.TestCallRequestID.Value;
214
+
215
+ // Check for compilation failure
216
+ if (EditorUtility.scriptCompilationFailed)
217
+ {
218
+ ClearPendingTestRun();
219
+ TestResultCollector.TestCallRequestID.Value = string.Empty;
220
+ TestResultCollector.TestOperationId.Value = string.Empty;
221
+
222
+ var errorDetails = ScriptUtils.GetCompilationErrorDetails();
223
+ if (!string.IsNullOrEmpty(operationId))
224
+ EditorOperationRegistry.Fail(operationId, "test-compilation-failed", errorDetails, "compilation-failed");
225
+ var response = ResponseCallValueTool<TestRunResponse>
226
+ .Error($"Cannot run tests: compilation errors after script recompilation.\n\n{errorDetails}")
227
+ .SetRequestID(requestId);
228
+
229
+ _ = UnityCopilotPluginEditor.NotifyToolRequestCompleted(new RequestToolCompletedData
230
+ {
231
+ RequestId = requestId,
232
+ OperationId = operationId,
233
+ Result = response
234
+ });
235
+ return;
236
+ }
237
+
238
+ // Compilation succeeded — load filter params from SessionState and run tests
239
+ var testMode = (TestMode)SessionState.GetInt(PendingTestModeKey, (int)TestMode.EditMode);
240
+ var testAssembly = SessionState.GetString(PendingTestAssemblyKey, string.Empty);
241
+ var testNamespace = SessionState.GetString(PendingTestNamespaceKey, string.Empty);
242
+ var testClass = SessionState.GetString(PendingTestClassKey, string.Empty);
243
+ var testMethod = SessionState.GetString(PendingTestMethodKey, string.Empty);
244
+
245
+ ClearPendingTestRun();
246
+
247
+ // Normalize empty strings to null
248
+ if (string.IsNullOrEmpty(testAssembly)) testAssembly = null;
249
+ if (string.IsNullOrEmpty(testNamespace)) testNamespace = null;
250
+ if (string.IsNullOrEmpty(testClass)) testClass = null;
251
+ if (string.IsNullOrEmpty(testMethod)) testMethod = null;
252
+
253
+ var filterParams = new TestFilterParameters(testAssembly, testNamespace, testClass, testMethod);
254
+
255
+ if (UnityCopilotPlugin.IsLogEnabled(LogLevel.Info))
256
+ Debug.Log($"[TestRunner] Resuming test run after recompilation. Mode: {testMode}, Filters: {filterParams}");
257
+
258
+ _ = ResumePendingTestRunAsync(operationId, requestId, testMode, filterParams);
259
+ }
260
+
261
+ static async Task ResumePendingTestRunAsync(
262
+ string operationId,
263
+ string requestId,
264
+ TestMode testMode,
265
+ TestFilterParameters filterParams)
266
+ {
267
+ try
268
+ {
269
+ var operation = EditorOperationRegistry.Get(operationId);
270
+ if (operation == null || operation.IsTerminal)
271
+ {
272
+ ClearTestRunOwnership(operationId);
273
+ return;
274
+ }
275
+ TestOperationMetadata? metadata = null;
276
+ try
277
+ {
278
+ if (!string.IsNullOrEmpty(operation?.MetadataJson))
279
+ metadata = JsonUtility.FromJson<TestOperationMetadata>(operation.MetadataJson);
280
+ }
281
+ catch { }
282
+ var wait = TimeSpan.FromSeconds(metadata?.WaitTimeoutSeconds
283
+ ?? DefaultWaitTimeoutSeconds);
284
+ var discovery = await DiscoverMatchingTests(TestRunnerApi, testMode, filterParams, wait);
285
+ operation = EditorOperationRegistry.Get(operationId);
286
+ if (operation == null || operation.IsTerminal)
287
+ {
288
+ ClearTestRunOwnership(operationId);
289
+ return;
290
+ }
291
+ if (discovery.MatchedNames.Length == 0)
292
+ {
293
+ var message = Error.NoTestsFound(filterParams);
294
+ EditorOperationRegistry.Fail(operationId, "tests-no-match", message, "filter-validation");
295
+ NotifyTestOperationFailed(operationId, requestId, message);
296
+ TestResultCollector.TestOperationId.Value = string.Empty;
297
+ TestResultCollector.TestCallRequestID.Value = string.Empty;
298
+ return;
299
+ }
300
+
301
+ StartDiscoveredTests(operationId, testMode, filterParams, discovery,
302
+ metadata?.SandboxScene ?? false);
303
+ }
304
+ catch (Exception ex)
305
+ {
306
+ var operation = EditorOperationRegistry.Get(operationId);
307
+ if (operation != null && !operation.IsTerminal)
308
+ {
309
+ EditorOperationRegistry.Fail(operationId, "tests-resume-failed", ex.Message, "resume-failed");
310
+ NotifyTestOperationFailed(operationId, requestId,
311
+ Error.TestExecutionFailed(ex.GetBaseException().Message));
312
+ }
313
+ ClearTestRunOwnership(operationId);
314
+ }
315
+ }
316
+
317
+ /// <summary>
318
+ /// Throws <see cref="InvalidOperationException"/> if any currently open scene has unsaved
319
+ /// changes (<see cref="Scene.isDirty"/>). The exception message lists every dirty scene's
320
+ /// name and path so the caller (LLM agent or human) can save them and retry.
321
+ ///
322
+ /// Running tests while a scene is dirty is unsafe: Unity may reload the scene when
323
+ /// entering play mode, silently discarding the unsaved edits and producing a test run
324
+ /// against a scene state that does not match either the in-memory scene or the asset
325
+ /// on disk. This check aborts before any state is mutated (no PlayerPrefs, no
326
+ /// AssetDatabase.Refresh, no domain reload is triggered).
327
+ ///
328
+ /// MUST be called on the Unity main thread.
329
+ /// </summary>
330
+ /// <exception cref="InvalidOperationException">
331
+ /// Thrown if one or more open scenes have unsaved changes.
332
+ /// </exception>
333
+ internal static void ThrowIfAnyOpenSceneIsDirty()
334
+ {
335
+ var dirtyScenes = GetDirtyOpenScenes();
336
+ if (dirtyScenes.Count == 0)
337
+ return;
338
+
339
+ throw new InvalidOperationException(FormatDirtyScenesMessage(dirtyScenes));
340
+ }
341
+
342
+ /// <summary>
343
+ /// Returns every open scene whose <see cref="Scene.isDirty"/> is true.
344
+ /// MUST be called on the Unity main thread.
345
+ /// </summary>
346
+ internal static List<Scene> GetDirtyOpenScenes()
347
+ {
348
+ var result = new List<Scene>(capacity: EditorSceneManager.sceneCount);
349
+ for (var i = 0; i < EditorSceneManager.sceneCount; i++)
350
+ {
351
+ var scene = EditorSceneManager.GetSceneAt(i);
352
+ if (scene.isDirty)
353
+ result.Add(scene);
354
+ }
355
+ return result;
356
+ }
357
+
358
+ internal static string FormatDirtyScenesMessage(IReadOnlyList<Scene> dirtyScenes)
359
+ {
360
+ var details = string.Join(", ", dirtyScenes.Select(FormatSceneForMessage));
361
+ return $"Cannot run tests: {dirtyScenes.Count} open scene(s) have unsaved changes: {details}. " +
362
+ "Save the scene(s) and try again.";
363
+ }
364
+
365
+ static string FormatSceneForMessage(Scene scene)
366
+ {
367
+ var name = string.IsNullOrEmpty(scene.name) ? "(untitled)" : scene.name;
368
+ var path = string.IsNullOrEmpty(scene.path) ? "(unsaved)" : scene.path;
369
+ return $"'{name}' ({path})";
370
+ }
371
+
372
+ private static class Error
373
+ {
374
+ public static string InvalidTestMode(string testMode)
375
+ => $"Invalid test mode '{testMode}'. Valid modes: EditMode, PlayMode, All";
376
+
377
+ public static string TestExecutionFailed(string reason)
378
+ => $"Test execution failed: {reason}";
379
+
380
+ public static string TestTimeout(int timeoutMs)
381
+ => $"Test execution timed out after {timeoutMs} ms";
382
+
383
+ public static string NoTestsFound(TestFilterParameters filterParams)
384
+ {
385
+ var filters = new List<string>();
386
+
387
+ if (!string.IsNullOrEmpty(filterParams.TestAssembly)) filters.Add($"assembly '{filterParams.TestAssembly}'");
388
+ if (!string.IsNullOrEmpty(filterParams.TestNamespace)) filters.Add($"namespace '{filterParams.TestNamespace}'");
389
+ if (!string.IsNullOrEmpty(filterParams.TestClass)) filters.Add($"class '{filterParams.TestClass}'");
390
+ if (!string.IsNullOrEmpty(filterParams.TestMethod)) filters.Add($"method '{filterParams.TestMethod}'");
391
+
392
+ var filterText = filters.Count > 0
393
+ ? $" matching {string.Join(", ", filters)}"
394
+ : string.Empty;
395
+
396
+ return $"No tests found{filterText}. Please check that the specified assembly, namespace, class, and method names are correct and that your Unity project contains tests.";
397
+ }
398
+ }
399
+ }
400
+ }